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authormarha <marha@users.sourceforge.net>2012-03-23 10:05:55 +0100
committermarha <marha@users.sourceforge.net>2012-03-23 10:05:55 +0100
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tree363489504ed4b2d360259b8de4c9e392918e5d02 /xorg-server/exa/exa.h
parentfc72edebf875378459368c5383d9023730cbca54 (diff)
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libX11 xserver fontconfig mesa pixman xkbcomp xkeyboard-config git update
23 Mar 2012
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@@ -1,843 +1,816 @@
-/*
- *
- * Copyright (C) 2000 Keith Packard
- * 2004 Eric Anholt
- * 2005 Zack Rusin
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of copyright holders not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Copyright holders make no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
- * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
- * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
- * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- * SOFTWARE.
- */
-
-/** @file
- * This is the header containing the public API of EXA for exa drivers.
- */
-
-#ifndef EXA_H
-#define EXA_H
-
-#include "scrnintstr.h"
-#include "pixmapstr.h"
-#include "windowstr.h"
-#include "gcstruct.h"
-#include "picturestr.h"
-#include "fb.h"
-
-#define EXA_VERSION_MAJOR 2
-#define EXA_VERSION_MINOR 5
-#define EXA_VERSION_RELEASE 0
-
-typedef struct _ExaOffscreenArea ExaOffscreenArea;
-
-typedef void (*ExaOffscreenSaveProc) (ScreenPtr pScreen, ExaOffscreenArea *area);
-
-typedef enum _ExaOffscreenState {
- ExaOffscreenAvail,
- ExaOffscreenRemovable,
- ExaOffscreenLocked
-} ExaOffscreenState;
-
-struct _ExaOffscreenArea {
- int base_offset; /* allocation base */
- int offset; /* aligned offset */
- int size; /* total allocation size */
- unsigned last_use;
- pointer privData;
-
- ExaOffscreenSaveProc save;
-
- ExaOffscreenState state;
-
- ExaOffscreenArea *next;
-
- unsigned eviction_cost;
-
- ExaOffscreenArea *prev; /* Double-linked list for defragmentation */
- int align; /* required alignment */
-};
-
-/**
- * The ExaDriver structure is allocated through exaDriverAlloc(), and then
- * fllled in by drivers.
- */
-typedef struct _ExaDriver {
- /**
- * exa_major and exa_minor should be set by the driver to the version of
- * EXA which the driver was compiled for (or configures itself at runtime
- * to support). This allows EXA to extend the structure for new features
- * without breaking ABI for drivers compiled against older versions.
- */
- int exa_major, exa_minor;
-
- /**
- * memoryBase is the address of the beginning of framebuffer memory.
- * The visible screen should be within memoryBase to memoryBase +
- * memorySize.
- */
- CARD8 *memoryBase;
-
- /**
- * offScreenBase is the offset from memoryBase of the beginning of the area
- * to be managed by EXA's linear offscreen memory manager.
- *
- * In XFree86 DDX drivers, this is probably:
- * (pScrn->displayWidth * cpp * pScrn->virtualY)
- */
- unsigned long offScreenBase;
-
- /**
- * memorySize is the length (in bytes) of framebuffer memory beginning
- * from memoryBase.
- *
- * The offscreen memory manager will manage the area beginning at
- * (memoryBase + offScreenBase), with a length of (memorySize -
- * offScreenBase)
- *
- * In XFree86 DDX drivers, this is probably (pScrn->videoRam * 1024)
- */
- unsigned long memorySize;
-
- /**
- * pixmapOffsetAlign is the byte alignment necessary for pixmap offsets
- * within framebuffer.
- *
- * Hardware typically has a required alignment of offsets, which may or may
- * not be a power of two. EXA will ensure that pixmaps managed by the
- * offscreen memory manager meet this alignment requirement.
- */
- int pixmapOffsetAlign;
-
- /**
- * pixmapPitchAlign is the byte alignment necessary for pixmap pitches
- * within the framebuffer.
- *
- * Hardware typically has a required alignment of pitches for acceleration.
- * For 3D hardware, Composite acceleration often requires that source and
- * mask pixmaps (textures) have a power-of-two pitch, which can be demanded
- * using EXA_OFFSCREEN_ALIGN_POT. These pitch requirements only apply to
- * pixmaps managed by the offscreen memory manager. Thus, it is up to the
- * driver to ensure that the visible screen has an appropriate pitch for
- * acceleration.
- */
- int pixmapPitchAlign;
-
- /**
- * The flags field is bitfield of boolean values controlling EXA's behavior.
- *
- * The flags in clude EXA_OFFSCREEN_PIXMAPS, EXA_OFFSCREEN_ALIGN_POT, and
- * EXA_TWO_BITBLT_DIRECTIONS.
- */
- int flags;
-
- /** @{ */
- /**
- * maxX controls the X coordinate limitation for rendering from the card.
- * The driver should never receive a request for rendering beyond maxX
- * in the X direction from the origin of a pixmap.
- */
- int maxX;
-
- /**
- * maxY controls the Y coordinate limitation for rendering from the card.
- * The driver should never receive a request for rendering beyond maxY
- * in the Y direction from the origin of a pixmap.
- */
- int maxY;
- /** @} */
-
- /* private */
- ExaOffscreenArea *offScreenAreas;
- Bool needsSync;
- int lastMarker;
-
- /** @name Solid
- * @{
- */
- /**
- * PrepareSolid() sets up the driver for doing a solid fill.
- * @param pPixmap Destination pixmap
- * @param alu raster operation
- * @param planemask write mask for the fill
- * @param fg "foreground" color for the fill
- *
- * This call should set up the driver for doing a series of solid fills
- * through the Solid() call. The alu raster op is one of the GX*
- * graphics functions listed in X.h, and typically maps to a similar
- * single-byte "ROP" setting in all hardware. The planemask controls
- * which bits of the destination should be affected, and will only represent
- * the bits up to the depth of pPixmap. The fg is the pixel value of the
- * foreground color referred to in ROP descriptions.
- *
- * Note that many drivers will need to store some of the data in the driver
- * private record, for sending to the hardware with each drawing command.
- *
- * The PrepareSolid() call is required of all drivers, but it may fail for any
- * reason. Failure results in a fallback to software rendering.
- */
- Bool (*PrepareSolid) (PixmapPtr pPixmap,
- int alu,
- Pixel planemask,
- Pixel fg);
-
- /**
- * Solid() performs a solid fill set up in the last PrepareSolid() call.
- *
- * @param pPixmap destination pixmap
- * @param x1 left coordinate
- * @param y1 top coordinate
- * @param x2 right coordinate
- * @param y2 bottom coordinate
- *
- * Performs the fill set up by the last PrepareSolid() call, covering the
- * area from (x1,y1) to (x2,y2) in pPixmap. Note that the coordinates are
- * in the coordinate space of the destination pixmap, so the driver will
- * need to set up the hardware's offset and pitch for the destination
- * coordinates according to the pixmap's offset and pitch within
- * framebuffer. This likely means using exaGetPixmapOffset() and
- * exaGetPixmapPitch().
- *
- * This call is required if PrepareSolid() ever succeeds.
- */
- void (*Solid) (PixmapPtr pPixmap, int x1, int y1, int x2, int y2);
-
- /**
- * DoneSolid() finishes a set of solid fills.
- *
- * @param pPixmap destination pixmap.
- *
- * The DoneSolid() call is called at the end of a series of consecutive
- * Solid() calls following a successful PrepareSolid(). This allows drivers
- * to finish up emitting drawing commands that were buffered, or clean up
- * state from PrepareSolid().
- *
- * This call is required if PrepareSolid() ever succeeds.
- */
- void (*DoneSolid) (PixmapPtr pPixmap);
- /** @} */
-
- /** @name Copy
- * @{
- */
- /**
- * PrepareCopy() sets up the driver for doing a copy within video
- * memory.
- *
- * @param pSrcPixmap source pixmap
- * @param pDstPixmap destination pixmap
- * @param dx X copy direction
- * @param dy Y copy direction
- * @param alu raster operation
- * @param planemask write mask for the fill
- *
- * This call should set up the driver for doing a series of copies from the
- * the pSrcPixmap to the pDstPixmap. The dx flag will be positive if the
- * hardware should do the copy from the left to the right, and dy will be
- * positive if the copy should be done from the top to the bottom. This
- * is to deal with self-overlapping copies when pSrcPixmap == pDstPixmap.
- * If your hardware can only support blits that are (left to right, top to
- * bottom) or (right to left, bottom to top), then you should set
- * #EXA_TWO_BITBLT_DIRECTIONS, and EXA will break down Copy operations to
- * ones that meet those requirements. The alu raster op is one of the GX*
- * graphics functions listed in X.h, and typically maps to a similar
- * single-byte "ROP" setting in all hardware. The planemask controls which
- * bits of the destination should be affected, and will only represent the
- * bits up to the depth of pPixmap.
- *
- * Note that many drivers will need to store some of the data in the driver
- * private record, for sending to the hardware with each drawing command.
- *
- * The PrepareCopy() call is required of all drivers, but it may fail for any
- * reason. Failure results in a fallback to software rendering.
- */
- Bool (*PrepareCopy) (PixmapPtr pSrcPixmap,
- PixmapPtr pDstPixmap,
- int dx,
- int dy,
- int alu,
- Pixel planemask);
-
- /**
- * Copy() performs a copy set up in the last PrepareCopy call.
- *
- * @param pDstPixmap destination pixmap
- * @param srcX source X coordinate
- * @param srcY source Y coordinate
- * @param dstX destination X coordinate
- * @param dstY destination Y coordinate
- * @param width width of the rectangle to be copied
- * @param height height of the rectangle to be copied.
- *
- * Performs the copy set up by the last PrepareCopy() call, copying the
- * rectangle from (srcX, srcY) to (srcX + width, srcY + width) in the source
- * pixmap to the same-sized rectangle at (dstX, dstY) in the destination
- * pixmap. Those rectangles may overlap in memory, if
- * pSrcPixmap == pDstPixmap. Note that this call does not receive the
- * pSrcPixmap as an argument -- if it's needed in this function, it should
- * be stored in the driver private during PrepareCopy(). As with Solid(),
- * the coordinates are in the coordinate space of each pixmap, so the driver
- * will need to set up source and destination pitches and offsets from those
- * pixmaps, probably using exaGetPixmapOffset() and exaGetPixmapPitch().
- *
- * This call is required if PrepareCopy ever succeeds.
- */
- void (*Copy) (PixmapPtr pDstPixmap,
- int srcX,
- int srcY,
- int dstX,
- int dstY,
- int width,
- int height);
-
- /**
- * DoneCopy() finishes a set of copies.
- *
- * @param pPixmap destination pixmap.
- *
- * The DoneCopy() call is called at the end of a series of consecutive
- * Copy() calls following a successful PrepareCopy(). This allows drivers
- * to finish up emitting drawing commands that were buffered, or clean up
- * state from PrepareCopy().
- *
- * This call is required if PrepareCopy() ever succeeds.
- */
- void (*DoneCopy) (PixmapPtr pDstPixmap);
- /** @} */
-
- /** @name Composite
- * @{
- */
- /**
- * CheckComposite() checks to see if a composite operation could be
- * accelerated.
- *
- * @param op Render operation
- * @param pSrcPicture source Picture
- * @param pMaskPicture mask picture
- * @param pDstPicture destination Picture
- *
- * The CheckComposite() call checks if the driver could handle acceleration
- * of op with the given source, mask, and destination pictures. This allows
- * drivers to check source and destination formats, supported operations,
- * transformations, and component alpha state, and send operations it can't
- * support to software rendering early on. This avoids costly pixmap
- * migration to the wrong places when the driver can't accelerate
- * operations. Note that because migration hasn't happened, the driver
- * can't know during CheckComposite() what the offsets and pitches of the
- * pixmaps are going to be.
- *
- * See PrepareComposite() for more details on likely issues that drivers
- * will have in accelerating Composite operations.
- *
- * The CheckComposite() call is recommended if PrepareComposite() is
- * implemented, but is not required.
- */
- Bool (*CheckComposite) (int op,
- PicturePtr pSrcPicture,
- PicturePtr pMaskPicture,
- PicturePtr pDstPicture);
-
- /**
- * PrepareComposite() sets up the driver for doing a Composite operation
- * described in the Render extension protocol spec.
- *
- * @param op Render operation
- * @param pSrcPicture source Picture
- * @param pMaskPicture mask picture
- * @param pDstPicture destination Picture
- * @param pSrc source pixmap
- * @param pMask mask pixmap
- * @param pDst destination pixmap
- *
- * This call should set up the driver for doing a series of Composite
- * operations, as described in the Render protocol spec, with the given
- * pSrcPicture, pMaskPicture, and pDstPicture. The pSrc, pMask, and
- * pDst are the pixmaps containing the pixel data, and should be used for
- * setting the offset and pitch used for the coordinate spaces for each of
- * the Pictures.
- *
- * Notes on interpreting Picture structures:
- * - The Picture structures will always have a valid pDrawable.
- * - The Picture structures will never have alphaMap set.
- * - The mask Picture (and therefore pMask) may be NULL, in which case the
- * operation is simply src OP dst instead of src IN mask OP dst, and
- * mask coordinates should be ignored.
- * - pMarkPicture may have componentAlpha set, which greatly changes
- * the behavior of the Composite operation. componentAlpha has no effect
- * when set on pSrcPicture or pDstPicture.
- * - The source and mask Pictures may have a transformation set
- * (Picture->transform != NULL), which means that the source coordinates
- * should be transformed by that transformation, resulting in scaling,
- * rotation, etc. The PictureTransformPoint() call can transform
- * coordinates for you. Transforms have no effect on Pictures when used
- * as a destination.
- * - The source and mask pictures may have a filter set. PictFilterNearest
- * and PictFilterBilinear are defined in the Render protocol, but others
- * may be encountered, and must be handled correctly (usually by
- * PrepareComposite failing, and falling back to software). Filters have
- * no effect on Pictures when used as a destination.
- * - The source and mask Pictures may have repeating set, which must be
- * respected. Many chipsets will be unable to support repeating on
- * pixmaps that have a width or height that is not a power of two.
- *
- * If your hardware can't support source pictures (textures) with
- * non-power-of-two pitches, you should set #EXA_OFFSCREEN_ALIGN_POT.
- *
- * Note that many drivers will need to store some of the data in the driver
- * private record, for sending to the hardware with each drawing command.
- *
- * The PrepareComposite() call is not required. However, it is highly
- * recommended for performance of antialiased font rendering and performance
- * of cairo applications. Failure results in a fallback to software
- * rendering.
- */
- Bool (*PrepareComposite) (int op,
- PicturePtr pSrcPicture,
- PicturePtr pMaskPicture,
- PicturePtr pDstPicture,
- PixmapPtr pSrc,
- PixmapPtr pMask,
- PixmapPtr pDst);
-
- /**
- * Composite() performs a Composite operation set up in the last
- * PrepareComposite() call.
- *
- * @param pDstPixmap destination pixmap
- * @param srcX source X coordinate
- * @param srcY source Y coordinate
- * @param maskX source X coordinate
- * @param maskY source Y coordinate
- * @param dstX destination X coordinate
- * @param dstY destination Y coordinate
- * @param width destination rectangle width
- * @param height destination rectangle height
- *
- * Performs the Composite operation set up by the last PrepareComposite()
- * call, to the rectangle from (dstX, dstY) to (dstX + width, dstY + height)
- * in the destination Pixmap. Note that if a transformation was set on
- * the source or mask Pictures, the source rectangles may not be the same
- * size as the destination rectangles and filtering. Getting the coordinate
- * transformation right at the subpixel level can be tricky, and rendercheck
- * can test this for you.
- *
- * This call is required if PrepareComposite() ever succeeds.
- */
- void (*Composite) (PixmapPtr pDst,
- int srcX,
- int srcY,
- int maskX,
- int maskY,
- int dstX,
- int dstY,
- int width,
- int height);
-
- /**
- * DoneComposite() finishes a set of Composite operations.
- *
- * @param pPixmap destination pixmap.
- *
- * The DoneComposite() call is called at the end of a series of consecutive
- * Composite() calls following a successful PrepareComposite(). This allows
- * drivers to finish up emitting drawing commands that were buffered, or
- * clean up state from PrepareComposite().
- *
- * This call is required if PrepareComposite() ever succeeds.
- */
- void (*DoneComposite) (PixmapPtr pDst);
- /** @} */
-
- /**
- * UploadToScreen() loads a rectangle of data from src into pDst.
- *
- * @param pDst destination pixmap
- * @param x destination X coordinate.
- * @param y destination Y coordinate
- * @param width width of the rectangle to be copied
- * @param height height of the rectangle to be copied
- * @param src pointer to the beginning of the source data
- * @param src_pitch pitch (in bytes) of the lines of source data.
- *
- * UploadToScreen() copies data in system memory beginning at src (with
- * pitch src_pitch) into the destination pixmap from (x, y) to
- * (x + width, y + height). This is typically done with hostdata uploads,
- * where the CPU sets up a blit command on the hardware with instructions
- * that the blit data will be fed through some sort of aperture on the card.
- *
- * If UploadToScreen() is performed asynchronously, it is up to the driver
- * to call exaMarkSync(). This is in contrast to most other acceleration
- * calls in EXA.
- *
- * UploadToScreen() can aid in pixmap migration, but is most important for
- * the performance of exaGlyphs() (antialiased font drawing) by allowing
- * pipelining of data uploads, avoiding a sync of the card after each glyph.
- *
- * @return TRUE if the driver successfully uploaded the data. FALSE
- * indicates that EXA should fall back to doing the upload in software.
- *
- * UploadToScreen() is not required, but is recommended if Composite
- * acceleration is supported.
- */
- Bool (*UploadToScreen) (PixmapPtr pDst,
- int x,
- int y,
- int w,
- int h,
- char *src,
- int src_pitch);
-
- /**
- * UploadToScratch() is no longer used and will be removed next time the EXA
- * major version needs to be bumped.
- */
- Bool (*UploadToScratch) (PixmapPtr pSrc,
- PixmapPtr pDst);
-
- /**
- * DownloadFromScreen() loads a rectangle of data from pSrc into dst
- *
- * @param pSrc source pixmap
- * @param x source X coordinate.
- * @param y source Y coordinate
- * @param width width of the rectangle to be copied
- * @param height height of the rectangle to be copied
- * @param dst pointer to the beginning of the destination data
- * @param dst_pitch pitch (in bytes) of the lines of destination data.
- *
- * DownloadFromScreen() copies data from offscreen memory in pSrc from
- * (x, y) to (x + width, y + height), to system memory starting at
- * dst (with pitch dst_pitch). This would usually be done
- * using scatter-gather DMA, supported by a DRM call, or by blitting to AGP
- * and then synchronously reading from AGP. Because the implementation
- * might be synchronous, EXA leaves it up to the driver to call
- * exaMarkSync() if DownloadFromScreen() was asynchronous. This is in
- * contrast to most other acceleration calls in EXA.
- *
- * DownloadFromScreen() can aid in the largest bottleneck in pixmap
- * migration, which is the read from framebuffer when evicting pixmaps from
- * framebuffer memory. Thus, it is highly recommended, even though
- * implementations are typically complicated.
- *
- * @return TRUE if the driver successfully downloaded the data. FALSE
- * indicates that EXA should fall back to doing the download in software.
- *
- * DownloadFromScreen() is not required, but is highly recommended.
- */
- Bool (*DownloadFromScreen)(PixmapPtr pSrc,
- int x, int y,
- int w, int h,
- char *dst, int dst_pitch);
-
- /**
- * MarkSync() requests that the driver mark a synchronization point,
- * returning an driver-defined integer marker which could be requested for
- * synchronization to later in WaitMarker(). This might be used in the
- * future to avoid waiting for full hardware stalls before accessing pixmap
- * data with the CPU, but is not important in the current incarnation of
- * EXA.
- *
- * Note that drivers should call exaMarkSync() when they have done some
- * acceleration, rather than their own MarkSync() handler, as otherwise EXA
- * will be unaware of the driver's acceleration and not sync to it during
- * fallbacks.
- *
- * MarkSync() is optional.
- */
- int (*MarkSync) (ScreenPtr pScreen);
-
- /**
- * WaitMarker() waits for all rendering before the given marker to have
- * completed. If the driver does not implement MarkSync(), marker is
- * meaningless, and all rendering by the hardware should be completed before
- * WaitMarker() returns.
- *
- * Note that drivers should call exaWaitSync() to wait for all acceleration
- * to finish, as otherwise EXA will be unaware of the driver having
- * synchronized, resulting in excessive WaitMarker() calls.
- *
- * WaitMarker() is required of all drivers.
- */
- void (*WaitMarker) (ScreenPtr pScreen, int marker);
-
- /** @{ */
- /**
- * PrepareAccess() is called before CPU access to an offscreen pixmap.
- *
- * @param pPix the pixmap being accessed
- * @param index the index of the pixmap being accessed.
- *
- * PrepareAccess() will be called before CPU access to an offscreen pixmap.
- * This can be used to set up hardware surfaces for byteswapping or
- * untiling, or to adjust the pixmap's devPrivate.ptr for the purpose of
- * making CPU access use a different aperture.
- *
- * The index is one of #EXA_PREPARE_DEST, #EXA_PREPARE_SRC,
- * #EXA_PREPARE_MASK, #EXA_PREPARE_AUX_DEST, #EXA_PREPARE_AUX_SRC, or
- * #EXA_PREPARE_AUX_MASK. Since only up to #EXA_NUM_PREPARE_INDICES pixmaps
- * will have PrepareAccess() called on them per operation, drivers can have
- * a small, statically-allocated space to maintain state for PrepareAccess()
- * and FinishAccess() in. Note that PrepareAccess() is only called once per
- * pixmap and operation, regardless of whether the pixmap is used as a
- * destination and/or source, and the index may not reflect the usage.
- *
- * PrepareAccess() may fail. An example might be the case of hardware that
- * can set up 1 or 2 surfaces for CPU access, but not 3. If PrepareAccess()
- * fails, EXA will migrate the pixmap to system memory.
- * DownloadFromScreen() must be implemented and must not fail if a driver
- * wishes to fail in PrepareAccess(). PrepareAccess() must not fail when
- * pPix is the visible screen, because the visible screen can not be
- * migrated.
- *
- * @return TRUE if PrepareAccess() successfully prepared the pixmap for CPU
- * drawing.
- * @return FALSE if PrepareAccess() is unsuccessful and EXA should use
- * DownloadFromScreen() to migate the pixmap out.
- */
- Bool (*PrepareAccess)(PixmapPtr pPix, int index);
-
- /**
- * FinishAccess() is called after CPU access to an offscreen pixmap.
- *
- * @param pPix the pixmap being accessed
- * @param index the index of the pixmap being accessed.
- *
- * FinishAccess() will be called after finishing CPU access of an offscreen
- * pixmap set up by PrepareAccess(). Note that the FinishAccess() will not be
- * called if PrepareAccess() failed and the pixmap was migrated out.
- */
- void (*FinishAccess)(PixmapPtr pPix, int index);
-
- /**
- * PixmapIsOffscreen() is an optional driver replacement to
- * exaPixmapHasGpuCopy(). Set to NULL if you want the standard behaviour
- * of exaPixmapHasGpuCopy().
- *
- * @param pPix the pixmap
- * @return TRUE if the given drawable is in framebuffer memory.
- *
- * exaPixmapHasGpuCopy() is used to determine if a pixmap is in offscreen
- * memory, meaning that acceleration could probably be done to it, and that it
- * will need to be wrapped by PrepareAccess()/FinishAccess() when accessing it
- * with the CPU.
- *
- *
- */
- Bool (*PixmapIsOffscreen)(PixmapPtr pPix);
-
- /** @name PrepareAccess() and FinishAccess() indices
- * @{
- */
- /**
- * EXA_PREPARE_DEST is the index for a pixmap that may be drawn to or
- * read from.
- */
- #define EXA_PREPARE_DEST 0
- /**
- * EXA_PREPARE_SRC is the index for a pixmap that may be read from
- */
- #define EXA_PREPARE_SRC 1
- /**
- * EXA_PREPARE_SRC is the index for a second pixmap that may be read
- * from.
- */
- #define EXA_PREPARE_MASK 2
- /**
- * EXA_PREPARE_AUX* are additional indices for other purposes, e.g.
- * separate alpha maps with Composite operations.
- */
- #define EXA_PREPARE_AUX_DEST 3
- #define EXA_PREPARE_AUX_SRC 4
- #define EXA_PREPARE_AUX_MASK 5
- #define EXA_NUM_PREPARE_INDICES 6
- /** @} */
-
- /**
- * maxPitchPixels controls the pitch limitation for rendering from
- * the card.
- * The driver should never receive a request for rendering a pixmap
- * that has a pitch (in pixels) beyond maxPitchPixels.
- *
- * Setting this field is optional -- if your hardware doesn't have
- * a pitch limitation in pixels, don't set this. If neither this value
- * nor maxPitchBytes is set, then maxPitchPixels is set to maxX.
- * If set, it must not be smaller than maxX.
- *
- * @sa maxPitchBytes
- */
- int maxPitchPixels;
-
- /**
- * maxPitchBytes controls the pitch limitation for rendering from
- * the card.
- * The driver should never receive a request for rendering a pixmap
- * that has a pitch (in bytes) beyond maxPitchBytes.
- *
- * Setting this field is optional -- if your hardware doesn't have
- * a pitch limitation in bytes, don't set this.
- * If set, it must not be smaller than maxX * 4.
- * There's no default value for maxPitchBytes.
- *
- * @sa maxPitchPixels
- */
- int maxPitchBytes;
-
- /* Hooks to allow driver to its own pixmap memory management */
- void *(*CreatePixmap)(ScreenPtr pScreen, int size, int align);
- void (*DestroyPixmap)(ScreenPtr pScreen, void *driverPriv);
- /**
- * Returning a pixmap with non-NULL devPrivate.ptr implies a pixmap which is
- * not offscreen, which will never be accelerated and Prepare/FinishAccess won't
- * be called.
- */
- Bool (*ModifyPixmapHeader)(PixmapPtr pPixmap, int width, int height,
- int depth, int bitsPerPixel, int devKind,
- pointer pPixData);
-
- /* hooks for drivers with tiling support:
- * driver MUST fill out new_fb_pitch with valid pitch of pixmap
- */
- void *(*CreatePixmap2)(ScreenPtr pScreen, int width, int height,
- int depth, int usage_hint, int bitsPerPixel,
- int *new_fb_pitch);
- /** @} */
-} ExaDriverRec, *ExaDriverPtr;
-
-/** @name EXA driver flags
- * @{
- */
-/**
- * EXA_OFFSCREEN_PIXMAPS indicates to EXA that the driver can support
- * offscreen pixmaps.
- */
-#define EXA_OFFSCREEN_PIXMAPS (1 << 0)
-
-/**
- * EXA_OFFSCREEN_ALIGN_POT indicates to EXA that the driver needs pixmaps
- * to have a power-of-two pitch.
- */
-#define EXA_OFFSCREEN_ALIGN_POT (1 << 1)
-
-/**
- * EXA_TWO_BITBLT_DIRECTIONS indicates to EXA that the driver can only
- * support copies that are (left-to-right, top-to-bottom) or
- * (right-to-left, bottom-to-top).
- */
-#define EXA_TWO_BITBLT_DIRECTIONS (1 << 2)
-
-/**
- * EXA_HANDLES_PIXMAPS indicates to EXA that the driver can handle
- * all pixmap addressing and migration.
- */
-#define EXA_HANDLES_PIXMAPS (1 << 3)
-
-/**
- * EXA_SUPPORTS_PREPARE_AUX indicates to EXA that the driver can handle the
- * EXA_PREPARE_AUX* indices in the Prepare/FinishAccess hooks. If there are no
- * such hooks, this flag has no effect.
- */
-#define EXA_SUPPORTS_PREPARE_AUX (1 << 4)
-
-/**
- * EXA_SUPPORTS_OFFSCREEN_OVERLAPS indicates to EXA that the driver Copy hooks
- * can handle the source and destination occupying overlapping offscreen memory
- * areas. This allows the offscreen memory defragmentation code to defragment
- * areas where the defragmented position overlaps the fragmented position.
- *
- * Typically this is supported by traditional 2D engines but not by 3D engines.
- */
-#define EXA_SUPPORTS_OFFSCREEN_OVERLAPS (1 << 5)
-
-/**
- * EXA_MIXED_PIXMAPS will hide unacceleratable pixmaps from drivers and manage the
- * problem known software fallbacks like trapezoids. This only migrates pixmaps one way
- * into a driver pixmap and then pins it.
- */
-#define EXA_MIXED_PIXMAPS (1 << 6)
-
-/** @} */
-
-/* in exa.c */
-extern _X_EXPORT ExaDriverPtr
-exaDriverAlloc(void);
-
-extern _X_EXPORT Bool
-exaDriverInit(ScreenPtr pScreen,
- ExaDriverPtr pScreenInfo);
-
-extern _X_EXPORT void
-exaDriverFini(ScreenPtr pScreen);
-
-extern _X_EXPORT void
-exaMarkSync(ScreenPtr pScreen);
-extern _X_EXPORT void
-exaWaitSync(ScreenPtr pScreen);
-
-extern _X_EXPORT unsigned long
-exaGetPixmapOffset(PixmapPtr pPix);
-
-extern _X_EXPORT unsigned long
-exaGetPixmapPitch(PixmapPtr pPix);
-
-extern _X_EXPORT unsigned long
-exaGetPixmapSize(PixmapPtr pPix);
-
-extern _X_EXPORT void *
-exaGetPixmapDriverPrivate(PixmapPtr p);
-
-
-/* in exa_offscreen.c */
-extern _X_EXPORT ExaOffscreenArea *
-exaOffscreenAlloc(ScreenPtr pScreen, int size, int align,
- Bool locked,
- ExaOffscreenSaveProc save,
- pointer privData);
-
-extern _X_EXPORT ExaOffscreenArea *
-exaOffscreenFree(ScreenPtr pScreen, ExaOffscreenArea *area);
-
-extern _X_EXPORT void
-ExaOffscreenMarkUsed (PixmapPtr pPixmap);
-
-extern _X_EXPORT void
-exaEnableDisableFBAccess (int index, Bool enable);
-
-extern _X_EXPORT Bool
-exaDrawableIsOffscreen (DrawablePtr pDrawable);
-
-/* in exa.c */
-extern _X_EXPORT void
-exaMoveInPixmap (PixmapPtr pPixmap);
-
-extern _X_EXPORT void
-exaMoveOutPixmap (PixmapPtr pPixmap);
-
-
-/* in exa_unaccel.c */
-extern _X_EXPORT CARD32
-exaGetPixmapFirstPixel (PixmapPtr pPixmap);
-
-
-/**
- * Returns TRUE if the given planemask covers all the significant bits in the
- * pixel values for pDrawable.
- */
-#define EXA_PM_IS_SOLID(_pDrawable, _pm) \
- (((_pm) & FbFullMask((_pDrawable)->depth)) == \
- FbFullMask((_pDrawable)->depth))
-
-#endif /* EXA_H */
+/*
+ *
+ * Copyright (C) 2000 Keith Packard
+ * 2004 Eric Anholt
+ * 2005 Zack Rusin
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of copyright holders not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Copyright holders make no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
+ * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
+ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+ * SOFTWARE.
+ */
+
+/** @file
+ * This is the header containing the public API of EXA for exa drivers.
+ */
+
+#ifndef EXA_H
+#define EXA_H
+
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "windowstr.h"
+#include "gcstruct.h"
+#include "picturestr.h"
+#include "fb.h"
+
+#define EXA_VERSION_MAJOR 2
+#define EXA_VERSION_MINOR 5
+#define EXA_VERSION_RELEASE 0
+
+typedef struct _ExaOffscreenArea ExaOffscreenArea;
+
+typedef void (*ExaOffscreenSaveProc) (ScreenPtr pScreen,
+ ExaOffscreenArea * area);
+
+typedef enum _ExaOffscreenState {
+ ExaOffscreenAvail,
+ ExaOffscreenRemovable,
+ ExaOffscreenLocked
+} ExaOffscreenState;
+
+struct _ExaOffscreenArea {
+ int base_offset; /* allocation base */
+ int offset; /* aligned offset */
+ int size; /* total allocation size */
+ unsigned last_use;
+ pointer privData;
+
+ ExaOffscreenSaveProc save;
+
+ ExaOffscreenState state;
+
+ ExaOffscreenArea *next;
+
+ unsigned eviction_cost;
+
+ ExaOffscreenArea *prev; /* Double-linked list for defragmentation */
+ int align; /* required alignment */
+};
+
+/**
+ * The ExaDriver structure is allocated through exaDriverAlloc(), and then
+ * fllled in by drivers.
+ */
+typedef struct _ExaDriver {
+ /**
+ * exa_major and exa_minor should be set by the driver to the version of
+ * EXA which the driver was compiled for (or configures itself at runtime
+ * to support). This allows EXA to extend the structure for new features
+ * without breaking ABI for drivers compiled against older versions.
+ */
+ int exa_major, exa_minor;
+
+ /**
+ * memoryBase is the address of the beginning of framebuffer memory.
+ * The visible screen should be within memoryBase to memoryBase +
+ * memorySize.
+ */
+ CARD8 *memoryBase;
+
+ /**
+ * offScreenBase is the offset from memoryBase of the beginning of the area
+ * to be managed by EXA's linear offscreen memory manager.
+ *
+ * In XFree86 DDX drivers, this is probably:
+ * (pScrn->displayWidth * cpp * pScrn->virtualY)
+ */
+ unsigned long offScreenBase;
+
+ /**
+ * memorySize is the length (in bytes) of framebuffer memory beginning
+ * from memoryBase.
+ *
+ * The offscreen memory manager will manage the area beginning at
+ * (memoryBase + offScreenBase), with a length of (memorySize -
+ * offScreenBase)
+ *
+ * In XFree86 DDX drivers, this is probably (pScrn->videoRam * 1024)
+ */
+ unsigned long memorySize;
+
+ /**
+ * pixmapOffsetAlign is the byte alignment necessary for pixmap offsets
+ * within framebuffer.
+ *
+ * Hardware typically has a required alignment of offsets, which may or may
+ * not be a power of two. EXA will ensure that pixmaps managed by the
+ * offscreen memory manager meet this alignment requirement.
+ */
+ int pixmapOffsetAlign;
+
+ /**
+ * pixmapPitchAlign is the byte alignment necessary for pixmap pitches
+ * within the framebuffer.
+ *
+ * Hardware typically has a required alignment of pitches for acceleration.
+ * For 3D hardware, Composite acceleration often requires that source and
+ * mask pixmaps (textures) have a power-of-two pitch, which can be demanded
+ * using EXA_OFFSCREEN_ALIGN_POT. These pitch requirements only apply to
+ * pixmaps managed by the offscreen memory manager. Thus, it is up to the
+ * driver to ensure that the visible screen has an appropriate pitch for
+ * acceleration.
+ */
+ int pixmapPitchAlign;
+
+ /**
+ * The flags field is bitfield of boolean values controlling EXA's behavior.
+ *
+ * The flags in clude EXA_OFFSCREEN_PIXMAPS, EXA_OFFSCREEN_ALIGN_POT, and
+ * EXA_TWO_BITBLT_DIRECTIONS.
+ */
+ int flags;
+
+ /** @{ */
+ /**
+ * maxX controls the X coordinate limitation for rendering from the card.
+ * The driver should never receive a request for rendering beyond maxX
+ * in the X direction from the origin of a pixmap.
+ */
+ int maxX;
+
+ /**
+ * maxY controls the Y coordinate limitation for rendering from the card.
+ * The driver should never receive a request for rendering beyond maxY
+ * in the Y direction from the origin of a pixmap.
+ */
+ int maxY;
+ /** @} */
+
+ /* private */
+ ExaOffscreenArea *offScreenAreas;
+ Bool needsSync;
+ int lastMarker;
+
+ /** @name Solid
+ * @{
+ */
+ /**
+ * PrepareSolid() sets up the driver for doing a solid fill.
+ * @param pPixmap Destination pixmap
+ * @param alu raster operation
+ * @param planemask write mask for the fill
+ * @param fg "foreground" color for the fill
+ *
+ * This call should set up the driver for doing a series of solid fills
+ * through the Solid() call. The alu raster op is one of the GX*
+ * graphics functions listed in X.h, and typically maps to a similar
+ * single-byte "ROP" setting in all hardware. The planemask controls
+ * which bits of the destination should be affected, and will only represent
+ * the bits up to the depth of pPixmap. The fg is the pixel value of the
+ * foreground color referred to in ROP descriptions.
+ *
+ * Note that many drivers will need to store some of the data in the driver
+ * private record, for sending to the hardware with each drawing command.
+ *
+ * The PrepareSolid() call is required of all drivers, but it may fail for any
+ * reason. Failure results in a fallback to software rendering.
+ */
+ Bool (*PrepareSolid) (PixmapPtr pPixmap,
+ int alu, Pixel planemask, Pixel fg);
+
+ /**
+ * Solid() performs a solid fill set up in the last PrepareSolid() call.
+ *
+ * @param pPixmap destination pixmap
+ * @param x1 left coordinate
+ * @param y1 top coordinate
+ * @param x2 right coordinate
+ * @param y2 bottom coordinate
+ *
+ * Performs the fill set up by the last PrepareSolid() call, covering the
+ * area from (x1,y1) to (x2,y2) in pPixmap. Note that the coordinates are
+ * in the coordinate space of the destination pixmap, so the driver will
+ * need to set up the hardware's offset and pitch for the destination
+ * coordinates according to the pixmap's offset and pitch within
+ * framebuffer. This likely means using exaGetPixmapOffset() and
+ * exaGetPixmapPitch().
+ *
+ * This call is required if PrepareSolid() ever succeeds.
+ */
+ void (*Solid) (PixmapPtr pPixmap, int x1, int y1, int x2, int y2);
+
+ /**
+ * DoneSolid() finishes a set of solid fills.
+ *
+ * @param pPixmap destination pixmap.
+ *
+ * The DoneSolid() call is called at the end of a series of consecutive
+ * Solid() calls following a successful PrepareSolid(). This allows drivers
+ * to finish up emitting drawing commands that were buffered, or clean up
+ * state from PrepareSolid().
+ *
+ * This call is required if PrepareSolid() ever succeeds.
+ */
+ void (*DoneSolid) (PixmapPtr pPixmap);
+ /** @} */
+
+ /** @name Copy
+ * @{
+ */
+ /**
+ * PrepareCopy() sets up the driver for doing a copy within video
+ * memory.
+ *
+ * @param pSrcPixmap source pixmap
+ * @param pDstPixmap destination pixmap
+ * @param dx X copy direction
+ * @param dy Y copy direction
+ * @param alu raster operation
+ * @param planemask write mask for the fill
+ *
+ * This call should set up the driver for doing a series of copies from the
+ * the pSrcPixmap to the pDstPixmap. The dx flag will be positive if the
+ * hardware should do the copy from the left to the right, and dy will be
+ * positive if the copy should be done from the top to the bottom. This
+ * is to deal with self-overlapping copies when pSrcPixmap == pDstPixmap.
+ * If your hardware can only support blits that are (left to right, top to
+ * bottom) or (right to left, bottom to top), then you should set
+ * #EXA_TWO_BITBLT_DIRECTIONS, and EXA will break down Copy operations to
+ * ones that meet those requirements. The alu raster op is one of the GX*
+ * graphics functions listed in X.h, and typically maps to a similar
+ * single-byte "ROP" setting in all hardware. The planemask controls which
+ * bits of the destination should be affected, and will only represent the
+ * bits up to the depth of pPixmap.
+ *
+ * Note that many drivers will need to store some of the data in the driver
+ * private record, for sending to the hardware with each drawing command.
+ *
+ * The PrepareCopy() call is required of all drivers, but it may fail for any
+ * reason. Failure results in a fallback to software rendering.
+ */
+ Bool (*PrepareCopy) (PixmapPtr pSrcPixmap,
+ PixmapPtr pDstPixmap,
+ int dx, int dy, int alu, Pixel planemask);
+
+ /**
+ * Copy() performs a copy set up in the last PrepareCopy call.
+ *
+ * @param pDstPixmap destination pixmap
+ * @param srcX source X coordinate
+ * @param srcY source Y coordinate
+ * @param dstX destination X coordinate
+ * @param dstY destination Y coordinate
+ * @param width width of the rectangle to be copied
+ * @param height height of the rectangle to be copied.
+ *
+ * Performs the copy set up by the last PrepareCopy() call, copying the
+ * rectangle from (srcX, srcY) to (srcX + width, srcY + width) in the source
+ * pixmap to the same-sized rectangle at (dstX, dstY) in the destination
+ * pixmap. Those rectangles may overlap in memory, if
+ * pSrcPixmap == pDstPixmap. Note that this call does not receive the
+ * pSrcPixmap as an argument -- if it's needed in this function, it should
+ * be stored in the driver private during PrepareCopy(). As with Solid(),
+ * the coordinates are in the coordinate space of each pixmap, so the driver
+ * will need to set up source and destination pitches and offsets from those
+ * pixmaps, probably using exaGetPixmapOffset() and exaGetPixmapPitch().
+ *
+ * This call is required if PrepareCopy ever succeeds.
+ */
+ void (*Copy) (PixmapPtr pDstPixmap,
+ int srcX,
+ int srcY, int dstX, int dstY, int width, int height);
+
+ /**
+ * DoneCopy() finishes a set of copies.
+ *
+ * @param pPixmap destination pixmap.
+ *
+ * The DoneCopy() call is called at the end of a series of consecutive
+ * Copy() calls following a successful PrepareCopy(). This allows drivers
+ * to finish up emitting drawing commands that were buffered, or clean up
+ * state from PrepareCopy().
+ *
+ * This call is required if PrepareCopy() ever succeeds.
+ */
+ void (*DoneCopy) (PixmapPtr pDstPixmap);
+ /** @} */
+
+ /** @name Composite
+ * @{
+ */
+ /**
+ * CheckComposite() checks to see if a composite operation could be
+ * accelerated.
+ *
+ * @param op Render operation
+ * @param pSrcPicture source Picture
+ * @param pMaskPicture mask picture
+ * @param pDstPicture destination Picture
+ *
+ * The CheckComposite() call checks if the driver could handle acceleration
+ * of op with the given source, mask, and destination pictures. This allows
+ * drivers to check source and destination formats, supported operations,
+ * transformations, and component alpha state, and send operations it can't
+ * support to software rendering early on. This avoids costly pixmap
+ * migration to the wrong places when the driver can't accelerate
+ * operations. Note that because migration hasn't happened, the driver
+ * can't know during CheckComposite() what the offsets and pitches of the
+ * pixmaps are going to be.
+ *
+ * See PrepareComposite() for more details on likely issues that drivers
+ * will have in accelerating Composite operations.
+ *
+ * The CheckComposite() call is recommended if PrepareComposite() is
+ * implemented, but is not required.
+ */
+ Bool (*CheckComposite) (int op,
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture, PicturePtr pDstPicture);
+
+ /**
+ * PrepareComposite() sets up the driver for doing a Composite operation
+ * described in the Render extension protocol spec.
+ *
+ * @param op Render operation
+ * @param pSrcPicture source Picture
+ * @param pMaskPicture mask picture
+ * @param pDstPicture destination Picture
+ * @param pSrc source pixmap
+ * @param pMask mask pixmap
+ * @param pDst destination pixmap
+ *
+ * This call should set up the driver for doing a series of Composite
+ * operations, as described in the Render protocol spec, with the given
+ * pSrcPicture, pMaskPicture, and pDstPicture. The pSrc, pMask, and
+ * pDst are the pixmaps containing the pixel data, and should be used for
+ * setting the offset and pitch used for the coordinate spaces for each of
+ * the Pictures.
+ *
+ * Notes on interpreting Picture structures:
+ * - The Picture structures will always have a valid pDrawable.
+ * - The Picture structures will never have alphaMap set.
+ * - The mask Picture (and therefore pMask) may be NULL, in which case the
+ * operation is simply src OP dst instead of src IN mask OP dst, and
+ * mask coordinates should be ignored.
+ * - pMarkPicture may have componentAlpha set, which greatly changes
+ * the behavior of the Composite operation. componentAlpha has no effect
+ * when set on pSrcPicture or pDstPicture.
+ * - The source and mask Pictures may have a transformation set
+ * (Picture->transform != NULL), which means that the source coordinates
+ * should be transformed by that transformation, resulting in scaling,
+ * rotation, etc. The PictureTransformPoint() call can transform
+ * coordinates for you. Transforms have no effect on Pictures when used
+ * as a destination.
+ * - The source and mask pictures may have a filter set. PictFilterNearest
+ * and PictFilterBilinear are defined in the Render protocol, but others
+ * may be encountered, and must be handled correctly (usually by
+ * PrepareComposite failing, and falling back to software). Filters have
+ * no effect on Pictures when used as a destination.
+ * - The source and mask Pictures may have repeating set, which must be
+ * respected. Many chipsets will be unable to support repeating on
+ * pixmaps that have a width or height that is not a power of two.
+ *
+ * If your hardware can't support source pictures (textures) with
+ * non-power-of-two pitches, you should set #EXA_OFFSCREEN_ALIGN_POT.
+ *
+ * Note that many drivers will need to store some of the data in the driver
+ * private record, for sending to the hardware with each drawing command.
+ *
+ * The PrepareComposite() call is not required. However, it is highly
+ * recommended for performance of antialiased font rendering and performance
+ * of cairo applications. Failure results in a fallback to software
+ * rendering.
+ */
+ Bool (*PrepareComposite) (int op,
+ PicturePtr pSrcPicture,
+ PicturePtr pMaskPicture,
+ PicturePtr pDstPicture,
+ PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst);
+
+ /**
+ * Composite() performs a Composite operation set up in the last
+ * PrepareComposite() call.
+ *
+ * @param pDstPixmap destination pixmap
+ * @param srcX source X coordinate
+ * @param srcY source Y coordinate
+ * @param maskX source X coordinate
+ * @param maskY source Y coordinate
+ * @param dstX destination X coordinate
+ * @param dstY destination Y coordinate
+ * @param width destination rectangle width
+ * @param height destination rectangle height
+ *
+ * Performs the Composite operation set up by the last PrepareComposite()
+ * call, to the rectangle from (dstX, dstY) to (dstX + width, dstY + height)
+ * in the destination Pixmap. Note that if a transformation was set on
+ * the source or mask Pictures, the source rectangles may not be the same
+ * size as the destination rectangles and filtering. Getting the coordinate
+ * transformation right at the subpixel level can be tricky, and rendercheck
+ * can test this for you.
+ *
+ * This call is required if PrepareComposite() ever succeeds.
+ */
+ void (*Composite) (PixmapPtr pDst,
+ int srcX,
+ int srcY,
+ int maskX,
+ int maskY, int dstX, int dstY, int width, int height);
+
+ /**
+ * DoneComposite() finishes a set of Composite operations.
+ *
+ * @param pPixmap destination pixmap.
+ *
+ * The DoneComposite() call is called at the end of a series of consecutive
+ * Composite() calls following a successful PrepareComposite(). This allows
+ * drivers to finish up emitting drawing commands that were buffered, or
+ * clean up state from PrepareComposite().
+ *
+ * This call is required if PrepareComposite() ever succeeds.
+ */
+ void (*DoneComposite) (PixmapPtr pDst);
+ /** @} */
+
+ /**
+ * UploadToScreen() loads a rectangle of data from src into pDst.
+ *
+ * @param pDst destination pixmap
+ * @param x destination X coordinate.
+ * @param y destination Y coordinate
+ * @param width width of the rectangle to be copied
+ * @param height height of the rectangle to be copied
+ * @param src pointer to the beginning of the source data
+ * @param src_pitch pitch (in bytes) of the lines of source data.
+ *
+ * UploadToScreen() copies data in system memory beginning at src (with
+ * pitch src_pitch) into the destination pixmap from (x, y) to
+ * (x + width, y + height). This is typically done with hostdata uploads,
+ * where the CPU sets up a blit command on the hardware with instructions
+ * that the blit data will be fed through some sort of aperture on the card.
+ *
+ * If UploadToScreen() is performed asynchronously, it is up to the driver
+ * to call exaMarkSync(). This is in contrast to most other acceleration
+ * calls in EXA.
+ *
+ * UploadToScreen() can aid in pixmap migration, but is most important for
+ * the performance of exaGlyphs() (antialiased font drawing) by allowing
+ * pipelining of data uploads, avoiding a sync of the card after each glyph.
+ *
+ * @return TRUE if the driver successfully uploaded the data. FALSE
+ * indicates that EXA should fall back to doing the upload in software.
+ *
+ * UploadToScreen() is not required, but is recommended if Composite
+ * acceleration is supported.
+ */
+ Bool (*UploadToScreen) (PixmapPtr pDst,
+ int x,
+ int y, int w, int h, char *src, int src_pitch);
+
+ /**
+ * UploadToScratch() is no longer used and will be removed next time the EXA
+ * major version needs to be bumped.
+ */
+ Bool (*UploadToScratch) (PixmapPtr pSrc, PixmapPtr pDst);
+
+ /**
+ * DownloadFromScreen() loads a rectangle of data from pSrc into dst
+ *
+ * @param pSrc source pixmap
+ * @param x source X coordinate.
+ * @param y source Y coordinate
+ * @param width width of the rectangle to be copied
+ * @param height height of the rectangle to be copied
+ * @param dst pointer to the beginning of the destination data
+ * @param dst_pitch pitch (in bytes) of the lines of destination data.
+ *
+ * DownloadFromScreen() copies data from offscreen memory in pSrc from
+ * (x, y) to (x + width, y + height), to system memory starting at
+ * dst (with pitch dst_pitch). This would usually be done
+ * using scatter-gather DMA, supported by a DRM call, or by blitting to AGP
+ * and then synchronously reading from AGP. Because the implementation
+ * might be synchronous, EXA leaves it up to the driver to call
+ * exaMarkSync() if DownloadFromScreen() was asynchronous. This is in
+ * contrast to most other acceleration calls in EXA.
+ *
+ * DownloadFromScreen() can aid in the largest bottleneck in pixmap
+ * migration, which is the read from framebuffer when evicting pixmaps from
+ * framebuffer memory. Thus, it is highly recommended, even though
+ * implementations are typically complicated.
+ *
+ * @return TRUE if the driver successfully downloaded the data. FALSE
+ * indicates that EXA should fall back to doing the download in software.
+ *
+ * DownloadFromScreen() is not required, but is highly recommended.
+ */
+ Bool (*DownloadFromScreen) (PixmapPtr pSrc,
+ int x, int y,
+ int w, int h, char *dst, int dst_pitch);
+
+ /**
+ * MarkSync() requests that the driver mark a synchronization point,
+ * returning an driver-defined integer marker which could be requested for
+ * synchronization to later in WaitMarker(). This might be used in the
+ * future to avoid waiting for full hardware stalls before accessing pixmap
+ * data with the CPU, but is not important in the current incarnation of
+ * EXA.
+ *
+ * Note that drivers should call exaMarkSync() when they have done some
+ * acceleration, rather than their own MarkSync() handler, as otherwise EXA
+ * will be unaware of the driver's acceleration and not sync to it during
+ * fallbacks.
+ *
+ * MarkSync() is optional.
+ */
+ int (*MarkSync) (ScreenPtr pScreen);
+
+ /**
+ * WaitMarker() waits for all rendering before the given marker to have
+ * completed. If the driver does not implement MarkSync(), marker is
+ * meaningless, and all rendering by the hardware should be completed before
+ * WaitMarker() returns.
+ *
+ * Note that drivers should call exaWaitSync() to wait for all acceleration
+ * to finish, as otherwise EXA will be unaware of the driver having
+ * synchronized, resulting in excessive WaitMarker() calls.
+ *
+ * WaitMarker() is required of all drivers.
+ */
+ void (*WaitMarker) (ScreenPtr pScreen, int marker);
+
+ /** @{ */
+ /**
+ * PrepareAccess() is called before CPU access to an offscreen pixmap.
+ *
+ * @param pPix the pixmap being accessed
+ * @param index the index of the pixmap being accessed.
+ *
+ * PrepareAccess() will be called before CPU access to an offscreen pixmap.
+ * This can be used to set up hardware surfaces for byteswapping or
+ * untiling, or to adjust the pixmap's devPrivate.ptr for the purpose of
+ * making CPU access use a different aperture.
+ *
+ * The index is one of #EXA_PREPARE_DEST, #EXA_PREPARE_SRC,
+ * #EXA_PREPARE_MASK, #EXA_PREPARE_AUX_DEST, #EXA_PREPARE_AUX_SRC, or
+ * #EXA_PREPARE_AUX_MASK. Since only up to #EXA_NUM_PREPARE_INDICES pixmaps
+ * will have PrepareAccess() called on them per operation, drivers can have
+ * a small, statically-allocated space to maintain state for PrepareAccess()
+ * and FinishAccess() in. Note that PrepareAccess() is only called once per
+ * pixmap and operation, regardless of whether the pixmap is used as a
+ * destination and/or source, and the index may not reflect the usage.
+ *
+ * PrepareAccess() may fail. An example might be the case of hardware that
+ * can set up 1 or 2 surfaces for CPU access, but not 3. If PrepareAccess()
+ * fails, EXA will migrate the pixmap to system memory.
+ * DownloadFromScreen() must be implemented and must not fail if a driver
+ * wishes to fail in PrepareAccess(). PrepareAccess() must not fail when
+ * pPix is the visible screen, because the visible screen can not be
+ * migrated.
+ *
+ * @return TRUE if PrepareAccess() successfully prepared the pixmap for CPU
+ * drawing.
+ * @return FALSE if PrepareAccess() is unsuccessful and EXA should use
+ * DownloadFromScreen() to migate the pixmap out.
+ */
+ Bool (*PrepareAccess) (PixmapPtr pPix, int index);
+
+ /**
+ * FinishAccess() is called after CPU access to an offscreen pixmap.
+ *
+ * @param pPix the pixmap being accessed
+ * @param index the index of the pixmap being accessed.
+ *
+ * FinishAccess() will be called after finishing CPU access of an offscreen
+ * pixmap set up by PrepareAccess(). Note that the FinishAccess() will not be
+ * called if PrepareAccess() failed and the pixmap was migrated out.
+ */
+ void (*FinishAccess) (PixmapPtr pPix, int index);
+
+ /**
+ * PixmapIsOffscreen() is an optional driver replacement to
+ * exaPixmapHasGpuCopy(). Set to NULL if you want the standard behaviour
+ * of exaPixmapHasGpuCopy().
+ *
+ * @param pPix the pixmap
+ * @return TRUE if the given drawable is in framebuffer memory.
+ *
+ * exaPixmapHasGpuCopy() is used to determine if a pixmap is in offscreen
+ * memory, meaning that acceleration could probably be done to it, and that it
+ * will need to be wrapped by PrepareAccess()/FinishAccess() when accessing it
+ * with the CPU.
+ *
+ *
+ */
+ Bool (*PixmapIsOffscreen) (PixmapPtr pPix);
+
+ /** @name PrepareAccess() and FinishAccess() indices
+ * @{
+ */
+ /**
+ * EXA_PREPARE_DEST is the index for a pixmap that may be drawn to or
+ * read from.
+ */
+#define EXA_PREPARE_DEST 0
+ /**
+ * EXA_PREPARE_SRC is the index for a pixmap that may be read from
+ */
+#define EXA_PREPARE_SRC 1
+ /**
+ * EXA_PREPARE_SRC is the index for a second pixmap that may be read
+ * from.
+ */
+#define EXA_PREPARE_MASK 2
+ /**
+ * EXA_PREPARE_AUX* are additional indices for other purposes, e.g.
+ * separate alpha maps with Composite operations.
+ */
+#define EXA_PREPARE_AUX_DEST 3
+#define EXA_PREPARE_AUX_SRC 4
+#define EXA_PREPARE_AUX_MASK 5
+#define EXA_NUM_PREPARE_INDICES 6
+ /** @} */
+
+ /**
+ * maxPitchPixels controls the pitch limitation for rendering from
+ * the card.
+ * The driver should never receive a request for rendering a pixmap
+ * that has a pitch (in pixels) beyond maxPitchPixels.
+ *
+ * Setting this field is optional -- if your hardware doesn't have
+ * a pitch limitation in pixels, don't set this. If neither this value
+ * nor maxPitchBytes is set, then maxPitchPixels is set to maxX.
+ * If set, it must not be smaller than maxX.
+ *
+ * @sa maxPitchBytes
+ */
+ int maxPitchPixels;
+
+ /**
+ * maxPitchBytes controls the pitch limitation for rendering from
+ * the card.
+ * The driver should never receive a request for rendering a pixmap
+ * that has a pitch (in bytes) beyond maxPitchBytes.
+ *
+ * Setting this field is optional -- if your hardware doesn't have
+ * a pitch limitation in bytes, don't set this.
+ * If set, it must not be smaller than maxX * 4.
+ * There's no default value for maxPitchBytes.
+ *
+ * @sa maxPitchPixels
+ */
+ int maxPitchBytes;
+
+ /* Hooks to allow driver to its own pixmap memory management */
+ void *(*CreatePixmap) (ScreenPtr pScreen, int size, int align);
+ void (*DestroyPixmap) (ScreenPtr pScreen, void *driverPriv);
+ /**
+ * Returning a pixmap with non-NULL devPrivate.ptr implies a pixmap which is
+ * not offscreen, which will never be accelerated and Prepare/FinishAccess won't
+ * be called.
+ */
+ Bool (*ModifyPixmapHeader) (PixmapPtr pPixmap, int width, int height,
+ int depth, int bitsPerPixel, int devKind,
+ pointer pPixData);
+
+ /* hooks for drivers with tiling support:
+ * driver MUST fill out new_fb_pitch with valid pitch of pixmap
+ */
+ void *(*CreatePixmap2) (ScreenPtr pScreen, int width, int height,
+ int depth, int usage_hint, int bitsPerPixel,
+ int *new_fb_pitch);
+ /** @} */
+} ExaDriverRec, *ExaDriverPtr;
+
+/** @name EXA driver flags
+ * @{
+ */
+/**
+ * EXA_OFFSCREEN_PIXMAPS indicates to EXA that the driver can support
+ * offscreen pixmaps.
+ */
+#define EXA_OFFSCREEN_PIXMAPS (1 << 0)
+
+/**
+ * EXA_OFFSCREEN_ALIGN_POT indicates to EXA that the driver needs pixmaps
+ * to have a power-of-two pitch.
+ */
+#define EXA_OFFSCREEN_ALIGN_POT (1 << 1)
+
+/**
+ * EXA_TWO_BITBLT_DIRECTIONS indicates to EXA that the driver can only
+ * support copies that are (left-to-right, top-to-bottom) or
+ * (right-to-left, bottom-to-top).
+ */
+#define EXA_TWO_BITBLT_DIRECTIONS (1 << 2)
+
+/**
+ * EXA_HANDLES_PIXMAPS indicates to EXA that the driver can handle
+ * all pixmap addressing and migration.
+ */
+#define EXA_HANDLES_PIXMAPS (1 << 3)
+
+/**
+ * EXA_SUPPORTS_PREPARE_AUX indicates to EXA that the driver can handle the
+ * EXA_PREPARE_AUX* indices in the Prepare/FinishAccess hooks. If there are no
+ * such hooks, this flag has no effect.
+ */
+#define EXA_SUPPORTS_PREPARE_AUX (1 << 4)
+
+/**
+ * EXA_SUPPORTS_OFFSCREEN_OVERLAPS indicates to EXA that the driver Copy hooks
+ * can handle the source and destination occupying overlapping offscreen memory
+ * areas. This allows the offscreen memory defragmentation code to defragment
+ * areas where the defragmented position overlaps the fragmented position.
+ *
+ * Typically this is supported by traditional 2D engines but not by 3D engines.
+ */
+#define EXA_SUPPORTS_OFFSCREEN_OVERLAPS (1 << 5)
+
+/**
+ * EXA_MIXED_PIXMAPS will hide unacceleratable pixmaps from drivers and manage the
+ * problem known software fallbacks like trapezoids. This only migrates pixmaps one way
+ * into a driver pixmap and then pins it.
+ */
+#define EXA_MIXED_PIXMAPS (1 << 6)
+
+/** @} */
+
+/* in exa.c */
+extern _X_EXPORT ExaDriverPtr exaDriverAlloc(void);
+
+extern _X_EXPORT Bool
+ exaDriverInit(ScreenPtr pScreen, ExaDriverPtr pScreenInfo);
+
+extern _X_EXPORT void
+ exaDriverFini(ScreenPtr pScreen);
+
+extern _X_EXPORT void
+ exaMarkSync(ScreenPtr pScreen);
+extern _X_EXPORT void
+ exaWaitSync(ScreenPtr pScreen);
+
+extern _X_EXPORT unsigned long
+ exaGetPixmapOffset(PixmapPtr pPix);
+
+extern _X_EXPORT unsigned long
+ exaGetPixmapPitch(PixmapPtr pPix);
+
+extern _X_EXPORT unsigned long
+ exaGetPixmapSize(PixmapPtr pPix);
+
+extern _X_EXPORT void *exaGetPixmapDriverPrivate(PixmapPtr p);
+
+/* in exa_offscreen.c */
+extern _X_EXPORT ExaOffscreenArea *exaOffscreenAlloc(ScreenPtr pScreen,
+ int size, int align,
+ Bool locked,
+ ExaOffscreenSaveProc save,
+ pointer privData);
+
+extern _X_EXPORT ExaOffscreenArea *exaOffscreenFree(ScreenPtr pScreen,
+ ExaOffscreenArea * area);
+
+extern _X_EXPORT void
+ ExaOffscreenMarkUsed(PixmapPtr pPixmap);
+
+extern _X_EXPORT void
+ exaEnableDisableFBAccess(int index, Bool enable);
+
+extern _X_EXPORT Bool
+ exaDrawableIsOffscreen(DrawablePtr pDrawable);
+
+/* in exa.c */
+extern _X_EXPORT void
+ exaMoveInPixmap(PixmapPtr pPixmap);
+
+extern _X_EXPORT void
+ exaMoveOutPixmap(PixmapPtr pPixmap);
+
+/* in exa_unaccel.c */
+extern _X_EXPORT CARD32
+ exaGetPixmapFirstPixel(PixmapPtr pPixmap);
+
+/**
+ * Returns TRUE if the given planemask covers all the significant bits in the
+ * pixel values for pDrawable.
+ */
+#define EXA_PM_IS_SOLID(_pDrawable, _pm) \
+ (((_pm) & FbFullMask((_pDrawable)->depth)) == \
+ FbFullMask((_pDrawable)->depth))
+
+#endif /* EXA_H */