diff options
author | marha <marha@users.sourceforge.net> | 2011-07-04 14:21:49 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-07-04 14:21:49 +0200 |
commit | 5c671fd7f8198bed2fc32b33b81d1081f1486ed9 (patch) | |
tree | 96fc6a6d761473737def7c35256fed9bbe52753e /xorg-server/exa/exa_migration_classic.c | |
parent | d9f970a847e1af706f07560ef163b229bb592307 (diff) | |
download | vcxsrv-5c671fd7f8198bed2fc32b33b81d1081f1486ed9.tar.gz vcxsrv-5c671fd7f8198bed2fc32b33b81d1081f1486ed9.tar.bz2 vcxsrv-5c671fd7f8198bed2fc32b33b81d1081f1486ed9.zip |
xserver mesa git update 4 July 2011
Diffstat (limited to 'xorg-server/exa/exa_migration_classic.c')
-rw-r--r-- | xorg-server/exa/exa_migration_classic.c | 1490 |
1 files changed, 745 insertions, 745 deletions
diff --git a/xorg-server/exa/exa_migration_classic.c b/xorg-server/exa/exa_migration_classic.c index 5ec2ac0b8..dd3cd491e 100644 --- a/xorg-server/exa/exa_migration_classic.c +++ b/xorg-server/exa/exa_migration_classic.c @@ -1,745 +1,745 @@ -/*
- * Copyright © 2006 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Authors:
- * Eric Anholt <eric@anholt.net>
- * Michel Dänzer <michel@tungstengraphics.com>
- *
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <string.h>
-
-#include "exa_priv.h"
-#include "exa.h"
-
-#if DEBUG_MIGRATE
-#define DBG_MIGRATE(a) ErrorF a
-#else
-#define DBG_MIGRATE(a)
-#endif
-
-/**
- * The fallback path for UTS/DFS failing is to just memcpy. exaCopyDirtyToSys
- * and exaCopyDirtyToFb both needed to do this loop.
- */
-static void
-exaMemcpyBox (PixmapPtr pPixmap, BoxPtr pbox, CARD8 *src, int src_pitch,
- CARD8 *dst, int dst_pitch)
- {
- int i, cpp = pPixmap->drawable.bitsPerPixel / 8;
- int bytes = (pbox->x2 - pbox->x1) * cpp;
-
- src += pbox->y1 * src_pitch + pbox->x1 * cpp;
- dst += pbox->y1 * dst_pitch + pbox->x1 * cpp;
-
- for (i = pbox->y2 - pbox->y1; i; i--) {
- memcpy (dst, src, bytes);
- src += src_pitch;
- dst += dst_pitch;
- }
-}
-
-/**
- * Returns TRUE if the pixmap is dirty (has been modified in its current
- * location compared to the other), or lacks a private for tracking
- * dirtiness.
- */
-static Bool
-exaPixmapIsDirty (PixmapPtr pPix)
-{
- ExaPixmapPriv (pPix);
-
- if (pExaPixmap == NULL)
- EXA_FatalErrorDebugWithRet(("EXA bug: exaPixmapIsDirty was called on a non-exa pixmap.\n"), TRUE);
-
- if (!pExaPixmap->pDamage)
- return FALSE;
-
- return RegionNotEmpty(DamageRegion(pExaPixmap->pDamage)) ||
- !RegionEqual(&pExaPixmap->validSys, &pExaPixmap->validFB);
-}
-
-/**
- * Returns TRUE if the pixmap is either pinned in FB, or has a sufficient score
- * to be considered "should be in framebuffer". That's just anything that has
- * had more acceleration than fallbacks, or has no score yet.
- *
- * Only valid if using a migration scheme that tracks score.
- */
-static Bool
-exaPixmapShouldBeInFB (PixmapPtr pPix)
-{
- ExaPixmapPriv (pPix);
-
- if (exaPixmapIsPinned (pPix))
- return TRUE;
-
- return pExaPixmap->score >= 0;
-}
-
-/**
- * If the pixmap is currently dirty, this copies at least the dirty area from
- * FB to system or vice versa. Both areas must be allocated.
- */
-static void
-exaCopyDirty(ExaMigrationPtr migrate, RegionPtr pValidDst, RegionPtr pValidSrc,
- Bool (*transfer) (PixmapPtr pPix, int x, int y, int w, int h,
- char *sys, int sys_pitch), int fallback_index,
- void (*sync) (ScreenPtr pScreen))
-{
- PixmapPtr pPixmap = migrate->pPix;
- ExaPixmapPriv (pPixmap);
- RegionPtr damage = DamageRegion (pExaPixmap->pDamage);
- RegionRec CopyReg;
- Bool save_use_gpu_copy;
- int save_pitch;
- BoxPtr pBox;
- int nbox;
- Bool access_prepared = FALSE;
- Bool need_sync = FALSE;
-
- /* Damaged bits are valid in current copy but invalid in other one */
- if (pExaPixmap->use_gpu_copy) {
- RegionUnion(&pExaPixmap->validFB, &pExaPixmap->validFB,
- damage);
- RegionSubtract(&pExaPixmap->validSys, &pExaPixmap->validSys,
- damage);
- } else {
- RegionUnion(&pExaPixmap->validSys, &pExaPixmap->validSys,
- damage);
- RegionSubtract(&pExaPixmap->validFB, &pExaPixmap->validFB,
- damage);
- }
-
- RegionEmpty(damage);
-
- /* Copy bits valid in source but not in destination */
- RegionNull(&CopyReg);
- RegionSubtract(&CopyReg, pValidSrc, pValidDst);
-
- if (migrate->as_dst) {
- ExaScreenPriv (pPixmap->drawable.pScreen);
-
- /* XXX: The pending damage region will be marked as damaged after the
- * operation, so it should serve as an upper bound for the region that
- * needs to be synchronized for the operation. Unfortunately, this
- * causes corruption in some cases, e.g. when starting compiz. See
- * https://bugs.freedesktop.org/show_bug.cgi?id=12916 .
- */
- if (pExaScr->optimize_migration) {
- RegionPtr pending_damage = DamagePendingRegion(pExaPixmap->pDamage);
-
-#if DEBUG_MIGRATE
- if (RegionNil(pending_damage)) {
- static Bool firsttime = TRUE;
-
- if (firsttime) {
- ErrorF("%s: Pending damage region empty!\n", __func__);
- firsttime = FALSE;
- }
- }
-#endif
-
- /* Try to prevent destination valid region from growing too many
- * rects by filling it up to the extents of the union of the
- * destination valid region and the pending damage region.
- */
- if (RegionNumRects(pValidDst) > 10) {
- BoxRec box;
- BoxPtr pValidExt, pDamageExt;
- RegionRec closure;
-
- pValidExt = RegionExtents(pValidDst);
- pDamageExt = RegionExtents(pending_damage);
-
- box.x1 = min(pValidExt->x1, pDamageExt->x1);
- box.y1 = min(pValidExt->y1, pDamageExt->y1);
- box.x2 = max(pValidExt->x2, pDamageExt->x2);
- box.y2 = max(pValidExt->y2, pDamageExt->y2);
-
- RegionInit(&closure, &box, 0);
- RegionIntersect(&CopyReg, &CopyReg, &closure);
- } else
- RegionIntersect(&CopyReg, &CopyReg, pending_damage);
- }
-
- /* The caller may provide a region to be subtracted from the calculated
- * dirty region. This is to avoid migration of bits that don't
- * contribute to the result of the operation.
- */
- if (migrate->pReg)
- RegionSubtract(&CopyReg, &CopyReg, migrate->pReg);
- } else {
- /* The caller may restrict the region to be migrated for source pixmaps
- * to what's relevant for the operation.
- */
- if (migrate->pReg)
- RegionIntersect(&CopyReg, &CopyReg, migrate->pReg);
- }
-
- pBox = RegionRects(&CopyReg);
- nbox = RegionNumRects(&CopyReg);
-
- save_use_gpu_copy = pExaPixmap->use_gpu_copy;
- save_pitch = pPixmap->devKind;
- pExaPixmap->use_gpu_copy = TRUE;
- pPixmap->devKind = pExaPixmap->fb_pitch;
-
- while (nbox--) {
- pBox->x1 = max(pBox->x1, 0);
- pBox->y1 = max(pBox->y1, 0);
- pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
- pBox->y2 = min(pBox->y2, pPixmap->drawable.height);
-
- if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
- continue;
-
- if (!transfer || !transfer (pPixmap,
- pBox->x1, pBox->y1,
- pBox->x2 - pBox->x1,
- pBox->y2 - pBox->y1,
- (char *) (pExaPixmap->sys_ptr
- + pBox->y1 * pExaPixmap->sys_pitch
- + pBox->x1 * pPixmap->drawable.bitsPerPixel / 8),
- pExaPixmap->sys_pitch))
- {
- if (!access_prepared) {
- ExaDoPrepareAccess(pPixmap, fallback_index);
- access_prepared = TRUE;
- }
- if (fallback_index == EXA_PREPARE_DEST) {
- exaMemcpyBox (pPixmap, pBox,
- pExaPixmap->sys_ptr, pExaPixmap->sys_pitch,
- pPixmap->devPrivate.ptr, pPixmap->devKind);
- } else {
- exaMemcpyBox (pPixmap, pBox,
- pPixmap->devPrivate.ptr, pPixmap->devKind,
- pExaPixmap->sys_ptr, pExaPixmap->sys_pitch);
- }
- } else
- need_sync = TRUE;
-
- pBox++;
- }
-
- pExaPixmap->use_gpu_copy = save_use_gpu_copy;
- pPixmap->devKind = save_pitch;
-
- /* Try to prevent source valid region from growing too many rects by
- * removing parts of it which are also in the destination valid region.
- * Removing anything beyond that would lead to data loss.
- */
- if (RegionNumRects(pValidSrc) > 20)
- RegionSubtract(pValidSrc, pValidSrc, pValidDst);
-
- /* The copied bits are now valid in destination */
- RegionUnion(pValidDst, pValidDst, &CopyReg);
-
- RegionUninit(&CopyReg);
-
- if (access_prepared)
- exaFinishAccess(&pPixmap->drawable, fallback_index);
- else if (need_sync && sync)
- sync (pPixmap->drawable.pScreen);
-}
-
-/**
- * If the pixmap is currently dirty, this copies at least the dirty area from
- * the framebuffer memory copy to the system memory copy. Both areas must be
- * allocated.
- */
-void
-exaCopyDirtyToSys (ExaMigrationPtr migrate)
-{
- PixmapPtr pPixmap = migrate->pPix;
- ExaScreenPriv (pPixmap->drawable.pScreen);
- ExaPixmapPriv (pPixmap);
-
- exaCopyDirty(migrate, &pExaPixmap->validSys, &pExaPixmap->validFB,
- pExaScr->info->DownloadFromScreen, EXA_PREPARE_SRC,
- exaWaitSync);
-}
-
-/**
- * If the pixmap is currently dirty, this copies at least the dirty area from
- * the system memory copy to the framebuffer memory copy. Both areas must be
- * allocated.
- */
-void
-exaCopyDirtyToFb (ExaMigrationPtr migrate)
-{
- PixmapPtr pPixmap = migrate->pPix;
- ExaScreenPriv (pPixmap->drawable.pScreen);
- ExaPixmapPriv (pPixmap);
-
- exaCopyDirty(migrate, &pExaPixmap->validFB, &pExaPixmap->validSys,
- pExaScr->info->UploadToScreen, EXA_PREPARE_DEST, NULL);
-}
-
-/**
- * Allocates a framebuffer copy of the pixmap if necessary, and then copies
- * any necessary pixmap data into the framebuffer copy and points the pixmap at
- * it.
- *
- * Note that when first allocated, a pixmap will have FALSE dirty flag.
- * This is intentional because pixmap data starts out undefined. So if we move
- * it in due to the first operation against it being accelerated, it will have
- * undefined framebuffer contents that we didn't have to upload. If we do
- * moveouts (and moveins) after the first movein, then we will only have to copy
- * back and forth if the pixmap was written to after the last synchronization of
- * the two copies. Then, at exaPixmapSave (when the framebuffer copy goes away)
- * we mark the pixmap dirty, so that the next exaMoveInPixmap will actually move
- * all the data, since it's almost surely all valid now.
- */
-static void
-exaDoMoveInPixmap (ExaMigrationPtr migrate)
-{
- PixmapPtr pPixmap = migrate->pPix;
- ScreenPtr pScreen = pPixmap->drawable.pScreen;
- ExaScreenPriv (pScreen);
- ExaPixmapPriv (pPixmap);
-
- /* If we're VT-switched away, no touching card memory allowed. */
- if (pExaScr->swappedOut)
- return;
-
- /* If we're not allowed to move, then fail. */
- if (exaPixmapIsPinned(pPixmap))
- return;
-
- /* Don't migrate in pixmaps which are less than 8bpp. This avoids a lot of
- * fragility in EXA, and <8bpp is probably not used enough any more to care
- * (at least, not in acceleratd paths).
- */
- if (pPixmap->drawable.bitsPerPixel < 8)
- return;
-
- if (pExaPixmap->accel_blocked)
- return;
-
- if (pExaPixmap->area == NULL) {
- pExaPixmap->area =
- exaOffscreenAlloc (pScreen, pExaPixmap->fb_size,
- pExaScr->info->pixmapOffsetAlign, FALSE,
- exaPixmapSave, (pointer) pPixmap);
- if (pExaPixmap->area == NULL)
- return;
-
- pExaPixmap->fb_ptr = (CARD8 *) pExaScr->info->memoryBase +
- pExaPixmap->area->offset;
- }
-
- exaCopyDirtyToFb (migrate);
-
- if (exaPixmapHasGpuCopy(pPixmap))
- return;
-
- DBG_MIGRATE (("-> %p (0x%x) (%dx%d) (%c)\n", pPixmap,
- (ExaGetPixmapPriv(pPixmap)->area ?
- ExaGetPixmapPriv(pPixmap)->area->offset : 0),
- pPixmap->drawable.width,
- pPixmap->drawable.height,
- exaPixmapIsDirty(pPixmap) ? 'd' : 'c'));
-
- pExaPixmap->use_gpu_copy = TRUE;
-
- pPixmap->devKind = pExaPixmap->fb_pitch;
- pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
-}
-
-void
-exaMoveInPixmap_classic (PixmapPtr pPixmap)
-{
- static ExaMigrationRec migrate = { .as_dst = FALSE, .as_src = TRUE,
- .pReg = NULL };
-
- migrate.pPix = pPixmap;
- exaDoMoveInPixmap (&migrate);
-}
-
-/**
- * Switches the current active location of the pixmap to system memory, copying
- * updated data out if necessary.
- */
-static void
-exaDoMoveOutPixmap (ExaMigrationPtr migrate)
-{
- PixmapPtr pPixmap = migrate->pPix;
- ExaPixmapPriv (pPixmap);
-
- if (!pExaPixmap->area || exaPixmapIsPinned(pPixmap))
- return;
-
- exaCopyDirtyToSys (migrate);
-
- if (exaPixmapHasGpuCopy(pPixmap)) {
-
- DBG_MIGRATE (("<- %p (%p) (%dx%d) (%c)\n", pPixmap,
- (void*)(ExaGetPixmapPriv(pPixmap)->area ?
- ExaGetPixmapPriv(pPixmap)->area->offset : 0),
- pPixmap->drawable.width,
- pPixmap->drawable.height,
- exaPixmapIsDirty(pPixmap) ? 'd' : 'c'));
-
- pExaPixmap->use_gpu_copy = FALSE;
-
- pPixmap->devKind = pExaPixmap->sys_pitch;
- pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
- }
-}
-
-void
-exaMoveOutPixmap_classic (PixmapPtr pPixmap)
-{
- static ExaMigrationRec migrate = { .as_dst = FALSE, .as_src = TRUE,
- .pReg = NULL };
-
- migrate.pPix = pPixmap;
- exaDoMoveOutPixmap (&migrate);
-}
-
-
-/**
- * Copies out important pixmap data and removes references to framebuffer area.
- * Called when the memory manager decides it's time to kick the pixmap out of
- * framebuffer entirely.
- */
-void
-exaPixmapSave (ScreenPtr pScreen, ExaOffscreenArea *area)
-{
- PixmapPtr pPixmap = area->privData;
- ExaPixmapPriv(pPixmap);
-
- exaMoveOutPixmap(pPixmap);
-
- pExaPixmap->fb_ptr = NULL;
- pExaPixmap->area = NULL;
-
- /* Mark all FB bits as invalid, so all valid system bits get copied to FB
- * next time */
- RegionEmpty(&pExaPixmap->validFB);
-}
-
-/**
- * For the "greedy" migration scheme, pushes the pixmap toward being located in
- * framebuffer memory.
- */
-static void
-exaMigrateTowardFb (ExaMigrationPtr migrate)
-{
- PixmapPtr pPixmap = migrate->pPix;
- ExaPixmapPriv (pPixmap);
-
- if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) {
- DBG_MIGRATE(("UseScreen: not migrating pinned pixmap %p\n",
- (pointer)pPixmap));
- return;
- }
-
- DBG_MIGRATE(("UseScreen %p score %d\n",
- (pointer)pPixmap, pExaPixmap->score));
-
- if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) {
- exaDoMoveInPixmap(migrate);
- pExaPixmap->score = 0;
- }
-
- if (pExaPixmap->score < EXA_PIXMAP_SCORE_MAX)
- pExaPixmap->score++;
-
- if (pExaPixmap->score >= EXA_PIXMAP_SCORE_MOVE_IN &&
- !exaPixmapHasGpuCopy(pPixmap))
- {
- exaDoMoveInPixmap(migrate);
- }
-
- if (exaPixmapHasGpuCopy(pPixmap)) {
- exaCopyDirtyToFb (migrate);
- ExaOffscreenMarkUsed (pPixmap);
- } else
- exaCopyDirtyToSys (migrate);
-}
-
-/**
- * For the "greedy" migration scheme, pushes the pixmap toward being located in
- * system memory.
- */
-static void
-exaMigrateTowardSys (ExaMigrationPtr migrate)
-{
- PixmapPtr pPixmap = migrate->pPix;
- ExaPixmapPriv (pPixmap);
-
- DBG_MIGRATE(("UseMem: %p score %d\n", (pointer)pPixmap, pExaPixmap->score));
-
- if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED)
- return;
-
- if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT)
- pExaPixmap->score = 0;
-
- if (pExaPixmap->score > EXA_PIXMAP_SCORE_MIN)
- pExaPixmap->score--;
-
- if (pExaPixmap->score <= EXA_PIXMAP_SCORE_MOVE_OUT && pExaPixmap->area)
- exaDoMoveOutPixmap(migrate);
-
- if (exaPixmapHasGpuCopy(pPixmap)) {
- exaCopyDirtyToFb (migrate);
- ExaOffscreenMarkUsed (pPixmap);
- } else
- exaCopyDirtyToSys (migrate);
-}
-
-/**
- * If the pixmap has both a framebuffer and system memory copy, this function
- * asserts that both of them are the same.
- */
-static Bool
-exaAssertNotDirty (PixmapPtr pPixmap)
-{
- ExaPixmapPriv (pPixmap);
- CARD8 *dst, *src;
- RegionRec ValidReg;
- int dst_pitch, src_pitch, cpp, y, nbox, save_pitch;
- BoxPtr pBox;
- Bool ret = TRUE, save_use_gpu_copy;
-
- if (exaPixmapIsPinned(pPixmap) || pExaPixmap->area == NULL)
- return ret;
-
- RegionNull(&ValidReg);
- RegionIntersect(&ValidReg, &pExaPixmap->validFB,
- &pExaPixmap->validSys);
- nbox = RegionNumRects(&ValidReg);
-
- if (!nbox)
- goto out;
-
- pBox = RegionRects(&ValidReg);
-
- dst_pitch = pExaPixmap->sys_pitch;
- src_pitch = pExaPixmap->fb_pitch;
- cpp = pPixmap->drawable.bitsPerPixel / 8;
-
- save_use_gpu_copy = pExaPixmap->use_gpu_copy;
- save_pitch = pPixmap->devKind;
- pExaPixmap->use_gpu_copy = TRUE;
- pPixmap->devKind = pExaPixmap->fb_pitch;
-
- if (!ExaDoPrepareAccess(pPixmap, EXA_PREPARE_SRC))
- goto skip;
-
- while (nbox--) {
- int rowbytes;
-
- pBox->x1 = max(pBox->x1, 0);
- pBox->y1 = max(pBox->y1, 0);
- pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
- pBox->y2 = min(pBox->y2, pPixmap->drawable.height);
-
- if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
- continue;
-
- rowbytes = (pBox->x2 - pBox->x1) * cpp;
- src = (CARD8 *) pPixmap->devPrivate.ptr + pBox->y1 * src_pitch + pBox->x1 * cpp;
- dst = pExaPixmap->sys_ptr + pBox->y1 * dst_pitch + pBox->x1 * cpp;
-
- for (y = pBox->y1; y < pBox->y2;
- y++, src += src_pitch, dst += dst_pitch) {
- if (memcmp(dst, src, rowbytes) != 0) {
- ret = FALSE;
- exaPixmapDirty(pPixmap, pBox->x1, pBox->y1, pBox->x2,
- pBox->y2);
- break;
- }
- }
- }
-
-skip:
- exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
-
- pExaPixmap->use_gpu_copy = save_use_gpu_copy;
- pPixmap->devKind = save_pitch;
-
-out:
- RegionUninit(&ValidReg);
- return ret;
-}
-
-/**
- * Performs migration of the pixmaps according to the operation information
- * provided in pixmaps and can_accel and the migration scheme chosen in the
- * config file.
- */
-void
-exaDoMigration_classic (ExaMigrationPtr pixmaps, int npixmaps, Bool can_accel)
-{
- ScreenPtr pScreen = pixmaps[0].pPix->drawable.pScreen;
- ExaScreenPriv(pScreen);
- int i, j;
-
- /* If this debugging flag is set, check each pixmap for whether it is marked
- * as clean, and if so, actually check if that's the case. This should help
- * catch issues with failing to mark a drawable as dirty. While it will
- * catch them late (after the operation happened), it at least explains what
- * went wrong, and instrumenting the code to find what operation happened
- * to the pixmap last shouldn't be hard.
- */
- if (pExaScr->checkDirtyCorrectness) {
- for (i = 0; i < npixmaps; i++) {
- if (!exaPixmapIsDirty (pixmaps[i].pPix) &&
- !exaAssertNotDirty (pixmaps[i].pPix))
- ErrorF("%s: Pixmap %d dirty but not marked as such!\n", __func__, i);
- }
- }
- /* If anything is pinned in system memory, we won't be able to
- * accelerate.
- */
- for (i = 0; i < npixmaps; i++) {
- if (exaPixmapIsPinned (pixmaps[i].pPix) &&
- !exaPixmapHasGpuCopy (pixmaps[i].pPix))
- {
- EXA_FALLBACK(("Pixmap %p (%dx%d) pinned in sys\n", pixmaps[i].pPix,
- pixmaps[i].pPix->drawable.width,
- pixmaps[i].pPix->drawable.height));
- can_accel = FALSE;
- break;
- }
- }
-
- if (pExaScr->migration == ExaMigrationSmart) {
- /* If we've got something as a destination that we shouldn't cause to
- * become newly dirtied, take the unaccelerated route.
- */
- for (i = 0; i < npixmaps; i++) {
- if (pixmaps[i].as_dst && !exaPixmapShouldBeInFB (pixmaps[i].pPix) &&
- !exaPixmapIsDirty (pixmaps[i].pPix))
- {
- for (i = 0; i < npixmaps; i++) {
- if (!exaPixmapIsDirty (pixmaps[i].pPix))
- exaDoMoveOutPixmap (pixmaps + i);
- }
- return;
- }
- }
-
- /* If we aren't going to accelerate, then we migrate everybody toward
- * system memory, and kick out if it's free.
- */
- if (!can_accel) {
- for (i = 0; i < npixmaps; i++) {
- exaMigrateTowardSys (pixmaps + i);
- if (!exaPixmapIsDirty (pixmaps[i].pPix))
- exaDoMoveOutPixmap (pixmaps + i);
- }
- return;
- }
-
- /* Finally, the acceleration path. Move them all in. */
- for (i = 0; i < npixmaps; i++) {
- exaMigrateTowardFb(pixmaps + i);
- exaDoMoveInPixmap(pixmaps + i);
- }
- } else if (pExaScr->migration == ExaMigrationGreedy) {
- /* If we can't accelerate, either because the driver can't or because one of
- * the pixmaps is pinned in system memory, then we migrate everybody toward
- * system memory.
- *
- * We also migrate toward system if all pixmaps involved are currently in
- * system memory -- this can mitigate thrashing when there are significantly
- * more pixmaps active than would fit in memory.
- *
- * If not, then we migrate toward FB so that hopefully acceleration can
- * happen.
- */
- if (!can_accel) {
- for (i = 0; i < npixmaps; i++)
- exaMigrateTowardSys (pixmaps + i);
- return;
- }
-
- for (i = 0; i < npixmaps; i++) {
- if (exaPixmapHasGpuCopy(pixmaps[i].pPix)) {
- /* Found one in FB, so move all to FB. */
- for (j = 0; j < npixmaps; j++)
- exaMigrateTowardFb(pixmaps + i);
- return;
- }
- }
-
- /* Nobody's in FB, so move all away from FB. */
- for (i = 0; i < npixmaps; i++)
- exaMigrateTowardSys(pixmaps + i);
- } else if (pExaScr->migration == ExaMigrationAlways) {
- /* Always move the pixmaps out if we can't accelerate. If we can
- * accelerate, try to move them all in. If that fails, then move them
- * back out.
- */
- if (!can_accel) {
- for (i = 0; i < npixmaps; i++)
- exaDoMoveOutPixmap(pixmaps + i);
- return;
- }
-
- /* Now, try to move them all into FB */
- for (i = 0; i < npixmaps; i++) {
- exaDoMoveInPixmap(pixmaps + i);
- }
-
- /* If we couldn't fit everything in, abort */
- for (i = 0; i < npixmaps; i++) {
- if (!exaPixmapHasGpuCopy(pixmaps[i].pPix)) {
- return;
- }
- }
-
- /* Yay, everything has a gpu copy, mark memory as used */
- for (i = 0; i < npixmaps; i++) {
- ExaOffscreenMarkUsed (pixmaps[i].pPix);
- }
- }
-}
-
-void
-exaPrepareAccessReg_classic(PixmapPtr pPixmap, int index, RegionPtr pReg)
-{
- ExaMigrationRec pixmaps[1];
-
- if (index == EXA_PREPARE_DEST || index == EXA_PREPARE_AUX_DEST) {
- pixmaps[0].as_dst = TRUE;
- pixmaps[0].as_src = FALSE;
- } else {
- pixmaps[0].as_dst = FALSE;
- pixmaps[0].as_src = TRUE;
- }
- pixmaps[0].pPix = pPixmap;
- pixmaps[0].pReg = pReg;
-
- exaDoMigration(pixmaps, 1, FALSE);
-
- (void)ExaDoPrepareAccess(pPixmap, index);
-}
+/* + * Copyright © 2006 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * Michel Dänzer <michel@tungstengraphics.com> + * + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <string.h> + +#include "exa_priv.h" +#include "exa.h" + +#if DEBUG_MIGRATE +#define DBG_MIGRATE(a) ErrorF a +#else +#define DBG_MIGRATE(a) +#endif + +/** + * The fallback path for UTS/DFS failing is to just memcpy. exaCopyDirtyToSys + * and exaCopyDirtyToFb both needed to do this loop. + */ +static void +exaMemcpyBox (PixmapPtr pPixmap, BoxPtr pbox, CARD8 *src, int src_pitch, + CARD8 *dst, int dst_pitch) + { + int i, cpp = pPixmap->drawable.bitsPerPixel / 8; + int bytes = (pbox->x2 - pbox->x1) * cpp; + + src += pbox->y1 * src_pitch + pbox->x1 * cpp; + dst += pbox->y1 * dst_pitch + pbox->x1 * cpp; + + for (i = pbox->y2 - pbox->y1; i; i--) { + memcpy (dst, src, bytes); + src += src_pitch; + dst += dst_pitch; + } +} + +/** + * Returns TRUE if the pixmap is dirty (has been modified in its current + * location compared to the other), or lacks a private for tracking + * dirtiness. + */ +static Bool +exaPixmapIsDirty (PixmapPtr pPix) +{ + ExaPixmapPriv (pPix); + + if (pExaPixmap == NULL) + EXA_FatalErrorDebugWithRet(("EXA bug: exaPixmapIsDirty was called on a non-exa pixmap.\n"), TRUE); + + if (!pExaPixmap->pDamage) + return FALSE; + + return RegionNotEmpty(DamageRegion(pExaPixmap->pDamage)) || + !RegionEqual(&pExaPixmap->validSys, &pExaPixmap->validFB); +} + +/** + * Returns TRUE if the pixmap is either pinned in FB, or has a sufficient score + * to be considered "should be in framebuffer". That's just anything that has + * had more acceleration than fallbacks, or has no score yet. + * + * Only valid if using a migration scheme that tracks score. + */ +static Bool +exaPixmapShouldBeInFB (PixmapPtr pPix) +{ + ExaPixmapPriv (pPix); + + if (exaPixmapIsPinned (pPix)) + return TRUE; + + return pExaPixmap->score >= 0; +} + +/** + * If the pixmap is currently dirty, this copies at least the dirty area from + * FB to system or vice versa. Both areas must be allocated. + */ +static void +exaCopyDirty(ExaMigrationPtr migrate, RegionPtr pValidDst, RegionPtr pValidSrc, + Bool (*transfer) (PixmapPtr pPix, int x, int y, int w, int h, + char *sys, int sys_pitch), int fallback_index, + void (*sync) (ScreenPtr pScreen)) +{ + PixmapPtr pPixmap = migrate->pPix; + ExaPixmapPriv (pPixmap); + RegionPtr damage = DamageRegion (pExaPixmap->pDamage); + RegionRec CopyReg; + Bool save_use_gpu_copy; + int save_pitch; + BoxPtr pBox; + int nbox; + Bool access_prepared = FALSE; + Bool need_sync = FALSE; + + /* Damaged bits are valid in current copy but invalid in other one */ + if (pExaPixmap->use_gpu_copy) { + RegionUnion(&pExaPixmap->validFB, &pExaPixmap->validFB, + damage); + RegionSubtract(&pExaPixmap->validSys, &pExaPixmap->validSys, + damage); + } else { + RegionUnion(&pExaPixmap->validSys, &pExaPixmap->validSys, + damage); + RegionSubtract(&pExaPixmap->validFB, &pExaPixmap->validFB, + damage); + } + + RegionEmpty(damage); + + /* Copy bits valid in source but not in destination */ + RegionNull(&CopyReg); + RegionSubtract(&CopyReg, pValidSrc, pValidDst); + + if (migrate->as_dst) { + ExaScreenPriv (pPixmap->drawable.pScreen); + + /* XXX: The pending damage region will be marked as damaged after the + * operation, so it should serve as an upper bound for the region that + * needs to be synchronized for the operation. Unfortunately, this + * causes corruption in some cases, e.g. when starting compiz. See + * https://bugs.freedesktop.org/show_bug.cgi?id=12916 . + */ + if (pExaScr->optimize_migration) { + RegionPtr pending_damage = DamagePendingRegion(pExaPixmap->pDamage); + +#if DEBUG_MIGRATE + if (RegionNil(pending_damage)) { + static Bool firsttime = TRUE; + + if (firsttime) { + ErrorF("%s: Pending damage region empty!\n", __func__); + firsttime = FALSE; + } + } +#endif + + /* Try to prevent destination valid region from growing too many + * rects by filling it up to the extents of the union of the + * destination valid region and the pending damage region. + */ + if (RegionNumRects(pValidDst) > 10) { + BoxRec box; + BoxPtr pValidExt, pDamageExt; + RegionRec closure; + + pValidExt = RegionExtents(pValidDst); + pDamageExt = RegionExtents(pending_damage); + + box.x1 = min(pValidExt->x1, pDamageExt->x1); + box.y1 = min(pValidExt->y1, pDamageExt->y1); + box.x2 = max(pValidExt->x2, pDamageExt->x2); + box.y2 = max(pValidExt->y2, pDamageExt->y2); + + RegionInit(&closure, &box, 0); + RegionIntersect(&CopyReg, &CopyReg, &closure); + } else + RegionIntersect(&CopyReg, &CopyReg, pending_damage); + } + + /* The caller may provide a region to be subtracted from the calculated + * dirty region. This is to avoid migration of bits that don't + * contribute to the result of the operation. + */ + if (migrate->pReg) + RegionSubtract(&CopyReg, &CopyReg, migrate->pReg); + } else { + /* The caller may restrict the region to be migrated for source pixmaps + * to what's relevant for the operation. + */ + if (migrate->pReg) + RegionIntersect(&CopyReg, &CopyReg, migrate->pReg); + } + + pBox = RegionRects(&CopyReg); + nbox = RegionNumRects(&CopyReg); + + save_use_gpu_copy = pExaPixmap->use_gpu_copy; + save_pitch = pPixmap->devKind; + pExaPixmap->use_gpu_copy = TRUE; + pPixmap->devKind = pExaPixmap->fb_pitch; + + while (nbox--) { + pBox->x1 = max(pBox->x1, 0); + pBox->y1 = max(pBox->y1, 0); + pBox->x2 = min(pBox->x2, pPixmap->drawable.width); + pBox->y2 = min(pBox->y2, pPixmap->drawable.height); + + if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2) + continue; + + if (!transfer || !transfer (pPixmap, + pBox->x1, pBox->y1, + pBox->x2 - pBox->x1, + pBox->y2 - pBox->y1, + (char *) (pExaPixmap->sys_ptr + + pBox->y1 * pExaPixmap->sys_pitch + + pBox->x1 * pPixmap->drawable.bitsPerPixel / 8), + pExaPixmap->sys_pitch)) + { + if (!access_prepared) { + ExaDoPrepareAccess(pPixmap, fallback_index); + access_prepared = TRUE; + } + if (fallback_index == EXA_PREPARE_DEST) { + exaMemcpyBox (pPixmap, pBox, + pExaPixmap->sys_ptr, pExaPixmap->sys_pitch, + pPixmap->devPrivate.ptr, pPixmap->devKind); + } else { + exaMemcpyBox (pPixmap, pBox, + pPixmap->devPrivate.ptr, pPixmap->devKind, + pExaPixmap->sys_ptr, pExaPixmap->sys_pitch); + } + } else + need_sync = TRUE; + + pBox++; + } + + pExaPixmap->use_gpu_copy = save_use_gpu_copy; + pPixmap->devKind = save_pitch; + + /* Try to prevent source valid region from growing too many rects by + * removing parts of it which are also in the destination valid region. + * Removing anything beyond that would lead to data loss. + */ + if (RegionNumRects(pValidSrc) > 20) + RegionSubtract(pValidSrc, pValidSrc, pValidDst); + + /* The copied bits are now valid in destination */ + RegionUnion(pValidDst, pValidDst, &CopyReg); + + RegionUninit(&CopyReg); + + if (access_prepared) + exaFinishAccess(&pPixmap->drawable, fallback_index); + else if (need_sync && sync) + sync (pPixmap->drawable.pScreen); +} + +/** + * If the pixmap is currently dirty, this copies at least the dirty area from + * the framebuffer memory copy to the system memory copy. Both areas must be + * allocated. + */ +void +exaCopyDirtyToSys (ExaMigrationPtr migrate) +{ + PixmapPtr pPixmap = migrate->pPix; + ExaScreenPriv (pPixmap->drawable.pScreen); + ExaPixmapPriv (pPixmap); + + exaCopyDirty(migrate, &pExaPixmap->validSys, &pExaPixmap->validFB, + pExaScr->info->DownloadFromScreen, EXA_PREPARE_SRC, + exaWaitSync); +} + +/** + * If the pixmap is currently dirty, this copies at least the dirty area from + * the system memory copy to the framebuffer memory copy. Both areas must be + * allocated. + */ +void +exaCopyDirtyToFb (ExaMigrationPtr migrate) +{ + PixmapPtr pPixmap = migrate->pPix; + ExaScreenPriv (pPixmap->drawable.pScreen); + ExaPixmapPriv (pPixmap); + + exaCopyDirty(migrate, &pExaPixmap->validFB, &pExaPixmap->validSys, + pExaScr->info->UploadToScreen, EXA_PREPARE_DEST, NULL); +} + +/** + * Allocates a framebuffer copy of the pixmap if necessary, and then copies + * any necessary pixmap data into the framebuffer copy and points the pixmap at + * it. + * + * Note that when first allocated, a pixmap will have FALSE dirty flag. + * This is intentional because pixmap data starts out undefined. So if we move + * it in due to the first operation against it being accelerated, it will have + * undefined framebuffer contents that we didn't have to upload. If we do + * moveouts (and moveins) after the first movein, then we will only have to copy + * back and forth if the pixmap was written to after the last synchronization of + * the two copies. Then, at exaPixmapSave (when the framebuffer copy goes away) + * we mark the pixmap dirty, so that the next exaMoveInPixmap will actually move + * all the data, since it's almost surely all valid now. + */ +static void +exaDoMoveInPixmap (ExaMigrationPtr migrate) +{ + PixmapPtr pPixmap = migrate->pPix; + ScreenPtr pScreen = pPixmap->drawable.pScreen; + ExaScreenPriv (pScreen); + ExaPixmapPriv (pPixmap); + + /* If we're VT-switched away, no touching card memory allowed. */ + if (pExaScr->swappedOut) + return; + + /* If we're not allowed to move, then fail. */ + if (exaPixmapIsPinned(pPixmap)) + return; + + /* Don't migrate in pixmaps which are less than 8bpp. This avoids a lot of + * fragility in EXA, and <8bpp is probably not used enough any more to care + * (at least, not in acceleratd paths). + */ + if (pPixmap->drawable.bitsPerPixel < 8) + return; + + if (pExaPixmap->accel_blocked) + return; + + if (pExaPixmap->area == NULL) { + pExaPixmap->area = + exaOffscreenAlloc (pScreen, pExaPixmap->fb_size, + pExaScr->info->pixmapOffsetAlign, FALSE, + exaPixmapSave, (pointer) pPixmap); + if (pExaPixmap->area == NULL) + return; + + pExaPixmap->fb_ptr = (CARD8 *) pExaScr->info->memoryBase + + pExaPixmap->area->offset; + } + + exaCopyDirtyToFb (migrate); + + if (exaPixmapHasGpuCopy(pPixmap)) + return; + + DBG_MIGRATE (("-> %p (0x%x) (%dx%d) (%c)\n", pPixmap, + (ExaGetPixmapPriv(pPixmap)->area ? + ExaGetPixmapPriv(pPixmap)->area->offset : 0), + pPixmap->drawable.width, + pPixmap->drawable.height, + exaPixmapIsDirty(pPixmap) ? 'd' : 'c')); + + pExaPixmap->use_gpu_copy = TRUE; + + pPixmap->devKind = pExaPixmap->fb_pitch; + pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER; +} + +void +exaMoveInPixmap_classic (PixmapPtr pPixmap) +{ + static ExaMigrationRec migrate = { .as_dst = FALSE, .as_src = TRUE, + .pReg = NULL }; + + migrate.pPix = pPixmap; + exaDoMoveInPixmap (&migrate); +} + +/** + * Switches the current active location of the pixmap to system memory, copying + * updated data out if necessary. + */ +static void +exaDoMoveOutPixmap (ExaMigrationPtr migrate) +{ + PixmapPtr pPixmap = migrate->pPix; + ExaPixmapPriv (pPixmap); + + if (!pExaPixmap->area || exaPixmapIsPinned(pPixmap)) + return; + + exaCopyDirtyToSys (migrate); + + if (exaPixmapHasGpuCopy(pPixmap)) { + + DBG_MIGRATE (("<- %p (%p) (%dx%d) (%c)\n", pPixmap, + (void*)(ExaGetPixmapPriv(pPixmap)->area ? + ExaGetPixmapPriv(pPixmap)->area->offset : 0), + pPixmap->drawable.width, + pPixmap->drawable.height, + exaPixmapIsDirty(pPixmap) ? 'd' : 'c')); + + pExaPixmap->use_gpu_copy = FALSE; + + pPixmap->devKind = pExaPixmap->sys_pitch; + pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER; + } +} + +void +exaMoveOutPixmap_classic (PixmapPtr pPixmap) +{ + static ExaMigrationRec migrate = { .as_dst = FALSE, .as_src = TRUE, + .pReg = NULL }; + + migrate.pPix = pPixmap; + exaDoMoveOutPixmap (&migrate); +} + + +/** + * Copies out important pixmap data and removes references to framebuffer area. + * Called when the memory manager decides it's time to kick the pixmap out of + * framebuffer entirely. + */ +void +exaPixmapSave (ScreenPtr pScreen, ExaOffscreenArea *area) +{ + PixmapPtr pPixmap = area->privData; + ExaPixmapPriv(pPixmap); + + exaMoveOutPixmap(pPixmap); + + pExaPixmap->fb_ptr = NULL; + pExaPixmap->area = NULL; + + /* Mark all FB bits as invalid, so all valid system bits get copied to FB + * next time */ + RegionEmpty(&pExaPixmap->validFB); +} + +/** + * For the "greedy" migration scheme, pushes the pixmap toward being located in + * framebuffer memory. + */ +static void +exaMigrateTowardFb (ExaMigrationPtr migrate) +{ + PixmapPtr pPixmap = migrate->pPix; + ExaPixmapPriv (pPixmap); + + if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) { + DBG_MIGRATE(("UseScreen: not migrating pinned pixmap %p\n", + (pointer)pPixmap)); + return; + } + + DBG_MIGRATE(("UseScreen %p score %d\n", + (pointer)pPixmap, pExaPixmap->score)); + + if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) { + exaDoMoveInPixmap(migrate); + pExaPixmap->score = 0; + } + + if (pExaPixmap->score < EXA_PIXMAP_SCORE_MAX) + pExaPixmap->score++; + + if (pExaPixmap->score >= EXA_PIXMAP_SCORE_MOVE_IN && + !exaPixmapHasGpuCopy(pPixmap)) + { + exaDoMoveInPixmap(migrate); + } + + if (exaPixmapHasGpuCopy(pPixmap)) { + exaCopyDirtyToFb (migrate); + ExaOffscreenMarkUsed (pPixmap); + } else + exaCopyDirtyToSys (migrate); +} + +/** + * For the "greedy" migration scheme, pushes the pixmap toward being located in + * system memory. + */ +static void +exaMigrateTowardSys (ExaMigrationPtr migrate) +{ + PixmapPtr pPixmap = migrate->pPix; + ExaPixmapPriv (pPixmap); + + DBG_MIGRATE(("UseMem: %p score %d\n", (pointer)pPixmap, pExaPixmap->score)); + + if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) + return; + + if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) + pExaPixmap->score = 0; + + if (pExaPixmap->score > EXA_PIXMAP_SCORE_MIN) + pExaPixmap->score--; + + if (pExaPixmap->score <= EXA_PIXMAP_SCORE_MOVE_OUT && pExaPixmap->area) + exaDoMoveOutPixmap(migrate); + + if (exaPixmapHasGpuCopy(pPixmap)) { + exaCopyDirtyToFb (migrate); + ExaOffscreenMarkUsed (pPixmap); + } else + exaCopyDirtyToSys (migrate); +} + +/** + * If the pixmap has both a framebuffer and system memory copy, this function + * asserts that both of them are the same. + */ +static Bool +exaAssertNotDirty (PixmapPtr pPixmap) +{ + ExaPixmapPriv (pPixmap); + CARD8 *dst, *src; + RegionRec ValidReg; + int dst_pitch, src_pitch, cpp, y, nbox, save_pitch; + BoxPtr pBox; + Bool ret = TRUE, save_use_gpu_copy; + + if (exaPixmapIsPinned(pPixmap) || pExaPixmap->area == NULL) + return ret; + + RegionNull(&ValidReg); + RegionIntersect(&ValidReg, &pExaPixmap->validFB, + &pExaPixmap->validSys); + nbox = RegionNumRects(&ValidReg); + + if (!nbox) + goto out; + + pBox = RegionRects(&ValidReg); + + dst_pitch = pExaPixmap->sys_pitch; + src_pitch = pExaPixmap->fb_pitch; + cpp = pPixmap->drawable.bitsPerPixel / 8; + + save_use_gpu_copy = pExaPixmap->use_gpu_copy; + save_pitch = pPixmap->devKind; + pExaPixmap->use_gpu_copy = TRUE; + pPixmap->devKind = pExaPixmap->fb_pitch; + + if (!ExaDoPrepareAccess(pPixmap, EXA_PREPARE_SRC)) + goto skip; + + while (nbox--) { + int rowbytes; + + pBox->x1 = max(pBox->x1, 0); + pBox->y1 = max(pBox->y1, 0); + pBox->x2 = min(pBox->x2, pPixmap->drawable.width); + pBox->y2 = min(pBox->y2, pPixmap->drawable.height); + + if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2) + continue; + + rowbytes = (pBox->x2 - pBox->x1) * cpp; + src = (CARD8 *) pPixmap->devPrivate.ptr + pBox->y1 * src_pitch + pBox->x1 * cpp; + dst = pExaPixmap->sys_ptr + pBox->y1 * dst_pitch + pBox->x1 * cpp; + + for (y = pBox->y1; y < pBox->y2; + y++, src += src_pitch, dst += dst_pitch) { + if (memcmp(dst, src, rowbytes) != 0) { + ret = FALSE; + exaPixmapDirty(pPixmap, pBox->x1, pBox->y1, pBox->x2, + pBox->y2); + break; + } + } + } + +skip: + exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC); + + pExaPixmap->use_gpu_copy = save_use_gpu_copy; + pPixmap->devKind = save_pitch; + +out: + RegionUninit(&ValidReg); + return ret; +} + +/** + * Performs migration of the pixmaps according to the operation information + * provided in pixmaps and can_accel and the migration scheme chosen in the + * config file. + */ +void +exaDoMigration_classic (ExaMigrationPtr pixmaps, int npixmaps, Bool can_accel) +{ + ScreenPtr pScreen = pixmaps[0].pPix->drawable.pScreen; + ExaScreenPriv(pScreen); + int i, j; + + /* If this debugging flag is set, check each pixmap for whether it is marked + * as clean, and if so, actually check if that's the case. This should help + * catch issues with failing to mark a drawable as dirty. While it will + * catch them late (after the operation happened), it at least explains what + * went wrong, and instrumenting the code to find what operation happened + * to the pixmap last shouldn't be hard. + */ + if (pExaScr->checkDirtyCorrectness) { + for (i = 0; i < npixmaps; i++) { + if (!exaPixmapIsDirty (pixmaps[i].pPix) && + !exaAssertNotDirty (pixmaps[i].pPix)) + ErrorF("%s: Pixmap %d dirty but not marked as such!\n", __func__, i); + } + } + /* If anything is pinned in system memory, we won't be able to + * accelerate. + */ + for (i = 0; i < npixmaps; i++) { + if (exaPixmapIsPinned (pixmaps[i].pPix) && + !exaPixmapHasGpuCopy (pixmaps[i].pPix)) + { + EXA_FALLBACK(("Pixmap %p (%dx%d) pinned in sys\n", pixmaps[i].pPix, + pixmaps[i].pPix->drawable.width, + pixmaps[i].pPix->drawable.height)); + can_accel = FALSE; + break; + } + } + + if (pExaScr->migration == ExaMigrationSmart) { + /* If we've got something as a destination that we shouldn't cause to + * become newly dirtied, take the unaccelerated route. + */ + for (i = 0; i < npixmaps; i++) { + if (pixmaps[i].as_dst && !exaPixmapShouldBeInFB (pixmaps[i].pPix) && + !exaPixmapIsDirty (pixmaps[i].pPix)) + { + for (i = 0; i < npixmaps; i++) { + if (!exaPixmapIsDirty (pixmaps[i].pPix)) + exaDoMoveOutPixmap (pixmaps + i); + } + return; + } + } + + /* If we aren't going to accelerate, then we migrate everybody toward + * system memory, and kick out if it's free. + */ + if (!can_accel) { + for (i = 0; i < npixmaps; i++) { + exaMigrateTowardSys (pixmaps + i); + if (!exaPixmapIsDirty (pixmaps[i].pPix)) + exaDoMoveOutPixmap (pixmaps + i); + } + return; + } + + /* Finally, the acceleration path. Move them all in. */ + for (i = 0; i < npixmaps; i++) { + exaMigrateTowardFb(pixmaps + i); + exaDoMoveInPixmap(pixmaps + i); + } + } else if (pExaScr->migration == ExaMigrationGreedy) { + /* If we can't accelerate, either because the driver can't or because one of + * the pixmaps is pinned in system memory, then we migrate everybody toward + * system memory. + * + * We also migrate toward system if all pixmaps involved are currently in + * system memory -- this can mitigate thrashing when there are significantly + * more pixmaps active than would fit in memory. + * + * If not, then we migrate toward FB so that hopefully acceleration can + * happen. + */ + if (!can_accel) { + for (i = 0; i < npixmaps; i++) + exaMigrateTowardSys (pixmaps + i); + return; + } + + for (i = 0; i < npixmaps; i++) { + if (exaPixmapHasGpuCopy(pixmaps[i].pPix)) { + /* Found one in FB, so move all to FB. */ + for (j = 0; j < npixmaps; j++) + exaMigrateTowardFb(pixmaps + i); + return; + } + } + + /* Nobody's in FB, so move all away from FB. */ + for (i = 0; i < npixmaps; i++) + exaMigrateTowardSys(pixmaps + i); + } else if (pExaScr->migration == ExaMigrationAlways) { + /* Always move the pixmaps out if we can't accelerate. If we can + * accelerate, try to move them all in. If that fails, then move them + * back out. + */ + if (!can_accel) { + for (i = 0; i < npixmaps; i++) + exaDoMoveOutPixmap(pixmaps + i); + return; + } + + /* Now, try to move them all into FB */ + for (i = 0; i < npixmaps; i++) { + exaDoMoveInPixmap(pixmaps + i); + } + + /* If we couldn't fit everything in, abort */ + for (i = 0; i < npixmaps; i++) { + if (!exaPixmapHasGpuCopy(pixmaps[i].pPix)) { + return; + } + } + + /* Yay, everything has a gpu copy, mark memory as used */ + for (i = 0; i < npixmaps; i++) { + ExaOffscreenMarkUsed (pixmaps[i].pPix); + } + } +} + +void +exaPrepareAccessReg_classic(PixmapPtr pPixmap, int index, RegionPtr pReg) +{ + ExaMigrationRec pixmaps[1]; + + if (index == EXA_PREPARE_DEST || index == EXA_PREPARE_AUX_DEST) { + pixmaps[0].as_dst = TRUE; + pixmaps[0].as_src = FALSE; + } else { + pixmaps[0].as_dst = FALSE; + pixmaps[0].as_src = TRUE; + } + pixmaps[0].pPix = pPixmap; + pixmaps[0].pReg = pReg; + + exaDoMigration(pixmaps, 1, FALSE); + + (void)ExaDoPrepareAccess(pPixmap, index); +} |