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author | marha <marha@users.sourceforge.net> | 2010-05-16 20:50:58 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2010-05-16 20:50:58 +0000 |
commit | 1c94119ae26b94a60bb2c2b33494ed43c3b8a52f (patch) | |
tree | cfe0c736c95314edac7d9f1065be9c13026ed0c1 /xorg-server/fb/fbcmap.c | |
parent | 6b29aa4559aeb6f795caee047561654bfa0a1954 (diff) | |
download | vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.tar.gz vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.tar.bz2 vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.zip |
svn merge -r588:HEAD ^/branches/released .
Diffstat (limited to 'xorg-server/fb/fbcmap.c')
-rw-r--r-- | xorg-server/fb/fbcmap.c | 1172 |
1 files changed, 586 insertions, 586 deletions
diff --git a/xorg-server/fb/fbcmap.c b/xorg-server/fb/fbcmap.c index b775bc335..e656c2399 100644 --- a/xorg-server/fb/fbcmap.c +++ b/xorg-server/fb/fbcmap.c @@ -1,586 +1,586 @@ -/* - * Copyright © 1987 Sun Microsystems, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <X11/X.h> -#include <X11/Xproto.h> -#include "scrnintstr.h" -#include "colormapst.h" -#include "resource.h" -#include "fb.h" - -#ifdef XFree86Server -#error "You should be compiling fbcmap_mi.c instead of fbcmap.c!" -#endif - -static int cmapScrPrivateKeyIndex; -static DevPrivateKey cmapScrPrivateKey = &cmapScrPrivateKeyIndex; - -#define GetInstalledColormap(s) ((ColormapPtr) dixLookupPrivate(&(s)->devPrivates, cmapScrPrivateKey)) -#define SetInstalledColormap(s,c) (dixSetPrivate(&(s)->devPrivates, cmapScrPrivateKey, c)) - -int -fbListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps) -{ - /* By the time we are processing requests, we can guarantee that there - * is always a colormap installed */ - *pmaps = GetInstalledColormap(pScreen)->mid; - return (1); -} - - -void -fbInstallColormap(ColormapPtr pmap) -{ - ColormapPtr oldpmap = GetInstalledColormap(pmap->pScreen); - - if(pmap != oldpmap) - { - /* Uninstall pInstalledMap. No hardware changes required, just - * notify all interested parties. */ - if(oldpmap != (ColormapPtr)None) - WalkTree(pmap->pScreen, TellLostMap, (char *)&oldpmap->mid); - /* Install pmap */ - SetInstalledColormap(pmap->pScreen, pmap); - WalkTree(pmap->pScreen, TellGainedMap, (char *)&pmap->mid); - } -} - -void -fbUninstallColormap(ColormapPtr pmap) -{ - ColormapPtr curpmap = GetInstalledColormap(pmap->pScreen); - - if(pmap == curpmap) - { - if (pmap->mid != pmap->pScreen->defColormap) - { - dixLookupResourceByType((pointer *)&curpmap, - pmap->pScreen->defColormap, - RT_COLORMAP, - serverClient, DixInstallAccess); - (*pmap->pScreen->InstallColormap)(curpmap); - } - } -} - -void -fbResolveColor(unsigned short *pred, - unsigned short *pgreen, - unsigned short *pblue, - VisualPtr pVisual) -{ - int shift = 16 - pVisual->bitsPerRGBValue; - unsigned lim = (1 << pVisual->bitsPerRGBValue) - 1; - - if ((pVisual->class | DynamicClass) == GrayScale) - { - /* rescale to gray then rgb bits */ - *pred = (30L * *pred + 59L * *pgreen + 11L * *pblue) / 100; - *pblue = *pgreen = *pred = ((*pred >> shift) * 65535) / lim; - } - else - { - /* rescale to rgb bits */ - *pred = ((*pred >> shift) * 65535) / lim; - *pgreen = ((*pgreen >> shift) * 65535) / lim; - *pblue = ((*pblue >> shift) * 65535) / lim; - } -} - -Bool -fbInitializeColormap(ColormapPtr pmap) -{ - register unsigned i; - register VisualPtr pVisual; - unsigned lim, maxent, shift; - - pVisual = pmap->pVisual; - lim = (1 << pVisual->bitsPerRGBValue) - 1; - shift = 16 - pVisual->bitsPerRGBValue; - maxent = pVisual->ColormapEntries - 1; - if (pVisual->class == TrueColor) - { - unsigned limr, limg, limb; - - limr = pVisual->redMask >> pVisual->offsetRed; - limg = pVisual->greenMask >> pVisual->offsetGreen; - limb = pVisual->blueMask >> pVisual->offsetBlue; - for(i = 0; i <= maxent; i++) - { - /* rescale to [0..65535] then rgb bits */ - pmap->red[i].co.local.red = - ((((i * 65535) / limr) >> shift) * 65535) / lim; - pmap->green[i].co.local.green = - ((((i * 65535) / limg) >> shift) * 65535) / lim; - pmap->blue[i].co.local.blue = - ((((i * 65535) / limb) >> shift) * 65535) / lim; - } - } - else if (pVisual->class == StaticColor) - { - unsigned n; - unsigned r, g, b; - unsigned red, green, blue; - - for (n = 0; n*n*n < pVisual->ColormapEntries; n++) - ; - n--; - i = 0; - for (r = 0; r < n; r++) - { - red = (((r * 65535 / (n - 1)) >> shift) * 65535) / lim; - for (g = 0; g < n; g++) - { - green = (((g * 65535 / (n - 1)) >> shift) * 65535) / lim; - for (b = 0; b < n; b++) - { - blue = (((b * 65535 / (n - 1)) >> shift) * 65535) / lim; - pmap->red[i].co.local.red = red; - pmap->red[i].co.local.green = green; - pmap->red[i].co.local.blue = blue; - i++; - } - } - } - n = pVisual->ColormapEntries - i; - for (r = 0; r < n; r++) - { - red = (((r * 65535 / (n - 1)) >> shift) * 65535) / lim; - pmap->red[i].co.local.red = red; - pmap->red[i].co.local.green = red; - pmap->red[i].co.local.blue = red; - i++; - } - } - else if (pVisual->class == StaticGray) - { - for(i = 0; i <= maxent; i++) - { - /* rescale to [0..65535] then rgb bits */ - pmap->red[i].co.local.red = ((((i * 65535) / maxent) >> shift) - * 65535) / lim; - pmap->red[i].co.local.green = pmap->red[i].co.local.red; - pmap->red[i].co.local.blue = pmap->red[i].co.local.red; - } - } - return TRUE; -} - -/* When simulating DirectColor on PseudoColor hardware, multiple - entries of the colormap must be updated - */ - -#define AddElement(mask) { \ - pixel = red | green | blue; \ - for (i = 0; i < nresult; i++) \ - if (outdefs[i].pixel == pixel) \ - break; \ - if (i == nresult) \ - { \ - nresult++; \ - outdefs[i].pixel = pixel; \ - outdefs[i].flags = 0; \ - } \ - outdefs[i].flags |= (mask); \ - outdefs[i].red = pmap->red[red >> pVisual->offsetRed].co.local.red; \ - outdefs[i].green = pmap->green[green >> pVisual->offsetGreen].co.local.green; \ - outdefs[i].blue = pmap->blue[blue >> pVisual->offsetBlue].co.local.blue; \ -} - -int -fbExpandDirectColors (ColormapPtr pmap, - int ndef, - xColorItem *indefs, - xColorItem *outdefs) -{ - register int red, green, blue; - int maxred, maxgreen, maxblue; - int stepred, stepgreen, stepblue; - VisualPtr pVisual; - register int pixel; - register int nresult; - register int i; - - pVisual = pmap->pVisual; - - stepred = 1 << pVisual->offsetRed; - stepgreen = 1 << pVisual->offsetGreen; - stepblue = 1 << pVisual->offsetBlue; - maxred = pVisual->redMask; - maxgreen = pVisual->greenMask; - maxblue = pVisual->blueMask; - nresult = 0; - for (;ndef--; indefs++) - { - if (indefs->flags & DoRed) - { - red = indefs->pixel & pVisual->redMask; - for (green = 0; green <= maxgreen; green += stepgreen) - { - for (blue = 0; blue <= maxblue; blue += stepblue) - { - AddElement (DoRed) - } - } - } - if (indefs->flags & DoGreen) - { - green = indefs->pixel & pVisual->greenMask; - for (red = 0; red <= maxred; red += stepred) - { - for (blue = 0; blue <= maxblue; blue += stepblue) - { - AddElement (DoGreen) - } - } - } - if (indefs->flags & DoBlue) - { - blue = indefs->pixel & pVisual->blueMask; - for (red = 0; red <= maxred; red += stepred) - { - for (green = 0; green <= maxgreen; green += stepgreen) - { - AddElement (DoBlue) - } - } - } - } - return nresult; -} - -Bool -fbCreateDefColormap(ScreenPtr pScreen) -{ - unsigned short zero = 0, ones = 0xFFFF; - VisualPtr pVisual; - ColormapPtr cmap; - Pixel wp, bp; - - for (pVisual = pScreen->visuals; - pVisual->vid != pScreen->rootVisual; - pVisual++) - ; - - if (CreateColormap(pScreen->defColormap, pScreen, pVisual, &cmap, - (pVisual->class & DynamicClass) ? AllocNone : AllocAll, - 0) - != Success) - return FALSE; - wp = pScreen->whitePixel; - bp = pScreen->blackPixel; - if ((AllocColor(cmap, &ones, &ones, &ones, &wp, 0) != - Success) || - (AllocColor(cmap, &zero, &zero, &zero, &bp, 0) != - Success)) - return FALSE; - pScreen->whitePixel = wp; - pScreen->blackPixel = bp; - (*pScreen->InstallColormap)(cmap); - return TRUE; -} - -extern int defaultColorVisualClass; - -#define _RZ(d) ((d + 2) / 3) -#define _RS(d) 0 -#define _RM(d) ((1 << _RZ(d)) - 1) -#define _GZ(d) ((d - _RZ(d) + 1) / 2) -#define _GS(d) _RZ(d) -#define _GM(d) (((1 << _GZ(d)) - 1) << _GS(d)) -#define _BZ(d) (d - _RZ(d) - _GZ(d)) -#define _BS(d) (_RZ(d) + _GZ(d)) -#define _BM(d) (((1 << _BZ(d)) - 1) << _BS(d)) -#define _CE(d) (1 << _RZ(d)) - -#define MAX_PSEUDO_DEPTH 10 /* largest DAC size I know */ - -#define StaticGrayMask (1 << StaticGray) -#define GrayScaleMask (1 << GrayScale) -#define StaticColorMask (1 << StaticColor) -#define PseudoColorMask (1 << PseudoColor) -#define TrueColorMask (1 << TrueColor) -#define DirectColorMask (1 << DirectColor) - -#define ALL_VISUALS (StaticGrayMask|\ - GrayScaleMask|\ - StaticColorMask|\ - PseudoColorMask|\ - TrueColorMask|\ - DirectColorMask) - -#define LARGE_VISUALS (TrueColorMask|\ - DirectColorMask) - -typedef struct _fbVisuals { - struct _fbVisuals *next; - int depth; - int bitsPerRGB; - int visuals; - int count; - Pixel redMask, greenMask, blueMask; -} fbVisualsRec, *fbVisualsPtr; - -static const int fbVisualPriority[] = { - PseudoColor, DirectColor, GrayScale, StaticColor, TrueColor, StaticGray -}; - -#define NUM_PRIORITY 6 - -static fbVisualsPtr fbVisuals; - -static int -popCount (int i) -{ - int count; - - count = (i >> 1) & 033333333333; - count = i - count - ((count >> 1) & 033333333333); - count = (((count + (count >> 3)) & 030707070707) % 077); /* HAKMEM 169 */ - return count; -} - -/* - * Distance to least significant one bit - */ -static int -maskShift (Pixel p) -{ - int s; - - if (!p) return 0; - s = 0; - while (!(p & 1)) - { - s++; - p >>= 1; - } - return s; -} - -Bool -fbSetVisualTypesAndMasks (int depth, int visuals, int bitsPerRGB, - Pixel redMask, Pixel greenMask, Pixel blueMask) -{ - fbVisualsPtr new, *prev, v; - - new = (fbVisualsPtr) xalloc (sizeof *new); - if (!new) - return FALSE; - if (!redMask || !greenMask || !blueMask) - { - redMask = _RM(depth); - greenMask = _GM(depth); - blueMask = _BM(depth); - } - new->next = 0; - new->depth = depth; - new->visuals = visuals; - new->bitsPerRGB = bitsPerRGB; - new->redMask = redMask; - new->greenMask = greenMask; - new->blueMask = blueMask; - new->count = popCount (visuals); - for (prev = &fbVisuals; (v = *prev); prev = &v->next); - *prev = new; - return TRUE; -} - -Bool -fbHasVisualTypes (int depth) -{ - fbVisualsPtr v; - - for (v = fbVisuals; v; v = v->next) - if (v->depth == depth) - return TRUE; - return FALSE; -} - -Bool -fbSetVisualTypes (int depth, int visuals, int bitsPerRGB) -{ - return fbSetVisualTypesAndMasks (depth, visuals, bitsPerRGB, - _RM(depth), _GM(depth), _BM(depth)); -} - -/* - * Given a list of formats for a screen, create a list - * of visuals and depths for the screen which coorespond to - * the set which can be used with this version of fb. - */ - -Bool -fbInitVisuals (VisualPtr *visualp, - DepthPtr *depthp, - int *nvisualp, - int *ndepthp, - int *rootDepthp, - VisualID *defaultVisp, - unsigned long sizes, - int bitsPerRGB) -{ - int i, j = 0, k; - VisualPtr visual; - DepthPtr depth; - VisualID *vid; - int d, b; - int f; - int ndepth, nvisual; - int nvtype; - int vtype; - fbVisualsPtr visuals, nextVisuals; - - /* none specified, we'll guess from pixmap formats */ - if (!fbVisuals) - { - for (f = 0; f < screenInfo.numPixmapFormats; f++) - { - d = screenInfo.formats[f].depth; - b = screenInfo.formats[f].bitsPerPixel; - if (sizes & (1 << (b - 1))) - { - if (d > MAX_PSEUDO_DEPTH) - vtype = LARGE_VISUALS; - else if (d == 1) - vtype = StaticGrayMask; - else - vtype = ALL_VISUALS; - } - else - vtype = 0; - if (!fbSetVisualTypes (d, vtype, bitsPerRGB)) - return FALSE; - } - } - nvisual = 0; - ndepth = 0; - for (visuals = fbVisuals; visuals; visuals = nextVisuals) - { - nextVisuals = visuals->next; - ndepth++; - nvisual += visuals->count; - } - depth = (DepthPtr) xalloc (ndepth * sizeof (DepthRec)); - visual = (VisualPtr) xalloc (nvisual * sizeof (VisualRec)); - if (!depth || !visual) - { - xfree (depth); - xfree (visual); - return FALSE; - } - *depthp = depth; - *visualp = visual; - *ndepthp = ndepth; - *nvisualp = nvisual; - for (visuals = fbVisuals; visuals; visuals = nextVisuals) - { - nextVisuals = visuals->next; - d = visuals->depth; - vtype = visuals->visuals; - nvtype = visuals->count; - vid = NULL; - if (nvtype) - { - vid = (VisualID *) xalloc (nvtype * sizeof (VisualID)); - if (!vid) - return FALSE; - } - depth->depth = d; - depth->numVids = nvtype; - depth->vids = vid; - depth++; - for (i = 0; i < NUM_PRIORITY; i++) { - if (! (vtype & (1 << fbVisualPriority[i]))) - continue; - visual->class = fbVisualPriority[i]; - visual->bitsPerRGBValue = visuals->bitsPerRGB; - visual->ColormapEntries = 1 << d; - visual->nplanes = d; - visual->vid = *vid = FakeClientID (0); - switch (visual->class) { - case PseudoColor: - case GrayScale: - case StaticGray: - case StaticColor: - visual->redMask = 0; - visual->greenMask = 0; - visual->blueMask = 0; - visual->offsetRed = 0; - visual->offsetGreen = 0; - visual->offsetBlue = 0; - break; - case DirectColor: - case TrueColor: - visual->ColormapEntries = _CE(d); - visual->redMask = visuals->redMask; - visual->greenMask = visuals->greenMask; - visual->blueMask = visuals->blueMask; - visual->offsetRed = maskShift (visuals->redMask); - visual->offsetGreen = maskShift (visuals->greenMask); - visual->offsetBlue = maskShift (visuals->blueMask); - } - vid++; - visual++; - } - xfree (visuals); - } - fbVisuals = NULL; - visual = *visualp; - depth = *depthp; - for (i = 0; i < ndepth; i++) - { - if (*rootDepthp && *rootDepthp != depth[i].depth) - continue; - for (j = 0; j < depth[i].numVids; j++) - { - for (k = 0; k < nvisual; k++) - if (visual[k].vid == depth[i].vids[j]) - break; - if (k == nvisual) - continue; - if (defaultColorVisualClass < 0 || - visual[k].class == defaultColorVisualClass) - break; - } - if (j != depth[i].numVids) - break; - } - if (i == ndepth) { - for (i = 0; i < ndepth; i++) - { - if (depth[i].numVids) - break; - } - if (i == ndepth) - return FALSE; - j = 0; - } - *rootDepthp = depth[i].depth; - *defaultVisp = depth[i].vids[j]; - return TRUE; -} +/*
+ * Copyright © 1987 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include "scrnintstr.h"
+#include "colormapst.h"
+#include "resource.h"
+#include "fb.h"
+
+#ifdef XFree86Server
+#error "You should be compiling fbcmap_mi.c instead of fbcmap.c!"
+#endif
+
+static int cmapScrPrivateKeyIndex;
+static DevPrivateKey cmapScrPrivateKey = &cmapScrPrivateKeyIndex;
+
+#define GetInstalledColormap(s) ((ColormapPtr) dixLookupPrivate(&(s)->devPrivates, cmapScrPrivateKey))
+#define SetInstalledColormap(s,c) (dixSetPrivate(&(s)->devPrivates, cmapScrPrivateKey, c))
+
+int
+fbListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps)
+{
+ /* By the time we are processing requests, we can guarantee that there
+ * is always a colormap installed */
+ *pmaps = GetInstalledColormap(pScreen)->mid;
+ return (1);
+}
+
+
+void
+fbInstallColormap(ColormapPtr pmap)
+{
+ ColormapPtr oldpmap = GetInstalledColormap(pmap->pScreen);
+
+ if(pmap != oldpmap)
+ {
+ /* Uninstall pInstalledMap. No hardware changes required, just
+ * notify all interested parties. */
+ if(oldpmap != (ColormapPtr)None)
+ WalkTree(pmap->pScreen, TellLostMap, (char *)&oldpmap->mid);
+ /* Install pmap */
+ SetInstalledColormap(pmap->pScreen, pmap);
+ WalkTree(pmap->pScreen, TellGainedMap, (char *)&pmap->mid);
+ }
+}
+
+void
+fbUninstallColormap(ColormapPtr pmap)
+{
+ ColormapPtr curpmap = GetInstalledColormap(pmap->pScreen);
+
+ if(pmap == curpmap)
+ {
+ if (pmap->mid != pmap->pScreen->defColormap)
+ {
+ dixLookupResourceByType((pointer *)&curpmap,
+ pmap->pScreen->defColormap,
+ RT_COLORMAP,
+ serverClient, DixInstallAccess);
+ (*pmap->pScreen->InstallColormap)(curpmap);
+ }
+ }
+}
+
+void
+fbResolveColor(unsigned short *pred,
+ unsigned short *pgreen,
+ unsigned short *pblue,
+ VisualPtr pVisual)
+{
+ int shift = 16 - pVisual->bitsPerRGBValue;
+ unsigned lim = (1 << pVisual->bitsPerRGBValue) - 1;
+
+ if ((pVisual->class | DynamicClass) == GrayScale)
+ {
+ /* rescale to gray then rgb bits */
+ *pred = (30L * *pred + 59L * *pgreen + 11L * *pblue) / 100;
+ *pblue = *pgreen = *pred = ((*pred >> shift) * 65535) / lim;
+ }
+ else
+ {
+ /* rescale to rgb bits */
+ *pred = ((*pred >> shift) * 65535) / lim;
+ *pgreen = ((*pgreen >> shift) * 65535) / lim;
+ *pblue = ((*pblue >> shift) * 65535) / lim;
+ }
+}
+
+Bool
+fbInitializeColormap(ColormapPtr pmap)
+{
+ register unsigned i;
+ register VisualPtr pVisual;
+ unsigned lim, maxent, shift;
+
+ pVisual = pmap->pVisual;
+ lim = (1 << pVisual->bitsPerRGBValue) - 1;
+ shift = 16 - pVisual->bitsPerRGBValue;
+ maxent = pVisual->ColormapEntries - 1;
+ if (pVisual->class == TrueColor)
+ {
+ unsigned limr, limg, limb;
+
+ limr = pVisual->redMask >> pVisual->offsetRed;
+ limg = pVisual->greenMask >> pVisual->offsetGreen;
+ limb = pVisual->blueMask >> pVisual->offsetBlue;
+ for(i = 0; i <= maxent; i++)
+ {
+ /* rescale to [0..65535] then rgb bits */
+ pmap->red[i].co.local.red =
+ ((((i * 65535) / limr) >> shift) * 65535) / lim;
+ pmap->green[i].co.local.green =
+ ((((i * 65535) / limg) >> shift) * 65535) / lim;
+ pmap->blue[i].co.local.blue =
+ ((((i * 65535) / limb) >> shift) * 65535) / lim;
+ }
+ }
+ else if (pVisual->class == StaticColor)
+ {
+ unsigned n;
+ unsigned r, g, b;
+ unsigned red, green, blue;
+
+ for (n = 0; n*n*n < pVisual->ColormapEntries; n++)
+ ;
+ n--;
+ i = 0;
+ for (r = 0; r < n; r++)
+ {
+ red = (((r * 65535 / (n - 1)) >> shift) * 65535) / lim;
+ for (g = 0; g < n; g++)
+ {
+ green = (((g * 65535 / (n - 1)) >> shift) * 65535) / lim;
+ for (b = 0; b < n; b++)
+ {
+ blue = (((b * 65535 / (n - 1)) >> shift) * 65535) / lim;
+ pmap->red[i].co.local.red = red;
+ pmap->red[i].co.local.green = green;
+ pmap->red[i].co.local.blue = blue;
+ i++;
+ }
+ }
+ }
+ n = pVisual->ColormapEntries - i;
+ for (r = 0; r < n; r++)
+ {
+ red = (((r * 65535 / (n - 1)) >> shift) * 65535) / lim;
+ pmap->red[i].co.local.red = red;
+ pmap->red[i].co.local.green = red;
+ pmap->red[i].co.local.blue = red;
+ i++;
+ }
+ }
+ else if (pVisual->class == StaticGray)
+ {
+ for(i = 0; i <= maxent; i++)
+ {
+ /* rescale to [0..65535] then rgb bits */
+ pmap->red[i].co.local.red = ((((i * 65535) / maxent) >> shift)
+ * 65535) / lim;
+ pmap->red[i].co.local.green = pmap->red[i].co.local.red;
+ pmap->red[i].co.local.blue = pmap->red[i].co.local.red;
+ }
+ }
+ return TRUE;
+}
+
+/* When simulating DirectColor on PseudoColor hardware, multiple
+ entries of the colormap must be updated
+ */
+
+#define AddElement(mask) { \
+ pixel = red | green | blue; \
+ for (i = 0; i < nresult; i++) \
+ if (outdefs[i].pixel == pixel) \
+ break; \
+ if (i == nresult) \
+ { \
+ nresult++; \
+ outdefs[i].pixel = pixel; \
+ outdefs[i].flags = 0; \
+ } \
+ outdefs[i].flags |= (mask); \
+ outdefs[i].red = pmap->red[red >> pVisual->offsetRed].co.local.red; \
+ outdefs[i].green = pmap->green[green >> pVisual->offsetGreen].co.local.green; \
+ outdefs[i].blue = pmap->blue[blue >> pVisual->offsetBlue].co.local.blue; \
+}
+
+int
+fbExpandDirectColors (ColormapPtr pmap,
+ int ndef,
+ xColorItem *indefs,
+ xColorItem *outdefs)
+{
+ register int red, green, blue;
+ int maxred, maxgreen, maxblue;
+ int stepred, stepgreen, stepblue;
+ VisualPtr pVisual;
+ register int pixel;
+ register int nresult;
+ register int i;
+
+ pVisual = pmap->pVisual;
+
+ stepred = 1 << pVisual->offsetRed;
+ stepgreen = 1 << pVisual->offsetGreen;
+ stepblue = 1 << pVisual->offsetBlue;
+ maxred = pVisual->redMask;
+ maxgreen = pVisual->greenMask;
+ maxblue = pVisual->blueMask;
+ nresult = 0;
+ for (;ndef--; indefs++)
+ {
+ if (indefs->flags & DoRed)
+ {
+ red = indefs->pixel & pVisual->redMask;
+ for (green = 0; green <= maxgreen; green += stepgreen)
+ {
+ for (blue = 0; blue <= maxblue; blue += stepblue)
+ {
+ AddElement (DoRed)
+ }
+ }
+ }
+ if (indefs->flags & DoGreen)
+ {
+ green = indefs->pixel & pVisual->greenMask;
+ for (red = 0; red <= maxred; red += stepred)
+ {
+ for (blue = 0; blue <= maxblue; blue += stepblue)
+ {
+ AddElement (DoGreen)
+ }
+ }
+ }
+ if (indefs->flags & DoBlue)
+ {
+ blue = indefs->pixel & pVisual->blueMask;
+ for (red = 0; red <= maxred; red += stepred)
+ {
+ for (green = 0; green <= maxgreen; green += stepgreen)
+ {
+ AddElement (DoBlue)
+ }
+ }
+ }
+ }
+ return nresult;
+}
+
+Bool
+fbCreateDefColormap(ScreenPtr pScreen)
+{
+ unsigned short zero = 0, ones = 0xFFFF;
+ VisualPtr pVisual;
+ ColormapPtr cmap;
+ Pixel wp, bp;
+
+ for (pVisual = pScreen->visuals;
+ pVisual->vid != pScreen->rootVisual;
+ pVisual++)
+ ;
+
+ if (CreateColormap(pScreen->defColormap, pScreen, pVisual, &cmap,
+ (pVisual->class & DynamicClass) ? AllocNone : AllocAll,
+ 0)
+ != Success)
+ return FALSE;
+ wp = pScreen->whitePixel;
+ bp = pScreen->blackPixel;
+ if ((AllocColor(cmap, &ones, &ones, &ones, &wp, 0) !=
+ Success) ||
+ (AllocColor(cmap, &zero, &zero, &zero, &bp, 0) !=
+ Success))
+ return FALSE;
+ pScreen->whitePixel = wp;
+ pScreen->blackPixel = bp;
+ (*pScreen->InstallColormap)(cmap);
+ return TRUE;
+}
+
+extern int defaultColorVisualClass;
+
+#define _RZ(d) ((d + 2) / 3)
+#define _RS(d) 0
+#define _RM(d) ((1 << _RZ(d)) - 1)
+#define _GZ(d) ((d - _RZ(d) + 1) / 2)
+#define _GS(d) _RZ(d)
+#define _GM(d) (((1 << _GZ(d)) - 1) << _GS(d))
+#define _BZ(d) (d - _RZ(d) - _GZ(d))
+#define _BS(d) (_RZ(d) + _GZ(d))
+#define _BM(d) (((1 << _BZ(d)) - 1) << _BS(d))
+#define _CE(d) (1 << _RZ(d))
+
+#define MAX_PSEUDO_DEPTH 10 /* largest DAC size I know */
+
+#define StaticGrayMask (1 << StaticGray)
+#define GrayScaleMask (1 << GrayScale)
+#define StaticColorMask (1 << StaticColor)
+#define PseudoColorMask (1 << PseudoColor)
+#define TrueColorMask (1 << TrueColor)
+#define DirectColorMask (1 << DirectColor)
+
+#define ALL_VISUALS (StaticGrayMask|\
+ GrayScaleMask|\
+ StaticColorMask|\
+ PseudoColorMask|\
+ TrueColorMask|\
+ DirectColorMask)
+
+#define LARGE_VISUALS (TrueColorMask|\
+ DirectColorMask)
+
+typedef struct _fbVisuals {
+ struct _fbVisuals *next;
+ int depth;
+ int bitsPerRGB;
+ int visuals;
+ int count;
+ Pixel redMask, greenMask, blueMask;
+} fbVisualsRec, *fbVisualsPtr;
+
+static const int fbVisualPriority[] = {
+ PseudoColor, DirectColor, GrayScale, StaticColor, TrueColor, StaticGray
+};
+
+#define NUM_PRIORITY 6
+
+static fbVisualsPtr fbVisuals;
+
+static int
+popCount (int i)
+{
+ int count;
+
+ count = (i >> 1) & 033333333333;
+ count = i - count - ((count >> 1) & 033333333333);
+ count = (((count + (count >> 3)) & 030707070707) % 077); /* HAKMEM 169 */
+ return count;
+}
+
+/*
+ * Distance to least significant one bit
+ */
+static int
+maskShift (Pixel p)
+{
+ int s;
+
+ if (!p) return 0;
+ s = 0;
+ while (!(p & 1))
+ {
+ s++;
+ p >>= 1;
+ }
+ return s;
+}
+
+Bool
+fbSetVisualTypesAndMasks (int depth, int visuals, int bitsPerRGB,
+ Pixel redMask, Pixel greenMask, Pixel blueMask)
+{
+ fbVisualsPtr new, *prev, v;
+
+ new = (fbVisualsPtr) malloc(sizeof *new);
+ if (!new)
+ return FALSE;
+ if (!redMask || !greenMask || !blueMask)
+ {
+ redMask = _RM(depth);
+ greenMask = _GM(depth);
+ blueMask = _BM(depth);
+ }
+ new->next = 0;
+ new->depth = depth;
+ new->visuals = visuals;
+ new->bitsPerRGB = bitsPerRGB;
+ new->redMask = redMask;
+ new->greenMask = greenMask;
+ new->blueMask = blueMask;
+ new->count = popCount (visuals);
+ for (prev = &fbVisuals; (v = *prev); prev = &v->next);
+ *prev = new;
+ return TRUE;
+}
+
+Bool
+fbHasVisualTypes (int depth)
+{
+ fbVisualsPtr v;
+
+ for (v = fbVisuals; v; v = v->next)
+ if (v->depth == depth)
+ return TRUE;
+ return FALSE;
+}
+
+Bool
+fbSetVisualTypes (int depth, int visuals, int bitsPerRGB)
+{
+ return fbSetVisualTypesAndMasks (depth, visuals, bitsPerRGB,
+ _RM(depth), _GM(depth), _BM(depth));
+}
+
+/*
+ * Given a list of formats for a screen, create a list
+ * of visuals and depths for the screen which coorespond to
+ * the set which can be used with this version of fb.
+ */
+
+Bool
+fbInitVisuals (VisualPtr *visualp,
+ DepthPtr *depthp,
+ int *nvisualp,
+ int *ndepthp,
+ int *rootDepthp,
+ VisualID *defaultVisp,
+ unsigned long sizes,
+ int bitsPerRGB)
+{
+ int i, j = 0, k;
+ VisualPtr visual;
+ DepthPtr depth;
+ VisualID *vid;
+ int d, b;
+ int f;
+ int ndepth, nvisual;
+ int nvtype;
+ int vtype;
+ fbVisualsPtr visuals, nextVisuals;
+
+ /* none specified, we'll guess from pixmap formats */
+ if (!fbVisuals)
+ {
+ for (f = 0; f < screenInfo.numPixmapFormats; f++)
+ {
+ d = screenInfo.formats[f].depth;
+ b = screenInfo.formats[f].bitsPerPixel;
+ if (sizes & (1 << (b - 1)))
+ {
+ if (d > MAX_PSEUDO_DEPTH)
+ vtype = LARGE_VISUALS;
+ else if (d == 1)
+ vtype = StaticGrayMask;
+ else
+ vtype = ALL_VISUALS;
+ }
+ else
+ vtype = 0;
+ if (!fbSetVisualTypes (d, vtype, bitsPerRGB))
+ return FALSE;
+ }
+ }
+ nvisual = 0;
+ ndepth = 0;
+ for (visuals = fbVisuals; visuals; visuals = nextVisuals)
+ {
+ nextVisuals = visuals->next;
+ ndepth++;
+ nvisual += visuals->count;
+ }
+ depth = (DepthPtr) malloc(ndepth * sizeof (DepthRec));
+ visual = (VisualPtr) malloc(nvisual * sizeof (VisualRec));
+ if (!depth || !visual)
+ {
+ free(depth);
+ free(visual);
+ return FALSE;
+ }
+ *depthp = depth;
+ *visualp = visual;
+ *ndepthp = ndepth;
+ *nvisualp = nvisual;
+ for (visuals = fbVisuals; visuals; visuals = nextVisuals)
+ {
+ nextVisuals = visuals->next;
+ d = visuals->depth;
+ vtype = visuals->visuals;
+ nvtype = visuals->count;
+ vid = NULL;
+ if (nvtype)
+ {
+ vid = (VisualID *) malloc(nvtype * sizeof (VisualID));
+ if (!vid)
+ return FALSE;
+ }
+ depth->depth = d;
+ depth->numVids = nvtype;
+ depth->vids = vid;
+ depth++;
+ for (i = 0; i < NUM_PRIORITY; i++) {
+ if (! (vtype & (1 << fbVisualPriority[i])))
+ continue;
+ visual->class = fbVisualPriority[i];
+ visual->bitsPerRGBValue = visuals->bitsPerRGB;
+ visual->ColormapEntries = 1 << d;
+ visual->nplanes = d;
+ visual->vid = *vid = FakeClientID (0);
+ switch (visual->class) {
+ case PseudoColor:
+ case GrayScale:
+ case StaticGray:
+ case StaticColor:
+ visual->redMask = 0;
+ visual->greenMask = 0;
+ visual->blueMask = 0;
+ visual->offsetRed = 0;
+ visual->offsetGreen = 0;
+ visual->offsetBlue = 0;
+ break;
+ case DirectColor:
+ case TrueColor:
+ visual->ColormapEntries = _CE(d);
+ visual->redMask = visuals->redMask;
+ visual->greenMask = visuals->greenMask;
+ visual->blueMask = visuals->blueMask;
+ visual->offsetRed = maskShift (visuals->redMask);
+ visual->offsetGreen = maskShift (visuals->greenMask);
+ visual->offsetBlue = maskShift (visuals->blueMask);
+ }
+ vid++;
+ visual++;
+ }
+ free(visuals);
+ }
+ fbVisuals = NULL;
+ visual = *visualp;
+ depth = *depthp;
+ for (i = 0; i < ndepth; i++)
+ {
+ if (*rootDepthp && *rootDepthp != depth[i].depth)
+ continue;
+ for (j = 0; j < depth[i].numVids; j++)
+ {
+ for (k = 0; k < nvisual; k++)
+ if (visual[k].vid == depth[i].vids[j])
+ break;
+ if (k == nvisual)
+ continue;
+ if (defaultColorVisualClass < 0 ||
+ visual[k].class == defaultColorVisualClass)
+ break;
+ }
+ if (j != depth[i].numVids)
+ break;
+ }
+ if (i == ndepth) {
+ for (i = 0; i < ndepth; i++)
+ {
+ if (depth[i].numVids)
+ break;
+ }
+ if (i == ndepth)
+ return FALSE;
+ j = 0;
+ }
+ *rootDepthp = depth[i].depth;
+ *defaultVisp = depth[i].vids[j];
+ return TRUE;
+}
|