aboutsummaryrefslogtreecommitdiff
path: root/xorg-server/glamor/glamor.c
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2015-04-20 21:25:25 +0200
committermarha <marha@users.sourceforge.net>2015-04-20 21:25:25 +0200
commit4ba9be2882d9f1567809edb0a31fcdf11320d41f (patch)
treef796ab7a5044f9dd99aac7cb9a7c836857987635 /xorg-server/glamor/glamor.c
parent82c8df11062f72a7d467e26cedbbd8b322ff7a70 (diff)
downloadvcxsrv-4ba9be2882d9f1567809edb0a31fcdf11320d41f.tar.gz
vcxsrv-4ba9be2882d9f1567809edb0a31fcdf11320d41f.tar.bz2
vcxsrv-4ba9be2882d9f1567809edb0a31fcdf11320d41f.zip
randrproto xkeyboard-config fontconfig libX11 libXdmcp libXmu pixman xkbcomp xserver mesa git update 20 Apr 2015
xserver commit b1029716e41e252f149b82124a149da180607c96 xkeyboard-config commit 7d00bcc2d9c3944bbdfcbe472ee3299729dc7687 libX11 commit 748d47e69f5c12d8557d56a8a8ec166588da7b93 libXdmcp commit b10f382e3aa2e86cd5a2bc27d6758da55f0ab1f6 xkbcomp commit 1ae525b3d236b59e6437b2b5433d460e18370973 pixman commit 58e21d3e45c5227c2ca9ac00cf044f22a7975180 randrproto commit 98da0d6e48b7d124d6788ea568e9f9e3dc204322 libXmu commit 4459e6940fe3fdf26a8d5d4c71989498bc400a62 fontconfig commit 07be485a0a84995ce69bf60e3b1bb22cb35f6b0e mesa commit c1485f4b7d044724b3dbc1011f3c3a8a53132010
Diffstat (limited to 'xorg-server/glamor/glamor.c')
-rw-r--r--xorg-server/glamor/glamor.c224
1 files changed, 121 insertions, 103 deletions
diff --git a/xorg-server/glamor/glamor.c b/xorg-server/glamor/glamor.c
index 017266a85..6f4f30927 100644
--- a/xorg-server/glamor/glamor.c
+++ b/xorg-server/glamor/glamor.c
@@ -34,6 +34,7 @@
#include <stdlib.h>
#include "glamor_priv.h"
+#include "mipict.h"
DevPrivateKeyRec glamor_screen_private_key;
DevPrivateKeyRec glamor_pixmap_private_key;
@@ -59,26 +60,34 @@ glamor_get_drawable_pixmap(DrawablePtr drawable)
return (PixmapPtr) drawable;
}
+static void
+glamor_init_pixmap_private_small(PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv)
+{
+ pixmap_priv->box.x1 = 0;
+ pixmap_priv->box.x2 = pixmap->drawable.width;
+ pixmap_priv->box.y1 = 0;
+ pixmap_priv->box.y2 = pixmap->drawable.height;
+ pixmap_priv->block_w = pixmap->drawable.width;
+ pixmap_priv->block_h = pixmap->drawable.height;
+ pixmap_priv->block_hcnt = 1;
+ pixmap_priv->block_wcnt = 1;
+ pixmap_priv->box_array = &pixmap_priv->box;
+ pixmap_priv->fbo_array = &pixmap_priv->fbo;
+}
+
_X_EXPORT void
glamor_set_pixmap_type(PixmapPtr pixmap, glamor_pixmap_type_t type)
{
glamor_pixmap_private *pixmap_priv;
- glamor_screen_private *glamor_priv =
- glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = dixLookupPrivate(&pixmap->devPrivates,
&glamor_pixmap_private_key);
if (pixmap_priv == NULL) {
pixmap_priv = calloc(sizeof(*pixmap_priv), 1);
glamor_set_pixmap_private(pixmap, pixmap_priv);
- pixmap_priv->base.pixmap = pixmap;
- pixmap_priv->base.glamor_priv = glamor_priv;
}
pixmap_priv->type = type;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.x2 = pixmap->drawable.width;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.y2 = pixmap->drawable.height;
+ glamor_init_pixmap_private_small(pixmap, pixmap_priv);
}
_X_EXPORT void
@@ -93,9 +102,9 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
glamor_priv = glamor_get_screen_private(screen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (pixmap_priv->base.fbo) {
+ if (pixmap_priv->fbo) {
fbo = glamor_pixmap_detach_fbo(pixmap_priv);
- glamor_destroy_fbo(fbo);
+ glamor_destroy_fbo(glamor_priv, fbo);
}
format = gl_iformat_for_pixmap(pixmap);
@@ -119,10 +128,10 @@ glamor_set_screen_pixmap(PixmapPtr screen_pixmap, PixmapPtr *back_pixmap)
glamor_priv = glamor_get_screen_private(screen_pixmap->drawable.pScreen);
pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
- glamor_priv->screen_fbo = pixmap_priv->base.fbo->fb;
+ glamor_priv->screen_fbo = pixmap_priv->fbo->fb;
- pixmap_priv->base.fbo->width = screen_pixmap->drawable.width;
- pixmap_priv->base.fbo->height = screen_pixmap->drawable.height;
+ pixmap_priv->fbo->width = screen_pixmap->drawable.width;
+ pixmap_priv->fbo->height = screen_pixmap->drawable.height;
}
uint32_t
@@ -133,7 +142,7 @@ glamor_get_pixmap_texture(PixmapPtr pixmap)
if (pixmap_priv->type != GLAMOR_TEXTURE_ONLY)
return 0;
- return pixmap_priv->base.fbo->tex;
+ return pixmap_priv->fbo->tex;
}
PixmapPtr
@@ -141,7 +150,6 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
unsigned int usage)
{
PixmapPtr pixmap;
- glamor_pixmap_type_t type = GLAMOR_TEXTURE_ONLY;
glamor_pixmap_private *pixmap_priv;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_pixmap_fbo *fbo = NULL;
@@ -169,38 +177,26 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
}
glamor_set_pixmap_private(pixmap, pixmap_priv);
- if (usage == GLAMOR_CREATE_PIXMAP_MAP)
- type = GLAMOR_MEMORY_MAP;
-
- pixmap_priv->base.pixmap = pixmap;
- pixmap_priv->base.glamor_priv = glamor_priv;
-
format = gl_iformat_for_pixmap(pixmap);
pitch = (((w * pixmap->drawable.bitsPerPixel + 7) / 8) + 3) & ~3;
screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, pitch, NULL);
+ pixmap_priv->type = GLAMOR_TEXTURE_ONLY;
+
if (usage == GLAMOR_CREATE_PIXMAP_NO_TEXTURE) {
- pixmap_priv->type = GLAMOR_TEXTURE_ONLY;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.x2 = w;
- pixmap_priv->base.box.y2 = h;
+ glamor_init_pixmap_private_small(pixmap, pixmap_priv);
return pixmap;
}
- else if (type == GLAMOR_MEMORY_MAP || usage == GLAMOR_CREATE_NO_LARGE ||
+ else if (usage == GLAMOR_CREATE_NO_LARGE ||
glamor_check_fbo_size(glamor_priv, w, h))
{
- pixmap_priv->type = type;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.x2 = w;
- pixmap_priv->base.box.y2 = h;
+ glamor_init_pixmap_private_small(pixmap, pixmap_priv);
fbo = glamor_create_fbo(glamor_priv, w, h, format, usage);
} else {
int tile_size = glamor_priv->max_fbo_size;
- DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n", pixmap, w, h, tile_size);
- pixmap_priv->type = GLAMOR_TEXTURE_LARGE;
+ DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n",
+ pixmap, w, h, tile_size);
fbo = glamor_create_fbo_array(glamor_priv, w, h, format, usage,
tile_size, tile_size, pixmap_priv);
}
@@ -305,6 +301,35 @@ glamor_create_screen_resources(ScreenPtr screen)
return ret;
}
+static Bool
+glamor_check_instruction_count(int gl_version)
+{
+ GLint max_native_alu_instructions;
+
+ /* Avoid using glamor if the reported instructions limit is too low,
+ * as this would cause glamor to fallback on sw due to large shaders
+ * which ends up being unbearably slow.
+ */
+ if (gl_version < 30) {
+ if (!epoxy_has_gl_extension("GL_ARB_fragment_program")) {
+ ErrorF("GL_ARB_fragment_program required\n");
+ return FALSE;
+ }
+
+ glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB,
+ GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB,
+ &max_native_alu_instructions);
+ if (max_native_alu_instructions < GLAMOR_MIN_ALU_INSTRUCTIONS) {
+ LogMessage(X_WARNING,
+ "glamor requires at least %d instructions (%d reported)\n",
+ GLAMOR_MIN_ALU_INSTRUCTIONS, max_native_alu_instructions);
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
/** Set up glamor for an already-configured GL context. */
Bool
glamor_init(ScreenPtr screen, unsigned int flags)
@@ -312,10 +337,8 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_screen_private *glamor_priv;
int gl_version;
int max_viewport_size[2];
-
-#ifdef RENDER
PictureScreenPtr ps = GetPictureScreenIfSet(screen);
-#endif
+
if (flags & ~GLAMOR_VALID_FLAGS) {
ErrorF("glamor_init: Invalid flags %x\n", flags);
return FALSE;
@@ -384,6 +407,9 @@ glamor_init(ScreenPtr screen, unsigned int flags)
ErrorF("Require OpenGL version 2.1 or later.\n");
goto fail;
}
+
+ if (!glamor_check_instruction_count(gl_version))
+ goto fail;
} else {
if (gl_version < 20) {
ErrorF("Require Open GLES2.0 or later.\n");
@@ -411,6 +437,14 @@ glamor_init(ScreenPtr screen, unsigned int flags)
epoxy_has_gl_extension("GL_ARB_buffer_storage");
glamor_priv->has_nv_texture_barrier =
epoxy_has_gl_extension("GL_NV_texture_barrier");
+ glamor_priv->has_unpack_subimage =
+ glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP ||
+ epoxy_gl_version() >= 30 ||
+ epoxy_has_gl_extension("GL_EXT_unpack_subimage");
+ glamor_priv->has_pack_subimage =
+ glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP ||
+ epoxy_gl_version() >= 30 ||
+ epoxy_has_gl_extension("GL_NV_pack_subimage");
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glamor_priv->max_fbo_size);
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &glamor_priv->max_fbo_size);
@@ -442,54 +476,48 @@ glamor_init(ScreenPtr screen, unsigned int flags)
if (!glamor_font_init(screen))
goto fail;
- if (flags & GLAMOR_USE_SCREEN) {
+ glamor_priv->saved_procs.block_handler = screen->BlockHandler;
+ screen->BlockHandler = _glamor_block_handler;
- glamor_priv->saved_procs.block_handler = screen->BlockHandler;
- screen->BlockHandler = _glamor_block_handler;
+ glamor_priv->saved_procs.create_gc = screen->CreateGC;
+ screen->CreateGC = glamor_create_gc;
- glamor_priv->saved_procs.create_gc = screen->CreateGC;
- screen->CreateGC = glamor_create_gc;
+ glamor_priv->saved_procs.create_pixmap = screen->CreatePixmap;
+ screen->CreatePixmap = glamor_create_pixmap;
- glamor_priv->saved_procs.create_pixmap = screen->CreatePixmap;
- screen->CreatePixmap = glamor_create_pixmap;
+ glamor_priv->saved_procs.destroy_pixmap = screen->DestroyPixmap;
+ screen->DestroyPixmap = glamor_destroy_pixmap;
- glamor_priv->saved_procs.destroy_pixmap = screen->DestroyPixmap;
- screen->DestroyPixmap = glamor_destroy_pixmap;
+ glamor_priv->saved_procs.get_spans = screen->GetSpans;
+ screen->GetSpans = glamor_get_spans;
- glamor_priv->saved_procs.get_spans = screen->GetSpans;
- screen->GetSpans = glamor_get_spans;
+ glamor_priv->saved_procs.get_image = screen->GetImage;
+ screen->GetImage = glamor_get_image;
- glamor_priv->saved_procs.get_image = screen->GetImage;
- screen->GetImage = glamor_get_image;
+ glamor_priv->saved_procs.change_window_attributes =
+ screen->ChangeWindowAttributes;
+ screen->ChangeWindowAttributes = glamor_change_window_attributes;
- glamor_priv->saved_procs.change_window_attributes =
- screen->ChangeWindowAttributes;
- screen->ChangeWindowAttributes = glamor_change_window_attributes;
+ glamor_priv->saved_procs.copy_window = screen->CopyWindow;
+ screen->CopyWindow = glamor_copy_window;
- glamor_priv->saved_procs.copy_window = screen->CopyWindow;
- screen->CopyWindow = glamor_copy_window;
+ glamor_priv->saved_procs.bitmap_to_region = screen->BitmapToRegion;
+ screen->BitmapToRegion = glamor_bitmap_to_region;
- glamor_priv->saved_procs.bitmap_to_region = screen->BitmapToRegion;
- screen->BitmapToRegion = glamor_bitmap_to_region;
- }
-#ifdef RENDER
- if (flags & GLAMOR_USE_PICTURE_SCREEN) {
- glamor_priv->saved_procs.composite = ps->Composite;
- ps->Composite = glamor_composite;
+ glamor_priv->saved_procs.composite = ps->Composite;
+ ps->Composite = glamor_composite;
- glamor_priv->saved_procs.trapezoids = ps->Trapezoids;
- ps->Trapezoids = glamor_trapezoids;
+ glamor_priv->saved_procs.trapezoids = ps->Trapezoids;
+ ps->Trapezoids = glamor_trapezoids;
- glamor_priv->saved_procs.triangles = ps->Triangles;
- ps->Triangles = glamor_triangles;
+ glamor_priv->saved_procs.triangles = ps->Triangles;
+ ps->Triangles = glamor_triangles;
- glamor_priv->saved_procs.addtraps = ps->AddTraps;
- ps->AddTraps = glamor_add_traps;
-
- }
+ glamor_priv->saved_procs.addtraps = ps->AddTraps;
+ ps->AddTraps = glamor_add_traps;
glamor_priv->saved_procs.composite_rects = ps->CompositeRects;
- ps->CompositeRects = glamor_composite_rectangles;
+ ps->CompositeRects = miCompositeRects;
glamor_priv->saved_procs.glyphs = ps->Glyphs;
ps->Glyphs = glamor_glyphs;
@@ -503,13 +531,14 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_priv->saved_procs.destroy_picture = ps->DestroyPicture;
ps->DestroyPicture = glamor_destroy_picture;
glamor_init_composite_shaders(screen);
-#endif
+
glamor_priv->saved_procs.set_window_pixmap = screen->SetWindowPixmap;
screen->SetWindowPixmap = glamor_set_window_pixmap;
glamor_init_vbo(screen);
glamor_init_pixmap_fbo(screen);
glamor_init_finish_access_shaders(screen);
+
#ifdef GLAMOR_GRADIENT_SHADER
glamor_init_gradient_shader(screen);
#endif
@@ -532,9 +561,7 @@ glamor_release_screen_priv(ScreenPtr screen)
glamor_screen_private *glamor_priv;
glamor_priv = glamor_get_screen_private(screen);
-#ifdef RENDER
glamor_fini_composite_shaders(screen);
-#endif
glamor_fini_vbo(screen);
glamor_fini_pixmap_fbo(screen);
glamor_fini_finish_access_shaders(screen);
@@ -560,8 +587,8 @@ glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv)
else {
if (old_priv == NULL)
return;
-
- glamor_pixmap_destroy_fbo(old_priv);
+ glamor_pixmap_destroy_fbo(glamor_get_screen_private(pixmap->drawable.pScreen),
+ old_priv);
free(old_priv);
}
@@ -573,43 +600,34 @@ glamor_close_screen(ScreenPtr screen)
{
glamor_screen_private *glamor_priv;
PixmapPtr screen_pixmap;
- int flags;
-
-#ifdef RENDER
PictureScreenPtr ps = GetPictureScreenIfSet(screen);
-#endif
+
glamor_priv = glamor_get_screen_private(screen);
- flags = glamor_priv->flags;
glamor_sync_close(screen);
glamor_glyphs_fini(screen);
screen->CloseScreen = glamor_priv->saved_procs.close_screen;
screen->CreateScreenResources =
glamor_priv->saved_procs.create_screen_resources;
- if (flags & GLAMOR_USE_SCREEN) {
-
- screen->CreateGC = glamor_priv->saved_procs.create_gc;
- screen->CreatePixmap = glamor_priv->saved_procs.create_pixmap;
- screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap;
- screen->GetSpans = glamor_priv->saved_procs.get_spans;
- screen->ChangeWindowAttributes =
- glamor_priv->saved_procs.change_window_attributes;
- screen->CopyWindow = glamor_priv->saved_procs.copy_window;
- screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region;
- screen->BlockHandler = glamor_priv->saved_procs.block_handler;
- }
-#ifdef RENDER
- if (ps && (flags & GLAMOR_USE_PICTURE_SCREEN)) {
- ps->Composite = glamor_priv->saved_procs.composite;
- ps->Trapezoids = glamor_priv->saved_procs.trapezoids;
- ps->Triangles = glamor_priv->saved_procs.triangles;
- ps->CreatePicture = glamor_priv->saved_procs.create_picture;
- }
+ screen->CreateGC = glamor_priv->saved_procs.create_gc;
+ screen->CreatePixmap = glamor_priv->saved_procs.create_pixmap;
+ screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap;
+ screen->GetSpans = glamor_priv->saved_procs.get_spans;
+ screen->ChangeWindowAttributes =
+ glamor_priv->saved_procs.change_window_attributes;
+ screen->CopyWindow = glamor_priv->saved_procs.copy_window;
+ screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region;
+ screen->BlockHandler = glamor_priv->saved_procs.block_handler;
+
+ ps->Composite = glamor_priv->saved_procs.composite;
+ ps->Trapezoids = glamor_priv->saved_procs.trapezoids;
+ ps->Triangles = glamor_priv->saved_procs.triangles;
+ ps->CreatePicture = glamor_priv->saved_procs.create_picture;
ps->CompositeRects = glamor_priv->saved_procs.composite_rects;
ps->Glyphs = glamor_priv->saved_procs.glyphs;
ps->UnrealizeGlyph = glamor_priv->saved_procs.unrealize_glyph;
screen->SetWindowPixmap = glamor_priv->saved_procs.set_window_pixmap;
-#endif
+
screen_pixmap = screen->GetScreenPixmap(screen);
glamor_set_pixmap_private(screen_pixmap, NULL);
@@ -658,7 +676,7 @@ glamor_fd_from_pixmap(ScreenPtr screen,
return -1;
return glamor_egl_dri3_fd_name_from_tex(screen,
pixmap,
- pixmap_priv->base.fbo->tex,
+ pixmap_priv->fbo->tex,
FALSE, stride, size);
default:
break;
@@ -683,7 +701,7 @@ glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
return -1;
return glamor_egl_dri3_fd_name_from_tex(pixmap->drawable.pScreen,
pixmap,
- pixmap_priv->base.fbo->tex,
+ pixmap_priv->fbo->tex,
TRUE, stride, size);
default:
break;