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author | marha <marha@users.sourceforge.net> | 2014-02-07 23:28:38 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-02-07 23:38:15 +0100 |
commit | 982ac918afe6a1c02d5cf735d7b6c56443a048cc (patch) | |
tree | e737eb3f7bb18d933e14f0967c1c1aa5ce5e06f6 /xorg-server/glamor/glamor_egl.c | |
parent | 30af30b78075159fce477ae99cc72540133714d0 (diff) | |
download | vcxsrv-982ac918afe6a1c02d5cf735d7b6c56443a048cc.tar.gz vcxsrv-982ac918afe6a1c02d5cf735d7b6c56443a048cc.tar.bz2 vcxsrv-982ac918afe6a1c02d5cf735d7b6c56443a048cc.zip |
xkbcomp xkeyboard-config libxcb libxtrans fontconfig libX11 libxcb mesa xserver git update 7 Feb 2014
Update to openssl1.0.1f
xserver commit 83e38eb73fd8c852513aac2da2975b4c01070ec2
libxcb commit d7eb0bdf3b5b11ee9f40ee5e73df8fc0bdfa59f3
xkeyboard-config commit 7596672b96315465df8d8d691e3a567a52f70743
libX11 commit aacf95dacc7c598e7297894580d4d655593813b2
xkbcomp commit 31b90ee4ffc774e0da540277907fc5540c0b012c
libxtrans commit 3f0de269abe59353acbd7a5587d68ce0da91db67
fontconfig commit e310d2fac2d874d5aa76c609df70cc7b871c0b6d
mesa commit dd2229d4c68ed78a50104637aef904f8ab6d7dd3
Diffstat (limited to 'xorg-server/glamor/glamor_egl.c')
-rw-r--r-- | xorg-server/glamor/glamor_egl.c | 1181 |
1 files changed, 573 insertions, 608 deletions
diff --git a/xorg-server/glamor/glamor_egl.c b/xorg-server/glamor/glamor_egl.c index ff4c0bdd9..2f97a839b 100644 --- a/xorg-server/glamor/glamor_egl.c +++ b/xorg-server/glamor/glamor_egl.c @@ -27,9 +27,7 @@ * */ -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif +#include "dix-config.h" #define GLAMOR_FOR_XORG #include <xorg-server.h> @@ -60,50 +58,45 @@ #include <EGL/eglext.h> #include "glamor.h" -#include "compat-api.h" #include "glamor_gl_dispatch.h" -#ifdef GLX_USE_SHARED_DISPATCH -#include "glapi.h" -#endif static const char glamor_name[] = "glamor"; static DevPrivateKeyRec glamor_egl_pixmap_private_key_index; -DevPrivateKey glamor_egl_pixmap_private_key = &glamor_egl_pixmap_private_key_index; +DevPrivateKey glamor_egl_pixmap_private_key = + &glamor_egl_pixmap_private_key_index; static void glamor_identify(int flags) { - xf86Msg(X_INFO, "%s: OpenGL accelerated X.org driver based.\n", - glamor_name); + xf86Msg(X_INFO, "%s: OpenGL accelerated X.org driver based.\n", + glamor_name); } struct glamor_egl_screen_private { - EGLDisplay display; - EGLContext context; - EGLint major, minor; - - CreateScreenResourcesProcPtr CreateScreenResources; - CloseScreenProcPtr CloseScreen; - int fd; - EGLImageKHR front_image; - PixmapPtr *back_pixmap; - int cpp; + EGLDisplay display; + EGLContext context; + EGLint major, minor; + + CreateScreenResourcesProcPtr CreateScreenResources; + CloseScreenProcPtr CloseScreen; + int fd; + EGLImageKHR front_image; + PixmapPtr *back_pixmap; + int cpp; #ifdef GLAMOR_HAS_GBM - struct gbm_device *gbm; + struct gbm_device *gbm; #endif - int has_gem; - void *glamor_context; - void *current_context; - int gl_context_depth; - int dri3_capable; - - PFNEGLCREATEIMAGEKHRPROC egl_create_image_khr; - PFNEGLDESTROYIMAGEKHRPROC egl_destroy_image_khr; - PFNGLEGLIMAGETARGETTEXTURE2DOESPROC egl_image_target_texture2d_oes; - struct glamor_gl_dispatch *dispatch; - CloseScreenProcPtr saved_close_screen; - xf86FreeScreenProc *saved_free_screen; + int has_gem; + int gl_context_depth; + int dri3_capable; + + PFNEGLCREATEIMAGEKHRPROC egl_create_image_khr; + PFNEGLDESTROYIMAGEKHRPROC egl_destroy_image_khr; + PFNGLEGLIMAGETARGETTEXTURE2DOESPROC egl_image_target_texture2d_oes; + struct glamor_gl_dispatch *dispatch; + CloseScreenProcPtr saved_close_screen; + xf86FreeScreenProc *saved_free_screen; }; int xf86GlamorEGLPrivateIndex = -1; @@ -111,646 +104,625 @@ int xf86GlamorEGLPrivateIndex = -1; static struct glamor_egl_screen_private * glamor_egl_get_screen_private(ScrnInfoPtr scrn) { - return (struct glamor_egl_screen_private *) - scrn->privates[xf86GlamorEGLPrivateIndex].ptr; + return (struct glamor_egl_screen_private *) + scrn->privates[xf86GlamorEGLPrivateIndex].ptr; } -#ifdef GLX_USE_SHARED_DISPATCH + _X_EXPORT void glamor_egl_make_current(ScreenPtr screen) { - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl = - glamor_egl_get_screen_private(scrn); - - if (glamor_egl->gl_context_depth++) - return; - - GET_CURRENT_CONTEXT(glamor_egl->current_context); - - if (glamor_egl->glamor_context != glamor_egl->current_context) { - eglMakeCurrent(glamor_egl->display, EGL_NO_SURFACE, - EGL_NO_SURFACE, EGL_NO_CONTEXT); - if (!eglMakeCurrent(glamor_egl->display, - EGL_NO_SURFACE, EGL_NO_SURFACE, - glamor_egl->context)) { - FatalError("Failed to make EGL context current\n"); - } - } + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl = + glamor_egl_get_screen_private(scrn); + + if (glamor_egl->gl_context_depth++) + return; + + if (glamor_egl->context != eglGetCurrentContext()) { + eglMakeCurrent(glamor_egl->display, EGL_NO_SURFACE, + EGL_NO_SURFACE, EGL_NO_CONTEXT); + if (!eglMakeCurrent(glamor_egl->display, + EGL_NO_SURFACE, EGL_NO_SURFACE, + glamor_egl->context)) { + FatalError("Failed to make EGL context current\n"); + } + } } _X_EXPORT void glamor_egl_restore_context(ScreenPtr screen) { - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl = - glamor_egl_get_screen_private(scrn); + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl = + glamor_egl_get_screen_private(scrn); - if (--glamor_egl->gl_context_depth) - return; + if (--glamor_egl->gl_context_depth) + return; - if (glamor_egl->current_context && - glamor_egl->glamor_context != glamor_egl->current_context) - SET_CURRENT_CONTEXT(glamor_egl->current_context); + eglMakeCurrent(glamor_egl->display, EGL_NO_SURFACE, + EGL_NO_SURFACE, EGL_NO_CONTEXT); } -#else -#define glamor_egl_make_current(x) -#define glamor_egl_restore_context(s) -#endif static EGLImageKHR _glamor_egl_create_image(struct glamor_egl_screen_private *glamor_egl, - int width, int height, int stride, int name, int depth) + int width, int height, int stride, int name, int depth) { - EGLImageKHR image; - EGLint attribs[] = { - EGL_WIDTH, 0, - EGL_HEIGHT, 0, - EGL_DRM_BUFFER_STRIDE_MESA, 0, - EGL_DRM_BUFFER_FORMAT_MESA, - EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, - EGL_DRM_BUFFER_USE_MESA, - EGL_DRM_BUFFER_USE_SHARE_MESA | - EGL_DRM_BUFFER_USE_SCANOUT_MESA, - EGL_NONE - }; - attribs[1] = width; - attribs[3] = height; - attribs[5] = stride; - if (depth != 32 && depth != 24) - return EGL_NO_IMAGE_KHR; - image = glamor_egl->egl_create_image_khr(glamor_egl->display, - glamor_egl->context, - EGL_DRM_BUFFER_MESA, - (void *) (uintptr_t)name, attribs); - if (image == EGL_NO_IMAGE_KHR) - return EGL_NO_IMAGE_KHR; - - - return image; + EGLImageKHR image; + + EGLint attribs[] = { + EGL_WIDTH, 0, + EGL_HEIGHT, 0, + EGL_DRM_BUFFER_STRIDE_MESA, 0, + EGL_DRM_BUFFER_FORMAT_MESA, + EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, + EGL_DRM_BUFFER_USE_MESA, + EGL_DRM_BUFFER_USE_SHARE_MESA | EGL_DRM_BUFFER_USE_SCANOUT_MESA, + EGL_NONE + }; + attribs[1] = width; + attribs[3] = height; + attribs[5] = stride; + if (depth != 32 && depth != 24) + return EGL_NO_IMAGE_KHR; + image = glamor_egl->egl_create_image_khr(glamor_egl->display, + glamor_egl->context, + EGL_DRM_BUFFER_MESA, + (void *) (uintptr_t) name, + attribs); + if (image == EGL_NO_IMAGE_KHR) + return EGL_NO_IMAGE_KHR; + + return image; } static int glamor_get_flink_name(int fd, int handle, int *name) { - struct drm_gem_flink flink; - flink.handle = handle; - if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) < 0) - return FALSE; - *name = flink.name; - return TRUE; + struct drm_gem_flink flink; + + flink.handle = handle; + if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) < 0) + return FALSE; + *name = flink.name; + return TRUE; } static Bool glamor_create_texture_from_image(struct glamor_egl_screen_private - *glamor_egl, - EGLImageKHR image, GLuint * texture) + *glamor_egl, + EGLImageKHR image, GLuint * texture) { - glamor_egl->dispatch->glGenTextures(1, texture); - glamor_egl->dispatch->glBindTexture(GL_TEXTURE_2D, *texture); - glamor_egl->dispatch->glTexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_MIN_FILTER, - GL_NEAREST); - glamor_egl->dispatch->glTexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_MAG_FILTER, - GL_NEAREST); - - (glamor_egl->egl_image_target_texture2d_oes) (GL_TEXTURE_2D, - image); - glamor_egl->dispatch->glBindTexture(GL_TEXTURE_2D, 0); - return TRUE; + glamor_egl->dispatch->glGenTextures(1, texture); + glamor_egl->dispatch->glBindTexture(GL_TEXTURE_2D, *texture); + glamor_egl->dispatch->glTexParameteri(GL_TEXTURE_2D, + GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glamor_egl->dispatch->glTexParameteri(GL_TEXTURE_2D, + GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + (glamor_egl->egl_image_target_texture2d_oes) (GL_TEXTURE_2D, image); + glamor_egl->dispatch->glBindTexture(GL_TEXTURE_2D, 0); + return TRUE; } unsigned int -glamor_egl_create_argb8888_based_texture(ScreenPtr screen, - int w, - int h) +glamor_egl_create_argb8888_based_texture(ScreenPtr screen, int w, int h) { - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl; - EGLImageKHR image; - GLuint texture; + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl; + EGLImageKHR image; + GLuint texture; + #ifdef GLAMOR_HAS_DRI3_SUPPORT - struct gbm_bo *bo; - EGLNativePixmapType native_pixmap; - glamor_egl = glamor_egl_get_screen_private(scrn); - bo = gbm_bo_create (glamor_egl->gbm, w, h, GBM_FORMAT_ARGB8888, - GBM_BO_USE_RENDERING | - GBM_BO_USE_SCANOUT); - if (!bo) - return 0; - - /* If the following assignment raises an error or a warning - * then that means EGLNativePixmapType is not struct gbm_bo * - * on your platform: This code won't work and you should not - * compile with dri3 support enabled */ - native_pixmap = bo; - - image = glamor_egl->egl_create_image_khr(glamor_egl->display, - EGL_NO_CONTEXT, - EGL_NATIVE_PIXMAP_KHR, - native_pixmap, NULL); - gbm_bo_destroy(bo); - if (image == EGL_NO_IMAGE_KHR) - return 0; - glamor_create_texture_from_image(glamor_egl, image, &texture); - glamor_egl->egl_destroy_image_khr(glamor_egl->display, image); - - return texture; + struct gbm_bo *bo; + EGLNativePixmapType native_pixmap; + + glamor_egl = glamor_egl_get_screen_private(scrn); + bo = gbm_bo_create(glamor_egl->gbm, w, h, GBM_FORMAT_ARGB8888, + GBM_BO_USE_RENDERING | GBM_BO_USE_SCANOUT); + if (!bo) + return 0; + + /* If the following assignment raises an error or a warning + * then that means EGLNativePixmapType is not struct gbm_bo * + * on your platform: This code won't work and you should not + * compile with dri3 support enabled */ + native_pixmap = bo; + + image = glamor_egl->egl_create_image_khr(glamor_egl->display, + EGL_NO_CONTEXT, + EGL_NATIVE_PIXMAP_KHR, + native_pixmap, NULL); + gbm_bo_destroy(bo); + if (image == EGL_NO_IMAGE_KHR) + return 0; + glamor_create_texture_from_image(glamor_egl, image, &texture); + glamor_egl->egl_destroy_image_khr(glamor_egl->display, image); + + return texture; #else - return 0; /* this path should never happen */ + return 0; /* this path should never happen */ #endif } Bool glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride) { - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl; - PixmapPtr screen_pixmap; - - glamor_egl = glamor_egl_get_screen_private(scrn); - screen_pixmap = screen->GetScreenPixmap(screen); - - if (!glamor_egl_create_textured_pixmap(screen_pixmap, handle, stride)) { - xf86DrvMsg(scrn->scrnIndex, X_ERROR, "Failed to create textured screen."); - return FALSE; - } - - glamor_egl->front_image = dixLookupPrivate(&screen_pixmap->devPrivates, - glamor_egl_pixmap_private_key); - glamor_set_screen_pixmap(screen_pixmap, glamor_egl->back_pixmap); - return TRUE; + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl; + PixmapPtr screen_pixmap; + + glamor_egl = glamor_egl_get_screen_private(scrn); + screen_pixmap = screen->GetScreenPixmap(screen); + + if (!glamor_egl_create_textured_pixmap(screen_pixmap, handle, stride)) { + xf86DrvMsg(scrn->scrnIndex, X_ERROR, + "Failed to create textured screen."); + return FALSE; + } + + glamor_egl->front_image = dixLookupPrivate(&screen_pixmap->devPrivates, + glamor_egl_pixmap_private_key); + glamor_set_screen_pixmap(screen_pixmap, glamor_egl->back_pixmap); + return TRUE; } Bool glamor_egl_create_textured_screen_ext(ScreenPtr screen, - int handle, - int stride, - PixmapPtr *back_pixmap) + int handle, + int stride, PixmapPtr *back_pixmap) { - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl; + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl; - glamor_egl = glamor_egl_get_screen_private(scrn); + glamor_egl = glamor_egl_get_screen_private(scrn); - glamor_egl->back_pixmap = back_pixmap; - if (!glamor_egl_create_textured_screen(screen, handle, stride)) - return FALSE; - return TRUE; + glamor_egl->back_pixmap = back_pixmap; + if (!glamor_egl_create_textured_screen(screen, handle, stride)) + return FALSE; + return TRUE; } static Bool glamor_egl_check_has_gem(int fd) { - struct drm_gem_flink flink; - flink.handle = 0; + struct drm_gem_flink flink; - ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink); - if (errno == ENOENT || errno == EINVAL) - return TRUE; - return FALSE; + flink.handle = 0; + + ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink); + if (errno == ENOENT || errno == EINVAL) + return TRUE; + return FALSE; } Bool glamor_egl_create_textured_pixmap(PixmapPtr pixmap, int handle, int stride) { - ScreenPtr screen = pixmap->drawable.pScreen; - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl; - EGLImageKHR image; - GLuint texture; - int name; - Bool ret = FALSE; - - glamor_egl = glamor_egl_get_screen_private(scrn); - - glamor_egl_make_current(screen); - if (glamor_egl->has_gem) { - if (!glamor_get_flink_name(glamor_egl->fd, handle, &name)) { - xf86DrvMsg(scrn->scrnIndex, X_ERROR, - "Couldn't flink pixmap handle\n"); - glamor_set_pixmap_type(pixmap, GLAMOR_DRM_ONLY); - assert(0); - return FALSE; - } - } else - name = handle; - - image = _glamor_egl_create_image(glamor_egl, - pixmap->drawable.width, - pixmap->drawable.height, - ((stride * 8 + 7) / pixmap->drawable.bitsPerPixel), - name, - pixmap->drawable.depth); - if (image == EGL_NO_IMAGE_KHR) { - glamor_set_pixmap_type(pixmap, GLAMOR_DRM_ONLY); - goto done; - } - glamor_create_texture_from_image(glamor_egl, image, &texture); - glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM); - glamor_set_pixmap_texture(pixmap, texture); - dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key, - image); - ret = TRUE; - -done: - glamor_egl_restore_context(screen); - return ret; + ScreenPtr screen = pixmap->drawable.pScreen; + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl; + EGLImageKHR image; + GLuint texture; + int name; + Bool ret = FALSE; + + glamor_egl = glamor_egl_get_screen_private(scrn); + + glamor_egl_make_current(screen); + if (glamor_egl->has_gem) { + if (!glamor_get_flink_name(glamor_egl->fd, handle, &name)) { + xf86DrvMsg(scrn->scrnIndex, X_ERROR, + "Couldn't flink pixmap handle\n"); + glamor_set_pixmap_type(pixmap, GLAMOR_DRM_ONLY); + assert(0); + return FALSE; + } + } + else + name = handle; + + image = _glamor_egl_create_image(glamor_egl, + pixmap->drawable.width, + pixmap->drawable.height, + ((stride * 8 + + 7) / pixmap->drawable.bitsPerPixel), + name, pixmap->drawable.depth); + if (image == EGL_NO_IMAGE_KHR) { + glamor_set_pixmap_type(pixmap, GLAMOR_DRM_ONLY); + goto done; + } + glamor_create_texture_from_image(glamor_egl, image, &texture); + glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM); + glamor_set_pixmap_texture(pixmap, texture); + dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key, image); + ret = TRUE; + + done: + glamor_egl_restore_context(screen); + return ret; } Bool glamor_egl_create_textured_pixmap_from_gbm_bo(PixmapPtr pixmap, void *bo) { - ScreenPtr screen = pixmap->drawable.pScreen; - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl; - EGLImageKHR image; - GLuint texture; - Bool ret = FALSE; - - glamor_egl = glamor_egl_get_screen_private(scrn); - - glamor_egl_make_current(screen); - - image = glamor_egl->egl_create_image_khr(glamor_egl->display, - glamor_egl->context, - EGL_NATIVE_PIXMAP_KHR, - bo, NULL); - if (image == EGL_NO_IMAGE_KHR) { - glamor_set_pixmap_type(pixmap, GLAMOR_DRM_ONLY); - goto done; - } - glamor_create_texture_from_image(glamor_egl, image, &texture); - glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM); - glamor_set_pixmap_texture(pixmap, texture); - dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key, - image); - ret = TRUE; - -done: - glamor_egl_restore_context(screen); - return ret; + ScreenPtr screen = pixmap->drawable.pScreen; + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl; + EGLImageKHR image; + GLuint texture; + Bool ret = FALSE; + + glamor_egl = glamor_egl_get_screen_private(scrn); + + glamor_egl_make_current(screen); + + image = glamor_egl->egl_create_image_khr(glamor_egl->display, + glamor_egl->context, + EGL_NATIVE_PIXMAP_KHR, bo, NULL); + if (image == EGL_NO_IMAGE_KHR) { + glamor_set_pixmap_type(pixmap, GLAMOR_DRM_ONLY); + goto done; + } + glamor_create_texture_from_image(glamor_egl, image, &texture); + glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM); + glamor_set_pixmap_texture(pixmap, texture); + dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key, image); + ret = TRUE; + + done: + glamor_egl_restore_context(screen); + return ret; } #ifdef GLAMOR_HAS_DRI3_SUPPORT -int glamor_get_fd_from_bo (int gbm_fd, struct gbm_bo *bo, int *fd); -void glamor_get_name_from_bo (int gbm_fd, struct gbm_bo *bo, int *name); +int glamor_get_fd_from_bo(int gbm_fd, struct gbm_bo *bo, int *fd); +void glamor_get_name_from_bo(int gbm_fd, struct gbm_bo *bo, int *name); int -glamor_get_fd_from_bo (int gbm_fd, struct gbm_bo *bo, int *fd) +glamor_get_fd_from_bo(int gbm_fd, struct gbm_bo *bo, int *fd) { - union gbm_bo_handle handle; - struct drm_prime_handle args; - - handle = gbm_bo_get_handle(bo); - args.handle = handle.u32; - args.flags = DRM_CLOEXEC; - if (ioctl (gbm_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args)) - return FALSE; - *fd = args.fd; - return TRUE; + union gbm_bo_handle handle; + struct drm_prime_handle args; + + handle = gbm_bo_get_handle(bo); + args.handle = handle.u32; + args.flags = DRM_CLOEXEC; + if (ioctl(gbm_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args)) + return FALSE; + *fd = args.fd; + return TRUE; } void -glamor_get_name_from_bo (int gbm_fd, struct gbm_bo *bo, int *name) +glamor_get_name_from_bo(int gbm_fd, struct gbm_bo *bo, int *name) { - union gbm_bo_handle handle; + union gbm_bo_handle handle; - handle = gbm_bo_get_handle(bo); - if (!glamor_get_flink_name(gbm_fd, handle.u32, name)) - *name = -1; + handle = gbm_bo_get_handle(bo); + if (!glamor_get_flink_name(gbm_fd, handle.u32, name)) + *name = -1; } #endif -int glamor_egl_dri3_fd_name_from_tex (ScreenPtr screen, - PixmapPtr pixmap, - unsigned int tex, - Bool want_name, - CARD16 *stride, - CARD32 *size) +int +glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen, + PixmapPtr pixmap, + unsigned int tex, + Bool want_name, CARD16 *stride, CARD32 *size) { #ifdef GLAMOR_HAS_DRI3_SUPPORT - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl; - EGLImageKHR image; - struct gbm_bo* bo; - int fd = -1; - - EGLint attribs[] = { - EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, - EGL_GL_TEXTURE_LEVEL_KHR, 0, - EGL_NONE - }; - - glamor_egl = glamor_egl_get_screen_private(scrn); - - glamor_egl_make_current(screen); - - image = dixLookupPrivate(&pixmap->devPrivates, - glamor_egl_pixmap_private_key); - - if (image == EGL_NO_IMAGE_KHR || image == NULL) - { - image = glamor_egl->egl_create_image_khr(glamor_egl->display, - glamor_egl->context, - EGL_GL_TEXTURE_2D_KHR, - (EGLClientBuffer)(uintptr_t)tex, attribs); - if (image == EGL_NO_IMAGE_KHR) - goto failure; - - dixSetPrivate(&pixmap->devPrivates, - glamor_egl_pixmap_private_key, - image); - glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM); - } - - bo = gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_EGL_IMAGE, image, 0); - if (!bo) - goto failure; - - pixmap->devKind = gbm_bo_get_stride(bo); - - if (want_name) - { - if (glamor_egl->has_gem) - glamor_get_name_from_bo(glamor_egl->fd, bo, &fd); - } - else - { - if (glamor_get_fd_from_bo(glamor_egl->fd, bo, &fd)) - { - *stride = pixmap->devKind; - *size = pixmap->devKind * gbm_bo_get_height(bo); - } - } - - gbm_bo_destroy(bo); -failure: - glamor_egl_restore_context(screen); - return fd; + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl; + EGLImageKHR image; + struct gbm_bo *bo; + int fd = -1; + + EGLint attribs[] = { + EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, + EGL_GL_TEXTURE_LEVEL_KHR, 0, + EGL_NONE + }; + + glamor_egl = glamor_egl_get_screen_private(scrn); + + glamor_egl_make_current(screen); + + image = dixLookupPrivate(&pixmap->devPrivates, + glamor_egl_pixmap_private_key); + + if (image == EGL_NO_IMAGE_KHR || image == NULL) { + image = glamor_egl->egl_create_image_khr(glamor_egl->display, + glamor_egl->context, + EGL_GL_TEXTURE_2D_KHR, + (EGLClientBuffer) (uintptr_t) + tex, attribs); + if (image == EGL_NO_IMAGE_KHR) + goto failure; + + dixSetPrivate(&pixmap->devPrivates, + glamor_egl_pixmap_private_key, image); + glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM); + } + + bo = gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_EGL_IMAGE, image, 0); + if (!bo) + goto failure; + + pixmap->devKind = gbm_bo_get_stride(bo); + + if (want_name) { + if (glamor_egl->has_gem) + glamor_get_name_from_bo(glamor_egl->fd, bo, &fd); + } + else { + if (glamor_get_fd_from_bo(glamor_egl->fd, bo, &fd)) { + *stride = pixmap->devKind; + *size = pixmap->devKind * gbm_bo_get_height(bo); + } + } + + gbm_bo_destroy(bo); + failure: + glamor_egl_restore_context(screen); + return fd; #else - return -1; + return -1; #endif } -PixmapPtr glamor_egl_dri3_pixmap_from_fd (ScreenPtr screen, - int fd, - CARD16 width, - CARD16 height, - CARD16 stride, - CARD8 depth, - CARD8 bpp) +PixmapPtr +glamor_egl_dri3_pixmap_from_fd(ScreenPtr screen, + int fd, + CARD16 width, + CARD16 height, + CARD16 stride, CARD8 depth, CARD8 bpp) { #ifdef GLAMOR_HAS_DRI3_SUPPORT - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl; - struct gbm_bo* bo; - EGLImageKHR image; - PixmapPtr pixmap; - Bool ret = FALSE; - EGLint attribs[] = { - EGL_WIDTH, 0, - EGL_HEIGHT, 0, - EGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_ARGB8888, - EGL_DMA_BUF_PLANE0_FD_EXT, 0, - EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0, - EGL_DMA_BUF_PLANE0_PITCH_EXT, 0, - EGL_NONE - }; - - glamor_egl = glamor_egl_get_screen_private(scrn); - - if (!glamor_egl->dri3_capable) - return NULL; - - if (bpp != 32 || !(depth == 24 || depth == 32) || width == 0 || height == 0) - return NULL; - - attribs[1] = width; - attribs[3] = height; - attribs[7] = fd; - attribs[11] = stride; - image = glamor_egl->egl_create_image_khr(glamor_egl->display, - EGL_NO_CONTEXT, - EGL_LINUX_DMA_BUF_EXT, - NULL, attribs); - - if (image == EGL_NO_IMAGE_KHR) - return NULL; - - /* EGL_EXT_image_dma_buf_import can impose restrictions on the - * usage of the image. Use gbm_bo to bypass the limitations. */ - - bo = gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_EGL_IMAGE, image, 0); - glamor_egl->egl_destroy_image_khr(glamor_egl->display, image); - - if (!bo) - return NULL; - - pixmap = screen->CreatePixmap(screen, 0, 0, depth, 0); - screen->ModifyPixmapHeader (pixmap, width, height, 0, 0, stride, NULL); - - ret = glamor_egl_create_textured_pixmap_from_gbm_bo(pixmap, bo); - gbm_bo_destroy(bo); - - if (ret) - return pixmap; - else - { - screen->DestroyPixmap(pixmap); - return NULL; - } + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl; + struct gbm_bo *bo; + EGLImageKHR image; + PixmapPtr pixmap; + Bool ret = FALSE; + + EGLint attribs[] = { + EGL_WIDTH, 0, + EGL_HEIGHT, 0, + EGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_ARGB8888, + EGL_DMA_BUF_PLANE0_FD_EXT, 0, + EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0, + EGL_DMA_BUF_PLANE0_PITCH_EXT, 0, + EGL_NONE + }; + + glamor_egl = glamor_egl_get_screen_private(scrn); + + if (!glamor_egl->dri3_capable) + return NULL; + + if (bpp != 32 || !(depth == 24 || depth == 32) || width == 0 || height == 0) + return NULL; + + attribs[1] = width; + attribs[3] = height; + attribs[7] = fd; + attribs[11] = stride; + image = glamor_egl->egl_create_image_khr(glamor_egl->display, + EGL_NO_CONTEXT, + EGL_LINUX_DMA_BUF_EXT, + NULL, attribs); + + if (image == EGL_NO_IMAGE_KHR) + return NULL; + + /* EGL_EXT_image_dma_buf_import can impose restrictions on the + * usage of the image. Use gbm_bo to bypass the limitations. */ + + bo = gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_EGL_IMAGE, image, 0); + glamor_egl->egl_destroy_image_khr(glamor_egl->display, image); + + if (!bo) + return NULL; + + pixmap = screen->CreatePixmap(screen, 0, 0, depth, 0); + screen->ModifyPixmapHeader(pixmap, width, height, 0, 0, stride, NULL); + + ret = glamor_egl_create_textured_pixmap_from_gbm_bo(pixmap, bo); + gbm_bo_destroy(bo); + + if (ret) + return pixmap; + else { + screen->DestroyPixmap(pixmap); + return NULL; + } #else - return NULL; + return NULL; #endif } static void _glamor_egl_destroy_pixmap_image(PixmapPtr pixmap) { - ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen); - EGLImageKHR image; - struct glamor_egl_screen_private *glamor_egl = - glamor_egl_get_screen_private(scrn); - - image = dixLookupPrivate(&pixmap->devPrivates, - glamor_egl_pixmap_private_key); - if (image != EGL_NO_IMAGE_KHR && image != NULL) { - /* Before destroy an image which was attached to - * a texture. we must call glFlush to make sure the - * operation on that texture has been done.*/ - glamor_block_handler(pixmap->drawable.pScreen); - glamor_egl->egl_destroy_image_khr(glamor_egl->display, image); - dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key, NULL); - } + ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen); + EGLImageKHR image; + struct glamor_egl_screen_private *glamor_egl = + glamor_egl_get_screen_private(scrn); + + image = dixLookupPrivate(&pixmap->devPrivates, + glamor_egl_pixmap_private_key); + if (image != EGL_NO_IMAGE_KHR && image != NULL) { + /* Before destroy an image which was attached to + * a texture. we must call glFlush to make sure the + * operation on that texture has been done.*/ + glamor_block_handler(pixmap->drawable.pScreen); + glamor_egl->egl_destroy_image_khr(glamor_egl->display, image); + dixSetPrivate(&pixmap->devPrivates, glamor_egl_pixmap_private_key, + NULL); + } } _X_EXPORT void glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back) { - ScrnInfoPtr scrn = xf86ScreenToScrn(front->drawable.pScreen); - struct glamor_egl_screen_private *glamor_egl = - glamor_egl_get_screen_private(scrn); - EGLImageKHR old_front_image; - EGLImageKHR new_front_image; - - glamor_pixmap_exchange_fbos(front, back); - new_front_image = dixLookupPrivate(&back->devPrivates, glamor_egl_pixmap_private_key); - old_front_image = dixLookupPrivate(&front->devPrivates, glamor_egl_pixmap_private_key); - dixSetPrivate(&front->devPrivates, glamor_egl_pixmap_private_key, new_front_image); - dixSetPrivate(&back->devPrivates, glamor_egl_pixmap_private_key, old_front_image); - glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM); - glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM); - glamor_egl->front_image = new_front_image; + ScrnInfoPtr scrn = xf86ScreenToScrn(front->drawable.pScreen); + struct glamor_egl_screen_private *glamor_egl = + glamor_egl_get_screen_private(scrn); + EGLImageKHR old_front_image; + EGLImageKHR new_front_image; + + glamor_pixmap_exchange_fbos(front, back); + new_front_image = + dixLookupPrivate(&back->devPrivates, glamor_egl_pixmap_private_key); + old_front_image = + dixLookupPrivate(&front->devPrivates, glamor_egl_pixmap_private_key); + dixSetPrivate(&front->devPrivates, glamor_egl_pixmap_private_key, + new_front_image); + dixSetPrivate(&back->devPrivates, glamor_egl_pixmap_private_key, + old_front_image); + glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM); + glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM); + glamor_egl->front_image = new_front_image; } void glamor_egl_destroy_textured_pixmap(PixmapPtr pixmap) { - if (pixmap->refcnt == 1) - _glamor_egl_destroy_pixmap_image(pixmap); - glamor_destroy_textured_pixmap(pixmap); + if (pixmap->refcnt == 1) + _glamor_egl_destroy_pixmap_image(pixmap); + glamor_destroy_textured_pixmap(pixmap); } static Bool -glamor_egl_close_screen(CLOSE_SCREEN_ARGS_DECL) +glamor_egl_close_screen(ScreenPtr screen) { - ScrnInfoPtr scrn; - struct glamor_egl_screen_private *glamor_egl; - PixmapPtr screen_pixmap; - EGLImageKHR back_image; - - scrn = xf86ScreenToScrn(screen); - glamor_egl = glamor_egl_get_screen_private(scrn); - screen_pixmap = screen->GetScreenPixmap(screen); - - glamor_egl->egl_destroy_image_khr(glamor_egl->display, glamor_egl->front_image); - dixSetPrivate(&screen_pixmap->devPrivates, glamor_egl_pixmap_private_key, NULL); - glamor_egl->front_image = NULL; - if (glamor_egl->back_pixmap && *glamor_egl->back_pixmap) { - back_image = dixLookupPrivate(&(*glamor_egl->back_pixmap)->devPrivates, - glamor_egl_pixmap_private_key); - if (back_image != NULL && back_image != EGL_NO_IMAGE_KHR) { - glamor_egl->egl_destroy_image_khr(glamor_egl->display, back_image); - dixSetPrivate(&(*glamor_egl->back_pixmap)->devPrivates, - glamor_egl_pixmap_private_key, NULL); - } - } - - screen->CloseScreen = glamor_egl->saved_close_screen; - - return screen->CloseScreen(CLOSE_SCREEN_ARGS); + ScrnInfoPtr scrn; + struct glamor_egl_screen_private *glamor_egl; + PixmapPtr screen_pixmap; + EGLImageKHR back_image; + + scrn = xf86ScreenToScrn(screen); + glamor_egl = glamor_egl_get_screen_private(scrn); + screen_pixmap = screen->GetScreenPixmap(screen); + + glamor_egl->egl_destroy_image_khr(glamor_egl->display, + glamor_egl->front_image); + dixSetPrivate(&screen_pixmap->devPrivates, glamor_egl_pixmap_private_key, + NULL); + glamor_egl->front_image = NULL; + if (glamor_egl->back_pixmap && *glamor_egl->back_pixmap) { + back_image = dixLookupPrivate(&(*glamor_egl->back_pixmap)->devPrivates, + glamor_egl_pixmap_private_key); + if (back_image != NULL && back_image != EGL_NO_IMAGE_KHR) { + glamor_egl->egl_destroy_image_khr(glamor_egl->display, back_image); + dixSetPrivate(&(*glamor_egl->back_pixmap)->devPrivates, + glamor_egl_pixmap_private_key, NULL); + } + } + + screen->CloseScreen = glamor_egl->saved_close_screen; + + return screen->CloseScreen(screen); } static Bool glamor_egl_has_extension(struct glamor_egl_screen_private *glamor_egl, - const char *extension) + const char *extension) { - const char *pext; - int ext_len; - - ext_len = strlen(extension); - pext = - (const char *) eglQueryString(glamor_egl->display, - EGL_EXTENSIONS); - if (pext == NULL || extension == NULL) - return FALSE; - while ((pext = strstr(pext, extension)) != NULL) { - if (pext[ext_len] == ' ' || pext[ext_len] == '\0') - return TRUE; - pext += ext_len; - } - return FALSE; + const char *pext; + int ext_len; + + ext_len = strlen(extension); + pext = (const char *) eglQueryString(glamor_egl->display, EGL_EXTENSIONS); + if (pext == NULL || extension == NULL) + return FALSE; + while ((pext = strstr(pext, extension)) != NULL) { + if (pext[ext_len] == ' ' || pext[ext_len] == '\0') + return TRUE; + pext += ext_len; + } + return FALSE; } void glamor_egl_screen_init(ScreenPtr screen) { - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl = - glamor_egl_get_screen_private(scrn); + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl = + glamor_egl_get_screen_private(scrn); - glamor_egl->saved_close_screen = screen->CloseScreen; - screen->CloseScreen = glamor_egl_close_screen; + glamor_egl->saved_close_screen = screen->CloseScreen; + screen->CloseScreen = glamor_egl_close_screen; } static void -glamor_egl_free_screen(FREE_SCREEN_ARGS_DECL) +glamor_egl_free_screen(ScrnInfoPtr scrn) { - ScrnInfoPtr scrn; - struct glamor_egl_screen_private *glamor_egl; -#ifndef XF86_SCRN_INTERFACE - scrn = xf86Screens[arg]; -#else - scrn = arg; -#endif + struct glamor_egl_screen_private *glamor_egl; - glamor_egl = glamor_egl_get_screen_private(scrn); - if (glamor_egl != NULL) { + glamor_egl = glamor_egl_get_screen_private(scrn); + if (glamor_egl != NULL) { - eglMakeCurrent(glamor_egl->display, - EGL_NO_SURFACE, EGL_NO_SURFACE, - EGL_NO_CONTEXT); + eglMakeCurrent(glamor_egl->display, + EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); #ifdef GLAMOR_HAS_GBM - if (glamor_egl->gbm) - gbm_device_destroy(glamor_egl->gbm); + if (glamor_egl->gbm) + gbm_device_destroy(glamor_egl->gbm); #endif - scrn->FreeScreen = glamor_egl->saved_free_screen; - free(glamor_egl); - scrn->FreeScreen(FREE_SCREEN_ARGS); - } + scrn->FreeScreen = glamor_egl->saved_free_screen; + free(glamor_egl); + scrn->FreeScreen(scrn); + } } Bool glamor_egl_init(ScrnInfoPtr scrn, int fd) { - struct glamor_egl_screen_private *glamor_egl; - const char *version; - EGLint config_attribs[] = { + struct glamor_egl_screen_private *glamor_egl; + const char *version; + + EGLint config_attribs[] = { #ifdef GLAMOR_GLES2 - EGL_CONTEXT_CLIENT_VERSION, 2, + EGL_CONTEXT_CLIENT_VERSION, 2, #endif - EGL_NONE - }; - - glamor_identify(0); - glamor_egl = calloc(sizeof(*glamor_egl), 1); - if (glamor_egl == NULL) - return FALSE; - if (xf86GlamorEGLPrivateIndex == -1) - xf86GlamorEGLPrivateIndex = - xf86AllocateScrnInfoPrivateIndex(); - - scrn->privates[xf86GlamorEGLPrivateIndex].ptr = glamor_egl; - glamor_egl->fd = fd; + EGL_NONE + }; + + glamor_identify(0); + glamor_egl = calloc(sizeof(*glamor_egl), 1); + if (glamor_egl == NULL) + return FALSE; + if (xf86GlamorEGLPrivateIndex == -1) + xf86GlamorEGLPrivateIndex = xf86AllocateScrnInfoPrivateIndex(); + + scrn->privates[xf86GlamorEGLPrivateIndex].ptr = glamor_egl; + glamor_egl->fd = fd; #ifdef GLAMOR_HAS_GBM - glamor_egl->gbm = gbm_create_device(glamor_egl->fd); - if (glamor_egl->gbm == NULL) { - ErrorF("couldn't get display device\n"); - return FALSE; - } - glamor_egl->display = eglGetDisplay(glamor_egl->gbm); + glamor_egl->gbm = gbm_create_device(glamor_egl->fd); + if (glamor_egl->gbm == NULL) { + ErrorF("couldn't get display device\n"); + return FALSE; + } + glamor_egl->display = eglGetDisplay(glamor_egl->gbm); #else - glamor_egl->display = eglGetDisplay((EGLNativeDisplayType)(intptr_t)fd); + glamor_egl->display = eglGetDisplay((EGLNativeDisplayType) (intptr_t) fd); #endif - glamor_egl->has_gem = glamor_egl_check_has_gem(fd); + glamor_egl->has_gem = glamor_egl_check_has_gem(fd); #ifndef GLAMOR_GLES2 - eglBindAPI(EGL_OPENGL_API); + eglBindAPI(EGL_OPENGL_API); #else - eglBindAPI(EGL_OPENGL_ES_API); + eglBindAPI(EGL_OPENGL_ES_API); #endif - if (!eglInitialize - (glamor_egl->display, &glamor_egl->major, &glamor_egl->minor)) - { - xf86DrvMsg(scrn->scrnIndex, X_ERROR, - "eglInitialize() failed\n"); - return FALSE; - } + if (!eglInitialize + (glamor_egl->display, &glamor_egl->major, &glamor_egl->minor)) { + xf86DrvMsg(scrn->scrnIndex, X_ERROR, "eglInitialize() failed\n"); + return FALSE; + } - version = eglQueryString(glamor_egl->display, EGL_VERSION); - xf86Msg(X_INFO, "%s: EGL version %s:\n", glamor_name, version); + version = eglQueryString(glamor_egl->display, EGL_VERSION); + xf86Msg(X_INFO, "%s: EGL version %s:\n", glamor_name, version); #define GLAMOR_CHECK_EGL_EXTENSION(EXT) \ if (!glamor_egl_has_extension(glamor_egl, "EGL_" #EXT)) { \ @@ -765,96 +737,89 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd) return FALSE; \ } - GLAMOR_CHECK_EGL_EXTENSION(MESA_drm_image); - GLAMOR_CHECK_EGL_EXTENSION(KHR_gl_renderbuffer_image); + GLAMOR_CHECK_EGL_EXTENSION(MESA_drm_image); + GLAMOR_CHECK_EGL_EXTENSION(KHR_gl_renderbuffer_image); #ifdef GLAMOR_GLES2 - GLAMOR_CHECK_EGL_EXTENSIONS(KHR_surfaceless_context, KHR_surfaceless_gles2); + GLAMOR_CHECK_EGL_EXTENSIONS(KHR_surfaceless_context, KHR_surfaceless_gles2); #else - GLAMOR_CHECK_EGL_EXTENSIONS(KHR_surfaceless_context, KHR_surfaceless_opengl); + GLAMOR_CHECK_EGL_EXTENSIONS(KHR_surfaceless_context, + KHR_surfaceless_opengl); #endif #ifdef GLAMOR_HAS_DRI3_SUPPORT - if (glamor_egl_has_extension(glamor_egl, "EGL_KHR_gl_texture_2D_image") && - glamor_egl_has_extension(glamor_egl, "EGL_EXT_image_dma_buf_import") ) - glamor_egl->dri3_capable = TRUE; + if (glamor_egl_has_extension(glamor_egl, "EGL_KHR_gl_texture_2D_image") && + glamor_egl_has_extension(glamor_egl, "EGL_EXT_image_dma_buf_import")) + glamor_egl->dri3_capable = TRUE; #endif - glamor_egl->egl_create_image_khr = (PFNEGLCREATEIMAGEKHRPROC) - eglGetProcAddress("eglCreateImageKHR"); - - glamor_egl->egl_destroy_image_khr = (PFNEGLDESTROYIMAGEKHRPROC) - eglGetProcAddress("eglDestroyImageKHR"); - - glamor_egl->egl_image_target_texture2d_oes = - (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) - eglGetProcAddress("glEGLImageTargetTexture2DOES"); - - if (!glamor_egl->egl_create_image_khr - || !glamor_egl->egl_image_target_texture2d_oes) { - xf86DrvMsg(scrn->scrnIndex, X_ERROR, - "eglGetProcAddress() failed\n"); - return FALSE; - } - - glamor_egl->context = eglCreateContext(glamor_egl->display, - NULL, EGL_NO_CONTEXT, - config_attribs); - if (glamor_egl->context == EGL_NO_CONTEXT) { - xf86DrvMsg(scrn->scrnIndex, X_ERROR, - "Failed to create EGL context\n"); - return FALSE; - } - - if (!eglMakeCurrent(glamor_egl->display, - EGL_NO_SURFACE, EGL_NO_SURFACE, - glamor_egl->context)) { - xf86DrvMsg(scrn->scrnIndex, X_ERROR, - "Failed to make EGL context current\n"); - return FALSE; - } -#ifdef GLX_USE_SHARED_DISPATCH - GET_CURRENT_CONTEXT(glamor_egl->glamor_context); -#endif - glamor_egl->saved_free_screen = scrn->FreeScreen; - scrn->FreeScreen = glamor_egl_free_screen; + glamor_egl->egl_create_image_khr = (PFNEGLCREATEIMAGEKHRPROC) + eglGetProcAddress("eglCreateImageKHR"); + + glamor_egl->egl_destroy_image_khr = (PFNEGLDESTROYIMAGEKHRPROC) + eglGetProcAddress("eglDestroyImageKHR"); + + glamor_egl->egl_image_target_texture2d_oes = + (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) + eglGetProcAddress("glEGLImageTargetTexture2DOES"); + + if (!glamor_egl->egl_create_image_khr + || !glamor_egl->egl_image_target_texture2d_oes) { + xf86DrvMsg(scrn->scrnIndex, X_ERROR, "eglGetProcAddress() failed\n"); + return FALSE; + } + + glamor_egl->context = eglCreateContext(glamor_egl->display, + NULL, EGL_NO_CONTEXT, + config_attribs); + if (glamor_egl->context == EGL_NO_CONTEXT) { + xf86DrvMsg(scrn->scrnIndex, X_ERROR, "Failed to create EGL context\n"); + return FALSE; + } + + if (!eglMakeCurrent(glamor_egl->display, + EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) { + xf86DrvMsg(scrn->scrnIndex, X_ERROR, + "Failed to make EGL context current\n"); + return FALSE; + } + glamor_egl->saved_free_screen = scrn->FreeScreen; + scrn->FreeScreen = glamor_egl_free_screen; #ifdef GLAMOR_GLES2 - xf86DrvMsg(scrn->scrnIndex, X_INFO, "Using GLES2.\n"); -#ifdef GLX_USE_SHARED_DISPATCH - xf86DrvMsg(scrn->scrnIndex, X_WARNING, "Glamor is using GLES2 but GLX needs GL. " - "Indirect GLX may not work correctly.\n"); + xf86DrvMsg(scrn->scrnIndex, X_INFO, "Using GLES2.\n"); + xf86DrvMsg(scrn->scrnIndex, X_WARNING, + "Glamor is using GLES2 but GLX needs GL. " + "Indirect GLX may not work correctly.\n"); #endif -#endif - return TRUE; + return TRUE; } Bool glamor_egl_init_textured_pixmap(ScreenPtr screen) { - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl = - glamor_egl_get_screen_private(scrn); - if (!dixRegisterPrivateKey - (glamor_egl_pixmap_private_key, PRIVATE_PIXMAP, 0)) { - LogMessage(X_WARNING, - "glamor%d: Failed to allocate egl pixmap private\n", - screen->myNum); - return FALSE; - } - if (glamor_egl->dri3_capable) - glamor_enable_dri3(screen); - return TRUE; + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl = + glamor_egl_get_screen_private(scrn); + if (!dixRegisterPrivateKey + (glamor_egl_pixmap_private_key, PRIVATE_PIXMAP, 0)) { + LogMessage(X_WARNING, + "glamor%d: Failed to allocate egl pixmap private\n", + screen->myNum); + return FALSE; + } + if (glamor_egl->dri3_capable) + glamor_enable_dri3(screen); + return TRUE; } Bool glamor_gl_dispatch_init(ScreenPtr screen, - struct glamor_gl_dispatch *dispatch, - int gl_version) + struct glamor_gl_dispatch *dispatch, int gl_version) { - ScrnInfoPtr scrn = xf86ScreenToScrn(screen); - struct glamor_egl_screen_private *glamor_egl = - glamor_egl_get_screen_private(scrn); - if (!glamor_gl_dispatch_init_impl - (dispatch, gl_version, (get_proc_address_t)eglGetProcAddress)) - return FALSE; - glamor_egl->dispatch = dispatch; - return TRUE; + ScrnInfoPtr scrn = xf86ScreenToScrn(screen); + struct glamor_egl_screen_private *glamor_egl = + glamor_egl_get_screen_private(scrn); + if (!glamor_gl_dispatch_init_impl + (dispatch, gl_version, (get_proc_address_t) eglGetProcAddress)) + return FALSE; + glamor_egl->dispatch = dispatch; + return TRUE; } |