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author | marha <marha@users.sourceforge.net> | 2014-11-29 12:40:08 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-11-29 12:40:08 +0100 |
commit | a1011d63ffb5cc4f41bf0f4622ee3f1493d419d9 (patch) | |
tree | 3875aa5d80808dfe3c52035a4148384d7090fb8a /xorg-server/glamor/glamor_pixmap.c | |
parent | d6d5581d5fba846c8476ad4d593da662306765d7 (diff) | |
download | vcxsrv-a1011d63ffb5cc4f41bf0f4622ee3f1493d419d9.tar.gz vcxsrv-a1011d63ffb5cc4f41bf0f4622ee3f1493d419d9.tar.bz2 vcxsrv-a1011d63ffb5cc4f41bf0f4622ee3f1493d419d9.zip |
fontconfig libX11 libxcb libxcb/xcb-proto mesa xserver xkbcomp xkeyboard-config git update 29 Nov 2014
xserver commit c52a2b1ebad56820af932dfbc871701a8b04fd9c
libxcb commit bbca7b82f803fa13fd30a2891ec06f2a213a28c2
libxcb/xcb-proto commit 691d2b97e5989d6d7006304d81bd8fa128477ca1
xkeyboard-config commit b664d7fb8aab9b0f834dd9c81d273c7809561b34
libX11 commit f3831dde6972e4da9e018c6a5f4013d8756a5e78
xkbcomp commit 1e8ee9d0aad072f04186df84752f5636340574e0
fontconfig commit b732bf057f4b3ec3bac539803005e9c42d056b2a
mesa commit 67c498086d0858a94d53ebb6921cfda847250368
Diffstat (limited to 'xorg-server/glamor/glamor_pixmap.c')
-rw-r--r-- | xorg-server/glamor/glamor_pixmap.c | 75 |
1 files changed, 37 insertions, 38 deletions
diff --git a/xorg-server/glamor/glamor_pixmap.c b/xorg-server/glamor/glamor_pixmap.c index 355fe4b57..947113ee9 100644 --- a/xorg-server/glamor/glamor_pixmap.c +++ b/xorg-server/glamor/glamor_pixmap.c @@ -774,8 +774,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, return FALSE; bits = glamor_color_convert_to_bits(bits, converted_bits, w, h, stride, no_alpha, revert, swap_rb); - free(converted_bits); if (bits == NULL) { + free(converted_bits); ErrorF("Failed to convert pixmap no_alpha %d," "revert mode %d, swap mode %d\n", no_alpha, revert, swap_rb); return FALSE; @@ -808,45 +808,44 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, format, type, x + fbo_x_off, y + fbo_y_off, w, h, bits, pbo); - return TRUE; + } else { + ptexcoords = texcoords_inv; + + pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale); + glamor_set_normalize_vcoords(pixmap_priv, dst_xscale, + dst_yscale, + x, y, + x + w, y + h, + vertices); + /* Slow path, we need to flip y or wire alpha to 1. */ + glamor_make_current(glamor_priv); + glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, + GL_FALSE, 2 * sizeof(float), vertices); + glEnableVertexAttribArray(GLAMOR_VERTEX_POS); + glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, + GL_FALSE, 2 * sizeof(float), ptexcoords); + glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); + + glamor_set_destination_pixmap_priv_nc(pixmap_priv); + __glamor_upload_pixmap_to_texture(pixmap, &tex, + format, type, 0, 0, w, h, bits, pbo); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, tex); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glUseProgram(glamor_priv->finish_access_prog[no_alpha]); + glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert); + glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb); + + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + + glDisableVertexAttribArray(GLAMOR_VERTEX_POS); + glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE); + glDeleteTextures(1, &tex); + glBindFramebuffer(GL_FRAMEBUFFER, 0); } - ptexcoords = texcoords_inv; - - pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale); - glamor_set_normalize_vcoords(pixmap_priv, dst_xscale, - dst_yscale, - x, y, - x + w, y + h, - vertices); - /* Slow path, we need to flip y or wire alpha to 1. */ - glamor_make_current(glamor_priv); - glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, - GL_FALSE, 2 * sizeof(float), vertices); - glEnableVertexAttribArray(GLAMOR_VERTEX_POS); - glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, - GL_FALSE, 2 * sizeof(float), ptexcoords); - glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE); - - glamor_set_destination_pixmap_priv_nc(pixmap_priv); - __glamor_upload_pixmap_to_texture(pixmap, &tex, - format, type, 0, 0, w, h, bits, pbo); - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, tex); - - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glUseProgram(glamor_priv->finish_access_prog[no_alpha]); - glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert); - glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb); - - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glDisableVertexAttribArray(GLAMOR_VERTEX_POS); - glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE); - glDeleteTextures(1, &tex); - glBindFramebuffer(GL_FRAMEBUFFER, 0); - if (need_free_bits) free(bits); return TRUE; |