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authormarha <marha@users.sourceforge.net>2014-07-19 15:00:38 +0200
committermarha <marha@users.sourceforge.net>2014-07-19 15:00:38 +0200
commitd0c30e7945e76ac119f6d867e27137c8a76f7e15 (patch)
tree1bfb3148a6f43bdd32746c5b882f9f083076cf91 /xorg-server/glamor/glamor_tile.c
parente708bebcc029873004ade4241f347ce8c58896af (diff)
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fontconfig plink libX11 libxcb mesa git update 19 July 2014
plink revision 10207 xserver commit cfa302d6224d10860e60491333950544c4fb9b04 libxcb commit 49a61c8b459ab19c7f39e653bbb0d0339ea8f00f libX11 commit 5525e8433f93bce464412f27cffa203ea628f368 fontconfig commit 6781c6baef062eeea5b5b68e4a9c31ea6cd7539b mesa commit f6fc80734533140a69b30361fe0d4773a03515db
Diffstat (limited to 'xorg-server/glamor/glamor_tile.c')
-rw-r--r--xorg-server/glamor/glamor_tile.c293
1 files changed, 0 insertions, 293 deletions
diff --git a/xorg-server/glamor/glamor_tile.c b/xorg-server/glamor/glamor_tile.c
deleted file mode 100644
index 4e479763e..000000000
--- a/xorg-server/glamor/glamor_tile.c
+++ /dev/null
@@ -1,293 +0,0 @@
-/*
- * Copyright © 2009 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Eric Anholt <eric@anholt.net>
- * Zhigang Gong <zhigang.gong@linux.intel.com>
- *
- */
-
-#include "glamor_priv.h"
-
-/** @file glamor_tile.c
- *
- * Implements the basic fill-with-a-tile support used by multiple GC ops.
- */
-
-void
-glamor_init_tile_shader(ScreenPtr screen)
-{
- glamor_screen_private *glamor_priv;
- const char *tile_vs =
- "attribute vec4 v_position;\n"
- "attribute vec4 v_texcoord0;\n"
- "varying vec2 tile_texture;\n"
- "void main()\n"
- "{\n"
- " gl_Position = v_position;\n"
- " tile_texture = v_texcoord0.xy;\n"
- "}\n";
- const char *tile_fs =
- GLAMOR_DEFAULT_PRECISION
- "varying vec2 tile_texture;\n"
- "uniform sampler2D sampler;\n"
- "uniform vec2 wh;"
- "void main()\n"
- "{\n"
- " vec2 rel_tex;"
- " rel_tex = tile_texture * wh; \n"
- " rel_tex = floor(rel_tex) + (fract(rel_tex) / wh); \n"
- " gl_FragColor = texture2D(sampler, rel_tex);\n"
- "}\n";
- GLint fs_prog, vs_prog;
- GLint sampler_uniform_location;
-
- glamor_priv = glamor_get_screen_private(screen);
- glamor_make_current(glamor_priv);
- glamor_priv->tile_prog = glCreateProgram();
- vs_prog = glamor_compile_glsl_prog(GL_VERTEX_SHADER, tile_vs);
- fs_prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, tile_fs);
- glAttachShader(glamor_priv->tile_prog, vs_prog);
- glAttachShader(glamor_priv->tile_prog, fs_prog);
-
- glBindAttribLocation(glamor_priv->tile_prog,
- GLAMOR_VERTEX_POS, "v_position");
- glBindAttribLocation(glamor_priv->tile_prog,
- GLAMOR_VERTEX_SOURCE, "v_texcoord0");
- glamor_link_glsl_prog(screen, glamor_priv->tile_prog, "tile");
-
- sampler_uniform_location =
- glGetUniformLocation(glamor_priv->tile_prog, "sampler");
- glUseProgram(glamor_priv->tile_prog);
- glUniform1i(sampler_uniform_location, 0);
-
- glamor_priv->tile_wh =
- glGetUniformLocation(glamor_priv->tile_prog, "wh");
-}
-
-void
-glamor_fini_tile_shader(ScreenPtr screen)
-{
- glamor_screen_private *glamor_priv;
-
- glamor_priv = glamor_get_screen_private(screen);
- glamor_make_current(glamor_priv);
- glDeleteProgram(glamor_priv->tile_prog);
-}
-
-static void
-_glamor_tile(PixmapPtr pixmap, PixmapPtr tile,
- int x, int y, int width, int height, int tile_x, int tile_y)
-{
- ScreenPtr screen = pixmap->drawable.pScreen;
- glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- int x1 = x;
- int x2 = x + width;
- int y1 = y;
- int y2 = y + height;
- int tile_x1 = tile_x;
- int tile_x2 = tile_x + width;
- int tile_y1 = tile_y;
- int tile_y2 = tile_y + height;
- float vertices[8];
- float source_texcoords[8];
- GLfloat dst_xscale, dst_yscale, src_xscale, src_yscale;
- glamor_pixmap_private *src_pixmap_priv;
- glamor_pixmap_private *dst_pixmap_priv;
- float wh[4];
-
- src_pixmap_priv = glamor_get_pixmap_private(tile);
- dst_pixmap_priv = glamor_get_pixmap_private(pixmap);
-
- glamor_set_destination_pixmap_priv_nc(dst_pixmap_priv);
- pixmap_priv_get_dest_scale(dst_pixmap_priv, &dst_xscale, &dst_yscale);
- pixmap_priv_get_scale(src_pixmap_priv, &src_xscale, &src_yscale);
- glamor_make_current(glamor_priv);
- glUseProgram(glamor_priv->tile_prog);
-
- glamor_pixmap_fbo_fix_wh_ratio(wh, src_pixmap_priv);
- glUniform2fv(glamor_priv->tile_wh, 1, wh);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, src_pixmap_priv->base.fbo->tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glamor_set_repeat_normalize_tcoords
- (src_pixmap_priv, RepeatNormal,
- src_xscale, src_yscale,
- tile_x1, tile_y1,
- tile_x2, tile_y2, glamor_priv->yInverted, source_texcoords);
-
- glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, GL_FALSE,
- 2 * sizeof(float), source_texcoords);
- glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
-
- glamor_set_normalize_vcoords(dst_pixmap_priv, dst_xscale, dst_yscale,
- x1, y1,
- x2, y2, glamor_priv->yInverted, vertices);
-
- glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, GL_FALSE,
- 2 * sizeof(float), vertices);
- glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
-
- glamor_priv->state = RENDER_STATE;
- glamor_priv->render_idle_cnt = 0;
-}
-
-Bool
-glamor_tile(PixmapPtr pixmap, PixmapPtr tile,
- int x, int y, int width, int height,
- unsigned char alu, unsigned long planemask, int tile_x, int tile_y)
-{
- ScreenPtr screen = pixmap->drawable.pScreen;
- glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- glamor_pixmap_private *dst_pixmap_priv;
- glamor_pixmap_private *src_pixmap_priv;
-
- dst_pixmap_priv = glamor_get_pixmap_private(pixmap);
- src_pixmap_priv = glamor_get_pixmap_private(tile);
-
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv))
- return FALSE;
-
- if (glamor_priv->tile_prog == 0) {
- glamor_fallback("Tiling unsupported\n");
- goto fail;
- }
-
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv)) {
- /* XXX dynamic uploading candidate. */
- glamor_fallback("Non-texture tile pixmap\n");
- goto fail;
- }
-
- if (!glamor_set_planemask(pixmap, planemask)) {
- glamor_fallback("unsupported planemask %lx\n", planemask);
- goto fail;
- }
-
- glamor_make_current(glamor_priv);
- if (!glamor_set_alu(screen, alu)) {
- glamor_fallback("unsupported alu %x\n", alu);
- goto fail;
- }
-
- if (dst_pixmap_priv->type == GLAMOR_TEXTURE_LARGE
- || src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
- glamor_pixmap_clipped_regions *clipped_dst_regions;
- int n_dst_region, i, j, k;
- BoxRec box;
- RegionRec region;
-
- box.x1 = x;
- box.y1 = y;
- box.x2 = x + width;
- box.y2 = y + height;
- RegionInitBoxes(&region, &box, 1);
- clipped_dst_regions = glamor_compute_clipped_regions(dst_pixmap_priv,
- &region,
- &n_dst_region, 0,
- 0, 0);
- for (i = 0; i < n_dst_region; i++) {
- int n_src_region;
- glamor_pixmap_clipped_regions *clipped_src_regions;
- BoxPtr current_boxes;
- int n_current_boxes;
-
- SET_PIXMAP_FBO_CURRENT(dst_pixmap_priv,
- clipped_dst_regions[i].block_idx);
-
- if (src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
- RegionTranslate(clipped_dst_regions[i].region,
- tile_x - x, tile_y - y);
- DEBUGF("tiled a large src pixmap. %dx%d \n",
- tile->drawable.width, tile->drawable.height);
- clipped_src_regions =
- glamor_compute_clipped_regions(src_pixmap_priv,
- clipped_dst_regions[i].
- region, &n_src_region, 1, 0,
- 0);
- DEBUGF("got %d src regions %d \n", n_src_region);
- for (j = 0; j < n_src_region; j++) {
-
- SET_PIXMAP_FBO_CURRENT(src_pixmap_priv,
- clipped_src_regions[j].block_idx);
-
- RegionTranslate(clipped_src_regions[j].region,
- x - tile_x, y - tile_y);
- current_boxes = RegionRects(clipped_src_regions[j].region);
- n_current_boxes =
- RegionNumRects(clipped_src_regions[j].region);
- for (k = 0; k < n_current_boxes; k++) {
- DEBUGF
- ("Tile on %d %d %d %d dst block id %d tile block id %d tilex %d tiley %d\n",
- current_boxes[k].x1, current_boxes[k].y1,
- current_boxes[k].x2 - current_boxes[k].x1,
- current_boxes[k].y2 - current_boxes[k].y1,
- clipped_dst_regions[i].block_idx,
- clipped_src_regions[j].block_idx,
- (tile_x + (current_boxes[k].x1 - x)),
- tile_y + (current_boxes[k].y1 - y));
-
- _glamor_tile(pixmap, tile,
- current_boxes[k].x1, current_boxes[k].y1,
- current_boxes[k].x2 - current_boxes[k].x1,
- current_boxes[k].y2 - current_boxes[k].y1,
- (tile_x + (current_boxes[k].x1 - x)),
- (tile_y + (current_boxes[k].y1 - y)));
- }
-
- RegionDestroy(clipped_src_regions[j].region);
- }
- free(clipped_src_regions);
- }
- else {
- current_boxes = RegionRects(clipped_dst_regions[i].region);
- n_current_boxes = RegionNumRects(clipped_dst_regions[i].region);
- for (k = 0; k < n_current_boxes; k++) {
- _glamor_tile(pixmap, tile,
- current_boxes[k].x1, current_boxes[k].y1,
- current_boxes[k].x2 - current_boxes[k].x1,
- current_boxes[k].y2 - current_boxes[k].y1,
- (tile_x + (current_boxes[k].x1 - x)),
- (tile_y + (current_boxes[k].y1 - y)));
- }
- }
- RegionDestroy(clipped_dst_regions[i].region);
- }
- free(clipped_dst_regions);
- RegionUninit(&region);
- }
- else
- _glamor_tile(pixmap, tile, x, y, width, height, tile_x, tile_y);
-
- glamor_set_alu(screen, GXcopy);
- return TRUE;
- fail:
- return FALSE;
-
-}