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author | marha <marha@users.sourceforge.net> | 2010-09-03 14:16:57 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-09-03 14:16:57 +0000 |
commit | 618c64aa88755d61b734ba8b54a325a56ac830ad (patch) | |
tree | af63069a8597de2b1a190d18a62ebe3ce752cd02 /xorg-server/glx/glapi.c | |
parent | 917506f14358fb7ceb85e1b769c98951dccc9dd9 (diff) | |
download | vcxsrv-618c64aa88755d61b734ba8b54a325a56ac830ad.tar.gz vcxsrv-618c64aa88755d61b734ba8b54a325a56ac830ad.tar.bz2 vcxsrv-618c64aa88755d61b734ba8b54a325a56ac830ad.zip |
Synchronised glx with mesa
Diffstat (limited to 'xorg-server/glx/glapi.c')
-rw-r--r-- | xorg-server/glx/glapi.c | 407 |
1 files changed, 85 insertions, 322 deletions
diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c index 9cd703030..4d98344e1 100644 --- a/xorg-server/glx/glapi.c +++ b/xorg-server/glx/glapi.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.1 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -71,15 +71,20 @@ #ifdef DEBUG #include <assert.h> #endif +#include <unistd.h> +#define str_dup strdup +#define INSERVER #include "glapi.h" #include "glapioffsets.h" +#include "GL/gl.h" +#include "GL/glext.h" #include "glapitable.h" /***** BEGIN NO-OP DISPATCH *****/ static GLboolean WarnFlag = GL_FALSE; -static _glapi_warning_func warning_func; +static _glapi_proc warning_func; #if defined(PTHREADS) || defined(GLX_USE_TLS) static void init_glapi_relocs(void); @@ -97,15 +102,6 @@ _glapi_noop_enable_warnings(GLboolean enable) WarnFlag = enable; } -/* - * Register a callback function for reporting errors. - */ -PUBLIC void -_glapi_set_warning_func( _glapi_warning_func func ) -{ - warning_func = func; -} - static GLboolean warn(void) { @@ -131,16 +127,9 @@ warn(void) #define F NULL -#define DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } +#define DISPATCH(func, args, msg) -#define RETURN_DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } \ - return 0 +#define RETURN_DISPATCH(func, args, msg) return 0 #define DISPATCH_TABLE_NAME __glapi_noop_table #define UNUSED_TABLE_NAME __unused_noop_functions @@ -149,9 +138,6 @@ warn(void) static GLint NoOpUnused(void) { - if (warn()) { - warning_func(NULL, "GL User Error: calling extension function without a current context\n"); - } return 0; } @@ -202,6 +188,7 @@ PUBLIC __thread void * _glapi_tls_Context __attribute__((tls_model("initial-exec"))); PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL; + PUBLIC const void *_glapi_Context = NULL; #else @@ -209,72 +196,91 @@ PUBLIC const void *_glapi_Context = NULL; #if defined(THREADS) static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */ + _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */ -static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ -#if defined(WIN32_THREADS) -void FreeTSD(_glthread_TSD *p); -void FreeAllTSD(void) -{ - FreeTSD(&_gl_DispatchTSD); - FreeTSD(&ContextTSD); -} -#endif /* defined(WIN32_THREADS) */ +static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ #endif /* defined(THREADS) */ -PUBLIC struct _glapi_table *_glapi_Dispatch = - (struct _glapi_table *) __glapi_noop_table; +PUBLIC struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table; + PUBLIC void *_glapi_Context = NULL; #endif /* defined(GLX_USE_TLS) */ /*@}*/ -/** - * strdup() is actually not a standard ANSI C or POSIX routine. - * Irix will not define it if ANSI mode is in effect. - */ -static char * -str_dup(const char *str) + +#if defined(THREADS) && !defined(GLX_USE_TLS) + +void +_glapi_init_multithread(void) { - char *copy; - copy = (char*) malloc(strlen(str) + 1); - if (!copy) - return NULL; - strcpy(copy, str); - return copy; + _glthread_InitTSD(&_gl_DispatchTSD); + _glthread_InitTSD(&ContextTSD); } - +void +_glapi_destroy_multithread(void) +{ +#ifdef WIN32_THREADS + _glthread_DestroyTSD(&_gl_DispatchTSD); + _glthread_DestroyTSD(&ContextTSD); +#endif +} /** + * Mutex for multithread check. + */ +#ifdef WIN32_THREADS +/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ +#define CHECK_MULTITHREAD_LOCK() +#define CHECK_MULTITHREAD_UNLOCK() +#else +_glthread_DECLARE_STATIC_MUTEX(ThreadCheckMutex); +#define CHECK_MULTITHREAD_LOCK() _glthread_LOCK_MUTEX(ThreadCheckMutex) +#define CHECK_MULTITHREAD_UNLOCK() _glthread_UNLOCK_MUTEX(ThreadCheckMutex) +#endif +/** * We should call this periodically from a function such as glXMakeCurrent * in order to test if multiple threads are being used. */ PUBLIC void _glapi_check_multithread(void) { -#if defined(THREADS) && !defined(GLX_USE_TLS) - if (!ThreadSafe) { - static unsigned long knownID; - static GLboolean firstCall = GL_TRUE; - if (firstCall) { - knownID = _glthread_GetID(); - firstCall = GL_FALSE; - } - else if (knownID != _glthread_GetID()) { - ThreadSafe = GL_TRUE; - _glapi_set_dispatch(NULL); - _glapi_set_context(NULL); - } + static unsigned long knownID; + static GLboolean firstCall = GL_TRUE; + + if (ThreadSafe) + return; + + CHECK_MULTITHREAD_LOCK(); + if (firstCall) { + _glapi_init_multithread(); + + knownID = _glthread_GetID(); + firstCall = GL_FALSE; } - else if (!_glapi_get_dispatch()) { - /* make sure that this thread's dispatch pointer isn't null */ + else if (knownID != _glthread_GetID()) { + ThreadSafe = GL_TRUE; _glapi_set_dispatch(NULL); + _glapi_set_context(NULL); } -#endif + CHECK_MULTITHREAD_UNLOCK(); } +#else + +void +_glapi_init_multithread(void) { } + +void +_glapi_destroy_multithread(void) { } + +PUBLIC void +_glapi_check_multithread(void) { } + +#endif @@ -283,10 +289,9 @@ _glapi_check_multithread(void) * The context pointer is an opaque type which should be cast to * void from the real context pointer type. */ -PUBLIC void +void _glapi_set_context(void *context) { - (void) __unused_noop_functions; /* silence a warning */ #if defined(GLX_USE_TLS) _glapi_tls_Context = context; #elif defined(THREADS) @@ -304,18 +309,13 @@ _glapi_set_context(void *context) * The context pointer is an opaque type which should be cast from * void to the real context pointer type. */ -PUBLIC void * +void * _glapi_get_context(void) { #if defined(GLX_USE_TLS) return _glapi_tls_Context; #elif defined(THREADS) - if (ThreadSafe) { - return _glthread_GetTSD(&ContextTSD); - } - else { - return _glapi_Context; - } + return (ThreadSafe) ? _glthread_GetTSD(&ContextTSD) : _glapi_Context; #else return _glapi_Context; #endif @@ -328,7 +328,7 @@ _glapi_get_context(void) * If the dispatch parameter is NULL we'll plug in the no-op dispatch * table (__glapi_noop_table). */ -PUBLIC void +void _glapi_set_dispatch(struct _glapi_table *dispatch) { #if defined(PTHREADS) || defined(GLX_USE_TLS) @@ -336,12 +336,13 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) pthread_once( & once_control, init_glapi_relocs ); #endif - if (!dispatch) { + if (dispatch == NULL) { /* use the no-op functions */ dispatch = (struct _glapi_table *) __glapi_noop_table; } #ifdef DEBUG else { + _glapi_check_table_not_null(dispatch); _glapi_check_table(dispatch); } #endif @@ -351,9 +352,9 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) #elif defined(THREADS) _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch; -#else /*THREADS*/ +#else _glapi_Dispatch = dispatch; -#endif /*THREADS*/ +#endif } @@ -361,20 +362,18 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) /** * Return pointer to current dispatch table for calling thread. */ -PUBLIC struct _glapi_table * +struct _glapi_table * _glapi_get_dispatch(void) { - struct _glapi_table * api; #if defined(GLX_USE_TLS) - api = _glapi_tls_Dispatch; + return _glapi_tls_Dispatch; #elif defined(THREADS) - api = (ThreadSafe) + return (ThreadSafe) ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD) : _glapi_Dispatch; #else - api = _glapi_Dispatch; + return _glapi_Dispatch; #endif - return api; } @@ -435,67 +434,6 @@ get_static_proc_offset(const char *funcName) } -#if !defined(XFree86Server) && !defined(XGLServer) -#ifdef USE_X86_ASM - -#if defined( GLX_USE_TLS ) -extern GLubyte gl_dispatch_functions_start[]; -extern GLubyte gl_dispatch_functions_end[]; -#else -extern const GLubyte gl_dispatch_functions_start[]; -#endif - -#endif /* USE_X86_ASM */ - - -/** - * Return dispatch function address for the named static (built-in) function. - * Return NULL if function not found. - */ -static _glapi_proc -get_static_proc_address(const char *funcName) -{ - const glprocs_table_t * const f = find_entry( funcName ); - if (f) { -#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING) - return (f->Address == NULL) - ? (_glapi_proc) (gl_dispatch_functions_start - + (DISPATCH_FUNCTION_SIZE * f->Offset)) - : f->Address; -#elif defined(DISPATCH_FUNCTION_SIZE) - return (_glapi_proc) (gl_dispatch_functions_start - + (DISPATCH_FUNCTION_SIZE * f->Offset)); -#else - return f->Address; -#endif - } - else { - return NULL; - } -} - -#endif /* !defined(XFree86Server) && !defined(XGLServer) */ - - - -/** - * Return the name of the function at the given offset in the dispatch - * table. For debugging only. - */ -static const char * -get_static_proc_name( GLuint offset ) -{ - GLuint i; - for (i = 0; static_functions[i].Name_offset >= 0; i++) { - if (static_functions[i].Offset == offset) { - return gl_string_table + static_functions[i].Name_offset; - } - } - return NULL; -} - - - /********************************************************************** * Extension function management. */ @@ -871,207 +809,32 @@ _glapi_add_dispatch( const char * const * function_names, return offset; } - -/** - * Return offset of entrypoint for named function within dispatch table. - */ -PUBLIC GLint -_glapi_get_proc_offset(const char *funcName) -{ - /* search extension functions first */ - GLuint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return ExtEntryTable[i].dispatch_offset; - } - } - /* search static functions */ - return get_static_proc_offset(funcName); -} - - - -/** - * Return pointer to the named function. If the function name isn't found - * in the name of static functions, try generating a new API entrypoint on - * the fly with assembly language. - */ -_glapi_proc -_glapi_get_proc_address(const char *funcName) -{ - struct _glapi_function * entry; - GLuint i; - -#ifdef MANGLE - if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l') - return NULL; -#else - if (funcName[0] != 'g' || funcName[1] != 'l') - return NULL; -#endif - - /* search extension functions first */ - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return ExtEntryTable[i].dispatch_stub; - } - } - -#if !defined( XFree86Server ) && !defined( XGLServer ) - /* search static functions */ - { - const _glapi_proc func = get_static_proc_address(funcName); - if (func) - return func; - } -#endif /* !defined( XFree86Server ) */ - - entry = add_function_name(funcName); - return (entry == NULL) ? NULL : entry->dispatch_stub; -} - - - -/** - * Return the name of the function at the given dispatch offset. - * This is only intended for debugging. - */ -const char * -_glapi_get_proc_name(GLuint offset) -{ - GLuint i; - const char * n; - - /* search built-in functions */ - n = get_static_proc_name(offset); - if ( n != NULL ) { - return n; - } - - /* search added extension functions */ - for (i = 0; i < NumExtEntryPoints; i++) { - if (ExtEntryTable[i].dispatch_offset == offset) { - return ExtEntryTable[i].name; - } - } - return NULL; -} - - - /** * Return size of dispatch table struct as number of functions (or * slots). */ -PUBLIC GLuint +GLuint _glapi_get_dispatch_table_size(void) { return DISPATCH_TABLE_SIZE; } - /** * Make sure there are no NULL pointers in the given dispatch table. * Intended for debugging purposes. */ void -_glapi_check_table(const struct _glapi_table *table) +_glapi_check_table_not_null(const struct _glapi_table *table) { -#ifdef DEBUG +#if 0 /* enable this for extra DEBUG */ const GLuint entries = _glapi_get_dispatch_table_size(); const void **tab = (const void **) table; GLuint i; for (i = 1; i < entries; i++) { assert(tab[i]); } - - /* Do some spot checks to be sure that the dispatch table - * slots are assigned correctly. - */ - { - GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); - char *BeginFunc = (char*) &table->Begin; - GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); - assert(BeginOffset == _gloffset_Begin); - assert(BeginOffset == offset); - } - { - GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); - char *viewportFunc = (char*) &table->Viewport; - GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); - assert(viewportOffset == _gloffset_Viewport); - assert(viewportOffset == offset); - } - { - GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); - char *VertexPointerFunc = (char*) &table->VertexPointer; - GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); - assert(VertexPointerOffset == _gloffset_VertexPointer); - assert(VertexPointerOffset == offset); - } - { - GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); - char *ResetMinMaxFunc = (char*) &table->ResetMinmax; - GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); - assert(ResetMinMaxOffset == _gloffset_ResetMinmax); - assert(ResetMinMaxOffset == offset); - } - { - GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); - char *blendColorFunc = (char*) &table->BlendColor; - GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); - assert(blendColorOffset == _gloffset_BlendColor); - assert(blendColorOffset == offset); - } - { - GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); - char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; - GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); - assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); - assert(secondaryColor3fOffset == offset); - } - { - GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); - char *pointParameterivFunc = (char*) &table->PointParameterivNV; - GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); - assert(pointParameterivOffset == _gloffset_PointParameterivNV); - assert(pointParameterivOffset == offset); - } - { - GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); - char *setFenceFunc = (char*) &table->SetFenceNV; - GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); - assert(setFenceOffset == _gloffset_SetFenceNV); - assert(setFenceOffset == offset); - } #else (void) table; #endif } - - -#if defined(PTHREADS) || defined(GLX_USE_TLS) -/** - * Perform platform-specific GL API entry-point fixups. - */ -static void -init_glapi_relocs( void ) -{ -#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) - extern unsigned long _x86_get_dispatch(void); - char run_time_patch[] = { - 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ - }; - GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ - const GLubyte * const get_disp = (const GLubyte *) run_time_patch; - GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; - - *offset = _x86_get_dispatch(); - while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { - (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); - curr_func += DISPATCH_FUNCTION_SIZE; - } -#endif -} -#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ |