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authormarha <marha@users.sourceforge.net>2012-06-21 08:19:21 +0200
committermarha <marha@users.sourceforge.net>2012-06-21 08:19:21 +0200
commit7ec34a94883810e9f4a8e417f00300c2c31808b0 (patch)
tree62fa0cf4bbd6498bb8740c466d1f06446338a247 /xorg-server/glx/glprocs.h
parent478ec8cab167e7d8be4973fc3f8d425b1baa4496 (diff)
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Synchronised files
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1320
1 files changed, 663 insertions, 657 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 28284d139..ebb1b54a5 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -742,6 +742,9 @@ static const char gl_string_table[] =
"glGetnUniformivARB\0"
"glGetnUniformuivARB\0"
"glReadnPixelsARB\0"
+ "glDrawArraysInstancedBaseInstance\0"
+ "glDrawElementsInstancedBaseInstance\0"
+ "glDrawElementsInstancedBaseVertexBaseInstance\0"
"glTexStorage1D\0"
"glTexStorage2D\0"
"glTexStorage3D\0"
@@ -1382,25 +1385,25 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_697 mgl_dispatch_stub_697
-#define gl_dispatch_stub_698 mgl_dispatch_stub_698
-#define gl_dispatch_stub_759 mgl_dispatch_stub_759
-#define gl_dispatch_stub_760 mgl_dispatch_stub_760
-#define gl_dispatch_stub_841 mgl_dispatch_stub_841
-#define gl_dispatch_stub_842 mgl_dispatch_stub_842
-#define gl_dispatch_stub_843 mgl_dispatch_stub_843
+#define gl_dispatch_stub_700 mgl_dispatch_stub_700
+#define gl_dispatch_stub_701 mgl_dispatch_stub_701
+#define gl_dispatch_stub_762 mgl_dispatch_stub_762
+#define gl_dispatch_stub_763 mgl_dispatch_stub_763
#define gl_dispatch_stub_844 mgl_dispatch_stub_844
#define gl_dispatch_stub_845 mgl_dispatch_stub_845
-#define gl_dispatch_stub_854 mgl_dispatch_stub_854
-#define gl_dispatch_stub_855 mgl_dispatch_stub_855
-#define gl_dispatch_stub_873 mgl_dispatch_stub_873
-#define gl_dispatch_stub_874 mgl_dispatch_stub_874
-#define gl_dispatch_stub_875 mgl_dispatch_stub_875
-#define gl_dispatch_stub_940 mgl_dispatch_stub_940
-#define gl_dispatch_stub_941 mgl_dispatch_stub_941
-#define gl_dispatch_stub_942 mgl_dispatch_stub_942
+#define gl_dispatch_stub_846 mgl_dispatch_stub_846
+#define gl_dispatch_stub_847 mgl_dispatch_stub_847
+#define gl_dispatch_stub_848 mgl_dispatch_stub_848
+#define gl_dispatch_stub_857 mgl_dispatch_stub_857
+#define gl_dispatch_stub_858 mgl_dispatch_stub_858
+#define gl_dispatch_stub_876 mgl_dispatch_stub_876
+#define gl_dispatch_stub_877 mgl_dispatch_stub_877
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
#define gl_dispatch_stub_943 mgl_dispatch_stub_943
#define gl_dispatch_stub_944 mgl_dispatch_stub_944
+#define gl_dispatch_stub_945 mgl_dispatch_stub_945
+#define gl_dispatch_stub_946 mgl_dispatch_stub_946
+#define gl_dispatch_stub_947 mgl_dispatch_stub_947
#endif /* USE_MGL_NAMESPACE */
@@ -1418,25 +1421,25 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_697(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_698(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_759(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_760(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_841(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_842(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_843(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_844(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_845(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_854(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_855(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_873(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_874(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_940(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_941(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_942(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_943(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_944(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_700(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_701(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_762(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_763(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_844(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_845(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_846(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_847(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_848(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_857(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_858(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_876(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_943(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_944(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_946(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_947(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2130,629 +2133,632 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(11431, glGetnUniformivARB, glGetnUniformivARB, NULL, 687),
NAME_FUNC_OFFSET(11450, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 688),
NAME_FUNC_OFFSET(11470, glReadnPixelsARB, glReadnPixelsARB, NULL, 689),
- NAME_FUNC_OFFSET(11487, glTexStorage1D, glTexStorage1D, NULL, 690),
- NAME_FUNC_OFFSET(11502, glTexStorage2D, glTexStorage2D, NULL, 691),
- NAME_FUNC_OFFSET(11517, glTexStorage3D, glTexStorage3D, NULL, 692),
- NAME_FUNC_OFFSET(11532, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 693),
- NAME_FUNC_OFFSET(11554, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 694),
- NAME_FUNC_OFFSET(11576, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 695),
- NAME_FUNC_OFFSET(11598, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 696),
- NAME_FUNC_OFFSET(11617, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11634, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(11654, glColorPointerEXT, glColorPointerEXT, NULL, 699),
- NAME_FUNC_OFFSET(11672, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 700),
- NAME_FUNC_OFFSET(11693, glIndexPointerEXT, glIndexPointerEXT, NULL, 701),
- NAME_FUNC_OFFSET(11711, glNormalPointerEXT, glNormalPointerEXT, NULL, 702),
- NAME_FUNC_OFFSET(11730, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 703),
- NAME_FUNC_OFFSET(11751, glVertexPointerEXT, glVertexPointerEXT, NULL, 704),
- NAME_FUNC_OFFSET(11770, glPointParameterfEXT, glPointParameterfEXT, NULL, 705),
- NAME_FUNC_OFFSET(11791, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 706),
- NAME_FUNC_OFFSET(11813, glLockArraysEXT, glLockArraysEXT, NULL, 707),
- NAME_FUNC_OFFSET(11829, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 708),
- NAME_FUNC_OFFSET(11847, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 709),
- NAME_FUNC_OFFSET(11869, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 710),
- NAME_FUNC_OFFSET(11892, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 711),
- NAME_FUNC_OFFSET(11914, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 712),
- NAME_FUNC_OFFSET(11937, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 713),
- NAME_FUNC_OFFSET(11959, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 714),
- NAME_FUNC_OFFSET(11982, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 715),
- NAME_FUNC_OFFSET(12004, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 716),
- NAME_FUNC_OFFSET(12027, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 717),
- NAME_FUNC_OFFSET(12049, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 718),
- NAME_FUNC_OFFSET(12072, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 719),
- NAME_FUNC_OFFSET(12095, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 720),
- NAME_FUNC_OFFSET(12119, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 721),
- NAME_FUNC_OFFSET(12142, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 722),
- NAME_FUNC_OFFSET(12166, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 723),
- NAME_FUNC_OFFSET(12189, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 724),
- NAME_FUNC_OFFSET(12213, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 725),
- NAME_FUNC_OFFSET(12240, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 726),
- NAME_FUNC_OFFSET(12261, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 727),
- NAME_FUNC_OFFSET(12284, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 728),
- NAME_FUNC_OFFSET(12305, glFogCoorddEXT, glFogCoorddEXT, NULL, 729),
- NAME_FUNC_OFFSET(12320, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 730),
- NAME_FUNC_OFFSET(12336, glFogCoordfEXT, glFogCoordfEXT, NULL, 731),
- NAME_FUNC_OFFSET(12351, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 732),
- NAME_FUNC_OFFSET(12367, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 733),
- NAME_FUNC_OFFSET(12390, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 734),
- NAME_FUNC_OFFSET(12410, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 735),
- NAME_FUNC_OFFSET(12428, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 736),
- NAME_FUNC_OFFSET(12447, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 737),
- NAME_FUNC_OFFSET(12465, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 738),
- NAME_FUNC_OFFSET(12484, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 739),
- NAME_FUNC_OFFSET(12502, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 740),
- NAME_FUNC_OFFSET(12521, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 741),
- NAME_FUNC_OFFSET(12539, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 742),
- NAME_FUNC_OFFSET(12558, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 743),
- NAME_FUNC_OFFSET(12576, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 744),
- NAME_FUNC_OFFSET(12595, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 745),
- NAME_FUNC_OFFSET(12613, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 746),
- NAME_FUNC_OFFSET(12632, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 747),
- NAME_FUNC_OFFSET(12650, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 748),
- NAME_FUNC_OFFSET(12669, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 749),
- NAME_FUNC_OFFSET(12687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 750),
- NAME_FUNC_OFFSET(12706, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 751),
- NAME_FUNC_OFFSET(12724, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 752),
- NAME_FUNC_OFFSET(12743, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 753),
- NAME_FUNC_OFFSET(12761, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 754),
- NAME_FUNC_OFFSET(12780, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 755),
- NAME_FUNC_OFFSET(12798, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 756),
- NAME_FUNC_OFFSET(12817, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 757),
- NAME_FUNC_OFFSET(12835, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 758),
- NAME_FUNC_OFFSET(12854, gl_dispatch_stub_759, gl_dispatch_stub_759, NULL, 759),
- NAME_FUNC_OFFSET(12879, gl_dispatch_stub_760, gl_dispatch_stub_760, NULL, 760),
- NAME_FUNC_OFFSET(12906, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 761),
- NAME_FUNC_OFFSET(12930, glBindProgramNV, glBindProgramNV, NULL, 762),
- NAME_FUNC_OFFSET(12946, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 763),
- NAME_FUNC_OFFSET(12965, glExecuteProgramNV, glExecuteProgramNV, NULL, 764),
- NAME_FUNC_OFFSET(12984, glGenProgramsNV, glGenProgramsNV, NULL, 765),
- NAME_FUNC_OFFSET(13000, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 766),
- NAME_FUNC_OFFSET(13026, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 767),
- NAME_FUNC_OFFSET(13052, glGetProgramStringNV, glGetProgramStringNV, NULL, 768),
- NAME_FUNC_OFFSET(13073, glGetProgramivNV, glGetProgramivNV, NULL, 769),
- NAME_FUNC_OFFSET(13090, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 770),
- NAME_FUNC_OFFSET(13111, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 771),
- NAME_FUNC_OFFSET(13139, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 772),
- NAME_FUNC_OFFSET(13161, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 773),
- NAME_FUNC_OFFSET(13183, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 774),
- NAME_FUNC_OFFSET(13205, glIsProgramNV, glIsProgramNV, NULL, 775),
- NAME_FUNC_OFFSET(13219, glLoadProgramNV, glLoadProgramNV, NULL, 776),
- NAME_FUNC_OFFSET(13235, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 777),
- NAME_FUNC_OFFSET(13260, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 778),
- NAME_FUNC_OFFSET(13285, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 779),
- NAME_FUNC_OFFSET(13313, glTrackMatrixNV, glTrackMatrixNV, NULL, 780),
- NAME_FUNC_OFFSET(13329, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 781),
- NAME_FUNC_OFFSET(13348, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 782),
- NAME_FUNC_OFFSET(13368, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 783),
- NAME_FUNC_OFFSET(13387, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 784),
- NAME_FUNC_OFFSET(13407, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 785),
- NAME_FUNC_OFFSET(13426, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 786),
- NAME_FUNC_OFFSET(13446, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 787),
- NAME_FUNC_OFFSET(13465, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 788),
- NAME_FUNC_OFFSET(13485, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 789),
- NAME_FUNC_OFFSET(13504, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 790),
- NAME_FUNC_OFFSET(13524, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 791),
- NAME_FUNC_OFFSET(13543, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 792),
- NAME_FUNC_OFFSET(13563, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 793),
- NAME_FUNC_OFFSET(13582, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 794),
- NAME_FUNC_OFFSET(13602, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 795),
- NAME_FUNC_OFFSET(13621, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 796),
- NAME_FUNC_OFFSET(13641, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 797),
- NAME_FUNC_OFFSET(13660, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 798),
- NAME_FUNC_OFFSET(13680, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 799),
- NAME_FUNC_OFFSET(13699, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 800),
- NAME_FUNC_OFFSET(13719, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 801),
- NAME_FUNC_OFFSET(13738, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 802),
- NAME_FUNC_OFFSET(13758, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 803),
- NAME_FUNC_OFFSET(13777, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 804),
- NAME_FUNC_OFFSET(13797, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 805),
- NAME_FUNC_OFFSET(13817, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 806),
- NAME_FUNC_OFFSET(13838, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 807),
- NAME_FUNC_OFFSET(13862, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 808),
- NAME_FUNC_OFFSET(13883, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 809),
- NAME_FUNC_OFFSET(13904, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 810),
- NAME_FUNC_OFFSET(13925, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 811),
- NAME_FUNC_OFFSET(13946, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 812),
- NAME_FUNC_OFFSET(13967, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 813),
- NAME_FUNC_OFFSET(13988, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 814),
- NAME_FUNC_OFFSET(14009, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 815),
- NAME_FUNC_OFFSET(14030, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 816),
- NAME_FUNC_OFFSET(14051, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 817),
- NAME_FUNC_OFFSET(14072, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 818),
- NAME_FUNC_OFFSET(14093, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 819),
- NAME_FUNC_OFFSET(14114, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 820),
- NAME_FUNC_OFFSET(14136, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 821),
- NAME_FUNC_OFFSET(14163, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 822),
- NAME_FUNC_OFFSET(14190, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 823),
- NAME_FUNC_OFFSET(14214, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 824),
- NAME_FUNC_OFFSET(14238, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 825),
- NAME_FUNC_OFFSET(14260, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 826),
- NAME_FUNC_OFFSET(14282, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 827),
- NAME_FUNC_OFFSET(14304, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 828),
- NAME_FUNC_OFFSET(14329, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 829),
- NAME_FUNC_OFFSET(14353, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 830),
- NAME_FUNC_OFFSET(14375, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 831),
- NAME_FUNC_OFFSET(14397, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 832),
- NAME_FUNC_OFFSET(14419, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 833),
- NAME_FUNC_OFFSET(14445, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 834),
- NAME_FUNC_OFFSET(14468, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 835),
- NAME_FUNC_OFFSET(14492, glPassTexCoordATI, glPassTexCoordATI, NULL, 836),
- NAME_FUNC_OFFSET(14510, glSampleMapATI, glSampleMapATI, NULL, 837),
- NAME_FUNC_OFFSET(14525, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 838),
- NAME_FUNC_OFFSET(14556, glPointParameteriNV, glPointParameteriNV, NULL, 839),
- NAME_FUNC_OFFSET(14576, glPointParameterivNV, glPointParameterivNV, NULL, 840),
- NAME_FUNC_OFFSET(14597, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841),
- NAME_FUNC_OFFSET(14620, gl_dispatch_stub_842, gl_dispatch_stub_842, NULL, 842),
- NAME_FUNC_OFFSET(14643, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843),
- NAME_FUNC_OFFSET(14669, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
- NAME_FUNC_OFFSET(14692, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
- NAME_FUNC_OFFSET(14713, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 846),
- NAME_FUNC_OFFSET(14744, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 847),
- NAME_FUNC_OFFSET(14775, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 848),
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- NAME_FUNC_OFFSET(20152, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
- NAME_FUNC_OFFSET(20171, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
- NAME_FUNC_OFFSET(20193, glBindBufferARB, glBindBufferARB, NULL, 509),
- NAME_FUNC_OFFSET(20206, glBufferDataARB, glBufferDataARB, NULL, 510),
- NAME_FUNC_OFFSET(20219, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
- NAME_FUNC_OFFSET(20235, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
- NAME_FUNC_OFFSET(20251, glGenBuffersARB, glGenBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(20264, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
- NAME_FUNC_OFFSET(20287, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
- NAME_FUNC_OFFSET(20307, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
- NAME_FUNC_OFFSET(20326, glIsBufferARB, glIsBufferARB, NULL, 517),
- NAME_FUNC_OFFSET(20337, glMapBufferARB, glMapBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(20349, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(20363, glBeginQueryARB, glBeginQueryARB, NULL, 520),
- NAME_FUNC_OFFSET(20376, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
- NAME_FUNC_OFFSET(20392, glEndQueryARB, glEndQueryARB, NULL, 522),
- NAME_FUNC_OFFSET(20403, glGenQueriesARB, glGenQueriesARB, NULL, 523),
- NAME_FUNC_OFFSET(20416, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
- NAME_FUNC_OFFSET(20435, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
- NAME_FUNC_OFFSET(20455, glGetQueryivARB, glGetQueryivARB, NULL, 526),
- NAME_FUNC_OFFSET(20468, glIsQueryARB, glIsQueryARB, NULL, 527),
- NAME_FUNC_OFFSET(20478, glCompileShaderARB, glCompileShaderARB, NULL, 529),
- NAME_FUNC_OFFSET(20494, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
- NAME_FUNC_OFFSET(20513, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
- NAME_FUNC_OFFSET(20531, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
- NAME_FUNC_OFFSET(20552, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
- NAME_FUNC_OFFSET(20567, glGetUniformivARB, glGetUniformivARB, NULL, 543),
- NAME_FUNC_OFFSET(20582, glLinkProgramARB, glLinkProgramARB, NULL, 544),
- NAME_FUNC_OFFSET(20596, glShaderSourceARB, glShaderSourceARB, NULL, 545),
- NAME_FUNC_OFFSET(20611, glUniform1fARB, glUniform1fARB, NULL, 546),
- NAME_FUNC_OFFSET(20623, glUniform1fvARB, glUniform1fvARB, NULL, 547),
- NAME_FUNC_OFFSET(20636, glUniform1iARB, glUniform1iARB, NULL, 548),
- NAME_FUNC_OFFSET(20648, glUniform1ivARB, glUniform1ivARB, NULL, 549),
- NAME_FUNC_OFFSET(20661, glUniform2fARB, glUniform2fARB, NULL, 550),
- NAME_FUNC_OFFSET(20673, glUniform2fvARB, glUniform2fvARB, NULL, 551),
- NAME_FUNC_OFFSET(20686, glUniform2iARB, glUniform2iARB, NULL, 552),
- NAME_FUNC_OFFSET(20698, glUniform2ivARB, glUniform2ivARB, NULL, 553),
- NAME_FUNC_OFFSET(20711, glUniform3fARB, glUniform3fARB, NULL, 554),
- NAME_FUNC_OFFSET(20723, glUniform3fvARB, glUniform3fvARB, NULL, 555),
- NAME_FUNC_OFFSET(20736, glUniform3iARB, glUniform3iARB, NULL, 556),
- NAME_FUNC_OFFSET(20748, glUniform3ivARB, glUniform3ivARB, NULL, 557),
- NAME_FUNC_OFFSET(20761, glUniform4fARB, glUniform4fARB, NULL, 558),
- NAME_FUNC_OFFSET(20773, glUniform4fvARB, glUniform4fvARB, NULL, 559),
- NAME_FUNC_OFFSET(20786, glUniform4iARB, glUniform4iARB, NULL, 560),
- NAME_FUNC_OFFSET(20798, glUniform4ivARB, glUniform4ivARB, NULL, 561),
- NAME_FUNC_OFFSET(20811, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
- NAME_FUNC_OFFSET(20830, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
- NAME_FUNC_OFFSET(20849, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
- NAME_FUNC_OFFSET(20868, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
- NAME_FUNC_OFFSET(20881, glValidateProgramARB, glValidateProgramARB, NULL, 566),
- NAME_FUNC_OFFSET(20899, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
- NAME_FUNC_OFFSET(20920, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
- NAME_FUNC_OFFSET(20938, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
- NAME_FUNC_OFFSET(20958, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
- NAME_FUNC_OFFSET(20972, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
- NAME_FUNC_OFFSET(20989, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
- NAME_FUNC_OFFSET(21005, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(21030, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(21052, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21079, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21103, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(21139, glTexBufferARB, glTexBufferARB, NULL, 581),
- NAME_FUNC_OFFSET(21151, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
- NAME_FUNC_OFFSET(21185, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
- NAME_FUNC_OFFSET(21211, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
- NAME_FUNC_OFFSET(21241, glBlendFunciARB, glBlendFunciARB, NULL, 599),
- NAME_FUNC_OFFSET(21263, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(21279, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(21298, glPointParameterfEXT, glPointParameterfEXT, NULL, 705),
- NAME_FUNC_OFFSET(21316, glPointParameterfEXT, glPointParameterfEXT, NULL, 705),
- NAME_FUNC_OFFSET(21337, glPointParameterfEXT, glPointParameterfEXT, NULL, 705),
- NAME_FUNC_OFFSET(21359, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 706),
- NAME_FUNC_OFFSET(21378, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 706),
- NAME_FUNC_OFFSET(21400, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 706),
- NAME_FUNC_OFFSET(21423, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 709),
- NAME_FUNC_OFFSET(21442, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 710),
- NAME_FUNC_OFFSET(21462, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 711),
- NAME_FUNC_OFFSET(21481, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 712),
- NAME_FUNC_OFFSET(21501, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 713),
- NAME_FUNC_OFFSET(21520, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 714),
- NAME_FUNC_OFFSET(21540, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 715),
- NAME_FUNC_OFFSET(21559, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 716),
- NAME_FUNC_OFFSET(21579, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 717),
- NAME_FUNC_OFFSET(21598, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 718),
- NAME_FUNC_OFFSET(21618, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 719),
- NAME_FUNC_OFFSET(21638, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 720),
- NAME_FUNC_OFFSET(21659, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 721),
- NAME_FUNC_OFFSET(21679, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 722),
- NAME_FUNC_OFFSET(21700, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 723),
- NAME_FUNC_OFFSET(21720, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 724),
- NAME_FUNC_OFFSET(21741, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 725),
- NAME_FUNC_OFFSET(21765, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 726),
- NAME_FUNC_OFFSET(21783, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 727),
- NAME_FUNC_OFFSET(21803, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 728),
- NAME_FUNC_OFFSET(21821, glFogCoorddEXT, glFogCoorddEXT, NULL, 729),
- NAME_FUNC_OFFSET(21833, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 730),
- NAME_FUNC_OFFSET(21846, glFogCoordfEXT, glFogCoordfEXT, NULL, 731),
- NAME_FUNC_OFFSET(21858, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 732),
- NAME_FUNC_OFFSET(21871, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 733),
- NAME_FUNC_OFFSET(21891, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 733),
- NAME_FUNC_OFFSET(21915, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 735),
- NAME_FUNC_OFFSET(21929, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 735),
- NAME_FUNC_OFFSET(21946, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 736),
- NAME_FUNC_OFFSET(21961, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 736),
- NAME_FUNC_OFFSET(21979, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 737),
- NAME_FUNC_OFFSET(21993, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 737),
- NAME_FUNC_OFFSET(22010, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 738),
- NAME_FUNC_OFFSET(22025, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 738),
- NAME_FUNC_OFFSET(22043, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 739),
- NAME_FUNC_OFFSET(22057, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 739),
- NAME_FUNC_OFFSET(22074, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 740),
- NAME_FUNC_OFFSET(22089, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 740),
- NAME_FUNC_OFFSET(22107, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 741),
- NAME_FUNC_OFFSET(22121, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 741),
- NAME_FUNC_OFFSET(22138, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 742),
- NAME_FUNC_OFFSET(22153, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 742),
- NAME_FUNC_OFFSET(22171, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 743),
- NAME_FUNC_OFFSET(22185, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 743),
- NAME_FUNC_OFFSET(22202, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 744),
- NAME_FUNC_OFFSET(22217, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 744),
- NAME_FUNC_OFFSET(22235, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 745),
- NAME_FUNC_OFFSET(22249, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 745),
- NAME_FUNC_OFFSET(22266, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 746),
- NAME_FUNC_OFFSET(22281, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 746),
- NAME_FUNC_OFFSET(22299, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 747),
- NAME_FUNC_OFFSET(22313, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 747),
- NAME_FUNC_OFFSET(22330, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 748),
- NAME_FUNC_OFFSET(22345, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 748),
- NAME_FUNC_OFFSET(22363, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 749),
- NAME_FUNC_OFFSET(22377, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 749),
- NAME_FUNC_OFFSET(22394, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 750),
- NAME_FUNC_OFFSET(22409, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 750),
- NAME_FUNC_OFFSET(22427, glBindProgramNV, glBindProgramNV, NULL, 762),
- NAME_FUNC_OFFSET(22444, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 763),
- NAME_FUNC_OFFSET(22464, glGenProgramsNV, glGenProgramsNV, NULL, 765),
- NAME_FUNC_OFFSET(22481, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 771),
- NAME_FUNC_OFFSET(22507, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 771),
- NAME_FUNC_OFFSET(22536, glIsProgramNV, glIsProgramNV, NULL, 775),
- NAME_FUNC_OFFSET(22551, glPointParameteriNV, glPointParameteriNV, NULL, 839),
- NAME_FUNC_OFFSET(22569, glPointParameterivNV, glPointParameterivNV, NULL, 840),
- NAME_FUNC_OFFSET(22588, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843),
- NAME_FUNC_OFFSET(22609, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
- NAME_FUNC_OFFSET(22625, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 852),
- NAME_FUNC_OFFSET(22649, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
- NAME_FUNC_OFFSET(22673, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
- NAME_FUNC_OFFSET(22700, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 856),
- NAME_FUNC_OFFSET(22718, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 857),
- NAME_FUNC_OFFSET(22737, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 858),
- NAME_FUNC_OFFSET(22762, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 859),
- NAME_FUNC_OFFSET(22783, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 860),
- NAME_FUNC_OFFSET(22805, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 861),
- NAME_FUNC_OFFSET(22831, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 862),
- NAME_FUNC_OFFSET(22854, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 863),
- NAME_FUNC_OFFSET(22877, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 864),
- NAME_FUNC_OFFSET(22900, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 865),
- NAME_FUNC_OFFSET(22918, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 866),
- NAME_FUNC_OFFSET(22937, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 867),
- NAME_FUNC_OFFSET(22954, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 868),
- NAME_FUNC_OFFSET(22992, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 869),
- NAME_FUNC_OFFSET(23021, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 870),
- NAME_FUNC_OFFSET(23037, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 871),
- NAME_FUNC_OFFSET(23054, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 872),
- NAME_FUNC_OFFSET(23076, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(23094, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 876),
- NAME_FUNC_OFFSET(23117, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 877),
- NAME_FUNC_OFFSET(23139, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 878),
- NAME_FUNC_OFFSET(23155, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 879),
- NAME_FUNC_OFFSET(23176, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 880),
- NAME_FUNC_OFFSET(23198, glUniform1uiEXT, glUniform1uiEXT, NULL, 881),
- NAME_FUNC_OFFSET(23211, glUniform1uivEXT, glUniform1uivEXT, NULL, 882),
- NAME_FUNC_OFFSET(23225, glUniform2uiEXT, glUniform2uiEXT, NULL, 883),
- NAME_FUNC_OFFSET(23238, glUniform2uivEXT, glUniform2uivEXT, NULL, 884),
- NAME_FUNC_OFFSET(23252, glUniform3uiEXT, glUniform3uiEXT, NULL, 885),
- NAME_FUNC_OFFSET(23265, glUniform3uivEXT, glUniform3uivEXT, NULL, 886),
- NAME_FUNC_OFFSET(23279, glUniform4uiEXT, glUniform4uiEXT, NULL, 887),
- NAME_FUNC_OFFSET(23292, glUniform4uivEXT, glUniform4uivEXT, NULL, 888),
- NAME_FUNC_OFFSET(23306, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 889),
- NAME_FUNC_OFFSET(23324, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 890),
- NAME_FUNC_OFFSET(23343, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 891),
- NAME_FUNC_OFFSET(23362, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 892),
- NAME_FUNC_OFFSET(23382, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 893),
- NAME_FUNC_OFFSET(23400, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 894),
- NAME_FUNC_OFFSET(23419, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 895),
- NAME_FUNC_OFFSET(23438, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 896),
- NAME_FUNC_OFFSET(23458, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 897),
- NAME_FUNC_OFFSET(23476, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 898),
- NAME_FUNC_OFFSET(23495, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 899),
- NAME_FUNC_OFFSET(23514, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 900),
- NAME_FUNC_OFFSET(23534, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 901),
- NAME_FUNC_OFFSET(23553, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 902),
- NAME_FUNC_OFFSET(23571, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 903),
- NAME_FUNC_OFFSET(23590, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 904),
- NAME_FUNC_OFFSET(23609, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 905),
- NAME_FUNC_OFFSET(23629, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 906),
- NAME_FUNC_OFFSET(23648, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 907),
- NAME_FUNC_OFFSET(23668, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 908),
- NAME_FUNC_OFFSET(23688, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 909),
- NAME_FUNC_OFFSET(23711, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 910),
- NAME_FUNC_OFFSET(23737, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 910),
- NAME_FUNC_OFFSET(23766, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 911),
- NAME_FUNC_OFFSET(23779, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 912),
- NAME_FUNC_OFFSET(23790, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 913),
- NAME_FUNC_OFFSET(23800, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 914),
- NAME_FUNC_OFFSET(23816, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 915),
- NAME_FUNC_OFFSET(23832, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 916),
- NAME_FUNC_OFFSET(23845, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 919),
- NAME_FUNC_OFFSET(23866, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 920),
- NAME_FUNC_OFFSET(23888, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 921),
- NAME_FUNC_OFFSET(23906, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 922),
- NAME_FUNC_OFFSET(23925, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 923),
- NAME_FUNC_OFFSET(23950, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 924),
- NAME_FUNC_OFFSET(23973, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 925),
- NAME_FUNC_OFFSET(23998, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 926),
- NAME_FUNC_OFFSET(24015, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 928),
- NAME_FUNC_OFFSET(24033, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 929),
- NAME_FUNC_OFFSET(24056, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 930),
- NAME_FUNC_OFFSET(24086, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 931),
- NAME_FUNC_OFFSET(24114, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 932),
+ NAME_FUNC_OFFSET(11487, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 690),
+ NAME_FUNC_OFFSET(11521, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 691),
+ NAME_FUNC_OFFSET(11557, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 692),
+ NAME_FUNC_OFFSET(11603, glTexStorage1D, glTexStorage1D, NULL, 693),
+ NAME_FUNC_OFFSET(11618, glTexStorage2D, glTexStorage2D, NULL, 694),
+ NAME_FUNC_OFFSET(11633, glTexStorage3D, glTexStorage3D, NULL, 695),
+ NAME_FUNC_OFFSET(11648, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 696),
+ NAME_FUNC_OFFSET(11670, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 697),
+ NAME_FUNC_OFFSET(11692, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 698),
+ NAME_FUNC_OFFSET(11714, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 699),
+ NAME_FUNC_OFFSET(11733, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11750, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11770, glColorPointerEXT, glColorPointerEXT, NULL, 702),
+ NAME_FUNC_OFFSET(11788, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 703),
+ NAME_FUNC_OFFSET(11809, glIndexPointerEXT, glIndexPointerEXT, NULL, 704),
+ NAME_FUNC_OFFSET(11827, glNormalPointerEXT, glNormalPointerEXT, NULL, 705),
+ NAME_FUNC_OFFSET(11846, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 706),
+ NAME_FUNC_OFFSET(11867, glVertexPointerEXT, glVertexPointerEXT, NULL, 707),
+ NAME_FUNC_OFFSET(11886, glPointParameterfEXT, glPointParameterfEXT, NULL, 708),
+ NAME_FUNC_OFFSET(11907, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11929, glLockArraysEXT, glLockArraysEXT, NULL, 710),
+ NAME_FUNC_OFFSET(11945, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 711),
+ NAME_FUNC_OFFSET(11963, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 712),
+ NAME_FUNC_OFFSET(11985, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 713),
+ NAME_FUNC_OFFSET(12008, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 714),
+ NAME_FUNC_OFFSET(12030, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(12053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12075, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12098, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12120, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12143, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12165, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12188, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12211, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12235, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12258, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12282, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12305, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12329, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12356, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12377, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12400, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12421, glFogCoorddEXT, glFogCoorddEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12436, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12452, glFogCoordfEXT, glFogCoordfEXT, NULL, 734),
+ NAME_FUNC_OFFSET(12467, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 735),
+ NAME_FUNC_OFFSET(12483, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 736),
+ NAME_FUNC_OFFSET(12506, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 737),
+ NAME_FUNC_OFFSET(12526, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 738),
+ NAME_FUNC_OFFSET(12544, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 739),
+ NAME_FUNC_OFFSET(12563, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 740),
+ NAME_FUNC_OFFSET(12581, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 741),
+ NAME_FUNC_OFFSET(12600, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 742),
+ NAME_FUNC_OFFSET(12618, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 743),
+ NAME_FUNC_OFFSET(12637, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 744),
+ NAME_FUNC_OFFSET(12655, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 745),
+ NAME_FUNC_OFFSET(12674, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 746),
+ NAME_FUNC_OFFSET(12692, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 747),
+ NAME_FUNC_OFFSET(12711, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 748),
+ NAME_FUNC_OFFSET(12729, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 749),
+ NAME_FUNC_OFFSET(12748, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 750),
+ NAME_FUNC_OFFSET(12766, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 751),
+ NAME_FUNC_OFFSET(12785, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752),
+ NAME_FUNC_OFFSET(12803, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 753),
+ NAME_FUNC_OFFSET(12822, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 754),
+ NAME_FUNC_OFFSET(12840, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 755),
+ NAME_FUNC_OFFSET(12859, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12877, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 757),
+ NAME_FUNC_OFFSET(12896, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 758),
+ NAME_FUNC_OFFSET(12914, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 759),
+ NAME_FUNC_OFFSET(12933, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 760),
+ NAME_FUNC_OFFSET(12951, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 761),
+ NAME_FUNC_OFFSET(12970, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, 762),
+ NAME_FUNC_OFFSET(12995, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, 763),
+ NAME_FUNC_OFFSET(13022, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 764),
+ NAME_FUNC_OFFSET(13046, glBindProgramNV, glBindProgramNV, NULL, 765),
+ NAME_FUNC_OFFSET(13062, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 766),
+ NAME_FUNC_OFFSET(13081, glExecuteProgramNV, glExecuteProgramNV, NULL, 767),
+ NAME_FUNC_OFFSET(13100, glGenProgramsNV, glGenProgramsNV, NULL, 768),
+ NAME_FUNC_OFFSET(13116, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 769),
+ NAME_FUNC_OFFSET(13142, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 770),
+ NAME_FUNC_OFFSET(13168, glGetProgramStringNV, glGetProgramStringNV, NULL, 771),
+ NAME_FUNC_OFFSET(13189, glGetProgramivNV, glGetProgramivNV, NULL, 772),
+ NAME_FUNC_OFFSET(13206, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 773),
+ NAME_FUNC_OFFSET(13227, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 774),
+ NAME_FUNC_OFFSET(13255, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 775),
+ NAME_FUNC_OFFSET(13277, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 776),
+ NAME_FUNC_OFFSET(13299, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 777),
+ NAME_FUNC_OFFSET(13321, glIsProgramNV, glIsProgramNV, NULL, 778),
+ NAME_FUNC_OFFSET(13335, glLoadProgramNV, glLoadProgramNV, NULL, 779),
+ NAME_FUNC_OFFSET(13351, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 780),
+ NAME_FUNC_OFFSET(13376, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 781),
+ NAME_FUNC_OFFSET(13401, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 782),
+ NAME_FUNC_OFFSET(13429, glTrackMatrixNV, glTrackMatrixNV, NULL, 783),
+ NAME_FUNC_OFFSET(13445, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 784),
+ NAME_FUNC_OFFSET(13464, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 785),
+ NAME_FUNC_OFFSET(13484, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 786),
+ NAME_FUNC_OFFSET(13503, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 787),
+ NAME_FUNC_OFFSET(13523, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 788),
+ NAME_FUNC_OFFSET(13542, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 789),
+ NAME_FUNC_OFFSET(13562, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 790),
+ NAME_FUNC_OFFSET(13581, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13601, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 792),
+ NAME_FUNC_OFFSET(13620, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 793),
+ NAME_FUNC_OFFSET(13640, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 794),
+ NAME_FUNC_OFFSET(13659, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 795),
+ NAME_FUNC_OFFSET(13679, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 796),
+ NAME_FUNC_OFFSET(13698, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 797),
+ NAME_FUNC_OFFSET(13718, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 798),
+ NAME_FUNC_OFFSET(13737, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 799),
+ NAME_FUNC_OFFSET(13757, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 800),
+ NAME_FUNC_OFFSET(13776, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 801),
+ NAME_FUNC_OFFSET(13796, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 802),
+ NAME_FUNC_OFFSET(13815, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 803),
+ NAME_FUNC_OFFSET(13835, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 804),
+ NAME_FUNC_OFFSET(13854, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 805),
+ NAME_FUNC_OFFSET(13874, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 806),
+ NAME_FUNC_OFFSET(13893, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 807),
+ NAME_FUNC_OFFSET(13913, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 808),
+ NAME_FUNC_OFFSET(13933, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 809),
+ NAME_FUNC_OFFSET(13954, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 810),
+ NAME_FUNC_OFFSET(13978, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 811),
+ NAME_FUNC_OFFSET(13999, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 812),
+ NAME_FUNC_OFFSET(14020, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 813),
+ NAME_FUNC_OFFSET(14041, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 814),
+ NAME_FUNC_OFFSET(14062, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 815),
+ NAME_FUNC_OFFSET(14083, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 816),
+ NAME_FUNC_OFFSET(14104, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 817),
+ NAME_FUNC_OFFSET(14125, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14146, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 819),
+ NAME_FUNC_OFFSET(14167, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 820),
+ NAME_FUNC_OFFSET(14188, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 821),
+ NAME_FUNC_OFFSET(14209, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 822),
+ NAME_FUNC_OFFSET(14230, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 823),
+ NAME_FUNC_OFFSET(14252, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 824),
+ NAME_FUNC_OFFSET(14279, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 825),
+ NAME_FUNC_OFFSET(14306, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 826),
+ NAME_FUNC_OFFSET(14330, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 827),
+ NAME_FUNC_OFFSET(14354, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 828),
+ NAME_FUNC_OFFSET(14376, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 829),
+ NAME_FUNC_OFFSET(14398, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 830),
+ NAME_FUNC_OFFSET(14420, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 831),
+ NAME_FUNC_OFFSET(14445, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 832),
+ NAME_FUNC_OFFSET(14469, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 833),
+ NAME_FUNC_OFFSET(14491, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 834),
+ NAME_FUNC_OFFSET(14513, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 835),
+ NAME_FUNC_OFFSET(14535, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 836),
+ NAME_FUNC_OFFSET(14561, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 837),
+ NAME_FUNC_OFFSET(14584, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 838),
+ NAME_FUNC_OFFSET(14608, glPassTexCoordATI, glPassTexCoordATI, NULL, 839),
+ NAME_FUNC_OFFSET(14626, glSampleMapATI, glSampleMapATI, NULL, 840),
+ NAME_FUNC_OFFSET(14641, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 841),
+ NAME_FUNC_OFFSET(14672, glPointParameteriNV, glPointParameteriNV, NULL, 842),
+ NAME_FUNC_OFFSET(14692, glPointParameterivNV, glPointParameterivNV, NULL, 843),
+ NAME_FUNC_OFFSET(14713, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
+ NAME_FUNC_OFFSET(14736, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
+ NAME_FUNC_OFFSET(14759, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
+ NAME_FUNC_OFFSET(14785, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
+ NAME_FUNC_OFFSET(14808, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848),
+ NAME_FUNC_OFFSET(14829, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 849),
+ NAME_FUNC_OFFSET(14860, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 850),
+ NAME_FUNC_OFFSET(14891, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 851),
+ NAME_FUNC_OFFSET(14919, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 852),
+ NAME_FUNC_OFFSET(14948, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 853),
+ NAME_FUNC_OFFSET(14976, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 854),
+ NAME_FUNC_OFFSET(15005, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 855),
+ NAME_FUNC_OFFSET(15031, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 856),
+ NAME_FUNC_OFFSET(15052, gl_dispatch_stub_857, gl_dispatch_stub_857, NULL, 857),
+ NAME_FUNC_OFFSET(15069, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
+ NAME_FUNC_OFFSET(15096, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15117, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15139, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15167, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15191, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15216, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15245, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15271, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15297, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15323, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15344, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15366, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15386, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15427, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15459, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15478, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15498, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15523, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(15544, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(15568, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15598, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15624, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15649, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15668, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15692, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15717, glUniform1uiEXT, glUniform1uiEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15733, glUniform1uivEXT, glUniform1uivEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15750, glUniform2uiEXT, glUniform2uiEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15766, glUniform2uivEXT, glUniform2uivEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15783, glUniform3uiEXT, glUniform3uiEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15799, glUniform3uivEXT, glUniform3uivEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15816, glUniform4uiEXT, glUniform4uiEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15832, glUniform4uivEXT, glUniform4uivEXT, NULL, 891),
+ NAME_FUNC_OFFSET(15849, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15870, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15892, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15914, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15937, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 896),
+ NAME_FUNC_OFFSET(15958, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(15980, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 898),
+ NAME_FUNC_OFFSET(16002, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 899),
+ NAME_FUNC_OFFSET(16025, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16046, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16068, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 902),
+ NAME_FUNC_OFFSET(16090, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(16113, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16135, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16156, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16178, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16200, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16223, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16245, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16268, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16291, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16317, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913),
+ NAME_FUNC_OFFSET(16346, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 914),
+ NAME_FUNC_OFFSET(16368, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 915),
+ NAME_FUNC_OFFSET(16388, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16407, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16431, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 918),
+ NAME_FUNC_OFFSET(16455, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 919),
+ NAME_FUNC_OFFSET(16477, glClearColorIiEXT, glClearColorIiEXT, NULL, 920),
+ NAME_FUNC_OFFSET(16495, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16514, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16538, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 923),
+ NAME_FUNC_OFFSET(16563, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(16584, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16606, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 926),
+ NAME_FUNC_OFFSET(16633, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 927),
+ NAME_FUNC_OFFSET(16658, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16686, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16706, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16728, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16749, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16775, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16808, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 934),
+ NAME_FUNC_OFFSET(16839, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 935),
+ NAME_FUNC_OFFSET(16860, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 936),
+ NAME_FUNC_OFFSET(16888, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 937),
+ NAME_FUNC_OFFSET(16911, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 938),
+ NAME_FUNC_OFFSET(16936, glActiveProgramEXT, glActiveProgramEXT, NULL, 939),
+ NAME_FUNC_OFFSET(16955, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16980, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 941),
+ NAME_FUNC_OFFSET(17002, glTextureBarrierNV, glTextureBarrierNV, NULL, 942),
+ NAME_FUNC_OFFSET(17021, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943),
+ NAME_FUNC_OFFSET(17046, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944),
+ NAME_FUNC_OFFSET(17075, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945),
+ NAME_FUNC_OFFSET(17106, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946),
+ NAME_FUNC_OFFSET(17130, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
+ NAME_FUNC_OFFSET(17155, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 948),
+ NAME_FUNC_OFFSET(17194, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 949),
+ NAME_FUNC_OFFSET(17223, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17241, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17258, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17274, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17299, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17319, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17339, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17362, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17385, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17405, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17422, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(17439, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(17454, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17478, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(17497, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(17516, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(17532, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(17551, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(17574, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17590, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17606, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(17633, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(17660, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(17680, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17699, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17718, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(17748, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(17778, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17808, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17838, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(17857, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(17880, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(17905, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(17930, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(17957, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(17985, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18012, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18040, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18069, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18098, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18124, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18155, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18186, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18210, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18233, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18251, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18280, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18309, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18324, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18350, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18376, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18391, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18403, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18423, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(18440, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(18456, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18475, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18498, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18514, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18536, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(18554, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(18573, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(18591, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(18610, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(18628, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(18647, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(18665, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(18684, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(18702, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(18721, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(18739, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(18758, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(18776, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(18795, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(18813, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(18832, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(18850, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(18869, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(18887, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(18906, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(18924, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(18943, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(18961, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(18980, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18998, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(19017, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19035, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19054, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(19072, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(19091, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(19109, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(19128, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(19151, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
+ NAME_FUNC_OFFSET(19174, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
+ NAME_FUNC_OFFSET(19197, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
+ NAME_FUNC_OFFSET(19220, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
+ NAME_FUNC_OFFSET(19243, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
+ NAME_FUNC_OFFSET(19260, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
+ NAME_FUNC_OFFSET(19283, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19306, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19329, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19355, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19381, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19407, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
+ NAME_FUNC_OFFSET(19431, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
+ NAME_FUNC_OFFSET(19458, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(19484, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
+ NAME_FUNC_OFFSET(19504, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
+ NAME_FUNC_OFFSET(19524, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
+ NAME_FUNC_OFFSET(19544, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
+ NAME_FUNC_OFFSET(19567, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
+ NAME_FUNC_OFFSET(19591, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
+ NAME_FUNC_OFFSET(19614, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466),
+ NAME_FUNC_OFFSET(19638, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472),
+ NAME_FUNC_OFFSET(19655, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473),
+ NAME_FUNC_OFFSET(19673, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474),
+ NAME_FUNC_OFFSET(19690, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475),
+ NAME_FUNC_OFFSET(19708, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476),
+ NAME_FUNC_OFFSET(19725, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
+ NAME_FUNC_OFFSET(19743, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478),
+ NAME_FUNC_OFFSET(19760, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
+ NAME_FUNC_OFFSET(19778, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
+ NAME_FUNC_OFFSET(19795, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
+ NAME_FUNC_OFFSET(19813, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
+ NAME_FUNC_OFFSET(19830, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
+ NAME_FUNC_OFFSET(19848, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
+ NAME_FUNC_OFFSET(19865, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
+ NAME_FUNC_OFFSET(19883, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
+ NAME_FUNC_OFFSET(19900, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
+ NAME_FUNC_OFFSET(19918, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
+ NAME_FUNC_OFFSET(19935, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
+ NAME_FUNC_OFFSET(19953, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
+ NAME_FUNC_OFFSET(19972, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
+ NAME_FUNC_OFFSET(19991, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
+ NAME_FUNC_OFFSET(20010, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
+ NAME_FUNC_OFFSET(20029, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
+ NAME_FUNC_OFFSET(20049, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
+ NAME_FUNC_OFFSET(20069, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
+ NAME_FUNC_OFFSET(20089, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
+ NAME_FUNC_OFFSET(20107, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
+ NAME_FUNC_OFFSET(20124, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
+ NAME_FUNC_OFFSET(20142, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
+ NAME_FUNC_OFFSET(20159, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
+ NAME_FUNC_OFFSET(20177, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
+ NAME_FUNC_OFFSET(20195, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
+ NAME_FUNC_OFFSET(20212, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
+ NAME_FUNC_OFFSET(20230, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
+ NAME_FUNC_OFFSET(20249, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
+ NAME_FUNC_OFFSET(20268, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
+ NAME_FUNC_OFFSET(20287, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
+ NAME_FUNC_OFFSET(20309, glBindBufferARB, glBindBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET(20322, glBufferDataARB, glBufferDataARB, NULL, 510),
+ NAME_FUNC_OFFSET(20335, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20351, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
+ NAME_FUNC_OFFSET(20367, glGenBuffersARB, glGenBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(20380, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
+ NAME_FUNC_OFFSET(20403, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
+ NAME_FUNC_OFFSET(20423, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
+ NAME_FUNC_OFFSET(20442, glIsBufferARB, glIsBufferARB, NULL, 517),
+ NAME_FUNC_OFFSET(20453, glMapBufferARB, glMapBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(20465, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(20479, glBeginQueryARB, glBeginQueryARB, NULL, 520),
+ NAME_FUNC_OFFSET(20492, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
+ NAME_FUNC_OFFSET(20508, glEndQueryARB, glEndQueryARB, NULL, 522),
+ NAME_FUNC_OFFSET(20519, glGenQueriesARB, glGenQueriesARB, NULL, 523),
+ NAME_FUNC_OFFSET(20532, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
+ NAME_FUNC_OFFSET(20551, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
+ NAME_FUNC_OFFSET(20571, glGetQueryivARB, glGetQueryivARB, NULL, 526),
+ NAME_FUNC_OFFSET(20584, glIsQueryARB, glIsQueryARB, NULL, 527),
+ NAME_FUNC_OFFSET(20594, glCompileShaderARB, glCompileShaderARB, NULL, 529),
+ NAME_FUNC_OFFSET(20610, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
+ NAME_FUNC_OFFSET(20629, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
+ NAME_FUNC_OFFSET(20647, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
+ NAME_FUNC_OFFSET(20668, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
+ NAME_FUNC_OFFSET(20683, glGetUniformivARB, glGetUniformivARB, NULL, 543),
+ NAME_FUNC_OFFSET(20698, glLinkProgramARB, glLinkProgramARB, NULL, 544),
+ NAME_FUNC_OFFSET(20712, glShaderSourceARB, glShaderSourceARB, NULL, 545),
+ NAME_FUNC_OFFSET(20727, glUniform1fARB, glUniform1fARB, NULL, 546),
+ NAME_FUNC_OFFSET(20739, glUniform1fvARB, glUniform1fvARB, NULL, 547),
+ NAME_FUNC_OFFSET(20752, glUniform1iARB, glUniform1iARB, NULL, 548),
+ NAME_FUNC_OFFSET(20764, glUniform1ivARB, glUniform1ivARB, NULL, 549),
+ NAME_FUNC_OFFSET(20777, glUniform2fARB, glUniform2fARB, NULL, 550),
+ NAME_FUNC_OFFSET(20789, glUniform2fvARB, glUniform2fvARB, NULL, 551),
+ NAME_FUNC_OFFSET(20802, glUniform2iARB, glUniform2iARB, NULL, 552),
+ NAME_FUNC_OFFSET(20814, glUniform2ivARB, glUniform2ivARB, NULL, 553),
+ NAME_FUNC_OFFSET(20827, glUniform3fARB, glUniform3fARB, NULL, 554),
+ NAME_FUNC_OFFSET(20839, glUniform3fvARB, glUniform3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET(20852, glUniform3iARB, glUniform3iARB, NULL, 556),
+ NAME_FUNC_OFFSET(20864, glUniform3ivARB, glUniform3ivARB, NULL, 557),
+ NAME_FUNC_OFFSET(20877, glUniform4fARB, glUniform4fARB, NULL, 558),
+ NAME_FUNC_OFFSET(20889, glUniform4fvARB, glUniform4fvARB, NULL, 559),
+ NAME_FUNC_OFFSET(20902, glUniform4iARB, glUniform4iARB, NULL, 560),
+ NAME_FUNC_OFFSET(20914, glUniform4ivARB, glUniform4ivARB, NULL, 561),
+ NAME_FUNC_OFFSET(20927, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
+ NAME_FUNC_OFFSET(20946, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(20965, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(20984, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
+ NAME_FUNC_OFFSET(20997, glValidateProgramARB, glValidateProgramARB, NULL, 566),
+ NAME_FUNC_OFFSET(21015, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
+ NAME_FUNC_OFFSET(21036, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
+ NAME_FUNC_OFFSET(21054, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
+ NAME_FUNC_OFFSET(21074, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21088, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21105, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21121, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21146, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21168, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21195, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21219, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(21255, glTexBufferARB, glTexBufferARB, NULL, 581),
+ NAME_FUNC_OFFSET(21267, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
+ NAME_FUNC_OFFSET(21301, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
+ NAME_FUNC_OFFSET(21327, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
+ NAME_FUNC_OFFSET(21357, glBlendFunciARB, glBlendFunciARB, NULL, 599),
+ NAME_FUNC_OFFSET(21379, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(21395, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(21414, glPointParameterfEXT, glPointParameterfEXT, NULL, 708),
+ NAME_FUNC_OFFSET(21432, glPointParameterfEXT, glPointParameterfEXT, NULL, 708),
+ NAME_FUNC_OFFSET(21453, glPointParameterfEXT, glPointParameterfEXT, NULL, 708),
+ NAME_FUNC_OFFSET(21475, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 709),
+ NAME_FUNC_OFFSET(21494, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 709),
+ NAME_FUNC_OFFSET(21516, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 709),
+ NAME_FUNC_OFFSET(21539, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 712),
+ NAME_FUNC_OFFSET(21558, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 713),
+ NAME_FUNC_OFFSET(21578, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 714),
+ NAME_FUNC_OFFSET(21597, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 715),
+ NAME_FUNC_OFFSET(21617, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 716),
+ NAME_FUNC_OFFSET(21636, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 717),
+ NAME_FUNC_OFFSET(21656, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 718),
+ NAME_FUNC_OFFSET(21675, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 719),
+ NAME_FUNC_OFFSET(21695, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 720),
+ NAME_FUNC_OFFSET(21714, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 721),
+ NAME_FUNC_OFFSET(21734, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 722),
+ NAME_FUNC_OFFSET(21754, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 723),
+ NAME_FUNC_OFFSET(21775, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 724),
+ NAME_FUNC_OFFSET(21795, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 725),
+ NAME_FUNC_OFFSET(21816, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 726),
+ NAME_FUNC_OFFSET(21836, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 727),
+ NAME_FUNC_OFFSET(21857, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 728),
+ NAME_FUNC_OFFSET(21881, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 729),
+ NAME_FUNC_OFFSET(21899, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 730),
+ NAME_FUNC_OFFSET(21919, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 731),
+ NAME_FUNC_OFFSET(21937, glFogCoorddEXT, glFogCoorddEXT, NULL, 732),
+ NAME_FUNC_OFFSET(21949, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 733),
+ NAME_FUNC_OFFSET(21962, glFogCoordfEXT, glFogCoordfEXT, NULL, 734),
+ NAME_FUNC_OFFSET(21974, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 735),
+ NAME_FUNC_OFFSET(21987, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 736),
+ NAME_FUNC_OFFSET(22007, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 736),
+ NAME_FUNC_OFFSET(22031, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 738),
+ NAME_FUNC_OFFSET(22045, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 738),
+ NAME_FUNC_OFFSET(22062, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 739),
+ NAME_FUNC_OFFSET(22077, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 739),
+ NAME_FUNC_OFFSET(22095, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 740),
+ NAME_FUNC_OFFSET(22109, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 740),
+ NAME_FUNC_OFFSET(22126, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 741),
+ NAME_FUNC_OFFSET(22141, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 741),
+ NAME_FUNC_OFFSET(22159, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 742),
+ NAME_FUNC_OFFSET(22173, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 742),
+ NAME_FUNC_OFFSET(22190, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 743),
+ NAME_FUNC_OFFSET(22205, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 743),
+ NAME_FUNC_OFFSET(22223, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 744),
+ NAME_FUNC_OFFSET(22237, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 744),
+ NAME_FUNC_OFFSET(22254, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 745),
+ NAME_FUNC_OFFSET(22269, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 745),
+ NAME_FUNC_OFFSET(22287, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 746),
+ NAME_FUNC_OFFSET(22301, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 746),
+ NAME_FUNC_OFFSET(22318, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 747),
+ NAME_FUNC_OFFSET(22333, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 747),
+ NAME_FUNC_OFFSET(22351, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 748),
+ NAME_FUNC_OFFSET(22365, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 748),
+ NAME_FUNC_OFFSET(22382, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 749),
+ NAME_FUNC_OFFSET(22397, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 749),
+ NAME_FUNC_OFFSET(22415, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 750),
+ NAME_FUNC_OFFSET(22429, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 750),
+ NAME_FUNC_OFFSET(22446, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 751),
+ NAME_FUNC_OFFSET(22461, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 751),
+ NAME_FUNC_OFFSET(22479, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752),
+ NAME_FUNC_OFFSET(22493, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 752),
+ NAME_FUNC_OFFSET(22510, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 753),
+ NAME_FUNC_OFFSET(22525, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 753),
+ NAME_FUNC_OFFSET(22543, glBindProgramNV, glBindProgramNV, NULL, 765),
+ NAME_FUNC_OFFSET(22560, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 766),
+ NAME_FUNC_OFFSET(22580, glGenProgramsNV, glGenProgramsNV, NULL, 768),
+ NAME_FUNC_OFFSET(22597, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 774),
+ NAME_FUNC_OFFSET(22623, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 774),
+ NAME_FUNC_OFFSET(22652, glIsProgramNV, glIsProgramNV, NULL, 778),
+ NAME_FUNC_OFFSET(22667, glPointParameteriNV, glPointParameteriNV, NULL, 842),
+ NAME_FUNC_OFFSET(22685, glPointParameterivNV, glPointParameterivNV, NULL, 843),
+ NAME_FUNC_OFFSET(22704, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
+ NAME_FUNC_OFFSET(22725, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848),
+ NAME_FUNC_OFFSET(22741, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 855),
+ NAME_FUNC_OFFSET(22765, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
+ NAME_FUNC_OFFSET(22789, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
+ NAME_FUNC_OFFSET(22816, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22834, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22853, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22878, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22899, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22921, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22947, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22970, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22993, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 867),
+ NAME_FUNC_OFFSET(23016, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 868),
+ NAME_FUNC_OFFSET(23034, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 869),
+ NAME_FUNC_OFFSET(23053, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 870),
+ NAME_FUNC_OFFSET(23070, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 871),
+ NAME_FUNC_OFFSET(23108, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 872),
+ NAME_FUNC_OFFSET(23137, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23153, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23170, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 875),
+ NAME_FUNC_OFFSET(23192, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(23210, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 879),
+ NAME_FUNC_OFFSET(23233, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23255, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23271, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23292, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23314, glUniform1uiEXT, glUniform1uiEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23327, glUniform1uivEXT, glUniform1uivEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23341, glUniform2uiEXT, glUniform2uiEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23354, glUniform2uivEXT, glUniform2uivEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23368, glUniform3uiEXT, glUniform3uiEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23381, glUniform3uivEXT, glUniform3uivEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23395, glUniform4uiEXT, glUniform4uiEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23408, glUniform4uivEXT, glUniform4uivEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23422, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23440, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23459, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23478, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23498, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23516, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 897),
+ NAME_FUNC_OFFSET(23535, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23554, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23592, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23611, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23630, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23650, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23669, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23687, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23706, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23725, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23745, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23764, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23784, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23804, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23827, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23853, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23882, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23895, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23906, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 916),
+ NAME_FUNC_OFFSET(23916, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 917),
+ NAME_FUNC_OFFSET(23932, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 918),
+ NAME_FUNC_OFFSET(23948, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 919),
+ NAME_FUNC_OFFSET(23961, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(23982, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 923),
+ NAME_FUNC_OFFSET(24004, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 924),
+ NAME_FUNC_OFFSET(24022, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 925),
+ NAME_FUNC_OFFSET(24041, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 926),
+ NAME_FUNC_OFFSET(24066, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 927),
+ NAME_FUNC_OFFSET(24089, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24114, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24131, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24149, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 932),
+ NAME_FUNC_OFFSET(24172, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24202, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24230, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 935),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};