diff options
author | marha <marha@users.sourceforge.net> | 2013-11-26 08:12:57 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2013-11-26 08:12:57 +0100 |
commit | 7a80ea1b5dd2eb54717fdcc427912a9764e7719f (patch) | |
tree | 8c3a343121b4be105dca55154480c64016c08555 /xorg-server/glx/glprocs.h | |
parent | cec4285e4e6b06babf340165148ff8c31601b382 (diff) | |
download | vcxsrv-7a80ea1b5dd2eb54717fdcc427912a9764e7719f.tar.gz vcxsrv-7a80ea1b5dd2eb54717fdcc427912a9764e7719f.tar.bz2 vcxsrv-7a80ea1b5dd2eb54717fdcc427912a9764e7719f.zip |
Synchronised files
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 1706 |
1 files changed, 857 insertions, 849 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 933a3b09c..da4ec2b59 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -824,6 +824,8 @@ static const char gl_string_table[] = "glVertexP3uiv\0"
"glVertexP4ui\0"
"glVertexP4uiv\0"
+ "glDrawArraysIndirect\0"
+ "glDrawElementsIndirect\0"
"glBindTransformFeedback\0"
"glDeleteTransformFeedbacks\0"
"glDrawTransformFeedback\0"
@@ -886,6 +888,8 @@ static const char gl_string_table[] = "glVertexAttribIFormat\0"
"glVertexAttribLFormat\0"
"glVertexBindingDivisor\0"
+ "glMultiDrawArraysIndirect\0"
+ "glMultiDrawElementsIndirect\0"
"glTexBufferRange\0"
"glTexStorage2DMultisample\0"
"glTexStorage3DMultisample\0"
@@ -1605,11 +1609,7 @@ static const char gl_string_table[] = #define gl_dispatch_stub_731 mgl_dispatch_stub_731
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
-#define gl_dispatch_stub_820 mgl_dispatch_stub_820
-#define gl_dispatch_stub_844 mgl_dispatch_stub_844
-#define gl_dispatch_stub_845 mgl_dispatch_stub_845
-#define gl_dispatch_stub_846 mgl_dispatch_stub_846
-#define gl_dispatch_stub_847 mgl_dispatch_stub_847
+#define gl_dispatch_stub_822 mgl_dispatch_stub_822
#define gl_dispatch_stub_848 mgl_dispatch_stub_848
#define gl_dispatch_stub_849 mgl_dispatch_stub_849
#define gl_dispatch_stub_850 mgl_dispatch_stub_850
@@ -1618,25 +1618,25 @@ static const char gl_string_table[] = #define gl_dispatch_stub_853 mgl_dispatch_stub_853
#define gl_dispatch_stub_854 mgl_dispatch_stub_854
#define gl_dispatch_stub_855 mgl_dispatch_stub_855
-#define gl_dispatch_stub_862 mgl_dispatch_stub_862
-#define gl_dispatch_stub_889 mgl_dispatch_stub_889
-#define gl_dispatch_stub_890 mgl_dispatch_stub_890
-#define gl_dispatch_stub_964 mgl_dispatch_stub_964
-#define gl_dispatch_stub_965 mgl_dispatch_stub_965
-#define gl_dispatch_stub_966 mgl_dispatch_stub_966
-#define gl_dispatch_stub_974 mgl_dispatch_stub_974
-#define gl_dispatch_stub_975 mgl_dispatch_stub_975
-#define gl_dispatch_stub_976 mgl_dispatch_stub_976
-#define gl_dispatch_stub_977 mgl_dispatch_stub_977
+#define gl_dispatch_stub_856 mgl_dispatch_stub_856
+#define gl_dispatch_stub_857 mgl_dispatch_stub_857
+#define gl_dispatch_stub_858 mgl_dispatch_stub_858
+#define gl_dispatch_stub_859 mgl_dispatch_stub_859
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_893 mgl_dispatch_stub_893
+#define gl_dispatch_stub_894 mgl_dispatch_stub_894
+#define gl_dispatch_stub_968 mgl_dispatch_stub_968
+#define gl_dispatch_stub_969 mgl_dispatch_stub_969
+#define gl_dispatch_stub_970 mgl_dispatch_stub_970
+#define gl_dispatch_stub_978 mgl_dispatch_stub_978
+#define gl_dispatch_stub_979 mgl_dispatch_stub_979
#define gl_dispatch_stub_980 mgl_dispatch_stub_980
#define gl_dispatch_stub_981 mgl_dispatch_stub_981
-#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
-#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
-#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029
+#define gl_dispatch_stub_984 mgl_dispatch_stub_984
+#define gl_dispatch_stub_985 mgl_dispatch_stub_985
+#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
-#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034
-#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037
#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038
@@ -1676,6 +1676,10 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1072 mgl_dispatch_stub_1072
#define gl_dispatch_stub_1073 mgl_dispatch_stub_1073
#define gl_dispatch_stub_1074 mgl_dispatch_stub_1074
+#define gl_dispatch_stub_1075 mgl_dispatch_stub_1075
+#define gl_dispatch_stub_1076 mgl_dispatch_stub_1076
+#define gl_dispatch_stub_1077 mgl_dispatch_stub_1077
+#define gl_dispatch_stub_1078 mgl_dispatch_stub_1078
#endif /* USE_MGL_NAMESPACE */
@@ -1696,77 +1700,77 @@ void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_820(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_844(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_845(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_846(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_847(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_848(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_849(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_850(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_851(const GLfixed * coords);
-void GLAPIENTRY gl_dispatch_stub_852(GLenum type, GLsizei stride, const GLvoid * pointer);
-GLbitfield GLAPIENTRY gl_dispatch_stub_853(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_854(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_855(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_862(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_889(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_890(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_964(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_965(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_966(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_974(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_975(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_976(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_977(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_980(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_981(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1027(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1028(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1029(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1032(GLenum func, GLclampx ref);
-void GLAPIENTRY gl_dispatch_stub_1033(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void GLAPIENTRY gl_dispatch_stub_1034(GLclampx depth);
-void GLAPIENTRY gl_dispatch_stub_1035(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLAPIENTRY gl_dispatch_stub_1036(GLclampx zNear, GLclampx zFar);
-void GLAPIENTRY gl_dispatch_stub_1037(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1038(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1039(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1040(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_848(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_849(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_850(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_851(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_852(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_853(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_854(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_855(const GLfixed * coords);
+void GLAPIENTRY gl_dispatch_stub_856(GLenum type, GLsizei stride, const GLvoid * pointer);
+GLbitfield GLAPIENTRY gl_dispatch_stub_857(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_858(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_859(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_893(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_894(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_968(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_969(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_970(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_978(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_979(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_980(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_981(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_984(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_985(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1031(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_1032(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1033(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1036(GLenum func, GLclampx ref);
+void GLAPIENTRY gl_dispatch_stub_1037(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void GLAPIENTRY gl_dispatch_stub_1038(GLclampx depth);
+void GLAPIENTRY gl_dispatch_stub_1039(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void GLAPIENTRY gl_dispatch_stub_1040(GLclampx zNear, GLclampx zFar);
void GLAPIENTRY gl_dispatch_stub_1041(GLenum pname, GLfixed param);
void GLAPIENTRY gl_dispatch_stub_1042(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1043(GLenum light, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1044(GLenum light, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1045(GLfixed width);
-void GLAPIENTRY gl_dispatch_stub_1046(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1047(GLenum face, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1048(GLenum face, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1049(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1050(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void GLAPIENTRY gl_dispatch_stub_1051(GLfixed nx, GLfixed ny, GLfixed nz);
-void GLAPIENTRY gl_dispatch_stub_1052(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1053(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1054(GLfixed size);
-void GLAPIENTRY gl_dispatch_stub_1055(GLfixed factor, GLfixed units);
-void GLAPIENTRY gl_dispatch_stub_1056(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1057(GLclampx value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_1058(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1059(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1060(GLenum target, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1061(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1043(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1044(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1045(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1046(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1047(GLenum light, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1048(GLenum light, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1049(GLfixed width);
+void GLAPIENTRY gl_dispatch_stub_1050(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1051(GLenum face, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1052(GLenum face, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1053(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1054(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void GLAPIENTRY gl_dispatch_stub_1055(GLfixed nx, GLfixed ny, GLfixed nz);
+void GLAPIENTRY gl_dispatch_stub_1056(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1057(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1058(GLfixed size);
+void GLAPIENTRY gl_dispatch_stub_1059(GLfixed factor, GLfixed units);
+void GLAPIENTRY gl_dispatch_stub_1060(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1061(GLclampx value, GLboolean invert);
void GLAPIENTRY gl_dispatch_stub_1062(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1063(GLenum plane, const GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1064(GLenum plane, const GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1065(GLenum plane, GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1066(GLenum plane, GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1067(GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1068(GLenum light, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1069(GLenum face, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1070(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1071(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1072(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1073(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1074(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1063(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1064(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1065(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1066(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1067(GLenum plane, const GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1068(GLenum plane, const GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1069(GLenum plane, GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1070(GLenum plane, GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1071(GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1072(GLenum light, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1073(GLenum face, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1074(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1075(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1076(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1077(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1078(GLenum target, GLenum pname, const GLfixed * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2542,767 +2546,771 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(12536, glVertexP3uiv, glVertexP3uiv, NULL, 769),
NAME_FUNC_OFFSET(12550, glVertexP4ui, glVertexP4ui, NULL, 770),
NAME_FUNC_OFFSET(12563, glVertexP4uiv, glVertexP4uiv, NULL, 771),
- NAME_FUNC_OFFSET(12577, glBindTransformFeedback, glBindTransformFeedback, NULL, 772),
- NAME_FUNC_OFFSET(12601, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 773),
- NAME_FUNC_OFFSET(12628, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 774),
- NAME_FUNC_OFFSET(12652, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 775),
- NAME_FUNC_OFFSET(12676, glIsTransformFeedback, glIsTransformFeedback, NULL, 776),
- NAME_FUNC_OFFSET(12698, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 777),
- NAME_FUNC_OFFSET(12723, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 778),
- NAME_FUNC_OFFSET(12749, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 779),
- NAME_FUNC_OFFSET(12769, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 780),
- NAME_FUNC_OFFSET(12799, glEndQueryIndexed, glEndQueryIndexed, NULL, 781),
- NAME_FUNC_OFFSET(12817, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 782),
- NAME_FUNC_OFFSET(12837, glClearDepthf, glClearDepthf, NULL, 783),
- NAME_FUNC_OFFSET(12851, glDepthRangef, glDepthRangef, NULL, 784),
- NAME_FUNC_OFFSET(12865, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 785),
- NAME_FUNC_OFFSET(12892, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 786),
- NAME_FUNC_OFFSET(12916, glShaderBinary, glShaderBinary, NULL, 787),
- NAME_FUNC_OFFSET(12931, glGetProgramBinary, glGetProgramBinary, NULL, 788),
- NAME_FUNC_OFFSET(12950, glProgramBinary, glProgramBinary, NULL, 789),
- NAME_FUNC_OFFSET(12966, glProgramParameteri, glProgramParameteri, NULL, 790),
- NAME_FUNC_OFFSET(12986, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 791),
- NAME_FUNC_OFFSET(13012, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 792),
- NAME_FUNC_OFFSET(13037, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 793),
- NAME_FUNC_OFFSET(13061, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 794),
- NAME_FUNC_OFFSET(13085, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 795),
- NAME_FUNC_OFFSET(13113, glGetnColorTableARB, glGetnColorTableARB, NULL, 796),
- NAME_FUNC_OFFSET(13133, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 797),
- NAME_FUNC_OFFSET(13161, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 798),
- NAME_FUNC_OFFSET(13188, glGetnHistogramARB, glGetnHistogramARB, NULL, 799),
- NAME_FUNC_OFFSET(13207, glGetnMapdvARB, glGetnMapdvARB, NULL, 800),
- NAME_FUNC_OFFSET(13222, glGetnMapfvARB, glGetnMapfvARB, NULL, 801),
- NAME_FUNC_OFFSET(13237, glGetnMapivARB, glGetnMapivARB, NULL, 802),
- NAME_FUNC_OFFSET(13252, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 803),
- NAME_FUNC_OFFSET(13268, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 804),
- NAME_FUNC_OFFSET(13288, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 805),
- NAME_FUNC_OFFSET(13309, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 806),
- NAME_FUNC_OFFSET(13330, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 807),
- NAME_FUNC_OFFSET(13354, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 808),
- NAME_FUNC_OFFSET(13379, glGetnTexImageARB, glGetnTexImageARB, NULL, 809),
- NAME_FUNC_OFFSET(13397, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 810),
- NAME_FUNC_OFFSET(13416, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 811),
- NAME_FUNC_OFFSET(13435, glGetnUniformivARB, glGetnUniformivARB, NULL, 812),
- NAME_FUNC_OFFSET(13454, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 813),
- NAME_FUNC_OFFSET(13474, glReadnPixelsARB, glReadnPixelsARB, NULL, 814),
- NAME_FUNC_OFFSET(13491, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 815),
- NAME_FUNC_OFFSET(13525, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 816),
- NAME_FUNC_OFFSET(13561, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 817),
- NAME_FUNC_OFFSET(13607, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 818),
- NAME_FUNC_OFFSET(13640, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 819),
- NAME_FUNC_OFFSET(13679, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, 820),
- NAME_FUNC_OFFSET(13701, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 821),
- NAME_FUNC_OFFSET(13734, glTexStorage1D, glTexStorage1D, NULL, 822),
- NAME_FUNC_OFFSET(13749, glTexStorage2D, glTexStorage2D, NULL, 823),
- NAME_FUNC_OFFSET(13764, glTexStorage3D, glTexStorage3D, NULL, 824),
- NAME_FUNC_OFFSET(13779, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 825),
- NAME_FUNC_OFFSET(13801, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 826),
- NAME_FUNC_OFFSET(13823, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 827),
- NAME_FUNC_OFFSET(13845, glBindVertexBuffer, glBindVertexBuffer, NULL, 828),
- NAME_FUNC_OFFSET(13864, glVertexAttribBinding, glVertexAttribBinding, NULL, 829),
- NAME_FUNC_OFFSET(13886, glVertexAttribFormat, glVertexAttribFormat, NULL, 830),
- NAME_FUNC_OFFSET(13907, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 831),
- NAME_FUNC_OFFSET(13929, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 832),
- NAME_FUNC_OFFSET(13951, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 833),
- NAME_FUNC_OFFSET(13974, glTexBufferRange, glTexBufferRange, NULL, 834),
- NAME_FUNC_OFFSET(13991, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 835),
- NAME_FUNC_OFFSET(14017, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 836),
- NAME_FUNC_OFFSET(14043, glInvalidateBufferData, glInvalidateBufferData, NULL, 837),
- NAME_FUNC_OFFSET(14066, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 838),
- NAME_FUNC_OFFSET(14092, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 839),
- NAME_FUNC_OFFSET(14116, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 840),
- NAME_FUNC_OFFSET(14143, glInvalidateTexImage, glInvalidateTexImage, NULL, 841),
- NAME_FUNC_OFFSET(14164, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 842),
- NAME_FUNC_OFFSET(14188, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 843),
- NAME_FUNC_OFFSET(14207, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
- NAME_FUNC_OFFSET(14221, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
- NAME_FUNC_OFFSET(14236, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
- NAME_FUNC_OFFSET(14250, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
- NAME_FUNC_OFFSET(14265, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848),
- NAME_FUNC_OFFSET(14279, gl_dispatch_stub_849, gl_dispatch_stub_849, NULL, 849),
- NAME_FUNC_OFFSET(14294, gl_dispatch_stub_850, gl_dispatch_stub_850, NULL, 850),
- NAME_FUNC_OFFSET(14308, gl_dispatch_stub_851, gl_dispatch_stub_851, NULL, 851),
- NAME_FUNC_OFFSET(14323, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
- NAME_FUNC_OFFSET(14345, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
- NAME_FUNC_OFFSET(14363, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
- NAME_FUNC_OFFSET(14380, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
- NAME_FUNC_OFFSET(14400, glColorPointerEXT, glColorPointerEXT, NULL, 856),
- NAME_FUNC_OFFSET(14418, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 857),
- NAME_FUNC_OFFSET(14439, glIndexPointerEXT, glIndexPointerEXT, NULL, 858),
- NAME_FUNC_OFFSET(14457, glNormalPointerEXT, glNormalPointerEXT, NULL, 859),
- NAME_FUNC_OFFSET(14476, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 860),
- NAME_FUNC_OFFSET(14497, glVertexPointerEXT, glVertexPointerEXT, NULL, 861),
- NAME_FUNC_OFFSET(14516, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(14540, glLockArraysEXT, glLockArraysEXT, NULL, 863),
- NAME_FUNC_OFFSET(14556, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 864),
- NAME_FUNC_OFFSET(14574, glDebugMessageCallback, glDebugMessageCallback, NULL, 865),
- NAME_FUNC_OFFSET(14597, glDebugMessageControl, glDebugMessageControl, NULL, 866),
- NAME_FUNC_OFFSET(14619, glDebugMessageInsert, glDebugMessageInsert, NULL, 867),
- NAME_FUNC_OFFSET(14640, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 868),
- NAME_FUNC_OFFSET(14661, glGetObjectLabel, glGetObjectLabel, NULL, 869),
- NAME_FUNC_OFFSET(14678, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 870),
- NAME_FUNC_OFFSET(14698, glObjectLabel, glObjectLabel, NULL, 871),
- NAME_FUNC_OFFSET(14712, glObjectPtrLabel, glObjectPtrLabel, NULL, 872),
- NAME_FUNC_OFFSET(14729, glPopDebugGroup, glPopDebugGroup, NULL, 873),
- NAME_FUNC_OFFSET(14745, glPushDebugGroup, glPushDebugGroup, NULL, 874),
- NAME_FUNC_OFFSET(14762, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 875),
- NAME_FUNC_OFFSET(14784, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 876),
- NAME_FUNC_OFFSET(14807, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 877),
- NAME_FUNC_OFFSET(14830, glFogCoordfEXT, glFogCoordfEXT, NULL, 878),
- NAME_FUNC_OFFSET(14845, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 879),
- NAME_FUNC_OFFSET(14861, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 880),
- NAME_FUNC_OFFSET(14881, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 881),
- NAME_FUNC_OFFSET(14899, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 882),
- NAME_FUNC_OFFSET(14918, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 883),
- NAME_FUNC_OFFSET(14936, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 884),
- NAME_FUNC_OFFSET(14955, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 885),
- NAME_FUNC_OFFSET(14973, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 886),
- NAME_FUNC_OFFSET(14992, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 887),
- NAME_FUNC_OFFSET(15010, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 888),
- NAME_FUNC_OFFSET(15029, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
- NAME_FUNC_OFFSET(15054, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
- NAME_FUNC_OFFSET(15081, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 891),
- NAME_FUNC_OFFSET(15105, glExecuteProgramNV, glExecuteProgramNV, NULL, 892),
- NAME_FUNC_OFFSET(15124, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 893),
- NAME_FUNC_OFFSET(15150, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 894),
- NAME_FUNC_OFFSET(15176, glGetProgramStringNV, glGetProgramStringNV, NULL, 895),
- NAME_FUNC_OFFSET(15197, glGetProgramivNV, glGetProgramivNV, NULL, 896),
- NAME_FUNC_OFFSET(15214, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 897),
- NAME_FUNC_OFFSET(15235, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 898),
- NAME_FUNC_OFFSET(15257, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 899),
- NAME_FUNC_OFFSET(15279, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 900),
- NAME_FUNC_OFFSET(15301, glLoadProgramNV, glLoadProgramNV, NULL, 901),
- NAME_FUNC_OFFSET(15317, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 902),
- NAME_FUNC_OFFSET(15342, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 903),
- NAME_FUNC_OFFSET(15367, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 904),
- NAME_FUNC_OFFSET(15395, glTrackMatrixNV, glTrackMatrixNV, NULL, 905),
- NAME_FUNC_OFFSET(15411, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 906),
- NAME_FUNC_OFFSET(15430, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 907),
- NAME_FUNC_OFFSET(15450, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 908),
- NAME_FUNC_OFFSET(15469, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 909),
- NAME_FUNC_OFFSET(15489, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 910),
- NAME_FUNC_OFFSET(15508, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 911),
- NAME_FUNC_OFFSET(15528, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 912),
- NAME_FUNC_OFFSET(15547, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 913),
- NAME_FUNC_OFFSET(15567, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 914),
- NAME_FUNC_OFFSET(15586, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 915),
- NAME_FUNC_OFFSET(15606, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 916),
- NAME_FUNC_OFFSET(15625, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 917),
- NAME_FUNC_OFFSET(15645, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 918),
- NAME_FUNC_OFFSET(15664, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 919),
- NAME_FUNC_OFFSET(15684, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 920),
- NAME_FUNC_OFFSET(15703, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 921),
- NAME_FUNC_OFFSET(15723, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 922),
- NAME_FUNC_OFFSET(15742, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 923),
- NAME_FUNC_OFFSET(15762, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 924),
- NAME_FUNC_OFFSET(15781, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 925),
- NAME_FUNC_OFFSET(15801, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 926),
- NAME_FUNC_OFFSET(15820, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 927),
- NAME_FUNC_OFFSET(15840, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 928),
- NAME_FUNC_OFFSET(15859, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 929),
- NAME_FUNC_OFFSET(15879, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 930),
- NAME_FUNC_OFFSET(15899, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 931),
- NAME_FUNC_OFFSET(15920, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 932),
- NAME_FUNC_OFFSET(15944, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 933),
- NAME_FUNC_OFFSET(15965, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 934),
- NAME_FUNC_OFFSET(15986, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 935),
- NAME_FUNC_OFFSET(16007, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 936),
- NAME_FUNC_OFFSET(16028, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 937),
- NAME_FUNC_OFFSET(16049, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 938),
- NAME_FUNC_OFFSET(16070, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 939),
- NAME_FUNC_OFFSET(16091, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 940),
- NAME_FUNC_OFFSET(16112, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 941),
- NAME_FUNC_OFFSET(16133, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 942),
- NAME_FUNC_OFFSET(16154, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 943),
- NAME_FUNC_OFFSET(16175, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 944),
- NAME_FUNC_OFFSET(16196, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 945),
- NAME_FUNC_OFFSET(16218, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 946),
- NAME_FUNC_OFFSET(16245, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 947),
- NAME_FUNC_OFFSET(16272, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 948),
- NAME_FUNC_OFFSET(16296, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 949),
- NAME_FUNC_OFFSET(16320, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 950),
- NAME_FUNC_OFFSET(16342, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 951),
- NAME_FUNC_OFFSET(16364, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 952),
- NAME_FUNC_OFFSET(16386, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 953),
- NAME_FUNC_OFFSET(16411, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 954),
- NAME_FUNC_OFFSET(16435, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 955),
- NAME_FUNC_OFFSET(16457, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 956),
- NAME_FUNC_OFFSET(16479, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 957),
- NAME_FUNC_OFFSET(16501, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 958),
- NAME_FUNC_OFFSET(16527, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 959),
- NAME_FUNC_OFFSET(16550, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 960),
- NAME_FUNC_OFFSET(16574, glPassTexCoordATI, glPassTexCoordATI, NULL, 961),
- NAME_FUNC_OFFSET(16592, glSampleMapATI, glSampleMapATI, NULL, 962),
- NAME_FUNC_OFFSET(16607, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 963),
- NAME_FUNC_OFFSET(16638, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
- NAME_FUNC_OFFSET(16661, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
- NAME_FUNC_OFFSET(16684, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
- NAME_FUNC_OFFSET(16707, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 967),
- NAME_FUNC_OFFSET(16738, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 968),
- NAME_FUNC_OFFSET(16769, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 969),
- NAME_FUNC_OFFSET(16797, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 970),
- NAME_FUNC_OFFSET(16826, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 971),
- NAME_FUNC_OFFSET(16854, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 972),
- NAME_FUNC_OFFSET(16883, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 973),
- NAME_FUNC_OFFSET(16904, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974),
- NAME_FUNC_OFFSET(16921, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975),
- NAME_FUNC_OFFSET(16934, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
- NAME_FUNC_OFFSET(16948, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977),
- NAME_FUNC_OFFSET(16965, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 978),
- NAME_FUNC_OFFSET(16986, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 979),
- NAME_FUNC_OFFSET(17008, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
- NAME_FUNC_OFFSET(17032, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
- NAME_FUNC_OFFSET(17062, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 982),
- NAME_FUNC_OFFSET(17083, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 983),
- NAME_FUNC_OFFSET(17105, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 984),
- NAME_FUNC_OFFSET(17126, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 985),
- NAME_FUNC_OFFSET(17148, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 986),
- NAME_FUNC_OFFSET(17170, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 987),
- NAME_FUNC_OFFSET(17193, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 988),
- NAME_FUNC_OFFSET(17214, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 989),
- NAME_FUNC_OFFSET(17236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 990),
- NAME_FUNC_OFFSET(17258, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 991),
- NAME_FUNC_OFFSET(17281, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 992),
- NAME_FUNC_OFFSET(17302, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 993),
- NAME_FUNC_OFFSET(17324, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 994),
- NAME_FUNC_OFFSET(17346, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 995),
- NAME_FUNC_OFFSET(17369, glClearColorIiEXT, glClearColorIiEXT, NULL, 996),
- NAME_FUNC_OFFSET(17387, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 997),
- NAME_FUNC_OFFSET(17406, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 998),
- NAME_FUNC_OFFSET(17428, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 999),
- NAME_FUNC_OFFSET(17450, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1000),
- NAME_FUNC_OFFSET(17474, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1001),
- NAME_FUNC_OFFSET(17494, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1002),
- NAME_FUNC_OFFSET(17515, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1003),
- NAME_FUNC_OFFSET(17546, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1004),
- NAME_FUNC_OFFSET(17577, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1005),
- NAME_FUNC_OFFSET(17610, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1006),
- NAME_FUNC_OFFSET(17638, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1007),
- NAME_FUNC_OFFSET(17669, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1008),
- NAME_FUNC_OFFSET(17695, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1009),
- NAME_FUNC_OFFSET(17726, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1010),
- NAME_FUNC_OFFSET(17754, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1011),
- NAME_FUNC_OFFSET(17777, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1012),
- NAME_FUNC_OFFSET(17802, glActiveProgramEXT, glActiveProgramEXT, NULL, 1013),
- NAME_FUNC_OFFSET(17821, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1014),
- NAME_FUNC_OFFSET(17846, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1015),
- NAME_FUNC_OFFSET(17868, glTextureBarrierNV, glTextureBarrierNV, NULL, 1016),
- NAME_FUNC_OFFSET(17887, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1017),
- NAME_FUNC_OFFSET(17901, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1018),
- NAME_FUNC_OFFSET(17923, glVDPAUInitNV, glVDPAUInitNV, NULL, 1019),
- NAME_FUNC_OFFSET(17937, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1020),
- NAME_FUNC_OFFSET(17956, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1021),
- NAME_FUNC_OFFSET(17977, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1022),
- NAME_FUNC_OFFSET(18008, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1023),
- NAME_FUNC_OFFSET(18038, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1024),
- NAME_FUNC_OFFSET(18061, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1025),
- NAME_FUNC_OFFSET(18084, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1026),
- NAME_FUNC_OFFSET(18111, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
- NAME_FUNC_OFFSET(18136, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
- NAME_FUNC_OFFSET(18165, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
- NAME_FUNC_OFFSET(18196, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1030),
- NAME_FUNC_OFFSET(18235, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1031),
- NAME_FUNC_OFFSET(18264, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
- NAME_FUNC_OFFSET(18277, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
- NAME_FUNC_OFFSET(18291, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
- NAME_FUNC_OFFSET(18305, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
- NAME_FUNC_OFFSET(18315, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
- NAME_FUNC_OFFSET(18329, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
- NAME_FUNC_OFFSET(18336, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
- NAME_FUNC_OFFSET(18344, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
- NAME_FUNC_OFFSET(18355, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
- NAME_FUNC_OFFSET(18366, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(18380, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
- NAME_FUNC_OFFSET(18395, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
- NAME_FUNC_OFFSET(18404, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
- NAME_FUNC_OFFSET(18414, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
- NAME_FUNC_OFFSET(18427, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
- NAME_FUNC_OFFSET(18441, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
- NAME_FUNC_OFFSET(18453, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
- NAME_FUNC_OFFSET(18466, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
- NAME_FUNC_OFFSET(18480, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
- NAME_FUNC_OFFSET(18498, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
- NAME_FUNC_OFFSET(18509, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
- NAME_FUNC_OFFSET(18518, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
- NAME_FUNC_OFFSET(18527, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
- NAME_FUNC_OFFSET(18540, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
- NAME_FUNC_OFFSET(18557, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
- NAME_FUNC_OFFSET(18567, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
- NAME_FUNC_OFFSET(18585, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
- NAME_FUNC_OFFSET(18594, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
- NAME_FUNC_OFFSET(18604, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
- NAME_FUNC_OFFSET(18615, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
- NAME_FUNC_OFFSET(18631, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
- NAME_FUNC_OFFSET(18644, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
- NAME_FUNC_OFFSET(18657, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
- NAME_FUNC_OFFSET(18670, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
- NAME_FUNC_OFFSET(18686, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
- NAME_FUNC_OFFSET(18702, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
- NAME_FUNC_OFFSET(18714, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
- NAME_FUNC_OFFSET(18727, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
- NAME_FUNC_OFFSET(18743, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
- NAME_FUNC_OFFSET(18757, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
- NAME_FUNC_OFFSET(18777, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
- NAME_FUNC_OFFSET(18795, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
- NAME_FUNC_OFFSET(18814, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
- NAME_FUNC_OFFSET(18831, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(18844, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(18858, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(18871, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(18885, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(18900, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(18917, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(18934, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(18952, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(18969, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(18985, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(19010, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(19030, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(19050, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(19073, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(19096, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(19116, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(19133, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(19150, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(19165, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(19189, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(19208, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(19227, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(19243, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(19262, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(19281, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(19304, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(19320, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(19336, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(19363, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(19390, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(19410, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(19429, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(19448, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(19478, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(19508, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(19538, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(19568, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(19587, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(19610, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(19635, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(19660, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(19687, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(19715, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(19742, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(19770, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(19799, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(19828, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(19854, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(19885, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(19916, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(19940, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(19963, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(19981, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(20010, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(20039, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(20054, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(20080, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(20106, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(20121, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(20133, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(20153, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(20170, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(20186, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(20202, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(20221, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(20240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(20263, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(20286, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(20305, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(20330, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(20351, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(20373, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(20391, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(20410, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(20431, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(20453, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(20474, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(20496, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(20517, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(20539, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(20557, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(20576, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(20597, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(20619, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(20640, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(20662, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(20683, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(20705, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(20723, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(20742, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(20763, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(20785, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(20806, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(20828, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(20849, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(20871, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(20889, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(20908, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(20929, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(20951, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(20972, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(20994, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(21020, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(21046, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(21072, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(21098, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(21127, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(21156, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(21185, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(21214, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(21241, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(21267, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(21293, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(21319, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(21345, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(21365, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(21388, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(21412, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(21435, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(21456, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(21471, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(21487, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(21508, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(21529, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(21550, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(21572, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21594, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21616, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(21639, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(21659, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(21680, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(21702, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(21725, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(21747, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(21770, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(21792, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(21815, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(21837, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(21860, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(21883, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(21907, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(21930, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(21954, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(21977, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(22001, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(22028, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(22045, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(22063, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(22081, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(22100, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(22117, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(22135, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(22153, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(22172, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(22189, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(22207, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(22225, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(22244, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(22261, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(22279, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(22297, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(22316, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(22333, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(22351, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(22369, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(22388, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(22405, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(22423, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(22441, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(22460, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(22477, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(22495, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(22513, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(22532, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(22549, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(22567, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(22585, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(22604, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(22620, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(22636, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(22652, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(22671, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(22690, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(22709, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(22723, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(22739, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(22755, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(22781, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(22804, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(22827, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(22849, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(22871, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(22894, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(22910, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(22924, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(22937, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(22952, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(22967, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(22984, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(23001, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(23025, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(23052, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(23079, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(23106, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(23125, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(23155, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(23172, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(23189, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(23205, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(23234, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(23255, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(23277, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(23300, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(23321, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(23345, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(23363, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(23381, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(23410, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(23438, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(23461, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(23484, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(23507, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(23524, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(23542, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(23565, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(23580, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(23596, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(23611, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(23627, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(23642, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(23658, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(23673, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(23689, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(23704, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(23720, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(23735, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(23751, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(23766, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(23782, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(23797, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(23813, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(23835, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(23857, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(23879, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(23901, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(23922, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(23942, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(23963, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(23983, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(24004, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(24024, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(24045, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(24065, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(24086, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(24106, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(24127, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(24147, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(24168, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(24190, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(24212, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(24234, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(24256, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(24279, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(24302, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
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- NAME_FUNC_OFFSET(24471, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
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- NAME_FUNC_OFFSET(24567, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
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- NAME_FUNC_OFFSET(24615, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(24636, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(24662, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(24678, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(24700, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(24720, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(24739, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(24764, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(24790, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(24814, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(24839, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
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- NAME_FUNC_OFFSET(24887, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
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- NAME_FUNC_OFFSET(25035, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(25056, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(25078, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
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- NAME_FUNC_OFFSET(25125, glUniform1uiv, glUniform1uiv, NULL, 600),
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- NAME_FUNC_OFFSET(25158, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(25175, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(25191, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(25208, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(25224, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(25241, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(25263, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(25286, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(25308, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(25330, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(25353, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
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- NAME_FUNC_OFFSET(25402, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
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- NAME_FUNC_OFFSET(25443, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(25467, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(25492, glMinSampleShading, glMinSampleShading, NULL, 620),
- NAME_FUNC_OFFSET(25514, glBindProgramARB, glBindProgramARB, NULL, 621),
- NAME_FUNC_OFFSET(25530, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(25549, glGenProgramsARB, glGenProgramsARB, NULL, 623),
- NAME_FUNC_OFFSET(25565, glIsProgramARB, glIsProgramARB, NULL, 630),
- NAME_FUNC_OFFSET(25579, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
- NAME_FUNC_OFFSET(25602, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
- NAME_FUNC_OFFSET(25626, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
- NAME_FUNC_OFFSET(25649, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
- NAME_FUNC_OFFSET(25673, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
- NAME_FUNC_OFFSET(25690, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
- NAME_FUNC_OFFSET(25708, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
- NAME_FUNC_OFFSET(25725, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
- NAME_FUNC_OFFSET(25743, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
- NAME_FUNC_OFFSET(25760, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
- NAME_FUNC_OFFSET(25778, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
- NAME_FUNC_OFFSET(25795, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
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- NAME_FUNC_OFFSET(25838, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(25860, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(25887, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
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- NAME_FUNC_OFFSET(25954, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
- NAME_FUNC_OFFSET(25975, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(26003, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
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- NAME_FUNC_OFFSET(26055, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(26079, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(26104, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(26129, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(26158, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(26187, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
- NAME_FUNC_OFFSET(26213, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(26239, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(26265, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(26291, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(26317, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(26346, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
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- NAME_FUNC_OFFSET(26396, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(26417, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(26439, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(26461, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(26481, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(26501, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(26542, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(26583, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(26615, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(26647, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(26666, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(26685, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(26705, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(26725, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(26750, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(26775, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
- NAME_FUNC_OFFSET(26811, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(26839, glMapBufferRange, glMapBufferRange, NULL, 682),
- NAME_FUNC_OFFSET(26859, glBindVertexArray, glBindVertexArray, NULL, 683),
- NAME_FUNC_OFFSET(26880, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(26906, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(26930, glGenVertexArrays, glGenVertexArrays, NULL, 685),
- NAME_FUNC_OFFSET(26951, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(26972, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(26991, glProvokingVertex, glProvokingVertex, NULL, 706),
- NAME_FUNC_OFFSET(27012, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(27046, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(27072, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(27102, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(27124, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(27148, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(27173, glClearDepthf, glClearDepthf, NULL, 783),
- NAME_FUNC_OFFSET(27190, glDepthRangef, glDepthRangef, NULL, 784),
- NAME_FUNC_OFFSET(27207, glGetProgramBinary, glGetProgramBinary, NULL, 788),
- NAME_FUNC_OFFSET(27229, glProgramBinary, glProgramBinary, NULL, 789),
- NAME_FUNC_OFFSET(27248, glProgramParameteri, glProgramParameteri, NULL, 790),
- NAME_FUNC_OFFSET(27271, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
- NAME_FUNC_OFFSET(27287, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
- NAME_FUNC_OFFSET(27306, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 875),
- NAME_FUNC_OFFSET(27325, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 876),
- NAME_FUNC_OFFSET(27345, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 877),
- NAME_FUNC_OFFSET(27365, glFogCoordfEXT, glFogCoordfEXT, NULL, 878),
- NAME_FUNC_OFFSET(27377, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 879),
- NAME_FUNC_OFFSET(27390, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 982),
- NAME_FUNC_OFFSET(27408, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 983),
- NAME_FUNC_OFFSET(27427, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 984),
- NAME_FUNC_OFFSET(27445, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 985),
- NAME_FUNC_OFFSET(27464, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 986),
- NAME_FUNC_OFFSET(27483, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 987),
- NAME_FUNC_OFFSET(27503, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 988),
- NAME_FUNC_OFFSET(27521, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 989),
- NAME_FUNC_OFFSET(27540, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 990),
- NAME_FUNC_OFFSET(27559, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 991),
- NAME_FUNC_OFFSET(27579, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 992),
- NAME_FUNC_OFFSET(27597, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 993),
- NAME_FUNC_OFFSET(27616, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 994),
- NAME_FUNC_OFFSET(27635, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 995),
- NAME_FUNC_OFFSET(27655, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
- NAME_FUNC_OFFSET(27671, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
- NAME_FUNC_OFFSET(27688, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
- NAME_FUNC_OFFSET(27705, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
- NAME_FUNC_OFFSET(27718, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
- NAME_FUNC_OFFSET(27735, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
- NAME_FUNC_OFFSET(27745, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
- NAME_FUNC_OFFSET(27756, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
- NAME_FUNC_OFFSET(27770, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
- NAME_FUNC_OFFSET(27784, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(27801, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
- NAME_FUNC_OFFSET(27819, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
- NAME_FUNC_OFFSET(27831, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
- NAME_FUNC_OFFSET(27844, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
- NAME_FUNC_OFFSET(27860, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
- NAME_FUNC_OFFSET(27877, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
- NAME_FUNC_OFFSET(27892, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
- NAME_FUNC_OFFSET(27908, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
- NAME_FUNC_OFFSET(27925, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
- NAME_FUNC_OFFSET(27946, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
- NAME_FUNC_OFFSET(27960, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
- NAME_FUNC_OFFSET(27972, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
- NAME_FUNC_OFFSET(27984, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
- NAME_FUNC_OFFSET(28000, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
- NAME_FUNC_OFFSET(28020, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
- NAME_FUNC_OFFSET(28033, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
- NAME_FUNC_OFFSET(28054, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
- NAME_FUNC_OFFSET(28066, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
- NAME_FUNC_OFFSET(28079, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
- NAME_FUNC_OFFSET(28093, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
- NAME_FUNC_OFFSET(28112, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
- NAME_FUNC_OFFSET(28128, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
- NAME_FUNC_OFFSET(28144, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
- NAME_FUNC_OFFSET(28160, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
- NAME_FUNC_OFFSET(28179, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
- NAME_FUNC_OFFSET(28198, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
- NAME_FUNC_OFFSET(28213, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
- NAME_FUNC_OFFSET(28229, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
- NAME_FUNC_OFFSET(28248, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
- NAME_FUNC_OFFSET(28265, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
- NAME_FUNC_OFFSET(28288, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
- NAME_FUNC_OFFSET(28309, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
- NAME_FUNC_OFFSET(28331, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
+ NAME_FUNC_OFFSET(12577, glDrawArraysIndirect, glDrawArraysIndirect, NULL, 772),
+ NAME_FUNC_OFFSET(12598, glDrawElementsIndirect, glDrawElementsIndirect, NULL, 773),
+ NAME_FUNC_OFFSET(12621, glBindTransformFeedback, glBindTransformFeedback, NULL, 774),
+ NAME_FUNC_OFFSET(12645, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 775),
+ NAME_FUNC_OFFSET(12672, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 776),
+ NAME_FUNC_OFFSET(12696, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 777),
+ NAME_FUNC_OFFSET(12720, glIsTransformFeedback, glIsTransformFeedback, NULL, 778),
+ NAME_FUNC_OFFSET(12742, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 779),
+ NAME_FUNC_OFFSET(12767, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 780),
+ NAME_FUNC_OFFSET(12793, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 781),
+ NAME_FUNC_OFFSET(12813, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 782),
+ NAME_FUNC_OFFSET(12843, glEndQueryIndexed, glEndQueryIndexed, NULL, 783),
+ NAME_FUNC_OFFSET(12861, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 784),
+ NAME_FUNC_OFFSET(12881, glClearDepthf, glClearDepthf, NULL, 785),
+ NAME_FUNC_OFFSET(12895, glDepthRangef, glDepthRangef, NULL, 786),
+ NAME_FUNC_OFFSET(12909, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 787),
+ NAME_FUNC_OFFSET(12936, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 788),
+ NAME_FUNC_OFFSET(12960, glShaderBinary, glShaderBinary, NULL, 789),
+ NAME_FUNC_OFFSET(12975, glGetProgramBinary, glGetProgramBinary, NULL, 790),
+ NAME_FUNC_OFFSET(12994, glProgramBinary, glProgramBinary, NULL, 791),
+ NAME_FUNC_OFFSET(13010, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(13030, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 793),
+ NAME_FUNC_OFFSET(13056, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 794),
+ NAME_FUNC_OFFSET(13081, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 795),
+ NAME_FUNC_OFFSET(13105, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 796),
+ NAME_FUNC_OFFSET(13129, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 797),
+ NAME_FUNC_OFFSET(13157, glGetnColorTableARB, glGetnColorTableARB, NULL, 798),
+ NAME_FUNC_OFFSET(13177, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 799),
+ NAME_FUNC_OFFSET(13205, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 800),
+ NAME_FUNC_OFFSET(13232, glGetnHistogramARB, glGetnHistogramARB, NULL, 801),
+ NAME_FUNC_OFFSET(13251, glGetnMapdvARB, glGetnMapdvARB, NULL, 802),
+ NAME_FUNC_OFFSET(13266, glGetnMapfvARB, glGetnMapfvARB, NULL, 803),
+ NAME_FUNC_OFFSET(13281, glGetnMapivARB, glGetnMapivARB, NULL, 804),
+ NAME_FUNC_OFFSET(13296, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 805),
+ NAME_FUNC_OFFSET(13312, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 806),
+ NAME_FUNC_OFFSET(13332, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 807),
+ NAME_FUNC_OFFSET(13353, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 808),
+ NAME_FUNC_OFFSET(13374, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 809),
+ NAME_FUNC_OFFSET(13398, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 810),
+ NAME_FUNC_OFFSET(13423, glGetnTexImageARB, glGetnTexImageARB, NULL, 811),
+ NAME_FUNC_OFFSET(13441, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 812),
+ NAME_FUNC_OFFSET(13460, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 813),
+ NAME_FUNC_OFFSET(13479, glGetnUniformivARB, glGetnUniformivARB, NULL, 814),
+ NAME_FUNC_OFFSET(13498, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 815),
+ NAME_FUNC_OFFSET(13518, glReadnPixelsARB, glReadnPixelsARB, NULL, 816),
+ NAME_FUNC_OFFSET(13535, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 817),
+ NAME_FUNC_OFFSET(13569, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 818),
+ NAME_FUNC_OFFSET(13605, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 819),
+ NAME_FUNC_OFFSET(13651, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 820),
+ NAME_FUNC_OFFSET(13684, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 821),
+ NAME_FUNC_OFFSET(13723, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
+ NAME_FUNC_OFFSET(13745, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 823),
+ NAME_FUNC_OFFSET(13778, glTexStorage1D, glTexStorage1D, NULL, 824),
+ NAME_FUNC_OFFSET(13793, glTexStorage2D, glTexStorage2D, NULL, 825),
+ NAME_FUNC_OFFSET(13808, glTexStorage3D, glTexStorage3D, NULL, 826),
+ NAME_FUNC_OFFSET(13823, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 827),
+ NAME_FUNC_OFFSET(13845, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 828),
+ NAME_FUNC_OFFSET(13867, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 829),
+ NAME_FUNC_OFFSET(13889, glBindVertexBuffer, glBindVertexBuffer, NULL, 830),
+ NAME_FUNC_OFFSET(13908, glVertexAttribBinding, glVertexAttribBinding, NULL, 831),
+ NAME_FUNC_OFFSET(13930, glVertexAttribFormat, glVertexAttribFormat, NULL, 832),
+ NAME_FUNC_OFFSET(13951, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 833),
+ NAME_FUNC_OFFSET(13973, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 834),
+ NAME_FUNC_OFFSET(13995, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 835),
+ NAME_FUNC_OFFSET(14018, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 836),
+ NAME_FUNC_OFFSET(14044, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 837),
+ NAME_FUNC_OFFSET(14072, glTexBufferRange, glTexBufferRange, NULL, 838),
+ NAME_FUNC_OFFSET(14089, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 839),
+ NAME_FUNC_OFFSET(14115, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 840),
+ NAME_FUNC_OFFSET(14141, glInvalidateBufferData, glInvalidateBufferData, NULL, 841),
+ NAME_FUNC_OFFSET(14164, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 842),
+ NAME_FUNC_OFFSET(14190, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 843),
+ NAME_FUNC_OFFSET(14214, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 844),
+ NAME_FUNC_OFFSET(14241, glInvalidateTexImage, glInvalidateTexImage, NULL, 845),
+ NAME_FUNC_OFFSET(14262, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 846),
+ NAME_FUNC_OFFSET(14286, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 847),
+ NAME_FUNC_OFFSET(14305, gl_dispatch_stub_848, gl_dispatch_stub_848, NULL, 848),
+ NAME_FUNC_OFFSET(14319, gl_dispatch_stub_849, gl_dispatch_stub_849, NULL, 849),
+ NAME_FUNC_OFFSET(14334, gl_dispatch_stub_850, gl_dispatch_stub_850, NULL, 850),
+ NAME_FUNC_OFFSET(14348, gl_dispatch_stub_851, gl_dispatch_stub_851, NULL, 851),
+ NAME_FUNC_OFFSET(14363, gl_dispatch_stub_852, gl_dispatch_stub_852, NULL, 852),
+ NAME_FUNC_OFFSET(14377, gl_dispatch_stub_853, gl_dispatch_stub_853, NULL, 853),
+ NAME_FUNC_OFFSET(14392, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
+ NAME_FUNC_OFFSET(14406, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
+ NAME_FUNC_OFFSET(14421, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856),
+ NAME_FUNC_OFFSET(14443, gl_dispatch_stub_857, gl_dispatch_stub_857, NULL, 857),
+ NAME_FUNC_OFFSET(14461, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
+ NAME_FUNC_OFFSET(14478, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859),
+ NAME_FUNC_OFFSET(14498, glColorPointerEXT, glColorPointerEXT, NULL, 860),
+ NAME_FUNC_OFFSET(14516, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 861),
+ NAME_FUNC_OFFSET(14537, glIndexPointerEXT, glIndexPointerEXT, NULL, 862),
+ NAME_FUNC_OFFSET(14555, glNormalPointerEXT, glNormalPointerEXT, NULL, 863),
+ NAME_FUNC_OFFSET(14574, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 864),
+ NAME_FUNC_OFFSET(14595, glVertexPointerEXT, glVertexPointerEXT, NULL, 865),
+ NAME_FUNC_OFFSET(14614, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(14638, glLockArraysEXT, glLockArraysEXT, NULL, 867),
+ NAME_FUNC_OFFSET(14654, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 868),
+ NAME_FUNC_OFFSET(14672, glDebugMessageCallback, glDebugMessageCallback, NULL, 869),
+ NAME_FUNC_OFFSET(14695, glDebugMessageControl, glDebugMessageControl, NULL, 870),
+ NAME_FUNC_OFFSET(14717, glDebugMessageInsert, glDebugMessageInsert, NULL, 871),
+ NAME_FUNC_OFFSET(14738, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 872),
+ NAME_FUNC_OFFSET(14759, glGetObjectLabel, glGetObjectLabel, NULL, 873),
+ NAME_FUNC_OFFSET(14776, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 874),
+ NAME_FUNC_OFFSET(14796, glObjectLabel, glObjectLabel, NULL, 875),
+ NAME_FUNC_OFFSET(14810, glObjectPtrLabel, glObjectPtrLabel, NULL, 876),
+ NAME_FUNC_OFFSET(14827, glPopDebugGroup, glPopDebugGroup, NULL, 877),
+ NAME_FUNC_OFFSET(14843, glPushDebugGroup, glPushDebugGroup, NULL, 878),
+ NAME_FUNC_OFFSET(14860, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 879),
+ NAME_FUNC_OFFSET(14882, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 880),
+ NAME_FUNC_OFFSET(14905, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 881),
+ NAME_FUNC_OFFSET(14928, glFogCoordfEXT, glFogCoordfEXT, NULL, 882),
+ NAME_FUNC_OFFSET(14943, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 883),
+ NAME_FUNC_OFFSET(14959, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 884),
+ NAME_FUNC_OFFSET(14979, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 885),
+ NAME_FUNC_OFFSET(14997, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 886),
+ NAME_FUNC_OFFSET(15016, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 887),
+ NAME_FUNC_OFFSET(15034, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 888),
+ NAME_FUNC_OFFSET(15053, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 889),
+ NAME_FUNC_OFFSET(15071, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 890),
+ NAME_FUNC_OFFSET(15090, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 891),
+ NAME_FUNC_OFFSET(15108, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 892),
+ NAME_FUNC_OFFSET(15127, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
+ NAME_FUNC_OFFSET(15152, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
+ NAME_FUNC_OFFSET(15179, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 895),
+ NAME_FUNC_OFFSET(15203, glExecuteProgramNV, glExecuteProgramNV, NULL, 896),
+ NAME_FUNC_OFFSET(15222, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 897),
+ NAME_FUNC_OFFSET(15248, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 898),
+ NAME_FUNC_OFFSET(15274, glGetProgramStringNV, glGetProgramStringNV, NULL, 899),
+ NAME_FUNC_OFFSET(15295, glGetProgramivNV, glGetProgramivNV, NULL, 900),
+ NAME_FUNC_OFFSET(15312, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 901),
+ NAME_FUNC_OFFSET(15333, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 902),
+ NAME_FUNC_OFFSET(15355, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 903),
+ NAME_FUNC_OFFSET(15377, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 904),
+ NAME_FUNC_OFFSET(15399, glLoadProgramNV, glLoadProgramNV, NULL, 905),
+ NAME_FUNC_OFFSET(15415, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 906),
+ NAME_FUNC_OFFSET(15440, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 907),
+ NAME_FUNC_OFFSET(15465, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 908),
+ NAME_FUNC_OFFSET(15493, glTrackMatrixNV, glTrackMatrixNV, NULL, 909),
+ NAME_FUNC_OFFSET(15509, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 910),
+ NAME_FUNC_OFFSET(15528, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 911),
+ NAME_FUNC_OFFSET(15548, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 912),
+ NAME_FUNC_OFFSET(15567, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 913),
+ NAME_FUNC_OFFSET(15587, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 914),
+ NAME_FUNC_OFFSET(15606, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 915),
+ NAME_FUNC_OFFSET(15626, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 916),
+ NAME_FUNC_OFFSET(15645, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 917),
+ NAME_FUNC_OFFSET(15665, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 918),
+ NAME_FUNC_OFFSET(15684, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 919),
+ NAME_FUNC_OFFSET(15704, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 920),
+ NAME_FUNC_OFFSET(15723, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 921),
+ NAME_FUNC_OFFSET(15743, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 922),
+ NAME_FUNC_OFFSET(15762, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 923),
+ NAME_FUNC_OFFSET(15782, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 924),
+ NAME_FUNC_OFFSET(15801, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 925),
+ NAME_FUNC_OFFSET(15821, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 926),
+ NAME_FUNC_OFFSET(15840, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 927),
+ NAME_FUNC_OFFSET(15860, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 928),
+ NAME_FUNC_OFFSET(15879, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 929),
+ NAME_FUNC_OFFSET(15899, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 930),
+ NAME_FUNC_OFFSET(15918, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 931),
+ NAME_FUNC_OFFSET(15938, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 932),
+ NAME_FUNC_OFFSET(15957, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 933),
+ NAME_FUNC_OFFSET(15977, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 934),
+ NAME_FUNC_OFFSET(15997, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 935),
+ NAME_FUNC_OFFSET(16018, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 936),
+ NAME_FUNC_OFFSET(16042, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 937),
+ NAME_FUNC_OFFSET(16063, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 938),
+ NAME_FUNC_OFFSET(16084, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 939),
+ NAME_FUNC_OFFSET(16105, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 940),
+ NAME_FUNC_OFFSET(16126, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 941),
+ NAME_FUNC_OFFSET(16147, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 942),
+ NAME_FUNC_OFFSET(16168, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 943),
+ NAME_FUNC_OFFSET(16189, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 944),
+ NAME_FUNC_OFFSET(16210, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 945),
+ NAME_FUNC_OFFSET(16231, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 946),
+ NAME_FUNC_OFFSET(16252, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 947),
+ NAME_FUNC_OFFSET(16273, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 948),
+ NAME_FUNC_OFFSET(16294, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 949),
+ NAME_FUNC_OFFSET(16316, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 950),
+ NAME_FUNC_OFFSET(16343, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 951),
+ NAME_FUNC_OFFSET(16370, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 952),
+ NAME_FUNC_OFFSET(16394, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 953),
+ NAME_FUNC_OFFSET(16418, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 954),
+ NAME_FUNC_OFFSET(16440, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 955),
+ NAME_FUNC_OFFSET(16462, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 956),
+ NAME_FUNC_OFFSET(16484, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 957),
+ NAME_FUNC_OFFSET(16509, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 958),
+ NAME_FUNC_OFFSET(16533, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 959),
+ NAME_FUNC_OFFSET(16555, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 960),
+ NAME_FUNC_OFFSET(16577, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 961),
+ NAME_FUNC_OFFSET(16599, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 962),
+ NAME_FUNC_OFFSET(16625, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 963),
+ NAME_FUNC_OFFSET(16648, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 964),
+ NAME_FUNC_OFFSET(16672, glPassTexCoordATI, glPassTexCoordATI, NULL, 965),
+ NAME_FUNC_OFFSET(16690, glSampleMapATI, glSampleMapATI, NULL, 966),
+ NAME_FUNC_OFFSET(16705, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 967),
+ NAME_FUNC_OFFSET(16736, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
+ NAME_FUNC_OFFSET(16759, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
+ NAME_FUNC_OFFSET(16782, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
+ NAME_FUNC_OFFSET(16805, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 971),
+ NAME_FUNC_OFFSET(16836, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 972),
+ NAME_FUNC_OFFSET(16867, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 973),
+ NAME_FUNC_OFFSET(16895, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 974),
+ NAME_FUNC_OFFSET(16924, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 975),
+ NAME_FUNC_OFFSET(16952, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 976),
+ NAME_FUNC_OFFSET(16981, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 977),
+ NAME_FUNC_OFFSET(17002, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
+ NAME_FUNC_OFFSET(17019, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
+ NAME_FUNC_OFFSET(17032, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
+ NAME_FUNC_OFFSET(17046, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
+ NAME_FUNC_OFFSET(17063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 982),
+ NAME_FUNC_OFFSET(17084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 983),
+ NAME_FUNC_OFFSET(17106, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(17130, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(17160, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 986),
+ NAME_FUNC_OFFSET(17181, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 987),
+ NAME_FUNC_OFFSET(17203, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 988),
+ NAME_FUNC_OFFSET(17224, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 989),
+ NAME_FUNC_OFFSET(17246, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 990),
+ NAME_FUNC_OFFSET(17268, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 991),
+ NAME_FUNC_OFFSET(17291, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 992),
+ NAME_FUNC_OFFSET(17312, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 993),
+ NAME_FUNC_OFFSET(17334, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 994),
+ NAME_FUNC_OFFSET(17356, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 995),
+ NAME_FUNC_OFFSET(17379, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 996),
+ NAME_FUNC_OFFSET(17400, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 997),
+ NAME_FUNC_OFFSET(17422, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 998),
+ NAME_FUNC_OFFSET(17444, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 999),
+ NAME_FUNC_OFFSET(17467, glClearColorIiEXT, glClearColorIiEXT, NULL, 1000),
+ NAME_FUNC_OFFSET(17485, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1001),
+ NAME_FUNC_OFFSET(17504, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1002),
+ NAME_FUNC_OFFSET(17526, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1003),
+ NAME_FUNC_OFFSET(17548, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1004),
+ NAME_FUNC_OFFSET(17572, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1005),
+ NAME_FUNC_OFFSET(17592, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1006),
+ NAME_FUNC_OFFSET(17613, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1007),
+ NAME_FUNC_OFFSET(17644, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1008),
+ NAME_FUNC_OFFSET(17675, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1009),
+ NAME_FUNC_OFFSET(17708, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1010),
+ NAME_FUNC_OFFSET(17736, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1011),
+ NAME_FUNC_OFFSET(17767, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1012),
+ NAME_FUNC_OFFSET(17793, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1013),
+ NAME_FUNC_OFFSET(17824, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1014),
+ NAME_FUNC_OFFSET(17852, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1015),
+ NAME_FUNC_OFFSET(17875, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1016),
+ NAME_FUNC_OFFSET(17900, glActiveProgramEXT, glActiveProgramEXT, NULL, 1017),
+ NAME_FUNC_OFFSET(17919, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1018),
+ NAME_FUNC_OFFSET(17944, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1019),
+ NAME_FUNC_OFFSET(17966, glTextureBarrierNV, glTextureBarrierNV, NULL, 1020),
+ NAME_FUNC_OFFSET(17985, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1021),
+ NAME_FUNC_OFFSET(17999, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1022),
+ NAME_FUNC_OFFSET(18021, glVDPAUInitNV, glVDPAUInitNV, NULL, 1023),
+ NAME_FUNC_OFFSET(18035, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1024),
+ NAME_FUNC_OFFSET(18054, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1025),
+ NAME_FUNC_OFFSET(18075, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1026),
+ NAME_FUNC_OFFSET(18106, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1027),
+ NAME_FUNC_OFFSET(18136, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1028),
+ NAME_FUNC_OFFSET(18159, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1029),
+ NAME_FUNC_OFFSET(18182, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1030),
+ NAME_FUNC_OFFSET(18209, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
+ NAME_FUNC_OFFSET(18234, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
+ NAME_FUNC_OFFSET(18263, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
+ NAME_FUNC_OFFSET(18294, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1034),
+ NAME_FUNC_OFFSET(18333, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1035),
+ NAME_FUNC_OFFSET(18362, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
+ NAME_FUNC_OFFSET(18375, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
+ NAME_FUNC_OFFSET(18389, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
+ NAME_FUNC_OFFSET(18403, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
+ NAME_FUNC_OFFSET(18413, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
+ NAME_FUNC_OFFSET(18427, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(18434, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
+ NAME_FUNC_OFFSET(18442, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
+ NAME_FUNC_OFFSET(18453, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(18464, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
+ NAME_FUNC_OFFSET(18478, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
+ NAME_FUNC_OFFSET(18493, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
+ NAME_FUNC_OFFSET(18502, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
+ NAME_FUNC_OFFSET(18512, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
+ NAME_FUNC_OFFSET(18525, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
+ NAME_FUNC_OFFSET(18539, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
+ NAME_FUNC_OFFSET(18551, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
+ NAME_FUNC_OFFSET(18564, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
+ NAME_FUNC_OFFSET(18578, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
+ NAME_FUNC_OFFSET(18596, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
+ NAME_FUNC_OFFSET(18607, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
+ NAME_FUNC_OFFSET(18616, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
+ NAME_FUNC_OFFSET(18625, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
+ NAME_FUNC_OFFSET(18638, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
+ NAME_FUNC_OFFSET(18655, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
+ NAME_FUNC_OFFSET(18665, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
+ NAME_FUNC_OFFSET(18683, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
+ NAME_FUNC_OFFSET(18692, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
+ NAME_FUNC_OFFSET(18702, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
+ NAME_FUNC_OFFSET(18713, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
+ NAME_FUNC_OFFSET(18729, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
+ NAME_FUNC_OFFSET(18742, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
+ NAME_FUNC_OFFSET(18755, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
+ NAME_FUNC_OFFSET(18768, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
+ NAME_FUNC_OFFSET(18784, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
+ NAME_FUNC_OFFSET(18800, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
+ NAME_FUNC_OFFSET(18812, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
+ NAME_FUNC_OFFSET(18825, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
+ NAME_FUNC_OFFSET(18841, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
+ NAME_FUNC_OFFSET(18855, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
+ NAME_FUNC_OFFSET(18875, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
+ NAME_FUNC_OFFSET(18893, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
+ NAME_FUNC_OFFSET(18912, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
+ NAME_FUNC_OFFSET(18929, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(18942, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(18956, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(18969, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(18983, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(18998, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(19015, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(19032, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(19050, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(19067, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(19083, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(19108, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(19128, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(19148, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(19171, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(19194, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(19214, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(19231, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(19248, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(19263, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(19287, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(19306, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(19325, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(19341, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(19360, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(19379, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(19402, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(19418, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(19434, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(19461, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(19488, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(19508, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(19527, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(19546, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(19576, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(19606, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(19636, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(19666, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(19685, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(19708, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(19733, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(19758, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(19785, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(19813, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(19840, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(19868, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(19897, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(19926, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(19952, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(19983, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(20014, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(20038, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(20061, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(20079, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(20108, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(20137, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(20152, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(20178, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(20204, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(20219, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(20231, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(20251, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(20268, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(20284, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(20300, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(20319, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(20338, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(20361, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(20384, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(20403, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(20428, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(20449, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(20471, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(20489, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(20508, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(20529, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(20551, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(20572, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(20594, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(20615, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(20637, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(20655, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(20674, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(20695, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(20717, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(20738, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(20760, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(20781, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(20803, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(20821, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(20840, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(20861, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(20883, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(20904, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(20926, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(20947, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(20969, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(20987, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(21006, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(21027, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(21049, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(21070, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(21092, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(21118, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(21144, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(21170, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(21196, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(21225, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(21254, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(21283, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(21312, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(21339, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(21365, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(21391, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(21417, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(21443, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(21463, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(21486, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(21510, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(21533, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(21554, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(21569, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(21585, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(21606, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(21627, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(21648, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(21670, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(21692, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(21714, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(21737, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(21757, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(21778, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(21800, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(21823, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(21845, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(21868, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(21890, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(21913, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(21935, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(21958, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(21981, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(22005, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(22028, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(22052, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(22075, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(22099, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(22126, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(22143, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(22161, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(22179, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(22198, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(22215, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(22233, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(22251, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(22270, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(22287, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(22305, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(22323, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(22342, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(22359, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(22377, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(22395, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(22414, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(22431, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(22449, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(22467, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(22486, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(22503, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(22521, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(22539, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(22558, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(22575, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(22593, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(22611, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(22630, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(22647, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(22665, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(22683, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(22702, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(22718, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(22734, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(22750, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(22769, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(22788, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(22807, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(22821, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(22837, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(22853, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(22879, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(22902, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(22925, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(22947, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(22969, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(22992, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(23008, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(23022, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(23035, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(23050, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(23065, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(23082, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(23099, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(23123, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(23150, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(23177, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(23204, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(23223, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(23253, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(23270, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(23287, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(23303, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(23332, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(23353, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(23375, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(23398, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(23419, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(23443, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(23461, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(23479, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(23508, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(23536, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(23559, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(23582, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(23605, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(23622, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(23640, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(23663, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(23678, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(23694, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(23709, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(23725, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(23740, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(23756, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(23771, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(23787, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(23802, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(23818, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(23833, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(23849, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(23864, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(23880, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(23895, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(23911, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(23933, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(23955, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(23977, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(23999, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(24020, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(24040, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(24061, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(24081, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(24102, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(24122, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(24143, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(24163, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(24184, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(24204, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(24225, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(24245, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(24266, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(24288, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(24310, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(24332, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(24354, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(24377, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(24400, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(24423, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(24444, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(24464, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(24485, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(24506, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(24526, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(24547, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(24569, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(24591, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(24613, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(24638, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(24665, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(24693, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(24713, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(24734, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(24760, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(24776, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(24798, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(24818, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(24837, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(24862, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(24888, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(24912, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(24937, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(24961, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(24985, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(25010, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(25043, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(25062, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(25086, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(25111, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(25133, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(25154, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(25176, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(25207, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(25223, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(25240, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(25256, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(25273, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(25289, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(25306, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(25322, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(25339, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(25361, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(25384, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(25406, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(25428, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(25451, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(25474, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(25500, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(25526, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(25541, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(25565, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(25590, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(25612, glBindProgramARB, glBindProgramARB, NULL, 621),
+ NAME_FUNC_OFFSET(25628, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(25647, glGenProgramsARB, glGenProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(25663, glIsProgramARB, glIsProgramARB, NULL, 630),
+ NAME_FUNC_OFFSET(25677, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
+ NAME_FUNC_OFFSET(25700, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
+ NAME_FUNC_OFFSET(25724, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
+ NAME_FUNC_OFFSET(25747, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
+ NAME_FUNC_OFFSET(25771, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
+ NAME_FUNC_OFFSET(25788, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
+ NAME_FUNC_OFFSET(25806, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
+ NAME_FUNC_OFFSET(25823, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
+ NAME_FUNC_OFFSET(25841, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(25858, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
+ NAME_FUNC_OFFSET(25876, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
+ NAME_FUNC_OFFSET(25893, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
+ NAME_FUNC_OFFSET(25911, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(25936, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(25958, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(25985, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(26009, glBindFramebuffer, glBindFramebuffer, NULL, 660),
+ NAME_FUNC_OFFSET(26030, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
+ NAME_FUNC_OFFSET(26052, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
+ NAME_FUNC_OFFSET(26073, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(26101, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(26129, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(26153, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(26177, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(26202, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(26227, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(26256, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(26285, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
+ NAME_FUNC_OFFSET(26311, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(26337, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(26363, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(26389, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(26415, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(26444, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(26473, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(26494, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(26515, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(26537, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(26559, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(26579, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(26599, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(26640, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(26681, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(26713, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(26745, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(26764, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(26783, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(26803, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(26823, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(26848, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(26873, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(26909, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(26937, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(26957, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(26978, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(27004, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(27028, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(27049, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(27070, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(27089, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(27110, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(27144, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(27170, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(27200, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(27222, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(27246, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(27271, glClearDepthf, glClearDepthf, NULL, 785),
+ NAME_FUNC_OFFSET(27288, glDepthRangef, glDepthRangef, NULL, 786),
+ NAME_FUNC_OFFSET(27305, glGetProgramBinary, glGetProgramBinary, NULL, 790),
+ NAME_FUNC_OFFSET(27327, glProgramBinary, glProgramBinary, NULL, 791),
+ NAME_FUNC_OFFSET(27346, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(27369, gl_dispatch_stub_858, gl_dispatch_stub_858, NULL, 858),
+ NAME_FUNC_OFFSET(27385, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859),
+ NAME_FUNC_OFFSET(27404, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 879),
+ NAME_FUNC_OFFSET(27423, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 880),
+ NAME_FUNC_OFFSET(27443, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 881),
+ NAME_FUNC_OFFSET(27463, glFogCoordfEXT, glFogCoordfEXT, NULL, 882),
+ NAME_FUNC_OFFSET(27475, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 883),
+ NAME_FUNC_OFFSET(27488, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 986),
+ NAME_FUNC_OFFSET(27506, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 987),
+ NAME_FUNC_OFFSET(27525, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 988),
+ NAME_FUNC_OFFSET(27543, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 989),
+ NAME_FUNC_OFFSET(27562, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 990),
+ NAME_FUNC_OFFSET(27581, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 991),
+ NAME_FUNC_OFFSET(27601, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 992),
+ NAME_FUNC_OFFSET(27619, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 993),
+ NAME_FUNC_OFFSET(27638, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 994),
+ NAME_FUNC_OFFSET(27657, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 995),
+ NAME_FUNC_OFFSET(27677, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 996),
+ NAME_FUNC_OFFSET(27695, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 997),
+ NAME_FUNC_OFFSET(27714, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 998),
+ NAME_FUNC_OFFSET(27733, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 999),
+ NAME_FUNC_OFFSET(27753, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
+ NAME_FUNC_OFFSET(27769, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
+ NAME_FUNC_OFFSET(27786, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
+ NAME_FUNC_OFFSET(27803, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
+ NAME_FUNC_OFFSET(27816, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
+ NAME_FUNC_OFFSET(27833, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(27843, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
+ NAME_FUNC_OFFSET(27854, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
+ NAME_FUNC_OFFSET(27868, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(27882, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
+ NAME_FUNC_OFFSET(27899, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
+ NAME_FUNC_OFFSET(27917, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
+ NAME_FUNC_OFFSET(27929, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048),
+ NAME_FUNC_OFFSET(27942, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
+ NAME_FUNC_OFFSET(27958, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
+ NAME_FUNC_OFFSET(27975, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
+ NAME_FUNC_OFFSET(27990, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052),
+ NAME_FUNC_OFFSET(28006, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053),
+ NAME_FUNC_OFFSET(28023, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054),
+ NAME_FUNC_OFFSET(28044, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055),
+ NAME_FUNC_OFFSET(28058, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056),
+ NAME_FUNC_OFFSET(28070, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057),
+ NAME_FUNC_OFFSET(28082, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058),
+ NAME_FUNC_OFFSET(28098, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059),
+ NAME_FUNC_OFFSET(28118, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060),
+ NAME_FUNC_OFFSET(28131, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061),
+ NAME_FUNC_OFFSET(28152, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062),
+ NAME_FUNC_OFFSET(28164, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063),
+ NAME_FUNC_OFFSET(28177, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064),
+ NAME_FUNC_OFFSET(28191, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065),
+ NAME_FUNC_OFFSET(28210, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
+ NAME_FUNC_OFFSET(28226, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
+ NAME_FUNC_OFFSET(28242, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068),
+ NAME_FUNC_OFFSET(28258, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069),
+ NAME_FUNC_OFFSET(28277, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070),
+ NAME_FUNC_OFFSET(28296, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071),
+ NAME_FUNC_OFFSET(28311, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072),
+ NAME_FUNC_OFFSET(28327, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073),
+ NAME_FUNC_OFFSET(28346, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074),
+ NAME_FUNC_OFFSET(28363, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075),
+ NAME_FUNC_OFFSET(28386, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076),
+ NAME_FUNC_OFFSET(28407, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077),
+ NAME_FUNC_OFFSET(28429, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
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