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authormarha <marha@users.sourceforge.net>2012-06-15 08:59:46 +0200
committermarha <marha@users.sourceforge.net>2012-06-15 08:59:46 +0200
commite0cddf5b600df6ed3cec53463c8121e41c0503ed (patch)
tree0b258d9161b5fb301e76a6140acc9170bbc80c7b /xorg-server/glx/glprocs.h
parentd6f64084b9bc07d0bdd527f9354f2d1d962ed16d (diff)
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Syncrhonised files
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1392
1 files changed, 649 insertions, 743 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 756242d73..28284d139 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -749,12 +749,6 @@ static const char gl_string_table[] =
"glTextureStorage2DEXT\0"
"glTextureStorage3DEXT\0"
"glPolygonOffsetEXT\0"
- "glGetPixelTexGenParameterfvSGIS\0"
- "glGetPixelTexGenParameterivSGIS\0"
- "glPixelTexGenParameterfSGIS\0"
- "glPixelTexGenParameterfvSGIS\0"
- "glPixelTexGenParameteriSGIS\0"
- "glPixelTexGenParameterivSGIS\0"
"glSampleMaskSGIS\0"
"glSamplePatternSGIS\0"
"glColorPointerEXT\0"
@@ -791,23 +785,7 @@ static const char gl_string_table[] =
"glFogCoorddvEXT\0"
"glFogCoordfEXT\0"
"glFogCoordfvEXT\0"
- "glPixelTexGenSGIX\0"
"glBlendFuncSeparateEXT\0"
- "glFlushVertexArrayRangeNV\0"
- "glVertexArrayRangeNV\0"
- "glCombinerInputNV\0"
- "glCombinerOutputNV\0"
- "glCombinerParameterfNV\0"
- "glCombinerParameterfvNV\0"
- "glCombinerParameteriNV\0"
- "glCombinerParameterivNV\0"
- "glFinalCombinerInputNV\0"
- "glGetCombinerInputParameterfvNV\0"
- "glGetCombinerInputParameterivNV\0"
- "glGetCombinerOutputParameterfvNV\0"
- "glGetCombinerOutputParameterivNV\0"
- "glGetFinalCombinerInputParameterfvNV\0"
- "glGetFinalCombinerInputParameterivNV\0"
"glResizeBuffersMESA\0"
"glWindowPos2dMESA\0"
"glWindowPos2dvMESA\0"
@@ -835,13 +813,6 @@ static const char gl_string_table[] =
"glWindowPos4svMESA\0"
"glMultiModeDrawArraysIBM\0"
"glMultiModeDrawElementsIBM\0"
- "glDeleteFencesNV\0"
- "glFinishFenceNV\0"
- "glGenFencesNV\0"
- "glGetFenceivNV\0"
- "glIsFenceNV\0"
- "glSetFenceNV\0"
- "glTestFenceNV\0"
"glAreProgramsResidentNV\0"
"glBindProgramNV\0"
"glDeleteProgramsNV\0"
@@ -1014,8 +985,6 @@ static const char gl_string_table[] =
"glGetTransformFeedbackVaryingEXT\0"
"glTransformFeedbackVaryingsEXT\0"
"glProvokingVertexEXT\0"
- "glGetTexParameterPointervAPPLE\0"
- "glTextureRangeAPPLE\0"
"glGetObjectParameterivAPPLE\0"
"glObjectPurgeableAPPLE\0"
"glObjectUnpurgeableAPPLE\0"
@@ -1415,39 +1384,23 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
#define gl_dispatch_stub_697 mgl_dispatch_stub_697
#define gl_dispatch_stub_698 mgl_dispatch_stub_698
-#define gl_dispatch_stub_699 mgl_dispatch_stub_699
-#define gl_dispatch_stub_700 mgl_dispatch_stub_700
-#define gl_dispatch_stub_701 mgl_dispatch_stub_701
-#define gl_dispatch_stub_702 mgl_dispatch_stub_702
-#define gl_dispatch_stub_703 mgl_dispatch_stub_703
-#define gl_dispatch_stub_704 mgl_dispatch_stub_704
-#define gl_dispatch_stub_739 mgl_dispatch_stub_739
-#define gl_dispatch_stub_781 mgl_dispatch_stub_781
-#define gl_dispatch_stub_782 mgl_dispatch_stub_782
-#define gl_dispatch_stub_783 mgl_dispatch_stub_783
-#define gl_dispatch_stub_784 mgl_dispatch_stub_784
-#define gl_dispatch_stub_785 mgl_dispatch_stub_785
-#define gl_dispatch_stub_786 mgl_dispatch_stub_786
-#define gl_dispatch_stub_787 mgl_dispatch_stub_787
-#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_789 mgl_dispatch_stub_789
-#define gl_dispatch_stub_870 mgl_dispatch_stub_870
-#define gl_dispatch_stub_871 mgl_dispatch_stub_871
-#define gl_dispatch_stub_872 mgl_dispatch_stub_872
+#define gl_dispatch_stub_759 mgl_dispatch_stub_759
+#define gl_dispatch_stub_760 mgl_dispatch_stub_760
+#define gl_dispatch_stub_841 mgl_dispatch_stub_841
+#define gl_dispatch_stub_842 mgl_dispatch_stub_842
+#define gl_dispatch_stub_843 mgl_dispatch_stub_843
+#define gl_dispatch_stub_844 mgl_dispatch_stub_844
+#define gl_dispatch_stub_845 mgl_dispatch_stub_845
+#define gl_dispatch_stub_854 mgl_dispatch_stub_854
+#define gl_dispatch_stub_855 mgl_dispatch_stub_855
#define gl_dispatch_stub_873 mgl_dispatch_stub_873
#define gl_dispatch_stub_874 mgl_dispatch_stub_874
-#define gl_dispatch_stub_883 mgl_dispatch_stub_883
-#define gl_dispatch_stub_884 mgl_dispatch_stub_884
-#define gl_dispatch_stub_902 mgl_dispatch_stub_902
-#define gl_dispatch_stub_903 mgl_dispatch_stub_903
-#define gl_dispatch_stub_904 mgl_dispatch_stub_904
-#define gl_dispatch_stub_962 mgl_dispatch_stub_962
-#define gl_dispatch_stub_963 mgl_dispatch_stub_963
-#define gl_dispatch_stub_971 mgl_dispatch_stub_971
-#define gl_dispatch_stub_972 mgl_dispatch_stub_972
-#define gl_dispatch_stub_973 mgl_dispatch_stub_973
-#define gl_dispatch_stub_974 mgl_dispatch_stub_974
-#define gl_dispatch_stub_975 mgl_dispatch_stub_975
+#define gl_dispatch_stub_875 mgl_dispatch_stub_875
+#define gl_dispatch_stub_940 mgl_dispatch_stub_940
+#define gl_dispatch_stub_941 mgl_dispatch_stub_941
+#define gl_dispatch_stub_942 mgl_dispatch_stub_942
+#define gl_dispatch_stub_943 mgl_dispatch_stub_943
+#define gl_dispatch_stub_944 mgl_dispatch_stub_944
#endif /* USE_MGL_NAMESPACE */
@@ -1465,41 +1418,25 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_698(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_699(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_700(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_701(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_702(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_703(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_704(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_739(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_781(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_783(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_785(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_786(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_787(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_788(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_789(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_870(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_871(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_872(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_873(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_874(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_883(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_884(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_902(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_904(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_971(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_972(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_973(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_974(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_975(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_697(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_698(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_759(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_760(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_841(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_842(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_843(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_844(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_845(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_854(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_855(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_873(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_874(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_940(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_941(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_942(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_943(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_944(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2201,652 +2138,621 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(11576, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 695),
NAME_FUNC_OFFSET(11598, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 696),
NAME_FUNC_OFFSET(11617, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11649, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(11681, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
- NAME_FUNC_OFFSET(11709, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
- NAME_FUNC_OFFSET(11738, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
- NAME_FUNC_OFFSET(11766, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
- NAME_FUNC_OFFSET(11795, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
- NAME_FUNC_OFFSET(11812, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
- NAME_FUNC_OFFSET(11832, glColorPointerEXT, glColorPointerEXT, NULL, 705),
- NAME_FUNC_OFFSET(11850, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 706),
- NAME_FUNC_OFFSET(11871, glIndexPointerEXT, glIndexPointerEXT, NULL, 707),
- NAME_FUNC_OFFSET(11889, glNormalPointerEXT, glNormalPointerEXT, NULL, 708),
- NAME_FUNC_OFFSET(11908, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 709),
- NAME_FUNC_OFFSET(11929, glVertexPointerEXT, glVertexPointerEXT, NULL, 710),
- NAME_FUNC_OFFSET(11948, glPointParameterfEXT, glPointParameterfEXT, NULL, 711),
- NAME_FUNC_OFFSET(11969, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 712),
- NAME_FUNC_OFFSET(11991, glLockArraysEXT, glLockArraysEXT, NULL, 713),
- NAME_FUNC_OFFSET(12007, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 714),
- NAME_FUNC_OFFSET(12025, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 715),
- NAME_FUNC_OFFSET(12047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 716),
- NAME_FUNC_OFFSET(12070, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 717),
- NAME_FUNC_OFFSET(12092, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 718),
- NAME_FUNC_OFFSET(12115, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 719),
- NAME_FUNC_OFFSET(12137, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 720),
- NAME_FUNC_OFFSET(12160, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 721),
- NAME_FUNC_OFFSET(12182, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 722),
- NAME_FUNC_OFFSET(12205, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 723),
- NAME_FUNC_OFFSET(12227, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 724),
- NAME_FUNC_OFFSET(12250, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 725),
- NAME_FUNC_OFFSET(12273, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 726),
- NAME_FUNC_OFFSET(12297, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 727),
- NAME_FUNC_OFFSET(12320, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 728),
- NAME_FUNC_OFFSET(12344, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 729),
- NAME_FUNC_OFFSET(12367, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 730),
- NAME_FUNC_OFFSET(12391, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 731),
- NAME_FUNC_OFFSET(12418, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 732),
- NAME_FUNC_OFFSET(12439, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 733),
- NAME_FUNC_OFFSET(12462, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 734),
- NAME_FUNC_OFFSET(12483, glFogCoorddEXT, glFogCoorddEXT, NULL, 735),
- NAME_FUNC_OFFSET(12498, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 736),
- NAME_FUNC_OFFSET(12514, glFogCoordfEXT, glFogCoordfEXT, NULL, 737),
- NAME_FUNC_OFFSET(12529, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 738),
- NAME_FUNC_OFFSET(12545, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, 739),
- NAME_FUNC_OFFSET(12563, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 740),
- NAME_FUNC_OFFSET(12586, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 741),
- NAME_FUNC_OFFSET(12612, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 742),
- NAME_FUNC_OFFSET(12633, glCombinerInputNV, glCombinerInputNV, NULL, 743),
- NAME_FUNC_OFFSET(12651, glCombinerOutputNV, glCombinerOutputNV, NULL, 744),
- NAME_FUNC_OFFSET(12670, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 745),
- NAME_FUNC_OFFSET(12693, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 746),
- NAME_FUNC_OFFSET(12717, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 747),
- NAME_FUNC_OFFSET(12740, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 748),
- NAME_FUNC_OFFSET(12764, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 749),
- NAME_FUNC_OFFSET(12787, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 750),
- NAME_FUNC_OFFSET(12819, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 751),
- NAME_FUNC_OFFSET(12851, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 752),
- NAME_FUNC_OFFSET(12884, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 753),
- NAME_FUNC_OFFSET(12917, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 754),
- NAME_FUNC_OFFSET(12954, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 755),
- NAME_FUNC_OFFSET(12991, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 756),
- NAME_FUNC_OFFSET(13011, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 757),
- NAME_FUNC_OFFSET(13029, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 758),
- NAME_FUNC_OFFSET(13048, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 759),
- NAME_FUNC_OFFSET(13066, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 760),
- NAME_FUNC_OFFSET(13085, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 761),
- NAME_FUNC_OFFSET(13103, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 762),
- NAME_FUNC_OFFSET(13122, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 763),
- NAME_FUNC_OFFSET(13140, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 764),
- NAME_FUNC_OFFSET(13159, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 765),
- NAME_FUNC_OFFSET(13177, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 766),
- NAME_FUNC_OFFSET(13196, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 767),
- NAME_FUNC_OFFSET(13214, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 768),
- NAME_FUNC_OFFSET(13233, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 769),
- NAME_FUNC_OFFSET(13251, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 770),
- NAME_FUNC_OFFSET(13270, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 771),
- NAME_FUNC_OFFSET(13288, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 772),
- NAME_FUNC_OFFSET(13307, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 773),
- NAME_FUNC_OFFSET(13325, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 774),
- NAME_FUNC_OFFSET(13344, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 775),
- NAME_FUNC_OFFSET(13362, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 776),
- NAME_FUNC_OFFSET(13381, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 777),
- NAME_FUNC_OFFSET(13399, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 778),
- NAME_FUNC_OFFSET(13418, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 779),
- NAME_FUNC_OFFSET(13436, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 780),
- NAME_FUNC_OFFSET(13455, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
- NAME_FUNC_OFFSET(13480, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
- NAME_FUNC_OFFSET(13507, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
- NAME_FUNC_OFFSET(13524, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
- NAME_FUNC_OFFSET(13540, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785),
- NAME_FUNC_OFFSET(13554, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(13569, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
- NAME_FUNC_OFFSET(13581, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(13594, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
- NAME_FUNC_OFFSET(13608, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 790),
- NAME_FUNC_OFFSET(13632, glBindProgramNV, glBindProgramNV, NULL, 791),
- NAME_FUNC_OFFSET(13648, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 792),
- NAME_FUNC_OFFSET(13667, glExecuteProgramNV, glExecuteProgramNV, NULL, 793),
- NAME_FUNC_OFFSET(13686, glGenProgramsNV, glGenProgramsNV, NULL, 794),
- NAME_FUNC_OFFSET(13702, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 795),
- NAME_FUNC_OFFSET(13728, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 796),
- NAME_FUNC_OFFSET(13754, glGetProgramStringNV, glGetProgramStringNV, NULL, 797),
- NAME_FUNC_OFFSET(13775, glGetProgramivNV, glGetProgramivNV, NULL, 798),
- NAME_FUNC_OFFSET(13792, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 799),
- NAME_FUNC_OFFSET(13813, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 800),
- NAME_FUNC_OFFSET(13841, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 801),
- NAME_FUNC_OFFSET(13863, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 802),
- NAME_FUNC_OFFSET(13885, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 803),
- NAME_FUNC_OFFSET(13907, glIsProgramNV, glIsProgramNV, NULL, 804),
- NAME_FUNC_OFFSET(13921, glLoadProgramNV, glLoadProgramNV, NULL, 805),
- NAME_FUNC_OFFSET(13937, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 806),
- NAME_FUNC_OFFSET(13962, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 807),
- NAME_FUNC_OFFSET(13987, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 808),
- NAME_FUNC_OFFSET(14015, glTrackMatrixNV, glTrackMatrixNV, NULL, 809),
- NAME_FUNC_OFFSET(14031, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 810),
- NAME_FUNC_OFFSET(14050, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 811),
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- NAME_FUNC_OFFSET(14519, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 835),
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- NAME_FUNC_OFFSET(14585, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 838),
- NAME_FUNC_OFFSET(14606, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 839),
- NAME_FUNC_OFFSET(14627, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 840),
- NAME_FUNC_OFFSET(14648, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 841),
- NAME_FUNC_OFFSET(14669, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 842),
- NAME_FUNC_OFFSET(14690, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 843),
- NAME_FUNC_OFFSET(14711, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 844),
- NAME_FUNC_OFFSET(14732, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 845),
- NAME_FUNC_OFFSET(14753, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 846),
- NAME_FUNC_OFFSET(14774, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 847),
- NAME_FUNC_OFFSET(14795, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 848),
- NAME_FUNC_OFFSET(14816, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 849),
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- NAME_FUNC_OFFSET(14892, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 852),
- NAME_FUNC_OFFSET(14916, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 853),
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- NAME_FUNC_OFFSET(14962, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 855),
- NAME_FUNC_OFFSET(14984, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 856),
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- NAME_FUNC_OFFSET(15099, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 861),
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- NAME_FUNC_OFFSET(15170, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 864),
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- NAME_FUNC_OFFSET(15212, glSampleMapATI, glSampleMapATI, NULL, 866),
- NAME_FUNC_OFFSET(15227, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 867),
- NAME_FUNC_OFFSET(15258, glPointParameteriNV, glPointParameteriNV, NULL, 868),
- NAME_FUNC_OFFSET(15278, glPointParameterivNV, glPointParameterivNV, NULL, 869),
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- NAME_FUNC_OFFSET(15322, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
- NAME_FUNC_OFFSET(15345, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(15371, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
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- NAME_FUNC_OFFSET(15415, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 875),
- NAME_FUNC_OFFSET(15446, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 876),
- NAME_FUNC_OFFSET(15477, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 877),
- NAME_FUNC_OFFSET(15505, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 878),
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- NAME_FUNC_OFFSET(15617, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 882),
- NAME_FUNC_OFFSET(15638, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
- NAME_FUNC_OFFSET(15655, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
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- NAME_FUNC_OFFSET(15703, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 886),
- NAME_FUNC_OFFSET(15725, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 887),
- NAME_FUNC_OFFSET(15753, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 888),
- NAME_FUNC_OFFSET(15777, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 889),
- NAME_FUNC_OFFSET(15802, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 890),
- NAME_FUNC_OFFSET(15831, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 891),
- NAME_FUNC_OFFSET(15857, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 892),
- NAME_FUNC_OFFSET(15883, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 893),
- NAME_FUNC_OFFSET(15909, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 894),
- NAME_FUNC_OFFSET(15930, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 895),
- NAME_FUNC_OFFSET(15952, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 896),
- NAME_FUNC_OFFSET(15972, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 897),
- NAME_FUNC_OFFSET(16013, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 898),
- NAME_FUNC_OFFSET(16045, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 899),
- NAME_FUNC_OFFSET(16064, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 900),
- NAME_FUNC_OFFSET(16084, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 901),
- NAME_FUNC_OFFSET(16109, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
- NAME_FUNC_OFFSET(16130, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(16154, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
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- NAME_FUNC_OFFSET(16210, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 906),
- NAME_FUNC_OFFSET(16235, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 907),
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- NAME_FUNC_OFFSET(16278, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 909),
- NAME_FUNC_OFFSET(16303, glUniform1uiEXT, glUniform1uiEXT, NULL, 910),
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- NAME_FUNC_OFFSET(16369, glUniform3uiEXT, glUniform3uiEXT, NULL, 914),
- NAME_FUNC_OFFSET(16385, glUniform3uivEXT, glUniform3uivEXT, NULL, 915),
- NAME_FUNC_OFFSET(16402, glUniform4uiEXT, glUniform4uiEXT, NULL, 916),
- NAME_FUNC_OFFSET(16418, glUniform4uivEXT, glUniform4uivEXT, NULL, 917),
- NAME_FUNC_OFFSET(16435, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 918),
- NAME_FUNC_OFFSET(16456, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 919),
- NAME_FUNC_OFFSET(16478, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 920),
- NAME_FUNC_OFFSET(16500, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 921),
- NAME_FUNC_OFFSET(16523, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 922),
- NAME_FUNC_OFFSET(16544, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 923),
- NAME_FUNC_OFFSET(16566, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 924),
- NAME_FUNC_OFFSET(16588, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 925),
- NAME_FUNC_OFFSET(16611, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 926),
- NAME_FUNC_OFFSET(16632, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 927),
- NAME_FUNC_OFFSET(16654, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 928),
- NAME_FUNC_OFFSET(16676, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 929),
- NAME_FUNC_OFFSET(16699, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 930),
- NAME_FUNC_OFFSET(16721, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 931),
- NAME_FUNC_OFFSET(16742, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 932),
- NAME_FUNC_OFFSET(16764, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 933),
- NAME_FUNC_OFFSET(16786, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 934),
- NAME_FUNC_OFFSET(16809, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 935),
- NAME_FUNC_OFFSET(16831, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 936),
- NAME_FUNC_OFFSET(16854, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 937),
- NAME_FUNC_OFFSET(16877, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 938),
- NAME_FUNC_OFFSET(16903, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939),
- NAME_FUNC_OFFSET(16932, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 940),
- NAME_FUNC_OFFSET(16954, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 941),
- NAME_FUNC_OFFSET(16974, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 942),
- NAME_FUNC_OFFSET(16993, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 943),
- NAME_FUNC_OFFSET(17017, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 944),
- NAME_FUNC_OFFSET(17041, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 945),
- NAME_FUNC_OFFSET(17063, glClearColorIiEXT, glClearColorIiEXT, NULL, 946),
- NAME_FUNC_OFFSET(17081, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 947),
- NAME_FUNC_OFFSET(17100, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 948),
- NAME_FUNC_OFFSET(17124, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 949),
- NAME_FUNC_OFFSET(17149, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 950),
- NAME_FUNC_OFFSET(17170, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 951),
- NAME_FUNC_OFFSET(17192, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 952),
- NAME_FUNC_OFFSET(17219, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 953),
- NAME_FUNC_OFFSET(17244, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 954),
- NAME_FUNC_OFFSET(17272, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 955),
- NAME_FUNC_OFFSET(17292, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 956),
- NAME_FUNC_OFFSET(17314, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 957),
- NAME_FUNC_OFFSET(17335, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 958),
- NAME_FUNC_OFFSET(17361, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 959),
- NAME_FUNC_OFFSET(17394, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 960),
- NAME_FUNC_OFFSET(17425, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 961),
- NAME_FUNC_OFFSET(17446, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
- NAME_FUNC_OFFSET(17477, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
- NAME_FUNC_OFFSET(17497, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 964),
- NAME_FUNC_OFFSET(17525, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 965),
- NAME_FUNC_OFFSET(17548, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 966),
- NAME_FUNC_OFFSET(17573, glActiveProgramEXT, glActiveProgramEXT, NULL, 967),
- NAME_FUNC_OFFSET(17592, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 968),
- NAME_FUNC_OFFSET(17617, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 969),
- NAME_FUNC_OFFSET(17639, glTextureBarrierNV, glTextureBarrierNV, NULL, 970),
- NAME_FUNC_OFFSET(17658, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
- NAME_FUNC_OFFSET(17683, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
- NAME_FUNC_OFFSET(17712, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
- NAME_FUNC_OFFSET(17743, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974),
- NAME_FUNC_OFFSET(17767, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975),
- NAME_FUNC_OFFSET(17792, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 976),
- NAME_FUNC_OFFSET(17831, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 977),
- NAME_FUNC_OFFSET(17860, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(17878, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(17895, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17911, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(17936, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(17956, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17976, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(17999, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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- NAME_FUNC_OFFSET(18059, glGetPointerv, glGetPointerv, NULL, 329),
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- NAME_FUNC_OFFSET(18091, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(18115, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(18134, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(18153, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(18169, glBlendEquation, glBlendEquation, NULL, 337),
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- NAME_FUNC_OFFSET(18227, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18243, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
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- NAME_FUNC_OFFSET(18317, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18336, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18355, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18385, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18415, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18445, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18475, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(18494, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
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- NAME_FUNC_OFFSET(18542, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(18567, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(18594, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(18622, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(18649, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(18677, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(18706, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
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- NAME_FUNC_OFFSET(18761, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(18792, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
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- NAME_FUNC_OFFSET(18847, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(18870, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(18888, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(18917, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
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- NAME_FUNC_OFFSET(18961, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18987, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(19013, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(19028, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(19040, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(19060, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(19077, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(19093, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(19112, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(19135, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(19151, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(19173, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(19191, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(19210, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(19228, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(19247, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(19265, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(19284, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(19302, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(19321, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(19339, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(19358, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(19376, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(19395, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(19413, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(19432, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(19450, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(19469, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(19487, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(19506, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(19524, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(19543, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(19561, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
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- NAME_FUNC_OFFSET(24172, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 924),
- NAME_FUNC_OFFSET(24191, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 925),
- NAME_FUNC_OFFSET(24211, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 926),
- NAME_FUNC_OFFSET(24229, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 927),
- NAME_FUNC_OFFSET(24248, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 928),
- NAME_FUNC_OFFSET(24267, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 929),
- NAME_FUNC_OFFSET(24287, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 930),
- NAME_FUNC_OFFSET(24306, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 931),
- NAME_FUNC_OFFSET(24324, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 932),
- NAME_FUNC_OFFSET(24343, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 933),
- NAME_FUNC_OFFSET(24362, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 934),
- NAME_FUNC_OFFSET(24382, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 935),
- NAME_FUNC_OFFSET(24401, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 936),
- NAME_FUNC_OFFSET(24421, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 937),
- NAME_FUNC_OFFSET(24441, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 938),
- NAME_FUNC_OFFSET(24464, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939),
- NAME_FUNC_OFFSET(24490, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 939),
- NAME_FUNC_OFFSET(24519, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 940),
- NAME_FUNC_OFFSET(24532, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 941),
- NAME_FUNC_OFFSET(24543, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 942),
- NAME_FUNC_OFFSET(24553, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 943),
- NAME_FUNC_OFFSET(24569, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 944),
- NAME_FUNC_OFFSET(24585, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 945),
- NAME_FUNC_OFFSET(24598, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 948),
- NAME_FUNC_OFFSET(24619, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 949),
- NAME_FUNC_OFFSET(24641, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 950),
- NAME_FUNC_OFFSET(24659, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 951),
- NAME_FUNC_OFFSET(24678, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 952),
- NAME_FUNC_OFFSET(24703, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 953),
- NAME_FUNC_OFFSET(24726, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 954),
- NAME_FUNC_OFFSET(24751, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 955),
- NAME_FUNC_OFFSET(24768, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 957),
- NAME_FUNC_OFFSET(24786, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 958),
- NAME_FUNC_OFFSET(24809, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 959),
- NAME_FUNC_OFFSET(24839, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 960),
- NAME_FUNC_OFFSET(24867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 961),
+ NAME_FUNC_OFFSET(11634, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11654, glColorPointerEXT, glColorPointerEXT, NULL, 699),
+ NAME_FUNC_OFFSET(11672, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 700),
+ NAME_FUNC_OFFSET(11693, glIndexPointerEXT, glIndexPointerEXT, NULL, 701),
+ NAME_FUNC_OFFSET(11711, glNormalPointerEXT, glNormalPointerEXT, NULL, 702),
+ NAME_FUNC_OFFSET(11730, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 703),
+ NAME_FUNC_OFFSET(11751, glVertexPointerEXT, glVertexPointerEXT, NULL, 704),
+ NAME_FUNC_OFFSET(11770, glPointParameterfEXT, glPointParameterfEXT, NULL, 705),
+ NAME_FUNC_OFFSET(11791, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 706),
+ NAME_FUNC_OFFSET(11813, glLockArraysEXT, glLockArraysEXT, NULL, 707),
+ NAME_FUNC_OFFSET(11829, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 708),
+ NAME_FUNC_OFFSET(11847, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 709),
+ NAME_FUNC_OFFSET(11869, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 710),
+ NAME_FUNC_OFFSET(11892, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 711),
+ NAME_FUNC_OFFSET(11914, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 712),
+ NAME_FUNC_OFFSET(11937, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 713),
+ NAME_FUNC_OFFSET(11959, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 714),
+ NAME_FUNC_OFFSET(11982, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 715),
+ NAME_FUNC_OFFSET(12004, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 716),
+ NAME_FUNC_OFFSET(12027, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 717),
+ NAME_FUNC_OFFSET(12049, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 718),
+ NAME_FUNC_OFFSET(12072, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 719),
+ NAME_FUNC_OFFSET(12095, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 720),
+ NAME_FUNC_OFFSET(12119, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 721),
+ NAME_FUNC_OFFSET(12142, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 722),
+ NAME_FUNC_OFFSET(12166, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 723),
+ NAME_FUNC_OFFSET(12189, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 724),
+ NAME_FUNC_OFFSET(12213, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 725),
+ NAME_FUNC_OFFSET(12240, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12261, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 727),
+ NAME_FUNC_OFFSET(12284, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 728),
+ NAME_FUNC_OFFSET(12305, glFogCoorddEXT, glFogCoorddEXT, NULL, 729),
+ NAME_FUNC_OFFSET(12320, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 730),
+ NAME_FUNC_OFFSET(12336, glFogCoordfEXT, glFogCoordfEXT, NULL, 731),
+ NAME_FUNC_OFFSET(12351, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 732),
+ NAME_FUNC_OFFSET(12367, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 733),
+ NAME_FUNC_OFFSET(12390, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 734),
+ NAME_FUNC_OFFSET(12410, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 735),
+ NAME_FUNC_OFFSET(12428, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 736),
+ NAME_FUNC_OFFSET(12447, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 737),
+ NAME_FUNC_OFFSET(12465, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 738),
+ NAME_FUNC_OFFSET(12484, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 739),
+ NAME_FUNC_OFFSET(12502, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 740),
+ NAME_FUNC_OFFSET(12521, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 741),
+ NAME_FUNC_OFFSET(12539, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 742),
+ NAME_FUNC_OFFSET(12558, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 743),
+ NAME_FUNC_OFFSET(12576, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 744),
+ NAME_FUNC_OFFSET(12595, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 745),
+ NAME_FUNC_OFFSET(12613, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 746),
+ NAME_FUNC_OFFSET(12632, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 747),
+ NAME_FUNC_OFFSET(12650, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 748),
+ NAME_FUNC_OFFSET(12669, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 749),
+ NAME_FUNC_OFFSET(12687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 750),
+ NAME_FUNC_OFFSET(12706, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 751),
+ NAME_FUNC_OFFSET(12724, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 752),
+ NAME_FUNC_OFFSET(12743, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 753),
+ NAME_FUNC_OFFSET(12761, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 754),
+ NAME_FUNC_OFFSET(12780, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 755),
+ NAME_FUNC_OFFSET(12798, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 756),
+ NAME_FUNC_OFFSET(12817, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 757),
+ NAME_FUNC_OFFSET(12835, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 758),
+ NAME_FUNC_OFFSET(12854, gl_dispatch_stub_759, gl_dispatch_stub_759, NULL, 759),
+ NAME_FUNC_OFFSET(12879, gl_dispatch_stub_760, gl_dispatch_stub_760, NULL, 760),
+ NAME_FUNC_OFFSET(12906, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 761),
+ NAME_FUNC_OFFSET(12930, glBindProgramNV, glBindProgramNV, NULL, 762),
+ NAME_FUNC_OFFSET(12946, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 763),
+ NAME_FUNC_OFFSET(12965, glExecuteProgramNV, glExecuteProgramNV, NULL, 764),
+ NAME_FUNC_OFFSET(12984, glGenProgramsNV, glGenProgramsNV, NULL, 765),
+ NAME_FUNC_OFFSET(13000, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 766),
+ NAME_FUNC_OFFSET(13026, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 767),
+ NAME_FUNC_OFFSET(13052, glGetProgramStringNV, glGetProgramStringNV, NULL, 768),
+ NAME_FUNC_OFFSET(13073, glGetProgramivNV, glGetProgramivNV, NULL, 769),
+ NAME_FUNC_OFFSET(13090, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 770),
+ NAME_FUNC_OFFSET(13111, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 771),
+ NAME_FUNC_OFFSET(13139, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 772),
+ NAME_FUNC_OFFSET(13161, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 773),
+ NAME_FUNC_OFFSET(13183, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 774),
+ NAME_FUNC_OFFSET(13205, glIsProgramNV, glIsProgramNV, NULL, 775),
+ NAME_FUNC_OFFSET(13219, glLoadProgramNV, glLoadProgramNV, NULL, 776),
+ NAME_FUNC_OFFSET(13235, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 777),
+ NAME_FUNC_OFFSET(13260, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 778),
+ NAME_FUNC_OFFSET(13285, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 779),
+ NAME_FUNC_OFFSET(13313, glTrackMatrixNV, glTrackMatrixNV, NULL, 780),
+ NAME_FUNC_OFFSET(13329, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 781),
+ NAME_FUNC_OFFSET(13348, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 782),
+ NAME_FUNC_OFFSET(13368, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 783),
+ NAME_FUNC_OFFSET(13387, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 784),
+ NAME_FUNC_OFFSET(13407, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 785),
+ NAME_FUNC_OFFSET(13426, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 786),
+ NAME_FUNC_OFFSET(13446, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 787),
+ NAME_FUNC_OFFSET(13465, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 788),
+ NAME_FUNC_OFFSET(13485, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 789),
+ NAME_FUNC_OFFSET(13504, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13524, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 791),
+ NAME_FUNC_OFFSET(13543, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 792),
+ NAME_FUNC_OFFSET(13563, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 793),
+ NAME_FUNC_OFFSET(13582, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13602, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 795),
+ NAME_FUNC_OFFSET(13621, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13641, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 797),
+ NAME_FUNC_OFFSET(13660, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 798),
+ NAME_FUNC_OFFSET(13680, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 799),
+ NAME_FUNC_OFFSET(13699, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 800),
+ NAME_FUNC_OFFSET(13719, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 801),
+ NAME_FUNC_OFFSET(13738, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 802),
+ NAME_FUNC_OFFSET(13758, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 803),
+ NAME_FUNC_OFFSET(13777, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 804),
+ NAME_FUNC_OFFSET(13797, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 805),
+ NAME_FUNC_OFFSET(13817, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13838, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 807),
+ NAME_FUNC_OFFSET(13862, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 808),
+ NAME_FUNC_OFFSET(13883, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 809),
+ NAME_FUNC_OFFSET(13904, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 810),
+ NAME_FUNC_OFFSET(13925, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 811),
+ NAME_FUNC_OFFSET(13946, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 812),
+ NAME_FUNC_OFFSET(13967, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 813),
+ NAME_FUNC_OFFSET(13988, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 814),
+ NAME_FUNC_OFFSET(14009, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 815),
+ NAME_FUNC_OFFSET(14030, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 816),
+ NAME_FUNC_OFFSET(14051, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 817),
+ NAME_FUNC_OFFSET(14072, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14093, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 819),
+ NAME_FUNC_OFFSET(14114, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 820),
+ NAME_FUNC_OFFSET(14136, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 821),
+ NAME_FUNC_OFFSET(14163, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 822),
+ NAME_FUNC_OFFSET(14190, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 823),
+ NAME_FUNC_OFFSET(14214, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 824),
+ NAME_FUNC_OFFSET(14238, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 825),
+ NAME_FUNC_OFFSET(14260, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 826),
+ NAME_FUNC_OFFSET(14282, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 827),
+ NAME_FUNC_OFFSET(14304, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 828),
+ NAME_FUNC_OFFSET(14329, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 829),
+ NAME_FUNC_OFFSET(14353, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 830),
+ NAME_FUNC_OFFSET(14375, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 831),
+ NAME_FUNC_OFFSET(14397, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 832),
+ NAME_FUNC_OFFSET(14419, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 833),
+ NAME_FUNC_OFFSET(14445, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 834),
+ NAME_FUNC_OFFSET(14468, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 835),
+ NAME_FUNC_OFFSET(14492, glPassTexCoordATI, glPassTexCoordATI, NULL, 836),
+ NAME_FUNC_OFFSET(14510, glSampleMapATI, glSampleMapATI, NULL, 837),
+ NAME_FUNC_OFFSET(14525, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 838),
+ NAME_FUNC_OFFSET(14556, glPointParameteriNV, glPointParameteriNV, NULL, 839),
+ NAME_FUNC_OFFSET(14576, glPointParameterivNV, glPointParameterivNV, NULL, 840),
+ NAME_FUNC_OFFSET(14597, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841),
+ NAME_FUNC_OFFSET(14620, gl_dispatch_stub_842, gl_dispatch_stub_842, NULL, 842),
+ NAME_FUNC_OFFSET(14643, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843),
+ NAME_FUNC_OFFSET(14669, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
+ NAME_FUNC_OFFSET(14692, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
+ NAME_FUNC_OFFSET(14713, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 846),
+ NAME_FUNC_OFFSET(14744, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 847),
+ NAME_FUNC_OFFSET(14775, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 848),
+ NAME_FUNC_OFFSET(14803, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 849),
+ NAME_FUNC_OFFSET(14832, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 850),
+ NAME_FUNC_OFFSET(14860, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 851),
+ NAME_FUNC_OFFSET(14889, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 852),
+ NAME_FUNC_OFFSET(14915, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 853),
+ NAME_FUNC_OFFSET(14936, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
+ NAME_FUNC_OFFSET(14953, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
+ NAME_FUNC_OFFSET(14980, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15001, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15023, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15051, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15075, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15100, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15129, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15155, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15181, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15207, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15228, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15250, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15270, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15311, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15343, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15362, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15382, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15407, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(15428, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(15452, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
+ NAME_FUNC_OFFSET(15482, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15508, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15533, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15552, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 879),
+ NAME_FUNC_OFFSET(15576, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 880),
+ NAME_FUNC_OFFSET(15601, glUniform1uiEXT, glUniform1uiEXT, NULL, 881),
+ NAME_FUNC_OFFSET(15617, glUniform1uivEXT, glUniform1uivEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15634, glUniform2uiEXT, glUniform2uiEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15650, glUniform2uivEXT, glUniform2uivEXT, NULL, 884),
+ NAME_FUNC_OFFSET(15667, glUniform3uiEXT, glUniform3uiEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15683, glUniform3uivEXT, glUniform3uivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15700, glUniform4uiEXT, glUniform4uiEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15716, glUniform4uivEXT, glUniform4uivEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15733, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15754, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 890),
+ NAME_FUNC_OFFSET(15776, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 891),
+ NAME_FUNC_OFFSET(15798, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15821, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15842, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 894),
+ NAME_FUNC_OFFSET(15864, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 895),
+ NAME_FUNC_OFFSET(15886, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(15909, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 897),
+ NAME_FUNC_OFFSET(15930, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(15952, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 899),
+ NAME_FUNC_OFFSET(15974, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(15997, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 901),
+ NAME_FUNC_OFFSET(16019, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 902),
+ NAME_FUNC_OFFSET(16040, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(16062, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16084, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 905),
+ NAME_FUNC_OFFSET(16107, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 906),
+ NAME_FUNC_OFFSET(16129, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(16152, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 908),
+ NAME_FUNC_OFFSET(16175, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 909),
+ NAME_FUNC_OFFSET(16201, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 910),
+ NAME_FUNC_OFFSET(16230, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 911),
+ NAME_FUNC_OFFSET(16252, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 912),
+ NAME_FUNC_OFFSET(16272, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 913),
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+ NAME_FUNC_OFFSET(16339, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 916),
+ NAME_FUNC_OFFSET(16361, glClearColorIiEXT, glClearColorIiEXT, NULL, 917),
+ NAME_FUNC_OFFSET(16379, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 918),
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+ NAME_FUNC_OFFSET(16447, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 921),
+ NAME_FUNC_OFFSET(16468, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(16490, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 923),
+ NAME_FUNC_OFFSET(16517, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 924),
+ NAME_FUNC_OFFSET(16542, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 925),
+ NAME_FUNC_OFFSET(16570, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 926),
+ NAME_FUNC_OFFSET(16590, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 927),
+ NAME_FUNC_OFFSET(16612, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 928),
+ NAME_FUNC_OFFSET(16633, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 929),
+ NAME_FUNC_OFFSET(16659, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 930),
+ NAME_FUNC_OFFSET(16692, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 931),
+ NAME_FUNC_OFFSET(16723, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 932),
+ NAME_FUNC_OFFSET(16744, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 933),
+ NAME_FUNC_OFFSET(16772, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 934),
+ NAME_FUNC_OFFSET(16795, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 935),
+ NAME_FUNC_OFFSET(16820, glActiveProgramEXT, glActiveProgramEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16839, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16864, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16886, glTextureBarrierNV, glTextureBarrierNV, NULL, 939),
+ NAME_FUNC_OFFSET(16905, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940),
+ NAME_FUNC_OFFSET(16930, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941),
+ NAME_FUNC_OFFSET(16959, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942),
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+ NAME_FUNC_OFFSET(17078, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 946),
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+ NAME_FUNC_OFFSET(17416, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(17435, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(17458, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17474, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(17490, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(17517, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(17544, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(17564, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(17583, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
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+ NAME_FUNC_OFFSET(17662, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17692, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(17722, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(17741, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(17764, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(17789, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
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+ NAME_FUNC_OFFSET(17869, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17896, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
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+ NAME_FUNC_OFFSET(17953, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
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+ NAME_FUNC_OFFSET(18008, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18039, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
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+ NAME_FUNC_OFFSET(18094, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
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+ NAME_FUNC_OFFSET(18208, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18234, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18260, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(18275, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(18287, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(18307, glResetMinmax, glResetMinmax, NULL, 370),
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+ NAME_FUNC_OFFSET(18340, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(18359, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18382, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(18398, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(18420, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(18438, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(18457, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(18475, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(18494, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(18512, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(18531, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(18549, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(18568, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(18586, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(18605, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(18623, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(18642, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(18660, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(18679, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(18697, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
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+ NAME_FUNC_OFFSET(18734, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(18753, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(18771, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(18790, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(18808, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
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+ NAME_FUNC_OFFSET(18845, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(18864, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18882, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18901, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18919, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18938, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18956, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18975, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
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+ NAME_FUNC_OFFSET(19058, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
+ NAME_FUNC_OFFSET(19081, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
+ NAME_FUNC_OFFSET(19104, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
+ NAME_FUNC_OFFSET(19127, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
+ NAME_FUNC_OFFSET(19144, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
+ NAME_FUNC_OFFSET(19167, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19190, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19213, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19239, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19265, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19291, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
+ NAME_FUNC_OFFSET(19315, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
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+ NAME_FUNC_OFFSET(19408, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
+ NAME_FUNC_OFFSET(19428, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
+ NAME_FUNC_OFFSET(19451, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
+ NAME_FUNC_OFFSET(19475, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
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+ NAME_FUNC_OFFSET(19609, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
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+ NAME_FUNC_OFFSET(19644, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
+ NAME_FUNC_OFFSET(19662, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
+ NAME_FUNC_OFFSET(19679, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
+ NAME_FUNC_OFFSET(19697, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
+ NAME_FUNC_OFFSET(19714, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
+ NAME_FUNC_OFFSET(19732, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
+ NAME_FUNC_OFFSET(19749, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
+ NAME_FUNC_OFFSET(19767, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
+ NAME_FUNC_OFFSET(19784, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
+ NAME_FUNC_OFFSET(19802, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
+ NAME_FUNC_OFFSET(19819, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
+ NAME_FUNC_OFFSET(19837, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
+ NAME_FUNC_OFFSET(19856, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
+ NAME_FUNC_OFFSET(19875, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
+ NAME_FUNC_OFFSET(19894, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
+ NAME_FUNC_OFFSET(19913, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
+ NAME_FUNC_OFFSET(19933, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
+ NAME_FUNC_OFFSET(19953, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
+ NAME_FUNC_OFFSET(19973, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19991, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
+ NAME_FUNC_OFFSET(20008, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
+ NAME_FUNC_OFFSET(20026, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
+ NAME_FUNC_OFFSET(20043, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
+ NAME_FUNC_OFFSET(20061, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
+ NAME_FUNC_OFFSET(20079, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
+ NAME_FUNC_OFFSET(20096, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
+ NAME_FUNC_OFFSET(20114, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
+ NAME_FUNC_OFFSET(20133, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
+ NAME_FUNC_OFFSET(20152, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
+ NAME_FUNC_OFFSET(20171, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
+ NAME_FUNC_OFFSET(20193, glBindBufferARB, glBindBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET(20206, glBufferDataARB, glBufferDataARB, NULL, 510),
+ NAME_FUNC_OFFSET(20219, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(20235, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
+ NAME_FUNC_OFFSET(20251, glGenBuffersARB, glGenBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(20264, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
+ NAME_FUNC_OFFSET(20287, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
+ NAME_FUNC_OFFSET(20307, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
+ NAME_FUNC_OFFSET(20326, glIsBufferARB, glIsBufferARB, NULL, 517),
+ NAME_FUNC_OFFSET(20337, glMapBufferARB, glMapBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(20349, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(20363, glBeginQueryARB, glBeginQueryARB, NULL, 520),
+ NAME_FUNC_OFFSET(20376, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
+ NAME_FUNC_OFFSET(20392, glEndQueryARB, glEndQueryARB, NULL, 522),
+ NAME_FUNC_OFFSET(20403, glGenQueriesARB, glGenQueriesARB, NULL, 523),
+ NAME_FUNC_OFFSET(20416, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
+ NAME_FUNC_OFFSET(20435, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
+ NAME_FUNC_OFFSET(20455, glGetQueryivARB, glGetQueryivARB, NULL, 526),
+ NAME_FUNC_OFFSET(20468, glIsQueryARB, glIsQueryARB, NULL, 527),
+ NAME_FUNC_OFFSET(20478, glCompileShaderARB, glCompileShaderARB, NULL, 529),
+ NAME_FUNC_OFFSET(20494, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
+ NAME_FUNC_OFFSET(20513, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
+ NAME_FUNC_OFFSET(20531, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
+ NAME_FUNC_OFFSET(20552, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
+ NAME_FUNC_OFFSET(20567, glGetUniformivARB, glGetUniformivARB, NULL, 543),
+ NAME_FUNC_OFFSET(20582, glLinkProgramARB, glLinkProgramARB, NULL, 544),
+ NAME_FUNC_OFFSET(20596, glShaderSourceARB, glShaderSourceARB, NULL, 545),
+ NAME_FUNC_OFFSET(20611, glUniform1fARB, glUniform1fARB, NULL, 546),
+ NAME_FUNC_OFFSET(20623, glUniform1fvARB, glUniform1fvARB, NULL, 547),
+ NAME_FUNC_OFFSET(20636, glUniform1iARB, glUniform1iARB, NULL, 548),
+ NAME_FUNC_OFFSET(20648, glUniform1ivARB, glUniform1ivARB, NULL, 549),
+ NAME_FUNC_OFFSET(20661, glUniform2fARB, glUniform2fARB, NULL, 550),
+ NAME_FUNC_OFFSET(20673, glUniform2fvARB, glUniform2fvARB, NULL, 551),
+ NAME_FUNC_OFFSET(20686, glUniform2iARB, glUniform2iARB, NULL, 552),
+ NAME_FUNC_OFFSET(20698, glUniform2ivARB, glUniform2ivARB, NULL, 553),
+ NAME_FUNC_OFFSET(20711, glUniform3fARB, glUniform3fARB, NULL, 554),
+ NAME_FUNC_OFFSET(20723, glUniform3fvARB, glUniform3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET(20736, glUniform3iARB, glUniform3iARB, NULL, 556),
+ NAME_FUNC_OFFSET(20748, glUniform3ivARB, glUniform3ivARB, NULL, 557),
+ NAME_FUNC_OFFSET(20761, glUniform4fARB, glUniform4fARB, NULL, 558),
+ NAME_FUNC_OFFSET(20773, glUniform4fvARB, glUniform4fvARB, NULL, 559),
+ NAME_FUNC_OFFSET(20786, glUniform4iARB, glUniform4iARB, NULL, 560),
+ NAME_FUNC_OFFSET(20798, glUniform4ivARB, glUniform4ivARB, NULL, 561),
+ NAME_FUNC_OFFSET(20811, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
+ NAME_FUNC_OFFSET(20830, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(20849, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(20868, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
+ NAME_FUNC_OFFSET(20881, glValidateProgramARB, glValidateProgramARB, NULL, 566),
+ NAME_FUNC_OFFSET(20899, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
+ NAME_FUNC_OFFSET(20920, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
+ NAME_FUNC_OFFSET(20938, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
+ NAME_FUNC_OFFSET(20958, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(20972, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(20989, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
+ NAME_FUNC_OFFSET(21005, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21030, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(21052, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21079, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(21103, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(21139, glTexBufferARB, glTexBufferARB, NULL, 581),
+ NAME_FUNC_OFFSET(21151, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
+ NAME_FUNC_OFFSET(21185, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
+ NAME_FUNC_OFFSET(21211, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
+ NAME_FUNC_OFFSET(21241, glBlendFunciARB, glBlendFunciARB, NULL, 599),
+ NAME_FUNC_OFFSET(21263, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(21279, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(21298, glPointParameterfEXT, glPointParameterfEXT, NULL, 705),
+ NAME_FUNC_OFFSET(21316, glPointParameterfEXT, glPointParameterfEXT, NULL, 705),
+ NAME_FUNC_OFFSET(21337, glPointParameterfEXT, glPointParameterfEXT, NULL, 705),
+ NAME_FUNC_OFFSET(21359, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21378, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21400, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 706),
+ NAME_FUNC_OFFSET(21423, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 709),
+ NAME_FUNC_OFFSET(21442, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 710),
+ NAME_FUNC_OFFSET(21462, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 711),
+ NAME_FUNC_OFFSET(21481, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 712),
+ NAME_FUNC_OFFSET(21501, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 713),
+ NAME_FUNC_OFFSET(21520, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 714),
+ NAME_FUNC_OFFSET(21540, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 715),
+ NAME_FUNC_OFFSET(21559, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 716),
+ NAME_FUNC_OFFSET(21579, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 717),
+ NAME_FUNC_OFFSET(21598, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 718),
+ NAME_FUNC_OFFSET(21618, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 719),
+ NAME_FUNC_OFFSET(21638, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 720),
+ NAME_FUNC_OFFSET(21659, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 721),
+ NAME_FUNC_OFFSET(21679, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 722),
+ NAME_FUNC_OFFSET(21700, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 723),
+ NAME_FUNC_OFFSET(21720, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 724),
+ NAME_FUNC_OFFSET(21741, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 725),
+ NAME_FUNC_OFFSET(21765, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 726),
+ NAME_FUNC_OFFSET(21783, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 727),
+ NAME_FUNC_OFFSET(21803, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 728),
+ NAME_FUNC_OFFSET(21821, glFogCoorddEXT, glFogCoorddEXT, NULL, 729),
+ NAME_FUNC_OFFSET(21833, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 730),
+ NAME_FUNC_OFFSET(21846, glFogCoordfEXT, glFogCoordfEXT, NULL, 731),
+ NAME_FUNC_OFFSET(21858, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 732),
+ NAME_FUNC_OFFSET(21871, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 733),
+ NAME_FUNC_OFFSET(21891, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 733),
+ NAME_FUNC_OFFSET(21915, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 735),
+ NAME_FUNC_OFFSET(21929, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 735),
+ NAME_FUNC_OFFSET(21946, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 736),
+ NAME_FUNC_OFFSET(21961, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 736),
+ NAME_FUNC_OFFSET(21979, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 737),
+ NAME_FUNC_OFFSET(21993, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 737),
+ NAME_FUNC_OFFSET(22010, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 738),
+ NAME_FUNC_OFFSET(22025, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 738),
+ NAME_FUNC_OFFSET(22043, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 739),
+ NAME_FUNC_OFFSET(22057, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 739),
+ NAME_FUNC_OFFSET(22074, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 740),
+ NAME_FUNC_OFFSET(22089, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 740),
+ NAME_FUNC_OFFSET(22107, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 741),
+ NAME_FUNC_OFFSET(22121, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 741),
+ NAME_FUNC_OFFSET(22138, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 742),
+ NAME_FUNC_OFFSET(22153, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 742),
+ NAME_FUNC_OFFSET(22171, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 743),
+ NAME_FUNC_OFFSET(22185, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 743),
+ NAME_FUNC_OFFSET(22202, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 744),
+ NAME_FUNC_OFFSET(22217, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 744),
+ NAME_FUNC_OFFSET(22235, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 745),
+ NAME_FUNC_OFFSET(22249, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 745),
+ NAME_FUNC_OFFSET(22266, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 746),
+ NAME_FUNC_OFFSET(22281, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 746),
+ NAME_FUNC_OFFSET(22299, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 747),
+ NAME_FUNC_OFFSET(22313, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 747),
+ NAME_FUNC_OFFSET(22330, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 748),
+ NAME_FUNC_OFFSET(22345, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 748),
+ NAME_FUNC_OFFSET(22363, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 749),
+ NAME_FUNC_OFFSET(22377, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 749),
+ NAME_FUNC_OFFSET(22394, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 750),
+ NAME_FUNC_OFFSET(22409, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 750),
+ NAME_FUNC_OFFSET(22427, glBindProgramNV, glBindProgramNV, NULL, 762),
+ NAME_FUNC_OFFSET(22444, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 763),
+ NAME_FUNC_OFFSET(22464, glGenProgramsNV, glGenProgramsNV, NULL, 765),
+ NAME_FUNC_OFFSET(22481, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 771),
+ NAME_FUNC_OFFSET(22507, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 771),
+ NAME_FUNC_OFFSET(22536, glIsProgramNV, glIsProgramNV, NULL, 775),
+ NAME_FUNC_OFFSET(22551, glPointParameteriNV, glPointParameteriNV, NULL, 839),
+ NAME_FUNC_OFFSET(22569, glPointParameterivNV, glPointParameterivNV, NULL, 840),
+ NAME_FUNC_OFFSET(22588, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843),
+ NAME_FUNC_OFFSET(22609, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
+ NAME_FUNC_OFFSET(22625, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 852),
+ NAME_FUNC_OFFSET(22649, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
+ NAME_FUNC_OFFSET(22673, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855),
+ NAME_FUNC_OFFSET(22700, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22718, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22737, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22762, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22783, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22805, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22831, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 862),
+ NAME_FUNC_OFFSET(22854, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22877, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22900, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22918, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22937, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 867),
+ NAME_FUNC_OFFSET(22954, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 868),
+ NAME_FUNC_OFFSET(22992, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 869),
+ NAME_FUNC_OFFSET(23021, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 870),
+ NAME_FUNC_OFFSET(23037, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 871),
+ NAME_FUNC_OFFSET(23054, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 872),
+ NAME_FUNC_OFFSET(23076, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(23094, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 876),
+ NAME_FUNC_OFFSET(23117, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 877),
+ NAME_FUNC_OFFSET(23139, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 878),
+ NAME_FUNC_OFFSET(23155, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 879),
+ NAME_FUNC_OFFSET(23176, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 880),
+ NAME_FUNC_OFFSET(23198, glUniform1uiEXT, glUniform1uiEXT, NULL, 881),
+ NAME_FUNC_OFFSET(23211, glUniform1uivEXT, glUniform1uivEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23225, glUniform2uiEXT, glUniform2uiEXT, NULL, 883),
+ NAME_FUNC_OFFSET(23238, glUniform2uivEXT, glUniform2uivEXT, NULL, 884),
+ NAME_FUNC_OFFSET(23252, glUniform3uiEXT, glUniform3uiEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23265, glUniform3uivEXT, glUniform3uivEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23279, glUniform4uiEXT, glUniform4uiEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23292, glUniform4uivEXT, glUniform4uivEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23306, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 889),
+ NAME_FUNC_OFFSET(23324, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 890),
+ NAME_FUNC_OFFSET(23343, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 891),
+ NAME_FUNC_OFFSET(23362, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23382, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23400, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 894),
+ NAME_FUNC_OFFSET(23419, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 895),
+ NAME_FUNC_OFFSET(23438, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 896),
+ NAME_FUNC_OFFSET(23458, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 897),
+ NAME_FUNC_OFFSET(23476, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 898),
+ NAME_FUNC_OFFSET(23495, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 899),
+ NAME_FUNC_OFFSET(23514, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23534, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23553, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 902),
+ NAME_FUNC_OFFSET(23571, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 903),
+ NAME_FUNC_OFFSET(23590, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23609, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 905),
+ NAME_FUNC_OFFSET(23629, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 906),
+ NAME_FUNC_OFFSET(23648, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 907),
+ NAME_FUNC_OFFSET(23668, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 908),
+ NAME_FUNC_OFFSET(23688, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 909),
+ NAME_FUNC_OFFSET(23711, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23737, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 910),
+ NAME_FUNC_OFFSET(23766, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 911),
+ NAME_FUNC_OFFSET(23779, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 912),
+ NAME_FUNC_OFFSET(23790, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 913),
+ NAME_FUNC_OFFSET(23800, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 914),
+ NAME_FUNC_OFFSET(23816, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 915),
+ NAME_FUNC_OFFSET(23832, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 916),
+ NAME_FUNC_OFFSET(23845, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 919),
+ NAME_FUNC_OFFSET(23866, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 920),
+ NAME_FUNC_OFFSET(23888, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 921),
+ NAME_FUNC_OFFSET(23906, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 922),
+ NAME_FUNC_OFFSET(23925, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 923),
+ NAME_FUNC_OFFSET(23950, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 924),
+ NAME_FUNC_OFFSET(23973, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 925),
+ NAME_FUNC_OFFSET(23998, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 926),
+ NAME_FUNC_OFFSET(24015, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 928),
+ NAME_FUNC_OFFSET(24033, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 929),
+ NAME_FUNC_OFFSET(24056, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 930),
+ NAME_FUNC_OFFSET(24086, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 931),
+ NAME_FUNC_OFFSET(24114, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 932),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};