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authormarha <marha@users.sourceforge.net>2012-03-23 10:05:55 +0100
committermarha <marha@users.sourceforge.net>2012-03-23 10:05:55 +0100
commit0f834b91a4768673833ab4917e87d86c237bb1a6 (patch)
tree363489504ed4b2d360259b8de4c9e392918e5d02 /xorg-server/glx/glprocs.h
parentfc72edebf875378459368c5383d9023730cbca54 (diff)
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libX11 xserver fontconfig mesa pixman xkbcomp xkeyboard-config git update
23 Mar 2012
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h2995
1 files changed, 1844 insertions, 1151 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 5227a0be8..87063642c 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -26,7 +26,6 @@
* SOFTWARE.
*/
-
/* This file is only included by glapi.c and is used for
* the GetProcAddress() function
*/
@@ -40,17 +39,15 @@ typedef struct {
} glprocs_table_t;
#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
+#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
+#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
+#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
+#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
#endif
-
-
static const char gl_string_table[] =
"glNewList\0"
"glEndList\0"
@@ -1388,10 +1385,7 @@ static const char gl_string_table[] =
"glBindBufferRange\0"
"glEndTransformFeedback\0"
"glGetTransformFeedbackVarying\0"
- "glTransformFeedbackVaryings\0"
- "glProvokingVertex\0"
- ;
-
+ "glTransformFeedbackVaryings\0" "glProvokingVertex\0";
#ifdef USE_MGL_NAMESPACE
#define gl_dispatch_stub_343 mgl_dispatch_stub_343
@@ -1442,23 +1436,38 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_968 mgl_dispatch_stub_968
#define gl_dispatch_stub_969 mgl_dispatch_stub_969
#define gl_dispatch_stub_970 mgl_dispatch_stub_970
-#endif /* USE_MGL_NAMESPACE */
-
+#endif /* USE_MGL_NAMESPACE */
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
-void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
-void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
-void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
-void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type,
+ GLvoid * table);
+void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname,
+ GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname,
+ GLint * params);
+void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
+ GLvoid * image);
+void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname,
+ GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname,
+ GLint * params);
+void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type,
+ GLvoid * row, GLvoid * column,
+ GLvoid * span);
+void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset,
+ GLenum format, GLenum type,
+ GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname,
+ GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname,
+ GLint * params);
+void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset,
+ GLenum format, GLenum type,
+ GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname,
+ GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname,
+ GLint * params);
void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params);
void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param);
@@ -1468,12 +1477,17 @@ void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params);
void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert);
void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern);
void GLAPIENTRY gl_dispatch_stub_734(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first,
+ const GLsizei * count, GLsizei primcount,
+ GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count,
+ GLenum type, const GLvoid * const *indices,
+ GLsizei primcount, GLint modestride);
void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences);
void GLAPIENTRY gl_dispatch_stub_779(GLuint fence);
void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname,
+ GLint * params);
GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence);
void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition);
GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
@@ -1484,650 +1498,838 @@ void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays);
GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array);
void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax);
void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1,
+ GLint srcY1, GLint dstX0, GLint dstY0,
+ GLint dstX1, GLint dstY1, GLbitfield mask,
+ GLenum filter);
void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params);
-#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
+void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset,
+ GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname,
+ GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length,
+ GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc,
+ GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count,
+ const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count,
+ const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname,
+ GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname,
+ GLuint64EXT * params);
+#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
- NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
- NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
- NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
- NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
- NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
- NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
- NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
- NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
- NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
- NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
- NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
- NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
- NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
- NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
- NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
- NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
- NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
- NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
- NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
- NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
- NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
- NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
- NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
- NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
- NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
- NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
- NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
- NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
- NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
- NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
- NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
- NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
- NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
- NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
- NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
- NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
- NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
- NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
- NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
- NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
- NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
- NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
- NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
- NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
- NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
- NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
- NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
- NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
- NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
- NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
- NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
- NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
- NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
- NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
- NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
- NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
- NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
- NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
- NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
- NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
- NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
- NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
- NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
- NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
- NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
- NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
- NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
- NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
- NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
- NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
- NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
- NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
- NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
- NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
- NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
- NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
- NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
- NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
- NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
- NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
- NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
- NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
- NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
- NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
- NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
- NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
- NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
- NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
- NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
- NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
- NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
- NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
- NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
- NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
- NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
- NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
- NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
- NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
- NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
- NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
- NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
- NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
- NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
- NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
- NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
- NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
- NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
- NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
- NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
- NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
- NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
- NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
- NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
- NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
- NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
- NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
- NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
- NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
- NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
- NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
- NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
- NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
- NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
- NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
- NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
- NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
- NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
- NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
- NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
- NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
- NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
- NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
- NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
- NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
- NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
- NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
- NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
- NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
- NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
- NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
- NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
- NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
- NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
- NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
- NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
- NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
- NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
- NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
- NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
- NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
- NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
- NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
- NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
- NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
- NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
- NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
- NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
- NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
- NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
- NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
- NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
- NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
- NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
- NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
- NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
- NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
- NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
- NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
- NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
- NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
- NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
- NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
- NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
- NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
- NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
- NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
- NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
- NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
- NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
- NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
- NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
- NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
- NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
- NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
- NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
- NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
- NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
- NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
- NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
- NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
- NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
- NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
- NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
- NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
- NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
- NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
- NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
- NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
- NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
- NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
- NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
- NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
- NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
- NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
- NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
- NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
- NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
- NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
- NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
- NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
- NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
- NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
- NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
- NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
- NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
- NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
- NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
- NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
- NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
- NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
- NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
- NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
- NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
- NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
- NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
- NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
- NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
- NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
- NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
- NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
- NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
- NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
- NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
- NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
- NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
- NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
- NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
- NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
- NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
- NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
- NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
- NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
- NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
- NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
- NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
- NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
- NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
- NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
- NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
- NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
- NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
- NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
- NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
- NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
- NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
- NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
- NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
- NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
- NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
- NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
- NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
- NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
- NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
- NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
- NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
- NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
- NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
- NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
- NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
- NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
- NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
- NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
- NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
- NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
- NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
- NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
- NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
- NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
- NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
- NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
- NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
- NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
- NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
- NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
- NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
- NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
- NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
- NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
- NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
- NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
- NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
- NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
- NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
- NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
- NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
- NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
- NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
- NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
- NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
- NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
- NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
- NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
- NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
- NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
- NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
- NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
- NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
- NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
- NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
- NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
- NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
- NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
- NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
- NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
- NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
- NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
- NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
- NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
- NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
- NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
- NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
- NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
- NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
- NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
- NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
- NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
- NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
- NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
- NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
- NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
- NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
- NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
- NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
- NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
- NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
- NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
- NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
- NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
- NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
- NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
- NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
- NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
- NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
- NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
- NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
- NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
- NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
- NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
- NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
- NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
- NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
- NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
- NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
- NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
- NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
- NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
- NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
- NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
- NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
- NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
- NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
- NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
- NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
- NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
- NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
- NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
- NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
- NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
- NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
- NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
- NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
- NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
- NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
- NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
- NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
- NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
- NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
- NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
- NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
- NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
- NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
- NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
- NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
- NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
- NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
- NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
- NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
- NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
- NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
- NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
- NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
- NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
- NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582),
- NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583),
- NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
- NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
- NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586),
- NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587),
- NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588),
- NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589),
- NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590),
- NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591),
- NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592),
- NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594),
- NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595),
- NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596),
- NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
- NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
- NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
- NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
- NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601),
- NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602),
- NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603),
- NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604),
- NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605),
- NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606),
- NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607),
- NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608),
- NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609),
- NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610),
- NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611),
- NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612),
- NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613),
- NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614),
+ NAME_FUNC_OFFSET(0, glNewList, glNewList, NULL, 0),
+ NAME_FUNC_OFFSET(10, glEndList, glEndList, NULL, 1),
+ NAME_FUNC_OFFSET(20, glCallList, glCallList, NULL, 2),
+ NAME_FUNC_OFFSET(31, glCallLists, glCallLists, NULL, 3),
+ NAME_FUNC_OFFSET(43, glDeleteLists, glDeleteLists, NULL, 4),
+ NAME_FUNC_OFFSET(57, glGenLists, glGenLists, NULL, 5),
+ NAME_FUNC_OFFSET(68, glListBase, glListBase, NULL, 6),
+ NAME_FUNC_OFFSET(79, glBegin, glBegin, NULL, 7),
+ NAME_FUNC_OFFSET(87, glBitmap, glBitmap, NULL, 8),
+ NAME_FUNC_OFFSET(96, glColor3b, glColor3b, NULL, 9),
+ NAME_FUNC_OFFSET(106, glColor3bv, glColor3bv, NULL, 10),
+ NAME_FUNC_OFFSET(117, glColor3d, glColor3d, NULL, 11),
+ NAME_FUNC_OFFSET(127, glColor3dv, glColor3dv, NULL, 12),
+ NAME_FUNC_OFFSET(138, glColor3f, glColor3f, NULL, 13),
+ NAME_FUNC_OFFSET(148, glColor3fv, glColor3fv, NULL, 14),
+ NAME_FUNC_OFFSET(159, glColor3i, glColor3i, NULL, 15),
+ NAME_FUNC_OFFSET(169, glColor3iv, glColor3iv, NULL, 16),
+ NAME_FUNC_OFFSET(180, glColor3s, glColor3s, NULL, 17),
+ NAME_FUNC_OFFSET(190, glColor3sv, glColor3sv, NULL, 18),
+ NAME_FUNC_OFFSET(201, glColor3ub, glColor3ub, NULL, 19),
+ NAME_FUNC_OFFSET(212, glColor3ubv, glColor3ubv, NULL, 20),
+ NAME_FUNC_OFFSET(224, glColor3ui, glColor3ui, NULL, 21),
+ NAME_FUNC_OFFSET(235, glColor3uiv, glColor3uiv, NULL, 22),
+ NAME_FUNC_OFFSET(247, glColor3us, glColor3us, NULL, 23),
+ NAME_FUNC_OFFSET(258, glColor3usv, glColor3usv, NULL, 24),
+ NAME_FUNC_OFFSET(270, glColor4b, glColor4b, NULL, 25),
+ NAME_FUNC_OFFSET(280, glColor4bv, glColor4bv, NULL, 26),
+ NAME_FUNC_OFFSET(291, glColor4d, glColor4d, NULL, 27),
+ NAME_FUNC_OFFSET(301, glColor4dv, glColor4dv, NULL, 28),
+ NAME_FUNC_OFFSET(312, glColor4f, glColor4f, NULL, 29),
+ NAME_FUNC_OFFSET(322, glColor4fv, glColor4fv, NULL, 30),
+ NAME_FUNC_OFFSET(333, glColor4i, glColor4i, NULL, 31),
+ NAME_FUNC_OFFSET(343, glColor4iv, glColor4iv, NULL, 32),
+ NAME_FUNC_OFFSET(354, glColor4s, glColor4s, NULL, 33),
+ NAME_FUNC_OFFSET(364, glColor4sv, glColor4sv, NULL, 34),
+ NAME_FUNC_OFFSET(375, glColor4ub, glColor4ub, NULL, 35),
+ NAME_FUNC_OFFSET(386, glColor4ubv, glColor4ubv, NULL, 36),
+ NAME_FUNC_OFFSET(398, glColor4ui, glColor4ui, NULL, 37),
+ NAME_FUNC_OFFSET(409, glColor4uiv, glColor4uiv, NULL, 38),
+ NAME_FUNC_OFFSET(421, glColor4us, glColor4us, NULL, 39),
+ NAME_FUNC_OFFSET(432, glColor4usv, glColor4usv, NULL, 40),
+ NAME_FUNC_OFFSET(444, glEdgeFlag, glEdgeFlag, NULL, 41),
+ NAME_FUNC_OFFSET(455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
+ NAME_FUNC_OFFSET(467, glEnd, glEnd, NULL, 43),
+ NAME_FUNC_OFFSET(473, glIndexd, glIndexd, NULL, 44),
+ NAME_FUNC_OFFSET(482, glIndexdv, glIndexdv, NULL, 45),
+ NAME_FUNC_OFFSET(492, glIndexf, glIndexf, NULL, 46),
+ NAME_FUNC_OFFSET(501, glIndexfv, glIndexfv, NULL, 47),
+ NAME_FUNC_OFFSET(511, glIndexi, glIndexi, NULL, 48),
+ NAME_FUNC_OFFSET(520, glIndexiv, glIndexiv, NULL, 49),
+ NAME_FUNC_OFFSET(530, glIndexs, glIndexs, NULL, 50),
+ NAME_FUNC_OFFSET(539, glIndexsv, glIndexsv, NULL, 51),
+ NAME_FUNC_OFFSET(549, glNormal3b, glNormal3b, NULL, 52),
+ NAME_FUNC_OFFSET(560, glNormal3bv, glNormal3bv, NULL, 53),
+ NAME_FUNC_OFFSET(572, glNormal3d, glNormal3d, NULL, 54),
+ NAME_FUNC_OFFSET(583, glNormal3dv, glNormal3dv, NULL, 55),
+ NAME_FUNC_OFFSET(595, glNormal3f, glNormal3f, NULL, 56),
+ NAME_FUNC_OFFSET(606, glNormal3fv, glNormal3fv, NULL, 57),
+ NAME_FUNC_OFFSET(618, glNormal3i, glNormal3i, NULL, 58),
+ NAME_FUNC_OFFSET(629, glNormal3iv, glNormal3iv, NULL, 59),
+ NAME_FUNC_OFFSET(641, glNormal3s, glNormal3s, NULL, 60),
+ NAME_FUNC_OFFSET(652, glNormal3sv, glNormal3sv, NULL, 61),
+ NAME_FUNC_OFFSET(664, glRasterPos2d, glRasterPos2d, NULL, 62),
+ NAME_FUNC_OFFSET(678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
+ NAME_FUNC_OFFSET(693, glRasterPos2f, glRasterPos2f, NULL, 64),
+ NAME_FUNC_OFFSET(707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
+ NAME_FUNC_OFFSET(722, glRasterPos2i, glRasterPos2i, NULL, 66),
+ NAME_FUNC_OFFSET(736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
+ NAME_FUNC_OFFSET(751, glRasterPos2s, glRasterPos2s, NULL, 68),
+ NAME_FUNC_OFFSET(765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
+ NAME_FUNC_OFFSET(780, glRasterPos3d, glRasterPos3d, NULL, 70),
+ NAME_FUNC_OFFSET(794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
+ NAME_FUNC_OFFSET(809, glRasterPos3f, glRasterPos3f, NULL, 72),
+ NAME_FUNC_OFFSET(823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
+ NAME_FUNC_OFFSET(838, glRasterPos3i, glRasterPos3i, NULL, 74),
+ NAME_FUNC_OFFSET(852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
+ NAME_FUNC_OFFSET(867, glRasterPos3s, glRasterPos3s, NULL, 76),
+ NAME_FUNC_OFFSET(881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
+ NAME_FUNC_OFFSET(896, glRasterPos4d, glRasterPos4d, NULL, 78),
+ NAME_FUNC_OFFSET(910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
+ NAME_FUNC_OFFSET(925, glRasterPos4f, glRasterPos4f, NULL, 80),
+ NAME_FUNC_OFFSET(939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
+ NAME_FUNC_OFFSET(954, glRasterPos4i, glRasterPos4i, NULL, 82),
+ NAME_FUNC_OFFSET(968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
+ NAME_FUNC_OFFSET(983, glRasterPos4s, glRasterPos4s, NULL, 84),
+ NAME_FUNC_OFFSET(997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
+ NAME_FUNC_OFFSET(1012, glRectd, glRectd, NULL, 86),
+ NAME_FUNC_OFFSET(1020, glRectdv, glRectdv, NULL, 87),
+ NAME_FUNC_OFFSET(1029, glRectf, glRectf, NULL, 88),
+ NAME_FUNC_OFFSET(1037, glRectfv, glRectfv, NULL, 89),
+ NAME_FUNC_OFFSET(1046, glRecti, glRecti, NULL, 90),
+ NAME_FUNC_OFFSET(1054, glRectiv, glRectiv, NULL, 91),
+ NAME_FUNC_OFFSET(1063, glRects, glRects, NULL, 92),
+ NAME_FUNC_OFFSET(1071, glRectsv, glRectsv, NULL, 93),
+ NAME_FUNC_OFFSET(1080, glTexCoord1d, glTexCoord1d, NULL, 94),
+ NAME_FUNC_OFFSET(1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
+ NAME_FUNC_OFFSET(1107, glTexCoord1f, glTexCoord1f, NULL, 96),
+ NAME_FUNC_OFFSET(1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
+ NAME_FUNC_OFFSET(1134, glTexCoord1i, glTexCoord1i, NULL, 98),
+ NAME_FUNC_OFFSET(1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
+ NAME_FUNC_OFFSET(1161, glTexCoord1s, glTexCoord1s, NULL, 100),
+ NAME_FUNC_OFFSET(1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
+ NAME_FUNC_OFFSET(1188, glTexCoord2d, glTexCoord2d, NULL, 102),
+ NAME_FUNC_OFFSET(1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
+ NAME_FUNC_OFFSET(1215, glTexCoord2f, glTexCoord2f, NULL, 104),
+ NAME_FUNC_OFFSET(1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
+ NAME_FUNC_OFFSET(1242, glTexCoord2i, glTexCoord2i, NULL, 106),
+ NAME_FUNC_OFFSET(1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
+ NAME_FUNC_OFFSET(1269, glTexCoord2s, glTexCoord2s, NULL, 108),
+ NAME_FUNC_OFFSET(1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
+ NAME_FUNC_OFFSET(1296, glTexCoord3d, glTexCoord3d, NULL, 110),
+ NAME_FUNC_OFFSET(1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
+ NAME_FUNC_OFFSET(1323, glTexCoord3f, glTexCoord3f, NULL, 112),
+ NAME_FUNC_OFFSET(1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
+ NAME_FUNC_OFFSET(1350, glTexCoord3i, glTexCoord3i, NULL, 114),
+ NAME_FUNC_OFFSET(1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
+ NAME_FUNC_OFFSET(1377, glTexCoord3s, glTexCoord3s, NULL, 116),
+ NAME_FUNC_OFFSET(1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
+ NAME_FUNC_OFFSET(1404, glTexCoord4d, glTexCoord4d, NULL, 118),
+ NAME_FUNC_OFFSET(1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
+ NAME_FUNC_OFFSET(1431, glTexCoord4f, glTexCoord4f, NULL, 120),
+ NAME_FUNC_OFFSET(1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
+ NAME_FUNC_OFFSET(1458, glTexCoord4i, glTexCoord4i, NULL, 122),
+ NAME_FUNC_OFFSET(1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
+ NAME_FUNC_OFFSET(1485, glTexCoord4s, glTexCoord4s, NULL, 124),
+ NAME_FUNC_OFFSET(1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
+ NAME_FUNC_OFFSET(1512, glVertex2d, glVertex2d, NULL, 126),
+ NAME_FUNC_OFFSET(1523, glVertex2dv, glVertex2dv, NULL, 127),
+ NAME_FUNC_OFFSET(1535, glVertex2f, glVertex2f, NULL, 128),
+ NAME_FUNC_OFFSET(1546, glVertex2fv, glVertex2fv, NULL, 129),
+ NAME_FUNC_OFFSET(1558, glVertex2i, glVertex2i, NULL, 130),
+ NAME_FUNC_OFFSET(1569, glVertex2iv, glVertex2iv, NULL, 131),
+ NAME_FUNC_OFFSET(1581, glVertex2s, glVertex2s, NULL, 132),
+ NAME_FUNC_OFFSET(1592, glVertex2sv, glVertex2sv, NULL, 133),
+ NAME_FUNC_OFFSET(1604, glVertex3d, glVertex3d, NULL, 134),
+ NAME_FUNC_OFFSET(1615, glVertex3dv, glVertex3dv, NULL, 135),
+ NAME_FUNC_OFFSET(1627, glVertex3f, glVertex3f, NULL, 136),
+ NAME_FUNC_OFFSET(1638, glVertex3fv, glVertex3fv, NULL, 137),
+ NAME_FUNC_OFFSET(1650, glVertex3i, glVertex3i, NULL, 138),
+ NAME_FUNC_OFFSET(1661, glVertex3iv, glVertex3iv, NULL, 139),
+ NAME_FUNC_OFFSET(1673, glVertex3s, glVertex3s, NULL, 140),
+ NAME_FUNC_OFFSET(1684, glVertex3sv, glVertex3sv, NULL, 141),
+ NAME_FUNC_OFFSET(1696, glVertex4d, glVertex4d, NULL, 142),
+ NAME_FUNC_OFFSET(1707, glVertex4dv, glVertex4dv, NULL, 143),
+ NAME_FUNC_OFFSET(1719, glVertex4f, glVertex4f, NULL, 144),
+ NAME_FUNC_OFFSET(1730, glVertex4fv, glVertex4fv, NULL, 145),
+ NAME_FUNC_OFFSET(1742, glVertex4i, glVertex4i, NULL, 146),
+ NAME_FUNC_OFFSET(1753, glVertex4iv, glVertex4iv, NULL, 147),
+ NAME_FUNC_OFFSET(1765, glVertex4s, glVertex4s, NULL, 148),
+ NAME_FUNC_OFFSET(1776, glVertex4sv, glVertex4sv, NULL, 149),
+ NAME_FUNC_OFFSET(1788, glClipPlane, glClipPlane, NULL, 150),
+ NAME_FUNC_OFFSET(1800, glColorMaterial, glColorMaterial, NULL, 151),
+ NAME_FUNC_OFFSET(1816, glCullFace, glCullFace, NULL, 152),
+ NAME_FUNC_OFFSET(1827, glFogf, glFogf, NULL, 153),
+ NAME_FUNC_OFFSET(1834, glFogfv, glFogfv, NULL, 154),
+ NAME_FUNC_OFFSET(1842, glFogi, glFogi, NULL, 155),
+ NAME_FUNC_OFFSET(1849, glFogiv, glFogiv, NULL, 156),
+ NAME_FUNC_OFFSET(1857, glFrontFace, glFrontFace, NULL, 157),
+ NAME_FUNC_OFFSET(1869, glHint, glHint, NULL, 158),
+ NAME_FUNC_OFFSET(1876, glLightf, glLightf, NULL, 159),
+ NAME_FUNC_OFFSET(1885, glLightfv, glLightfv, NULL, 160),
+ NAME_FUNC_OFFSET(1895, glLighti, glLighti, NULL, 161),
+ NAME_FUNC_OFFSET(1904, glLightiv, glLightiv, NULL, 162),
+ NAME_FUNC_OFFSET(1914, glLightModelf, glLightModelf, NULL, 163),
+ NAME_FUNC_OFFSET(1928, glLightModelfv, glLightModelfv, NULL, 164),
+ NAME_FUNC_OFFSET(1943, glLightModeli, glLightModeli, NULL, 165),
+ NAME_FUNC_OFFSET(1957, glLightModeliv, glLightModeliv, NULL, 166),
+ NAME_FUNC_OFFSET(1972, glLineStipple, glLineStipple, NULL, 167),
+ NAME_FUNC_OFFSET(1986, glLineWidth, glLineWidth, NULL, 168),
+ NAME_FUNC_OFFSET(1998, glMaterialf, glMaterialf, NULL, 169),
+ NAME_FUNC_OFFSET(2010, glMaterialfv, glMaterialfv, NULL, 170),
+ NAME_FUNC_OFFSET(2023, glMateriali, glMateriali, NULL, 171),
+ NAME_FUNC_OFFSET(2035, glMaterialiv, glMaterialiv, NULL, 172),
+ NAME_FUNC_OFFSET(2048, glPointSize, glPointSize, NULL, 173),
+ NAME_FUNC_OFFSET(2060, glPolygonMode, glPolygonMode, NULL, 174),
+ NAME_FUNC_OFFSET(2074, glPolygonStipple, glPolygonStipple, NULL, 175),
+ NAME_FUNC_OFFSET(2091, glScissor, glScissor, NULL, 176),
+ NAME_FUNC_OFFSET(2101, glShadeModel, glShadeModel, NULL, 177),
+ NAME_FUNC_OFFSET(2114, glTexParameterf, glTexParameterf, NULL, 178),
+ NAME_FUNC_OFFSET(2130, glTexParameterfv, glTexParameterfv, NULL, 179),
+ NAME_FUNC_OFFSET(2147, glTexParameteri, glTexParameteri, NULL, 180),
+ NAME_FUNC_OFFSET(2163, glTexParameteriv, glTexParameteriv, NULL, 181),
+ NAME_FUNC_OFFSET(2180, glTexImage1D, glTexImage1D, NULL, 182),
+ NAME_FUNC_OFFSET(2193, glTexImage2D, glTexImage2D, NULL, 183),
+ NAME_FUNC_OFFSET(2206, glTexEnvf, glTexEnvf, NULL, 184),
+ NAME_FUNC_OFFSET(2216, glTexEnvfv, glTexEnvfv, NULL, 185),
+ NAME_FUNC_OFFSET(2227, glTexEnvi, glTexEnvi, NULL, 186),
+ NAME_FUNC_OFFSET(2237, glTexEnviv, glTexEnviv, NULL, 187),
+ NAME_FUNC_OFFSET(2248, glTexGend, glTexGend, NULL, 188),
+ NAME_FUNC_OFFSET(2258, glTexGendv, glTexGendv, NULL, 189),
+ NAME_FUNC_OFFSET(2269, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(2279, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(2290, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(2300, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
+ NAME_FUNC_OFFSET(2328, glSelectBuffer, glSelectBuffer, NULL, 195),
+ NAME_FUNC_OFFSET(2343, glRenderMode, glRenderMode, NULL, 196),
+ NAME_FUNC_OFFSET(2356, glInitNames, glInitNames, NULL, 197),
+ NAME_FUNC_OFFSET(2368, glLoadName, glLoadName, NULL, 198),
+ NAME_FUNC_OFFSET(2379, glPassThrough, glPassThrough, NULL, 199),
+ NAME_FUNC_OFFSET(2393, glPopName, glPopName, NULL, 200),
+ NAME_FUNC_OFFSET(2403, glPushName, glPushName, NULL, 201),
+ NAME_FUNC_OFFSET(2414, glDrawBuffer, glDrawBuffer, NULL, 202),
+ NAME_FUNC_OFFSET(2427, glClear, glClear, NULL, 203),
+ NAME_FUNC_OFFSET(2435, glClearAccum, glClearAccum, NULL, 204),
+ NAME_FUNC_OFFSET(2448, glClearIndex, glClearIndex, NULL, 205),
+ NAME_FUNC_OFFSET(2461, glClearColor, glClearColor, NULL, 206),
+ NAME_FUNC_OFFSET(2474, glClearStencil, glClearStencil, NULL, 207),
+ NAME_FUNC_OFFSET(2489, glClearDepth, glClearDepth, NULL, 208),
+ NAME_FUNC_OFFSET(2502, glStencilMask, glStencilMask, NULL, 209),
+ NAME_FUNC_OFFSET(2516, glColorMask, glColorMask, NULL, 210),
+ NAME_FUNC_OFFSET(2528, glDepthMask, glDepthMask, NULL, 211),
+ NAME_FUNC_OFFSET(2540, glIndexMask, glIndexMask, NULL, 212),
+ NAME_FUNC_OFFSET(2552, glAccum, glAccum, NULL, 213),
+ NAME_FUNC_OFFSET(2560, glDisable, glDisable, NULL, 214),
+ NAME_FUNC_OFFSET(2570, glEnable, glEnable, NULL, 215),
+ NAME_FUNC_OFFSET(2579, glFinish, glFinish, NULL, 216),
+ NAME_FUNC_OFFSET(2588, glFlush, glFlush, NULL, 217),
+ NAME_FUNC_OFFSET(2596, glPopAttrib, glPopAttrib, NULL, 218),
+ NAME_FUNC_OFFSET(2608, glPushAttrib, glPushAttrib, NULL, 219),
+ NAME_FUNC_OFFSET(2621, glMap1d, glMap1d, NULL, 220),
+ NAME_FUNC_OFFSET(2629, glMap1f, glMap1f, NULL, 221),
+ NAME_FUNC_OFFSET(2637, glMap2d, glMap2d, NULL, 222),
+ NAME_FUNC_OFFSET(2645, glMap2f, glMap2f, NULL, 223),
+ NAME_FUNC_OFFSET(2653, glMapGrid1d, glMapGrid1d, NULL, 224),
+ NAME_FUNC_OFFSET(2665, glMapGrid1f, glMapGrid1f, NULL, 225),
+ NAME_FUNC_OFFSET(2677, glMapGrid2d, glMapGrid2d, NULL, 226),
+ NAME_FUNC_OFFSET(2689, glMapGrid2f, glMapGrid2f, NULL, 227),
+ NAME_FUNC_OFFSET(2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
+ NAME_FUNC_OFFSET(2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
+ NAME_FUNC_OFFSET(2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
+ NAME_FUNC_OFFSET(2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
+ NAME_FUNC_OFFSET(2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
+ NAME_FUNC_OFFSET(2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
+ NAME_FUNC_OFFSET(2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
+ NAME_FUNC_OFFSET(2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
+ NAME_FUNC_OFFSET(2817, glEvalMesh1, glEvalMesh1, NULL, 236),
+ NAME_FUNC_OFFSET(2829, glEvalPoint1, glEvalPoint1, NULL, 237),
+ NAME_FUNC_OFFSET(2842, glEvalMesh2, glEvalMesh2, NULL, 238),
+ NAME_FUNC_OFFSET(2854, glEvalPoint2, glEvalPoint2, NULL, 239),
+ NAME_FUNC_OFFSET(2867, glAlphaFunc, glAlphaFunc, NULL, 240),
+ NAME_FUNC_OFFSET(2879, glBlendFunc, glBlendFunc, NULL, 241),
+ NAME_FUNC_OFFSET(2891, glLogicOp, glLogicOp, NULL, 242),
+ NAME_FUNC_OFFSET(2901, glStencilFunc, glStencilFunc, NULL, 243),
+ NAME_FUNC_OFFSET(2915, glStencilOp, glStencilOp, NULL, 244),
+ NAME_FUNC_OFFSET(2927, glDepthFunc, glDepthFunc, NULL, 245),
+ NAME_FUNC_OFFSET(2939, glPixelZoom, glPixelZoom, NULL, 246),
+ NAME_FUNC_OFFSET(2951, glPixelTransferf, glPixelTransferf, NULL, 247),
+ NAME_FUNC_OFFSET(2968, glPixelTransferi, glPixelTransferi, NULL, 248),
+ NAME_FUNC_OFFSET(2985, glPixelStoref, glPixelStoref, NULL, 249),
+ NAME_FUNC_OFFSET(2999, glPixelStorei, glPixelStorei, NULL, 250),
+ NAME_FUNC_OFFSET(3013, glPixelMapfv, glPixelMapfv, NULL, 251),
+ NAME_FUNC_OFFSET(3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
+ NAME_FUNC_OFFSET(3040, glPixelMapusv, glPixelMapusv, NULL, 253),
+ NAME_FUNC_OFFSET(3054, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(3067, glCopyPixels, glCopyPixels, NULL, 255),
+ NAME_FUNC_OFFSET(3080, glReadPixels, glReadPixels, NULL, 256),
+ NAME_FUNC_OFFSET(3093, glDrawPixels, glDrawPixels, NULL, 257),
+ NAME_FUNC_OFFSET(3106, glGetBooleanv, glGetBooleanv, NULL, 258),
+ NAME_FUNC_OFFSET(3120, glGetClipPlane, glGetClipPlane, NULL, 259),
+ NAME_FUNC_OFFSET(3135, glGetDoublev, glGetDoublev, NULL, 260),
+ NAME_FUNC_OFFSET(3148, glGetError, glGetError, NULL, 261),
+ NAME_FUNC_OFFSET(3159, glGetFloatv, glGetFloatv, NULL, 262),
+ NAME_FUNC_OFFSET(3171, glGetIntegerv, glGetIntegerv, NULL, 263),
+ NAME_FUNC_OFFSET(3185, glGetLightfv, glGetLightfv, NULL, 264),
+ NAME_FUNC_OFFSET(3198, glGetLightiv, glGetLightiv, NULL, 265),
+ NAME_FUNC_OFFSET(3211, glGetMapdv, glGetMapdv, NULL, 266),
+ NAME_FUNC_OFFSET(3222, glGetMapfv, glGetMapfv, NULL, 267),
+ NAME_FUNC_OFFSET(3233, glGetMapiv, glGetMapiv, NULL, 268),
+ NAME_FUNC_OFFSET(3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
+ NAME_FUNC_OFFSET(3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
+ NAME_FUNC_OFFSET(3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
+ NAME_FUNC_OFFSET(3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
+ NAME_FUNC_OFFSET(3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
+ NAME_FUNC_OFFSET(3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
+ NAME_FUNC_OFFSET(3346, glGetString, glGetString, NULL, 275),
+ NAME_FUNC_OFFSET(3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
+ NAME_FUNC_OFFSET(3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
+ NAME_FUNC_OFFSET(3386, glGetTexGendv, glGetTexGendv, NULL, 278),
+ NAME_FUNC_OFFSET(3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(3428, glGetTexImage, glGetTexImage, NULL, 281),
+ NAME_FUNC_OFFSET(3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
+ NAME_FUNC_OFFSET(3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
+ NAME_FUNC_OFFSET(3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv,
+ NULL, 284),
+ NAME_FUNC_OFFSET(3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv,
+ NULL, 285),
+ NAME_FUNC_OFFSET(3532, glIsEnabled, glIsEnabled, NULL, 286),
+ NAME_FUNC_OFFSET(3544, glIsList, glIsList, NULL, 287),
+ NAME_FUNC_OFFSET(3553, glDepthRange, glDepthRange, NULL, 288),
+ NAME_FUNC_OFFSET(3566, glFrustum, glFrustum, NULL, 289),
+ NAME_FUNC_OFFSET(3576, glLoadIdentity, glLoadIdentity, NULL, 290),
+ NAME_FUNC_OFFSET(3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
+ NAME_FUNC_OFFSET(3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
+ NAME_FUNC_OFFSET(3619, glMatrixMode, glMatrixMode, NULL, 293),
+ NAME_FUNC_OFFSET(3632, glMultMatrixf, glMultMatrixf, NULL, 294),
+ NAME_FUNC_OFFSET(3646, glMultMatrixd, glMultMatrixd, NULL, 295),
+ NAME_FUNC_OFFSET(3660, glOrtho, glOrtho, NULL, 296),
+ NAME_FUNC_OFFSET(3668, glPopMatrix, glPopMatrix, NULL, 297),
+ NAME_FUNC_OFFSET(3680, glPushMatrix, glPushMatrix, NULL, 298),
+ NAME_FUNC_OFFSET(3693, glRotated, glRotated, NULL, 299),
+ NAME_FUNC_OFFSET(3703, glRotatef, glRotatef, NULL, 300),
+ NAME_FUNC_OFFSET(3713, glScaled, glScaled, NULL, 301),
+ NAME_FUNC_OFFSET(3722, glScalef, glScalef, NULL, 302),
+ NAME_FUNC_OFFSET(3731, glTranslated, glTranslated, NULL, 303),
+ NAME_FUNC_OFFSET(3744, glTranslatef, glTranslatef, NULL, 304),
+ NAME_FUNC_OFFSET(3757, glViewport, glViewport, NULL, 305),
+ NAME_FUNC_OFFSET(3768, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(3783, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(3797, glColorPointer, glColorPointer, NULL, 308),
+ NAME_FUNC_OFFSET(3812, glDisableClientState, glDisableClientState, NULL,
+ 309),
+ NAME_FUNC_OFFSET(3833, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(3846, glDrawElements, glDrawElements, NULL, 311),
+ NAME_FUNC_OFFSET(3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
+ NAME_FUNC_OFFSET(3879, glEnableClientState, glEnableClientState, NULL, 313),
+ NAME_FUNC_OFFSET(3899, glIndexPointer, glIndexPointer, NULL, 314),
+ NAME_FUNC_OFFSET(3914, glIndexub, glIndexub, NULL, 315),
+ NAME_FUNC_OFFSET(3924, glIndexubv, glIndexubv, NULL, 316),
+ NAME_FUNC_OFFSET(3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
+ NAME_FUNC_OFFSET(3955, glNormalPointer, glNormalPointer, NULL, 318),
+ NAME_FUNC_OFFSET(3971, glPolygonOffset, glPolygonOffset, NULL, 319),
+ NAME_FUNC_OFFSET(3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
+ NAME_FUNC_OFFSET(4005, glVertexPointer, glVertexPointer, NULL, 321),
+ NAME_FUNC_OFFSET(4021, glAreTexturesResident, glAreTexturesResident, NULL,
+ 322),
+ NAME_FUNC_OFFSET(4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(4117, glDeleteTextures, glDeleteTextures, NULL, 327),
+ NAME_FUNC_OFFSET(4134, glGenTextures, glGenTextures, NULL, 328),
+ NAME_FUNC_OFFSET(4148, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(4162, glIsTexture, glIsTexture, NULL, 330),
+ NAME_FUNC_OFFSET(4174, glPrioritizeTextures, glPrioritizeTextures, NULL,
+ 331),
+ NAME_FUNC_OFFSET(4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
+ NAME_FUNC_OFFSET(4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
+ NAME_FUNC_OFFSET(4264, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(4277, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(4313, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(4326, glColorTableParameterfv, glColorTableParameterfv,
+ NULL, 340),
+ NAME_FUNC_OFFSET(4350, glColorTableParameteriv, glColorTableParameteriv,
+ NULL, 341),
+ NAME_FUNC_OFFSET(4374, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(4391, glGetColorTable, glGetColorTable, NULL, 343),
+ NAME_FUNC_OFFSET(4407, glGetColorTableParameterfv,
+ glGetColorTableParameterfv, NULL, 344),
+ NAME_FUNC_OFFSET(4434, glGetColorTableParameteriv,
+ glGetColorTableParameteriv, NULL, 345),
+ NAME_FUNC_OFFSET(4461, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL,
+ 348),
+ NAME_FUNC_OFFSET(4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL,
+ 349),
+ NAME_FUNC_OFFSET(4541, glConvolutionParameterf, glConvolutionParameterf,
+ NULL, 350),
+ NAME_FUNC_OFFSET(4565, glConvolutionParameterfv, glConvolutionParameterfv,
+ NULL, 351),
+ NAME_FUNC_OFFSET(4590, glConvolutionParameteri, glConvolutionParameteri,
+ NULL, 352),
+ NAME_FUNC_OFFSET(4614, glConvolutionParameteriv, glConvolutionParameteriv,
+ NULL, 353),
+ NAME_FUNC_OFFSET(4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D,
+ NULL, 354),
+ NAME_FUNC_OFFSET(4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D,
+ NULL, 355),
+ NAME_FUNC_OFFSET(4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL,
+ 356),
+ NAME_FUNC_OFFSET(4714, glGetConvolutionParameterfv,
+ glGetConvolutionParameterfv, NULL, 357),
+ NAME_FUNC_OFFSET(4742, glGetConvolutionParameteriv,
+ glGetConvolutionParameteriv, NULL, 358),
+ NAME_FUNC_OFFSET(4770, glGetSeparableFilter, glGetSeparableFilter, NULL,
+ 359),
+ NAME_FUNC_OFFSET(4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(4811, glGetHistogram, glGetHistogram, NULL, 361),
+ NAME_FUNC_OFFSET(4826, glGetHistogramParameterfv, glGetHistogramParameterfv,
+ NULL, 362),
+ NAME_FUNC_OFFSET(4852, glGetHistogramParameteriv, glGetHistogramParameteriv,
+ NULL, 363),
+ NAME_FUNC_OFFSET(4878, glGetMinmax, glGetMinmax, NULL, 364),
+ NAME_FUNC_OFFSET(4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL,
+ 365),
+ NAME_FUNC_OFFSET(4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL,
+ 366),
+ NAME_FUNC_OFFSET(4936, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(4948, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(4957, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(4974, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(4988, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(5056, glClientActiveTextureARB, glClientActiveTextureARB,
+ NULL, 375),
+ NAME_FUNC_OFFSET(5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL,
+ 376),
+ NAME_FUNC_OFFSET(5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL,
+ 377),
+ NAME_FUNC_OFFSET(5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL,
+ 378),
+ NAME_FUNC_OFFSET(5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL,
+ 379),
+ NAME_FUNC_OFFSET(5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL,
+ 380),
+ NAME_FUNC_OFFSET(5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL,
+ 381),
+ NAME_FUNC_OFFSET(5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL,
+ 382),
+ NAME_FUNC_OFFSET(5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL,
+ 383),
+ NAME_FUNC_OFFSET(5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL,
+ 384),
+ NAME_FUNC_OFFSET(5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL,
+ 385),
+ NAME_FUNC_OFFSET(5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL,
+ 386),
+ NAME_FUNC_OFFSET(5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL,
+ 387),
+ NAME_FUNC_OFFSET(5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL,
+ 388),
+ NAME_FUNC_OFFSET(5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL,
+ 389),
+ NAME_FUNC_OFFSET(5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL,
+ 390),
+ NAME_FUNC_OFFSET(5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL,
+ 391),
+ NAME_FUNC_OFFSET(5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL,
+ 392),
+ NAME_FUNC_OFFSET(5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL,
+ 393),
+ NAME_FUNC_OFFSET(5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL,
+ 394),
+ NAME_FUNC_OFFSET(5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL,
+ 395),
+ NAME_FUNC_OFFSET(5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL,
+ 396),
+ NAME_FUNC_OFFSET(5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL,
+ 397),
+ NAME_FUNC_OFFSET(5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL,
+ 398),
+ NAME_FUNC_OFFSET(5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL,
+ 399),
+ NAME_FUNC_OFFSET(5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL,
+ 400),
+ NAME_FUNC_OFFSET(5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL,
+ 401),
+ NAME_FUNC_OFFSET(5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL,
+ 402),
+ NAME_FUNC_OFFSET(5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL,
+ 403),
+ NAME_FUNC_OFFSET(5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL,
+ 404),
+ NAME_FUNC_OFFSET(5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL,
+ 405),
+ NAME_FUNC_OFFSET(5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL,
+ 406),
+ NAME_FUNC_OFFSET(5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL,
+ 407),
+ NAME_FUNC_OFFSET(5769, glAttachShader, glAttachShader, NULL, 408),
+ NAME_FUNC_OFFSET(5784, glCreateProgram, glCreateProgram, NULL, 409),
+ NAME_FUNC_OFFSET(5800, glCreateShader, glCreateShader, NULL, 410),
+ NAME_FUNC_OFFSET(5815, glDeleteProgram, glDeleteProgram, NULL, 411),
+ NAME_FUNC_OFFSET(5831, glDeleteShader, glDeleteShader, NULL, 412),
+ NAME_FUNC_OFFSET(5846, glDetachShader, glDetachShader, NULL, 413),
+ NAME_FUNC_OFFSET(5861, glGetAttachedShaders, glGetAttachedShaders, NULL,
+ 414),
+ NAME_FUNC_OFFSET(5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
+ NAME_FUNC_OFFSET(5902, glGetProgramiv, glGetProgramiv, NULL, 416),
+ NAME_FUNC_OFFSET(5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
+ NAME_FUNC_OFFSET(5936, glGetShaderiv, glGetShaderiv, NULL, 418),
+ NAME_FUNC_OFFSET(5950, glIsProgram, glIsProgram, NULL, 419),
+ NAME_FUNC_OFFSET(5962, glIsShader, glIsShader, NULL, 420),
+ NAME_FUNC_OFFSET(5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL,
+ 421),
+ NAME_FUNC_OFFSET(5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL,
+ 422),
+ NAME_FUNC_OFFSET(6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL,
+ 424),
+ NAME_FUNC_OFFSET(6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL,
+ 425),
+ NAME_FUNC_OFFSET(6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL,
+ 426),
+ NAME_FUNC_OFFSET(6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL,
+ 427),
+ NAME_FUNC_OFFSET(6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL,
+ 428),
+ NAME_FUNC_OFFSET(6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL,
+ 429),
+ NAME_FUNC_OFFSET(6163, glClampColor, glClampColor, NULL, 430),
+ NAME_FUNC_OFFSET(6176, glClearBufferfi, glClearBufferfi, NULL, 431),
+ NAME_FUNC_OFFSET(6192, glClearBufferfv, glClearBufferfv, NULL, 432),
+ NAME_FUNC_OFFSET(6208, glClearBufferiv, glClearBufferiv, NULL, 433),
+ NAME_FUNC_OFFSET(6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
+ NAME_FUNC_OFFSET(6241, glGetStringi, glGetStringi, NULL, 435),
+ NAME_FUNC_OFFSET(6254, glTexBuffer, glTexBuffer, NULL, 436),
+ NAME_FUNC_OFFSET(6266, glFramebufferTexture, glFramebufferTexture, NULL,
+ 437),
+ NAME_FUNC_OFFSET(6287, glGetBufferParameteri64v, glGetBufferParameteri64v,
+ NULL, 438),
+ NAME_FUNC_OFFSET(6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
+ NAME_FUNC_OFFSET(6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL,
+ 440),
+ NAME_FUNC_OFFSET(6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB,
+ NULL, 441),
+ NAME_FUNC_OFFSET(6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB,
+ NULL, 442),
+ NAME_FUNC_OFFSET(6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB,
+ NULL, 443),
+ NAME_FUNC_OFFSET(6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB,
+ NULL, 444),
+ NAME_FUNC_OFFSET(6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB,
+ NULL, 446),
+ NAME_FUNC_OFFSET(6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB,
+ NULL, 447),
+ NAME_FUNC_OFFSET(6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB,
+ NULL, 448),
+ NAME_FUNC_OFFSET(6554, glCompressedTexSubImage1DARB,
+ glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(6583, glCompressedTexSubImage2DARB,
+ glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(6612, glCompressedTexSubImage3DARB,
+ glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(6641, glGetCompressedTexImageARB,
+ glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(6668, glDisableVertexAttribArrayARB,
+ glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(6698, glEnableVertexAttribArrayARB,
+ glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(6727, glGetProgramEnvParameterdvARB,
+ glGetProgramEnvParameterdvARB, NULL, 455),
+ NAME_FUNC_OFFSET(6757, glGetProgramEnvParameterfvARB,
+ glGetProgramEnvParameterfvARB, NULL, 456),
+ NAME_FUNC_OFFSET(6787, glGetProgramLocalParameterdvARB,
+ glGetProgramLocalParameterdvARB, NULL, 457),
+ NAME_FUNC_OFFSET(6819, glGetProgramLocalParameterfvARB,
+ glGetProgramLocalParameterfvARB, NULL, 458),
+ NAME_FUNC_OFFSET(6851, glGetProgramStringARB, glGetProgramStringARB, NULL,
+ 459),
+ NAME_FUNC_OFFSET(6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
+ NAME_FUNC_OFFSET(6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL,
+ 461),
+ NAME_FUNC_OFFSET(6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL,
+ 462),
+ NAME_FUNC_OFFSET(6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL,
+ 463),
+ NAME_FUNC_OFFSET(6960, glProgramEnvParameter4dARB,
+ glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(6987, glProgramEnvParameter4dvARB,
+ glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(7015, glProgramEnvParameter4fARB,
+ glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(7042, glProgramEnvParameter4fvARB,
+ glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(7070, glProgramLocalParameter4dARB,
+ glProgramLocalParameter4dARB, NULL, 468),
+ NAME_FUNC_OFFSET(7099, glProgramLocalParameter4dvARB,
+ glProgramLocalParameter4dvARB, NULL, 469),
+ NAME_FUNC_OFFSET(7129, glProgramLocalParameter4fARB,
+ glProgramLocalParameter4fARB, NULL, 470),
+ NAME_FUNC_OFFSET(7158, glProgramLocalParameter4fvARB,
+ glProgramLocalParameter4fvARB, NULL, 471),
+ NAME_FUNC_OFFSET(7188, glProgramStringARB, glProgramStringARB, NULL, 472),
+ NAME_FUNC_OFFSET(7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL,
+ 474),
+ NAME_FUNC_OFFSET(7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL,
+ 476),
+ NAME_FUNC_OFFSET(7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL,
+ 478),
+ NAME_FUNC_OFFSET(7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL,
+ 480),
+ NAME_FUNC_OFFSET(7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL,
+ 482),
+ NAME_FUNC_OFFSET(7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL,
+ 484),
+ NAME_FUNC_OFFSET(7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL,
+ 486),
+ NAME_FUNC_OFFSET(7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL,
+ 488),
+ NAME_FUNC_OFFSET(7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL,
+ 490),
+ NAME_FUNC_OFFSET(7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL,
+ 491),
+ NAME_FUNC_OFFSET(7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL,
+ 492),
+ NAME_FUNC_OFFSET(7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL,
+ 493),
+ NAME_FUNC_OFFSET(7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL,
+ 494),
+ NAME_FUNC_OFFSET(7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL,
+ 495),
+ NAME_FUNC_OFFSET(7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL,
+ 496),
+ NAME_FUNC_OFFSET(7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL,
+ 497),
+ NAME_FUNC_OFFSET(7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL,
+ 498),
+ NAME_FUNC_OFFSET(7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL,
+ 500),
+ NAME_FUNC_OFFSET(7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL,
+ 502),
+ NAME_FUNC_OFFSET(7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL,
+ 503),
+ NAME_FUNC_OFFSET(7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL,
+ 505),
+ NAME_FUNC_OFFSET(7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL,
+ 506),
+ NAME_FUNC_OFFSET(7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL,
+ 507),
+ NAME_FUNC_OFFSET(7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL,
+ 508),
+ NAME_FUNC_OFFSET(7964, glVertexAttribPointerARB, glVertexAttribPointerARB,
+ NULL, 509),
+ NAME_FUNC_OFFSET(7989, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(8005, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(8075, glGetBufferParameterivARB, glGetBufferParameterivARB,
+ NULL, 515),
+ NAME_FUNC_OFFSET(8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL,
+ 516),
+ NAME_FUNC_OFFSET(8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL,
+ 517),
+ NAME_FUNC_OFFSET(8146, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(8160, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(8227, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL,
+ 525),
+ NAME_FUNC_OFFSET(8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL,
+ 526),
+ NAME_FUNC_OFFSET(8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(8318, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
+ NAME_FUNC_OFFSET(8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(8368, glCreateProgramObjectARB, glCreateProgramObjectARB,
+ NULL, 531),
+ NAME_FUNC_OFFSET(8393, glCreateShaderObjectARB, glCreateShaderObjectARB,
+ NULL, 532),
+ NAME_FUNC_OFFSET(8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
+ NAME_FUNC_OFFSET(8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
+ NAME_FUNC_OFFSET(8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL,
+ 535),
+ NAME_FUNC_OFFSET(8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB,
+ NULL, 536),
+ NAME_FUNC_OFFSET(8499, glGetHandleARB, glGetHandleARB, NULL, 537),
+ NAME_FUNC_OFFSET(8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
+ NAME_FUNC_OFFSET(8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB,
+ NULL, 539),
+ NAME_FUNC_OFFSET(8556, glGetObjectParameterivARB, glGetObjectParameterivARB,
+ NULL, 540),
+ NAME_FUNC_OFFSET(8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL,
+ 541),
+ NAME_FUNC_OFFSET(8603, glGetUniformLocationARB, glGetUniformLocationARB,
+ NULL, 542),
+ NAME_FUNC_OFFSET(8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(8698, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(8729, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(8760, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(8791, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(8822, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(8853, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(8884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(8915, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL,
+ 563),
+ NAME_FUNC_OFFSET(8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL,
+ 564),
+ NAME_FUNC_OFFSET(8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL,
+ 565),
+ NAME_FUNC_OFFSET(9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL,
+ 566),
+ NAME_FUNC_OFFSET(9034, glValidateProgramARB, glValidateProgramARB, NULL,
+ 567),
+ NAME_FUNC_OFFSET(9055, glBindAttribLocationARB, glBindAttribLocationARB,
+ NULL, 568),
+ NAME_FUNC_OFFSET(9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL,
+ 569),
+ NAME_FUNC_OFFSET(9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL,
+ 570),
+ NAME_FUNC_OFFSET(9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(9140, glClampColorARB, glClampColorARB, NULL, 572),
+ NAME_FUNC_OFFSET(9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
+ NULL, 573),
+ NAME_FUNC_OFFSET(9181, glDrawElementsInstancedARB,
+ glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(9208, glRenderbufferStorageMultisample,
+ glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET(9241, glFramebufferTextureARB, glFramebufferTextureARB,
+ NULL, 576),
+ NAME_FUNC_OFFSET(9265, glFramebufferTextureFaceARB,
+ glFramebufferTextureFaceARB, NULL, 577),
+ NAME_FUNC_OFFSET(9293, glProgramParameteriARB, glProgramParameteriARB, NULL,
+ 578),
+ NAME_FUNC_OFFSET(9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB,
+ NULL, 579),
+ NAME_FUNC_OFFSET(9341, glFlushMappedBufferRange, glFlushMappedBufferRange,
+ NULL, 580),
+ NAME_FUNC_OFFSET(9366, glMapBufferRange, glMapBufferRange, NULL, 581),
+ NAME_FUNC_OFFSET(9383, glTexBufferARB, glTexBufferARB, NULL, 582),
+ NAME_FUNC_OFFSET(9398, glBindVertexArray, glBindVertexArray, NULL, 583),
+ NAME_FUNC_OFFSET(9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
+ NAME_FUNC_OFFSET(9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
+ NAME_FUNC_OFFSET(9454, glClientWaitSync, glClientWaitSync, NULL, 586),
+ NAME_FUNC_OFFSET(9471, glDeleteSync, glDeleteSync, NULL, 587),
+ NAME_FUNC_OFFSET(9484, glFenceSync, glFenceSync, NULL, 588),
+ NAME_FUNC_OFFSET(9496, glGetInteger64v, glGetInteger64v, NULL, 589),
+ NAME_FUNC_OFFSET(9512, glGetSynciv, glGetSynciv, NULL, 590),
+ NAME_FUNC_OFFSET(9524, glIsSync, glIsSync, NULL, 591),
+ NAME_FUNC_OFFSET(9533, glWaitSync, glWaitSync, NULL, 592),
+ NAME_FUNC_OFFSET(9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex,
+ NULL, 593),
+ NAME_FUNC_OFFSET(9569, glDrawElementsInstancedBaseVertex,
+ glDrawElementsInstancedBaseVertex, NULL, 594),
+ NAME_FUNC_OFFSET(9603, glDrawRangeElementsBaseVertex,
+ glDrawRangeElementsBaseVertex, NULL, 595),
+ NAME_FUNC_OFFSET(9633, glMultiDrawElementsBaseVertex,
+ glMultiDrawElementsBaseVertex, NULL, 596),
+ NAME_FUNC_OFFSET(9663, glBlendEquationSeparateiARB,
+ glBlendEquationSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET(9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
+ NAME_FUNC_OFFSET(9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB,
+ NULL, 599),
+ NAME_FUNC_OFFSET(9735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
+ NAME_FUNC_OFFSET(9751, glBindSampler, glBindSampler, NULL, 601),
+ NAME_FUNC_OFFSET(9765, glDeleteSamplers, glDeleteSamplers, NULL, 602),
+ NAME_FUNC_OFFSET(9782, glGenSamplers, glGenSamplers, NULL, 603),
+ NAME_FUNC_OFFSET(9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv,
+ NULL, 604),
+ NAME_FUNC_OFFSET(9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv,
+ NULL, 605),
+ NAME_FUNC_OFFSET(9847, glGetSamplerParameterfv, glGetSamplerParameterfv,
+ NULL, 606),
+ NAME_FUNC_OFFSET(9871, glGetSamplerParameteriv, glGetSamplerParameteriv,
+ NULL, 607),
+ NAME_FUNC_OFFSET(9895, glIsSampler, glIsSampler, NULL, 608),
+ NAME_FUNC_OFFSET(9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL,
+ 609),
+ NAME_FUNC_OFFSET(9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL,
+ 610),
+ NAME_FUNC_OFFSET(9952, glSamplerParameterf, glSamplerParameterf, NULL, 611),
+ NAME_FUNC_OFFSET(9972, glSamplerParameterfv, glSamplerParameterfv, NULL,
+ 612),
+ NAME_FUNC_OFFSET(9993, glSamplerParameteri, glSamplerParameteri, NULL, 613),
+ NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL,
+ 614),
NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615),
NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616),
NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617),
NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618),
- NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619),
- NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620),
- NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621),
- NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622),
- NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623),
- NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624),
- NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625),
- NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626),
+ NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL,
+ 619),
+ NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL,
+ 620),
+ NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL,
+ 621),
+ NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL,
+ 622),
+ NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL,
+ 623),
+ NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL,
+ 624),
+ NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL,
+ 625),
+ NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL,
+ 626),
NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627),
NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628),
- NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629),
- NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630),
+ NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL,
+ 629),
+ NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL,
+ 630),
NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631),
NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632),
NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633),
@@ -2137,118 +2339,192 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637),
NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638),
NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639),
- NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640),
+ NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL,
+ 640),
NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641),
- NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642),
+ NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL,
+ 642),
NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643),
- NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644),
+ NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL,
+ 644),
NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645),
- NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646),
+ NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL,
+ 646),
NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647),
NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648),
NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649),
NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650),
NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651),
NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652),
- NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653),
- NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654),
- NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655),
- NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656),
- NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657),
- NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658),
- NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659),
+ NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback,
+ NULL, 653),
+ NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks,
+ glDeleteTransformFeedbacks, NULL, 654),
+ NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback,
+ NULL, 655),
+ NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks,
+ NULL, 656),
+ NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL,
+ 657),
+ NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback,
+ NULL, 658),
+ NAME_FUNC_OFFSET(10825, glResumeTransformFeedback,
+ glResumeTransformFeedback, NULL, 659),
NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660),
NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661),
- NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662),
- NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663),
+ NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat,
+ glGetShaderPrecisionFormat, NULL, 662),
+ NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler,
+ NULL, 663),
NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664),
- NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665),
- NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666),
- NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667),
- NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668),
+ NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB,
+ glGetGraphicsResetStatusARB, NULL, 665),
+ NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL,
+ 666),
+ NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB,
+ glGetnCompressedTexImageARB, NULL, 667),
+ NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB,
+ glGetnConvolutionFilterARB, NULL, 668),
NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669),
NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670),
NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671),
NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672),
NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673),
- NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674),
- NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675),
- NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676),
- NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677),
- NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678),
+ NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL,
+ 674),
+ NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL,
+ 675),
+ NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL,
+ 676),
+ NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB,
+ NULL, 677),
+ NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB,
+ NULL, 678),
NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679),
NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680),
NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681),
NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682),
- NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683),
+ NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL,
+ 683),
NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684),
NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685),
NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686),
NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687),
- NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688),
- NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689),
- NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690),
+ NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL,
+ 688),
+ NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL,
+ 689),
+ NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL,
+ 690),
NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691),
- NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
- NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
- NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694),
- NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695),
- NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696),
- NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL,
+ 692),
+ NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL,
+ 693),
+ NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL,
+ 694),
+ NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL,
+ 695),
+ NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL,
+ 696),
+ NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL,
+ 697),
+ NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL,
+ 698),
+ NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL,
+ 699),
NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700),
- NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701),
+ NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL,
+ 701),
NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702),
NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703),
- NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704),
+ NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL,
+ 704),
NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705),
- NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
- NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
+ NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL,
+ 706),
+ NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
+ 707),
NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708),
NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709),
- NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710),
- NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711),
- NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712),
- NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713),
- NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714),
- NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715),
- NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716),
- NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717),
- NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718),
- NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719),
- NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720),
- NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721),
- NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722),
- NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723),
- NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724),
- NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725),
- NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726),
- NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727),
- NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728),
- NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729),
+ NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL,
+ 710),
+ NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT,
+ NULL, 711),
+ NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL,
+ 712),
+ NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT,
+ NULL, 713),
+ NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL,
+ 714),
+ NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT,
+ NULL, 715),
+ NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL,
+ 716),
+ NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT,
+ NULL, 717),
+ NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL,
+ 718),
+ NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT,
+ NULL, 719),
+ NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT,
+ NULL, 720),
+ NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT,
+ NULL, 721),
+ NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT,
+ NULL, 722),
+ NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT,
+ NULL, 723),
+ NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT,
+ NULL, 724),
+ NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT,
+ NULL, 725),
+ NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT,
+ glSecondaryColorPointerEXT, NULL, 726),
+ NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL,
+ 727),
+ NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT,
+ NULL, 728),
+ NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL,
+ 729),
NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
- NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734),
- NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
- NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736),
- NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737),
+ NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL,
+ 734),
+ NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
+ NULL, 735),
+ NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV,
+ glFlushVertexArrayRangeNV, NULL, 736),
+ NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL,
+ 737),
NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738),
NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739),
- NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740),
- NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741),
- NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742),
- NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743),
- NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744),
- NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745),
- NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746),
- NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747),
- NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748),
- NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749),
- NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750),
- NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751),
+ NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV,
+ NULL, 740),
+ NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV,
+ NULL, 741),
+ NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV,
+ NULL, 742),
+ NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV,
+ NULL, 743),
+ NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV,
+ NULL, 744),
+ NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV,
+ glGetCombinerInputParameterfvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV,
+ glGetCombinerInputParameterivNV, NULL, 746),
+ NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV,
+ glGetCombinerOutputParameterfvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV,
+ glGetCombinerOutputParameterivNV, NULL, 748),
+ NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV,
+ glGetFinalCombinerInputParameterfvNV, NULL, 749),
+ NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV,
+ glGetFinalCombinerInputParameterivNV, NULL, 750),
+ NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL,
+ 751),
NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
@@ -2273,135 +2549,240 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
- NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
- NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
- NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779),
- NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
- NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
- NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
- NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
- NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784),
- NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785),
+ NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL,
+ 776),
+ NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL,
+ 777),
+ NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL,
+ 778),
+ NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL,
+ 779),
+ NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL,
+ 780),
+ NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL,
+ 781),
+ NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL,
+ 782),
+ NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL,
+ 783),
+ NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL,
+ 784),
+ NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV,
+ NULL, 785),
NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786),
NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788),
NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789),
- NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790),
- NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791),
- NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792),
+ NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV,
+ glGetProgramParameterdvNV, NULL, 790),
+ NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV,
+ glGetProgramParameterfvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL,
+ 792),
NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793),
- NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794),
- NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
- NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796),
- NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797),
- NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798),
+ NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL,
+ 794),
+ NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV,
+ glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL,
+ 796),
+ NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL,
+ 797),
+ NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL,
+ 798),
NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799),
NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800),
- NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801),
- NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802),
- NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803),
+ NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV,
+ NULL, 801),
+ NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV,
+ NULL, 802),
+ NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV,
+ glRequestResidentProgramsNV, NULL, 803),
NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804),
NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805),
- NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 806),
+ NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL,
+ 806),
NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807),
- NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 808),
+ NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL,
+ 808),
NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809),
- NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 810),
+ NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL,
+ 810),
NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811),
- NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 812),
+ NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL,
+ 812),
NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813),
- NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 814),
+ NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL,
+ 814),
NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815),
- NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 816),
+ NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL,
+ 816),
NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817),
- NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 818),
+ NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL,
+ 818),
NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819),
- NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 820),
+ NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL,
+ 820),
NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821),
- NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 822),
+ NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL,
+ 822),
NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823),
- NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 824),
+ NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL,
+ 824),
NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825),
- NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 826),
+ NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL,
+ 826),
NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827),
- NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 828),
- NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 829),
- NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 830),
- NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 831),
- NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 832),
- NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 833),
- NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 834),
- NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 835),
- NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 836),
- NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 837),
- NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 838),
- NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839),
- NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 840),
- NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841),
- NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842),
- NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 843),
- NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844),
- NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 845),
- NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 846),
- NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847),
- NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848),
- NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 849),
- NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 850),
- NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851),
- NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 852),
- NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 853),
- NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 854),
- NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855),
- NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856),
- NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 857),
- NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 858),
- NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 859),
+ NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL,
+ 828),
+ NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL,
+ 829),
+ NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL,
+ 830),
+ NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV,
+ NULL, 831),
+ NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL,
+ 832),
+ NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL,
+ 833),
+ NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL,
+ 834),
+ NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL,
+ 835),
+ NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL,
+ 836),
+ NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL,
+ 837),
+ NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL,
+ 838),
+ NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL,
+ 839),
+ NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL,
+ 840),
+ NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL,
+ 841),
+ NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL,
+ 842),
+ NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL,
+ 843),
+ NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL,
+ 844),
+ NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI,
+ glGetTexBumpParameterfvATI, NULL, 845),
+ NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI,
+ glGetTexBumpParameterivATI, NULL, 846),
+ NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI,
+ NULL, 847),
+ NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI,
+ NULL, 848),
+ NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL,
+ 849),
+ NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL,
+ 850),
+ NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL,
+ 851),
+ NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI,
+ NULL, 852),
+ NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI,
+ NULL, 853),
+ NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL,
+ 854),
+ NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL,
+ 855),
+ NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL,
+ 856),
+ NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI,
+ glDeleteFragmentShaderATI, NULL, 857),
+ NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI,
+ NULL, 858),
+ NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI,
+ NULL, 859),
NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860),
NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861),
- NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 862),
- NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, 863),
- NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864),
- NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
- NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
- NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
- NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 870),
- NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 871),
- NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 872),
- NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873),
- NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874),
- NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875),
- NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876),
- NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877),
- NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
- NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
- NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880),
- NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881),
- NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882),
- NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883),
- NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884),
- NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885),
- NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886),
- NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887),
- NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888),
- NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889),
- NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890),
- NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891),
- NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892),
- NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893),
+ NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI,
+ glSetFragmentShaderConstantATI, NULL, 862),
+ NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL,
+ 863),
+ NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL,
+ 864),
+ NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL,
+ 865),
+ NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL,
+ 866),
+ NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL,
+ 867),
+ NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL,
+ 868),
+ NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL,
+ 869),
+ NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV,
+ glGetProgramNamedParameterdvNV, NULL, 870),
+ NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV,
+ glGetProgramNamedParameterfvNV, NULL, 871),
+ NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV,
+ glProgramNamedParameter4dNV, NULL, 872),
+ NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV,
+ glProgramNamedParameter4dvNV, NULL, 873),
+ NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV,
+ glProgramNamedParameter4fNV, NULL, 874),
+ NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV,
+ glProgramNamedParameter4fvNV, NULL, 875),
+ NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV,
+ glPrimitiveRestartIndexNV, NULL, 876),
+ NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL,
+ 877),
+ NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL,
+ 878),
+ NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
+ 879),
+ NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL,
+ 880),
+ NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL,
+ 881),
+ NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT,
+ glCheckFramebufferStatusEXT, NULL, 882),
+ NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT,
+ NULL, 883),
+ NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT,
+ NULL, 884),
+ NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT,
+ glFramebufferRenderbufferEXT, NULL, 885),
+ NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT,
+ glFramebufferTexture1DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT,
+ glFramebufferTexture2DEXT, NULL, 887),
+ NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT,
+ glFramebufferTexture3DEXT, NULL, 888),
+ NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL,
+ 889),
+ NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL,
+ 890),
+ NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL,
+ 891),
+ NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT,
+ glGetFramebufferAttachmentParameterivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT,
+ glGetRenderbufferParameterivEXT, NULL, 893),
NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
- NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895),
- NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896),
- NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
- NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
- NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
- NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900),
- NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901),
+ NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL,
+ 895),
+ NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT,
+ NULL, 896),
+ NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL,
+ 897),
+ NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL,
+ 898),
+ NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL,
+ 899),
+ NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT,
+ glBindFragDataLocationEXT, NULL, 900),
+ NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT,
+ NULL, 901),
NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
- NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903),
- NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT,
+ NULL, 903),
+ NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT,
+ NULL, 904),
NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
NAME_FUNC_OFFSET(16183, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
NAME_FUNC_OFFSET(16200, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
@@ -2410,224 +2791,414 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
- NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913),
- NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914),
- NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915),
- NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916),
- NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917),
- NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918),
- NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919),
- NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920),
- NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921),
- NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922),
- NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
- NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924),
- NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925),
- NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926),
- NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927),
- NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928),
- NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929),
- NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930),
- NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931),
- NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932),
- NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933),
- NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
- NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935),
- NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL,
+ 913),
+ NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL,
+ 914),
+ NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL,
+ 915),
+ NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT,
+ NULL, 916),
+ NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL,
+ 917),
+ NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL,
+ 918),
+ NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
+ 919),
+ NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT,
+ NULL, 920),
+ NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL,
+ 921),
+ NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL,
+ 922),
+ NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
+ 923),
+ NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT,
+ NULL, 924),
+ NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL,
+ 925),
+ NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL,
+ 926),
+ NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL,
+ 927),
+ NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL,
+ 928),
+ NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT,
+ NULL, 929),
+ NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL,
+ 930),
+ NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT,
+ NULL, 931),
+ NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT,
+ NULL, 932),
+ NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT,
+ glVertexAttribIPointerEXT, NULL, 933),
+ NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT,
+ glFramebufferTextureLayerEXT, NULL, 934),
+ NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL,
+ 935),
+ NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL,
+ 936),
NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
- NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938),
- NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939),
- NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT,
+ NULL, 938),
+ NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT,
+ NULL, 939),
+ NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL,
+ 940),
NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941),
NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942),
- NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943),
- NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944),
- NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945),
- NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946),
- NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947),
- NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948),
- NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949),
- NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950),
- NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 951),
- NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952),
- NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953),
- NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954),
- NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955),
- NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956),
- NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
- NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
- NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 959),
- NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 960),
- NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 961),
+ NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT,
+ NULL, 943),
+ NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT,
+ NULL, 944),
+ NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL,
+ 945),
+ NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL,
+ 946),
+ NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV,
+ glBeginConditionalRenderNV, NULL, 947),
+ NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV,
+ NULL, 948),
+ NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT,
+ glBeginTransformFeedbackEXT, NULL, 949),
+ NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL,
+ 950),
+ NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL,
+ 951),
+ NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL,
+ 952),
+ NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT,
+ glEndTransformFeedbackEXT, NULL, 953),
+ NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT,
+ glGetTransformFeedbackVaryingEXT, NULL, 954),
+ NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT,
+ glTransformFeedbackVaryingsEXT, NULL, 955),
+ NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL,
+ 956),
+ NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL,
+ 957),
+ NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL,
+ 958),
+ NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE,
+ glGetObjectParameterivAPPLE, NULL, 959),
+ NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE,
+ NULL, 960),
+ NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE,
+ NULL, 961),
NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962),
- NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 963),
- NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 964),
+ NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT,
+ NULL, 963),
+ NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL,
+ 964),
NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965),
- NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
- NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
- NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
- NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
- NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
- NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 971),
- NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 972),
+ NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL,
+ 966),
+ NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL,
+ 967),
+ NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL,
+ 968),
+ NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL,
+ 969),
+ NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL,
+ 970),
+ NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES,
+ glEGLImageTargetRenderbufferStorageOES, NULL, 971),
+ NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES,
+ glEGLImageTargetTexture2DOES, NULL, 972),
NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306),
NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307),
NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT,
+ glAreTexturesResidentEXT, 322),
NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL,
+ 325),
+ NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL,
+ 326),
+ NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT,
+ glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT,
+ 328),
NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329),
NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL,
+ 331),
NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332),
NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333),
NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336),
NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL,
+ 338),
NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339),
NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv,
+ NULL, 340),
+ NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv,
+ NULL, 341),
NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT,
+ glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT,
+ glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv,
+ glGetColorTableParameterfvEXT,
+ glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv,
+ glGetColorTableParameterfvEXT,
+ glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv,
+ glGetColorTableParameterivEXT,
+ glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv,
+ glGetColorTableParameterivEXT,
+ glGetColorTableParameterivEXT, 345),
NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL,
+ 347),
+ NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL,
+ 348),
+ NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL,
+ 349),
+ NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf,
+ NULL, 350),
+ NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv,
+ NULL, 351),
+ NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri,
+ NULL, 352),
+ NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv,
+ NULL, 353),
+ NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D,
+ glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D,
+ glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356,
+ gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357,
+ gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358,
+ gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359,
+ gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL,
+ 360),
+ NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361,
+ gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362,
+ gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363,
+ gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364,
+ gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365,
+ gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366,
+ gl_dispatch_stub_366, 366),
NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367),
NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368),
NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369),
NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370),
NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371),
NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL,
+ 373),
NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB,
+ NULL, 375),
+ NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL,
+ 376),
+ NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL,
+ 377),
+ NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL,
+ 378),
+ NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL,
+ 379),
+ NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL,
+ 380),
+ NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL,
+ 381),
+ NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL,
+ 382),
+ NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL,
+ 383),
+ NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL,
+ 384),
+ NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL,
+ 385),
+ NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL,
+ 386),
+ NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL,
+ 387),
+ NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL,
+ 388),
+ NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL,
+ 389),
+ NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL,
+ 390),
+ NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL,
+ 391),
+ NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL,
+ 392),
+ NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL,
+ 393),
+ NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL,
+ 394),
+ NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL,
+ 395),
+ NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL,
+ 396),
+ NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL,
+ 397),
+ NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL,
+ 398),
+ NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL,
+ 399),
+ NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL,
+ 400),
+ NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL,
+ 401),
+ NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL,
+ 402),
+ NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL,
+ 403),
+ NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL,
+ 404),
+ NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL,
+ 405),
+ NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL,
+ 406),
+ NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL,
+ 407),
+ NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL,
+ 423),
+ NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB,
+ glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB,
+ glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB,
+ glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB,
+ glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL,
+ 445),
+ NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB,
+ glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB,
+ glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB,
+ glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB,
+ glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB,
+ glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB,
+ glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB,
+ glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB,
+ glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB,
+ glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB,
+ NULL, 461),
+ NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB,
+ NULL, 462),
+ NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB,
+ NULL, 463),
+ NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB,
+ glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB,
+ glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB,
+ glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB,
+ glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL,
+ 473),
+ NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL,
+ 474),
+ NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL,
+ 475),
+ NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL,
+ 476),
+ NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL,
+ 477),
+ NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL,
+ 478),
+ NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL,
+ 479),
+ NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL,
+ 480),
+ NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL,
+ 481),
+ NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL,
+ 482),
+ NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL,
+ 483),
+ NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL,
+ 484),
+ NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL,
+ 485),
+ NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL,
+ 486),
+ NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL,
+ 487),
+ NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL,
+ 488),
+ NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL,
+ 489),
+ NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL,
+ 490),
+ NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL,
+ 491),
+ NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL,
+ 492),
+ NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL,
+ 493),
+ NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL,
+ 494),
+ NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB,
+ NULL, 495),
+ NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB,
+ NULL, 496),
+ NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB,
+ NULL, 497),
+ NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL,
+ 498),
+ NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL,
+ 499),
+ NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL,
+ 500),
+ NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL,
+ 501),
+ NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL,
+ 502),
+ NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL,
+ 503),
+ NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL,
+ 504),
+ NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL,
+ 505),
+ NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL,
+ 506),
+ NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL,
+ 507),
+ NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL,
+ 508),
+ NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB,
+ NULL, 509),
NAME_FUNC_OFFSET(20810, glBindBufferARB, glBindBufferARB, NULL, 510),
NAME_FUNC_OFFSET(20823, glBufferDataARB, glBufferDataARB, NULL, 511),
NAME_FUNC_OFFSET(20836, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
NAME_FUNC_OFFSET(20852, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
NAME_FUNC_OFFSET(20868, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB,
+ glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB,
+ NULL, 516),
+ NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL,
+ 517),
NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518),
NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519),
NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
@@ -2635,14 +3206,19 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(20993, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
NAME_FUNC_OFFSET(21009, glEndQueryARB, glEndQueryARB, NULL, 523),
NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL,
+ 525),
+ NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB,
+ NULL, 526),
NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527),
NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528),
NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL,
+ 535),
+ NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL,
+ 541),
+ NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB,
+ NULL, 542),
NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544),
NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545),
@@ -2663,60 +3239,106 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560),
NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561),
NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL,
+ 563),
+ NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL,
+ 564),
+ NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL,
+ 565),
+ NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL,
+ 566),
+ NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL,
+ 567),
+ NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB,
+ NULL, 568),
+ NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL,
+ 569),
+ NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB,
+ NULL, 570),
NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
- NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
- NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
- NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
+ NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
+ NULL, 573),
+ NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB,
+ NULL, 573),
+ NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB,
+ glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB,
+ glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample,
+ glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB,
+ glBlendEquationSeparateiARB, NULL, 597),
+ NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL,
+ 598),
+ NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB,
+ NULL, 599),
NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600),
- NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
- NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
- NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
- NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, 706),
- NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
- NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
- NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707),
- NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710),
- NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711),
- NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712),
- NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713),
- NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714),
- NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715),
- NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716),
- NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717),
- NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718),
- NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719),
- NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720),
- NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721),
- NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722),
- NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723),
- NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724),
- NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725),
- NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726),
- NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727),
- NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728),
- NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729),
+ NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL,
+ 698),
+ NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL,
+ 699),
+ NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL,
+ 706),
+ NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL,
+ 706),
+ NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL,
+ 706),
+ NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
+ 707),
+ NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
+ 707),
+ NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
+ 707),
+ NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL,
+ 710),
+ NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT,
+ NULL, 711),
+ NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL,
+ 712),
+ NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT,
+ NULL, 713),
+ NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL,
+ 714),
+ NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT,
+ NULL, 715),
+ NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL,
+ 716),
+ NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT,
+ NULL, 717),
+ NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL,
+ 718),
+ NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT,
+ NULL, 719),
+ NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT,
+ NULL, 720),
+ NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT,
+ NULL, 721),
+ NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT,
+ NULL, 722),
+ NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT,
+ NULL, 723),
+ NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT,
+ NULL, 724),
+ NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT,
+ NULL, 725),
+ NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT,
+ glSecondaryColorPointerEXT, NULL, 726),
+ NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL,
+ 727),
+ NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT,
+ NULL, 728),
+ NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL,
+ 729),
NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
- NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
- NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735),
+ NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
+ NULL, 735),
+ NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT,
+ NULL, 735),
NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
@@ -2752,39 +3374,69 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786),
NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787),
NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789),
- NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
- NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV,
+ glGetVertexAttribPointervNV, NULL, 795),
+ NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV,
+ glGetVertexAttribPointervNV, NULL, 795),
NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799),
- NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863),
- NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864),
- NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
- NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876),
- NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
- NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
- NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880),
- NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881),
- NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882),
- NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883),
- NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884),
- NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885),
- NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886),
- NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887),
- NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888),
- NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889),
- NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890),
- NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891),
- NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892),
- NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893),
+ NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL,
+ 863),
+ NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL,
+ 864),
+ NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL,
+ 867),
+ NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL,
+ 869),
+ NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV,
+ glPrimitiveRestartIndexNV, NULL, 876),
+ NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
+ 879),
+ NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL,
+ 879),
+ NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL,
+ 880),
+ NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL,
+ 881),
+ NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT,
+ glCheckFramebufferStatusEXT, NULL, 882),
+ NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT,
+ NULL, 883),
+ NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT,
+ NULL, 884),
+ NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT,
+ glFramebufferRenderbufferEXT, NULL, 885),
+ NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT,
+ glFramebufferTexture1DEXT, NULL, 886),
+ NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT,
+ glFramebufferTexture2DEXT, NULL, 887),
+ NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT,
+ glFramebufferTexture3DEXT, NULL, 888),
+ NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL,
+ 889),
+ NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL,
+ 890),
+ NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL,
+ 891),
+ NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT,
+ glGetFramebufferAttachmentParameterivEXT, NULL, 892),
+ NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT,
+ glGetRenderbufferParameterivEXT, NULL, 893),
NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
- NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895),
- NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896),
- NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
- NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900),
- NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901),
+ NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL,
+ 895),
+ NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT,
+ NULL, 896),
+ NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL,
+ 897),
+ NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT,
+ glBindFragDataLocationEXT, NULL, 900),
+ NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT,
+ NULL, 901),
NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
- NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903),
- NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904),
+ NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT,
+ NULL, 903),
+ NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT,
+ NULL, 904),
NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
@@ -2793,48 +3445,89 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
- NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913),
- NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914),
- NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915),
- NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916),
- NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917),
- NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918),
- NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919),
- NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920),
- NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921),
- NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922),
- NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
- NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924),
- NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925),
- NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926),
- NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927),
- NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928),
- NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929),
- NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930),
- NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931),
- NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932),
- NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933),
- NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
- NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934),
- NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935),
- NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936),
+ NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL,
+ 913),
+ NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL,
+ 914),
+ NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL,
+ 915),
+ NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT,
+ NULL, 916),
+ NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL,
+ 917),
+ NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL,
+ 918),
+ NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
+ 919),
+ NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT,
+ NULL, 920),
+ NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL,
+ 921),
+ NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL,
+ 922),
+ NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
+ 923),
+ NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT,
+ NULL, 924),
+ NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL,
+ 925),
+ NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL,
+ 926),
+ NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL,
+ 927),
+ NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL,
+ 928),
+ NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT,
+ NULL, 929),
+ NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL,
+ 930),
+ NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT,
+ NULL, 931),
+ NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT,
+ NULL, 932),
+ NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT,
+ glVertexAttribIPointerEXT, NULL, 933),
+ NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT,
+ glFramebufferTextureLayerEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT,
+ glFramebufferTextureLayerEXT, NULL, 934),
+ NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL,
+ 935),
+ NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL,
+ 936),
NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
- NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938),
- NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939),
- NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940),
- NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943),
- NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944),
- NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945),
- NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946),
- NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947),
- NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948),
- NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949),
- NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950),
- NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952),
- NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953),
- NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954),
- NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955),
- NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956),
+ NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT,
+ NULL, 938),
+ NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT,
+ NULL, 939),
+ NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL,
+ 940),
+ NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT,
+ NULL, 943),
+ NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT,
+ NULL, 944),
+ NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL,
+ 945),
+ NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL,
+ 946),
+ NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV,
+ glBeginConditionalRenderNV, NULL, 947),
+ NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV,
+ NULL, 948),
+ NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT,
+ glBeginTransformFeedbackEXT, NULL, 949),
+ NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL,
+ 950),
+ NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL,
+ 952),
+ NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT,
+ glEndTransformFeedbackEXT, NULL, 953),
+ NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT,
+ glGetTransformFeedbackVaryingEXT, NULL, 954),
+ NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT,
+ glTransformFeedbackVaryingsEXT, NULL, 955),
+ NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL,
+ 956),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};