diff options
author | marha <marha@users.sourceforge.net> | 2014-02-10 21:12:48 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-02-10 21:12:48 +0100 |
commit | 5ec0616d4e3c4c6095f4975abbe9c21e5b6af967 (patch) | |
tree | 35196127cdc64bfb503564625872648f0b49a0ee /xorg-server/glx/glprocs.h | |
parent | 6daf40f6b1138efad98dbb579cd35520cbc349bb (diff) | |
download | vcxsrv-5ec0616d4e3c4c6095f4975abbe9c21e5b6af967.tar.gz vcxsrv-5ec0616d4e3c4c6095f4975abbe9c21e5b6af967.tar.bz2 vcxsrv-5ec0616d4e3c4c6095f4975abbe9c21e5b6af967.zip |
Synchronised files and added missing files in mesa project
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 1584 |
1 files changed, 794 insertions, 790 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 05290d0ad..8b3af8752 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -896,6 +896,8 @@ static const char gl_string_table[] = "glTextureStorage3DEXT\0" "glClearBufferData\0" "glClearBufferSubData\0" + "glDispatchCompute\0" + "glDispatchComputeIndirect\0" "glTextureView\0" "glBindVertexBuffer\0" "glVertexAttribBinding\0" @@ -1625,8 +1627,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_832 mgl_dispatch_stub_832 -#define gl_dispatch_stub_863 mgl_dispatch_stub_863 -#define gl_dispatch_stub_864 mgl_dispatch_stub_864 #define gl_dispatch_stub_865 mgl_dispatch_stub_865 #define gl_dispatch_stub_866 mgl_dispatch_stub_866 #define gl_dispatch_stub_867 mgl_dispatch_stub_867 @@ -1637,23 +1637,23 @@ static const char gl_string_table[] = #define gl_dispatch_stub_872 mgl_dispatch_stub_872 #define gl_dispatch_stub_873 mgl_dispatch_stub_873 #define gl_dispatch_stub_874 mgl_dispatch_stub_874 -#define gl_dispatch_stub_881 mgl_dispatch_stub_881 -#define gl_dispatch_stub_908 mgl_dispatch_stub_908 -#define gl_dispatch_stub_909 mgl_dispatch_stub_909 -#define gl_dispatch_stub_983 mgl_dispatch_stub_983 -#define gl_dispatch_stub_984 mgl_dispatch_stub_984 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_876 mgl_dispatch_stub_876 +#define gl_dispatch_stub_883 mgl_dispatch_stub_883 +#define gl_dispatch_stub_910 mgl_dispatch_stub_910 +#define gl_dispatch_stub_911 mgl_dispatch_stub_911 #define gl_dispatch_stub_985 mgl_dispatch_stub_985 -#define gl_dispatch_stub_993 mgl_dispatch_stub_993 -#define gl_dispatch_stub_994 mgl_dispatch_stub_994 +#define gl_dispatch_stub_986 mgl_dispatch_stub_986 +#define gl_dispatch_stub_987 mgl_dispatch_stub_987 #define gl_dispatch_stub_995 mgl_dispatch_stub_995 #define gl_dispatch_stub_996 mgl_dispatch_stub_996 -#define gl_dispatch_stub_999 mgl_dispatch_stub_999 -#define gl_dispatch_stub_1000 mgl_dispatch_stub_1000 -#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046 -#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047 +#define gl_dispatch_stub_997 mgl_dispatch_stub_997 +#define gl_dispatch_stub_998 mgl_dispatch_stub_998 +#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001 +#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002 #define gl_dispatch_stub_1048 mgl_dispatch_stub_1048 -#define gl_dispatch_stub_1051 mgl_dispatch_stub_1051 -#define gl_dispatch_stub_1052 mgl_dispatch_stub_1052 +#define gl_dispatch_stub_1049 mgl_dispatch_stub_1049 +#define gl_dispatch_stub_1050 mgl_dispatch_stub_1050 #define gl_dispatch_stub_1053 mgl_dispatch_stub_1053 #define gl_dispatch_stub_1054 mgl_dispatch_stub_1054 #define gl_dispatch_stub_1055 mgl_dispatch_stub_1055 @@ -1695,6 +1695,8 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1091 mgl_dispatch_stub_1091 #define gl_dispatch_stub_1092 mgl_dispatch_stub_1092 #define gl_dispatch_stub_1093 mgl_dispatch_stub_1093 +#define gl_dispatch_stub_1094 mgl_dispatch_stub_1094 +#define gl_dispatch_stub_1095 mgl_dispatch_stub_1095 #endif /* USE_MGL_NAMESPACE */ @@ -1716,76 +1718,76 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); void GLAPIENTRY gl_dispatch_stub_832(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_863(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_864(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_865(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_866(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_867(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_868(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_869(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_870(const GLfixed * coords); -void GLAPIENTRY gl_dispatch_stub_871(GLenum type, GLsizei stride, const GLvoid * pointer); -GLbitfield GLAPIENTRY gl_dispatch_stub_872(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_873(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_874(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_908(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_909(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_983(GLenum face); -void GLAPIENTRY gl_dispatch_stub_984(GLuint array); -void GLAPIENTRY gl_dispatch_stub_985(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_993(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_994(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_995(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_996(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_999(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1000(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1046(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1047(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1048(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1051(GLenum func, GLclampx ref); -void GLAPIENTRY gl_dispatch_stub_1052(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -void GLAPIENTRY gl_dispatch_stub_1053(GLclampx depth); -void GLAPIENTRY gl_dispatch_stub_1054(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -void GLAPIENTRY gl_dispatch_stub_1055(GLclampx zNear, GLclampx zFar); -void GLAPIENTRY gl_dispatch_stub_1056(GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1057(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1058(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void GLAPIENTRY gl_dispatch_stub_1059(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void GLAPIENTRY gl_dispatch_stub_1060(GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1061(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1062(GLenum light, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1063(GLenum light, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1064(GLfixed width); -void GLAPIENTRY gl_dispatch_stub_1065(const GLfixed * m); -void GLAPIENTRY gl_dispatch_stub_1066(GLenum face, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1067(GLenum face, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1068(const GLfixed * m); -void GLAPIENTRY gl_dispatch_stub_1069(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -void GLAPIENTRY gl_dispatch_stub_1070(GLfixed nx, GLfixed ny, GLfixed nz); -void GLAPIENTRY gl_dispatch_stub_1071(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void GLAPIENTRY gl_dispatch_stub_1072(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void GLAPIENTRY gl_dispatch_stub_1073(GLfixed size); -void GLAPIENTRY gl_dispatch_stub_1074(GLfixed factor, GLfixed units); -void GLAPIENTRY gl_dispatch_stub_1075(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1076(GLclampx value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_1077(GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1078(GLenum target, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1079(GLenum target, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_865(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_866(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_867(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_868(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_869(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_870(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_871(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_872(const GLfixed * coords); +void GLAPIENTRY gl_dispatch_stub_873(GLenum type, GLsizei stride, const GLvoid * pointer); +GLbitfield GLAPIENTRY gl_dispatch_stub_874(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_875(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_876(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_883(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_910(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_911(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_985(GLenum face); +void GLAPIENTRY gl_dispatch_stub_986(GLuint array); +void GLAPIENTRY gl_dispatch_stub_987(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_995(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_996(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_997(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_998(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1001(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1002(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1048(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1049(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1050(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1053(GLenum func, GLclampx ref); +void GLAPIENTRY gl_dispatch_stub_1054(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +void GLAPIENTRY gl_dispatch_stub_1055(GLclampx depth); +void GLAPIENTRY gl_dispatch_stub_1056(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +void GLAPIENTRY gl_dispatch_stub_1057(GLclampx zNear, GLclampx zFar); +void GLAPIENTRY gl_dispatch_stub_1058(GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1059(GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1060(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void GLAPIENTRY gl_dispatch_stub_1061(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void GLAPIENTRY gl_dispatch_stub_1062(GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1063(GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1064(GLenum light, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1065(GLenum light, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1066(GLfixed width); +void GLAPIENTRY gl_dispatch_stub_1067(const GLfixed * m); +void GLAPIENTRY gl_dispatch_stub_1068(GLenum face, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1069(GLenum face, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1070(const GLfixed * m); +void GLAPIENTRY gl_dispatch_stub_1071(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +void GLAPIENTRY gl_dispatch_stub_1072(GLfixed nx, GLfixed ny, GLfixed nz); +void GLAPIENTRY gl_dispatch_stub_1073(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void GLAPIENTRY gl_dispatch_stub_1074(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void GLAPIENTRY gl_dispatch_stub_1075(GLfixed size); +void GLAPIENTRY gl_dispatch_stub_1076(GLfixed factor, GLfixed units); +void GLAPIENTRY gl_dispatch_stub_1077(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +void GLAPIENTRY gl_dispatch_stub_1078(GLclampx value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_1079(GLfixed x, GLfixed y, GLfixed z); void GLAPIENTRY gl_dispatch_stub_1080(GLenum target, GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1081(GLfixed x, GLfixed y, GLfixed z); -void GLAPIENTRY gl_dispatch_stub_1082(GLenum plane, const GLfloat * equation); -void GLAPIENTRY gl_dispatch_stub_1083(GLenum plane, const GLfixed * equation); -void GLAPIENTRY gl_dispatch_stub_1084(GLenum plane, GLfloat * equation); -void GLAPIENTRY gl_dispatch_stub_1085(GLenum plane, GLfixed * equation); -void GLAPIENTRY gl_dispatch_stub_1086(GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1087(GLenum light, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1088(GLenum face, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1089(GLenum target, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1090(GLenum target, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1091(GLenum pname, GLfixed param); -void GLAPIENTRY gl_dispatch_stub_1092(GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1093(GLenum target, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1081(GLenum target, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1082(GLenum target, GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1083(GLfixed x, GLfixed y, GLfixed z); +void GLAPIENTRY gl_dispatch_stub_1084(GLenum plane, const GLfloat * equation); +void GLAPIENTRY gl_dispatch_stub_1085(GLenum plane, const GLfixed * equation); +void GLAPIENTRY gl_dispatch_stub_1086(GLenum plane, GLfloat * equation); +void GLAPIENTRY gl_dispatch_stub_1087(GLenum plane, GLfixed * equation); +void GLAPIENTRY gl_dispatch_stub_1088(GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1089(GLenum light, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1090(GLenum face, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1091(GLenum target, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1092(GLenum target, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1093(GLenum pname, GLfixed param); +void GLAPIENTRY gl_dispatch_stub_1094(GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1095(GLenum target, GLenum pname, const GLfixed * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2633,714 +2635,716 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14077, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 841), NAME_FUNC_OFFSET(14099, glClearBufferData, glClearBufferData, NULL, 842), NAME_FUNC_OFFSET(14117, glClearBufferSubData, glClearBufferSubData, NULL, 843), - NAME_FUNC_OFFSET(14138, glTextureView, glTextureView, NULL, 844), - NAME_FUNC_OFFSET(14152, glBindVertexBuffer, glBindVertexBuffer, NULL, 845), - NAME_FUNC_OFFSET(14171, glVertexAttribBinding, glVertexAttribBinding, NULL, 846), - NAME_FUNC_OFFSET(14193, glVertexAttribFormat, glVertexAttribFormat, NULL, 847), - NAME_FUNC_OFFSET(14214, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 848), - NAME_FUNC_OFFSET(14236, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 849), - NAME_FUNC_OFFSET(14258, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 850), - NAME_FUNC_OFFSET(14281, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 851), - NAME_FUNC_OFFSET(14307, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 852), - NAME_FUNC_OFFSET(14335, glTexBufferRange, glTexBufferRange, NULL, 853), - NAME_FUNC_OFFSET(14352, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 854), - NAME_FUNC_OFFSET(14378, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 855), - NAME_FUNC_OFFSET(14404, glInvalidateBufferData, glInvalidateBufferData, NULL, 856), - NAME_FUNC_OFFSET(14427, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 857), - NAME_FUNC_OFFSET(14453, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 858), - NAME_FUNC_OFFSET(14477, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 859), - NAME_FUNC_OFFSET(14504, glInvalidateTexImage, glInvalidateTexImage, NULL, 860), - NAME_FUNC_OFFSET(14525, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 861), - NAME_FUNC_OFFSET(14549, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 862), - NAME_FUNC_OFFSET(14568, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), - NAME_FUNC_OFFSET(14582, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), - NAME_FUNC_OFFSET(14597, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), - NAME_FUNC_OFFSET(14611, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), - NAME_FUNC_OFFSET(14626, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(14640, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), - NAME_FUNC_OFFSET(14655, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(14669, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), - NAME_FUNC_OFFSET(14684, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(14706, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(14724, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(14741, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), - NAME_FUNC_OFFSET(14761, glColorPointerEXT, glColorPointerEXT, NULL, 875), - NAME_FUNC_OFFSET(14779, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 876), - NAME_FUNC_OFFSET(14800, glIndexPointerEXT, glIndexPointerEXT, NULL, 877), - NAME_FUNC_OFFSET(14818, glNormalPointerEXT, glNormalPointerEXT, NULL, 878), - NAME_FUNC_OFFSET(14837, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 879), - NAME_FUNC_OFFSET(14858, glVertexPointerEXT, glVertexPointerEXT, NULL, 880), - NAME_FUNC_OFFSET(14877, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), - NAME_FUNC_OFFSET(14901, glLockArraysEXT, glLockArraysEXT, NULL, 882), - NAME_FUNC_OFFSET(14917, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 883), - NAME_FUNC_OFFSET(14935, glDebugMessageCallback, glDebugMessageCallback, NULL, 884), - NAME_FUNC_OFFSET(14958, glDebugMessageControl, glDebugMessageControl, NULL, 885), - NAME_FUNC_OFFSET(14980, glDebugMessageInsert, glDebugMessageInsert, NULL, 886), - NAME_FUNC_OFFSET(15001, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 887), - NAME_FUNC_OFFSET(15022, glGetObjectLabel, glGetObjectLabel, NULL, 888), - NAME_FUNC_OFFSET(15039, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 889), - NAME_FUNC_OFFSET(15059, glObjectLabel, glObjectLabel, NULL, 890), - NAME_FUNC_OFFSET(15073, glObjectPtrLabel, glObjectPtrLabel, NULL, 891), - NAME_FUNC_OFFSET(15090, glPopDebugGroup, glPopDebugGroup, NULL, 892), - NAME_FUNC_OFFSET(15106, glPushDebugGroup, glPushDebugGroup, NULL, 893), - NAME_FUNC_OFFSET(15123, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 894), - NAME_FUNC_OFFSET(15145, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 895), - NAME_FUNC_OFFSET(15168, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 896), - NAME_FUNC_OFFSET(15191, glFogCoordfEXT, glFogCoordfEXT, NULL, 897), - NAME_FUNC_OFFSET(15206, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 898), - NAME_FUNC_OFFSET(15222, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 899), - NAME_FUNC_OFFSET(15242, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 900), - NAME_FUNC_OFFSET(15260, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 901), - NAME_FUNC_OFFSET(15279, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 902), - NAME_FUNC_OFFSET(15297, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 903), - NAME_FUNC_OFFSET(15316, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 904), - NAME_FUNC_OFFSET(15334, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 905), - NAME_FUNC_OFFSET(15353, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 906), - NAME_FUNC_OFFSET(15371, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 907), - NAME_FUNC_OFFSET(15390, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), - NAME_FUNC_OFFSET(15415, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), - NAME_FUNC_OFFSET(15442, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 910), - NAME_FUNC_OFFSET(15466, glExecuteProgramNV, glExecuteProgramNV, NULL, 911), - NAME_FUNC_OFFSET(15485, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 912), - NAME_FUNC_OFFSET(15511, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 913), - NAME_FUNC_OFFSET(15537, glGetProgramStringNV, glGetProgramStringNV, NULL, 914), - NAME_FUNC_OFFSET(15558, glGetProgramivNV, glGetProgramivNV, NULL, 915), - NAME_FUNC_OFFSET(15575, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 916), - NAME_FUNC_OFFSET(15596, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 917), - NAME_FUNC_OFFSET(15618, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 918), - NAME_FUNC_OFFSET(15640, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 919), - NAME_FUNC_OFFSET(15662, glLoadProgramNV, glLoadProgramNV, NULL, 920), - NAME_FUNC_OFFSET(15678, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 921), - NAME_FUNC_OFFSET(15703, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 922), - NAME_FUNC_OFFSET(15728, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 923), - NAME_FUNC_OFFSET(15756, glTrackMatrixNV, glTrackMatrixNV, NULL, 924), - NAME_FUNC_OFFSET(15772, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 925), - NAME_FUNC_OFFSET(15791, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 926), - NAME_FUNC_OFFSET(15811, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 927), - NAME_FUNC_OFFSET(15830, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 928), - NAME_FUNC_OFFSET(15850, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 929), - NAME_FUNC_OFFSET(15869, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 930), - 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955), - NAME_FUNC_OFFSET(16389, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 956), - NAME_FUNC_OFFSET(16410, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 957), - NAME_FUNC_OFFSET(16431, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 958), - NAME_FUNC_OFFSET(16452, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 959), - NAME_FUNC_OFFSET(16473, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 960), - NAME_FUNC_OFFSET(16494, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 961), - NAME_FUNC_OFFSET(16515, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 962), - NAME_FUNC_OFFSET(16536, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 963), - NAME_FUNC_OFFSET(16557, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 964), - NAME_FUNC_OFFSET(16579, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 965), - NAME_FUNC_OFFSET(16606, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 966), - NAME_FUNC_OFFSET(16633, glTexBumpParameterfvATI, 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NAME_FUNC_OFFSET(16911, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 979), - NAME_FUNC_OFFSET(16935, glPassTexCoordATI, glPassTexCoordATI, NULL, 980), - NAME_FUNC_OFFSET(16953, glSampleMapATI, glSampleMapATI, NULL, 981), - NAME_FUNC_OFFSET(16968, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 982), - NAME_FUNC_OFFSET(16999, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), - NAME_FUNC_OFFSET(17022, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), - NAME_FUNC_OFFSET(17045, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), - NAME_FUNC_OFFSET(17068, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 986), - NAME_FUNC_OFFSET(17099, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 987), - NAME_FUNC_OFFSET(17130, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 988), - NAME_FUNC_OFFSET(17158, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 989), - NAME_FUNC_OFFSET(17187, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 990), - NAME_FUNC_OFFSET(17215, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 991), - NAME_FUNC_OFFSET(17244, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 992), - NAME_FUNC_OFFSET(17265, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(17282, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), - NAME_FUNC_OFFSET(17295, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(17309, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), - NAME_FUNC_OFFSET(17326, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 997), - NAME_FUNC_OFFSET(17347, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 998), - NAME_FUNC_OFFSET(17369, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(17393, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), - NAME_FUNC_OFFSET(17423, glVertexAttribI1iEXT, 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glGetPerfMonitorCounterStringAMD, NULL, 1024), - NAME_FUNC_OFFSET(17971, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1025), - NAME_FUNC_OFFSET(17999, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1026), - NAME_FUNC_OFFSET(18030, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1027), - NAME_FUNC_OFFSET(18056, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1028), - NAME_FUNC_OFFSET(18087, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1029), - NAME_FUNC_OFFSET(18115, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1030), - NAME_FUNC_OFFSET(18138, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1031), - NAME_FUNC_OFFSET(18163, glActiveProgramEXT, glActiveProgramEXT, NULL, 1032), - NAME_FUNC_OFFSET(18182, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1033), - NAME_FUNC_OFFSET(18207, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1034), - NAME_FUNC_OFFSET(18229, glTextureBarrierNV, glTextureBarrierNV, NULL, 1035), - NAME_FUNC_OFFSET(18248, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1036), - NAME_FUNC_OFFSET(18262, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1037), - NAME_FUNC_OFFSET(18284, glVDPAUInitNV, glVDPAUInitNV, NULL, 1038), - NAME_FUNC_OFFSET(18298, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1039), - NAME_FUNC_OFFSET(18317, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1040), - NAME_FUNC_OFFSET(18338, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1041), - NAME_FUNC_OFFSET(18369, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1042), - NAME_FUNC_OFFSET(18399, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1043), - NAME_FUNC_OFFSET(18422, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1044), - NAME_FUNC_OFFSET(18445, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1045), - NAME_FUNC_OFFSET(18472, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), - NAME_FUNC_OFFSET(18497, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), - NAME_FUNC_OFFSET(18526, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), - NAME_FUNC_OFFSET(18557, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1049), - NAME_FUNC_OFFSET(18596, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1050), - NAME_FUNC_OFFSET(18625, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), - NAME_FUNC_OFFSET(18638, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), - NAME_FUNC_OFFSET(18652, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), - NAME_FUNC_OFFSET(18666, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), - NAME_FUNC_OFFSET(18676, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), - NAME_FUNC_OFFSET(18690, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), - NAME_FUNC_OFFSET(18697, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), - NAME_FUNC_OFFSET(18705, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), - NAME_FUNC_OFFSET(18716, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), - NAME_FUNC_OFFSET(18727, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), - NAME_FUNC_OFFSET(18741, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), - NAME_FUNC_OFFSET(18756, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), - NAME_FUNC_OFFSET(18765, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), - NAME_FUNC_OFFSET(18775, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), - NAME_FUNC_OFFSET(18788, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), - NAME_FUNC_OFFSET(18802, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), - NAME_FUNC_OFFSET(18814, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), - NAME_FUNC_OFFSET(18827, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), - NAME_FUNC_OFFSET(18841, gl_dispatch_stub_1069, 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NAME_FUNC_OFFSET(19175, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093), - NAME_FUNC_OFFSET(19192, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET(19205, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET(19219, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET(19232, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET(19246, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET(19261, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET(19278, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET(19295, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(19313, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(19330, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(19346, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(19371, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(19391, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(19411, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(19434, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(19457, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(19477, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(19494, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(19511, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(19526, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(19550, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(19569, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(19588, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(19604, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(19623, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(19642, glDrawRangeElements, glDrawRangeElements, NULL, 338), - 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glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(19929, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(19948, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(19971, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(19996, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(20021, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(20048, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(20076, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(20103, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(20131, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(20160, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(20189, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(20215, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(20246, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(20277, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(20301, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(20324, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(20342, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(20371, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(20400, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(20415, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(20441, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(20467, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(20482, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(20494, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(20514, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(20531, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(20547, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(20563, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(20582, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(20601, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(20624, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(20647, glActiveTexture, glActiveTexture, NULL, 374), - NAME_FUNC_OFFSET(20666, glClientActiveTexture, glClientActiveTexture, NULL, 375), - NAME_FUNC_OFFSET(20691, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), - NAME_FUNC_OFFSET(20712, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), - NAME_FUNC_OFFSET(20734, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(20752, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(20771, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), - NAME_FUNC_OFFSET(20792, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), - NAME_FUNC_OFFSET(20814, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), - NAME_FUNC_OFFSET(20835, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), - NAME_FUNC_OFFSET(20857, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), - NAME_FUNC_OFFSET(20878, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), - NAME_FUNC_OFFSET(20900, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(20918, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(20937, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), - NAME_FUNC_OFFSET(20958, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), - NAME_FUNC_OFFSET(20980, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), - NAME_FUNC_OFFSET(21001, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), - NAME_FUNC_OFFSET(21023, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), - NAME_FUNC_OFFSET(21044, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), - NAME_FUNC_OFFSET(21066, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(21084, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(21103, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), - NAME_FUNC_OFFSET(21124, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), - NAME_FUNC_OFFSET(21146, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), - NAME_FUNC_OFFSET(21167, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), - NAME_FUNC_OFFSET(21189, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), - NAME_FUNC_OFFSET(21210, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), - NAME_FUNC_OFFSET(21232, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(21250, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(21269, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), - NAME_FUNC_OFFSET(21290, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), - NAME_FUNC_OFFSET(21312, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), - NAME_FUNC_OFFSET(21333, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), - NAME_FUNC_OFFSET(21355, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), - NAME_FUNC_OFFSET(21381, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), - NAME_FUNC_OFFSET(21407, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(21433, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(21459, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), - NAME_FUNC_OFFSET(21488, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), - NAME_FUNC_OFFSET(21517, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(21546, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(21575, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), - NAME_FUNC_OFFSET(21602, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), - NAME_FUNC_OFFSET(21628, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), - NAME_FUNC_OFFSET(21654, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), - NAME_FUNC_OFFSET(21680, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), - NAME_FUNC_OFFSET(21706, glSampleCoverage, glSampleCoverage, NULL, 419), - NAME_FUNC_OFFSET(21726, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(21749, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(21773, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(21796, glFogCoordPointer, glFogCoordPointer, NULL, 421), - NAME_FUNC_OFFSET(21817, glFogCoordd, glFogCoordd, NULL, 422), - NAME_FUNC_OFFSET(21832, glFogCoorddv, glFogCoorddv, NULL, 423), - NAME_FUNC_OFFSET(21848, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), - NAME_FUNC_OFFSET(21869, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(21890, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(21911, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(21933, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(21955, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(14138, glDispatchCompute, glDispatchCompute, NULL, 844), + NAME_FUNC_OFFSET(14156, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 845), + NAME_FUNC_OFFSET(14182, glTextureView, glTextureView, NULL, 846), + NAME_FUNC_OFFSET(14196, glBindVertexBuffer, glBindVertexBuffer, NULL, 847), + NAME_FUNC_OFFSET(14215, glVertexAttribBinding, glVertexAttribBinding, NULL, 848), + NAME_FUNC_OFFSET(14237, glVertexAttribFormat, glVertexAttribFormat, NULL, 849), + NAME_FUNC_OFFSET(14258, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 850), + NAME_FUNC_OFFSET(14280, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 851), + NAME_FUNC_OFFSET(14302, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 852), + NAME_FUNC_OFFSET(14325, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 853), + NAME_FUNC_OFFSET(14351, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 854), + NAME_FUNC_OFFSET(14379, glTexBufferRange, glTexBufferRange, NULL, 855), + NAME_FUNC_OFFSET(14396, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 856), + NAME_FUNC_OFFSET(14422, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 857), + NAME_FUNC_OFFSET(14448, glInvalidateBufferData, glInvalidateBufferData, NULL, 858), + NAME_FUNC_OFFSET(14471, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 859), + NAME_FUNC_OFFSET(14497, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 860), + NAME_FUNC_OFFSET(14521, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 861), + NAME_FUNC_OFFSET(14548, glInvalidateTexImage, glInvalidateTexImage, NULL, 862), + NAME_FUNC_OFFSET(14569, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 863), + NAME_FUNC_OFFSET(14593, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 864), + NAME_FUNC_OFFSET(14612, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(14626, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(14641, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(14655, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), + NAME_FUNC_OFFSET(14670, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(14684, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), + NAME_FUNC_OFFSET(14699, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET(14713, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(14728, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(14750, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(14768, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(14785, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876), + NAME_FUNC_OFFSET(14805, glColorPointerEXT, glColorPointerEXT, NULL, 877), + NAME_FUNC_OFFSET(14823, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 878), + NAME_FUNC_OFFSET(14844, glIndexPointerEXT, glIndexPointerEXT, NULL, 879), + NAME_FUNC_OFFSET(14862, glNormalPointerEXT, glNormalPointerEXT, NULL, 880), + NAME_FUNC_OFFSET(14881, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 881), + NAME_FUNC_OFFSET(14902, glVertexPointerEXT, glVertexPointerEXT, NULL, 882), + NAME_FUNC_OFFSET(14921, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), + NAME_FUNC_OFFSET(14945, glLockArraysEXT, glLockArraysEXT, NULL, 884), + NAME_FUNC_OFFSET(14961, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 885), + NAME_FUNC_OFFSET(14979, glDebugMessageCallback, glDebugMessageCallback, NULL, 886), + NAME_FUNC_OFFSET(15002, glDebugMessageControl, glDebugMessageControl, NULL, 887), + NAME_FUNC_OFFSET(15024, glDebugMessageInsert, glDebugMessageInsert, NULL, 888), + NAME_FUNC_OFFSET(15045, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 889), + NAME_FUNC_OFFSET(15066, glGetObjectLabel, glGetObjectLabel, NULL, 890), + NAME_FUNC_OFFSET(15083, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 891), + NAME_FUNC_OFFSET(15103, glObjectLabel, glObjectLabel, NULL, 892), + NAME_FUNC_OFFSET(15117, glObjectPtrLabel, glObjectPtrLabel, NULL, 893), + NAME_FUNC_OFFSET(15134, glPopDebugGroup, glPopDebugGroup, NULL, 894), + NAME_FUNC_OFFSET(15150, glPushDebugGroup, glPushDebugGroup, NULL, 895), + NAME_FUNC_OFFSET(15167, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 896), + NAME_FUNC_OFFSET(15189, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 897), + NAME_FUNC_OFFSET(15212, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 898), + NAME_FUNC_OFFSET(15235, glFogCoordfEXT, glFogCoordfEXT, NULL, 899), + NAME_FUNC_OFFSET(15250, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 900), + NAME_FUNC_OFFSET(15266, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 901), + NAME_FUNC_OFFSET(15286, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 902), + NAME_FUNC_OFFSET(15304, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 903), + NAME_FUNC_OFFSET(15323, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 904), + NAME_FUNC_OFFSET(15341, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 905), + NAME_FUNC_OFFSET(15360, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 906), + NAME_FUNC_OFFSET(15378, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 907), + NAME_FUNC_OFFSET(15397, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 908), + NAME_FUNC_OFFSET(15415, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 909), + NAME_FUNC_OFFSET(15434, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), + NAME_FUNC_OFFSET(15459, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), + NAME_FUNC_OFFSET(15486, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 912), + NAME_FUNC_OFFSET(15510, glExecuteProgramNV, glExecuteProgramNV, NULL, 913), + NAME_FUNC_OFFSET(15529, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 914), + NAME_FUNC_OFFSET(15555, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 915), + NAME_FUNC_OFFSET(15581, glGetProgramStringNV, glGetProgramStringNV, NULL, 916), + NAME_FUNC_OFFSET(15602, glGetProgramivNV, glGetProgramivNV, NULL, 917), + NAME_FUNC_OFFSET(15619, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 918), + NAME_FUNC_OFFSET(15640, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 919), + NAME_FUNC_OFFSET(15662, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 920), + NAME_FUNC_OFFSET(15684, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 921), + NAME_FUNC_OFFSET(15706, glLoadProgramNV, glLoadProgramNV, NULL, 922), + NAME_FUNC_OFFSET(15722, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 923), + NAME_FUNC_OFFSET(15747, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 924), + NAME_FUNC_OFFSET(15772, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 925), + NAME_FUNC_OFFSET(15800, glTrackMatrixNV, glTrackMatrixNV, NULL, 926), + NAME_FUNC_OFFSET(15816, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 927), + NAME_FUNC_OFFSET(15835, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 928), + NAME_FUNC_OFFSET(15855, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 929), + NAME_FUNC_OFFSET(15874, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 930), + NAME_FUNC_OFFSET(15894, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 931), + NAME_FUNC_OFFSET(15913, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 932), + NAME_FUNC_OFFSET(15933, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 933), + NAME_FUNC_OFFSET(15952, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 934), + NAME_FUNC_OFFSET(15972, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 935), + NAME_FUNC_OFFSET(15991, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 936), + NAME_FUNC_OFFSET(16011, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 937), + NAME_FUNC_OFFSET(16030, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 938), + NAME_FUNC_OFFSET(16050, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 939), + NAME_FUNC_OFFSET(16069, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 940), + NAME_FUNC_OFFSET(16089, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 941), + NAME_FUNC_OFFSET(16108, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 942), + NAME_FUNC_OFFSET(16128, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 943), + NAME_FUNC_OFFSET(16147, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 944), + NAME_FUNC_OFFSET(16167, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 945), + NAME_FUNC_OFFSET(16186, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 946), + NAME_FUNC_OFFSET(16206, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 947), + NAME_FUNC_OFFSET(16225, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 948), + NAME_FUNC_OFFSET(16245, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 949), + NAME_FUNC_OFFSET(16264, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 950), + NAME_FUNC_OFFSET(16284, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 951), + NAME_FUNC_OFFSET(16304, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 952), + NAME_FUNC_OFFSET(16325, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 953), + NAME_FUNC_OFFSET(16349, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 954), + NAME_FUNC_OFFSET(16370, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 955), + NAME_FUNC_OFFSET(16391, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 956), + NAME_FUNC_OFFSET(16412, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 957), + NAME_FUNC_OFFSET(16433, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 958), + NAME_FUNC_OFFSET(16454, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 959), + NAME_FUNC_OFFSET(16475, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 960), + NAME_FUNC_OFFSET(16496, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 961), + NAME_FUNC_OFFSET(16517, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 962), + NAME_FUNC_OFFSET(16538, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 963), + NAME_FUNC_OFFSET(16559, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 964), + NAME_FUNC_OFFSET(16580, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 965), + NAME_FUNC_OFFSET(16601, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 966), + NAME_FUNC_OFFSET(16623, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 967), + NAME_FUNC_OFFSET(16650, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 968), + NAME_FUNC_OFFSET(16677, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 969), + NAME_FUNC_OFFSET(16701, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 970), + NAME_FUNC_OFFSET(16725, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 971), + NAME_FUNC_OFFSET(16747, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 972), + NAME_FUNC_OFFSET(16769, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 973), + NAME_FUNC_OFFSET(16791, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 974), + NAME_FUNC_OFFSET(16816, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 975), + NAME_FUNC_OFFSET(16840, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 976), + NAME_FUNC_OFFSET(16862, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 977), + NAME_FUNC_OFFSET(16884, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 978), + NAME_FUNC_OFFSET(16906, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 979), + NAME_FUNC_OFFSET(16932, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 980), + NAME_FUNC_OFFSET(16955, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 981), + NAME_FUNC_OFFSET(16979, glPassTexCoordATI, glPassTexCoordATI, NULL, 982), + NAME_FUNC_OFFSET(16997, glSampleMapATI, glSampleMapATI, NULL, 983), + NAME_FUNC_OFFSET(17012, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 984), + NAME_FUNC_OFFSET(17043, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), + NAME_FUNC_OFFSET(17066, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), + NAME_FUNC_OFFSET(17089, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), + NAME_FUNC_OFFSET(17112, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 988), + NAME_FUNC_OFFSET(17143, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 989), + NAME_FUNC_OFFSET(17174, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 990), + NAME_FUNC_OFFSET(17202, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 991), + NAME_FUNC_OFFSET(17231, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 992), + NAME_FUNC_OFFSET(17259, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 993), + NAME_FUNC_OFFSET(17288, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 994), + NAME_FUNC_OFFSET(17309, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), + NAME_FUNC_OFFSET(17326, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), + NAME_FUNC_OFFSET(17339, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997), + NAME_FUNC_OFFSET(17353, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998), + NAME_FUNC_OFFSET(17370, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 999), + NAME_FUNC_OFFSET(17391, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1000), + NAME_FUNC_OFFSET(17413, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), + NAME_FUNC_OFFSET(17437, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), + NAME_FUNC_OFFSET(17467, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1003), + NAME_FUNC_OFFSET(17488, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1004), + NAME_FUNC_OFFSET(17510, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1005), + NAME_FUNC_OFFSET(17531, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1006), + NAME_FUNC_OFFSET(17553, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1007), + NAME_FUNC_OFFSET(17575, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1008), + NAME_FUNC_OFFSET(17598, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1009), + NAME_FUNC_OFFSET(17619, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1010), + NAME_FUNC_OFFSET(17641, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1011), + NAME_FUNC_OFFSET(17663, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1012), + NAME_FUNC_OFFSET(17686, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1013), + NAME_FUNC_OFFSET(17707, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1014), + NAME_FUNC_OFFSET(17729, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1015), + NAME_FUNC_OFFSET(17751, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1016), + NAME_FUNC_OFFSET(17774, glClearColorIiEXT, glClearColorIiEXT, NULL, 1017), + NAME_FUNC_OFFSET(17792, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1018), + NAME_FUNC_OFFSET(17811, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1019), + NAME_FUNC_OFFSET(17833, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1020), + NAME_FUNC_OFFSET(17855, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1021), + NAME_FUNC_OFFSET(17879, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1022), + NAME_FUNC_OFFSET(17899, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1023), + NAME_FUNC_OFFSET(17920, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1024), + NAME_FUNC_OFFSET(17951, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1025), + NAME_FUNC_OFFSET(17982, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1026), + NAME_FUNC_OFFSET(18015, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1027), + NAME_FUNC_OFFSET(18043, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1028), + NAME_FUNC_OFFSET(18074, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1029), + NAME_FUNC_OFFSET(18100, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1030), + NAME_FUNC_OFFSET(18131, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1031), + NAME_FUNC_OFFSET(18159, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1032), + NAME_FUNC_OFFSET(18182, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1033), + NAME_FUNC_OFFSET(18207, glActiveProgramEXT, glActiveProgramEXT, NULL, 1034), + NAME_FUNC_OFFSET(18226, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1035), + NAME_FUNC_OFFSET(18251, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1036), + NAME_FUNC_OFFSET(18273, glTextureBarrierNV, glTextureBarrierNV, NULL, 1037), + NAME_FUNC_OFFSET(18292, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1038), + NAME_FUNC_OFFSET(18306, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1039), + NAME_FUNC_OFFSET(18328, glVDPAUInitNV, glVDPAUInitNV, NULL, 1040), + NAME_FUNC_OFFSET(18342, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1041), + NAME_FUNC_OFFSET(18361, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1042), + NAME_FUNC_OFFSET(18382, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1043), + NAME_FUNC_OFFSET(18413, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1044), + NAME_FUNC_OFFSET(18443, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1045), + NAME_FUNC_OFFSET(18466, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1046), + NAME_FUNC_OFFSET(18489, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1047), + NAME_FUNC_OFFSET(18516, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(18541, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), + NAME_FUNC_OFFSET(18570, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), + NAME_FUNC_OFFSET(18601, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1051), + NAME_FUNC_OFFSET(18640, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1052), + NAME_FUNC_OFFSET(18669, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), + NAME_FUNC_OFFSET(18682, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), + NAME_FUNC_OFFSET(18696, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), + NAME_FUNC_OFFSET(18710, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), + NAME_FUNC_OFFSET(18720, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), + NAME_FUNC_OFFSET(18734, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), + NAME_FUNC_OFFSET(18741, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), + NAME_FUNC_OFFSET(18749, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), + NAME_FUNC_OFFSET(18760, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), + NAME_FUNC_OFFSET(18771, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), + NAME_FUNC_OFFSET(18785, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), + NAME_FUNC_OFFSET(18800, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), + NAME_FUNC_OFFSET(18809, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), + NAME_FUNC_OFFSET(18819, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), + NAME_FUNC_OFFSET(18832, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), + NAME_FUNC_OFFSET(18846, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), + NAME_FUNC_OFFSET(18858, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), + NAME_FUNC_OFFSET(18871, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), + NAME_FUNC_OFFSET(18885, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), + NAME_FUNC_OFFSET(18903, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), + NAME_FUNC_OFFSET(18914, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073), + NAME_FUNC_OFFSET(18923, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), + NAME_FUNC_OFFSET(18932, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), + NAME_FUNC_OFFSET(18945, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), + NAME_FUNC_OFFSET(18962, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077), + NAME_FUNC_OFFSET(18972, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), + NAME_FUNC_OFFSET(18990, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079), + NAME_FUNC_OFFSET(18999, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080), + NAME_FUNC_OFFSET(19009, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081), + NAME_FUNC_OFFSET(19020, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), + NAME_FUNC_OFFSET(19036, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083), + NAME_FUNC_OFFSET(19049, gl_dispatch_stub_1084, gl_dispatch_stub_1084, NULL, 1084), + NAME_FUNC_OFFSET(19062, gl_dispatch_stub_1085, gl_dispatch_stub_1085, NULL, 1085), + NAME_FUNC_OFFSET(19075, gl_dispatch_stub_1086, gl_dispatch_stub_1086, NULL, 1086), + NAME_FUNC_OFFSET(19091, gl_dispatch_stub_1087, gl_dispatch_stub_1087, NULL, 1087), + NAME_FUNC_OFFSET(19107, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088), + NAME_FUNC_OFFSET(19119, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089), + NAME_FUNC_OFFSET(19132, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), + NAME_FUNC_OFFSET(19148, gl_dispatch_stub_1091, gl_dispatch_stub_1091, NULL, 1091), + NAME_FUNC_OFFSET(19162, gl_dispatch_stub_1092, gl_dispatch_stub_1092, NULL, 1092), + NAME_FUNC_OFFSET(19182, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093), + NAME_FUNC_OFFSET(19200, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094), + NAME_FUNC_OFFSET(19219, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095), + NAME_FUNC_OFFSET(19236, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(19249, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(19263, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(19276, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(19290, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(19305, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(19322, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(19339, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(19357, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(19374, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(19390, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(19415, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(19435, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(19455, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(19478, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(19501, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(19521, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(19538, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(19555, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(19570, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(19594, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(19613, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(19632, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(19648, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(19667, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(19686, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(19709, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(19725, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(19741, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(19768, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(19795, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(19815, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(19834, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(19853, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(19883, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(19913, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(19943, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(19973, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(19992, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(20015, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(20040, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(20065, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(20092, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(20120, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(20147, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(20175, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(20204, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(20233, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(20259, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(20290, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(20321, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(20345, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(20368, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(20386, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(20415, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(20444, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(20459, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(20485, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(20511, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(20526, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(20538, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(20558, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(20575, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(20591, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(20607, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(20626, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(20645, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(20668, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(20691, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(20710, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(20735, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(20756, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(20778, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(20796, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(20815, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(20836, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(20858, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(20879, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(20901, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(20922, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(20944, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(20962, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(20981, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(21002, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(21024, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(21045, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(21067, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(21088, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(21110, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(21128, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(21147, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(21168, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(21190, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(21211, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(21233, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(21254, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(21276, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(21294, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(21313, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(21334, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(21356, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(21377, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(21399, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(21425, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(21451, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(21477, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(21503, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(21532, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(21561, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(21590, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(21619, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(21646, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(21672, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(21698, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(21724, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(21750, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(21770, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(21793, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(21817, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(21840, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(21861, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(21876, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(21892, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(21913, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(21934, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(21955, glPointParameterf, glPointParameterf, NULL, 425), NAME_FUNC_OFFSET(21977, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(22000, glPointParameteri, glPointParameteri, NULL, 427), - NAME_FUNC_OFFSET(22020, glPointParameteriv, glPointParameteriv, NULL, 428), - NAME_FUNC_OFFSET(22041, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), - NAME_FUNC_OFFSET(22063, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), - NAME_FUNC_OFFSET(22086, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), - NAME_FUNC_OFFSET(22108, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), - NAME_FUNC_OFFSET(22131, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), - NAME_FUNC_OFFSET(22153, glSecondaryColor3iv, 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NAME_FUNC_OFFSET(22220, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(22242, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(22265, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(22288, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(22312, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(22335, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(22359, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(22382, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(22406, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(22433, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(22450, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(22468, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(22486, glWindowPos2dv, glWindowPos2dv, NULL, 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NAME_FUNC_OFFSET(24078, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(24094, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(24109, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(24125, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(24140, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(24156, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(24171, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(24187, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(24202, glUniform4iv, glUniform4iv, NULL, 529), + NAME_FUNC_OFFSET(24218, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), + NAME_FUNC_OFFSET(24240, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), + NAME_FUNC_OFFSET(24262, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), + NAME_FUNC_OFFSET(24284, glUseProgram, glUseProgram, NULL, 533), + NAME_FUNC_OFFSET(24306, glValidateProgram, glValidateProgram, NULL, 534), + NAME_FUNC_OFFSET(24327, 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NULL, 631), + NAME_FUNC_OFFSET(26007, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), + NAME_FUNC_OFFSET(26031, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), + NAME_FUNC_OFFSET(26054, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), + NAME_FUNC_OFFSET(26078, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), + NAME_FUNC_OFFSET(26095, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), + NAME_FUNC_OFFSET(26113, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), + NAME_FUNC_OFFSET(26130, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), + NAME_FUNC_OFFSET(26148, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), + NAME_FUNC_OFFSET(26165, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), + NAME_FUNC_OFFSET(26183, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), + NAME_FUNC_OFFSET(26200, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), + NAME_FUNC_OFFSET(26218, glDrawArraysInstancedARB, 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glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(26534, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(26563, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(26592, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), + NAME_FUNC_OFFSET(26618, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(26644, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(26670, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(26696, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(26722, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(26751, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(26780, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(26801, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(26822, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(26844, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(26866, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(26886, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(26906, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(26947, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(26988, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(27020, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(27052, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(27071, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(27090, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(27110, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(27130, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(27155, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(27180, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), + NAME_FUNC_OFFSET(27216, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), + NAME_FUNC_OFFSET(27244, glMapBufferRange, glMapBufferRange, NULL, 682), + NAME_FUNC_OFFSET(27264, glBindVertexArray, glBindVertexArray, NULL, 683), + NAME_FUNC_OFFSET(27285, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(27311, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(27335, glGenVertexArrays, glGenVertexArrays, NULL, 685), + NAME_FUNC_OFFSET(27356, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(27377, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(27396, glProvokingVertex, glProvokingVertex, NULL, 706), + NAME_FUNC_OFFSET(27417, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(27451, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(27477, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(27507, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(27529, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(27553, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(27578, glClearDepthf, glClearDepthf, NULL, 785), + NAME_FUNC_OFFSET(27595, glDepthRangef, glDepthRangef, NULL, 786), + NAME_FUNC_OFFSET(27612, glGetProgramBinary, glGetProgramBinary, NULL, 790), + NAME_FUNC_OFFSET(27634, glProgramBinary, glProgramBinary, NULL, 791), + NAME_FUNC_OFFSET(27653, glProgramParameteri, glProgramParameteri, NULL, 792), + NAME_FUNC_OFFSET(27676, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(27692, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876), + NAME_FUNC_OFFSET(27711, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 896), + NAME_FUNC_OFFSET(27730, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 897), + NAME_FUNC_OFFSET(27750, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 898), + NAME_FUNC_OFFSET(27770, glFogCoordfEXT, glFogCoordfEXT, NULL, 899), + NAME_FUNC_OFFSET(27782, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 900), + NAME_FUNC_OFFSET(27795, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1003), + NAME_FUNC_OFFSET(27813, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1004), + NAME_FUNC_OFFSET(27832, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1005), + NAME_FUNC_OFFSET(27850, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1006), + NAME_FUNC_OFFSET(27869, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1007), + NAME_FUNC_OFFSET(27888, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1008), + NAME_FUNC_OFFSET(27908, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1009), + NAME_FUNC_OFFSET(27926, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1010), + NAME_FUNC_OFFSET(27945, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1011), + NAME_FUNC_OFFSET(27964, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1012), + NAME_FUNC_OFFSET(27984, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1013), + NAME_FUNC_OFFSET(28002, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1014), + NAME_FUNC_OFFSET(28021, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1015), + NAME_FUNC_OFFSET(28040, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1016), + NAME_FUNC_OFFSET(28060, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), + NAME_FUNC_OFFSET(28076, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), + NAME_FUNC_OFFSET(28093, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), + NAME_FUNC_OFFSET(28110, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), + NAME_FUNC_OFFSET(28123, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), + NAME_FUNC_OFFSET(28140, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), + NAME_FUNC_OFFSET(28150, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), + NAME_FUNC_OFFSET(28161, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), + NAME_FUNC_OFFSET(28175, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), + NAME_FUNC_OFFSET(28189, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), + NAME_FUNC_OFFSET(28206, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), + NAME_FUNC_OFFSET(28224, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), + NAME_FUNC_OFFSET(28236, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), + NAME_FUNC_OFFSET(28249, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), + NAME_FUNC_OFFSET(28265, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), + NAME_FUNC_OFFSET(28282, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), + NAME_FUNC_OFFSET(28297, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), + NAME_FUNC_OFFSET(28313, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), + NAME_FUNC_OFFSET(28330, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), + NAME_FUNC_OFFSET(28351, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), + NAME_FUNC_OFFSET(28365, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073), + NAME_FUNC_OFFSET(28377, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), + NAME_FUNC_OFFSET(28389, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), + NAME_FUNC_OFFSET(28405, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), + NAME_FUNC_OFFSET(28425, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077), + NAME_FUNC_OFFSET(28438, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), + NAME_FUNC_OFFSET(28459, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079), + NAME_FUNC_OFFSET(28471, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080), + NAME_FUNC_OFFSET(28484, gl_dispatch_stub_1081, gl_dispatch_stub_1081, NULL, 1081), + NAME_FUNC_OFFSET(28498, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), + NAME_FUNC_OFFSET(28517, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083), + NAME_FUNC_OFFSET(28533, gl_dispatch_stub_1084, gl_dispatch_stub_1084, NULL, 1084), + NAME_FUNC_OFFSET(28549, gl_dispatch_stub_1085, gl_dispatch_stub_1085, NULL, 1085), + NAME_FUNC_OFFSET(28565, gl_dispatch_stub_1086, gl_dispatch_stub_1086, NULL, 1086), + NAME_FUNC_OFFSET(28584, gl_dispatch_stub_1087, gl_dispatch_stub_1087, NULL, 1087), + NAME_FUNC_OFFSET(28603, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088), + NAME_FUNC_OFFSET(28618, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089), + NAME_FUNC_OFFSET(28634, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), + NAME_FUNC_OFFSET(28653, gl_dispatch_stub_1091, gl_dispatch_stub_1091, NULL, 1091), NAME_FUNC_OFFSET(28670, gl_dispatch_stub_1092, gl_dispatch_stub_1092, NULL, 1092), - NAME_FUNC_OFFSET(28692, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093), + NAME_FUNC_OFFSET(28693, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093), + NAME_FUNC_OFFSET(28714, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094), + NAME_FUNC_OFFSET(28736, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |