diff options
author | marha <marha@users.sourceforge.net> | 2011-11-07 08:32:50 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-11-07 08:32:50 +0100 |
commit | 09c0aa163ab00fcf51c0a217c5efec55e32361d6 (patch) | |
tree | c1f2b2aa01c25a2d1f8aae0f459fd51523715ab4 /xorg-server/glx/glprocs.h | |
parent | af3f3672e5f77a06a24b1e648ee118f1420b45ae (diff) | |
download | vcxsrv-09c0aa163ab00fcf51c0a217c5efec55e32361d6.tar.gz vcxsrv-09c0aa163ab00fcf51c0a217c5efec55e32361d6.tar.bz2 vcxsrv-09c0aa163ab00fcf51c0a217c5efec55e32361d6.zip |
Synchronised files
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 1436 |
1 files changed, 724 insertions, 712 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 215dbcfcd..5227a0be8 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -737,6 +737,12 @@ static const char gl_string_table[] = "glGetnUniformivARB\0" "glGetnUniformuivARB\0" "glReadnPixelsARB\0" + "glTexStorage1D\0" + "glTexStorage2D\0" + "glTexStorage3D\0" + "glTextureStorage1DEXT\0" + "glTextureStorage2DEXT\0" + "glTextureStorage3DEXT\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -1401,41 +1407,41 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_686 mgl_dispatch_stub_686 -#define gl_dispatch_stub_687 mgl_dispatch_stub_687 -#define gl_dispatch_stub_688 mgl_dispatch_stub_688 -#define gl_dispatch_stub_689 mgl_dispatch_stub_689 -#define gl_dispatch_stub_690 mgl_dispatch_stub_690 -#define gl_dispatch_stub_691 mgl_dispatch_stub_691 #define gl_dispatch_stub_692 mgl_dispatch_stub_692 #define gl_dispatch_stub_693 mgl_dispatch_stub_693 -#define gl_dispatch_stub_728 mgl_dispatch_stub_728 -#define gl_dispatch_stub_770 mgl_dispatch_stub_770 -#define gl_dispatch_stub_771 mgl_dispatch_stub_771 -#define gl_dispatch_stub_772 mgl_dispatch_stub_772 -#define gl_dispatch_stub_773 mgl_dispatch_stub_773 -#define gl_dispatch_stub_774 mgl_dispatch_stub_774 -#define gl_dispatch_stub_775 mgl_dispatch_stub_775 +#define gl_dispatch_stub_694 mgl_dispatch_stub_694 +#define gl_dispatch_stub_695 mgl_dispatch_stub_695 +#define gl_dispatch_stub_696 mgl_dispatch_stub_696 +#define gl_dispatch_stub_697 mgl_dispatch_stub_697 +#define gl_dispatch_stub_698 mgl_dispatch_stub_698 +#define gl_dispatch_stub_699 mgl_dispatch_stub_699 +#define gl_dispatch_stub_734 mgl_dispatch_stub_734 #define gl_dispatch_stub_776 mgl_dispatch_stub_776 #define gl_dispatch_stub_777 mgl_dispatch_stub_777 #define gl_dispatch_stub_778 mgl_dispatch_stub_778 -#define gl_dispatch_stub_859 mgl_dispatch_stub_859 -#define gl_dispatch_stub_860 mgl_dispatch_stub_860 -#define gl_dispatch_stub_861 mgl_dispatch_stub_861 -#define gl_dispatch_stub_862 mgl_dispatch_stub_862 -#define gl_dispatch_stub_863 mgl_dispatch_stub_863 -#define gl_dispatch_stub_872 mgl_dispatch_stub_872 -#define gl_dispatch_stub_873 mgl_dispatch_stub_873 -#define gl_dispatch_stub_891 mgl_dispatch_stub_891 -#define gl_dispatch_stub_892 mgl_dispatch_stub_892 -#define gl_dispatch_stub_893 mgl_dispatch_stub_893 -#define gl_dispatch_stub_951 mgl_dispatch_stub_951 -#define gl_dispatch_stub_952 mgl_dispatch_stub_952 -#define gl_dispatch_stub_960 mgl_dispatch_stub_960 -#define gl_dispatch_stub_961 mgl_dispatch_stub_961 -#define gl_dispatch_stub_962 mgl_dispatch_stub_962 -#define gl_dispatch_stub_963 mgl_dispatch_stub_963 -#define gl_dispatch_stub_964 mgl_dispatch_stub_964 +#define gl_dispatch_stub_779 mgl_dispatch_stub_779 +#define gl_dispatch_stub_780 mgl_dispatch_stub_780 +#define gl_dispatch_stub_781 mgl_dispatch_stub_781 +#define gl_dispatch_stub_782 mgl_dispatch_stub_782 +#define gl_dispatch_stub_783 mgl_dispatch_stub_783 +#define gl_dispatch_stub_784 mgl_dispatch_stub_784 +#define gl_dispatch_stub_865 mgl_dispatch_stub_865 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 +#define gl_dispatch_stub_867 mgl_dispatch_stub_867 +#define gl_dispatch_stub_868 mgl_dispatch_stub_868 +#define gl_dispatch_stub_869 mgl_dispatch_stub_869 +#define gl_dispatch_stub_878 mgl_dispatch_stub_878 +#define gl_dispatch_stub_879 mgl_dispatch_stub_879 +#define gl_dispatch_stub_897 mgl_dispatch_stub_897 +#define gl_dispatch_stub_898 mgl_dispatch_stub_898 +#define gl_dispatch_stub_899 mgl_dispatch_stub_899 +#define gl_dispatch_stub_957 mgl_dispatch_stub_957 +#define gl_dispatch_stub_958 mgl_dispatch_stub_958 +#define gl_dispatch_stub_966 mgl_dispatch_stub_966 +#define gl_dispatch_stub_967 mgl_dispatch_stub_967 +#define gl_dispatch_stub_968 mgl_dispatch_stub_968 +#define gl_dispatch_stub_969 mgl_dispatch_stub_969 +#define gl_dispatch_stub_970 mgl_dispatch_stub_970 #endif /* USE_MGL_NAMESPACE */ @@ -1453,41 +1459,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_686(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_687(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_688(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_689(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_690(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_691(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_692(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_693(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_728(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_770(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_771(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_772(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_773(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_774(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_775(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_776(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_777(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_859(GLenum face); -void GLAPIENTRY gl_dispatch_stub_860(GLuint array); -void GLAPIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_862(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_863(GLuint array); -void GLAPIENTRY gl_dispatch_stub_872(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_873(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_891(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_960(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_963(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_964(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_734(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_779(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_865(GLenum face); +void GLAPIENTRY gl_dispatch_stub_866(GLuint array); +void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array); +void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2176,653 +2182,659 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682), NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683), NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684), - NAME_FUNC_OFFSET(11351, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 685), - NAME_FUNC_OFFSET(11370, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686), - NAME_FUNC_OFFSET(11402, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687), - NAME_FUNC_OFFSET(11434, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688), - NAME_FUNC_OFFSET(11462, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689), - NAME_FUNC_OFFSET(11491, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), - NAME_FUNC_OFFSET(11519, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691), - NAME_FUNC_OFFSET(11548, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), - NAME_FUNC_OFFSET(11565, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), - NAME_FUNC_OFFSET(11585, glColorPointerEXT, glColorPointerEXT, NULL, 694), - NAME_FUNC_OFFSET(11603, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 695), - NAME_FUNC_OFFSET(11624, glIndexPointerEXT, glIndexPointerEXT, NULL, 696), - NAME_FUNC_OFFSET(11642, glNormalPointerEXT, glNormalPointerEXT, NULL, 697), - NAME_FUNC_OFFSET(11661, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 698), - NAME_FUNC_OFFSET(11682, glVertexPointerEXT, glVertexPointerEXT, NULL, 699), - NAME_FUNC_OFFSET(11701, glPointParameterfEXT, glPointParameterfEXT, NULL, 700), - NAME_FUNC_OFFSET(11722, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 701), - NAME_FUNC_OFFSET(11744, glLockArraysEXT, glLockArraysEXT, NULL, 702), - NAME_FUNC_OFFSET(11760, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 703), - NAME_FUNC_OFFSET(11778, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 704), - NAME_FUNC_OFFSET(11800, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 705), - NAME_FUNC_OFFSET(11823, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 706), - NAME_FUNC_OFFSET(11845, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 707), - NAME_FUNC_OFFSET(11868, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 708), - NAME_FUNC_OFFSET(11890, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 709), - NAME_FUNC_OFFSET(11913, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 710), - NAME_FUNC_OFFSET(11935, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 711), - NAME_FUNC_OFFSET(11958, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 712), - NAME_FUNC_OFFSET(11980, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 713), - NAME_FUNC_OFFSET(12003, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 714), - NAME_FUNC_OFFSET(12026, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 715), - NAME_FUNC_OFFSET(12050, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 716), - NAME_FUNC_OFFSET(12073, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 717), - NAME_FUNC_OFFSET(12097, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 718), - NAME_FUNC_OFFSET(12120, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 719), - NAME_FUNC_OFFSET(12144, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 720), - NAME_FUNC_OFFSET(12171, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 721), - NAME_FUNC_OFFSET(12192, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 722), - NAME_FUNC_OFFSET(12215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 723), - NAME_FUNC_OFFSET(12236, glFogCoorddEXT, glFogCoorddEXT, NULL, 724), - NAME_FUNC_OFFSET(12251, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 725), - NAME_FUNC_OFFSET(12267, glFogCoordfEXT, glFogCoordfEXT, NULL, 726), - NAME_FUNC_OFFSET(12282, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 727), - NAME_FUNC_OFFSET(12298, gl_dispatch_stub_728, gl_dispatch_stub_728, NULL, 728), - NAME_FUNC_OFFSET(12316, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 729), - NAME_FUNC_OFFSET(12339, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 730), - NAME_FUNC_OFFSET(12365, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 731), - NAME_FUNC_OFFSET(12386, glCombinerInputNV, glCombinerInputNV, NULL, 732), - NAME_FUNC_OFFSET(12404, glCombinerOutputNV, glCombinerOutputNV, NULL, 733), - NAME_FUNC_OFFSET(12423, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 734), - NAME_FUNC_OFFSET(12446, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 735), - NAME_FUNC_OFFSET(12470, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 736), - NAME_FUNC_OFFSET(12493, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 737), - NAME_FUNC_OFFSET(12517, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 738), - NAME_FUNC_OFFSET(12540, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 739), - NAME_FUNC_OFFSET(12572, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 740), - NAME_FUNC_OFFSET(12604, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 741), - NAME_FUNC_OFFSET(12637, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 742), - NAME_FUNC_OFFSET(12670, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 743), - NAME_FUNC_OFFSET(12707, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 744), - NAME_FUNC_OFFSET(12744, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 745), - NAME_FUNC_OFFSET(12764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 746), - NAME_FUNC_OFFSET(12782, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 747), - NAME_FUNC_OFFSET(12801, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 748), - NAME_FUNC_OFFSET(12819, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 749), - NAME_FUNC_OFFSET(12838, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 750), - NAME_FUNC_OFFSET(12856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 751), - NAME_FUNC_OFFSET(12875, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 752), - NAME_FUNC_OFFSET(12893, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 753), - NAME_FUNC_OFFSET(12912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 754), - NAME_FUNC_OFFSET(12930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 755), - NAME_FUNC_OFFSET(12949, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 756), - NAME_FUNC_OFFSET(12967, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 757), - NAME_FUNC_OFFSET(12986, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 758), - NAME_FUNC_OFFSET(13004, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 759), - NAME_FUNC_OFFSET(13023, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 760), - NAME_FUNC_OFFSET(13041, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 761), - NAME_FUNC_OFFSET(13060, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 762), - NAME_FUNC_OFFSET(13078, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 763), - NAME_FUNC_OFFSET(13097, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 764), - NAME_FUNC_OFFSET(13115, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 765), - NAME_FUNC_OFFSET(13134, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 766), - NAME_FUNC_OFFSET(13152, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 767), - NAME_FUNC_OFFSET(13171, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 768), - NAME_FUNC_OFFSET(13189, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 769), - NAME_FUNC_OFFSET(13208, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, 770), - NAME_FUNC_OFFSET(13233, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, 771), - NAME_FUNC_OFFSET(13260, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, 772), - NAME_FUNC_OFFSET(13277, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, 773), - NAME_FUNC_OFFSET(13293, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774), - NAME_FUNC_OFFSET(13307, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775), - NAME_FUNC_OFFSET(13322, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), - NAME_FUNC_OFFSET(13334, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(13347, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), - NAME_FUNC_OFFSET(13361, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 779), - NAME_FUNC_OFFSET(13385, glBindProgramNV, glBindProgramNV, NULL, 780), - NAME_FUNC_OFFSET(13401, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 781), - NAME_FUNC_OFFSET(13420, glExecuteProgramNV, glExecuteProgramNV, NULL, 782), - NAME_FUNC_OFFSET(13439, glGenProgramsNV, glGenProgramsNV, NULL, 783), - NAME_FUNC_OFFSET(13455, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 784), - NAME_FUNC_OFFSET(13481, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 785), - NAME_FUNC_OFFSET(13507, glGetProgramStringNV, glGetProgramStringNV, NULL, 786), - NAME_FUNC_OFFSET(13528, glGetProgramivNV, glGetProgramivNV, NULL, 787), - NAME_FUNC_OFFSET(13545, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 788), - NAME_FUNC_OFFSET(13566, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 789), - NAME_FUNC_OFFSET(13594, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 790), - NAME_FUNC_OFFSET(13616, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 791), - NAME_FUNC_OFFSET(13638, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 792), - NAME_FUNC_OFFSET(13660, glIsProgramNV, glIsProgramNV, NULL, 793), - NAME_FUNC_OFFSET(13674, glLoadProgramNV, glLoadProgramNV, NULL, 794), - NAME_FUNC_OFFSET(13690, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 795), - NAME_FUNC_OFFSET(13715, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 796), - NAME_FUNC_OFFSET(13740, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 797), - NAME_FUNC_OFFSET(13768, glTrackMatrixNV, glTrackMatrixNV, NULL, 798), - NAME_FUNC_OFFSET(13784, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 799), - NAME_FUNC_OFFSET(13803, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 800), - NAME_FUNC_OFFSET(13823, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 801), - NAME_FUNC_OFFSET(13842, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 802), - NAME_FUNC_OFFSET(13862, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 803), - NAME_FUNC_OFFSET(13881, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 804), - NAME_FUNC_OFFSET(13901, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 805), - NAME_FUNC_OFFSET(13920, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 806), - NAME_FUNC_OFFSET(13940, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 807), - NAME_FUNC_OFFSET(13959, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 808), - NAME_FUNC_OFFSET(13979, 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NAME_FUNC_OFFSET(14485, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 834), - NAME_FUNC_OFFSET(14506, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 835), - NAME_FUNC_OFFSET(14527, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 836), - NAME_FUNC_OFFSET(14548, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 837), - NAME_FUNC_OFFSET(14569, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 838), - NAME_FUNC_OFFSET(14591, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 839), - NAME_FUNC_OFFSET(14618, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 840), - NAME_FUNC_OFFSET(14645, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 841), - NAME_FUNC_OFFSET(14669, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 842), - NAME_FUNC_OFFSET(14693, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 843), - NAME_FUNC_OFFSET(14715, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 844), - NAME_FUNC_OFFSET(14737, glAlphaFragmentOp3ATI, 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NAME_FUNC_OFFSET(15011, glPointParameteriNV, glPointParameteriNV, NULL, 857), - NAME_FUNC_OFFSET(15031, glPointParameterivNV, glPointParameterivNV, NULL, 858), - NAME_FUNC_OFFSET(15052, gl_dispatch_stub_859, gl_dispatch_stub_859, NULL, 859), - NAME_FUNC_OFFSET(15075, gl_dispatch_stub_860, gl_dispatch_stub_860, NULL, 860), - NAME_FUNC_OFFSET(15098, gl_dispatch_stub_861, gl_dispatch_stub_861, NULL, 861), - NAME_FUNC_OFFSET(15124, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862), - NAME_FUNC_OFFSET(15147, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), - NAME_FUNC_OFFSET(15168, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 864), - NAME_FUNC_OFFSET(15199, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 865), - NAME_FUNC_OFFSET(15230, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 866), - NAME_FUNC_OFFSET(15258, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 867), - NAME_FUNC_OFFSET(15287, 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glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879), - NAME_FUNC_OFFSET(15584, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880), - NAME_FUNC_OFFSET(15610, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 881), - NAME_FUNC_OFFSET(15636, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882), - NAME_FUNC_OFFSET(15662, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(15683, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(15705, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885), - NAME_FUNC_OFFSET(15725, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886), - NAME_FUNC_OFFSET(15766, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887), - NAME_FUNC_OFFSET(15798, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888), - NAME_FUNC_OFFSET(15817, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889), - NAME_FUNC_OFFSET(15837, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890), - NAME_FUNC_OFFSET(15862, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), - NAME_FUNC_OFFSET(15883, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), - NAME_FUNC_OFFSET(15907, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), - NAME_FUNC_OFFSET(15937, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 894), - NAME_FUNC_OFFSET(15963, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895), - NAME_FUNC_OFFSET(15988, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896), - NAME_FUNC_OFFSET(16007, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897), - NAME_FUNC_OFFSET(16031, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 898), - NAME_FUNC_OFFSET(16056, glUniform1uiEXT, glUniform1uiEXT, NULL, 899), - NAME_FUNC_OFFSET(16072, glUniform1uivEXT, glUniform1uivEXT, NULL, 900), - NAME_FUNC_OFFSET(16089, glUniform2uiEXT, glUniform2uiEXT, NULL, 901), - NAME_FUNC_OFFSET(16105, glUniform2uivEXT, glUniform2uivEXT, NULL, 902), - NAME_FUNC_OFFSET(16122, glUniform3uiEXT, glUniform3uiEXT, NULL, 903), - NAME_FUNC_OFFSET(16138, glUniform3uivEXT, glUniform3uivEXT, NULL, 904), - NAME_FUNC_OFFSET(16155, glUniform4uiEXT, glUniform4uiEXT, NULL, 905), - NAME_FUNC_OFFSET(16171, glUniform4uivEXT, glUniform4uivEXT, NULL, 906), - NAME_FUNC_OFFSET(16188, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907), - NAME_FUNC_OFFSET(16209, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908), - NAME_FUNC_OFFSET(16231, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909), - NAME_FUNC_OFFSET(16253, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910), - NAME_FUNC_OFFSET(16276, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911), - NAME_FUNC_OFFSET(16297, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912), - NAME_FUNC_OFFSET(16319, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913), - NAME_FUNC_OFFSET(16341, glVertexAttribI2uivEXT, 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glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926), - NAME_FUNC_OFFSET(16630, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927), - NAME_FUNC_OFFSET(16656, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), - NAME_FUNC_OFFSET(16685, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929), - NAME_FUNC_OFFSET(16707, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930), - NAME_FUNC_OFFSET(16727, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931), - NAME_FUNC_OFFSET(16746, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932), - NAME_FUNC_OFFSET(16770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933), - NAME_FUNC_OFFSET(16794, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934), - NAME_FUNC_OFFSET(16816, glClearColorIiEXT, glClearColorIiEXT, NULL, 935), - NAME_FUNC_OFFSET(16834, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 936), - NAME_FUNC_OFFSET(16853, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937), - NAME_FUNC_OFFSET(16877, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938), - NAME_FUNC_OFFSET(16902, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939), - NAME_FUNC_OFFSET(16923, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940), - NAME_FUNC_OFFSET(16945, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941), - NAME_FUNC_OFFSET(16972, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942), - NAME_FUNC_OFFSET(16997, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943), - NAME_FUNC_OFFSET(17025, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944), - NAME_FUNC_OFFSET(17045, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 945), - NAME_FUNC_OFFSET(17067, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946), - NAME_FUNC_OFFSET(17088, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947), - NAME_FUNC_OFFSET(17114, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948), - NAME_FUNC_OFFSET(17147, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949), - NAME_FUNC_OFFSET(17178, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950), - NAME_FUNC_OFFSET(17199, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), - NAME_FUNC_OFFSET(17230, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952), - NAME_FUNC_OFFSET(17250, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 953), - NAME_FUNC_OFFSET(17278, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 954), - NAME_FUNC_OFFSET(17301, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 955), - NAME_FUNC_OFFSET(17326, glActiveProgramEXT, glActiveProgramEXT, NULL, 956), - NAME_FUNC_OFFSET(17345, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 957), - NAME_FUNC_OFFSET(17370, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 958), - NAME_FUNC_OFFSET(17392, glTextureBarrierNV, glTextureBarrierNV, NULL, 959), - NAME_FUNC_OFFSET(17411, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), - NAME_FUNC_OFFSET(17436, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), - NAME_FUNC_OFFSET(17465, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962), - NAME_FUNC_OFFSET(17496, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963), - NAME_FUNC_OFFSET(17520, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), - NAME_FUNC_OFFSET(17545, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 965), - NAME_FUNC_OFFSET(17584, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 966), - NAME_FUNC_OFFSET(17613, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(17631, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(17648, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(17664, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(17689, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(17709, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(17729, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(17752, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(17775, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(17795, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(17812, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(17829, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(17844, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(17868, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(17887, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(17906, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(17922, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(17941, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(17964, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17980, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(17996, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(18023, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(18050, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(18070, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(18089, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(18108, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(18138, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(18168, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(18198, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(18228, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(18247, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(18270, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(18295, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(18320, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(18347, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(18375, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(18402, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(18430, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(18459, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(18488, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(18514, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(18545, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(18576, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(18600, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(18623, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(18641, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(18670, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(18699, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(18714, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(18740, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(18766, 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NAME_FUNC_OFFSET(23231, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 876), - NAME_FUNC_OFFSET(23256, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 877), - NAME_FUNC_OFFSET(23277, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 878), - NAME_FUNC_OFFSET(23299, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 879), - NAME_FUNC_OFFSET(23325, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 880), - NAME_FUNC_OFFSET(23348, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 881), - NAME_FUNC_OFFSET(23371, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 882), - NAME_FUNC_OFFSET(23394, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(23412, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(23431, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 885), - NAME_FUNC_OFFSET(23448, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 886), - NAME_FUNC_OFFSET(23486, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 887), - NAME_FUNC_OFFSET(23515, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 888), - NAME_FUNC_OFFSET(23531, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 889), - NAME_FUNC_OFFSET(23548, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 890), - NAME_FUNC_OFFSET(23570, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), - NAME_FUNC_OFFSET(23588, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 894), - NAME_FUNC_OFFSET(23611, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 895), - NAME_FUNC_OFFSET(23633, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 896), - NAME_FUNC_OFFSET(23649, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 897), - NAME_FUNC_OFFSET(23670, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 898), - NAME_FUNC_OFFSET(23692, glUniform1uiEXT, glUniform1uiEXT, NULL, 899), - NAME_FUNC_OFFSET(23705, glUniform1uivEXT, glUniform1uivEXT, NULL, 900), - NAME_FUNC_OFFSET(23719, glUniform2uiEXT, glUniform2uiEXT, NULL, 901), - NAME_FUNC_OFFSET(23732, glUniform2uivEXT, glUniform2uivEXT, NULL, 902), - NAME_FUNC_OFFSET(23746, glUniform3uiEXT, glUniform3uiEXT, NULL, 903), - NAME_FUNC_OFFSET(23759, glUniform3uivEXT, glUniform3uivEXT, NULL, 904), - NAME_FUNC_OFFSET(23773, glUniform4uiEXT, glUniform4uiEXT, NULL, 905), - NAME_FUNC_OFFSET(23786, glUniform4uivEXT, glUniform4uivEXT, NULL, 906), - NAME_FUNC_OFFSET(23800, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 907), - NAME_FUNC_OFFSET(23818, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 908), - NAME_FUNC_OFFSET(23837, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 909), - NAME_FUNC_OFFSET(23856, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 910), - NAME_FUNC_OFFSET(23876, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 911), - NAME_FUNC_OFFSET(23894, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 912), - NAME_FUNC_OFFSET(23913, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 913), - NAME_FUNC_OFFSET(23932, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 914), - NAME_FUNC_OFFSET(23952, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 915), - NAME_FUNC_OFFSET(23970, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 916), - NAME_FUNC_OFFSET(23989, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 917), - NAME_FUNC_OFFSET(24008, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 918), - NAME_FUNC_OFFSET(24028, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 919), - NAME_FUNC_OFFSET(24047, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 920), - NAME_FUNC_OFFSET(24065, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 921), - NAME_FUNC_OFFSET(24084, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 922), - NAME_FUNC_OFFSET(24103, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 923), - NAME_FUNC_OFFSET(24123, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 924), - NAME_FUNC_OFFSET(24142, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 925), - NAME_FUNC_OFFSET(24162, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 926), - NAME_FUNC_OFFSET(24182, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 927), - NAME_FUNC_OFFSET(24205, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), - NAME_FUNC_OFFSET(24231, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 928), - NAME_FUNC_OFFSET(24260, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 929), - NAME_FUNC_OFFSET(24273, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 930), - NAME_FUNC_OFFSET(24284, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 931), - NAME_FUNC_OFFSET(24294, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 932), - NAME_FUNC_OFFSET(24310, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 933), - NAME_FUNC_OFFSET(24326, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 934), - NAME_FUNC_OFFSET(24339, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 937), - NAME_FUNC_OFFSET(24360, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 938), - NAME_FUNC_OFFSET(24382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 939), - NAME_FUNC_OFFSET(24400, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 940), - NAME_FUNC_OFFSET(24419, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 941), - NAME_FUNC_OFFSET(24444, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 942), - NAME_FUNC_OFFSET(24467, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 943), - NAME_FUNC_OFFSET(24492, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 944), - NAME_FUNC_OFFSET(24509, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 946), - NAME_FUNC_OFFSET(24527, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 947), - NAME_FUNC_OFFSET(24550, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 948), - NAME_FUNC_OFFSET(24580, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 949), - NAME_FUNC_OFFSET(24608, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 950), + NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685), + NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686), + NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687), + NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688), + NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689), + NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690), + NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691), + NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), + NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), + NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), + NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), + NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700), + NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701), + NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702), + NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703), + NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704), + NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705), + NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), + NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708), + NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709), + NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), + NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), + NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), + NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), + NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), + NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), + NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), + NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), + NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), + NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), + NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), + NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), + NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), + NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), + NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), + NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), + NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), + NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), + NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), + NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), + NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), + NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), + NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), + NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), + NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), + NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), + NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736), + NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737), + NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738), + NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739), + NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740), + NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741), + NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742), + NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743), + NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744), + NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745), + NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746), + NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747), + NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748), + NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749), + NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750), + NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751), + NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), + NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), + NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), + NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), + NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), + NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), + NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), + NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), + NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), + NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), + NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), + NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), + NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), + NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), + NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), + NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), + NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768), + NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769), + NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770), + NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771), + NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772), + NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773), + NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774), + NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775), + NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), + NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), + NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), + NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), + NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), + NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), + NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785), + NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786), + NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), + NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788), + NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789), + NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790), + NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791), + NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792), + NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793), + NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794), + NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796), + NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797), + NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798), + NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799), + NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800), + NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801), + NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802), + NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803), + NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804), + NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805), + NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 806), + NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807), + NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 808), + NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809), + NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 810), + NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811), + NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 812), + NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813), + NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 814), + NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815), + NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 816), + NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817), + NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 818), + NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819), + NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 820), + NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821), + NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 822), + NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823), + NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 824), + NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825), + NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 826), + NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827), + NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 828), + NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 829), + NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 830), + NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 831), + NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 832), + NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 833), + NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 834), + NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 835), + NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 836), + NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 837), + NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 838), + NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839), + NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 840), + NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841), + NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842), + NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 843), + NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844), + NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 845), + NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 846), + NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847), + NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848), + NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 849), + NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 850), + NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851), + NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 852), + NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 853), + NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 854), + NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855), + NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856), + NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 857), + NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 858), + NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 859), + NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860), + NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861), + NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 862), + NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, 863), + NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864), + NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), + NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 870), + NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 871), + NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 872), + NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873), + NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874), + NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875), + NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), + NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877), + NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), + NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), + NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), + NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), + NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), + NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), + NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), + NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), + NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), + NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), + NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), + NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), + NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), + NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), + NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), + NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), + NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), + NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), + NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), + NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), + NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), + NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), + NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), + NAME_FUNC_OFFSET(16183, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), + NAME_FUNC_OFFSET(16200, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), + NAME_FUNC_OFFSET(16216, glUniform2uivEXT, glUniform2uivEXT, NULL, 908), + NAME_FUNC_OFFSET(16233, glUniform3uiEXT, glUniform3uiEXT, NULL, 909), + NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), + NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), + NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), + NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), + NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), + NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), + NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), + NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), + NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), + NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), + NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), + NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), + NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), + NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), + NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), + NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), + NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), + NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), + NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), + NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), + NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), + NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), + NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), + NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), + NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), + NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), + NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), + NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), + NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), + NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941), + NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942), + NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), + NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), + NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), + NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), + NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), + NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), + NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), + NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), + NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 951), + NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), + NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), + NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), + NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), + NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), + NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 959), + NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 960), + NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 961), + NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962), + NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 963), + NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 964), + NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965), + NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), + NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), + NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), + NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), + NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), + NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 971), + NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 972), + NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(20810, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(20823, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(20836, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(20852, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(20868, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(20980, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(20993, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(21009, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(21213, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(21228, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(21240, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(21253, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(21265, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(21278, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(21290, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(21303, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(21315, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(21328, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(21340, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(21353, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(21365, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(21378, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), + NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), + NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), + NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), + NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), + NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), + NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), + NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), + NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), + NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), + NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), + NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), + NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), + NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), + NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), + NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), + NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), + NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), + NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), + NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), + NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), + NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), + NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), + NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), + NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), + NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), + NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), + NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), + NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), + NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), + NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), + NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), + NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), + NAME_FUNC_OFFSET(22566, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), + NAME_FUNC_OFFSET(22584, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), + NAME_FUNC_OFFSET(22598, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), + NAME_FUNC_OFFSET(22615, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), + NAME_FUNC_OFFSET(22630, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), + NAME_FUNC_OFFSET(22648, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), + NAME_FUNC_OFFSET(22662, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), + NAME_FUNC_OFFSET(22679, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), + NAME_FUNC_OFFSET(22694, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), + NAME_FUNC_OFFSET(22712, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), + NAME_FUNC_OFFSET(22726, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), + NAME_FUNC_OFFSET(22743, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), + NAME_FUNC_OFFSET(22758, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), + NAME_FUNC_OFFSET(22776, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), + NAME_FUNC_OFFSET(22790, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), + NAME_FUNC_OFFSET(22807, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), + NAME_FUNC_OFFSET(22822, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), + NAME_FUNC_OFFSET(22840, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), + NAME_FUNC_OFFSET(22854, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), + NAME_FUNC_OFFSET(22871, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), + NAME_FUNC_OFFSET(22886, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), + NAME_FUNC_OFFSET(22904, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), + NAME_FUNC_OFFSET(22918, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), + NAME_FUNC_OFFSET(22935, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), + NAME_FUNC_OFFSET(22950, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), + NAME_FUNC_OFFSET(22968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), + NAME_FUNC_OFFSET(22982, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), + NAME_FUNC_OFFSET(22999, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), + NAME_FUNC_OFFSET(23014, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), + NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786), + NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), + NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789), + NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799), + NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863), + NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864), + NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), + NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), + NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), + NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), + NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), + NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), + NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), + NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), + NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), + NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), + NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), + NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), + NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), + NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), + NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), + NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), + NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), + NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), + NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), + NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), + NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), + NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), + NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), + NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), + NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), + NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908), + NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909), + NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), + NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), + NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), + NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), + NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), + NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), + NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), + NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), + NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), + NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), + NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), + NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), + NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), + NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), + NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), + NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), + NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), + NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), + NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), + NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), + NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), + NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), + NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), + NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), + NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), + NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), + NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), + NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), + NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), + NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), + NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), + NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), + NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), + NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), + NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), + NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), + NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), + NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), + NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), + NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), + NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |