diff options
author | marha <marha@users.sourceforge.net> | 2014-11-29 12:44:10 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2014-11-29 12:44:10 +0100 |
commit | 0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6 (patch) | |
tree | 4fc0c706447f18bc522bb503273ec9e10f6c2ba5 /xorg-server/glx/glprocs.h | |
parent | d17578910169acabae7e67a3da8f26b5ed608ce6 (diff) | |
parent | d6d5581d5fba846c8476ad4d593da662306765d7 (diff) | |
download | vcxsrv-0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6.tar.gz vcxsrv-0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6.tar.bz2 vcxsrv-0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
xorg-server/hw/xwin/winclip.c
xorg-server/hw/xwin/winengine.c
xorg-server/hw/xwin/winfont.c
xorg-server/hw/xwin/wingc.c
xorg-server/hw/xwin/wingetsp.c
xorg-server/hw/xwin/winmisc.c
xorg-server/hw/xwin/winnativegdi.c
xorg-server/hw/xwin/winpfbdd.c
xorg-server/hw/xwin/winpixmap.c
xorg-server/hw/xwin/winpolyline.c
xorg-server/hw/xwin/winscrinit.c
xorg-server/hw/xwin/winsetsp.c
xorg-server/hw/xwin/winwindow.c
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 1754 |
1 files changed, 878 insertions, 876 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index f3380a28a..756f9a60d 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -916,6 +916,7 @@ static const char gl_string_table[] = "glBindSamplers\0" "glBindTextures\0" "glBindVertexBuffers\0" + "glClipControl\0" "glInvalidateBufferData\0" "glInvalidateBufferSubData\0" "glInvalidateFramebuffer\0" @@ -1739,7 +1740,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_828 mgl_dispatch_stub_828 -#define gl_dispatch_stub_871 mgl_dispatch_stub_871 #define gl_dispatch_stub_872 mgl_dispatch_stub_872 #define gl_dispatch_stub_873 mgl_dispatch_stub_873 #define gl_dispatch_stub_874 mgl_dispatch_stub_874 @@ -1747,10 +1747,10 @@ static const char gl_string_table[] = #define gl_dispatch_stub_876 mgl_dispatch_stub_876 #define gl_dispatch_stub_877 mgl_dispatch_stub_877 #define gl_dispatch_stub_878 mgl_dispatch_stub_878 -#define gl_dispatch_stub_880 mgl_dispatch_stub_880 +#define gl_dispatch_stub_879 mgl_dispatch_stub_879 #define gl_dispatch_stub_881 mgl_dispatch_stub_881 #define gl_dispatch_stub_882 mgl_dispatch_stub_882 -#define gl_dispatch_stub_889 mgl_dispatch_stub_889 +#define gl_dispatch_stub_883 mgl_dispatch_stub_883 #define gl_dispatch_stub_890 mgl_dispatch_stub_890 #define gl_dispatch_stub_891 mgl_dispatch_stub_891 #define gl_dispatch_stub_892 mgl_dispatch_stub_892 @@ -1759,7 +1759,7 @@ static const char gl_string_table[] = #define gl_dispatch_stub_895 mgl_dispatch_stub_895 #define gl_dispatch_stub_896 mgl_dispatch_stub_896 #define gl_dispatch_stub_897 mgl_dispatch_stub_897 -#define gl_dispatch_stub_899 mgl_dispatch_stub_899 +#define gl_dispatch_stub_898 mgl_dispatch_stub_898 #define gl_dispatch_stub_900 mgl_dispatch_stub_900 #define gl_dispatch_stub_901 mgl_dispatch_stub_901 #define gl_dispatch_stub_902 mgl_dispatch_stub_902 @@ -1792,20 +1792,20 @@ static const char gl_string_table[] = #define gl_dispatch_stub_929 mgl_dispatch_stub_929 #define gl_dispatch_stub_930 mgl_dispatch_stub_930 #define gl_dispatch_stub_931 mgl_dispatch_stub_931 -#define gl_dispatch_stub_933 mgl_dispatch_stub_933 +#define gl_dispatch_stub_932 mgl_dispatch_stub_932 #define gl_dispatch_stub_934 mgl_dispatch_stub_934 -#define gl_dispatch_stub_959 mgl_dispatch_stub_959 +#define gl_dispatch_stub_935 mgl_dispatch_stub_935 #define gl_dispatch_stub_960 mgl_dispatch_stub_960 -#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034 +#define gl_dispatch_stub_961 mgl_dispatch_stub_961 #define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 #define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 -#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 +#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 #define gl_dispatch_stub_1045 mgl_dispatch_stub_1045 #define gl_dispatch_stub_1046 mgl_dispatch_stub_1046 #define gl_dispatch_stub_1047 mgl_dispatch_stub_1047 -#define gl_dispatch_stub_1050 mgl_dispatch_stub_1050 +#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048 #define gl_dispatch_stub_1051 mgl_dispatch_stub_1051 -#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097 +#define gl_dispatch_stub_1052 mgl_dispatch_stub_1052 #define gl_dispatch_stub_1098 mgl_dispatch_stub_1098 #define gl_dispatch_stub_1099 mgl_dispatch_stub_1099 #define gl_dispatch_stub_1100 mgl_dispatch_stub_1100 @@ -1818,6 +1818,7 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1107 mgl_dispatch_stub_1107 #define gl_dispatch_stub_1108 mgl_dispatch_stub_1108 #define gl_dispatch_stub_1109 mgl_dispatch_stub_1109 +#define gl_dispatch_stub_1110 mgl_dispatch_stub_1110 #endif /* USE_MGL_NAMESPACE */ @@ -1839,51 +1840,50 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_871(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_872(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_873(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_874(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_875(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_876(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_877(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_878(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_880(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_881(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_882(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_889(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_890(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_891(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_892(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_893(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_894(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_895(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_896(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_897(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLfloat x, GLfloat y); -void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLint x, GLint y); -void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLuint x, GLuint y); -void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLint x, GLint y, GLint z); -void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_872(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_873(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_874(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_875(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_876(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_877(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_878(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_879(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_881(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_882(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_883(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_890(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_891(GLuint pipeline, GLuint program); +void GLAPIENTRY gl_dispatch_stub_892(GLuint pipeline); +GLuint GLAPIENTRY gl_dispatch_stub_893(GLenum type, GLsizei count, const GLchar * const * strings); +void GLAPIENTRY gl_dispatch_stub_894(GLsizei n, const GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_895(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_896(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +void GLAPIENTRY gl_dispatch_stub_897(GLuint pipeline, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_898(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLfloat x); +void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLint x); +void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLuint x); +void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLint x, GLint y); +void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLuint x, GLuint y); +void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, const GLuint * value); void GLAPIENTRY gl_dispatch_stub_924(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_925(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_926(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); @@ -1892,32 +1892,33 @@ void GLAPIENTRY gl_dispatch_stub_928(GLuint program, GLint location, GLsizei cou void GLAPIENTRY gl_dispatch_stub_929(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_930(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_931(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_933(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_934(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_959(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_960(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1034(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1035(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1036(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1044(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1045(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1046(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1047(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1050(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1051(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1097(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1098(GLuint queryId, GLuint * queryHandle); -void GLAPIENTRY gl_dispatch_stub_1099(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_932(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_934(GLuint pipeline, GLbitfield stages, GLuint program); +void GLAPIENTRY gl_dispatch_stub_935(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_960(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_961(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1035(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1036(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1037(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1045(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1046(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1047(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1048(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1051(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1052(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1098(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1099(GLuint queryId, GLuint * queryHandle); void GLAPIENTRY gl_dispatch_stub_1100(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1101(GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1102(GLuint queryId, GLuint * nextQueryId); -void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); -void GLAPIENTRY gl_dispatch_stub_1104(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); -void GLAPIENTRY gl_dispatch_stub_1105(GLchar * queryName, GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1106(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); -void GLAPIENTRY gl_dispatch_stub_1107(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1108(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1101(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1102(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1104(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1105(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1106(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1107(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1108(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_1109(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1110(GLenum target, GLuint index, GLsizei count, const GLfloat * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2785,808 +2786,809 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14476, glBindSamplers, glBindSamplers, NULL, 861), NAME_FUNC_OFFSET(14491, glBindTextures, glBindTextures, NULL, 862), NAME_FUNC_OFFSET(14506, glBindVertexBuffers, glBindVertexBuffers, NULL, 863), - NAME_FUNC_OFFSET(14526, glInvalidateBufferData, glInvalidateBufferData, NULL, 864), - NAME_FUNC_OFFSET(14549, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 865), - NAME_FUNC_OFFSET(14575, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 866), - NAME_FUNC_OFFSET(14599, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 867), - NAME_FUNC_OFFSET(14626, glInvalidateTexImage, glInvalidateTexImage, NULL, 868), - NAME_FUNC_OFFSET(14647, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 869), - NAME_FUNC_OFFSET(14671, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 870), - NAME_FUNC_OFFSET(14690, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET(14526, glClipControl, glClipControl, NULL, 864), + NAME_FUNC_OFFSET(14540, glInvalidateBufferData, glInvalidateBufferData, NULL, 865), + NAME_FUNC_OFFSET(14563, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 866), + NAME_FUNC_OFFSET(14589, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 867), + NAME_FUNC_OFFSET(14613, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 868), + NAME_FUNC_OFFSET(14640, glInvalidateTexImage, glInvalidateTexImage, NULL, 869), + NAME_FUNC_OFFSET(14661, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 870), + NAME_FUNC_OFFSET(14685, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 871), NAME_FUNC_OFFSET(14704, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(14719, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(14718, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), NAME_FUNC_OFFSET(14733, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), - NAME_FUNC_OFFSET(14748, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(14747, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), NAME_FUNC_OFFSET(14762, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876), - NAME_FUNC_OFFSET(14777, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), + NAME_FUNC_OFFSET(14776, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), NAME_FUNC_OFFSET(14791, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), - NAME_FUNC_OFFSET(14806, glPointSizePointerOES, glPointSizePointerOES, NULL, 879), - NAME_FUNC_OFFSET(14828, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880), - NAME_FUNC_OFFSET(14846, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), - NAME_FUNC_OFFSET(14863, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), - NAME_FUNC_OFFSET(14883, glColorPointerEXT, glColorPointerEXT, NULL, 883), - NAME_FUNC_OFFSET(14901, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 884), - NAME_FUNC_OFFSET(14922, glIndexPointerEXT, glIndexPointerEXT, NULL, 885), - NAME_FUNC_OFFSET(14940, glNormalPointerEXT, glNormalPointerEXT, NULL, 886), - NAME_FUNC_OFFSET(14959, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 887), - NAME_FUNC_OFFSET(14980, glVertexPointerEXT, glVertexPointerEXT, NULL, 888), - NAME_FUNC_OFFSET(14999, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), - NAME_FUNC_OFFSET(15023, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), - NAME_FUNC_OFFSET(15045, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), - NAME_FUNC_OFFSET(15067, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), - NAME_FUNC_OFFSET(15090, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), - NAME_FUNC_OFFSET(15115, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), - NAME_FUNC_OFFSET(15137, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895), - NAME_FUNC_OFFSET(15165, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), - NAME_FUNC_OFFSET(15188, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(15208, glLockArraysEXT, glLockArraysEXT, NULL, 898), - NAME_FUNC_OFFSET(15224, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), - NAME_FUNC_OFFSET(15243, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), - NAME_FUNC_OFFSET(15263, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), - NAME_FUNC_OFFSET(15282, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), - NAME_FUNC_OFFSET(15302, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(15322, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), - NAME_FUNC_OFFSET(15343, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), - NAME_FUNC_OFFSET(15362, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), - NAME_FUNC_OFFSET(15382, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), - NAME_FUNC_OFFSET(15401, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), - NAME_FUNC_OFFSET(15421, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), - NAME_FUNC_OFFSET(15441, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), - NAME_FUNC_OFFSET(15462, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), - NAME_FUNC_OFFSET(15481, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), - NAME_FUNC_OFFSET(15501, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), - NAME_FUNC_OFFSET(15520, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), - NAME_FUNC_OFFSET(15540, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), - NAME_FUNC_OFFSET(15560, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), - NAME_FUNC_OFFSET(15581, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), - NAME_FUNC_OFFSET(15600, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), - NAME_FUNC_OFFSET(15620, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), - NAME_FUNC_OFFSET(15639, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), - NAME_FUNC_OFFSET(15659, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), - NAME_FUNC_OFFSET(15679, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), - NAME_FUNC_OFFSET(15700, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), - NAME_FUNC_OFFSET(15726, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), - NAME_FUNC_OFFSET(15754, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), - NAME_FUNC_OFFSET(15782, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), - NAME_FUNC_OFFSET(15808, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), - NAME_FUNC_OFFSET(15836, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), - NAME_FUNC_OFFSET(15864, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929), - NAME_FUNC_OFFSET(15890, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), - NAME_FUNC_OFFSET(15918, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), - NAME_FUNC_OFFSET(15946, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 932), - NAME_FUNC_OFFSET(15964, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933), - NAME_FUNC_OFFSET(15983, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934), - NAME_FUNC_OFFSET(16009, glDebugMessageCallback, glDebugMessageCallback, NULL, 935), - NAME_FUNC_OFFSET(16032, glDebugMessageControl, glDebugMessageControl, NULL, 936), - NAME_FUNC_OFFSET(16054, glDebugMessageInsert, glDebugMessageInsert, NULL, 937), - NAME_FUNC_OFFSET(16075, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 938), - NAME_FUNC_OFFSET(16096, glGetObjectLabel, glGetObjectLabel, NULL, 939), - NAME_FUNC_OFFSET(16113, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 940), - NAME_FUNC_OFFSET(16133, glObjectLabel, glObjectLabel, NULL, 941), - NAME_FUNC_OFFSET(16147, glObjectPtrLabel, glObjectPtrLabel, NULL, 942), - NAME_FUNC_OFFSET(16164, glPopDebugGroup, glPopDebugGroup, NULL, 943), - NAME_FUNC_OFFSET(16180, glPushDebugGroup, glPushDebugGroup, NULL, 944), - NAME_FUNC_OFFSET(16197, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 945), - NAME_FUNC_OFFSET(16219, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 946), - NAME_FUNC_OFFSET(16242, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 947), - NAME_FUNC_OFFSET(16265, glFogCoordfEXT, glFogCoordfEXT, NULL, 948), - NAME_FUNC_OFFSET(16280, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 949), - NAME_FUNC_OFFSET(16296, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 950), - NAME_FUNC_OFFSET(16316, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 951), - NAME_FUNC_OFFSET(16334, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 952), - NAME_FUNC_OFFSET(16353, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 953), - NAME_FUNC_OFFSET(16371, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 954), - NAME_FUNC_OFFSET(16390, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 955), - NAME_FUNC_OFFSET(16408, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 956), - NAME_FUNC_OFFSET(16427, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 957), - NAME_FUNC_OFFSET(16445, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 958), - NAME_FUNC_OFFSET(16464, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959), - NAME_FUNC_OFFSET(16489, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), - NAME_FUNC_OFFSET(16516, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 961), - NAME_FUNC_OFFSET(16540, glExecuteProgramNV, glExecuteProgramNV, NULL, 962), - NAME_FUNC_OFFSET(16559, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 963), - NAME_FUNC_OFFSET(16585, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 964), - NAME_FUNC_OFFSET(16611, glGetProgramStringNV, glGetProgramStringNV, NULL, 965), - NAME_FUNC_OFFSET(16632, glGetProgramivNV, glGetProgramivNV, NULL, 966), - NAME_FUNC_OFFSET(16649, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 967), - NAME_FUNC_OFFSET(16670, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 968), - NAME_FUNC_OFFSET(16692, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 969), - NAME_FUNC_OFFSET(16714, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 970), - NAME_FUNC_OFFSET(16736, glLoadProgramNV, glLoadProgramNV, NULL, 971), - NAME_FUNC_OFFSET(16752, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 972), - NAME_FUNC_OFFSET(16777, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 973), - NAME_FUNC_OFFSET(16802, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 974), - NAME_FUNC_OFFSET(16830, glTrackMatrixNV, glTrackMatrixNV, NULL, 975), - NAME_FUNC_OFFSET(16846, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 976), - NAME_FUNC_OFFSET(16865, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 977), - NAME_FUNC_OFFSET(16885, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 978), - NAME_FUNC_OFFSET(16904, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 979), - NAME_FUNC_OFFSET(16924, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 980), - NAME_FUNC_OFFSET(16943, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 981), - NAME_FUNC_OFFSET(16963, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 982), - NAME_FUNC_OFFSET(16982, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 983), - NAME_FUNC_OFFSET(17002, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 984), - NAME_FUNC_OFFSET(17021, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 985), - NAME_FUNC_OFFSET(17041, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 986), - NAME_FUNC_OFFSET(17060, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 987), - NAME_FUNC_OFFSET(17080, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 988), - NAME_FUNC_OFFSET(17099, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 989), - NAME_FUNC_OFFSET(17119, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 990), - NAME_FUNC_OFFSET(17138, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 991), - NAME_FUNC_OFFSET(17158, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 992), - NAME_FUNC_OFFSET(17177, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 993), - NAME_FUNC_OFFSET(17197, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 994), - NAME_FUNC_OFFSET(17216, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 995), - NAME_FUNC_OFFSET(17236, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 996), - NAME_FUNC_OFFSET(17255, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 997), - NAME_FUNC_OFFSET(17275, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 998), - NAME_FUNC_OFFSET(17294, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 999), - NAME_FUNC_OFFSET(17314, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1000), - NAME_FUNC_OFFSET(17334, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1001), - NAME_FUNC_OFFSET(17355, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1002), - NAME_FUNC_OFFSET(17379, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1003), - NAME_FUNC_OFFSET(17400, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1004), - NAME_FUNC_OFFSET(17421, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1005), - NAME_FUNC_OFFSET(17442, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1006), - NAME_FUNC_OFFSET(17463, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1007), - NAME_FUNC_OFFSET(17484, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1008), - NAME_FUNC_OFFSET(17505, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1009), - NAME_FUNC_OFFSET(17526, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1010), - NAME_FUNC_OFFSET(17547, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1011), - NAME_FUNC_OFFSET(17568, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1012), - NAME_FUNC_OFFSET(17589, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1013), - NAME_FUNC_OFFSET(17610, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1014), - NAME_FUNC_OFFSET(17631, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1015), - NAME_FUNC_OFFSET(17653, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1016), - NAME_FUNC_OFFSET(17680, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1017), - NAME_FUNC_OFFSET(17707, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1018), - NAME_FUNC_OFFSET(17731, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1019), - NAME_FUNC_OFFSET(17755, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1020), - NAME_FUNC_OFFSET(17777, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1021), - NAME_FUNC_OFFSET(17799, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1022), - NAME_FUNC_OFFSET(17821, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1023), - NAME_FUNC_OFFSET(17846, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1024), - NAME_FUNC_OFFSET(17870, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1025), - NAME_FUNC_OFFSET(17892, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1026), - NAME_FUNC_OFFSET(17914, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1027), - NAME_FUNC_OFFSET(17936, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1028), - NAME_FUNC_OFFSET(17962, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1029), - NAME_FUNC_OFFSET(17985, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1030), - NAME_FUNC_OFFSET(18009, glPassTexCoordATI, glPassTexCoordATI, NULL, 1031), - NAME_FUNC_OFFSET(18027, glSampleMapATI, glSampleMapATI, NULL, 1032), - NAME_FUNC_OFFSET(18042, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1033), - NAME_FUNC_OFFSET(18073, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), - NAME_FUNC_OFFSET(18096, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), - NAME_FUNC_OFFSET(18119, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), - NAME_FUNC_OFFSET(18142, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1037), - NAME_FUNC_OFFSET(18173, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1038), - NAME_FUNC_OFFSET(18204, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1039), - NAME_FUNC_OFFSET(18232, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1040), - NAME_FUNC_OFFSET(18261, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1041), - NAME_FUNC_OFFSET(18289, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1042), - NAME_FUNC_OFFSET(18318, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1043), - NAME_FUNC_OFFSET(18339, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), - NAME_FUNC_OFFSET(18356, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), - NAME_FUNC_OFFSET(18369, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), + NAME_FUNC_OFFSET(14805, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(14820, glPointSizePointerOES, glPointSizePointerOES, NULL, 880), + NAME_FUNC_OFFSET(14842, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), + NAME_FUNC_OFFSET(14860, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), + NAME_FUNC_OFFSET(14877, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), + NAME_FUNC_OFFSET(14897, glColorPointerEXT, glColorPointerEXT, NULL, 884), + NAME_FUNC_OFFSET(14915, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 885), + NAME_FUNC_OFFSET(14936, glIndexPointerEXT, glIndexPointerEXT, NULL, 886), + NAME_FUNC_OFFSET(14954, glNormalPointerEXT, glNormalPointerEXT, NULL, 887), + NAME_FUNC_OFFSET(14973, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 888), + NAME_FUNC_OFFSET(14994, glVertexPointerEXT, glVertexPointerEXT, NULL, 889), + NAME_FUNC_OFFSET(15013, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), + NAME_FUNC_OFFSET(15037, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(15059, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(15081, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(15104, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), + NAME_FUNC_OFFSET(15129, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895), + NAME_FUNC_OFFSET(15151, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), + NAME_FUNC_OFFSET(15179, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(15202, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), + NAME_FUNC_OFFSET(15222, glLockArraysEXT, glLockArraysEXT, NULL, 899), + NAME_FUNC_OFFSET(15238, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), + NAME_FUNC_OFFSET(15257, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(15277, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(15296, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(15316, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(15336, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(15357, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), + NAME_FUNC_OFFSET(15376, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), + NAME_FUNC_OFFSET(15396, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), + NAME_FUNC_OFFSET(15415, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), + NAME_FUNC_OFFSET(15435, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), + NAME_FUNC_OFFSET(15455, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), + NAME_FUNC_OFFSET(15476, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), + NAME_FUNC_OFFSET(15495, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(15515, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), + NAME_FUNC_OFFSET(15534, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), + NAME_FUNC_OFFSET(15554, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), + NAME_FUNC_OFFSET(15574, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), + NAME_FUNC_OFFSET(15595, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), + NAME_FUNC_OFFSET(15614, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), + NAME_FUNC_OFFSET(15634, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), + NAME_FUNC_OFFSET(15653, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), + NAME_FUNC_OFFSET(15673, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(15693, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(15714, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(15740, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(15768, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(15796, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), + NAME_FUNC_OFFSET(15822, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), + NAME_FUNC_OFFSET(15850, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929), + NAME_FUNC_OFFSET(15878, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), + NAME_FUNC_OFFSET(15904, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), + NAME_FUNC_OFFSET(15932, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932), + NAME_FUNC_OFFSET(15960, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 933), + NAME_FUNC_OFFSET(15978, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934), + NAME_FUNC_OFFSET(15997, gl_dispatch_stub_935, gl_dispatch_stub_935, NULL, 935), + NAME_FUNC_OFFSET(16023, glDebugMessageCallback, glDebugMessageCallback, NULL, 936), + NAME_FUNC_OFFSET(16046, glDebugMessageControl, glDebugMessageControl, NULL, 937), + NAME_FUNC_OFFSET(16068, glDebugMessageInsert, glDebugMessageInsert, NULL, 938), + NAME_FUNC_OFFSET(16089, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 939), + NAME_FUNC_OFFSET(16110, glGetObjectLabel, glGetObjectLabel, NULL, 940), + NAME_FUNC_OFFSET(16127, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 941), + NAME_FUNC_OFFSET(16147, glObjectLabel, glObjectLabel, NULL, 942), + NAME_FUNC_OFFSET(16161, glObjectPtrLabel, glObjectPtrLabel, NULL, 943), + NAME_FUNC_OFFSET(16178, glPopDebugGroup, glPopDebugGroup, NULL, 944), + NAME_FUNC_OFFSET(16194, glPushDebugGroup, glPushDebugGroup, NULL, 945), + NAME_FUNC_OFFSET(16211, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 946), + NAME_FUNC_OFFSET(16233, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 947), + NAME_FUNC_OFFSET(16256, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 948), + NAME_FUNC_OFFSET(16279, glFogCoordfEXT, glFogCoordfEXT, NULL, 949), + NAME_FUNC_OFFSET(16294, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 950), + NAME_FUNC_OFFSET(16310, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 951), + NAME_FUNC_OFFSET(16330, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 952), + NAME_FUNC_OFFSET(16348, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 953), + NAME_FUNC_OFFSET(16367, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 954), + NAME_FUNC_OFFSET(16385, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 955), + NAME_FUNC_OFFSET(16404, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 956), + NAME_FUNC_OFFSET(16422, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 957), + NAME_FUNC_OFFSET(16441, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 958), + NAME_FUNC_OFFSET(16459, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 959), + NAME_FUNC_OFFSET(16478, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960), + NAME_FUNC_OFFSET(16503, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961), + NAME_FUNC_OFFSET(16530, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 962), + NAME_FUNC_OFFSET(16554, glExecuteProgramNV, glExecuteProgramNV, NULL, 963), + NAME_FUNC_OFFSET(16573, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 964), + NAME_FUNC_OFFSET(16599, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 965), + NAME_FUNC_OFFSET(16625, glGetProgramStringNV, glGetProgramStringNV, NULL, 966), + NAME_FUNC_OFFSET(16646, glGetProgramivNV, glGetProgramivNV, NULL, 967), + NAME_FUNC_OFFSET(16663, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 968), + NAME_FUNC_OFFSET(16684, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 969), + NAME_FUNC_OFFSET(16706, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 970), + NAME_FUNC_OFFSET(16728, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 971), + NAME_FUNC_OFFSET(16750, glLoadProgramNV, glLoadProgramNV, NULL, 972), + NAME_FUNC_OFFSET(16766, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 973), + NAME_FUNC_OFFSET(16791, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 974), + NAME_FUNC_OFFSET(16816, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 975), + NAME_FUNC_OFFSET(16844, glTrackMatrixNV, glTrackMatrixNV, NULL, 976), + NAME_FUNC_OFFSET(16860, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 977), + NAME_FUNC_OFFSET(16879, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 978), + NAME_FUNC_OFFSET(16899, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 979), + NAME_FUNC_OFFSET(16918, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 980), + NAME_FUNC_OFFSET(16938, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 981), + NAME_FUNC_OFFSET(16957, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 982), + NAME_FUNC_OFFSET(16977, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 983), + NAME_FUNC_OFFSET(16996, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 984), + NAME_FUNC_OFFSET(17016, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 985), + NAME_FUNC_OFFSET(17035, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 986), + NAME_FUNC_OFFSET(17055, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 987), + NAME_FUNC_OFFSET(17074, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 988), + NAME_FUNC_OFFSET(17094, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 989), + NAME_FUNC_OFFSET(17113, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 990), + NAME_FUNC_OFFSET(17133, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 991), + NAME_FUNC_OFFSET(17152, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 992), + NAME_FUNC_OFFSET(17172, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 993), + NAME_FUNC_OFFSET(17191, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 994), + NAME_FUNC_OFFSET(17211, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 995), + NAME_FUNC_OFFSET(17230, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 996), + NAME_FUNC_OFFSET(17250, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 997), + NAME_FUNC_OFFSET(17269, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 998), + NAME_FUNC_OFFSET(17289, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 999), + NAME_FUNC_OFFSET(17308, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1000), + NAME_FUNC_OFFSET(17328, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1001), + NAME_FUNC_OFFSET(17348, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1002), + NAME_FUNC_OFFSET(17369, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1003), + NAME_FUNC_OFFSET(17393, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1004), + NAME_FUNC_OFFSET(17414, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1005), + NAME_FUNC_OFFSET(17435, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1006), + NAME_FUNC_OFFSET(17456, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1007), + NAME_FUNC_OFFSET(17477, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1008), + NAME_FUNC_OFFSET(17498, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1009), + NAME_FUNC_OFFSET(17519, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1010), + NAME_FUNC_OFFSET(17540, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1011), + NAME_FUNC_OFFSET(17561, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1012), + NAME_FUNC_OFFSET(17582, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1013), + NAME_FUNC_OFFSET(17603, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1014), + NAME_FUNC_OFFSET(17624, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1015), + NAME_FUNC_OFFSET(17645, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1016), + NAME_FUNC_OFFSET(17667, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1017), + NAME_FUNC_OFFSET(17694, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1018), + NAME_FUNC_OFFSET(17721, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1019), + NAME_FUNC_OFFSET(17745, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1020), + NAME_FUNC_OFFSET(17769, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1021), + NAME_FUNC_OFFSET(17791, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1022), + NAME_FUNC_OFFSET(17813, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1023), + NAME_FUNC_OFFSET(17835, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1024), + NAME_FUNC_OFFSET(17860, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1025), + NAME_FUNC_OFFSET(17884, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1026), + NAME_FUNC_OFFSET(17906, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1027), + NAME_FUNC_OFFSET(17928, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1028), + NAME_FUNC_OFFSET(17950, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1029), + NAME_FUNC_OFFSET(17976, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1030), + NAME_FUNC_OFFSET(17999, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1031), + NAME_FUNC_OFFSET(18023, glPassTexCoordATI, glPassTexCoordATI, NULL, 1032), + NAME_FUNC_OFFSET(18041, glSampleMapATI, glSampleMapATI, NULL, 1033), + NAME_FUNC_OFFSET(18056, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1034), + NAME_FUNC_OFFSET(18087, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), + NAME_FUNC_OFFSET(18110, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(18133, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(18156, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1038), + NAME_FUNC_OFFSET(18187, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1039), + NAME_FUNC_OFFSET(18218, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1040), + NAME_FUNC_OFFSET(18246, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1041), + NAME_FUNC_OFFSET(18275, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1042), + NAME_FUNC_OFFSET(18303, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1043), + NAME_FUNC_OFFSET(18332, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1044), + NAME_FUNC_OFFSET(18353, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), + NAME_FUNC_OFFSET(18370, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), NAME_FUNC_OFFSET(18383, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), - NAME_FUNC_OFFSET(18400, glBindFramebufferEXT, 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glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1060), - NAME_FUNC_OFFSET(18693, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1061), - NAME_FUNC_OFFSET(18716, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1062), - NAME_FUNC_OFFSET(18737, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1063), - NAME_FUNC_OFFSET(18759, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1064), - NAME_FUNC_OFFSET(18781, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1065), - NAME_FUNC_OFFSET(18804, glClearColorIiEXT, glClearColorIiEXT, NULL, 1066), - NAME_FUNC_OFFSET(18822, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1067), - NAME_FUNC_OFFSET(18841, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1068), - NAME_FUNC_OFFSET(18863, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1069), - NAME_FUNC_OFFSET(18885, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1070), - NAME_FUNC_OFFSET(18909, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1071), - NAME_FUNC_OFFSET(18929, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1072), - NAME_FUNC_OFFSET(18950, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1073), - NAME_FUNC_OFFSET(18981, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1074), - NAME_FUNC_OFFSET(19012, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1075), - NAME_FUNC_OFFSET(19045, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1076), - NAME_FUNC_OFFSET(19073, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1077), - NAME_FUNC_OFFSET(19104, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1078), - NAME_FUNC_OFFSET(19130, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1079), - NAME_FUNC_OFFSET(19161, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1080), - NAME_FUNC_OFFSET(19189, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1081), - NAME_FUNC_OFFSET(19212, 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NAME_FUNC_OFFSET(19473, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1094), - NAME_FUNC_OFFSET(19496, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1095), - NAME_FUNC_OFFSET(19519, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1096), - NAME_FUNC_OFFSET(19546, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097), - NAME_FUNC_OFFSET(19568, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098), - NAME_FUNC_OFFSET(19591, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099), - NAME_FUNC_OFFSET(19614, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100), - NAME_FUNC_OFFSET(19634, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101), - NAME_FUNC_OFFSET(19661, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102), - NAME_FUNC_OFFSET(19687, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103), - NAME_FUNC_OFFSET(19713, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104), - NAME_FUNC_OFFSET(19737, gl_dispatch_stub_1105, 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NAME_FUNC_OFFSET(20014, glFogxv, glFogxv, NULL, 1118), - NAME_FUNC_OFFSET(20022, glFrustumf, glFrustumf, NULL, 1119), - NAME_FUNC_OFFSET(20033, glFrustumx, glFrustumx, NULL, 1120), - NAME_FUNC_OFFSET(20044, glLightModelx, glLightModelx, NULL, 1121), - NAME_FUNC_OFFSET(20058, glLightModelxv, glLightModelxv, NULL, 1122), - NAME_FUNC_OFFSET(20073, glLightx, glLightx, NULL, 1123), - NAME_FUNC_OFFSET(20082, glLightxv, glLightxv, NULL, 1124), - NAME_FUNC_OFFSET(20092, glLineWidthx, glLineWidthx, NULL, 1125), - NAME_FUNC_OFFSET(20105, glLoadMatrixx, glLoadMatrixx, NULL, 1126), - NAME_FUNC_OFFSET(20119, glMaterialx, glMaterialx, NULL, 1127), - NAME_FUNC_OFFSET(20131, glMaterialxv, glMaterialxv, NULL, 1128), - NAME_FUNC_OFFSET(20144, glMultMatrixx, glMultMatrixx, NULL, 1129), - NAME_FUNC_OFFSET(20158, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1130), - NAME_FUNC_OFFSET(20176, glNormal3x, glNormal3x, NULL, 1131), - NAME_FUNC_OFFSET(20187, glOrthof, glOrthof, NULL, 1132), - NAME_FUNC_OFFSET(20196, glOrthox, glOrthox, NULL, 1133), - NAME_FUNC_OFFSET(20205, glPointSizex, glPointSizex, NULL, 1134), - NAME_FUNC_OFFSET(20218, glPolygonOffsetx, glPolygonOffsetx, NULL, 1135), - NAME_FUNC_OFFSET(20235, glRotatex, glRotatex, NULL, 1136), - NAME_FUNC_OFFSET(20245, glSampleCoveragex, glSampleCoveragex, NULL, 1137), - NAME_FUNC_OFFSET(20263, glScalex, glScalex, NULL, 1138), - NAME_FUNC_OFFSET(20272, glTexEnvx, glTexEnvx, NULL, 1139), - NAME_FUNC_OFFSET(20282, glTexEnvxv, glTexEnvxv, NULL, 1140), - NAME_FUNC_OFFSET(20293, glTexParameterx, glTexParameterx, NULL, 1141), - NAME_FUNC_OFFSET(20309, glTranslatex, glTranslatex, NULL, 1142), - NAME_FUNC_OFFSET(20322, glClipPlanef, glClipPlanef, NULL, 1143), - NAME_FUNC_OFFSET(20335, glClipPlanex, glClipPlanex, NULL, 1144), - NAME_FUNC_OFFSET(20348, glGetClipPlanef, glGetClipPlanef, NULL, 1145), - NAME_FUNC_OFFSET(20364, glGetClipPlanex, glGetClipPlanex, NULL, 1146), - NAME_FUNC_OFFSET(20380, glGetFixedv, glGetFixedv, NULL, 1147), - NAME_FUNC_OFFSET(20392, glGetLightxv, glGetLightxv, NULL, 1148), - NAME_FUNC_OFFSET(20405, glGetMaterialxv, glGetMaterialxv, NULL, 1149), - NAME_FUNC_OFFSET(20421, glGetTexEnvxv, glGetTexEnvxv, NULL, 1150), - NAME_FUNC_OFFSET(20435, glGetTexParameterxv, glGetTexParameterxv, NULL, 1151), - NAME_FUNC_OFFSET(20455, glPointParameterx, glPointParameterx, NULL, 1152), - NAME_FUNC_OFFSET(20473, glPointParameterxv, glPointParameterxv, NULL, 1153), - NAME_FUNC_OFFSET(20492, glTexParameterxv, glTexParameterxv, NULL, 1154), - NAME_FUNC_OFFSET(20509, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET(20522, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET(20536, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET(20549, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET(20563, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET(20578, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET(20595, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET(20612, 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NAME_FUNC_OFFSET(20867, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(20886, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(20905, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(20921, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(20940, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(20959, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(20982, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(20998, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(21014, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(21041, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(21068, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(21088, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(21107, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(21126, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(21156, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(21186, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(21216, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(21246, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(21265, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(21288, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(21313, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(21338, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(21365, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(21393, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(21420, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(21448, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(21477, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(21506, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(21532, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(21563, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(21594, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(21618, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(21641, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(21659, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(21688, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(21717, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(21732, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(21758, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(21784, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(21799, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(21811, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(21831, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(21848, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(21864, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(21880, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(21899, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(21918, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(21941, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(21964, glActiveTexture, glActiveTexture, NULL, 374), - NAME_FUNC_OFFSET(21983, glClientActiveTexture, glClientActiveTexture, NULL, 375), - NAME_FUNC_OFFSET(22008, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), - NAME_FUNC_OFFSET(22029, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), - NAME_FUNC_OFFSET(22051, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(22069, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(22088, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), - NAME_FUNC_OFFSET(22109, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), - NAME_FUNC_OFFSET(22131, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), - NAME_FUNC_OFFSET(22152, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), - NAME_FUNC_OFFSET(22174, glMultiTexCoord2d, 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NAME_FUNC_OFFSET(22441, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), - NAME_FUNC_OFFSET(22463, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), - NAME_FUNC_OFFSET(22484, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), - NAME_FUNC_OFFSET(22506, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), - NAME_FUNC_OFFSET(22527, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), - NAME_FUNC_OFFSET(22549, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(22567, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(22586, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), - NAME_FUNC_OFFSET(22607, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), - NAME_FUNC_OFFSET(22629, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), - NAME_FUNC_OFFSET(22650, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), - NAME_FUNC_OFFSET(22672, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), - NAME_FUNC_OFFSET(22698, glCompressedTexImage2D, 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NAME_FUNC_OFFSET(23294, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(23317, glPointParameteri, glPointParameteri, NULL, 427), - NAME_FUNC_OFFSET(23337, glPointParameteriv, glPointParameteriv, NULL, 428), - NAME_FUNC_OFFSET(23358, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), - NAME_FUNC_OFFSET(23380, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), - NAME_FUNC_OFFSET(23403, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), - NAME_FUNC_OFFSET(23425, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), - NAME_FUNC_OFFSET(23448, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), - NAME_FUNC_OFFSET(23470, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), - NAME_FUNC_OFFSET(23493, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), - NAME_FUNC_OFFSET(23515, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), - NAME_FUNC_OFFSET(23538, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), - NAME_FUNC_OFFSET(23561, glSecondaryColor3ubv, 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NAME_FUNC_OFFSET(23850, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(23867, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(23885, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(23903, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(23922, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(23939, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(23957, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(23975, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(23994, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(24011, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(24029, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(24047, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(24066, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(24083, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(24101, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(24119, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(24138, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(24155, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(24173, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(24191, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(24210, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(24227, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(24245, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(24263, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(24282, glBeginQuery, glBeginQuery, NULL, 460), - NAME_FUNC_OFFSET(24298, glBindBuffer, glBindBuffer, NULL, 461), - NAME_FUNC_OFFSET(24314, glBufferData, glBufferData, NULL, 462), - NAME_FUNC_OFFSET(24330, glBufferSubData, glBufferSubData, NULL, 463), - NAME_FUNC_OFFSET(24349, glDeleteBuffers, glDeleteBuffers, 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NAME_FUNC_OFFSET(25185, glLinkProgram, glLinkProgram, NULL, 509), - NAME_FUNC_OFFSET(25202, glShaderSource, glShaderSource, NULL, 510), - NAME_FUNC_OFFSET(25220, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), - NAME_FUNC_OFFSET(25243, glUniform1f, glUniform1f, NULL, 514), - NAME_FUNC_OFFSET(25258, glUniform1fv, glUniform1fv, NULL, 515), - NAME_FUNC_OFFSET(25274, glUniform1i, glUniform1i, NULL, 516), - NAME_FUNC_OFFSET(25289, glUniform1iv, glUniform1iv, NULL, 517), - NAME_FUNC_OFFSET(25305, glUniform2f, glUniform2f, NULL, 518), - NAME_FUNC_OFFSET(25320, glUniform2fv, glUniform2fv, NULL, 519), - NAME_FUNC_OFFSET(25336, glUniform2i, glUniform2i, NULL, 520), - NAME_FUNC_OFFSET(25351, glUniform2iv, glUniform2iv, NULL, 521), - NAME_FUNC_OFFSET(25367, glUniform3f, glUniform3f, NULL, 522), - NAME_FUNC_OFFSET(25382, glUniform3fv, glUniform3fv, NULL, 523), - NAME_FUNC_OFFSET(25398, glUniform3i, glUniform3i, NULL, 524), - NAME_FUNC_OFFSET(25413, glUniform3iv, glUniform3iv, NULL, 525), - NAME_FUNC_OFFSET(25429, glUniform4f, glUniform4f, NULL, 526), - NAME_FUNC_OFFSET(25444, glUniform4fv, glUniform4fv, NULL, 527), - NAME_FUNC_OFFSET(25460, glUniform4i, glUniform4i, NULL, 528), - NAME_FUNC_OFFSET(25475, glUniform4iv, glUniform4iv, NULL, 529), - NAME_FUNC_OFFSET(25491, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), - NAME_FUNC_OFFSET(25513, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), - NAME_FUNC_OFFSET(25535, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), - NAME_FUNC_OFFSET(25557, glUseProgram, glUseProgram, NULL, 533), - NAME_FUNC_OFFSET(25579, glValidateProgram, glValidateProgram, NULL, 534), - NAME_FUNC_OFFSET(25600, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), - NAME_FUNC_OFFSET(25620, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), - NAME_FUNC_OFFSET(25641, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), - NAME_FUNC_OFFSET(25661, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), - NAME_FUNC_OFFSET(25682, glVertexAttrib2d, glVertexAttrib2d, 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NAME_FUNC_OFFSET(31134, glGetClipPlanef, glGetClipPlanef, NULL, 1145), - NAME_FUNC_OFFSET(31153, glGetClipPlanex, glGetClipPlanex, NULL, 1146), - NAME_FUNC_OFFSET(31172, glGetFixedv, glGetFixedv, NULL, 1147), - NAME_FUNC_OFFSET(31187, glGetLightxv, glGetLightxv, NULL, 1148), - NAME_FUNC_OFFSET(31203, glGetMaterialxv, glGetMaterialxv, NULL, 1149), - NAME_FUNC_OFFSET(31222, glGetTexEnvxv, glGetTexEnvxv, NULL, 1150), - NAME_FUNC_OFFSET(31239, glGetTexParameterxv, glGetTexParameterxv, NULL, 1151), - NAME_FUNC_OFFSET(31262, glPointParameterx, glPointParameterx, NULL, 1152), - NAME_FUNC_OFFSET(31283, glPointParameterxv, glPointParameterxv, NULL, 1153), - NAME_FUNC_OFFSET(31305, glTexParameterxv, glTexParameterxv, NULL, 1154), + NAME_FUNC_OFFSET(18397, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(18414, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1049), + NAME_FUNC_OFFSET(18435, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1050), + NAME_FUNC_OFFSET(18457, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), + NAME_FUNC_OFFSET(18481, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), + NAME_FUNC_OFFSET(18511, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1053), + NAME_FUNC_OFFSET(18532, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1054), + NAME_FUNC_OFFSET(18554, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1055), + NAME_FUNC_OFFSET(18575, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1056), + NAME_FUNC_OFFSET(18597, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1057), + NAME_FUNC_OFFSET(18619, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1058), + NAME_FUNC_OFFSET(18642, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1059), + NAME_FUNC_OFFSET(18663, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1060), + NAME_FUNC_OFFSET(18685, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1061), + NAME_FUNC_OFFSET(18707, glVertexAttribI3uivEXT, 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glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1074), + NAME_FUNC_OFFSET(18995, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1075), + NAME_FUNC_OFFSET(19026, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1076), + NAME_FUNC_OFFSET(19059, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1077), + NAME_FUNC_OFFSET(19087, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1078), + NAME_FUNC_OFFSET(19118, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1079), + NAME_FUNC_OFFSET(19144, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1080), + NAME_FUNC_OFFSET(19175, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1081), + NAME_FUNC_OFFSET(19203, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1082), + NAME_FUNC_OFFSET(19226, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1083), + NAME_FUNC_OFFSET(19251, glActiveProgramEXT, glActiveProgramEXT, NULL, 1084), + NAME_FUNC_OFFSET(19270, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1085), + NAME_FUNC_OFFSET(19295, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1086), + NAME_FUNC_OFFSET(19317, glTextureBarrierNV, glTextureBarrierNV, NULL, 1087), + NAME_FUNC_OFFSET(19336, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1088), + NAME_FUNC_OFFSET(19350, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1089), + NAME_FUNC_OFFSET(19372, glVDPAUInitNV, glVDPAUInitNV, NULL, 1090), + NAME_FUNC_OFFSET(19386, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1091), + NAME_FUNC_OFFSET(19405, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1092), + NAME_FUNC_OFFSET(19426, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1093), + NAME_FUNC_OFFSET(19457, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1094), + NAME_FUNC_OFFSET(19487, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1095), + NAME_FUNC_OFFSET(19510, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1096), + NAME_FUNC_OFFSET(19533, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1097), + NAME_FUNC_OFFSET(19560, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098), + NAME_FUNC_OFFSET(19582, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099), + NAME_FUNC_OFFSET(19605, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100), + NAME_FUNC_OFFSET(19628, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101), + NAME_FUNC_OFFSET(19648, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102), + NAME_FUNC_OFFSET(19675, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103), + NAME_FUNC_OFFSET(19701, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104), + NAME_FUNC_OFFSET(19727, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105), + NAME_FUNC_OFFSET(19751, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106), + NAME_FUNC_OFFSET(19779, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107), + NAME_FUNC_OFFSET(19803, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108), + NAME_FUNC_OFFSET(19828, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109), + NAME_FUNC_OFFSET(19857, gl_dispatch_stub_1110, gl_dispatch_stub_1110, NULL, 1110), + NAME_FUNC_OFFSET(19888, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1111), + NAME_FUNC_OFFSET(19927, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1112), + NAME_FUNC_OFFSET(19956, glAlphaFuncx, glAlphaFuncx, NULL, 1113), + NAME_FUNC_OFFSET(19969, glClearColorx, glClearColorx, NULL, 1114), + NAME_FUNC_OFFSET(19983, glClearDepthx, glClearDepthx, NULL, 1115), + NAME_FUNC_OFFSET(19997, glColor4x, glColor4x, NULL, 1116), + NAME_FUNC_OFFSET(20007, glDepthRangex, glDepthRangex, NULL, 1117), + NAME_FUNC_OFFSET(20021, glFogx, glFogx, NULL, 1118), + NAME_FUNC_OFFSET(20028, glFogxv, glFogxv, NULL, 1119), + NAME_FUNC_OFFSET(20036, glFrustumf, glFrustumf, NULL, 1120), + NAME_FUNC_OFFSET(20047, glFrustumx, glFrustumx, NULL, 1121), + NAME_FUNC_OFFSET(20058, glLightModelx, glLightModelx, NULL, 1122), + NAME_FUNC_OFFSET(20072, glLightModelxv, glLightModelxv, NULL, 1123), + NAME_FUNC_OFFSET(20087, glLightx, glLightx, NULL, 1124), + NAME_FUNC_OFFSET(20096, glLightxv, glLightxv, NULL, 1125), + NAME_FUNC_OFFSET(20106, glLineWidthx, glLineWidthx, NULL, 1126), + NAME_FUNC_OFFSET(20119, glLoadMatrixx, glLoadMatrixx, NULL, 1127), + NAME_FUNC_OFFSET(20133, glMaterialx, glMaterialx, NULL, 1128), + NAME_FUNC_OFFSET(20145, glMaterialxv, glMaterialxv, NULL, 1129), + NAME_FUNC_OFFSET(20158, glMultMatrixx, glMultMatrixx, NULL, 1130), + NAME_FUNC_OFFSET(20172, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1131), + NAME_FUNC_OFFSET(20190, glNormal3x, glNormal3x, NULL, 1132), + NAME_FUNC_OFFSET(20201, glOrthof, glOrthof, NULL, 1133), + NAME_FUNC_OFFSET(20210, glOrthox, glOrthox, NULL, 1134), + NAME_FUNC_OFFSET(20219, glPointSizex, glPointSizex, NULL, 1135), + NAME_FUNC_OFFSET(20232, glPolygonOffsetx, glPolygonOffsetx, NULL, 1136), + NAME_FUNC_OFFSET(20249, glRotatex, glRotatex, NULL, 1137), + NAME_FUNC_OFFSET(20259, glSampleCoveragex, glSampleCoveragex, NULL, 1138), + NAME_FUNC_OFFSET(20277, glScalex, glScalex, NULL, 1139), + NAME_FUNC_OFFSET(20286, glTexEnvx, glTexEnvx, NULL, 1140), + NAME_FUNC_OFFSET(20296, glTexEnvxv, glTexEnvxv, NULL, 1141), + NAME_FUNC_OFFSET(20307, glTexParameterx, glTexParameterx, NULL, 1142), + NAME_FUNC_OFFSET(20323, glTranslatex, glTranslatex, NULL, 1143), + NAME_FUNC_OFFSET(20336, glClipPlanef, glClipPlanef, NULL, 1144), + NAME_FUNC_OFFSET(20349, glClipPlanex, glClipPlanex, NULL, 1145), + NAME_FUNC_OFFSET(20362, glGetClipPlanef, glGetClipPlanef, NULL, 1146), + NAME_FUNC_OFFSET(20378, glGetClipPlanex, glGetClipPlanex, NULL, 1147), + NAME_FUNC_OFFSET(20394, glGetFixedv, glGetFixedv, NULL, 1148), + NAME_FUNC_OFFSET(20406, glGetLightxv, glGetLightxv, NULL, 1149), + NAME_FUNC_OFFSET(20419, glGetMaterialxv, glGetMaterialxv, NULL, 1150), + NAME_FUNC_OFFSET(20435, glGetTexEnvxv, glGetTexEnvxv, NULL, 1151), + NAME_FUNC_OFFSET(20449, glGetTexParameterxv, glGetTexParameterxv, NULL, 1152), + NAME_FUNC_OFFSET(20469, glPointParameterx, glPointParameterx, NULL, 1153), + NAME_FUNC_OFFSET(20487, glPointParameterxv, glPointParameterxv, NULL, 1154), + NAME_FUNC_OFFSET(20506, glTexParameterxv, glTexParameterxv, NULL, 1155), + NAME_FUNC_OFFSET(20523, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(20536, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(20550, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(20563, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(20577, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(20592, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(20609, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(20626, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(20644, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(20661, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(20677, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(20702, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(20722, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(20742, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(20765, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(20788, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(20808, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(20825, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(20842, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(20857, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(20881, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(20900, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(20919, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(20935, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(20954, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(20973, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(20996, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(21012, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(21028, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(21055, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(21082, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(21102, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(21121, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(21140, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(21170, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(21200, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(21230, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(21260, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(21279, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(21302, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(21327, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(21352, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(21379, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(21407, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(21434, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(21462, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(21491, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(21520, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(21546, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(21577, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(21608, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(21632, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(21655, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(21673, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(21702, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(21731, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(21746, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(21772, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(21798, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(21813, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(21825, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(21845, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(21862, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(21878, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(21894, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(21913, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(21932, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(21955, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(21978, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(21997, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(22022, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(22043, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(22065, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(22083, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(22102, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(22123, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(22145, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(22166, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(22188, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(22209, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(22231, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(22249, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(22268, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(22289, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(22311, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(22332, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(22354, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(22375, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(22397, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(22415, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(22434, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(22455, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(22477, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(22498, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(22520, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(22541, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(22563, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(22581, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(22600, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(22621, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(22643, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(22664, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(22686, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(22712, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(22738, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(22764, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(22790, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(22819, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(22848, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(22877, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(22906, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(22933, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(22959, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(22985, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(23011, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(23037, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(23057, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23080, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23104, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23127, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(23148, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(23163, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(23179, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(23200, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23221, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23242, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23264, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23286, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23308, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23331, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(23351, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(23372, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(23394, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(23417, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(23439, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(23462, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(23484, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(23507, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(23529, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(23552, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(23575, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(23599, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(23622, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(23646, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(23669, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(23693, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(23720, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(23737, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(23755, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(23773, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(23792, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(23809, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(23827, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(23845, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(23864, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(23881, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(23899, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(23917, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(23936, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(23953, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(23971, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(23989, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(24008, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(24025, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(24043, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(24061, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(24080, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(24097, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(24115, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(24133, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(24152, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(24169, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(24187, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(24205, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(24224, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(24241, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(24259, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(24277, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(24296, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(24312, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(24328, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(24344, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(24363, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(24382, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(24401, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(24415, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(24431, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(24447, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(24473, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(24496, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(24519, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(24541, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(24563, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(24586, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(24602, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(24616, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(24629, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(24644, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(24659, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(24676, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(24693, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(24717, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24744, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24771, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24798, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(24817, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(24847, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24864, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24881, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24897, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 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NAME_FUNC_OFFSET(25716, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(25737, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(25757, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(25778, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(25798, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(25819, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(25839, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(25860, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(25882, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(25904, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(25926, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(25948, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(25971, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + 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gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(29945, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), + NAME_FUNC_OFFSET(29974, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), + NAME_FUNC_OFFSET(30005, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929), + NAME_FUNC_OFFSET(30036, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), + NAME_FUNC_OFFSET(30065, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), + NAME_FUNC_OFFSET(30096, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932), + NAME_FUNC_OFFSET(30127, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934), + NAME_FUNC_OFFSET(30149, gl_dispatch_stub_935, gl_dispatch_stub_935, NULL, 935), + NAME_FUNC_OFFSET(30178, glDebugMessageCallback, glDebugMessageCallback, NULL, 936), + NAME_FUNC_OFFSET(30204, glDebugMessageControl, glDebugMessageControl, NULL, 937), + NAME_FUNC_OFFSET(30229, glDebugMessageInsert, glDebugMessageInsert, NULL, 938), + NAME_FUNC_OFFSET(30253, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 939), + NAME_FUNC_OFFSET(30277, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 946), + NAME_FUNC_OFFSET(30296, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 947), + NAME_FUNC_OFFSET(30316, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 948), + NAME_FUNC_OFFSET(30336, glFogCoordfEXT, glFogCoordfEXT, NULL, 949), + NAME_FUNC_OFFSET(30348, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 950), + NAME_FUNC_OFFSET(30361, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1053), + NAME_FUNC_OFFSET(30379, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1054), + NAME_FUNC_OFFSET(30398, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1055), + NAME_FUNC_OFFSET(30416, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1056), + NAME_FUNC_OFFSET(30435, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1057), + NAME_FUNC_OFFSET(30454, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1058), + NAME_FUNC_OFFSET(30474, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1059), + NAME_FUNC_OFFSET(30492, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1060), + NAME_FUNC_OFFSET(30511, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1061), + NAME_FUNC_OFFSET(30530, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1062), + NAME_FUNC_OFFSET(30550, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1063), + NAME_FUNC_OFFSET(30568, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1064), + NAME_FUNC_OFFSET(30587, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1065), + NAME_FUNC_OFFSET(30606, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1066), + NAME_FUNC_OFFSET(30626, glTextureBarrierNV, glTextureBarrierNV, NULL, 1087), + NAME_FUNC_OFFSET(30643, glAlphaFuncx, glAlphaFuncx, NULL, 1113), + NAME_FUNC_OFFSET(30659, glClearColorx, glClearColorx, NULL, 1114), + NAME_FUNC_OFFSET(30676, glClearDepthx, glClearDepthx, NULL, 1115), + NAME_FUNC_OFFSET(30693, glColor4x, glColor4x, NULL, 1116), + NAME_FUNC_OFFSET(30706, glDepthRangex, glDepthRangex, NULL, 1117), + NAME_FUNC_OFFSET(30723, glFogx, glFogx, NULL, 1118), + NAME_FUNC_OFFSET(30733, glFogxv, glFogxv, NULL, 1119), + NAME_FUNC_OFFSET(30744, glFrustumf, glFrustumf, NULL, 1120), + NAME_FUNC_OFFSET(30758, glFrustumx, glFrustumx, NULL, 1121), + NAME_FUNC_OFFSET(30772, glLightModelx, glLightModelx, NULL, 1122), + NAME_FUNC_OFFSET(30789, glLightModelxv, glLightModelxv, NULL, 1123), + NAME_FUNC_OFFSET(30807, glLightx, glLightx, NULL, 1124), + NAME_FUNC_OFFSET(30819, glLightxv, glLightxv, NULL, 1125), + NAME_FUNC_OFFSET(30832, glLineWidthx, glLineWidthx, NULL, 1126), + NAME_FUNC_OFFSET(30848, glLoadMatrixx, glLoadMatrixx, NULL, 1127), + NAME_FUNC_OFFSET(30865, glMaterialx, glMaterialx, NULL, 1128), + NAME_FUNC_OFFSET(30880, glMaterialxv, glMaterialxv, NULL, 1129), + NAME_FUNC_OFFSET(30896, glMultMatrixx, glMultMatrixx, NULL, 1130), + NAME_FUNC_OFFSET(30913, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1131), + NAME_FUNC_OFFSET(30934, glNormal3x, glNormal3x, NULL, 1132), + NAME_FUNC_OFFSET(30948, glOrthof, glOrthof, NULL, 1133), + NAME_FUNC_OFFSET(30960, glOrthox, glOrthox, NULL, 1134), + NAME_FUNC_OFFSET(30972, glPointSizex, glPointSizex, NULL, 1135), + NAME_FUNC_OFFSET(30988, glPolygonOffsetx, glPolygonOffsetx, NULL, 1136), + NAME_FUNC_OFFSET(31008, glRotatex, glRotatex, NULL, 1137), + NAME_FUNC_OFFSET(31021, glSampleCoveragex, glSampleCoveragex, NULL, 1138), + NAME_FUNC_OFFSET(31042, glScalex, glScalex, NULL, 1139), + NAME_FUNC_OFFSET(31054, glTexEnvx, glTexEnvx, NULL, 1140), + NAME_FUNC_OFFSET(31067, glTexEnvxv, glTexEnvxv, NULL, 1141), + NAME_FUNC_OFFSET(31081, glTexParameterx, glTexParameterx, NULL, 1142), + NAME_FUNC_OFFSET(31100, glTranslatex, glTranslatex, NULL, 1143), + NAME_FUNC_OFFSET(31116, glClipPlanef, glClipPlanef, NULL, 1144), + NAME_FUNC_OFFSET(31132, glClipPlanex, glClipPlanex, NULL, 1145), + NAME_FUNC_OFFSET(31148, glGetClipPlanef, glGetClipPlanef, NULL, 1146), + NAME_FUNC_OFFSET(31167, glGetClipPlanex, glGetClipPlanex, NULL, 1147), + NAME_FUNC_OFFSET(31186, glGetFixedv, glGetFixedv, NULL, 1148), + NAME_FUNC_OFFSET(31201, glGetLightxv, glGetLightxv, NULL, 1149), + NAME_FUNC_OFFSET(31217, glGetMaterialxv, glGetMaterialxv, NULL, 1150), + NAME_FUNC_OFFSET(31236, glGetTexEnvxv, glGetTexEnvxv, NULL, 1151), + NAME_FUNC_OFFSET(31253, glGetTexParameterxv, glGetTexParameterxv, NULL, 1152), + NAME_FUNC_OFFSET(31276, glPointParameterx, glPointParameterx, NULL, 1153), + NAME_FUNC_OFFSET(31297, glPointParameterxv, glPointParameterxv, NULL, 1154), + NAME_FUNC_OFFSET(31319, glTexParameterxv, glTexParameterxv, NULL, 1155), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |