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authormarha <marha@users.sourceforge.net>2014-03-09 22:56:02 +0100
committermarha <marha@users.sourceforge.net>2014-03-09 22:56:02 +0100
commit2112b7dec49833ba872bd3ebcd7288930fec0796 (patch)
tree407c80c9a70f590af2d4c3e5c14678827e189331 /xorg-server/glx/glprocs.h
parent8badbdef38ce843dc443ddee219eda4040ef2cd5 (diff)
parent3dd4b6420f686b0147d5b8136268cc63196e253b (diff)
downloadvcxsrv-2112b7dec49833ba872bd3ebcd7288930fec0796.tar.gz
vcxsrv-2112b7dec49833ba872bd3ebcd7288930fec0796.tar.bz2
vcxsrv-2112b7dec49833ba872bd3ebcd7288930fec0796.zip
Merge remote-tracking branch 'origin/released'
* origin/released: fontconfig mesa xserver git update 9 Mar 2014 Conflicts: mesalib/src/mapi/glapi/glapi.h xorg-server/hw/kdrive/ephyr/hostx.c
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1774
1 files changed, 887 insertions, 887 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index d96269bab..860b29a26 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -855,10 +855,6 @@ static const char gl_string_table[] =
"glViewportArrayv\0"
"glViewportIndexedf\0"
"glViewportIndexedfv\0"
- "glDebugMessageCallbackARB\0"
- "glDebugMessageControlARB\0"
- "glDebugMessageInsertARB\0"
- "glGetDebugMessageLogARB\0"
"glGetGraphicsResetStatusARB\0"
"glGetnColorTableARB\0"
"glGetnCompressedTexImageARB\0"
@@ -1588,6 +1584,10 @@ static const char gl_string_table[] =
"glProgramParameteriARB\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
+ "glDebugMessageCallbackARB\0"
+ "glDebugMessageControlARB\0"
+ "glDebugMessageInsertARB\0"
+ "glGetDebugMessageLogARB\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fv\0"
"glMultiDrawElements\0"
@@ -1670,7 +1670,11 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_731 mgl_dispatch_stub_731
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
-#define gl_dispatch_stub_832 mgl_dispatch_stub_832
+#define gl_dispatch_stub_828 mgl_dispatch_stub_828
+#define gl_dispatch_stub_862 mgl_dispatch_stub_862
+#define gl_dispatch_stub_863 mgl_dispatch_stub_863
+#define gl_dispatch_stub_864 mgl_dispatch_stub_864
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
#define gl_dispatch_stub_866 mgl_dispatch_stub_866
#define gl_dispatch_stub_867 mgl_dispatch_stub_867
#define gl_dispatch_stub_868 mgl_dispatch_stub_868
@@ -1679,25 +1683,25 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_871 mgl_dispatch_stub_871
#define gl_dispatch_stub_872 mgl_dispatch_stub_872
#define gl_dispatch_stub_873 mgl_dispatch_stub_873
-#define gl_dispatch_stub_874 mgl_dispatch_stub_874
-#define gl_dispatch_stub_875 mgl_dispatch_stub_875
-#define gl_dispatch_stub_876 mgl_dispatch_stub_876
-#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_884 mgl_dispatch_stub_884
-#define gl_dispatch_stub_954 mgl_dispatch_stub_954
-#define gl_dispatch_stub_955 mgl_dispatch_stub_955
-#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029
-#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030
-#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
-#define gl_dispatch_stub_1039 mgl_dispatch_stub_1039
-#define gl_dispatch_stub_1040 mgl_dispatch_stub_1040
+#define gl_dispatch_stub_880 mgl_dispatch_stub_880
+#define gl_dispatch_stub_950 mgl_dispatch_stub_950
+#define gl_dispatch_stub_951 mgl_dispatch_stub_951
+#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
+#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
+#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
+#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
+#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
+#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037
+#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038
#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041
#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042
-#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045
-#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046
-#define gl_dispatch_stub_1092 mgl_dispatch_stub_1092
+#define gl_dispatch_stub_1088 mgl_dispatch_stub_1088
+#define gl_dispatch_stub_1089 mgl_dispatch_stub_1089
+#define gl_dispatch_stub_1090 mgl_dispatch_stub_1090
#define gl_dispatch_stub_1093 mgl_dispatch_stub_1093
#define gl_dispatch_stub_1094 mgl_dispatch_stub_1094
+#define gl_dispatch_stub_1095 mgl_dispatch_stub_1095
+#define gl_dispatch_stub_1096 mgl_dispatch_stub_1096
#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097
#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098
#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099
@@ -1737,10 +1741,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1133 mgl_dispatch_stub_1133
#define gl_dispatch_stub_1134 mgl_dispatch_stub_1134
#define gl_dispatch_stub_1135 mgl_dispatch_stub_1135
-#define gl_dispatch_stub_1136 mgl_dispatch_stub_1136
-#define gl_dispatch_stub_1137 mgl_dispatch_stub_1137
-#define gl_dispatch_stub_1138 mgl_dispatch_stub_1138
-#define gl_dispatch_stub_1139 mgl_dispatch_stub_1139
#endif /* USE_MGL_NAMESPACE */
@@ -1761,77 +1761,77 @@ void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_832(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_866(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_867(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_868(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_869(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_870(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_871(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_872(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_873(const GLfixed * coords);
-void GLAPIENTRY gl_dispatch_stub_874(GLenum type, GLsizei stride, const GLvoid * pointer);
-GLbitfield GLAPIENTRY gl_dispatch_stub_875(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_876(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_877(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_884(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_954(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_955(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1029(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_1030(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_1031(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_1039(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1040(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1041(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1042(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_1045(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1046(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1092(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1093(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1094(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1097(GLenum func, GLclampx ref);
-void GLAPIENTRY gl_dispatch_stub_1098(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void GLAPIENTRY gl_dispatch_stub_1099(GLclampx depth);
-void GLAPIENTRY gl_dispatch_stub_1100(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLAPIENTRY gl_dispatch_stub_1101(GLclampx zNear, GLclampx zFar);
+void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_862(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_863(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_864(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_865(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_866(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_867(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_868(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_869(const GLfixed * coords);
+void GLAPIENTRY gl_dispatch_stub_870(GLenum type, GLsizei stride, const GLvoid * pointer);
+GLbitfield GLAPIENTRY gl_dispatch_stub_871(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_872(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_873(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_950(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_951(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1025(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_1026(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_1027(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_1035(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1036(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1037(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1038(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_1041(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1042(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1088(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_1089(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1090(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1093(GLenum func, GLclampx ref);
+void GLAPIENTRY gl_dispatch_stub_1094(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void GLAPIENTRY gl_dispatch_stub_1095(GLclampx depth);
+void GLAPIENTRY gl_dispatch_stub_1096(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void GLAPIENTRY gl_dispatch_stub_1097(GLclampx zNear, GLclampx zFar);
+void GLAPIENTRY gl_dispatch_stub_1098(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1099(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1100(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1101(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
void GLAPIENTRY gl_dispatch_stub_1102(GLenum pname, GLfixed param);
void GLAPIENTRY gl_dispatch_stub_1103(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1104(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1105(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1106(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1107(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1108(GLenum light, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1109(GLenum light, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1110(GLfixed width);
-void GLAPIENTRY gl_dispatch_stub_1111(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1112(GLenum face, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1113(GLenum face, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1114(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1115(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void GLAPIENTRY gl_dispatch_stub_1116(GLfixed nx, GLfixed ny, GLfixed nz);
-void GLAPIENTRY gl_dispatch_stub_1117(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1118(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1119(GLfixed size);
-void GLAPIENTRY gl_dispatch_stub_1120(GLfixed factor, GLfixed units);
-void GLAPIENTRY gl_dispatch_stub_1121(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1122(GLclampx value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_1104(GLenum light, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1105(GLenum light, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1106(GLfixed width);
+void GLAPIENTRY gl_dispatch_stub_1107(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1108(GLenum face, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1109(GLenum face, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1110(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1111(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void GLAPIENTRY gl_dispatch_stub_1112(GLfixed nx, GLfixed ny, GLfixed nz);
+void GLAPIENTRY gl_dispatch_stub_1113(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1114(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1115(GLfixed size);
+void GLAPIENTRY gl_dispatch_stub_1116(GLfixed factor, GLfixed units);
+void GLAPIENTRY gl_dispatch_stub_1117(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1118(GLclampx value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_1119(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1120(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1121(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1122(GLenum target, GLenum pname, GLfixed param);
void GLAPIENTRY gl_dispatch_stub_1123(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1124(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1125(GLenum target, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1126(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1127(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1128(GLenum plane, const GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1129(GLenum plane, const GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1130(GLenum plane, GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1131(GLenum plane, GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1132(GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1133(GLenum light, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1134(GLenum face, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1135(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1136(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1137(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1138(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1139(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1124(GLenum plane, const GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1125(GLenum plane, const GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1126(GLenum plane, GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1127(GLenum plane, GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1128(GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1129(GLenum light, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1130(GLenum face, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1131(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1132(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1133(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1134(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1135(GLenum target, GLenum pname, const GLfixed * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2638,801 +2638,801 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13149, glViewportArrayv, glViewportArrayv, NULL, 800),
NAME_FUNC_OFFSET(13166, glViewportIndexedf, glViewportIndexedf, NULL, 801),
NAME_FUNC_OFFSET(13185, glViewportIndexedfv, glViewportIndexedfv, NULL, 802),
- NAME_FUNC_OFFSET(13205, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 803),
- NAME_FUNC_OFFSET(13231, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 804),
- NAME_FUNC_OFFSET(13256, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 805),
- NAME_FUNC_OFFSET(13280, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 806),
- NAME_FUNC_OFFSET(13304, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 807),
- NAME_FUNC_OFFSET(13332, glGetnColorTableARB, glGetnColorTableARB, NULL, 808),
- NAME_FUNC_OFFSET(13352, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 809),
- NAME_FUNC_OFFSET(13380, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 810),
- NAME_FUNC_OFFSET(13407, glGetnHistogramARB, glGetnHistogramARB, NULL, 811),
- NAME_FUNC_OFFSET(13426, glGetnMapdvARB, glGetnMapdvARB, NULL, 812),
- NAME_FUNC_OFFSET(13441, glGetnMapfvARB, glGetnMapfvARB, NULL, 813),
- NAME_FUNC_OFFSET(13456, glGetnMapivARB, glGetnMapivARB, NULL, 814),
- NAME_FUNC_OFFSET(13471, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 815),
- NAME_FUNC_OFFSET(13487, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 816),
- NAME_FUNC_OFFSET(13507, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 817),
- NAME_FUNC_OFFSET(13528, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 818),
- NAME_FUNC_OFFSET(13549, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 819),
- NAME_FUNC_OFFSET(13573, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 820),
- NAME_FUNC_OFFSET(13598, glGetnTexImageARB, glGetnTexImageARB, NULL, 821),
- NAME_FUNC_OFFSET(13616, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 822),
- NAME_FUNC_OFFSET(13635, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 823),
- NAME_FUNC_OFFSET(13654, glGetnUniformivARB, glGetnUniformivARB, NULL, 824),
- NAME_FUNC_OFFSET(13673, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 825),
- NAME_FUNC_OFFSET(13693, glReadnPixelsARB, glReadnPixelsARB, NULL, 826),
- NAME_FUNC_OFFSET(13710, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 827),
- NAME_FUNC_OFFSET(13744, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 828),
- NAME_FUNC_OFFSET(13780, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 829),
- NAME_FUNC_OFFSET(13826, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 830),
- NAME_FUNC_OFFSET(13859, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 831),
- NAME_FUNC_OFFSET(13898, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
- NAME_FUNC_OFFSET(13920, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 833),
- NAME_FUNC_OFFSET(13953, glBindImageTexture, glBindImageTexture, NULL, 834),
- NAME_FUNC_OFFSET(13972, glMemoryBarrier, glMemoryBarrier, NULL, 835),
- NAME_FUNC_OFFSET(13988, glTexStorage1D, glTexStorage1D, NULL, 836),
- NAME_FUNC_OFFSET(14003, glTexStorage2D, glTexStorage2D, NULL, 837),
- NAME_FUNC_OFFSET(14018, glTexStorage3D, glTexStorage3D, NULL, 838),
- NAME_FUNC_OFFSET(14033, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 839),
- NAME_FUNC_OFFSET(14055, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 840),
- NAME_FUNC_OFFSET(14077, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 841),
- NAME_FUNC_OFFSET(14099, glClearBufferData, glClearBufferData, NULL, 842),
- NAME_FUNC_OFFSET(14117, glClearBufferSubData, glClearBufferSubData, NULL, 843),
- NAME_FUNC_OFFSET(14138, glDispatchCompute, glDispatchCompute, NULL, 844),
- NAME_FUNC_OFFSET(14156, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 845),
- NAME_FUNC_OFFSET(14182, glTextureView, glTextureView, NULL, 846),
- NAME_FUNC_OFFSET(14196, glBindVertexBuffer, glBindVertexBuffer, NULL, 847),
- NAME_FUNC_OFFSET(14215, glVertexAttribBinding, glVertexAttribBinding, NULL, 848),
- NAME_FUNC_OFFSET(14237, glVertexAttribFormat, glVertexAttribFormat, NULL, 849),
- NAME_FUNC_OFFSET(14258, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 850),
- NAME_FUNC_OFFSET(14280, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 851),
- NAME_FUNC_OFFSET(14302, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 852),
- NAME_FUNC_OFFSET(14325, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 853),
- NAME_FUNC_OFFSET(14351, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 854),
- NAME_FUNC_OFFSET(14379, glTexBufferRange, glTexBufferRange, NULL, 855),
- NAME_FUNC_OFFSET(14396, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 856),
- NAME_FUNC_OFFSET(14422, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 857),
- NAME_FUNC_OFFSET(14448, glBufferStorage, glBufferStorage, NULL, 858),
- NAME_FUNC_OFFSET(14464, glInvalidateBufferData, glInvalidateBufferData, NULL, 859),
- NAME_FUNC_OFFSET(14487, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 860),
- NAME_FUNC_OFFSET(14513, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 861),
- NAME_FUNC_OFFSET(14537, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 862),
- NAME_FUNC_OFFSET(14564, glInvalidateTexImage, glInvalidateTexImage, NULL, 863),
- NAME_FUNC_OFFSET(14585, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 864),
- NAME_FUNC_OFFSET(14609, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 865),
- NAME_FUNC_OFFSET(14628, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(14642, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(14657, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
- NAME_FUNC_OFFSET(14671, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
- NAME_FUNC_OFFSET(14686, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870),
- NAME_FUNC_OFFSET(14700, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
- NAME_FUNC_OFFSET(14715, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(14729, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(14744, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
- NAME_FUNC_OFFSET(14766, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
- NAME_FUNC_OFFSET(14784, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(14801, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(14821, glColorPointerEXT, glColorPointerEXT, NULL, 878),
- NAME_FUNC_OFFSET(14839, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 879),
- NAME_FUNC_OFFSET(14860, glIndexPointerEXT, glIndexPointerEXT, NULL, 880),
- NAME_FUNC_OFFSET(14878, glNormalPointerEXT, glNormalPointerEXT, NULL, 881),
- NAME_FUNC_OFFSET(14897, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 882),
- NAME_FUNC_OFFSET(14918, glVertexPointerEXT, glVertexPointerEXT, NULL, 883),
- NAME_FUNC_OFFSET(14937, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884),
- NAME_FUNC_OFFSET(14961, glActiveShaderProgram, glActiveShaderProgram, NULL, 885),
- NAME_FUNC_OFFSET(14983, glBindProgramPipeline, glBindProgramPipeline, NULL, 886),
- NAME_FUNC_OFFSET(15005, glCreateShaderProgramv, glCreateShaderProgramv, NULL, 887),
- NAME_FUNC_OFFSET(15028, glDeleteProgramPipelines, glDeleteProgramPipelines, NULL, 888),
- NAME_FUNC_OFFSET(15053, glGenProgramPipelines, glGenProgramPipelines, NULL, 889),
- NAME_FUNC_OFFSET(15075, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, NULL, 890),
- NAME_FUNC_OFFSET(15103, glGetProgramPipelineiv, glGetProgramPipelineiv, NULL, 891),
- NAME_FUNC_OFFSET(15126, glIsProgramPipeline, glIsProgramPipeline, NULL, 892),
- NAME_FUNC_OFFSET(15146, glLockArraysEXT, glLockArraysEXT, NULL, 893),
- NAME_FUNC_OFFSET(15162, glProgramUniform1f, glProgramUniform1f, NULL, 894),
- NAME_FUNC_OFFSET(15181, glProgramUniform1fv, glProgramUniform1fv, NULL, 895),
- NAME_FUNC_OFFSET(15201, glProgramUniform1i, glProgramUniform1i, NULL, 896),
- NAME_FUNC_OFFSET(15220, glProgramUniform1iv, glProgramUniform1iv, NULL, 897),
- NAME_FUNC_OFFSET(15240, glProgramUniform1ui, glProgramUniform1ui, NULL, 898),
- NAME_FUNC_OFFSET(15260, glProgramUniform1uiv, glProgramUniform1uiv, NULL, 899),
- NAME_FUNC_OFFSET(15281, glProgramUniform2f, glProgramUniform2f, NULL, 900),
- NAME_FUNC_OFFSET(15300, glProgramUniform2fv, glProgramUniform2fv, NULL, 901),
- NAME_FUNC_OFFSET(15320, glProgramUniform2i, glProgramUniform2i, NULL, 902),
- NAME_FUNC_OFFSET(15339, glProgramUniform2iv, glProgramUniform2iv, NULL, 903),
- NAME_FUNC_OFFSET(15359, glProgramUniform2ui, glProgramUniform2ui, NULL, 904),
- NAME_FUNC_OFFSET(15379, glProgramUniform2uiv, glProgramUniform2uiv, NULL, 905),
- NAME_FUNC_OFFSET(15400, glProgramUniform3f, glProgramUniform3f, NULL, 906),
- NAME_FUNC_OFFSET(15419, glProgramUniform3fv, glProgramUniform3fv, NULL, 907),
- NAME_FUNC_OFFSET(15439, glProgramUniform3i, glProgramUniform3i, NULL, 908),
- NAME_FUNC_OFFSET(15458, glProgramUniform3iv, glProgramUniform3iv, NULL, 909),
- NAME_FUNC_OFFSET(15478, glProgramUniform3ui, glProgramUniform3ui, NULL, 910),
- NAME_FUNC_OFFSET(15498, glProgramUniform3uiv, glProgramUniform3uiv, NULL, 911),
- NAME_FUNC_OFFSET(15519, glProgramUniform4f, glProgramUniform4f, NULL, 912),
- NAME_FUNC_OFFSET(15538, glProgramUniform4fv, glProgramUniform4fv, NULL, 913),
- NAME_FUNC_OFFSET(15558, glProgramUniform4i, glProgramUniform4i, NULL, 914),
- NAME_FUNC_OFFSET(15577, glProgramUniform4iv, glProgramUniform4iv, NULL, 915),
- NAME_FUNC_OFFSET(15597, glProgramUniform4ui, glProgramUniform4ui, NULL, 916),
- NAME_FUNC_OFFSET(15617, glProgramUniform4uiv, glProgramUniform4uiv, NULL, 917),
- NAME_FUNC_OFFSET(15638, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, NULL, 918),
- NAME_FUNC_OFFSET(15664, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, NULL, 919),
- NAME_FUNC_OFFSET(15692, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, NULL, 920),
- NAME_FUNC_OFFSET(15720, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, NULL, 921),
- NAME_FUNC_OFFSET(15746, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, NULL, 922),
- NAME_FUNC_OFFSET(15774, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, NULL, 923),
- NAME_FUNC_OFFSET(15802, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, NULL, 924),
- NAME_FUNC_OFFSET(15828, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, NULL, 925),
- NAME_FUNC_OFFSET(15856, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, NULL, 926),
- NAME_FUNC_OFFSET(15884, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 927),
- NAME_FUNC_OFFSET(15902, glUseProgramStages, glUseProgramStages, NULL, 928),
- NAME_FUNC_OFFSET(15921, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 929),
- NAME_FUNC_OFFSET(15947, glDebugMessageCallback, glDebugMessageCallback, NULL, 930),
- NAME_FUNC_OFFSET(15970, glDebugMessageControl, glDebugMessageControl, NULL, 931),
- NAME_FUNC_OFFSET(15992, glDebugMessageInsert, glDebugMessageInsert, NULL, 932),
- NAME_FUNC_OFFSET(16013, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 933),
- NAME_FUNC_OFFSET(16034, glGetObjectLabel, glGetObjectLabel, NULL, 934),
- NAME_FUNC_OFFSET(16051, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 935),
- NAME_FUNC_OFFSET(16071, glObjectLabel, glObjectLabel, NULL, 936),
- NAME_FUNC_OFFSET(16085, glObjectPtrLabel, glObjectPtrLabel, NULL, 937),
- NAME_FUNC_OFFSET(16102, glPopDebugGroup, glPopDebugGroup, NULL, 938),
- NAME_FUNC_OFFSET(16118, glPushDebugGroup, glPushDebugGroup, NULL, 939),
- NAME_FUNC_OFFSET(16135, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 940),
- NAME_FUNC_OFFSET(16157, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 941),
- NAME_FUNC_OFFSET(16180, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 942),
- NAME_FUNC_OFFSET(16203, glFogCoordfEXT, glFogCoordfEXT, NULL, 943),
- NAME_FUNC_OFFSET(16218, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 944),
- NAME_FUNC_OFFSET(16234, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 945),
- NAME_FUNC_OFFSET(16254, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 946),
- NAME_FUNC_OFFSET(16272, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 947),
- NAME_FUNC_OFFSET(16291, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 948),
- NAME_FUNC_OFFSET(16309, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 949),
- NAME_FUNC_OFFSET(16328, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 950),
- NAME_FUNC_OFFSET(16346, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 951),
- NAME_FUNC_OFFSET(16365, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 952),
- NAME_FUNC_OFFSET(16383, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 953),
- NAME_FUNC_OFFSET(16402, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954),
- NAME_FUNC_OFFSET(16427, gl_dispatch_stub_955, gl_dispatch_stub_955, NULL, 955),
- NAME_FUNC_OFFSET(16454, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 956),
- NAME_FUNC_OFFSET(16478, glExecuteProgramNV, glExecuteProgramNV, NULL, 957),
- NAME_FUNC_OFFSET(16497, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 958),
- NAME_FUNC_OFFSET(16523, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 959),
- NAME_FUNC_OFFSET(16549, glGetProgramStringNV, glGetProgramStringNV, NULL, 960),
- NAME_FUNC_OFFSET(16570, glGetProgramivNV, glGetProgramivNV, NULL, 961),
- NAME_FUNC_OFFSET(16587, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 962),
- NAME_FUNC_OFFSET(16608, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 963),
- NAME_FUNC_OFFSET(16630, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 964),
- NAME_FUNC_OFFSET(16652, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 965),
- NAME_FUNC_OFFSET(16674, glLoadProgramNV, glLoadProgramNV, NULL, 966),
- NAME_FUNC_OFFSET(16690, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 967),
- NAME_FUNC_OFFSET(16715, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 968),
- NAME_FUNC_OFFSET(16740, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 969),
- NAME_FUNC_OFFSET(16768, glTrackMatrixNV, glTrackMatrixNV, NULL, 970),
- NAME_FUNC_OFFSET(16784, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 971),
- NAME_FUNC_OFFSET(16803, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 972),
- NAME_FUNC_OFFSET(16823, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 973),
- NAME_FUNC_OFFSET(16842, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 974),
- NAME_FUNC_OFFSET(16862, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 975),
- NAME_FUNC_OFFSET(16881, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 976),
- NAME_FUNC_OFFSET(16901, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 977),
- NAME_FUNC_OFFSET(16920, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 978),
- NAME_FUNC_OFFSET(16940, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 979),
- NAME_FUNC_OFFSET(16959, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 980),
- NAME_FUNC_OFFSET(16979, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 981),
- NAME_FUNC_OFFSET(16998, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 982),
- NAME_FUNC_OFFSET(17018, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 983),
- NAME_FUNC_OFFSET(17037, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 984),
- NAME_FUNC_OFFSET(17057, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 985),
- NAME_FUNC_OFFSET(17076, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 986),
- NAME_FUNC_OFFSET(17096, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 987),
- NAME_FUNC_OFFSET(17115, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 988),
- NAME_FUNC_OFFSET(17135, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 989),
- NAME_FUNC_OFFSET(17154, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 990),
- NAME_FUNC_OFFSET(17174, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 991),
- NAME_FUNC_OFFSET(17193, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 992),
- NAME_FUNC_OFFSET(17213, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 993),
- NAME_FUNC_OFFSET(17232, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 994),
- NAME_FUNC_OFFSET(17252, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 995),
- NAME_FUNC_OFFSET(17272, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 996),
- NAME_FUNC_OFFSET(17293, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 997),
- NAME_FUNC_OFFSET(17317, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 998),
- NAME_FUNC_OFFSET(17338, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 999),
- NAME_FUNC_OFFSET(17359, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1000),
- NAME_FUNC_OFFSET(17380, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1001),
- NAME_FUNC_OFFSET(17401, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1002),
- NAME_FUNC_OFFSET(17422, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1003),
- NAME_FUNC_OFFSET(17443, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1004),
- NAME_FUNC_OFFSET(17464, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1005),
- NAME_FUNC_OFFSET(17485, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1006),
- NAME_FUNC_OFFSET(17506, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1007),
- NAME_FUNC_OFFSET(17527, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1008),
- NAME_FUNC_OFFSET(17548, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1009),
- NAME_FUNC_OFFSET(17569, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1010),
- NAME_FUNC_OFFSET(17591, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1011),
- NAME_FUNC_OFFSET(17618, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1012),
- NAME_FUNC_OFFSET(17645, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1013),
- NAME_FUNC_OFFSET(17669, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1014),
- NAME_FUNC_OFFSET(17693, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1015),
- NAME_FUNC_OFFSET(17715, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1016),
- NAME_FUNC_OFFSET(17737, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1017),
- NAME_FUNC_OFFSET(17759, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1018),
- NAME_FUNC_OFFSET(17784, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1019),
- NAME_FUNC_OFFSET(17808, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1020),
- NAME_FUNC_OFFSET(17830, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1021),
- NAME_FUNC_OFFSET(17852, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1022),
- NAME_FUNC_OFFSET(17874, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1023),
- NAME_FUNC_OFFSET(17900, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1024),
- NAME_FUNC_OFFSET(17923, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1025),
- NAME_FUNC_OFFSET(17947, glPassTexCoordATI, glPassTexCoordATI, NULL, 1026),
- NAME_FUNC_OFFSET(17965, glSampleMapATI, glSampleMapATI, NULL, 1027),
- NAME_FUNC_OFFSET(17980, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1028),
- NAME_FUNC_OFFSET(18011, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
- NAME_FUNC_OFFSET(18034, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
- NAME_FUNC_OFFSET(18057, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
- NAME_FUNC_OFFSET(18080, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1032),
- NAME_FUNC_OFFSET(18111, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1033),
- NAME_FUNC_OFFSET(18142, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1034),
- NAME_FUNC_OFFSET(18170, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1035),
- NAME_FUNC_OFFSET(18199, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1036),
- NAME_FUNC_OFFSET(18227, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1037),
- NAME_FUNC_OFFSET(18256, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1038),
- NAME_FUNC_OFFSET(18277, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039),
- NAME_FUNC_OFFSET(18294, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
- NAME_FUNC_OFFSET(18307, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
- NAME_FUNC_OFFSET(18321, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
- NAME_FUNC_OFFSET(18338, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1043),
- NAME_FUNC_OFFSET(18359, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1044),
- NAME_FUNC_OFFSET(18381, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
- NAME_FUNC_OFFSET(18405, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
- NAME_FUNC_OFFSET(18435, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1047),
- NAME_FUNC_OFFSET(18456, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1048),
- NAME_FUNC_OFFSET(18478, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1049),
- NAME_FUNC_OFFSET(18499, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1050),
- NAME_FUNC_OFFSET(18521, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1051),
- NAME_FUNC_OFFSET(18543, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1052),
- NAME_FUNC_OFFSET(18566, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1053),
- NAME_FUNC_OFFSET(18587, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1054),
- NAME_FUNC_OFFSET(18609, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1055),
- NAME_FUNC_OFFSET(18631, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1056),
- NAME_FUNC_OFFSET(18654, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1057),
- NAME_FUNC_OFFSET(18675, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1058),
- NAME_FUNC_OFFSET(18697, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1059),
- NAME_FUNC_OFFSET(18719, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1060),
- NAME_FUNC_OFFSET(18742, glClearColorIiEXT, glClearColorIiEXT, NULL, 1061),
- NAME_FUNC_OFFSET(18760, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1062),
- NAME_FUNC_OFFSET(18779, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1063),
- NAME_FUNC_OFFSET(18801, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1064),
- NAME_FUNC_OFFSET(18823, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1065),
- NAME_FUNC_OFFSET(18847, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1066),
- NAME_FUNC_OFFSET(18867, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1067),
- NAME_FUNC_OFFSET(18888, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1068),
- NAME_FUNC_OFFSET(18919, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1069),
- NAME_FUNC_OFFSET(18950, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1070),
- NAME_FUNC_OFFSET(18983, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1071),
- NAME_FUNC_OFFSET(19011, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1072),
- NAME_FUNC_OFFSET(19042, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1073),
- NAME_FUNC_OFFSET(19068, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1074),
- NAME_FUNC_OFFSET(19099, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1075),
- NAME_FUNC_OFFSET(19127, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1076),
- NAME_FUNC_OFFSET(19150, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1077),
- NAME_FUNC_OFFSET(19175, glActiveProgramEXT, glActiveProgramEXT, NULL, 1078),
- NAME_FUNC_OFFSET(19194, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1079),
- NAME_FUNC_OFFSET(19219, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1080),
- NAME_FUNC_OFFSET(19241, glTextureBarrierNV, glTextureBarrierNV, NULL, 1081),
- NAME_FUNC_OFFSET(19260, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1082),
- NAME_FUNC_OFFSET(19274, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1083),
- NAME_FUNC_OFFSET(19296, glVDPAUInitNV, glVDPAUInitNV, NULL, 1084),
- NAME_FUNC_OFFSET(19310, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1085),
- NAME_FUNC_OFFSET(19329, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1086),
- NAME_FUNC_OFFSET(19350, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1087),
- NAME_FUNC_OFFSET(19381, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1088),
- NAME_FUNC_OFFSET(19411, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1089),
- NAME_FUNC_OFFSET(19434, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1090),
- NAME_FUNC_OFFSET(19457, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1091),
- NAME_FUNC_OFFSET(19484, gl_dispatch_stub_1092, gl_dispatch_stub_1092, NULL, 1092),
- NAME_FUNC_OFFSET(19509, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093),
- NAME_FUNC_OFFSET(19538, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094),
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- NAME_FUNC_OFFSET(19608, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1096),
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- NAME_FUNC_OFFSET(24915, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(24938, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(24953, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(24969, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(24984, glUniform1iv, glUniform1iv, NULL, 517),
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- NAME_FUNC_OFFSET(25015, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(25031, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(25046, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(25062, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(25077, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(25093, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(25108, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(25124, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(25139, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(25155, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(25170, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(25186, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(25208, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(25230, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(25252, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(25274, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(25295, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(25315, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(25336, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(25356, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(25377, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(25397, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(25418, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(25438, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(25459, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(25479, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(25500, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(25520, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(25541, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(25563, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(25585, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(25607, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(25629, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(25652, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(25675, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(25698, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(25719, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(25739, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(25760, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(25781, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(25801, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(25822, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(25844, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(25866, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(25888, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(25913, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(25940, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(25968, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(25988, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(26009, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(26035, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(26051, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(26073, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(26093, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(26112, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(26137, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(26163, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(26187, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(26212, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(26236, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(26260, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(26285, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(26318, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(26337, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(26361, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(26386, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(26408, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(26429, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(26451, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(26482, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(26498, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(26515, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(26531, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(26548, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(26564, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(26581, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(26597, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(26614, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(26636, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(26659, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(26681, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(26703, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(26726, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(26749, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(26775, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(26801, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(26816, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(26840, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(26865, glMinSampleShading, glMinSampleShading, NULL, 620),
- NAME_FUNC_OFFSET(26887, glBindProgramARB, glBindProgramARB, NULL, 621),
- NAME_FUNC_OFFSET(26903, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(26922, glGenProgramsARB, glGenProgramsARB, NULL, 623),
- NAME_FUNC_OFFSET(26938, glIsProgramARB, glIsProgramARB, NULL, 630),
- NAME_FUNC_OFFSET(26952, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
- NAME_FUNC_OFFSET(26975, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
- NAME_FUNC_OFFSET(26999, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
- NAME_FUNC_OFFSET(27022, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
- NAME_FUNC_OFFSET(27046, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
- NAME_FUNC_OFFSET(27063, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
- NAME_FUNC_OFFSET(27081, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
- NAME_FUNC_OFFSET(27098, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
- NAME_FUNC_OFFSET(27116, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
- NAME_FUNC_OFFSET(27133, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
- NAME_FUNC_OFFSET(27151, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
- NAME_FUNC_OFFSET(27168, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
- NAME_FUNC_OFFSET(27186, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(27211, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(27233, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(27260, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(27284, glBindFramebuffer, glBindFramebuffer, NULL, 660),
- NAME_FUNC_OFFSET(27305, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
- NAME_FUNC_OFFSET(27327, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
- NAME_FUNC_OFFSET(27348, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(27376, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(27404, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(27428, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(27452, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(27477, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(27502, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(27531, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(27560, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
- NAME_FUNC_OFFSET(27586, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(27612, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(27638, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(27664, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(27690, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(27719, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(27748, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(27769, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(27790, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(27812, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(27834, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(27854, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(27874, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(27915, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(27956, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(27988, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(28020, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(28039, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(28058, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(28078, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(28098, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(28123, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(28148, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
- NAME_FUNC_OFFSET(28184, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(28212, glMapBufferRange, glMapBufferRange, NULL, 682),
- NAME_FUNC_OFFSET(28232, glBindVertexArray, glBindVertexArray, NULL, 683),
- NAME_FUNC_OFFSET(28253, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(28279, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(28303, glGenVertexArrays, glGenVertexArrays, NULL, 685),
- NAME_FUNC_OFFSET(28324, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(28345, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(28364, glProvokingVertex, glProvokingVertex, NULL, 706),
- NAME_FUNC_OFFSET(28385, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(28419, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(28445, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(28475, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(28497, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(28521, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(28546, glClearDepthf, glClearDepthf, NULL, 785),
- NAME_FUNC_OFFSET(28563, glDepthRangef, glDepthRangef, NULL, 786),
- NAME_FUNC_OFFSET(28580, glGetProgramBinary, glGetProgramBinary, NULL, 790),
- NAME_FUNC_OFFSET(28602, glProgramBinary, glProgramBinary, NULL, 791),
- NAME_FUNC_OFFSET(28621, glProgramParameteri, glProgramParameteri, NULL, 792),
- NAME_FUNC_OFFSET(28644, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(28660, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(28679, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 940),
- NAME_FUNC_OFFSET(28698, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 941),
- NAME_FUNC_OFFSET(28718, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 942),
- NAME_FUNC_OFFSET(28738, glFogCoordfEXT, glFogCoordfEXT, NULL, 943),
- NAME_FUNC_OFFSET(28750, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 944),
- NAME_FUNC_OFFSET(28763, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1047),
- NAME_FUNC_OFFSET(28781, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1048),
- NAME_FUNC_OFFSET(28800, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1049),
- NAME_FUNC_OFFSET(28818, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1050),
- NAME_FUNC_OFFSET(28837, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1051),
- NAME_FUNC_OFFSET(28856, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1052),
- NAME_FUNC_OFFSET(28876, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1053),
- NAME_FUNC_OFFSET(28894, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1054),
- NAME_FUNC_OFFSET(28913, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1055),
- NAME_FUNC_OFFSET(28932, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1056),
- NAME_FUNC_OFFSET(28952, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1057),
- NAME_FUNC_OFFSET(28970, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1058),
- NAME_FUNC_OFFSET(28989, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1059),
- NAME_FUNC_OFFSET(29008, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1060),
- NAME_FUNC_OFFSET(29028, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097),
- NAME_FUNC_OFFSET(29044, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098),
- NAME_FUNC_OFFSET(29061, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099),
- NAME_FUNC_OFFSET(29078, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100),
- NAME_FUNC_OFFSET(29091, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101),
- NAME_FUNC_OFFSET(29108, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102),
- NAME_FUNC_OFFSET(29118, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103),
- NAME_FUNC_OFFSET(29129, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104),
- NAME_FUNC_OFFSET(29143, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105),
- NAME_FUNC_OFFSET(29157, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106),
- NAME_FUNC_OFFSET(29174, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107),
- NAME_FUNC_OFFSET(29192, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108),
- NAME_FUNC_OFFSET(29204, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109),
- NAME_FUNC_OFFSET(29217, gl_dispatch_stub_1110, gl_dispatch_stub_1110, NULL, 1110),
- NAME_FUNC_OFFSET(29233, gl_dispatch_stub_1111, gl_dispatch_stub_1111, NULL, 1111),
- NAME_FUNC_OFFSET(29250, gl_dispatch_stub_1112, gl_dispatch_stub_1112, NULL, 1112),
- NAME_FUNC_OFFSET(29265, gl_dispatch_stub_1113, gl_dispatch_stub_1113, NULL, 1113),
- NAME_FUNC_OFFSET(29281, gl_dispatch_stub_1114, gl_dispatch_stub_1114, NULL, 1114),
- NAME_FUNC_OFFSET(29298, gl_dispatch_stub_1115, gl_dispatch_stub_1115, NULL, 1115),
- NAME_FUNC_OFFSET(29319, gl_dispatch_stub_1116, gl_dispatch_stub_1116, NULL, 1116),
- NAME_FUNC_OFFSET(29333, gl_dispatch_stub_1117, gl_dispatch_stub_1117, NULL, 1117),
- NAME_FUNC_OFFSET(29345, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118),
- NAME_FUNC_OFFSET(29357, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119),
- NAME_FUNC_OFFSET(29373, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120),
- NAME_FUNC_OFFSET(29393, gl_dispatch_stub_1121, gl_dispatch_stub_1121, NULL, 1121),
- NAME_FUNC_OFFSET(29406, gl_dispatch_stub_1122, gl_dispatch_stub_1122, NULL, 1122),
- NAME_FUNC_OFFSET(29427, gl_dispatch_stub_1123, gl_dispatch_stub_1123, NULL, 1123),
- NAME_FUNC_OFFSET(29439, gl_dispatch_stub_1124, gl_dispatch_stub_1124, NULL, 1124),
- NAME_FUNC_OFFSET(29452, gl_dispatch_stub_1125, gl_dispatch_stub_1125, NULL, 1125),
- NAME_FUNC_OFFSET(29466, gl_dispatch_stub_1126, gl_dispatch_stub_1126, NULL, 1126),
- NAME_FUNC_OFFSET(29485, gl_dispatch_stub_1127, gl_dispatch_stub_1127, NULL, 1127),
- NAME_FUNC_OFFSET(29501, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128),
- NAME_FUNC_OFFSET(29517, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129),
- NAME_FUNC_OFFSET(29533, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130),
- NAME_FUNC_OFFSET(29552, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131),
- NAME_FUNC_OFFSET(29571, gl_dispatch_stub_1132, gl_dispatch_stub_1132, NULL, 1132),
- NAME_FUNC_OFFSET(29586, gl_dispatch_stub_1133, gl_dispatch_stub_1133, NULL, 1133),
- NAME_FUNC_OFFSET(29602, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134),
- NAME_FUNC_OFFSET(29621, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135),
- NAME_FUNC_OFFSET(29638, gl_dispatch_stub_1136, gl_dispatch_stub_1136, NULL, 1136),
- NAME_FUNC_OFFSET(29661, gl_dispatch_stub_1137, gl_dispatch_stub_1137, NULL, 1137),
- NAME_FUNC_OFFSET(29682, gl_dispatch_stub_1138, gl_dispatch_stub_1138, NULL, 1138),
- NAME_FUNC_OFFSET(29704, gl_dispatch_stub_1139, gl_dispatch_stub_1139, NULL, 1139),
+ NAME_FUNC_OFFSET(13205, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 803),
+ NAME_FUNC_OFFSET(13233, glGetnColorTableARB, glGetnColorTableARB, NULL, 804),
+ NAME_FUNC_OFFSET(13253, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 805),
+ NAME_FUNC_OFFSET(13281, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 806),
+ NAME_FUNC_OFFSET(13308, glGetnHistogramARB, glGetnHistogramARB, NULL, 807),
+ NAME_FUNC_OFFSET(13327, glGetnMapdvARB, glGetnMapdvARB, NULL, 808),
+ NAME_FUNC_OFFSET(13342, glGetnMapfvARB, glGetnMapfvARB, NULL, 809),
+ NAME_FUNC_OFFSET(13357, glGetnMapivARB, glGetnMapivARB, NULL, 810),
+ NAME_FUNC_OFFSET(13372, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 811),
+ NAME_FUNC_OFFSET(13388, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 812),
+ NAME_FUNC_OFFSET(13408, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 813),
+ NAME_FUNC_OFFSET(13429, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 814),
+ NAME_FUNC_OFFSET(13450, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 815),
+ NAME_FUNC_OFFSET(13474, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 816),
+ NAME_FUNC_OFFSET(13499, glGetnTexImageARB, glGetnTexImageARB, NULL, 817),
+ NAME_FUNC_OFFSET(13517, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 818),
+ NAME_FUNC_OFFSET(13536, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 819),
+ NAME_FUNC_OFFSET(13555, glGetnUniformivARB, glGetnUniformivARB, NULL, 820),
+ NAME_FUNC_OFFSET(13574, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 821),
+ NAME_FUNC_OFFSET(13594, glReadnPixelsARB, glReadnPixelsARB, NULL, 822),
+ NAME_FUNC_OFFSET(13611, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 823),
+ NAME_FUNC_OFFSET(13645, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 824),
+ NAME_FUNC_OFFSET(13681, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 825),
+ NAME_FUNC_OFFSET(13727, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 826),
+ NAME_FUNC_OFFSET(13760, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 827),
+ NAME_FUNC_OFFSET(13799, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828),
+ NAME_FUNC_OFFSET(13821, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 829),
+ NAME_FUNC_OFFSET(13854, glBindImageTexture, glBindImageTexture, NULL, 830),
+ NAME_FUNC_OFFSET(13873, glMemoryBarrier, glMemoryBarrier, NULL, 831),
+ NAME_FUNC_OFFSET(13889, glTexStorage1D, glTexStorage1D, NULL, 832),
+ NAME_FUNC_OFFSET(13904, glTexStorage2D, glTexStorage2D, NULL, 833),
+ NAME_FUNC_OFFSET(13919, glTexStorage3D, glTexStorage3D, NULL, 834),
+ NAME_FUNC_OFFSET(13934, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 835),
+ NAME_FUNC_OFFSET(13956, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 836),
+ NAME_FUNC_OFFSET(13978, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14000, glClearBufferData, glClearBufferData, NULL, 838),
+ NAME_FUNC_OFFSET(14018, glClearBufferSubData, glClearBufferSubData, NULL, 839),
+ NAME_FUNC_OFFSET(14039, glDispatchCompute, glDispatchCompute, NULL, 840),
+ NAME_FUNC_OFFSET(14057, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 841),
+ NAME_FUNC_OFFSET(14083, glTextureView, glTextureView, NULL, 842),
+ NAME_FUNC_OFFSET(14097, glBindVertexBuffer, glBindVertexBuffer, NULL, 843),
+ NAME_FUNC_OFFSET(14116, glVertexAttribBinding, glVertexAttribBinding, NULL, 844),
+ NAME_FUNC_OFFSET(14138, glVertexAttribFormat, glVertexAttribFormat, NULL, 845),
+ NAME_FUNC_OFFSET(14159, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 846),
+ NAME_FUNC_OFFSET(14181, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 847),
+ NAME_FUNC_OFFSET(14203, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 848),
+ NAME_FUNC_OFFSET(14226, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 849),
+ NAME_FUNC_OFFSET(14252, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 850),
+ NAME_FUNC_OFFSET(14280, glTexBufferRange, glTexBufferRange, NULL, 851),
+ NAME_FUNC_OFFSET(14297, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 852),
+ NAME_FUNC_OFFSET(14323, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 853),
+ NAME_FUNC_OFFSET(14349, glBufferStorage, glBufferStorage, NULL, 854),
+ NAME_FUNC_OFFSET(14365, glInvalidateBufferData, glInvalidateBufferData, NULL, 855),
+ NAME_FUNC_OFFSET(14388, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 856),
+ NAME_FUNC_OFFSET(14414, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 857),
+ NAME_FUNC_OFFSET(14438, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 858),
+ NAME_FUNC_OFFSET(14465, glInvalidateTexImage, glInvalidateTexImage, NULL, 859),
+ NAME_FUNC_OFFSET(14486, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 860),
+ NAME_FUNC_OFFSET(14510, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 861),
+ NAME_FUNC_OFFSET(14529, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
+ NAME_FUNC_OFFSET(14543, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
+ NAME_FUNC_OFFSET(14558, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
+ NAME_FUNC_OFFSET(14572, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(14587, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
+ NAME_FUNC_OFFSET(14601, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
+ NAME_FUNC_OFFSET(14616, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
+ NAME_FUNC_OFFSET(14630, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869),
+ NAME_FUNC_OFFSET(14645, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870),
+ NAME_FUNC_OFFSET(14667, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(14702, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(14722, glColorPointerEXT, glColorPointerEXT, NULL, 874),
+ NAME_FUNC_OFFSET(14740, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 875),
+ NAME_FUNC_OFFSET(14761, glIndexPointerEXT, glIndexPointerEXT, NULL, 876),
+ NAME_FUNC_OFFSET(14779, glNormalPointerEXT, glNormalPointerEXT, NULL, 877),
+ NAME_FUNC_OFFSET(14798, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 878),
+ NAME_FUNC_OFFSET(14819, glVertexPointerEXT, glVertexPointerEXT, NULL, 879),
+ NAME_FUNC_OFFSET(14838, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
+ NAME_FUNC_OFFSET(14862, glActiveShaderProgram, glActiveShaderProgram, NULL, 881),
+ NAME_FUNC_OFFSET(14884, glBindProgramPipeline, glBindProgramPipeline, NULL, 882),
+ NAME_FUNC_OFFSET(14906, glCreateShaderProgramv, glCreateShaderProgramv, NULL, 883),
+ NAME_FUNC_OFFSET(14929, glDeleteProgramPipelines, glDeleteProgramPipelines, NULL, 884),
+ NAME_FUNC_OFFSET(14954, glGenProgramPipelines, glGenProgramPipelines, NULL, 885),
+ NAME_FUNC_OFFSET(14976, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, NULL, 886),
+ NAME_FUNC_OFFSET(15004, glGetProgramPipelineiv, glGetProgramPipelineiv, NULL, 887),
+ NAME_FUNC_OFFSET(15027, glIsProgramPipeline, glIsProgramPipeline, NULL, 888),
+ NAME_FUNC_OFFSET(15047, glLockArraysEXT, glLockArraysEXT, NULL, 889),
+ NAME_FUNC_OFFSET(15063, glProgramUniform1f, glProgramUniform1f, NULL, 890),
+ NAME_FUNC_OFFSET(15082, glProgramUniform1fv, glProgramUniform1fv, NULL, 891),
+ NAME_FUNC_OFFSET(15102, glProgramUniform1i, glProgramUniform1i, NULL, 892),
+ NAME_FUNC_OFFSET(15121, glProgramUniform1iv, glProgramUniform1iv, NULL, 893),
+ NAME_FUNC_OFFSET(15141, glProgramUniform1ui, glProgramUniform1ui, NULL, 894),
+ NAME_FUNC_OFFSET(15161, glProgramUniform1uiv, glProgramUniform1uiv, NULL, 895),
+ NAME_FUNC_OFFSET(15182, glProgramUniform2f, glProgramUniform2f, NULL, 896),
+ NAME_FUNC_OFFSET(15201, glProgramUniform2fv, glProgramUniform2fv, NULL, 897),
+ NAME_FUNC_OFFSET(15221, glProgramUniform2i, glProgramUniform2i, NULL, 898),
+ NAME_FUNC_OFFSET(15240, glProgramUniform2iv, glProgramUniform2iv, NULL, 899),
+ NAME_FUNC_OFFSET(15260, glProgramUniform2ui, glProgramUniform2ui, NULL, 900),
+ NAME_FUNC_OFFSET(15280, glProgramUniform2uiv, glProgramUniform2uiv, NULL, 901),
+ NAME_FUNC_OFFSET(15301, glProgramUniform3f, glProgramUniform3f, NULL, 902),
+ NAME_FUNC_OFFSET(15320, glProgramUniform3fv, glProgramUniform3fv, NULL, 903),
+ NAME_FUNC_OFFSET(15340, glProgramUniform3i, glProgramUniform3i, NULL, 904),
+ NAME_FUNC_OFFSET(15359, glProgramUniform3iv, glProgramUniform3iv, NULL, 905),
+ NAME_FUNC_OFFSET(15379, glProgramUniform3ui, glProgramUniform3ui, NULL, 906),
+ NAME_FUNC_OFFSET(15399, glProgramUniform3uiv, glProgramUniform3uiv, NULL, 907),
+ NAME_FUNC_OFFSET(15420, glProgramUniform4f, glProgramUniform4f, NULL, 908),
+ NAME_FUNC_OFFSET(15439, glProgramUniform4fv, glProgramUniform4fv, NULL, 909),
+ NAME_FUNC_OFFSET(15459, glProgramUniform4i, glProgramUniform4i, NULL, 910),
+ NAME_FUNC_OFFSET(15478, glProgramUniform4iv, glProgramUniform4iv, NULL, 911),
+ NAME_FUNC_OFFSET(15498, glProgramUniform4ui, glProgramUniform4ui, NULL, 912),
+ NAME_FUNC_OFFSET(15518, glProgramUniform4uiv, glProgramUniform4uiv, NULL, 913),
+ NAME_FUNC_OFFSET(15539, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, NULL, 914),
+ NAME_FUNC_OFFSET(15565, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, NULL, 915),
+ NAME_FUNC_OFFSET(15593, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, NULL, 916),
+ NAME_FUNC_OFFSET(15621, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, NULL, 917),
+ NAME_FUNC_OFFSET(15647, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, NULL, 918),
+ NAME_FUNC_OFFSET(15675, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, NULL, 919),
+ NAME_FUNC_OFFSET(15703, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, NULL, 920),
+ NAME_FUNC_OFFSET(15729, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, NULL, 921),
+ NAME_FUNC_OFFSET(15757, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, NULL, 922),
+ NAME_FUNC_OFFSET(15785, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 923),
+ NAME_FUNC_OFFSET(15803, glUseProgramStages, glUseProgramStages, NULL, 924),
+ NAME_FUNC_OFFSET(15822, glValidateProgramPipeline, glValidateProgramPipeline, NULL, 925),
+ NAME_FUNC_OFFSET(15848, glDebugMessageCallback, glDebugMessageCallback, NULL, 926),
+ NAME_FUNC_OFFSET(15871, glDebugMessageControl, glDebugMessageControl, NULL, 927),
+ NAME_FUNC_OFFSET(15893, glDebugMessageInsert, glDebugMessageInsert, NULL, 928),
+ NAME_FUNC_OFFSET(15914, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929),
+ NAME_FUNC_OFFSET(15935, glGetObjectLabel, glGetObjectLabel, NULL, 930),
+ NAME_FUNC_OFFSET(15952, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 931),
+ NAME_FUNC_OFFSET(15972, glObjectLabel, glObjectLabel, NULL, 932),
+ NAME_FUNC_OFFSET(15986, glObjectPtrLabel, glObjectPtrLabel, NULL, 933),
+ NAME_FUNC_OFFSET(16003, glPopDebugGroup, glPopDebugGroup, NULL, 934),
+ NAME_FUNC_OFFSET(16019, glPushDebugGroup, glPushDebugGroup, NULL, 935),
+ NAME_FUNC_OFFSET(16036, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 936),
+ NAME_FUNC_OFFSET(16058, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937),
+ NAME_FUNC_OFFSET(16081, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938),
+ NAME_FUNC_OFFSET(16104, glFogCoordfEXT, glFogCoordfEXT, NULL, 939),
+ NAME_FUNC_OFFSET(16119, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940),
+ NAME_FUNC_OFFSET(16135, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 941),
+ NAME_FUNC_OFFSET(16155, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 942),
+ NAME_FUNC_OFFSET(16173, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 943),
+ NAME_FUNC_OFFSET(16192, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 944),
+ NAME_FUNC_OFFSET(16210, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 945),
+ NAME_FUNC_OFFSET(16229, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 946),
+ NAME_FUNC_OFFSET(16247, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 947),
+ NAME_FUNC_OFFSET(16266, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 948),
+ NAME_FUNC_OFFSET(16284, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 949),
+ NAME_FUNC_OFFSET(16303, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
+ NAME_FUNC_OFFSET(16328, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
+ NAME_FUNC_OFFSET(16355, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 952),
+ NAME_FUNC_OFFSET(16379, glExecuteProgramNV, glExecuteProgramNV, NULL, 953),
+ NAME_FUNC_OFFSET(16398, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 954),
+ NAME_FUNC_OFFSET(16424, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 955),
+ NAME_FUNC_OFFSET(16450, glGetProgramStringNV, glGetProgramStringNV, NULL, 956),
+ NAME_FUNC_OFFSET(16471, glGetProgramivNV, glGetProgramivNV, NULL, 957),
+ NAME_FUNC_OFFSET(16488, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 958),
+ NAME_FUNC_OFFSET(16509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 959),
+ NAME_FUNC_OFFSET(16531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 960),
+ NAME_FUNC_OFFSET(16553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 961),
+ NAME_FUNC_OFFSET(16575, glLoadProgramNV, glLoadProgramNV, NULL, 962),
+ NAME_FUNC_OFFSET(16591, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 963),
+ NAME_FUNC_OFFSET(16616, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 964),
+ NAME_FUNC_OFFSET(16641, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 965),
+ NAME_FUNC_OFFSET(16669, glTrackMatrixNV, glTrackMatrixNV, NULL, 966),
+ NAME_FUNC_OFFSET(16685, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 967),
+ NAME_FUNC_OFFSET(16704, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 968),
+ NAME_FUNC_OFFSET(16724, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 969),
+ NAME_FUNC_OFFSET(16743, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 970),
+ NAME_FUNC_OFFSET(16763, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 971),
+ NAME_FUNC_OFFSET(16782, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 972),
+ NAME_FUNC_OFFSET(16802, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 973),
+ NAME_FUNC_OFFSET(16821, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 974),
+ NAME_FUNC_OFFSET(16841, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 975),
+ NAME_FUNC_OFFSET(16860, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 976),
+ NAME_FUNC_OFFSET(16880, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 977),
+ NAME_FUNC_OFFSET(16899, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 978),
+ NAME_FUNC_OFFSET(16919, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 979),
+ NAME_FUNC_OFFSET(16938, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 980),
+ NAME_FUNC_OFFSET(16958, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 981),
+ NAME_FUNC_OFFSET(16977, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 982),
+ NAME_FUNC_OFFSET(16997, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 983),
+ NAME_FUNC_OFFSET(17016, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 984),
+ NAME_FUNC_OFFSET(17036, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 985),
+ NAME_FUNC_OFFSET(17055, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 986),
+ NAME_FUNC_OFFSET(17075, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 987),
+ NAME_FUNC_OFFSET(17094, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 988),
+ NAME_FUNC_OFFSET(17114, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 989),
+ NAME_FUNC_OFFSET(17133, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 990),
+ NAME_FUNC_OFFSET(17153, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 991),
+ NAME_FUNC_OFFSET(17173, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 992),
+ NAME_FUNC_OFFSET(17194, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 993),
+ NAME_FUNC_OFFSET(17218, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 994),
+ NAME_FUNC_OFFSET(17239, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 995),
+ NAME_FUNC_OFFSET(17260, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 996),
+ NAME_FUNC_OFFSET(17281, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 997),
+ NAME_FUNC_OFFSET(17302, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 998),
+ NAME_FUNC_OFFSET(17323, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 999),
+ NAME_FUNC_OFFSET(17344, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1000),
+ NAME_FUNC_OFFSET(17365, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1001),
+ NAME_FUNC_OFFSET(17386, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1002),
+ NAME_FUNC_OFFSET(17407, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1003),
+ NAME_FUNC_OFFSET(17428, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1004),
+ NAME_FUNC_OFFSET(17449, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1005),
+ NAME_FUNC_OFFSET(17470, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1006),
+ NAME_FUNC_OFFSET(17492, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1007),
+ NAME_FUNC_OFFSET(17519, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1008),
+ NAME_FUNC_OFFSET(17546, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1009),
+ NAME_FUNC_OFFSET(17570, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1010),
+ NAME_FUNC_OFFSET(17594, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1011),
+ NAME_FUNC_OFFSET(17616, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1012),
+ NAME_FUNC_OFFSET(17638, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1013),
+ NAME_FUNC_OFFSET(17660, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1014),
+ NAME_FUNC_OFFSET(17685, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1015),
+ NAME_FUNC_OFFSET(17709, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1016),
+ NAME_FUNC_OFFSET(17731, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1017),
+ NAME_FUNC_OFFSET(17753, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1018),
+ NAME_FUNC_OFFSET(17775, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1019),
+ NAME_FUNC_OFFSET(17801, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1020),
+ NAME_FUNC_OFFSET(17824, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1021),
+ NAME_FUNC_OFFSET(17848, glPassTexCoordATI, glPassTexCoordATI, NULL, 1022),
+ NAME_FUNC_OFFSET(17866, glSampleMapATI, glSampleMapATI, NULL, 1023),
+ NAME_FUNC_OFFSET(17881, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1024),
+ NAME_FUNC_OFFSET(17912, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(17935, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
+ NAME_FUNC_OFFSET(17958, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
+ NAME_FUNC_OFFSET(17981, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1028),
+ NAME_FUNC_OFFSET(18012, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1029),
+ NAME_FUNC_OFFSET(18043, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1030),
+ NAME_FUNC_OFFSET(18071, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1031),
+ NAME_FUNC_OFFSET(18100, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1032),
+ NAME_FUNC_OFFSET(18128, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1033),
+ NAME_FUNC_OFFSET(18157, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1034),
+ NAME_FUNC_OFFSET(18178, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
+ NAME_FUNC_OFFSET(18195, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
+ NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
+ NAME_FUNC_OFFSET(18222, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
+ NAME_FUNC_OFFSET(18239, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1039),
+ NAME_FUNC_OFFSET(18260, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1040),
+ NAME_FUNC_OFFSET(18282, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(18306, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042),
+ NAME_FUNC_OFFSET(18336, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1043),
+ NAME_FUNC_OFFSET(18357, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1044),
+ NAME_FUNC_OFFSET(18379, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1045),
+ NAME_FUNC_OFFSET(18400, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1046),
+ NAME_FUNC_OFFSET(18422, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1047),
+ NAME_FUNC_OFFSET(18444, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048),
+ NAME_FUNC_OFFSET(18467, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049),
+ NAME_FUNC_OFFSET(18488, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050),
+ NAME_FUNC_OFFSET(18510, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051),
+ NAME_FUNC_OFFSET(18532, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(18555, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(18576, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(18598, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(18620, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(18643, glClearColorIiEXT, glClearColorIiEXT, NULL, 1057),
+ NAME_FUNC_OFFSET(18661, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1058),
+ NAME_FUNC_OFFSET(18680, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1059),
+ NAME_FUNC_OFFSET(18702, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1060),
+ NAME_FUNC_OFFSET(18724, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1061),
+ NAME_FUNC_OFFSET(18748, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1062),
+ NAME_FUNC_OFFSET(18768, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1063),
+ NAME_FUNC_OFFSET(18789, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1064),
+ NAME_FUNC_OFFSET(18820, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1065),
+ NAME_FUNC_OFFSET(18851, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1066),
+ NAME_FUNC_OFFSET(18884, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1067),
+ NAME_FUNC_OFFSET(18912, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1068),
+ NAME_FUNC_OFFSET(18943, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1069),
+ NAME_FUNC_OFFSET(18969, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1070),
+ NAME_FUNC_OFFSET(19000, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1071),
+ NAME_FUNC_OFFSET(19028, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1072),
+ NAME_FUNC_OFFSET(19051, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1073),
+ NAME_FUNC_OFFSET(19076, glActiveProgramEXT, glActiveProgramEXT, NULL, 1074),
+ NAME_FUNC_OFFSET(19095, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1075),
+ NAME_FUNC_OFFSET(19120, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1076),
+ NAME_FUNC_OFFSET(19142, glTextureBarrierNV, glTextureBarrierNV, NULL, 1077),
+ NAME_FUNC_OFFSET(19161, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1078),
+ NAME_FUNC_OFFSET(19175, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1079),
+ NAME_FUNC_OFFSET(19197, glVDPAUInitNV, glVDPAUInitNV, NULL, 1080),
+ NAME_FUNC_OFFSET(19211, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1081),
+ NAME_FUNC_OFFSET(19230, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1082),
+ NAME_FUNC_OFFSET(19251, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1083),
+ NAME_FUNC_OFFSET(19282, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1084),
+ NAME_FUNC_OFFSET(19312, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1085),
+ NAME_FUNC_OFFSET(19335, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1086),
+ NAME_FUNC_OFFSET(19358, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1087),
+ NAME_FUNC_OFFSET(19385, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088),
+ NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089),
+ NAME_FUNC_OFFSET(19439, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090),
+ NAME_FUNC_OFFSET(19470, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1091),
+ NAME_FUNC_OFFSET(19509, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1092),
+ NAME_FUNC_OFFSET(19538, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093),
+ NAME_FUNC_OFFSET(19551, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094),
+ NAME_FUNC_OFFSET(19565, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095),
+ NAME_FUNC_OFFSET(19579, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096),
+ NAME_FUNC_OFFSET(19589, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097),
+ NAME_FUNC_OFFSET(19603, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098),
+ NAME_FUNC_OFFSET(19610, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099),
+ NAME_FUNC_OFFSET(19618, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100),
+ NAME_FUNC_OFFSET(19629, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101),
+ NAME_FUNC_OFFSET(19640, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102),
+ NAME_FUNC_OFFSET(19654, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103),
+ NAME_FUNC_OFFSET(19669, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104),
+ NAME_FUNC_OFFSET(19678, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105),
+ NAME_FUNC_OFFSET(19688, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106),
+ NAME_FUNC_OFFSET(19701, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107),
+ NAME_FUNC_OFFSET(19715, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108),
+ NAME_FUNC_OFFSET(19727, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109),
+ NAME_FUNC_OFFSET(19740, gl_dispatch_stub_1110, gl_dispatch_stub_1110, NULL, 1110),
+ NAME_FUNC_OFFSET(19754, gl_dispatch_stub_1111, gl_dispatch_stub_1111, NULL, 1111),
+ NAME_FUNC_OFFSET(19772, gl_dispatch_stub_1112, gl_dispatch_stub_1112, NULL, 1112),
+ NAME_FUNC_OFFSET(19783, gl_dispatch_stub_1113, gl_dispatch_stub_1113, NULL, 1113),
+ NAME_FUNC_OFFSET(19792, gl_dispatch_stub_1114, gl_dispatch_stub_1114, NULL, 1114),
+ NAME_FUNC_OFFSET(19801, gl_dispatch_stub_1115, gl_dispatch_stub_1115, NULL, 1115),
+ NAME_FUNC_OFFSET(19814, gl_dispatch_stub_1116, gl_dispatch_stub_1116, NULL, 1116),
+ NAME_FUNC_OFFSET(19831, gl_dispatch_stub_1117, gl_dispatch_stub_1117, NULL, 1117),
+ NAME_FUNC_OFFSET(19841, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118),
+ NAME_FUNC_OFFSET(19859, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119),
+ NAME_FUNC_OFFSET(19868, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120),
+ NAME_FUNC_OFFSET(19878, gl_dispatch_stub_1121, gl_dispatch_stub_1121, NULL, 1121),
+ NAME_FUNC_OFFSET(19889, gl_dispatch_stub_1122, gl_dispatch_stub_1122, NULL, 1122),
+ NAME_FUNC_OFFSET(19905, gl_dispatch_stub_1123, gl_dispatch_stub_1123, NULL, 1123),
+ NAME_FUNC_OFFSET(19918, gl_dispatch_stub_1124, gl_dispatch_stub_1124, NULL, 1124),
+ NAME_FUNC_OFFSET(19931, gl_dispatch_stub_1125, gl_dispatch_stub_1125, NULL, 1125),
+ NAME_FUNC_OFFSET(19944, gl_dispatch_stub_1126, gl_dispatch_stub_1126, NULL, 1126),
+ NAME_FUNC_OFFSET(19960, gl_dispatch_stub_1127, gl_dispatch_stub_1127, NULL, 1127),
+ NAME_FUNC_OFFSET(19976, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128),
+ NAME_FUNC_OFFSET(19988, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129),
+ NAME_FUNC_OFFSET(20001, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130),
+ NAME_FUNC_OFFSET(20017, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131),
+ NAME_FUNC_OFFSET(20031, gl_dispatch_stub_1132, gl_dispatch_stub_1132, NULL, 1132),
+ NAME_FUNC_OFFSET(20051, gl_dispatch_stub_1133, gl_dispatch_stub_1133, NULL, 1133),
+ NAME_FUNC_OFFSET(20069, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134),
+ NAME_FUNC_OFFSET(20088, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135),
+ NAME_FUNC_OFFSET(20105, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(20118, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(20132, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(20145, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(20159, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(20174, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(20191, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(20208, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(20226, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(20243, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(20259, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(20284, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(20304, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(20324, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(20347, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(20370, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(20390, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(20407, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(20424, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(20439, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(20463, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(20482, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(20501, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(20517, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(20536, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(20555, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(20578, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(20594, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(20610, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(20637, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(20664, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(20684, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(20703, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(20722, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(20752, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(20782, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(20812, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(20842, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(20861, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(20884, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(20909, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(20934, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(20961, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(20989, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(21016, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(21044, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(21073, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(21102, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(21128, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(21159, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(21190, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(21214, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(21237, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(21255, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(21284, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(21313, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(21328, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(21354, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(21380, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(21395, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(21407, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(21427, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(21444, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(21460, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(21476, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(21495, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(21514, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(21537, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(21560, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(21579, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(21604, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(21625, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(21647, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(21665, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(21684, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(21705, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(21727, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(21748, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(21770, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(21791, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(21813, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(21831, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(21850, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(21871, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(21893, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(21914, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(21936, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(21957, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(21979, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(21997, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(22016, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(22037, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(22059, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(22080, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(22102, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(22123, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(22145, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(22163, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(22182, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(22203, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(22225, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(22246, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(22268, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(22294, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(22320, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(22346, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(22372, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(22401, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(22430, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(22459, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(22488, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(22515, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(22541, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(22567, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(22593, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(22619, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(22639, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(22662, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(22686, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(22709, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(22730, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(22745, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(22761, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(22782, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(22803, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(22824, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(22846, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(22868, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(22890, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(22913, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(22933, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(22954, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(22976, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(22999, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(23021, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(23044, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(23066, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(23089, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(23111, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(23134, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(23157, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(23181, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(23204, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(23228, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(23251, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(23275, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(23302, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(23319, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(23337, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(23355, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(23374, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(23391, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(23409, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(23427, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(23446, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(23463, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(23481, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(23499, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(23518, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(23535, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(23553, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(23571, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(23590, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(23607, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(23625, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(23643, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(23662, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(23679, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(23697, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(23715, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(23734, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(23751, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(23769, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(23787, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(23806, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(23823, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(23841, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(23859, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(23878, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(23894, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(23910, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(23926, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(23945, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(23964, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(23983, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(23997, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(24013, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(24029, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(24055, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(24078, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(24101, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(24123, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(24145, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(24168, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(24184, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(24198, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(24211, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(24226, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(24241, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(24258, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(24275, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(24299, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24326, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24353, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24380, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(24399, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(24429, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24446, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24463, glDrawBuffers, glDrawBuffers, NULL, 489),
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+ NAME_FUNC_OFFSET(24508, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(24529, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(24551, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(24574, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(24595, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(24619, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(24637, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(24655, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(24684, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(24712, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(24735, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(24758, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(24781, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(24798, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(24816, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(24839, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(24854, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(24870, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(24885, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(24901, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(24916, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(24932, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(24947, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(24963, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(24978, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(24994, glUniform3i, glUniform3i, NULL, 524),
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+ NAME_FUNC_OFFSET(25040, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(25056, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(25071, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(25087, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(25109, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(25131, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
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+ NAME_FUNC_OFFSET(25380, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(25401, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(25421, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(25442, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(25464, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(25486, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(25508, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(25530, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(25553, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(25576, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(25599, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(25620, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(25640, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(25661, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(25682, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(25702, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(25723, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(25745, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
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+ NAME_FUNC_OFFSET(25841, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(25869, glBindBufferBase, glBindBufferBase, NULL, 572),
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+ NAME_FUNC_OFFSET(25910, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(25936, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(25952, glColorMaski, glColorMaski, NULL, 580),
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+ NAME_FUNC_OFFSET(26038, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(26064, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(26088, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
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+ NAME_FUNC_OFFSET(26219, glGetUniformuiv, glGetUniformuiv, NULL, 592),
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+ NAME_FUNC_OFFSET(26287, glIsEnabledi, glIsEnabledi, NULL, 595),
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+ NAME_FUNC_OFFSET(26330, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
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+ NAME_FUNC_OFFSET(26537, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(26560, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(26582, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(26604, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(26627, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(26650, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(26676, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(26702, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(26717, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(26741, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(26766, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(26788, glBindProgramARB, glBindProgramARB, NULL, 621),
+ NAME_FUNC_OFFSET(26804, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(26823, glGenProgramsARB, glGenProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(26839, glIsProgramARB, glIsProgramARB, NULL, 630),
+ NAME_FUNC_OFFSET(26853, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
+ NAME_FUNC_OFFSET(26876, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
+ NAME_FUNC_OFFSET(26900, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
+ NAME_FUNC_OFFSET(26923, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
+ NAME_FUNC_OFFSET(26947, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
+ NAME_FUNC_OFFSET(26964, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
+ NAME_FUNC_OFFSET(26982, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
+ NAME_FUNC_OFFSET(26999, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
+ NAME_FUNC_OFFSET(27017, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(27034, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
+ NAME_FUNC_OFFSET(27052, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
+ NAME_FUNC_OFFSET(27069, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
+ NAME_FUNC_OFFSET(27087, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(27112, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(27134, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(27161, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(27185, glBindFramebuffer, glBindFramebuffer, NULL, 660),
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+ NAME_FUNC_OFFSET(27228, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
+ NAME_FUNC_OFFSET(27249, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
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+ NAME_FUNC_OFFSET(27329, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(27353, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(27378, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
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+ NAME_FUNC_OFFSET(27432, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(27461, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
+ NAME_FUNC_OFFSET(27487, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(27513, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(27539, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(27565, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(27591, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(27620, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(27649, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(27670, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(27691, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(27713, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(27735, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(27755, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(27775, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(27816, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(27857, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(27889, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(27921, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(27940, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(27959, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(27979, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(27999, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(28024, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(28049, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(28085, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(28113, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(28133, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(28154, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(28180, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(28204, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(28225, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(28246, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(28265, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(28286, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(28320, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(28346, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(28376, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(28398, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(28422, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(28447, glClearDepthf, glClearDepthf, NULL, 785),
+ NAME_FUNC_OFFSET(28464, glDepthRangef, glDepthRangef, NULL, 786),
+ NAME_FUNC_OFFSET(28481, glGetProgramBinary, glGetProgramBinary, NULL, 790),
+ NAME_FUNC_OFFSET(28503, glProgramBinary, glProgramBinary, NULL, 791),
+ NAME_FUNC_OFFSET(28522, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(28545, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(28561, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(28580, glDebugMessageCallback, glDebugMessageCallback, NULL, 926),
+ NAME_FUNC_OFFSET(28606, glDebugMessageControl, glDebugMessageControl, NULL, 927),
+ NAME_FUNC_OFFSET(28631, glDebugMessageInsert, glDebugMessageInsert, NULL, 928),
+ NAME_FUNC_OFFSET(28655, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929),
+ NAME_FUNC_OFFSET(28679, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 936),
+ NAME_FUNC_OFFSET(28698, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937),
+ NAME_FUNC_OFFSET(28718, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938),
+ NAME_FUNC_OFFSET(28738, glFogCoordfEXT, glFogCoordfEXT, NULL, 939),
+ NAME_FUNC_OFFSET(28750, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940),
+ NAME_FUNC_OFFSET(28763, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1043),
+ NAME_FUNC_OFFSET(28781, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1044),
+ NAME_FUNC_OFFSET(28800, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1045),
+ NAME_FUNC_OFFSET(28818, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1046),
+ NAME_FUNC_OFFSET(28837, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1047),
+ NAME_FUNC_OFFSET(28856, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048),
+ NAME_FUNC_OFFSET(28876, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049),
+ NAME_FUNC_OFFSET(28894, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050),
+ NAME_FUNC_OFFSET(28913, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051),
+ NAME_FUNC_OFFSET(28932, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(28952, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(28970, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(28989, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(29008, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(29028, gl_dispatch_stub_1093, gl_dispatch_stub_1093, NULL, 1093),
+ NAME_FUNC_OFFSET(29044, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094),
+ NAME_FUNC_OFFSET(29061, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095),
+ NAME_FUNC_OFFSET(29078, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096),
+ NAME_FUNC_OFFSET(29091, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097),
+ NAME_FUNC_OFFSET(29108, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098),
+ NAME_FUNC_OFFSET(29118, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099),
+ NAME_FUNC_OFFSET(29129, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100),
+ NAME_FUNC_OFFSET(29143, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101),
+ NAME_FUNC_OFFSET(29157, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102),
+ NAME_FUNC_OFFSET(29174, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103),
+ NAME_FUNC_OFFSET(29192, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104),
+ NAME_FUNC_OFFSET(29204, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105),
+ NAME_FUNC_OFFSET(29217, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106),
+ NAME_FUNC_OFFSET(29233, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107),
+ NAME_FUNC_OFFSET(29250, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108),
+ NAME_FUNC_OFFSET(29265, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109),
+ NAME_FUNC_OFFSET(29281, gl_dispatch_stub_1110, gl_dispatch_stub_1110, NULL, 1110),
+ NAME_FUNC_OFFSET(29298, gl_dispatch_stub_1111, gl_dispatch_stub_1111, NULL, 1111),
+ NAME_FUNC_OFFSET(29319, gl_dispatch_stub_1112, gl_dispatch_stub_1112, NULL, 1112),
+ NAME_FUNC_OFFSET(29333, gl_dispatch_stub_1113, gl_dispatch_stub_1113, NULL, 1113),
+ NAME_FUNC_OFFSET(29345, gl_dispatch_stub_1114, gl_dispatch_stub_1114, NULL, 1114),
+ NAME_FUNC_OFFSET(29357, gl_dispatch_stub_1115, gl_dispatch_stub_1115, NULL, 1115),
+ NAME_FUNC_OFFSET(29373, gl_dispatch_stub_1116, gl_dispatch_stub_1116, NULL, 1116),
+ NAME_FUNC_OFFSET(29393, gl_dispatch_stub_1117, gl_dispatch_stub_1117, NULL, 1117),
+ NAME_FUNC_OFFSET(29406, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118),
+ NAME_FUNC_OFFSET(29427, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119),
+ NAME_FUNC_OFFSET(29439, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120),
+ NAME_FUNC_OFFSET(29452, gl_dispatch_stub_1121, gl_dispatch_stub_1121, NULL, 1121),
+ NAME_FUNC_OFFSET(29466, gl_dispatch_stub_1122, gl_dispatch_stub_1122, NULL, 1122),
+ NAME_FUNC_OFFSET(29485, gl_dispatch_stub_1123, gl_dispatch_stub_1123, NULL, 1123),
+ NAME_FUNC_OFFSET(29501, gl_dispatch_stub_1124, gl_dispatch_stub_1124, NULL, 1124),
+ NAME_FUNC_OFFSET(29517, gl_dispatch_stub_1125, gl_dispatch_stub_1125, NULL, 1125),
+ NAME_FUNC_OFFSET(29533, gl_dispatch_stub_1126, gl_dispatch_stub_1126, NULL, 1126),
+ NAME_FUNC_OFFSET(29552, gl_dispatch_stub_1127, gl_dispatch_stub_1127, NULL, 1127),
+ NAME_FUNC_OFFSET(29571, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128),
+ NAME_FUNC_OFFSET(29586, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129),
+ NAME_FUNC_OFFSET(29602, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130),
+ NAME_FUNC_OFFSET(29621, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131),
+ NAME_FUNC_OFFSET(29638, gl_dispatch_stub_1132, gl_dispatch_stub_1132, NULL, 1132),
+ NAME_FUNC_OFFSET(29661, gl_dispatch_stub_1133, gl_dispatch_stub_1133, NULL, 1133),
+ NAME_FUNC_OFFSET(29682, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134),
+ NAME_FUNC_OFFSET(29704, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};