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authormarha <marha@users.sourceforge.net>2014-08-22 21:51:08 +0200
committermarha <marha@users.sourceforge.net>2014-08-22 21:51:08 +0200
commitbcb354180f20f0c410a77bd32cbf2c1e799632d5 (patch)
tree17d9af613872a12c098572c3fbebef538edf76f5 /xorg-server/glx/glprocs.h
parent8e27619ab489dece35cc4bec86950ee7729cd309 (diff)
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Compiled and synchronised
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r--xorg-server/glx/glprocs.h1778
1 files changed, 894 insertions, 884 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index f5e99babb..61f3ca6a0 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -894,6 +894,7 @@ static const char gl_string_table[] =
"glClearBufferSubData\0"
"glDispatchCompute\0"
"glDispatchComputeIndirect\0"
+ "glCopyImageSubData\0"
"glTextureView\0"
"glBindVertexBuffer\0"
"glVertexAttribBinding\0"
@@ -1590,9 +1591,13 @@ static const char gl_string_table[] =
"glIsVertexArrayOES\0"
"glProvokingVertexEXT\0"
"glBlendEquationSeparateIndexedAMD\0"
+ "glBlendEquationSeparatei\0"
"glBlendEquationIndexedAMD\0"
+ "glBlendEquationi\0"
"glBlendFuncSeparateIndexedAMD\0"
+ "glBlendFuncSeparatei\0"
"glBlendFuncIndexedAMD\0"
+ "glBlendFunci\0"
"glGetQueryObjecti64vEXT\0"
"glGetQueryObjectui64vEXT\0"
"glClearDepthfOES\0"
@@ -1733,7 +1738,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
#define gl_dispatch_stub_828 mgl_dispatch_stub_828
-#define gl_dispatch_stub_870 mgl_dispatch_stub_870
#define gl_dispatch_stub_871 mgl_dispatch_stub_871
#define gl_dispatch_stub_872 mgl_dispatch_stub_872
#define gl_dispatch_stub_873 mgl_dispatch_stub_873
@@ -1741,10 +1745,10 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_875 mgl_dispatch_stub_875
#define gl_dispatch_stub_876 mgl_dispatch_stub_876
#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_879 mgl_dispatch_stub_879
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
#define gl_dispatch_stub_880 mgl_dispatch_stub_880
#define gl_dispatch_stub_881 mgl_dispatch_stub_881
-#define gl_dispatch_stub_888 mgl_dispatch_stub_888
+#define gl_dispatch_stub_882 mgl_dispatch_stub_882
#define gl_dispatch_stub_889 mgl_dispatch_stub_889
#define gl_dispatch_stub_890 mgl_dispatch_stub_890
#define gl_dispatch_stub_891 mgl_dispatch_stub_891
@@ -1753,7 +1757,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_894 mgl_dispatch_stub_894
#define gl_dispatch_stub_895 mgl_dispatch_stub_895
#define gl_dispatch_stub_896 mgl_dispatch_stub_896
-#define gl_dispatch_stub_898 mgl_dispatch_stub_898
+#define gl_dispatch_stub_897 mgl_dispatch_stub_897
#define gl_dispatch_stub_899 mgl_dispatch_stub_899
#define gl_dispatch_stub_900 mgl_dispatch_stub_900
#define gl_dispatch_stub_901 mgl_dispatch_stub_901
@@ -1786,20 +1790,20 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_928 mgl_dispatch_stub_928
#define gl_dispatch_stub_929 mgl_dispatch_stub_929
#define gl_dispatch_stub_930 mgl_dispatch_stub_930
-#define gl_dispatch_stub_932 mgl_dispatch_stub_932
+#define gl_dispatch_stub_931 mgl_dispatch_stub_931
#define gl_dispatch_stub_933 mgl_dispatch_stub_933
-#define gl_dispatch_stub_958 mgl_dispatch_stub_958
+#define gl_dispatch_stub_934 mgl_dispatch_stub_934
#define gl_dispatch_stub_959 mgl_dispatch_stub_959
-#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
+#define gl_dispatch_stub_960 mgl_dispatch_stub_960
#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034
#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
-#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
+#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045
#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046
-#define gl_dispatch_stub_1049 mgl_dispatch_stub_1049
+#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047
#define gl_dispatch_stub_1050 mgl_dispatch_stub_1050
-#define gl_dispatch_stub_1096 mgl_dispatch_stub_1096
+#define gl_dispatch_stub_1051 mgl_dispatch_stub_1051
#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097
#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098
#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099
@@ -1812,6 +1816,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1106 mgl_dispatch_stub_1106
#define gl_dispatch_stub_1107 mgl_dispatch_stub_1107
#define gl_dispatch_stub_1108 mgl_dispatch_stub_1108
+#define gl_dispatch_stub_1109 mgl_dispatch_stub_1109
#endif /* USE_MGL_NAMESPACE */
@@ -1833,51 +1838,50 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_870(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_871(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_872(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_873(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_874(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_875(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_876(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_877(const GLfixed * coords);
-GLbitfield GLAPIENTRY gl_dispatch_stub_879(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_880(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_881(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_889(GLuint pipeline, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_890(GLuint pipeline);
-GLuint GLAPIENTRY gl_dispatch_stub_891(GLenum type, GLsizei count, const GLchar * const * strings);
-void GLAPIENTRY gl_dispatch_stub_892(GLsizei n, const GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_893(GLsizei n, GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_894(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLAPIENTRY gl_dispatch_stub_895(GLuint pipeline, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_896(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLfloat x);
-void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLint x);
-void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLuint x);
-void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLfloat x, GLfloat y);
-void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLint x, GLint y);
-void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLuint x, GLuint y);
-void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
-void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLint x, GLint y, GLint z);
-void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
-void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
-void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_871(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_872(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_873(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_874(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_875(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_876(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_877(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_878(const GLfixed * coords);
+GLbitfield GLAPIENTRY gl_dispatch_stub_880(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_881(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_882(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_889(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_890(GLuint pipeline, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_891(GLuint pipeline);
+GLuint GLAPIENTRY gl_dispatch_stub_892(GLenum type, GLsizei count, const GLchar * const * strings);
+void GLAPIENTRY gl_dispatch_stub_893(GLsizei n, const GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_894(GLsizei n, GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_895(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+void GLAPIENTRY gl_dispatch_stub_896(GLuint pipeline, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_897(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLint location, GLfloat x);
+void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLint x);
+void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLuint x);
+void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLfloat x, GLfloat y);
+void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLint x, GLint y);
+void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLuint x, GLuint y);
+void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLint x, GLint y, GLint z);
+void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
+void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLsizei count, const GLuint * value);
void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_924(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_925(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
@@ -1886,32 +1890,33 @@ void GLAPIENTRY gl_dispatch_stub_927(GLuint program, GLint location, GLsizei cou
void GLAPIENTRY gl_dispatch_stub_928(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_929(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void GLAPIENTRY gl_dispatch_stub_930(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_932(GLuint pipeline, GLbitfield stages, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_933(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_958(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_959(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1033(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_1034(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_1035(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_1043(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1044(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1045(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1046(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_1049(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1050(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1096(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1097(GLuint queryId, GLuint * queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1098(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_931(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_933(GLuint pipeline, GLbitfield stages, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_934(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_959(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_960(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1034(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_1035(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_1036(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_1044(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1045(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1046(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1047(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_1050(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1051(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1097(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1098(GLuint queryId, GLuint * queryHandle);
void GLAPIENTRY gl_dispatch_stub_1099(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1100(GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1101(GLuint queryId, GLuint * nextQueryId);
-void GLAPIENTRY gl_dispatch_stub_1102(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
-void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
-void GLAPIENTRY gl_dispatch_stub_1104(GLchar * queryName, GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1105(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
-void GLAPIENTRY gl_dispatch_stub_1106(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1107(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1100(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1101(GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1102(GLuint queryId, GLuint * nextQueryId);
+void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+void GLAPIENTRY gl_dispatch_stub_1104(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
+void GLAPIENTRY gl_dispatch_stub_1105(GLchar * queryName, GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1106(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+void GLAPIENTRY gl_dispatch_stub_1107(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_1108(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1109(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2757,824 +2762,829 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(14018, glClearBufferSubData, glClearBufferSubData, NULL, 839),
NAME_FUNC_OFFSET(14039, glDispatchCompute, glDispatchCompute, NULL, 840),
NAME_FUNC_OFFSET(14057, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 841),
- NAME_FUNC_OFFSET(14083, glTextureView, glTextureView, NULL, 842),
- NAME_FUNC_OFFSET(14097, glBindVertexBuffer, glBindVertexBuffer, NULL, 843),
- NAME_FUNC_OFFSET(14116, glVertexAttribBinding, glVertexAttribBinding, NULL, 844),
- NAME_FUNC_OFFSET(14138, glVertexAttribFormat, glVertexAttribFormat, NULL, 845),
- NAME_FUNC_OFFSET(14159, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 846),
- NAME_FUNC_OFFSET(14181, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 847),
- NAME_FUNC_OFFSET(14203, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 848),
- NAME_FUNC_OFFSET(14226, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 849),
- NAME_FUNC_OFFSET(14252, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 850),
- NAME_FUNC_OFFSET(14280, glTexBufferRange, glTexBufferRange, NULL, 851),
- NAME_FUNC_OFFSET(14297, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 852),
- NAME_FUNC_OFFSET(14323, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 853),
- NAME_FUNC_OFFSET(14349, glBufferStorage, glBufferStorage, NULL, 854),
- NAME_FUNC_OFFSET(14365, glClearTexImage, glClearTexImage, NULL, 855),
- NAME_FUNC_OFFSET(14381, glClearTexSubImage, glClearTexSubImage, NULL, 856),
- NAME_FUNC_OFFSET(14400, glBindBuffersBase, glBindBuffersBase, NULL, 857),
- NAME_FUNC_OFFSET(14418, glBindBuffersRange, glBindBuffersRange, NULL, 858),
- NAME_FUNC_OFFSET(14437, glBindImageTextures, glBindImageTextures, NULL, 859),
- NAME_FUNC_OFFSET(14457, glBindSamplers, glBindSamplers, NULL, 860),
- NAME_FUNC_OFFSET(14472, glBindTextures, glBindTextures, NULL, 861),
- NAME_FUNC_OFFSET(14487, glBindVertexBuffers, glBindVertexBuffers, NULL, 862),
- NAME_FUNC_OFFSET(14507, glInvalidateBufferData, glInvalidateBufferData, NULL, 863),
- NAME_FUNC_OFFSET(14530, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 864),
- NAME_FUNC_OFFSET(14556, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 865),
- NAME_FUNC_OFFSET(14580, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 866),
- NAME_FUNC_OFFSET(14607, glInvalidateTexImage, glInvalidateTexImage, NULL, 867),
- NAME_FUNC_OFFSET(14628, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 868),
- NAME_FUNC_OFFSET(14652, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 869),
- NAME_FUNC_OFFSET(14671, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870),
- NAME_FUNC_OFFSET(14685, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
- NAME_FUNC_OFFSET(14700, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
- NAME_FUNC_OFFSET(14714, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
- NAME_FUNC_OFFSET(14729, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
- NAME_FUNC_OFFSET(14743, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
- NAME_FUNC_OFFSET(14758, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(14772, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(14787, glPointSizePointerOES, glPointSizePointerOES, NULL, 878),
- NAME_FUNC_OFFSET(14809, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
- NAME_FUNC_OFFSET(14827, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
- NAME_FUNC_OFFSET(14844, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
- NAME_FUNC_OFFSET(14864, glColorPointerEXT, glColorPointerEXT, NULL, 882),
- NAME_FUNC_OFFSET(14882, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 883),
- NAME_FUNC_OFFSET(14903, glIndexPointerEXT, glIndexPointerEXT, NULL, 884),
- NAME_FUNC_OFFSET(14921, glNormalPointerEXT, glNormalPointerEXT, NULL, 885),
- NAME_FUNC_OFFSET(14940, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 886),
- NAME_FUNC_OFFSET(14961, glVertexPointerEXT, glVertexPointerEXT, NULL, 887),
- NAME_FUNC_OFFSET(14980, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
- NAME_FUNC_OFFSET(15004, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
- NAME_FUNC_OFFSET(15026, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
- NAME_FUNC_OFFSET(15048, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
- NAME_FUNC_OFFSET(15071, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
- NAME_FUNC_OFFSET(15096, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
- NAME_FUNC_OFFSET(15118, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
- NAME_FUNC_OFFSET(15146, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895),
- NAME_FUNC_OFFSET(15169, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
- NAME_FUNC_OFFSET(15189, glLockArraysEXT, glLockArraysEXT, NULL, 897),
- NAME_FUNC_OFFSET(15205, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
+ NAME_FUNC_OFFSET(14083, glCopyImageSubData, glCopyImageSubData, NULL, 842),
+ NAME_FUNC_OFFSET(14102, glTextureView, glTextureView, NULL, 843),
+ NAME_FUNC_OFFSET(14116, glBindVertexBuffer, glBindVertexBuffer, NULL, 844),
+ NAME_FUNC_OFFSET(14135, glVertexAttribBinding, glVertexAttribBinding, NULL, 845),
+ NAME_FUNC_OFFSET(14157, glVertexAttribFormat, glVertexAttribFormat, NULL, 846),
+ NAME_FUNC_OFFSET(14178, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 847),
+ NAME_FUNC_OFFSET(14200, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 848),
+ NAME_FUNC_OFFSET(14222, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 849),
+ NAME_FUNC_OFFSET(14245, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 850),
+ NAME_FUNC_OFFSET(14271, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 851),
+ NAME_FUNC_OFFSET(14299, glTexBufferRange, glTexBufferRange, NULL, 852),
+ NAME_FUNC_OFFSET(14316, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 853),
+ NAME_FUNC_OFFSET(14342, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 854),
+ NAME_FUNC_OFFSET(14368, glBufferStorage, glBufferStorage, NULL, 855),
+ NAME_FUNC_OFFSET(14384, glClearTexImage, glClearTexImage, NULL, 856),
+ NAME_FUNC_OFFSET(14400, glClearTexSubImage, glClearTexSubImage, NULL, 857),
+ NAME_FUNC_OFFSET(14419, glBindBuffersBase, glBindBuffersBase, NULL, 858),
+ NAME_FUNC_OFFSET(14437, glBindBuffersRange, glBindBuffersRange, NULL, 859),
+ NAME_FUNC_OFFSET(14456, glBindImageTextures, glBindImageTextures, NULL, 860),
+ NAME_FUNC_OFFSET(14476, glBindSamplers, glBindSamplers, NULL, 861),
+ NAME_FUNC_OFFSET(14491, glBindTextures, glBindTextures, NULL, 862),
+ NAME_FUNC_OFFSET(14506, glBindVertexBuffers, glBindVertexBuffers, NULL, 863),
+ NAME_FUNC_OFFSET(14526, glInvalidateBufferData, glInvalidateBufferData, NULL, 864),
+ NAME_FUNC_OFFSET(14549, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 865),
+ NAME_FUNC_OFFSET(14575, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 866),
+ NAME_FUNC_OFFSET(14599, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 867),
+ NAME_FUNC_OFFSET(14626, glInvalidateTexImage, glInvalidateTexImage, NULL, 868),
+ NAME_FUNC_OFFSET(14647, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 869),
+ NAME_FUNC_OFFSET(14671, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 870),
+ NAME_FUNC_OFFSET(14690, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(14704, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(14719, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873),
+ NAME_FUNC_OFFSET(14733, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
+ NAME_FUNC_OFFSET(14748, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
+ NAME_FUNC_OFFSET(14762, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
+ NAME_FUNC_OFFSET(14777, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
+ NAME_FUNC_OFFSET(14791, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(14806, glPointSizePointerOES, glPointSizePointerOES, NULL, 879),
+ NAME_FUNC_OFFSET(14828, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
+ NAME_FUNC_OFFSET(14846, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
+ NAME_FUNC_OFFSET(14863, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
+ NAME_FUNC_OFFSET(14883, glColorPointerEXT, glColorPointerEXT, NULL, 883),
+ NAME_FUNC_OFFSET(14901, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 884),
+ NAME_FUNC_OFFSET(14922, glIndexPointerEXT, glIndexPointerEXT, NULL, 885),
+ NAME_FUNC_OFFSET(14940, glNormalPointerEXT, glNormalPointerEXT, NULL, 886),
+ NAME_FUNC_OFFSET(14959, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 887),
+ NAME_FUNC_OFFSET(14980, glVertexPointerEXT, glVertexPointerEXT, NULL, 888),
+ NAME_FUNC_OFFSET(14999, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(15023, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(15045, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(15067, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
+ NAME_FUNC_OFFSET(15090, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
+ NAME_FUNC_OFFSET(15115, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
+ NAME_FUNC_OFFSET(15137, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895),
+ NAME_FUNC_OFFSET(15165, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(15188, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(15208, glLockArraysEXT, glLockArraysEXT, NULL, 898),
NAME_FUNC_OFFSET(15224, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
- NAME_FUNC_OFFSET(15244, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
+ NAME_FUNC_OFFSET(15243, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
NAME_FUNC_OFFSET(15263, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
- NAME_FUNC_OFFSET(15283, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
- NAME_FUNC_OFFSET(15303, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(15324, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
+ NAME_FUNC_OFFSET(15282, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(15302, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
+ NAME_FUNC_OFFSET(15322, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
NAME_FUNC_OFFSET(15343, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
- NAME_FUNC_OFFSET(15363, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
+ NAME_FUNC_OFFSET(15362, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
NAME_FUNC_OFFSET(15382, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
- NAME_FUNC_OFFSET(15402, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
- NAME_FUNC_OFFSET(15422, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
- NAME_FUNC_OFFSET(15443, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
+ NAME_FUNC_OFFSET(15401, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
+ NAME_FUNC_OFFSET(15421, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
+ NAME_FUNC_OFFSET(15441, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
NAME_FUNC_OFFSET(15462, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
- NAME_FUNC_OFFSET(15482, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
+ NAME_FUNC_OFFSET(15481, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
NAME_FUNC_OFFSET(15501, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
- NAME_FUNC_OFFSET(15521, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
- NAME_FUNC_OFFSET(15541, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
- NAME_FUNC_OFFSET(15562, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
+ NAME_FUNC_OFFSET(15520, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
+ NAME_FUNC_OFFSET(15540, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
+ NAME_FUNC_OFFSET(15560, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
NAME_FUNC_OFFSET(15581, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
- NAME_FUNC_OFFSET(15601, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
+ NAME_FUNC_OFFSET(15600, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
NAME_FUNC_OFFSET(15620, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
- NAME_FUNC_OFFSET(15640, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
- NAME_FUNC_OFFSET(15660, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
- NAME_FUNC_OFFSET(15681, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
- NAME_FUNC_OFFSET(15707, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
- NAME_FUNC_OFFSET(15735, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
- NAME_FUNC_OFFSET(15763, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
- NAME_FUNC_OFFSET(15789, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
- NAME_FUNC_OFFSET(15817, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
- NAME_FUNC_OFFSET(15845, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
- NAME_FUNC_OFFSET(15871, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929),
- NAME_FUNC_OFFSET(15899, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
- NAME_FUNC_OFFSET(15927, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 931),
- NAME_FUNC_OFFSET(15945, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932),
+ NAME_FUNC_OFFSET(15639, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
+ NAME_FUNC_OFFSET(15659, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
+ NAME_FUNC_OFFSET(15679, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(15700, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(15726, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(15754, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
+ NAME_FUNC_OFFSET(15782, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
+ NAME_FUNC_OFFSET(15808, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
+ NAME_FUNC_OFFSET(15836, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
+ NAME_FUNC_OFFSET(15864, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929),
+ NAME_FUNC_OFFSET(15890, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
+ NAME_FUNC_OFFSET(15918, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931),
+ NAME_FUNC_OFFSET(15946, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 932),
NAME_FUNC_OFFSET(15964, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933),
- NAME_FUNC_OFFSET(15990, glDebugMessageCallback, glDebugMessageCallback, NULL, 934),
- NAME_FUNC_OFFSET(16013, glDebugMessageControl, glDebugMessageControl, NULL, 935),
- NAME_FUNC_OFFSET(16035, glDebugMessageInsert, glDebugMessageInsert, NULL, 936),
- NAME_FUNC_OFFSET(16056, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 937),
- NAME_FUNC_OFFSET(16077, glGetObjectLabel, glGetObjectLabel, NULL, 938),
- NAME_FUNC_OFFSET(16094, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 939),
- NAME_FUNC_OFFSET(16114, glObjectLabel, glObjectLabel, NULL, 940),
- NAME_FUNC_OFFSET(16128, glObjectPtrLabel, glObjectPtrLabel, NULL, 941),
- NAME_FUNC_OFFSET(16145, glPopDebugGroup, glPopDebugGroup, NULL, 942),
- NAME_FUNC_OFFSET(16161, glPushDebugGroup, glPushDebugGroup, NULL, 943),
- NAME_FUNC_OFFSET(16178, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 944),
- NAME_FUNC_OFFSET(16200, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 945),
- NAME_FUNC_OFFSET(16223, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 946),
- NAME_FUNC_OFFSET(16246, glFogCoordfEXT, glFogCoordfEXT, NULL, 947),
- NAME_FUNC_OFFSET(16261, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 948),
- NAME_FUNC_OFFSET(16277, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 949),
- NAME_FUNC_OFFSET(16297, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 950),
- NAME_FUNC_OFFSET(16315, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 951),
- NAME_FUNC_OFFSET(16334, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 952),
- NAME_FUNC_OFFSET(16352, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 953),
- NAME_FUNC_OFFSET(16371, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 954),
- NAME_FUNC_OFFSET(16389, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 955),
- NAME_FUNC_OFFSET(16408, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 956),
- NAME_FUNC_OFFSET(16426, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 957),
- NAME_FUNC_OFFSET(16445, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
- NAME_FUNC_OFFSET(16470, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
- NAME_FUNC_OFFSET(16497, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 960),
- NAME_FUNC_OFFSET(16521, glExecuteProgramNV, glExecuteProgramNV, NULL, 961),
- NAME_FUNC_OFFSET(16540, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 962),
- NAME_FUNC_OFFSET(16566, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 963),
- NAME_FUNC_OFFSET(16592, glGetProgramStringNV, glGetProgramStringNV, NULL, 964),
- NAME_FUNC_OFFSET(16613, glGetProgramivNV, glGetProgramivNV, NULL, 965),
- NAME_FUNC_OFFSET(16630, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 966),
- NAME_FUNC_OFFSET(16651, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 967),
- NAME_FUNC_OFFSET(16673, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 968),
- NAME_FUNC_OFFSET(16695, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 969),
- NAME_FUNC_OFFSET(16717, glLoadProgramNV, glLoadProgramNV, NULL, 970),
- NAME_FUNC_OFFSET(16733, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 971),
- NAME_FUNC_OFFSET(16758, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 972),
- NAME_FUNC_OFFSET(16783, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 973),
- NAME_FUNC_OFFSET(16811, glTrackMatrixNV, glTrackMatrixNV, NULL, 974),
- NAME_FUNC_OFFSET(16827, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 975),
- NAME_FUNC_OFFSET(16846, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 976),
- NAME_FUNC_OFFSET(16866, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 977),
- NAME_FUNC_OFFSET(16885, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 978),
- NAME_FUNC_OFFSET(16905, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 979),
- NAME_FUNC_OFFSET(16924, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 980),
- NAME_FUNC_OFFSET(16944, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 981),
- NAME_FUNC_OFFSET(16963, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 982),
- NAME_FUNC_OFFSET(16983, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 983),
- NAME_FUNC_OFFSET(17002, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 984),
- NAME_FUNC_OFFSET(17022, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 985),
- NAME_FUNC_OFFSET(17041, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 986),
- NAME_FUNC_OFFSET(17061, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 987),
- NAME_FUNC_OFFSET(17080, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 988),
- NAME_FUNC_OFFSET(17100, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 989),
- NAME_FUNC_OFFSET(17119, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 990),
- NAME_FUNC_OFFSET(17139, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 991),
- NAME_FUNC_OFFSET(17158, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 992),
- NAME_FUNC_OFFSET(17178, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 993),
- NAME_FUNC_OFFSET(17197, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 994),
- NAME_FUNC_OFFSET(17217, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 995),
- NAME_FUNC_OFFSET(17236, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 996),
- NAME_FUNC_OFFSET(17256, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 997),
- NAME_FUNC_OFFSET(17275, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 998),
- NAME_FUNC_OFFSET(17295, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 999),
- NAME_FUNC_OFFSET(17315, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1000),
- NAME_FUNC_OFFSET(17336, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1001),
- NAME_FUNC_OFFSET(17360, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1002),
- NAME_FUNC_OFFSET(17381, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1003),
- NAME_FUNC_OFFSET(17402, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1004),
- NAME_FUNC_OFFSET(17423, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1005),
- NAME_FUNC_OFFSET(17444, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1006),
- NAME_FUNC_OFFSET(17465, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1007),
- NAME_FUNC_OFFSET(17486, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1008),
- NAME_FUNC_OFFSET(17507, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1009),
- NAME_FUNC_OFFSET(17528, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1010),
- NAME_FUNC_OFFSET(17549, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1011),
- NAME_FUNC_OFFSET(17570, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1012),
- NAME_FUNC_OFFSET(17591, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1013),
- NAME_FUNC_OFFSET(17612, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1014),
- NAME_FUNC_OFFSET(17634, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1015),
- NAME_FUNC_OFFSET(17661, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1016),
- NAME_FUNC_OFFSET(17688, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1017),
- NAME_FUNC_OFFSET(17712, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1018),
- NAME_FUNC_OFFSET(17736, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1019),
- NAME_FUNC_OFFSET(17758, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1020),
- NAME_FUNC_OFFSET(17780, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1021),
- NAME_FUNC_OFFSET(17802, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1022),
- NAME_FUNC_OFFSET(17827, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1023),
- NAME_FUNC_OFFSET(17851, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1024),
- NAME_FUNC_OFFSET(17873, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1025),
- NAME_FUNC_OFFSET(17895, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1026),
- NAME_FUNC_OFFSET(17917, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1027),
- NAME_FUNC_OFFSET(17943, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1028),
- NAME_FUNC_OFFSET(17966, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1029),
- NAME_FUNC_OFFSET(17990, glPassTexCoordATI, glPassTexCoordATI, NULL, 1030),
- NAME_FUNC_OFFSET(18008, glSampleMapATI, glSampleMapATI, NULL, 1031),
- NAME_FUNC_OFFSET(18023, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1032),
- NAME_FUNC_OFFSET(18054, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
- NAME_FUNC_OFFSET(18077, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
- NAME_FUNC_OFFSET(18100, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
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- NAME_FUNC_OFFSET(18154, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1037),
- NAME_FUNC_OFFSET(18185, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1038),
- NAME_FUNC_OFFSET(18213, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1039),
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- NAME_FUNC_OFFSET(18270, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1041),
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- NAME_FUNC_OFFSET(18337, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
- NAME_FUNC_OFFSET(18350, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
- NAME_FUNC_OFFSET(18364, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
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- NAME_FUNC_OFFSET(18402, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1048),
- NAME_FUNC_OFFSET(18424, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049),
- NAME_FUNC_OFFSET(18448, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
- NAME_FUNC_OFFSET(18478, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1051),
- NAME_FUNC_OFFSET(18499, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1052),
- NAME_FUNC_OFFSET(18521, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1053),
- NAME_FUNC_OFFSET(18542, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1054),
- NAME_FUNC_OFFSET(18564, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1055),
- NAME_FUNC_OFFSET(18586, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1056),
- NAME_FUNC_OFFSET(18609, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1057),
- NAME_FUNC_OFFSET(18630, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1058),
- NAME_FUNC_OFFSET(18652, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1059),
- NAME_FUNC_OFFSET(18674, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1060),
- NAME_FUNC_OFFSET(18697, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1061),
- NAME_FUNC_OFFSET(18718, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1062),
- NAME_FUNC_OFFSET(18740, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1063),
- NAME_FUNC_OFFSET(18762, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1064),
- NAME_FUNC_OFFSET(18785, glClearColorIiEXT, glClearColorIiEXT, NULL, 1065),
- NAME_FUNC_OFFSET(18803, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1066),
- NAME_FUNC_OFFSET(18822, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1067),
- NAME_FUNC_OFFSET(18844, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1068),
- NAME_FUNC_OFFSET(18866, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1069),
- NAME_FUNC_OFFSET(18890, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1070),
- NAME_FUNC_OFFSET(18910, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1071),
- NAME_FUNC_OFFSET(18931, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1072),
- NAME_FUNC_OFFSET(18962, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1073),
- NAME_FUNC_OFFSET(18993, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1074),
- NAME_FUNC_OFFSET(19026, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1075),
- NAME_FUNC_OFFSET(19054, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1076),
- NAME_FUNC_OFFSET(19085, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1077),
- NAME_FUNC_OFFSET(19111, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1078),
- NAME_FUNC_OFFSET(19142, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1079),
- NAME_FUNC_OFFSET(19170, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1080),
- NAME_FUNC_OFFSET(19193, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1081),
- NAME_FUNC_OFFSET(19218, glActiveProgramEXT, glActiveProgramEXT, NULL, 1082),
- NAME_FUNC_OFFSET(19237, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1083),
- NAME_FUNC_OFFSET(19262, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1084),
- NAME_FUNC_OFFSET(19284, glTextureBarrierNV, glTextureBarrierNV, NULL, 1085),
- NAME_FUNC_OFFSET(19303, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1086),
- NAME_FUNC_OFFSET(19317, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1087),
- NAME_FUNC_OFFSET(19339, glVDPAUInitNV, glVDPAUInitNV, NULL, 1088),
- NAME_FUNC_OFFSET(19353, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1089),
- NAME_FUNC_OFFSET(19372, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1090),
- NAME_FUNC_OFFSET(19393, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1091),
- NAME_FUNC_OFFSET(19424, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1092),
- NAME_FUNC_OFFSET(19454, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1093),
- NAME_FUNC_OFFSET(19477, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1094),
- NAME_FUNC_OFFSET(19500, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1095),
- NAME_FUNC_OFFSET(19527, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096),
- NAME_FUNC_OFFSET(19549, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097),
- NAME_FUNC_OFFSET(19572, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098),
- NAME_FUNC_OFFSET(19595, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099),
- NAME_FUNC_OFFSET(19615, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100),
- NAME_FUNC_OFFSET(19642, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101),
- NAME_FUNC_OFFSET(19668, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102),
- NAME_FUNC_OFFSET(19694, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103),
- NAME_FUNC_OFFSET(19718, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104),
- NAME_FUNC_OFFSET(19746, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105),
- NAME_FUNC_OFFSET(19770, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106),
- NAME_FUNC_OFFSET(19795, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107),
- NAME_FUNC_OFFSET(19824, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108),
- NAME_FUNC_OFFSET(19855, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1109),
- NAME_FUNC_OFFSET(19894, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1110),
- NAME_FUNC_OFFSET(19923, glAlphaFuncx, glAlphaFuncx, NULL, 1111),
- NAME_FUNC_OFFSET(19936, glClearColorx, glClearColorx, NULL, 1112),
- NAME_FUNC_OFFSET(19950, glClearDepthx, glClearDepthx, NULL, 1113),
- NAME_FUNC_OFFSET(19964, glColor4x, glColor4x, NULL, 1114),
- NAME_FUNC_OFFSET(19974, glDepthRangex, glDepthRangex, NULL, 1115),
- NAME_FUNC_OFFSET(19988, glFogx, glFogx, NULL, 1116),
- NAME_FUNC_OFFSET(19995, glFogxv, glFogxv, NULL, 1117),
- NAME_FUNC_OFFSET(20003, glFrustumf, glFrustumf, NULL, 1118),
- NAME_FUNC_OFFSET(20014, glFrustumx, glFrustumx, NULL, 1119),
- NAME_FUNC_OFFSET(20025, glLightModelx, glLightModelx, NULL, 1120),
- NAME_FUNC_OFFSET(20039, glLightModelxv, glLightModelxv, NULL, 1121),
- NAME_FUNC_OFFSET(20054, glLightx, glLightx, NULL, 1122),
- NAME_FUNC_OFFSET(20063, glLightxv, glLightxv, NULL, 1123),
- NAME_FUNC_OFFSET(20073, glLineWidthx, glLineWidthx, NULL, 1124),
- NAME_FUNC_OFFSET(20086, glLoadMatrixx, glLoadMatrixx, NULL, 1125),
- NAME_FUNC_OFFSET(20100, glMaterialx, glMaterialx, NULL, 1126),
- NAME_FUNC_OFFSET(20112, glMaterialxv, glMaterialxv, NULL, 1127),
- NAME_FUNC_OFFSET(20125, glMultMatrixx, glMultMatrixx, NULL, 1128),
- NAME_FUNC_OFFSET(20139, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1129),
- NAME_FUNC_OFFSET(20157, glNormal3x, glNormal3x, NULL, 1130),
- NAME_FUNC_OFFSET(20168, glOrthof, glOrthof, NULL, 1131),
- NAME_FUNC_OFFSET(20177, glOrthox, glOrthox, NULL, 1132),
- NAME_FUNC_OFFSET(20186, glPointSizex, glPointSizex, NULL, 1133),
- NAME_FUNC_OFFSET(20199, glPolygonOffsetx, glPolygonOffsetx, NULL, 1134),
- NAME_FUNC_OFFSET(20216, glRotatex, glRotatex, NULL, 1135),
- NAME_FUNC_OFFSET(20226, glSampleCoveragex, glSampleCoveragex, NULL, 1136),
- NAME_FUNC_OFFSET(20244, glScalex, glScalex, NULL, 1137),
- NAME_FUNC_OFFSET(20253, glTexEnvx, glTexEnvx, NULL, 1138),
- NAME_FUNC_OFFSET(20263, glTexEnvxv, glTexEnvxv, NULL, 1139),
- NAME_FUNC_OFFSET(20274, glTexParameterx, glTexParameterx, NULL, 1140),
- NAME_FUNC_OFFSET(20290, glTranslatex, glTranslatex, NULL, 1141),
- NAME_FUNC_OFFSET(20303, glClipPlanef, glClipPlanef, NULL, 1142),
- NAME_FUNC_OFFSET(20316, glClipPlanex, glClipPlanex, NULL, 1143),
- NAME_FUNC_OFFSET(20329, glGetClipPlanef, glGetClipPlanef, NULL, 1144),
- NAME_FUNC_OFFSET(20345, glGetClipPlanex, glGetClipPlanex, NULL, 1145),
- NAME_FUNC_OFFSET(20361, glGetFixedv, glGetFixedv, NULL, 1146),
- NAME_FUNC_OFFSET(20373, glGetLightxv, glGetLightxv, NULL, 1147),
- NAME_FUNC_OFFSET(20386, glGetMaterialxv, glGetMaterialxv, NULL, 1148),
- NAME_FUNC_OFFSET(20402, glGetTexEnvxv, glGetTexEnvxv, NULL, 1149),
- NAME_FUNC_OFFSET(20416, glGetTexParameterxv, glGetTexParameterxv, NULL, 1150),
- NAME_FUNC_OFFSET(20436, glPointParameterx, glPointParameterx, NULL, 1151),
- NAME_FUNC_OFFSET(20454, glPointParameterxv, glPointParameterxv, NULL, 1152),
- NAME_FUNC_OFFSET(20473, glTexParameterxv, glTexParameterxv, NULL, 1153),
- NAME_FUNC_OFFSET(20490, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(20503, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(20517, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(20530, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(20544, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(20559, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(20576, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(20593, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(20611, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(20628, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(20644, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(20669, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(20689, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(20709, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(20732, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(20755, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(20775, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(20792, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(20809, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(20824, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(20848, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(20867, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(20886, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(20902, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(15983, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934),
+ NAME_FUNC_OFFSET(16009, glDebugMessageCallback, glDebugMessageCallback, NULL, 935),
+ NAME_FUNC_OFFSET(16032, glDebugMessageControl, glDebugMessageControl, NULL, 936),
+ NAME_FUNC_OFFSET(16054, glDebugMessageInsert, glDebugMessageInsert, NULL, 937),
+ NAME_FUNC_OFFSET(16075, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 938),
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+ NAME_FUNC_OFFSET(16113, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 940),
+ NAME_FUNC_OFFSET(16133, glObjectLabel, glObjectLabel, NULL, 941),
+ NAME_FUNC_OFFSET(16147, glObjectPtrLabel, glObjectPtrLabel, NULL, 942),
+ NAME_FUNC_OFFSET(16164, glPopDebugGroup, glPopDebugGroup, NULL, 943),
+ NAME_FUNC_OFFSET(16180, glPushDebugGroup, glPushDebugGroup, NULL, 944),
+ NAME_FUNC_OFFSET(16197, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 945),
+ NAME_FUNC_OFFSET(16219, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 946),
+ NAME_FUNC_OFFSET(16242, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 947),
+ NAME_FUNC_OFFSET(16265, glFogCoordfEXT, glFogCoordfEXT, NULL, 948),
+ NAME_FUNC_OFFSET(16280, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 949),
+ NAME_FUNC_OFFSET(16296, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 950),
+ NAME_FUNC_OFFSET(16316, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 951),
+ NAME_FUNC_OFFSET(16334, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 952),
+ NAME_FUNC_OFFSET(16353, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 953),
+ NAME_FUNC_OFFSET(16371, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 954),
+ NAME_FUNC_OFFSET(16390, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 955),
+ NAME_FUNC_OFFSET(16408, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 956),
+ NAME_FUNC_OFFSET(16427, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 957),
+ NAME_FUNC_OFFSET(16445, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 958),
+ NAME_FUNC_OFFSET(16464, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
+ NAME_FUNC_OFFSET(16489, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
+ NAME_FUNC_OFFSET(16516, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 961),
+ NAME_FUNC_OFFSET(16540, glExecuteProgramNV, glExecuteProgramNV, NULL, 962),
+ NAME_FUNC_OFFSET(16559, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 963),
+ NAME_FUNC_OFFSET(16585, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 964),
+ NAME_FUNC_OFFSET(16611, glGetProgramStringNV, glGetProgramStringNV, NULL, 965),
+ NAME_FUNC_OFFSET(16632, glGetProgramivNV, glGetProgramivNV, NULL, 966),
+ NAME_FUNC_OFFSET(16649, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 967),
+ NAME_FUNC_OFFSET(16670, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 968),
+ NAME_FUNC_OFFSET(16692, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 969),
+ NAME_FUNC_OFFSET(16714, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 970),
+ NAME_FUNC_OFFSET(16736, glLoadProgramNV, glLoadProgramNV, NULL, 971),
+ NAME_FUNC_OFFSET(16752, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 972),
+ NAME_FUNC_OFFSET(16777, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 973),
+ NAME_FUNC_OFFSET(16802, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 974),
+ NAME_FUNC_OFFSET(16830, glTrackMatrixNV, glTrackMatrixNV, NULL, 975),
+ NAME_FUNC_OFFSET(16846, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 976),
+ NAME_FUNC_OFFSET(16865, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 977),
+ NAME_FUNC_OFFSET(16885, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 978),
+ NAME_FUNC_OFFSET(16904, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 979),
+ NAME_FUNC_OFFSET(16924, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 980),
+ NAME_FUNC_OFFSET(16943, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 981),
+ NAME_FUNC_OFFSET(16963, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 982),
+ NAME_FUNC_OFFSET(16982, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 983),
+ NAME_FUNC_OFFSET(17002, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 984),
+ NAME_FUNC_OFFSET(17021, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 985),
+ NAME_FUNC_OFFSET(17041, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 986),
+ NAME_FUNC_OFFSET(17060, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 987),
+ NAME_FUNC_OFFSET(17080, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 988),
+ NAME_FUNC_OFFSET(17099, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 989),
+ NAME_FUNC_OFFSET(17119, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 990),
+ NAME_FUNC_OFFSET(17138, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 991),
+ NAME_FUNC_OFFSET(17158, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 992),
+ NAME_FUNC_OFFSET(17177, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 993),
+ NAME_FUNC_OFFSET(17197, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 994),
+ NAME_FUNC_OFFSET(17216, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 995),
+ NAME_FUNC_OFFSET(17236, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 996),
+ NAME_FUNC_OFFSET(17255, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 997),
+ NAME_FUNC_OFFSET(17275, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 998),
+ NAME_FUNC_OFFSET(17294, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 999),
+ NAME_FUNC_OFFSET(17314, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1000),
+ NAME_FUNC_OFFSET(17334, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1001),
+ NAME_FUNC_OFFSET(17355, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1002),
+ NAME_FUNC_OFFSET(17379, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1003),
+ NAME_FUNC_OFFSET(17400, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1004),
+ NAME_FUNC_OFFSET(17421, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1005),
+ NAME_FUNC_OFFSET(17442, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1006),
+ NAME_FUNC_OFFSET(17463, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1007),
+ NAME_FUNC_OFFSET(17484, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1008),
+ NAME_FUNC_OFFSET(17505, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1009),
+ NAME_FUNC_OFFSET(17526, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1010),
+ NAME_FUNC_OFFSET(17547, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1011),
+ NAME_FUNC_OFFSET(17568, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1012),
+ NAME_FUNC_OFFSET(17589, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1013),
+ NAME_FUNC_OFFSET(17610, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1014),
+ NAME_FUNC_OFFSET(17631, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1015),
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+ NAME_FUNC_OFFSET(17680, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1017),
+ NAME_FUNC_OFFSET(17707, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1018),
+ NAME_FUNC_OFFSET(17731, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1019),
+ NAME_FUNC_OFFSET(17755, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1020),
+ NAME_FUNC_OFFSET(17777, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1021),
+ NAME_FUNC_OFFSET(17799, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1022),
+ NAME_FUNC_OFFSET(17821, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1023),
+ NAME_FUNC_OFFSET(17846, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1024),
+ NAME_FUNC_OFFSET(17870, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1025),
+ NAME_FUNC_OFFSET(17892, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1026),
+ NAME_FUNC_OFFSET(17914, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1027),
+ NAME_FUNC_OFFSET(17936, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1028),
+ NAME_FUNC_OFFSET(17962, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1029),
+ NAME_FUNC_OFFSET(17985, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1030),
+ NAME_FUNC_OFFSET(18009, glPassTexCoordATI, glPassTexCoordATI, NULL, 1031),
+ NAME_FUNC_OFFSET(18027, glSampleMapATI, glSampleMapATI, NULL, 1032),
+ NAME_FUNC_OFFSET(18042, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1033),
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+ NAME_FUNC_OFFSET(18096, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
+ NAME_FUNC_OFFSET(18119, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
+ NAME_FUNC_OFFSET(18142, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1037),
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+ NAME_FUNC_OFFSET(18261, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1041),
+ NAME_FUNC_OFFSET(18289, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1042),
+ NAME_FUNC_OFFSET(18318, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1043),
+ NAME_FUNC_OFFSET(18339, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
+ NAME_FUNC_OFFSET(18356, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045),
+ NAME_FUNC_OFFSET(18369, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046),
+ NAME_FUNC_OFFSET(18383, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047),
+ NAME_FUNC_OFFSET(18400, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1048),
+ NAME_FUNC_OFFSET(18421, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1049),
+ NAME_FUNC_OFFSET(18443, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050),
+ NAME_FUNC_OFFSET(18467, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051),
+ NAME_FUNC_OFFSET(18497, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(18518, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(18540, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(18561, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(18583, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(18605, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1057),
+ NAME_FUNC_OFFSET(18628, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1058),
+ NAME_FUNC_OFFSET(18649, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1059),
+ NAME_FUNC_OFFSET(18671, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1060),
+ NAME_FUNC_OFFSET(18693, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1061),
+ NAME_FUNC_OFFSET(18716, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1062),
+ NAME_FUNC_OFFSET(18737, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1063),
+ NAME_FUNC_OFFSET(18759, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1064),
+ NAME_FUNC_OFFSET(18781, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1065),
+ NAME_FUNC_OFFSET(18804, glClearColorIiEXT, glClearColorIiEXT, NULL, 1066),
+ NAME_FUNC_OFFSET(18822, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1067),
+ NAME_FUNC_OFFSET(18841, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1068),
+ NAME_FUNC_OFFSET(18863, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1069),
+ NAME_FUNC_OFFSET(18885, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1070),
+ NAME_FUNC_OFFSET(18909, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1071),
+ NAME_FUNC_OFFSET(18929, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1072),
+ NAME_FUNC_OFFSET(18950, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1073),
+ NAME_FUNC_OFFSET(18981, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1074),
+ NAME_FUNC_OFFSET(19012, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1075),
+ NAME_FUNC_OFFSET(19045, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1076),
+ NAME_FUNC_OFFSET(19073, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1077),
+ NAME_FUNC_OFFSET(19104, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1078),
+ NAME_FUNC_OFFSET(19130, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1079),
+ NAME_FUNC_OFFSET(19161, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1080),
+ NAME_FUNC_OFFSET(19189, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1081),
+ NAME_FUNC_OFFSET(19212, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1082),
+ NAME_FUNC_OFFSET(19237, glActiveProgramEXT, glActiveProgramEXT, NULL, 1083),
+ NAME_FUNC_OFFSET(19256, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1084),
+ NAME_FUNC_OFFSET(19281, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1085),
+ NAME_FUNC_OFFSET(19303, glTextureBarrierNV, glTextureBarrierNV, NULL, 1086),
+ NAME_FUNC_OFFSET(19322, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1087),
+ NAME_FUNC_OFFSET(19336, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1088),
+ NAME_FUNC_OFFSET(19358, glVDPAUInitNV, glVDPAUInitNV, NULL, 1089),
+ NAME_FUNC_OFFSET(19372, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1090),
+ NAME_FUNC_OFFSET(19391, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1091),
+ NAME_FUNC_OFFSET(19412, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1092),
+ NAME_FUNC_OFFSET(19443, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1093),
+ NAME_FUNC_OFFSET(19473, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1094),
+ NAME_FUNC_OFFSET(19496, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1095),
+ NAME_FUNC_OFFSET(19519, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1096),
+ NAME_FUNC_OFFSET(19546, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097),
+ NAME_FUNC_OFFSET(19568, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098),
+ NAME_FUNC_OFFSET(19591, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099),
+ NAME_FUNC_OFFSET(19614, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100),
+ NAME_FUNC_OFFSET(19634, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101),
+ NAME_FUNC_OFFSET(19661, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102),
+ NAME_FUNC_OFFSET(19687, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103),
+ NAME_FUNC_OFFSET(19713, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104),
+ NAME_FUNC_OFFSET(19737, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105),
+ NAME_FUNC_OFFSET(19765, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106),
+ NAME_FUNC_OFFSET(19789, gl_dispatch_stub_1107, gl_dispatch_stub_1107, NULL, 1107),
+ NAME_FUNC_OFFSET(19814, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108),
+ NAME_FUNC_OFFSET(19843, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109),
+ NAME_FUNC_OFFSET(19874, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1110),
+ NAME_FUNC_OFFSET(19913, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1111),
+ NAME_FUNC_OFFSET(19942, glAlphaFuncx, glAlphaFuncx, NULL, 1112),
+ NAME_FUNC_OFFSET(19955, glClearColorx, glClearColorx, NULL, 1113),
+ NAME_FUNC_OFFSET(19969, glClearDepthx, glClearDepthx, NULL, 1114),
+ NAME_FUNC_OFFSET(19983, glColor4x, glColor4x, NULL, 1115),
+ NAME_FUNC_OFFSET(19993, glDepthRangex, glDepthRangex, NULL, 1116),
+ NAME_FUNC_OFFSET(20007, glFogx, glFogx, NULL, 1117),
+ NAME_FUNC_OFFSET(20014, glFogxv, glFogxv, NULL, 1118),
+ NAME_FUNC_OFFSET(20022, glFrustumf, glFrustumf, NULL, 1119),
+ NAME_FUNC_OFFSET(20033, glFrustumx, glFrustumx, NULL, 1120),
+ NAME_FUNC_OFFSET(20044, glLightModelx, glLightModelx, NULL, 1121),
+ NAME_FUNC_OFFSET(20058, glLightModelxv, glLightModelxv, NULL, 1122),
+ NAME_FUNC_OFFSET(20073, glLightx, glLightx, NULL, 1123),
+ NAME_FUNC_OFFSET(20082, glLightxv, glLightxv, NULL, 1124),
+ NAME_FUNC_OFFSET(20092, glLineWidthx, glLineWidthx, NULL, 1125),
+ NAME_FUNC_OFFSET(20105, glLoadMatrixx, glLoadMatrixx, NULL, 1126),
+ NAME_FUNC_OFFSET(20119, glMaterialx, glMaterialx, NULL, 1127),
+ NAME_FUNC_OFFSET(20131, glMaterialxv, glMaterialxv, NULL, 1128),
+ NAME_FUNC_OFFSET(20144, glMultMatrixx, glMultMatrixx, NULL, 1129),
+ NAME_FUNC_OFFSET(20158, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1130),
+ NAME_FUNC_OFFSET(20176, glNormal3x, glNormal3x, NULL, 1131),
+ NAME_FUNC_OFFSET(20187, glOrthof, glOrthof, NULL, 1132),
+ NAME_FUNC_OFFSET(20196, glOrthox, glOrthox, NULL, 1133),
+ NAME_FUNC_OFFSET(20205, glPointSizex, glPointSizex, NULL, 1134),
+ NAME_FUNC_OFFSET(20218, glPolygonOffsetx, glPolygonOffsetx, NULL, 1135),
+ NAME_FUNC_OFFSET(20235, glRotatex, glRotatex, NULL, 1136),
+ NAME_FUNC_OFFSET(20245, glSampleCoveragex, glSampleCoveragex, NULL, 1137),
+ NAME_FUNC_OFFSET(20263, glScalex, glScalex, NULL, 1138),
+ NAME_FUNC_OFFSET(20272, glTexEnvx, glTexEnvx, NULL, 1139),
+ NAME_FUNC_OFFSET(20282, glTexEnvxv, glTexEnvxv, NULL, 1140),
+ NAME_FUNC_OFFSET(20293, glTexParameterx, glTexParameterx, NULL, 1141),
+ NAME_FUNC_OFFSET(20309, glTranslatex, glTranslatex, NULL, 1142),
+ NAME_FUNC_OFFSET(20322, glClipPlanef, glClipPlanef, NULL, 1143),
+ NAME_FUNC_OFFSET(20335, glClipPlanex, glClipPlanex, NULL, 1144),
+ NAME_FUNC_OFFSET(20348, glGetClipPlanef, glGetClipPlanef, NULL, 1145),
+ NAME_FUNC_OFFSET(20364, glGetClipPlanex, glGetClipPlanex, NULL, 1146),
+ NAME_FUNC_OFFSET(20380, glGetFixedv, glGetFixedv, NULL, 1147),
+ NAME_FUNC_OFFSET(20392, glGetLightxv, glGetLightxv, NULL, 1148),
+ NAME_FUNC_OFFSET(20405, glGetMaterialxv, glGetMaterialxv, NULL, 1149),
+ NAME_FUNC_OFFSET(20421, glGetTexEnvxv, glGetTexEnvxv, NULL, 1150),
+ NAME_FUNC_OFFSET(20435, glGetTexParameterxv, glGetTexParameterxv, NULL, 1151),
+ NAME_FUNC_OFFSET(20455, glPointParameterx, glPointParameterx, NULL, 1152),
+ NAME_FUNC_OFFSET(20473, glPointParameterxv, glPointParameterxv, NULL, 1153),
+ NAME_FUNC_OFFSET(20492, glTexParameterxv, glTexParameterxv, NULL, 1154),
+ NAME_FUNC_OFFSET(20509, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(20522, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(20536, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(20549, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(20563, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(20578, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(20595, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(20612, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(20630, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(20647, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(20663, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(20688, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(20708, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(20728, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(20751, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(20774, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(20794, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(20811, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(20828, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(20843, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(20867, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(20886, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(20905, glBlendColor, glBlendColor, NULL, 336),
NAME_FUNC_OFFSET(20921, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(20940, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(20963, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(20979, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(20995, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(21022, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(21049, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(21069, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(20940, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(20959, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(20982, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(20998, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(21014, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(21041, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(21068, glCopyColorTable, glCopyColorTable, NULL, 342),
NAME_FUNC_OFFSET(21088, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(21107, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(21137, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(21167, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(21197, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(21227, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(21246, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(21269, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(21294, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(21319, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(21346, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(21374, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(21401, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(21429, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(21458, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(21487, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(21513, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(21544, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(21575, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(21599, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(21622, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(21640, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(21669, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(21698, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(21713, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(21739, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(21765, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(21780, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(21792, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(21812, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(21829, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(21845, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(21861, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(21107, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(21126, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(21156, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(21186, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(21216, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(21246, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(21265, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(21288, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(21313, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(21338, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(21365, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(21393, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(21420, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(21448, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(21477, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(21506, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(21532, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(21563, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(21594, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(21618, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(21641, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(21659, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(21688, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(21717, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(21732, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(21758, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(21784, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(21799, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(21811, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(21831, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(21848, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(21864, glTexImage3D, glTexImage3D, NULL, 371),
NAME_FUNC_OFFSET(21880, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(21899, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(21922, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(21945, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(21964, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(21989, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(22010, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(22032, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(22050, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(22069, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(22090, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(22112, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(22133, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(22155, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(22176, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(22198, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(22216, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(22235, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(22256, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(22278, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(22299, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(22321, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(22342, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(22364, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(22382, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(22401, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(22422, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(22444, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(22465, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(22487, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(22508, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(22530, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(22548, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(22567, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(22588, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(22610, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(22631, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(22653, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(22679, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(22705, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(22731, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(22757, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(22786, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(22815, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(22844, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(22873, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(22900, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(22926, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(22952, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(22978, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(23004, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(23024, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(23047, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(23071, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(23094, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(23115, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(23130, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(23146, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(23167, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(23188, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(23209, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(23231, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(23253, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(23275, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(23298, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(23318, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(23339, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(23361, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(23384, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(23406, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(23429, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(23451, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(23474, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(23496, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(23519, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(23542, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(23566, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(23589, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(23613, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(23636, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(23660, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(23687, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(23704, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(23722, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(23740, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(23759, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(23776, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(23794, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(23812, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(23831, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(23848, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(23866, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(23884, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(23903, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(23920, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(23938, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(23956, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(23975, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(23992, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(24010, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(24028, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(24047, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(24064, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(24082, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(24100, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(24119, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(24136, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(24154, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(24172, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(24191, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(24208, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(24226, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(24244, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(24263, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(24279, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(24295, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(24311, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(24330, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(24349, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(24368, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(24382, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(24398, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(24414, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(24440, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(24463, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(24486, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(24508, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(24530, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(24553, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(24569, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(24583, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(24596, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(24611, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(24626, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(24643, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(24660, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(24684, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24711, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24738, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(24765, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(24784, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(24814, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24831, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24848, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(24864, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(24893, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(24914, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(24936, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(24959, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(24980, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(25004, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(25022, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(25040, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(25069, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(25097, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(25120, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(25143, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(25166, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(25183, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(25201, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(25224, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(25239, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(25255, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(25270, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(25286, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(25301, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(25317, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(25332, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(25348, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(25363, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(25379, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(25394, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(25410, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(25425, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(25441, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(25456, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(25472, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(25494, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(25516, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(25538, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(25560, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(25581, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(25601, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(25622, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(25642, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(25663, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(25683, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(25704, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(25724, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(25745, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(25765, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(25786, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(25806, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(25827, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(25849, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(25871, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(25893, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(25915, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(25938, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(25961, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(25984, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(26005, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(26025, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(26046, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(26067, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(26087, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(26108, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(26130, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(26152, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(26174, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(26199, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(26226, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(26254, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(26274, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(26295, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(26321, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(26337, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(26359, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(26379, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(26398, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(26423, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(26449, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(26473, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(26498, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(26522, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(26546, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(26571, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(26604, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(26623, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(26647, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(26672, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(26694, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(26715, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(26737, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(26768, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(26784, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(26801, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(26817, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(26834, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(26850, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(26867, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(26883, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(26900, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(26922, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(26945, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(26967, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(26989, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(27012, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(27035, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(27061, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(27087, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(27102, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(27126, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(27151, glMinSampleShading, glMinSampleShading, NULL, 620),
- NAME_FUNC_OFFSET(27173, glBindProgramARB, glBindProgramARB, NULL, 621),
- NAME_FUNC_OFFSET(27189, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(27208, glGenProgramsARB, glGenProgramsARB, NULL, 623),
- NAME_FUNC_OFFSET(27224, glIsProgramARB, glIsProgramARB, NULL, 630),
- NAME_FUNC_OFFSET(27238, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
- NAME_FUNC_OFFSET(27261, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
- NAME_FUNC_OFFSET(27285, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
- NAME_FUNC_OFFSET(27308, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
- NAME_FUNC_OFFSET(27332, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
- NAME_FUNC_OFFSET(27349, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
- NAME_FUNC_OFFSET(27367, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
- NAME_FUNC_OFFSET(27384, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
- NAME_FUNC_OFFSET(27402, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
- NAME_FUNC_OFFSET(27419, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
- NAME_FUNC_OFFSET(27437, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
- NAME_FUNC_OFFSET(27454, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
- NAME_FUNC_OFFSET(27472, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(27497, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(27519, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(27546, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
- NAME_FUNC_OFFSET(27570, glBindFramebuffer, glBindFramebuffer, NULL, 660),
- NAME_FUNC_OFFSET(27591, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
- NAME_FUNC_OFFSET(27613, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
- NAME_FUNC_OFFSET(27634, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(27662, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
- NAME_FUNC_OFFSET(27690, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(27714, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
- NAME_FUNC_OFFSET(27738, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(27763, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
- NAME_FUNC_OFFSET(27788, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(27817, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
- NAME_FUNC_OFFSET(27846, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
- NAME_FUNC_OFFSET(27872, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(27898, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
- NAME_FUNC_OFFSET(27924, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(27950, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
- NAME_FUNC_OFFSET(27976, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(28005, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
- NAME_FUNC_OFFSET(28034, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(28055, glGenFramebuffers, glGenFramebuffers, NULL, 671),
- NAME_FUNC_OFFSET(28076, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(28098, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
- NAME_FUNC_OFFSET(28120, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(28140, glGenerateMipmap, glGenerateMipmap, NULL, 673),
- NAME_FUNC_OFFSET(28160, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(28201, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(28242, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(28274, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
- NAME_FUNC_OFFSET(28306, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(21899, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(21918, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(21941, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(21964, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(21983, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(22008, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(22029, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(22051, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(22069, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(22088, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(22109, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(22131, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(22152, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(22174, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(22195, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(22217, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(22235, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(22254, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(22275, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(22297, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(22318, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(22340, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(22361, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(22383, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(22401, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(22420, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(22441, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(22463, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(22484, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(22506, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(22527, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(22549, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(22567, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(22586, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(22607, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(22629, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(22650, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(22672, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(22698, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(22724, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(22750, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(22776, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(22805, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(22834, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(22863, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(22892, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(22919, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(22945, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(22971, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(22997, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(23023, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(23043, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23066, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23090, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(23113, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(23134, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(23149, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(23165, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(23186, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23207, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23228, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(23250, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23272, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23294, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(23317, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(23337, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(23358, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(23380, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(23403, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(23425, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(23448, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(23470, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(23493, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(23515, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(23538, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(23561, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(23585, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(23608, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(23632, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(23655, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(23679, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(23706, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(23723, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(23741, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(23759, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(23778, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(23795, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(23813, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(23831, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(23850, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(23867, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(23885, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(23903, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(23922, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(23939, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(23957, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(23975, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(23994, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(24011, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(24029, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(24047, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(24066, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(24083, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(24101, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(24119, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(24138, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(24155, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(24173, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(24191, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(24210, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(24227, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(24245, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(24263, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(24282, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(24298, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(24314, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(24330, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(24349, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(24368, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(24387, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(24401, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(24417, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(24433, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(24459, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(24482, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(24505, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(24527, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(24549, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(24572, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(24588, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(24602, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(24615, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(24630, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(24645, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(24662, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(24679, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(24703, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24730, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24757, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(24784, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(24803, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(24833, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24850, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24867, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(24883, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(24912, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(24933, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(24955, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(24978, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(24999, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(25023, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(25041, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(25059, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(25088, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(25116, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(25139, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(25162, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(25185, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(25202, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(25220, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(25243, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(25258, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(25274, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(25289, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(25305, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(25320, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(25336, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(25351, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(25367, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(25382, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(25398, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(25413, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(25429, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(25444, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(25460, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(25475, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(25491, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(25513, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(25535, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(25557, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(25579, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(25600, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(25620, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(25641, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(25661, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(25682, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(25702, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(25723, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(25743, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(25764, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(25784, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(25805, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(25825, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(25846, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(25868, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(25890, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(25912, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(25934, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(25957, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(25980, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(26003, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(26024, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(26044, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(26065, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(26086, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(26106, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(26127, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(26149, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(26171, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(26193, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(26218, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(26245, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(26273, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(26293, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(26314, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(26340, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(26356, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(26378, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(26398, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(26417, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(26442, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(26468, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(26492, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(26517, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(26541, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(26565, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(26590, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(26623, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(26642, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(26666, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(26691, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(26713, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(26734, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(26756, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(26787, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(26803, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(26820, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(26836, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(26853, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(26869, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(26886, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(26902, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(26919, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(26941, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(26964, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(26986, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(27008, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(27031, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(27054, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(27080, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(27106, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(27121, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(27145, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(27170, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(27192, glBindProgramARB, glBindProgramARB, NULL, 621),
+ NAME_FUNC_OFFSET(27208, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(27227, glGenProgramsARB, glGenProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(27243, glIsProgramARB, glIsProgramARB, NULL, 630),
+ NAME_FUNC_OFFSET(27257, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
+ NAME_FUNC_OFFSET(27280, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
+ NAME_FUNC_OFFSET(27304, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
+ NAME_FUNC_OFFSET(27327, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
+ NAME_FUNC_OFFSET(27351, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
+ NAME_FUNC_OFFSET(27368, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
+ NAME_FUNC_OFFSET(27386, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
+ NAME_FUNC_OFFSET(27403, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
+ NAME_FUNC_OFFSET(27421, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(27438, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
+ NAME_FUNC_OFFSET(27456, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
+ NAME_FUNC_OFFSET(27473, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
+ NAME_FUNC_OFFSET(27491, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(27516, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(27538, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(27565, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(27589, glBindFramebuffer, glBindFramebuffer, NULL, 660),
+ NAME_FUNC_OFFSET(27610, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
+ NAME_FUNC_OFFSET(27632, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
+ NAME_FUNC_OFFSET(27653, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(27681, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(27709, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(27733, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(27757, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(27782, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(27807, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(27836, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(27865, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
+ NAME_FUNC_OFFSET(27891, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(27917, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(27943, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(27969, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(27995, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(28024, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(28053, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(28074, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(28095, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(28117, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(28139, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(28159, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(28179, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(28220, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(28261, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(28293, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
NAME_FUNC_OFFSET(28325, glIsFramebuffer, glIsFramebuffer, NULL, 676),
- NAME_FUNC_OFFSET(28344, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(28364, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
- NAME_FUNC_OFFSET(28384, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(28409, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
- NAME_FUNC_OFFSET(28434, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
- NAME_FUNC_OFFSET(28470, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(28498, glMapBufferRange, glMapBufferRange, NULL, 682),
- NAME_FUNC_OFFSET(28518, glBindVertexArray, glBindVertexArray, NULL, 683),
- NAME_FUNC_OFFSET(28539, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(28565, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(28589, glGenVertexArrays, glGenVertexArrays, NULL, 685),
- NAME_FUNC_OFFSET(28610, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(28631, glIsVertexArray, glIsVertexArray, NULL, 686),
- NAME_FUNC_OFFSET(28650, glProvokingVertex, glProvokingVertex, NULL, 706),
- NAME_FUNC_OFFSET(28671, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(28705, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(28731, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(28761, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(28783, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
- NAME_FUNC_OFFSET(28807, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
- NAME_FUNC_OFFSET(28832, glClearDepthf, glClearDepthf, NULL, 785),
- NAME_FUNC_OFFSET(28849, glDepthRangef, glDepthRangef, NULL, 786),
- NAME_FUNC_OFFSET(28866, glGetProgramBinary, glGetProgramBinary, NULL, 790),
- NAME_FUNC_OFFSET(28888, glProgramBinary, glProgramBinary, NULL, 791),
- NAME_FUNC_OFFSET(28907, glProgramParameteri, glProgramParameteri, NULL, 792),
- NAME_FUNC_OFFSET(28930, glProgramParameteri, glProgramParameteri, NULL, 792),
- NAME_FUNC_OFFSET(28953, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
- NAME_FUNC_OFFSET(28969, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
- NAME_FUNC_OFFSET(28988, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
- NAME_FUNC_OFFSET(29013, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
- NAME_FUNC_OFFSET(29038, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
- NAME_FUNC_OFFSET(29064, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
- NAME_FUNC_OFFSET(29092, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
- NAME_FUNC_OFFSET(29117, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
- NAME_FUNC_OFFSET(29148, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895),
- NAME_FUNC_OFFSET(29174, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
- NAME_FUNC_OFFSET(29197, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
- NAME_FUNC_OFFSET(29219, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
- NAME_FUNC_OFFSET(29242, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
- NAME_FUNC_OFFSET(29264, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
- NAME_FUNC_OFFSET(29287, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
- NAME_FUNC_OFFSET(29310, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
- NAME_FUNC_OFFSET(29334, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
- NAME_FUNC_OFFSET(29356, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
- NAME_FUNC_OFFSET(29379, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
- NAME_FUNC_OFFSET(29401, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
- NAME_FUNC_OFFSET(29424, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
- NAME_FUNC_OFFSET(29447, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
- NAME_FUNC_OFFSET(29471, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
- NAME_FUNC_OFFSET(29493, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
- NAME_FUNC_OFFSET(29516, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
- NAME_FUNC_OFFSET(29538, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
- NAME_FUNC_OFFSET(29561, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
- NAME_FUNC_OFFSET(29584, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
- NAME_FUNC_OFFSET(29608, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
- NAME_FUNC_OFFSET(29630, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
- NAME_FUNC_OFFSET(29653, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
- NAME_FUNC_OFFSET(29675, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
- NAME_FUNC_OFFSET(29698, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
- NAME_FUNC_OFFSET(29721, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
- NAME_FUNC_OFFSET(29745, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
- NAME_FUNC_OFFSET(29774, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
- NAME_FUNC_OFFSET(29805, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
- NAME_FUNC_OFFSET(29836, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
- NAME_FUNC_OFFSET(29865, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
- NAME_FUNC_OFFSET(29896, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
- NAME_FUNC_OFFSET(29927, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
- NAME_FUNC_OFFSET(29956, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929),
- NAME_FUNC_OFFSET(29987, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
- NAME_FUNC_OFFSET(30018, gl_dispatch_stub_932, gl_dispatch_stub_932, NULL, 932),
- NAME_FUNC_OFFSET(30040, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933),
- NAME_FUNC_OFFSET(30069, glDebugMessageCallback, glDebugMessageCallback, NULL, 934),
- NAME_FUNC_OFFSET(30095, glDebugMessageControl, glDebugMessageControl, NULL, 935),
- NAME_FUNC_OFFSET(30120, glDebugMessageInsert, glDebugMessageInsert, NULL, 936),
- NAME_FUNC_OFFSET(30144, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 937),
- NAME_FUNC_OFFSET(30168, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 944),
- NAME_FUNC_OFFSET(30187, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 945),
- NAME_FUNC_OFFSET(30207, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 946),
- NAME_FUNC_OFFSET(30227, glFogCoordfEXT, glFogCoordfEXT, NULL, 947),
- NAME_FUNC_OFFSET(30239, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 948),
- NAME_FUNC_OFFSET(30252, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1051),
- NAME_FUNC_OFFSET(30270, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1052),
- NAME_FUNC_OFFSET(30289, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1053),
- NAME_FUNC_OFFSET(30307, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1054),
- NAME_FUNC_OFFSET(30326, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1055),
- NAME_FUNC_OFFSET(30345, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1056),
- NAME_FUNC_OFFSET(30365, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1057),
- NAME_FUNC_OFFSET(30383, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1058),
- NAME_FUNC_OFFSET(30402, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1059),
- NAME_FUNC_OFFSET(30421, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1060),
- NAME_FUNC_OFFSET(30441, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1061),
- NAME_FUNC_OFFSET(30459, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1062),
- NAME_FUNC_OFFSET(30478, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1063),
- NAME_FUNC_OFFSET(30497, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1064),
- NAME_FUNC_OFFSET(30517, glAlphaFuncx, glAlphaFuncx, NULL, 1111),
- NAME_FUNC_OFFSET(30533, glClearColorx, glClearColorx, NULL, 1112),
- NAME_FUNC_OFFSET(30550, glClearDepthx, glClearDepthx, NULL, 1113),
- NAME_FUNC_OFFSET(30567, glColor4x, glColor4x, NULL, 1114),
- NAME_FUNC_OFFSET(30580, glDepthRangex, glDepthRangex, NULL, 1115),
- NAME_FUNC_OFFSET(30597, glFogx, glFogx, NULL, 1116),
- NAME_FUNC_OFFSET(30607, glFogxv, glFogxv, NULL, 1117),
- NAME_FUNC_OFFSET(30618, glFrustumf, glFrustumf, NULL, 1118),
- NAME_FUNC_OFFSET(30632, glFrustumx, glFrustumx, NULL, 1119),
- NAME_FUNC_OFFSET(30646, glLightModelx, glLightModelx, NULL, 1120),
- NAME_FUNC_OFFSET(30663, glLightModelxv, glLightModelxv, NULL, 1121),
- NAME_FUNC_OFFSET(30681, glLightx, glLightx, NULL, 1122),
- NAME_FUNC_OFFSET(30693, glLightxv, glLightxv, NULL, 1123),
- NAME_FUNC_OFFSET(30706, glLineWidthx, glLineWidthx, NULL, 1124),
- NAME_FUNC_OFFSET(30722, glLoadMatrixx, glLoadMatrixx, NULL, 1125),
- NAME_FUNC_OFFSET(30739, glMaterialx, glMaterialx, NULL, 1126),
- NAME_FUNC_OFFSET(30754, glMaterialxv, glMaterialxv, NULL, 1127),
- NAME_FUNC_OFFSET(30770, glMultMatrixx, glMultMatrixx, NULL, 1128),
- NAME_FUNC_OFFSET(30787, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1129),
- NAME_FUNC_OFFSET(30808, glNormal3x, glNormal3x, NULL, 1130),
- NAME_FUNC_OFFSET(30822, glOrthof, glOrthof, NULL, 1131),
- NAME_FUNC_OFFSET(30834, glOrthox, glOrthox, NULL, 1132),
- NAME_FUNC_OFFSET(30846, glPointSizex, glPointSizex, NULL, 1133),
- NAME_FUNC_OFFSET(30862, glPolygonOffsetx, glPolygonOffsetx, NULL, 1134),
- NAME_FUNC_OFFSET(30882, glRotatex, glRotatex, NULL, 1135),
- NAME_FUNC_OFFSET(30895, glSampleCoveragex, glSampleCoveragex, NULL, 1136),
- NAME_FUNC_OFFSET(30916, glScalex, glScalex, NULL, 1137),
- NAME_FUNC_OFFSET(30928, glTexEnvx, glTexEnvx, NULL, 1138),
- NAME_FUNC_OFFSET(30941, glTexEnvxv, glTexEnvxv, NULL, 1139),
- NAME_FUNC_OFFSET(30955, glTexParameterx, glTexParameterx, NULL, 1140),
- NAME_FUNC_OFFSET(30974, glTranslatex, glTranslatex, NULL, 1141),
- NAME_FUNC_OFFSET(30990, glClipPlanef, glClipPlanef, NULL, 1142),
- NAME_FUNC_OFFSET(31006, glClipPlanex, glClipPlanex, NULL, 1143),
- NAME_FUNC_OFFSET(31022, glGetClipPlanef, glGetClipPlanef, NULL, 1144),
- NAME_FUNC_OFFSET(31041, glGetClipPlanex, glGetClipPlanex, NULL, 1145),
- NAME_FUNC_OFFSET(31060, glGetFixedv, glGetFixedv, NULL, 1146),
- NAME_FUNC_OFFSET(31075, glGetLightxv, glGetLightxv, NULL, 1147),
- NAME_FUNC_OFFSET(31091, glGetMaterialxv, glGetMaterialxv, NULL, 1148),
- NAME_FUNC_OFFSET(31110, glGetTexEnvxv, glGetTexEnvxv, NULL, 1149),
- NAME_FUNC_OFFSET(31127, glGetTexParameterxv, glGetTexParameterxv, NULL, 1150),
- NAME_FUNC_OFFSET(31150, glPointParameterx, glPointParameterx, NULL, 1151),
- NAME_FUNC_OFFSET(31171, glPointParameterxv, glPointParameterxv, NULL, 1152),
- NAME_FUNC_OFFSET(31193, glTexParameterxv, glTexParameterxv, NULL, 1153),
+ NAME_FUNC_OFFSET(28344, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(28363, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(28383, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(28403, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(28428, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(28453, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(28489, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(28517, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(28537, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(28558, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(28584, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(28608, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(28629, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(28650, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(28669, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(28690, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(28724, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(28749, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(28775, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(28792, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(28822, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(28843, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(28865, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(28878, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(28902, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(28927, glClearDepthf, glClearDepthf, NULL, 785),
+ NAME_FUNC_OFFSET(28944, glDepthRangef, glDepthRangef, NULL, 786),
+ NAME_FUNC_OFFSET(28961, glGetProgramBinary, glGetProgramBinary, NULL, 790),
+ NAME_FUNC_OFFSET(28983, glProgramBinary, glProgramBinary, NULL, 791),
+ NAME_FUNC_OFFSET(29002, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(29025, glProgramParameteri, glProgramParameteri, NULL, 792),
+ NAME_FUNC_OFFSET(29048, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
+ NAME_FUNC_OFFSET(29064, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
+ NAME_FUNC_OFFSET(29083, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(29108, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(29133, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892),
+ NAME_FUNC_OFFSET(29159, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893),
+ NAME_FUNC_OFFSET(29187, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894),
+ NAME_FUNC_OFFSET(29212, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895),
+ NAME_FUNC_OFFSET(29243, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
+ NAME_FUNC_OFFSET(29269, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
+ NAME_FUNC_OFFSET(29292, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899),
+ NAME_FUNC_OFFSET(29314, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900),
+ NAME_FUNC_OFFSET(29337, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901),
+ NAME_FUNC_OFFSET(29359, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902),
+ NAME_FUNC_OFFSET(29382, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903),
+ NAME_FUNC_OFFSET(29405, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904),
+ NAME_FUNC_OFFSET(29429, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905),
+ NAME_FUNC_OFFSET(29451, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906),
+ NAME_FUNC_OFFSET(29474, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907),
+ NAME_FUNC_OFFSET(29496, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908),
+ NAME_FUNC_OFFSET(29519, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909),
+ NAME_FUNC_OFFSET(29542, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910),
+ NAME_FUNC_OFFSET(29566, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911),
+ NAME_FUNC_OFFSET(29588, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912),
+ NAME_FUNC_OFFSET(29611, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913),
+ NAME_FUNC_OFFSET(29633, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914),
+ NAME_FUNC_OFFSET(29656, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915),
+ NAME_FUNC_OFFSET(29679, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916),
+ NAME_FUNC_OFFSET(29703, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917),
+ NAME_FUNC_OFFSET(29725, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918),
+ NAME_FUNC_OFFSET(29748, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919),
+ NAME_FUNC_OFFSET(29770, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920),
+ NAME_FUNC_OFFSET(29793, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921),
+ NAME_FUNC_OFFSET(29816, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922),
+ NAME_FUNC_OFFSET(29840, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923),
+ NAME_FUNC_OFFSET(29869, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924),
+ NAME_FUNC_OFFSET(29900, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925),
+ NAME_FUNC_OFFSET(29931, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926),
+ NAME_FUNC_OFFSET(29960, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927),
+ NAME_FUNC_OFFSET(29991, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928),
+ NAME_FUNC_OFFSET(30022, gl_dispatch_stub_929, gl_dispatch_stub_929, NULL, 929),
+ NAME_FUNC_OFFSET(30051, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930),
+ NAME_FUNC_OFFSET(30082, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931),
+ NAME_FUNC_OFFSET(30113, gl_dispatch_stub_933, gl_dispatch_stub_933, NULL, 933),
+ NAME_FUNC_OFFSET(30135, gl_dispatch_stub_934, gl_dispatch_stub_934, NULL, 934),
+ NAME_FUNC_OFFSET(30164, glDebugMessageCallback, glDebugMessageCallback, NULL, 935),
+ NAME_FUNC_OFFSET(30190, glDebugMessageControl, glDebugMessageControl, NULL, 936),
+ NAME_FUNC_OFFSET(30215, glDebugMessageInsert, glDebugMessageInsert, NULL, 937),
+ NAME_FUNC_OFFSET(30239, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 938),
+ NAME_FUNC_OFFSET(30263, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 945),
+ NAME_FUNC_OFFSET(30282, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 946),
+ NAME_FUNC_OFFSET(30302, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 947),
+ NAME_FUNC_OFFSET(30322, glFogCoordfEXT, glFogCoordfEXT, NULL, 948),
+ NAME_FUNC_OFFSET(30334, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 949),
+ NAME_FUNC_OFFSET(30347, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(30365, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(30384, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(30402, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(30421, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(30440, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1057),
+ NAME_FUNC_OFFSET(30460, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1058),
+ NAME_FUNC_OFFSET(30478, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1059),
+ NAME_FUNC_OFFSET(30497, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1060),
+ NAME_FUNC_OFFSET(30516, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1061),
+ NAME_FUNC_OFFSET(30536, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1062),
+ NAME_FUNC_OFFSET(30554, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1063),
+ NAME_FUNC_OFFSET(30573, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1064),
+ NAME_FUNC_OFFSET(30592, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1065),
+ NAME_FUNC_OFFSET(30612, glAlphaFuncx, glAlphaFuncx, NULL, 1112),
+ NAME_FUNC_OFFSET(30628, glClearColorx, glClearColorx, NULL, 1113),
+ NAME_FUNC_OFFSET(30645, glClearDepthx, glClearDepthx, NULL, 1114),
+ NAME_FUNC_OFFSET(30662, glColor4x, glColor4x, NULL, 1115),
+ NAME_FUNC_OFFSET(30675, glDepthRangex, glDepthRangex, NULL, 1116),
+ NAME_FUNC_OFFSET(30692, glFogx, glFogx, NULL, 1117),
+ NAME_FUNC_OFFSET(30702, glFogxv, glFogxv, NULL, 1118),
+ NAME_FUNC_OFFSET(30713, glFrustumf, glFrustumf, NULL, 1119),
+ NAME_FUNC_OFFSET(30727, glFrustumx, glFrustumx, NULL, 1120),
+ NAME_FUNC_OFFSET(30741, glLightModelx, glLightModelx, NULL, 1121),
+ NAME_FUNC_OFFSET(30758, glLightModelxv, glLightModelxv, NULL, 1122),
+ NAME_FUNC_OFFSET(30776, glLightx, glLightx, NULL, 1123),
+ NAME_FUNC_OFFSET(30788, glLightxv, glLightxv, NULL, 1124),
+ NAME_FUNC_OFFSET(30801, glLineWidthx, glLineWidthx, NULL, 1125),
+ NAME_FUNC_OFFSET(30817, glLoadMatrixx, glLoadMatrixx, NULL, 1126),
+ NAME_FUNC_OFFSET(30834, glMaterialx, glMaterialx, NULL, 1127),
+ NAME_FUNC_OFFSET(30849, glMaterialxv, glMaterialxv, NULL, 1128),
+ NAME_FUNC_OFFSET(30865, glMultMatrixx, glMultMatrixx, NULL, 1129),
+ NAME_FUNC_OFFSET(30882, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1130),
+ NAME_FUNC_OFFSET(30903, glNormal3x, glNormal3x, NULL, 1131),
+ NAME_FUNC_OFFSET(30917, glOrthof, glOrthof, NULL, 1132),
+ NAME_FUNC_OFFSET(30929, glOrthox, glOrthox, NULL, 1133),
+ NAME_FUNC_OFFSET(30941, glPointSizex, glPointSizex, NULL, 1134),
+ NAME_FUNC_OFFSET(30957, glPolygonOffsetx, glPolygonOffsetx, NULL, 1135),
+ NAME_FUNC_OFFSET(30977, glRotatex, glRotatex, NULL, 1136),
+ NAME_FUNC_OFFSET(30990, glSampleCoveragex, glSampleCoveragex, NULL, 1137),
+ NAME_FUNC_OFFSET(31011, glScalex, glScalex, NULL, 1138),
+ NAME_FUNC_OFFSET(31023, glTexEnvx, glTexEnvx, NULL, 1139),
+ NAME_FUNC_OFFSET(31036, glTexEnvxv, glTexEnvxv, NULL, 1140),
+ NAME_FUNC_OFFSET(31050, glTexParameterx, glTexParameterx, NULL, 1141),
+ NAME_FUNC_OFFSET(31069, glTranslatex, glTranslatex, NULL, 1142),
+ NAME_FUNC_OFFSET(31085, glClipPlanef, glClipPlanef, NULL, 1143),
+ NAME_FUNC_OFFSET(31101, glClipPlanex, glClipPlanex, NULL, 1144),
+ NAME_FUNC_OFFSET(31117, glGetClipPlanef, glGetClipPlanef, NULL, 1145),
+ NAME_FUNC_OFFSET(31136, glGetClipPlanex, glGetClipPlanex, NULL, 1146),
+ NAME_FUNC_OFFSET(31155, glGetFixedv, glGetFixedv, NULL, 1147),
+ NAME_FUNC_OFFSET(31170, glGetLightxv, glGetLightxv, NULL, 1148),
+ NAME_FUNC_OFFSET(31186, glGetMaterialxv, glGetMaterialxv, NULL, 1149),
+ NAME_FUNC_OFFSET(31205, glGetTexEnvxv, glGetTexEnvxv, NULL, 1150),
+ NAME_FUNC_OFFSET(31222, glGetTexParameterxv, glGetTexParameterxv, NULL, 1151),
+ NAME_FUNC_OFFSET(31245, glPointParameterx, glPointParameterx, NULL, 1152),
+ NAME_FUNC_OFFSET(31266, glPointParameterxv, glPointParameterxv, NULL, 1153),
+ NAME_FUNC_OFFSET(31288, glTexParameterxv, glTexParameterxv, NULL, 1154),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};