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author | marha <marha@users.sourceforge.net> | 2015-05-26 19:43:34 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2015-05-26 19:43:34 +0200 |
commit | 912e881bec8b16f2331225960645c3bdf5a8ba2d (patch) | |
tree | 92afd568d4b3eaab1faf26d8d95d8c6df0173079 /xorg-server/glx/glprocs.h | |
parent | 2e00f3764228cfc91180bbe9375a8d85e0e65a5b (diff) | |
parent | 843964ee791452b197e41dacb0146f5b456ffaa5 (diff) | |
download | vcxsrv-912e881bec8b16f2331225960645c3bdf5a8ba2d.tar.gz vcxsrv-912e881bec8b16f2331225960645c3bdf5a8ba2d.tar.bz2 vcxsrv-912e881bec8b16f2331225960645c3bdf5a8ba2d.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
mesalib/src/mapi/glapi/glapi_priv.h
mesalib/src/mesa/drivers/dri/swrast/swrast.c
xorg-server/dix/dispatch.c
xorg-server/os/utils.c
xorg-server/record/record.c
Diffstat (limited to 'xorg-server/glx/glprocs.h')
-rw-r--r-- | xorg-server/glx/glprocs.h | 2336 |
1 files changed, 1210 insertions, 1126 deletions
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 9b09e22ca..b81e9a7bc 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -863,6 +863,16 @@ static const char gl_string_table[] = "glGetProgramBinary\0" "glProgramBinary\0" "glProgramParameteri\0" + "glGetVertexAttribLdv\0" + "glVertexAttribL1d\0" + "glVertexAttribL1dv\0" + "glVertexAttribL2d\0" + "glVertexAttribL2dv\0" + "glVertexAttribL3d\0" + "glVertexAttribL3dv\0" + "glVertexAttribL4d\0" + "glVertexAttribL4dv\0" + "glVertexAttribLPointer\0" "glDepthRangeArrayv\0" "glDepthRangeIndexed\0" "glGetDoublei_v\0" @@ -942,8 +952,14 @@ static const char gl_string_table[] = "glBindVertexBuffers\0" "glClipControl\0" "glBindTextureUnit\0" + "glBlitNamedFramebuffer\0" + "glCheckNamedFramebufferStatus\0" "glClearNamedBufferData\0" "glClearNamedBufferSubData\0" + "glClearNamedFramebufferfi\0" + "glClearNamedFramebufferfv\0" + "glClearNamedFramebufferiv\0" + "glClearNamedFramebufferuiv\0" "glCompressedTextureSubImage1D\0" "glCompressedTextureSubImage2D\0" "glCompressedTextureSubImage3D\0" @@ -952,12 +968,16 @@ static const char gl_string_table[] = "glCopyTextureSubImage2D\0" "glCopyTextureSubImage3D\0" "glCreateBuffers\0" + "glCreateFramebuffers\0" "glCreateProgramPipelines\0" "glCreateQueries\0" "glCreateRenderbuffers\0" "glCreateSamplers\0" "glCreateTextures\0" "glCreateTransformFeedbacks\0" + "glCreateVertexArrays\0" + "glDisableVertexArrayAttrib\0" + "glEnableVertexArrayAttrib\0" "glFlushMappedNamedBufferRange\0" "glGenerateTextureMipmap\0" "glGetCompressedTextureImage\0" @@ -965,6 +985,8 @@ static const char gl_string_table[] = "glGetNamedBufferParameteriv\0" "glGetNamedBufferPointerv\0" "glGetNamedBufferSubData\0" + "glGetNamedFramebufferAttachmentParameteriv\0" + "glGetNamedFramebufferParameteriv\0" "glGetNamedRenderbufferParameteriv\0" "glGetQueryBufferObjecti64v\0" "glGetQueryBufferObjectiv\0" @@ -980,11 +1002,23 @@ static const char gl_string_table[] = "glGetTransformFeedbacki64_v\0" "glGetTransformFeedbacki_v\0" "glGetTransformFeedbackiv\0" + "glGetVertexArrayIndexed64iv\0" + "glGetVertexArrayIndexediv\0" + "glGetVertexArrayiv\0" + "glInvalidateNamedFramebufferData\0" + "glInvalidateNamedFramebufferSubData\0" "glMapNamedBuffer\0" "glMapNamedBufferRange\0" "glNamedBufferData\0" "glNamedBufferStorage\0" "glNamedBufferSubData\0" + "glNamedFramebufferDrawBuffer\0" + "glNamedFramebufferDrawBuffers\0" + "glNamedFramebufferParameteri\0" + "glNamedFramebufferReadBuffer\0" + "glNamedFramebufferRenderbuffer\0" + "glNamedFramebufferTexture\0" + "glNamedFramebufferTextureLayer\0" "glNamedRenderbufferStorage\0" "glNamedRenderbufferStorageMultisample\0" "glTextureBuffer\0" @@ -1006,6 +1040,14 @@ static const char gl_string_table[] = "glTransformFeedbackBufferBase\0" "glTransformFeedbackBufferRange\0" "glUnmapNamedBuffer\0" + "glVertexArrayAttribBinding\0" + "glVertexArrayAttribFormat\0" + "glVertexArrayAttribIFormat\0" + "glVertexArrayAttribLFormat\0" + "glVertexArrayBindingDivisor\0" + "glVertexArrayElementBuffer\0" + "glVertexArrayVertexBuffer\0" + "glVertexArrayVertexBuffers\0" "glInvalidateBufferData\0" "glInvalidateBufferSubData\0" "glInvalidateFramebuffer\0" @@ -1847,41 +1889,7 @@ static const char gl_string_table[] = #define gl_dispatch_stub_731 mgl_dispatch_stub_731 #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 -#define gl_dispatch_stub_846 mgl_dispatch_stub_846 -#define gl_dispatch_stub_961 mgl_dispatch_stub_961 -#define gl_dispatch_stub_962 mgl_dispatch_stub_962 -#define gl_dispatch_stub_963 mgl_dispatch_stub_963 -#define gl_dispatch_stub_964 mgl_dispatch_stub_964 -#define gl_dispatch_stub_965 mgl_dispatch_stub_965 -#define gl_dispatch_stub_966 mgl_dispatch_stub_966 -#define gl_dispatch_stub_967 mgl_dispatch_stub_967 -#define gl_dispatch_stub_968 mgl_dispatch_stub_968 -#define gl_dispatch_stub_970 mgl_dispatch_stub_970 -#define gl_dispatch_stub_971 mgl_dispatch_stub_971 -#define gl_dispatch_stub_972 mgl_dispatch_stub_972 -#define gl_dispatch_stub_979 mgl_dispatch_stub_979 -#define gl_dispatch_stub_980 mgl_dispatch_stub_980 -#define gl_dispatch_stub_981 mgl_dispatch_stub_981 -#define gl_dispatch_stub_982 mgl_dispatch_stub_982 -#define gl_dispatch_stub_983 mgl_dispatch_stub_983 -#define gl_dispatch_stub_984 mgl_dispatch_stub_984 -#define gl_dispatch_stub_985 mgl_dispatch_stub_985 -#define gl_dispatch_stub_986 mgl_dispatch_stub_986 -#define gl_dispatch_stub_987 mgl_dispatch_stub_987 -#define gl_dispatch_stub_989 mgl_dispatch_stub_989 -#define gl_dispatch_stub_990 mgl_dispatch_stub_990 -#define gl_dispatch_stub_991 mgl_dispatch_stub_991 -#define gl_dispatch_stub_992 mgl_dispatch_stub_992 -#define gl_dispatch_stub_993 mgl_dispatch_stub_993 -#define gl_dispatch_stub_994 mgl_dispatch_stub_994 -#define gl_dispatch_stub_995 mgl_dispatch_stub_995 -#define gl_dispatch_stub_996 mgl_dispatch_stub_996 -#define gl_dispatch_stub_997 mgl_dispatch_stub_997 -#define gl_dispatch_stub_998 mgl_dispatch_stub_998 -#define gl_dispatch_stub_999 mgl_dispatch_stub_999 -#define gl_dispatch_stub_1000 mgl_dispatch_stub_1000 -#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001 -#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002 +#define gl_dispatch_stub_856 mgl_dispatch_stub_856 #define gl_dispatch_stub_1003 mgl_dispatch_stub_1003 #define gl_dispatch_stub_1004 mgl_dispatch_stub_1004 #define gl_dispatch_stub_1005 mgl_dispatch_stub_1005 @@ -1890,16 +1898,9 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1008 mgl_dispatch_stub_1008 #define gl_dispatch_stub_1009 mgl_dispatch_stub_1009 #define gl_dispatch_stub_1010 mgl_dispatch_stub_1010 -#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011 #define gl_dispatch_stub_1012 mgl_dispatch_stub_1012 #define gl_dispatch_stub_1013 mgl_dispatch_stub_1013 #define gl_dispatch_stub_1014 mgl_dispatch_stub_1014 -#define gl_dispatch_stub_1015 mgl_dispatch_stub_1015 -#define gl_dispatch_stub_1016 mgl_dispatch_stub_1016 -#define gl_dispatch_stub_1017 mgl_dispatch_stub_1017 -#define gl_dispatch_stub_1018 mgl_dispatch_stub_1018 -#define gl_dispatch_stub_1019 mgl_dispatch_stub_1019 -#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020 #define gl_dispatch_stub_1021 mgl_dispatch_stub_1021 #define gl_dispatch_stub_1022 mgl_dispatch_stub_1022 #define gl_dispatch_stub_1023 mgl_dispatch_stub_1023 @@ -1909,7 +1910,6 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 #define gl_dispatch_stub_1028 mgl_dispatch_stub_1028 #define gl_dispatch_stub_1029 mgl_dispatch_stub_1029 -#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030 #define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 #define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 #define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 @@ -1918,32 +1918,74 @@ static const char gl_string_table[] = #define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 #define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 #define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 +#define gl_dispatch_stub_1039 mgl_dispatch_stub_1039 #define gl_dispatch_stub_1040 mgl_dispatch_stub_1040 #define gl_dispatch_stub_1041 mgl_dispatch_stub_1041 +#define gl_dispatch_stub_1042 mgl_dispatch_stub_1042 +#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 +#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 +#define gl_dispatch_stub_1045 mgl_dispatch_stub_1045 +#define gl_dispatch_stub_1046 mgl_dispatch_stub_1046 +#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047 +#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048 +#define gl_dispatch_stub_1049 mgl_dispatch_stub_1049 +#define gl_dispatch_stub_1050 mgl_dispatch_stub_1050 +#define gl_dispatch_stub_1051 mgl_dispatch_stub_1051 +#define gl_dispatch_stub_1052 mgl_dispatch_stub_1052 +#define gl_dispatch_stub_1053 mgl_dispatch_stub_1053 +#define gl_dispatch_stub_1054 mgl_dispatch_stub_1054 +#define gl_dispatch_stub_1055 mgl_dispatch_stub_1055 +#define gl_dispatch_stub_1056 mgl_dispatch_stub_1056 +#define gl_dispatch_stub_1057 mgl_dispatch_stub_1057 +#define gl_dispatch_stub_1058 mgl_dispatch_stub_1058 +#define gl_dispatch_stub_1059 mgl_dispatch_stub_1059 +#define gl_dispatch_stub_1060 mgl_dispatch_stub_1060 +#define gl_dispatch_stub_1061 mgl_dispatch_stub_1061 +#define gl_dispatch_stub_1062 mgl_dispatch_stub_1062 +#define gl_dispatch_stub_1063 mgl_dispatch_stub_1063 +#define gl_dispatch_stub_1064 mgl_dispatch_stub_1064 +#define gl_dispatch_stub_1065 mgl_dispatch_stub_1065 #define gl_dispatch_stub_1066 mgl_dispatch_stub_1066 #define gl_dispatch_stub_1067 mgl_dispatch_stub_1067 -#define gl_dispatch_stub_1141 mgl_dispatch_stub_1141 -#define gl_dispatch_stub_1142 mgl_dispatch_stub_1142 -#define gl_dispatch_stub_1143 mgl_dispatch_stub_1143 -#define gl_dispatch_stub_1151 mgl_dispatch_stub_1151 -#define gl_dispatch_stub_1152 mgl_dispatch_stub_1152 -#define gl_dispatch_stub_1153 mgl_dispatch_stub_1153 -#define gl_dispatch_stub_1154 mgl_dispatch_stub_1154 -#define gl_dispatch_stub_1157 mgl_dispatch_stub_1157 -#define gl_dispatch_stub_1158 mgl_dispatch_stub_1158 -#define gl_dispatch_stub_1204 mgl_dispatch_stub_1204 -#define gl_dispatch_stub_1205 mgl_dispatch_stub_1205 -#define gl_dispatch_stub_1206 mgl_dispatch_stub_1206 -#define gl_dispatch_stub_1207 mgl_dispatch_stub_1207 -#define gl_dispatch_stub_1208 mgl_dispatch_stub_1208 -#define gl_dispatch_stub_1209 mgl_dispatch_stub_1209 -#define gl_dispatch_stub_1210 mgl_dispatch_stub_1210 -#define gl_dispatch_stub_1211 mgl_dispatch_stub_1211 -#define gl_dispatch_stub_1212 mgl_dispatch_stub_1212 -#define gl_dispatch_stub_1213 mgl_dispatch_stub_1213 -#define gl_dispatch_stub_1215 mgl_dispatch_stub_1215 -#define gl_dispatch_stub_1216 mgl_dispatch_stub_1216 -#define gl_dispatch_stub_1217 mgl_dispatch_stub_1217 +#define gl_dispatch_stub_1068 mgl_dispatch_stub_1068 +#define gl_dispatch_stub_1069 mgl_dispatch_stub_1069 +#define gl_dispatch_stub_1070 mgl_dispatch_stub_1070 +#define gl_dispatch_stub_1071 mgl_dispatch_stub_1071 +#define gl_dispatch_stub_1072 mgl_dispatch_stub_1072 +#define gl_dispatch_stub_1073 mgl_dispatch_stub_1073 +#define gl_dispatch_stub_1074 mgl_dispatch_stub_1074 +#define gl_dispatch_stub_1075 mgl_dispatch_stub_1075 +#define gl_dispatch_stub_1076 mgl_dispatch_stub_1076 +#define gl_dispatch_stub_1077 mgl_dispatch_stub_1077 +#define gl_dispatch_stub_1078 mgl_dispatch_stub_1078 +#define gl_dispatch_stub_1079 mgl_dispatch_stub_1079 +#define gl_dispatch_stub_1080 mgl_dispatch_stub_1080 +#define gl_dispatch_stub_1082 mgl_dispatch_stub_1082 +#define gl_dispatch_stub_1083 mgl_dispatch_stub_1083 +#define gl_dispatch_stub_1108 mgl_dispatch_stub_1108 +#define gl_dispatch_stub_1109 mgl_dispatch_stub_1109 +#define gl_dispatch_stub_1183 mgl_dispatch_stub_1183 +#define gl_dispatch_stub_1184 mgl_dispatch_stub_1184 +#define gl_dispatch_stub_1185 mgl_dispatch_stub_1185 +#define gl_dispatch_stub_1193 mgl_dispatch_stub_1193 +#define gl_dispatch_stub_1194 mgl_dispatch_stub_1194 +#define gl_dispatch_stub_1195 mgl_dispatch_stub_1195 +#define gl_dispatch_stub_1196 mgl_dispatch_stub_1196 +#define gl_dispatch_stub_1199 mgl_dispatch_stub_1199 +#define gl_dispatch_stub_1200 mgl_dispatch_stub_1200 +#define gl_dispatch_stub_1246 mgl_dispatch_stub_1246 +#define gl_dispatch_stub_1247 mgl_dispatch_stub_1247 +#define gl_dispatch_stub_1248 mgl_dispatch_stub_1248 +#define gl_dispatch_stub_1249 mgl_dispatch_stub_1249 +#define gl_dispatch_stub_1250 mgl_dispatch_stub_1250 +#define gl_dispatch_stub_1251 mgl_dispatch_stub_1251 +#define gl_dispatch_stub_1252 mgl_dispatch_stub_1252 +#define gl_dispatch_stub_1253 mgl_dispatch_stub_1253 +#define gl_dispatch_stub_1254 mgl_dispatch_stub_1254 +#define gl_dispatch_stub_1255 mgl_dispatch_stub_1255 +#define gl_dispatch_stub_1257 mgl_dispatch_stub_1257 +#define gl_dispatch_stub_1258 mgl_dispatch_stub_1258 +#define gl_dispatch_stub_1259 mgl_dispatch_stub_1259 #endif /* USE_MGL_NAMESPACE */ @@ -1964,103 +2006,103 @@ void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); -void GLAPIENTRY gl_dispatch_stub_846(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_961(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_962(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_963(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_964(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_965(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_966(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_967(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_968(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_970(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_971(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_972(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_979(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_980(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_981(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_982(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_983(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_984(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_985(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_986(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_987(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLdouble x); -void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLdouble x, GLdouble y); -void GLAPIENTRY gl_dispatch_stub_998(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_999(GLuint program, GLint location, GLfloat x, GLfloat y); -void GLAPIENTRY gl_dispatch_stub_1000(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1001(GLuint program, GLint location, GLint x, GLint y); -void GLAPIENTRY gl_dispatch_stub_1002(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1003(GLuint program, GLint location, GLuint x, GLuint y); -void GLAPIENTRY gl_dispatch_stub_1004(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1005(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -void GLAPIENTRY gl_dispatch_stub_1006(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1007(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -void GLAPIENTRY gl_dispatch_stub_1008(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1009(GLuint program, GLint location, GLint x, GLint y, GLint z); -void GLAPIENTRY gl_dispatch_stub_1010(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1011(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -void GLAPIENTRY gl_dispatch_stub_1012(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1013(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -void GLAPIENTRY gl_dispatch_stub_1014(GLuint program, GLint location, GLsizei count, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1015(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -void GLAPIENTRY gl_dispatch_stub_1016(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1017(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -void GLAPIENTRY gl_dispatch_stub_1018(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_1019(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -void GLAPIENTRY gl_dispatch_stub_1020(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_1021(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1022(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1023(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1024(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1025(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1026(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1027(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1028(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1029(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1030(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); -void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_1040(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_1041(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_1066(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1067(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1141(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1142(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1143(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1151(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1152(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1153(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1154(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1157(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1158(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1204(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1205(GLuint queryId, GLuint * queryHandle); -void GLAPIENTRY gl_dispatch_stub_1206(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1207(GLuint queryHandle); -void GLAPIENTRY gl_dispatch_stub_1208(GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1209(GLuint queryId, GLuint * nextQueryId); -void GLAPIENTRY gl_dispatch_stub_1210(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); -void GLAPIENTRY gl_dispatch_stub_1211(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); -void GLAPIENTRY gl_dispatch_stub_1212(GLchar * queryName, GLuint * queryId); -void GLAPIENTRY gl_dispatch_stub_1213(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); -void GLAPIENTRY gl_dispatch_stub_1215(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1216(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1217(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); +void GLAPIENTRY gl_dispatch_stub_1003(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_1004(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_1005(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_1006(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_1007(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_1008(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_1009(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_1010(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_1012(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_1013(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_1014(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_1022(GLuint pipeline, GLuint program); +void GLAPIENTRY gl_dispatch_stub_1023(GLuint pipeline); +GLuint GLAPIENTRY gl_dispatch_stub_1024(GLenum type, GLsizei count, const GLchar * const * strings); +void GLAPIENTRY gl_dispatch_stub_1025(GLsizei n, const GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_1026(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_1027(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +void GLAPIENTRY gl_dispatch_stub_1028(GLuint pipeline, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_1029(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLdouble x); +void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLfloat x); +void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLint x); +void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLuint x); +void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1039(GLuint program, GLint location, GLdouble x, GLdouble y); +void GLAPIENTRY gl_dispatch_stub_1040(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1041(GLuint program, GLint location, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_1042(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1043(GLuint program, GLint location, GLint x, GLint y); +void GLAPIENTRY gl_dispatch_stub_1044(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1045(GLuint program, GLint location, GLuint x, GLuint y); +void GLAPIENTRY gl_dispatch_stub_1046(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1047(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +void GLAPIENTRY gl_dispatch_stub_1048(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1049(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_1050(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1051(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_1052(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1053(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_1054(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1055(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void GLAPIENTRY gl_dispatch_stub_1056(GLuint program, GLint location, GLsizei count, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1057(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_1058(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1059(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_1060(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_1061(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_1062(GLuint program, GLint location, GLsizei count, const GLuint * value); +void GLAPIENTRY gl_dispatch_stub_1063(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1064(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1065(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1066(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1067(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1068(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1069(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1070(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1071(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1072(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1073(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1074(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1075(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1076(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1077(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1078(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1079(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +void GLAPIENTRY gl_dispatch_stub_1080(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_1082(GLuint pipeline, GLbitfield stages, GLuint program); +void GLAPIENTRY gl_dispatch_stub_1083(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_1108(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1109(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1183(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1184(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1185(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1193(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1194(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1195(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1196(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1199(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1200(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1246(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1247(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_1248(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1249(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1250(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1251(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1252(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1253(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1254(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1255(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1257(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1258(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1259(GLenum target, GLuint index, GLsizei count, const GLfloat * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2875,970 +2917,1012 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13273, glGetProgramBinary, glGetProgramBinary, NULL, 808), NAME_FUNC_OFFSET(13292, glProgramBinary, glProgramBinary, NULL, 809), NAME_FUNC_OFFSET(13308, glProgramParameteri, glProgramParameteri, NULL, 810), - NAME_FUNC_OFFSET(13328, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 811), - NAME_FUNC_OFFSET(13347, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 812), - NAME_FUNC_OFFSET(13367, glGetDoublei_v, glGetDoublei_v, NULL, 813), - NAME_FUNC_OFFSET(13382, glGetFloati_v, glGetFloati_v, NULL, 814), - NAME_FUNC_OFFSET(13396, glScissorArrayv, glScissorArrayv, NULL, 815), - NAME_FUNC_OFFSET(13412, glScissorIndexed, glScissorIndexed, NULL, 816), - NAME_FUNC_OFFSET(13429, glScissorIndexedv, glScissorIndexedv, NULL, 817), - NAME_FUNC_OFFSET(13447, glViewportArrayv, glViewportArrayv, NULL, 818), - NAME_FUNC_OFFSET(13464, glViewportIndexedf, glViewportIndexedf, NULL, 819), - NAME_FUNC_OFFSET(13483, glViewportIndexedfv, glViewportIndexedfv, NULL, 820), - NAME_FUNC_OFFSET(13503, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 821), - NAME_FUNC_OFFSET(13531, glGetnColorTableARB, glGetnColorTableARB, NULL, 822), - NAME_FUNC_OFFSET(13551, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 823), - NAME_FUNC_OFFSET(13579, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 824), - NAME_FUNC_OFFSET(13606, glGetnHistogramARB, glGetnHistogramARB, NULL, 825), - NAME_FUNC_OFFSET(13625, glGetnMapdvARB, glGetnMapdvARB, NULL, 826), - NAME_FUNC_OFFSET(13640, glGetnMapfvARB, glGetnMapfvARB, NULL, 827), - NAME_FUNC_OFFSET(13655, glGetnMapivARB, glGetnMapivARB, NULL, 828), - NAME_FUNC_OFFSET(13670, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 829), - NAME_FUNC_OFFSET(13686, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 830), - NAME_FUNC_OFFSET(13706, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 831), - NAME_FUNC_OFFSET(13727, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 832), - NAME_FUNC_OFFSET(13748, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 833), - NAME_FUNC_OFFSET(13772, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 834), - NAME_FUNC_OFFSET(13797, glGetnTexImageARB, glGetnTexImageARB, NULL, 835), - NAME_FUNC_OFFSET(13815, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 836), - NAME_FUNC_OFFSET(13834, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 837), - NAME_FUNC_OFFSET(13853, glGetnUniformivARB, glGetnUniformivARB, NULL, 838), - NAME_FUNC_OFFSET(13872, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 839), - NAME_FUNC_OFFSET(13892, glReadnPixelsARB, glReadnPixelsARB, NULL, 840), - NAME_FUNC_OFFSET(13909, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 841), - NAME_FUNC_OFFSET(13943, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 842), - NAME_FUNC_OFFSET(13979, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 843), - NAME_FUNC_OFFSET(14025, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 844), - NAME_FUNC_OFFSET(14058, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 845), - NAME_FUNC_OFFSET(14097, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846), - NAME_FUNC_OFFSET(14119, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 847), - NAME_FUNC_OFFSET(14152, glBindImageTexture, glBindImageTexture, NULL, 848), - NAME_FUNC_OFFSET(14171, glMemoryBarrier, glMemoryBarrier, NULL, 849), - NAME_FUNC_OFFSET(14187, glTexStorage1D, glTexStorage1D, NULL, 850), - NAME_FUNC_OFFSET(14202, glTexStorage2D, glTexStorage2D, NULL, 851), - NAME_FUNC_OFFSET(14217, glTexStorage3D, glTexStorage3D, NULL, 852), - NAME_FUNC_OFFSET(14232, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 853), - NAME_FUNC_OFFSET(14254, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 854), - NAME_FUNC_OFFSET(14276, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 855), - NAME_FUNC_OFFSET(14298, glClearBufferData, glClearBufferData, NULL, 856), - NAME_FUNC_OFFSET(14316, glClearBufferSubData, glClearBufferSubData, NULL, 857), - NAME_FUNC_OFFSET(14337, glDispatchCompute, glDispatchCompute, NULL, 858), - NAME_FUNC_OFFSET(14355, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 859), - NAME_FUNC_OFFSET(14381, glCopyImageSubData, glCopyImageSubData, NULL, 860), - NAME_FUNC_OFFSET(14400, glTextureView, glTextureView, NULL, 861), - NAME_FUNC_OFFSET(14414, glBindVertexBuffer, glBindVertexBuffer, NULL, 862), - NAME_FUNC_OFFSET(14433, glVertexAttribBinding, glVertexAttribBinding, NULL, 863), - NAME_FUNC_OFFSET(14455, glVertexAttribFormat, glVertexAttribFormat, NULL, 864), - NAME_FUNC_OFFSET(14476, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 865), - NAME_FUNC_OFFSET(14498, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 866), - NAME_FUNC_OFFSET(14520, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 867), - NAME_FUNC_OFFSET(14543, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 868), - NAME_FUNC_OFFSET(14569, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 869), - NAME_FUNC_OFFSET(14597, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 870), - NAME_FUNC_OFFSET(14621, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 871), - NAME_FUNC_OFFSET(14647, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 872), - NAME_FUNC_OFFSET(14676, glGetProgramResourceLocationIndex, glGetProgramResourceLocationIndex, NULL, 873), - NAME_FUNC_OFFSET(14710, glGetProgramResourceName, glGetProgramResourceName, NULL, 874), - NAME_FUNC_OFFSET(14735, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 875), - NAME_FUNC_OFFSET(14758, glTexBufferRange, glTexBufferRange, NULL, 876), - NAME_FUNC_OFFSET(14775, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 877), - NAME_FUNC_OFFSET(14801, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 878), - NAME_FUNC_OFFSET(14827, glBufferStorage, glBufferStorage, NULL, 879), - NAME_FUNC_OFFSET(14843, glClearTexImage, glClearTexImage, NULL, 880), - NAME_FUNC_OFFSET(14859, glClearTexSubImage, glClearTexSubImage, NULL, 881), - NAME_FUNC_OFFSET(14878, glBindBuffersBase, glBindBuffersBase, NULL, 882), - NAME_FUNC_OFFSET(14896, glBindBuffersRange, glBindBuffersRange, NULL, 883), - NAME_FUNC_OFFSET(14915, glBindImageTextures, glBindImageTextures, NULL, 884), - NAME_FUNC_OFFSET(14935, glBindSamplers, glBindSamplers, NULL, 885), - NAME_FUNC_OFFSET(14950, glBindTextures, glBindTextures, NULL, 886), - NAME_FUNC_OFFSET(14965, glBindVertexBuffers, glBindVertexBuffers, NULL, 887), - NAME_FUNC_OFFSET(14985, glClipControl, glClipControl, NULL, 888), - NAME_FUNC_OFFSET(14999, glBindTextureUnit, glBindTextureUnit, NULL, 889), - NAME_FUNC_OFFSET(15017, glClearNamedBufferData, glClearNamedBufferData, NULL, 890), - NAME_FUNC_OFFSET(15040, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 891), - NAME_FUNC_OFFSET(15066, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 892), - NAME_FUNC_OFFSET(15096, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 893), - NAME_FUNC_OFFSET(15126, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 894), - NAME_FUNC_OFFSET(15156, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 895), - NAME_FUNC_OFFSET(15181, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 896), - NAME_FUNC_OFFSET(15205, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 897), - NAME_FUNC_OFFSET(15229, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 898), - NAME_FUNC_OFFSET(15253, glCreateBuffers, glCreateBuffers, NULL, 899), - NAME_FUNC_OFFSET(15269, glCreateProgramPipelines, glCreateProgramPipelines, NULL, 900), - NAME_FUNC_OFFSET(15294, glCreateQueries, glCreateQueries, NULL, 901), - NAME_FUNC_OFFSET(15310, glCreateRenderbuffers, glCreateRenderbuffers, NULL, 902), - NAME_FUNC_OFFSET(15332, glCreateSamplers, glCreateSamplers, NULL, 903), - NAME_FUNC_OFFSET(15349, glCreateTextures, glCreateTextures, NULL, 904), - NAME_FUNC_OFFSET(15366, glCreateTransformFeedbacks, glCreateTransformFeedbacks, NULL, 905), - NAME_FUNC_OFFSET(15393, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 906), - NAME_FUNC_OFFSET(15423, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 907), - NAME_FUNC_OFFSET(15447, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 908), - NAME_FUNC_OFFSET(15475, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 909), - NAME_FUNC_OFFSET(15505, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 910), - NAME_FUNC_OFFSET(15533, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 911), - NAME_FUNC_OFFSET(15558, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 912), - NAME_FUNC_OFFSET(15582, glGetNamedRenderbufferParameteriv, glGetNamedRenderbufferParameteriv, NULL, 913), - NAME_FUNC_OFFSET(15616, glGetQueryBufferObjecti64v, glGetQueryBufferObjecti64v, NULL, 914), - NAME_FUNC_OFFSET(15643, glGetQueryBufferObjectiv, glGetQueryBufferObjectiv, NULL, 915), - NAME_FUNC_OFFSET(15668, glGetQueryBufferObjectui64v, glGetQueryBufferObjectui64v, NULL, 916), - NAME_FUNC_OFFSET(15696, glGetQueryBufferObjectuiv, glGetQueryBufferObjectuiv, NULL, 917), - NAME_FUNC_OFFSET(15722, glGetTextureImage, glGetTextureImage, NULL, 918), - NAME_FUNC_OFFSET(15740, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 919), - NAME_FUNC_OFFSET(15769, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 920), - NAME_FUNC_OFFSET(15798, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 921), - NAME_FUNC_OFFSET(15823, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 922), - NAME_FUNC_OFFSET(15849, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 923), - NAME_FUNC_OFFSET(15873, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 924), - NAME_FUNC_OFFSET(15897, glGetTransformFeedbacki64_v, glGetTransformFeedbacki64_v, NULL, 925), - NAME_FUNC_OFFSET(15925, glGetTransformFeedbacki_v, glGetTransformFeedbacki_v, NULL, 926), - NAME_FUNC_OFFSET(15951, glGetTransformFeedbackiv, glGetTransformFeedbackiv, NULL, 927), - NAME_FUNC_OFFSET(15976, glMapNamedBuffer, glMapNamedBuffer, NULL, 928), - NAME_FUNC_OFFSET(15993, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 929), - NAME_FUNC_OFFSET(16015, glNamedBufferData, glNamedBufferData, NULL, 930), - NAME_FUNC_OFFSET(16033, glNamedBufferStorage, glNamedBufferStorage, NULL, 931), - NAME_FUNC_OFFSET(16054, glNamedBufferSubData, glNamedBufferSubData, NULL, 932), - NAME_FUNC_OFFSET(16075, glNamedRenderbufferStorage, glNamedRenderbufferStorage, NULL, 933), - NAME_FUNC_OFFSET(16102, glNamedRenderbufferStorageMultisample, glNamedRenderbufferStorageMultisample, NULL, 934), - NAME_FUNC_OFFSET(16140, glTextureBuffer, glTextureBuffer, NULL, 935), - NAME_FUNC_OFFSET(16156, glTextureBufferRange, glTextureBufferRange, NULL, 936), - NAME_FUNC_OFFSET(16177, glTextureParameterIiv, glTextureParameterIiv, NULL, 937), - NAME_FUNC_OFFSET(16199, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 938), - NAME_FUNC_OFFSET(16222, glTextureParameterf, glTextureParameterf, NULL, 939), - NAME_FUNC_OFFSET(16242, glTextureParameterfv, 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NULL, 963), - NAME_FUNC_OFFSET(16768, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964), - NAME_FUNC_OFFSET(16783, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965), - NAME_FUNC_OFFSET(16797, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), - NAME_FUNC_OFFSET(16812, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), - NAME_FUNC_OFFSET(16826, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), - NAME_FUNC_OFFSET(16841, glPointSizePointerOES, glPointSizePointerOES, NULL, 969), - NAME_FUNC_OFFSET(16863, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(16881, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971), - NAME_FUNC_OFFSET(16898, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972), - NAME_FUNC_OFFSET(16918, glColorPointerEXT, glColorPointerEXT, NULL, 973), - NAME_FUNC_OFFSET(16936, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 974), - NAME_FUNC_OFFSET(16957, glIndexPointerEXT, glIndexPointerEXT, NULL, 975), - NAME_FUNC_OFFSET(16975, glNormalPointerEXT, glNormalPointerEXT, NULL, 976), - NAME_FUNC_OFFSET(16994, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 977), - NAME_FUNC_OFFSET(17015, glVertexPointerEXT, glVertexPointerEXT, NULL, 978), - NAME_FUNC_OFFSET(17034, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979), - NAME_FUNC_OFFSET(17058, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980), - NAME_FUNC_OFFSET(17080, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981), - NAME_FUNC_OFFSET(17102, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982), - NAME_FUNC_OFFSET(17125, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983), - NAME_FUNC_OFFSET(17150, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984), - NAME_FUNC_OFFSET(17172, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985), - NAME_FUNC_OFFSET(17200, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986), - NAME_FUNC_OFFSET(17223, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), - NAME_FUNC_OFFSET(17243, 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gl_dispatch_stub_1000, NULL, 1000), - NAME_FUNC_OFFSET(17495, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(17514, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), - NAME_FUNC_OFFSET(17534, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), - NAME_FUNC_OFFSET(17554, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), - NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), - NAME_FUNC_OFFSET(17594, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), - NAME_FUNC_OFFSET(17614, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), - NAME_FUNC_OFFSET(17633, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), - NAME_FUNC_OFFSET(17653, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), - NAME_FUNC_OFFSET(17672, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), - NAME_FUNC_OFFSET(17692, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), - NAME_FUNC_OFFSET(17712, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), - NAME_FUNC_OFFSET(17733, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), - NAME_FUNC_OFFSET(17752, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), - NAME_FUNC_OFFSET(17772, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), - NAME_FUNC_OFFSET(17791, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), - NAME_FUNC_OFFSET(17811, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), - NAME_FUNC_OFFSET(17830, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), - NAME_FUNC_OFFSET(17850, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), - NAME_FUNC_OFFSET(17870, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), - NAME_FUNC_OFFSET(17891, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), - NAME_FUNC_OFFSET(17917, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), - NAME_FUNC_OFFSET(17943, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), - NAME_FUNC_OFFSET(17971, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), - NAME_FUNC_OFFSET(17999, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(18027, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(18055, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(18081, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), - NAME_FUNC_OFFSET(18107, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), - NAME_FUNC_OFFSET(18135, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), - NAME_FUNC_OFFSET(18163, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), - NAME_FUNC_OFFSET(18191, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), - NAME_FUNC_OFFSET(18219, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), - NAME_FUNC_OFFSET(18245, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), - NAME_FUNC_OFFSET(18271, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), - NAME_FUNC_OFFSET(18299, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), - NAME_FUNC_OFFSET(18327, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), - NAME_FUNC_OFFSET(18355, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), - NAME_FUNC_OFFSET(18383, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1039), - NAME_FUNC_OFFSET(18401, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), - NAME_FUNC_OFFSET(18420, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), - NAME_FUNC_OFFSET(18446, glDebugMessageCallback, glDebugMessageCallback, NULL, 1042), - NAME_FUNC_OFFSET(18469, glDebugMessageControl, glDebugMessageControl, NULL, 1043), - NAME_FUNC_OFFSET(18491, glDebugMessageInsert, glDebugMessageInsert, NULL, 1044), - NAME_FUNC_OFFSET(18512, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1045), - NAME_FUNC_OFFSET(18533, glGetObjectLabel, glGetObjectLabel, NULL, 1046), - NAME_FUNC_OFFSET(18550, glGetObjectPtrLabel, 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360), - NAME_FUNC_OFFSET(24102, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(24120, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(24149, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(24178, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(24193, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(24219, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(24245, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(24260, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(24272, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(24292, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(24309, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(24325, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(24341, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(24360, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(24379, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(24402, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(24425, glActiveTexture, glActiveTexture, NULL, 374), - NAME_FUNC_OFFSET(24444, glClientActiveTexture, glClientActiveTexture, NULL, 375), - NAME_FUNC_OFFSET(24469, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), - NAME_FUNC_OFFSET(24490, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), - NAME_FUNC_OFFSET(24512, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(24530, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(24549, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), - NAME_FUNC_OFFSET(24570, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), - NAME_FUNC_OFFSET(24592, glMultiTexCoord1s, glMultiTexCoord1s, 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gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987), - NAME_FUNC_OFFSET(31770, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991), - NAME_FUNC_OFFSET(31792, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992), - NAME_FUNC_OFFSET(31815, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993), - NAME_FUNC_OFFSET(31837, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994), - NAME_FUNC_OFFSET(31860, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995), - NAME_FUNC_OFFSET(31883, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996), - NAME_FUNC_OFFSET(31907, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999), - NAME_FUNC_OFFSET(31929, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000), - NAME_FUNC_OFFSET(31952, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001), - NAME_FUNC_OFFSET(31974, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002), - NAME_FUNC_OFFSET(31997, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), - NAME_FUNC_OFFSET(32020, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), - NAME_FUNC_OFFSET(32044, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), - NAME_FUNC_OFFSET(32066, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), - NAME_FUNC_OFFSET(32089, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), - NAME_FUNC_OFFSET(32111, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), - NAME_FUNC_OFFSET(32134, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011), - NAME_FUNC_OFFSET(32157, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), - NAME_FUNC_OFFSET(32181, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015), - NAME_FUNC_OFFSET(32203, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016), - NAME_FUNC_OFFSET(32226, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017), - NAME_FUNC_OFFSET(32248, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018), - NAME_FUNC_OFFSET(32271, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019), - NAME_FUNC_OFFSET(32294, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020), - NAME_FUNC_OFFSET(32318, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), - NAME_FUNC_OFFSET(32347, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), - NAME_FUNC_OFFSET(32378, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(32409, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), - NAME_FUNC_OFFSET(32438, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030), - NAME_FUNC_OFFSET(32469, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), - NAME_FUNC_OFFSET(32500, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), - NAME_FUNC_OFFSET(32529, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), - NAME_FUNC_OFFSET(32560, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), - NAME_FUNC_OFFSET(32591, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), - NAME_FUNC_OFFSET(32613, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), - NAME_FUNC_OFFSET(32642, glDebugMessageCallback, glDebugMessageCallback, NULL, 1042), - NAME_FUNC_OFFSET(32668, glDebugMessageControl, glDebugMessageControl, NULL, 1043), - NAME_FUNC_OFFSET(32693, glDebugMessageInsert, glDebugMessageInsert, NULL, 1044), - NAME_FUNC_OFFSET(32717, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1045), - NAME_FUNC_OFFSET(32741, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1052), - NAME_FUNC_OFFSET(32760, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1053), - NAME_FUNC_OFFSET(32780, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1054), - NAME_FUNC_OFFSET(32800, glFogCoordfEXT, glFogCoordfEXT, NULL, 1055), - NAME_FUNC_OFFSET(32812, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1056), - NAME_FUNC_OFFSET(32825, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1159), - NAME_FUNC_OFFSET(32843, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1160), - NAME_FUNC_OFFSET(32862, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1161), - NAME_FUNC_OFFSET(32880, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1162), - NAME_FUNC_OFFSET(32899, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1163), - NAME_FUNC_OFFSET(32918, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1164), - NAME_FUNC_OFFSET(32938, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1165), - NAME_FUNC_OFFSET(32956, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1166), - NAME_FUNC_OFFSET(32975, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1167), - NAME_FUNC_OFFSET(32994, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1168), - NAME_FUNC_OFFSET(33014, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1169), - NAME_FUNC_OFFSET(33032, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1170), - NAME_FUNC_OFFSET(33051, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1171), - NAME_FUNC_OFFSET(33070, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1172), - NAME_FUNC_OFFSET(33090, glTextureBarrierNV, glTextureBarrierNV, NULL, 1193), - NAME_FUNC_OFFSET(33107, glAlphaFuncx, glAlphaFuncx, NULL, 1220), - NAME_FUNC_OFFSET(33123, glClearColorx, glClearColorx, NULL, 1221), - NAME_FUNC_OFFSET(33140, glClearDepthx, glClearDepthx, NULL, 1222), - NAME_FUNC_OFFSET(33157, glColor4x, glColor4x, NULL, 1223), - NAME_FUNC_OFFSET(33170, glDepthRangex, glDepthRangex, NULL, 1224), - NAME_FUNC_OFFSET(33187, glFogx, glFogx, NULL, 1225), - NAME_FUNC_OFFSET(33197, glFogxv, glFogxv, NULL, 1226), - NAME_FUNC_OFFSET(33208, glFrustumf, glFrustumf, NULL, 1227), - NAME_FUNC_OFFSET(33222, glFrustumx, glFrustumx, NULL, 1228), - NAME_FUNC_OFFSET(33236, glLightModelx, glLightModelx, NULL, 1229), - NAME_FUNC_OFFSET(33253, glLightModelxv, glLightModelxv, NULL, 1230), - NAME_FUNC_OFFSET(33271, glLightx, glLightx, NULL, 1231), - NAME_FUNC_OFFSET(33283, glLightxv, glLightxv, NULL, 1232), - NAME_FUNC_OFFSET(33296, glLineWidthx, glLineWidthx, NULL, 1233), - NAME_FUNC_OFFSET(33312, glLoadMatrixx, glLoadMatrixx, NULL, 1234), - NAME_FUNC_OFFSET(33329, glMaterialx, glMaterialx, NULL, 1235), - NAME_FUNC_OFFSET(33344, glMaterialxv, glMaterialxv, NULL, 1236), - NAME_FUNC_OFFSET(33360, glMultMatrixx, glMultMatrixx, NULL, 1237), - NAME_FUNC_OFFSET(33377, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1238), - NAME_FUNC_OFFSET(33398, glNormal3x, glNormal3x, NULL, 1239), - NAME_FUNC_OFFSET(33412, glOrthof, glOrthof, NULL, 1240), - NAME_FUNC_OFFSET(33424, glOrthox, glOrthox, NULL, 1241), - NAME_FUNC_OFFSET(33436, glPointSizex, glPointSizex, NULL, 1242), - NAME_FUNC_OFFSET(33452, glPolygonOffsetx, glPolygonOffsetx, NULL, 1243), - NAME_FUNC_OFFSET(33472, glRotatex, glRotatex, NULL, 1244), - NAME_FUNC_OFFSET(33485, glSampleCoveragex, glSampleCoveragex, NULL, 1245), - NAME_FUNC_OFFSET(33506, glScalex, glScalex, NULL, 1246), - NAME_FUNC_OFFSET(33518, glTexEnvx, glTexEnvx, NULL, 1247), - NAME_FUNC_OFFSET(33531, glTexEnvxv, glTexEnvxv, NULL, 1248), - NAME_FUNC_OFFSET(33545, glTexParameterx, glTexParameterx, NULL, 1249), - NAME_FUNC_OFFSET(33564, glTranslatex, glTranslatex, NULL, 1250), - NAME_FUNC_OFFSET(33580, glClipPlanef, glClipPlanef, NULL, 1251), - NAME_FUNC_OFFSET(33596, glClipPlanex, glClipPlanex, NULL, 1252), - NAME_FUNC_OFFSET(33612, glGetClipPlanef, glGetClipPlanef, NULL, 1253), - NAME_FUNC_OFFSET(33631, glGetClipPlanex, glGetClipPlanex, NULL, 1254), - NAME_FUNC_OFFSET(33650, glGetFixedv, glGetFixedv, NULL, 1255), - NAME_FUNC_OFFSET(33665, glGetLightxv, glGetLightxv, NULL, 1256), - NAME_FUNC_OFFSET(33681, glGetMaterialxv, glGetMaterialxv, NULL, 1257), - NAME_FUNC_OFFSET(33700, glGetTexEnvxv, glGetTexEnvxv, NULL, 1258), - NAME_FUNC_OFFSET(33717, glGetTexParameterxv, glGetTexParameterxv, NULL, 1259), - NAME_FUNC_OFFSET(33740, glPointParameterx, glPointParameterx, NULL, 1260), - NAME_FUNC_OFFSET(33761, glPointParameterxv, glPointParameterxv, NULL, 1261), - NAME_FUNC_OFFSET(33783, glTexParameterxv, glTexParameterxv, NULL, 1262), + NAME_FUNC_OFFSET(13328, glGetVertexAttribLdv, glGetVertexAttribLdv, NULL, 811), + NAME_FUNC_OFFSET(13349, glVertexAttribL1d, glVertexAttribL1d, NULL, 812), + NAME_FUNC_OFFSET(13367, glVertexAttribL1dv, glVertexAttribL1dv, NULL, 813), + NAME_FUNC_OFFSET(13386, glVertexAttribL2d, glVertexAttribL2d, NULL, 814), + NAME_FUNC_OFFSET(13404, glVertexAttribL2dv, glVertexAttribL2dv, NULL, 815), + NAME_FUNC_OFFSET(13423, glVertexAttribL3d, glVertexAttribL3d, NULL, 816), + NAME_FUNC_OFFSET(13441, glVertexAttribL3dv, glVertexAttribL3dv, NULL, 817), + NAME_FUNC_OFFSET(13460, glVertexAttribL4d, glVertexAttribL4d, NULL, 818), + NAME_FUNC_OFFSET(13478, glVertexAttribL4dv, glVertexAttribL4dv, NULL, 819), + NAME_FUNC_OFFSET(13497, glVertexAttribLPointer, glVertexAttribLPointer, NULL, 820), + NAME_FUNC_OFFSET(13520, glDepthRangeArrayv, glDepthRangeArrayv, NULL, 821), + NAME_FUNC_OFFSET(13539, glDepthRangeIndexed, glDepthRangeIndexed, NULL, 822), + NAME_FUNC_OFFSET(13559, glGetDoublei_v, glGetDoublei_v, NULL, 823), + NAME_FUNC_OFFSET(13574, glGetFloati_v, glGetFloati_v, NULL, 824), + NAME_FUNC_OFFSET(13588, glScissorArrayv, glScissorArrayv, NULL, 825), + NAME_FUNC_OFFSET(13604, glScissorIndexed, glScissorIndexed, NULL, 826), + NAME_FUNC_OFFSET(13621, glScissorIndexedv, glScissorIndexedv, NULL, 827), + NAME_FUNC_OFFSET(13639, glViewportArrayv, glViewportArrayv, NULL, 828), + NAME_FUNC_OFFSET(13656, glViewportIndexedf, glViewportIndexedf, NULL, 829), + NAME_FUNC_OFFSET(13675, glViewportIndexedfv, glViewportIndexedfv, NULL, 830), + NAME_FUNC_OFFSET(13695, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 831), + NAME_FUNC_OFFSET(13723, glGetnColorTableARB, glGetnColorTableARB, NULL, 832), + NAME_FUNC_OFFSET(13743, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 833), + NAME_FUNC_OFFSET(13771, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 834), + NAME_FUNC_OFFSET(13798, glGetnHistogramARB, glGetnHistogramARB, NULL, 835), + NAME_FUNC_OFFSET(13817, glGetnMapdvARB, glGetnMapdvARB, NULL, 836), + NAME_FUNC_OFFSET(13832, glGetnMapfvARB, glGetnMapfvARB, NULL, 837), + NAME_FUNC_OFFSET(13847, glGetnMapivARB, glGetnMapivARB, NULL, 838), + NAME_FUNC_OFFSET(13862, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 839), + NAME_FUNC_OFFSET(13878, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 840), + NAME_FUNC_OFFSET(13898, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 841), + NAME_FUNC_OFFSET(13919, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 842), + NAME_FUNC_OFFSET(13940, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 843), + NAME_FUNC_OFFSET(13964, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 844), + NAME_FUNC_OFFSET(13989, glGetnTexImageARB, glGetnTexImageARB, NULL, 845), + NAME_FUNC_OFFSET(14007, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 846), + NAME_FUNC_OFFSET(14026, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 847), + NAME_FUNC_OFFSET(14045, glGetnUniformivARB, glGetnUniformivARB, NULL, 848), + NAME_FUNC_OFFSET(14064, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 849), + NAME_FUNC_OFFSET(14084, glReadnPixelsARB, glReadnPixelsARB, NULL, 850), + NAME_FUNC_OFFSET(14101, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 851), + NAME_FUNC_OFFSET(14135, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 852), + NAME_FUNC_OFFSET(14171, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 853), + NAME_FUNC_OFFSET(14217, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 854), + NAME_FUNC_OFFSET(14250, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 855), + NAME_FUNC_OFFSET(14289, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), + NAME_FUNC_OFFSET(14311, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, NULL, 857), + NAME_FUNC_OFFSET(14344, glBindImageTexture, glBindImageTexture, NULL, 858), + NAME_FUNC_OFFSET(14363, glMemoryBarrier, glMemoryBarrier, NULL, 859), + NAME_FUNC_OFFSET(14379, glTexStorage1D, glTexStorage1D, NULL, 860), + NAME_FUNC_OFFSET(14394, glTexStorage2D, glTexStorage2D, NULL, 861), + NAME_FUNC_OFFSET(14409, glTexStorage3D, glTexStorage3D, NULL, 862), + NAME_FUNC_OFFSET(14424, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 863), + NAME_FUNC_OFFSET(14446, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 864), + NAME_FUNC_OFFSET(14468, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 865), + NAME_FUNC_OFFSET(14490, glClearBufferData, glClearBufferData, NULL, 866), + NAME_FUNC_OFFSET(14508, glClearBufferSubData, glClearBufferSubData, NULL, 867), + NAME_FUNC_OFFSET(14529, glDispatchCompute, glDispatchCompute, NULL, 868), + NAME_FUNC_OFFSET(14547, glDispatchComputeIndirect, glDispatchComputeIndirect, NULL, 869), + NAME_FUNC_OFFSET(14573, glCopyImageSubData, glCopyImageSubData, NULL, 870), + NAME_FUNC_OFFSET(14592, glTextureView, glTextureView, NULL, 871), + NAME_FUNC_OFFSET(14606, glBindVertexBuffer, glBindVertexBuffer, NULL, 872), + NAME_FUNC_OFFSET(14625, glVertexAttribBinding, glVertexAttribBinding, NULL, 873), + NAME_FUNC_OFFSET(14647, glVertexAttribFormat, glVertexAttribFormat, NULL, 874), + NAME_FUNC_OFFSET(14668, glVertexAttribIFormat, glVertexAttribIFormat, NULL, 875), + NAME_FUNC_OFFSET(14690, glVertexAttribLFormat, glVertexAttribLFormat, NULL, 876), + NAME_FUNC_OFFSET(14712, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 877), + NAME_FUNC_OFFSET(14735, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 878), + NAME_FUNC_OFFSET(14761, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 879), + NAME_FUNC_OFFSET(14789, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 880), + NAME_FUNC_OFFSET(14813, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 881), + NAME_FUNC_OFFSET(14839, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 882), + NAME_FUNC_OFFSET(14868, glGetProgramResourceLocationIndex, glGetProgramResourceLocationIndex, NULL, 883), + NAME_FUNC_OFFSET(14902, glGetProgramResourceName, glGetProgramResourceName, NULL, 884), + NAME_FUNC_OFFSET(14927, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 885), + NAME_FUNC_OFFSET(14950, glTexBufferRange, glTexBufferRange, NULL, 886), + NAME_FUNC_OFFSET(14967, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 887), + NAME_FUNC_OFFSET(14993, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 888), + NAME_FUNC_OFFSET(15019, glBufferStorage, glBufferStorage, NULL, 889), + NAME_FUNC_OFFSET(15035, glClearTexImage, glClearTexImage, NULL, 890), + NAME_FUNC_OFFSET(15051, glClearTexSubImage, glClearTexSubImage, NULL, 891), + NAME_FUNC_OFFSET(15070, glBindBuffersBase, glBindBuffersBase, NULL, 892), + NAME_FUNC_OFFSET(15088, glBindBuffersRange, glBindBuffersRange, NULL, 893), + NAME_FUNC_OFFSET(15107, glBindImageTextures, glBindImageTextures, NULL, 894), + NAME_FUNC_OFFSET(15127, glBindSamplers, glBindSamplers, NULL, 895), + NAME_FUNC_OFFSET(15142, glBindTextures, glBindTextures, NULL, 896), + NAME_FUNC_OFFSET(15157, glBindVertexBuffers, glBindVertexBuffers, NULL, 897), + NAME_FUNC_OFFSET(15177, glClipControl, glClipControl, NULL, 898), + NAME_FUNC_OFFSET(15191, glBindTextureUnit, glBindTextureUnit, NULL, 899), + NAME_FUNC_OFFSET(15209, glBlitNamedFramebuffer, glBlitNamedFramebuffer, NULL, 900), + NAME_FUNC_OFFSET(15232, glCheckNamedFramebufferStatus, glCheckNamedFramebufferStatus, NULL, 901), + NAME_FUNC_OFFSET(15262, glClearNamedBufferData, glClearNamedBufferData, NULL, 902), + NAME_FUNC_OFFSET(15285, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 903), + NAME_FUNC_OFFSET(15311, glClearNamedFramebufferfi, glClearNamedFramebufferfi, NULL, 904), + NAME_FUNC_OFFSET(15337, glClearNamedFramebufferfv, glClearNamedFramebufferfv, NULL, 905), + NAME_FUNC_OFFSET(15363, glClearNamedFramebufferiv, glClearNamedFramebufferiv, NULL, 906), + NAME_FUNC_OFFSET(15389, glClearNamedFramebufferuiv, glClearNamedFramebufferuiv, NULL, 907), + NAME_FUNC_OFFSET(15416, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 908), + NAME_FUNC_OFFSET(15446, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 909), + NAME_FUNC_OFFSET(15476, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 910), + NAME_FUNC_OFFSET(15506, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 911), + NAME_FUNC_OFFSET(15531, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 912), + NAME_FUNC_OFFSET(15555, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 913), + NAME_FUNC_OFFSET(15579, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 914), + NAME_FUNC_OFFSET(15603, glCreateBuffers, glCreateBuffers, NULL, 915), + NAME_FUNC_OFFSET(15619, glCreateFramebuffers, glCreateFramebuffers, NULL, 916), + NAME_FUNC_OFFSET(15640, glCreateProgramPipelines, glCreateProgramPipelines, NULL, 917), + NAME_FUNC_OFFSET(15665, glCreateQueries, glCreateQueries, NULL, 918), + NAME_FUNC_OFFSET(15681, glCreateRenderbuffers, glCreateRenderbuffers, NULL, 919), + NAME_FUNC_OFFSET(15703, glCreateSamplers, glCreateSamplers, NULL, 920), + NAME_FUNC_OFFSET(15720, glCreateTextures, glCreateTextures, NULL, 921), + NAME_FUNC_OFFSET(15737, glCreateTransformFeedbacks, glCreateTransformFeedbacks, NULL, 922), + NAME_FUNC_OFFSET(15764, glCreateVertexArrays, glCreateVertexArrays, NULL, 923), + NAME_FUNC_OFFSET(15785, glDisableVertexArrayAttrib, glDisableVertexArrayAttrib, NULL, 924), + NAME_FUNC_OFFSET(15812, glEnableVertexArrayAttrib, glEnableVertexArrayAttrib, NULL, 925), + NAME_FUNC_OFFSET(15838, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 926), + NAME_FUNC_OFFSET(15868, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 927), + NAME_FUNC_OFFSET(15892, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 928), + NAME_FUNC_OFFSET(15920, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 929), + NAME_FUNC_OFFSET(15950, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 930), + NAME_FUNC_OFFSET(15978, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 931), + NAME_FUNC_OFFSET(16003, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 932), + NAME_FUNC_OFFSET(16027, glGetNamedFramebufferAttachmentParameteriv, glGetNamedFramebufferAttachmentParameteriv, NULL, 933), + NAME_FUNC_OFFSET(16070, glGetNamedFramebufferParameteriv, glGetNamedFramebufferParameteriv, NULL, 934), + NAME_FUNC_OFFSET(16103, glGetNamedRenderbufferParameteriv, glGetNamedRenderbufferParameteriv, NULL, 935), + NAME_FUNC_OFFSET(16137, glGetQueryBufferObjecti64v, glGetQueryBufferObjecti64v, NULL, 936), + NAME_FUNC_OFFSET(16164, glGetQueryBufferObjectiv, glGetQueryBufferObjectiv, NULL, 937), + NAME_FUNC_OFFSET(16189, glGetQueryBufferObjectui64v, glGetQueryBufferObjectui64v, NULL, 938), + NAME_FUNC_OFFSET(16217, glGetQueryBufferObjectuiv, glGetQueryBufferObjectuiv, NULL, 939), + NAME_FUNC_OFFSET(16243, glGetTextureImage, glGetTextureImage, NULL, 940), + NAME_FUNC_OFFSET(16261, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 941), + NAME_FUNC_OFFSET(16290, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 942), + NAME_FUNC_OFFSET(16319, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 943), + NAME_FUNC_OFFSET(16344, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 944), + NAME_FUNC_OFFSET(16370, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 945), + NAME_FUNC_OFFSET(16394, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 946), + NAME_FUNC_OFFSET(16418, glGetTransformFeedbacki64_v, glGetTransformFeedbacki64_v, NULL, 947), + NAME_FUNC_OFFSET(16446, glGetTransformFeedbacki_v, glGetTransformFeedbacki_v, NULL, 948), + NAME_FUNC_OFFSET(16472, glGetTransformFeedbackiv, glGetTransformFeedbackiv, NULL, 949), + NAME_FUNC_OFFSET(16497, glGetVertexArrayIndexed64iv, glGetVertexArrayIndexed64iv, NULL, 950), + NAME_FUNC_OFFSET(16525, glGetVertexArrayIndexediv, glGetVertexArrayIndexediv, NULL, 951), + NAME_FUNC_OFFSET(16551, glGetVertexArrayiv, glGetVertexArrayiv, NULL, 952), + NAME_FUNC_OFFSET(16570, glInvalidateNamedFramebufferData, glInvalidateNamedFramebufferData, NULL, 953), + NAME_FUNC_OFFSET(16603, glInvalidateNamedFramebufferSubData, glInvalidateNamedFramebufferSubData, NULL, 954), + NAME_FUNC_OFFSET(16639, glMapNamedBuffer, glMapNamedBuffer, NULL, 955), + NAME_FUNC_OFFSET(16656, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 956), + NAME_FUNC_OFFSET(16678, glNamedBufferData, glNamedBufferData, NULL, 957), + NAME_FUNC_OFFSET(16696, glNamedBufferStorage, glNamedBufferStorage, NULL, 958), + NAME_FUNC_OFFSET(16717, glNamedBufferSubData, glNamedBufferSubData, NULL, 959), + NAME_FUNC_OFFSET(16738, glNamedFramebufferDrawBuffer, glNamedFramebufferDrawBuffer, NULL, 960), + NAME_FUNC_OFFSET(16767, glNamedFramebufferDrawBuffers, glNamedFramebufferDrawBuffers, NULL, 961), + NAME_FUNC_OFFSET(16797, glNamedFramebufferParameteri, glNamedFramebufferParameteri, NULL, 962), + NAME_FUNC_OFFSET(16826, glNamedFramebufferReadBuffer, glNamedFramebufferReadBuffer, NULL, 963), + NAME_FUNC_OFFSET(16855, glNamedFramebufferRenderbuffer, glNamedFramebufferRenderbuffer, NULL, 964), + NAME_FUNC_OFFSET(16886, glNamedFramebufferTexture, glNamedFramebufferTexture, NULL, 965), + NAME_FUNC_OFFSET(16912, glNamedFramebufferTextureLayer, glNamedFramebufferTextureLayer, NULL, 966), + NAME_FUNC_OFFSET(16943, glNamedRenderbufferStorage, glNamedRenderbufferStorage, NULL, 967), + NAME_FUNC_OFFSET(16970, glNamedRenderbufferStorageMultisample, glNamedRenderbufferStorageMultisample, NULL, 968), + NAME_FUNC_OFFSET(17008, glTextureBuffer, glTextureBuffer, NULL, 969), + NAME_FUNC_OFFSET(17024, glTextureBufferRange, glTextureBufferRange, NULL, 970), + NAME_FUNC_OFFSET(17045, glTextureParameterIiv, glTextureParameterIiv, NULL, 971), + NAME_FUNC_OFFSET(17067, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 972), + NAME_FUNC_OFFSET(17090, glTextureParameterf, glTextureParameterf, NULL, 973), + NAME_FUNC_OFFSET(17110, glTextureParameterfv, glTextureParameterfv, NULL, 974), + NAME_FUNC_OFFSET(17131, glTextureParameteri, glTextureParameteri, NULL, 975), + NAME_FUNC_OFFSET(17151, glTextureParameteriv, glTextureParameteriv, NULL, 976), + NAME_FUNC_OFFSET(17172, glTextureStorage1D, glTextureStorage1D, NULL, 977), + NAME_FUNC_OFFSET(17191, glTextureStorage2D, glTextureStorage2D, NULL, 978), + NAME_FUNC_OFFSET(17210, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 979), + NAME_FUNC_OFFSET(17240, glTextureStorage3D, glTextureStorage3D, NULL, 980), + NAME_FUNC_OFFSET(17259, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 981), + NAME_FUNC_OFFSET(17289, glTextureSubImage1D, glTextureSubImage1D, NULL, 982), + NAME_FUNC_OFFSET(17309, glTextureSubImage2D, glTextureSubImage2D, NULL, 983), + NAME_FUNC_OFFSET(17329, glTextureSubImage3D, glTextureSubImage3D, NULL, 984), + NAME_FUNC_OFFSET(17349, glTransformFeedbackBufferBase, glTransformFeedbackBufferBase, NULL, 985), + NAME_FUNC_OFFSET(17379, glTransformFeedbackBufferRange, glTransformFeedbackBufferRange, NULL, 986), + NAME_FUNC_OFFSET(17410, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 987), + NAME_FUNC_OFFSET(17429, glVertexArrayAttribBinding, glVertexArrayAttribBinding, NULL, 988), + NAME_FUNC_OFFSET(17456, glVertexArrayAttribFormat, glVertexArrayAttribFormat, NULL, 989), + NAME_FUNC_OFFSET(17482, glVertexArrayAttribIFormat, glVertexArrayAttribIFormat, NULL, 990), + NAME_FUNC_OFFSET(17509, glVertexArrayAttribLFormat, glVertexArrayAttribLFormat, NULL, 991), + NAME_FUNC_OFFSET(17536, glVertexArrayBindingDivisor, glVertexArrayBindingDivisor, NULL, 992), + NAME_FUNC_OFFSET(17564, glVertexArrayElementBuffer, glVertexArrayElementBuffer, NULL, 993), + NAME_FUNC_OFFSET(17591, glVertexArrayVertexBuffer, glVertexArrayVertexBuffer, NULL, 994), + NAME_FUNC_OFFSET(17617, glVertexArrayVertexBuffers, glVertexArrayVertexBuffers, NULL, 995), + NAME_FUNC_OFFSET(17644, glInvalidateBufferData, glInvalidateBufferData, NULL, 996), + NAME_FUNC_OFFSET(17667, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 997), + NAME_FUNC_OFFSET(17693, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 998), + NAME_FUNC_OFFSET(17717, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 999), + NAME_FUNC_OFFSET(17744, glInvalidateTexImage, glInvalidateTexImage, NULL, 1000), + NAME_FUNC_OFFSET(17765, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 1001), + NAME_FUNC_OFFSET(17789, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 1002), + NAME_FUNC_OFFSET(17808, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003), + NAME_FUNC_OFFSET(17822, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004), + NAME_FUNC_OFFSET(17837, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005), + NAME_FUNC_OFFSET(17851, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006), + NAME_FUNC_OFFSET(17866, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007), + NAME_FUNC_OFFSET(17880, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008), + NAME_FUNC_OFFSET(17895, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009), + NAME_FUNC_OFFSET(17909, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010), + NAME_FUNC_OFFSET(17924, glPointSizePointerOES, glPointSizePointerOES, NULL, 1011), + NAME_FUNC_OFFSET(17946, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012), + NAME_FUNC_OFFSET(17964, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(17981, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), + NAME_FUNC_OFFSET(18001, glColorPointerEXT, glColorPointerEXT, NULL, 1015), + NAME_FUNC_OFFSET(18019, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 1016), + NAME_FUNC_OFFSET(18040, glIndexPointerEXT, glIndexPointerEXT, NULL, 1017), + NAME_FUNC_OFFSET(18058, glNormalPointerEXT, glNormalPointerEXT, NULL, 1018), + NAME_FUNC_OFFSET(18077, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 1019), + NAME_FUNC_OFFSET(18098, glVertexPointerEXT, glVertexPointerEXT, NULL, 1020), + NAME_FUNC_OFFSET(18117, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021), + NAME_FUNC_OFFSET(18141, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), + NAME_FUNC_OFFSET(18163, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), + NAME_FUNC_OFFSET(18185, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), + NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), + NAME_FUNC_OFFSET(18233, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(18255, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), + NAME_FUNC_OFFSET(18283, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), + NAME_FUNC_OFFSET(18306, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), + NAME_FUNC_OFFSET(18326, glLockArraysEXT, glLockArraysEXT, NULL, 1030), + NAME_FUNC_OFFSET(18342, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), + NAME_FUNC_OFFSET(18361, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(18381, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(18400, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), + NAME_FUNC_OFFSET(18420, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), + NAME_FUNC_OFFSET(18439, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(18459, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(18479, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(18500, gl_dispatch_stub_1039, gl_dispatch_stub_1039, NULL, 1039), + NAME_FUNC_OFFSET(18519, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040), + NAME_FUNC_OFFSET(18539, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(18558, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(18578, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(18597, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(18617, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), + NAME_FUNC_OFFSET(18637, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), + NAME_FUNC_OFFSET(18658, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), + NAME_FUNC_OFFSET(18677, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(18697, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), + NAME_FUNC_OFFSET(18716, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), + NAME_FUNC_OFFSET(18736, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), + NAME_FUNC_OFFSET(18755, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), + NAME_FUNC_OFFSET(18775, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), + NAME_FUNC_OFFSET(18795, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), + NAME_FUNC_OFFSET(18816, gl_dispatch_stub_1055, gl_dispatch_stub_1055, NULL, 1055), + NAME_FUNC_OFFSET(18835, gl_dispatch_stub_1056, gl_dispatch_stub_1056, NULL, 1056), + NAME_FUNC_OFFSET(18855, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), + NAME_FUNC_OFFSET(18874, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), + NAME_FUNC_OFFSET(18894, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), + NAME_FUNC_OFFSET(18913, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), + NAME_FUNC_OFFSET(18933, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), + NAME_FUNC_OFFSET(18953, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), + NAME_FUNC_OFFSET(18974, gl_dispatch_stub_1063, gl_dispatch_stub_1063, NULL, 1063), + NAME_FUNC_OFFSET(19000, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), + NAME_FUNC_OFFSET(19026, gl_dispatch_stub_1065, gl_dispatch_stub_1065, NULL, 1065), + NAME_FUNC_OFFSET(19054, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), + NAME_FUNC_OFFSET(19082, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067), + NAME_FUNC_OFFSET(19110, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), + NAME_FUNC_OFFSET(19138, gl_dispatch_stub_1069, gl_dispatch_stub_1069, NULL, 1069), + NAME_FUNC_OFFSET(19164, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), + NAME_FUNC_OFFSET(19190, gl_dispatch_stub_1071, gl_dispatch_stub_1071, NULL, 1071), + NAME_FUNC_OFFSET(19218, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), + NAME_FUNC_OFFSET(19246, gl_dispatch_stub_1073, gl_dispatch_stub_1073, NULL, 1073), + NAME_FUNC_OFFSET(19274, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), + NAME_FUNC_OFFSET(19302, gl_dispatch_stub_1075, gl_dispatch_stub_1075, NULL, 1075), + NAME_FUNC_OFFSET(19328, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), + NAME_FUNC_OFFSET(19354, gl_dispatch_stub_1077, gl_dispatch_stub_1077, NULL, 1077), + NAME_FUNC_OFFSET(19382, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), + NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1079, gl_dispatch_stub_1079, NULL, 1079), + NAME_FUNC_OFFSET(19438, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080), + NAME_FUNC_OFFSET(19466, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1081), + NAME_FUNC_OFFSET(19484, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), + NAME_FUNC_OFFSET(19503, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083), + NAME_FUNC_OFFSET(19529, glDebugMessageCallback, glDebugMessageCallback, NULL, 1084), + NAME_FUNC_OFFSET(19552, glDebugMessageControl, glDebugMessageControl, NULL, 1085), + NAME_FUNC_OFFSET(19574, glDebugMessageInsert, glDebugMessageInsert, NULL, 1086), + NAME_FUNC_OFFSET(19595, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1087), + NAME_FUNC_OFFSET(19616, glGetObjectLabel, glGetObjectLabel, NULL, 1088), + NAME_FUNC_OFFSET(19633, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1089), + NAME_FUNC_OFFSET(19653, glObjectLabel, glObjectLabel, NULL, 1090), + NAME_FUNC_OFFSET(19667, glObjectPtrLabel, glObjectPtrLabel, NULL, 1091), + NAME_FUNC_OFFSET(19684, glPopDebugGroup, glPopDebugGroup, NULL, 1092), + NAME_FUNC_OFFSET(19700, glPushDebugGroup, glPushDebugGroup, NULL, 1093), + NAME_FUNC_OFFSET(19717, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1094), + NAME_FUNC_OFFSET(19739, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1095), + NAME_FUNC_OFFSET(19762, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1096), + NAME_FUNC_OFFSET(19785, glFogCoordfEXT, glFogCoordfEXT, NULL, 1097), + NAME_FUNC_OFFSET(19800, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1098), + NAME_FUNC_OFFSET(19816, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1099), + NAME_FUNC_OFFSET(19836, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1100), + NAME_FUNC_OFFSET(19854, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1101), + NAME_FUNC_OFFSET(19873, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1102), + NAME_FUNC_OFFSET(19891, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1103), + NAME_FUNC_OFFSET(19910, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1104), + NAME_FUNC_OFFSET(19928, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1105), + NAME_FUNC_OFFSET(19947, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1106), + NAME_FUNC_OFFSET(19965, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1107), + NAME_FUNC_OFFSET(19984, gl_dispatch_stub_1108, gl_dispatch_stub_1108, NULL, 1108), + NAME_FUNC_OFFSET(20009, gl_dispatch_stub_1109, gl_dispatch_stub_1109, NULL, 1109), + NAME_FUNC_OFFSET(20036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1110), + NAME_FUNC_OFFSET(20060, glExecuteProgramNV, glExecuteProgramNV, NULL, 1111), + NAME_FUNC_OFFSET(20079, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1112), + NAME_FUNC_OFFSET(20105, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1113), + NAME_FUNC_OFFSET(20131, glGetProgramStringNV, glGetProgramStringNV, NULL, 1114), + NAME_FUNC_OFFSET(20152, glGetProgramivNV, glGetProgramivNV, NULL, 1115), + NAME_FUNC_OFFSET(20169, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1116), + NAME_FUNC_OFFSET(20190, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1117), + NAME_FUNC_OFFSET(20212, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1118), + NAME_FUNC_OFFSET(20234, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1119), + NAME_FUNC_OFFSET(20256, glLoadProgramNV, glLoadProgramNV, NULL, 1120), + NAME_FUNC_OFFSET(20272, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1121), + NAME_FUNC_OFFSET(20297, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1122), + NAME_FUNC_OFFSET(20322, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1123), + NAME_FUNC_OFFSET(20350, glTrackMatrixNV, glTrackMatrixNV, NULL, 1124), + NAME_FUNC_OFFSET(20366, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1125), + NAME_FUNC_OFFSET(20385, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1126), + NAME_FUNC_OFFSET(20405, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1127), + NAME_FUNC_OFFSET(20424, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1128), + NAME_FUNC_OFFSET(20444, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1129), + NAME_FUNC_OFFSET(20463, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1130), + NAME_FUNC_OFFSET(20483, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1131), + NAME_FUNC_OFFSET(20502, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1132), + NAME_FUNC_OFFSET(20522, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1133), + NAME_FUNC_OFFSET(20541, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1134), + NAME_FUNC_OFFSET(20561, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1135), + NAME_FUNC_OFFSET(20580, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1136), + NAME_FUNC_OFFSET(20600, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1137), + NAME_FUNC_OFFSET(20619, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1138), + NAME_FUNC_OFFSET(20639, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1139), + NAME_FUNC_OFFSET(20658, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1140), + NAME_FUNC_OFFSET(20678, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1141), + NAME_FUNC_OFFSET(20697, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1142), + NAME_FUNC_OFFSET(20717, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1143), + NAME_FUNC_OFFSET(20736, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1144), + NAME_FUNC_OFFSET(20756, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1145), + NAME_FUNC_OFFSET(20775, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1146), + NAME_FUNC_OFFSET(20795, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1147), + NAME_FUNC_OFFSET(20814, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1148), + NAME_FUNC_OFFSET(20834, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1149), + NAME_FUNC_OFFSET(20854, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1150), + NAME_FUNC_OFFSET(20875, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1151), + NAME_FUNC_OFFSET(20899, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1152), + NAME_FUNC_OFFSET(20920, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1153), + NAME_FUNC_OFFSET(20941, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1154), + NAME_FUNC_OFFSET(20962, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1155), + NAME_FUNC_OFFSET(20983, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1156), + NAME_FUNC_OFFSET(21004, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1157), + NAME_FUNC_OFFSET(21025, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1158), + NAME_FUNC_OFFSET(21046, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1159), + NAME_FUNC_OFFSET(21067, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1160), + NAME_FUNC_OFFSET(21088, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1161), + NAME_FUNC_OFFSET(21109, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1162), + NAME_FUNC_OFFSET(21130, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1163), + NAME_FUNC_OFFSET(21151, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1164), + NAME_FUNC_OFFSET(21173, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1165), + NAME_FUNC_OFFSET(21200, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1166), + NAME_FUNC_OFFSET(21227, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1167), + NAME_FUNC_OFFSET(21251, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1168), + NAME_FUNC_OFFSET(21275, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1169), + NAME_FUNC_OFFSET(21297, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1170), + NAME_FUNC_OFFSET(21319, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1171), + NAME_FUNC_OFFSET(21341, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1172), + NAME_FUNC_OFFSET(21366, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1173), + NAME_FUNC_OFFSET(21390, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1174), + NAME_FUNC_OFFSET(21412, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1175), + NAME_FUNC_OFFSET(21434, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1176), + NAME_FUNC_OFFSET(21456, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1177), + NAME_FUNC_OFFSET(21482, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1178), + NAME_FUNC_OFFSET(21505, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1179), + NAME_FUNC_OFFSET(21529, glPassTexCoordATI, glPassTexCoordATI, NULL, 1180), + NAME_FUNC_OFFSET(21547, glSampleMapATI, glSampleMapATI, NULL, 1181), + NAME_FUNC_OFFSET(21562, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1182), + NAME_FUNC_OFFSET(21593, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183), + NAME_FUNC_OFFSET(21616, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184), + NAME_FUNC_OFFSET(21639, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185), + NAME_FUNC_OFFSET(21662, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1186), + NAME_FUNC_OFFSET(21693, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1187), + NAME_FUNC_OFFSET(21724, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1188), + NAME_FUNC_OFFSET(21752, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1189), + NAME_FUNC_OFFSET(21781, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1190), + NAME_FUNC_OFFSET(21809, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1191), + NAME_FUNC_OFFSET(21838, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1192), + NAME_FUNC_OFFSET(21859, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193), + NAME_FUNC_OFFSET(21876, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194), + NAME_FUNC_OFFSET(21889, gl_dispatch_stub_1195, gl_dispatch_stub_1195, NULL, 1195), + NAME_FUNC_OFFSET(21903, gl_dispatch_stub_1196, gl_dispatch_stub_1196, NULL, 1196), + NAME_FUNC_OFFSET(21920, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1197), + NAME_FUNC_OFFSET(21941, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1198), + NAME_FUNC_OFFSET(21963, gl_dispatch_stub_1199, gl_dispatch_stub_1199, NULL, 1199), + NAME_FUNC_OFFSET(21987, gl_dispatch_stub_1200, gl_dispatch_stub_1200, NULL, 1200), + NAME_FUNC_OFFSET(22017, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1201), + NAME_FUNC_OFFSET(22038, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1202), + NAME_FUNC_OFFSET(22060, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1203), + NAME_FUNC_OFFSET(22081, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1204), + NAME_FUNC_OFFSET(22103, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1205), + NAME_FUNC_OFFSET(22125, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1206), + NAME_FUNC_OFFSET(22148, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1207), + NAME_FUNC_OFFSET(22169, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1208), + NAME_FUNC_OFFSET(22191, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1209), + NAME_FUNC_OFFSET(22213, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1210), + NAME_FUNC_OFFSET(22236, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1211), + NAME_FUNC_OFFSET(22257, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1212), + NAME_FUNC_OFFSET(22279, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1213), + NAME_FUNC_OFFSET(22301, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1214), + NAME_FUNC_OFFSET(22324, glClearColorIiEXT, glClearColorIiEXT, NULL, 1215), + NAME_FUNC_OFFSET(22342, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1216), + NAME_FUNC_OFFSET(22361, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1217), + NAME_FUNC_OFFSET(22383, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1218), + NAME_FUNC_OFFSET(22405, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1219), + NAME_FUNC_OFFSET(22429, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1220), + NAME_FUNC_OFFSET(22449, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1221), + NAME_FUNC_OFFSET(22470, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1222), + NAME_FUNC_OFFSET(22501, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1223), + NAME_FUNC_OFFSET(22532, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1224), + NAME_FUNC_OFFSET(22565, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1225), + NAME_FUNC_OFFSET(22593, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1226), + NAME_FUNC_OFFSET(22624, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1227), + NAME_FUNC_OFFSET(22650, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1228), + NAME_FUNC_OFFSET(22681, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1229), + NAME_FUNC_OFFSET(22709, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1230), + NAME_FUNC_OFFSET(22732, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1231), + NAME_FUNC_OFFSET(22757, glActiveProgramEXT, glActiveProgramEXT, NULL, 1232), + NAME_FUNC_OFFSET(22776, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1233), + NAME_FUNC_OFFSET(22801, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1234), + NAME_FUNC_OFFSET(22823, glTextureBarrierNV, glTextureBarrierNV, NULL, 1235), + NAME_FUNC_OFFSET(22842, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1236), + NAME_FUNC_OFFSET(22856, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1237), + NAME_FUNC_OFFSET(22878, glVDPAUInitNV, glVDPAUInitNV, NULL, 1238), + NAME_FUNC_OFFSET(22892, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1239), + NAME_FUNC_OFFSET(22911, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1240), + NAME_FUNC_OFFSET(22932, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1241), + NAME_FUNC_OFFSET(22963, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1242), + NAME_FUNC_OFFSET(22993, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1243), + NAME_FUNC_OFFSET(23016, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1244), + NAME_FUNC_OFFSET(23039, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1245), + NAME_FUNC_OFFSET(23066, gl_dispatch_stub_1246, gl_dispatch_stub_1246, NULL, 1246), + NAME_FUNC_OFFSET(23088, gl_dispatch_stub_1247, gl_dispatch_stub_1247, NULL, 1247), + NAME_FUNC_OFFSET(23111, gl_dispatch_stub_1248, gl_dispatch_stub_1248, NULL, 1248), + NAME_FUNC_OFFSET(23134, gl_dispatch_stub_1249, gl_dispatch_stub_1249, NULL, 1249), + NAME_FUNC_OFFSET(23154, gl_dispatch_stub_1250, gl_dispatch_stub_1250, NULL, 1250), + NAME_FUNC_OFFSET(23181, gl_dispatch_stub_1251, gl_dispatch_stub_1251, NULL, 1251), + NAME_FUNC_OFFSET(23207, gl_dispatch_stub_1252, gl_dispatch_stub_1252, NULL, 1252), + NAME_FUNC_OFFSET(23233, gl_dispatch_stub_1253, gl_dispatch_stub_1253, NULL, 1253), + NAME_FUNC_OFFSET(23257, gl_dispatch_stub_1254, gl_dispatch_stub_1254, NULL, 1254), + NAME_FUNC_OFFSET(23285, gl_dispatch_stub_1255, gl_dispatch_stub_1255, NULL, 1255), + NAME_FUNC_OFFSET(23309, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1256), + NAME_FUNC_OFFSET(23333, gl_dispatch_stub_1257, gl_dispatch_stub_1257, NULL, 1257), + NAME_FUNC_OFFSET(23358, gl_dispatch_stub_1258, gl_dispatch_stub_1258, NULL, 1258), + NAME_FUNC_OFFSET(23387, gl_dispatch_stub_1259, gl_dispatch_stub_1259, NULL, 1259), + NAME_FUNC_OFFSET(23418, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1260), + NAME_FUNC_OFFSET(23457, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1261), + NAME_FUNC_OFFSET(23486, glAlphaFuncx, glAlphaFuncx, NULL, 1262), + NAME_FUNC_OFFSET(23499, glClearColorx, glClearColorx, NULL, 1263), + NAME_FUNC_OFFSET(23513, glClearDepthx, glClearDepthx, NULL, 1264), + NAME_FUNC_OFFSET(23527, glColor4x, glColor4x, NULL, 1265), + NAME_FUNC_OFFSET(23537, glDepthRangex, glDepthRangex, NULL, 1266), + NAME_FUNC_OFFSET(23551, glFogx, glFogx, NULL, 1267), + NAME_FUNC_OFFSET(23558, glFogxv, glFogxv, NULL, 1268), + NAME_FUNC_OFFSET(23566, glFrustumf, glFrustumf, NULL, 1269), + NAME_FUNC_OFFSET(23577, glFrustumx, glFrustumx, NULL, 1270), + NAME_FUNC_OFFSET(23588, glLightModelx, glLightModelx, NULL, 1271), + NAME_FUNC_OFFSET(23602, glLightModelxv, glLightModelxv, NULL, 1272), + NAME_FUNC_OFFSET(23617, glLightx, glLightx, NULL, 1273), + NAME_FUNC_OFFSET(23626, glLightxv, glLightxv, NULL, 1274), + NAME_FUNC_OFFSET(23636, glLineWidthx, glLineWidthx, NULL, 1275), + NAME_FUNC_OFFSET(23649, glLoadMatrixx, glLoadMatrixx, NULL, 1276), + NAME_FUNC_OFFSET(23663, glMaterialx, glMaterialx, NULL, 1277), + NAME_FUNC_OFFSET(23675, glMaterialxv, glMaterialxv, NULL, 1278), + NAME_FUNC_OFFSET(23688, glMultMatrixx, glMultMatrixx, NULL, 1279), + NAME_FUNC_OFFSET(23702, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1280), + NAME_FUNC_OFFSET(23720, glNormal3x, glNormal3x, NULL, 1281), + NAME_FUNC_OFFSET(23731, glOrthof, glOrthof, NULL, 1282), + NAME_FUNC_OFFSET(23740, glOrthox, glOrthox, NULL, 1283), + NAME_FUNC_OFFSET(23749, glPointSizex, glPointSizex, NULL, 1284), + NAME_FUNC_OFFSET(23762, glPolygonOffsetx, glPolygonOffsetx, NULL, 1285), + NAME_FUNC_OFFSET(23779, glRotatex, glRotatex, NULL, 1286), + NAME_FUNC_OFFSET(23789, glSampleCoveragex, glSampleCoveragex, NULL, 1287), + NAME_FUNC_OFFSET(23807, glScalex, glScalex, NULL, 1288), + NAME_FUNC_OFFSET(23816, glTexEnvx, glTexEnvx, NULL, 1289), + NAME_FUNC_OFFSET(23826, glTexEnvxv, glTexEnvxv, NULL, 1290), + NAME_FUNC_OFFSET(23837, glTexParameterx, glTexParameterx, NULL, 1291), + NAME_FUNC_OFFSET(23853, glTranslatex, glTranslatex, NULL, 1292), + NAME_FUNC_OFFSET(23866, glClipPlanef, glClipPlanef, NULL, 1293), + NAME_FUNC_OFFSET(23879, glClipPlanex, glClipPlanex, NULL, 1294), + NAME_FUNC_OFFSET(23892, glGetClipPlanef, glGetClipPlanef, NULL, 1295), + NAME_FUNC_OFFSET(23908, glGetClipPlanex, glGetClipPlanex, NULL, 1296), + NAME_FUNC_OFFSET(23924, glGetFixedv, glGetFixedv, NULL, 1297), + NAME_FUNC_OFFSET(23936, glGetLightxv, glGetLightxv, NULL, 1298), + NAME_FUNC_OFFSET(23949, glGetMaterialxv, glGetMaterialxv, NULL, 1299), + NAME_FUNC_OFFSET(23965, glGetTexEnvxv, glGetTexEnvxv, NULL, 1300), + NAME_FUNC_OFFSET(23979, glGetTexParameterxv, glGetTexParameterxv, NULL, 1301), + NAME_FUNC_OFFSET(23999, glPointParameterx, glPointParameterx, NULL, 1302), + NAME_FUNC_OFFSET(24017, glPointParameterxv, glPointParameterxv, NULL, 1303), + NAME_FUNC_OFFSET(24036, glTexParameterxv, glTexParameterxv, NULL, 1304), + NAME_FUNC_OFFSET(24053, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(24066, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(24080, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(24093, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(24107, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(24122, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(24139, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(24156, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(24174, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(24191, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(24207, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(24232, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(24252, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(24272, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(24295, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(24318, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(24338, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(24355, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(24372, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(24387, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(24411, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(24430, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(24449, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(24465, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(24484, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(24503, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(24526, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(24542, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(24558, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(24585, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(24612, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(24632, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(24651, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(24670, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(24700, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(24730, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(24760, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(24790, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(24809, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(24832, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(24857, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(24882, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(24909, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(24937, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(24964, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(24992, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(25021, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(25050, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(25076, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(25107, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(25138, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(25162, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(25185, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(25203, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(25232, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(25261, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(25276, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(25302, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(25328, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(25343, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(25355, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(25375, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(25392, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(25408, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(25424, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(25443, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(25462, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(25485, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(25508, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(25527, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(25552, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(25573, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(25595, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(25613, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(25632, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(25653, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(25675, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(25696, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(25718, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(25739, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(25761, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(25779, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(25798, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(25819, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(25841, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(25862, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(25884, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(25905, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(25927, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(25945, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(25964, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(25985, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(26007, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(26028, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(26050, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(26071, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(26093, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(26111, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(26130, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(26151, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(26173, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(26194, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(26216, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(26242, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(26268, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(26294, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(26320, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(26349, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(26378, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(26407, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(26436, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(26463, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(26489, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(26515, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(26541, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(26567, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(26587, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(26610, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(26634, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(26657, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(26678, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(26693, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(26709, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(26730, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(26751, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(26772, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(26794, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(26816, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(26838, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(26861, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(26881, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(26902, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(26924, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(26947, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(26969, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(26992, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(27014, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(27037, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(27059, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(27082, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(27105, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(27129, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(27152, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(27176, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(27199, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(27223, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(27250, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(27267, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(27285, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(27303, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(27322, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(27339, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(27357, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(27375, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(27394, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(27411, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(27429, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(27447, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(27466, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(27483, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(27501, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(27519, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(27538, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(27555, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(27573, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(27591, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(27610, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(27627, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(27645, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(27663, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(27682, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(27699, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(27717, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(27735, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(27754, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(27771, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(27789, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(27807, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(27826, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(27842, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(27858, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(27874, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(27893, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(27912, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(27931, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(27945, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(27961, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(27977, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(28003, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(28026, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(28049, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(28071, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(28093, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(28116, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(28132, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(28146, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(28159, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(28174, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(28189, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(28206, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(28223, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(28247, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28274, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28301, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(28328, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(28347, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(28377, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(28394, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(28411, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(28427, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(28444, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(28473, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(28494, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(28516, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(28539, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(28560, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(28584, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(28602, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(28620, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(28649, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(28677, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(28700, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(28723, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(28746, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(28763, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(28781, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(28804, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(28819, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(28835, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(28850, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(28866, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(28881, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(28897, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(28912, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(28928, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(28943, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(28959, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(28974, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(28990, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(29005, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(29021, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(29036, glUniform4iv, glUniform4iv, NULL, 529), + NAME_FUNC_OFFSET(29052, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), + NAME_FUNC_OFFSET(29074, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), + NAME_FUNC_OFFSET(29096, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), + NAME_FUNC_OFFSET(29118, glUseProgram, glUseProgram, NULL, 533), + NAME_FUNC_OFFSET(29140, glValidateProgram, glValidateProgram, NULL, 534), + NAME_FUNC_OFFSET(29161, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), + NAME_FUNC_OFFSET(29181, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), + NAME_FUNC_OFFSET(29202, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), + NAME_FUNC_OFFSET(29222, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), + NAME_FUNC_OFFSET(29243, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), + NAME_FUNC_OFFSET(29263, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(29284, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(29304, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(29325, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(29345, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(29366, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(29386, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(29407, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(29429, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(29451, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(29473, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(29495, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(29518, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + NAME_FUNC_OFFSET(29541, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), + NAME_FUNC_OFFSET(29564, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), + NAME_FUNC_OFFSET(29585, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), + NAME_FUNC_OFFSET(29605, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), + NAME_FUNC_OFFSET(29626, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), + NAME_FUNC_OFFSET(29647, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), + NAME_FUNC_OFFSET(29667, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), + NAME_FUNC_OFFSET(29688, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), + NAME_FUNC_OFFSET(29710, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), + NAME_FUNC_OFFSET(29732, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), + NAME_FUNC_OFFSET(29754, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), + NAME_FUNC_OFFSET(29779, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), + NAME_FUNC_OFFSET(29806, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), + NAME_FUNC_OFFSET(29834, glBindBufferBase, glBindBufferBase, NULL, 572), + NAME_FUNC_OFFSET(29854, glBindBufferRange, glBindBufferRange, NULL, 573), + NAME_FUNC_OFFSET(29875, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), + NAME_FUNC_OFFSET(29901, glClampColor, glClampColor, NULL, 575), + NAME_FUNC_OFFSET(29917, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(29939, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(29959, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(29978, glEndConditionalRender, glEndConditionalRender, NULL, 583), + NAME_FUNC_OFFSET(30003, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET(30029, glGetBooleani_v, glGetBooleani_v, NULL, 585), + NAME_FUNC_OFFSET(30053, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), + NAME_FUNC_OFFSET(30078, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), + NAME_FUNC_OFFSET(30102, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(30126, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(30151, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), + NAME_FUNC_OFFSET(30184, glGetUniformuiv, glGetUniformuiv, NULL, 592), + NAME_FUNC_OFFSET(30203, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), + NAME_FUNC_OFFSET(30227, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), + NAME_FUNC_OFFSET(30252, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(30274, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(30295, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(30317, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), + NAME_FUNC_OFFSET(30348, glUniform1ui, glUniform1ui, NULL, 599), + NAME_FUNC_OFFSET(30364, glUniform1uiv, glUniform1uiv, NULL, 600), + NAME_FUNC_OFFSET(30381, glUniform2ui, glUniform2ui, NULL, 601), + NAME_FUNC_OFFSET(30397, glUniform2uiv, glUniform2uiv, NULL, 602), + NAME_FUNC_OFFSET(30414, glUniform3ui, glUniform3ui, NULL, 603), + NAME_FUNC_OFFSET(30430, glUniform3uiv, glUniform3uiv, NULL, 604), + NAME_FUNC_OFFSET(30447, glUniform4ui, glUniform4ui, NULL, 605), + NAME_FUNC_OFFSET(30463, glUniform4uiv, glUniform4uiv, NULL, 606), + NAME_FUNC_OFFSET(30480, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), + NAME_FUNC_OFFSET(30502, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), + NAME_FUNC_OFFSET(30525, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), + NAME_FUNC_OFFSET(30547, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), + NAME_FUNC_OFFSET(30569, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), + NAME_FUNC_OFFSET(30592, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), + NAME_FUNC_OFFSET(30615, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), + NAME_FUNC_OFFSET(30641, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), + NAME_FUNC_OFFSET(30667, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(30682, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(30706, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), + NAME_FUNC_OFFSET(30731, glMinSampleShading, glMinSampleShading, NULL, 620), + NAME_FUNC_OFFSET(30753, glBindProgramARB, glBindProgramARB, NULL, 621), + NAME_FUNC_OFFSET(30769, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622), + NAME_FUNC_OFFSET(30788, glGenProgramsARB, glGenProgramsARB, NULL, 623), + NAME_FUNC_OFFSET(30804, glIsProgramARB, glIsProgramARB, NULL, 630), + NAME_FUNC_OFFSET(30818, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631), + NAME_FUNC_OFFSET(30841, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), + NAME_FUNC_OFFSET(30865, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), + NAME_FUNC_OFFSET(30888, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), + NAME_FUNC_OFFSET(30912, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), + NAME_FUNC_OFFSET(30929, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), + NAME_FUNC_OFFSET(30947, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), + NAME_FUNC_OFFSET(30964, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), + NAME_FUNC_OFFSET(30982, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), + NAME_FUNC_OFFSET(30999, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), + NAME_FUNC_OFFSET(31017, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), + NAME_FUNC_OFFSET(31034, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), + NAME_FUNC_OFFSET(31052, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(31077, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(31099, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(31126, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(31150, glBindFramebuffer, glBindFramebuffer, NULL, 660), + NAME_FUNC_OFFSET(31171, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), + NAME_FUNC_OFFSET(31193, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), + NAME_FUNC_OFFSET(31214, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(31242, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(31270, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(31294, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(31318, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(31343, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(31368, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(31397, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(31426, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), + NAME_FUNC_OFFSET(31452, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(31478, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(31504, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(31530, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(31556, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(31585, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(31614, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(31635, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(31656, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(31678, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(31700, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(31720, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(31740, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(31781, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(31822, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(31854, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(31886, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(31905, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(31924, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(31944, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(31964, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(31989, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(32014, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), + NAME_FUNC_OFFSET(32050, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), + NAME_FUNC_OFFSET(32078, glMapBufferRange, glMapBufferRange, NULL, 682), + NAME_FUNC_OFFSET(32098, glBindVertexArray, glBindVertexArray, NULL, 683), + NAME_FUNC_OFFSET(32119, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(32145, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(32169, glGenVertexArrays, glGenVertexArrays, NULL, 685), + NAME_FUNC_OFFSET(32190, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(32211, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(32230, glProvokingVertex, glProvokingVertex, NULL, 706), + NAME_FUNC_OFFSET(32251, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(32285, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(32310, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(32336, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(32353, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(32383, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(32404, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(32426, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(32439, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(32463, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(32488, glClearDepthf, glClearDepthf, NULL, 803), + NAME_FUNC_OFFSET(32505, glDepthRangef, glDepthRangef, NULL, 804), + NAME_FUNC_OFFSET(32522, glGetProgramBinary, glGetProgramBinary, NULL, 808), + NAME_FUNC_OFFSET(32544, glProgramBinary, glProgramBinary, NULL, 809), + NAME_FUNC_OFFSET(32563, glProgramParameteri, glProgramParameteri, NULL, 810), + NAME_FUNC_OFFSET(32586, glProgramParameteri, glProgramParameteri, NULL, 810), + NAME_FUNC_OFFSET(32609, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013), + NAME_FUNC_OFFSET(32625, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014), + NAME_FUNC_OFFSET(32644, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022), + NAME_FUNC_OFFSET(32669, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023), + NAME_FUNC_OFFSET(32694, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024), + NAME_FUNC_OFFSET(32720, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), + NAME_FUNC_OFFSET(32748, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), + NAME_FUNC_OFFSET(32773, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), + NAME_FUNC_OFFSET(32804, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028), + NAME_FUNC_OFFSET(32830, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029), + NAME_FUNC_OFFSET(32853, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(32875, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034), + NAME_FUNC_OFFSET(32898, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), + NAME_FUNC_OFFSET(32920, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), + NAME_FUNC_OFFSET(32943, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), + NAME_FUNC_OFFSET(32966, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), + NAME_FUNC_OFFSET(32990, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(33012, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(33035, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(33057, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(33080, gl_dispatch_stub_1045, gl_dispatch_stub_1045, NULL, 1045), + NAME_FUNC_OFFSET(33103, gl_dispatch_stub_1046, gl_dispatch_stub_1046, NULL, 1046), + NAME_FUNC_OFFSET(33127, gl_dispatch_stub_1049, gl_dispatch_stub_1049, NULL, 1049), + NAME_FUNC_OFFSET(33149, gl_dispatch_stub_1050, gl_dispatch_stub_1050, NULL, 1050), + NAME_FUNC_OFFSET(33172, gl_dispatch_stub_1051, gl_dispatch_stub_1051, NULL, 1051), + NAME_FUNC_OFFSET(33194, gl_dispatch_stub_1052, gl_dispatch_stub_1052, NULL, 1052), + NAME_FUNC_OFFSET(33217, gl_dispatch_stub_1053, gl_dispatch_stub_1053, NULL, 1053), + NAME_FUNC_OFFSET(33240, gl_dispatch_stub_1054, gl_dispatch_stub_1054, NULL, 1054), + NAME_FUNC_OFFSET(33264, gl_dispatch_stub_1057, gl_dispatch_stub_1057, NULL, 1057), + NAME_FUNC_OFFSET(33286, gl_dispatch_stub_1058, gl_dispatch_stub_1058, NULL, 1058), + NAME_FUNC_OFFSET(33309, gl_dispatch_stub_1059, gl_dispatch_stub_1059, NULL, 1059), + NAME_FUNC_OFFSET(33331, gl_dispatch_stub_1060, gl_dispatch_stub_1060, NULL, 1060), + NAME_FUNC_OFFSET(33354, gl_dispatch_stub_1061, gl_dispatch_stub_1061, NULL, 1061), + NAME_FUNC_OFFSET(33377, gl_dispatch_stub_1062, gl_dispatch_stub_1062, NULL, 1062), + NAME_FUNC_OFFSET(33401, gl_dispatch_stub_1064, gl_dispatch_stub_1064, NULL, 1064), + NAME_FUNC_OFFSET(33430, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066), + NAME_FUNC_OFFSET(33461, gl_dispatch_stub_1068, gl_dispatch_stub_1068, NULL, 1068), + NAME_FUNC_OFFSET(33492, gl_dispatch_stub_1070, gl_dispatch_stub_1070, NULL, 1070), + NAME_FUNC_OFFSET(33521, gl_dispatch_stub_1072, gl_dispatch_stub_1072, NULL, 1072), + NAME_FUNC_OFFSET(33552, gl_dispatch_stub_1074, gl_dispatch_stub_1074, NULL, 1074), + NAME_FUNC_OFFSET(33583, gl_dispatch_stub_1076, gl_dispatch_stub_1076, NULL, 1076), + NAME_FUNC_OFFSET(33612, gl_dispatch_stub_1078, gl_dispatch_stub_1078, NULL, 1078), + NAME_FUNC_OFFSET(33643, gl_dispatch_stub_1080, gl_dispatch_stub_1080, NULL, 1080), + NAME_FUNC_OFFSET(33674, gl_dispatch_stub_1082, gl_dispatch_stub_1082, NULL, 1082), + NAME_FUNC_OFFSET(33696, gl_dispatch_stub_1083, gl_dispatch_stub_1083, NULL, 1083), + NAME_FUNC_OFFSET(33725, glDebugMessageCallback, glDebugMessageCallback, NULL, 1084), + NAME_FUNC_OFFSET(33751, glDebugMessageControl, glDebugMessageControl, NULL, 1085), + NAME_FUNC_OFFSET(33776, glDebugMessageInsert, glDebugMessageInsert, NULL, 1086), + NAME_FUNC_OFFSET(33800, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1087), + NAME_FUNC_OFFSET(33824, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1094), + NAME_FUNC_OFFSET(33843, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1095), + NAME_FUNC_OFFSET(33863, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1096), + NAME_FUNC_OFFSET(33883, glFogCoordfEXT, glFogCoordfEXT, NULL, 1097), + NAME_FUNC_OFFSET(33895, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1098), + NAME_FUNC_OFFSET(33908, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1201), + NAME_FUNC_OFFSET(33926, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1202), + NAME_FUNC_OFFSET(33945, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1203), + NAME_FUNC_OFFSET(33963, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1204), + NAME_FUNC_OFFSET(33982, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1205), + NAME_FUNC_OFFSET(34001, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1206), + NAME_FUNC_OFFSET(34021, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1207), + NAME_FUNC_OFFSET(34039, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1208), + NAME_FUNC_OFFSET(34058, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1209), + NAME_FUNC_OFFSET(34077, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1210), + NAME_FUNC_OFFSET(34097, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1211), + NAME_FUNC_OFFSET(34115, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1212), + NAME_FUNC_OFFSET(34134, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1213), + NAME_FUNC_OFFSET(34153, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1214), + NAME_FUNC_OFFSET(34173, glTextureBarrierNV, glTextureBarrierNV, NULL, 1235), + NAME_FUNC_OFFSET(34190, glAlphaFuncx, glAlphaFuncx, NULL, 1262), + NAME_FUNC_OFFSET(34206, glClearColorx, glClearColorx, NULL, 1263), + NAME_FUNC_OFFSET(34223, glClearDepthx, glClearDepthx, NULL, 1264), + NAME_FUNC_OFFSET(34240, glColor4x, glColor4x, NULL, 1265), + NAME_FUNC_OFFSET(34253, glDepthRangex, glDepthRangex, NULL, 1266), + NAME_FUNC_OFFSET(34270, glFogx, glFogx, NULL, 1267), + NAME_FUNC_OFFSET(34280, glFogxv, glFogxv, NULL, 1268), + NAME_FUNC_OFFSET(34291, glFrustumf, glFrustumf, NULL, 1269), + NAME_FUNC_OFFSET(34305, glFrustumx, glFrustumx, NULL, 1270), + NAME_FUNC_OFFSET(34319, glLightModelx, glLightModelx, NULL, 1271), + NAME_FUNC_OFFSET(34336, glLightModelxv, glLightModelxv, NULL, 1272), + NAME_FUNC_OFFSET(34354, glLightx, glLightx, NULL, 1273), + NAME_FUNC_OFFSET(34366, glLightxv, glLightxv, NULL, 1274), + NAME_FUNC_OFFSET(34379, glLineWidthx, glLineWidthx, NULL, 1275), + NAME_FUNC_OFFSET(34395, glLoadMatrixx, glLoadMatrixx, NULL, 1276), + NAME_FUNC_OFFSET(34412, glMaterialx, glMaterialx, NULL, 1277), + NAME_FUNC_OFFSET(34427, glMaterialxv, glMaterialxv, NULL, 1278), + NAME_FUNC_OFFSET(34443, glMultMatrixx, glMultMatrixx, NULL, 1279), + NAME_FUNC_OFFSET(34460, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1280), + NAME_FUNC_OFFSET(34481, glNormal3x, glNormal3x, NULL, 1281), + NAME_FUNC_OFFSET(34495, glOrthof, glOrthof, NULL, 1282), + NAME_FUNC_OFFSET(34507, glOrthox, glOrthox, NULL, 1283), + NAME_FUNC_OFFSET(34519, glPointSizex, glPointSizex, NULL, 1284), + NAME_FUNC_OFFSET(34535, glPolygonOffsetx, glPolygonOffsetx, NULL, 1285), + NAME_FUNC_OFFSET(34555, glRotatex, glRotatex, NULL, 1286), + NAME_FUNC_OFFSET(34568, glSampleCoveragex, glSampleCoveragex, NULL, 1287), + NAME_FUNC_OFFSET(34589, glScalex, glScalex, NULL, 1288), + NAME_FUNC_OFFSET(34601, glTexEnvx, glTexEnvx, NULL, 1289), + NAME_FUNC_OFFSET(34614, glTexEnvxv, glTexEnvxv, NULL, 1290), + NAME_FUNC_OFFSET(34628, glTexParameterx, glTexParameterx, NULL, 1291), + NAME_FUNC_OFFSET(34647, glTranslatex, glTranslatex, NULL, 1292), + NAME_FUNC_OFFSET(34663, glClipPlanef, glClipPlanef, NULL, 1293), + NAME_FUNC_OFFSET(34679, glClipPlanex, glClipPlanex, NULL, 1294), + NAME_FUNC_OFFSET(34695, glGetClipPlanef, glGetClipPlanef, NULL, 1295), + NAME_FUNC_OFFSET(34714, glGetClipPlanex, glGetClipPlanex, NULL, 1296), + NAME_FUNC_OFFSET(34733, glGetFixedv, glGetFixedv, NULL, 1297), + NAME_FUNC_OFFSET(34748, glGetLightxv, glGetLightxv, NULL, 1298), + NAME_FUNC_OFFSET(34764, glGetMaterialxv, glGetMaterialxv, NULL, 1299), + NAME_FUNC_OFFSET(34783, glGetTexEnvxv, glGetTexEnvxv, NULL, 1300), + NAME_FUNC_OFFSET(34800, glGetTexParameterxv, glGetTexParameterxv, NULL, 1301), + NAME_FUNC_OFFSET(34823, glPointParameterx, glPointParameterx, NULL, 1302), + NAME_FUNC_OFFSET(34844, glPointParameterxv, glPointParameterxv, NULL, 1303), + NAME_FUNC_OFFSET(34866, glTexParameterxv, glTexParameterxv, NULL, 1304), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; |