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author | marha <marha@users.sourceforge.net> | 2010-09-03 14:16:57 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-09-03 14:16:57 +0000 |
commit | 618c64aa88755d61b734ba8b54a325a56ac830ad (patch) | |
tree | af63069a8597de2b1a190d18a62ebe3ce752cd02 /xorg-server/glx/glthread.c | |
parent | 917506f14358fb7ceb85e1b769c98951dccc9dd9 (diff) | |
download | vcxsrv-618c64aa88755d61b734ba8b54a325a56ac830ad.tar.gz vcxsrv-618c64aa88755d61b734ba8b54a325a56ac830ad.tar.bz2 vcxsrv-618c64aa88755d61b734ba8b54a325a56ac830ad.zip |
Synchronised glx with mesa
Diffstat (limited to 'xorg-server/glx/glthread.c')
-rw-r--r-- | xorg-server/glx/glthread.c | 160 |
1 files changed, 23 insertions, 137 deletions
diff --git a/xorg-server/glx/glthread.c b/xorg-server/glx/glthread.c index 8b9f61885..c466e9bf0 100644 --- a/xorg-server/glx/glthread.c +++ b/xorg-server/glx/glthread.c @@ -25,13 +25,15 @@ /* * XXX There's probably some work to do in order to make this file - * truly reusable outside of Mesa. + * truly reusable outside of Mesa. First, the glheader.h include must go. */ - #ifdef HAVE_DIX_CONFIG_H #include <dix-config.h> #include <X11/Xfuncproto.h> +#ifndef PUBLIC +#define PUBLIC +#endif #endif #include <stdlib.h> @@ -72,7 +74,7 @@ */ #ifdef PTHREADS -_X_EXPORT unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) pthread_self(); @@ -117,94 +119,18 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) /* - * Solaris/Unix International Threads -- Use only if POSIX threads - * aren't available on your Unix platform. Solaris 2.[34] are examples - * of platforms where this is the case. Be sure to use -mt and/or - * -D_REENTRANT when compiling. - */ -#ifdef SOLARIS_THREADS -#define USE_LOCK_FOR_KEY /* undef this to try a version without - lock for the global key... */ - -_X_EXPORT unsigned long -_glthread_GetID(void) -{ - OsAbort(); /* XXX not implemented yet */ - return (unsigned long) 0; -} - - -void -_glthread_InitTSD(_glthread_TSD *tsd) -{ - if ((errno = mutex_init(&tsd->keylock, 0, NULL)) != 0 || - (errno = thr_keycreate(&(tsd->key), free)) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; -} - - -void * -_glthread_GetTSD(_glthread_TSD *tsd) -{ - void* ret; - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } -#ifdef USE_LOCK_FOR_KEY - mutex_lock(&tsd->keylock); - thr_getspecific(tsd->key, &ret); - mutex_unlock(&tsd->keylock); -#else - if ((errno = thr_getspecific(tsd->key, &ret)) != 0) { - perror(GET_TSD_ERROR); - exit(-1); - } -#endif - return ret; -} - - -void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) -{ - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if ((errno = thr_setspecific(tsd->key, ptr)) != 0) { - perror(SET_TSD_ERROR); - exit(-1); - } -} - -#undef USE_LOCK_FOR_KEY -#endif /* SOLARIS_THREADS */ - - - -/* * Win32 Threads. The only available option for Windows 95/NT. * Be sure that you compile using the Multithreaded runtime, otherwise * bad things will happen. */ #ifdef WIN32_THREADS -void FreeTSD(_glthread_TSD *p) -{ - if (p->initMagic==INIT_MAGIC) { - TlsFree(p->key); - p->initMagic=0; - } -} - -void InsteadOf_exit(int nCode) +static void InsteadOf_exit(int nCode) { - DWORD dwErr=GetLastError(); + DWORD dwErr = GetLastError(); } -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return GetCurrentThreadId(); @@ -216,96 +142,56 @@ _glthread_InitTSD(_glthread_TSD *tsd) { tsd->key = TlsAlloc(); if (tsd->key == TLS_OUT_OF_INDEXES) { - perror("Mesa:_glthread_InitTSD"); + perror(INIT_TSD_ERROR); InsteadOf_exit(-1); } tsd->initMagic = INIT_MAGIC; } -void * -_glthread_GetTSD(_glthread_TSD *tsd) -{ - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - return TlsGetValue(tsd->key); -} - - void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +_glthread_DestroyTSD(_glthread_TSD *tsd) { - /* the following code assumes that the _glthread_TSD has been initialized - to zero at creation */ if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if (TlsSetValue(tsd->key, ptr) == 0) { - perror("Mesa:_glthread_SetTSD"); - InsteadOf_exit(-1); + return; } -} - -#endif /* WIN32_THREADS */ - - - -/* - * XFree86 has its own thread wrapper, Xthreads.h - * We wrap it again for GL. - */ -#ifdef USE_XTHREADS - -_X_EXPORT unsigned long -_glthread_GetID(void) -{ - return (unsigned long) xthread_self(); -} - - -void -_glthread_InitTSD(_glthread_TSD *tsd) -{ - if (xthread_key_create(&tsd->key, NULL) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; + TlsFree(tsd->key); + tsd->initMagic = 0x0; } void * _glthread_GetTSD(_glthread_TSD *tsd) { - void *ptr; if (tsd->initMagic != INIT_MAGIC) { _glthread_InitTSD(tsd); } - xthread_get_specific(tsd->key, &ptr); - return ptr; + return TlsGetValue(tsd->key); } void _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) { + /* the following code assumes that the _glthread_TSD has been initialized + to zero at creation */ if (tsd->initMagic != INIT_MAGIC) { _glthread_InitTSD(tsd); } - xthread_set_specific(tsd->key, ptr); + if (TlsSetValue(tsd->key, ptr) == 0) { + perror(SET_TSD_ERROR); + InsteadOf_exit(-1); + } } -#endif /* XTHREAD */ - - +#endif /* WIN32_THREADS */ /* * BeOS threads */ #ifdef BEOS_THREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) find_thread(NULL); @@ -347,7 +233,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) * no-op functions */ -_X_EXPORT unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return 0; |