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author | marha <marha@users.sourceforge.net> | 2011-03-10 12:57:09 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-03-10 12:57:09 +0000 |
commit | ae312a8a8042b4b23ffc652acf3b5cad1b3f07ca (patch) | |
tree | f54be422d872ddfcc3fa96dafe8c40288548ef22 /xorg-server/glx/glthread.h | |
parent | b5f8cc93800ce69d2c984081471b05e650ba9ddd (diff) | |
parent | f81bb3160c5f39d8f7ad329e99865af88f02b96a (diff) | |
download | vcxsrv-ae312a8a8042b4b23ffc652acf3b5cad1b3f07ca.tar.gz vcxsrv-ae312a8a8042b4b23ffc652acf3b5cad1b3f07ca.tar.bz2 vcxsrv-ae312a8a8042b4b23ffc652acf3b5cad1b3f07ca.zip |
svn merge ^/branches/released .
Diffstat (limited to 'xorg-server/glx/glthread.h')
-rw-r--r-- | xorg-server/glx/glthread.h | 111 |
1 files changed, 54 insertions, 57 deletions
diff --git a/xorg-server/glx/glthread.h b/xorg-server/glx/glthread.h index 4fe99284a..28793fcc7 100644 --- a/xorg-server/glx/glthread.h +++ b/xorg-server/glx/glthread.h @@ -64,12 +64,18 @@ #define GLTHREAD_H -#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) -#ifndef THREADS -#define THREADS +#if defined(USE_MGL_NAMESPACE) +#define _glapi_Dispatch _mglapi_Dispatch #endif + +#if (defined(PTHREADS) || defined(WIN32_THREADS)) \ + && !defined(THREADS) +# define THREADS #endif +#ifdef VMS +#include <GL/vms_x_fix.h> +#endif /* * POSIX threads. This should be your choice in the Unix world @@ -110,6 +116,18 @@ typedef pthread_mutex_t _glthread_Mutex; #endif /* PTHREADS */ + + +/* + * Solaris threads. Use only up to Solaris 2.4. + * Solaris 2.5 and higher provide POSIX threads. + * Be sure to compile with -mt on the Solaris compilers, or + * use -D_REENTRANT if using gcc. + */ + + + + /* * Windows threads. Should work with Windows NT and 95. * IMPORTANT: Link with multithreaded runtime library when THREADS are @@ -127,44 +145,22 @@ typedef HANDLE _glthread_Thread; typedef CRITICAL_SECTION _glthread_Mutex; -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - /* static */ _glthread_Mutex name = { 0, 0, 0, 0, 0, 0 } - -#define _glthread_INIT_MUTEX(name) \ - InitializeCriticalSection(&name) - -#define _glthread_DESTROY_MUTEX(name) \ - DeleteCriticalSection(&name) - -#define _glthread_LOCK_MUTEX(name) \ - EnterCriticalSection(&name) - -#define _glthread_UNLOCK_MUTEX(name) \ - LeaveCriticalSection(&name) +#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0} +#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) +#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name) +#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) +#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) #endif /* WIN32_THREADS */ - /* * BeOS threads. R5.x required. */ #ifdef BEOS_THREADS -/* Problem with OS.h and this file on haiku */ -#ifndef __HAIKU__ #include <kernel/OS.h> -#endif - #include <support/TLS.h> -/* The only two typedefs required here - * this is cause of the OS.h problem - */ -#ifdef __HAIKU__ -typedef int32 thread_id; -typedef int32 sem_id; -#endif - typedef struct { int32 key; int initMagic; @@ -179,40 +175,28 @@ typedef struct { } benaphore; typedef benaphore _glthread_Mutex; -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name = { 0, 0 } +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } +#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 +#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 +#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ + if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) +#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) -#define _glthread_INIT_MUTEX(name) \ - name.sem = create_sem(0, #name"_benaphore"), \ - name.lock = 0 - -#define _glthread_DESTROY_MUTEX(name) \ - delete_sem(name.sem), \ - name.lock = 0 - -#define _glthread_LOCK_MUTEX(name) \ - if (name.sem == 0) \ - _glthread_INIT_MUTEX(name); \ - if (atomic_add(&(name.lock), 1) >= 1) \ - acquire_sem(name.sem) +#endif /* BEOS_THREADS */ -#define _glthread_UNLOCK_MUTEX(name) \ - if (atomic_add(&(name.lock), -1) > 1) \ - release_sem(name.sem) -#endif /* BEOS_THREADS */ +#ifndef THREADS /* * THREADS not defined */ -#ifndef THREADS -typedef unsigned _glthread_TSD; +typedef int _glthread_TSD; -typedef unsigned _glthread_Thread; +typedef int _glthread_Thread; -typedef unsigned _glthread_Mutex; +typedef int _glthread_Mutex; #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 @@ -240,10 +224,6 @@ extern void _glthread_InitTSD(_glthread_TSD *); -extern void -_glthread_DestroyTSD(_glthread_TSD *); /* WIN32 only */ - - extern void * _glthread_GetTSD(_glthread_TSD *); @@ -251,5 +231,22 @@ _glthread_GetTSD(_glthread_TSD *); extern void _glthread_SetTSD(_glthread_TSD *, void *); +#if defined(GLX_USE_TLS) + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + +#define GET_DISPATCH() _glapi_tls_Dispatch + +#elif !defined(GL_CALL) +# if defined(THREADS) +# define GET_DISPATCH() \ + ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ + ? _glapi_Dispatch : _glapi_get_dispatch()) +# else +# define GET_DISPATCH() _glapi_Dispatch +# endif /* defined(THREADS) */ +#endif /* ndef GL_CALL */ + #endif /* THREADS_H */ |