diff options
author | marha <marha@users.sourceforge.net> | 2014-02-10 21:12:48 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2014-02-10 21:12:48 +0100 |
commit | 5ec0616d4e3c4c6095f4975abbe9c21e5b6af967 (patch) | |
tree | 35196127cdc64bfb503564625872648f0b49a0ee /xorg-server/glx/indirect_dispatch.h | |
parent | 6daf40f6b1138efad98dbb579cd35520cbc349bb (diff) | |
download | vcxsrv-5ec0616d4e3c4c6095f4975abbe9c21e5b6af967.tar.gz vcxsrv-5ec0616d4e3c4c6095f4975abbe9c21e5b6af967.tar.bz2 vcxsrv-5ec0616d4e3c4c6095f4975abbe9c21e5b6af967.zip |
Synchronised files and added missing files in mesa project
Diffstat (limited to 'xorg-server/glx/indirect_dispatch.h')
-rw-r--r-- | xorg-server/glx/indirect_dispatch.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index fde5c8d31..432fb9704 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -204,8 +204,6 @@ extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); @@ -816,6 +814,8 @@ extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); |