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author | marha <marha@users.sourceforge.net> | 2010-01-31 17:39:18 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-01-31 17:39:18 +0000 |
commit | 007385f704a99ab49dab0789f9c330a1a3a455be (patch) | |
tree | 2cf02fe423ea6090e6e7ddb10af9b35b47def4d8 /xorg-server/glx/indirect_size_get.c | |
parent | 74e21f951a8a1c11445cab7accce2ace6c1acef5 (diff) | |
download | vcxsrv-007385f704a99ab49dab0789f9c330a1a3a455be.tar.gz vcxsrv-007385f704a99ab49dab0789f9c330a1a3a455be.tar.bz2 vcxsrv-007385f704a99ab49dab0789f9c330a1a3a455be.zip |
git update 31-1-2010
Diffstat (limited to 'xorg-server/glx/indirect_size_get.c')
-rw-r--r-- | xorg-server/glx/indirect_size_get.c | 2444 |
1 files changed, 1222 insertions, 1222 deletions
diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c index 80f81dec6..5a2dbed29 100644 --- a/xorg-server/glx/indirect_size_get.c +++ b/xorg-server/glx/indirect_size_get.c @@ -1,1222 +1,1222 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include <GL/gl.h> -#include "indirect_size_get.h" -#include "glxserver.h" -#include "indirect_util.h" -#include "indirect_size.h" - -# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) -# define PURE __attribute__((pure)) -# else -# define PURE -# endif - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif - -# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__) -# define INTERNAL __attribute__((visibility("internal"))) -# else -# define INTERNAL -# endif - - -#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__) -# undef HAVE_ALIAS -#endif -#ifdef HAVE_ALIAS -# define ALIAS2(from,to) \ - INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - __attribute__ ((alias( # to ))); -# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) -#else -# define ALIAS(from,to) \ - INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - { return __gl ## to ## _size( e ); } -#endif - - -INTERNAL PURE FASTCALL GLint -__glCallLists_size(GLenum e) -{ - switch (e) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return 1; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_2_BYTES: - return 2; - case GL_3_BYTES: - return 3; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_4_BYTES: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glFogfv_size(GLenum e) -{ - switch (e) { - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_FOG_OFFSET_VALUE_SGIX: - case GL_FOG_DISTANCE_MODE_NV: - return 1; - case GL_FOG_COLOR: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glLightfv_size(GLenum e) -{ - switch (e) { - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - return 1; - case GL_SPOT_DIRECTION: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_POSITION: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glLightModelfv_size(GLenum e) -{ - switch (e) { - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: -/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMaterialfv_size(GLenum e) -{ - switch (e) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_EMISSION: - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexEnvfv_size(GLenum e) -{ - switch (e) { - case GL_ALPHA_SCALE: - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_RGB_SCALE: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE3_RGB_NV: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_OPERAND3_ALPHA_NV: - case GL_COORD_REPLACE_ARB: -/* case GL_COORD_REPLACE_NV:*/ - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glTexGendv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMap1d_size(GLenum e) -{ - switch (e) { - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_COLOR_4: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_4: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glMap2d_size(GLenum e) -{ - switch (e) { - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_COLOR_4: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_4: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetBooleanv_size(GLenum e) -{ - switch (e) { - case GL_CURRENT_INDEX: - case GL_CURRENT_RASTER_INDEX: - case GL_CURRENT_RASTER_POSITION_VALID: - case GL_CURRENT_RASTER_DISTANCE: - case GL_POINT_SMOOTH: - case GL_POINT_SIZE: - case GL_SMOOTH_POINT_SIZE_GRANULARITY: - case GL_LINE_SMOOTH: - case GL_LINE_WIDTH: - case GL_LINE_WIDTH_GRANULARITY: - case GL_LINE_STIPPLE: - case GL_LINE_STIPPLE_PATTERN: - case GL_LINE_STIPPLE_REPEAT: - case GL_LIST_MODE: - case GL_MAX_LIST_NESTING: - case GL_LIST_BASE: - case GL_LIST_INDEX: - case GL_POLYGON_SMOOTH: - case GL_POLYGON_STIPPLE: - case GL_EDGE_FLAG: - case GL_CULL_FACE: - case GL_CULL_FACE_MODE: - case GL_FRONT_FACE: - case GL_LIGHTING: - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_SHADE_MODEL: - case GL_COLOR_MATERIAL_FACE: - case GL_COLOR_MATERIAL_PARAMETER: - case GL_COLOR_MATERIAL: - case GL_FOG: - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_DEPTH_TEST: - case GL_DEPTH_WRITEMASK: - case GL_DEPTH_CLEAR_VALUE: - case GL_DEPTH_FUNC: - case GL_STENCIL_TEST: - case GL_STENCIL_CLEAR_VALUE: - case GL_STENCIL_FUNC: - case GL_STENCIL_VALUE_MASK: - case GL_STENCIL_FAIL: - case GL_STENCIL_PASS_DEPTH_FAIL: - case GL_STENCIL_PASS_DEPTH_PASS: - case GL_STENCIL_REF: - case GL_STENCIL_WRITEMASK: - case GL_MATRIX_MODE: - case GL_NORMALIZE: - case GL_MODELVIEW_STACK_DEPTH: - case GL_PROJECTION_STACK_DEPTH: - case GL_TEXTURE_STACK_DEPTH: - case GL_ATTRIB_STACK_DEPTH: - case GL_CLIENT_ATTRIB_STACK_DEPTH: - case GL_ALPHA_TEST: - case GL_ALPHA_TEST_FUNC: - case GL_ALPHA_TEST_REF: - case GL_DITHER: - case GL_BLEND_DST: - case GL_BLEND_SRC: - case GL_BLEND: - case GL_LOGIC_OP_MODE: - case GL_LOGIC_OP: - case GL_AUX_BUFFERS: - case GL_DRAW_BUFFER: - case GL_READ_BUFFER: - case GL_SCISSOR_TEST: - case GL_INDEX_CLEAR_VALUE: - case GL_INDEX_WRITEMASK: - case GL_INDEX_MODE: - case GL_RGBA_MODE: - case GL_DOUBLEBUFFER: - case GL_STEREO: - case GL_RENDER_MODE: - case GL_PERSPECTIVE_CORRECTION_HINT: - case GL_POINT_SMOOTH_HINT: - case GL_LINE_SMOOTH_HINT: - case GL_POLYGON_SMOOTH_HINT: - case GL_FOG_HINT: - case GL_TEXTURE_GEN_S: - case GL_TEXTURE_GEN_T: - case GL_TEXTURE_GEN_R: - case GL_TEXTURE_GEN_Q: - case GL_PIXEL_MAP_I_TO_I: - case GL_PIXEL_MAP_I_TO_I_SIZE: - case GL_PIXEL_MAP_S_TO_S_SIZE: - case GL_PIXEL_MAP_I_TO_R_SIZE: - case GL_PIXEL_MAP_I_TO_G_SIZE: - case GL_PIXEL_MAP_I_TO_B_SIZE: - case GL_PIXEL_MAP_I_TO_A_SIZE: - case GL_PIXEL_MAP_R_TO_R_SIZE: - case GL_PIXEL_MAP_G_TO_G_SIZE: - case GL_PIXEL_MAP_B_TO_B_SIZE: - case GL_PIXEL_MAP_A_TO_A_SIZE: - case GL_UNPACK_SWAP_BYTES: - case GL_UNPACK_LSB_FIRST: - case GL_UNPACK_ROW_LENGTH: - case GL_UNPACK_SKIP_ROWS: - case GL_UNPACK_SKIP_PIXELS: - case GL_UNPACK_ALIGNMENT: - case GL_PACK_SWAP_BYTES: - case GL_PACK_LSB_FIRST: - case GL_PACK_ROW_LENGTH: - case GL_PACK_SKIP_ROWS: - case GL_PACK_SKIP_PIXELS: - case GL_PACK_ALIGNMENT: - case GL_MAP_COLOR: - case GL_MAP_STENCIL: - case GL_INDEX_SHIFT: - case GL_INDEX_OFFSET: - case GL_RED_SCALE: - case GL_RED_BIAS: - case GL_ZOOM_X: - case GL_ZOOM_Y: - case GL_GREEN_SCALE: - case GL_GREEN_BIAS: - case GL_BLUE_SCALE: - case GL_BLUE_BIAS: - case GL_ALPHA_SCALE: - case GL_ALPHA_BIAS: - case GL_DEPTH_SCALE: - case GL_DEPTH_BIAS: - case GL_MAX_EVAL_ORDER: - case GL_MAX_LIGHTS: - case GL_MAX_CLIP_PLANES: - case GL_MAX_TEXTURE_SIZE: - case GL_MAX_PIXEL_MAP_TABLE: - case GL_MAX_ATTRIB_STACK_DEPTH: - case GL_MAX_MODELVIEW_STACK_DEPTH: - case GL_MAX_NAME_STACK_DEPTH: - case GL_MAX_PROJECTION_STACK_DEPTH: - case GL_MAX_TEXTURE_STACK_DEPTH: - case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: - case GL_SUBPIXEL_BITS: - case GL_INDEX_BITS: - case GL_RED_BITS: - case GL_GREEN_BITS: - case GL_BLUE_BITS: - case GL_ALPHA_BITS: - case GL_DEPTH_BITS: - case GL_STENCIL_BITS: - case GL_ACCUM_RED_BITS: - case GL_ACCUM_GREEN_BITS: - case GL_ACCUM_BLUE_BITS: - case GL_ACCUM_ALPHA_BITS: - case GL_NAME_STACK_DEPTH: - case GL_AUTO_NORMAL: - case GL_MAP1_COLOR_4: - case GL_MAP1_INDEX: - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_1: - case GL_MAP1_TEXTURE_COORD_2: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_3: - case GL_MAP1_VERTEX_4: - case GL_MAP2_COLOR_4: - case GL_MAP2_INDEX: - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_1: - case GL_MAP2_TEXTURE_COORD_2: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_3: - case GL_MAP2_VERTEX_4: - case GL_MAP1_GRID_SEGMENTS: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_POLYGON_OFFSET_UNITS: - case GL_CLIP_PLANE0: - case GL_CLIP_PLANE1: - case GL_CLIP_PLANE2: - case GL_CLIP_PLANE3: - case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: - case GL_LIGHT0: - case GL_LIGHT1: - case GL_LIGHT2: - case GL_LIGHT3: - case GL_LIGHT4: - case GL_LIGHT5: - case GL_LIGHT6: - case GL_LIGHT7: - case GL_BLEND_EQUATION: -/* case GL_BLEND_EQUATION_EXT:*/ - case GL_CONVOLUTION_1D: - case GL_CONVOLUTION_2D: - case GL_SEPARABLE_2D: - case GL_MAX_CONVOLUTION_WIDTH: -/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: -/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - case GL_POST_CONVOLUTION_RED_SCALE: -/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_SCALE: -/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_SCALE: -/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_SCALE: -/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_RED_BIAS: -/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_BIAS: -/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_BIAS: -/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_BIAS: -/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/ - case GL_HISTOGRAM: - case GL_MINMAX: - case GL_POLYGON_OFFSET_FACTOR: - case GL_RESCALE_NORMAL: -/* case GL_RESCALE_NORMAL_EXT:*/ - case GL_TEXTURE_BINDING_1D: - case GL_TEXTURE_BINDING_2D: - case GL_TEXTURE_BINDING_3D: - case GL_PACK_SKIP_IMAGES: - case GL_PACK_IMAGE_HEIGHT: - case GL_UNPACK_SKIP_IMAGES: - case GL_UNPACK_IMAGE_HEIGHT: - case GL_TEXTURE_3D: - case GL_MAX_3D_TEXTURE_SIZE: - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_VERTEX_ARRAY_SIZE: - case GL_VERTEX_ARRAY_TYPE: - case GL_VERTEX_ARRAY_STRIDE: - case GL_NORMAL_ARRAY_TYPE: - case GL_NORMAL_ARRAY_STRIDE: - case GL_COLOR_ARRAY_SIZE: - case GL_COLOR_ARRAY_TYPE: - case GL_COLOR_ARRAY_STRIDE: - case GL_INDEX_ARRAY_TYPE: - case GL_INDEX_ARRAY_STRIDE: - case GL_TEXTURE_COORD_ARRAY_SIZE: - case GL_TEXTURE_COORD_ARRAY_TYPE: - case GL_TEXTURE_COORD_ARRAY_STRIDE: - case GL_EDGE_FLAG_ARRAY_STRIDE: - case GL_MULTISAMPLE: -/* case GL_MULTISAMPLE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_COVERAGE: -/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_ONE: -/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/ - case GL_SAMPLE_COVERAGE: -/* case GL_SAMPLE_COVERAGE_ARB:*/ - case GL_SAMPLE_BUFFERS: -/* case GL_SAMPLE_BUFFERS_ARB:*/ - case GL_SAMPLES: -/* case GL_SAMPLES_ARB:*/ - case GL_SAMPLE_COVERAGE_VALUE: -/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/ - case GL_SAMPLE_COVERAGE_INVERT: -/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/ - case GL_COLOR_MATRIX_STACK_DEPTH: - case GL_MAX_COLOR_MATRIX_STACK_DEPTH: - case GL_POST_COLOR_MATRIX_RED_SCALE: - case GL_POST_COLOR_MATRIX_GREEN_SCALE: - case GL_POST_COLOR_MATRIX_BLUE_SCALE: - case GL_POST_COLOR_MATRIX_ALPHA_SCALE: - case GL_POST_COLOR_MATRIX_RED_BIAS: - case GL_POST_COLOR_MATRIX_GREEN_BIAS: - case GL_POST_COLOR_MATRIX_BLUE_BIAS: - case GL_POST_COLOR_MATRIX_ALPHA_BIAS: - case GL_BLEND_DST_RGB: - case GL_BLEND_SRC_RGB: - case GL_BLEND_DST_ALPHA: - case GL_BLEND_SRC_ALPHA: - case GL_COLOR_TABLE: - case GL_POST_CONVOLUTION_COLOR_TABLE: - case GL_POST_COLOR_MATRIX_COLOR_TABLE: - case GL_MAX_ELEMENTS_VERTICES: - case GL_MAX_ELEMENTS_INDICES: - case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: - case GL_POINT_SIZE_MIN: - case GL_POINT_SIZE_MAX: - case GL_POINT_FADE_THRESHOLD_SIZE: - case GL_OCCLUSION_TEST_HP: - case GL_OCCLUSION_TEST_RESULT_HP: - case GL_LIGHT_MODEL_COLOR_CONTROL: - case GL_CURRENT_FOG_COORD: - case GL_FOG_COORDINATE_ARRAY_TYPE: - case GL_FOG_COORDINATE_ARRAY_STRIDE: - case GL_FOG_COORD_ARRAY: - case GL_COLOR_SUM_ARB: - case GL_SECONDARY_COLOR_ARRAY_SIZE: - case GL_SECONDARY_COLOR_ARRAY_TYPE: - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - case GL_SECONDARY_COLOR_ARRAY: - case GL_ACTIVE_TEXTURE: -/* case GL_ACTIVE_TEXTURE_ARB:*/ - case GL_CLIENT_ACTIVE_TEXTURE: -/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/ - case GL_MAX_TEXTURE_UNITS: -/* case GL_MAX_TEXTURE_UNITS_ARB:*/ - case GL_MAX_RENDERBUFFER_SIZE_EXT: - case GL_TEXTURE_COMPRESSION_HINT: -/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/ - case GL_TEXTURE_RECTANGLE_ARB: -/* case GL_TEXTURE_RECTANGLE_NV:*/ - case GL_TEXTURE_BINDING_RECTANGLE_ARB: -/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/ - case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: -/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ - case GL_MAX_TEXTURE_LOD_BIAS: - case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_MAX_SHININESS_NV: - case GL_MAX_SPOT_EXPONENT_NV: - case GL_TEXTURE_CUBE_MAP: -/* case GL_TEXTURE_CUBE_MAP_ARB:*/ - case GL_TEXTURE_BINDING_CUBE_MAP: -/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/ - case GL_MAX_CUBE_MAP_TEXTURE_SIZE: -/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/ - case GL_MULTISAMPLE_FILTER_HINT_NV: - case GL_FOG_DISTANCE_MODE_NV: - case GL_VERTEX_PROGRAM_ARB: - case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: - case GL_MAX_PROGRAM_MATRICES_ARB: - case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: - case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: - case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: - case GL_PROGRAM_ERROR_POSITION_ARB: - case GL_DEPTH_CLAMP_NV: - case GL_NUM_COMPRESSED_TEXTURE_FORMATS: -/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/ - case GL_MAX_VERTEX_UNITS_ARB: - case GL_ACTIVE_VERTEX_UNITS_ARB: - case GL_WEIGHT_SUM_UNITY_ARB: - case GL_VERTEX_BLEND_ARB: - case GL_CURRENT_WEIGHT_ARB: - case GL_WEIGHT_ARRAY_TYPE_ARB: - case GL_WEIGHT_ARRAY_STRIDE_ARB: - case GL_WEIGHT_ARRAY_SIZE_ARB: - case GL_WEIGHT_ARRAY_ARB: - case GL_PACK_INVERT_MESA: - case GL_STENCIL_BACK_FUNC_ATI: - case GL_STENCIL_BACK_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: - case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: - case GL_FRAGMENT_PROGRAM_ARB: - case GL_MAX_DRAW_BUFFERS_ARB: -/* case GL_MAX_DRAW_BUFFERS_ATI:*/ - case GL_DRAW_BUFFER0_ARB: -/* case GL_DRAW_BUFFER0_ATI:*/ - case GL_DRAW_BUFFER1_ARB: -/* case GL_DRAW_BUFFER1_ATI:*/ - case GL_DRAW_BUFFER2_ARB: -/* case GL_DRAW_BUFFER2_ATI:*/ - case GL_DRAW_BUFFER3_ARB: -/* case GL_DRAW_BUFFER3_ATI:*/ - case GL_DRAW_BUFFER4_ARB: -/* case GL_DRAW_BUFFER4_ATI:*/ - case GL_DRAW_BUFFER5_ARB: -/* case GL_DRAW_BUFFER5_ATI:*/ - case GL_DRAW_BUFFER6_ARB: -/* case GL_DRAW_BUFFER6_ATI:*/ - case GL_DRAW_BUFFER7_ARB: -/* case GL_DRAW_BUFFER7_ATI:*/ - case GL_DRAW_BUFFER8_ARB: -/* case GL_DRAW_BUFFER8_ATI:*/ - case GL_DRAW_BUFFER9_ARB: -/* case GL_DRAW_BUFFER9_ATI:*/ - case GL_DRAW_BUFFER10_ARB: -/* case GL_DRAW_BUFFER10_ATI:*/ - case GL_DRAW_BUFFER11_ARB: -/* case GL_DRAW_BUFFER11_ATI:*/ - case GL_DRAW_BUFFER12_ARB: -/* case GL_DRAW_BUFFER12_ATI:*/ - case GL_DRAW_BUFFER13_ARB: -/* case GL_DRAW_BUFFER13_ATI:*/ - case GL_DRAW_BUFFER14_ARB: -/* case GL_DRAW_BUFFER14_ATI:*/ - case GL_DRAW_BUFFER15_ARB: -/* case GL_DRAW_BUFFER15_ATI:*/ - case GL_BLEND_EQUATION_ALPHA_EXT: - case GL_MATRIX_PALETTE_ARB: - case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: - case GL_MAX_PALETTE_MATRICES_ARB: - case GL_CURRENT_PALETTE_MATRIX_ARB: - case GL_MATRIX_INDEX_ARRAY_ARB: - case GL_CURRENT_MATRIX_INDEX_ARB: - case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: - case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: - case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: - case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT: - case GL_POINT_SPRITE_ARB: -/* case GL_POINT_SPRITE_NV:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_MAX_VERTEX_ATTRIBS_ARB: - case GL_MAX_TEXTURE_COORDS_ARB: - case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: - case GL_DEPTH_BOUNDS_TEST_EXT: - case GL_ARRAY_BUFFER_BINDING_ARB: - case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: - case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: - case GL_STENCIL_TEST_TWO_SIDE_EXT: - case GL_ACTIVE_STENCIL_FACE_EXT: - case GL_TEXTURE_BINDING_1D_ARRAY_EXT: - case GL_TEXTURE_BINDING_2D_ARRAY_EXT: - case GL_DRAW_FRAMEBUFFER_BINDING_EXT: - case GL_RENDERBUFFER_BINDING_EXT: - case GL_READ_FRAMEBUFFER_BINDING_EXT: - case GL_MAX_COLOR_ATTACHMENTS_EXT: - case GL_RASTER_POSITION_UNCLIPPED_IBM: - return 1; - case GL_SMOOTH_POINT_SIZE_RANGE: - case GL_LINE_WIDTH_RANGE: - case GL_POLYGON_MODE: - case GL_DEPTH_RANGE: - case GL_MAX_VIEWPORT_DIMS: - case GL_MAP1_GRID_DOMAIN: - case GL_MAP2_GRID_SEGMENTS: - case GL_ALIASED_POINT_SIZE_RANGE: - case GL_ALIASED_LINE_WIDTH_RANGE: - case GL_DEPTH_BOUNDS_EXT: - return 2; - case GL_CURRENT_NORMAL: - case GL_POINT_DISTANCE_ATTENUATION: - return 3; - case GL_CURRENT_COLOR: - case GL_CURRENT_TEXTURE_COORDS: - case GL_CURRENT_RASTER_COLOR: - case GL_CURRENT_RASTER_TEXTURE_COORDS: - case GL_CURRENT_RASTER_POSITION: - case GL_LIGHT_MODEL_AMBIENT: - case GL_FOG_COLOR: - case GL_ACCUM_CLEAR_VALUE: - case GL_VIEWPORT: - case GL_SCISSOR_BOX: - case GL_COLOR_CLEAR_VALUE: - case GL_COLOR_WRITEMASK: - case GL_MAP2_GRID_DOMAIN: - case GL_BLEND_COLOR: -/* case GL_BLEND_COLOR_EXT:*/ - case GL_CURRENT_SECONDARY_COLOR: - return 4; - case GL_MODELVIEW_MATRIX: - case GL_PROJECTION_MATRIX: - case GL_TEXTURE_MATRIX: - case GL_MODELVIEW0_ARB: - case GL_COLOR_MATRIX: - case GL_MODELVIEW1_ARB: - case GL_CURRENT_MATRIX_ARB: - case GL_MODELVIEW2_ARB: - case GL_MODELVIEW3_ARB: - case GL_MODELVIEW4_ARB: - case GL_MODELVIEW5_ARB: - case GL_MODELVIEW6_ARB: - case GL_MODELVIEW7_ARB: - case GL_MODELVIEW8_ARB: - case GL_MODELVIEW9_ARB: - case GL_MODELVIEW10_ARB: - case GL_MODELVIEW11_ARB: - case GL_MODELVIEW12_ARB: - case GL_MODELVIEW13_ARB: - case GL_MODELVIEW14_ARB: - case GL_MODELVIEW15_ARB: - case GL_MODELVIEW16_ARB: - case GL_MODELVIEW17_ARB: - case GL_MODELVIEW18_ARB: - case GL_MODELVIEW19_ARB: - case GL_MODELVIEW20_ARB: - case GL_MODELVIEW21_ARB: - case GL_MODELVIEW22_ARB: - case GL_MODELVIEW23_ARB: - case GL_MODELVIEW24_ARB: - case GL_MODELVIEW25_ARB: - case GL_MODELVIEW26_ARB: - case GL_MODELVIEW27_ARB: - case GL_MODELVIEW28_ARB: - case GL_MODELVIEW29_ARB: - case GL_MODELVIEW30_ARB: - case GL_MODELVIEW31_ARB: - case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - return 16; - case GL_FOG_COORDINATE_SOURCE: - case GL_COMPRESSED_TEXTURE_FORMATS: - return __glGetBooleanv_variable_size(e); - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetTexParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_RESIDENT: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_WIDTH: - case GL_TEXTURE_HEIGHT: - case GL_TEXTURE_COMPONENTS: - case GL_TEXTURE_BORDER: - case GL_TEXTURE_RED_SIZE: -/* case GL_TEXTURE_RED_SIZE_EXT:*/ - case GL_TEXTURE_GREEN_SIZE: -/* case GL_TEXTURE_GREEN_SIZE_EXT:*/ - case GL_TEXTURE_BLUE_SIZE: -/* case GL_TEXTURE_BLUE_SIZE_EXT:*/ - case GL_TEXTURE_ALPHA_SIZE: -/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/ - case GL_TEXTURE_LUMINANCE_SIZE: -/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/ - case GL_TEXTURE_INTENSITY_SIZE: -/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/ - case GL_TEXTURE_DEPTH: - case GL_TEXTURE_INDEX_SIZE_EXT: - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: -/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/ - case GL_TEXTURE_COMPRESSED: -/* case GL_TEXTURE_COMPRESSED_ARB:*/ - case GL_TEXTURE_DEPTH_SIZE: -/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/ - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glColorTableParameterfv_size(GLenum e) -{ - switch (e) { - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetColorTableParameterfv_size(GLenum e) -{ - switch (e) { - case GL_COLOR_TABLE_FORMAT: -/* case GL_COLOR_TABLE_FORMAT_EXT:*/ - case GL_COLOR_TABLE_WIDTH: -/* case GL_COLOR_TABLE_WIDTH_EXT:*/ - case GL_COLOR_TABLE_RED_SIZE: -/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/ - case GL_COLOR_TABLE_GREEN_SIZE: -/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/ - case GL_COLOR_TABLE_BLUE_SIZE: -/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/ - case GL_COLOR_TABLE_ALPHA_SIZE: -/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/ - case GL_COLOR_TABLE_LUMINANCE_SIZE: -/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/ - case GL_COLOR_TABLE_INTENSITY_SIZE: -/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/ - return 1; - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum e) -{ - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameterfv_size(GLenum e) -{ - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - case GL_CONVOLUTION_FORMAT: -/* case GL_CONVOLUTION_FORMAT_EXT:*/ - case GL_CONVOLUTION_WIDTH: -/* case GL_CONVOLUTION_WIDTH_EXT:*/ - case GL_CONVOLUTION_HEIGHT: -/* case GL_CONVOLUTION_HEIGHT_EXT:*/ - case GL_MAX_CONVOLUTION_WIDTH: -/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: -/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetHistogramParameterfv_size(GLenum e) -{ - switch (e) { - case GL_HISTOGRAM_WIDTH: - case GL_HISTOGRAM_FORMAT: - case GL_HISTOGRAM_RED_SIZE: - case GL_HISTOGRAM_GREEN_SIZE: - case GL_HISTOGRAM_BLUE_SIZE: - case GL_HISTOGRAM_ALPHA_SIZE: - case GL_HISTOGRAM_LUMINANCE_SIZE: - case GL_HISTOGRAM_SINK: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetMinmaxParameterfv_size(GLenum e) -{ - switch (e) { - case GL_MINMAX_FORMAT: - case GL_MINMAX_SINK: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetProgramivARB_size(GLenum e) -{ - switch (e) { - case GL_PROGRAM_LENGTH_ARB: - case GL_PROGRAM_BINDING_ARB: - case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_FORMAT_ARB: - case GL_PROGRAM_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_TEMPORARIES_ARB: - case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_PROGRAM_PARAMETERS_ARB: - case GL_MAX_PROGRAM_PARAMETERS_ARB: - case GL_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_PROGRAM_ATTRIBS_ARB: - case GL_MAX_PROGRAM_ATTRIBS_ARB: - case GL_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: - case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: - case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: - case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: - case GL_MAX_PROGRAM_CALL_DEPTH_NV: - case GL_MAX_PROGRAM_IF_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_COUNT_NV: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvARB_size(GLenum e) -{ - switch (e) { - case GL_VERTEX_PROGRAM_ARB: - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - case GL_CURRENT_VERTEX_ATTRIB_ARB: - case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetQueryObjectivARB_size(GLenum e) -{ - switch (e) { - case GL_QUERY_RESULT_ARB: - case GL_QUERY_RESULT_AVAILABLE_ARB: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetQueryivARB_size(GLenum e) -{ - switch (e) { - case GL_QUERY_COUNTER_BITS_ARB: - case GL_CURRENT_QUERY_ARB: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size(GLenum e) -{ - switch (e) { - case GL_POINT_SIZE_MIN: -/* case GL_POINT_SIZE_MIN_ARB:*/ -/* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: -/* case GL_POINT_SIZE_MAX_ARB:*/ -/* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: -/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ -/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: -/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ -/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetProgramivNV_size(GLenum e) -{ - switch (e) { - case GL_PROGRAM_LENGTH_NV: - case GL_PROGRAM_TARGET_NV: - case GL_PROGRAM_RESIDENT_NV: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvNV_size(GLenum e) -{ - switch (e) { - case GL_ATTRIB_ARRAY_SIZE_NV: - case GL_ATTRIB_ARRAY_STRIDE_NV: - case GL_ATTRIB_ARRAY_TYPE_NV: - case GL_CURRENT_ATTRIB_NV: - return 1; - default: - return 0; - } -} - -INTERNAL PURE FASTCALL GLint -__glGetFramebufferAttachmentParameterivEXT_size(GLenum e) -{ - switch (e) { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: - return 1; - default: - return 0; - } -} - -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGenfv, TexGendv) - ALIAS(TexGeniv, TexGendv) - ALIAS(Map1f, Map1d) - ALIAS(Map2f, Map2d) - ALIAS(GetDoublev, GetBooleanv) - ALIAS(GetFloatv, GetBooleanv) - ALIAS(GetIntegerv, GetBooleanv) - ALIAS(GetLightfv, Lightfv) - ALIAS(GetLightiv, Lightfv) - ALIAS(GetMaterialfv, Materialfv) - ALIAS(GetMaterialiv, Materialfv) - ALIAS(GetTexEnvfv, TexEnvfv) - ALIAS(GetTexEnviv, TexEnvfv) - ALIAS(GetTexGendv, TexGendv) - ALIAS(GetTexGenfv, TexGendv) - ALIAS(GetTexGeniv, TexGendv) - ALIAS(GetTexParameteriv, GetTexParameterfv) - ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(GetColorTableParameteriv, GetColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv) - ALIAS(GetHistogramParameteriv, GetHistogramParameterfv) - ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv) - ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB) - ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB) - ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB) - ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV) - ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV) - ALIAS(PointParameterivNV, PointParameterfvEXT) -# undef PURE -# undef FASTCALL -# undef INTERNAL +/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+#include <GL/gl.h>
+#include "indirect_size_get.h"
+#include "glxserver.h"
+#include "indirect_util.h"
+#include "indirect_size.h"
+
+# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PURE __attribute__((pure))
+# else
+# define PURE
+# endif
+
+# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
+
+# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))) && defined(__ELF__)
+# define INTERNAL __attribute__((visibility("internal")))
+# else
+# define INTERNAL
+# endif
+
+
+#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__)
+# undef HAVE_ALIAS
+#endif
+#ifdef HAVE_ALIAS
+# define ALIAS2(from,to) \
+ INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
+ __attribute__ ((alias( # to )));
+# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
+#else
+# define ALIAS(from,to) \
+ INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
+ { return __gl ## to ## _size( e ); }
+#endif
+
+
+INTERNAL PURE FASTCALL GLint
+__glCallLists_size(GLenum e)
+{
+ switch (e) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glFogfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_FOG_OFFSET_VALUE_SGIX:
+ case GL_FOG_DISTANCE_MODE_NV:
+ return 1;
+ case GL_FOG_COLOR:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glLightfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_POSITION:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glLightModelfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
+ return 1;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glMaterialfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_SHININESS:
+ return 1;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_EMISSION:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glTexParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+/* case GL_SHADOW_AMBIENT_SGIX:*/
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
+/* case GL_GENERATE_MIPMAP_SGIS:*/
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
+/* case GL_TEXTURE_LOD_BIAS_EXT:*/
+ case GL_DEPTH_TEXTURE_MODE:
+/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_MODE:
+/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_FUNC:
+/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glTexEnvfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_ALPHA_SCALE:
+ case GL_TEXTURE_ENV_MODE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_OPERAND3_ALPHA_NV:
+ case GL_COORD_REPLACE_ARB:
+/* case GL_COORD_REPLACE_NV:*/
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glTexGendv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glMap1d_size(GLenum e)
+{
+ switch (e) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ return 3;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glMap2d_size(GLenum e)
+{
+ switch (e) {
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ return 3;
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetBooleanv_size(GLenum e)
+{
+ switch (e) {
+ case GL_CURRENT_INDEX:
+ case GL_CURRENT_RASTER_INDEX:
+ case GL_CURRENT_RASTER_POSITION_VALID:
+ case GL_CURRENT_RASTER_DISTANCE:
+ case GL_POINT_SMOOTH:
+ case GL_POINT_SIZE:
+ case GL_SMOOTH_POINT_SIZE_GRANULARITY:
+ case GL_LINE_SMOOTH:
+ case GL_LINE_WIDTH:
+ case GL_LINE_WIDTH_GRANULARITY:
+ case GL_LINE_STIPPLE:
+ case GL_LINE_STIPPLE_PATTERN:
+ case GL_LINE_STIPPLE_REPEAT:
+ case GL_LIST_MODE:
+ case GL_MAX_LIST_NESTING:
+ case GL_LIST_BASE:
+ case GL_LIST_INDEX:
+ case GL_POLYGON_SMOOTH:
+ case GL_POLYGON_STIPPLE:
+ case GL_EDGE_FLAG:
+ case GL_CULL_FACE:
+ case GL_CULL_FACE_MODE:
+ case GL_FRONT_FACE:
+ case GL_LIGHTING:
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_SHADE_MODEL:
+ case GL_COLOR_MATERIAL_FACE:
+ case GL_COLOR_MATERIAL_PARAMETER:
+ case GL_COLOR_MATERIAL:
+ case GL_FOG:
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_DEPTH_TEST:
+ case GL_DEPTH_WRITEMASK:
+ case GL_DEPTH_CLEAR_VALUE:
+ case GL_DEPTH_FUNC:
+ case GL_STENCIL_TEST:
+ case GL_STENCIL_CLEAR_VALUE:
+ case GL_STENCIL_FUNC:
+ case GL_STENCIL_VALUE_MASK:
+ case GL_STENCIL_FAIL:
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ case GL_STENCIL_REF:
+ case GL_STENCIL_WRITEMASK:
+ case GL_MATRIX_MODE:
+ case GL_NORMALIZE:
+ case GL_MODELVIEW_STACK_DEPTH:
+ case GL_PROJECTION_STACK_DEPTH:
+ case GL_TEXTURE_STACK_DEPTH:
+ case GL_ATTRIB_STACK_DEPTH:
+ case GL_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_ALPHA_TEST:
+ case GL_ALPHA_TEST_FUNC:
+ case GL_ALPHA_TEST_REF:
+ case GL_DITHER:
+ case GL_BLEND_DST:
+ case GL_BLEND_SRC:
+ case GL_BLEND:
+ case GL_LOGIC_OP_MODE:
+ case GL_LOGIC_OP:
+ case GL_AUX_BUFFERS:
+ case GL_DRAW_BUFFER:
+ case GL_READ_BUFFER:
+ case GL_SCISSOR_TEST:
+ case GL_INDEX_CLEAR_VALUE:
+ case GL_INDEX_WRITEMASK:
+ case GL_INDEX_MODE:
+ case GL_RGBA_MODE:
+ case GL_DOUBLEBUFFER:
+ case GL_STEREO:
+ case GL_RENDER_MODE:
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ case GL_POINT_SMOOTH_HINT:
+ case GL_LINE_SMOOTH_HINT:
+ case GL_POLYGON_SMOOTH_HINT:
+ case GL_FOG_HINT:
+ case GL_TEXTURE_GEN_S:
+ case GL_TEXTURE_GEN_T:
+ case GL_TEXTURE_GEN_R:
+ case GL_TEXTURE_GEN_Q:
+ case GL_PIXEL_MAP_I_TO_I:
+ case GL_PIXEL_MAP_I_TO_I_SIZE:
+ case GL_PIXEL_MAP_S_TO_S_SIZE:
+ case GL_PIXEL_MAP_I_TO_R_SIZE:
+ case GL_PIXEL_MAP_I_TO_G_SIZE:
+ case GL_PIXEL_MAP_I_TO_B_SIZE:
+ case GL_PIXEL_MAP_I_TO_A_SIZE:
+ case GL_PIXEL_MAP_R_TO_R_SIZE:
+ case GL_PIXEL_MAP_G_TO_G_SIZE:
+ case GL_PIXEL_MAP_B_TO_B_SIZE:
+ case GL_PIXEL_MAP_A_TO_A_SIZE:
+ case GL_UNPACK_SWAP_BYTES:
+ case GL_UNPACK_LSB_FIRST:
+ case GL_UNPACK_ROW_LENGTH:
+ case GL_UNPACK_SKIP_ROWS:
+ case GL_UNPACK_SKIP_PIXELS:
+ case GL_UNPACK_ALIGNMENT:
+ case GL_PACK_SWAP_BYTES:
+ case GL_PACK_LSB_FIRST:
+ case GL_PACK_ROW_LENGTH:
+ case GL_PACK_SKIP_ROWS:
+ case GL_PACK_SKIP_PIXELS:
+ case GL_PACK_ALIGNMENT:
+ case GL_MAP_COLOR:
+ case GL_MAP_STENCIL:
+ case GL_INDEX_SHIFT:
+ case GL_INDEX_OFFSET:
+ case GL_RED_SCALE:
+ case GL_RED_BIAS:
+ case GL_ZOOM_X:
+ case GL_ZOOM_Y:
+ case GL_GREEN_SCALE:
+ case GL_GREEN_BIAS:
+ case GL_BLUE_SCALE:
+ case GL_BLUE_BIAS:
+ case GL_ALPHA_SCALE:
+ case GL_ALPHA_BIAS:
+ case GL_DEPTH_SCALE:
+ case GL_DEPTH_BIAS:
+ case GL_MAX_EVAL_ORDER:
+ case GL_MAX_LIGHTS:
+ case GL_MAX_CLIP_PLANES:
+ case GL_MAX_TEXTURE_SIZE:
+ case GL_MAX_PIXEL_MAP_TABLE:
+ case GL_MAX_ATTRIB_STACK_DEPTH:
+ case GL_MAX_MODELVIEW_STACK_DEPTH:
+ case GL_MAX_NAME_STACK_DEPTH:
+ case GL_MAX_PROJECTION_STACK_DEPTH:
+ case GL_MAX_TEXTURE_STACK_DEPTH:
+ case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_SUBPIXEL_BITS:
+ case GL_INDEX_BITS:
+ case GL_RED_BITS:
+ case GL_GREEN_BITS:
+ case GL_BLUE_BITS:
+ case GL_ALPHA_BITS:
+ case GL_DEPTH_BITS:
+ case GL_STENCIL_BITS:
+ case GL_ACCUM_RED_BITS:
+ case GL_ACCUM_GREEN_BITS:
+ case GL_ACCUM_BLUE_BITS:
+ case GL_ACCUM_ALPHA_BITS:
+ case GL_NAME_STACK_DEPTH:
+ case GL_AUTO_NORMAL:
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_INDEX:
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP1_VERTEX_4:
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_INDEX:
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_3:
+ case GL_MAP2_VERTEX_4:
+ case GL_MAP1_GRID_SEGMENTS:
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_POLYGON_OFFSET_UNITS:
+ case GL_CLIP_PLANE0:
+ case GL_CLIP_PLANE1:
+ case GL_CLIP_PLANE2:
+ case GL_CLIP_PLANE3:
+ case GL_CLIP_PLANE4:
+ case GL_CLIP_PLANE5:
+ case GL_LIGHT0:
+ case GL_LIGHT1:
+ case GL_LIGHT2:
+ case GL_LIGHT3:
+ case GL_LIGHT4:
+ case GL_LIGHT5:
+ case GL_LIGHT6:
+ case GL_LIGHT7:
+ case GL_BLEND_EQUATION:
+/* case GL_BLEND_EQUATION_EXT:*/
+ case GL_CONVOLUTION_1D:
+ case GL_CONVOLUTION_2D:
+ case GL_SEPARABLE_2D:
+ case GL_MAX_CONVOLUTION_WIDTH:
+/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
+ case GL_MAX_CONVOLUTION_HEIGHT:
+/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
+ case GL_POST_CONVOLUTION_RED_SCALE:
+/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
+ case GL_POST_CONVOLUTION_GREEN_SCALE:
+/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
+ case GL_POST_CONVOLUTION_BLUE_SCALE:
+/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
+ case GL_POST_CONVOLUTION_ALPHA_SCALE:
+/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
+ case GL_POST_CONVOLUTION_RED_BIAS:
+/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
+ case GL_POST_CONVOLUTION_GREEN_BIAS:
+/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
+ case GL_POST_CONVOLUTION_BLUE_BIAS:
+/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
+ case GL_POST_CONVOLUTION_ALPHA_BIAS:
+/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
+ case GL_HISTOGRAM:
+ case GL_MINMAX:
+ case GL_POLYGON_OFFSET_FACTOR:
+ case GL_RESCALE_NORMAL:
+/* case GL_RESCALE_NORMAL_EXT:*/
+ case GL_TEXTURE_BINDING_1D:
+ case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_BINDING_3D:
+ case GL_PACK_SKIP_IMAGES:
+ case GL_PACK_IMAGE_HEIGHT:
+ case GL_UNPACK_SKIP_IMAGES:
+ case GL_UNPACK_IMAGE_HEIGHT:
+ case GL_TEXTURE_3D:
+ case GL_MAX_3D_TEXTURE_SIZE:
+ case GL_VERTEX_ARRAY:
+ case GL_NORMAL_ARRAY:
+ case GL_COLOR_ARRAY:
+ case GL_INDEX_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_EDGE_FLAG_ARRAY:
+ case GL_VERTEX_ARRAY_SIZE:
+ case GL_VERTEX_ARRAY_TYPE:
+ case GL_VERTEX_ARRAY_STRIDE:
+ case GL_NORMAL_ARRAY_TYPE:
+ case GL_NORMAL_ARRAY_STRIDE:
+ case GL_COLOR_ARRAY_SIZE:
+ case GL_COLOR_ARRAY_TYPE:
+ case GL_COLOR_ARRAY_STRIDE:
+ case GL_INDEX_ARRAY_TYPE:
+ case GL_INDEX_ARRAY_STRIDE:
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ case GL_EDGE_FLAG_ARRAY_STRIDE:
+ case GL_MULTISAMPLE:
+/* case GL_MULTISAMPLE_ARB:*/
+ case GL_SAMPLE_ALPHA_TO_COVERAGE:
+/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
+ case GL_SAMPLE_ALPHA_TO_ONE:
+/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
+ case GL_SAMPLE_COVERAGE:
+/* case GL_SAMPLE_COVERAGE_ARB:*/
+ case GL_SAMPLE_BUFFERS:
+/* case GL_SAMPLE_BUFFERS_ARB:*/
+ case GL_SAMPLES:
+/* case GL_SAMPLES_ARB:*/
+ case GL_SAMPLE_COVERAGE_VALUE:
+/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
+ case GL_SAMPLE_COVERAGE_INVERT:
+/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
+ case GL_COLOR_MATRIX_STACK_DEPTH:
+ case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
+ case GL_POST_COLOR_MATRIX_RED_SCALE:
+ case GL_POST_COLOR_MATRIX_GREEN_SCALE:
+ case GL_POST_COLOR_MATRIX_BLUE_SCALE:
+ case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
+ case GL_POST_COLOR_MATRIX_RED_BIAS:
+ case GL_POST_COLOR_MATRIX_GREEN_BIAS:
+ case GL_POST_COLOR_MATRIX_BLUE_BIAS:
+ case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
+ case GL_BLEND_DST_RGB:
+ case GL_BLEND_SRC_RGB:
+ case GL_BLEND_DST_ALPHA:
+ case GL_BLEND_SRC_ALPHA:
+ case GL_COLOR_TABLE:
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ case GL_MAX_ELEMENTS_VERTICES:
+ case GL_MAX_ELEMENTS_INDICES:
+ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
+ case GL_POINT_SIZE_MIN:
+ case GL_POINT_SIZE_MAX:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_OCCLUSION_TEST_HP:
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ case GL_CURRENT_FOG_COORD:
+ case GL_FOG_COORDINATE_ARRAY_TYPE:
+ case GL_FOG_COORDINATE_ARRAY_STRIDE:
+ case GL_FOG_COORD_ARRAY:
+ case GL_COLOR_SUM_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_SIZE:
+ case GL_SECONDARY_COLOR_ARRAY_TYPE:
+ case GL_SECONDARY_COLOR_ARRAY_STRIDE:
+ case GL_SECONDARY_COLOR_ARRAY:
+ case GL_ACTIVE_TEXTURE:
+/* case GL_ACTIVE_TEXTURE_ARB:*/
+ case GL_CLIENT_ACTIVE_TEXTURE:
+/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
+ case GL_MAX_TEXTURE_UNITS:
+/* case GL_MAX_TEXTURE_UNITS_ARB:*/
+ case GL_MAX_RENDERBUFFER_SIZE_EXT:
+ case GL_TEXTURE_COMPRESSION_HINT:
+/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
+ case GL_TEXTURE_RECTANGLE_ARB:
+/* case GL_TEXTURE_RECTANGLE_NV:*/
+ case GL_TEXTURE_BINDING_RECTANGLE_ARB:
+/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
+ case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
+/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
+ case GL_MAX_TEXTURE_LOD_BIAS:
+ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_MAX_SHININESS_NV:
+ case GL_MAX_SPOT_EXPONENT_NV:
+ case GL_TEXTURE_CUBE_MAP:
+/* case GL_TEXTURE_CUBE_MAP_ARB:*/
+ case GL_TEXTURE_BINDING_CUBE_MAP:
+/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
+ case GL_MULTISAMPLE_FILTER_HINT_NV:
+ case GL_FOG_DISTANCE_MODE_NV:
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
+ case GL_MAX_PROGRAM_MATRICES_ARB:
+ case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+ case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+ case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
+ case GL_PROGRAM_ERROR_POSITION_ARB:
+ case GL_DEPTH_CLAMP_NV:
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
+ case GL_MAX_VERTEX_UNITS_ARB:
+ case GL_ACTIVE_VERTEX_UNITS_ARB:
+ case GL_WEIGHT_SUM_UNITY_ARB:
+ case GL_VERTEX_BLEND_ARB:
+ case GL_CURRENT_WEIGHT_ARB:
+ case GL_WEIGHT_ARRAY_TYPE_ARB:
+ case GL_WEIGHT_ARRAY_STRIDE_ARB:
+ case GL_WEIGHT_ARRAY_SIZE_ARB:
+ case GL_WEIGHT_ARRAY_ARB:
+ case GL_PACK_INVERT_MESA:
+ case GL_STENCIL_BACK_FUNC_ATI:
+ case GL_STENCIL_BACK_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
+ case GL_FRAGMENT_PROGRAM_ARB:
+ case GL_MAX_DRAW_BUFFERS_ARB:
+/* case GL_MAX_DRAW_BUFFERS_ATI:*/
+ case GL_DRAW_BUFFER0_ARB:
+/* case GL_DRAW_BUFFER0_ATI:*/
+ case GL_DRAW_BUFFER1_ARB:
+/* case GL_DRAW_BUFFER1_ATI:*/
+ case GL_DRAW_BUFFER2_ARB:
+/* case GL_DRAW_BUFFER2_ATI:*/
+ case GL_DRAW_BUFFER3_ARB:
+/* case GL_DRAW_BUFFER3_ATI:*/
+ case GL_DRAW_BUFFER4_ARB:
+/* case GL_DRAW_BUFFER4_ATI:*/
+ case GL_DRAW_BUFFER5_ARB:
+/* case GL_DRAW_BUFFER5_ATI:*/
+ case GL_DRAW_BUFFER6_ARB:
+/* case GL_DRAW_BUFFER6_ATI:*/
+ case GL_DRAW_BUFFER7_ARB:
+/* case GL_DRAW_BUFFER7_ATI:*/
+ case GL_DRAW_BUFFER8_ARB:
+/* case GL_DRAW_BUFFER8_ATI:*/
+ case GL_DRAW_BUFFER9_ARB:
+/* case GL_DRAW_BUFFER9_ATI:*/
+ case GL_DRAW_BUFFER10_ARB:
+/* case GL_DRAW_BUFFER10_ATI:*/
+ case GL_DRAW_BUFFER11_ARB:
+/* case GL_DRAW_BUFFER11_ATI:*/
+ case GL_DRAW_BUFFER12_ARB:
+/* case GL_DRAW_BUFFER12_ATI:*/
+ case GL_DRAW_BUFFER13_ARB:
+/* case GL_DRAW_BUFFER13_ATI:*/
+ case GL_DRAW_BUFFER14_ARB:
+/* case GL_DRAW_BUFFER14_ATI:*/
+ case GL_DRAW_BUFFER15_ARB:
+/* case GL_DRAW_BUFFER15_ATI:*/
+ case GL_BLEND_EQUATION_ALPHA_EXT:
+ case GL_MATRIX_PALETTE_ARB:
+ case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
+ case GL_MAX_PALETTE_MATRICES_ARB:
+ case GL_CURRENT_PALETTE_MATRIX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_ARB:
+ case GL_CURRENT_MATRIX_INDEX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
+ case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
+ case GL_POINT_SPRITE_ARB:
+/* case GL_POINT_SPRITE_NV:*/
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_MAX_VERTEX_ATTRIBS_ARB:
+ case GL_MAX_TEXTURE_COORDS_ARB:
+ case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
+ case GL_DEPTH_BOUNDS_TEST_EXT:
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ case GL_STENCIL_TEST_TWO_SIDE_EXT:
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+ case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
+ case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
+ case GL_DRAW_FRAMEBUFFER_BINDING_EXT:
+ case GL_RENDERBUFFER_BINDING_EXT:
+ case GL_READ_FRAMEBUFFER_BINDING_EXT:
+ case GL_MAX_COLOR_ATTACHMENTS_EXT:
+ case GL_RASTER_POSITION_UNCLIPPED_IBM:
+ return 1;
+ case GL_SMOOTH_POINT_SIZE_RANGE:
+ case GL_LINE_WIDTH_RANGE:
+ case GL_POLYGON_MODE:
+ case GL_DEPTH_RANGE:
+ case GL_MAX_VIEWPORT_DIMS:
+ case GL_MAP1_GRID_DOMAIN:
+ case GL_MAP2_GRID_SEGMENTS:
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ case GL_DEPTH_BOUNDS_EXT:
+ return 2;
+ case GL_CURRENT_NORMAL:
+ case GL_POINT_DISTANCE_ATTENUATION:
+ return 3;
+ case GL_CURRENT_COLOR:
+ case GL_CURRENT_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_COLOR:
+ case GL_CURRENT_RASTER_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_POSITION:
+ case GL_LIGHT_MODEL_AMBIENT:
+ case GL_FOG_COLOR:
+ case GL_ACCUM_CLEAR_VALUE:
+ case GL_VIEWPORT:
+ case GL_SCISSOR_BOX:
+ case GL_COLOR_CLEAR_VALUE:
+ case GL_COLOR_WRITEMASK:
+ case GL_MAP2_GRID_DOMAIN:
+ case GL_BLEND_COLOR:
+/* case GL_BLEND_COLOR_EXT:*/
+ case GL_CURRENT_SECONDARY_COLOR:
+ return 4;
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ case GL_MODELVIEW0_ARB:
+ case GL_COLOR_MATRIX:
+ case GL_MODELVIEW1_ARB:
+ case GL_CURRENT_MATRIX_ARB:
+ case GL_MODELVIEW2_ARB:
+ case GL_MODELVIEW3_ARB:
+ case GL_MODELVIEW4_ARB:
+ case GL_MODELVIEW5_ARB:
+ case GL_MODELVIEW6_ARB:
+ case GL_MODELVIEW7_ARB:
+ case GL_MODELVIEW8_ARB:
+ case GL_MODELVIEW9_ARB:
+ case GL_MODELVIEW10_ARB:
+ case GL_MODELVIEW11_ARB:
+ case GL_MODELVIEW12_ARB:
+ case GL_MODELVIEW13_ARB:
+ case GL_MODELVIEW14_ARB:
+ case GL_MODELVIEW15_ARB:
+ case GL_MODELVIEW16_ARB:
+ case GL_MODELVIEW17_ARB:
+ case GL_MODELVIEW18_ARB:
+ case GL_MODELVIEW19_ARB:
+ case GL_MODELVIEW20_ARB:
+ case GL_MODELVIEW21_ARB:
+ case GL_MODELVIEW22_ARB:
+ case GL_MODELVIEW23_ARB:
+ case GL_MODELVIEW24_ARB:
+ case GL_MODELVIEW25_ARB:
+ case GL_MODELVIEW26_ARB:
+ case GL_MODELVIEW27_ARB:
+ case GL_MODELVIEW28_ARB:
+ case GL_MODELVIEW29_ARB:
+ case GL_MODELVIEW30_ARB:
+ case GL_MODELVIEW31_ARB:
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ return 16;
+ case GL_FOG_COORDINATE_SOURCE:
+ case GL_COMPRESSED_TEXTURE_FORMATS:
+ return __glGetBooleanv_variable_size(e);
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetTexParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_RESIDENT:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+/* case GL_SHADOW_AMBIENT_SGIX:*/
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
+/* case GL_GENERATE_MIPMAP_SGIS:*/
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
+/* case GL_TEXTURE_LOD_BIAS_EXT:*/
+ case GL_DEPTH_TEXTURE_MODE:
+/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_MODE:
+/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_FUNC:
+/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetTexLevelParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_WIDTH:
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_COMPONENTS:
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_RED_SIZE:
+/* case GL_TEXTURE_RED_SIZE_EXT:*/
+ case GL_TEXTURE_GREEN_SIZE:
+/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
+ case GL_TEXTURE_BLUE_SIZE:
+/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
+ case GL_TEXTURE_ALPHA_SIZE:
+/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
+ case GL_TEXTURE_LUMINANCE_SIZE:
+/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
+ case GL_TEXTURE_INTENSITY_SIZE:
+/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
+ case GL_TEXTURE_DEPTH:
+ case GL_TEXTURE_INDEX_SIZE_EXT:
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
+ case GL_TEXTURE_COMPRESSED:
+/* case GL_TEXTURE_COMPRESSED_ARB:*/
+ case GL_TEXTURE_DEPTH_SIZE:
+/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glColorTableParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetColorTableParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_COLOR_TABLE_FORMAT:
+/* case GL_COLOR_TABLE_FORMAT_EXT:*/
+ case GL_COLOR_TABLE_WIDTH:
+/* case GL_COLOR_TABLE_WIDTH_EXT:*/
+ case GL_COLOR_TABLE_RED_SIZE:
+/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
+ case GL_COLOR_TABLE_GREEN_SIZE:
+/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
+ case GL_COLOR_TABLE_BLUE_SIZE:
+/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glConvolutionParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_CONVOLUTION_BORDER_MODE:
+/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
+/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
+ case GL_CONVOLUTION_FILTER_BIAS:
+/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
+ case GL_CONVOLUTION_BORDER_COLOR:
+/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetConvolutionParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_CONVOLUTION_BORDER_MODE:
+/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
+ case GL_CONVOLUTION_FORMAT:
+/* case GL_CONVOLUTION_FORMAT_EXT:*/
+ case GL_CONVOLUTION_WIDTH:
+/* case GL_CONVOLUTION_WIDTH_EXT:*/
+ case GL_CONVOLUTION_HEIGHT:
+/* case GL_CONVOLUTION_HEIGHT_EXT:*/
+ case GL_MAX_CONVOLUTION_WIDTH:
+/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
+ case GL_MAX_CONVOLUTION_HEIGHT:
+/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
+/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
+ case GL_CONVOLUTION_FILTER_BIAS:
+/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
+ case GL_CONVOLUTION_BORDER_COLOR:
+/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetHistogramParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_HISTOGRAM_WIDTH:
+ case GL_HISTOGRAM_FORMAT:
+ case GL_HISTOGRAM_RED_SIZE:
+ case GL_HISTOGRAM_GREEN_SIZE:
+ case GL_HISTOGRAM_BLUE_SIZE:
+ case GL_HISTOGRAM_ALPHA_SIZE:
+ case GL_HISTOGRAM_LUMINANCE_SIZE:
+ case GL_HISTOGRAM_SINK:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetMinmaxParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_MINMAX_FORMAT:
+ case GL_MINMAX_SINK:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetProgramivARB_size(GLenum e)
+{
+ switch (e) {
+ case GL_PROGRAM_LENGTH_ARB:
+ case GL_PROGRAM_BINDING_ARB:
+ case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_FORMAT_ARB:
+ case GL_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_TEMPORARIES_ARB:
+ case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_PROGRAM_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_PARAMETERS_ARB:
+ case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_PROGRAM_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_ATTRIBS_ARB:
+ case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
+ case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
+ case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
+ case GL_MAX_PROGRAM_CALL_DEPTH_NV:
+ case GL_MAX_PROGRAM_IF_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_COUNT_NV:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetVertexAttribdvARB_size(GLenum e)
+{
+ switch (e) {
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
+ case GL_CURRENT_VERTEX_ATTRIB_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetQueryObjectivARB_size(GLenum e)
+{
+ switch (e) {
+ case GL_QUERY_RESULT_ARB:
+ case GL_QUERY_RESULT_AVAILABLE_ARB:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetQueryivARB_size(GLenum e)
+{
+ switch (e) {
+ case GL_QUERY_COUNTER_BITS_ARB:
+ case GL_CURRENT_QUERY_ARB:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glPointParameterfvEXT_size(GLenum e)
+{
+ switch (e) {
+ case GL_POINT_SIZE_MIN:
+/* case GL_POINT_SIZE_MIN_ARB:*/
+/* case GL_POINT_SIZE_MIN_SGIS:*/
+ case GL_POINT_SIZE_MAX:
+/* case GL_POINT_SIZE_MAX_ARB:*/
+/* case GL_POINT_SIZE_MAX_SGIS:*/
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
+/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
+/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
+/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
+ return 3;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetProgramivNV_size(GLenum e)
+{
+ switch (e) {
+ case GL_PROGRAM_LENGTH_NV:
+ case GL_PROGRAM_TARGET_NV:
+ case GL_PROGRAM_RESIDENT_NV:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetVertexAttribdvNV_size(GLenum e)
+{
+ switch (e) {
+ case GL_ATTRIB_ARRAY_SIZE_NV:
+ case GL_ATTRIB_ARRAY_STRIDE_NV:
+ case GL_ATTRIB_ARRAY_TYPE_NV:
+ case GL_CURRENT_ATTRIB_NV:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glGetFramebufferAttachmentParameterivEXT_size(GLenum e)
+{
+ switch (e) {
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+ALIAS(Fogiv, Fogfv)
+ ALIAS(Lightiv, Lightfv)
+ ALIAS(LightModeliv, LightModelfv)
+ ALIAS(Materialiv, Materialfv)
+ ALIAS(TexParameteriv, TexParameterfv)
+ ALIAS(TexEnviv, TexEnvfv)
+ ALIAS(TexGenfv, TexGendv)
+ ALIAS(TexGeniv, TexGendv)
+ ALIAS(Map1f, Map1d)
+ ALIAS(Map2f, Map2d)
+ ALIAS(GetDoublev, GetBooleanv)
+ ALIAS(GetFloatv, GetBooleanv)
+ ALIAS(GetIntegerv, GetBooleanv)
+ ALIAS(GetLightfv, Lightfv)
+ ALIAS(GetLightiv, Lightfv)
+ ALIAS(GetMaterialfv, Materialfv)
+ ALIAS(GetMaterialiv, Materialfv)
+ ALIAS(GetTexEnvfv, TexEnvfv)
+ ALIAS(GetTexEnviv, TexEnvfv)
+ ALIAS(GetTexGendv, TexGendv)
+ ALIAS(GetTexGenfv, TexGendv)
+ ALIAS(GetTexGeniv, TexGendv)
+ ALIAS(GetTexParameteriv, GetTexParameterfv)
+ ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
+ ALIAS(ColorTableParameteriv, ColorTableParameterfv)
+ ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
+ ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
+ ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
+ ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
+ ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
+ ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB)
+ ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB)
+ ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB)
+ ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV)
+ ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV)
+ ALIAS(PointParameterivNV, PointParameterfvEXT)
+# undef PURE
+# undef FASTCALL
+# undef INTERNAL
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