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author | marha <marha@users.sourceforge.net> | 2013-11-04 12:11:17 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2013-11-04 12:11:17 +0100 |
commit | d79b6645eb21ca82d506ef038b8ea71a1e431f3f (patch) | |
tree | 8f96f2c0492c134147a32e124ea5d0a7337b2242 /xorg-server/glx/render2.c | |
parent | feb35c5e0724010fc4431e4e4fb24720fcdffe80 (diff) | |
parent | e4ef724e06621be9325fc41ed886fd404467fdc0 (diff) | |
download | vcxsrv-d79b6645eb21ca82d506ef038b8ea71a1e431f3f.tar.gz vcxsrv-d79b6645eb21ca82d506ef038b8ea71a1e431f3f.tar.bz2 vcxsrv-d79b6645eb21ca82d506ef038b8ea71a1e431f3f.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig glproto libX11 mesa xserver xkeyboard-config git update 31 oct 2013
Conflicts:
xorg-server/glx/dispatch.h
xorg-server/glx/glapi.c
xorg-server/glx/glapi.h
xorg-server/glx/glapi_gentable.c
xorg-server/glx/glapitable.h
xorg-server/glx/glprocs.h
xorg-server/glx/glxcmdsswap.c
xorg-server/glx/glxdri.c
xorg-server/glx/glxext.c
xorg-server/glx/glxext.h
xorg-server/glx/indirect_dispatch.c
xorg-server/glx/indirect_dispatch.h
xorg-server/glx/indirect_dispatch_swap.c
xorg-server/glx/indirect_reqsize.c
xorg-server/glx/indirect_reqsize.h
xorg-server/glx/indirect_size.h
xorg-server/glx/indirect_size_get.c
xorg-server/glx/indirect_size_get.h
xorg-server/glx/indirect_table.c
xorg-server/glx/indirect_texture_compression.c
xorg-server/glx/render2.c
xorg-server/glx/render2swap.c
Diffstat (limited to 'xorg-server/glx/render2.c')
-rw-r--r-- | xorg-server/glx/render2.c | 69 |
1 files changed, 29 insertions, 40 deletions
diff --git a/xorg-server/glx/render2.c b/xorg-server/glx/render2.c index 01e33d5c9..b3c92c6f1 100644 --- a/xorg-server/glx/render2.c +++ b/xorg-server/glx/render2.c @@ -37,10 +37,6 @@ #include "unpack.h" #include "indirect_size.h" #include "indirect_dispatch.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" void __glXDisp_Map1f(GLbyte * pc) @@ -56,7 +52,7 @@ __glXDisp_Map1f(GLbyte * pc) points = (GLfloat *) (pc + 16); k = __glMap1f_size(target); - CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points)); + glMap1f(target, u1, u2, k, order, points); } void @@ -79,9 +75,7 @@ __glXDisp_Map2f(GLbyte * pc) ustride = vorder * k; vstride = k; - CALL_Map2f(GET_DISPATCH(), - (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, - points)); + glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); } void @@ -127,7 +121,7 @@ __glXDisp_Map1d(GLbyte * pc) #else points = (GLdouble *) pc; #endif - CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points)); + glMap1d(target, u1, u2, k, order, points); } void @@ -179,9 +173,7 @@ __glXDisp_Map2d(GLbyte * pc) #else points = (GLdouble *) pc; #endif - CALL_Map2d(GET_DISPATCH(), - (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, - points)); + glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); } void @@ -216,39 +208,36 @@ __glXDisp_DrawArrays(GLbyte * pc) switch (component) { case GL_VERTEX_ARRAY: - CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); - CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(numVals, datatype, stride, pc); break; case GL_NORMAL_ARRAY: - CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); - CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc)); + glEnableClientState(GL_NORMAL_ARRAY); + glNormalPointer(datatype, stride, pc); break; case GL_COLOR_ARRAY: - CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); - CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); + glEnableClientState(GL_COLOR_ARRAY); + glColorPointer(numVals, datatype, stride, pc); break; case GL_INDEX_ARRAY: - CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); - CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc)); + glEnableClientState(GL_INDEX_ARRAY); + glIndexPointer(datatype, stride, pc); break; case GL_TEXTURE_COORD_ARRAY: - CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); - CALL_TexCoordPointer(GET_DISPATCH(), - (numVals, datatype, stride, pc)); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glTexCoordPointer(numVals, datatype, stride, pc); break; case GL_EDGE_FLAG_ARRAY: - CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); - CALL_EdgeFlagPointer(GET_DISPATCH(), - (stride, (const GLboolean *) pc)); + glEnableClientState(GL_EDGE_FLAG_ARRAY); + glEdgeFlagPointer(stride, (const GLboolean *) pc); break; case GL_SECONDARY_COLOR_ARRAY: - CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); - CALL_SecondaryColorPointer(GET_DISPATCH(), - (numVals, datatype, stride, pc)); + glEnableClientState(GL_SECONDARY_COLOR_ARRAY); + glSecondaryColorPointerEXT(numVals, datatype, stride, pc); break; case GL_FOG_COORD_ARRAY: - CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); - CALL_FogCoordPointer(GET_DISPATCH(), (datatype, stride, pc)); + glEnableClientState(GL_FOG_COORD_ARRAY); + glFogCoordPointerEXT(datatype, stride, pc); break; default: break; @@ -257,15 +246,15 @@ __glXDisp_DrawArrays(GLbyte * pc) pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); } - CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes)); + glDrawArrays(primType, 0, numVertexes); /* turn off anything we might have turned on */ - CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); - CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); - CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); - CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); - CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); - CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); - CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); - CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + glDisableClientState(GL_INDEX_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_EDGE_FLAG_ARRAY); + glDisableClientState(GL_SECONDARY_COLOR_ARRAY); + glDisableClientState(GL_FOG_COORD_ARRAY); } |