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authormarha <marha@users.sourceforge.net>2012-03-26 14:23:28 +0200
committermarha <marha@users.sourceforge.net>2012-03-26 14:23:28 +0200
commit76bcc36ed305418a3ddc5752d287ede894243e1b (patch)
treebacb320c825768471ce56f058f17ce863d592376 /xorg-server/glx/render2.c
parent7d894e32566b710952c44cbc71939ad1d9e2fa8d (diff)
parent0f834b91a4768673833ab4917e87d86c237bb1a6 (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: pixman/pixman/pixman-mmx.c xorg-server/Xext/shm.c xorg-server/Xext/syncsrv.h xorg-server/Xext/xvmain.c xorg-server/Xi/exevents.c xorg-server/Xi/opendev.c xorg-server/composite/compalloc.c xorg-server/composite/compoverlay.c xorg-server/dix/colormap.c xorg-server/dix/devices.c xorg-server/dix/dispatch.c xorg-server/dix/dixfonts.c xorg-server/dix/eventconvert.c xorg-server/dix/events.c xorg-server/dix/gc.c xorg-server/dix/getevents.c xorg-server/dix/main.c xorg-server/dix/privates.c xorg-server/dix/registry.c xorg-server/dix/resource.c xorg-server/exa/exa_accel.c xorg-server/exa/exa_migration_classic.c xorg-server/exa/exa_unaccel.c xorg-server/fb/fb.h xorg-server/fb/fbcopy.c xorg-server/fb/fbpixmap.c xorg-server/glx/dispatch.h xorg-server/glx/glapi.h xorg-server/glx/glapi_gentable.c xorg-server/glx/glapitable.h xorg-server/glx/glprocs.h xorg-server/glx/glxcmds.c xorg-server/glx/glxcmdsswap.c xorg-server/glx/glxdricommon.c xorg-server/glx/glxdriswrast.c xorg-server/glx/glxext.c xorg-server/glx/indirect_dispatch.c xorg-server/glx/indirect_dispatch.h xorg-server/glx/indirect_dispatch_swap.c xorg-server/glx/indirect_size.h xorg-server/glx/indirect_size_get.h xorg-server/glx/indirect_table.c xorg-server/glx/indirect_util.c xorg-server/glx/rensize.c xorg-server/glx/single2swap.c xorg-server/glx/singlepix.c xorg-server/glx/singlepixswap.c xorg-server/glx/singlesize.c xorg-server/hw/dmx/dmxinit.c xorg-server/hw/kdrive/ephyr/ephyr.c xorg-server/hw/kdrive/ephyr/hostx.c xorg-server/hw/kdrive/ephyr/hostx.h xorg-server/hw/kdrive/src/kinput.c xorg-server/hw/xfree86/common/compiler.h xorg-server/hw/xwin/InitInput.c xorg-server/hw/xwin/InitOutput.c xorg-server/hw/xwin/ddraw.h xorg-server/hw/xwin/glx/glwrap.c xorg-server/hw/xwin/glx/indirect.c xorg-server/hw/xwin/glx/wgl_ext_api.h xorg-server/hw/xwin/glx/winpriv.c xorg-server/hw/xwin/win.h xorg-server/hw/xwin/winallpriv.c xorg-server/hw/xwin/winauth.c xorg-server/hw/xwin/winclipboard.h xorg-server/hw/xwin/winclipboardinit.c xorg-server/hw/xwin/winclipboardthread.c xorg-server/hw/xwin/winclipboardunicode.c xorg-server/hw/xwin/winclipboardwndproc.c xorg-server/hw/xwin/winclipboardwrappers.c xorg-server/hw/xwin/winclipboardxevents.c xorg-server/hw/xwin/wincmap.c xorg-server/hw/xwin/winconfig.c xorg-server/hw/xwin/wincreatewnd.c xorg-server/hw/xwin/wincursor.c xorg-server/hw/xwin/windialogs.c xorg-server/hw/xwin/winengine.c xorg-server/hw/xwin/winerror.c xorg-server/hw/xwin/wingc.c xorg-server/hw/xwin/wingetsp.c xorg-server/hw/xwin/winkeybd.c xorg-server/hw/xwin/winkeybd.h xorg-server/hw/xwin/winlayouts.h xorg-server/hw/xwin/winmisc.c xorg-server/hw/xwin/winmonitors.c xorg-server/hw/xwin/winmouse.c xorg-server/hw/xwin/winmsg.c xorg-server/hw/xwin/winmsg.h xorg-server/hw/xwin/winmultiwindowclass.c xorg-server/hw/xwin/winmultiwindowicons.c xorg-server/hw/xwin/winmultiwindowshape.c xorg-server/hw/xwin/winmultiwindowwindow.c xorg-server/hw/xwin/winmultiwindowwm.c xorg-server/hw/xwin/winmultiwindowwndproc.c xorg-server/hw/xwin/winnativegdi.c xorg-server/hw/xwin/winpfbdd.c xorg-server/hw/xwin/winpixmap.c xorg-server/hw/xwin/winpolyline.c xorg-server/hw/xwin/winprefs.c xorg-server/hw/xwin/winprocarg.c xorg-server/hw/xwin/winregistry.c xorg-server/hw/xwin/winscrinit.c xorg-server/hw/xwin/winsetsp.c xorg-server/hw/xwin/winshaddd.c xorg-server/hw/xwin/winshadddnl.c xorg-server/hw/xwin/winshadgdi.c xorg-server/hw/xwin/wintrayicon.c xorg-server/hw/xwin/winwin32rootless.c xorg-server/hw/xwin/winwin32rootlesswindow.c xorg-server/hw/xwin/winwin32rootlesswndproc.c xorg-server/hw/xwin/winwindow.c xorg-server/hw/xwin/winwindow.h xorg-server/hw/xwin/winwindowswm.c xorg-server/hw/xwin/winwndproc.c xorg-server/include/callback.h xorg-server/include/dixstruct.h xorg-server/include/misc.h xorg-server/include/os.h xorg-server/include/scrnintstr.h xorg-server/mi/micmap.c xorg-server/mi/miinitext.c xorg-server/mi/mioverlay.c xorg-server/mi/misprite.c xorg-server/mi/mivaltree.c xorg-server/mi/miwindow.c xorg-server/miext/damage/damage.c xorg-server/miext/rootless/rootlessGC.c xorg-server/miext/rootless/rootlessWindow.c xorg-server/os/WaitFor.c xorg-server/os/access.c xorg-server/os/connection.c xorg-server/os/io.c xorg-server/os/log.c xorg-server/os/osinit.c xorg-server/os/utils.c xorg-server/os/xdmcp.c xorg-server/os/xprintf.c xorg-server/os/xstrans.c xorg-server/render/mipict.c xorg-server/xkb/xkbActions.c xorg-server/xkb/xkbInit.c xorg-server/xkeyboard-config/compat/default.in
Diffstat (limited to 'xorg-server/glx/render2.c')
-rw-r--r--xorg-server/glx/render2.c249
1 files changed, 133 insertions, 116 deletions
diff --git a/xorg-server/glx/render2.c b/xorg-server/glx/render2.c
index 32cee4160..9901943e5 100644
--- a/xorg-server/glx/render2.c
+++ b/xorg-server/glx/render2.c
@@ -45,138 +45,152 @@
#include "glthread.h"
#include "dispatch.h"
-
-void __glXDisp_Map1f(GLbyte *pc)
+void
+__glXDisp_Map1f(GLbyte * pc)
{
GLint order, k;
GLfloat u1, u2, *points;
GLenum target;
- target = *(GLenum *)(pc + 0);
- order = *(GLint *)(pc + 12);
- u1 = *(GLfloat *)(pc + 4);
- u2 = *(GLfloat *)(pc + 8);
- points = (GLfloat *)(pc + 16);
+ target = *(GLenum *) (pc + 0);
+ order = *(GLint *) (pc + 12);
+ u1 = *(GLfloat *) (pc + 4);
+ u2 = *(GLfloat *) (pc + 8);
+ points = (GLfloat *) (pc + 16);
k = __glMap1f_size(target);
- CALL_Map1f( GET_DISPATCH(), (target, u1, u2, k, order, points) );
+ CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points));
}
-void __glXDisp_Map2f(GLbyte *pc)
+void
+__glXDisp_Map2f(GLbyte * pc)
{
GLint uorder, vorder, ustride, vstride, k;
GLfloat u1, u2, v1, v2, *points;
GLenum target;
- target = *(GLenum *)(pc + 0);
- uorder = *(GLint *)(pc + 12);
- vorder = *(GLint *)(pc + 24);
- u1 = *(GLfloat *)(pc + 4);
- u2 = *(GLfloat *)(pc + 8);
- v1 = *(GLfloat *)(pc + 16);
- v2 = *(GLfloat *)(pc + 20);
- points = (GLfloat *)(pc + 28);
+ target = *(GLenum *) (pc + 0);
+ uorder = *(GLint *) (pc + 12);
+ vorder = *(GLint *) (pc + 24);
+ u1 = *(GLfloat *) (pc + 4);
+ u2 = *(GLfloat *) (pc + 8);
+ v1 = *(GLfloat *) (pc + 16);
+ v2 = *(GLfloat *) (pc + 20);
+ points = (GLfloat *) (pc + 28);
k = __glMap2f_size(target);
ustride = vorder * k;
vstride = k;
- CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) );
+ CALL_Map2f(GET_DISPATCH(),
+ (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
+ points));
}
-void __glXDisp_Map1d(GLbyte *pc)
+void
+__glXDisp_Map1d(GLbyte * pc)
{
GLint order, k;
+
#ifdef __GLX_ALIGN64
GLint compsize;
#endif
GLenum target;
GLdouble u1, u2, *points;
- target = *(GLenum*) (pc + 16);
- order = *(GLint*) (pc + 20);
+ target = *(GLenum *) (pc + 16);
+ order = *(GLint *) (pc + 20);
k = __glMap1d_size(target);
#ifdef __GLX_ALIGN64
if (order < 0 || k < 0) {
- compsize = 0;
- } else {
- compsize = order * k;
+ compsize = 0;
+ }
+ else {
+ compsize = order * k;
}
#endif
- __GLX_GET_DOUBLE(u1,pc);
- __GLX_GET_DOUBLE(u2,pc+8);
+ __GLX_GET_DOUBLE(u1, pc);
+ __GLX_GET_DOUBLE(u2, pc + 8);
pc += 24;
#ifdef __GLX_ALIGN64
- if (((unsigned long)pc) & 7) {
- /*
- ** Copy the doubles up 4 bytes, trashing the command but aligning
- ** the data in the process
- */
- __GLX_MEM_COPY(pc-4, pc, compsize*8);
- points = (GLdouble*) (pc - 4);
- } else {
- points = (GLdouble*) pc;
+ if (((unsigned long) pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc - 4, pc, compsize * 8);
+ points = (GLdouble *) (pc - 4);
+ }
+ else {
+ points = (GLdouble *) pc;
}
#else
- points = (GLdouble*) pc;
+ points = (GLdouble *) pc;
#endif
- CALL_Map1d( GET_DISPATCH(), (target, u1, u2, k, order, points) );
+ CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points));
}
-void __glXDisp_Map2d(GLbyte *pc)
+void
+__glXDisp_Map2d(GLbyte * pc)
{
GLdouble u1, u2, v1, v2, *points;
GLint uorder, vorder, ustride, vstride, k;
+
#ifdef __GLX_ALIGN64
GLint compsize;
#endif
GLenum target;
- target = *(GLenum *)(pc + 32);
- uorder = *(GLint *)(pc + 36);
- vorder = *(GLint *)(pc + 40);
+ target = *(GLenum *) (pc + 32);
+ uorder = *(GLint *) (pc + 36);
+ vorder = *(GLint *) (pc + 40);
k = __glMap2d_size(target);
#ifdef __GLX_ALIGN64
if (vorder < 0 || uorder < 0 || k < 0) {
- compsize = 0;
- } else {
- compsize = uorder * vorder * k;
+ compsize = 0;
+ }
+ else {
+ compsize = uorder * vorder * k;
}
#endif
- __GLX_GET_DOUBLE(u1,pc);
- __GLX_GET_DOUBLE(u2,pc+8);
- __GLX_GET_DOUBLE(v1,pc+16);
- __GLX_GET_DOUBLE(v2,pc+24);
+ __GLX_GET_DOUBLE(u1, pc);
+ __GLX_GET_DOUBLE(u2, pc + 8);
+ __GLX_GET_DOUBLE(v1, pc + 16);
+ __GLX_GET_DOUBLE(v2, pc + 24);
pc += 44;
ustride = vorder * k;
vstride = k;
#ifdef __GLX_ALIGN64
- if (((unsigned long)pc) & 7) {
- /*
- ** Copy the doubles up 4 bytes, trashing the command but aligning
- ** the data in the process
- */
- __GLX_MEM_COPY(pc-4, pc, compsize*8);
- points = (GLdouble*) (pc - 4);
- } else {
- points = (GLdouble*) pc;
+ if (((unsigned long) pc) & 7) {
+ /*
+ ** Copy the doubles up 4 bytes, trashing the command but aligning
+ ** the data in the process
+ */
+ __GLX_MEM_COPY(pc - 4, pc, compsize * 8);
+ points = (GLdouble *) (pc - 4);
+ }
+ else {
+ points = (GLdouble *) pc;
}
#else
- points = (GLdouble*) pc;
+ points = (GLdouble *) pc;
#endif
- CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) );
+ CALL_Map2d(GET_DISPATCH(),
+ (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
+ points));
}
-void __glXDisp_DrawArrays(GLbyte *pc)
+void
+__glXDisp_DrawArrays(GLbyte * pc)
{
- __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc;
+ __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc;
__GLXdispatchDrawArraysComponentHeader *compHeader;
GLint numVertexes = hdr->numVertexes;
GLint numComponents = hdr->numComponents;
@@ -185,73 +199,76 @@ void __glXDisp_DrawArrays(GLbyte *pc)
int i;
pc += sizeof(__GLXdispatchDrawArraysHeader);
- compHeader = (__GLXdispatchDrawArraysComponentHeader *)pc;
+ compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
/* compute stride (same for all component arrays) */
for (i = 0; i < numComponents; i++) {
- GLenum datatype = compHeader[i].datatype;
- GLint numVals = compHeader[i].numVals;
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
- stride += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ stride += __GLX_PAD(numVals * __glXTypeSize(datatype));
}
pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader);
/* set up component arrays */
for (i = 0; i < numComponents; i++) {
- GLenum datatype = compHeader[i].datatype;
- GLint numVals = compHeader[i].numVals;
- GLenum component = compHeader[i].component;
-
- switch (component) {
- case GL_VERTEX_ARRAY:
- CALL_EnableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) );
- CALL_VertexPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) );
- break;
- case GL_NORMAL_ARRAY:
- CALL_EnableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) );
- CALL_NormalPointer( GET_DISPATCH(), (datatype, stride, pc) );
- break;
- case GL_COLOR_ARRAY:
- CALL_EnableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) );
- CALL_ColorPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) );
- break;
- case GL_INDEX_ARRAY:
- CALL_EnableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) );
- CALL_IndexPointer( GET_DISPATCH(), (datatype, stride, pc) );
- break;
- case GL_TEXTURE_COORD_ARRAY:
- CALL_EnableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) );
- CALL_TexCoordPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) );
- break;
- case GL_EDGE_FLAG_ARRAY:
- CALL_EnableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) );
- CALL_EdgeFlagPointer( GET_DISPATCH(), (stride, (const GLboolean *)pc) );
- break;
- case GL_SECONDARY_COLOR_ARRAY:
- CALL_EnableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) );
- CALL_SecondaryColorPointerEXT( GET_DISPATCH(), (numVals, datatype, stride, pc) );
- break;
- case GL_FOG_COORD_ARRAY:
- CALL_EnableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) );
- CALL_FogCoordPointerEXT( GET_DISPATCH(), (datatype, stride, pc) );
- break;
- default:
- break;
- }
-
- pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
+ GLenum datatype = compHeader[i].datatype;
+ GLint numVals = compHeader[i].numVals;
+ GLenum component = compHeader[i].component;
+
+ switch (component) {
+ case GL_VERTEX_ARRAY:
+ CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY));
+ CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc));
+ break;
+ case GL_NORMAL_ARRAY:
+ CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY));
+ CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc));
+ break;
+ case GL_COLOR_ARRAY:
+ CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY));
+ CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc));
+ break;
+ case GL_INDEX_ARRAY:
+ CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY));
+ CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc));
+ break;
+ case GL_TEXTURE_COORD_ARRAY:
+ CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY));
+ CALL_TexCoordPointer(GET_DISPATCH(),
+ (numVals, datatype, stride, pc));
+ break;
+ case GL_EDGE_FLAG_ARRAY:
+ CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY));
+ CALL_EdgeFlagPointer(GET_DISPATCH(),
+ (stride, (const GLboolean *) pc));
+ break;
+ case GL_SECONDARY_COLOR_ARRAY:
+ CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
+ CALL_SecondaryColorPointerEXT(GET_DISPATCH(),
+ (numVals, datatype, stride, pc));
+ break;
+ case GL_FOG_COORD_ARRAY:
+ CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
+ CALL_FogCoordPointerEXT(GET_DISPATCH(), (datatype, stride, pc));
+ break;
+ default:
+ break;
+ }
+
+ pc += __GLX_PAD(numVals * __glXTypeSize(datatype));
}
- CALL_DrawArrays( GET_DISPATCH(), (primType, 0, numVertexes) );
+ CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes));
/* turn off anything we might have turned on */
- CALL_DisableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) );
- CALL_DisableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) );
- CALL_DisableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) );
- CALL_DisableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) );
- CALL_DisableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) );
- CALL_DisableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) );
- CALL_DisableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) );
- CALL_DisableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) );
+ CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY));
+ CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY));
+ CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY));
+ CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY));
+ CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY));
+ CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY));
+ CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
+ CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
}