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author | marha <marha@users.sourceforge.net> | 2013-12-22 22:04:41 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2013-12-22 22:06:29 +0100 |
commit | 66215bff25b8961e396ea4a3b1847ac668de3ff4 (patch) | |
tree | 64e98f6dabdd61a56aa92264176c07d1aa0807df /xorg-server/glx/renderpixswap.c | |
parent | 1d03b6f684ab1ea6772f00058605a9ebb2910628 (diff) | |
download | vcxsrv-66215bff25b8961e396ea4a3b1847ac668de3ff4.tar.gz vcxsrv-66215bff25b8961e396ea4a3b1847ac668de3ff4.tar.bz2 vcxsrv-66215bff25b8961e396ea4a3b1847ac668de3ff4.zip |
Solved compile problems due to latest merge
Diffstat (limited to 'xorg-server/glx/renderpixswap.c')
-rw-r--r-- | xorg-server/glx/renderpixswap.c | 26 |
1 files changed, 11 insertions, 15 deletions
diff --git a/xorg-server/glx/renderpixswap.c b/xorg-server/glx/renderpixswap.c index e4da31f94..3fa11518a 100644 --- a/xorg-server/glx/renderpixswap.c +++ b/xorg-server/glx/renderpixswap.c @@ -36,10 +36,8 @@ #include "glxserver.h" #include "unpack.h" #include "indirect_dispatch.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" + +#include "glfunctions.h" void __glXDispSwap_SeparableFilter2D(GLbyte * pc) @@ -68,12 +66,12 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc) ** Just invert swapBytes flag; the GL will figure out if it needs to swap ** the pixel data. */ - CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes)); - CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); - CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength)); - CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows)); - CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels)); - CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment)); + glPixelStorei(GL_UNPACK_SWAP_BYTES, !hdr->swapBytes); + glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); + glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength); + glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows); + glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels); + glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment); /* XXX check this usage - internal code called ** a version without the packing parameters @@ -83,10 +81,8 @@ __glXDispSwap_SeparableFilter2D(GLbyte * pc) hdr->alignment); image1len = __GLX_PAD(image1len); - CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat, - hdr->width, hdr->height, - hdr->format, hdr->type, + glSeparableFilter2D(hdr->target, hdr->internalformat, hdr->width, + hdr->height, hdr->format, hdr->type, ((GLubyte *) hdr + hdrlen), - ((GLubyte *) hdr + hdrlen + - image1len))); + ((GLubyte *) hdr + hdrlen + image1len)); } |