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author | marha <marha@users.sourceforge.net> | 2010-05-15 16:28:11 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-05-15 16:28:11 +0000 |
commit | c38dead3ea7e177728d90cd815cf4eead0c9f534 (patch) | |
tree | b809dba1dc9013bb1e67a5ee388f2dd217dc0f88 /xorg-server/glx/unpack.h | |
parent | 6083a94d68878c9ad5f59b28bd07e4738e9fb7b4 (diff) | |
download | vcxsrv-c38dead3ea7e177728d90cd815cf4eead0c9f534.tar.gz vcxsrv-c38dead3ea7e177728d90cd815cf4eead0c9f534.tar.bz2 vcxsrv-c38dead3ea7e177728d90cd815cf4eead0c9f534.zip |
xserver git update 15/5/2010
Diffstat (limited to 'xorg-server/glx/unpack.h')
-rw-r--r-- | xorg-server/glx/unpack.h | 468 |
1 files changed, 234 insertions, 234 deletions
diff --git a/xorg-server/glx/unpack.h b/xorg-server/glx/unpack.h index 90cb71bd7..7e6a55105 100644 --- a/xorg-server/glx/unpack.h +++ b/xorg-server/glx/unpack.h @@ -1,234 +1,234 @@ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#ifndef __GLX_unpack_h__ -#define __GLX_unpack_h__ - -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#define __GLX_PAD(s) (((s)+3) & (GLuint)~3) - -/* -** Fetch the context-id out of a SingleReq request pointed to by pc. -*/ -#define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag) -#define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag) - -/* -** Fetch a double from potentially unaligned memory. -*/ -#ifdef __GLX_ALIGN64 -#define __GLX_MEM_COPY(dst,src,n) if (src != NULL && dst != NULL) memcpy(dst,src,n) -#define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8) -#else -#define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src)) -#endif - -extern void __glXMemInit(void); - -extern xGLXSingleReply __glXReply; - -#define __GLX_BEGIN_REPLY(size) \ - __glXReply.length = __GLX_PAD(size) >> 2; \ - __glXReply.type = X_Reply; \ - __glXReply.sequenceNumber = client->sequence; - -#define __GLX_SEND_HEADER() \ - WriteToClient( client, sz_xGLXSingleReply, (char *)&__glXReply); - -#define __GLX_PUT_RETVAL(a) \ - __glXReply.retval = (a); - -#define __GLX_PUT_SIZE(a) \ - __glXReply.size = (a); - -#define __GLX_PUT_RENDERMODE(m) \ - __glXReply.pad3 = (m) - -/* -** Get a buffer to hold returned data, with the given alignment. If we have -** to realloc, allocate size+align, in case the pointer has to be bumped for -** alignment. The answerBuffer should already be aligned. -** -** NOTE: the cast (long)res below assumes a long is large enough to hold a -** pointer. -*/ -#define __GLX_GET_ANSWER_BUFFER(res,cl,size,align) \ - if ((size) > sizeof(answerBuffer)) { \ - int bump; \ - if ((cl)->returnBufSize < (size)+(align)) { \ - (cl)->returnBuf = (GLbyte*)Xrealloc((cl)->returnBuf, \ - (size)+(align)); \ - if (!(cl)->returnBuf) { \ - return BadAlloc; \ - } \ - (cl)->returnBufSize = (size)+(align); \ - } \ - res = (char*)cl->returnBuf; \ - bump = (long)(res) % (align); \ - if (bump) res += (align) - (bump); \ - } else { \ - res = (char *)answerBuffer; \ - } - -#define __GLX_PUT_BYTE() \ - *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer - -#define __GLX_PUT_SHORT() \ - *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer - -#define __GLX_PUT_INT() \ - *(GLint *)&__glXReply.pad3 = *(GLint *)answer - -#define __GLX_PUT_FLOAT() \ - *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer - -#define __GLX_PUT_DOUBLE() \ - *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer - -#define __GLX_SEND_BYTE_ARRAY(len) \ - WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), (char *)answer) - -#define __GLX_SEND_SHORT_ARRAY(len) \ - WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), (char *)answer) - -#define __GLX_SEND_INT_ARRAY(len) \ - WriteToClient(client, (len)*__GLX_SIZE_INT32, (char *)answer) - -#define __GLX_SEND_FLOAT_ARRAY(len) \ - WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, (char *)answer) - -#define __GLX_SEND_DOUBLE_ARRAY(len) \ - WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, (char *)answer) - - -#define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len) -#define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len) -#define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len) -#define __GLX_SEND_UINT_ARRAY(len) __GLX_SEND_INT_ARRAY(len) - -/* -** PERFORMANCE NOTE: -** Machine dependent optimizations abound here; these swapping macros can -** conceivably be replaced with routines that do the job faster. -*/ -#define __GLX_DECLARE_SWAP_VARIABLES \ - GLbyte sw - -#define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \ - GLbyte *swapPC; \ - GLbyte *swapEnd - - -#define __GLX_SWAP_INT(pc) \ - sw = ((GLbyte *)(pc))[0]; \ - ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \ - ((GLbyte *)(pc))[3] = sw; \ - sw = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \ - ((GLbyte *)(pc))[2] = sw; - -#define __GLX_SWAP_SHORT(pc) \ - sw = ((GLbyte *)(pc))[0]; \ - ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = sw; - -#define __GLX_SWAP_DOUBLE(pc) \ - sw = ((GLbyte *)(pc))[0]; \ - ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; \ - ((GLbyte *)(pc))[7] = sw; \ - sw = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; \ - ((GLbyte *)(pc))[6] = sw; \ - sw = ((GLbyte *)(pc))[2]; \ - ((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; \ - ((GLbyte *)(pc))[5] = sw; \ - sw = ((GLbyte *)(pc))[3]; \ - ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \ - ((GLbyte *)(pc))[4] = sw; - -#define __GLX_SWAP_FLOAT(pc) \ - sw = ((GLbyte *)(pc))[0]; \ - ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \ - ((GLbyte *)(pc))[3] = sw; \ - sw = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \ - ((GLbyte *)(pc))[2] = sw; - -#define __GLX_SWAP_INT_ARRAY(pc, count) \ - swapPC = ((GLbyte *)(pc)); \ - swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\ - while (swapPC < swapEnd) { \ - __GLX_SWAP_INT(swapPC); \ - swapPC += __GLX_SIZE_INT32; \ - } - -#define __GLX_SWAP_SHORT_ARRAY(pc, count) \ - swapPC = ((GLbyte *)(pc)); \ - swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\ - while (swapPC < swapEnd) { \ - __GLX_SWAP_SHORT(swapPC); \ - swapPC += __GLX_SIZE_INT16; \ - } - -#define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \ - swapPC = ((GLbyte *)(pc)); \ - swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\ - while (swapPC < swapEnd) { \ - __GLX_SWAP_DOUBLE(swapPC); \ - swapPC += __GLX_SIZE_FLOAT64; \ - } - -#define __GLX_SWAP_FLOAT_ARRAY(pc, count) \ - swapPC = ((GLbyte *)(pc)); \ - swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\ - while (swapPC < swapEnd) { \ - __GLX_SWAP_FLOAT(swapPC); \ - swapPC += __GLX_SIZE_FLOAT32; \ - } - -#define __GLX_SWAP_REPLY_HEADER() \ - __GLX_SWAP_SHORT(&__glXReply.sequenceNumber); \ - __GLX_SWAP_INT(&__glXReply.length); - -#define __GLX_SWAP_REPLY_RETVAL() \ - __GLX_SWAP_INT(&__glXReply.retval) - -#define __GLX_SWAP_REPLY_SIZE() \ - __GLX_SWAP_INT(&__glXReply.size) - -#endif /* !__GLX_unpack_h__ */ - - - - - +#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#ifndef __GLX_unpack_h__
+#define __GLX_unpack_h__
+
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
+
+/*
+** Fetch the context-id out of a SingleReq request pointed to by pc.
+*/
+#define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag)
+#define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag)
+
+/*
+** Fetch a double from potentially unaligned memory.
+*/
+#ifdef __GLX_ALIGN64
+#define __GLX_MEM_COPY(dst,src,n) if (src != NULL && dst != NULL) memcpy(dst,src,n)
+#define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8)
+#else
+#define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src))
+#endif
+
+extern void __glXMemInit(void);
+
+extern xGLXSingleReply __glXReply;
+
+#define __GLX_BEGIN_REPLY(size) \
+ __glXReply.length = __GLX_PAD(size) >> 2; \
+ __glXReply.type = X_Reply; \
+ __glXReply.sequenceNumber = client->sequence;
+
+#define __GLX_SEND_HEADER() \
+ WriteToClient( client, sz_xGLXSingleReply, (char *)&__glXReply);
+
+#define __GLX_PUT_RETVAL(a) \
+ __glXReply.retval = (a);
+
+#define __GLX_PUT_SIZE(a) \
+ __glXReply.size = (a);
+
+#define __GLX_PUT_RENDERMODE(m) \
+ __glXReply.pad3 = (m)
+
+/*
+** Get a buffer to hold returned data, with the given alignment. If we have
+** to realloc, allocate size+align, in case the pointer has to be bumped for
+** alignment. The answerBuffer should already be aligned.
+**
+** NOTE: the cast (long)res below assumes a long is large enough to hold a
+** pointer.
+*/
+#define __GLX_GET_ANSWER_BUFFER(res,cl,size,align) \
+ if ((size) > sizeof(answerBuffer)) { \
+ int bump; \
+ if ((cl)->returnBufSize < (size)+(align)) { \
+ (cl)->returnBuf = (GLbyte*)realloc((cl)->returnBuf, \
+ (size)+(align)); \
+ if (!(cl)->returnBuf) { \
+ return BadAlloc; \
+ } \
+ (cl)->returnBufSize = (size)+(align); \
+ } \
+ res = (char*)cl->returnBuf; \
+ bump = (long)(res) % (align); \
+ if (bump) res += (align) - (bump); \
+ } else { \
+ res = (char *)answerBuffer; \
+ }
+
+#define __GLX_PUT_BYTE() \
+ *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer
+
+#define __GLX_PUT_SHORT() \
+ *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer
+
+#define __GLX_PUT_INT() \
+ *(GLint *)&__glXReply.pad3 = *(GLint *)answer
+
+#define __GLX_PUT_FLOAT() \
+ *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer
+
+#define __GLX_PUT_DOUBLE() \
+ *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer
+
+#define __GLX_SEND_BYTE_ARRAY(len) \
+ WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), (char *)answer)
+
+#define __GLX_SEND_SHORT_ARRAY(len) \
+ WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), (char *)answer)
+
+#define __GLX_SEND_INT_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_INT32, (char *)answer)
+
+#define __GLX_SEND_FLOAT_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, (char *)answer)
+
+#define __GLX_SEND_DOUBLE_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, (char *)answer)
+
+
+#define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
+#define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
+#define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len)
+#define __GLX_SEND_UINT_ARRAY(len) __GLX_SEND_INT_ARRAY(len)
+
+/*
+** PERFORMANCE NOTE:
+** Machine dependent optimizations abound here; these swapping macros can
+** conceivably be replaced with routines that do the job faster.
+*/
+#define __GLX_DECLARE_SWAP_VARIABLES \
+ GLbyte sw
+
+#define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \
+ GLbyte *swapPC; \
+ GLbyte *swapEnd
+
+
+#define __GLX_SWAP_INT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = sw;
+
+#define __GLX_SWAP_SHORT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = sw;
+
+#define __GLX_SWAP_DOUBLE(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; \
+ ((GLbyte *)(pc))[7] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; \
+ ((GLbyte *)(pc))[6] = sw; \
+ sw = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; \
+ ((GLbyte *)(pc))[5] = sw; \
+ sw = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \
+ ((GLbyte *)(pc))[4] = sw;
+
+#define __GLX_SWAP_FLOAT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = sw;
+
+#define __GLX_SWAP_INT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_INT(swapPC); \
+ swapPC += __GLX_SIZE_INT32; \
+ }
+
+#define __GLX_SWAP_SHORT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_SHORT(swapPC); \
+ swapPC += __GLX_SIZE_INT16; \
+ }
+
+#define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_DOUBLE(swapPC); \
+ swapPC += __GLX_SIZE_FLOAT64; \
+ }
+
+#define __GLX_SWAP_FLOAT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_FLOAT(swapPC); \
+ swapPC += __GLX_SIZE_FLOAT32; \
+ }
+
+#define __GLX_SWAP_REPLY_HEADER() \
+ __GLX_SWAP_SHORT(&__glXReply.sequenceNumber); \
+ __GLX_SWAP_INT(&__glXReply.length);
+
+#define __GLX_SWAP_REPLY_RETVAL() \
+ __GLX_SWAP_INT(&__glXReply.retval)
+
+#define __GLX_SWAP_REPLY_SIZE() \
+ __GLX_SWAP_INT(&__glXReply.size)
+
+#endif /* !__GLX_unpack_h__ */
+
+
+
+
+
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