diff options
author | marha <marha@users.sourceforge.net> | 2011-12-23 11:12:22 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-12-23 11:12:22 +0100 |
commit | 6f6a4d4a600eabf5d6a624eb5b0e98ee67afb52d (patch) | |
tree | 8dc28411ab42ebb9183bc090c10024a39fc669d6 /xorg-server/glx | |
parent | 22891980a76b862bfcda406521b454f072090fb8 (diff) | |
parent | e22891346b85a7db40dec7260a100f90b451cbc8 (diff) | |
download | vcxsrv-6f6a4d4a600eabf5d6a624eb5b0e98ee67afb52d.tar.gz vcxsrv-6f6a4d4a600eabf5d6a624eb5b0e98ee67afb52d.tar.bz2 vcxsrv-6f6a4d4a600eabf5d6a624eb5b0e98ee67afb52d.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
xorg-server/glx/dispatch.h
xorg-server/glx/glapi.c
xorg-server/glx/indirect_dispatch.h
xorg-server/glx/indirect_reqsize.c
xorg-server/glx/indirect_reqsize.h
xorg-server/glx/indirect_size.h
xorg-server/glx/indirect_size_get.c
xorg-server/glx/indirect_size_get.h
xorg-server/glx/indirect_table.c
xorg-server/mi/mieq.c
Diffstat (limited to 'xorg-server/glx')
-rw-r--r-- | xorg-server/glx/Makefile.am | 2 | ||||
-rw-r--r-- | xorg-server/glx/clientinfo.c | 48 | ||||
-rw-r--r-- | xorg-server/glx/createcontext.c | 38 | ||||
-rw-r--r-- | xorg-server/glx/dispatch.h | 1 | ||||
-rw-r--r-- | xorg-server/glx/glapi.c | 7 | ||||
-rw-r--r-- | xorg-server/glx/glxdri2.c | 2 | ||||
-rw-r--r-- | xorg-server/glx/glxext.h | 2 | ||||
-rw-r--r-- | xorg-server/glx/indirect_dispatch.c | 26 | ||||
-rw-r--r-- | xorg-server/glx/indirect_dispatch.h | 2100 | ||||
-rw-r--r-- | xorg-server/glx/indirect_dispatch_swap.c | 24 | ||||
-rw-r--r-- | xorg-server/glx/indirect_reqsize.h | 232 | ||||
-rw-r--r-- | xorg-server/glx/indirect_size.h | 114 | ||||
-rw-r--r-- | xorg-server/glx/indirect_size_get.c | 2444 | ||||
-rw-r--r-- | xorg-server/glx/indirect_size_get.h | 240 | ||||
-rw-r--r-- | xorg-server/glx/indirect_table.c | 3220 |
15 files changed, 4294 insertions, 4206 deletions
diff --git a/xorg-server/glx/Makefile.am b/xorg-server/glx/Makefile.am index 34be4ae49..f61a4081a 100644 --- a/xorg-server/glx/Makefile.am +++ b/xorg-server/glx/Makefile.am @@ -63,6 +63,8 @@ libglxdri_la_LIBADD = $(DLOPEN_LIBS) libglx_la_SOURCES = \ $(indirect_sources) \ $(glapi_sources) \ + clientinfo.c \ + createcontext.c \ extension_string.c \ extension_string.h \ indirect_util.c \ diff --git a/xorg-server/glx/clientinfo.c b/xorg-server/glx/clientinfo.c new file mode 100644 index 000000000..3c0e7de45 --- /dev/null +++ b/xorg-server/glx/clientinfo.c @@ -0,0 +1,48 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "indirect_dispatch.h" + +int __glXDisp_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDispSwap_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDisp_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDispSwap_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} diff --git a/xorg-server/glx/createcontext.c b/xorg-server/glx/createcontext.c new file mode 100644 index 000000000..785061d5b --- /dev/null +++ b/xorg-server/glx/createcontext.c @@ -0,0 +1,38 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "indirect_dispatch.h" + +int __glXDisp_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} + +int __glXDispSwap_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc) +{ + return BadRequest; +} diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index 1589f9877..56d7321b1 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -29,7 +29,6 @@ # define _DISPATCH_H_ -#include "glapitable.h" /** * \file main/dispatch.h * Macros for handling GL dispatch tables. diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c index 481d59f81..a7913a3a1 100644 --- a/xorg-server/glx/glapi.c +++ b/xorg-server/glx/glapi.c @@ -49,9 +49,10 @@ #include <unistd.h> #include "glapi.h" +#include "dispatch.h" #include "glapitable.h" -#define _gloffset_FIRST_DYNAMIC (sizeof(struct _glapi_table) / sizeof(void *)) +#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *)) #if defined(PTHREADS) || defined(GLX_USE_TLS) static void init_glapi_relocs(void); @@ -206,7 +207,7 @@ _glapi_get_dispatch(void) ***/ #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 16 +# define DISPATCH_FUNCTION_SIZE 16 #elif defined(USE_X86_ASM) # if defined(THREADS) && !defined(GLX_USE_TLS) # define DISPATCH_FUNCTION_SIZE 32 @@ -386,7 +387,7 @@ PUBLIC int _glapi_add_dispatch( const char * const * function_names, const char * parameter_signature ) { - static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; + static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; const char * const real_sig = (parameter_signature != NULL) ? parameter_signature : ""; struct _glapi_function * entry[8]; diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c index 8187a3edd..5e524db99 100644 --- a/xorg-server/glx/glxdri2.c +++ b/xorg-server/glx/glxdri2.c @@ -423,7 +423,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, } static void -__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv) +__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv, XID id) { #if __DRI2_FLUSH_VERSION >= 3 __GLXDRIdrawable *private = priv; diff --git a/xorg-server/glx/glxext.h b/xorg-server/glx/glxext.h index e76207910..3c1be9c54 100644 --- a/xorg-server/glx/glxext.h +++ b/xorg-server/glx/glxext.h @@ -50,8 +50,6 @@ extern void __glXClearErrorOccured(void); extern GLboolean __glXErrorOccured(void); extern void __glXResetLargeCommandStatus(__GLXclientState*); -extern void GlxExtensionInit(void); - extern const char GLServerVersion[]; extern int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap); diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c index 5c325d25e..adbafdfee 100644 --- a/xorg-server/glx/indirect_dispatch.c +++ b/xorg-server/glx/indirect_dispatch.c @@ -106,6 +106,8 @@ void __glXDisp_CallLists(GLbyte * pc) const GLenum type = *(GLenum *)(pc + 4); const GLvoid * lists = (const GLvoid *)(pc + 8); + lists = (const GLvoid *) (pc + 8); + CALL_CallLists( GET_DISPATCH(), ( n, type, @@ -166,7 +168,7 @@ void __glXDisp_Begin(GLbyte * pc) void __glXDisp_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) (pc + 44); + const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); @@ -1043,7 +1045,7 @@ void __glXDisp_PolygonMode(GLbyte * pc) void __glXDisp_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) (pc + 20); + const GLubyte * const mask = (const GLubyte *) ((pc + 20)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); @@ -1122,7 +1124,7 @@ void __glXDisp_TexParameteriv(GLbyte * pc) void __glXDisp_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 52); + const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -1146,7 +1148,7 @@ void __glXDisp_TexImage1D(GLbyte * pc) void __glXDisp_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 52); + const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -1752,7 +1754,7 @@ void __glXDisp_CopyPixels(GLbyte * pc) void __glXDisp_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 36); + const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -2978,7 +2980,7 @@ void __glXDisp_PrioritizeTextures(GLbyte * pc) void __glXDisp_TexSubImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 56); + const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3001,7 +3003,7 @@ void __glXDisp_TexSubImage1D(GLbyte * pc) void __glXDisp_TexSubImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 56); + const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3043,7 +3045,7 @@ void __glXDisp_BlendEquation(GLbyte * pc) void __glXDisp_ColorTable(GLbyte * pc) { - const GLvoid * const table = (const GLvoid *) (pc + 40); + const GLvoid * const table = (const GLvoid *) ((pc + 40)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3220,7 +3222,7 @@ int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) void __glXDisp_ColorSubTable(GLbyte * pc) { - const GLvoid * const data = (const GLvoid *) (pc + 40); + const GLvoid * const data = (const GLvoid *) ((pc + 40)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3253,7 +3255,7 @@ void __glXDisp_CopyColorSubTable(GLbyte * pc) void __glXDisp_ConvolutionFilter1D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) (pc + 44); + const GLvoid * const image = (const GLvoid *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3275,7 +3277,7 @@ void __glXDisp_ConvolutionFilter1D(GLbyte * pc) void __glXDisp_ConvolutionFilter2D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) (pc + 44); + const GLvoid * const image = (const GLvoid *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3777,7 +3779,7 @@ void __glXDisp_TexImage3D(GLbyte * pc) void __glXDisp_TexSubImage3D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 88); + const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 9220638be..4418131ce 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -1,1050 +1,1050 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_DISPATCH_H_ )
-# define _INDIRECT_DISPATCH_H_
-
-# include <X11/Xfuncproto.h>
-
-struct __GLXclientStateRec;
-
-extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleCoverageARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BeginQueryARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BeginQueryARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointParameteriNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameteriNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage2DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClampColorARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClampColorARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
-
-#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_DISPATCH_H_ ) +# define _INDIRECT_DISPATCH_H_ + +# include <X11/Xfuncproto.h> + +struct __GLXclientStateRec; + +extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleCoverageARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BeginQueryARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BeginQueryARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointParameteriNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameteriNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexImage2DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClampColorARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClampColorARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); + +#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c index 096bd7f30..f5cffe431 100644 --- a/xorg-server/glx/indirect_dispatch_swap.c +++ b/xorg-server/glx/indirect_dispatch_swap.c @@ -271,7 +271,7 @@ void __glXDispSwap_Begin(GLbyte * pc) void __glXDispSwap_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) (pc + 44); + const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); @@ -1148,7 +1148,7 @@ void __glXDispSwap_PolygonMode(GLbyte * pc) void __glXDispSwap_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) (pc + 20); + const GLubyte * const mask = (const GLubyte *) ((pc + 20)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); @@ -1227,7 +1227,7 @@ void __glXDispSwap_TexParameteriv(GLbyte * pc) void __glXDispSwap_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 52); + const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -1251,7 +1251,7 @@ void __glXDispSwap_TexImage1D(GLbyte * pc) void __glXDispSwap_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 52); + const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -1857,7 +1857,7 @@ void __glXDispSwap_CopyPixels(GLbyte * pc) void __glXDispSwap_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 36); + const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3108,7 +3108,7 @@ void __glXDispSwap_PrioritizeTextures(GLbyte * pc) void __glXDispSwap_TexSubImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 56); + const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3131,7 +3131,7 @@ void __glXDispSwap_TexSubImage1D(GLbyte * pc) void __glXDispSwap_TexSubImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 56); + const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3173,7 +3173,7 @@ void __glXDispSwap_BlendEquation(GLbyte * pc) void __glXDispSwap_ColorTable(GLbyte * pc) { - const GLvoid * const table = (const GLvoid *) (pc + 40); + const GLvoid * const table = (const GLvoid *) ((pc + 40)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3354,7 +3354,7 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) void __glXDispSwap_ColorSubTable(GLbyte * pc) { - const GLvoid * const data = (const GLvoid *) (pc + 40); + const GLvoid * const data = (const GLvoid *) ((pc + 40)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3387,7 +3387,7 @@ void __glXDispSwap_CopyColorSubTable(GLbyte * pc) void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) (pc + 44); + const GLvoid * const image = (const GLvoid *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3409,7 +3409,7 @@ void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) (pc + 44); + const GLvoid * const image = (const GLvoid *) ((pc + 44)); __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); @@ -3923,7 +3923,7 @@ void __glXDispSwap_TexImage3D(GLbyte * pc) void __glXDispSwap_TexSubImage3D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) (pc + 88); + const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); diff --git a/xorg-server/glx/indirect_reqsize.h b/xorg-server/glx/indirect_reqsize.h index b6d5e52f7..0ee29e1d0 100644 --- a/xorg-server/glx/indirect_reqsize.h +++ b/xorg-server/glx/indirect_reqsize.h @@ -1,116 +1,116 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_REQSIZE_H_ )
-# define _INDIRECT_REQSIZE_H_
-
-#include <X11/Xfuncproto.h>
-
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap);
-
-# undef PURE
-
-#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_REQSIZE_H_ ) +#define _INDIRECT_REQSIZE_H_ + +#include <X11/Xfuncproto.h> + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif + +extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap); + +# undef PURE + +#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */ diff --git a/xorg-server/glx/indirect_size.h b/xorg-server/glx/indirect_size.h index b1be16b3c..238d8d495 100644 --- a/xorg-server/glx/indirect_size.h +++ b/xorg-server/glx/indirect_size.h @@ -1,57 +1,57 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_SIZE_H_ )
-# define _INDIRECT_SIZE_H_
-
-/**
- * \file
- * Prototypes for functions used to determine the number of data elements in
- * various GLX protocol messages.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-#include <X11/Xfuncproto.h>
-
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-
-# undef PURE
-# undef FASTCALL
-
-#endif /* !defined( _INDIRECT_SIZE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_SIZE_H_ ) +# define _INDIRECT_SIZE_H_ + +/** + * \file + * Prototypes for functions used to determine the number of data elements in + * various GLX protocol messages. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include <X11/Xfuncproto.h> + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif + +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif + + +# undef PURE +# undef FASTCALL + +#endif /* !defined( _INDIRECT_SIZE_H_ ) */ diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c index ae7095c69..29c3b9cd2 100644 --- a/xorg-server/glx/indirect_size_get.c +++ b/xorg-server/glx/indirect_size_get.c @@ -1,1222 +1,1222 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#else
-
-#include "glheader.h"
-
-#endif
-
-#include <GL/gl.h>
-#include "indirect_size_get.h"
-#include "glxserver.h"
-#include "indirect_util.h"
-#include "indirect_size.h"
-
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-
-#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
-# undef HAVE_ALIAS
-#endif
-#ifdef HAVE_ALIAS
-# define ALIAS2(from,to) \
- _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
- __attribute__ ((alias( # to )));
-# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
-#else
-# define ALIAS(from,to) \
- _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
- { return __gl ## to ## _size( e ); }
-#endif
-
-
-_X_INTERNAL PURE FASTCALL GLint
-__glCallLists_size( GLenum e )
-{
- switch( e ) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- case GL_HALF_FLOAT:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glFogfv_size( GLenum e )
-{
- switch( e ) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glLightfv_size( GLenum e )
-{
- switch( e ) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glLightModelfv_size( GLenum e )
-{
- switch( e ) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
-/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glMaterialfv_size( GLenum e )
-{
- switch( e ) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glTexParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
-/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
-/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_STORAGE_PRIVATE_APPLE:
- case GL_STORAGE_CACHED_APPLE:
- case GL_STORAGE_SHARED_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
-/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
-/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
-/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glTexEnvfv_size( GLenum e )
-{
- switch( e ) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_BUMP_TARGET_ATI:
- case GL_COORD_REPLACE_ARB:
-/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glTexGendv_size( GLenum e )
-{
- switch( e ) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glMap1d_size( GLenum e )
-{
- switch( e ) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- return 1;
- case GL_MAP1_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- return 3;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glMap2d_size( GLenum e )
-{
- switch( e ) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- return 1;
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetBooleanv_size( GLenum e )
-{
- switch( e ) {
- case GL_CURRENT_INDEX:
- case GL_CURRENT_RASTER_INDEX:
- case GL_CURRENT_RASTER_POSITION_VALID:
- case GL_CURRENT_RASTER_DISTANCE:
- case GL_POINT_SMOOTH:
- case GL_POINT_SIZE:
- case GL_SMOOTH_POINT_SIZE_GRANULARITY:
- case GL_LINE_SMOOTH:
- case GL_LINE_WIDTH:
- case GL_LINE_WIDTH_GRANULARITY:
- case GL_LINE_STIPPLE:
- case GL_LINE_STIPPLE_PATTERN:
- case GL_LINE_STIPPLE_REPEAT:
- case GL_LIST_MODE:
- case GL_MAX_LIST_NESTING:
- case GL_LIST_BASE:
- case GL_LIST_INDEX:
- case GL_POLYGON_SMOOTH:
- case GL_POLYGON_STIPPLE:
- case GL_EDGE_FLAG:
- case GL_CULL_FACE:
- case GL_CULL_FACE_MODE:
- case GL_FRONT_FACE:
- case GL_LIGHTING:
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_SHADE_MODEL:
- case GL_COLOR_MATERIAL_FACE:
- case GL_COLOR_MATERIAL_PARAMETER:
- case GL_COLOR_MATERIAL:
- case GL_FOG:
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_DEPTH_TEST:
- case GL_DEPTH_WRITEMASK:
- case GL_DEPTH_CLEAR_VALUE:
- case GL_DEPTH_FUNC:
- case GL_STENCIL_TEST:
- case GL_STENCIL_CLEAR_VALUE:
- case GL_STENCIL_FUNC:
- case GL_STENCIL_VALUE_MASK:
- case GL_STENCIL_FAIL:
- case GL_STENCIL_PASS_DEPTH_FAIL:
- case GL_STENCIL_PASS_DEPTH_PASS:
- case GL_STENCIL_REF:
- case GL_STENCIL_WRITEMASK:
- case GL_MATRIX_MODE:
- case GL_NORMALIZE:
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- case GL_TEXTURE_STACK_DEPTH:
- case GL_ATTRIB_STACK_DEPTH:
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_ALPHA_TEST:
- case GL_ALPHA_TEST_FUNC:
- case GL_ALPHA_TEST_REF:
- case GL_DITHER:
- case GL_BLEND_DST:
- case GL_BLEND_SRC:
- case GL_BLEND:
- case GL_LOGIC_OP_MODE:
- case GL_LOGIC_OP:
- case GL_AUX_BUFFERS:
- case GL_DRAW_BUFFER:
- case GL_READ_BUFFER:
- case GL_SCISSOR_TEST:
- case GL_INDEX_CLEAR_VALUE:
- case GL_INDEX_WRITEMASK:
- case GL_INDEX_MODE:
- case GL_RGBA_MODE:
- case GL_DOUBLEBUFFER:
- case GL_STEREO:
- case GL_RENDER_MODE:
- case GL_PERSPECTIVE_CORRECTION_HINT:
- case GL_POINT_SMOOTH_HINT:
- case GL_LINE_SMOOTH_HINT:
- case GL_POLYGON_SMOOTH_HINT:
- case GL_FOG_HINT:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_Q:
- case GL_PIXEL_MAP_I_TO_I:
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- case GL_UNPACK_SWAP_BYTES:
- case GL_UNPACK_LSB_FIRST:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_UNPACK_ALIGNMENT:
- case GL_PACK_SWAP_BYTES:
- case GL_PACK_LSB_FIRST:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- case GL_PACK_ALIGNMENT:
- case GL_MAP_COLOR:
- case GL_MAP_STENCIL:
- case GL_INDEX_SHIFT:
- case GL_INDEX_OFFSET:
- case GL_RED_SCALE:
- case GL_RED_BIAS:
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- case GL_GREEN_SCALE:
- case GL_GREEN_BIAS:
- case GL_BLUE_SCALE:
- case GL_BLUE_BIAS:
- case GL_ALPHA_SCALE:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_SCALE:
- case GL_DEPTH_BIAS:
- case GL_MAX_EVAL_ORDER:
- case GL_MAX_LIGHTS:
- case GL_MAX_CLIP_PLANES:
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_PIXEL_MAP_TABLE:
- case GL_MAX_ATTRIB_STACK_DEPTH:
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- case GL_MAX_NAME_STACK_DEPTH:
- case GL_MAX_PROJECTION_STACK_DEPTH:
- case GL_MAX_TEXTURE_STACK_DEPTH:
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_SUBPIXEL_BITS:
- case GL_INDEX_BITS:
- case GL_RED_BITS:
- case GL_GREEN_BITS:
- case GL_BLUE_BITS:
- case GL_ALPHA_BITS:
- case GL_DEPTH_BITS:
- case GL_STENCIL_BITS:
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- case GL_NAME_STACK_DEPTH:
- case GL_AUTO_NORMAL:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- case GL_MAP1_GRID_SEGMENTS:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_POLYGON_OFFSET_UNITS:
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- case GL_BLEND_EQUATION:
-/* case GL_BLEND_EQUATION_EXT:*/
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_MAX_CONVOLUTION_WIDTH:
-/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
-/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- case GL_POST_CONVOLUTION_RED_SCALE:
-/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_SCALE:
-/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_SCALE:
-/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
-/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_RED_BIAS:
-/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_BIAS:
-/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_BIAS:
-/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
-/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
- case GL_HISTOGRAM:
- case GL_MINMAX:
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_RESCALE_NORMAL:
-/* case GL_RESCALE_NORMAL_EXT:*/
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_PACK_SKIP_IMAGES:
- case GL_PACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_TEXTURE_3D:
- case GL_MAX_3D_TEXTURE_SIZE:
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- case GL_MULTISAMPLE:
-/* case GL_MULTISAMPLE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
-/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_ONE:
-/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
- case GL_SAMPLE_COVERAGE:
-/* case GL_SAMPLE_COVERAGE_ARB:*/
- case GL_SAMPLE_BUFFERS:
-/* case GL_SAMPLE_BUFFERS_ARB:*/
- case GL_SAMPLES:
-/* case GL_SAMPLES_ARB:*/
- case GL_SAMPLE_COVERAGE_VALUE:
-/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
- case GL_SAMPLE_COVERAGE_INVERT:
-/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
- case GL_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
- case GL_OCCLUSION_TEST_HP:
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- case GL_RESET_NOTIFICATION_STRATEGY_ARB:
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORDINATE_ARRAY_TYPE:
- case GL_FOG_COORDINATE_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_COLOR_SUM_ARB:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_ACTIVE_TEXTURE:
-/* case GL_ACTIVE_TEXTURE_ARB:*/
- case GL_CLIENT_ACTIVE_TEXTURE:
-/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
- case GL_MAX_TEXTURE_UNITS:
-/* case GL_MAX_TEXTURE_UNITS_ARB:*/
- case GL_MAX_RENDERBUFFER_SIZE:
-/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/
- case GL_TEXTURE_COMPRESSION_HINT:
-/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
- case GL_TEXTURE_RECTANGLE_ARB:
-/* case GL_TEXTURE_RECTANGLE_NV:*/
- case GL_TEXTURE_BINDING_RECTANGLE_ARB:
-/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
-/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
- case GL_MAX_TEXTURE_LOD_BIAS:
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
- case GL_TEXTURE_CUBE_MAP:
-/* case GL_TEXTURE_CUBE_MAP_ARB:*/
- case GL_TEXTURE_BINDING_CUBE_MAP:
-/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
-/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
- case GL_MULTISAMPLE_FILTER_HINT_NV:
- case GL_FOG_DISTANCE_MODE_NV:
- case GL_VERTEX_PROGRAM_ARB:
- case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
- case GL_MAX_PROGRAM_MATRICES_ARB:
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
- case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
- case GL_PROGRAM_ERROR_POSITION_ARB:
- case GL_DEPTH_CLAMP:
-/* case GL_DEPTH_CLAMP_NV:*/
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
-/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_PACK_INVERT_MESA:
- case GL_STENCIL_BACK_FUNC_ATI:
- case GL_STENCIL_BACK_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_MAX_DRAW_BUFFERS_ARB:
-/* case GL_MAX_DRAW_BUFFERS_NV:*/
- case GL_DRAW_BUFFER0_ARB:
-/* case GL_DRAW_BUFFER0_ATI:*/
- case GL_DRAW_BUFFER1_ARB:
-/* case GL_DRAW_BUFFER1_NV:*/
- case GL_DRAW_BUFFER2_ARB:
-/* case GL_DRAW_BUFFER2_ATI:*/
- case GL_DRAW_BUFFER3_ARB:
-/* case GL_DRAW_BUFFER3_ATI:*/
- case GL_DRAW_BUFFER4_ARB:
-/* case GL_DRAW_BUFFER4_ATI:*/
- case GL_DRAW_BUFFER5_ARB:
-/* case GL_DRAW_BUFFER5_ATI:*/
- case GL_DRAW_BUFFER6_ARB:
-/* case GL_DRAW_BUFFER6_ATI:*/
- case GL_DRAW_BUFFER7_ARB:
-/* case GL_DRAW_BUFFER7_ATI:*/
- case GL_DRAW_BUFFER8_ARB:
-/* case GL_DRAW_BUFFER8_ATI:*/
- case GL_DRAW_BUFFER9_ARB:
-/* case GL_DRAW_BUFFER9_ATI:*/
- case GL_DRAW_BUFFER10_ARB:
-/* case GL_DRAW_BUFFER10_NV:*/
- case GL_DRAW_BUFFER11_ARB:
-/* case GL_DRAW_BUFFER11_NV:*/
- case GL_DRAW_BUFFER12_ARB:
-/* case GL_DRAW_BUFFER12_ATI:*/
- case GL_DRAW_BUFFER13_ARB:
-/* case GL_DRAW_BUFFER13_ATI:*/
- case GL_DRAW_BUFFER14_ARB:
-/* case GL_DRAW_BUFFER14_NV:*/
- case GL_DRAW_BUFFER15_ARB:
-/* case GL_DRAW_BUFFER15_ATI:*/
- case GL_BLEND_EQUATION_ALPHA_EXT:
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
- case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
- case GL_POINT_SPRITE_ARB:
-/* case GL_POINT_SPRITE_NV:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_MAX_VERTEX_ATTRIBS_ARB:
- case GL_MAX_TEXTURE_COORDS_ARB:
- case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
- case GL_DEPTH_BOUNDS_TEST_EXT:
- case GL_ARRAY_BUFFER_BINDING_ARB:
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
- case GL_SAMPLER_BINDING:
- case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
- case GL_FRAMEBUFFER_BINDING:
-/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/
- case GL_RENDERBUFFER_BINDING:
-/* case GL_RENDERBUFFER_BINDING_EXT:*/
- case GL_READ_FRAMEBUFFER_BINDING:
-/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/
- case GL_MAX_COLOR_ATTACHMENTS:
-/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/
- case GL_MAX_SAMPLES:
-/* case GL_MAX_SAMPLES_EXT:*/
- case GL_MAX_SERVER_WAIT_TIMEOUT:
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- case GL_LINE_WIDTH_RANGE:
- case GL_POLYGON_MODE:
- case GL_DEPTH_RANGE:
- case GL_MAX_VIEWPORT_DIMS:
- case GL_MAP1_GRID_DOMAIN:
- case GL_MAP2_GRID_SEGMENTS:
- case GL_ALIASED_POINT_SIZE_RANGE:
- case GL_ALIASED_LINE_WIDTH_RANGE:
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
- case GL_CURRENT_NORMAL:
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
- case GL_CURRENT_COLOR:
- case GL_CURRENT_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_COLOR:
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_POSITION:
- case GL_LIGHT_MODEL_AMBIENT:
- case GL_FOG_COLOR:
- case GL_ACCUM_CLEAR_VALUE:
- case GL_VIEWPORT:
- case GL_SCISSOR_BOX:
- case GL_COLOR_CLEAR_VALUE:
- case GL_COLOR_WRITEMASK:
- case GL_MAP2_GRID_DOMAIN:
- case GL_BLEND_COLOR:
-/* case GL_BLEND_COLOR_EXT:*/
- case GL_CURRENT_SECONDARY_COLOR:
- return 4;
- case GL_MODELVIEW_MATRIX:
- case GL_PROJECTION_MATRIX:
- case GL_TEXTURE_MATRIX:
- case GL_MODELVIEW0_ARB:
- case GL_COLOR_MATRIX:
- case GL_MODELVIEW1_ARB:
- case GL_CURRENT_MATRIX_ARB:
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- return 16;
- case GL_FOG_COORDINATE_SOURCE:
- case GL_COMPRESSED_TEXTURE_FORMATS:
- case GL_MIN_PROGRAM_TEXEL_OFFSET:
- case GL_MAX_PROGRAM_TEXEL_OFFSET:
- case GL_RGBA_INTEGER_MODE_EXT:
- return __glGetBooleanv_variable_size( e );
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetTexParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
-/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
-/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_RANGE_LENGTH_APPLE:
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
-/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
-/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
-/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetTexLevelParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
-/* case GL_TEXTURE_RED_SIZE_EXT:*/
- case GL_TEXTURE_GREEN_SIZE:
-/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
- case GL_TEXTURE_BLUE_SIZE:
-/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
- case GL_TEXTURE_ALPHA_SIZE:
-/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
- case GL_TEXTURE_LUMINANCE_SIZE:
-/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
- case GL_TEXTURE_INTENSITY_SIZE:
-/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
- case GL_TEXTURE_DEPTH:
- case GL_TEXTURE_INDEX_SIZE_EXT:
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
-/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
- case GL_TEXTURE_COMPRESSED:
-/* case GL_TEXTURE_COMPRESSED_ARB:*/
- case GL_TEXTURE_DEPTH_SIZE:
-/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
- case GL_TEXTURE_STENCIL_SIZE:
-/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glColorTableParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_COLOR_TABLE_FORMAT:
-/* case GL_COLOR_TABLE_FORMAT_EXT:*/
- case GL_COLOR_TABLE_WIDTH:
-/* case GL_COLOR_TABLE_WIDTH_EXT:*/
- case GL_COLOR_TABLE_RED_SIZE:
-/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
- case GL_COLOR_TABLE_GREEN_SIZE:
-/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
- case GL_COLOR_TABLE_BLUE_SIZE:
-/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
- case GL_COLOR_TABLE_ALPHA_SIZE:
-/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
-/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
- case GL_COLOR_TABLE_INTENSITY_SIZE:
-/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glConvolutionParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_CONVOLUTION_BORDER_MODE:
-/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
-/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
-/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
-/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_CONVOLUTION_BORDER_MODE:
-/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- case GL_CONVOLUTION_FORMAT:
-/* case GL_CONVOLUTION_FORMAT_EXT:*/
- case GL_CONVOLUTION_WIDTH:
-/* case GL_CONVOLUTION_WIDTH_EXT:*/
- case GL_CONVOLUTION_HEIGHT:
-/* case GL_CONVOLUTION_HEIGHT_EXT:*/
- case GL_MAX_CONVOLUTION_WIDTH:
-/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
-/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
-/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
-/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
-/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetHistogramParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetMinmaxParameterfv_size( GLenum e )
-{
- switch( e ) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetProgramivARB_size( GLenum e )
-{
- switch( e ) {
- case GL_PROGRAM_LENGTH_ARB:
- case GL_PROGRAM_BINDING_ARB:
- case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_FORMAT_ARB:
- case GL_PROGRAM_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_TEMPORARIES_ARB:
- case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_PROGRAM_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_PARAMETERS_ARB:
- case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_PROGRAM_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_ATTRIBS_ARB:
- case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
- case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
- case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
- case GL_MAX_PROGRAM_CALL_DEPTH_NV:
- case GL_MAX_PROGRAM_IF_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_COUNT_NV:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvARB_size( GLenum e )
-{
- switch( e ) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetQueryObjectivARB_size( GLenum e )
-{
- switch( e ) {
- case GL_QUERY_RESULT_ARB:
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetQueryivARB_size( GLenum e )
-{
- switch( e ) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glPointParameterfvEXT_size( GLenum e )
-{
- switch( e ) {
- case GL_POINT_SIZE_MIN:
-/* case GL_POINT_SIZE_MIN_ARB:*/
-/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
-/* case GL_POINT_SIZE_MAX_ARB:*/
-/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
-/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
-/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
-/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
-/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetProgramivNV_size( GLenum e )
-{
- switch( e ) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvNV_size( GLenum e )
-{
- switch( e ) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- case GL_ATTRIB_ARRAY_TYPE_NV:
- case GL_CURRENT_ATTRIB_NV:
- return 1;
- default: return 0;
- }
-}
-
-_X_INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size( GLenum e )
-{
- switch( e ) {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- return 1;
- default: return 0;
- }
-}
-
-ALIAS( Fogiv, Fogfv )
-ALIAS( Lightiv, Lightfv )
-ALIAS( LightModeliv, LightModelfv )
-ALIAS( Materialiv, Materialfv )
-ALIAS( TexParameteriv, TexParameterfv )
-ALIAS( TexEnviv, TexEnvfv )
-ALIAS( TexGenfv, TexGendv )
-ALIAS( TexGeniv, TexGendv )
-ALIAS( Map1f, Map1d )
-ALIAS( Map2f, Map2d )
-ALIAS( GetDoublev, GetBooleanv )
-ALIAS( GetFloatv, GetBooleanv )
-ALIAS( GetIntegerv, GetBooleanv )
-ALIAS( GetLightfv, Lightfv )
-ALIAS( GetLightiv, Lightfv )
-ALIAS( GetMaterialfv, Materialfv )
-ALIAS( GetMaterialiv, Materialfv )
-ALIAS( GetTexEnvfv, TexEnvfv )
-ALIAS( GetTexEnviv, TexEnvfv )
-ALIAS( GetTexGendv, TexGendv )
-ALIAS( GetTexGenfv, TexGendv )
-ALIAS( GetTexGeniv, TexGendv )
-ALIAS( GetTexParameteriv, GetTexParameterfv )
-ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv )
-ALIAS( ColorTableParameteriv, ColorTableParameterfv )
-ALIAS( GetColorTableParameteriv, GetColorTableParameterfv )
-ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
-ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv )
-ALIAS( GetHistogramParameteriv, GetHistogramParameterfv )
-ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv )
-ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB )
-ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB )
-ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB )
-ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV )
-ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV )
-ALIAS( PointParameterivNV, PointParameterfvEXT )
-
-# undef PURE
-# undef FASTCALL
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#else + +#include "glheader.h" + +#endif + +#include <GL/gl.h> +#include "indirect_size_get.h" +#include "glxserver.h" +#include "indirect_util.h" +#include "indirect_size.h" + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif + +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif + + +#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL) +# undef HAVE_ALIAS +#endif +#ifdef HAVE_ALIAS +# define ALIAS2(from,to) \ + _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ + __attribute__ ((alias( # to ))); +# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) +#else +# define ALIAS(from,to) \ + _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ + { return __gl ## to ## _size( e ); } +#endif + + +_X_INTERNAL PURE FASTCALL GLint +__glCallLists_size( GLenum e ) +{ + switch( e ) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + return 1; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_2_BYTES: + case GL_HALF_FLOAT: + return 2; + case GL_3_BYTES: + return 3; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_4_BYTES: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glFogfv_size( GLenum e ) +{ + switch( e ) { + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_FOG_OFFSET_VALUE_SGIX: + case GL_FOG_DISTANCE_MODE_NV: + return 1; + case GL_FOG_COLOR: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glLightfv_size( GLenum e ) +{ + switch( e ) { + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + return 1; + case GL_SPOT_DIRECTION: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_POSITION: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glLightModelfv_size( GLenum e ) +{ + switch( e ) { + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_LIGHT_MODEL_COLOR_CONTROL: +/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ + return 1; + case GL_LIGHT_MODEL_AMBIENT: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMaterialfv_size( GLenum e ) +{ + switch( e ) { + case GL_SHININESS: + return 1; + case GL_COLOR_INDEXES: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_EMISSION: + case GL_AMBIENT_AND_DIFFUSE: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: +/* case GL_SHADOW_AMBIENT_SGIX:*/ + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: +/* case GL_GENERATE_MIPMAP_SGIS:*/ + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: +/* case GL_TEXTURE_LOD_BIAS_EXT:*/ + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_STORAGE_PRIVATE_APPLE: + case GL_STORAGE_CACHED_APPLE: + case GL_STORAGE_SHARED_APPLE: + case GL_DEPTH_TEXTURE_MODE: +/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_MODE: +/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_FUNC: +/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexEnvfv_size( GLenum e ) +{ + switch( e ) { + case GL_ALPHA_SCALE: + case GL_TEXTURE_ENV_MODE: + case GL_TEXTURE_LOD_BIAS: + case GL_COMBINE_RGB: + case GL_COMBINE_ALPHA: + case GL_RGB_SCALE: + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + case GL_SOURCE3_RGB_NV: + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + case GL_SOURCE3_ALPHA_NV: + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + case GL_OPERAND3_RGB_NV: + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + case GL_OPERAND3_ALPHA_NV: + case GL_BUMP_TARGET_ATI: + case GL_COORD_REPLACE_ARB: +/* case GL_COORD_REPLACE_NV:*/ + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glTexGendv_size( GLenum e ) +{ + switch( e ) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMap1d_size( GLenum e ) +{ + switch( e ) { + case GL_MAP1_INDEX: + case GL_MAP1_TEXTURE_COORD_1: + return 1; + case GL_MAP1_TEXTURE_COORD_2: + return 2; + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_VERTEX_3: + return 3; + case GL_MAP1_COLOR_4: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_4: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glMap2d_size( GLenum e ) +{ + switch( e ) { + case GL_MAP2_INDEX: + case GL_MAP2_TEXTURE_COORD_1: + return 1; + case GL_MAP2_TEXTURE_COORD_2: + return 2; + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_VERTEX_3: + return 3; + case GL_MAP2_COLOR_4: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_4: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetBooleanv_size( GLenum e ) +{ + switch( e ) { + case GL_CURRENT_INDEX: + case GL_CURRENT_RASTER_INDEX: + case GL_CURRENT_RASTER_POSITION_VALID: + case GL_CURRENT_RASTER_DISTANCE: + case GL_POINT_SMOOTH: + case GL_POINT_SIZE: + case GL_SMOOTH_POINT_SIZE_GRANULARITY: + case GL_LINE_SMOOTH: + case GL_LINE_WIDTH: + case GL_LINE_WIDTH_GRANULARITY: + case GL_LINE_STIPPLE: + case GL_LINE_STIPPLE_PATTERN: + case GL_LINE_STIPPLE_REPEAT: + case GL_LIST_MODE: + case GL_MAX_LIST_NESTING: + case GL_LIST_BASE: + case GL_LIST_INDEX: + case GL_POLYGON_SMOOTH: + case GL_POLYGON_STIPPLE: + case GL_EDGE_FLAG: + case GL_CULL_FACE: + case GL_CULL_FACE_MODE: + case GL_FRONT_FACE: + case GL_LIGHTING: + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_SHADE_MODEL: + case GL_COLOR_MATERIAL_FACE: + case GL_COLOR_MATERIAL_PARAMETER: + case GL_COLOR_MATERIAL: + case GL_FOG: + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_DEPTH_TEST: + case GL_DEPTH_WRITEMASK: + case GL_DEPTH_CLEAR_VALUE: + case GL_DEPTH_FUNC: + case GL_STENCIL_TEST: + case GL_STENCIL_CLEAR_VALUE: + case GL_STENCIL_FUNC: + case GL_STENCIL_VALUE_MASK: + case GL_STENCIL_FAIL: + case GL_STENCIL_PASS_DEPTH_FAIL: + case GL_STENCIL_PASS_DEPTH_PASS: + case GL_STENCIL_REF: + case GL_STENCIL_WRITEMASK: + case GL_MATRIX_MODE: + case GL_NORMALIZE: + case GL_MODELVIEW_STACK_DEPTH: + case GL_PROJECTION_STACK_DEPTH: + case GL_TEXTURE_STACK_DEPTH: + case GL_ATTRIB_STACK_DEPTH: + case GL_CLIENT_ATTRIB_STACK_DEPTH: + case GL_ALPHA_TEST: + case GL_ALPHA_TEST_FUNC: + case GL_ALPHA_TEST_REF: + case GL_DITHER: + case GL_BLEND_DST: + case GL_BLEND_SRC: + case GL_BLEND: + case GL_LOGIC_OP_MODE: + case GL_LOGIC_OP: + case GL_AUX_BUFFERS: + case GL_DRAW_BUFFER: + case GL_READ_BUFFER: + case GL_SCISSOR_TEST: + case GL_INDEX_CLEAR_VALUE: + case GL_INDEX_WRITEMASK: + case GL_INDEX_MODE: + case GL_RGBA_MODE: + case GL_DOUBLEBUFFER: + case GL_STEREO: + case GL_RENDER_MODE: + case GL_PERSPECTIVE_CORRECTION_HINT: + case GL_POINT_SMOOTH_HINT: + case GL_LINE_SMOOTH_HINT: + case GL_POLYGON_SMOOTH_HINT: + case GL_FOG_HINT: + case GL_TEXTURE_GEN_S: + case GL_TEXTURE_GEN_T: + case GL_TEXTURE_GEN_R: + case GL_TEXTURE_GEN_Q: + case GL_PIXEL_MAP_I_TO_I: + case GL_PIXEL_MAP_I_TO_I_SIZE: + case GL_PIXEL_MAP_S_TO_S_SIZE: + case GL_PIXEL_MAP_I_TO_R_SIZE: + case GL_PIXEL_MAP_I_TO_G_SIZE: + case GL_PIXEL_MAP_I_TO_B_SIZE: + case GL_PIXEL_MAP_I_TO_A_SIZE: + case GL_PIXEL_MAP_R_TO_R_SIZE: + case GL_PIXEL_MAP_G_TO_G_SIZE: + case GL_PIXEL_MAP_B_TO_B_SIZE: + case GL_PIXEL_MAP_A_TO_A_SIZE: + case GL_UNPACK_SWAP_BYTES: + case GL_UNPACK_LSB_FIRST: + case GL_UNPACK_ROW_LENGTH: + case GL_UNPACK_SKIP_ROWS: + case GL_UNPACK_SKIP_PIXELS: + case GL_UNPACK_ALIGNMENT: + case GL_PACK_SWAP_BYTES: + case GL_PACK_LSB_FIRST: + case GL_PACK_ROW_LENGTH: + case GL_PACK_SKIP_ROWS: + case GL_PACK_SKIP_PIXELS: + case GL_PACK_ALIGNMENT: + case GL_MAP_COLOR: + case GL_MAP_STENCIL: + case GL_INDEX_SHIFT: + case GL_INDEX_OFFSET: + case GL_RED_SCALE: + case GL_RED_BIAS: + case GL_ZOOM_X: + case GL_ZOOM_Y: + case GL_GREEN_SCALE: + case GL_GREEN_BIAS: + case GL_BLUE_SCALE: + case GL_BLUE_BIAS: + case GL_ALPHA_SCALE: + case GL_ALPHA_BIAS: + case GL_DEPTH_SCALE: + case GL_DEPTH_BIAS: + case GL_MAX_EVAL_ORDER: + case GL_MAX_LIGHTS: + case GL_MAX_CLIP_PLANES: + case GL_MAX_TEXTURE_SIZE: + case GL_MAX_PIXEL_MAP_TABLE: + case GL_MAX_ATTRIB_STACK_DEPTH: + case GL_MAX_MODELVIEW_STACK_DEPTH: + case GL_MAX_NAME_STACK_DEPTH: + case GL_MAX_PROJECTION_STACK_DEPTH: + case GL_MAX_TEXTURE_STACK_DEPTH: + case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: + case GL_SUBPIXEL_BITS: + case GL_INDEX_BITS: + case GL_RED_BITS: + case GL_GREEN_BITS: + case GL_BLUE_BITS: + case GL_ALPHA_BITS: + case GL_DEPTH_BITS: + case GL_STENCIL_BITS: + case GL_ACCUM_RED_BITS: + case GL_ACCUM_GREEN_BITS: + case GL_ACCUM_BLUE_BITS: + case GL_ACCUM_ALPHA_BITS: + case GL_NAME_STACK_DEPTH: + case GL_AUTO_NORMAL: + case GL_MAP1_COLOR_4: + case GL_MAP1_INDEX: + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_1: + case GL_MAP1_TEXTURE_COORD_2: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_3: + case GL_MAP1_VERTEX_4: + case GL_MAP2_COLOR_4: + case GL_MAP2_INDEX: + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_1: + case GL_MAP2_TEXTURE_COORD_2: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_3: + case GL_MAP2_VERTEX_4: + case GL_MAP1_GRID_SEGMENTS: + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_POLYGON_OFFSET_UNITS: + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + case GL_BLEND_EQUATION: +/* case GL_BLEND_EQUATION_EXT:*/ + case GL_CONVOLUTION_1D: + case GL_CONVOLUTION_2D: + case GL_SEPARABLE_2D: + case GL_MAX_CONVOLUTION_WIDTH: +/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ + case GL_MAX_CONVOLUTION_HEIGHT: +/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ + case GL_POST_CONVOLUTION_RED_SCALE: +/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_GREEN_SCALE: +/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_BLUE_SCALE: +/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_ALPHA_SCALE: +/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/ + case GL_POST_CONVOLUTION_RED_BIAS: +/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_GREEN_BIAS: +/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_BLUE_BIAS: +/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/ + case GL_POST_CONVOLUTION_ALPHA_BIAS: +/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/ + case GL_HISTOGRAM: + case GL_MINMAX: + case GL_POLYGON_OFFSET_FACTOR: + case GL_RESCALE_NORMAL: +/* case GL_RESCALE_NORMAL_EXT:*/ + case GL_TEXTURE_BINDING_1D: + case GL_TEXTURE_BINDING_2D: + case GL_TEXTURE_BINDING_3D: + case GL_PACK_SKIP_IMAGES: + case GL_PACK_IMAGE_HEIGHT: + case GL_UNPACK_SKIP_IMAGES: + case GL_UNPACK_IMAGE_HEIGHT: + case GL_TEXTURE_3D: + case GL_MAX_3D_TEXTURE_SIZE: + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_VERTEX_ARRAY_SIZE: + case GL_VERTEX_ARRAY_TYPE: + case GL_VERTEX_ARRAY_STRIDE: + case GL_NORMAL_ARRAY_TYPE: + case GL_NORMAL_ARRAY_STRIDE: + case GL_COLOR_ARRAY_SIZE: + case GL_COLOR_ARRAY_TYPE: + case GL_COLOR_ARRAY_STRIDE: + case GL_INDEX_ARRAY_TYPE: + case GL_INDEX_ARRAY_STRIDE: + case GL_TEXTURE_COORD_ARRAY_SIZE: + case GL_TEXTURE_COORD_ARRAY_TYPE: + case GL_TEXTURE_COORD_ARRAY_STRIDE: + case GL_EDGE_FLAG_ARRAY_STRIDE: + case GL_MULTISAMPLE: +/* case GL_MULTISAMPLE_ARB:*/ + case GL_SAMPLE_ALPHA_TO_COVERAGE: +/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/ + case GL_SAMPLE_ALPHA_TO_ONE: +/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/ + case GL_SAMPLE_COVERAGE: +/* case GL_SAMPLE_COVERAGE_ARB:*/ + case GL_SAMPLE_BUFFERS: +/* case GL_SAMPLE_BUFFERS_ARB:*/ + case GL_SAMPLES: +/* case GL_SAMPLES_ARB:*/ + case GL_SAMPLE_COVERAGE_VALUE: +/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/ + case GL_SAMPLE_COVERAGE_INVERT: +/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/ + case GL_COLOR_MATRIX_STACK_DEPTH: + case GL_MAX_COLOR_MATRIX_STACK_DEPTH: + case GL_POST_COLOR_MATRIX_RED_SCALE: + case GL_POST_COLOR_MATRIX_GREEN_SCALE: + case GL_POST_COLOR_MATRIX_BLUE_SCALE: + case GL_POST_COLOR_MATRIX_ALPHA_SCALE: + case GL_POST_COLOR_MATRIX_RED_BIAS: + case GL_POST_COLOR_MATRIX_GREEN_BIAS: + case GL_POST_COLOR_MATRIX_BLUE_BIAS: + case GL_POST_COLOR_MATRIX_ALPHA_BIAS: + case GL_BLEND_DST_RGB: + case GL_BLEND_SRC_RGB: + case GL_BLEND_DST_ALPHA: + case GL_BLEND_SRC_ALPHA: + case GL_COLOR_TABLE: + case GL_POST_CONVOLUTION_COLOR_TABLE: + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + case GL_MAX_ELEMENTS_VERTICES: + case GL_MAX_ELEMENTS_INDICES: + case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: + case GL_POINT_SIZE_MIN: + case GL_POINT_SIZE_MAX: + case GL_POINT_FADE_THRESHOLD_SIZE: + case GL_OCCLUSION_TEST_HP: + case GL_OCCLUSION_TEST_RESULT_HP: + case GL_LIGHT_MODEL_COLOR_CONTROL: + case GL_RESET_NOTIFICATION_STRATEGY_ARB: + case GL_CURRENT_FOG_COORD: + case GL_FOG_COORDINATE_ARRAY_TYPE: + case GL_FOG_COORDINATE_ARRAY_STRIDE: + case GL_FOG_COORD_ARRAY: + case GL_COLOR_SUM_ARB: + case GL_SECONDARY_COLOR_ARRAY_SIZE: + case GL_SECONDARY_COLOR_ARRAY_TYPE: + case GL_SECONDARY_COLOR_ARRAY_STRIDE: + case GL_SECONDARY_COLOR_ARRAY: + case GL_ACTIVE_TEXTURE: +/* case GL_ACTIVE_TEXTURE_ARB:*/ + case GL_CLIENT_ACTIVE_TEXTURE: +/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/ + case GL_MAX_TEXTURE_UNITS: +/* case GL_MAX_TEXTURE_UNITS_ARB:*/ + case GL_MAX_RENDERBUFFER_SIZE: +/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/ + case GL_TEXTURE_COMPRESSION_HINT: +/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/ + case GL_TEXTURE_RECTANGLE_ARB: +/* case GL_TEXTURE_RECTANGLE_NV:*/ + case GL_TEXTURE_BINDING_RECTANGLE_ARB: +/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/ + case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: +/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ + case GL_MAX_TEXTURE_LOD_BIAS: + case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_MAX_SHININESS_NV: + case GL_MAX_SPOT_EXPONENT_NV: + case GL_TEXTURE_CUBE_MAP: +/* case GL_TEXTURE_CUBE_MAP_ARB:*/ + case GL_TEXTURE_BINDING_CUBE_MAP: +/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/ + case GL_MAX_CUBE_MAP_TEXTURE_SIZE: +/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/ + case GL_MULTISAMPLE_FILTER_HINT_NV: + case GL_FOG_DISTANCE_MODE_NV: + case GL_VERTEX_PROGRAM_ARB: + case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: + case GL_MAX_PROGRAM_MATRICES_ARB: + case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: + case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + case GL_PROGRAM_ERROR_POSITION_ARB: + case GL_DEPTH_CLAMP: +/* case GL_DEPTH_CLAMP_NV:*/ + case GL_NUM_COMPRESSED_TEXTURE_FORMATS: +/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/ + case GL_MAX_VERTEX_UNITS_ARB: + case GL_ACTIVE_VERTEX_UNITS_ARB: + case GL_WEIGHT_SUM_UNITY_ARB: + case GL_VERTEX_BLEND_ARB: + case GL_CURRENT_WEIGHT_ARB: + case GL_WEIGHT_ARRAY_TYPE_ARB: + case GL_WEIGHT_ARRAY_STRIDE_ARB: + case GL_WEIGHT_ARRAY_SIZE_ARB: + case GL_WEIGHT_ARRAY_ARB: + case GL_PACK_INVERT_MESA: + case GL_STENCIL_BACK_FUNC_ATI: + case GL_STENCIL_BACK_FAIL_ATI: + case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI: + case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI: + case GL_FRAGMENT_PROGRAM_ARB: + case GL_MAX_DRAW_BUFFERS_ARB: +/* case GL_MAX_DRAW_BUFFERS_NV:*/ + case GL_DRAW_BUFFER0_ARB: +/* case GL_DRAW_BUFFER0_ATI:*/ + case GL_DRAW_BUFFER1_ARB: +/* case GL_DRAW_BUFFER1_NV:*/ + case GL_DRAW_BUFFER2_ARB: +/* case GL_DRAW_BUFFER2_ATI:*/ + case GL_DRAW_BUFFER3_ARB: +/* case GL_DRAW_BUFFER3_ATI:*/ + case GL_DRAW_BUFFER4_ARB: +/* case GL_DRAW_BUFFER4_ATI:*/ + case GL_DRAW_BUFFER5_ARB: +/* case GL_DRAW_BUFFER5_ATI:*/ + case GL_DRAW_BUFFER6_ARB: +/* case GL_DRAW_BUFFER6_ATI:*/ + case GL_DRAW_BUFFER7_ARB: +/* case GL_DRAW_BUFFER7_ATI:*/ + case GL_DRAW_BUFFER8_ARB: +/* case GL_DRAW_BUFFER8_ATI:*/ + case GL_DRAW_BUFFER9_ARB: +/* case GL_DRAW_BUFFER9_ATI:*/ + case GL_DRAW_BUFFER10_ARB: +/* case GL_DRAW_BUFFER10_NV:*/ + case GL_DRAW_BUFFER11_ARB: +/* case GL_DRAW_BUFFER11_NV:*/ + case GL_DRAW_BUFFER12_ARB: +/* case GL_DRAW_BUFFER12_ATI:*/ + case GL_DRAW_BUFFER13_ARB: +/* case GL_DRAW_BUFFER13_ATI:*/ + case GL_DRAW_BUFFER14_ARB: +/* case GL_DRAW_BUFFER14_NV:*/ + case GL_DRAW_BUFFER15_ARB: +/* case GL_DRAW_BUFFER15_ATI:*/ + case GL_BLEND_EQUATION_ALPHA_EXT: + case GL_MATRIX_PALETTE_ARB: + case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: + case GL_MAX_PALETTE_MATRICES_ARB: + case GL_CURRENT_PALETTE_MATRIX_ARB: + case GL_MATRIX_INDEX_ARRAY_ARB: + case GL_CURRENT_MATRIX_INDEX_ARB: + case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: + case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: + case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: + case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT: + case GL_POINT_SPRITE_ARB: +/* case GL_POINT_SPRITE_NV:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_MAX_VERTEX_ATTRIBS_ARB: + case GL_MAX_TEXTURE_COORDS_ARB: + case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: + case GL_DEPTH_BOUNDS_TEST_EXT: + case GL_ARRAY_BUFFER_BINDING_ARB: + case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: + case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: + case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: + case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: + case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: + case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: + case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: + case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB: + case GL_TEXTURE_CUBE_MAP_SEAMLESS: + case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: + case GL_STENCIL_TEST_TWO_SIDE_EXT: + case GL_ACTIVE_STENCIL_FACE_EXT: + case GL_SAMPLER_BINDING: + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + case GL_FRAMEBUFFER_BINDING: +/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/ + case GL_RENDERBUFFER_BINDING: +/* case GL_RENDERBUFFER_BINDING_EXT:*/ + case GL_READ_FRAMEBUFFER_BINDING: +/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/ + case GL_MAX_COLOR_ATTACHMENTS: +/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/ + case GL_MAX_SAMPLES: +/* case GL_MAX_SAMPLES_EXT:*/ + case GL_MAX_SERVER_WAIT_TIMEOUT: + case GL_RASTER_POSITION_UNCLIPPED_IBM: + return 1; + case GL_SMOOTH_POINT_SIZE_RANGE: + case GL_LINE_WIDTH_RANGE: + case GL_POLYGON_MODE: + case GL_DEPTH_RANGE: + case GL_MAX_VIEWPORT_DIMS: + case GL_MAP1_GRID_DOMAIN: + case GL_MAP2_GRID_SEGMENTS: + case GL_ALIASED_POINT_SIZE_RANGE: + case GL_ALIASED_LINE_WIDTH_RANGE: + case GL_DEPTH_BOUNDS_EXT: + return 2; + case GL_CURRENT_NORMAL: + case GL_POINT_DISTANCE_ATTENUATION: + return 3; + case GL_CURRENT_COLOR: + case GL_CURRENT_TEXTURE_COORDS: + case GL_CURRENT_RASTER_COLOR: + case GL_CURRENT_RASTER_TEXTURE_COORDS: + case GL_CURRENT_RASTER_POSITION: + case GL_LIGHT_MODEL_AMBIENT: + case GL_FOG_COLOR: + case GL_ACCUM_CLEAR_VALUE: + case GL_VIEWPORT: + case GL_SCISSOR_BOX: + case GL_COLOR_CLEAR_VALUE: + case GL_COLOR_WRITEMASK: + case GL_MAP2_GRID_DOMAIN: + case GL_BLEND_COLOR: +/* case GL_BLEND_COLOR_EXT:*/ + case GL_CURRENT_SECONDARY_COLOR: + return 4; + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + case GL_MODELVIEW0_ARB: + case GL_COLOR_MATRIX: + case GL_MODELVIEW1_ARB: + case GL_CURRENT_MATRIX_ARB: + case GL_MODELVIEW2_ARB: + case GL_MODELVIEW3_ARB: + case GL_MODELVIEW4_ARB: + case GL_MODELVIEW5_ARB: + case GL_MODELVIEW6_ARB: + case GL_MODELVIEW7_ARB: + case GL_MODELVIEW8_ARB: + case GL_MODELVIEW9_ARB: + case GL_MODELVIEW10_ARB: + case GL_MODELVIEW11_ARB: + case GL_MODELVIEW12_ARB: + case GL_MODELVIEW13_ARB: + case GL_MODELVIEW14_ARB: + case GL_MODELVIEW15_ARB: + case GL_MODELVIEW16_ARB: + case GL_MODELVIEW17_ARB: + case GL_MODELVIEW18_ARB: + case GL_MODELVIEW19_ARB: + case GL_MODELVIEW20_ARB: + case GL_MODELVIEW21_ARB: + case GL_MODELVIEW22_ARB: + case GL_MODELVIEW23_ARB: + case GL_MODELVIEW24_ARB: + case GL_MODELVIEW25_ARB: + case GL_MODELVIEW26_ARB: + case GL_MODELVIEW27_ARB: + case GL_MODELVIEW28_ARB: + case GL_MODELVIEW29_ARB: + case GL_MODELVIEW30_ARB: + case GL_MODELVIEW31_ARB: + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + return 16; + case GL_FOG_COORDINATE_SOURCE: + case GL_COMPRESSED_TEXTURE_FORMATS: + case GL_MIN_PROGRAM_TEXEL_OFFSET: + case GL_MAX_PROGRAM_TEXEL_OFFSET: + case GL_RGBA_INTEGER_MODE_EXT: + return __glGetBooleanv_variable_size( e ); + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetTexParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_RESIDENT: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: +/* case GL_SHADOW_AMBIENT_SGIX:*/ + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: +/* case GL_GENERATE_MIPMAP_SGIS:*/ + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: +/* case GL_TEXTURE_LOD_BIAS_EXT:*/ + case GL_TEXTURE_RANGE_LENGTH_APPLE: + case GL_TEXTURE_STORAGE_HINT_APPLE: + case GL_DEPTH_TEXTURE_MODE: +/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_MODE: +/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ + case GL_TEXTURE_COMPARE_FUNC: +/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetTexLevelParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_TEXTURE_WIDTH: + case GL_TEXTURE_HEIGHT: + case GL_TEXTURE_COMPONENTS: + case GL_TEXTURE_BORDER: + case GL_TEXTURE_RED_SIZE: +/* case GL_TEXTURE_RED_SIZE_EXT:*/ + case GL_TEXTURE_GREEN_SIZE: +/* case GL_TEXTURE_GREEN_SIZE_EXT:*/ + case GL_TEXTURE_BLUE_SIZE: +/* case GL_TEXTURE_BLUE_SIZE_EXT:*/ + case GL_TEXTURE_ALPHA_SIZE: +/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/ + case GL_TEXTURE_LUMINANCE_SIZE: +/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/ + case GL_TEXTURE_INTENSITY_SIZE: +/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/ + case GL_TEXTURE_DEPTH: + case GL_TEXTURE_INDEX_SIZE_EXT: + case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: +/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/ + case GL_TEXTURE_COMPRESSED: +/* case GL_TEXTURE_COMPRESSED_ARB:*/ + case GL_TEXTURE_DEPTH_SIZE: +/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/ + case GL_TEXTURE_STENCIL_SIZE: +/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/ + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glColorTableParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetColorTableParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_COLOR_TABLE_FORMAT: +/* case GL_COLOR_TABLE_FORMAT_EXT:*/ + case GL_COLOR_TABLE_WIDTH: +/* case GL_COLOR_TABLE_WIDTH_EXT:*/ + case GL_COLOR_TABLE_RED_SIZE: +/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/ + case GL_COLOR_TABLE_GREEN_SIZE: +/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/ + case GL_COLOR_TABLE_BLUE_SIZE: +/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/ + case GL_COLOR_TABLE_ALPHA_SIZE: +/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/ + case GL_COLOR_TABLE_LUMINANCE_SIZE: +/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/ + case GL_COLOR_TABLE_INTENSITY_SIZE: +/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/ + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glConvolutionParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_CONVOLUTION_BORDER_MODE: +/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ + return 1; + case GL_CONVOLUTION_FILTER_SCALE: +/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ + case GL_CONVOLUTION_FILTER_BIAS: +/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ + case GL_CONVOLUTION_BORDER_COLOR: +/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetConvolutionParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_CONVOLUTION_BORDER_MODE: +/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ + case GL_CONVOLUTION_FORMAT: +/* case GL_CONVOLUTION_FORMAT_EXT:*/ + case GL_CONVOLUTION_WIDTH: +/* case GL_CONVOLUTION_WIDTH_EXT:*/ + case GL_CONVOLUTION_HEIGHT: +/* case GL_CONVOLUTION_HEIGHT_EXT:*/ + case GL_MAX_CONVOLUTION_WIDTH: +/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ + case GL_MAX_CONVOLUTION_HEIGHT: +/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ + return 1; + case GL_CONVOLUTION_FILTER_SCALE: +/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ + case GL_CONVOLUTION_FILTER_BIAS: +/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ + case GL_CONVOLUTION_BORDER_COLOR: +/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ + return 4; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetHistogramParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_HISTOGRAM_WIDTH: + case GL_HISTOGRAM_FORMAT: + case GL_HISTOGRAM_RED_SIZE: + case GL_HISTOGRAM_GREEN_SIZE: + case GL_HISTOGRAM_BLUE_SIZE: + case GL_HISTOGRAM_ALPHA_SIZE: + case GL_HISTOGRAM_LUMINANCE_SIZE: + case GL_HISTOGRAM_SINK: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetMinmaxParameterfv_size( GLenum e ) +{ + switch( e ) { + case GL_MINMAX_FORMAT: + case GL_MINMAX_SINK: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetProgramivARB_size( GLenum e ) +{ + switch( e ) { + case GL_PROGRAM_LENGTH_ARB: + case GL_PROGRAM_BINDING_ARB: + case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_FORMAT_ARB: + case GL_PROGRAM_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_TEMPORARIES_ARB: + case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_PROGRAM_PARAMETERS_ARB: + case GL_MAX_PROGRAM_PARAMETERS_ARB: + case GL_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_PROGRAM_ATTRIBS_ARB: + case GL_MAX_PROGRAM_ATTRIBS_ARB: + case GL_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: + case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: + case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: + case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: + case GL_MAX_PROGRAM_CALL_DEPTH_NV: + case GL_MAX_PROGRAM_IF_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_COUNT_NV: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetVertexAttribdvARB_size( GLenum e ) +{ + switch( e ) { + case GL_VERTEX_PROGRAM_ARB: + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + case GL_CURRENT_VERTEX_ATTRIB_ARB: + case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetQueryObjectivARB_size( GLenum e ) +{ + switch( e ) { + case GL_QUERY_RESULT_ARB: + case GL_QUERY_RESULT_AVAILABLE_ARB: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetQueryivARB_size( GLenum e ) +{ + switch( e ) { + case GL_QUERY_COUNTER_BITS_ARB: + case GL_CURRENT_QUERY_ARB: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glPointParameterfvEXT_size( GLenum e ) +{ + switch( e ) { + case GL_POINT_SIZE_MIN: +/* case GL_POINT_SIZE_MIN_ARB:*/ +/* case GL_POINT_SIZE_MIN_SGIS:*/ + case GL_POINT_SIZE_MAX: +/* case GL_POINT_SIZE_MAX_ARB:*/ +/* case GL_POINT_SIZE_MAX_SGIS:*/ + case GL_POINT_FADE_THRESHOLD_SIZE: +/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ +/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ + case GL_POINT_SPRITE_R_MODE_NV: + case GL_POINT_SPRITE_COORD_ORIGIN: + return 1; + case GL_POINT_DISTANCE_ATTENUATION: +/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ +/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ + return 3; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetProgramivNV_size( GLenum e ) +{ + switch( e ) { + case GL_PROGRAM_LENGTH_NV: + case GL_PROGRAM_TARGET_NV: + case GL_PROGRAM_RESIDENT_NV: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetVertexAttribdvNV_size( GLenum e ) +{ + switch( e ) { + case GL_ATTRIB_ARRAY_SIZE_NV: + case GL_ATTRIB_ARRAY_STRIDE_NV: + case GL_ATTRIB_ARRAY_TYPE_NV: + case GL_CURRENT_ATTRIB_NV: + return 1; + default: return 0; + } +} + +_X_INTERNAL PURE FASTCALL GLint +__glGetFramebufferAttachmentParameterivEXT_size( GLenum e ) +{ + switch( e ) { + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: + return 1; + default: return 0; + } +} + +ALIAS( Fogiv, Fogfv ) +ALIAS( Lightiv, Lightfv ) +ALIAS( LightModeliv, LightModelfv ) +ALIAS( Materialiv, Materialfv ) +ALIAS( TexParameteriv, TexParameterfv ) +ALIAS( TexEnviv, TexEnvfv ) +ALIAS( TexGenfv, TexGendv ) +ALIAS( TexGeniv, TexGendv ) +ALIAS( Map1f, Map1d ) +ALIAS( Map2f, Map2d ) +ALIAS( GetDoublev, GetBooleanv ) +ALIAS( GetFloatv, GetBooleanv ) +ALIAS( GetIntegerv, GetBooleanv ) +ALIAS( GetLightfv, Lightfv ) +ALIAS( GetLightiv, Lightfv ) +ALIAS( GetMaterialfv, Materialfv ) +ALIAS( GetMaterialiv, Materialfv ) +ALIAS( GetTexEnvfv, TexEnvfv ) +ALIAS( GetTexEnviv, TexEnvfv ) +ALIAS( GetTexGendv, TexGendv ) +ALIAS( GetTexGenfv, TexGendv ) +ALIAS( GetTexGeniv, TexGendv ) +ALIAS( GetTexParameteriv, GetTexParameterfv ) +ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv ) +ALIAS( ColorTableParameteriv, ColorTableParameterfv ) +ALIAS( GetColorTableParameteriv, GetColorTableParameterfv ) +ALIAS( ConvolutionParameteriv, ConvolutionParameterfv ) +ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv ) +ALIAS( GetHistogramParameteriv, GetHistogramParameterfv ) +ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv ) +ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB ) +ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB ) +ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB ) +ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV ) +ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV ) +ALIAS( PointParameterivNV, PointParameterfvEXT ) + +# undef PURE +# undef FASTCALL diff --git a/xorg-server/glx/indirect_size_get.h b/xorg-server/glx/indirect_size_get.h index f1396c262..2ab8cedca 100644 --- a/xorg-server/glx/indirect_size_get.h +++ b/xorg-server/glx/indirect_size_get.h @@ -1,120 +1,120 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_SIZE_GET_H_ )
-# define _INDIRECT_SIZE_GET_H_
-
-/**
- * \file
- * Prototypes for functions used to determine the number of data elements in
- * various GLX protocol messages.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-#include <X11/Xfuncproto.h>
-
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
-
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-
-extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetIntegerv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetLightfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetLightiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetMaterialfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetMaterialiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexEnvfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexEnviv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGendv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetFramebufferAttachmentParameterivEXT_size(GLenum);
-
-# undef PURE
-# undef FASTCALL
-
-#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _INDIRECT_SIZE_GET_H_ ) +# define _INDIRECT_SIZE_GET_H_ + +/** + * \file + * Prototypes for functions used to determine the number of data elements in + * various GLX protocol messages. + * + * \author Ian Romanick <idr@us.ibm.com> + */ + +#include <X11/Xfuncproto.h> + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif + +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif + +extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetIntegerv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetLightfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetLightiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetMaterialfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetMaterialiv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexEnvfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexEnviv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGendv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetFramebufferAttachmentParameterivEXT_size(GLenum); + +# undef PURE +# undef FASTCALL + +#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */ diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c index 746075655..6b2c6304c 100644 --- a/xorg-server/glx/indirect_table.c +++ b/xorg-server/glx/indirect_table.c @@ -1,1610 +1,1610 @@ -/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005, 2006
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#ifndef HAVE_DIX_CONFIG_H
-#include "glheader.h"
-#endif
-
-#include <inttypes.h>
-#include "glxserver.h"
-#include "glxext.h"
-#include "indirect_dispatch.h"
-#include "indirect_reqsize.h"
-#include "indirect_table.h"
-
-/*****************************************************************/
-/* tree depth = 3 */
-static const int_fast16_t Single_dispatch_tree[24] = {
- /* [0] -> opcode range [0, 256], node depth 1 */
- 2,
- 5,
- 13,
- 16,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 64], node depth 2 */
- 2,
- LEAF(0),
- LEAF(16),
- 10,
- EMPTY_LEAF,
-
- /* [10] -> opcode range [32, 48], node depth 3 */
- 1,
- LEAF(32),
- EMPTY_LEAF,
-
- /* [13] -> opcode range [64, 128], node depth 2 */
- 1,
- EMPTY_LEAF,
- LEAF(40),
-
- /* [16] -> opcode range [128, 192], node depth 2 */
- 2,
- LEAF(72),
- LEAF(88),
- 21,
- EMPTY_LEAF,
-
- /* [21] -> opcode range [160, 176], node depth 3 */
- 1,
- LEAF(104),
- EMPTY_LEAF,
-
-};
-
-static const void *Single_function_table[112][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
- /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
- /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
- /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
- /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
- /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
- /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
- /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL},
- /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX},
- /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
- /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
- /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
- /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
- /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
- /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
- /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
- /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
- /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
- /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
- /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
- /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
- /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
- /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
- /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
- /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
- /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
- /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
- /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
- /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
- /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
- /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
- /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
- /* [ 33] = 33 */ {NULL, NULL},
- /* [ 34] = 34 */ {NULL, NULL},
- /* [ 35] = 35 */ {NULL, NULL},
- /* [ 36] = 36 */ {NULL, NULL},
- /* [ 37] = 37 */ {NULL, NULL},
- /* [ 38] = 38 */ {NULL, NULL},
- /* [ 39] = 39 */ {NULL, NULL},
- /* [ 40] = 96 */ {NULL, NULL},
- /* [ 41] = 97 */ {NULL, NULL},
- /* [ 42] = 98 */ {NULL, NULL},
- /* [ 43] = 99 */ {NULL, NULL},
- /* [ 44] = 100 */ {NULL, NULL},
- /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList},
- /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
- /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
- /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
- /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
- /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
- /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
- /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
- /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref},
- /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei},
- /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels},
- /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv},
- /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane},
- /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev},
- /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError},
- /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv},
- /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv},
- /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv},
- /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv},
- /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv},
- /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv},
- /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv},
- /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
- /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
- /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
- /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
- /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
- /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
- /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
- /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
- /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
- /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv},
- /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
- /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
- /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
- /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
- /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
- /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
- /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
- /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
- /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
- /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
- /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
- /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
- /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
- /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
- /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
- /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
- /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
- /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
- /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
- /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
- /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
- /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
- /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
- /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
- /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
- /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
- /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
- /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB},
- /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB},
- /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB},
- /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB},
- /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB},
- /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB},
- /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB},
- /* [ 111] = 167 */ {NULL, NULL},
-};
-
-const struct __glXDispatchInfo Single_dispatch_info = {
- 8,
- Single_dispatch_tree,
- Single_function_table,
- NULL,
- NULL
-};
-
-/*****************************************************************/
-/* tree depth = 8 */
-static const int_fast16_t Render_dispatch_tree[92] = {
- /* [0] -> opcode range [0, 8192], node depth 1 */
- 2,
- 5,
- 31,
- 54,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 2048], node depth 2 */
- 1,
- 8,
- EMPTY_LEAF,
-
- /* [8] -> opcode range [0, 1024], node depth 3 */
- 1,
- 11,
- EMPTY_LEAF,
-
- /* [11] -> opcode range [0, 512], node depth 4 */
- 1,
- 14,
- EMPTY_LEAF,
-
- /* [14] -> opcode range [0, 256], node depth 5 */
- 4,
- LEAF(0),
- LEAF(16),
- LEAF(32),
- LEAF(48),
- LEAF(64),
- LEAF(80),
- LEAF(96),
- LEAF(112),
- LEAF(128),
- LEAF(144),
- LEAF(160),
- LEAF(176),
- LEAF(192),
- LEAF(208),
- LEAF(224),
- EMPTY_LEAF,
-
- /* [31] -> opcode range [2048, 4096], node depth 2 */
- 1,
- 34,
- EMPTY_LEAF,
-
- /* [34] -> opcode range [2048, 3072], node depth 3 */
- 1,
- 37,
- EMPTY_LEAF,
-
- /* [37] -> opcode range [2048, 2560], node depth 4 */
- 1,
- 40,
- EMPTY_LEAF,
-
- /* [40] -> opcode range [2048, 2304], node depth 5 */
- 1,
- 43,
- EMPTY_LEAF,
-
- /* [43] -> opcode range [2048, 2176], node depth 6 */
- 1,
- 46,
- EMPTY_LEAF,
-
- /* [46] -> opcode range [2048, 2112], node depth 7 */
- 1,
- 49,
- EMPTY_LEAF,
-
- /* [49] -> opcode range [2048, 2080], node depth 8 */
- 2,
- LEAF(240),
- LEAF(248),
- LEAF(256),
- EMPTY_LEAF,
-
- /* [54] -> opcode range [4096, 6144], node depth 2 */
- 1,
- 57,
- EMPTY_LEAF,
-
- /* [57] -> opcode range [4096, 5120], node depth 3 */
- 1,
- 60,
- EMPTY_LEAF,
-
- /* [60] -> opcode range [4096, 4608], node depth 4 */
- 1,
- 63,
- EMPTY_LEAF,
-
- /* [63] -> opcode range [4096, 4352], node depth 5 */
- 4,
- LEAF(264),
- LEAF(280),
- 80,
- EMPTY_LEAF,
- EMPTY_LEAF,
- LEAF(296),
- LEAF(312),
- LEAF(328),
- LEAF(344),
- EMPTY_LEAF,
- 83,
- 86,
- EMPTY_LEAF,
- 89,
- LEAF(360),
- EMPTY_LEAF,
-
- /* [80] -> opcode range [4128, 4144], node depth 6 */
- 1,
- LEAF(376),
- EMPTY_LEAF,
-
- /* [83] -> opcode range [4256, 4272], node depth 6 */
- 1,
- EMPTY_LEAF,
- LEAF(384),
-
- /* [86] -> opcode range [4272, 4288], node depth 6 */
- 1,
- LEAF(392),
- EMPTY_LEAF,
-
- /* [89] -> opcode range [4304, 4320], node depth 6 */
- 1,
- EMPTY_LEAF,
- LEAF(400),
-
-};
-
-static const void *Render_function_table[408][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
- /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
- /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
- /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
- /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
- /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
- /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
- /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
- /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
- /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
- /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
- /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
- /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
- /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
- /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
- /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
- /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
- /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
- /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
- /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
- /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
- /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
- /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
- /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
- /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
- /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
- /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
- /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
- /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
- /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
- /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
- /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
- /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
- /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
- /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
- /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
- /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
- /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
- /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
- /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
- /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
- /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
- /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
- /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
- /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
- /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
- /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
- /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
- /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
- /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
- /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
- /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
- /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
- /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
- /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
- /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
- /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
- /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
- /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
- /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
- /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
- /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
- /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
- /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
- /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
- /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
- /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
- /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
- /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
- /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
- /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
- /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
- /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
- /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
- /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
- /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
- /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
- /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
- /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
- /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
- /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
- /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
- /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
- /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
- /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
- /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
- /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
- /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
- /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
- /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
- /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
- /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
- /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
- /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
- /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
- /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
- /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
- /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
- /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
- /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
- /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
- /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
- /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
- /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
- /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
- /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
- /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
- /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
- /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
- /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
- /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
- /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
- /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
- /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
- /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
- /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
- /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
- /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
- /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
- /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
- /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
- /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
- /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
- /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
- /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
- /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
- /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
- /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
- /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
- /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
- /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
- /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
- /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
- /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
- /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
- /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
- /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
- /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
- /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
- /* [ 140] = 140 */ {NULL, NULL},
- /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
- /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
- /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
- /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
- /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
- /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
- /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
- /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
- /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
- /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
- /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
- /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
- /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
- /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
- /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
- /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
- /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
- /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
- /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
- /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
- /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
- /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
- /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
- /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
- /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
- /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
- /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
- /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
- /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
- /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
- /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
- /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
- /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
- /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
- /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
- /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
- /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
- /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
- /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
- /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
- /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
- /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
- /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
- /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
- /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
- /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
- /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
- /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
- /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
- /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
- /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
- /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
- /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
- /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
- /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
- /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
- /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB},
- /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB},
- /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
- /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB},
- /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB},
- /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB},
- /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
- /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB},
- /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB},
- /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB},
- /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
- /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB},
- /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB},
- /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB},
- /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
- /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB},
- /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB},
- /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB},
- /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB},
- /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB},
- /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB},
- /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB},
- /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB},
- /* [ 220] = 220 */ {NULL, NULL},
- /* [ 221] = 221 */ {NULL, NULL},
- /* [ 222] = 222 */ {NULL, NULL},
- /* [ 223] = 223 */ {NULL, NULL},
- /* [ 224] = 224 */ {NULL, NULL},
- /* [ 225] = 225 */ {NULL, NULL},
- /* [ 226] = 226 */ {NULL, NULL},
- /* [ 227] = 227 */ {NULL, NULL},
- /* [ 228] = 228 */ {NULL, NULL},
- /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB},
- /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA},
- /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
- /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
- /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
- /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB},
- /* [ 235] = 235 */ {NULL, NULL},
- /* [ 236] = 236 */ {NULL, NULL},
- /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT},
- /* [ 238] = 238 */ {NULL, NULL},
- /* [ 239] = 239 */ {NULL, NULL},
- /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
- /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
- /* [ 242] = 2050 */ {NULL, NULL},
- /* [ 243] = 2051 */ {NULL, NULL},
- /* [ 244] = 2052 */ {NULL, NULL},
- /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
- /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
- /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
- /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
- /* [ 249] = 2057 */ {NULL, NULL},
- /* [ 250] = 2058 */ {NULL, NULL},
- /* [ 251] = 2059 */ {NULL, NULL},
- /* [ 252] = 2060 */ {NULL, NULL},
- /* [ 253] = 2061 */ {NULL, NULL},
- /* [ 254] = 2062 */ {NULL, NULL},
- /* [ 255] = 2063 */ {NULL, NULL},
- /* [ 256] = 2064 */ {NULL, NULL},
- /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT},
- /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT},
- /* [ 259] = 2067 */ {NULL, NULL},
- /* [ 260] = 2068 */ {NULL, NULL},
- /* [ 261] = 2069 */ {NULL, NULL},
- /* [ 262] = 2070 */ {NULL, NULL},
- /* [ 263] = 2071 */ {NULL, NULL},
- /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
- /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
- /* [ 266] = 4098 */ {NULL, NULL},
- /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
- /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
- /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
- /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
- /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
- /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
- /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
- /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
- /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
- /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
- /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
- /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
- /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
- /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
- /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
- /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
- /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
- /* [ 284] = 4116 */ {NULL, NULL},
- /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
- /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
- /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
- /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
- /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
- /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
- /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
- /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
- /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
- /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
- /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
- /* [ 296] = 4176 */ {NULL, NULL},
- /* [ 297] = 4177 */ {NULL, NULL},
- /* [ 298] = 4178 */ {NULL, NULL},
- /* [ 299] = 4179 */ {NULL, NULL},
- /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
- /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
- /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
- /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
- /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB},
- /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB},
- /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
- /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
- /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
- /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB},
- /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
- /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB},
- /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
- /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
- /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
- /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
- /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
- /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
- /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
- /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB},
- /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB},
- /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
- /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
- /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
- /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
- /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
- /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
- /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
- /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
- /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
- /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
- /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
- /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
- /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
- /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
- /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
- /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
- /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
- /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
- /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
- /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
- /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
- /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
- /* [ 343] = 4223 */ {NULL, NULL},
- /* [ 344] = 4224 */ {NULL, NULL},
- /* [ 345] = 4225 */ {NULL, NULL},
- /* [ 346] = 4226 */ {NULL, NULL},
- /* [ 347] = 4227 */ {NULL, NULL},
- /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
- /* [ 349] = 4229 */ {NULL, NULL},
- /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
- /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
- /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
- /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
- /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
- /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
- /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
- /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
- /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
- /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
- /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
- /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
- /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
- /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
- /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
- /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
- /* [ 366] = 4326 */ {NULL, NULL},
- /* [ 367] = 4327 */ {NULL, NULL},
- /* [ 368] = 4328 */ {NULL, NULL},
- /* [ 369] = 4329 */ {NULL, NULL},
- /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT},
- /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample},
- /* [ 372] = 4332 */ {NULL, NULL},
- /* [ 373] = 4333 */ {NULL, NULL},
- /* [ 374] = 4334 */ {NULL, NULL},
- /* [ 375] = 4335 */ {NULL, NULL},
- /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
- /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
- /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
- /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
- /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
- /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
- /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
- /* [ 383] = 4135 */ {NULL, NULL},
- /* [ 384] = 4264 */ {NULL, NULL},
- /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
- /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
- /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
- /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
- /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
- /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
- /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
- /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
- /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
- /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
- /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
- /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
- /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
- /* [ 398] = 4278 */ {NULL, NULL},
- /* [ 399] = 4279 */ {NULL, NULL},
- /* [ 400] = 4312 */ {NULL, NULL},
- /* [ 401] = 4313 */ {NULL, NULL},
- /* [ 402] = 4314 */ {NULL, NULL},
- /* [ 403] = 4315 */ {NULL, NULL},
- /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
- /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
- /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
- /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
-};
-
-static const int_fast16_t Render_size_table[408][2] = {
- /* [ 0] = 0 */ { 0, ~0},
- /* [ 1] = 1 */ { 8, ~0},
- /* [ 2] = 2 */ { 12, 0},
- /* [ 3] = 3 */ { 8, ~0},
- /* [ 4] = 4 */ { 8, ~0},
- /* [ 5] = 5 */ { 48, 1},
- /* [ 6] = 6 */ { 8, ~0},
- /* [ 7] = 7 */ { 28, ~0},
- /* [ 8] = 8 */ { 16, ~0},
- /* [ 9] = 9 */ { 16, ~0},
- /* [ 10] = 10 */ { 12, ~0},
- /* [ 11] = 11 */ { 8, ~0},
- /* [ 12] = 12 */ { 16, ~0},
- /* [ 13] = 13 */ { 12, ~0},
- /* [ 14] = 14 */ { 8, ~0},
- /* [ 15] = 15 */ { 36, ~0},
- /* [ 16] = 16 */ { 20, ~0},
- /* [ 17] = 17 */ { 20, ~0},
- /* [ 18] = 18 */ { 12, ~0},
- /* [ 19] = 19 */ { 8, ~0},
- /* [ 20] = 20 */ { 20, ~0},
- /* [ 21] = 21 */ { 12, ~0},
- /* [ 22] = 22 */ { 8, ~0},
- /* [ 23] = 23 */ { 4, ~0},
- /* [ 24] = 24 */ { 12, ~0},
- /* [ 25] = 25 */ { 8, ~0},
- /* [ 26] = 26 */ { 8, ~0},
- /* [ 27] = 27 */ { 8, ~0},
- /* [ 28] = 28 */ { 8, ~0},
- /* [ 29] = 29 */ { 28, ~0},
- /* [ 30] = 30 */ { 16, ~0},
- /* [ 31] = 31 */ { 16, ~0},
- /* [ 32] = 32 */ { 12, ~0},
- /* [ 33] = 33 */ { 20, ~0},
- /* [ 34] = 34 */ { 12, ~0},
- /* [ 35] = 35 */ { 12, ~0},
- /* [ 36] = 36 */ { 8, ~0},
- /* [ 37] = 37 */ { 28, ~0},
- /* [ 38] = 38 */ { 16, ~0},
- /* [ 39] = 39 */ { 16, ~0},
- /* [ 40] = 40 */ { 12, ~0},
- /* [ 41] = 41 */ { 36, ~0},
- /* [ 42] = 42 */ { 20, ~0},
- /* [ 43] = 43 */ { 20, ~0},
- /* [ 44] = 44 */ { 12, ~0},
- /* [ 45] = 45 */ { 36, ~0},
- /* [ 46] = 46 */ { 20, ~0},
- /* [ 47] = 47 */ { 20, ~0},
- /* [ 48] = 48 */ { 12, ~0},
- /* [ 49] = 49 */ { 12, ~0},
- /* [ 50] = 50 */ { 8, ~0},
- /* [ 51] = 51 */ { 8, ~0},
- /* [ 52] = 52 */ { 8, ~0},
- /* [ 53] = 53 */ { 20, ~0},
- /* [ 54] = 54 */ { 12, ~0},
- /* [ 55] = 55 */ { 12, ~0},
- /* [ 56] = 56 */ { 8, ~0},
- /* [ 57] = 57 */ { 28, ~0},
- /* [ 58] = 58 */ { 16, ~0},
- /* [ 59] = 59 */ { 16, ~0},
- /* [ 60] = 60 */ { 12, ~0},
- /* [ 61] = 61 */ { 36, ~0},
- /* [ 62] = 62 */ { 20, ~0},
- /* [ 63] = 63 */ { 20, ~0},
- /* [ 64] = 64 */ { 12, ~0},
- /* [ 65] = 65 */ { 20, ~0},
- /* [ 66] = 66 */ { 12, ~0},
- /* [ 67] = 67 */ { 12, ~0},
- /* [ 68] = 68 */ { 8, ~0},
- /* [ 69] = 69 */ { 28, ~0},
- /* [ 70] = 70 */ { 16, ~0},
- /* [ 71] = 71 */ { 16, ~0},
- /* [ 72] = 72 */ { 12, ~0},
- /* [ 73] = 73 */ { 36, ~0},
- /* [ 74] = 74 */ { 20, ~0},
- /* [ 75] = 75 */ { 20, ~0},
- /* [ 76] = 76 */ { 12, ~0},
- /* [ 77] = 77 */ { 40, ~0},
- /* [ 78] = 78 */ { 12, ~0},
- /* [ 79] = 79 */ { 8, ~0},
- /* [ 80] = 80 */ { 12, ~0},
- /* [ 81] = 81 */ { 8, 2},
- /* [ 82] = 82 */ { 12, ~0},
- /* [ 83] = 83 */ { 8, 3},
- /* [ 84] = 84 */ { 8, ~0},
- /* [ 85] = 85 */ { 12, ~0},
- /* [ 86] = 86 */ { 16, ~0},
- /* [ 87] = 87 */ { 12, 4},
- /* [ 88] = 88 */ { 16, ~0},
- /* [ 89] = 89 */ { 12, 5},
- /* [ 90] = 90 */ { 12, ~0},
- /* [ 91] = 91 */ { 8, 6},
- /* [ 92] = 92 */ { 12, ~0},
- /* [ 93] = 93 */ { 8, 7},
- /* [ 94] = 94 */ { 12, ~0},
- /* [ 95] = 95 */ { 8, ~0},
- /* [ 96] = 96 */ { 16, ~0},
- /* [ 97] = 97 */ { 12, 8},
- /* [ 98] = 98 */ { 16, ~0},
- /* [ 99] = 99 */ { 12, 9},
- /* [100] = 100 */ { 8, ~0},
- /* [101] = 101 */ { 12, ~0},
- /* [102] = 102 */ { 24, 10},
- /* [103] = 103 */ { 20, ~0},
- /* [104] = 104 */ { 8, ~0},
- /* [105] = 105 */ { 16, ~0},
- /* [106] = 106 */ { 12, 11},
- /* [107] = 107 */ { 16, ~0},
- /* [108] = 108 */ { 12, 12},
- /* [109] = 109 */ { 56, 13},
- /* [110] = 110 */ { 56, 14},
- /* [111] = 111 */ { 16, ~0},
- /* [112] = 112 */ { 12, 15},
- /* [113] = 113 */ { 16, ~0},
- /* [114] = 114 */ { 12, 16},
- /* [115] = 115 */ { 20, ~0},
- /* [116] = 116 */ { 12, 17},
- /* [117] = 117 */ { 16, ~0},
- /* [118] = 118 */ { 12, 18},
- /* [119] = 119 */ { 16, ~0},
- /* [120] = 120 */ { 12, 19},
- /* [121] = 121 */ { 4, ~0},
- /* [122] = 122 */ { 8, ~0},
- /* [123] = 123 */ { 8, ~0},
- /* [124] = 124 */ { 4, ~0},
- /* [125] = 125 */ { 8, ~0},
- /* [126] = 126 */ { 8, ~0},
- /* [127] = 127 */ { 8, ~0},
- /* [128] = 128 */ { 20, ~0},
- /* [129] = 129 */ { 8, ~0},
- /* [130] = 130 */ { 20, ~0},
- /* [131] = 131 */ { 8, ~0},
- /* [132] = 132 */ { 12, ~0},
- /* [133] = 133 */ { 8, ~0},
- /* [134] = 134 */ { 8, ~0},
- /* [135] = 135 */ { 8, ~0},
- /* [136] = 136 */ { 8, ~0},
- /* [137] = 137 */ { 12, ~0},
- /* [138] = 138 */ { 8, ~0},
- /* [139] = 139 */ { 8, ~0},
- /* [140] = 140 */ { 0, ~0},
- /* [141] = 141 */ { 4, ~0},
- /* [142] = 142 */ { 8, ~0},
- /* [143] = 143 */ { 28, 20},
- /* [144] = 144 */ { 20, 21},
- /* [145] = 145 */ { 48, 22},
- /* [146] = 146 */ { 32, 23},
- /* [147] = 147 */ { 24, ~0},
- /* [148] = 148 */ { 16, ~0},
- /* [149] = 149 */ { 44, ~0},
- /* [150] = 150 */ { 28, ~0},
- /* [151] = 151 */ { 12, ~0},
- /* [152] = 152 */ { 8, ~0},
- /* [153] = 153 */ { 20, ~0},
- /* [154] = 154 */ { 12, ~0},
- /* [155] = 155 */ { 16, ~0},
- /* [156] = 156 */ { 8, ~0},
- /* [157] = 157 */ { 24, ~0},
- /* [158] = 158 */ { 12, ~0},
- /* [159] = 159 */ { 12, ~0},
- /* [160] = 160 */ { 12, ~0},
- /* [161] = 161 */ { 8, ~0},
- /* [162] = 162 */ { 16, ~0},
- /* [163] = 163 */ { 16, ~0},
- /* [164] = 164 */ { 8, ~0},
- /* [165] = 165 */ { 12, ~0},
- /* [166] = 166 */ { 12, ~0},
- /* [167] = 167 */ { 12, ~0},
- /* [168] = 168 */ { 12, 24},
- /* [169] = 169 */ { 12, 25},
- /* [170] = 170 */ { 12, 26},
- /* [171] = 171 */ { 8, ~0},
- /* [172] = 172 */ { 24, ~0},
- /* [173] = 173 */ { 40, 27},
- /* [174] = 174 */ { 20, ~0},
- /* [175] = 175 */ { 52, ~0},
- /* [176] = 176 */ { 4, ~0},
- /* [177] = 177 */ { 68, ~0},
- /* [178] = 178 */ {132, ~0},
- /* [179] = 179 */ { 8, ~0},
- /* [180] = 180 */ { 68, ~0},
- /* [181] = 181 */ {132, ~0},
- /* [182] = 182 */ { 52, ~0},
- /* [183] = 183 */ { 4, ~0},
- /* [184] = 184 */ { 4, ~0},
- /* [185] = 185 */ { 36, ~0},
- /* [186] = 186 */ { 20, ~0},
- /* [187] = 187 */ { 28, ~0},
- /* [188] = 188 */ { 16, ~0},
- /* [189] = 189 */ { 28, ~0},
- /* [190] = 190 */ { 16, ~0},
- /* [191] = 191 */ { 20, ~0},
- /* [192] = 192 */ { 12, ~0},
- /* [193] = 193 */ { 16, 28},
- /* [194] = 194 */ { 8, ~0},
- /* [195] = 195 */ { 44, 29},
- /* [196] = 196 */ { 24, ~0},
- /* [197] = 197 */ { 8, ~0},
- /* [198] = 198 */ { 16, ~0},
- /* [199] = 199 */ { 12, ~0},
- /* [200] = 200 */ { 12, ~0},
- /* [201] = 201 */ { 12, ~0},
- /* [202] = 202 */ { 24, ~0},
- /* [203] = 203 */ { 16, ~0},
- /* [204] = 204 */ { 16, ~0},
- /* [205] = 205 */ { 12, ~0},
- /* [206] = 206 */ { 32, ~0},
- /* [207] = 207 */ { 20, ~0},
- /* [208] = 208 */ { 20, ~0},
- /* [209] = 209 */ { 16, ~0},
- /* [210] = 210 */ { 40, ~0},
- /* [211] = 211 */ { 24, ~0},
- /* [212] = 212 */ { 24, ~0},
- /* [213] = 213 */ { 16, ~0},
- /* [214] = 214 */ { 28, 30},
- /* [215] = 215 */ { 32, 31},
- /* [216] = 216 */ { 36, 32},
- /* [217] = 217 */ { 28, 33},
- /* [218] = 218 */ { 36, 34},
- /* [219] = 219 */ { 44, 35},
- /* [220] = 220 */ { 0, ~0},
- /* [221] = 221 */ { 0, ~0},
- /* [222] = 222 */ { 0, ~0},
- /* [223] = 223 */ { 0, ~0},
- /* [224] = 224 */ { 0, ~0},
- /* [225] = 225 */ { 0, ~0},
- /* [226] = 226 */ { 0, ~0},
- /* [227] = 227 */ { 0, ~0},
- /* [228] = 228 */ { 0, ~0},
- /* [229] = 229 */ { 12, ~0},
- /* [230] = 230 */ { 16, ~0},
- /* [231] = 231 */ { 12, ~0},
- /* [232] = 232 */ { 8, ~0},
- /* [233] = 233 */ { 8, 36},
- /* [234] = 234 */ { 12, ~0},
- /* [235] = 235 */ { 0, ~0},
- /* [236] = 236 */ { 0, ~0},
- /* [237] = 237 */ { 24, ~0},
- /* [238] = 238 */ { 0, ~0},
- /* [239] = 239 */ { 0, ~0},
- /* [240] = 2048 */ { 12, ~0},
- /* [241] = 2049 */ { 8, ~0},
- /* [242] = 2050 */ { 0, ~0},
- /* [243] = 2051 */ { 0, ~0},
- /* [244] = 2052 */ { 0, ~0},
- /* [245] = 2053 */ { 44, 37},
- /* [246] = 2054 */ { 12, 38},
- /* [247] = 2055 */ { 12, 39},
- /* [248] = 2056 */ { 24, ~0},
- /* [249] = 2057 */ { 0, ~0},
- /* [250] = 2058 */ { 0, ~0},
- /* [251] = 2059 */ { 0, ~0},
- /* [252] = 2060 */ { 0, ~0},
- /* [253] = 2061 */ { 0, ~0},
- /* [254] = 2062 */ { 0, ~0},
- /* [255] = 2063 */ { 0, ~0},
- /* [256] = 2064 */ { 0, ~0},
- /* [257] = 2065 */ { 12, ~0},
- /* [258] = 2066 */ { 8, 40},
- /* [259] = 2067 */ { 0, ~0},
- /* [260] = 2068 */ { 0, ~0},
- /* [261] = 2069 */ { 0, ~0},
- /* [262] = 2070 */ { 0, ~0},
- /* [263] = 2071 */ { 0, ~0},
- /* [264] = 4096 */ { 20, ~0},
- /* [265] = 4097 */ { 8, ~0},
- /* [266] = 4098 */ { 0, ~0},
- /* [267] = 4099 */ { 60, 41},
- /* [268] = 4100 */ { 60, 42},
- /* [269] = 4101 */ { 48, 43},
- /* [270] = 4102 */ { 48, 44},
- /* [271] = 4103 */ { 16, ~0},
- /* [272] = 4104 */ { 12, 45},
- /* [273] = 4105 */ { 16, ~0},
- /* [274] = 4106 */ { 12, 46},
- /* [275] = 4107 */ { 24, ~0},
- /* [276] = 4108 */ { 28, ~0},
- /* [277] = 4109 */ { 32, 47},
- /* [278] = 4110 */ { 20, ~0},
- /* [279] = 4111 */ { 16, ~0},
- /* [280] = 4112 */ { 8, ~0},
- /* [281] = 4113 */ { 8, ~0},
- /* [282] = 4114 */ { 84, 48},
- /* [283] = 4115 */ { 92, 49},
- /* [284] = 4116 */ { 0, ~0},
- /* [285] = 4117 */ { 12, ~0},
- /* [286] = 4118 */ { 8, 50},
- /* [287] = 4119 */ { 32, ~0},
- /* [288] = 4120 */ { 36, ~0},
- /* [289] = 4121 */ { 28, ~0},
- /* [290] = 4122 */ { 36, ~0},
- /* [291] = 4123 */ { 40, ~0},
- /* [292] = 4124 */ { 8, ~0},
- /* [293] = 4125 */ { 12, ~0},
- /* [294] = 4126 */ { 8, ~0},
- /* [295] = 4127 */ { 12, ~0},
- /* [296] = 4176 */ { 0, ~0},
- /* [297] = 4177 */ { 0, ~0},
- /* [298] = 4178 */ { 0, ~0},
- /* [299] = 4179 */ { 0, ~0},
- /* [300] = 4180 */ { 12, ~0},
- /* [301] = 4181 */ { 28, ~0},
- /* [302] = 4182 */ { 8, 51},
- /* [303] = 4183 */ { 16, 52},
- /* [304] = 4184 */ { 28, ~0},
- /* [305] = 4185 */ { 44, ~0},
- /* [306] = 4186 */ { 16, 53},
- /* [307] = 4187 */ { 16, 54},
- /* [308] = 4188 */ { 20, ~0},
- /* [309] = 4189 */ { 12, ~0},
- /* [310] = 4190 */ { 12, ~0},
- /* [311] = 4191 */ { 16, ~0},
- /* [312] = 4192 */ { 16, ~0},
- /* [313] = 4193 */ { 12, ~0},
- /* [314] = 4194 */ { 16, ~0},
- /* [315] = 4195 */ { 20, ~0},
- /* [316] = 4196 */ { 24, ~0},
- /* [317] = 4197 */ { 16, ~0},
- /* [318] = 4198 */ { 24, ~0},
- /* [319] = 4199 */ { 32, ~0},
- /* [320] = 4200 */ { 40, ~0},
- /* [321] = 4201 */ { 12, ~0},
- /* [322] = 4202 */ { 12, 55},
- /* [323] = 4203 */ { 12, 56},
- /* [324] = 4204 */ { 12, 57},
- /* [325] = 4205 */ { 12, 58},
- /* [326] = 4206 */ { 12, 59},
- /* [327] = 4207 */ { 12, 60},
- /* [328] = 4208 */ { 12, 61},
- /* [329] = 4209 */ { 12, 62},
- /* [330] = 4210 */ { 12, 63},
- /* [331] = 4211 */ { 12, 64},
- /* [332] = 4212 */ { 12, 65},
- /* [333] = 4213 */ { 12, 66},
- /* [334] = 4214 */ { 12, 67},
- /* [335] = 4215 */ { 28, ~0},
- /* [336] = 4216 */ { 44, ~0},
- /* [337] = 4217 */ { 16, 68},
- /* [338] = 4218 */ { 28, 69},
- /* [339] = 4219 */ { 44, 70},
- /* [340] = 4220 */ { 8, ~0},
- /* [341] = 4221 */ { 12, ~0},
- /* [342] = 4222 */ { 8, 71},
- /* [343] = 4223 */ { 0, ~0},
- /* [344] = 4224 */ { 0, ~0},
- /* [345] = 4225 */ { 0, ~0},
- /* [346] = 4226 */ { 0, ~0},
- /* [347] = 4227 */ { 0, ~0},
- /* [348] = 4228 */ { 12, ~0},
- /* [349] = 4229 */ { 0, ~0},
- /* [350] = 4230 */ { 12, ~0},
- /* [351] = 4231 */ { 24, ~0},
- /* [352] = 4232 */ { 12, ~0},
- /* [353] = 4233 */ { 16, ~0},
- /* [354] = 4234 */ { 24, ~0},
- /* [355] = 4235 */ { 12, ~0},
- /* [356] = 4236 */ { 16, ~0},
- /* [357] = 4237 */ { 24, ~0},
- /* [358] = 4238 */ { 16, ~0},
- /* [359] = 4239 */ { 24, ~0},
- /* [360] = 4320 */ { 8, 72},
- /* [361] = 4321 */ { 24, ~0},
- /* [362] = 4322 */ { 24, ~0},
- /* [363] = 4323 */ { 28, ~0},
- /* [364] = 4324 */ { 20, ~0},
- /* [365] = 4325 */ { 8, ~0},
- /* [366] = 4326 */ { 0, ~0},
- /* [367] = 4327 */ { 0, ~0},
- /* [368] = 4328 */ { 0, ~0},
- /* [369] = 4329 */ { 0, ~0},
- /* [370] = 4330 */ { 44, ~0},
- /* [371] = 4331 */ { 24, ~0},
- /* [372] = 4332 */ { 0, ~0},
- /* [373] = 4333 */ { 0, ~0},
- /* [374] = 4334 */ { 0, ~0},
- /* [375] = 4335 */ { 0, ~0},
- /* [376] = 4128 */ { 16, ~0},
- /* [377] = 4129 */ { 16, ~0},
- /* [378] = 4130 */ { 28, ~0},
- /* [379] = 4131 */ { 8, ~0},
- /* [380] = 4132 */ { 12, ~0},
- /* [381] = 4133 */ { 16, ~0},
- /* [382] = 4134 */ { 20, ~0},
- /* [383] = 4135 */ { 0, ~0},
- /* [384] = 4264 */ { 0, ~0},
- /* [385] = 4265 */ { 12, ~0},
- /* [386] = 4266 */ { 12, ~0},
- /* [387] = 4267 */ { 16, ~0},
- /* [388] = 4268 */ { 16, ~0},
- /* [389] = 4269 */ { 12, ~0},
- /* [390] = 4270 */ { 16, ~0},
- /* [391] = 4271 */ { 20, ~0},
- /* [392] = 4272 */ { 24, ~0},
- /* [393] = 4273 */ { 16, ~0},
- /* [394] = 4274 */ { 24, ~0},
- /* [395] = 4275 */ { 32, ~0},
- /* [396] = 4276 */ { 40, ~0},
- /* [397] = 4277 */ { 12, ~0},
- /* [398] = 4278 */ { 0, ~0},
- /* [399] = 4279 */ { 0, ~0},
- /* [400] = 4312 */ { 0, ~0},
- /* [401] = 4313 */ { 0, ~0},
- /* [402] = 4314 */ { 0, ~0},
- /* [403] = 4315 */ { 0, ~0},
- /* [404] = 4316 */ { 12, ~0},
- /* [405] = 4317 */ { 8, 73},
- /* [406] = 4318 */ { 20, ~0},
- /* [407] = 4319 */ { 12, ~0},
-};
-
-static const gl_proto_size_func Render_size_func_table[74] = {
- __glXCallListsReqSize,
- __glXBitmapReqSize,
- __glXFogfvReqSize,
- __glXFogivReqSize,
- __glXLightfvReqSize,
- __glXLightivReqSize,
- __glXLightModelfvReqSize,
- __glXLightModelivReqSize,
- __glXMaterialfvReqSize,
- __glXMaterialivReqSize,
- __glXPolygonStippleReqSize,
- __glXTexParameterfvReqSize,
- __glXTexParameterivReqSize,
- __glXTexImage1DReqSize,
- __glXTexImage2DReqSize,
- __glXTexEnvfvReqSize,
- __glXTexEnvivReqSize,
- __glXTexGendvReqSize,
- __glXTexGenfvReqSize,
- __glXTexGenivReqSize,
- __glXMap1dReqSize,
- __glXMap1fReqSize,
- __glXMap2dReqSize,
- __glXMap2fReqSize,
- __glXPixelMapfvReqSize,
- __glXPixelMapuivReqSize,
- __glXPixelMapusvReqSize,
- __glXDrawPixelsReqSize,
- __glXDrawArraysReqSize,
- __glXColorSubTableReqSize,
- __glXCompressedTexImage1DARBReqSize,
- __glXCompressedTexImage2DARBReqSize,
- __glXCompressedTexImage3DARBReqSize,
- __glXCompressedTexSubImage1DARBReqSize,
- __glXCompressedTexSubImage2DARBReqSize,
- __glXCompressedTexSubImage3DARBReqSize,
- __glXDrawBuffersARBReqSize,
- __glXColorTableReqSize,
- __glXColorTableParameterfvReqSize,
- __glXColorTableParameterivReqSize,
- __glXPointParameterfvEXTReqSize,
- __glXTexSubImage1DReqSize,
- __glXTexSubImage2DReqSize,
- __glXConvolutionFilter1DReqSize,
- __glXConvolutionFilter2DReqSize,
- __glXConvolutionParameterfvReqSize,
- __glXConvolutionParameterivReqSize,
- __glXSeparableFilter2DReqSize,
- __glXTexImage3DReqSize,
- __glXTexSubImage3DReqSize,
- __glXPrioritizeTexturesReqSize,
- __glXRequestResidentProgramsNVReqSize,
- __glXLoadProgramNVReqSize,
- __glXProgramParameters4fvNVReqSize,
- __glXProgramParameters4dvNVReqSize,
- __glXVertexAttribs1svNVReqSize,
- __glXVertexAttribs2svNVReqSize,
- __glXVertexAttribs3svNVReqSize,
- __glXVertexAttribs4svNVReqSize,
- __glXVertexAttribs1fvNVReqSize,
- __glXVertexAttribs2fvNVReqSize,
- __glXVertexAttribs3fvNVReqSize,
- __glXVertexAttribs4fvNVReqSize,
- __glXVertexAttribs1dvNVReqSize,
- __glXVertexAttribs2dvNVReqSize,
- __glXVertexAttribs3dvNVReqSize,
- __glXVertexAttribs4dvNVReqSize,
- __glXVertexAttribs4ubvNVReqSize,
- __glXProgramStringARBReqSize,
- __glXProgramNamedParameter4fvNVReqSize,
- __glXProgramNamedParameter4dvNVReqSize,
- __glXPointParameterivNVReqSize,
- __glXDeleteFramebuffersEXTReqSize,
- __glXDeleteRenderbuffersEXTReqSize,
-};
-
-const struct __glXDispatchInfo Render_dispatch_info = {
- 13,
- Render_dispatch_tree,
- Render_function_table,
- Render_size_table,
- Render_size_func_table
-};
-
-/*****************************************************************/
-/* tree depth = 12 */
-static const int_fast16_t VendorPriv_dispatch_tree[152] = {
- /* [0] -> opcode range [0, 131072], node depth 1 */
- 2,
- 5,
- EMPTY_LEAF,
- 119,
- EMPTY_LEAF,
-
- /* [5] -> opcode range [0, 32768], node depth 2 */
- 1,
- 8,
- EMPTY_LEAF,
-
- /* [8] -> opcode range [0, 16384], node depth 3 */
- 1,
- 11,
- EMPTY_LEAF,
-
- /* [11] -> opcode range [0, 8192], node depth 4 */
- 2,
- 16,
- EMPTY_LEAF,
- 78,
- EMPTY_LEAF,
-
- /* [16] -> opcode range [0, 2048], node depth 5 */
- 2,
- 21,
- EMPTY_LEAF,
- 36,
- EMPTY_LEAF,
-
- /* [21] -> opcode range [0, 512], node depth 6 */
- 1,
- 24,
- EMPTY_LEAF,
-
- /* [24] -> opcode range [0, 256], node depth 7 */
- 1,
- 27,
- EMPTY_LEAF,
-
- /* [27] -> opcode range [0, 128], node depth 8 */
- 1,
- 30,
- EMPTY_LEAF,
-
- /* [30] -> opcode range [0, 64], node depth 9 */
- 1,
- 33,
- EMPTY_LEAF,
-
- /* [33] -> opcode range [0, 32], node depth 10 */
- 1,
- LEAF(0),
- EMPTY_LEAF,
-
- /* [36] -> opcode range [1024, 1536], node depth 6 */
- 2,
- 41,
- EMPTY_LEAF,
- 53,
- 67,
-
- /* [41] -> opcode range [1024, 1152], node depth 7 */
- 1,
- 44,
- EMPTY_LEAF,
-
- /* [44] -> opcode range [1024, 1088], node depth 8 */
- 1,
- 47,
- EMPTY_LEAF,
-
- /* [47] -> opcode range [1024, 1056], node depth 9 */
- 1,
- 50,
- EMPTY_LEAF,
-
- /* [50] -> opcode range [1024, 1040], node depth 10 */
- 1,
- LEAF(16),
- EMPTY_LEAF,
-
- /* [53] -> opcode range [1280, 1408], node depth 7 */
- 1,
- 56,
- EMPTY_LEAF,
-
- /* [56] -> opcode range [1280, 1344], node depth 8 */
- 2,
- 61,
- LEAF(24),
- EMPTY_LEAF,
- 64,
-
- /* [61] -> opcode range [1280, 1296], node depth 9 */
- 1,
- EMPTY_LEAF,
- LEAF(40),
-
- /* [64] -> opcode range [1328, 1344], node depth 9 */
- 1,
- LEAF(48),
- EMPTY_LEAF,
-
- /* [67] -> opcode range [1408, 1536], node depth 7 */
- 1,
- 70,
- EMPTY_LEAF,
-
- /* [70] -> opcode range [1408, 1472], node depth 8 */
- 1,
- 73,
- EMPTY_LEAF,
-
- /* [73] -> opcode range [1408, 1440], node depth 9 */
- 2,
- EMPTY_LEAF,
- LEAF(56),
- LEAF(64),
- EMPTY_LEAF,
-
- /* [78] -> opcode range [4096, 6144], node depth 5 */
- 2,
- 83,
- EMPTY_LEAF,
- 101,
- EMPTY_LEAF,
-
- /* [83] -> opcode range [4096, 4608], node depth 6 */
- 1,
- 86,
- EMPTY_LEAF,
-
- /* [86] -> opcode range [4096, 4352], node depth 7 */
- 1,
- 89,
- EMPTY_LEAF,
-
- /* [89] -> opcode range [4096, 4224], node depth 8 */
- 1,
- 92,
- EMPTY_LEAF,
-
- /* [92] -> opcode range [4096, 4160], node depth 9 */
- 1,
- 95,
- EMPTY_LEAF,
-
- /* [95] -> opcode range [4096, 4128], node depth 10 */
- 1,
- 98,
- EMPTY_LEAF,
-
- /* [98] -> opcode range [4096, 4112], node depth 11 */
- 1,
- LEAF(72),
- EMPTY_LEAF,
-
- /* [101] -> opcode range [5120, 5632], node depth 6 */
- 1,
- 104,
- EMPTY_LEAF,
-
- /* [104] -> opcode range [5120, 5376], node depth 7 */
- 1,
- 107,
- EMPTY_LEAF,
-
- /* [107] -> opcode range [5120, 5248], node depth 8 */
- 1,
- 110,
- EMPTY_LEAF,
-
- /* [110] -> opcode range [5120, 5184], node depth 9 */
- 1,
- EMPTY_LEAF,
- 113,
-
- /* [113] -> opcode range [5152, 5184], node depth 10 */
- 1,
- 116,
- EMPTY_LEAF,
-
- /* [116] -> opcode range [5152, 5168], node depth 11 */
- 1,
- LEAF(80),
- EMPTY_LEAF,
-
- /* [119] -> opcode range [65536, 98304], node depth 2 */
- 1,
- 122,
- EMPTY_LEAF,
-
- /* [122] -> opcode range [65536, 81920], node depth 3 */
- 1,
- 125,
- EMPTY_LEAF,
-
- /* [125] -> opcode range [65536, 73728], node depth 4 */
- 1,
- 128,
- EMPTY_LEAF,
-
- /* [128] -> opcode range [65536, 69632], node depth 5 */
- 1,
- 131,
- EMPTY_LEAF,
-
- /* [131] -> opcode range [65536, 67584], node depth 6 */
- 1,
- 134,
- EMPTY_LEAF,
-
- /* [134] -> opcode range [65536, 66560], node depth 7 */
- 1,
- 137,
- EMPTY_LEAF,
-
- /* [137] -> opcode range [65536, 66048], node depth 8 */
- 1,
- 140,
- EMPTY_LEAF,
-
- /* [140] -> opcode range [65536, 65792], node depth 9 */
- 1,
- 143,
- EMPTY_LEAF,
-
- /* [143] -> opcode range [65536, 65664], node depth 10 */
- 1,
- 146,
- EMPTY_LEAF,
-
- /* [146] -> opcode range [65536, 65600], node depth 11 */
- 1,
- 149,
- EMPTY_LEAF,
-
- /* [149] -> opcode range [65536, 65568], node depth 12 */
- 1,
- LEAF(88),
- EMPTY_LEAF,
-
-};
-
-static const void *VendorPriv_function_table[104][2] = {
- /* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
- /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
- /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
- /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
- /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
- /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
- /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
- /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
- /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
- /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
- /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
- /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
- /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
- /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
- /* [ 15] = 15 */ {NULL, NULL},
- /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
- /* [ 17] = 1025 */ {NULL, NULL},
- /* [ 18] = 1026 */ {NULL, NULL},
- /* [ 19] = 1027 */ {NULL, NULL},
- /* [ 20] = 1028 */ {NULL, NULL},
- /* [ 21] = 1029 */ {NULL, NULL},
- /* [ 22] = 1030 */ {NULL, NULL},
- /* [ 23] = 1031 */ {NULL, NULL},
- /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
- /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
- /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
- /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
- /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
- /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
- /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB},
- /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
- /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
- /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
- /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
- /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
- /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
- /* [ 37] = 1309 */ {NULL, NULL},
- /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
- /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
- /* [ 40] = 1288 */ {NULL, NULL},
- /* [ 41] = 1289 */ {NULL, NULL},
- /* [ 42] = 1290 */ {NULL, NULL},
- /* [ 43] = 1291 */ {NULL, NULL},
- /* [ 44] = 1292 */ {NULL, NULL},
- /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
- /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
- /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
- /* [ 48] = 1328 */ {NULL, NULL},
- /* [ 49] = 1329 */ {NULL, NULL},
- /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
- /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
- /* [ 52] = 1332 */ {NULL, NULL},
- /* [ 53] = 1333 */ {NULL, NULL},
- /* [ 54] = 1334 */ {NULL, NULL},
- /* [ 55] = 1335 */ {NULL, NULL},
- /* [ 56] = 1416 */ {NULL, NULL},
- /* [ 57] = 1417 */ {NULL, NULL},
- /* [ 58] = 1418 */ {NULL, NULL},
- /* [ 59] = 1419 */ {NULL, NULL},
- /* [ 60] = 1420 */ {NULL, NULL},
- /* [ 61] = 1421 */ {NULL, NULL},
- /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
- /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
- /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
- /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
- /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
- /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
- /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
- /* [ 69] = 1429 */ {NULL, NULL},
- /* [ 70] = 1430 */ {NULL, NULL},
- /* [ 71] = 1431 */ {NULL, NULL},
- /* [ 72] = 4096 */ {NULL, NULL},
- /* [ 73] = 4097 */ {NULL, NULL},
- /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
- /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
- /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
- /* [ 77] = 4101 */ {NULL, NULL},
- /* [ 78] = 4102 */ {NULL, NULL},
- /* [ 79] = 4103 */ {NULL, NULL},
- /* [ 80] = 5152 */ {NULL, NULL},
- /* [ 81] = 5153 */ {NULL, NULL},
- /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
- /* [ 83] = 5155 */ {NULL, NULL},
- /* [ 84] = 5156 */ {NULL, NULL},
- /* [ 85] = 5157 */ {NULL, NULL},
- /* [ 86] = 5158 */ {NULL, NULL},
- /* [ 87] = 5159 */ {NULL, NULL},
- /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
- /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
- /* [ 90] = 65538 */ {NULL, NULL},
- /* [ 91] = 65539 */ {NULL, NULL},
- /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
- /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
- /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
- /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX},
- /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX},
- /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX},
- /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX},
- /* [ 99] = 65547 */ {NULL, NULL},
- /* [ 100] = 65548 */ {NULL, NULL},
- /* [ 101] = 65549 */ {NULL, NULL},
- /* [ 102] = 65550 */ {NULL, NULL},
- /* [ 103] = 65551 */ {NULL, NULL},
-};
-
-const struct __glXDispatchInfo VendorPriv_dispatch_info = {
- 17,
- VendorPriv_dispatch_tree,
- VendorPriv_function_table,
- NULL,
- NULL
-};
-
+/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef HAVE_DIX_CONFIG_H +#include "glheader.h" +#endif + +#include <inttypes.h> +#include "glxserver.h" +#include "glxext.h" +#include "indirect_dispatch.h" +#include "indirect_reqsize.h" +#include "indirect_table.h" + +/*****************************************************************/ +/* tree depth = 3 */ +static const int_fast16_t Single_dispatch_tree[24] = { + /* [0] -> opcode range [0, 256], node depth 1 */ + 2, + 5, + 13, + 16, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 64], node depth 2 */ + 2, + LEAF(0), + LEAF(16), + 10, + EMPTY_LEAF, + + /* [10] -> opcode range [32, 48], node depth 3 */ + 1, + LEAF(32), + EMPTY_LEAF, + + /* [13] -> opcode range [64, 128], node depth 2 */ + 1, + EMPTY_LEAF, + LEAF(40), + + /* [16] -> opcode range [128, 192], node depth 2 */ + 2, + LEAF(72), + LEAF(88), + 21, + EMPTY_LEAF, + + /* [21] -> opcode range [160, 176], node depth 3 */ + 1, + LEAF(104), + EMPTY_LEAF, + +}; + +static const void *Single_function_table[112][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render}, + /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge}, + /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext}, + /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext}, + /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent}, + /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect}, + /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion}, + /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL}, + /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX}, + /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext}, + /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers}, + /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont}, + /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap}, + /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs}, + /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap}, + /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate}, + /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply}, + /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString}, + /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString}, + /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo}, + /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs}, + /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap}, + /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap}, + /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext}, + /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext}, + /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent}, + /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer}, + /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer}, + /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes}, + /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes}, + /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow}, + /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow}, + /* [ 33] = 33 */ {NULL, NULL}, + /* [ 34] = 34 */ {NULL, NULL}, + /* [ 35] = 35 */ {NULL, NULL}, + /* [ 36] = 36 */ {NULL, NULL}, + /* [ 37] = 37 */ {NULL, NULL}, + /* [ 38] = 38 */ {NULL, NULL}, + /* [ 39] = 39 */ {NULL, NULL}, + /* [ 40] = 96 */ {NULL, NULL}, + /* [ 41] = 97 */ {NULL, NULL}, + /* [ 42] = 98 */ {NULL, NULL}, + /* [ 43] = 99 */ {NULL, NULL}, + /* [ 44] = 100 */ {NULL, NULL}, + /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList}, + /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList}, + /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists}, + /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists}, + /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer}, + /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer}, + /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode}, + /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish}, + /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref}, + /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei}, + /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels}, + /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv}, + /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane}, + /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev}, + /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError}, + /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv}, + /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv}, + /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv}, + /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv}, + /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv}, + /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv}, + /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv}, + /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv}, + /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv}, + /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv}, + /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv}, + /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv}, + /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple}, + /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString}, + /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv}, + /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv}, + /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv}, + /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv}, + /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv}, + /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage}, + /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv}, + /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv}, + /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv}, + /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv}, + /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled}, + /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, + /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, + /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, + /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, + /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, + /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, + /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, + /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv}, + /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv}, + /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter}, + /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv}, + /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv}, + /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter}, + /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram}, + /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv}, + /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv}, + /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax}, + /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv}, + /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv}, + /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB}, + /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB}, + /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB}, + /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB}, + /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB}, + /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB}, + /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB}, + /* [ 111] = 167 */ {NULL, NULL}, +}; + +const struct __glXDispatchInfo Single_dispatch_info = { + 8, + Single_dispatch_tree, + Single_function_table, + NULL, + NULL +}; + +/*****************************************************************/ +/* tree depth = 8 */ +static const int_fast16_t Render_dispatch_tree[92] = { + /* [0] -> opcode range [0, 8192], node depth 1 */ + 2, + 5, + 31, + 54, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 2048], node depth 2 */ + 1, + 8, + EMPTY_LEAF, + + /* [8] -> opcode range [0, 1024], node depth 3 */ + 1, + 11, + EMPTY_LEAF, + + /* [11] -> opcode range [0, 512], node depth 4 */ + 1, + 14, + EMPTY_LEAF, + + /* [14] -> opcode range [0, 256], node depth 5 */ + 4, + LEAF(0), + LEAF(16), + LEAF(32), + LEAF(48), + LEAF(64), + LEAF(80), + LEAF(96), + LEAF(112), + LEAF(128), + LEAF(144), + LEAF(160), + LEAF(176), + LEAF(192), + LEAF(208), + LEAF(224), + EMPTY_LEAF, + + /* [31] -> opcode range [2048, 4096], node depth 2 */ + 1, + 34, + EMPTY_LEAF, + + /* [34] -> opcode range [2048, 3072], node depth 3 */ + 1, + 37, + EMPTY_LEAF, + + /* [37] -> opcode range [2048, 2560], node depth 4 */ + 1, + 40, + EMPTY_LEAF, + + /* [40] -> opcode range [2048, 2304], node depth 5 */ + 1, + 43, + EMPTY_LEAF, + + /* [43] -> opcode range [2048, 2176], node depth 6 */ + 1, + 46, + EMPTY_LEAF, + + /* [46] -> opcode range [2048, 2112], node depth 7 */ + 1, + 49, + EMPTY_LEAF, + + /* [49] -> opcode range [2048, 2080], node depth 8 */ + 2, + LEAF(240), + LEAF(248), + LEAF(256), + EMPTY_LEAF, + + /* [54] -> opcode range [4096, 6144], node depth 2 */ + 1, + 57, + EMPTY_LEAF, + + /* [57] -> opcode range [4096, 5120], node depth 3 */ + 1, + 60, + EMPTY_LEAF, + + /* [60] -> opcode range [4096, 4608], node depth 4 */ + 1, + 63, + EMPTY_LEAF, + + /* [63] -> opcode range [4096, 4352], node depth 5 */ + 4, + LEAF(264), + LEAF(280), + 80, + EMPTY_LEAF, + EMPTY_LEAF, + LEAF(296), + LEAF(312), + LEAF(328), + LEAF(344), + EMPTY_LEAF, + 83, + 86, + EMPTY_LEAF, + 89, + LEAF(360), + EMPTY_LEAF, + + /* [80] -> opcode range [4128, 4144], node depth 6 */ + 1, + LEAF(376), + EMPTY_LEAF, + + /* [83] -> opcode range [4256, 4272], node depth 6 */ + 1, + EMPTY_LEAF, + LEAF(384), + + /* [86] -> opcode range [4272, 4288], node depth 6 */ + 1, + LEAF(392), + EMPTY_LEAF, + + /* [89] -> opcode range [4304, 4320], node depth 6 */ + 1, + EMPTY_LEAF, + LEAF(400), + +}; + +static const void *Render_function_table[408][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList}, + /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists}, + /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase}, + /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin}, + /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap}, + /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv}, + /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv}, + /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv}, + /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv}, + /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv}, + /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv}, + /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv}, + /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv}, + /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv}, + /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv}, + /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv}, + /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv}, + /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv}, + /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv}, + /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv}, + /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv}, + /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv}, + /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End}, + /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv}, + /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv}, + /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv}, + /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv}, + /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv}, + /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv}, + /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv}, + /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv}, + /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv}, + /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv}, + /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv}, + /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv}, + /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv}, + /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv}, + /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv}, + /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv}, + /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv}, + /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv}, + /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv}, + /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv}, + /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv}, + /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv}, + /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv}, + /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv}, + /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv}, + /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv}, + /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv}, + /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv}, + /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv}, + /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv}, + /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv}, + /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv}, + /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv}, + /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv}, + /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv}, + /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv}, + /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv}, + /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv}, + /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv}, + /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv}, + /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv}, + /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv}, + /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv}, + /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv}, + /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv}, + /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv}, + /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv}, + /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv}, + /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv}, + /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv}, + /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv}, + /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv}, + /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv}, + /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane}, + /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial}, + /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace}, + /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf}, + /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv}, + /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi}, + /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv}, + /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace}, + /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint}, + /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf}, + /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv}, + /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti}, + /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv}, + /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf}, + /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv}, + /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli}, + /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv}, + /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple}, + /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth}, + /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf}, + /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv}, + /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali}, + /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv}, + /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize}, + /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode}, + /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple}, + /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor}, + /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel}, + /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf}, + /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv}, + /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri}, + /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv}, + /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D}, + /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D}, + /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf}, + /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv}, + /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi}, + /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv}, + /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend}, + /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv}, + /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf}, + /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv}, + /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni}, + /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv}, + /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames}, + /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName}, + /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough}, + /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName}, + /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName}, + /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer}, + /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear}, + /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum}, + /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex}, + /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor}, + /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil}, + /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth}, + /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask}, + /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask}, + /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask}, + /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask}, + /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum}, + /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable}, + /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable}, + /* [ 140] = 140 */ {NULL, NULL}, + /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib}, + /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib}, + /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d}, + /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f}, + /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d}, + /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f}, + /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d}, + /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f}, + /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d}, + /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f}, + /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv}, + /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv}, + /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv}, + /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv}, + /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1}, + /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1}, + /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2}, + /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2}, + /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc}, + /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc}, + /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp}, + /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc}, + /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp}, + /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc}, + /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom}, + /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf}, + /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi}, + /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv}, + /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv}, + /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv}, + /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer}, + /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels}, + /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels}, + /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange}, + /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum}, + /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity}, + /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf}, + /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd}, + /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode}, + /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf}, + /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd}, + /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho}, + /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix}, + /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix}, + /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated}, + /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef}, + /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled}, + /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef}, + /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated}, + /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef}, + /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport}, + /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset}, + /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays}, + /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv}, + /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable}, + /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable}, + /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB}, + /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB}, + /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB}, + /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB}, + /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB}, + /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB}, + /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB}, + /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB}, + /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB}, + /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB}, + /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB}, + /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB}, + /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB}, + /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB}, + /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB}, + /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB}, + /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB}, + /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB}, + /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB}, + /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB}, + /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB}, + /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB}, + /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB}, + /* [ 220] = 220 */ {NULL, NULL}, + /* [ 221] = 221 */ {NULL, NULL}, + /* [ 222] = 222 */ {NULL, NULL}, + /* [ 223] = 223 */ {NULL, NULL}, + /* [ 224] = 224 */ {NULL, NULL}, + /* [ 225] = 225 */ {NULL, NULL}, + /* [ 226] = 226 */ {NULL, NULL}, + /* [ 227] = 227 */ {NULL, NULL}, + /* [ 228] = 228 */ {NULL, NULL}, + /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB}, + /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA}, + /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB}, + /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB}, + /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB}, + /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB}, + /* [ 235] = 235 */ {NULL, NULL}, + /* [ 236] = 236 */ {NULL, NULL}, + /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT}, + /* [ 238] = 238 */ {NULL, NULL}, + /* [ 239] = 239 */ {NULL, NULL}, + /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, + /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS}, + /* [ 242] = 2050 */ {NULL, NULL}, + /* [ 243] = 2051 */ {NULL, NULL}, + /* [ 244] = 2052 */ {NULL, NULL}, + /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable}, + /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv}, + /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv}, + /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable}, + /* [ 249] = 2057 */ {NULL, NULL}, + /* [ 250] = 2058 */ {NULL, NULL}, + /* [ 251] = 2059 */ {NULL, NULL}, + /* [ 252] = 2060 */ {NULL, NULL}, + /* [ 253] = 2061 */ {NULL, NULL}, + /* [ 254] = 2062 */ {NULL, NULL}, + /* [ 255] = 2063 */ {NULL, NULL}, + /* [ 256] = 2064 */ {NULL, NULL}, + /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT}, + /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT}, + /* [ 259] = 2067 */ {NULL, NULL}, + /* [ 260] = 2068 */ {NULL, NULL}, + /* [ 261] = 2069 */ {NULL, NULL}, + /* [ 262] = 2070 */ {NULL, NULL}, + /* [ 263] = 2071 */ {NULL, NULL}, + /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor}, + /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation}, + /* [ 266] = 4098 */ {NULL, NULL}, + /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D}, + /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D}, + /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D}, + /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D}, + /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf}, + /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv}, + /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri}, + /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv}, + /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D}, + /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D}, + /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D}, + /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram}, + /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax}, + /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram}, + /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax}, + /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D}, + /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D}, + /* [ 284] = 4116 */ {NULL, NULL}, + /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture}, + /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures}, + /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D}, + /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D}, + /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D}, + /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D}, + /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D}, + /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT}, + /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT}, + /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT}, + /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT}, + /* [ 296] = 4176 */ {NULL, NULL}, + /* [ 297] = 4177 */ {NULL, NULL}, + /* [ 298] = 4178 */ {NULL, NULL}, + /* [ 299] = 4179 */ {NULL, NULL}, + /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV}, + /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV}, + /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV}, + /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV}, + /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB}, + /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB}, + /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV}, + /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV}, + /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV}, + /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB}, + /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB}, + /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB}, + /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB}, + /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB}, + /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB}, + /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB}, + /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB}, + /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB}, + /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB}, + /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB}, + /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB}, + /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB}, + /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV}, + /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV}, + /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV}, + /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV}, + /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV}, + /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV}, + /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV}, + /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV}, + /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV}, + /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV}, + /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV}, + /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV}, + /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV}, + /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB}, + /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB}, + /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB}, + /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV}, + /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV}, + /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT}, + /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV}, + /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV}, + /* [ 343] = 4223 */ {NULL, NULL}, + /* [ 344] = 4224 */ {NULL, NULL}, + /* [ 345] = 4225 */ {NULL, NULL}, + /* [ 346] = 4226 */ {NULL, NULL}, + /* [ 347] = 4227 */ {NULL, NULL}, + /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT}, + /* [ 349] = 4229 */ {NULL, NULL}, + /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB}, + /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB}, + /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB}, + /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB}, + /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB}, + /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB}, + /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB}, + /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, + /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, + /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, + /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, + /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, + /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, + /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, + /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, + /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, + /* [ 366] = 4326 */ {NULL, NULL}, + /* [ 367] = 4327 */ {NULL, NULL}, + /* [ 368] = 4328 */ {NULL, NULL}, + /* [ 369] = 4329 */ {NULL, NULL}, + /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT}, + /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample}, + /* [ 372] = 4332 */ {NULL, NULL}, + /* [ 373] = 4333 */ {NULL, NULL}, + /* [ 374] = 4334 */ {NULL, NULL}, + /* [ 375] = 4335 */ {NULL, NULL}, + /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, + /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, + /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, + /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, + /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, + /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, + /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, + /* [ 383] = 4135 */ {NULL, NULL}, + /* [ 384] = 4264 */ {NULL, NULL}, + /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, + /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, + /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, + /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, + /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, + /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, + /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, + /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, + /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, + /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, + /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, + /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, + /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, + /* [ 398] = 4278 */ {NULL, NULL}, + /* [ 399] = 4279 */ {NULL, NULL}, + /* [ 400] = 4312 */ {NULL, NULL}, + /* [ 401] = 4313 */ {NULL, NULL}, + /* [ 402] = 4314 */ {NULL, NULL}, + /* [ 403] = 4315 */ {NULL, NULL}, + /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, + /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, + /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, + /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, +}; + +static const int_fast16_t Render_size_table[408][2] = { + /* [ 0] = 0 */ { 0, ~0}, + /* [ 1] = 1 */ { 8, ~0}, + /* [ 2] = 2 */ { 12, 0}, + /* [ 3] = 3 */ { 8, ~0}, + /* [ 4] = 4 */ { 8, ~0}, + /* [ 5] = 5 */ { 48, 1}, + /* [ 6] = 6 */ { 8, ~0}, + /* [ 7] = 7 */ { 28, ~0}, + /* [ 8] = 8 */ { 16, ~0}, + /* [ 9] = 9 */ { 16, ~0}, + /* [ 10] = 10 */ { 12, ~0}, + /* [ 11] = 11 */ { 8, ~0}, + /* [ 12] = 12 */ { 16, ~0}, + /* [ 13] = 13 */ { 12, ~0}, + /* [ 14] = 14 */ { 8, ~0}, + /* [ 15] = 15 */ { 36, ~0}, + /* [ 16] = 16 */ { 20, ~0}, + /* [ 17] = 17 */ { 20, ~0}, + /* [ 18] = 18 */ { 12, ~0}, + /* [ 19] = 19 */ { 8, ~0}, + /* [ 20] = 20 */ { 20, ~0}, + /* [ 21] = 21 */ { 12, ~0}, + /* [ 22] = 22 */ { 8, ~0}, + /* [ 23] = 23 */ { 4, ~0}, + /* [ 24] = 24 */ { 12, ~0}, + /* [ 25] = 25 */ { 8, ~0}, + /* [ 26] = 26 */ { 8, ~0}, + /* [ 27] = 27 */ { 8, ~0}, + /* [ 28] = 28 */ { 8, ~0}, + /* [ 29] = 29 */ { 28, ~0}, + /* [ 30] = 30 */ { 16, ~0}, + /* [ 31] = 31 */ { 16, ~0}, + /* [ 32] = 32 */ { 12, ~0}, + /* [ 33] = 33 */ { 20, ~0}, + /* [ 34] = 34 */ { 12, ~0}, + /* [ 35] = 35 */ { 12, ~0}, + /* [ 36] = 36 */ { 8, ~0}, + /* [ 37] = 37 */ { 28, ~0}, + /* [ 38] = 38 */ { 16, ~0}, + /* [ 39] = 39 */ { 16, ~0}, + /* [ 40] = 40 */ { 12, ~0}, + /* [ 41] = 41 */ { 36, ~0}, + /* [ 42] = 42 */ { 20, ~0}, + /* [ 43] = 43 */ { 20, ~0}, + /* [ 44] = 44 */ { 12, ~0}, + /* [ 45] = 45 */ { 36, ~0}, + /* [ 46] = 46 */ { 20, ~0}, + /* [ 47] = 47 */ { 20, ~0}, + /* [ 48] = 48 */ { 12, ~0}, + /* [ 49] = 49 */ { 12, ~0}, + /* [ 50] = 50 */ { 8, ~0}, + /* [ 51] = 51 */ { 8, ~0}, + /* [ 52] = 52 */ { 8, ~0}, + /* [ 53] = 53 */ { 20, ~0}, + /* [ 54] = 54 */ { 12, ~0}, + /* [ 55] = 55 */ { 12, ~0}, + /* [ 56] = 56 */ { 8, ~0}, + /* [ 57] = 57 */ { 28, ~0}, + /* [ 58] = 58 */ { 16, ~0}, + /* [ 59] = 59 */ { 16, ~0}, + /* [ 60] = 60 */ { 12, ~0}, + /* [ 61] = 61 */ { 36, ~0}, + /* [ 62] = 62 */ { 20, ~0}, + /* [ 63] = 63 */ { 20, ~0}, + /* [ 64] = 64 */ { 12, ~0}, + /* [ 65] = 65 */ { 20, ~0}, + /* [ 66] = 66 */ { 12, ~0}, + /* [ 67] = 67 */ { 12, ~0}, + /* [ 68] = 68 */ { 8, ~0}, + /* [ 69] = 69 */ { 28, ~0}, + /* [ 70] = 70 */ { 16, ~0}, + /* [ 71] = 71 */ { 16, ~0}, + /* [ 72] = 72 */ { 12, ~0}, + /* [ 73] = 73 */ { 36, ~0}, + /* [ 74] = 74 */ { 20, ~0}, + /* [ 75] = 75 */ { 20, ~0}, + /* [ 76] = 76 */ { 12, ~0}, + /* [ 77] = 77 */ { 40, ~0}, + /* [ 78] = 78 */ { 12, ~0}, + /* [ 79] = 79 */ { 8, ~0}, + /* [ 80] = 80 */ { 12, ~0}, + /* [ 81] = 81 */ { 8, 2}, + /* [ 82] = 82 */ { 12, ~0}, + /* [ 83] = 83 */ { 8, 3}, + /* [ 84] = 84 */ { 8, ~0}, + /* [ 85] = 85 */ { 12, ~0}, + /* [ 86] = 86 */ { 16, ~0}, + /* [ 87] = 87 */ { 12, 4}, + /* [ 88] = 88 */ { 16, ~0}, + /* [ 89] = 89 */ { 12, 5}, + /* [ 90] = 90 */ { 12, ~0}, + /* [ 91] = 91 */ { 8, 6}, + /* [ 92] = 92 */ { 12, ~0}, + /* [ 93] = 93 */ { 8, 7}, + /* [ 94] = 94 */ { 12, ~0}, + /* [ 95] = 95 */ { 8, ~0}, + /* [ 96] = 96 */ { 16, ~0}, + /* [ 97] = 97 */ { 12, 8}, + /* [ 98] = 98 */ { 16, ~0}, + /* [ 99] = 99 */ { 12, 9}, + /* [100] = 100 */ { 8, ~0}, + /* [101] = 101 */ { 12, ~0}, + /* [102] = 102 */ { 24, 10}, + /* [103] = 103 */ { 20, ~0}, + /* [104] = 104 */ { 8, ~0}, + /* [105] = 105 */ { 16, ~0}, + /* [106] = 106 */ { 12, 11}, + /* [107] = 107 */ { 16, ~0}, + /* [108] = 108 */ { 12, 12}, + /* [109] = 109 */ { 56, 13}, + /* [110] = 110 */ { 56, 14}, + /* [111] = 111 */ { 16, ~0}, + /* [112] = 112 */ { 12, 15}, + /* [113] = 113 */ { 16, ~0}, + /* [114] = 114 */ { 12, 16}, + /* [115] = 115 */ { 20, ~0}, + /* [116] = 116 */ { 12, 17}, + /* [117] = 117 */ { 16, ~0}, + /* [118] = 118 */ { 12, 18}, + /* [119] = 119 */ { 16, ~0}, + /* [120] = 120 */ { 12, 19}, + /* [121] = 121 */ { 4, ~0}, + /* [122] = 122 */ { 8, ~0}, + /* [123] = 123 */ { 8, ~0}, + /* [124] = 124 */ { 4, ~0}, + /* [125] = 125 */ { 8, ~0}, + /* [126] = 126 */ { 8, ~0}, + /* [127] = 127 */ { 8, ~0}, + /* [128] = 128 */ { 20, ~0}, + /* [129] = 129 */ { 8, ~0}, + /* [130] = 130 */ { 20, ~0}, + /* [131] = 131 */ { 8, ~0}, + /* [132] = 132 */ { 12, ~0}, + /* [133] = 133 */ { 8, ~0}, + /* [134] = 134 */ { 8, ~0}, + /* [135] = 135 */ { 8, ~0}, + /* [136] = 136 */ { 8, ~0}, + /* [137] = 137 */ { 12, ~0}, + /* [138] = 138 */ { 8, ~0}, + /* [139] = 139 */ { 8, ~0}, + /* [140] = 140 */ { 0, ~0}, + /* [141] = 141 */ { 4, ~0}, + /* [142] = 142 */ { 8, ~0}, + /* [143] = 143 */ { 28, 20}, + /* [144] = 144 */ { 20, 21}, + /* [145] = 145 */ { 48, 22}, + /* [146] = 146 */ { 32, 23}, + /* [147] = 147 */ { 24, ~0}, + /* [148] = 148 */ { 16, ~0}, + /* [149] = 149 */ { 44, ~0}, + /* [150] = 150 */ { 28, ~0}, + /* [151] = 151 */ { 12, ~0}, + /* [152] = 152 */ { 8, ~0}, + /* [153] = 153 */ { 20, ~0}, + /* [154] = 154 */ { 12, ~0}, + /* [155] = 155 */ { 16, ~0}, + /* [156] = 156 */ { 8, ~0}, + /* [157] = 157 */ { 24, ~0}, + /* [158] = 158 */ { 12, ~0}, + /* [159] = 159 */ { 12, ~0}, + /* [160] = 160 */ { 12, ~0}, + /* [161] = 161 */ { 8, ~0}, + /* [162] = 162 */ { 16, ~0}, + /* [163] = 163 */ { 16, ~0}, + /* [164] = 164 */ { 8, ~0}, + /* [165] = 165 */ { 12, ~0}, + /* [166] = 166 */ { 12, ~0}, + /* [167] = 167 */ { 12, ~0}, + /* [168] = 168 */ { 12, 24}, + /* [169] = 169 */ { 12, 25}, + /* [170] = 170 */ { 12, 26}, + /* [171] = 171 */ { 8, ~0}, + /* [172] = 172 */ { 24, ~0}, + /* [173] = 173 */ { 40, 27}, + /* [174] = 174 */ { 20, ~0}, + /* [175] = 175 */ { 52, ~0}, + /* [176] = 176 */ { 4, ~0}, + /* [177] = 177 */ { 68, ~0}, + /* [178] = 178 */ {132, ~0}, + /* [179] = 179 */ { 8, ~0}, + /* [180] = 180 */ { 68, ~0}, + /* [181] = 181 */ {132, ~0}, + /* [182] = 182 */ { 52, ~0}, + /* [183] = 183 */ { 4, ~0}, + /* [184] = 184 */ { 4, ~0}, + /* [185] = 185 */ { 36, ~0}, + /* [186] = 186 */ { 20, ~0}, + /* [187] = 187 */ { 28, ~0}, + /* [188] = 188 */ { 16, ~0}, + /* [189] = 189 */ { 28, ~0}, + /* [190] = 190 */ { 16, ~0}, + /* [191] = 191 */ { 20, ~0}, + /* [192] = 192 */ { 12, ~0}, + /* [193] = 193 */ { 16, 28}, + /* [194] = 194 */ { 8, ~0}, + /* [195] = 195 */ { 44, 29}, + /* [196] = 196 */ { 24, ~0}, + /* [197] = 197 */ { 8, ~0}, + /* [198] = 198 */ { 16, ~0}, + /* [199] = 199 */ { 12, ~0}, + /* [200] = 200 */ { 12, ~0}, + /* [201] = 201 */ { 12, ~0}, + /* [202] = 202 */ { 24, ~0}, + /* [203] = 203 */ { 16, ~0}, + /* [204] = 204 */ { 16, ~0}, + /* [205] = 205 */ { 12, ~0}, + /* [206] = 206 */ { 32, ~0}, + /* [207] = 207 */ { 20, ~0}, + /* [208] = 208 */ { 20, ~0}, + /* [209] = 209 */ { 16, ~0}, + /* [210] = 210 */ { 40, ~0}, + /* [211] = 211 */ { 24, ~0}, + /* [212] = 212 */ { 24, ~0}, + /* [213] = 213 */ { 16, ~0}, + /* [214] = 214 */ { 28, 30}, + /* [215] = 215 */ { 32, 31}, + /* [216] = 216 */ { 36, 32}, + /* [217] = 217 */ { 28, 33}, + /* [218] = 218 */ { 36, 34}, + /* [219] = 219 */ { 44, 35}, + /* [220] = 220 */ { 0, ~0}, + /* [221] = 221 */ { 0, ~0}, + /* [222] = 222 */ { 0, ~0}, + /* [223] = 223 */ { 0, ~0}, + /* [224] = 224 */ { 0, ~0}, + /* [225] = 225 */ { 0, ~0}, + /* [226] = 226 */ { 0, ~0}, + /* [227] = 227 */ { 0, ~0}, + /* [228] = 228 */ { 0, ~0}, + /* [229] = 229 */ { 12, ~0}, + /* [230] = 230 */ { 16, ~0}, + /* [231] = 231 */ { 12, ~0}, + /* [232] = 232 */ { 8, ~0}, + /* [233] = 233 */ { 8, 36}, + /* [234] = 234 */ { 12, ~0}, + /* [235] = 235 */ { 0, ~0}, + /* [236] = 236 */ { 0, ~0}, + /* [237] = 237 */ { 24, ~0}, + /* [238] = 238 */ { 0, ~0}, + /* [239] = 239 */ { 0, ~0}, + /* [240] = 2048 */ { 12, ~0}, + /* [241] = 2049 */ { 8, ~0}, + /* [242] = 2050 */ { 0, ~0}, + /* [243] = 2051 */ { 0, ~0}, + /* [244] = 2052 */ { 0, ~0}, + /* [245] = 2053 */ { 44, 37}, + /* [246] = 2054 */ { 12, 38}, + /* [247] = 2055 */ { 12, 39}, + /* [248] = 2056 */ { 24, ~0}, + /* [249] = 2057 */ { 0, ~0}, + /* [250] = 2058 */ { 0, ~0}, + /* [251] = 2059 */ { 0, ~0}, + /* [252] = 2060 */ { 0, ~0}, + /* [253] = 2061 */ { 0, ~0}, + /* [254] = 2062 */ { 0, ~0}, + /* [255] = 2063 */ { 0, ~0}, + /* [256] = 2064 */ { 0, ~0}, + /* [257] = 2065 */ { 12, ~0}, + /* [258] = 2066 */ { 8, 40}, + /* [259] = 2067 */ { 0, ~0}, + /* [260] = 2068 */ { 0, ~0}, + /* [261] = 2069 */ { 0, ~0}, + /* [262] = 2070 */ { 0, ~0}, + /* [263] = 2071 */ { 0, ~0}, + /* [264] = 4096 */ { 20, ~0}, + /* [265] = 4097 */ { 8, ~0}, + /* [266] = 4098 */ { 0, ~0}, + /* [267] = 4099 */ { 60, 41}, + /* [268] = 4100 */ { 60, 42}, + /* [269] = 4101 */ { 48, 43}, + /* [270] = 4102 */ { 48, 44}, + /* [271] = 4103 */ { 16, ~0}, + /* [272] = 4104 */ { 12, 45}, + /* [273] = 4105 */ { 16, ~0}, + /* [274] = 4106 */ { 12, 46}, + /* [275] = 4107 */ { 24, ~0}, + /* [276] = 4108 */ { 28, ~0}, + /* [277] = 4109 */ { 32, 47}, + /* [278] = 4110 */ { 20, ~0}, + /* [279] = 4111 */ { 16, ~0}, + /* [280] = 4112 */ { 8, ~0}, + /* [281] = 4113 */ { 8, ~0}, + /* [282] = 4114 */ { 84, 48}, + /* [283] = 4115 */ { 92, 49}, + /* [284] = 4116 */ { 0, ~0}, + /* [285] = 4117 */ { 12, ~0}, + /* [286] = 4118 */ { 8, 50}, + /* [287] = 4119 */ { 32, ~0}, + /* [288] = 4120 */ { 36, ~0}, + /* [289] = 4121 */ { 28, ~0}, + /* [290] = 4122 */ { 36, ~0}, + /* [291] = 4123 */ { 40, ~0}, + /* [292] = 4124 */ { 8, ~0}, + /* [293] = 4125 */ { 12, ~0}, + /* [294] = 4126 */ { 8, ~0}, + /* [295] = 4127 */ { 12, ~0}, + /* [296] = 4176 */ { 0, ~0}, + /* [297] = 4177 */ { 0, ~0}, + /* [298] = 4178 */ { 0, ~0}, + /* [299] = 4179 */ { 0, ~0}, + /* [300] = 4180 */ { 12, ~0}, + /* [301] = 4181 */ { 28, ~0}, + /* [302] = 4182 */ { 8, 51}, + /* [303] = 4183 */ { 16, 52}, + /* [304] = 4184 */ { 28, ~0}, + /* [305] = 4185 */ { 44, ~0}, + /* [306] = 4186 */ { 16, 53}, + /* [307] = 4187 */ { 16, 54}, + /* [308] = 4188 */ { 20, ~0}, + /* [309] = 4189 */ { 12, ~0}, + /* [310] = 4190 */ { 12, ~0}, + /* [311] = 4191 */ { 16, ~0}, + /* [312] = 4192 */ { 16, ~0}, + /* [313] = 4193 */ { 12, ~0}, + /* [314] = 4194 */ { 16, ~0}, + /* [315] = 4195 */ { 20, ~0}, + /* [316] = 4196 */ { 24, ~0}, + /* [317] = 4197 */ { 16, ~0}, + /* [318] = 4198 */ { 24, ~0}, + /* [319] = 4199 */ { 32, ~0}, + /* [320] = 4200 */ { 40, ~0}, + /* [321] = 4201 */ { 12, ~0}, + /* [322] = 4202 */ { 12, 55}, + /* [323] = 4203 */ { 12, 56}, + /* [324] = 4204 */ { 12, 57}, + /* [325] = 4205 */ { 12, 58}, + /* [326] = 4206 */ { 12, 59}, + /* [327] = 4207 */ { 12, 60}, + /* [328] = 4208 */ { 12, 61}, + /* [329] = 4209 */ { 12, 62}, + /* [330] = 4210 */ { 12, 63}, + /* [331] = 4211 */ { 12, 64}, + /* [332] = 4212 */ { 12, 65}, + /* [333] = 4213 */ { 12, 66}, + /* [334] = 4214 */ { 12, 67}, + /* [335] = 4215 */ { 28, ~0}, + /* [336] = 4216 */ { 44, ~0}, + /* [337] = 4217 */ { 16, 68}, + /* [338] = 4218 */ { 28, 69}, + /* [339] = 4219 */ { 44, 70}, + /* [340] = 4220 */ { 8, ~0}, + /* [341] = 4221 */ { 12, ~0}, + /* [342] = 4222 */ { 8, 71}, + /* [343] = 4223 */ { 0, ~0}, + /* [344] = 4224 */ { 0, ~0}, + /* [345] = 4225 */ { 0, ~0}, + /* [346] = 4226 */ { 0, ~0}, + /* [347] = 4227 */ { 0, ~0}, + /* [348] = 4228 */ { 12, ~0}, + /* [349] = 4229 */ { 0, ~0}, + /* [350] = 4230 */ { 12, ~0}, + /* [351] = 4231 */ { 24, ~0}, + /* [352] = 4232 */ { 12, ~0}, + /* [353] = 4233 */ { 16, ~0}, + /* [354] = 4234 */ { 24, ~0}, + /* [355] = 4235 */ { 12, ~0}, + /* [356] = 4236 */ { 16, ~0}, + /* [357] = 4237 */ { 24, ~0}, + /* [358] = 4238 */ { 16, ~0}, + /* [359] = 4239 */ { 24, ~0}, + /* [360] = 4320 */ { 8, 72}, + /* [361] = 4321 */ { 24, ~0}, + /* [362] = 4322 */ { 24, ~0}, + /* [363] = 4323 */ { 28, ~0}, + /* [364] = 4324 */ { 20, ~0}, + /* [365] = 4325 */ { 8, ~0}, + /* [366] = 4326 */ { 0, ~0}, + /* [367] = 4327 */ { 0, ~0}, + /* [368] = 4328 */ { 0, ~0}, + /* [369] = 4329 */ { 0, ~0}, + /* [370] = 4330 */ { 44, ~0}, + /* [371] = 4331 */ { 24, ~0}, + /* [372] = 4332 */ { 0, ~0}, + /* [373] = 4333 */ { 0, ~0}, + /* [374] = 4334 */ { 0, ~0}, + /* [375] = 4335 */ { 0, ~0}, + /* [376] = 4128 */ { 16, ~0}, + /* [377] = 4129 */ { 16, ~0}, + /* [378] = 4130 */ { 28, ~0}, + /* [379] = 4131 */ { 8, ~0}, + /* [380] = 4132 */ { 12, ~0}, + /* [381] = 4133 */ { 16, ~0}, + /* [382] = 4134 */ { 20, ~0}, + /* [383] = 4135 */ { 0, ~0}, + /* [384] = 4264 */ { 0, ~0}, + /* [385] = 4265 */ { 12, ~0}, + /* [386] = 4266 */ { 12, ~0}, + /* [387] = 4267 */ { 16, ~0}, + /* [388] = 4268 */ { 16, ~0}, + /* [389] = 4269 */ { 12, ~0}, + /* [390] = 4270 */ { 16, ~0}, + /* [391] = 4271 */ { 20, ~0}, + /* [392] = 4272 */ { 24, ~0}, + /* [393] = 4273 */ { 16, ~0}, + /* [394] = 4274 */ { 24, ~0}, + /* [395] = 4275 */ { 32, ~0}, + /* [396] = 4276 */ { 40, ~0}, + /* [397] = 4277 */ { 12, ~0}, + /* [398] = 4278 */ { 0, ~0}, + /* [399] = 4279 */ { 0, ~0}, + /* [400] = 4312 */ { 0, ~0}, + /* [401] = 4313 */ { 0, ~0}, + /* [402] = 4314 */ { 0, ~0}, + /* [403] = 4315 */ { 0, ~0}, + /* [404] = 4316 */ { 12, ~0}, + /* [405] = 4317 */ { 8, 73}, + /* [406] = 4318 */ { 20, ~0}, + /* [407] = 4319 */ { 12, ~0}, +}; + +static const gl_proto_size_func Render_size_func_table[74] = { + __glXCallListsReqSize, + __glXBitmapReqSize, + __glXFogfvReqSize, + __glXFogivReqSize, + __glXLightfvReqSize, + __glXLightivReqSize, + __glXLightModelfvReqSize, + __glXLightModelivReqSize, + __glXMaterialfvReqSize, + __glXMaterialivReqSize, + __glXPolygonStippleReqSize, + __glXTexParameterfvReqSize, + __glXTexParameterivReqSize, + __glXTexImage1DReqSize, + __glXTexImage2DReqSize, + __glXTexEnvfvReqSize, + __glXTexEnvivReqSize, + __glXTexGendvReqSize, + __glXTexGenfvReqSize, + __glXTexGenivReqSize, + __glXMap1dReqSize, + __glXMap1fReqSize, + __glXMap2dReqSize, + __glXMap2fReqSize, + __glXPixelMapfvReqSize, + __glXPixelMapuivReqSize, + __glXPixelMapusvReqSize, + __glXDrawPixelsReqSize, + __glXDrawArraysReqSize, + __glXColorSubTableReqSize, + __glXCompressedTexImage1DARBReqSize, + __glXCompressedTexImage2DARBReqSize, + __glXCompressedTexImage3DARBReqSize, + __glXCompressedTexSubImage1DARBReqSize, + __glXCompressedTexSubImage2DARBReqSize, + __glXCompressedTexSubImage3DARBReqSize, + __glXDrawBuffersARBReqSize, + __glXColorTableReqSize, + __glXColorTableParameterfvReqSize, + __glXColorTableParameterivReqSize, + __glXPointParameterfvEXTReqSize, + __glXTexSubImage1DReqSize, + __glXTexSubImage2DReqSize, + __glXConvolutionFilter1DReqSize, + __glXConvolutionFilter2DReqSize, + __glXConvolutionParameterfvReqSize, + __glXConvolutionParameterivReqSize, + __glXSeparableFilter2DReqSize, + __glXTexImage3DReqSize, + __glXTexSubImage3DReqSize, + __glXPrioritizeTexturesReqSize, + __glXRequestResidentProgramsNVReqSize, + __glXLoadProgramNVReqSize, + __glXProgramParameters4fvNVReqSize, + __glXProgramParameters4dvNVReqSize, + __glXVertexAttribs1svNVReqSize, + __glXVertexAttribs2svNVReqSize, + __glXVertexAttribs3svNVReqSize, + __glXVertexAttribs4svNVReqSize, + __glXVertexAttribs1fvNVReqSize, + __glXVertexAttribs2fvNVReqSize, + __glXVertexAttribs3fvNVReqSize, + __glXVertexAttribs4fvNVReqSize, + __glXVertexAttribs1dvNVReqSize, + __glXVertexAttribs2dvNVReqSize, + __glXVertexAttribs3dvNVReqSize, + __glXVertexAttribs4dvNVReqSize, + __glXVertexAttribs4ubvNVReqSize, + __glXProgramStringARBReqSize, + __glXProgramNamedParameter4fvNVReqSize, + __glXProgramNamedParameter4dvNVReqSize, + __glXPointParameterivNVReqSize, + __glXDeleteFramebuffersEXTReqSize, + __glXDeleteRenderbuffersEXTReqSize, +}; + +const struct __glXDispatchInfo Render_dispatch_info = { + 13, + Render_dispatch_tree, + Render_function_table, + Render_size_table, + Render_size_func_table +}; + +/*****************************************************************/ +/* tree depth = 12 */ +static const int_fast16_t VendorPriv_dispatch_tree[152] = { + /* [0] -> opcode range [0, 131072], node depth 1 */ + 2, + 5, + EMPTY_LEAF, + 119, + EMPTY_LEAF, + + /* [5] -> opcode range [0, 32768], node depth 2 */ + 1, + 8, + EMPTY_LEAF, + + /* [8] -> opcode range [0, 16384], node depth 3 */ + 1, + 11, + EMPTY_LEAF, + + /* [11] -> opcode range [0, 8192], node depth 4 */ + 2, + 16, + EMPTY_LEAF, + 78, + EMPTY_LEAF, + + /* [16] -> opcode range [0, 2048], node depth 5 */ + 2, + 21, + EMPTY_LEAF, + 36, + EMPTY_LEAF, + + /* [21] -> opcode range [0, 512], node depth 6 */ + 1, + 24, + EMPTY_LEAF, + + /* [24] -> opcode range [0, 256], node depth 7 */ + 1, + 27, + EMPTY_LEAF, + + /* [27] -> opcode range [0, 128], node depth 8 */ + 1, + 30, + EMPTY_LEAF, + + /* [30] -> opcode range [0, 64], node depth 9 */ + 1, + 33, + EMPTY_LEAF, + + /* [33] -> opcode range [0, 32], node depth 10 */ + 1, + LEAF(0), + EMPTY_LEAF, + + /* [36] -> opcode range [1024, 1536], node depth 6 */ + 2, + 41, + EMPTY_LEAF, + 53, + 67, + + /* [41] -> opcode range [1024, 1152], node depth 7 */ + 1, + 44, + EMPTY_LEAF, + + /* [44] -> opcode range [1024, 1088], node depth 8 */ + 1, + 47, + EMPTY_LEAF, + + /* [47] -> opcode range [1024, 1056], node depth 9 */ + 1, + 50, + EMPTY_LEAF, + + /* [50] -> opcode range [1024, 1040], node depth 10 */ + 1, + LEAF(16), + EMPTY_LEAF, + + /* [53] -> opcode range [1280, 1408], node depth 7 */ + 1, + 56, + EMPTY_LEAF, + + /* [56] -> opcode range [1280, 1344], node depth 8 */ + 2, + 61, + LEAF(24), + EMPTY_LEAF, + 64, + + /* [61] -> opcode range [1280, 1296], node depth 9 */ + 1, + EMPTY_LEAF, + LEAF(40), + + /* [64] -> opcode range [1328, 1344], node depth 9 */ + 1, + LEAF(48), + EMPTY_LEAF, + + /* [67] -> opcode range [1408, 1536], node depth 7 */ + 1, + 70, + EMPTY_LEAF, + + /* [70] -> opcode range [1408, 1472], node depth 8 */ + 1, + 73, + EMPTY_LEAF, + + /* [73] -> opcode range [1408, 1440], node depth 9 */ + 2, + EMPTY_LEAF, + LEAF(56), + LEAF(64), + EMPTY_LEAF, + + /* [78] -> opcode range [4096, 6144], node depth 5 */ + 2, + 83, + EMPTY_LEAF, + 101, + EMPTY_LEAF, + + /* [83] -> opcode range [4096, 4608], node depth 6 */ + 1, + 86, + EMPTY_LEAF, + + /* [86] -> opcode range [4096, 4352], node depth 7 */ + 1, + 89, + EMPTY_LEAF, + + /* [89] -> opcode range [4096, 4224], node depth 8 */ + 1, + 92, + EMPTY_LEAF, + + /* [92] -> opcode range [4096, 4160], node depth 9 */ + 1, + 95, + EMPTY_LEAF, + + /* [95] -> opcode range [4096, 4128], node depth 10 */ + 1, + 98, + EMPTY_LEAF, + + /* [98] -> opcode range [4096, 4112], node depth 11 */ + 1, + LEAF(72), + EMPTY_LEAF, + + /* [101] -> opcode range [5120, 5632], node depth 6 */ + 1, + 104, + EMPTY_LEAF, + + /* [104] -> opcode range [5120, 5376], node depth 7 */ + 1, + 107, + EMPTY_LEAF, + + /* [107] -> opcode range [5120, 5248], node depth 8 */ + 1, + 110, + EMPTY_LEAF, + + /* [110] -> opcode range [5120, 5184], node depth 9 */ + 1, + EMPTY_LEAF, + 113, + + /* [113] -> opcode range [5152, 5184], node depth 10 */ + 1, + 116, + EMPTY_LEAF, + + /* [116] -> opcode range [5152, 5168], node depth 11 */ + 1, + LEAF(80), + EMPTY_LEAF, + + /* [119] -> opcode range [65536, 98304], node depth 2 */ + 1, + 122, + EMPTY_LEAF, + + /* [122] -> opcode range [65536, 81920], node depth 3 */ + 1, + 125, + EMPTY_LEAF, + + /* [125] -> opcode range [65536, 73728], node depth 4 */ + 1, + 128, + EMPTY_LEAF, + + /* [128] -> opcode range [65536, 69632], node depth 5 */ + 1, + 131, + EMPTY_LEAF, + + /* [131] -> opcode range [65536, 67584], node depth 6 */ + 1, + 134, + EMPTY_LEAF, + + /* [134] -> opcode range [65536, 66560], node depth 7 */ + 1, + 137, + EMPTY_LEAF, + + /* [137] -> opcode range [65536, 66048], node depth 8 */ + 1, + 140, + EMPTY_LEAF, + + /* [140] -> opcode range [65536, 65792], node depth 9 */ + 1, + 143, + EMPTY_LEAF, + + /* [143] -> opcode range [65536, 65664], node depth 10 */ + 1, + 146, + EMPTY_LEAF, + + /* [146] -> opcode range [65536, 65600], node depth 11 */ + 1, + 149, + EMPTY_LEAF, + + /* [149] -> opcode range [65536, 65568], node depth 12 */ + 1, + LEAF(88), + EMPTY_LEAF, + +}; + +static const void *VendorPriv_function_table[104][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT}, + /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT}, + /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT}, + /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT}, + /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT}, + /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT}, + /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT}, + /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT}, + /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT}, + /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT}, + /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, + /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT}, + /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, + /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, + /* [ 15] = 15 */ {NULL, NULL}, + /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, + /* [ 17] = 1025 */ {NULL, NULL}, + /* [ 18] = 1026 */ {NULL, NULL}, + /* [ 19] = 1027 */ {NULL, NULL}, + /* [ 20] = 1028 */ {NULL, NULL}, + /* [ 21] = 1029 */ {NULL, NULL}, + /* [ 22] = 1030 */ {NULL, NULL}, + /* [ 23] = 1031 */ {NULL, NULL}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, + /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, + /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, + /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, + /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, + /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, + /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, + /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, + /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, + /* [ 37] = 1309 */ {NULL, NULL}, + /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, + /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, + /* [ 40] = 1288 */ {NULL, NULL}, + /* [ 41] = 1289 */ {NULL, NULL}, + /* [ 42] = 1290 */ {NULL, NULL}, + /* [ 43] = 1291 */ {NULL, NULL}, + /* [ 44] = 1292 */ {NULL, NULL}, + /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, + /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, + /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, + /* [ 48] = 1328 */ {NULL, NULL}, + /* [ 49] = 1329 */ {NULL, NULL}, + /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, + /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, + /* [ 52] = 1332 */ {NULL, NULL}, + /* [ 53] = 1333 */ {NULL, NULL}, + /* [ 54] = 1334 */ {NULL, NULL}, + /* [ 55] = 1335 */ {NULL, NULL}, + /* [ 56] = 1416 */ {NULL, NULL}, + /* [ 57] = 1417 */ {NULL, NULL}, + /* [ 58] = 1418 */ {NULL, NULL}, + /* [ 59] = 1419 */ {NULL, NULL}, + /* [ 60] = 1420 */ {NULL, NULL}, + /* [ 61] = 1421 */ {NULL, NULL}, + /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, + /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, + /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, + /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, + /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, + /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, + /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, + /* [ 69] = 1429 */ {NULL, NULL}, + /* [ 70] = 1430 */ {NULL, NULL}, + /* [ 71] = 1431 */ {NULL, NULL}, + /* [ 72] = 4096 */ {NULL, NULL}, + /* [ 73] = 4097 */ {NULL, NULL}, + /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, + /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, + /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, + /* [ 77] = 4101 */ {NULL, NULL}, + /* [ 78] = 4102 */ {NULL, NULL}, + /* [ 79] = 4103 */ {NULL, NULL}, + /* [ 80] = 5152 */ {NULL, NULL}, + /* [ 81] = 5153 */ {NULL, NULL}, + /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, + /* [ 83] = 5155 */ {NULL, NULL}, + /* [ 84] = 5156 */ {NULL, NULL}, + /* [ 85] = 5157 */ {NULL, NULL}, + /* [ 86] = 5158 */ {NULL, NULL}, + /* [ 87] = 5159 */ {NULL, NULL}, + /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, + /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, + /* [ 90] = 65538 */ {NULL, NULL}, + /* [ 91] = 65539 */ {NULL, NULL}, + /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, + /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, + /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, + /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX}, + /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX}, + /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX}, + /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX}, + /* [ 99] = 65547 */ {NULL, NULL}, + /* [ 100] = 65548 */ {NULL, NULL}, + /* [ 101] = 65549 */ {NULL, NULL}, + /* [ 102] = 65550 */ {NULL, NULL}, + /* [ 103] = 65551 */ {NULL, NULL}, +}; + +const struct __glXDispatchInfo VendorPriv_dispatch_info = { + 17, + VendorPriv_dispatch_tree, + VendorPriv_function_table, + NULL, + NULL +}; + |