diff options
author | marha <marha@users.sourceforge.net> | 2010-05-16 20:50:58 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2010-05-16 20:50:58 +0000 |
commit | 1c94119ae26b94a60bb2c2b33494ed43c3b8a52f (patch) | |
tree | cfe0c736c95314edac7d9f1065be9c13026ed0c1 /xorg-server/glx | |
parent | 6b29aa4559aeb6f795caee047561654bfa0a1954 (diff) | |
download | vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.tar.gz vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.tar.bz2 vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.zip |
svn merge -r588:HEAD ^/branches/released .
Diffstat (limited to 'xorg-server/glx')
-rw-r--r-- | xorg-server/glx/glxcmds.c | 26 | ||||
-rw-r--r-- | xorg-server/glx/glxdri.c | 38 | ||||
-rw-r--r-- | xorg-server/glx/glxdri2.c | 45 | ||||
-rw-r--r-- | xorg-server/glx/glxdricommon.c | 428 | ||||
-rw-r--r-- | xorg-server/glx/glxdriswrast.c | 32 | ||||
-rw-r--r-- | xorg-server/glx/glxext.c | 1232 | ||||
-rw-r--r-- | xorg-server/glx/glxscreens.c | 8 | ||||
-rw-r--r-- | xorg-server/glx/indirect_util.c | 628 | ||||
-rw-r--r-- | xorg-server/glx/single2.c | 790 | ||||
-rw-r--r-- | xorg-server/glx/single2swap.c | 540 | ||||
-rw-r--r-- | xorg-server/glx/unpack.h | 468 | ||||
-rw-r--r-- | xorg-server/glx/xfont.c | 6 |
12 files changed, 2127 insertions, 2114 deletions
diff --git a/xorg-server/glx/glxcmds.c b/xorg-server/glx/glxcmds.c index c0e8feec2..0ec118e97 100644 --- a/xorg-server/glx/glxcmds.c +++ b/xorg-server/glx/glxcmds.c @@ -200,7 +200,7 @@ __glXContextDestroy(__GLXcontext *context) static void __glXdirectContextDestroy(__GLXcontext *context)
{
__glXContextDestroy(context);
- xfree(context);
+ free(context);
}
static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
@@ -209,7 +209,7 @@ static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen, {
__GLXcontext *context;
- context = xcalloc (1, sizeof (__GLXcontext));
+ context = calloc(1, sizeof (__GLXcontext));
if (context == NULL)
return NULL;
@@ -411,9 +411,9 @@ static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc) ** Didn't find a free slot, so we'll have to grow the table.
*/
if (!num) {
- table = (__GLXcontext **) xalloc(sizeof(__GLXcontext *));
+ table = (__GLXcontext **) malloc(sizeof(__GLXcontext *));
} else {
- table = (__GLXcontext **) xrealloc(table,
+ table = (__GLXcontext **) realloc(table,
(num+1)*sizeof(__GLXcontext *));
}
table[num] = glxc;
@@ -1531,7 +1531,7 @@ DoQueryContext(__GLXclientState *cl, GLXContextID gcId) reply.n = nProps;
nReplyBytes = reply.length << 2;
- sendBuf = (int *)xalloc((size_t)nReplyBytes);
+ sendBuf = (int *)malloc((size_t)nReplyBytes);
if (sendBuf == NULL) {
return __glXError(GLXBadContext); /* XXX: Is this correct? */
}
@@ -1549,7 +1549,7 @@ DoQueryContext(__GLXclientState *cl, GLXContextID gcId) WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
WriteToClient(client, nReplyBytes, (char *)sendBuf);
}
- xfree((char *)sendBuf);
+ free((char *)sendBuf);
return Success;
}
@@ -1951,9 +1951,9 @@ int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) */
if (cl->largeCmdBufSize < cmdlen) {
if (!cl->largeCmdBuf) {
- cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen);
+ cl->largeCmdBuf = (GLbyte *) malloc(cmdlen);
} else {
- cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen);
+ cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen);
}
if (!cl->largeCmdBuf) {
return BadAlloc;
@@ -2355,7 +2355,7 @@ int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) reply.n = n;
/* Allocate buffer to make sure it's a multiple of 4 bytes big.*/
- buf = (char *) xalloc(length << 2);
+ buf = (char *) malloc(length << 2);
if (buf == NULL)
return BadAlloc;
memcpy(buf, pGlxScreen->GLXextensions, n);
@@ -2367,7 +2367,7 @@ int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) WriteToClient(client, (int)(length << 2), (char *)buf);
}
- xfree(buf);
+ free(buf);
return Success;
}
@@ -2411,7 +2411,7 @@ int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) reply.length = length;
reply.n = n;
- buf = (char *) xalloc(length << 2);
+ buf = (char *) malloc(length << 2);
if (buf == NULL) {
return BadAlloc;
}
@@ -2424,7 +2424,7 @@ int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) WriteToClient(client, (int)(length << 2), buf);
}
- xfree(buf);
+ free(buf);
return Success;
}
@@ -2436,7 +2436,7 @@ int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc) cl->GLClientmajorVersion = req->major;
cl->GLClientminorVersion = req->minor;
if (cl->GLClientextensions)
- xfree(cl->GLClientextensions);
+ free(cl->GLClientextensions);
buf = (const char *)(req+1);
cl->GLClientextensions = xstrdup(buf);
diff --git a/xorg-server/glx/glxdri.c b/xorg-server/glx/glxdri.c index 4bb33bff3..e9e7ea5a9 100644 --- a/xorg-server/glx/glxdri.c +++ b/xorg-server/glx/glxdri.c @@ -245,7 +245,7 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) __glXDrawableRelease(drawable);
- xfree(private);
+ free(private);
}
static GLboolean
@@ -302,7 +302,7 @@ __glXDRIcontextDestroy(__GLXcontext *baseContext) __glXleaveServer(GL_FALSE);
__glXContextDestroy(&context->base);
- xfree(context);
+ free(context);
}
static int
@@ -498,7 +498,7 @@ nooverride: unsigned pitch = PixmapBytePad(pixmap->drawable.width,
pixmap->drawable.depth);
- data = xalloc(pitch * pixmap->drawable.height);
+ data = malloc(pitch * pixmap->drawable.height);
__glXenterServer(GL_FALSE);
pScreen->GetImage(&pixmap->drawable, 0 /*pixmap->drawable.x*/,
@@ -529,7 +529,7 @@ nooverride: type,
data) );
- xfree(data);
+ free(data);
} else if (!override) {
int i, numRects;
BoxPtr p;
@@ -544,7 +544,7 @@ nooverride: {
unsigned pitch = PixmapBytePad(p[i].x2 - p[i].x1,
pixmap->drawable.depth);
- void *data = xalloc(pitch * (p[i].y2 - p[i].y1));
+ void *data = malloc(pitch * (p[i].y2 - p[i].y1));
__glXenterServer(GL_FALSE);
pScreen->GetImage(&pixmap->drawable, /*pixmap->drawable.x +*/ p[i].x1,
@@ -570,7 +570,7 @@ nooverride: type,
data) );
- xfree(data);
+ free(data);
}
}
@@ -610,7 +610,7 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen) __glXScreenDestroy(baseScreen);
- xfree(screen);
+ free(screen);
}
static __GLXcontext *
@@ -637,7 +637,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, if (baseShareContext && baseShareContext->isDirect)
return NULL;
- context = xcalloc(1, sizeof *context);
+ context = calloc(1, sizeof *context);
if (context == NULL)
return NULL;
@@ -678,7 +678,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, __glXenterServer(GL_FALSE);
retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID);
__glXleaveServer(GL_FALSE);
- xfree(context);
+ free(context);
return NULL;
}
@@ -700,13 +700,13 @@ __glXDRIscreenCreateDrawable(ClientPtr client, GLboolean retval;
drm_drawable_t hwDrawable;
- private = xcalloc(1, sizeof *private);
+ private = calloc(1, sizeof *private);
if (private == NULL)
return NULL;
if (!__glXDrawableInit(&private->base, screen,
pDraw, type, glxDrawId, glxConfig)) {
- xfree(private);
+ free(private);
return NULL;
}
@@ -722,7 +722,7 @@ __glXDRIscreenCreateDrawable(ClientPtr client, __glXleaveServer(GL_FALSE);
if (!retval) {
- xfree(private);
+ free(private);
return NULL;
}
@@ -738,7 +738,7 @@ __glXDRIscreenCreateDrawable(ClientPtr client, __glXenterServer(GL_FALSE);
DRIDestroyDrawable(screen->pScreen, serverClient, pDraw);
__glXleaveServer(GL_FALSE);
- xfree(private);
+ free(private);
return NULL;
}
@@ -775,7 +775,7 @@ getDrawableInfo(__DRIdrawable *driDrawable, if (retval && *numClipRects > 0) {
size = sizeof (drm_clip_rect_t) * *numClipRects;
- *ppClipRects = xalloc (size);
+ *ppClipRects = malloc(size);
/* Clip cliprects to screen dimensions (redirected windows) */
if (*ppClipRects != NULL) {
@@ -795,7 +795,7 @@ getDrawableInfo(__DRIdrawable *driDrawable, if (*numClipRects != j) {
*numClipRects = j;
- *ppClipRects = xrealloc (*ppClipRects,
+ *ppClipRects = realloc(*ppClipRects,
sizeof (drm_clip_rect_t) *
*numClipRects);
}
@@ -809,7 +809,7 @@ getDrawableInfo(__DRIdrawable *driDrawable, if (retval && *numBackClipRects > 0) {
size = sizeof (drm_clip_rect_t) * *numBackClipRects;
- *ppBackClipRects = xalloc (size);
+ *ppBackClipRects = malloc(size);
if (*ppBackClipRects != NULL)
memcpy (*ppBackClipRects, pBackClipRects, size);
else
@@ -980,7 +980,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) return NULL;
}
- screen = xcalloc(1, sizeof *screen);
+ screen = calloc(1, sizeof *screen);
if (screen == NULL)
return NULL;
@@ -1151,7 +1151,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
if (buffer_size > 0) {
if (screen->base.GLXextensions != NULL) {
- xfree(screen->base.GLXextensions);
+ free(screen->base.GLXextensions);
}
screen->base.GLXextensions = xnfalloc(buffer_size);
@@ -1186,7 +1186,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) if (screen->driver)
dlclose(screen->driver);
- xfree(screen);
+ free(screen);
LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c index f1396b54d..a02e71a71 100644 --- a/xorg-server/glx/glxdri2.c +++ b/xorg-server/glx/glxdri2.c @@ -107,7 +107,7 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) __glXDrawableRelease(drawable);
- xfree(private);
+ free(private);
}
static void
@@ -248,7 +248,7 @@ __glXDRIcontextDestroy(__GLXcontext *baseContext) (*screen->core->destroyContext)(context->driContext);
__glXContextDestroy(&context->base);
- xfree(context);
+ free(context);
}
static int
@@ -386,7 +386,7 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen) __glXScreenDestroy(baseScreen);
- xfree(screen);
+ free(screen);
}
static __GLXcontext *
@@ -405,7 +405,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, else
driShare = NULL;
- context = xcalloc(1, sizeof *context);
+ context = calloc(1, sizeof *context);
if (context == NULL)
return NULL;
@@ -422,13 +422,24 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, config->driConfig,
driShare, context);
if (context->driContext == NULL) {
- xfree(context);
+ free(context);
return NULL;
}
return &context->base;
}
+static void
+__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv)
+{
+#if __DRI2_FLUSH_VERSION >= 3
+ __GLXDRIdrawable *private = priv;
+ __GLXDRIscreen *screen = private->screen;
+
+ (*screen->flush->invalidate)(private->driDrawable);
+#endif
+}
+
static __GLXdrawable *
__glXDRIscreenCreateDrawable(ClientPtr client,
__GLXscreen *screen,
@@ -442,14 +453,14 @@ __glXDRIscreenCreateDrawable(ClientPtr client, __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
__GLXDRIdrawable *private;
- private = xcalloc(1, sizeof *private);
+ private = calloc(1, sizeof *private);
if (private == NULL)
return NULL;
private->screen = driScreen;
if (!__glXDrawableInit(&private->base, screen,
pDraw, type, glxDrawId, glxConfig)) {
- xfree(private);
+ free(private);
return NULL;
}
@@ -459,8 +470,9 @@ __glXDRIscreenCreateDrawable(ClientPtr client, private->base.waitGL = __glXDRIdrawableWaitGL;
private->base.waitX = __glXDRIdrawableWaitX;
- if (DRI2CreateDrawable(client, pDraw, drawId)) {
- xfree(private);
+ if (DRI2CreateDrawable(client, pDraw, drawId,
+ __glXDRIinvalidateBuffers, private)) {
+ free(private);
return NULL;
}
@@ -573,9 +585,18 @@ static const __DRIdri2LoaderExtension loaderExtension = { dri2GetBuffersWithFormat,
};
+#ifdef __DRI_USE_INVALIDATE
+static const __DRIuseInvalidateExtension dri2UseInvalidate = {
+ { __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION }
+};
+#endif
+
static const __DRIextension *loader_extensions[] = {
&systemTimeExtension.base,
&loaderExtension.base,
+#ifdef __DRI_USE_INVALIDATE
+ &dri2UseInvalidate,
+#endif
NULL
};
@@ -676,7 +697,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) const __DRIconfig **driConfigs;
int i;
- screen = xcalloc(1, sizeof *screen);
+ screen = calloc(1, sizeof *screen);
if (screen == NULL)
return NULL;
@@ -759,7 +780,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
if (buffer_size > 0) {
if (screen->base.GLXextensions != NULL) {
- xfree(screen->base.GLXextensions);
+ free(screen->base.GLXextensions);
}
screen->base.GLXextensions = xnfalloc(buffer_size);
@@ -793,7 +814,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) if (screen->driver)
dlclose(screen->driver);
- xfree(screen);
+ free(screen);
LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
diff --git a/xorg-server/glx/glxdricommon.c b/xorg-server/glx/glxdricommon.c index a68566c07..5b12520d3 100644 --- a/xorg-server/glx/glxdricommon.c +++ b/xorg-server/glx/glxdricommon.c @@ -1,214 +1,214 @@ -/* - * Copyright © 2008 Red Hat, Inc - * - * Permission to use, copy, modify, distribute, and sell this software - * and its documentation for any purpose is hereby granted without - * fee, provided that the above copyright notice appear in all copies - * and that both that copyright notice and this permission notice - * appear in supporting documentation, and that the name of the - * copyright holders not be used in advertising or publicity - * pertaining to distribution of the software without specific, - * written prior permission. The copyright holders make no - * representations about the suitability of this software for any - * purpose. It is provided "as is" without express or implied - * warranty. - * - * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS - * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY - * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES - * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN - * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING - * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS - * SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#else - -#include "glheader.h" - -#endif - -#include <stdint.h> -#include <errno.h> -#include <sys/time.h> -#include <GL/gl.h> -#include <GL/glxtokens.h> -#include <GL/internal/dri_interface.h> -#include <os.h> -#include "glxserver.h" -#include "glxcontext.h" -#include "glxscreens.h" -#include "glxdricommon.h" - -static int -getUST(int64_t *ust) -{ - struct timeval tv; - - if (ust == NULL) - return -EFAULT; - -#ifdef _MSC_VER - __asm int 3; -#else - if (gettimeofday(&tv, NULL) == 0) { - ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; - return 0; - } else { - return -errno; - } - #endif -} - -const __DRIsystemTimeExtension systemTimeExtension = { - { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION }, - getUST, - NULL, -}; - -#define __ATTRIB(attrib, field) \ - { attrib, offsetof(__GLXconfig, field) } - -static const struct { unsigned int attrib, offset; } attribMap[] = { - __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), - __ATTRIB(__DRI_ATTRIB_LEVEL, level), - __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), - __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), - __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), - __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), - __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), - __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), - __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), - __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), - __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), - __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), - __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), - __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), - __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), - __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), - __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), - __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), -}; - -#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) - -static void -setScalar(__GLXconfig *config, unsigned int attrib, unsigned int value) -{ - int i; - - for (i = 0; i < ARRAY_SIZE(attribMap); i++) - if (attribMap[i].attrib == attrib) { - *(unsigned int *) ((char *) config + attribMap[i].offset) = value; - return; - } -} - -static __GLXconfig * -createModeFromConfig(const __DRIcoreExtension *core, - const __DRIconfig *driConfig, - unsigned int visualType, unsigned int drawableType) -{ - __GLXDRIconfig *config; - unsigned int attrib, value; - int i; - - config = xalloc(sizeof *config); - - config->driConfig = driConfig; - - i = 0; - while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { - switch (attrib) { - case __DRI_ATTRIB_RENDER_TYPE: - config->config.renderType = 0; - if (value & __DRI_ATTRIB_RGBA_BIT) - config->config.renderType |= GLX_RGBA_BIT; - if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) - config->config.renderType |= GLX_COLOR_INDEX_BIT; - break; - case __DRI_ATTRIB_CONFIG_CAVEAT: - if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) - config->config.visualRating = GLX_NON_CONFORMANT_CONFIG; - else if (value & __DRI_ATTRIB_SLOW_BIT) - config->config.visualRating = GLX_SLOW_CONFIG; - else - config->config.visualRating = GLX_NONE; - break; - case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: - config->config.bindToTextureTargets = 0; - if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) - config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) - config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT; - if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) - config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT; - break; - default: - setScalar(&config->config, attrib, value); - break; - } - } - - config->config.next = NULL; - config->config.xRenderable = GL_TRUE; - config->config.visualType = visualType; - config->config.drawableType = drawableType; - - return &config->config; -} - -__GLXconfig * -glxConvertConfigs(const __DRIcoreExtension *core, - const __DRIconfig **configs, unsigned int drawableType) -{ - __GLXconfig head, *tail; - int i; - - tail = &head; - head.next = NULL; - - for (i = 0; configs[i]; i++) { - tail->next = createModeFromConfig(core, - configs[i], GLX_TRUE_COLOR, - drawableType); - if (tail->next == NULL) - break; - - tail = tail->next; - } - - for (i = 0; configs[i]; i++) { - tail->next = createModeFromConfig(core, - configs[i], GLX_DIRECT_COLOR, - drawableType); - if (tail->next == NULL) - break; - - tail = tail->next; - } - - return head.next; -} +/*
+ * Copyright © 2008 Red Hat, Inc
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of the
+ * copyright holders not be used in advertising or publicity
+ * pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied
+ * warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
+ * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
+ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+ * SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
+#include <stdint.h>
+#include <errno.h>
+#include <sys/time.h>
+#include <GL/gl.h>
+#include <GL/glxtokens.h>
+#include <GL/internal/dri_interface.h>
+#include <os.h>
+#include "glxserver.h"
+#include "glxcontext.h"
+#include "glxscreens.h"
+#include "glxdricommon.h"
+
+static int
+getUST(int64_t *ust)
+{
+ struct timeval tv;
+
+ if (ust == NULL)
+ return -EFAULT;
+
+#ifdef _MSC_VER
+ __asm int 3;
+#else
+ if (gettimeofday(&tv, NULL) == 0) {
+ ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
+ return 0;
+ } else {
+ return -errno;
+ }
+ #endif
+}
+
+const __DRIsystemTimeExtension systemTimeExtension = {
+ { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION },
+ getUST,
+ NULL,
+};
+
+#define __ATTRIB(attrib, field) \
+ { attrib, offsetof(__GLXconfig, field) }
+
+static const struct { unsigned int attrib, offset; } attribMap[] = {
+ __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
+ __ATTRIB(__DRI_ATTRIB_LEVEL, level),
+ __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
+ __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
+ __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
+ __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
+ __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
+ __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
+ __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
+ __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
+ __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
+ __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
+ __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
+ __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
+ __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
+ __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
+ __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
+ __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
+ __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
+ __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
+ __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
+ __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
+ __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
+ __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
+ __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
+ __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
+ __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
+ __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
+ __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
+ __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
+ __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
+};
+
+#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
+
+static void
+setScalar(__GLXconfig *config, unsigned int attrib, unsigned int value)
+{
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(attribMap); i++)
+ if (attribMap[i].attrib == attrib) {
+ *(unsigned int *) ((char *) config + attribMap[i].offset) = value;
+ return;
+ }
+}
+
+static __GLXconfig *
+createModeFromConfig(const __DRIcoreExtension *core,
+ const __DRIconfig *driConfig,
+ unsigned int visualType, unsigned int drawableType)
+{
+ __GLXDRIconfig *config;
+ unsigned int attrib, value;
+ int i;
+
+ config = malloc(sizeof *config);
+
+ config->driConfig = driConfig;
+
+ i = 0;
+ while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) {
+ switch (attrib) {
+ case __DRI_ATTRIB_RENDER_TYPE:
+ config->config.renderType = 0;
+ if (value & __DRI_ATTRIB_RGBA_BIT)
+ config->config.renderType |= GLX_RGBA_BIT;
+ if (value & __DRI_ATTRIB_COLOR_INDEX_BIT)
+ config->config.renderType |= GLX_COLOR_INDEX_BIT;
+ break;
+ case __DRI_ATTRIB_CONFIG_CAVEAT:
+ if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
+ config->config.visualRating = GLX_NON_CONFORMANT_CONFIG;
+ else if (value & __DRI_ATTRIB_SLOW_BIT)
+ config->config.visualRating = GLX_SLOW_CONFIG;
+ else
+ config->config.visualRating = GLX_NONE;
+ break;
+ case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS:
+ config->config.bindToTextureTargets = 0;
+ if (value & __DRI_ATTRIB_TEXTURE_1D_BIT)
+ config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT;
+ if (value & __DRI_ATTRIB_TEXTURE_2D_BIT)
+ config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT;
+ if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT)
+ config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT;
+ break;
+ default:
+ setScalar(&config->config, attrib, value);
+ break;
+ }
+ }
+
+ config->config.next = NULL;
+ config->config.xRenderable = GL_TRUE;
+ config->config.visualType = visualType;
+ config->config.drawableType = drawableType;
+
+ return &config->config;
+}
+
+__GLXconfig *
+glxConvertConfigs(const __DRIcoreExtension *core,
+ const __DRIconfig **configs, unsigned int drawableType)
+{
+ __GLXconfig head, *tail;
+ int i;
+
+ tail = &head;
+ head.next = NULL;
+
+ for (i = 0; configs[i]; i++) {
+ tail->next = createModeFromConfig(core,
+ configs[i], GLX_TRUE_COLOR,
+ drawableType);
+ if (tail->next == NULL)
+ break;
+
+ tail = tail->next;
+ }
+
+ for (i = 0; configs[i]; i++) {
+ tail->next = createModeFromConfig(core,
+ configs[i], GLX_DIRECT_COLOR,
+ drawableType);
+ if (tail->next == NULL)
+ break;
+
+ tail = tail->next;
+ }
+
+ return head.next;
+}
diff --git a/xorg-server/glx/glxdriswrast.c b/xorg-server/glx/glxdriswrast.c index 3852b5243..ed4b373c7 100644 --- a/xorg-server/glx/glxdriswrast.c +++ b/xorg-server/glx/glxdriswrast.c @@ -112,7 +112,7 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) __glXDrawableRelease(drawable);
- xfree(private);
+ free(private);
}
static GLboolean
@@ -146,7 +146,7 @@ __glXDRIcontextDestroy(__GLXcontext *baseContext) (*screen->core->destroyContext)(context->driContext);
__glXContextDestroy(&context->base);
- xfree(context);
+ free(context);
}
static int
@@ -266,7 +266,7 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen) __glXScreenDestroy(baseScreen);
- xfree(screen);
+ free(screen);
}
static __GLXcontext *
@@ -286,7 +286,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, else
driShare = NULL;
- context = xcalloc(1, sizeof *context);
+ context = calloc(1, sizeof *context);
if (context == NULL)
return NULL;
@@ -304,14 +304,6 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, return &context->base;
}
-static void
-glxChangeGC(GCPtr gc, BITS32 mask, CARD32 val)
-{
- CARD32 v[1];
- v[0] = val;
- dixChangeGC(NullClient, gc, mask, v, NULL);
-}
-
static __GLXdrawable *
__glXDRIscreenCreateDrawable(ClientPtr client,
__GLXscreen *screen,
@@ -321,20 +313,21 @@ __glXDRIscreenCreateDrawable(ClientPtr client, XID glxDrawId,
__GLXconfig *glxConfig)
{
+ ChangeGCVal gcvals[2];
__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
__GLXDRIdrawable *private;
ScreenPtr pScreen = driScreen->base.pScreen;
- private = xcalloc(1, sizeof *private);
+ private = calloc(1, sizeof *private);
if (private == NULL)
return NULL;
private->screen = driScreen;
if (!__glXDrawableInit(&private->base, screen,
pDraw, type, glxDrawId, glxConfig)) {
- xfree(private);
+ free(private);
return NULL;
}
@@ -345,9 +338,10 @@ __glXDRIscreenCreateDrawable(ClientPtr client, private->gc = CreateScratchGC(pScreen, pDraw->depth);
private->swapgc = CreateScratchGC(pScreen, pDraw->depth);
- glxChangeGC(private->gc, GCFunction, GXcopy);
- glxChangeGC(private->swapgc, GCFunction, GXcopy);
- glxChangeGC(private->swapgc, GCGraphicsExposures, FALSE);
+ gcvals[0].val = GXcopy;
+ ChangeGC(NullClient, private->gc, GCFunction, gcvals);
+ gcvals[1].val = FALSE;
+ ChangeGC(NullClient, private->gc, GCFunction | GCGraphicsExposures, gcvals);
private->driDrawable =
(*driScreen->swrast->createNewDrawable)(driScreen->driScreen,
@@ -462,7 +456,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) const __DRIconfig **driConfigs;
int i;
- screen = xcalloc(1, sizeof *screen);
+ screen = calloc(1, sizeof *screen);
if (screen == NULL)
return NULL;
@@ -559,7 +553,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) dlclose(screen->driver);
#endif
- xfree(screen);
+ free(screen);
LogMessage(X_ERROR, "GLX: could not load software renderer\n");
diff --git a/xorg-server/glx/glxext.c b/xorg-server/glx/glxext.c index 53838077a..1f2174e93 100644 --- a/xorg-server/glx/glxext.c +++ b/xorg-server/glx/glxext.c @@ -1,616 +1,616 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#else - -#include "glheader.h" - -#endif - -#include <string.h> -#include "glxserver.h" -#include <windowstr.h> -#include <propertyst.h> -#include <registry.h> -#include "privates.h" -#include <os.h> -#include "g_disptab.h" -#include "unpack.h" -#include "glxutil.h" -#include "glxext.h" -#include "indirect_table.h" -#include "indirect_util.h" - -/* -** The last context used by the server. It is the context that is current -** from the server's perspective. -*/ -__GLXcontext *__glXLastContext; -__GLXcontext *__glXContextList; - -/* -** X resources. -*/ -RESTYPE __glXContextRes; -RESTYPE __glXDrawableRes; -RESTYPE __glXSwapBarrierRes; - -/* -** Reply for most singles. -*/ -xGLXSingleReply __glXReply; - -static int glxClientPrivateKeyIndex; -static DevPrivateKey glxClientPrivateKey = &glxClientPrivateKeyIndex; - -/* -** Client that called into GLX dispatch. -*/ -ClientPtr __pGlxClient; - -/* -** Forward declarations. -*/ -static int __glXDispatch(ClientPtr); - -/* -** Called when the extension is reset. -*/ -static void ResetExtension(ExtensionEntry* extEntry) -{ - __glXFlushContextCache(); -} - -/* -** Reset state used to keep track of large (multi-request) commands. -*/ -void __glXResetLargeCommandStatus(__GLXclientState *cl) -{ - cl->largeCmdBytesSoFar = 0; - cl->largeCmdBytesTotal = 0; - cl->largeCmdRequestsSoFar = 0; - cl->largeCmdRequestsTotal = 0; -} - -/* -** This procedure is called when the client who created the context goes -** away OR when glXDestroyContext is called. In either case, all we do is -** flag that the ID is no longer valid, and (maybe) free the context. -** use. -*/ -static int ContextGone(__GLXcontext* cx, XID id) -{ - cx->idExists = GL_FALSE; - if (!cx->isCurrent) { - __glXFreeContext(cx); - } - - return True; -} - -static __GLXcontext *glxPendingDestroyContexts; -static __GLXcontext *glxAllContexts; -static int glxServerLeaveCount; -static int glxBlockClients; - -/* -** Destroy routine that gets called when a drawable is freed. A drawable -** contains the ancillary buffers needed for rendering. -*/ -static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid) -{ - __GLXcontext *c; - __GLXcontext *cnext; - - /* If this drawable was created using glx 1.3 drawable - * constructors, we added it as a glx drawable resource under both - * its glx drawable ID and it X drawable ID. Remove the other - * resource now so we don't a callback for freed memory. */ - if (glxPriv->drawId != glxPriv->pDraw->id) { - if (xid == glxPriv->drawId) - FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE); - else - FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE); - } - - for (c = glxAllContexts; c; c = cnext) { - cnext=c->next; /* Save because c is going to be freed */ - if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) { - int i; - - (*c->loseCurrent)(c); - c->isCurrent = GL_FALSE; - if (c == __glXLastContext) - __glXFlushContextCache(); - - for (i = 1; i < currentMaxClients; i++) { - if (clients[i]) { - __GLXclientState *cl = glxGetClient(clients[i]); - - if (cl->inUse) { - int j; - - for (j = 0; j < cl->numCurrentContexts; j++) { - if (cl->currentContexts[j] == c) - cl->currentContexts[j] = NULL; - } - } - } - } - - if (!c->idExists) { - __glXFreeContext(c); - } - } - if (c->drawPriv == glxPriv) - c->drawPriv = NULL; - if (c->readPriv == glxPriv) - c->readPriv = NULL; - } - - glxPriv->destroy(glxPriv); - - return True; -} - -void __glXAddToContextList(__GLXcontext *cx) -{ - cx->next = glxAllContexts; - glxAllContexts = cx; -} - -static void __glXRemoveFromContextList(__GLXcontext *cx) -{ - __GLXcontext *c, *prev; - - if (cx == glxAllContexts) - glxAllContexts = cx->next; - else { - prev = glxAllContexts; - for (c = glxAllContexts; c; c = c->next) { - if (c == cx) - prev->next = c->next; - prev = c; - } - } -} - -/* -** Free a context. -*/ -GLboolean __glXFreeContext(__GLXcontext *cx) -{ - if (cx->idExists || cx->isCurrent) return GL_FALSE; - - if (cx->feedbackBuf) xfree(cx->feedbackBuf); - if (cx->selectBuf) xfree(cx->selectBuf); - if (cx == __glXLastContext) { - __glXFlushContextCache(); - } - - __glXRemoveFromContextList(cx); - - /* We can get here through both regular dispatching from - * __glXDispatch() or as a callback from the resource manager. In - * the latter case we need to lift the DRI lock manually. */ - - if (!glxBlockClients) { - __glXleaveServer(GL_FALSE); - cx->destroy(cx); - __glXenterServer(GL_FALSE); - } else { - cx->next = glxPendingDestroyContexts; - glxPendingDestroyContexts = cx; - } - - return GL_TRUE; -} - -extern RESTYPE __glXSwapBarrierRes; - -static int SwapBarrierGone(int screen, XID drawable) -{ - __GLXscreen *pGlxScreen = glxGetScreen(screenInfo.screens[screen]); - - if (pGlxScreen->swapBarrierFuncs) { - pGlxScreen->swapBarrierFuncs->bindSwapBarrierFunc(screen, drawable, 0); - } - FreeResourceByType(drawable, __glXSwapBarrierRes, FALSE); - return True; -} - -/************************************************************************/ - -/* -** These routines can be used to check whether a particular GL command -** has caused an error. Specifically, we use them to check whether a -** given query has caused an error, in which case a zero-length data -** reply is sent to the client. -*/ - -static GLboolean errorOccured = GL_FALSE; - -/* -** The GL was will call this routine if an error occurs. -*/ -void __glXErrorCallBack(GLenum code) -{ - errorOccured = GL_TRUE; -} - -/* -** Clear the error flag before calling the GL command. -*/ -void __glXClearErrorOccured(void) -{ - errorOccured = GL_FALSE; -} - -/* -** Check if the GL command caused an error. -*/ -GLboolean __glXErrorOccured(void) -{ - return errorOccured; -} - -static int __glXErrorBase; -int __glXEventBase; - -int __glXError(int error) -{ - return __glXErrorBase + error; -} - -__GLXclientState * -glxGetClient(ClientPtr pClient) -{ - return dixLookupPrivate(&pClient->devPrivates, glxClientPrivateKey); -} - -static void -glxClientCallback (CallbackListPtr *list, - pointer closure, - pointer data) -{ - NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; - ClientPtr pClient = clientinfo->client; - __GLXclientState *cl = glxGetClient(pClient); - __GLXcontext *cx; - int i; - - switch (pClient->clientState) { - case ClientStateRunning: - /* - ** By default, assume that the client supports - ** GLX major version 1 minor version 0 protocol. - */ - cl->GLClientmajorVersion = 1; - cl->GLClientminorVersion = 0; - cl->client = pClient; - break; - - case ClientStateGone: - for (i = 0; i < cl->numCurrentContexts; i++) { - cx = cl->currentContexts[i]; - if (cx) { - cx->isCurrent = GL_FALSE; - if (!cx->idExists) - __glXFreeContext(cx); - } - } - - if (cl->returnBuf) xfree(cl->returnBuf); - if (cl->largeCmdBuf) xfree(cl->largeCmdBuf); - if (cl->currentContexts) xfree(cl->currentContexts); - if (cl->GLClientextensions) xfree(cl->GLClientextensions); - break; - - default: - break; - } -} - -/************************************************************************/ - -static __GLXprovider *__glXProviderStack; - -void GlxPushProvider(__GLXprovider *provider) -{ - provider->next = __glXProviderStack; - __glXProviderStack = provider; -} - -/* -** Initialize the GLX extension. -*/ -void GlxExtensionInit(void) -{ - ExtensionEntry *extEntry; - ScreenPtr pScreen; - int i; - __GLXprovider *p; - Bool glx_provided = False; - - __glXContextRes = CreateNewResourceType((DeleteType)ContextGone, - "GLXContext"); - __glXDrawableRes = CreateNewResourceType((DeleteType)DrawableGone, - "GLXDrawable"); - __glXSwapBarrierRes = CreateNewResourceType((DeleteType)SwapBarrierGone, - "GLXSwapBarrier"); - if (!__glXContextRes || !__glXDrawableRes || !__glXSwapBarrierRes) - return; - - if (!dixRequestPrivate(glxClientPrivateKey, sizeof (__GLXclientState))) - return; - if (!AddCallback (&ClientStateCallback, glxClientCallback, 0)) - return; - - for (i = 0; i < screenInfo.numScreens; i++) { - pScreen = screenInfo.screens[i]; - - for (p = __glXProviderStack; p != NULL; p = p->next) { - __GLXscreen *glxScreen; - - glxScreen = p->screenProbe(pScreen); - if (glxScreen != NULL) { - if (glxScreen->GLXminor < glxMinorVersion) - glxMinorVersion = glxScreen->GLXminor; - LogMessage(X_INFO, - "GLX: Initialized %s GL provider for screen %d\n", - p->name, i); - break; - } - - } - - if (!p) - LogMessage(X_INFO, - "GLX: no usable GL providers found for screen %d\n", i); - else - glx_provided = True; - } - - /* don't register extension if GL is not provided on any screen */ - if (!glx_provided) - return; - - /* - ** Add extension to server extensions. - */ - extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS, - __GLX_NUMBER_ERRORS, __glXDispatch, - __glXDispatch, ResetExtension, - StandardMinorOpcode); - if (!extEntry) { - FatalError("__glXExtensionInit: AddExtensions failed\n"); - return; - } - if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) { - ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); - return; - } - - __glXErrorBase = extEntry->errorBase; - __glXEventBase = extEntry->eventBase; -} - -/************************************************************************/ - -void __glXFlushContextCache(void) -{ - __glXLastContext = 0; -} - -/* -** Make a context the current one for the GL (in this implementation, there -** is only one instance of the GL, and we use it to serve all GL clients by -** switching it between different contexts). While we are at it, look up -** a context by its tag and return its (__GLXcontext *). -*/ -__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, - int *error) -{ - __GLXcontext *cx; - - /* - ** See if the context tag is legal; it is managed by the extension, - ** so if it's invalid, we have an implementation error. - */ - cx = (__GLXcontext *) __glXLookupContextByTag(cl, tag); - if (!cx) { - cl->client->errorValue = tag; - *error = __glXError(GLXBadContextTag); - return 0; - } - - if (!cx->isDirect) { - if (cx->drawPriv == NULL) { - /* - ** The drawable has vanished. It must be a window, because only - ** windows can be destroyed from under us; GLX pixmaps are - ** refcounted and don't go away until no one is using them. - */ - *error = __glXError(GLXBadCurrentWindow); - return 0; - } - } - - if (cx->wait && (*cx->wait)(cx, cl, error)) - return NULL; - - if (cx == __glXLastContext) { - /* No need to re-bind */ - return cx; - } - - /* Make this context the current one for the GL. */ - if (!cx->isDirect) { - if (!(*cx->forceCurrent)(cx)) { - /* Bind failed, and set the error code. Bummer */ - cl->client->errorValue = cx->id; - *error = __glXError(GLXBadContextState); - return 0; - } - } - __glXLastContext = cx; - return cx; -} - -/************************************************************************/ - -void glxSuspendClients(void) -{ - int i; - - for (i = 1; i < currentMaxClients; i++) { - if (clients[i] && glxGetClient(clients[i])->inUse) - IgnoreClient(clients[i]); - } - - glxBlockClients = TRUE; -} - -void glxResumeClients(void) -{ - __GLXcontext *cx, *next; - int i; - - glxBlockClients = FALSE; - - for (i = 1; i < currentMaxClients; i++) { - if (clients[i] && glxGetClient(clients[i])->inUse) - AttendClient(clients[i]); - } - - __glXleaveServer(GL_FALSE); - for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) { - next = cx->next; - - cx->destroy(cx); - } - glxPendingDestroyContexts = NULL; - __glXenterServer(GL_FALSE); -} - -static void -__glXnopEnterServer(GLboolean rendering) -{ -} - -static void -__glXnopLeaveServer(GLboolean rendering) -{ -} - -static void (*__glXenterServerFunc)(GLboolean) = __glXnopEnterServer; -static void (*__glXleaveServerFunc)(GLboolean) = __glXnopLeaveServer; - -void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean), - void (*leave)(GLboolean)) -{ - __glXenterServerFunc = enter; - __glXleaveServerFunc = leave; -} - - -void __glXenterServer(GLboolean rendering) -{ - glxServerLeaveCount--; - - if (glxServerLeaveCount == 0) - (*__glXenterServerFunc)(rendering); -} - -void __glXleaveServer(GLboolean rendering) -{ - if (glxServerLeaveCount == 0) - (*__glXleaveServerFunc)(rendering); - - glxServerLeaveCount++; -} - -/* -** Top level dispatcher; all commands are executed from here down. -*/ -static int __glXDispatch(ClientPtr client) -{ - REQUEST(xGLXSingleReq); - CARD8 opcode; - __GLXdispatchSingleProcPtr proc; - __GLXclientState *cl; - int retval; - - opcode = stuff->glxCode; - cl = glxGetClient(client); - /* Mark it in use so we suspend it on VT switch. */ - cl->inUse = TRUE; - - /* - ** If we're expecting a glXRenderLarge request, this better be one. - */ - if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) { - client->errorValue = stuff->glxCode; - return __glXError(GLXBadLargeRequest); - } - - /* If we're currently blocking GLX clients, just put this guy to - * sleep, reset the request and return. */ - if (glxBlockClients) { - ResetCurrentRequest(client); - client->sequence--; - IgnoreClient(client); - return(client->noClientException); - } - - /* - ** Use the opcode to index into the procedure table. - */ - proc = (__GLXdispatchSingleProcPtr) __glXGetProtocolDecodeFunction(& Single_dispatch_info, - opcode, - client->swapped); - if (proc != NULL) { - GLboolean rendering = opcode <= X_GLXRenderLarge; - __glXleaveServer(rendering); - - __pGlxClient = client; - - retval = (*proc)(cl, (GLbyte *) stuff); - - __glXenterServer(rendering); - } - else { - retval = BadRequest; - } - - return retval; -} +/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
+#include <string.h>
+#include "glxserver.h"
+#include <windowstr.h>
+#include <propertyst.h>
+#include <registry.h>
+#include "privates.h"
+#include <os.h>
+#include "g_disptab.h"
+#include "unpack.h"
+#include "glxutil.h"
+#include "glxext.h"
+#include "indirect_table.h"
+#include "indirect_util.h"
+
+/*
+** The last context used by the server. It is the context that is current
+** from the server's perspective.
+*/
+__GLXcontext *__glXLastContext;
+__GLXcontext *__glXContextList;
+
+/*
+** X resources.
+*/
+RESTYPE __glXContextRes;
+RESTYPE __glXDrawableRes;
+RESTYPE __glXSwapBarrierRes;
+
+/*
+** Reply for most singles.
+*/
+xGLXSingleReply __glXReply;
+
+static int glxClientPrivateKeyIndex;
+static DevPrivateKey glxClientPrivateKey = &glxClientPrivateKeyIndex;
+
+/*
+** Client that called into GLX dispatch.
+*/
+ClientPtr __pGlxClient;
+
+/*
+** Forward declarations.
+*/
+static int __glXDispatch(ClientPtr);
+
+/*
+** Called when the extension is reset.
+*/
+static void ResetExtension(ExtensionEntry* extEntry)
+{
+ __glXFlushContextCache();
+}
+
+/*
+** Reset state used to keep track of large (multi-request) commands.
+*/
+void __glXResetLargeCommandStatus(__GLXclientState *cl)
+{
+ cl->largeCmdBytesSoFar = 0;
+ cl->largeCmdBytesTotal = 0;
+ cl->largeCmdRequestsSoFar = 0;
+ cl->largeCmdRequestsTotal = 0;
+}
+
+/*
+** This procedure is called when the client who created the context goes
+** away OR when glXDestroyContext is called. In either case, all we do is
+** flag that the ID is no longer valid, and (maybe) free the context.
+** use.
+*/
+static int ContextGone(__GLXcontext* cx, XID id)
+{
+ cx->idExists = GL_FALSE;
+ if (!cx->isCurrent) {
+ __glXFreeContext(cx);
+ }
+
+ return True;
+}
+
+static __GLXcontext *glxPendingDestroyContexts;
+static __GLXcontext *glxAllContexts;
+static int glxServerLeaveCount;
+static int glxBlockClients;
+
+/*
+** Destroy routine that gets called when a drawable is freed. A drawable
+** contains the ancillary buffers needed for rendering.
+*/
+static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid)
+{
+ __GLXcontext *c;
+ __GLXcontext *cnext;
+
+ /* If this drawable was created using glx 1.3 drawable
+ * constructors, we added it as a glx drawable resource under both
+ * its glx drawable ID and it X drawable ID. Remove the other
+ * resource now so we don't a callback for freed memory. */
+ if (glxPriv->drawId != glxPriv->pDraw->id) {
+ if (xid == glxPriv->drawId)
+ FreeResourceByType(glxPriv->pDraw->id, __glXDrawableRes, TRUE);
+ else
+ FreeResourceByType(glxPriv->drawId, __glXDrawableRes, TRUE);
+ }
+
+ for (c = glxAllContexts; c; c = cnext) {
+ cnext=c->next; /* Save because c is going to be freed */
+ if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
+ int i;
+
+ (*c->loseCurrent)(c);
+ c->isCurrent = GL_FALSE;
+ if (c == __glXLastContext)
+ __glXFlushContextCache();
+
+ for (i = 1; i < currentMaxClients; i++) {
+ if (clients[i]) {
+ __GLXclientState *cl = glxGetClient(clients[i]);
+
+ if (cl->inUse) {
+ int j;
+
+ for (j = 0; j < cl->numCurrentContexts; j++) {
+ if (cl->currentContexts[j] == c)
+ cl->currentContexts[j] = NULL;
+ }
+ }
+ }
+ }
+
+ if (!c->idExists) {
+ __glXFreeContext(c);
+ }
+ }
+ if (c->drawPriv == glxPriv)
+ c->drawPriv = NULL;
+ if (c->readPriv == glxPriv)
+ c->readPriv = NULL;
+ }
+
+ glxPriv->destroy(glxPriv);
+
+ return True;
+}
+
+void __glXAddToContextList(__GLXcontext *cx)
+{
+ cx->next = glxAllContexts;
+ glxAllContexts = cx;
+}
+
+static void __glXRemoveFromContextList(__GLXcontext *cx)
+{
+ __GLXcontext *c, *prev;
+
+ if (cx == glxAllContexts)
+ glxAllContexts = cx->next;
+ else {
+ prev = glxAllContexts;
+ for (c = glxAllContexts; c; c = c->next) {
+ if (c == cx)
+ prev->next = c->next;
+ prev = c;
+ }
+ }
+}
+
+/*
+** Free a context.
+*/
+GLboolean __glXFreeContext(__GLXcontext *cx)
+{
+ if (cx->idExists || cx->isCurrent) return GL_FALSE;
+
+ if (cx->feedbackBuf) free(cx->feedbackBuf);
+ if (cx->selectBuf) free(cx->selectBuf);
+ if (cx == __glXLastContext) {
+ __glXFlushContextCache();
+ }
+
+ __glXRemoveFromContextList(cx);
+
+ /* We can get here through both regular dispatching from
+ * __glXDispatch() or as a callback from the resource manager. In
+ * the latter case we need to lift the DRI lock manually. */
+
+ if (!glxBlockClients) {
+ __glXleaveServer(GL_FALSE);
+ cx->destroy(cx);
+ __glXenterServer(GL_FALSE);
+ } else {
+ cx->next = glxPendingDestroyContexts;
+ glxPendingDestroyContexts = cx;
+ }
+
+ return GL_TRUE;
+}
+
+extern RESTYPE __glXSwapBarrierRes;
+
+static int SwapBarrierGone(int screen, XID drawable)
+{
+ __GLXscreen *pGlxScreen = glxGetScreen(screenInfo.screens[screen]);
+
+ if (pGlxScreen->swapBarrierFuncs) {
+ pGlxScreen->swapBarrierFuncs->bindSwapBarrierFunc(screen, drawable, 0);
+ }
+ FreeResourceByType(drawable, __glXSwapBarrierRes, FALSE);
+ return True;
+}
+
+/************************************************************************/
+
+/*
+** These routines can be used to check whether a particular GL command
+** has caused an error. Specifically, we use them to check whether a
+** given query has caused an error, in which case a zero-length data
+** reply is sent to the client.
+*/
+
+static GLboolean errorOccured = GL_FALSE;
+
+/*
+** The GL was will call this routine if an error occurs.
+*/
+void __glXErrorCallBack(GLenum code)
+{
+ errorOccured = GL_TRUE;
+}
+
+/*
+** Clear the error flag before calling the GL command.
+*/
+void __glXClearErrorOccured(void)
+{
+ errorOccured = GL_FALSE;
+}
+
+/*
+** Check if the GL command caused an error.
+*/
+GLboolean __glXErrorOccured(void)
+{
+ return errorOccured;
+}
+
+static int __glXErrorBase;
+int __glXEventBase;
+
+int __glXError(int error)
+{
+ return __glXErrorBase + error;
+}
+
+__GLXclientState *
+glxGetClient(ClientPtr pClient)
+{
+ return dixLookupPrivate(&pClient->devPrivates, glxClientPrivateKey);
+}
+
+static void
+glxClientCallback (CallbackListPtr *list,
+ pointer closure,
+ pointer data)
+{
+ NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
+ ClientPtr pClient = clientinfo->client;
+ __GLXclientState *cl = glxGetClient(pClient);
+ __GLXcontext *cx;
+ int i;
+
+ switch (pClient->clientState) {
+ case ClientStateRunning:
+ /*
+ ** By default, assume that the client supports
+ ** GLX major version 1 minor version 0 protocol.
+ */
+ cl->GLClientmajorVersion = 1;
+ cl->GLClientminorVersion = 0;
+ cl->client = pClient;
+ break;
+
+ case ClientStateGone:
+ for (i = 0; i < cl->numCurrentContexts; i++) {
+ cx = cl->currentContexts[i];
+ if (cx) {
+ cx->isCurrent = GL_FALSE;
+ if (!cx->idExists)
+ __glXFreeContext(cx);
+ }
+ }
+
+ if (cl->returnBuf) free(cl->returnBuf);
+ if (cl->largeCmdBuf) free(cl->largeCmdBuf);
+ if (cl->currentContexts) free(cl->currentContexts);
+ if (cl->GLClientextensions) free(cl->GLClientextensions);
+ break;
+
+ default:
+ break;
+ }
+}
+
+/************************************************************************/
+
+static __GLXprovider *__glXProviderStack;
+
+void GlxPushProvider(__GLXprovider *provider)
+{
+ provider->next = __glXProviderStack;
+ __glXProviderStack = provider;
+}
+
+/*
+** Initialize the GLX extension.
+*/
+void GlxExtensionInit(void)
+{
+ ExtensionEntry *extEntry;
+ ScreenPtr pScreen;
+ int i;
+ __GLXprovider *p;
+ Bool glx_provided = False;
+
+ __glXContextRes = CreateNewResourceType((DeleteType)ContextGone,
+ "GLXContext");
+ __glXDrawableRes = CreateNewResourceType((DeleteType)DrawableGone,
+ "GLXDrawable");
+ __glXSwapBarrierRes = CreateNewResourceType((DeleteType)SwapBarrierGone,
+ "GLXSwapBarrier");
+ if (!__glXContextRes || !__glXDrawableRes || !__glXSwapBarrierRes)
+ return;
+
+ if (!dixRequestPrivate(glxClientPrivateKey, sizeof (__GLXclientState)))
+ return;
+ if (!AddCallback (&ClientStateCallback, glxClientCallback, 0))
+ return;
+
+ for (i = 0; i < screenInfo.numScreens; i++) {
+ pScreen = screenInfo.screens[i];
+
+ for (p = __glXProviderStack; p != NULL; p = p->next) {
+ __GLXscreen *glxScreen;
+
+ glxScreen = p->screenProbe(pScreen);
+ if (glxScreen != NULL) {
+ if (glxScreen->GLXminor < glxMinorVersion)
+ glxMinorVersion = glxScreen->GLXminor;
+ LogMessage(X_INFO,
+ "GLX: Initialized %s GL provider for screen %d\n",
+ p->name, i);
+ break;
+ }
+
+ }
+
+ if (!p)
+ LogMessage(X_INFO,
+ "GLX: no usable GL providers found for screen %d\n", i);
+ else
+ glx_provided = True;
+ }
+
+ /* don't register extension if GL is not provided on any screen */
+ if (!glx_provided)
+ return;
+
+ /*
+ ** Add extension to server extensions.
+ */
+ extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
+ __GLX_NUMBER_ERRORS, __glXDispatch,
+ __glXDispatch, ResetExtension,
+ StandardMinorOpcode);
+ if (!extEntry) {
+ FatalError("__glXExtensionInit: AddExtensions failed\n");
+ return;
+ }
+ if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) {
+ ErrorF("__glXExtensionInit: AddExtensionAlias failed\n");
+ return;
+ }
+
+ __glXErrorBase = extEntry->errorBase;
+ __glXEventBase = extEntry->eventBase;
+}
+
+/************************************************************************/
+
+void __glXFlushContextCache(void)
+{
+ __glXLastContext = 0;
+}
+
+/*
+** Make a context the current one for the GL (in this implementation, there
+** is only one instance of the GL, and we use it to serve all GL clients by
+** switching it between different contexts). While we are at it, look up
+** a context by its tag and return its (__GLXcontext *).
+*/
+__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag,
+ int *error)
+{
+ __GLXcontext *cx;
+
+ /*
+ ** See if the context tag is legal; it is managed by the extension,
+ ** so if it's invalid, we have an implementation error.
+ */
+ cx = (__GLXcontext *) __glXLookupContextByTag(cl, tag);
+ if (!cx) {
+ cl->client->errorValue = tag;
+ *error = __glXError(GLXBadContextTag);
+ return 0;
+ }
+
+ if (!cx->isDirect) {
+ if (cx->drawPriv == NULL) {
+ /*
+ ** The drawable has vanished. It must be a window, because only
+ ** windows can be destroyed from under us; GLX pixmaps are
+ ** refcounted and don't go away until no one is using them.
+ */
+ *error = __glXError(GLXBadCurrentWindow);
+ return 0;
+ }
+ }
+
+ if (cx->wait && (*cx->wait)(cx, cl, error))
+ return NULL;
+
+ if (cx == __glXLastContext) {
+ /* No need to re-bind */
+ return cx;
+ }
+
+ /* Make this context the current one for the GL. */
+ if (!cx->isDirect) {
+ if (!(*cx->forceCurrent)(cx)) {
+ /* Bind failed, and set the error code. Bummer */
+ cl->client->errorValue = cx->id;
+ *error = __glXError(GLXBadContextState);
+ return 0;
+ }
+ }
+ __glXLastContext = cx;
+ return cx;
+}
+
+/************************************************************************/
+
+void glxSuspendClients(void)
+{
+ int i;
+
+ for (i = 1; i < currentMaxClients; i++) {
+ if (clients[i] && glxGetClient(clients[i])->inUse)
+ IgnoreClient(clients[i]);
+ }
+
+ glxBlockClients = TRUE;
+}
+
+void glxResumeClients(void)
+{
+ __GLXcontext *cx, *next;
+ int i;
+
+ glxBlockClients = FALSE;
+
+ for (i = 1; i < currentMaxClients; i++) {
+ if (clients[i] && glxGetClient(clients[i])->inUse)
+ AttendClient(clients[i]);
+ }
+
+ __glXleaveServer(GL_FALSE);
+ for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) {
+ next = cx->next;
+
+ cx->destroy(cx);
+ }
+ glxPendingDestroyContexts = NULL;
+ __glXenterServer(GL_FALSE);
+}
+
+static void
+__glXnopEnterServer(GLboolean rendering)
+{
+}
+
+static void
+__glXnopLeaveServer(GLboolean rendering)
+{
+}
+
+static void (*__glXenterServerFunc)(GLboolean) = __glXnopEnterServer;
+static void (*__glXleaveServerFunc)(GLboolean) = __glXnopLeaveServer;
+
+void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean),
+ void (*leave)(GLboolean))
+{
+ __glXenterServerFunc = enter;
+ __glXleaveServerFunc = leave;
+}
+
+
+void __glXenterServer(GLboolean rendering)
+{
+ glxServerLeaveCount--;
+
+ if (glxServerLeaveCount == 0)
+ (*__glXenterServerFunc)(rendering);
+}
+
+void __glXleaveServer(GLboolean rendering)
+{
+ if (glxServerLeaveCount == 0)
+ (*__glXleaveServerFunc)(rendering);
+
+ glxServerLeaveCount++;
+}
+
+/*
+** Top level dispatcher; all commands are executed from here down.
+*/
+static int __glXDispatch(ClientPtr client)
+{
+ REQUEST(xGLXSingleReq);
+ CARD8 opcode;
+ __GLXdispatchSingleProcPtr proc;
+ __GLXclientState *cl;
+ int retval;
+
+ opcode = stuff->glxCode;
+ cl = glxGetClient(client);
+ /* Mark it in use so we suspend it on VT switch. */
+ cl->inUse = TRUE;
+
+ /*
+ ** If we're expecting a glXRenderLarge request, this better be one.
+ */
+ if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) {
+ client->errorValue = stuff->glxCode;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ /* If we're currently blocking GLX clients, just put this guy to
+ * sleep, reset the request and return. */
+ if (glxBlockClients) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ IgnoreClient(client);
+ return Success;
+ }
+
+ /*
+ ** Use the opcode to index into the procedure table.
+ */
+ proc = (__GLXdispatchSingleProcPtr) __glXGetProtocolDecodeFunction(& Single_dispatch_info,
+ opcode,
+ client->swapped);
+ if (proc != NULL) {
+ GLboolean rendering = opcode <= X_GLXRenderLarge;
+ __glXleaveServer(rendering);
+
+ __pGlxClient = client;
+
+ retval = (*proc)(cl, (GLbyte *) stuff);
+
+ __glXenterServer(rendering);
+ }
+ else {
+ retval = BadRequest;
+ }
+
+ return retval;
+}
diff --git a/xorg-server/glx/glxscreens.c b/xorg-server/glx/glxscreens.c index 1462a0ad5..1d647596a 100644 --- a/xorg-server/glx/glxscreens.c +++ b/xorg-server/glx/glxscreens.c @@ -382,7 +382,7 @@ void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen) pGlxScreen->numFBConfigs = i;
pGlxScreen->visuals =
- xcalloc(pGlxScreen->numFBConfigs, sizeof (__GLXconfig *));
+ calloc(pGlxScreen->numFBConfigs, sizeof (__GLXconfig *));
/* First, try to choose featureful FBconfigs for the existing X visuals.
* Note that if multiple X visuals end up with the same FBconfig being
@@ -444,7 +444,7 @@ void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen) void __glXScreenDestroy(__GLXscreen *screen)
{
- xfree(screen->GLXvendor);
- xfree(screen->GLXextensions);
- xfree(screen->GLextensions);
+ free(screen->GLXvendor);
+ free(screen->GLXextensions);
+ free(screen->GLextensions);
}
diff --git a/xorg-server/glx/indirect_util.c b/xorg-server/glx/indirect_util.c index 2f48ab2b0..f71fe6dd2 100644 --- a/xorg-server/glx/indirect_util.c +++ b/xorg-server/glx/indirect_util.c @@ -1,314 +1,314 @@ -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#else - -#include "glheader.h" - -#endif - -#include <string.h> - -#include <X11/Xmd.h> -#include <GL/gl.h> -#include <GL/glxproto.h> -#include <inttypes.h> -#include "indirect_size.h" -#include "indirect_size_get.h" -#include "indirect_dispatch.h" -#include "glxserver.h" -#include "glxbyteorder.h" -#include "singlesize.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" -#include "glxext.h" -#include "indirect_table.h" -#include "indirect_util.h" - - -#define __GLX_PAD(a) (((a)+3)&~3) - -extern xGLXSingleReply __glXReply; - - -GLint -__glGetBooleanv_variable_size( GLenum e ) -{ - if ( e == GL_COMPRESSED_TEXTURE_FORMATS ) { - GLint temp; - - CALL_GetIntegerv( GET_DISPATCH(), - (GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp) ); - return temp; - } - else { - return 0; - } -} - - -/** - * Get a properly aligned buffer to hold reply data. - * - * \warning - * This function assumes that \c local_buffer is already properly aligned. - * It also assumes that \c alignment is a power of two. - */ -void * -__glXGetAnswerBuffer( __GLXclientState * cl, size_t required_size, - void * local_buffer, size_t local_size, unsigned alignment ) -{ - void * buffer = local_buffer; - const unsigned mask = alignment - 1; - - if ( local_size < required_size ) { - const size_t worst_case_size = required_size + alignment; - intptr_t temp_buf; - - if ( cl->returnBufSize < worst_case_size ) { - void * temp = xrealloc( cl->returnBuf, worst_case_size ); - - if ( temp == NULL ) { - return NULL; - } - - cl->returnBuf = temp; - cl->returnBufSize = worst_case_size; - } - - temp_buf = (intptr_t) cl->returnBuf; - temp_buf = (temp_buf + mask) & ~mask; - buffer = (void *) temp_buf; - } - - return buffer; -} - - -/** - * Send a GLX reply to the client. - * - * Technically speaking, there are several different ways to encode a GLX - * reply. The primary difference is whether or not certain fields (e.g., - * retval, size, and "pad3") are set. This function gets around that by - * always setting all of the fields to "reasonable" values. This does no - * harm to clients, but it does make the server-side code much more compact. - */ -void -__glXSendReply( ClientPtr client, const void * data, size_t elements, - size_t element_size, GLboolean always_array, CARD32 retval ) -{ - size_t reply_ints = 0; - - if ( __glXErrorOccured() ) { - elements = 0; - } - else if ( (elements > 1) || always_array ) { - reply_ints = bytes_to_int32(elements * element_size); - } - - __glXReply.length = reply_ints; - __glXReply.type = X_Reply; - __glXReply.sequenceNumber = client->sequence; - __glXReply.size = elements; - __glXReply.retval = retval; - - - /* It is faster on almost always every architecture to just copy the 8 - * bytes, even when not necessary, than check to see of the value of - * elements requires it. Copying the data when not needed will do no - * harm. - */ - - (void) memcpy( & __glXReply.pad3, data, 8 ); - WriteToClient( client, sz_xGLXSingleReply, (char *) & __glXReply ); - - if ( reply_ints != 0 ) { - WriteToClient( client, reply_ints * 4, (char *) data ); - } -} - - -/** - * Send a GLX reply to the client. - * - * Technically speaking, there are several different ways to encode a GLX - * reply. The primary difference is whether or not certain fields (e.g., - * retval, size, and "pad3") are set. This function gets around that by - * always setting all of the fields to "reasonable" values. This does no - * harm to clients, but it does make the server-side code much more compact. - * - * \warning - * This function assumes that values stored in \c data will be byte-swapped - * by the caller if necessary. - */ -void -__glXSendReplySwap( ClientPtr client, const void * data, size_t elements, - size_t element_size, GLboolean always_array, CARD32 retval ) -{ - size_t reply_ints = 0; - - if ( __glXErrorOccured() ) { - elements = 0; - } - else if ( (elements > 1) || always_array ) { - reply_ints = bytes_to_int32(elements * element_size); - } - - __glXReply.length = bswap_32( reply_ints ); - __glXReply.type = X_Reply; - __glXReply.sequenceNumber = bswap_16( client->sequence ); - __glXReply.size = bswap_32( elements ); - __glXReply.retval = bswap_32( retval ); - - - /* It is faster on almost always every architecture to just copy the 8 - * bytes, even when not necessary, than check to see of the value of - * elements requires it. Copying the data when not needed will do no - * harm. - */ - - (void) memcpy( & __glXReply.pad3, data, 8 ); - WriteToClient( client, sz_xGLXSingleReply, (char *) & __glXReply ); - - if ( reply_ints != 0 ) { - WriteToClient( client, reply_ints * 4, (char *) data ); - } -} - - -static int -get_decode_index(const struct __glXDispatchInfo *dispatch_info, - unsigned opcode) -{ - int remaining_bits; - int next_remain; - const int_fast16_t * const tree = dispatch_info->dispatch_tree; - int_fast16_t index; - - - remaining_bits = dispatch_info->bits; - if (opcode >= (1U << remaining_bits)) { - return -1; - } - - index = 0; - for (/* empty */; remaining_bits > 0; remaining_bits = next_remain) { - unsigned mask; - unsigned child_index; - - - /* Calculate the slice of bits used by this node. - * - * If remaining_bits = 8 and tree[index] = 3, the mask of just the - * remaining bits is 0x00ff and the mask for the remaining bits after - * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0. - * This masks the 3 bits that we would want for this node. - */ - - next_remain = remaining_bits - tree[index]; - mask = ((1 << remaining_bits) - 1) & - ~((1 << next_remain) - 1); - - - /* Using the mask, calculate the index of the opcode in the node. - * With that index, fetch the index of the next node. - */ - - child_index = (opcode & mask) >> next_remain; - index = tree[index + 1 + child_index]; - - - /* If the next node is an empty leaf, the opcode is for a non-existant - * function. We're done. - * - * If the next node is a non-empty leaf, look up the function pointer - * and return it. - */ - - if (index == EMPTY_LEAF) { - return -1; - } - else if (IS_LEAF_INDEX(index)) { - unsigned func_index; - - - /* The value stored in the tree for a leaf node is the base of - * the function pointers for that leaf node. The offset for the - * function for a particular opcode is the remaining bits in the - * opcode. - */ - - func_index = -index; - func_index += opcode & ((1 << next_remain) - 1); - return func_index; - } - } - - /* We should *never* get here!!! - */ - return -1; -} - - -void * -__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info, - int opcode, int swapped_version) -{ - const int func_index = get_decode_index(dispatch_info, opcode); - - return (func_index < 0) - ? NULL - : (void *) dispatch_info->dispatch_functions[func_index][swapped_version]; -} - - -int -__glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info, - int opcode, __GLXrenderSizeData *data) -{ - if (dispatch_info->size_table != NULL) { - const int func_index = get_decode_index(dispatch_info, opcode); - - if ((func_index >= 0) - && (dispatch_info->size_table[func_index][0] != 0)) { - const int var_offset = - dispatch_info->size_table[func_index][1]; - - data->bytes = dispatch_info->size_table[func_index][0]; - data->varsize = (var_offset != ~0) - ? dispatch_info->size_func_table[var_offset] - : NULL; - - return 0; - } - } - - return -1; -} +/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
+#include <string.h>
+
+#include <X11/Xmd.h>
+#include <GL/gl.h>
+#include <GL/glxproto.h>
+#include <inttypes.h>
+#include "indirect_size.h"
+#include "indirect_size_get.h"
+#include "indirect_dispatch.h"
+#include "glxserver.h"
+#include "glxbyteorder.h"
+#include "singlesize.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+#include "glxext.h"
+#include "indirect_table.h"
+#include "indirect_util.h"
+
+
+#define __GLX_PAD(a) (((a)+3)&~3)
+
+extern xGLXSingleReply __glXReply;
+
+
+GLint
+__glGetBooleanv_variable_size( GLenum e )
+{
+ if ( e == GL_COMPRESSED_TEXTURE_FORMATS ) {
+ GLint temp;
+
+ CALL_GetIntegerv( GET_DISPATCH(),
+ (GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp) );
+ return temp;
+ }
+ else {
+ return 0;
+ }
+}
+
+
+/**
+ * Get a properly aligned buffer to hold reply data.
+ *
+ * \warning
+ * This function assumes that \c local_buffer is already properly aligned.
+ * It also assumes that \c alignment is a power of two.
+ */
+void *
+__glXGetAnswerBuffer( __GLXclientState * cl, size_t required_size,
+ void * local_buffer, size_t local_size, unsigned alignment )
+{
+ void * buffer = local_buffer;
+ const unsigned mask = alignment - 1;
+
+ if ( local_size < required_size ) {
+ const size_t worst_case_size = required_size + alignment;
+ intptr_t temp_buf;
+
+ if ( cl->returnBufSize < worst_case_size ) {
+ void * temp = realloc( cl->returnBuf, worst_case_size );
+
+ if ( temp == NULL ) {
+ return NULL;
+ }
+
+ cl->returnBuf = temp;
+ cl->returnBufSize = worst_case_size;
+ }
+
+ temp_buf = (intptr_t) cl->returnBuf;
+ temp_buf = (temp_buf + mask) & ~mask;
+ buffer = (void *) temp_buf;
+ }
+
+ return buffer;
+}
+
+
+/**
+ * Send a GLX reply to the client.
+ *
+ * Technically speaking, there are several different ways to encode a GLX
+ * reply. The primary difference is whether or not certain fields (e.g.,
+ * retval, size, and "pad3") are set. This function gets around that by
+ * always setting all of the fields to "reasonable" values. This does no
+ * harm to clients, but it does make the server-side code much more compact.
+ */
+void
+__glXSendReply( ClientPtr client, const void * data, size_t elements,
+ size_t element_size, GLboolean always_array, CARD32 retval )
+{
+ size_t reply_ints = 0;
+
+ if ( __glXErrorOccured() ) {
+ elements = 0;
+ }
+ else if ( (elements > 1) || always_array ) {
+ reply_ints = bytes_to_int32(elements * element_size);
+ }
+
+ __glXReply.length = reply_ints;
+ __glXReply.type = X_Reply;
+ __glXReply.sequenceNumber = client->sequence;
+ __glXReply.size = elements;
+ __glXReply.retval = retval;
+
+
+ /* It is faster on almost always every architecture to just copy the 8
+ * bytes, even when not necessary, than check to see of the value of
+ * elements requires it. Copying the data when not needed will do no
+ * harm.
+ */
+
+ (void) memcpy( & __glXReply.pad3, data, 8 );
+ WriteToClient( client, sz_xGLXSingleReply, (char *) & __glXReply );
+
+ if ( reply_ints != 0 ) {
+ WriteToClient( client, reply_ints * 4, (char *) data );
+ }
+}
+
+
+/**
+ * Send a GLX reply to the client.
+ *
+ * Technically speaking, there are several different ways to encode a GLX
+ * reply. The primary difference is whether or not certain fields (e.g.,
+ * retval, size, and "pad3") are set. This function gets around that by
+ * always setting all of the fields to "reasonable" values. This does no
+ * harm to clients, but it does make the server-side code much more compact.
+ *
+ * \warning
+ * This function assumes that values stored in \c data will be byte-swapped
+ * by the caller if necessary.
+ */
+void
+__glXSendReplySwap( ClientPtr client, const void * data, size_t elements,
+ size_t element_size, GLboolean always_array, CARD32 retval )
+{
+ size_t reply_ints = 0;
+
+ if ( __glXErrorOccured() ) {
+ elements = 0;
+ }
+ else if ( (elements > 1) || always_array ) {
+ reply_ints = bytes_to_int32(elements * element_size);
+ }
+
+ __glXReply.length = bswap_32( reply_ints );
+ __glXReply.type = X_Reply;
+ __glXReply.sequenceNumber = bswap_16( client->sequence );
+ __glXReply.size = bswap_32( elements );
+ __glXReply.retval = bswap_32( retval );
+
+
+ /* It is faster on almost always every architecture to just copy the 8
+ * bytes, even when not necessary, than check to see of the value of
+ * elements requires it. Copying the data when not needed will do no
+ * harm.
+ */
+
+ (void) memcpy( & __glXReply.pad3, data, 8 );
+ WriteToClient( client, sz_xGLXSingleReply, (char *) & __glXReply );
+
+ if ( reply_ints != 0 ) {
+ WriteToClient( client, reply_ints * 4, (char *) data );
+ }
+}
+
+
+static int
+get_decode_index(const struct __glXDispatchInfo *dispatch_info,
+ unsigned opcode)
+{
+ int remaining_bits;
+ int next_remain;
+ const int_fast16_t * const tree = dispatch_info->dispatch_tree;
+ int_fast16_t index;
+
+
+ remaining_bits = dispatch_info->bits;
+ if (opcode >= (1U << remaining_bits)) {
+ return -1;
+ }
+
+ index = 0;
+ for (/* empty */; remaining_bits > 0; remaining_bits = next_remain) {
+ unsigned mask;
+ unsigned child_index;
+
+
+ /* Calculate the slice of bits used by this node.
+ *
+ * If remaining_bits = 8 and tree[index] = 3, the mask of just the
+ * remaining bits is 0x00ff and the mask for the remaining bits after
+ * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0.
+ * This masks the 3 bits that we would want for this node.
+ */
+
+ next_remain = remaining_bits - tree[index];
+ mask = ((1 << remaining_bits) - 1) &
+ ~((1 << next_remain) - 1);
+
+
+ /* Using the mask, calculate the index of the opcode in the node.
+ * With that index, fetch the index of the next node.
+ */
+
+ child_index = (opcode & mask) >> next_remain;
+ index = tree[index + 1 + child_index];
+
+
+ /* If the next node is an empty leaf, the opcode is for a non-existant
+ * function. We're done.
+ *
+ * If the next node is a non-empty leaf, look up the function pointer
+ * and return it.
+ */
+
+ if (index == EMPTY_LEAF) {
+ return -1;
+ }
+ else if (IS_LEAF_INDEX(index)) {
+ unsigned func_index;
+
+
+ /* The value stored in the tree for a leaf node is the base of
+ * the function pointers for that leaf node. The offset for the
+ * function for a particular opcode is the remaining bits in the
+ * opcode.
+ */
+
+ func_index = -index;
+ func_index += opcode & ((1 << next_remain) - 1);
+ return func_index;
+ }
+ }
+
+ /* We should *never* get here!!!
+ */
+ return -1;
+}
+
+
+void *
+__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info,
+ int opcode, int swapped_version)
+{
+ const int func_index = get_decode_index(dispatch_info, opcode);
+
+ return (func_index < 0)
+ ? NULL
+ : (void *) dispatch_info->dispatch_functions[func_index][swapped_version];
+}
+
+
+int
+__glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info,
+ int opcode, __GLXrenderSizeData *data)
+{
+ if (dispatch_info->size_table != NULL) {
+ const int func_index = get_decode_index(dispatch_info, opcode);
+
+ if ((func_index >= 0)
+ && (dispatch_info->size_table[func_index][0] != 0)) {
+ const int var_offset =
+ dispatch_info->size_table[func_index][1];
+
+ data->bytes = dispatch_info->size_table[func_index][0];
+ data->varsize = (var_offset != ~0)
+ ? dispatch_info->size_func_table[var_offset]
+ : NULL;
+
+ return 0;
+ }
+ }
+
+ return -1;
+}
diff --git a/xorg-server/glx/single2.c b/xorg-server/glx/single2.c index f6e474c46..4d8aeaa83 100644 --- a/xorg-server/glx/single2.c +++ b/xorg-server/glx/single2.c @@ -1,395 +1,395 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#else - -#include "glheader.h" - -#endif - -#include <string.h> -#include <stdio.h> -#include <stdlib.h> - -#include "glxserver.h" -#include "glxutil.h" -#include "glxext.h" -#include "indirect_dispatch.h" -#include "unpack.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" - -int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) -{ - GLsizei size; - GLenum type; - __GLXcontext *cx; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - size = *(GLsizei *)(pc+0); - type = *(GLenum *)(pc+4); - if (cx->feedbackBufSize < size) { - cx->feedbackBuf = (GLfloat *) xrealloc(cx->feedbackBuf, - (size_t)size - * __GLX_SIZE_FLOAT32); - if (!cx->feedbackBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->feedbackBufSize = size; - } - CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) ); - __GLX_NOTE_UNFLUSHED_CMDS(cx); - return Success; -} - -int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - GLsizei size; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - size = *(GLsizei *)(pc+0); - if (cx->selectBufSize < size) { - cx->selectBuf = (GLuint *) xrealloc(cx->selectBuf, - (size_t) size - * __GLX_SIZE_CARD32); - if (!cx->selectBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->selectBufSize = size; - } - CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); - __GLX_NOTE_UNFLUSHED_CMDS(cx); - return Success; -} - -int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client; - xGLXRenderModeReply reply; - __GLXcontext *cx; - GLint nitems=0, retBytes=0, retval, newModeCheck; - GLubyte *retBuffer = NULL; - GLenum newMode; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - newMode = *(GLenum*) pc; - retval = CALL_RenderMode( GET_DISPATCH(), (newMode) ); - - /* Check that render mode worked */ - CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) ); - if (newModeCheck != newMode) { - /* Render mode change failed. Bail */ - newMode = newModeCheck; - goto noChangeAllowed; - } - - /* - ** Render mode might have still failed if we get here. But in this - ** case we can't really tell, nor does it matter. If it did fail, it - ** will return 0, and thus we won't send any data across the wire. - */ - - switch (cx->renderMode) { - case GL_RENDER: - cx->renderMode = newMode; - break; - case GL_FEEDBACK: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->feedbackBufSize; - } else { - nitems = retval; - } - retBytes = nitems * __GLX_SIZE_FLOAT32; - retBuffer = (GLubyte*) cx->feedbackBuf; - cx->renderMode = newMode; - break; - case GL_SELECT: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->selectBufSize; - } else { - GLuint *bp = cx->selectBuf; - GLint i; - - /* - ** Figure out how many bytes of data need to be sent. Parse - ** the selection buffer to determine this fact as the - ** return value is the number of hits, not the number of - ** items in the buffer. - */ - nitems = 0; - i = retval; - while (--i >= 0) { - GLuint n; - - /* Parse select data for this hit */ - n = *bp; - bp += 3 + n; - } - nitems = bp - cx->selectBuf; - } - retBytes = nitems * __GLX_SIZE_CARD32; - retBuffer = (GLubyte*) cx->selectBuf; - cx->renderMode = newMode; - break; - } - - /* - ** First reply is the number of elements returned in the feedback or - ** selection array, as per the API for glRenderMode itself. - */ - noChangeAllowed:; - client = cl->client; - reply.length = nitems; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.retval = retval; - reply.size = nitems; - reply.newMode = newMode; - WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply); - if (retBytes) { - WriteToClient(client, retBytes, (char *)retBuffer); - } - return Success; -} - -int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - CALL_Flush( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(cx); - return Success; -} - -int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - ClientPtr client; - int error; - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - /* Do a local glFinish */ - CALL_Finish( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(cx); - - /* Send empty reply packet to indicate finish is finished */ - client = cl->client; - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - return Success; -} - -#define SEPARATOR " " - -char *__glXcombine_strings(const char *cext_string, const char *sext_string) -{ - size_t clen, slen; - char *combo_string, *token, *s1; - const char *s2, *end; - - /* safeguard to prevent potentially fatal errors in the string functions */ - if (!cext_string) - cext_string = ""; - if (!sext_string) - sext_string = ""; - - /* - ** String can't be longer than min(cstring, sstring) - ** pull tokens out of shortest string - ** include space in combo_string for final separator and null terminator - */ - clen = strlen(cext_string); - slen = strlen(sext_string); - if (clen > slen) { - combo_string = (char *) xalloc(slen + 2); - s1 = (char *) xalloc(slen + 2); - if (s1) strcpy(s1, sext_string); - s2 = cext_string; - } else { - combo_string = (char *) xalloc(clen + 2); - s1 = (char *) xalloc(clen + 2); - if (s1) strcpy(s1, cext_string); - s2 = sext_string; - } - if (!combo_string || !s1) { - if (combo_string) - xfree(combo_string); - if (s1) - xfree(s1); - return NULL; - } - combo_string[0] = '\0'; - - /* Get first extension token */ - token = strtok( s1, SEPARATOR); - while ( token != NULL ) { - - /* - ** if token in second string then save it - ** beware of extension names which are prefixes of other extension names - */ - const char *p = s2; - end = p + strlen(p); - while (p < end) { - size_t n = strcspn(p, SEPARATOR); - if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) { - combo_string = strcat(combo_string, token); - combo_string = strcat(combo_string, SEPARATOR); - } - p += (n + 1); - } - - /* Get next extension token */ - token = strtok( NULL, SEPARATOR); - } - xfree(s1); - return combo_string; -} - -int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap) -{ - ClientPtr client; - __GLXcontext *cx; - GLenum name; - const char *string; - __GLX_DECLARE_SWAP_VARIABLES; - int error; - char *buf = NULL, *buf1 = NULL; - GLint length = 0; - - /* If the client has the opposite byte order, swap the contextTag and - * the name. - */ - if ( need_swap ) { - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE); - } - - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - name = *(GLenum *)(pc + 0); - string = (const char *) CALL_GetString( GET_DISPATCH(), (name) ); - client = cl->client; - - if (string == NULL) - string = ""; - - /* - ** Restrict extensions to those that are supported by both the - ** implementation and the connection. That is, return the - ** intersection of client, server, and core extension strings. - */ - if (name == GL_EXTENSIONS) { - buf1 = __glXcombine_strings(string, - cl->GLClientextensions); - buf = __glXcombine_strings(buf1, - cx->pGlxScreen->GLextensions); - if (buf1 != NULL) { - xfree(buf1); - } - string = buf; - } - else if ( name == GL_VERSION ) { - if ( atof( string ) > atof( GLServerVersion ) ) { - buf = xalloc( strlen( string ) + strlen( GLServerVersion ) + 4 ); - if ( buf == NULL ) { - string = GLServerVersion; - } - else { - sprintf( buf, "%s (%s)", GLServerVersion, string ); - string = buf; - } - } - } - if (string) { - length = strlen((const char *) string) + 1; - } - - __GLX_BEGIN_REPLY(length); - __GLX_PUT_SIZE(length); - - if ( need_swap ) { - __GLX_SWAP_REPLY_SIZE(); - __GLX_SWAP_REPLY_HEADER(); - } - - __GLX_SEND_HEADER(); - WriteToClient(client, length, (char *) string); - if (buf != NULL) - xfree(buf); - - return Success; -} - -int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc) -{ - return DoGetString(cl, pc, GL_FALSE); -} +/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxext.h"
+#include "indirect_dispatch.h"
+#include "unpack.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+
+int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei size;
+ GLenum type;
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ size = *(GLsizei *)(pc+0);
+ type = *(GLenum *)(pc+4);
+ if (cx->feedbackBufSize < size) {
+ cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
+ (size_t)size
+ * __GLX_SIZE_FLOAT32);
+ if (!cx->feedbackBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->feedbackBufSize = size;
+ }
+ CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ GLsizei size;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ size = *(GLsizei *)(pc+0);
+ if (cx->selectBufSize < size) {
+ cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
+ (size_t) size
+ * __GLX_SIZE_CARD32);
+ if (!cx->selectBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->selectBufSize = size;
+ }
+ CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client;
+ xGLXRenderModeReply reply;
+ __GLXcontext *cx;
+ GLint nitems=0, retBytes=0, retval, newModeCheck;
+ GLubyte *retBuffer = NULL;
+ GLenum newMode;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ newMode = *(GLenum*) pc;
+ retval = CALL_RenderMode( GET_DISPATCH(), (newMode) );
+
+ /* Check that render mode worked */
+ CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) );
+ if (newModeCheck != newMode) {
+ /* Render mode change failed. Bail */
+ newMode = newModeCheck;
+ goto noChangeAllowed;
+ }
+
+ /*
+ ** Render mode might have still failed if we get here. But in this
+ ** case we can't really tell, nor does it matter. If it did fail, it
+ ** will return 0, and thus we won't send any data across the wire.
+ */
+
+ switch (cx->renderMode) {
+ case GL_RENDER:
+ cx->renderMode = newMode;
+ break;
+ case GL_FEEDBACK:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->feedbackBufSize;
+ } else {
+ nitems = retval;
+ }
+ retBytes = nitems * __GLX_SIZE_FLOAT32;
+ retBuffer = (GLubyte*) cx->feedbackBuf;
+ cx->renderMode = newMode;
+ break;
+ case GL_SELECT:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->selectBufSize;
+ } else {
+ GLuint *bp = cx->selectBuf;
+ GLint i;
+
+ /*
+ ** Figure out how many bytes of data need to be sent. Parse
+ ** the selection buffer to determine this fact as the
+ ** return value is the number of hits, not the number of
+ ** items in the buffer.
+ */
+ nitems = 0;
+ i = retval;
+ while (--i >= 0) {
+ GLuint n;
+
+ /* Parse select data for this hit */
+ n = *bp;
+ bp += 3 + n;
+ }
+ nitems = bp - cx->selectBuf;
+ }
+ retBytes = nitems * __GLX_SIZE_CARD32;
+ retBuffer = (GLubyte*) cx->selectBuf;
+ cx->renderMode = newMode;
+ break;
+ }
+
+ /*
+ ** First reply is the number of elements returned in the feedback or
+ ** selection array, as per the API for glRenderMode itself.
+ */
+ noChangeAllowed:;
+ client = cl->client;
+ reply.length = nitems;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.retval = retval;
+ reply.size = nitems;
+ reply.newMode = newMode;
+ WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply);
+ if (retBytes) {
+ WriteToClient(client, retBytes, (char *)retBuffer);
+ }
+ return Success;
+}
+
+int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ CALL_Flush( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ ClientPtr client;
+ int error;
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ /* Do a local glFinish */
+ CALL_Finish( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(cx);
+
+ /* Send empty reply packet to indicate finish is finished */
+ client = cl->client;
+ __GLX_BEGIN_REPLY(0);
+ __GLX_SEND_HEADER();
+ return Success;
+}
+
+#define SEPARATOR " "
+
+char *__glXcombine_strings(const char *cext_string, const char *sext_string)
+{
+ size_t clen, slen;
+ char *combo_string, *token, *s1;
+ const char *s2, *end;
+
+ /* safeguard to prevent potentially fatal errors in the string functions */
+ if (!cext_string)
+ cext_string = "";
+ if (!sext_string)
+ sext_string = "";
+
+ /*
+ ** String can't be longer than min(cstring, sstring)
+ ** pull tokens out of shortest string
+ ** include space in combo_string for final separator and null terminator
+ */
+ clen = strlen(cext_string);
+ slen = strlen(sext_string);
+ if (clen > slen) {
+ combo_string = (char *) malloc(slen + 2);
+ s1 = (char *) malloc(slen + 2);
+ if (s1) strcpy(s1, sext_string);
+ s2 = cext_string;
+ } else {
+ combo_string = (char *) malloc(clen + 2);
+ s1 = (char *) malloc(clen + 2);
+ if (s1) strcpy(s1, cext_string);
+ s2 = sext_string;
+ }
+ if (!combo_string || !s1) {
+ if (combo_string)
+ free(combo_string);
+ if (s1)
+ free(s1);
+ return NULL;
+ }
+ combo_string[0] = '\0';
+
+ /* Get first extension token */
+ token = strtok( s1, SEPARATOR);
+ while ( token != NULL ) {
+
+ /*
+ ** if token in second string then save it
+ ** beware of extension names which are prefixes of other extension names
+ */
+ const char *p = s2;
+ end = p + strlen(p);
+ while (p < end) {
+ size_t n = strcspn(p, SEPARATOR);
+ if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) {
+ combo_string = strcat(combo_string, token);
+ combo_string = strcat(combo_string, SEPARATOR);
+ }
+ p += (n + 1);
+ }
+
+ /* Get next extension token */
+ token = strtok( NULL, SEPARATOR);
+ }
+ free(s1);
+ return combo_string;
+}
+
+int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap)
+{
+ ClientPtr client;
+ __GLXcontext *cx;
+ GLenum name;
+ const char *string;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ int error;
+ char *buf = NULL, *buf1 = NULL;
+ GLint length = 0;
+
+ /* If the client has the opposite byte order, swap the contextTag and
+ * the name.
+ */
+ if ( need_swap ) {
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE);
+ }
+
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ name = *(GLenum *)(pc + 0);
+ string = (const char *) CALL_GetString( GET_DISPATCH(), (name) );
+ client = cl->client;
+
+ if (string == NULL)
+ string = "";
+
+ /*
+ ** Restrict extensions to those that are supported by both the
+ ** implementation and the connection. That is, return the
+ ** intersection of client, server, and core extension strings.
+ */
+ if (name == GL_EXTENSIONS) {
+ buf1 = __glXcombine_strings(string,
+ cl->GLClientextensions);
+ buf = __glXcombine_strings(buf1,
+ cx->pGlxScreen->GLextensions);
+ if (buf1 != NULL) {
+ free(buf1);
+ }
+ string = buf;
+ }
+ else if ( name == GL_VERSION ) {
+ if ( atof( string ) > atof( GLServerVersion ) ) {
+ buf = malloc( strlen( string ) + strlen( GLServerVersion ) + 4 );
+ if ( buf == NULL ) {
+ string = GLServerVersion;
+ }
+ else {
+ sprintf( buf, "%s (%s)", GLServerVersion, string );
+ string = buf;
+ }
+ }
+ }
+ if (string) {
+ length = strlen((const char *) string) + 1;
+ }
+
+ __GLX_BEGIN_REPLY(length);
+ __GLX_PUT_SIZE(length);
+
+ if ( need_swap ) {
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SWAP_REPLY_HEADER();
+ }
+
+ __GLX_SEND_HEADER();
+ WriteToClient(client, length, (char *) string);
+ if (buf != NULL)
+ free(buf);
+
+ return Success;
+}
+
+int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
+{
+ return DoGetString(cl, pc, GL_FALSE);
+}
diff --git a/xorg-server/glx/single2swap.c b/xorg-server/glx/single2swap.c index e27e97aee..933325de8 100644 --- a/xorg-server/glx/single2swap.c +++ b/xorg-server/glx/single2swap.c @@ -1,270 +1,270 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#else - -#include "glheader.h" - -#endif - -#include "glxserver.h" -#include "glxutil.h" -#include "glxext.h" -#include "indirect_dispatch.h" -#include "unpack.h" -#include "glapitable.h" -#include "glapi.h" -#include "glthread.h" -#include "dispatch.h" - -int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) -{ - GLsizei size; - GLenum type; - __GLX_DECLARE_SWAP_VARIABLES; - __GLXcontext *cx; - int error; - - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - size = *(GLsizei *)(pc+0); - type = *(GLenum *)(pc+4); - if (cx->feedbackBufSize < size) { - cx->feedbackBuf = (GLfloat *) xrealloc(cx->feedbackBuf, - (size_t) size - * __GLX_SIZE_FLOAT32); - if (!cx->feedbackBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->feedbackBufSize = size; - } - CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) ); - __GLX_NOTE_UNFLUSHED_CMDS(cx); - return Success; -} - -int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - GLsizei size; - __GLX_DECLARE_SWAP_VARIABLES; - int error; - - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - __GLX_SWAP_INT(pc+0); - size = *(GLsizei *)(pc+0); - if (cx->selectBufSize < size) { - cx->selectBuf = (GLuint *) xrealloc(cx->selectBuf, - (size_t) size - * __GLX_SIZE_CARD32); - if (!cx->selectBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->selectBufSize = size; - } - CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); - __GLX_NOTE_UNFLUSHED_CMDS(cx); - return Success; -} - -int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc) -{ - ClientPtr client; - __GLXcontext *cx; - xGLXRenderModeReply reply; - GLint nitems=0, retBytes=0, retval, newModeCheck; - GLubyte *retBuffer = NULL; - GLenum newMode; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - int error; - - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_SINGLE_HDR_SIZE; - __GLX_SWAP_INT(pc); - newMode = *(GLenum*) pc; - retval = CALL_RenderMode( GET_DISPATCH(), (newMode) ); - - /* Check that render mode worked */ - CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) ); - if (newModeCheck != newMode) { - /* Render mode change failed. Bail */ - newMode = newModeCheck; - goto noChangeAllowed; - } - - /* - ** Render mode might have still failed if we get here. But in this - ** case we can't really tell, nor does it matter. If it did fail, it - ** will return 0, and thus we won't send any data across the wire. - */ - - switch (cx->renderMode) { - case GL_RENDER: - cx->renderMode = newMode; - break; - case GL_FEEDBACK: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->feedbackBufSize; - } else { - nitems = retval; - } - retBytes = nitems * __GLX_SIZE_FLOAT32; - retBuffer = (GLubyte*) cx->feedbackBuf; - __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems); - cx->renderMode = newMode; - break; - case GL_SELECT: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->selectBufSize; - } else { - GLuint *bp = cx->selectBuf; - GLint i; - - /* - ** Figure out how many bytes of data need to be sent. Parse - ** the selection buffer to determine this fact as the - ** return value is the number of hits, not the number of - ** items in the buffer. - */ - nitems = 0; - i = retval; - while (--i >= 0) { - GLuint n; - - /* Parse select data for this hit */ - n = *bp; - bp += 3 + n; - } - nitems = bp - cx->selectBuf; - } - retBytes = nitems * __GLX_SIZE_CARD32; - retBuffer = (GLubyte*) cx->selectBuf; - __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems); - cx->renderMode = newMode; - break; - } - - /* - ** First reply is the number of elements returned in the feedback or - ** selection array, as per the API for glRenderMode itself. - */ - noChangeAllowed:; - client = cl->client; - reply.length = nitems; - reply.type = X_Reply; - reply.sequenceNumber = client->sequence; - reply.retval = retval; - reply.size = nitems; - reply.newMode = newMode; - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.retval); - __GLX_SWAP_INT(&reply.size); - __GLX_SWAP_INT(&reply.newMode); - WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply); - if (retBytes) { - WriteToClient(client, retBytes, (char *)retBuffer); - } - return Success; -} - -int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - int error; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - CALL_Flush( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(cx); - return Success; -} - -int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc) -{ - __GLXcontext *cx; - ClientPtr client; - int error; - __GLX_DECLARE_SWAP_VARIABLES; - - __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag); - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - /* Do a local glFinish */ - CALL_Finish( GET_DISPATCH(), () ); - __GLX_NOTE_FLUSHED_CMDS(cx); - - /* Send empty reply packet to indicate finish is finished */ - client = cl->client; - __GLX_BEGIN_REPLY(0); - __GLX_PUT_RETVAL(0); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SEND_HEADER(); - - return Success; -} - -int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc) -{ - return DoGetString(cl, pc, GL_TRUE); -} +/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxext.h"
+#include "indirect_dispatch.h"
+#include "unpack.h"
+#include "glapitable.h"
+#include "glapi.h"
+#include "glthread.h"
+#include "dispatch.h"
+
+int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ GLsizei size;
+ GLenum type;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLXcontext *cx;
+ int error;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ __GLX_SWAP_INT(pc+4);
+ size = *(GLsizei *)(pc+0);
+ type = *(GLenum *)(pc+4);
+ if (cx->feedbackBufSize < size) {
+ cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
+ (size_t) size
+ * __GLX_SIZE_FLOAT32);
+ if (!cx->feedbackBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->feedbackBufSize = size;
+ }
+ CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ GLsizei size;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ int error;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc+0);
+ size = *(GLsizei *)(pc+0);
+ if (cx->selectBufSize < size) {
+ cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
+ (size_t) size
+ * __GLX_SIZE_CARD32);
+ if (!cx->selectBuf) {
+ cl->client->errorValue = size;
+ return BadAlloc;
+ }
+ cx->selectBufSize = size;
+ }
+ CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) );
+ __GLX_NOTE_UNFLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client;
+ __GLXcontext *cx;
+ xGLXRenderModeReply reply;
+ GLint nitems=0, retBytes=0, retval, newModeCheck;
+ GLubyte *retBuffer = NULL;
+ GLenum newMode;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+ int error;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ __GLX_SWAP_INT(pc);
+ newMode = *(GLenum*) pc;
+ retval = CALL_RenderMode( GET_DISPATCH(), (newMode) );
+
+ /* Check that render mode worked */
+ CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) );
+ if (newModeCheck != newMode) {
+ /* Render mode change failed. Bail */
+ newMode = newModeCheck;
+ goto noChangeAllowed;
+ }
+
+ /*
+ ** Render mode might have still failed if we get here. But in this
+ ** case we can't really tell, nor does it matter. If it did fail, it
+ ** will return 0, and thus we won't send any data across the wire.
+ */
+
+ switch (cx->renderMode) {
+ case GL_RENDER:
+ cx->renderMode = newMode;
+ break;
+ case GL_FEEDBACK:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->feedbackBufSize;
+ } else {
+ nitems = retval;
+ }
+ retBytes = nitems * __GLX_SIZE_FLOAT32;
+ retBuffer = (GLubyte*) cx->feedbackBuf;
+ __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems);
+ cx->renderMode = newMode;
+ break;
+ case GL_SELECT:
+ if (retval < 0) {
+ /* Overflow happened. Copy the entire buffer */
+ nitems = cx->selectBufSize;
+ } else {
+ GLuint *bp = cx->selectBuf;
+ GLint i;
+
+ /*
+ ** Figure out how many bytes of data need to be sent. Parse
+ ** the selection buffer to determine this fact as the
+ ** return value is the number of hits, not the number of
+ ** items in the buffer.
+ */
+ nitems = 0;
+ i = retval;
+ while (--i >= 0) {
+ GLuint n;
+
+ /* Parse select data for this hit */
+ n = *bp;
+ bp += 3 + n;
+ }
+ nitems = bp - cx->selectBuf;
+ }
+ retBytes = nitems * __GLX_SIZE_CARD32;
+ retBuffer = (GLubyte*) cx->selectBuf;
+ __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems);
+ cx->renderMode = newMode;
+ break;
+ }
+
+ /*
+ ** First reply is the number of elements returned in the feedback or
+ ** selection array, as per the API for glRenderMode itself.
+ */
+ noChangeAllowed:;
+ client = cl->client;
+ reply.length = nitems;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.retval = retval;
+ reply.size = nitems;
+ reply.newMode = newMode;
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.retval);
+ __GLX_SWAP_INT(&reply.size);
+ __GLX_SWAP_INT(&reply.newMode);
+ WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply);
+ if (retBytes) {
+ WriteToClient(client, retBytes, (char *)retBuffer);
+ }
+ return Success;
+}
+
+int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ CALL_Flush( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(cx);
+ return Success;
+}
+
+int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc)
+{
+ __GLXcontext *cx;
+ ClientPtr client;
+ int error;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
+ cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ if (!cx) {
+ return error;
+ }
+
+ /* Do a local glFinish */
+ CALL_Finish( GET_DISPATCH(), () );
+ __GLX_NOTE_FLUSHED_CMDS(cx);
+
+ /* Send empty reply packet to indicate finish is finished */
+ client = cl->client;
+ __GLX_BEGIN_REPLY(0);
+ __GLX_PUT_RETVAL(0);
+ __GLX_SWAP_REPLY_HEADER();
+ __GLX_SEND_HEADER();
+
+ return Success;
+}
+
+int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
+{
+ return DoGetString(cl, pc, GL_TRUE);
+}
diff --git a/xorg-server/glx/unpack.h b/xorg-server/glx/unpack.h index 90cb71bd7..7e6a55105 100644 --- a/xorg-server/glx/unpack.h +++ b/xorg-server/glx/unpack.h @@ -1,234 +1,234 @@ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#ifndef __GLX_unpack_h__ -#define __GLX_unpack_h__ - -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#define __GLX_PAD(s) (((s)+3) & (GLuint)~3) - -/* -** Fetch the context-id out of a SingleReq request pointed to by pc. -*/ -#define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag) -#define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag) - -/* -** Fetch a double from potentially unaligned memory. -*/ -#ifdef __GLX_ALIGN64 -#define __GLX_MEM_COPY(dst,src,n) if (src != NULL && dst != NULL) memcpy(dst,src,n) -#define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8) -#else -#define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src)) -#endif - -extern void __glXMemInit(void); - -extern xGLXSingleReply __glXReply; - -#define __GLX_BEGIN_REPLY(size) \ - __glXReply.length = __GLX_PAD(size) >> 2; \ - __glXReply.type = X_Reply; \ - __glXReply.sequenceNumber = client->sequence; - -#define __GLX_SEND_HEADER() \ - WriteToClient( client, sz_xGLXSingleReply, (char *)&__glXReply); - -#define __GLX_PUT_RETVAL(a) \ - __glXReply.retval = (a); - -#define __GLX_PUT_SIZE(a) \ - __glXReply.size = (a); - -#define __GLX_PUT_RENDERMODE(m) \ - __glXReply.pad3 = (m) - -/* -** Get a buffer to hold returned data, with the given alignment. If we have -** to realloc, allocate size+align, in case the pointer has to be bumped for -** alignment. The answerBuffer should already be aligned. -** -** NOTE: the cast (long)res below assumes a long is large enough to hold a -** pointer. -*/ -#define __GLX_GET_ANSWER_BUFFER(res,cl,size,align) \ - if ((size) > sizeof(answerBuffer)) { \ - int bump; \ - if ((cl)->returnBufSize < (size)+(align)) { \ - (cl)->returnBuf = (GLbyte*)Xrealloc((cl)->returnBuf, \ - (size)+(align)); \ - if (!(cl)->returnBuf) { \ - return BadAlloc; \ - } \ - (cl)->returnBufSize = (size)+(align); \ - } \ - res = (char*)cl->returnBuf; \ - bump = (long)(res) % (align); \ - if (bump) res += (align) - (bump); \ - } else { \ - res = (char *)answerBuffer; \ - } - -#define __GLX_PUT_BYTE() \ - *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer - -#define __GLX_PUT_SHORT() \ - *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer - -#define __GLX_PUT_INT() \ - *(GLint *)&__glXReply.pad3 = *(GLint *)answer - -#define __GLX_PUT_FLOAT() \ - *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer - -#define __GLX_PUT_DOUBLE() \ - *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer - -#define __GLX_SEND_BYTE_ARRAY(len) \ - WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), (char *)answer) - -#define __GLX_SEND_SHORT_ARRAY(len) \ - WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), (char *)answer) - -#define __GLX_SEND_INT_ARRAY(len) \ - WriteToClient(client, (len)*__GLX_SIZE_INT32, (char *)answer) - -#define __GLX_SEND_FLOAT_ARRAY(len) \ - WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, (char *)answer) - -#define __GLX_SEND_DOUBLE_ARRAY(len) \ - WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, (char *)answer) - - -#define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len) -#define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len) -#define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len) -#define __GLX_SEND_UINT_ARRAY(len) __GLX_SEND_INT_ARRAY(len) - -/* -** PERFORMANCE NOTE: -** Machine dependent optimizations abound here; these swapping macros can -** conceivably be replaced with routines that do the job faster. -*/ -#define __GLX_DECLARE_SWAP_VARIABLES \ - GLbyte sw - -#define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \ - GLbyte *swapPC; \ - GLbyte *swapEnd - - -#define __GLX_SWAP_INT(pc) \ - sw = ((GLbyte *)(pc))[0]; \ - ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \ - ((GLbyte *)(pc))[3] = sw; \ - sw = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \ - ((GLbyte *)(pc))[2] = sw; - -#define __GLX_SWAP_SHORT(pc) \ - sw = ((GLbyte *)(pc))[0]; \ - ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = sw; - -#define __GLX_SWAP_DOUBLE(pc) \ - sw = ((GLbyte *)(pc))[0]; \ - ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; \ - ((GLbyte *)(pc))[7] = sw; \ - sw = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; \ - ((GLbyte *)(pc))[6] = sw; \ - sw = ((GLbyte *)(pc))[2]; \ - ((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; \ - ((GLbyte *)(pc))[5] = sw; \ - sw = ((GLbyte *)(pc))[3]; \ - ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \ - ((GLbyte *)(pc))[4] = sw; - -#define __GLX_SWAP_FLOAT(pc) \ - sw = ((GLbyte *)(pc))[0]; \ - ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \ - ((GLbyte *)(pc))[3] = sw; \ - sw = ((GLbyte *)(pc))[1]; \ - ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \ - ((GLbyte *)(pc))[2] = sw; - -#define __GLX_SWAP_INT_ARRAY(pc, count) \ - swapPC = ((GLbyte *)(pc)); \ - swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\ - while (swapPC < swapEnd) { \ - __GLX_SWAP_INT(swapPC); \ - swapPC += __GLX_SIZE_INT32; \ - } - -#define __GLX_SWAP_SHORT_ARRAY(pc, count) \ - swapPC = ((GLbyte *)(pc)); \ - swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\ - while (swapPC < swapEnd) { \ - __GLX_SWAP_SHORT(swapPC); \ - swapPC += __GLX_SIZE_INT16; \ - } - -#define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \ - swapPC = ((GLbyte *)(pc)); \ - swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\ - while (swapPC < swapEnd) { \ - __GLX_SWAP_DOUBLE(swapPC); \ - swapPC += __GLX_SIZE_FLOAT64; \ - } - -#define __GLX_SWAP_FLOAT_ARRAY(pc, count) \ - swapPC = ((GLbyte *)(pc)); \ - swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\ - while (swapPC < swapEnd) { \ - __GLX_SWAP_FLOAT(swapPC); \ - swapPC += __GLX_SIZE_FLOAT32; \ - } - -#define __GLX_SWAP_REPLY_HEADER() \ - __GLX_SWAP_SHORT(&__glXReply.sequenceNumber); \ - __GLX_SWAP_INT(&__glXReply.length); - -#define __GLX_SWAP_REPLY_RETVAL() \ - __GLX_SWAP_INT(&__glXReply.retval) - -#define __GLX_SWAP_REPLY_SIZE() \ - __GLX_SWAP_INT(&__glXReply.size) - -#endif /* !__GLX_unpack_h__ */ - - - - - +#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#ifndef __GLX_unpack_h__
+#define __GLX_unpack_h__
+
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
+
+/*
+** Fetch the context-id out of a SingleReq request pointed to by pc.
+*/
+#define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag)
+#define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag)
+
+/*
+** Fetch a double from potentially unaligned memory.
+*/
+#ifdef __GLX_ALIGN64
+#define __GLX_MEM_COPY(dst,src,n) if (src != NULL && dst != NULL) memcpy(dst,src,n)
+#define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8)
+#else
+#define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src))
+#endif
+
+extern void __glXMemInit(void);
+
+extern xGLXSingleReply __glXReply;
+
+#define __GLX_BEGIN_REPLY(size) \
+ __glXReply.length = __GLX_PAD(size) >> 2; \
+ __glXReply.type = X_Reply; \
+ __glXReply.sequenceNumber = client->sequence;
+
+#define __GLX_SEND_HEADER() \
+ WriteToClient( client, sz_xGLXSingleReply, (char *)&__glXReply);
+
+#define __GLX_PUT_RETVAL(a) \
+ __glXReply.retval = (a);
+
+#define __GLX_PUT_SIZE(a) \
+ __glXReply.size = (a);
+
+#define __GLX_PUT_RENDERMODE(m) \
+ __glXReply.pad3 = (m)
+
+/*
+** Get a buffer to hold returned data, with the given alignment. If we have
+** to realloc, allocate size+align, in case the pointer has to be bumped for
+** alignment. The answerBuffer should already be aligned.
+**
+** NOTE: the cast (long)res below assumes a long is large enough to hold a
+** pointer.
+*/
+#define __GLX_GET_ANSWER_BUFFER(res,cl,size,align) \
+ if ((size) > sizeof(answerBuffer)) { \
+ int bump; \
+ if ((cl)->returnBufSize < (size)+(align)) { \
+ (cl)->returnBuf = (GLbyte*)realloc((cl)->returnBuf, \
+ (size)+(align)); \
+ if (!(cl)->returnBuf) { \
+ return BadAlloc; \
+ } \
+ (cl)->returnBufSize = (size)+(align); \
+ } \
+ res = (char*)cl->returnBuf; \
+ bump = (long)(res) % (align); \
+ if (bump) res += (align) - (bump); \
+ } else { \
+ res = (char *)answerBuffer; \
+ }
+
+#define __GLX_PUT_BYTE() \
+ *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer
+
+#define __GLX_PUT_SHORT() \
+ *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer
+
+#define __GLX_PUT_INT() \
+ *(GLint *)&__glXReply.pad3 = *(GLint *)answer
+
+#define __GLX_PUT_FLOAT() \
+ *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer
+
+#define __GLX_PUT_DOUBLE() \
+ *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer
+
+#define __GLX_SEND_BYTE_ARRAY(len) \
+ WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), (char *)answer)
+
+#define __GLX_SEND_SHORT_ARRAY(len) \
+ WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), (char *)answer)
+
+#define __GLX_SEND_INT_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_INT32, (char *)answer)
+
+#define __GLX_SEND_FLOAT_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, (char *)answer)
+
+#define __GLX_SEND_DOUBLE_ARRAY(len) \
+ WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, (char *)answer)
+
+
+#define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
+#define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
+#define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len)
+#define __GLX_SEND_UINT_ARRAY(len) __GLX_SEND_INT_ARRAY(len)
+
+/*
+** PERFORMANCE NOTE:
+** Machine dependent optimizations abound here; these swapping macros can
+** conceivably be replaced with routines that do the job faster.
+*/
+#define __GLX_DECLARE_SWAP_VARIABLES \
+ GLbyte sw
+
+#define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \
+ GLbyte *swapPC; \
+ GLbyte *swapEnd
+
+
+#define __GLX_SWAP_INT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = sw;
+
+#define __GLX_SWAP_SHORT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = sw;
+
+#define __GLX_SWAP_DOUBLE(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; \
+ ((GLbyte *)(pc))[7] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; \
+ ((GLbyte *)(pc))[6] = sw; \
+ sw = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; \
+ ((GLbyte *)(pc))[5] = sw; \
+ sw = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \
+ ((GLbyte *)(pc))[4] = sw;
+
+#define __GLX_SWAP_FLOAT(pc) \
+ sw = ((GLbyte *)(pc))[0]; \
+ ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
+ ((GLbyte *)(pc))[3] = sw; \
+ sw = ((GLbyte *)(pc))[1]; \
+ ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
+ ((GLbyte *)(pc))[2] = sw;
+
+#define __GLX_SWAP_INT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_INT(swapPC); \
+ swapPC += __GLX_SIZE_INT32; \
+ }
+
+#define __GLX_SWAP_SHORT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_SHORT(swapPC); \
+ swapPC += __GLX_SIZE_INT16; \
+ }
+
+#define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_DOUBLE(swapPC); \
+ swapPC += __GLX_SIZE_FLOAT64; \
+ }
+
+#define __GLX_SWAP_FLOAT_ARRAY(pc, count) \
+ swapPC = ((GLbyte *)(pc)); \
+ swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\
+ while (swapPC < swapEnd) { \
+ __GLX_SWAP_FLOAT(swapPC); \
+ swapPC += __GLX_SIZE_FLOAT32; \
+ }
+
+#define __GLX_SWAP_REPLY_HEADER() \
+ __GLX_SWAP_SHORT(&__glXReply.sequenceNumber); \
+ __GLX_SWAP_INT(&__glXReply.length);
+
+#define __GLX_SWAP_REPLY_RETVAL() \
+ __GLX_SWAP_INT(&__glXReply.retval)
+
+#define __GLX_SWAP_REPLY_SIZE() \
+ __GLX_SWAP_INT(&__glXReply.size)
+
+#endif /* !__GLX_unpack_h__ */
+
+
+
+
+
diff --git a/xorg-server/glx/xfont.c b/xorg-server/glx/xfont.c index a2573d4dd..af0b21831 100644 --- a/xorg-server/glx/xfont.c +++ b/xorg-server/glx/xfont.c @@ -50,8 +50,6 @@ #include <windowstr.h>
#include <dixfontstr.h>
-extern XID clientErrorValue; /* imported kludge from dix layer */
-
/*
** Make a single GL bitmap from a single X glyph
*/
@@ -80,7 +78,7 @@ static int __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) p = buf;
allocbuf = 0;
} else {
- p = (unsigned char *) xalloc(allocBytes);
+ p = (unsigned char *) malloc(allocBytes);
if (!p)
return BadAlloc;
allocbuf = p;
@@ -104,7 +102,7 @@ static int __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) allocbuf ? allocbuf : buf) );
if (allocbuf) {
- xfree(allocbuf);
+ free(allocbuf);
}
return Success;
#undef __GL_CHAR_BUF_SIZE
|