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authormarha <marha@users.sourceforge.net>2009-06-28 22:07:26 +0000
committermarha <marha@users.sourceforge.net>2009-06-28 22:07:26 +0000
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Checked in the following released items:
xkeyboard-config-1.4.tar.gz ttf-bitstream-vera-1.10.tar.gz font-alias-1.0.1.tar.gz font-sun-misc-1.0.0.tar.gz font-sun-misc-1.0.0.tar.gz font-sony-misc-1.0.0.tar.gz font-schumacher-misc-1.0.0.tar.gz font-mutt-misc-1.0.0.tar.gz font-misc-misc-1.0.0.tar.gz font-misc-meltho-1.0.0.tar.gz font-micro-misc-1.0.0.tar.gz font-jis-misc-1.0.0.tar.gz font-isas-misc-1.0.0.tar.gz font-dec-misc-1.0.0.tar.gz font-daewoo-misc-1.0.0.tar.gz font-cursor-misc-1.0.0.tar.gz font-arabic-misc-1.0.0.tar.gz font-winitzki-cyrillic-1.0.0.tar.gz font-misc-cyrillic-1.0.0.tar.gz font-cronyx-cyrillic-1.0.0.tar.gz font-screen-cyrillic-1.0.1.tar.gz font-xfree86-type1-1.0.1.tar.gz font-adobe-utopia-type1-1.0.1.tar.gz font-ibm-type1-1.0.0.tar.gz font-bitstream-type1-1.0.0.tar.gz font-bitstream-speedo-1.0.0.tar.gz font-bh-ttf-1.0.0.tar.gz font-bh-type1-1.0.0.tar.gz font-bitstream-100dpi-1.0.0.tar.gz font-bh-lucidatypewriter-100dpi-1.0.0.tar.gz font-bh-100dpi-1.0.0.tar.gz font-adobe-utopia-100dpi-1.0.1.tar.gz font-adobe-100dpi-1.0.0.tar.gz font-util-1.0.1.tar.gz font-bitstream-75dpi-1.0.0.tar.gz font-bh-lucidatypewriter-75dpi-1.0.0.tar.gz font-adobe-utopia-75dpi-1.0.1.tar.gz font-bh-75dpi-1.0.0.tar.gz bdftopcf-1.0.1.tar.gz font-adobe-75dpi-1.0.0.tar.gz mkfontscale-1.0.6.tar.gz openssl-0.9.8k.tar.gz bigreqsproto-1.0.2.tar.gz xtrans-1.2.2.tar.gz resourceproto-1.0.2.tar.gz inputproto-1.4.4.tar.gz compositeproto-0.4.tar.gz damageproto-1.1.0.tar.gz zlib-1.2.3.tar.gz xkbcomp-1.0.5.tar.gz freetype-2.3.9.tar.gz pthreads-w32-2-8-0-release.tar.gz pixman-0.12.0.tar.gz kbproto-1.0.3.tar.gz evieext-1.0.2.tar.gz fixesproto-4.0.tar.gz recordproto-1.13.2.tar.gz randrproto-1.2.2.tar.gz scrnsaverproto-1.1.0.tar.gz renderproto-0.9.3.tar.gz xcmiscproto-1.1.2.tar.gz fontsproto-2.0.2.tar.gz xextproto-7.0.3.tar.gz xproto-7.0.14.tar.gz libXdmcp-1.0.2.tar.gz libxkbfile-1.0.5.tar.gz libfontenc-1.0.4.tar.gz libXfont-1.3.4.tar.gz libX11-1.1.5.tar.gz libXau-1.0.4.tar.gz libxcb-1.1.tar.gz xorg-server-1.5.3.tar.gz
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+ <head>
+ <meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+ <title>File Index</title>
+ <link href="doxygen.css" rel="stylesheet" type="text/css">
+ </head>
+ <body>
+<!-- Generated by Doxygen 1.3.4 -->
+<div class="qindex"><a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a></div>
+<h1>dmxext.h File Reference</h1>
+<p>
+<a href="dmxext_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Data Structures</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structDMXDesktopAttributes.html">DMXDesktopAttributes</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structDMXInputAttributes.html">DMXInputAttributes</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structDMXScreenAttributes.html">DMXScreenAttributes</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structDMXWindowAttributes.html">DMXWindowAttributes</a></td></tr>
+
+<tr><td colspan=2><br><h2>Enumerations</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a41">DMXInputEnum</a> </td></tr>
+
+<tr><td colspan=2><br><h2>Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>_XFUNCPROTOBEGIN Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a23">DMXQueryExtension</a> (Display *dpy, int *event_basep, int *error_basep)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a24">DMXQueryVersion</a> (Display *dpy, int *major_version, int *minor_version, int *patch_version)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a25">DMXSync</a> (Display *dpy)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a26">DMXForceWindowCreation</a> (Display *dpy, Window window)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a27">DMXGetScreenCount</a> (Display *dpy, int *screen_count)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a28">DMXGetScreenAttributes</a> (Display *dpy, int screen, <a class="el" href="structDMXScreenAttributes.html">DMXScreenAttributes</a> *attr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a29">DMXChangeScreensAttributes</a> (Display *dpy, int screen_count, int *screens, int mask_count, unsigned int *masks, <a class="el" href="structDMXScreenAttributes.html">DMXScreenAttributes</a> *attr, int *error_screen)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a30">DMXAddScreen</a> (Display *dpy, const char *displayName, unsigned int mask, <a class="el" href="structDMXScreenAttributes.html">DMXScreenAttributes</a> *attr, int *screen)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a31">DMXRemoveScreen</a> (Display *dpy, int screen)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a32">DMXGetWindowAttributes</a> (Display *dpy, Window window, int *screen_count, int available_count, <a class="el" href="structDMXWindowAttributes.html">DMXWindowAttributes</a> *attr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a33">DMXGetDesktopAttributes</a> (Display *dpy, <a class="el" href="structDMXDesktopAttributes.html">DMXDesktopAttributes</a> *attr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a34">DMXChangeDesktopAttributes</a> (Display *dpy, unsigned int mask, <a class="el" href="structDMXDesktopAttributes.html">DMXDesktopAttributes</a> *attr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a35">DMXGetInputCount</a> (Display *dpy, int *input_count)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a36">DMXGetInputAttributes</a> (Display *dpy, int id, <a class="el" href="structDMXInputAttributes.html">DMXInputAttributes</a> *attr)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a37">DMXAddInput</a> (Display *dpy, unsigned int mask, <a class="el" href="structDMXInputAttributes.html">DMXInputAttributes</a> *attr, int *id)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a38">DMXRemoveInput</a> (Display *dpy, int id)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a39">DMXAddBackendInput</a> (Display *dpy, int screen, int sendsCore, int *newId)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="dmxext_8h.html#a40">DMXAddConsoleInput</a> (Display *dpy, const char *name, int sendsCore, int *newId)</td></tr>
+
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This file describes the interface to the client-side libdmx.a library. All DMX-aware client-side applications should include this file.<hr><h2>Enumeration Type Documentation</h2>
+<a class="anchor" name="a41" doxytag="dmxext.h::DMXInputEnum" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="dmxext_8h.html#a41">DMXInputEnum</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Enumeration for the #inputType field in the <a class="el" href="structDMXInputAttributes.html">DMXInputAttributes</a> structure. </td>
+ </tr>
+</table>
+<hr><h2>Function Documentation</h2>
+<a class="anchor" name="a39" doxytag="dmxext.h::DMXAddBackendInput" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXAddBackendInput </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>screen</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>sendsCore</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>newId</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add backend input (a helper function that calls <a class="el" href="lib_2dmx_2dmx_8c.html#a30">DMXAddInput</a>). </td>
+ </tr>
+</table>
+<a class="anchor" name="a40" doxytag="dmxext.h::DMXAddConsoleInput" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXAddConsoleInput </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const char *&nbsp;</td>
+ <td class="mdname" nowrap> <em>name</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>sendsCore</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>newId</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add console input (a helper function that calls <a class="el" href="lib_2dmx_2dmx_8c.html#a30">DMXAddInput</a>). </td>
+ </tr>
+</table>
+<a class="anchor" name="a37" doxytag="dmxext.h::DMXAddInput" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXAddInput </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>unsigned int&nbsp;</td>
+ <td class="mdname" nowrap> <em>mask</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structDMXInputAttributes.html">DMXInputAttributes</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>attr</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>id</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add input. </td>
+ </tr>
+</table>
+<a class="anchor" name="a30" doxytag="dmxext.h::DMXAddScreen" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXAddScreen </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const char *&nbsp;</td>
+ <td class="mdname" nowrap> <em>displayName</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>unsigned int&nbsp;</td>
+ <td class="mdname" nowrap> <em>mask</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structDMXScreenAttributes.html">DMXScreenAttributes</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>attr</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>screen</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add a screen. </td>
+ </tr>
+</table>
+<a class="anchor" name="a34" doxytag="dmxext.h::DMXChangeDesktopAttributes" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> int DMXChangeDesktopAttributes </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>unsigned int&nbsp;</td>
+ <td class="mdname" nowrap> <em>mask</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structDMXDesktopAttributes.html">DMXDesktopAttributes</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>attr</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Change the global bounding box and origin offset.<p>
+Available in DMX Protocol Version 2.0 </td>
+ </tr>
+</table>
+<a class="anchor" name="a29" doxytag="dmxext.h::DMXChangeScreensAttributes" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> int DMXChangeScreensAttributes </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>screen_count</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>screens</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>mask_count</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>unsigned int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>masks</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structDMXScreenAttributes.html">DMXScreenAttributes</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>attrs</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>error_screen</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Change geometries and positions of the DMX screen and root windows on the back-end X server. </td>
+ </tr>
+</table>
+<a class="anchor" name="a26" doxytag="dmxext.h::DMXForceWindowCreation" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXForceWindowCreation </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>Window&nbsp;</td>
+ <td class="mdname" nowrap> <em>window</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The creation of the specified <em>window</em> will be forced.<p>
+Available in DMX Protocol Version 1.2 Reply added in DMX Protocol Version 2.0 </td>
+ </tr>
+</table>
+<a class="anchor" name="a33" doxytag="dmxext.h::DMXGetDesktopAttributes" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXGetDesktopAttributes </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structDMXDesktopAttributes.html">DMXDesktopAttributes</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>attr</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the DMXGetDesktopAttributes protocol request returns information correctly, the information will be placed in <em>attr</em>, and True will be returned. Otherwise, False will be returned.<p>
+Available in DMX Protocol Version 2.0 </td>
+ </tr>
+</table>
+<a class="anchor" name="a36" doxytag="dmxext.h::DMXGetInputAttributes" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXGetInputAttributes </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>id</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structDMXInputAttributes.html">DMXInputAttributes</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>inf</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the DMXGetInputAttributes protocol request returns information about the input device with the specified <em>id</em>, information about the input device will be placed in <em>inf</em>, and True will be returned. Otherwise, False will be returned.<p>
+Available in DMX Protocol Version 1.1 </td>
+ </tr>
+</table>
+<a class="anchor" name="a35" doxytag="dmxext.h::DMXGetInputCount" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXGetInputCount </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>input_count</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the DMXGetInputCount protocol request returns the input count, the value will be placed in <em>input_count</em>, and True will be returned. Otherwise, False will be returned.<p>
+Available in DMX Protocol Version 1.1 </td>
+ </tr>
+</table>
+<a class="anchor" name="a28" doxytag="dmxext.h::DMXGetScreenAttributes" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXGetScreenAttributes </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>physical_screen</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structDMXScreenAttributes.html">DMXScreenAttributes</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>attr</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the DMXGetScreenAttributes protocol request returns information for the specified <em>physical_screen</em>, information about the screen will be placed in <em>attr</em>, and True will be returned. Otherwise, False will be returned.<p>
+Available in DMX Protocol Version 1.0; Modified in Version 2.0 </td>
+ </tr>
+</table>
+<a class="anchor" name="a27" doxytag="dmxext.h::DMXGetScreenCount" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXGetScreenCount </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>screen_count</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the DMXGetScreenCount protocol request returns the screen count, the value will be placed in <em>screen_count</em>, and True will be returned. Otherwise, False will be returned.<p>
+Available in DMX Protocol Version 1.0 </td>
+ </tr>
+</table>
+<a class="anchor" name="a32" doxytag="dmxext.h::DMXGetWindowAttributes" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXGetWindowAttributes </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>Window&nbsp;</td>
+ <td class="mdname" nowrap> <em>window</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>screen_count</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>available_count</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structDMXWindowAttributes.html">DMXWindowAttributes</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>inf</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the DMXGetWindowAttributes protocol request returns information about the specified <em>window</em>, the number of screens for which information is available will be returned in <em>screen_count</em> and information about the first <em>available_count</em> of those screens will be placed in <em>inf</em>. Because this call transports a great deal of information over the wire, please call <a class="el" href="lib_2dmx_2dmx_8c.html#a14">DMXGetScreenCount</a> first, and make sure <em>inf</em> is that large.<p>
+Note that if the specified <em>window</em> has not yet been mapped when <a class="el" href="lib_2dmx_2dmx_8c.html#a23">DMXGetWindowAttributes</a> is called, then a subsequent XMapWindow call might be buffered in xlib while requests directly to the back-end X servers are processed. This race condition can be solved by calling <a class="el" href="lib_2dmx_2dmx_8c.html#a12">DMXSync</a> before talking directly to the back-end X servers.<p>
+Available in DMX Protocol Version 1.0, but not working correctly until DMX Protocol Version 1.4 </td>
+ </tr>
+</table>
+<a class="anchor" name="a23" doxytag="dmxext.h::DMXQueryExtension" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> _XFUNCPROTOBEGIN Bool DMXQueryExtension </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>event_basep</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>error_basep</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the server has the DMX extension, the event and error bases will be placed in <em>event_basep</em> and <em>error_basep</em>, and True will be returned. Otherwise, False will be returned.<p>
+Available in DMX Protocol Version 1.0 </td>
+ </tr>
+</table>
+<a class="anchor" name="a24" doxytag="dmxext.h::DMXQueryVersion" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXQueryVersion </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>majorVersion</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>minorVersion</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int *&nbsp;</td>
+ <td class="mdname" nowrap> <em>patchVersion</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the DMXQueryVersion protocol request returns version information from the server, <em>majorVersion</em>, <em>minorVersion</em>, and <em>patchVersion</em> are filled in with the appropriate information and True is returned. Otherwise, False will be returned.<p>
+Available in DMX Protocol Version 1.0 </td>
+ </tr>
+</table>
+<a class="anchor" name="a38" doxytag="dmxext.h::DMXRemoveInput" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXRemoveInput </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>id</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Remove an input. </td>
+ </tr>
+</table>
+<a class="anchor" name="a31" doxytag="dmxext.h::DMXRemoveScreen" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXRemoveScreen </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname" nowrap> <em>dpy</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>screen</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Remove a screen. </td>
+ </tr>
+</table>
+<a class="anchor" name="a25" doxytag="dmxext.h::DMXSync" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool DMXSync </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">Display *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>dpy</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Flush all pending dmxSync requests in DMX server.<p>
+Available in DMX Protocol Version 1.5 </td>
+ </tr>
+</table>
+ <hr>
+ <address>
+ <small>
+ Generated June 29, 2004 for <a
+ href="http://dmx.sourceforge.net">Distributed Multihead X</a> by
+ <a href="http://www.doxygen.org/index.html">doxygen</a>
+ 1.3.4.
+ </small>
+ </addres>
+ </hr>
+ </body>
+</html>