diff options
author | marha <marha@users.sourceforge.net> | 2012-03-23 10:05:55 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2012-03-23 10:05:55 +0100 |
commit | 0f834b91a4768673833ab4917e87d86c237bb1a6 (patch) | |
tree | 363489504ed4b2d360259b8de4c9e392918e5d02 /xorg-server/hw/dmx/glxProxy | |
parent | fc72edebf875378459368c5383d9023730cbca54 (diff) | |
download | vcxsrv-0f834b91a4768673833ab4917e87d86c237bb1a6.tar.gz vcxsrv-0f834b91a4768673833ab4917e87d86c237bb1a6.tar.bz2 vcxsrv-0f834b91a4768673833ab4917e87d86c237bb1a6.zip |
libX11 xserver fontconfig mesa pixman xkbcomp xkeyboard-config git update
23 Mar 2012
Diffstat (limited to 'xorg-server/hw/dmx/glxProxy')
22 files changed, 9495 insertions, 8765 deletions
diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c index 5a5d5d0f1..c204d3ded 100644 --- a/xorg-server/hw/dmx/glxProxy/compsize.c +++ b/xorg-server/hw/dmx/glxProxy/compsize.c @@ -31,529 +31,611 @@ #include <GL/gl.h> #include "compsize.h" -GLint __glFogiv_size(GLenum pname) +GLint +__glFogiv_size(GLenum pname) { switch (pname) { - case GL_FOG_COLOR: return 4; - case GL_FOG_DENSITY: return 1; - case GL_FOG_END: return 1; - case GL_FOG_MODE: return 1; - case GL_FOG_INDEX: return 1; - case GL_FOG_START: return 1; - default: - return 0; + case GL_FOG_COLOR: + return 4; + case GL_FOG_DENSITY: + return 1; + case GL_FOG_END: + return 1; + case GL_FOG_MODE: + return 1; + case GL_FOG_INDEX: + return 1; + case GL_FOG_START: + return 1; + default: + return 0; } } -GLint __glFogfv_size(GLenum pname) +GLint +__glFogfv_size(GLenum pname) { return __glFogiv_size(pname); } -GLint __glCallLists_size(GLsizei n, GLenum type) +GLint +__glCallLists_size(GLsizei n, GLenum type) { GLint size; - if (n < 0) return 0; + if (n < 0) + return 0; switch (type) { - case GL_BYTE: size = 1; break; - case GL_UNSIGNED_BYTE: size = 1; break; - case GL_SHORT: size = 2; break; - case GL_UNSIGNED_SHORT: size = 2; break; - case GL_INT: size = 4; break; - case GL_UNSIGNED_INT: size = 4; break; - case GL_FLOAT: size = 4; break; - case GL_2_BYTES: size = 2; break; - case GL_3_BYTES: size = 3; break; - case GL_4_BYTES: size = 4; break; - default: - return 0; + case GL_BYTE: + size = 1; + break; + case GL_UNSIGNED_BYTE: + size = 1; + break; + case GL_SHORT: + size = 2; + break; + case GL_UNSIGNED_SHORT: + size = 2; + break; + case GL_INT: + size = 4; + break; + case GL_UNSIGNED_INT: + size = 4; + break; + case GL_FLOAT: + size = 4; + break; + case GL_2_BYTES: + size = 2; + break; + case GL_3_BYTES: + size = 3; + break; + case GL_4_BYTES: + size = 4; + break; + default: + return 0; } return n * size; } -GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +GLint +__glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) { GLint elements, esize; - + switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; } switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { - return (h * ((w+7)/8)); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; + case GL_BITMAP: + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + return (h * ((w + 7) / 8)); + } + else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; } return elements * esize * w * h; } -GLint __glBitmap_size(GLsizei w, GLsizei h) +GLint +__glBitmap_size(GLsizei w, GLsizei h) { return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h); } -GLint __glTexGendv_size(GLenum e) +GLint +__glTexGendv_size(GLenum e) { switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; } } -GLint __glTexGenfv_size(GLenum e) +GLint +__glTexGenfv_size(GLenum e) { return __glTexGendv_size(e); } -GLint __glTexGeniv_size(GLenum e) +GLint +__glTexGeniv_size(GLenum e) { return __glTexGendv_size(e); } -GLint __glTexParameterfv_size(GLenum e) +GLint +__glTexParameterfv_size(GLenum e) { switch (e) { - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - return 1; - case GL_TEXTURE_BORDER_COLOR: - return 4; - case GL_TEXTURE_PRIORITY: - return 1; - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - return 1; - default: - return 0; + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + return 1; + case GL_TEXTURE_BORDER_COLOR: + return 4; + case GL_TEXTURE_PRIORITY: + return 1; + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + return 1; + default: + return 0; } } -GLint __glTexParameteriv_size(GLenum e) +GLint +__glTexParameteriv_size(GLenum e) { return __glTexParameterfv_size(e); } -GLint __glTexEnvfv_size(GLenum e) +GLint +__glTexEnvfv_size(GLenum e) { switch (e) { - case GL_TEXTURE_ENV_MODE: - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; + case GL_TEXTURE_ENV_MODE: + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; } } -GLint __glTexEnviv_size(GLenum e) +GLint +__glTexEnviv_size(GLenum e) { return __glTexEnvfv_size(e); } -GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w) +GLint +__glTexImage1D_size(GLenum format, GLenum type, GLsizei w) { GLint elements, esize; - if (w < 0) return 0; + if (w < 0) + return 0; switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; } switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (w+7)/8; - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (w + 7) / 8; + } + else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; } return elements * esize * w; } -GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +GLint +__glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) { GLint elements, esize; - if (w < 0) return 0; - if (h < 0) return 0; + if (w < 0) + return 0; + if (h < 0) + return 0; switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; } switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (h * ((w+7)/8)); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (h * ((w + 7) / 8)); + } + else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; } return elements * esize * w * h; } -GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, - GLsizei d) +GLint +__glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, GLsizei d) { GLint elements, esize; - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; + if (w < 0) + return 0; + if (h < 0) + return 0; + if (d < 0) + return 0; switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; } switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (d * (h * ((w+7)/8))); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (d * (h * ((w + 7) / 8))); + } + else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; } return elements * esize * w * h * d; } -GLint __glLightfv_size(GLenum pname) +GLint +__glLightfv_size(GLenum pname) { switch (pname) { - case GL_SPOT_EXPONENT: return 1; - case GL_SPOT_CUTOFF: return 1; - case GL_AMBIENT: return 4; - case GL_DIFFUSE: return 4; - case GL_SPECULAR: return 4; - case GL_POSITION: return 4; - case GL_SPOT_DIRECTION: return 3; - case GL_CONSTANT_ATTENUATION: return 1; - case GL_LINEAR_ATTENUATION: return 1; - case GL_QUADRATIC_ATTENUATION: return 1; - default: - return 0; + case GL_SPOT_EXPONENT: + return 1; + case GL_SPOT_CUTOFF: + return 1; + case GL_AMBIENT: + return 4; + case GL_DIFFUSE: + return 4; + case GL_SPECULAR: + return 4; + case GL_POSITION: + return 4; + case GL_SPOT_DIRECTION: + return 3; + case GL_CONSTANT_ATTENUATION: + return 1; + case GL_LINEAR_ATTENUATION: + return 1; + case GL_QUADRATIC_ATTENUATION: + return 1; + default: + return 0; } } -GLint __glLightiv_size(GLenum pname) +GLint +__glLightiv_size(GLenum pname) { return __glLightfv_size(pname); } -GLint __glLightModelfv_size(GLenum pname) +GLint +__glLightModelfv_size(GLenum pname) { switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: return 4; - case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1; - case GL_LIGHT_MODEL_TWO_SIDE: return 1; - case GL_LIGHT_MODEL_COLOR_CONTROL: return 1; - default: - return 0; + case GL_LIGHT_MODEL_AMBIENT: + return 4; + case GL_LIGHT_MODEL_LOCAL_VIEWER: + return 1; + case GL_LIGHT_MODEL_TWO_SIDE: + return 1; + case GL_LIGHT_MODEL_COLOR_CONTROL: + return 1; + default: + return 0; } } -GLint __glLightModeliv_size(GLenum pname) +GLint +__glLightModeliv_size(GLenum pname) { return __glLightModelfv_size(pname); } -GLint __glMaterialfv_size(GLenum pname) +GLint +__glMaterialfv_size(GLenum pname) { switch (pname) { - case GL_SHININESS: return 1; - case GL_EMISSION: return 4; - case GL_AMBIENT: return 4; - case GL_DIFFUSE: return 4; - case GL_SPECULAR: return 4; - case GL_AMBIENT_AND_DIFFUSE: return 4; - case GL_COLOR_INDEXES: return 3; - default: - return 0; + case GL_SHININESS: + return 1; + case GL_EMISSION: + return 4; + case GL_AMBIENT: + return 4; + case GL_DIFFUSE: + return 4; + case GL_SPECULAR: + return 4; + case GL_AMBIENT_AND_DIFFUSE: + return 4; + case GL_COLOR_INDEXES: + return 3; + default: + return 0; } } -GLint __glMaterialiv_size(GLenum pname) +GLint +__glMaterialiv_size(GLenum pname) { return __glMaterialfv_size(pname); } -GLint __glColorTableParameterfv_size(GLenum pname) +GLint +__glColorTableParameterfv_size(GLenum pname) { switch (pname) { - case GL_COLOR_TABLE_FORMAT: - case GL_COLOR_TABLE_WIDTH: - case GL_COLOR_TABLE_RED_SIZE: - case GL_COLOR_TABLE_GREEN_SIZE: - case GL_COLOR_TABLE_BLUE_SIZE: - case GL_COLOR_TABLE_ALPHA_SIZE: - case GL_COLOR_TABLE_LUMINANCE_SIZE: - case GL_COLOR_TABLE_INTENSITY_SIZE: - return 1; - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return -1; + case GL_COLOR_TABLE_FORMAT: + case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return -1; } } -GLint __glColorTableParameteriv_size(GLenum pname) +GLint +__glColorTableParameteriv_size(GLenum pname) { return __glColorTableParameterfv_size(pname); } -GLint __glConvolutionParameterfv_size(GLenum pname) +GLint +__glConvolutionParameterfv_size(GLenum pname) { - switch(pname) { - case GL_CONVOLUTION_BORDER_MODE: - return 1; - case GL_CONVOLUTION_BORDER_COLOR: - case GL_CONVOLUTION_FILTER_SCALE: - case GL_CONVOLUTION_FILTER_BIAS: - return 4; - default: /* error: bad enum value */ - return -1; + switch (pname) { + case GL_CONVOLUTION_BORDER_MODE: + return 1; + case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_FILTER_SCALE: + case GL_CONVOLUTION_FILTER_BIAS: + return 4; + default: /* error: bad enum value */ + return -1; } } -GLint __glConvolutionParameteriv_size(GLenum pname) +GLint +__glConvolutionParameteriv_size(GLenum pname) { return __glConvolutionParameterfv_size(pname); } diff --git a/xorg-server/hw/dmx/glxProxy/g_disptab.c b/xorg-server/hw/dmx/glxProxy/g_disptab.c index 3f0a6e77e..46177c4cc 100644 --- a/xorg-server/hw/dmx/glxProxy/g_disptab.c +++ b/xorg-server/hw/dmx/glxProxy/g_disptab.c @@ -35,578 +35,576 @@ #include "glxsingle.h" __GLXdispatchSingleProcPtr __glXSingleTable[] = { - __glXNoSuchSingleOpcode, - __glXRender, - __glXRenderLarge, - __glXCreateContext, - __glXDestroyContext, - __glXMakeCurrent, - __glXIsDirect, - __glXQueryVersion, - __glXWaitGL, - __glXWaitX, - __glXCopyContext, - __glXSwapBuffers, - __glXUseXFont, - __glXCreateGLXPixmap, - __glXGetVisualConfigs, - __glXDestroyGLXPixmap, - __glXVendorPrivate, - __glXVendorPrivateWithReply, - __glXQueryExtensionsString, - __glXQueryServerString, - __glXClientInfo, - __glXGetFBConfigs, /* __glXGetFBConfigs */ - __glXCreatePixmap, /* __glXCreatePixmap,*/ - __glXDestroyGLXPixmap, /* __glXDestroyPixmap,*/ - __glXCreateNewContext, /* __glXCreateNewContext,*/ - __glXQueryContext, /* __glXQueryContext,*/ - __glXMakeContextCurrent, /* __glXMakeContextCurrent,*/ - __glXCreatePbuffer, /* __glXCreatePbuffer,*/ - __glXDestroyPbuffer, /* __glXDestroyPbuffer,*/ - __glXGetDrawableAttributes, /* __glXGetDrawableAttributes,*/ - __glXChangeDrawableAttributes, /* __glXChangeDrawableAttributes,*/ - __glXCreateWindow, /* __glXCreateWindow,*/ - __glXDestroyWindow, /* __glXDestroyWindow,*/ - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXForwardSingleReq, /* __glXDisp_NewList, */ - __glXForwardSingleReq, /* __glXDisp_EndList, */ - __glXForwardSingleReq, /* __glXDisp_DeleteLists, */ - __glXForwardPipe0WithReply, /* __glXDisp_GenLists, */ - __glXForwardSingleReq, /* __glXDisp_FeedbackBuffer, */ - __glXForwardSingleReq, /* __glXDisp_SelectBuffer, */ - __glXForwardAllWithReply, /* __glXDisp_RenderMode, */ - __glXForwardAllWithReply, /* __glXDisp_Finish, */ - __glXForwardSingleReq, /* __glXDisp_PixelStoref, */ - __glXForwardSingleReq, /* __glXDisp_PixelStorei, */ - __glXDisp_ReadPixels, /* __glXDisp_ReadPixels, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetBooleanv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetClipPlane, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetDoublev, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetError, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetFloatv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetIntegerv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetLightfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetLightiv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetMapdv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetMapfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetMapiv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetMaterialfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetMaterialiv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapuiv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapusv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetPolygonStipple, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetString, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexEnvfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexEnviv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexGendv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexGenfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexGeniv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexImage, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexParameterfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexParameteriv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexLevelParameterfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetTexLevelParameteriv, */ - __glXForwardPipe0WithReply, /* __glXDisp_IsEnabled, */ - __glXForwardPipe0WithReply, /* __glXDisp_IsList, */ - __glXForwardSingleReq, /* __glXDisp_Flush, */ - __glXForwardPipe0WithReply, /* __glXDisp_AreTexturesResident, */ - __glXForwardSingleReq, /* __glXDisp_DeleteTextures, */ - __glXForwardAllWithReply, /* __glXDisp_GenTextures, */ - __glXForwardPipe0WithReply, /* __glXDisp_IsTexture, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetColorTable, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetColorTableParameterfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetColorTableParameteriv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionFilter, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionParameterfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionParameteriv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetSeparableFilter, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetHistogram, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetHistogramParameterfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetHistogramParameteriv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetMinmax, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetMinmaxParameterfv, */ - __glXForwardPipe0WithReply, /* __glXDisp_GetMinmaxParameteriv, */ + __glXNoSuchSingleOpcode, + __glXRender, + __glXRenderLarge, + __glXCreateContext, + __glXDestroyContext, + __glXMakeCurrent, + __glXIsDirect, + __glXQueryVersion, + __glXWaitGL, + __glXWaitX, + __glXCopyContext, + __glXSwapBuffers, + __glXUseXFont, + __glXCreateGLXPixmap, + __glXGetVisualConfigs, + __glXDestroyGLXPixmap, + __glXVendorPrivate, + __glXVendorPrivateWithReply, + __glXQueryExtensionsString, + __glXQueryServerString, + __glXClientInfo, + __glXGetFBConfigs, /* __glXGetFBConfigs */ + __glXCreatePixmap, /* __glXCreatePixmap, */ + __glXDestroyGLXPixmap, /* __glXDestroyPixmap, */ + __glXCreateNewContext, /* __glXCreateNewContext, */ + __glXQueryContext, /* __glXQueryContext, */ + __glXMakeContextCurrent, /* __glXMakeContextCurrent, */ + __glXCreatePbuffer, /* __glXCreatePbuffer, */ + __glXDestroyPbuffer, /* __glXDestroyPbuffer, */ + __glXGetDrawableAttributes, /* __glXGetDrawableAttributes, */ + __glXChangeDrawableAttributes, /* __glXChangeDrawableAttributes, */ + __glXCreateWindow, /* __glXCreateWindow, */ + __glXDestroyWindow, /* __glXDestroyWindow, */ + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXForwardSingleReq, /* __glXDisp_NewList, */ + __glXForwardSingleReq, /* __glXDisp_EndList, */ + __glXForwardSingleReq, /* __glXDisp_DeleteLists, */ + __glXForwardPipe0WithReply, /* __glXDisp_GenLists, */ + __glXForwardSingleReq, /* __glXDisp_FeedbackBuffer, */ + __glXForwardSingleReq, /* __glXDisp_SelectBuffer, */ + __glXForwardAllWithReply, /* __glXDisp_RenderMode, */ + __glXForwardAllWithReply, /* __glXDisp_Finish, */ + __glXForwardSingleReq, /* __glXDisp_PixelStoref, */ + __glXForwardSingleReq, /* __glXDisp_PixelStorei, */ + __glXDisp_ReadPixels, /* __glXDisp_ReadPixels, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetBooleanv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetClipPlane, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetDoublev, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetError, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetFloatv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetIntegerv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetLightfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetLightiv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetMapdv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetMapfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetMapiv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetMaterialfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetMaterialiv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapuiv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetPixelMapusv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetPolygonStipple, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetString, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexEnvfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexEnviv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexGendv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexGenfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexGeniv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexImage, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexParameterfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexParameteriv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexLevelParameterfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetTexLevelParameteriv, */ + __glXForwardPipe0WithReply, /* __glXDisp_IsEnabled, */ + __glXForwardPipe0WithReply, /* __glXDisp_IsList, */ + __glXForwardSingleReq, /* __glXDisp_Flush, */ + __glXForwardPipe0WithReply, /* __glXDisp_AreTexturesResident, */ + __glXForwardSingleReq, /* __glXDisp_DeleteTextures, */ + __glXForwardAllWithReply, /* __glXDisp_GenTextures, */ + __glXForwardPipe0WithReply, /* __glXDisp_IsTexture, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetColorTable, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetColorTableParameterfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetColorTableParameteriv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionFilter, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionParameterfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetConvolutionParameteriv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetSeparableFilter, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetHistogram, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetHistogramParameterfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetHistogramParameteriv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetMinmax, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetMinmaxParameterfv, */ + __glXForwardPipe0WithReply, /* __glXDisp_GetMinmaxParameteriv, */ }; __GLXdispatchSingleProcPtr __glXSwapSingleTable[] = { - __glXNoSuchSingleOpcode, - __glXSwapRender, - __glXSwapRenderLarge, - __glXSwapCreateContext, - __glXSwapDestroyContext, - __glXSwapMakeCurrent, - __glXSwapIsDirect, - __glXSwapQueryVersion, - __glXSwapWaitGL, - __glXSwapWaitX, - __glXSwapCopyContext, - __glXSwapSwapBuffers, - __glXSwapUseXFont, - __glXSwapCreateGLXPixmap, - __glXSwapGetVisualConfigs, - __glXSwapDestroyGLXPixmap, - __glXSwapVendorPrivate, - __glXSwapVendorPrivateWithReply, - __glXSwapQueryExtensionsString, - __glXSwapQueryServerString, - __glXSwapClientInfo, - __glXSwapGetFBConfigs, - __glXSwapCreatePixmap, - __glXSwapDestroyGLXPixmap, - __glXSwapCreateNewContext, - __glXSwapQueryContext, - __glXSwapMakeContextCurrent, - __glXSwapCreatePbuffer, - __glXSwapDestroyPbuffer, - __glXSwapGetDrawableAttributes, - __glXSwapChangeDrawableAttributes, - __glXSwapCreateWindow, - __glXSwapDestroyWindow, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXNoSuchSingleOpcode, - __glXForwardSingleReqSwap, /* __glXDisp_NewList, */ - __glXForwardSingleReqSwap, /* __glXDisp_EndList, */ - __glXForwardSingleReqSwap, /* __glXDisp_DeleteLists, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_GenLists, */ - __glXForwardSingleReqSwap, /* __glXDisp_FeedbackBuffer, */ - __glXForwardSingleReqSwap, /* __glXDisp_SelectBuffer, */ - __glXForwardAllWithReplySwapiv, /* __glXDisp_RenderMode, */ - __glXForwardAllWithReplySwap, /* __glXDisp_Finish, */ - __glXForwardSingleReqSwap, /* __glXDisp_PixelStoref, */ - __glXForwardSingleReqSwap, /* __glXDisp_PixelStorei, */ - __glXDisp_ReadPixels, /* __glXDisp_ReadPixels, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_GetBooleanv, */ - __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetClipPlane, */ - __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetDoublev, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_GetError, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetFloatv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetIntegerv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetLightfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetLightiv, */ - __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetMapdv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMapfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMapiv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMaterialfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMaterialiv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetPixelMapfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetPixelMapuiv, */ - __glXForwardPipe0WithReplySwapsv, /* __glXDisp_GetPixelMapusv, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_GetPolygonStipple, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_GetString, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexEnvfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexEnviv, */ - __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetTexGendv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexGenfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexGeniv, */ - __glXDispSwap_GetTexImage, /* __glXDisp_GetTexImage, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexParameterfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexParameteriv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexLevelParameterfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexLevelParameteriv, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_IsEnabled, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_IsList, */ - __glXForwardSingleReqSwap, /* __glXDisp_Flush, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_AreTexturesResident, */ - __glXForwardSingleReqSwap, /* __glXDisp_DeleteTextures, */ - __glXForwardAllWithReplySwapiv, /* __glXDisp_GenTextures, */ - __glXForwardPipe0WithReplySwap, /* __glXDisp_IsTexture, */ - __glXDispSwap_GetColorTable, /* __glXDisp_GetColorTable, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetColorTableParameterfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetColorTableParameteriv, */ - __glXDispSwap_GetColorTable, /* __glXDisp_GetConvolutionFilter, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetConvolutionParameterfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetConvolutionParameteriv, */ - __glXDispSwap_GetColorTable, /* __glXDisp_GetSeparableFilter, */ - __glXDispSwap_GetColorTable, /* __glXDisp_GetHistogram, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetHistogramParameterfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetHistogramParameteriv, */ - __glXDispSwap_GetColorTable, /* __glXDisp_GetMinmax, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMinmaxParameterfv, */ - __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMinmaxParameteriv, */ + __glXNoSuchSingleOpcode, + __glXSwapRender, + __glXSwapRenderLarge, + __glXSwapCreateContext, + __glXSwapDestroyContext, + __glXSwapMakeCurrent, + __glXSwapIsDirect, + __glXSwapQueryVersion, + __glXSwapWaitGL, + __glXSwapWaitX, + __glXSwapCopyContext, + __glXSwapSwapBuffers, + __glXSwapUseXFont, + __glXSwapCreateGLXPixmap, + __glXSwapGetVisualConfigs, + __glXSwapDestroyGLXPixmap, + __glXSwapVendorPrivate, + __glXSwapVendorPrivateWithReply, + __glXSwapQueryExtensionsString, + __glXSwapQueryServerString, + __glXSwapClientInfo, + __glXSwapGetFBConfigs, + __glXSwapCreatePixmap, + __glXSwapDestroyGLXPixmap, + __glXSwapCreateNewContext, + __glXSwapQueryContext, + __glXSwapMakeContextCurrent, + __glXSwapCreatePbuffer, + __glXSwapDestroyPbuffer, + __glXSwapGetDrawableAttributes, + __glXSwapChangeDrawableAttributes, + __glXSwapCreateWindow, + __glXSwapDestroyWindow, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXNoSuchSingleOpcode, + __glXForwardSingleReqSwap, /* __glXDisp_NewList, */ + __glXForwardSingleReqSwap, /* __glXDisp_EndList, */ + __glXForwardSingleReqSwap, /* __glXDisp_DeleteLists, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_GenLists, */ + __glXForwardSingleReqSwap, /* __glXDisp_FeedbackBuffer, */ + __glXForwardSingleReqSwap, /* __glXDisp_SelectBuffer, */ + __glXForwardAllWithReplySwapiv, /* __glXDisp_RenderMode, */ + __glXForwardAllWithReplySwap, /* __glXDisp_Finish, */ + __glXForwardSingleReqSwap, /* __glXDisp_PixelStoref, */ + __glXForwardSingleReqSwap, /* __glXDisp_PixelStorei, */ + __glXDisp_ReadPixels, /* __glXDisp_ReadPixels, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_GetBooleanv, */ + __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetClipPlane, */ + __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetDoublev, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_GetError, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetFloatv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetIntegerv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetLightfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetLightiv, */ + __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetMapdv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMapfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMapiv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMaterialfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMaterialiv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetPixelMapfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetPixelMapuiv, */ + __glXForwardPipe0WithReplySwapsv, /* __glXDisp_GetPixelMapusv, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_GetPolygonStipple, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_GetString, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexEnvfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexEnviv, */ + __glXForwardPipe0WithReplySwapdv, /* __glXDisp_GetTexGendv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexGenfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexGeniv, */ + __glXDispSwap_GetTexImage, /* __glXDisp_GetTexImage, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexParameterfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexParameteriv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexLevelParameterfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetTexLevelParameteriv, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_IsEnabled, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_IsList, */ + __glXForwardSingleReqSwap, /* __glXDisp_Flush, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_AreTexturesResident, */ + __glXForwardSingleReqSwap, /* __glXDisp_DeleteTextures, */ + __glXForwardAllWithReplySwapiv, /* __glXDisp_GenTextures, */ + __glXForwardPipe0WithReplySwap, /* __glXDisp_IsTexture, */ + __glXDispSwap_GetColorTable, /* __glXDisp_GetColorTable, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetColorTableParameterfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetColorTableParameteriv, */ + __glXDispSwap_GetColorTable, /* __glXDisp_GetConvolutionFilter, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetConvolutionParameterfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetConvolutionParameteriv, */ + __glXDispSwap_GetColorTable, /* __glXDisp_GetSeparableFilter, */ + __glXDispSwap_GetColorTable, /* __glXDisp_GetHistogram, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetHistogramParameterfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetHistogramParameteriv, */ + __glXDispSwap_GetColorTable, /* __glXDisp_GetMinmax, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMinmaxParameterfv, */ + __glXForwardPipe0WithReplySwapiv, /* __glXDisp_GetMinmaxParameteriv, */ }; __GLXdispatchRenderProcPtr __glXSwapRenderTable[] = { - __glXNoSuchRenderOpcode, - __glXDispSwap_CallList, - __glXDispSwap_CallLists, - __glXDispSwap_ListBase, - __glXDispSwap_Begin, - __glXDispSwap_Bitmap, - __glXDispSwap_Color3bv, - __glXDispSwap_Color3dv, - __glXDispSwap_Color3fv, - __glXDispSwap_Color3iv, - __glXDispSwap_Color3sv, - __glXDispSwap_Color3ubv, - __glXDispSwap_Color3uiv, - __glXDispSwap_Color3usv, - __glXDispSwap_Color4bv, - __glXDispSwap_Color4dv, - __glXDispSwap_Color4fv, - __glXDispSwap_Color4iv, - __glXDispSwap_Color4sv, - __glXDispSwap_Color4ubv, - __glXDispSwap_Color4uiv, - __glXDispSwap_Color4usv, - __glXDispSwap_EdgeFlagv, - __glXDispSwap_End, - __glXDispSwap_Indexdv, - __glXDispSwap_Indexfv, - __glXDispSwap_Indexiv, - __glXDispSwap_Indexsv, - __glXDispSwap_Normal3bv, - __glXDispSwap_Normal3dv, - __glXDispSwap_Normal3fv, - __glXDispSwap_Normal3iv, - __glXDispSwap_Normal3sv, - __glXDispSwap_RasterPos2dv, - __glXDispSwap_RasterPos2fv, - __glXDispSwap_RasterPos2iv, - __glXDispSwap_RasterPos2sv, - __glXDispSwap_RasterPos3dv, - __glXDispSwap_RasterPos3fv, - __glXDispSwap_RasterPos3iv, - __glXDispSwap_RasterPos3sv, - __glXDispSwap_RasterPos4dv, - __glXDispSwap_RasterPos4fv, - __glXDispSwap_RasterPos4iv, - __glXDispSwap_RasterPos4sv, - __glXDispSwap_Rectdv, - __glXDispSwap_Rectfv, - __glXDispSwap_Rectiv, - __glXDispSwap_Rectsv, - __glXDispSwap_TexCoord1dv, - __glXDispSwap_TexCoord1fv, - __glXDispSwap_TexCoord1iv, - __glXDispSwap_TexCoord1sv, - __glXDispSwap_TexCoord2dv, - __glXDispSwap_TexCoord2fv, - __glXDispSwap_TexCoord2iv, - __glXDispSwap_TexCoord2sv, - __glXDispSwap_TexCoord3dv, - __glXDispSwap_TexCoord3fv, - __glXDispSwap_TexCoord3iv, - __glXDispSwap_TexCoord3sv, - __glXDispSwap_TexCoord4dv, - __glXDispSwap_TexCoord4fv, - __glXDispSwap_TexCoord4iv, - __glXDispSwap_TexCoord4sv, - __glXDispSwap_Vertex2dv, - __glXDispSwap_Vertex2fv, - __glXDispSwap_Vertex2iv, - __glXDispSwap_Vertex2sv, - __glXDispSwap_Vertex3dv, - __glXDispSwap_Vertex3fv, - __glXDispSwap_Vertex3iv, - __glXDispSwap_Vertex3sv, - __glXDispSwap_Vertex4dv, - __glXDispSwap_Vertex4fv, - __glXDispSwap_Vertex4iv, - __glXDispSwap_Vertex4sv, - __glXDispSwap_ClipPlane, - __glXDispSwap_ColorMaterial, - __glXDispSwap_CullFace, - __glXDispSwap_Fogf, - __glXDispSwap_Fogfv, - __glXDispSwap_Fogi, - __glXDispSwap_Fogiv, - __glXDispSwap_FrontFace, - __glXDispSwap_Hint, - __glXDispSwap_Lightf, - __glXDispSwap_Lightfv, - __glXDispSwap_Lighti, - __glXDispSwap_Lightiv, - __glXDispSwap_LightModelf, - __glXDispSwap_LightModelfv, - __glXDispSwap_LightModeli, - __glXDispSwap_LightModeliv, - __glXDispSwap_LineStipple, - __glXDispSwap_LineWidth, - __glXDispSwap_Materialf, - __glXDispSwap_Materialfv, - __glXDispSwap_Materiali, - __glXDispSwap_Materialiv, - __glXDispSwap_PointSize, - __glXDispSwap_PolygonMode, - __glXDispSwap_PolygonStipple, - __glXDispSwap_Scissor, - __glXDispSwap_ShadeModel, - __glXDispSwap_TexParameterf, - __glXDispSwap_TexParameterfv, - __glXDispSwap_TexParameteri, - __glXDispSwap_TexParameteriv, - __glXDispSwap_TexImage1D, - __glXDispSwap_TexImage2D, - __glXDispSwap_TexEnvf, - __glXDispSwap_TexEnvfv, - __glXDispSwap_TexEnvi, - __glXDispSwap_TexEnviv, - __glXDispSwap_TexGend, - __glXDispSwap_TexGendv, - __glXDispSwap_TexGenf, - __glXDispSwap_TexGenfv, - __glXDispSwap_TexGeni, - __glXDispSwap_TexGeniv, - __glXDispSwap_InitNames, - __glXDispSwap_LoadName, - __glXDispSwap_PassThrough, - __glXDispSwap_PopName, - __glXDispSwap_PushName, - __glXDispSwap_DrawBuffer, - __glXDispSwap_Clear, - __glXDispSwap_ClearAccum, - __glXDispSwap_ClearIndex, - __glXDispSwap_ClearColor, - __glXDispSwap_ClearStencil, - __glXDispSwap_ClearDepth, - __glXDispSwap_StencilMask, - __glXDispSwap_ColorMask, - __glXDispSwap_DepthMask, - __glXDispSwap_IndexMask, - __glXDispSwap_Accum, - __glXDispSwap_Disable, - __glXDispSwap_Enable, - __glXNoSuchRenderOpcode, - __glXDispSwap_PopAttrib, - __glXDispSwap_PushAttrib, - __glXDispSwap_Map1d, - __glXDispSwap_Map1f, - __glXDispSwap_Map2d, - __glXDispSwap_Map2f, - __glXDispSwap_MapGrid1d, - __glXDispSwap_MapGrid1f, - __glXDispSwap_MapGrid2d, - __glXDispSwap_MapGrid2f, - __glXDispSwap_EvalCoord1dv, - __glXDispSwap_EvalCoord1fv, - __glXDispSwap_EvalCoord2dv, - __glXDispSwap_EvalCoord2fv, - __glXDispSwap_EvalMesh1, - __glXDispSwap_EvalPoint1, - __glXDispSwap_EvalMesh2, - __glXDispSwap_EvalPoint2, - __glXDispSwap_AlphaFunc, - __glXDispSwap_BlendFunc, - __glXDispSwap_LogicOp, - __glXDispSwap_StencilFunc, - __glXDispSwap_StencilOp, - __glXDispSwap_DepthFunc, - __glXDispSwap_PixelZoom, - __glXDispSwap_PixelTransferf, - __glXDispSwap_PixelTransferi, - __glXDispSwap_PixelMapfv, - __glXDispSwap_PixelMapuiv, - __glXDispSwap_PixelMapusv, - __glXDispSwap_ReadBuffer, - __glXDispSwap_CopyPixels, - __glXDispSwap_DrawPixels, - __glXDispSwap_DepthRange, - __glXDispSwap_Frustum, - __glXDispSwap_LoadIdentity, - __glXDispSwap_LoadMatrixf, - __glXDispSwap_LoadMatrixd, - __glXDispSwap_MatrixMode, - __glXDispSwap_MultMatrixf, - __glXDispSwap_MultMatrixd, - __glXDispSwap_Ortho, - __glXDispSwap_PopMatrix, - __glXDispSwap_PushMatrix, - __glXDispSwap_Rotated, - __glXDispSwap_Rotatef, - __glXDispSwap_Scaled, - __glXDispSwap_Scalef, - __glXDispSwap_Translated, - __glXDispSwap_Translatef, - __glXDispSwap_Viewport, - __glXDispSwap_PolygonOffset, - __glXDispSwap_DrawArrays, - __glXDispSwap_Indexubv, - __glXDispSwap_ColorSubTable, - __glXDispSwap_CopyColorSubTable, - __glXDispSwap_ActiveTextureARB, - __glXDispSwap_MultiTexCoord1dvARB, - __glXDispSwap_MultiTexCoord1fvARB, - __glXDispSwap_MultiTexCoord1ivARB, - __glXDispSwap_MultiTexCoord1svARB, - __glXDispSwap_MultiTexCoord2dvARB, - __glXDispSwap_MultiTexCoord2fvARB, - __glXDispSwap_MultiTexCoord2ivARB, - __glXDispSwap_MultiTexCoord2svARB, - __glXDispSwap_MultiTexCoord3dvARB, - __glXDispSwap_MultiTexCoord3fvARB, - __glXDispSwap_MultiTexCoord3ivARB, - __glXDispSwap_MultiTexCoord3svARB, - __glXDispSwap_MultiTexCoord4dvARB, - __glXDispSwap_MultiTexCoord4fvARB, - __glXDispSwap_MultiTexCoord4ivARB, - __glXDispSwap_MultiTexCoord4svARB, + __glXNoSuchRenderOpcode, + __glXDispSwap_CallList, + __glXDispSwap_CallLists, + __glXDispSwap_ListBase, + __glXDispSwap_Begin, + __glXDispSwap_Bitmap, + __glXDispSwap_Color3bv, + __glXDispSwap_Color3dv, + __glXDispSwap_Color3fv, + __glXDispSwap_Color3iv, + __glXDispSwap_Color3sv, + __glXDispSwap_Color3ubv, + __glXDispSwap_Color3uiv, + __glXDispSwap_Color3usv, + __glXDispSwap_Color4bv, + __glXDispSwap_Color4dv, + __glXDispSwap_Color4fv, + __glXDispSwap_Color4iv, + __glXDispSwap_Color4sv, + __glXDispSwap_Color4ubv, + __glXDispSwap_Color4uiv, + __glXDispSwap_Color4usv, + __glXDispSwap_EdgeFlagv, + __glXDispSwap_End, + __glXDispSwap_Indexdv, + __glXDispSwap_Indexfv, + __glXDispSwap_Indexiv, + __glXDispSwap_Indexsv, + __glXDispSwap_Normal3bv, + __glXDispSwap_Normal3dv, + __glXDispSwap_Normal3fv, + __glXDispSwap_Normal3iv, + __glXDispSwap_Normal3sv, + __glXDispSwap_RasterPos2dv, + __glXDispSwap_RasterPos2fv, + __glXDispSwap_RasterPos2iv, + __glXDispSwap_RasterPos2sv, + __glXDispSwap_RasterPos3dv, + __glXDispSwap_RasterPos3fv, + __glXDispSwap_RasterPos3iv, + __glXDispSwap_RasterPos3sv, + __glXDispSwap_RasterPos4dv, + __glXDispSwap_RasterPos4fv, + __glXDispSwap_RasterPos4iv, + __glXDispSwap_RasterPos4sv, + __glXDispSwap_Rectdv, + __glXDispSwap_Rectfv, + __glXDispSwap_Rectiv, + __glXDispSwap_Rectsv, + __glXDispSwap_TexCoord1dv, + __glXDispSwap_TexCoord1fv, + __glXDispSwap_TexCoord1iv, + __glXDispSwap_TexCoord1sv, + __glXDispSwap_TexCoord2dv, + __glXDispSwap_TexCoord2fv, + __glXDispSwap_TexCoord2iv, + __glXDispSwap_TexCoord2sv, + __glXDispSwap_TexCoord3dv, + __glXDispSwap_TexCoord3fv, + __glXDispSwap_TexCoord3iv, + __glXDispSwap_TexCoord3sv, + __glXDispSwap_TexCoord4dv, + __glXDispSwap_TexCoord4fv, + __glXDispSwap_TexCoord4iv, + __glXDispSwap_TexCoord4sv, + __glXDispSwap_Vertex2dv, + __glXDispSwap_Vertex2fv, + __glXDispSwap_Vertex2iv, + __glXDispSwap_Vertex2sv, + __glXDispSwap_Vertex3dv, + __glXDispSwap_Vertex3fv, + __glXDispSwap_Vertex3iv, + __glXDispSwap_Vertex3sv, + __glXDispSwap_Vertex4dv, + __glXDispSwap_Vertex4fv, + __glXDispSwap_Vertex4iv, + __glXDispSwap_Vertex4sv, + __glXDispSwap_ClipPlane, + __glXDispSwap_ColorMaterial, + __glXDispSwap_CullFace, + __glXDispSwap_Fogf, + __glXDispSwap_Fogfv, + __glXDispSwap_Fogi, + __glXDispSwap_Fogiv, + __glXDispSwap_FrontFace, + __glXDispSwap_Hint, + __glXDispSwap_Lightf, + __glXDispSwap_Lightfv, + __glXDispSwap_Lighti, + __glXDispSwap_Lightiv, + __glXDispSwap_LightModelf, + __glXDispSwap_LightModelfv, + __glXDispSwap_LightModeli, + __glXDispSwap_LightModeliv, + __glXDispSwap_LineStipple, + __glXDispSwap_LineWidth, + __glXDispSwap_Materialf, + __glXDispSwap_Materialfv, + __glXDispSwap_Materiali, + __glXDispSwap_Materialiv, + __glXDispSwap_PointSize, + __glXDispSwap_PolygonMode, + __glXDispSwap_PolygonStipple, + __glXDispSwap_Scissor, + __glXDispSwap_ShadeModel, + __glXDispSwap_TexParameterf, + __glXDispSwap_TexParameterfv, + __glXDispSwap_TexParameteri, + __glXDispSwap_TexParameteriv, + __glXDispSwap_TexImage1D, + __glXDispSwap_TexImage2D, + __glXDispSwap_TexEnvf, + __glXDispSwap_TexEnvfv, + __glXDispSwap_TexEnvi, + __glXDispSwap_TexEnviv, + __glXDispSwap_TexGend, + __glXDispSwap_TexGendv, + __glXDispSwap_TexGenf, + __glXDispSwap_TexGenfv, + __glXDispSwap_TexGeni, + __glXDispSwap_TexGeniv, + __glXDispSwap_InitNames, + __glXDispSwap_LoadName, + __glXDispSwap_PassThrough, + __glXDispSwap_PopName, + __glXDispSwap_PushName, + __glXDispSwap_DrawBuffer, + __glXDispSwap_Clear, + __glXDispSwap_ClearAccum, + __glXDispSwap_ClearIndex, + __glXDispSwap_ClearColor, + __glXDispSwap_ClearStencil, + __glXDispSwap_ClearDepth, + __glXDispSwap_StencilMask, + __glXDispSwap_ColorMask, + __glXDispSwap_DepthMask, + __glXDispSwap_IndexMask, + __glXDispSwap_Accum, + __glXDispSwap_Disable, + __glXDispSwap_Enable, + __glXNoSuchRenderOpcode, + __glXDispSwap_PopAttrib, + __glXDispSwap_PushAttrib, + __glXDispSwap_Map1d, + __glXDispSwap_Map1f, + __glXDispSwap_Map2d, + __glXDispSwap_Map2f, + __glXDispSwap_MapGrid1d, + __glXDispSwap_MapGrid1f, + __glXDispSwap_MapGrid2d, + __glXDispSwap_MapGrid2f, + __glXDispSwap_EvalCoord1dv, + __glXDispSwap_EvalCoord1fv, + __glXDispSwap_EvalCoord2dv, + __glXDispSwap_EvalCoord2fv, + __glXDispSwap_EvalMesh1, + __glXDispSwap_EvalPoint1, + __glXDispSwap_EvalMesh2, + __glXDispSwap_EvalPoint2, + __glXDispSwap_AlphaFunc, + __glXDispSwap_BlendFunc, + __glXDispSwap_LogicOp, + __glXDispSwap_StencilFunc, + __glXDispSwap_StencilOp, + __glXDispSwap_DepthFunc, + __glXDispSwap_PixelZoom, + __glXDispSwap_PixelTransferf, + __glXDispSwap_PixelTransferi, + __glXDispSwap_PixelMapfv, + __glXDispSwap_PixelMapuiv, + __glXDispSwap_PixelMapusv, + __glXDispSwap_ReadBuffer, + __glXDispSwap_CopyPixels, + __glXDispSwap_DrawPixels, + __glXDispSwap_DepthRange, + __glXDispSwap_Frustum, + __glXDispSwap_LoadIdentity, + __glXDispSwap_LoadMatrixf, + __glXDispSwap_LoadMatrixd, + __glXDispSwap_MatrixMode, + __glXDispSwap_MultMatrixf, + __glXDispSwap_MultMatrixd, + __glXDispSwap_Ortho, + __glXDispSwap_PopMatrix, + __glXDispSwap_PushMatrix, + __glXDispSwap_Rotated, + __glXDispSwap_Rotatef, + __glXDispSwap_Scaled, + __glXDispSwap_Scalef, + __glXDispSwap_Translated, + __glXDispSwap_Translatef, + __glXDispSwap_Viewport, + __glXDispSwap_PolygonOffset, + __glXDispSwap_DrawArrays, + __glXDispSwap_Indexubv, + __glXDispSwap_ColorSubTable, + __glXDispSwap_CopyColorSubTable, + __glXDispSwap_ActiveTextureARB, + __glXDispSwap_MultiTexCoord1dvARB, + __glXDispSwap_MultiTexCoord1fvARB, + __glXDispSwap_MultiTexCoord1ivARB, + __glXDispSwap_MultiTexCoord1svARB, + __glXDispSwap_MultiTexCoord2dvARB, + __glXDispSwap_MultiTexCoord2fvARB, + __glXDispSwap_MultiTexCoord2ivARB, + __glXDispSwap_MultiTexCoord2svARB, + __glXDispSwap_MultiTexCoord3dvARB, + __glXDispSwap_MultiTexCoord3fvARB, + __glXDispSwap_MultiTexCoord3ivARB, + __glXDispSwap_MultiTexCoord3svARB, + __glXDispSwap_MultiTexCoord4dvARB, + __glXDispSwap_MultiTexCoord4fvARB, + __glXDispSwap_MultiTexCoord4ivARB, + __glXDispSwap_MultiTexCoord4svARB, }; -__GLXRenderSwapInfo __glXSwapRenderTable_EXT[] = -{ - {4, 4, NULL}, /* X_GLrop_BlendColorEXT */ - {4, 1, NULL}, /* X_GLrop_BlendEquationEXT */ - {4, 2, NULL}, /* X_GLrop_PolygonOffsetEXT */ - {4, 0, __glXDispSwap_TexSubImage1D}, /* X_GLrop_TexSubImage1DEXT */ - {4, 0, __glXDispSwap_TexSubImage2D}, /* X_GLrop_TexSubImage2DEXT */ - {4, 0, __glXDispSwap_ConvolutionFilter1D}, /* X_GLrop_ConvolutionFilter1DEXT */ - {4, 0, __glXDispSwap_ConvolutionFilter2D}, /* X_GLrop_ConvolutionFilter2DEXT */ - {4, 3, NULL}, /* X_GLrop_ConvolutionParameterfEXT */ - {4, 0, __glXDispSwap_ConvolutionParameterfv}, /* X_GLrop_ConvolutionParameterfvEXT */ - {4, 3, NULL}, /* X_GLrop_ConvolutionParameteriEXT */ - {4, 0, __glXDispSwap_ConvolutionParameteriv}, /* X_GLrop_ConvolutionParameterivEXT */ - {4, 0, __glXDispSwap_CopyConvolutionFilter1D}, /* X_GLrop_CopyConvolutionFilter1DEXT */ - {4, 0, __glXDispSwap_CopyConvolutionFilter2D}, /* X_GLrop_CopyConvolutionFilter2DEXT */ - {4, 0, __glXDispSwap_SeparableFilter2D}, /* X_GLrop_SeparableFilter2DEXT */ - {4, 3, NULL}, /* X_GLrop_HistogramEXT */ - {4, 2, NULL}, /* X_GLrop_MinmaxEXT */ - {4, 1, NULL}, /* X_GLrop_ResetHistogramEXT */ - {4, 1, NULL}, /* X_GLrop_ResetMinmaxEXT */ - {4, 0, __glXDispSwap_TexImage3D}, /* X_GLrop_TexImage3DEXT */ - {4, 0, __glXDispSwap_TexSubImage3D}, /* X_GLrop_TexSubImage3DEXT */ - {4, 0, __glXDispSwap_DrawArrays}, /* X_GLrop_DrawArraysEXT */ - {4, 2, NULL}, /* X_GLrop_BindTextureEXT */ - {4, 0, __glXDispSwap_PrioritizeTextures}, /* X_GLrop_PrioritizeTexturesEXT */ - {4, 0, __glXDispSwap_CopyTexImage1D}, /* X_GLrop_CopyTexImage1DEXT */ - {4, 0, __glXDispSwap_CopyTexImage2D}, /* X_GLrop_CopyTexImage2DEXT */ - {4, 0, __glXDispSwap_CopyTexSubImage1D}, /* X_GLrop_CopyTexSubImage1DEXT */ - {4, 0, __glXDispSwap_CopyTexSubImage2D}, /* X_GLrop_CopyTexSubImage2DEXT */ - {4, 0, __glXDispSwap_CopyTexSubImage3D}, /* X_GLrop_CopyTexSubImage3DEXT */ +__GLXRenderSwapInfo __glXSwapRenderTable_EXT[] = { + {4, 4, NULL}, /* X_GLrop_BlendColorEXT */ + {4, 1, NULL}, /* X_GLrop_BlendEquationEXT */ + {4, 2, NULL}, /* X_GLrop_PolygonOffsetEXT */ + {4, 0, __glXDispSwap_TexSubImage1D}, /* X_GLrop_TexSubImage1DEXT */ + {4, 0, __glXDispSwap_TexSubImage2D}, /* X_GLrop_TexSubImage2DEXT */ + {4, 0, __glXDispSwap_ConvolutionFilter1D}, /* X_GLrop_ConvolutionFilter1DEXT */ + {4, 0, __glXDispSwap_ConvolutionFilter2D}, /* X_GLrop_ConvolutionFilter2DEXT */ + {4, 3, NULL}, /* X_GLrop_ConvolutionParameterfEXT */ + {4, 0, __glXDispSwap_ConvolutionParameterfv}, /* X_GLrop_ConvolutionParameterfvEXT */ + {4, 3, NULL}, /* X_GLrop_ConvolutionParameteriEXT */ + {4, 0, __glXDispSwap_ConvolutionParameteriv}, /* X_GLrop_ConvolutionParameterivEXT */ + {4, 0, __glXDispSwap_CopyConvolutionFilter1D}, /* X_GLrop_CopyConvolutionFilter1DEXT */ + {4, 0, __glXDispSwap_CopyConvolutionFilter2D}, /* X_GLrop_CopyConvolutionFilter2DEXT */ + {4, 0, __glXDispSwap_SeparableFilter2D}, /* X_GLrop_SeparableFilter2DEXT */ + {4, 3, NULL}, /* X_GLrop_HistogramEXT */ + {4, 2, NULL}, /* X_GLrop_MinmaxEXT */ + {4, 1, NULL}, /* X_GLrop_ResetHistogramEXT */ + {4, 1, NULL}, /* X_GLrop_ResetMinmaxEXT */ + {4, 0, __glXDispSwap_TexImage3D}, /* X_GLrop_TexImage3DEXT */ + {4, 0, __glXDispSwap_TexSubImage3D}, /* X_GLrop_TexSubImage3DEXT */ + {4, 0, __glXDispSwap_DrawArrays}, /* X_GLrop_DrawArraysEXT */ + {4, 2, NULL}, /* X_GLrop_BindTextureEXT */ + {4, 0, __glXDispSwap_PrioritizeTextures}, /* X_GLrop_PrioritizeTexturesEXT */ + {4, 0, __glXDispSwap_CopyTexImage1D}, /* X_GLrop_CopyTexImage1DEXT */ + {4, 0, __glXDispSwap_CopyTexImage2D}, /* X_GLrop_CopyTexImage2DEXT */ + {4, 0, __glXDispSwap_CopyTexSubImage1D}, /* X_GLrop_CopyTexSubImage1DEXT */ + {4, 0, __glXDispSwap_CopyTexSubImage2D}, /* X_GLrop_CopyTexSubImage2DEXT */ + {4, 0, __glXDispSwap_CopyTexSubImage3D}, /* X_GLrop_CopyTexSubImage3DEXT */ }; - diff --git a/xorg-server/hw/dmx/glxProxy/g_disptab.h b/xorg-server/hw/dmx/glxProxy/g_disptab.h index c497c88e5..530338798 100644 --- a/xorg-server/hw/dmx/glxProxy/g_disptab.h +++ b/xorg-server/hw/dmx/glxProxy/g_disptab.h @@ -31,633 +31,637 @@ * Silicon Graphics, Inc. */ -extern int __glXRender(__GLXclientState*, GLbyte*); -extern int __glXRenderLarge(__GLXclientState*, GLbyte*); -extern int __glXSendLargeCommand(__GLXclientState *cl, GLXContextTag contextTag); -extern int __glXCreateContext(__GLXclientState*, GLbyte*); -extern int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc); -extern int __glXDestroyContext(__GLXclientState*, GLbyte*); -extern int __glXMakeCurrent(__GLXclientState*, GLbyte*); -extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc); -extern int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc); -extern int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc); -extern int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc); -extern int __glXIsDirect(__GLXclientState*, GLbyte*); -extern int __glXQueryVersion(__GLXclientState*, GLbyte*); -extern int __glXWaitGL(__GLXclientState*, GLbyte*); -extern int __glXWaitX(__GLXclientState*, GLbyte*); -extern int __glXCopyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapBuffers(__GLXclientState*, GLbyte*); -extern int __glXUseXFont(__GLXclientState*, GLbyte*); -extern int __glXCreateGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc); -extern int __glXGetVisualConfigs(__GLXclientState*, GLbyte*); -extern int __glXDestroyGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXVendorPrivate(__GLXclientState*, GLbyte*); -extern int __glXVendorPrivateWithReply(__GLXclientState*, GLbyte*); -extern int __glXQueryExtensionsString(__GLXclientState*, GLbyte*); -extern int __glXQueryServerString(__GLXclientState*, GLbyte*); -extern int __glXClientInfo(__GLXclientState*, GLbyte*); -extern int __glXGetFBConfigs(__GLXclientState*, GLbyte*); -extern int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc); -extern int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc); -extern int __glXQueryContext(__GLXclientState *cl, GLbyte *pc); -extern int __glXDisp_NewList(__GLXclientState*, GLbyte*); -extern int __glXDisp_EndList(__GLXclientState*, GLbyte*); -extern int __glXDisp_DeleteLists(__GLXclientState*, GLbyte*); -extern int __glXDisp_GenLists(__GLXclientState*, GLbyte*); -extern int __glXDisp_FeedbackBuffer(__GLXclientState*, GLbyte*); -extern int __glXDisp_SelectBuffer(__GLXclientState*, GLbyte*); -extern int __glXDisp_RenderMode(__GLXclientState*, GLbyte*); -extern int __glXDisp_Finish(__GLXclientState*, GLbyte*); -extern int __glXDisp_PixelStoref(__GLXclientState*, GLbyte*); -extern int __glXDisp_PixelStorei(__GLXclientState*, GLbyte*); -extern int __glXDisp_ReadPixels(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetBooleanv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetClipPlane(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetDoublev(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetError(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetFloatv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetIntegerv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetLightfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetLightiv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetMapdv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetMapfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetMapiv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetMaterialfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetMaterialiv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetPixelMapfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetPixelMapuiv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetPixelMapusv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetPolygonStipple(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetString(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexEnvfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexEnviv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexGendv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexGenfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexGeniv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexImage(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexLevelParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetTexLevelParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDisp_IsEnabled(__GLXclientState*, GLbyte*); -extern int __glXDisp_IsList(__GLXclientState*, GLbyte*); -extern int __glXDisp_Flush(__GLXclientState*, GLbyte*); -extern int __glXDisp_AreTexturesResident(__GLXclientState*, GLbyte*); -extern int __glXDisp_DeleteTextures(__GLXclientState*, GLbyte*); -extern int __glXDisp_GenTextures(__GLXclientState*, GLbyte*); -extern int __glXDisp_IsTexture(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetColorTable(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetColorTableParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetColorTableParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetConvolutionFilter(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetConvolutionParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetConvolutionParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetSeparableFilter(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetHistogram(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetHistogramParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetHistogramParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetMinmax(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetMinmaxParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDisp_GetMinmaxParameteriv(__GLXclientState*, GLbyte*); +extern int __glXRender(__GLXclientState *, GLbyte *); +extern int __glXRenderLarge(__GLXclientState *, GLbyte *); +extern int __glXSendLargeCommand(__GLXclientState * cl, + GLXContextTag contextTag); +extern int __glXCreateContext(__GLXclientState *, GLbyte *); +extern int __glXCreateNewContext(__GLXclientState * cl, GLbyte * pc); +extern int __glXDestroyContext(__GLXclientState *, GLbyte *); +extern int __glXMakeCurrent(__GLXclientState *, GLbyte *); +extern int __glXMakeContextCurrent(__GLXclientState *, GLbyte *); +extern int __glXCreatePbuffer(__GLXclientState * cl, GLbyte * pc); +extern int __glXDestroyPbuffer(__GLXclientState * cl, GLbyte * pc); +extern int __glXGetDrawableAttributes(__GLXclientState * cl, GLbyte * pc); +extern int __glXChangeDrawableAttributes(__GLXclientState * cl, GLbyte * pc); +extern int __glXIsDirect(__GLXclientState *, GLbyte *); +extern int __glXQueryVersion(__GLXclientState *, GLbyte *); +extern int __glXWaitGL(__GLXclientState *, GLbyte *); +extern int __glXWaitX(__GLXclientState *, GLbyte *); +extern int __glXCopyContext(__GLXclientState *, GLbyte *); +extern int __glXSwapBuffers(__GLXclientState *, GLbyte *); +extern int __glXUseXFont(__GLXclientState *, GLbyte *); +extern int __glXCreateGLXPixmap(__GLXclientState *, GLbyte *); +extern int __glXCreatePixmap(__GLXclientState * cl, GLbyte * pc); +extern int __glXGetVisualConfigs(__GLXclientState *, GLbyte *); +extern int __glXDestroyGLXPixmap(__GLXclientState *, GLbyte *); +extern int __glXVendorPrivate(__GLXclientState *, GLbyte *); +extern int __glXVendorPrivateWithReply(__GLXclientState *, GLbyte *); +extern int __glXQueryExtensionsString(__GLXclientState *, GLbyte *); +extern int __glXQueryServerString(__GLXclientState *, GLbyte *); +extern int __glXClientInfo(__GLXclientState *, GLbyte *); +extern int __glXGetFBConfigs(__GLXclientState *, GLbyte *); +extern int __glXCreateWindow(__GLXclientState * cl, GLbyte * pc); +extern int __glXDestroyWindow(__GLXclientState * cl, GLbyte * pc); +extern int __glXQueryContext(__GLXclientState * cl, GLbyte * pc); +extern int __glXDisp_NewList(__GLXclientState *, GLbyte *); +extern int __glXDisp_EndList(__GLXclientState *, GLbyte *); +extern int __glXDisp_DeleteLists(__GLXclientState *, GLbyte *); +extern int __glXDisp_GenLists(__GLXclientState *, GLbyte *); +extern int __glXDisp_FeedbackBuffer(__GLXclientState *, GLbyte *); +extern int __glXDisp_SelectBuffer(__GLXclientState *, GLbyte *); +extern int __glXDisp_RenderMode(__GLXclientState *, GLbyte *); +extern int __glXDisp_Finish(__GLXclientState *, GLbyte *); +extern int __glXDisp_PixelStoref(__GLXclientState *, GLbyte *); +extern int __glXDisp_PixelStorei(__GLXclientState *, GLbyte *); +extern int __glXDisp_ReadPixels(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetBooleanv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetClipPlane(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetDoublev(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetError(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetFloatv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetIntegerv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetLightfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetLightiv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetMapdv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetMapfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetMapiv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetMaterialfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetMaterialiv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetPixelMapfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetPixelMapuiv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetPixelMapusv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetPolygonStipple(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetString(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexEnvfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexEnviv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexGendv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexGenfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexGeniv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexImage(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexLevelParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetTexLevelParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDisp_IsEnabled(__GLXclientState *, GLbyte *); +extern int __glXDisp_IsList(__GLXclientState *, GLbyte *); +extern int __glXDisp_Flush(__GLXclientState *, GLbyte *); +extern int __glXDisp_AreTexturesResident(__GLXclientState *, GLbyte *); +extern int __glXDisp_DeleteTextures(__GLXclientState *, GLbyte *); +extern int __glXDisp_GenTextures(__GLXclientState *, GLbyte *); +extern int __glXDisp_IsTexture(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetColorTable(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetColorTableParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetColorTableParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetConvolutionFilter(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetConvolutionParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetConvolutionParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetSeparableFilter(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetHistogram(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetHistogramParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetHistogramParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetMinmax(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetMinmaxParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDisp_GetMinmaxParameteriv(__GLXclientState *, GLbyte *); -extern void __glXDisp_CallList(GLbyte*); -extern void __glXDisp_CallLists(GLbyte*); -extern void __glXDisp_ListBase(GLbyte*); -extern void __glXDisp_Begin(GLbyte*); -extern void __glXDisp_Bitmap(GLbyte*); -extern void __glXDisp_Color3bv(GLbyte*); -extern void __glXDisp_Color3dv(GLbyte*); -extern void __glXDisp_Color3fv(GLbyte*); -extern void __glXDisp_Color3iv(GLbyte*); -extern void __glXDisp_Color3sv(GLbyte*); -extern void __glXDisp_Color3ubv(GLbyte*); -extern void __glXDisp_Color3uiv(GLbyte*); -extern void __glXDisp_Color3usv(GLbyte*); -extern void __glXDisp_Color4bv(GLbyte*); -extern void __glXDisp_Color4dv(GLbyte*); -extern void __glXDisp_Color4fv(GLbyte*); -extern void __glXDisp_Color4iv(GLbyte*); -extern void __glXDisp_Color4sv(GLbyte*); -extern void __glXDisp_Color4ubv(GLbyte*); -extern void __glXDisp_Color4uiv(GLbyte*); -extern void __glXDisp_Color4usv(GLbyte*); -extern void __glXDisp_EdgeFlagv(GLbyte*); -extern void __glXDisp_End(GLbyte*); -extern void __glXDisp_Indexdv(GLbyte*); -extern void __glXDisp_Indexfv(GLbyte*); -extern void __glXDisp_Indexiv(GLbyte*); -extern void __glXDisp_Indexsv(GLbyte*); -extern void __glXDisp_Normal3bv(GLbyte*); -extern void __glXDisp_Normal3dv(GLbyte*); -extern void __glXDisp_Normal3fv(GLbyte*); -extern void __glXDisp_Normal3iv(GLbyte*); -extern void __glXDisp_Normal3sv(GLbyte*); -extern void __glXDisp_RasterPos2dv(GLbyte*); -extern void __glXDisp_RasterPos2fv(GLbyte*); -extern void __glXDisp_RasterPos2iv(GLbyte*); -extern void __glXDisp_RasterPos2sv(GLbyte*); -extern void __glXDisp_RasterPos3dv(GLbyte*); -extern void __glXDisp_RasterPos3fv(GLbyte*); -extern void __glXDisp_RasterPos3iv(GLbyte*); -extern void __glXDisp_RasterPos3sv(GLbyte*); -extern void __glXDisp_RasterPos4dv(GLbyte*); -extern void __glXDisp_RasterPos4fv(GLbyte*); -extern void __glXDisp_RasterPos4iv(GLbyte*); -extern void __glXDisp_RasterPos4sv(GLbyte*); -extern void __glXDisp_Rectdv(GLbyte*); -extern void __glXDisp_Rectfv(GLbyte*); -extern void __glXDisp_Rectiv(GLbyte*); -extern void __glXDisp_Rectsv(GLbyte*); -extern void __glXDisp_TexCoord1dv(GLbyte*); -extern void __glXDisp_TexCoord1fv(GLbyte*); -extern void __glXDisp_TexCoord1iv(GLbyte*); -extern void __glXDisp_TexCoord1sv(GLbyte*); -extern void __glXDisp_TexCoord2dv(GLbyte*); -extern void __glXDisp_TexCoord2fv(GLbyte*); -extern void __glXDisp_TexCoord2iv(GLbyte*); -extern void __glXDisp_TexCoord2sv(GLbyte*); -extern void __glXDisp_TexCoord3dv(GLbyte*); -extern void __glXDisp_TexCoord3fv(GLbyte*); -extern void __glXDisp_TexCoord3iv(GLbyte*); -extern void __glXDisp_TexCoord3sv(GLbyte*); -extern void __glXDisp_TexCoord4dv(GLbyte*); -extern void __glXDisp_TexCoord4fv(GLbyte*); -extern void __glXDisp_TexCoord4iv(GLbyte*); -extern void __glXDisp_TexCoord4sv(GLbyte*); -extern void __glXDisp_Vertex2dv(GLbyte*); -extern void __glXDisp_Vertex2fv(GLbyte*); -extern void __glXDisp_Vertex2iv(GLbyte*); -extern void __glXDisp_Vertex2sv(GLbyte*); -extern void __glXDisp_Vertex3dv(GLbyte*); -extern void __glXDisp_Vertex3fv(GLbyte*); -extern void __glXDisp_Vertex3iv(GLbyte*); -extern void __glXDisp_Vertex3sv(GLbyte*); -extern void __glXDisp_Vertex4dv(GLbyte*); -extern void __glXDisp_Vertex4fv(GLbyte*); -extern void __glXDisp_Vertex4iv(GLbyte*); -extern void __glXDisp_Vertex4sv(GLbyte*); -extern void __glXDisp_ClipPlane(GLbyte*); -extern void __glXDisp_ColorMaterial(GLbyte*); -extern void __glXDisp_CullFace(GLbyte*); -extern void __glXDisp_Fogf(GLbyte*); -extern void __glXDisp_Fogfv(GLbyte*); -extern void __glXDisp_Fogi(GLbyte*); -extern void __glXDisp_Fogiv(GLbyte*); -extern void __glXDisp_FrontFace(GLbyte*); -extern void __glXDisp_Hint(GLbyte*); -extern void __glXDisp_Lightf(GLbyte*); -extern void __glXDisp_Lightfv(GLbyte*); -extern void __glXDisp_Lighti(GLbyte*); -extern void __glXDisp_Lightiv(GLbyte*); -extern void __glXDisp_LightModelf(GLbyte*); -extern void __glXDisp_LightModelfv(GLbyte*); -extern void __glXDisp_LightModeli(GLbyte*); -extern void __glXDisp_LightModeliv(GLbyte*); -extern void __glXDisp_LineStipple(GLbyte*); -extern void __glXDisp_LineWidth(GLbyte*); -extern void __glXDisp_Materialf(GLbyte*); -extern void __glXDisp_Materialfv(GLbyte*); -extern void __glXDisp_Materiali(GLbyte*); -extern void __glXDisp_Materialiv(GLbyte*); -extern void __glXDisp_PointSize(GLbyte*); -extern void __glXDisp_PolygonMode(GLbyte*); -extern void __glXDisp_PolygonStipple(GLbyte*); -extern void __glXDisp_Scissor(GLbyte*); -extern void __glXDisp_ShadeModel(GLbyte*); -extern void __glXDisp_TexParameterf(GLbyte*); -extern void __glXDisp_TexParameterfv(GLbyte*); -extern void __glXDisp_TexParameteri(GLbyte*); -extern void __glXDisp_TexParameteriv(GLbyte*); -extern void __glXDisp_TexImage1D(GLbyte*); -extern void __glXDisp_TexImage2D(GLbyte*); -extern void __glXDisp_TexEnvf(GLbyte*); -extern void __glXDisp_TexEnvfv(GLbyte*); -extern void __glXDisp_TexEnvi(GLbyte*); -extern void __glXDisp_TexEnviv(GLbyte*); -extern void __glXDisp_TexGend(GLbyte*); -extern void __glXDisp_TexGendv(GLbyte*); -extern void __glXDisp_TexGenf(GLbyte*); -extern void __glXDisp_TexGenfv(GLbyte*); -extern void __glXDisp_TexGeni(GLbyte*); -extern void __glXDisp_TexGeniv(GLbyte*); -extern void __glXDisp_InitNames(GLbyte*); -extern void __glXDisp_LoadName(GLbyte*); -extern void __glXDisp_PassThrough(GLbyte*); -extern void __glXDisp_PopName(GLbyte*); -extern void __glXDisp_PushName(GLbyte*); -extern void __glXDisp_DrawBuffer(GLbyte*); -extern void __glXDisp_Clear(GLbyte*); -extern void __glXDisp_ClearAccum(GLbyte*); -extern void __glXDisp_ClearIndex(GLbyte*); -extern void __glXDisp_ClearColor(GLbyte*); -extern void __glXDisp_ClearStencil(GLbyte*); -extern void __glXDisp_ClearDepth(GLbyte*); -extern void __glXDisp_StencilMask(GLbyte*); -extern void __glXDisp_ColorMask(GLbyte*); -extern void __glXDisp_DepthMask(GLbyte*); -extern void __glXDisp_IndexMask(GLbyte*); -extern void __glXDisp_Accum(GLbyte*); -extern void __glXDisp_Disable(GLbyte*); -extern void __glXDisp_Enable(GLbyte*); -extern void __glXDisp_PopAttrib(GLbyte*); -extern void __glXDisp_PushAttrib(GLbyte*); -extern void __glXDisp_Map1d(GLbyte*); -extern void __glXDisp_Map1f(GLbyte*); -extern void __glXDisp_Map2d(GLbyte*); -extern void __glXDisp_Map2f(GLbyte*); -extern void __glXDisp_MapGrid1d(GLbyte*); -extern void __glXDisp_MapGrid1f(GLbyte*); -extern void __glXDisp_MapGrid2d(GLbyte*); -extern void __glXDisp_MapGrid2f(GLbyte*); -extern void __glXDisp_EvalCoord1dv(GLbyte*); -extern void __glXDisp_EvalCoord1fv(GLbyte*); -extern void __glXDisp_EvalCoord2dv(GLbyte*); -extern void __glXDisp_EvalCoord2fv(GLbyte*); -extern void __glXDisp_EvalMesh1(GLbyte*); -extern void __glXDisp_EvalPoint1(GLbyte*); -extern void __glXDisp_EvalMesh2(GLbyte*); -extern void __glXDisp_EvalPoint2(GLbyte*); -extern void __glXDisp_AlphaFunc(GLbyte*); -extern void __glXDisp_BlendFunc(GLbyte*); -extern void __glXDisp_LogicOp(GLbyte*); -extern void __glXDisp_StencilFunc(GLbyte*); -extern void __glXDisp_StencilOp(GLbyte*); -extern void __glXDisp_DepthFunc(GLbyte*); -extern void __glXDisp_PixelZoom(GLbyte*); -extern void __glXDisp_PixelTransferf(GLbyte*); -extern void __glXDisp_PixelTransferi(GLbyte*); -extern void __glXDisp_PixelMapfv(GLbyte*); -extern void __glXDisp_PixelMapuiv(GLbyte*); -extern void __glXDisp_PixelMapusv(GLbyte*); -extern void __glXDisp_ReadBuffer(GLbyte*); -extern void __glXDisp_CopyPixels(GLbyte*); -extern void __glXDisp_DrawPixels(GLbyte*); -extern void __glXDisp_DepthRange(GLbyte*); -extern void __glXDisp_Frustum(GLbyte*); -extern void __glXDisp_LoadIdentity(GLbyte*); -extern void __glXDisp_LoadMatrixf(GLbyte*); -extern void __glXDisp_LoadMatrixd(GLbyte*); -extern void __glXDisp_MatrixMode(GLbyte*); -extern void __glXDisp_MultMatrixf(GLbyte*); -extern void __glXDisp_MultMatrixd(GLbyte*); -extern void __glXDisp_Ortho(GLbyte*); -extern void __glXDisp_PopMatrix(GLbyte*); -extern void __glXDisp_PushMatrix(GLbyte*); -extern void __glXDisp_Rotated(GLbyte*); -extern void __glXDisp_Rotatef(GLbyte*); -extern void __glXDisp_Scaled(GLbyte*); -extern void __glXDisp_Scalef(GLbyte*); -extern void __glXDisp_Translated(GLbyte*); -extern void __glXDisp_Translatef(GLbyte*); -extern void __glXDisp_Viewport(GLbyte*); -extern void __glXDisp_PolygonOffset(GLbyte*); -extern void __glXDisp_DrawArrays(GLbyte*); -extern void __glXDisp_Indexubv(GLbyte*); -extern void __glXDisp_ColorSubTable(GLbyte*); -extern void __glXDisp_CopyColorSubTable(GLbyte*); -extern void __glXDisp_ActiveTextureARB(GLbyte*); -extern void __glXDisp_MultiTexCoord1dvARB(GLbyte*); -extern void __glXDisp_MultiTexCoord1fvARB(GLbyte*); -extern void __glXDisp_MultiTexCoord1ivARB(GLbyte*); -extern void __glXDisp_MultiTexCoord1svARB(GLbyte*); -extern void __glXDisp_MultiTexCoord2dvARB(GLbyte*); -extern void __glXDisp_MultiTexCoord2fvARB(GLbyte*); -extern void __glXDisp_MultiTexCoord2ivARB(GLbyte*); -extern void __glXDisp_MultiTexCoord2svARB(GLbyte*); -extern void __glXDisp_MultiTexCoord3dvARB(GLbyte*); -extern void __glXDisp_MultiTexCoord3fvARB(GLbyte*); -extern void __glXDisp_MultiTexCoord3ivARB(GLbyte*); -extern void __glXDisp_MultiTexCoord3svARB(GLbyte*); -extern void __glXDisp_MultiTexCoord4dvARB(GLbyte*); -extern void __glXDisp_MultiTexCoord4fvARB(GLbyte*); -extern void __glXDisp_MultiTexCoord4ivARB(GLbyte*); -extern void __glXDisp_MultiTexCoord4svARB(GLbyte*); +extern void __glXDisp_CallList(GLbyte *); +extern void __glXDisp_CallLists(GLbyte *); +extern void __glXDisp_ListBase(GLbyte *); +extern void __glXDisp_Begin(GLbyte *); +extern void __glXDisp_Bitmap(GLbyte *); +extern void __glXDisp_Color3bv(GLbyte *); +extern void __glXDisp_Color3dv(GLbyte *); +extern void __glXDisp_Color3fv(GLbyte *); +extern void __glXDisp_Color3iv(GLbyte *); +extern void __glXDisp_Color3sv(GLbyte *); +extern void __glXDisp_Color3ubv(GLbyte *); +extern void __glXDisp_Color3uiv(GLbyte *); +extern void __glXDisp_Color3usv(GLbyte *); +extern void __glXDisp_Color4bv(GLbyte *); +extern void __glXDisp_Color4dv(GLbyte *); +extern void __glXDisp_Color4fv(GLbyte *); +extern void __glXDisp_Color4iv(GLbyte *); +extern void __glXDisp_Color4sv(GLbyte *); +extern void __glXDisp_Color4ubv(GLbyte *); +extern void __glXDisp_Color4uiv(GLbyte *); +extern void __glXDisp_Color4usv(GLbyte *); +extern void __glXDisp_EdgeFlagv(GLbyte *); +extern void __glXDisp_End(GLbyte *); +extern void __glXDisp_Indexdv(GLbyte *); +extern void __glXDisp_Indexfv(GLbyte *); +extern void __glXDisp_Indexiv(GLbyte *); +extern void __glXDisp_Indexsv(GLbyte *); +extern void __glXDisp_Normal3bv(GLbyte *); +extern void __glXDisp_Normal3dv(GLbyte *); +extern void __glXDisp_Normal3fv(GLbyte *); +extern void __glXDisp_Normal3iv(GLbyte *); +extern void __glXDisp_Normal3sv(GLbyte *); +extern void __glXDisp_RasterPos2dv(GLbyte *); +extern void __glXDisp_RasterPos2fv(GLbyte *); +extern void __glXDisp_RasterPos2iv(GLbyte *); +extern void __glXDisp_RasterPos2sv(GLbyte *); +extern void __glXDisp_RasterPos3dv(GLbyte *); +extern void __glXDisp_RasterPos3fv(GLbyte *); +extern void __glXDisp_RasterPos3iv(GLbyte *); +extern void __glXDisp_RasterPos3sv(GLbyte *); +extern void __glXDisp_RasterPos4dv(GLbyte *); +extern void __glXDisp_RasterPos4fv(GLbyte *); +extern void __glXDisp_RasterPos4iv(GLbyte *); +extern void __glXDisp_RasterPos4sv(GLbyte *); +extern void __glXDisp_Rectdv(GLbyte *); +extern void __glXDisp_Rectfv(GLbyte *); +extern void __glXDisp_Rectiv(GLbyte *); +extern void __glXDisp_Rectsv(GLbyte *); +extern void __glXDisp_TexCoord1dv(GLbyte *); +extern void __glXDisp_TexCoord1fv(GLbyte *); +extern void __glXDisp_TexCoord1iv(GLbyte *); +extern void __glXDisp_TexCoord1sv(GLbyte *); +extern void __glXDisp_TexCoord2dv(GLbyte *); +extern void __glXDisp_TexCoord2fv(GLbyte *); +extern void __glXDisp_TexCoord2iv(GLbyte *); +extern void __glXDisp_TexCoord2sv(GLbyte *); +extern void __glXDisp_TexCoord3dv(GLbyte *); +extern void __glXDisp_TexCoord3fv(GLbyte *); +extern void __glXDisp_TexCoord3iv(GLbyte *); +extern void __glXDisp_TexCoord3sv(GLbyte *); +extern void __glXDisp_TexCoord4dv(GLbyte *); +extern void __glXDisp_TexCoord4fv(GLbyte *); +extern void __glXDisp_TexCoord4iv(GLbyte *); +extern void __glXDisp_TexCoord4sv(GLbyte *); +extern void __glXDisp_Vertex2dv(GLbyte *); +extern void __glXDisp_Vertex2fv(GLbyte *); +extern void __glXDisp_Vertex2iv(GLbyte *); +extern void __glXDisp_Vertex2sv(GLbyte *); +extern void __glXDisp_Vertex3dv(GLbyte *); +extern void __glXDisp_Vertex3fv(GLbyte *); +extern void __glXDisp_Vertex3iv(GLbyte *); +extern void __glXDisp_Vertex3sv(GLbyte *); +extern void __glXDisp_Vertex4dv(GLbyte *); +extern void __glXDisp_Vertex4fv(GLbyte *); +extern void __glXDisp_Vertex4iv(GLbyte *); +extern void __glXDisp_Vertex4sv(GLbyte *); +extern void __glXDisp_ClipPlane(GLbyte *); +extern void __glXDisp_ColorMaterial(GLbyte *); +extern void __glXDisp_CullFace(GLbyte *); +extern void __glXDisp_Fogf(GLbyte *); +extern void __glXDisp_Fogfv(GLbyte *); +extern void __glXDisp_Fogi(GLbyte *); +extern void __glXDisp_Fogiv(GLbyte *); +extern void __glXDisp_FrontFace(GLbyte *); +extern void __glXDisp_Hint(GLbyte *); +extern void __glXDisp_Lightf(GLbyte *); +extern void __glXDisp_Lightfv(GLbyte *); +extern void __glXDisp_Lighti(GLbyte *); +extern void __glXDisp_Lightiv(GLbyte *); +extern void __glXDisp_LightModelf(GLbyte *); +extern void __glXDisp_LightModelfv(GLbyte *); +extern void __glXDisp_LightModeli(GLbyte *); +extern void __glXDisp_LightModeliv(GLbyte *); +extern void __glXDisp_LineStipple(GLbyte *); +extern void __glXDisp_LineWidth(GLbyte *); +extern void __glXDisp_Materialf(GLbyte *); +extern void __glXDisp_Materialfv(GLbyte *); +extern void __glXDisp_Materiali(GLbyte *); +extern void __glXDisp_Materialiv(GLbyte *); +extern void __glXDisp_PointSize(GLbyte *); +extern void __glXDisp_PolygonMode(GLbyte *); +extern void __glXDisp_PolygonStipple(GLbyte *); +extern void __glXDisp_Scissor(GLbyte *); +extern void __glXDisp_ShadeModel(GLbyte *); +extern void __glXDisp_TexParameterf(GLbyte *); +extern void __glXDisp_TexParameterfv(GLbyte *); +extern void __glXDisp_TexParameteri(GLbyte *); +extern void __glXDisp_TexParameteriv(GLbyte *); +extern void __glXDisp_TexImage1D(GLbyte *); +extern void __glXDisp_TexImage2D(GLbyte *); +extern void __glXDisp_TexEnvf(GLbyte *); +extern void __glXDisp_TexEnvfv(GLbyte *); +extern void __glXDisp_TexEnvi(GLbyte *); +extern void __glXDisp_TexEnviv(GLbyte *); +extern void __glXDisp_TexGend(GLbyte *); +extern void __glXDisp_TexGendv(GLbyte *); +extern void __glXDisp_TexGenf(GLbyte *); +extern void __glXDisp_TexGenfv(GLbyte *); +extern void __glXDisp_TexGeni(GLbyte *); +extern void __glXDisp_TexGeniv(GLbyte *); +extern void __glXDisp_InitNames(GLbyte *); +extern void __glXDisp_LoadName(GLbyte *); +extern void __glXDisp_PassThrough(GLbyte *); +extern void __glXDisp_PopName(GLbyte *); +extern void __glXDisp_PushName(GLbyte *); +extern void __glXDisp_DrawBuffer(GLbyte *); +extern void __glXDisp_Clear(GLbyte *); +extern void __glXDisp_ClearAccum(GLbyte *); +extern void __glXDisp_ClearIndex(GLbyte *); +extern void __glXDisp_ClearColor(GLbyte *); +extern void __glXDisp_ClearStencil(GLbyte *); +extern void __glXDisp_ClearDepth(GLbyte *); +extern void __glXDisp_StencilMask(GLbyte *); +extern void __glXDisp_ColorMask(GLbyte *); +extern void __glXDisp_DepthMask(GLbyte *); +extern void __glXDisp_IndexMask(GLbyte *); +extern void __glXDisp_Accum(GLbyte *); +extern void __glXDisp_Disable(GLbyte *); +extern void __glXDisp_Enable(GLbyte *); +extern void __glXDisp_PopAttrib(GLbyte *); +extern void __glXDisp_PushAttrib(GLbyte *); +extern void __glXDisp_Map1d(GLbyte *); +extern void __glXDisp_Map1f(GLbyte *); +extern void __glXDisp_Map2d(GLbyte *); +extern void __glXDisp_Map2f(GLbyte *); +extern void __glXDisp_MapGrid1d(GLbyte *); +extern void __glXDisp_MapGrid1f(GLbyte *); +extern void __glXDisp_MapGrid2d(GLbyte *); +extern void __glXDisp_MapGrid2f(GLbyte *); +extern void __glXDisp_EvalCoord1dv(GLbyte *); +extern void __glXDisp_EvalCoord1fv(GLbyte *); +extern void __glXDisp_EvalCoord2dv(GLbyte *); +extern void __glXDisp_EvalCoord2fv(GLbyte *); +extern void __glXDisp_EvalMesh1(GLbyte *); +extern void __glXDisp_EvalPoint1(GLbyte *); +extern void __glXDisp_EvalMesh2(GLbyte *); +extern void __glXDisp_EvalPoint2(GLbyte *); +extern void __glXDisp_AlphaFunc(GLbyte *); +extern void __glXDisp_BlendFunc(GLbyte *); +extern void __glXDisp_LogicOp(GLbyte *); +extern void __glXDisp_StencilFunc(GLbyte *); +extern void __glXDisp_StencilOp(GLbyte *); +extern void __glXDisp_DepthFunc(GLbyte *); +extern void __glXDisp_PixelZoom(GLbyte *); +extern void __glXDisp_PixelTransferf(GLbyte *); +extern void __glXDisp_PixelTransferi(GLbyte *); +extern void __glXDisp_PixelMapfv(GLbyte *); +extern void __glXDisp_PixelMapuiv(GLbyte *); +extern void __glXDisp_PixelMapusv(GLbyte *); +extern void __glXDisp_ReadBuffer(GLbyte *); +extern void __glXDisp_CopyPixels(GLbyte *); +extern void __glXDisp_DrawPixels(GLbyte *); +extern void __glXDisp_DepthRange(GLbyte *); +extern void __glXDisp_Frustum(GLbyte *); +extern void __glXDisp_LoadIdentity(GLbyte *); +extern void __glXDisp_LoadMatrixf(GLbyte *); +extern void __glXDisp_LoadMatrixd(GLbyte *); +extern void __glXDisp_MatrixMode(GLbyte *); +extern void __glXDisp_MultMatrixf(GLbyte *); +extern void __glXDisp_MultMatrixd(GLbyte *); +extern void __glXDisp_Ortho(GLbyte *); +extern void __glXDisp_PopMatrix(GLbyte *); +extern void __glXDisp_PushMatrix(GLbyte *); +extern void __glXDisp_Rotated(GLbyte *); +extern void __glXDisp_Rotatef(GLbyte *); +extern void __glXDisp_Scaled(GLbyte *); +extern void __glXDisp_Scalef(GLbyte *); +extern void __glXDisp_Translated(GLbyte *); +extern void __glXDisp_Translatef(GLbyte *); +extern void __glXDisp_Viewport(GLbyte *); +extern void __glXDisp_PolygonOffset(GLbyte *); +extern void __glXDisp_DrawArrays(GLbyte *); +extern void __glXDisp_Indexubv(GLbyte *); +extern void __glXDisp_ColorSubTable(GLbyte *); +extern void __glXDisp_CopyColorSubTable(GLbyte *); +extern void __glXDisp_ActiveTextureARB(GLbyte *); +extern void __glXDisp_MultiTexCoord1dvARB(GLbyte *); +extern void __glXDisp_MultiTexCoord1fvARB(GLbyte *); +extern void __glXDisp_MultiTexCoord1ivARB(GLbyte *); +extern void __glXDisp_MultiTexCoord1svARB(GLbyte *); +extern void __glXDisp_MultiTexCoord2dvARB(GLbyte *); +extern void __glXDisp_MultiTexCoord2fvARB(GLbyte *); +extern void __glXDisp_MultiTexCoord2ivARB(GLbyte *); +extern void __glXDisp_MultiTexCoord2svARB(GLbyte *); +extern void __glXDisp_MultiTexCoord3dvARB(GLbyte *); +extern void __glXDisp_MultiTexCoord3fvARB(GLbyte *); +extern void __glXDisp_MultiTexCoord3ivARB(GLbyte *); +extern void __glXDisp_MultiTexCoord3svARB(GLbyte *); +extern void __glXDisp_MultiTexCoord4dvARB(GLbyte *); +extern void __glXDisp_MultiTexCoord4fvARB(GLbyte *); +extern void __glXDisp_MultiTexCoord4ivARB(GLbyte *); +extern void __glXDisp_MultiTexCoord4svARB(GLbyte *); -extern int __glXSwapRender(__GLXclientState*, GLbyte*); -extern int __glXSwapRenderLarge(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateContext(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapDestroyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapMakeCurrent(__GLXclientState*, GLbyte*); -extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*); -extern int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapIsDirect(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryVersion(__GLXclientState*, GLbyte*); -extern int __glXSwapWaitGL(__GLXclientState*, GLbyte*); -extern int __glXSwapWaitX(__GLXclientState*, GLbyte*); -extern int __glXSwapCopyContext(__GLXclientState*, GLbyte*); -extern int __glXSwapSwapBuffers(__GLXclientState*, GLbyte*); -extern int __glXSwapUseXFont(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapGetVisualConfigs(__GLXclientState*, GLbyte*); -extern int __glXSwapDestroyGLXPixmap(__GLXclientState*, GLbyte*); -extern int __glXSwapVendorPrivate(__GLXclientState*, GLbyte*); -extern int __glXSwapVendorPrivateWithReply(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryExtensionsString(__GLXclientState*, GLbyte*); -extern int __glXSwapQueryServerString(__GLXclientState*, GLbyte*); -extern int __glXSwapClientInfo(__GLXclientState*, GLbyte*); -extern int __glXSwapGetFBConfigs(__GLXclientState*, GLbyte*); -extern int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc); -extern int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc); -extern int __glXDispSwap_NewList(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_EndList(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_DeleteLists(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GenLists(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_FeedbackBuffer(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_SelectBuffer(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_RenderMode(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_Finish(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_PixelStoref(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_PixelStorei(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_ReadPixels(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetBooleanv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetClipPlane(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetDoublev(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetError(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetFloatv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetIntegerv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetLightfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetLightiv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetMapdv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetMapfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetMapiv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetMaterialfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetMaterialiv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetPixelMapfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetPixelMapuiv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetPixelMapusv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetPolygonStipple(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetString(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexEnvfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexEnviv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexGendv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexGenfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexGeniv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexImage(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_IsEnabled(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_IsList(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_Flush(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_AreTexturesResident(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_DeleteTextures(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GenTextures(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_IsTexture(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetColorTable(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetColorTableParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetColorTableParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetConvolutionFilter(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetSeparableFilter(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetHistogram(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetHistogramParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetHistogramParameteriv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetMinmax(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState*, GLbyte*); -extern int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState*, GLbyte*); +extern int __glXSwapRender(__GLXclientState *, GLbyte *); +extern int __glXSwapRenderLarge(__GLXclientState *, GLbyte *); +extern int __glXSwapCreateContext(__GLXclientState *, GLbyte *); +extern int __glXSwapCreateNewContext(__GLXclientState * cl, GLbyte * pc); +extern int __glXSwapDestroyContext(__GLXclientState *, GLbyte *); +extern int __glXSwapMakeCurrent(__GLXclientState *, GLbyte *); +extern int __glXSwapMakeContextCurrent(__GLXclientState *, GLbyte *); +extern int __glXSwapCreatePbuffer(__GLXclientState * cl, GLbyte * pc); +extern int __glXSwapDestroyPbuffer(__GLXclientState * cl, GLbyte * pc); +extern int __glXSwapGetDrawableAttributes(__GLXclientState * cl, GLbyte * pc); +extern int __glXSwapChangeDrawableAttributes(__GLXclientState * cl, + GLbyte * pc); +extern int __glXSwapIsDirect(__GLXclientState *, GLbyte *); +extern int __glXSwapQueryVersion(__GLXclientState *, GLbyte *); +extern int __glXSwapWaitGL(__GLXclientState *, GLbyte *); +extern int __glXSwapWaitX(__GLXclientState *, GLbyte *); +extern int __glXSwapCopyContext(__GLXclientState *, GLbyte *); +extern int __glXSwapSwapBuffers(__GLXclientState *, GLbyte *); +extern int __glXSwapUseXFont(__GLXclientState *, GLbyte *); +extern int __glXSwapCreateGLXPixmap(__GLXclientState *, GLbyte *); +extern int __glXSwapCreatePixmap(__GLXclientState * cl, GLbyte * pc); +extern int __glXSwapGetVisualConfigs(__GLXclientState *, GLbyte *); +extern int __glXSwapDestroyGLXPixmap(__GLXclientState *, GLbyte *); +extern int __glXSwapVendorPrivate(__GLXclientState *, GLbyte *); +extern int __glXSwapVendorPrivateWithReply(__GLXclientState *, GLbyte *); +extern int __glXSwapQueryExtensionsString(__GLXclientState *, GLbyte *); +extern int __glXSwapQueryServerString(__GLXclientState *, GLbyte *); +extern int __glXSwapClientInfo(__GLXclientState *, GLbyte *); +extern int __glXSwapGetFBConfigs(__GLXclientState *, GLbyte *); +extern int __glXSwapCreateWindow(__GLXclientState * cl, GLbyte * pc); +extern int __glXSwapDestroyWindow(__GLXclientState * cl, GLbyte * pc); +extern int __glXSwapQueryContext(__GLXclientState * cl, GLbyte * pc); +extern int __glXDispSwap_NewList(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_EndList(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_DeleteLists(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GenLists(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_FeedbackBuffer(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_SelectBuffer(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_RenderMode(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_Finish(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_PixelStoref(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_PixelStorei(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_ReadPixels(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetBooleanv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetClipPlane(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetDoublev(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetError(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetFloatv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetIntegerv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetLightfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetLightiv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetMapdv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetMapfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetMapiv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetMaterialfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetMaterialiv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetPixelMapfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetPixelMapuiv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetPixelMapusv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetPolygonStipple(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetString(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexEnvfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexEnviv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexGendv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexGenfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexGeniv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexImage(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_IsEnabled(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_IsList(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_Flush(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_AreTexturesResident(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_DeleteTextures(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GenTextures(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_IsTexture(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetColorTable(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetConvolutionFilter(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *, + GLbyte *); +extern int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *, + GLbyte *); +extern int __glXDispSwap_GetSeparableFilter(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetHistogram(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetMinmax(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *, GLbyte *); +extern int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *, GLbyte *); -extern void __glXDispSwap_CallList(GLbyte*); -extern void __glXDispSwap_CallLists(GLbyte*); -extern void __glXDispSwap_ListBase(GLbyte*); -extern void __glXDispSwap_Begin(GLbyte*); -extern void __glXDispSwap_Bitmap(GLbyte*); -extern void __glXDispSwap_Color3bv(GLbyte*); -extern void __glXDispSwap_Color3dv(GLbyte*); -extern void __glXDispSwap_Color3fv(GLbyte*); -extern void __glXDispSwap_Color3iv(GLbyte*); -extern void __glXDispSwap_Color3sv(GLbyte*); -extern void __glXDispSwap_Color3ubv(GLbyte*); -extern void __glXDispSwap_Color3uiv(GLbyte*); -extern void __glXDispSwap_Color3usv(GLbyte*); -extern void __glXDispSwap_Color4bv(GLbyte*); -extern void __glXDispSwap_Color4dv(GLbyte*); -extern void __glXDispSwap_Color4fv(GLbyte*); -extern void __glXDispSwap_Color4iv(GLbyte*); -extern void __glXDispSwap_Color4sv(GLbyte*); -extern void __glXDispSwap_Color4ubv(GLbyte*); -extern void __glXDispSwap_Color4uiv(GLbyte*); -extern void __glXDispSwap_Color4usv(GLbyte*); -extern void __glXDispSwap_EdgeFlagv(GLbyte*); -extern void __glXDispSwap_End(GLbyte*); -extern void __glXDispSwap_Indexdv(GLbyte*); -extern void __glXDispSwap_Indexfv(GLbyte*); -extern void __glXDispSwap_Indexiv(GLbyte*); -extern void __glXDispSwap_Indexsv(GLbyte*); -extern void __glXDispSwap_Normal3bv(GLbyte*); -extern void __glXDispSwap_Normal3dv(GLbyte*); -extern void __glXDispSwap_Normal3fv(GLbyte*); -extern void __glXDispSwap_Normal3iv(GLbyte*); -extern void __glXDispSwap_Normal3sv(GLbyte*); -extern void __glXDispSwap_RasterPos2dv(GLbyte*); -extern void __glXDispSwap_RasterPos2fv(GLbyte*); -extern void __glXDispSwap_RasterPos2iv(GLbyte*); -extern void __glXDispSwap_RasterPos2sv(GLbyte*); -extern void __glXDispSwap_RasterPos3dv(GLbyte*); -extern void __glXDispSwap_RasterPos3fv(GLbyte*); -extern void __glXDispSwap_RasterPos3iv(GLbyte*); -extern void __glXDispSwap_RasterPos3sv(GLbyte*); -extern void __glXDispSwap_RasterPos4dv(GLbyte*); -extern void __glXDispSwap_RasterPos4fv(GLbyte*); -extern void __glXDispSwap_RasterPos4iv(GLbyte*); -extern void __glXDispSwap_RasterPos4sv(GLbyte*); -extern void __glXDispSwap_Rectdv(GLbyte*); -extern void __glXDispSwap_Rectfv(GLbyte*); -extern void __glXDispSwap_Rectiv(GLbyte*); -extern void __glXDispSwap_Rectsv(GLbyte*); -extern void __glXDispSwap_TexCoord1dv(GLbyte*); -extern void __glXDispSwap_TexCoord1fv(GLbyte*); -extern void __glXDispSwap_TexCoord1iv(GLbyte*); -extern void __glXDispSwap_TexCoord1sv(GLbyte*); -extern void __glXDispSwap_TexCoord2dv(GLbyte*); -extern void __glXDispSwap_TexCoord2fv(GLbyte*); -extern void __glXDispSwap_TexCoord2iv(GLbyte*); -extern void __glXDispSwap_TexCoord2sv(GLbyte*); -extern void __glXDispSwap_TexCoord3dv(GLbyte*); -extern void __glXDispSwap_TexCoord3fv(GLbyte*); -extern void __glXDispSwap_TexCoord3iv(GLbyte*); -extern void __glXDispSwap_TexCoord3sv(GLbyte*); -extern void __glXDispSwap_TexCoord4dv(GLbyte*); -extern void __glXDispSwap_TexCoord4fv(GLbyte*); -extern void __glXDispSwap_TexCoord4iv(GLbyte*); -extern void __glXDispSwap_TexCoord4sv(GLbyte*); -extern void __glXDispSwap_Vertex2dv(GLbyte*); -extern void __glXDispSwap_Vertex2fv(GLbyte*); -extern void __glXDispSwap_Vertex2iv(GLbyte*); -extern void __glXDispSwap_Vertex2sv(GLbyte*); -extern void __glXDispSwap_Vertex3dv(GLbyte*); -extern void __glXDispSwap_Vertex3fv(GLbyte*); -extern void __glXDispSwap_Vertex3iv(GLbyte*); -extern void __glXDispSwap_Vertex3sv(GLbyte*); -extern void __glXDispSwap_Vertex4dv(GLbyte*); -extern void __glXDispSwap_Vertex4fv(GLbyte*); -extern void __glXDispSwap_Vertex4iv(GLbyte*); -extern void __glXDispSwap_Vertex4sv(GLbyte*); -extern void __glXDispSwap_ClipPlane(GLbyte*); -extern void __glXDispSwap_ColorMaterial(GLbyte*); -extern void __glXDispSwap_CullFace(GLbyte*); -extern void __glXDispSwap_Fogf(GLbyte*); -extern void __glXDispSwap_Fogfv(GLbyte*); -extern void __glXDispSwap_Fogi(GLbyte*); -extern void __glXDispSwap_Fogiv(GLbyte*); -extern void __glXDispSwap_FrontFace(GLbyte*); -extern void __glXDispSwap_Hint(GLbyte*); -extern void __glXDispSwap_Lightf(GLbyte*); -extern void __glXDispSwap_Lightfv(GLbyte*); -extern void __glXDispSwap_Lighti(GLbyte*); -extern void __glXDispSwap_Lightiv(GLbyte*); -extern void __glXDispSwap_LightModelf(GLbyte*); -extern void __glXDispSwap_LightModelfv(GLbyte*); -extern void __glXDispSwap_LightModeli(GLbyte*); -extern void __glXDispSwap_LightModeliv(GLbyte*); -extern void __glXDispSwap_LineStipple(GLbyte*); -extern void __glXDispSwap_LineWidth(GLbyte*); -extern void __glXDispSwap_Materialf(GLbyte*); -extern void __glXDispSwap_Materialfv(GLbyte*); -extern void __glXDispSwap_Materiali(GLbyte*); -extern void __glXDispSwap_Materialiv(GLbyte*); -extern void __glXDispSwap_PointSize(GLbyte*); -extern void __glXDispSwap_PolygonMode(GLbyte*); -extern void __glXDispSwap_PolygonStipple(GLbyte*); -extern void __glXDispSwap_Scissor(GLbyte*); -extern void __glXDispSwap_ShadeModel(GLbyte*); -extern void __glXDispSwap_TexParameterf(GLbyte*); -extern void __glXDispSwap_TexParameterfv(GLbyte*); -extern void __glXDispSwap_TexParameteri(GLbyte*); -extern void __glXDispSwap_TexParameteriv(GLbyte*); -extern void __glXDispSwap_TexImage1D(GLbyte*); -extern void __glXDispSwap_TexImage2D(GLbyte*); -extern void __glXDispSwap_TexEnvf(GLbyte*); -extern void __glXDispSwap_TexEnvfv(GLbyte*); -extern void __glXDispSwap_TexEnvi(GLbyte*); -extern void __glXDispSwap_TexEnviv(GLbyte*); -extern void __glXDispSwap_TexGend(GLbyte*); -extern void __glXDispSwap_TexGendv(GLbyte*); -extern void __glXDispSwap_TexGenf(GLbyte*); -extern void __glXDispSwap_TexGenfv(GLbyte*); -extern void __glXDispSwap_TexGeni(GLbyte*); -extern void __glXDispSwap_TexGeniv(GLbyte*); -extern void __glXDispSwap_InitNames(GLbyte*); -extern void __glXDispSwap_LoadName(GLbyte*); -extern void __glXDispSwap_PassThrough(GLbyte*); -extern void __glXDispSwap_PopName(GLbyte*); -extern void __glXDispSwap_PushName(GLbyte*); -extern void __glXDispSwap_DrawBuffer(GLbyte*); -extern void __glXDispSwap_Clear(GLbyte*); -extern void __glXDispSwap_ClearAccum(GLbyte*); -extern void __glXDispSwap_ClearIndex(GLbyte*); -extern void __glXDispSwap_ClearColor(GLbyte*); -extern void __glXDispSwap_ClearStencil(GLbyte*); -extern void __glXDispSwap_ClearDepth(GLbyte*); -extern void __glXDispSwap_StencilMask(GLbyte*); -extern void __glXDispSwap_ColorMask(GLbyte*); -extern void __glXDispSwap_DepthMask(GLbyte*); -extern void __glXDispSwap_IndexMask(GLbyte*); -extern void __glXDispSwap_Accum(GLbyte*); -extern void __glXDispSwap_Disable(GLbyte*); -extern void __glXDispSwap_Enable(GLbyte*); -extern void __glXDispSwap_PopAttrib(GLbyte*); -extern void __glXDispSwap_PushAttrib(GLbyte*); -extern void __glXDispSwap_Map1d(GLbyte*); -extern void __glXDispSwap_Map1f(GLbyte*); -extern void __glXDispSwap_Map2d(GLbyte*); -extern void __glXDispSwap_Map2f(GLbyte*); -extern void __glXDispSwap_MapGrid1d(GLbyte*); -extern void __glXDispSwap_MapGrid1f(GLbyte*); -extern void __glXDispSwap_MapGrid2d(GLbyte*); -extern void __glXDispSwap_MapGrid2f(GLbyte*); -extern void __glXDispSwap_EvalCoord1dv(GLbyte*); -extern void __glXDispSwap_EvalCoord1fv(GLbyte*); -extern void __glXDispSwap_EvalCoord2dv(GLbyte*); -extern void __glXDispSwap_EvalCoord2fv(GLbyte*); -extern void __glXDispSwap_EvalMesh1(GLbyte*); -extern void __glXDispSwap_EvalPoint1(GLbyte*); -extern void __glXDispSwap_EvalMesh2(GLbyte*); -extern void __glXDispSwap_EvalPoint2(GLbyte*); -extern void __glXDispSwap_AlphaFunc(GLbyte*); -extern void __glXDispSwap_BlendFunc(GLbyte*); -extern void __glXDispSwap_LogicOp(GLbyte*); -extern void __glXDispSwap_StencilFunc(GLbyte*); -extern void __glXDispSwap_StencilOp(GLbyte*); -extern void __glXDispSwap_DepthFunc(GLbyte*); -extern void __glXDispSwap_PixelZoom(GLbyte*); -extern void __glXDispSwap_PixelTransferf(GLbyte*); -extern void __glXDispSwap_PixelTransferi(GLbyte*); -extern void __glXDispSwap_PixelMapfv(GLbyte*); -extern void __glXDispSwap_PixelMapuiv(GLbyte*); -extern void __glXDispSwap_PixelMapusv(GLbyte*); -extern void __glXDispSwap_ReadBuffer(GLbyte*); -extern void __glXDispSwap_CopyPixels(GLbyte*); -extern void __glXDispSwap_DrawPixels(GLbyte*); -extern void __glXDispSwap_DepthRange(GLbyte*); -extern void __glXDispSwap_Frustum(GLbyte*); -extern void __glXDispSwap_LoadIdentity(GLbyte*); -extern void __glXDispSwap_LoadMatrixf(GLbyte*); -extern void __glXDispSwap_LoadMatrixd(GLbyte*); -extern void __glXDispSwap_MatrixMode(GLbyte*); -extern void __glXDispSwap_MultMatrixf(GLbyte*); -extern void __glXDispSwap_MultMatrixd(GLbyte*); -extern void __glXDispSwap_Ortho(GLbyte*); -extern void __glXDispSwap_PopMatrix(GLbyte*); -extern void __glXDispSwap_PushMatrix(GLbyte*); -extern void __glXDispSwap_Rotated(GLbyte*); -extern void __glXDispSwap_Rotatef(GLbyte*); -extern void __glXDispSwap_Scaled(GLbyte*); -extern void __glXDispSwap_Scalef(GLbyte*); -extern void __glXDispSwap_Translated(GLbyte*); -extern void __glXDispSwap_Translatef(GLbyte*); -extern void __glXDispSwap_Viewport(GLbyte*); -extern void __glXDispSwap_PolygonOffset(GLbyte*); -extern void __glXDispSwap_DrawArrays(GLbyte*); -extern void __glXDispSwap_Indexubv(GLbyte*); -extern void __glXDispSwap_ColorSubTable(GLbyte*); -extern void __glXDispSwap_CopyColorSubTable(GLbyte*); -extern void __glXDispSwap_ActiveTextureARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord1dvARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord1fvARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord1ivARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord1svARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord2dvARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord2fvARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord2ivARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord2svARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord3dvARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord3fvARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord3ivARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord3svARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord4dvARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord4fvARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord4ivARB(GLbyte*); -extern void __glXDispSwap_MultiTexCoord4svARB(GLbyte*); +extern void __glXDispSwap_CallList(GLbyte *); +extern void __glXDispSwap_CallLists(GLbyte *); +extern void __glXDispSwap_ListBase(GLbyte *); +extern void __glXDispSwap_Begin(GLbyte *); +extern void __glXDispSwap_Bitmap(GLbyte *); +extern void __glXDispSwap_Color3bv(GLbyte *); +extern void __glXDispSwap_Color3dv(GLbyte *); +extern void __glXDispSwap_Color3fv(GLbyte *); +extern void __glXDispSwap_Color3iv(GLbyte *); +extern void __glXDispSwap_Color3sv(GLbyte *); +extern void __glXDispSwap_Color3ubv(GLbyte *); +extern void __glXDispSwap_Color3uiv(GLbyte *); +extern void __glXDispSwap_Color3usv(GLbyte *); +extern void __glXDispSwap_Color4bv(GLbyte *); +extern void __glXDispSwap_Color4dv(GLbyte *); +extern void __glXDispSwap_Color4fv(GLbyte *); +extern void __glXDispSwap_Color4iv(GLbyte *); +extern void __glXDispSwap_Color4sv(GLbyte *); +extern void __glXDispSwap_Color4ubv(GLbyte *); +extern void __glXDispSwap_Color4uiv(GLbyte *); +extern void __glXDispSwap_Color4usv(GLbyte *); +extern void __glXDispSwap_EdgeFlagv(GLbyte *); +extern void __glXDispSwap_End(GLbyte *); +extern void __glXDispSwap_Indexdv(GLbyte *); +extern void __glXDispSwap_Indexfv(GLbyte *); +extern void __glXDispSwap_Indexiv(GLbyte *); +extern void __glXDispSwap_Indexsv(GLbyte *); +extern void __glXDispSwap_Normal3bv(GLbyte *); +extern void __glXDispSwap_Normal3dv(GLbyte *); +extern void __glXDispSwap_Normal3fv(GLbyte *); +extern void __glXDispSwap_Normal3iv(GLbyte *); +extern void __glXDispSwap_Normal3sv(GLbyte *); +extern void __glXDispSwap_RasterPos2dv(GLbyte *); +extern void __glXDispSwap_RasterPos2fv(GLbyte *); +extern void __glXDispSwap_RasterPos2iv(GLbyte *); +extern void __glXDispSwap_RasterPos2sv(GLbyte *); +extern void __glXDispSwap_RasterPos3dv(GLbyte *); +extern void __glXDispSwap_RasterPos3fv(GLbyte *); +extern void __glXDispSwap_RasterPos3iv(GLbyte *); +extern void __glXDispSwap_RasterPos3sv(GLbyte *); +extern void __glXDispSwap_RasterPos4dv(GLbyte *); +extern void __glXDispSwap_RasterPos4fv(GLbyte *); +extern void __glXDispSwap_RasterPos4iv(GLbyte *); +extern void __glXDispSwap_RasterPos4sv(GLbyte *); +extern void __glXDispSwap_Rectdv(GLbyte *); +extern void __glXDispSwap_Rectfv(GLbyte *); +extern void __glXDispSwap_Rectiv(GLbyte *); +extern void __glXDispSwap_Rectsv(GLbyte *); +extern void __glXDispSwap_TexCoord1dv(GLbyte *); +extern void __glXDispSwap_TexCoord1fv(GLbyte *); +extern void __glXDispSwap_TexCoord1iv(GLbyte *); +extern void __glXDispSwap_TexCoord1sv(GLbyte *); +extern void __glXDispSwap_TexCoord2dv(GLbyte *); +extern void __glXDispSwap_TexCoord2fv(GLbyte *); +extern void __glXDispSwap_TexCoord2iv(GLbyte *); +extern void __glXDispSwap_TexCoord2sv(GLbyte *); +extern void __glXDispSwap_TexCoord3dv(GLbyte *); +extern void __glXDispSwap_TexCoord3fv(GLbyte *); +extern void __glXDispSwap_TexCoord3iv(GLbyte *); +extern void __glXDispSwap_TexCoord3sv(GLbyte *); +extern void __glXDispSwap_TexCoord4dv(GLbyte *); +extern void __glXDispSwap_TexCoord4fv(GLbyte *); +extern void __glXDispSwap_TexCoord4iv(GLbyte *); +extern void __glXDispSwap_TexCoord4sv(GLbyte *); +extern void __glXDispSwap_Vertex2dv(GLbyte *); +extern void __glXDispSwap_Vertex2fv(GLbyte *); +extern void __glXDispSwap_Vertex2iv(GLbyte *); +extern void __glXDispSwap_Vertex2sv(GLbyte *); +extern void __glXDispSwap_Vertex3dv(GLbyte *); +extern void __glXDispSwap_Vertex3fv(GLbyte *); +extern void __glXDispSwap_Vertex3iv(GLbyte *); +extern void __glXDispSwap_Vertex3sv(GLbyte *); +extern void __glXDispSwap_Vertex4dv(GLbyte *); +extern void __glXDispSwap_Vertex4fv(GLbyte *); +extern void __glXDispSwap_Vertex4iv(GLbyte *); +extern void __glXDispSwap_Vertex4sv(GLbyte *); +extern void __glXDispSwap_ClipPlane(GLbyte *); +extern void __glXDispSwap_ColorMaterial(GLbyte *); +extern void __glXDispSwap_CullFace(GLbyte *); +extern void __glXDispSwap_Fogf(GLbyte *); +extern void __glXDispSwap_Fogfv(GLbyte *); +extern void __glXDispSwap_Fogi(GLbyte *); +extern void __glXDispSwap_Fogiv(GLbyte *); +extern void __glXDispSwap_FrontFace(GLbyte *); +extern void __glXDispSwap_Hint(GLbyte *); +extern void __glXDispSwap_Lightf(GLbyte *); +extern void __glXDispSwap_Lightfv(GLbyte *); +extern void __glXDispSwap_Lighti(GLbyte *); +extern void __glXDispSwap_Lightiv(GLbyte *); +extern void __glXDispSwap_LightModelf(GLbyte *); +extern void __glXDispSwap_LightModelfv(GLbyte *); +extern void __glXDispSwap_LightModeli(GLbyte *); +extern void __glXDispSwap_LightModeliv(GLbyte *); +extern void __glXDispSwap_LineStipple(GLbyte *); +extern void __glXDispSwap_LineWidth(GLbyte *); +extern void __glXDispSwap_Materialf(GLbyte *); +extern void __glXDispSwap_Materialfv(GLbyte *); +extern void __glXDispSwap_Materiali(GLbyte *); +extern void __glXDispSwap_Materialiv(GLbyte *); +extern void __glXDispSwap_PointSize(GLbyte *); +extern void __glXDispSwap_PolygonMode(GLbyte *); +extern void __glXDispSwap_PolygonStipple(GLbyte *); +extern void __glXDispSwap_Scissor(GLbyte *); +extern void __glXDispSwap_ShadeModel(GLbyte *); +extern void __glXDispSwap_TexParameterf(GLbyte *); +extern void __glXDispSwap_TexParameterfv(GLbyte *); +extern void __glXDispSwap_TexParameteri(GLbyte *); +extern void __glXDispSwap_TexParameteriv(GLbyte *); +extern void __glXDispSwap_TexImage1D(GLbyte *); +extern void __glXDispSwap_TexImage2D(GLbyte *); +extern void __glXDispSwap_TexEnvf(GLbyte *); +extern void __glXDispSwap_TexEnvfv(GLbyte *); +extern void __glXDispSwap_TexEnvi(GLbyte *); +extern void __glXDispSwap_TexEnviv(GLbyte *); +extern void __glXDispSwap_TexGend(GLbyte *); +extern void __glXDispSwap_TexGendv(GLbyte *); +extern void __glXDispSwap_TexGenf(GLbyte *); +extern void __glXDispSwap_TexGenfv(GLbyte *); +extern void __glXDispSwap_TexGeni(GLbyte *); +extern void __glXDispSwap_TexGeniv(GLbyte *); +extern void __glXDispSwap_InitNames(GLbyte *); +extern void __glXDispSwap_LoadName(GLbyte *); +extern void __glXDispSwap_PassThrough(GLbyte *); +extern void __glXDispSwap_PopName(GLbyte *); +extern void __glXDispSwap_PushName(GLbyte *); +extern void __glXDispSwap_DrawBuffer(GLbyte *); +extern void __glXDispSwap_Clear(GLbyte *); +extern void __glXDispSwap_ClearAccum(GLbyte *); +extern void __glXDispSwap_ClearIndex(GLbyte *); +extern void __glXDispSwap_ClearColor(GLbyte *); +extern void __glXDispSwap_ClearStencil(GLbyte *); +extern void __glXDispSwap_ClearDepth(GLbyte *); +extern void __glXDispSwap_StencilMask(GLbyte *); +extern void __glXDispSwap_ColorMask(GLbyte *); +extern void __glXDispSwap_DepthMask(GLbyte *); +extern void __glXDispSwap_IndexMask(GLbyte *); +extern void __glXDispSwap_Accum(GLbyte *); +extern void __glXDispSwap_Disable(GLbyte *); +extern void __glXDispSwap_Enable(GLbyte *); +extern void __glXDispSwap_PopAttrib(GLbyte *); +extern void __glXDispSwap_PushAttrib(GLbyte *); +extern void __glXDispSwap_Map1d(GLbyte *); +extern void __glXDispSwap_Map1f(GLbyte *); +extern void __glXDispSwap_Map2d(GLbyte *); +extern void __glXDispSwap_Map2f(GLbyte *); +extern void __glXDispSwap_MapGrid1d(GLbyte *); +extern void __glXDispSwap_MapGrid1f(GLbyte *); +extern void __glXDispSwap_MapGrid2d(GLbyte *); +extern void __glXDispSwap_MapGrid2f(GLbyte *); +extern void __glXDispSwap_EvalCoord1dv(GLbyte *); +extern void __glXDispSwap_EvalCoord1fv(GLbyte *); +extern void __glXDispSwap_EvalCoord2dv(GLbyte *); +extern void __glXDispSwap_EvalCoord2fv(GLbyte *); +extern void __glXDispSwap_EvalMesh1(GLbyte *); +extern void __glXDispSwap_EvalPoint1(GLbyte *); +extern void __glXDispSwap_EvalMesh2(GLbyte *); +extern void __glXDispSwap_EvalPoint2(GLbyte *); +extern void __glXDispSwap_AlphaFunc(GLbyte *); +extern void __glXDispSwap_BlendFunc(GLbyte *); +extern void __glXDispSwap_LogicOp(GLbyte *); +extern void __glXDispSwap_StencilFunc(GLbyte *); +extern void __glXDispSwap_StencilOp(GLbyte *); +extern void __glXDispSwap_DepthFunc(GLbyte *); +extern void __glXDispSwap_PixelZoom(GLbyte *); +extern void __glXDispSwap_PixelTransferf(GLbyte *); +extern void __glXDispSwap_PixelTransferi(GLbyte *); +extern void __glXDispSwap_PixelMapfv(GLbyte *); +extern void __glXDispSwap_PixelMapuiv(GLbyte *); +extern void __glXDispSwap_PixelMapusv(GLbyte *); +extern void __glXDispSwap_ReadBuffer(GLbyte *); +extern void __glXDispSwap_CopyPixels(GLbyte *); +extern void __glXDispSwap_DrawPixels(GLbyte *); +extern void __glXDispSwap_DepthRange(GLbyte *); +extern void __glXDispSwap_Frustum(GLbyte *); +extern void __glXDispSwap_LoadIdentity(GLbyte *); +extern void __glXDispSwap_LoadMatrixf(GLbyte *); +extern void __glXDispSwap_LoadMatrixd(GLbyte *); +extern void __glXDispSwap_MatrixMode(GLbyte *); +extern void __glXDispSwap_MultMatrixf(GLbyte *); +extern void __glXDispSwap_MultMatrixd(GLbyte *); +extern void __glXDispSwap_Ortho(GLbyte *); +extern void __glXDispSwap_PopMatrix(GLbyte *); +extern void __glXDispSwap_PushMatrix(GLbyte *); +extern void __glXDispSwap_Rotated(GLbyte *); +extern void __glXDispSwap_Rotatef(GLbyte *); +extern void __glXDispSwap_Scaled(GLbyte *); +extern void __glXDispSwap_Scalef(GLbyte *); +extern void __glXDispSwap_Translated(GLbyte *); +extern void __glXDispSwap_Translatef(GLbyte *); +extern void __glXDispSwap_Viewport(GLbyte *); +extern void __glXDispSwap_PolygonOffset(GLbyte *); +extern void __glXDispSwap_DrawArrays(GLbyte *); +extern void __glXDispSwap_Indexubv(GLbyte *); +extern void __glXDispSwap_ColorSubTable(GLbyte *); +extern void __glXDispSwap_CopyColorSubTable(GLbyte *); +extern void __glXDispSwap_ActiveTextureARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord1svARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord2svARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord3svARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *); +extern void __glXDispSwap_MultiTexCoord4svARB(GLbyte *); -extern void __glXDispSwap_TexSubImage1D(GLbyte*); -extern void __glXDispSwap_TexSubImage2D(GLbyte*); -extern void __glXDispSwap_ConvolutionFilter1D(GLbyte*); -extern void __glXDispSwap_ConvolutionFilter2D(GLbyte*); -extern void __glXDispSwap_ConvolutionParameterfv(GLbyte*); -extern void __glXDispSwap_ConvolutionParameteriv(GLbyte*); -extern void __glXDispSwap_CopyConvolutionFilter1D(GLbyte*); -extern void __glXDispSwap_CopyConvolutionFilter2D(GLbyte*); -extern void __glXDispSwap_SeparableFilter2D(GLbyte*); -extern void __glXDispSwap_TexImage3D(GLbyte*); -extern void __glXDispSwap_TexSubImage3D(GLbyte*); -extern void __glXDispSwap_DrawArrays(GLbyte*); -extern void __glXDispSwap_PrioritizeTextures(GLbyte*); -extern void __glXDispSwap_CopyTexImage1D(GLbyte*); -extern void __glXDispSwap_CopyTexImage2D(GLbyte*); -extern void __glXDispSwap_CopyTexSubImage1D(GLbyte*); -extern void __glXDispSwap_CopyTexSubImage2D(GLbyte*); -extern void __glXDispSwap_CopyTexSubImage3D(GLbyte*); +extern void __glXDispSwap_TexSubImage1D(GLbyte *); +extern void __glXDispSwap_TexSubImage2D(GLbyte *); +extern void __glXDispSwap_ConvolutionFilter1D(GLbyte *); +extern void __glXDispSwap_ConvolutionFilter2D(GLbyte *); +extern void __glXDispSwap_ConvolutionParameterfv(GLbyte *); +extern void __glXDispSwap_ConvolutionParameteriv(GLbyte *); +extern void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *); +extern void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *); +extern void __glXDispSwap_SeparableFilter2D(GLbyte *); +extern void __glXDispSwap_TexImage3D(GLbyte *); +extern void __glXDispSwap_TexSubImage3D(GLbyte *); +extern void __glXDispSwap_DrawArrays(GLbyte *); +extern void __glXDispSwap_PrioritizeTextures(GLbyte *); +extern void __glXDispSwap_CopyTexImage1D(GLbyte *); +extern void __glXDispSwap_CopyTexImage2D(GLbyte *); +extern void __glXDispSwap_CopyTexSubImage1D(GLbyte *); +extern void __glXDispSwap_CopyTexSubImage2D(GLbyte *); +extern void __glXDispSwap_CopyTexSubImage3D(GLbyte *); #define __GLX_MIN_GLXCMD_OPCODE 1 #define __GLX_MAX_GLXCMD_OPCODE 20 @@ -673,4 +677,4 @@ extern void __glXDispSwap_CopyTexSubImage3D(GLbyte*); extern __GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE]; extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE]; -#endif /* _GLX_g_disptab_h_ */ +#endif /* _GLX_g_disptab_h_ */ diff --git a/xorg-server/hw/dmx/glxProxy/g_renderswap.c b/xorg-server/hw/dmx/glxProxy/g_renderswap.c index e434a71b6..ce1c609bd 100644 --- a/xorg-server/hw/dmx/glxProxy/g_renderswap.c +++ b/xorg-server/hw/dmx/glxProxy/g_renderswap.c @@ -34,2401 +34,2630 @@ #include "unpack.h" #include "compsize.h" -void __glXDispSwap_CallList(GLbyte *pc) +void +__glXDispSwap_CallList(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_ListBase(GLbyte *pc) +void +__glXDispSwap_ListBase(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_Begin(GLbyte *pc) +void +__glXDispSwap_Begin(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_Color3bv(GLbyte *pc) +void +__glXDispSwap_Color3bv(GLbyte * pc) { } -void __glXDispSwap_Color3dv(GLbyte *pc) +void +__glXDispSwap_Color3dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 24); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); } -void __glXDispSwap_Color3fv(GLbyte *pc) +void +__glXDispSwap_Color3fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Color3iv(GLbyte *pc) +void +__glXDispSwap_Color3iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 3); + __GLX_SWAP_INT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Color3sv(GLbyte *pc) +void +__glXDispSwap_Color3sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Color3ubv(GLbyte *pc) +void +__glXDispSwap_Color3ubv(GLbyte * pc) { } -void __glXDispSwap_Color3uiv(GLbyte *pc) +void +__glXDispSwap_Color3uiv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 3); + __GLX_SWAP_INT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Color3usv(GLbyte *pc) +void +__glXDispSwap_Color3usv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Color4bv(GLbyte *pc) +void +__glXDispSwap_Color4bv(GLbyte * pc) { } -void __glXDispSwap_Color4dv(GLbyte *pc) +void +__glXDispSwap_Color4dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 32); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); } -void __glXDispSwap_Color4fv(GLbyte *pc) +void +__glXDispSwap_Color4fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); } -void __glXDispSwap_Color4iv(GLbyte *pc) +void +__glXDispSwap_Color4iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 4); + __GLX_SWAP_INT_ARRAY(pc + 0, 4); } -void __glXDispSwap_Color4sv(GLbyte *pc) +void +__glXDispSwap_Color4sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); } -void __glXDispSwap_Color4ubv(GLbyte *pc) +void +__glXDispSwap_Color4ubv(GLbyte * pc) { } -void __glXDispSwap_Color4uiv(GLbyte *pc) +void +__glXDispSwap_Color4uiv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 4); + __GLX_SWAP_INT_ARRAY(pc + 0, 4); } -void __glXDispSwap_Color4usv(GLbyte *pc) +void +__glXDispSwap_Color4usv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); } -void __glXDispSwap_EdgeFlagv(GLbyte *pc) +void +__glXDispSwap_EdgeFlagv(GLbyte * pc) { } -void __glXDispSwap_End(GLbyte *pc) +void +__glXDispSwap_End(GLbyte * pc) { } -void __glXDispSwap_Indexdv(GLbyte *pc) +void +__glXDispSwap_Indexdv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 8); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); } -void __glXDispSwap_Indexfv(GLbyte *pc) +void +__glXDispSwap_Indexfv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); } -void __glXDispSwap_Indexiv(GLbyte *pc) +void +__glXDispSwap_Indexiv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 1); + __GLX_SWAP_INT_ARRAY(pc + 0, 1); } -void __glXDispSwap_Indexsv(GLbyte *pc) +void +__glXDispSwap_Indexsv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); } -void __glXDispSwap_Normal3bv(GLbyte *pc) +void +__glXDispSwap_Normal3bv(GLbyte * pc) { } -void __glXDispSwap_Normal3dv(GLbyte *pc) +void +__glXDispSwap_Normal3dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 24); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); } -void __glXDispSwap_Normal3fv(GLbyte *pc) +void +__glXDispSwap_Normal3fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Normal3iv(GLbyte *pc) +void +__glXDispSwap_Normal3iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 3); + __GLX_SWAP_INT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Normal3sv(GLbyte *pc) +void +__glXDispSwap_Normal3sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); } -void __glXDispSwap_RasterPos2dv(GLbyte *pc) +void +__glXDispSwap_RasterPos2dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 16); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); } -void __glXDispSwap_RasterPos2fv(GLbyte *pc) +void +__glXDispSwap_RasterPos2fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); } -void __glXDispSwap_RasterPos2iv(GLbyte *pc) +void +__glXDispSwap_RasterPos2iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 2); + __GLX_SWAP_INT_ARRAY(pc + 0, 2); } -void __glXDispSwap_RasterPos2sv(GLbyte *pc) +void +__glXDispSwap_RasterPos2sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); } -void __glXDispSwap_RasterPos3dv(GLbyte *pc) +void +__glXDispSwap_RasterPos3dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 24); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); } -void __glXDispSwap_RasterPos3fv(GLbyte *pc) +void +__glXDispSwap_RasterPos3fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); } -void __glXDispSwap_RasterPos3iv(GLbyte *pc) +void +__glXDispSwap_RasterPos3iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 3); + __GLX_SWAP_INT_ARRAY(pc + 0, 3); } -void __glXDispSwap_RasterPos3sv(GLbyte *pc) +void +__glXDispSwap_RasterPos3sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); } -void __glXDispSwap_RasterPos4dv(GLbyte *pc) +void +__glXDispSwap_RasterPos4dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 32); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); } -void __glXDispSwap_RasterPos4fv(GLbyte *pc) +void +__glXDispSwap_RasterPos4fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); } -void __glXDispSwap_RasterPos4iv(GLbyte *pc) +void +__glXDispSwap_RasterPos4iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 4); + __GLX_SWAP_INT_ARRAY(pc + 0, 4); } -void __glXDispSwap_RasterPos4sv(GLbyte *pc) +void +__glXDispSwap_RasterPos4sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); } -void __glXDispSwap_Rectdv(GLbyte *pc) +void +__glXDispSwap_Rectdv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 32); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); - __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2); } -void __glXDispSwap_Rectfv(GLbyte *pc) +void +__glXDispSwap_Rectfv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2); } -void __glXDispSwap_Rectiv(GLbyte *pc) +void +__glXDispSwap_Rectiv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 2); - __GLX_SWAP_INT_ARRAY(pc + 8, 2); + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + __GLX_SWAP_INT_ARRAY(pc + 8, 2); } -void __glXDispSwap_Rectsv(GLbyte *pc) +void +__glXDispSwap_Rectsv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); } -void __glXDispSwap_TexCoord1dv(GLbyte *pc) +void +__glXDispSwap_TexCoord1dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 8); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); } -void __glXDispSwap_TexCoord1fv(GLbyte *pc) +void +__glXDispSwap_TexCoord1fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); } -void __glXDispSwap_TexCoord1iv(GLbyte *pc) +void +__glXDispSwap_TexCoord1iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 1); + __GLX_SWAP_INT_ARRAY(pc + 0, 1); } -void __glXDispSwap_TexCoord1sv(GLbyte *pc) +void +__glXDispSwap_TexCoord1sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); } -void __glXDispSwap_TexCoord2dv(GLbyte *pc) +void +__glXDispSwap_TexCoord2dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 16); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); } -void __glXDispSwap_TexCoord2fv(GLbyte *pc) +void +__glXDispSwap_TexCoord2fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); } -void __glXDispSwap_TexCoord2iv(GLbyte *pc) +void +__glXDispSwap_TexCoord2iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 2); + __GLX_SWAP_INT_ARRAY(pc + 0, 2); } -void __glXDispSwap_TexCoord2sv(GLbyte *pc) +void +__glXDispSwap_TexCoord2sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); } -void __glXDispSwap_TexCoord3dv(GLbyte *pc) +void +__glXDispSwap_TexCoord3dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 24); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); } -void __glXDispSwap_TexCoord3fv(GLbyte *pc) +void +__glXDispSwap_TexCoord3fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); } -void __glXDispSwap_TexCoord3iv(GLbyte *pc) +void +__glXDispSwap_TexCoord3iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 3); + __GLX_SWAP_INT_ARRAY(pc + 0, 3); } -void __glXDispSwap_TexCoord3sv(GLbyte *pc) +void +__glXDispSwap_TexCoord3sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); } -void __glXDispSwap_TexCoord4dv(GLbyte *pc) +void +__glXDispSwap_TexCoord4dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 32); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); } -void __glXDispSwap_TexCoord4fv(GLbyte *pc) +void +__glXDispSwap_TexCoord4fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); } -void __glXDispSwap_TexCoord4iv(GLbyte *pc) +void +__glXDispSwap_TexCoord4iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 4); + __GLX_SWAP_INT_ARRAY(pc + 0, 4); } -void __glXDispSwap_TexCoord4sv(GLbyte *pc) +void +__glXDispSwap_TexCoord4sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); } -void __glXDispSwap_Vertex2dv(GLbyte *pc) +void +__glXDispSwap_Vertex2dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 16); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); } -void __glXDispSwap_Vertex2fv(GLbyte *pc) +void +__glXDispSwap_Vertex2fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); } -void __glXDispSwap_Vertex2iv(GLbyte *pc) +void +__glXDispSwap_Vertex2iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 2); + __GLX_SWAP_INT_ARRAY(pc + 0, 2); } -void __glXDispSwap_Vertex2sv(GLbyte *pc) +void +__glXDispSwap_Vertex2sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); } -void __glXDispSwap_Vertex3dv(GLbyte *pc) +void +__glXDispSwap_Vertex3dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 24); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); } -void __glXDispSwap_Vertex3fv(GLbyte *pc) +void +__glXDispSwap_Vertex3fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Vertex3iv(GLbyte *pc) +void +__glXDispSwap_Vertex3iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 3); + __GLX_SWAP_INT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Vertex3sv(GLbyte *pc) +void +__glXDispSwap_Vertex3sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); } -void __glXDispSwap_Vertex4dv(GLbyte *pc) +void +__glXDispSwap_Vertex4dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 32); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); } -void __glXDispSwap_Vertex4fv(GLbyte *pc) +void +__glXDispSwap_Vertex4fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); } -void __glXDispSwap_Vertex4iv(GLbyte *pc) +void +__glXDispSwap_Vertex4iv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY(pc + 0, 4); + __GLX_SWAP_INT_ARRAY(pc + 0, 4); } -void __glXDispSwap_Vertex4sv(GLbyte *pc) +void +__glXDispSwap_Vertex4sv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); } -void __glXDispSwap_ClipPlane(GLbyte *pc) +void +__glXDispSwap_ClipPlane(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 36); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 36); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); } -void __glXDispSwap_ColorMaterial(GLbyte *pc) +void +__glXDispSwap_ColorMaterial(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_CullFace(GLbyte *pc) +void +__glXDispSwap_CullFace(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_Fogf(GLbyte *pc) +void +__glXDispSwap_Fogf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); } -void __glXDispSwap_Fogfv(GLbyte *pc) +void +__glXDispSwap_Fogfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glFogfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *) (pc + 0); + compsize = __glFogfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); } -void __glXDispSwap_Fogi(GLbyte *pc) +void +__glXDispSwap_Fogi(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_Fogiv(GLbyte *pc) +void +__glXDispSwap_Fogiv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glFogiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *) (pc + 0); + compsize = __glFogiv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); } -void __glXDispSwap_FrontFace(GLbyte *pc) +void +__glXDispSwap_FrontFace(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_Hint(GLbyte *pc) +void +__glXDispSwap_Hint(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_Lightf(GLbyte *pc) +void +__glXDispSwap_Lightf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_Lightfv(GLbyte *pc) +void +__glXDispSwap_Lightfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glLightfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glLightfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_Lighti(GLbyte *pc) +void +__glXDispSwap_Lighti(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_Lightiv(GLbyte *pc) +void +__glXDispSwap_Lightiv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glLightiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glLightiv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_LightModelf(GLbyte *pc) +void +__glXDispSwap_LightModelf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); } -void __glXDispSwap_LightModelfv(GLbyte *pc) +void +__glXDispSwap_LightModelfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glLightModelfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *) (pc + 0); + compsize = __glLightModelfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); } -void __glXDispSwap_LightModeli(GLbyte *pc) +void +__glXDispSwap_LightModeli(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_LightModeliv(GLbyte *pc) +void +__glXDispSwap_LightModeliv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - pname = *(GLenum *)(pc + 0); - compsize = __glLightModeliv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *) (pc + 0); + compsize = __glLightModeliv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); } -void __glXDispSwap_LineStipple(GLbyte *pc) +void +__glXDispSwap_LineStipple(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT(pc + 4); } -void __glXDispSwap_LineWidth(GLbyte *pc) +void +__glXDispSwap_LineWidth(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 0); } -void __glXDispSwap_Materialf(GLbyte *pc) +void +__glXDispSwap_Materialf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_Materialfv(GLbyte *pc) +void +__glXDispSwap_Materialfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glMaterialfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glMaterialfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_Materiali(GLbyte *pc) +void +__glXDispSwap_Materiali(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_Materialiv(GLbyte *pc) +void +__glXDispSwap_Materialiv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glMaterialiv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glMaterialiv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_PointSize(GLbyte *pc) +void +__glXDispSwap_PointSize(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 0); } -void __glXDispSwap_PolygonMode(GLbyte *pc) +void +__glXDispSwap_PolygonMode(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_Scissor(GLbyte *pc) +void +__glXDispSwap_Scissor(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); } -void __glXDispSwap_ShadeModel(GLbyte *pc) +void +__glXDispSwap_ShadeModel(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_TexParameterf(GLbyte *pc) +void +__glXDispSwap_TexParameterf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_TexParameterfv(GLbyte *pc) +void +__glXDispSwap_TexParameterfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glTexParameterfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_TexParameteri(GLbyte *pc) +void +__glXDispSwap_TexParameteri(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_TexParameteriv(GLbyte *pc) +void +__glXDispSwap_TexParameteriv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glTexParameteriv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_TexEnvf(GLbyte *pc) +void +__glXDispSwap_TexEnvf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_TexEnvfv(GLbyte *pc) +void +__glXDispSwap_TexEnvfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexEnvfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glTexEnvfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_TexEnvi(GLbyte *pc) +void +__glXDispSwap_TexEnvi(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_TexEnviv(GLbyte *pc) +void +__glXDispSwap_TexEnviv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexEnviv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glTexEnviv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_TexGend(GLbyte *pc) +void +__glXDispSwap_TexGend(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 16); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_DOUBLE(pc + 0); } -void __glXDispSwap_TexGendv(GLbyte *pc) +void +__glXDispSwap_TexGendv(GLbyte * pc) { - GLenum pname; - GLint cmdlen; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint cmdlen; + GLint compsize; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGendv_size(pname); - if (compsize < 0) compsize = 0; - cmdlen = __GLX_PAD(8+compsize*8); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glTexGendv_size(pname); + if (compsize < 0) + compsize = 0; + cmdlen = __GLX_PAD(8 + compsize * 8); #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, cmdlen); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, cmdlen); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize); } -void __glXDispSwap_TexGenf(GLbyte *pc) +void +__glXDispSwap_TexGenf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_TexGenfv(GLbyte *pc) +void +__glXDispSwap_TexGenfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGenfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glTexGenfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_TexGeni(GLbyte *pc) +void +__glXDispSwap_TexGeni(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_TexGeniv(GLbyte *pc) +void +__glXDispSwap_TexGeniv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glTexGeniv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glTexGeniv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_InitNames(GLbyte *pc) +void +__glXDispSwap_InitNames(GLbyte * pc) { } -void __glXDispSwap_LoadName(GLbyte *pc) +void +__glXDispSwap_LoadName(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_PassThrough(GLbyte *pc) +void +__glXDispSwap_PassThrough(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 0); } -void __glXDispSwap_PopName(GLbyte *pc) +void +__glXDispSwap_PopName(GLbyte * pc) { } -void __glXDispSwap_PushName(GLbyte *pc) +void +__glXDispSwap_PushName(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_DrawBuffer(GLbyte *pc) +void +__glXDispSwap_DrawBuffer(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_Clear(GLbyte *pc) +void +__glXDispSwap_Clear(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_ClearAccum(GLbyte *pc) +void +__glXDispSwap_ClearAccum(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); } -void __glXDispSwap_ClearIndex(GLbyte *pc) +void +__glXDispSwap_ClearIndex(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 0); } -void __glXDispSwap_ClearColor(GLbyte *pc) +void +__glXDispSwap_ClearColor(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); } -void __glXDispSwap_ClearStencil(GLbyte *pc) +void +__glXDispSwap_ClearStencil(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_ClearDepth(GLbyte *pc) +void +__glXDispSwap_ClearDepth(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 8); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 0); } -void __glXDispSwap_StencilMask(GLbyte *pc) +void +__glXDispSwap_StencilMask(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_ColorMask(GLbyte *pc) +void +__glXDispSwap_ColorMask(GLbyte * pc) { } -void __glXDispSwap_DepthMask(GLbyte *pc) +void +__glXDispSwap_DepthMask(GLbyte * pc) { } -void __glXDispSwap_IndexMask(GLbyte *pc) +void +__glXDispSwap_IndexMask(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_Accum(GLbyte *pc) +void +__glXDispSwap_Accum(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); } -void __glXDispSwap_Disable(GLbyte *pc) +void +__glXDispSwap_Disable(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_Enable(GLbyte *pc) +void +__glXDispSwap_Enable(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_PopAttrib(GLbyte *pc) +void +__glXDispSwap_PopAttrib(GLbyte * pc) { } -void __glXDispSwap_PushAttrib(GLbyte *pc) +void +__glXDispSwap_PushAttrib(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_MapGrid1d(GLbyte *pc) +void +__glXDispSwap_MapGrid1d(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 20); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 20); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); } -void __glXDispSwap_MapGrid1f(GLbyte *pc) +void +__glXDispSwap_MapGrid1f(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_MapGrid2d(GLbyte *pc) +void +__glXDispSwap_MapGrid2d(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 40); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 40); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_INT(pc + 36); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_INT(pc + 36); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); } -void __glXDispSwap_MapGrid2f(GLbyte *pc) +void +__glXDispSwap_MapGrid2f(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_FLOAT(pc + 16); - __GLX_SWAP_FLOAT(pc + 20); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_FLOAT(pc + 16); + __GLX_SWAP_FLOAT(pc + 20); } -void __glXDispSwap_EvalCoord1dv(GLbyte *pc) +void +__glXDispSwap_EvalCoord1dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 8); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 8); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); } -void __glXDispSwap_EvalCoord1fv(GLbyte *pc) +void +__glXDispSwap_EvalCoord1fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); } -void __glXDispSwap_EvalCoord2dv(GLbyte *pc) +void +__glXDispSwap_EvalCoord2dv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 16); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); } -void __glXDispSwap_EvalCoord2fv(GLbyte *pc) +void +__glXDispSwap_EvalCoord2fv(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); } -void __glXDispSwap_EvalMesh1(GLbyte *pc) +void +__glXDispSwap_EvalMesh1(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_EvalPoint1(GLbyte *pc) +void +__glXDispSwap_EvalPoint1(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_EvalMesh2(GLbyte *pc) +void +__glXDispSwap_EvalMesh2(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); } -void __glXDispSwap_EvalPoint2(GLbyte *pc) +void +__glXDispSwap_EvalPoint2(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_AlphaFunc(GLbyte *pc) +void +__glXDispSwap_AlphaFunc(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); } -void __glXDispSwap_BlendFunc(GLbyte *pc) +void +__glXDispSwap_BlendFunc(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_LogicOp(GLbyte *pc) +void +__glXDispSwap_LogicOp(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_StencilFunc(GLbyte *pc) +void +__glXDispSwap_StencilFunc(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_StencilOp(GLbyte *pc) +void +__glXDispSwap_StencilOp(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_DepthFunc(GLbyte *pc) +void +__glXDispSwap_DepthFunc(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_PixelZoom(GLbyte *pc) +void +__glXDispSwap_PixelZoom(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); } -void __glXDispSwap_PixelTransferf(GLbyte *pc) +void +__glXDispSwap_PixelTransferf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); } -void __glXDispSwap_PixelTransferi(GLbyte *pc) +void +__glXDispSwap_PixelTransferi(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_PixelMapfv(GLbyte *pc) +void +__glXDispSwap_PixelMapfv(GLbyte * pc) { - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLint mapsize; - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *) (pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize); } -void __glXDispSwap_PixelMapuiv(GLbyte *pc) +void +__glXDispSwap_PixelMapuiv(GLbyte * pc) { - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLint mapsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, mapsize); + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *) (pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, mapsize); } -void __glXDispSwap_PixelMapusv(GLbyte *pc) +void +__glXDispSwap_PixelMapusv(GLbyte * pc) { - GLint mapsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLint mapsize; - __GLX_SWAP_INT(pc + 4); - mapsize = *(GLint *)(pc + 4); - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *) (pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize); } -void __glXDispSwap_ReadBuffer(GLbyte *pc) +void +__glXDispSwap_ReadBuffer(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_CopyPixels(GLbyte *pc) +void +__glXDispSwap_CopyPixels(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); } -void __glXDispSwap_DepthRange(GLbyte *pc) +void +__glXDispSwap_DepthRange(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 16); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 16); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); } -void __glXDispSwap_Frustum(GLbyte *pc) +void +__glXDispSwap_Frustum(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 48); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 48); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - __GLX_SWAP_DOUBLE(pc + 32); - __GLX_SWAP_DOUBLE(pc + 40); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); } -void __glXDispSwap_LoadIdentity(GLbyte *pc) +void +__glXDispSwap_LoadIdentity(GLbyte * pc) { } -void __glXDispSwap_LoadMatrixf(GLbyte *pc) +void +__glXDispSwap_LoadMatrixf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); } -void __glXDispSwap_LoadMatrixd(GLbyte *pc) +void +__glXDispSwap_LoadMatrixd(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 128); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 128); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); } -void __glXDispSwap_MatrixMode(GLbyte *pc) +void +__glXDispSwap_MatrixMode(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_MultMatrixf(GLbyte *pc) +void +__glXDispSwap_MultMatrixf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); } -void __glXDispSwap_MultMatrixd(GLbyte *pc) +void +__glXDispSwap_MultMatrixd(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 128); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 128); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); } -void __glXDispSwap_Ortho(GLbyte *pc) +void +__glXDispSwap_Ortho(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 48); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 48); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); - __GLX_SWAP_DOUBLE(pc + 32); - __GLX_SWAP_DOUBLE(pc + 40); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); } -void __glXDispSwap_PopMatrix(GLbyte *pc) +void +__glXDispSwap_PopMatrix(GLbyte * pc) { } -void __glXDispSwap_PushMatrix(GLbyte *pc) +void +__glXDispSwap_PushMatrix(GLbyte * pc) { } -void __glXDispSwap_Rotated(GLbyte *pc) +void +__glXDispSwap_Rotated(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 32); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 32); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); - __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); } -void __glXDispSwap_Rotatef(GLbyte *pc) +void +__glXDispSwap_Rotatef(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); } -void __glXDispSwap_Scaled(GLbyte *pc) +void +__glXDispSwap_Scaled(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 24); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); } -void __glXDispSwap_Scalef(GLbyte *pc) +void +__glXDispSwap_Scalef(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_Translated(GLbyte *pc) +void +__glXDispSwap_Translated(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 24); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 24); + pc -= 4; + } #endif - __GLX_SWAP_DOUBLE(pc + 0); - __GLX_SWAP_DOUBLE(pc + 8); - __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); } -void __glXDispSwap_Translatef(GLbyte *pc) +void +__glXDispSwap_Translatef(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_Viewport(GLbyte *pc) +void +__glXDispSwap_Viewport(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); } -void __glXDispSwap_PolygonOffset(GLbyte *pc) +void +__glXDispSwap_PolygonOffset(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); } -void __glXDispSwap_CopyTexImage1D(GLbyte *pc) +void +__glXDispSwap_CopyTexImage1D(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); } -void __glXDispSwap_CopyTexImage2D(GLbyte *pc) +void +__glXDispSwap_CopyTexImage2D(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); } -void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc) +void +__glXDispSwap_CopyTexSubImage1D(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); } -void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc) +void +__glXDispSwap_CopyTexSubImage2D(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); } -void __glXDispSwap_BindTexture(GLbyte *pc) +void +__glXDispSwap_BindTexture(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_PrioritizeTextures(GLbyte *pc) +void +__glXDispSwap_PrioritizeTextures(GLbyte * pc) { - GLsizei n; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLsizei n; - __GLX_SWAP_INT(pc + 0); - n = *(GLsizei *)(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, n); - __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + n = *(GLsizei *) (pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, n); + __GLX_SWAP_FLOAT_ARRAY(pc + 4 + n * 4, n); } -void __glXDispSwap_Indexubv(GLbyte *pc) +void +__glXDispSwap_Indexubv(GLbyte * pc) { } -void __glXDispSwap_BlendColor(GLbyte *pc) +void +__glXDispSwap_BlendColor(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_FLOAT(pc + 0); - __GLX_SWAP_FLOAT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); - __GLX_SWAP_FLOAT(pc + 12); + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); } -void __glXDispSwap_BlendEquation(GLbyte *pc) +void +__glXDispSwap_BlendEquation(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_ColorTableParameterfv(GLbyte *pc) +void +__glXDispSwap_ColorTableParameterfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glColorTableParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glColorTableParameterfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_ColorTableParameteriv(GLbyte *pc) +void +__glXDispSwap_ColorTableParameteriv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glColorTableParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glColorTableParameteriv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_CopyColorTable(GLbyte *pc) +void +__glXDispSwap_CopyColorTable(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); } -void __glXDispSwap_CopyColorSubTable(GLbyte *pc) +void +__glXDispSwap_CopyColorSubTable(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); } -void __glXDispSwap_ConvolutionParameterf(GLbyte *pc) +void +__glXDispSwap_ConvolutionParameterf(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); } -void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc) +void +__glXDispSwap_ConvolutionParameterfv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glConvolutionParameterfv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glConvolutionParameterfv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_ConvolutionParameteri(GLbyte *pc) +void +__glXDispSwap_ConvolutionParameteri(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc) +void +__glXDispSwap_ConvolutionParameteriv(GLbyte * pc) { - GLenum pname; - GLint compsize; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + GLenum pname; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 4); - pname = *(GLenum *)(pc + 4); - compsize = __glConvolutionParameteriv_size(pname); - if (compsize < 0) compsize = 0; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *) (pc + 4); + compsize = __glConvolutionParameteriv_size(pname); + if (compsize < 0) + compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); } -void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc) +void +__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); } -void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc) +void +__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); } -void __glXDispSwap_Histogram(GLbyte *pc) +void +__glXDispSwap_Histogram(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); } -void __glXDispSwap_Minmax(GLbyte *pc) +void +__glXDispSwap_Minmax(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); } -void __glXDispSwap_ResetHistogram(GLbyte *pc) +void +__glXDispSwap_ResetHistogram(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_ResetMinmax(GLbyte *pc) +void +__glXDispSwap_ResetMinmax(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc) +void +__glXDispSwap_CopyTexSubImage3D(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_INT(pc + 12); - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_INT(pc + 20); - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_INT(pc + 28); - __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + __GLX_SWAP_INT(pc + 32); } -void __glXDispSwap_ActiveTextureARB(GLbyte *pc) +void +__glXDispSwap_ActiveTextureARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 0); } -void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 12); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 12); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 8); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); } -void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1); } -void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 1); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 1); } -void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord1svARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 1); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 1); } -void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 20); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 20); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 16); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); } -void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2); } -void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 2); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 2); } -void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord2svARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); } -void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 28); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 28); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 24); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); } -void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3); } -void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 3); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 3); } -void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord3svARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 3); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 3); } -void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - __GLX_MEM_COPY(pc-4, pc, 36); - pc -= 4; - } + if ((unsigned long) (pc) & 7) { + __GLX_MEM_COPY(pc - 4, pc, 36); + pc -= 4; + } #endif - __GLX_SWAP_INT(pc + 32); - __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); } -void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4); } -void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_INT_ARRAY(pc + 4, 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 4); } -void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc) +void +__glXDispSwap_MultiTexCoord4svARB(GLbyte * pc) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT(pc + 0); - __GLX_SWAP_SHORT_ARRAY(pc + 4, 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 4); } - diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.c b/xorg-server/hw/dmx/glxProxy/glxcmds.c index fb4bce850..49c6ef1ed 100644 --- a/xorg-server/hw/dmx/glxProxy/glxcmds.c +++ b/xorg-server/hw/dmx/glxProxy/glxcmds.c @@ -59,71 +59,78 @@ #endif extern __GLXFBConfig **__glXFBConfigs; -extern int __glXNumFBConfigs; +extern int __glXNumFBConfigs; -extern int glxIsExtensionSupported( char *ext ); -extern int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); +extern int glxIsExtensionSupported(char *ext); +extern int __glXGetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc); #define BE_TO_CLIENT_ERROR(x) \ ( (x) >= __glXerrorBase ? \ (x) - dmxScreen->glxErrorBase + __glXerrorBase \ : (x) ) -static __GLXFBConfig *glxLookupFBConfig( GLXFBConfigID id ) +static __GLXFBConfig * +glxLookupFBConfig(GLXFBConfigID id) { - int i,j; + int i, j; - for (i=0, j=0; i<__glXNumFBConfigs; i++,j+=(__glXNumActiveScreens+1) ) { - if ( __glXFBConfigs[j]->id == id) - return __glXFBConfigs[j]; - } + for (i = 0, j = 0; i < __glXNumFBConfigs; + i++, j += (__glXNumActiveScreens + 1)) { + if (__glXFBConfigs[j]->id == id) + return __glXFBConfigs[j]; + } - return NULL; + return NULL; } -static __GLXFBConfig *glxLookupFBConfigByVID( VisualID vid ) +static __GLXFBConfig * +glxLookupFBConfigByVID(VisualID vid) { - int i,j; + int i, j; - for (i=0, j=0; i<__glXNumFBConfigs; i++,j+=(__glXNumActiveScreens+1) ) { - if ( __glXFBConfigs[j]->associatedVisualId == vid) - return __glXFBConfigs[j]; - } + for (i = 0, j = 0; i < __glXNumFBConfigs; + i++, j += (__glXNumActiveScreens + 1)) { + if (__glXFBConfigs[j]->associatedVisualId == vid) + return __glXFBConfigs[j]; + } - return NULL; + return NULL; } -static __GLXFBConfig *glxLookupBackEndFBConfig( GLXFBConfigID id, int screen ) +static __GLXFBConfig * +glxLookupBackEndFBConfig(GLXFBConfigID id, int screen) { - int i; - int j; + int i; + int j; - for (i=0, j=0; i<__glXNumFBConfigs; i++,j+=(__glXNumActiveScreens+1) ) { - if ( __glXFBConfigs[j]->id == id) - return __glXFBConfigs[j+screen+1]; - } + for (i = 0, j = 0; i < __glXNumFBConfigs; + i++, j += (__glXNumActiveScreens + 1)) { + if (__glXFBConfigs[j]->id == id) + return __glXFBConfigs[j + screen + 1]; + } - return NULL; + return NULL; } -Display *GetBackEndDisplay( __GLXclientState *cl, int s ) +Display * +GetBackEndDisplay(__GLXclientState * cl, int s) { - if (! cl->be_displays[s] ) { - cl->be_displays[s] = XOpenDisplay( DisplayString(dmxScreens[s].beDisplay) ); - } - return cl->be_displays[s]; + if (!cl->be_displays[s]) { + cl->be_displays[s] = + XOpenDisplay(DisplayString(dmxScreens[s].beDisplay)); + } + return cl->be_displays[s]; } /* ** Create a GL context with the given properties. */ -static int CreateContext(__GLXclientState *cl, - GLXContextID gcId, - VisualID vid, GLXFBConfigID fbconfigId, - int screen, - GLXContextID shareList, - int isDirect ) +static int +CreateContext(__GLXclientState * cl, + GLXContextID gcId, + VisualID vid, GLXFBConfigID fbconfigId, + int screen, GLXContextID shareList, int isDirect) { ClientPtr client = cl->client; xGLXCreateContextReq *be_req; @@ -142,20 +149,19 @@ static int CreateContext(__GLXclientState *cl, GLXFBConfigID be_fbconfigId = 0; int num_be_screens; Display *dpy; - + /* - ** Check if screen exists. - */ + ** Check if screen exists. + */ if (screen >= screenInfo.numScreens) { - client->errorValue = screen; - return BadValue; + client->errorValue = screen; + return BadValue; } - #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif @@ -164,87 +170,88 @@ static int CreateContext(__GLXclientState *cl, ** */ if (shareList == None) { - shareglxc = NULL; - } else { - dixLookupResourceByType((pointer*) &shareglxc, shareList, - __glXContextRes, NullClient, DixUnknownAccess); - if (!shareglxc) { - client->errorValue = shareList; - return __glXBadContext; - } + shareglxc = NULL; + } + else { + dixLookupResourceByType((pointer *) &shareglxc, shareList, + __glXContextRes, NullClient, DixUnknownAccess); + if (!shareglxc) { + client->errorValue = shareList; + return __glXBadContext; + } } /* - ** Allocate memory for the new context - */ + ** Allocate memory for the new context + */ glxc = calloc(1, sizeof(__GLXcontext)); if (!glxc) { - return BadAlloc; + return BadAlloc; } pScreen = screenInfo.screens[screen]; pGlxScreen = &__glXActiveScreens[screen]; if (fbconfigId != None) { - glxc->pFBConfig = glxLookupFBConfig( fbconfigId ); - if (!glxc->pFBConfig) { - client->errorValue = fbconfigId; - free( glxc ); - return BadValue; - } - visual = glxc->pFBConfig->associatedVisualId; + glxc->pFBConfig = glxLookupFBConfig(fbconfigId); + if (!glxc->pFBConfig) { + client->errorValue = fbconfigId; + free(glxc); + return BadValue; + } + visual = glxc->pFBConfig->associatedVisualId; } else { - glxc->pFBConfig = NULL; + glxc->pFBConfig = NULL; } if (visual != None) { - /* - ** Check if the visual ID is valid for this screen. - */ - pVisual = pScreen->visuals; - for (i = 0; i < pScreen->numVisuals; i++, pVisual++) { - if (pVisual->vid == visual) { - break; - } - } - if (i == pScreen->numVisuals) { - client->errorValue = visual; - free( glxc ); - return BadValue; - } - - pGlxVisual = pGlxScreen->pGlxVisual; - for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) { - if (pGlxVisual->vid == visual) { - break; - } - } - if (i == pGlxScreen->numVisuals) { - /* - ** Visual not support on this screen by this OpenGL implementation. - */ - client->errorValue = visual; - free( glxc ); - return BadValue; - } - - if ( glxc->pFBConfig == NULL ) { - glxc->pFBConfig = glxLookupFBConfigByVID( visual ); - - if ( glxc->pFBConfig == NULL ) { - /* - * visual does not have an FBConfig ??? - client->errorValue = visual; - free( glxc ); - return BadValue; - */ - } - } + /* + ** Check if the visual ID is valid for this screen. + */ + pVisual = pScreen->visuals; + for (i = 0; i < pScreen->numVisuals; i++, pVisual++) { + if (pVisual->vid == visual) { + break; + } + } + if (i == pScreen->numVisuals) { + client->errorValue = visual; + free(glxc); + return BadValue; + } + + pGlxVisual = pGlxScreen->pGlxVisual; + for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) { + if (pGlxVisual->vid == visual) { + break; + } + } + if (i == pGlxScreen->numVisuals) { + /* + ** Visual not support on this screen by this OpenGL implementation. + */ + client->errorValue = visual; + free(glxc); + return BadValue; + } + + if (glxc->pFBConfig == NULL) { + glxc->pFBConfig = glxLookupFBConfigByVID(visual); + + if (glxc->pFBConfig == NULL) { + /* + * visual does not have an FBConfig ??? + client->errorValue = visual; + free( glxc ); + return BadValue; + */ + } + } } else { - pVisual = NULL; - pGlxVisual = NULL; + pVisual = NULL; + pGlxVisual = NULL; } glxc->pScreen = pScreen; @@ -256,140 +263,152 @@ static int CreateContext(__GLXclientState *cl, * allocate memory for back-end servers info */ num_be_screens = to_screen - from_screen + 1; - glxc->real_ids = (XID *)malloc(sizeof(XID) * num_be_screens); + glxc->real_ids = (XID *) malloc(sizeof(XID) * num_be_screens); if (!glxc->real_ids) { - return BadAlloc; + return BadAlloc; } - glxc->real_vids = (XID *)malloc(sizeof(XID) * num_be_screens); + glxc->real_vids = (XID *) malloc(sizeof(XID) * num_be_screens); if (!glxc->real_vids) { - return BadAlloc; + return BadAlloc; } for (screen = from_screen; screen <= to_screen; screen++) { - int sent = 0; - pScreen = screenInfo.screens[screen]; - pGlxScreen = &__glXActiveScreens[screen]; - dmxScreen = &dmxScreens[screen]; - - if (glxc->pFBConfig) { - __GLXFBConfig *beFBConfig = glxLookupBackEndFBConfig( glxc->pFBConfig->id, - screen ); - be_fbconfigId = beFBConfig->id; - } - - if (pGlxVisual) { - - be_vid = glxMatchGLXVisualInConfigList( pGlxVisual, - dmxScreen->glxVisuals, - dmxScreen->numGlxVisuals ); - - if (!be_vid) { - /* visual is not supported on the back-end server */ - free( glxc->real_ids ); - free( glxc->real_vids ); - free( glxc ); - return BadValue; - } - } - - glxc->real_ids[screen-from_screen] = XAllocID(GetBackEndDisplay(cl,screen)); - - /* send the create context request to the back-end server */ - dpy = GetBackEndDisplay(cl,screen); - if (glxc->pFBConfig) { - /*Since for a certain visual both RGB and COLOR INDEX - *can be on then the only parmeter to choose the renderType - * should be the class of the colormap since all 4 first - * classes does not support RGB mode only COLOR INDEX , - * and so TrueColor and DirectColor does not support COLOR INDEX*/ - int renderType = glxc->pFBConfig->renderType; - if ( pVisual ) { - switch ( pVisual->class ){ - case PseudoColor: - case StaticColor: - case GrayScale: - case StaticGray: - renderType = GLX_COLOR_INDEX_TYPE; - break; - case TrueColor: - case DirectColor: - default: - renderType = GLX_RGBA_TYPE; - break; - } - } - if ( __GLX_IS_VERSION_SUPPORTED(1,3) ) { - LockDisplay(dpy); - GetReq(GLXCreateNewContext,be_new_req); - be_new_req->reqType = dmxScreen->glxMajorOpcode; - be_new_req->glxCode = X_GLXCreateNewContext; - be_new_req->context = (unsigned int)glxc->real_ids[screen-from_screen]; - be_new_req->fbconfig = (unsigned int)be_fbconfigId; - be_new_req->screen = DefaultScreen(dpy); - be_new_req->renderType = renderType; - - be_new_req->shareList = (shareglxc ? shareglxc->real_ids[screen-from_screen] : 0); - be_new_req->isDirect = 0; - UnlockDisplay(dpy); - glxc->real_vids[screen-from_screen] = be_fbconfigId; - sent = 1; - } - else if (glxIsExtensionSupported("GLX_SGIX_fbconfig")) { - - xGLXCreateContextWithConfigSGIXReq *ext_req; - xGLXVendorPrivateReq *vpreq; - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, - sz_xGLXCreateContextWithConfigSGIXReq - sz_xGLXVendorPrivateReq, - vpreq); - ext_req = (xGLXCreateContextWithConfigSGIXReq *)vpreq; - ext_req->reqType = dmxScreen->glxMajorOpcode; - ext_req->glxCode = X_GLXVendorPrivate; - ext_req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX; - ext_req->context = (unsigned int)glxc->real_ids[screen-from_screen]; - ext_req->fbconfig = (unsigned int)be_fbconfigId; - ext_req->screen = DefaultScreen(dpy); - ext_req->renderType = renderType; - ext_req->shareList = (shareglxc ? shareglxc->real_ids[screen-from_screen] : 0); - ext_req->isDirect = 0; - UnlockDisplay(dpy); - glxc->real_vids[screen-from_screen] = be_fbconfigId; - sent = 1; - } - } - - if (!sent) { - LockDisplay(dpy); - GetReq(GLXCreateContext,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXCreateContext; - be_req->context = (unsigned int)glxc->real_ids[screen-from_screen]; - be_req->visual = (unsigned int)be_vid; - be_req->screen = DefaultScreen(dpy); - be_req->shareList = (shareglxc ? shareglxc->real_ids[screen-from_screen] : 0); - be_req->isDirect = 0; - UnlockDisplay(dpy); - glxc->real_vids[screen-from_screen] = be_vid; - } - SyncHandle(); + int sent = 0; + + pScreen = screenInfo.screens[screen]; + pGlxScreen = &__glXActiveScreens[screen]; + dmxScreen = &dmxScreens[screen]; + + if (glxc->pFBConfig) { + __GLXFBConfig *beFBConfig = + glxLookupBackEndFBConfig(glxc->pFBConfig->id, + screen); + + be_fbconfigId = beFBConfig->id; + } + + if (pGlxVisual) { + + be_vid = glxMatchGLXVisualInConfigList(pGlxVisual, + dmxScreen->glxVisuals, + dmxScreen->numGlxVisuals); + + if (!be_vid) { + /* visual is not supported on the back-end server */ + free(glxc->real_ids); + free(glxc->real_vids); + free(glxc); + return BadValue; + } + } + + glxc->real_ids[screen - from_screen] = + XAllocID(GetBackEndDisplay(cl, screen)); + + /* send the create context request to the back-end server */ + dpy = GetBackEndDisplay(cl, screen); + if (glxc->pFBConfig) { + /*Since for a certain visual both RGB and COLOR INDEX + *can be on then the only parmeter to choose the renderType + * should be the class of the colormap since all 4 first + * classes does not support RGB mode only COLOR INDEX , + * and so TrueColor and DirectColor does not support COLOR INDEX*/ + int renderType = glxc->pFBConfig->renderType; + + if (pVisual) { + switch (pVisual->class) { + case PseudoColor: + case StaticColor: + case GrayScale: + case StaticGray: + renderType = GLX_COLOR_INDEX_TYPE; + break; + case TrueColor: + case DirectColor: + default: + renderType = GLX_RGBA_TYPE; + break; + } + } + if (__GLX_IS_VERSION_SUPPORTED(1, 3)) { + LockDisplay(dpy); + GetReq(GLXCreateNewContext, be_new_req); + be_new_req->reqType = dmxScreen->glxMajorOpcode; + be_new_req->glxCode = X_GLXCreateNewContext; + be_new_req->context = + (unsigned int) glxc->real_ids[screen - from_screen]; + be_new_req->fbconfig = (unsigned int) be_fbconfigId; + be_new_req->screen = DefaultScreen(dpy); + be_new_req->renderType = renderType; + + be_new_req->shareList = + (shareglxc ? shareglxc->real_ids[screen - from_screen] : 0); + be_new_req->isDirect = 0; + UnlockDisplay(dpy); + glxc->real_vids[screen - from_screen] = be_fbconfigId; + sent = 1; + } + else if (glxIsExtensionSupported("GLX_SGIX_fbconfig")) { + + xGLXCreateContextWithConfigSGIXReq *ext_req; + xGLXVendorPrivateReq *vpreq; + + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, + sz_xGLXCreateContextWithConfigSGIXReq - + sz_xGLXVendorPrivateReq, vpreq); + ext_req = (xGLXCreateContextWithConfigSGIXReq *) vpreq; + ext_req->reqType = dmxScreen->glxMajorOpcode; + ext_req->glxCode = X_GLXVendorPrivate; + ext_req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX; + ext_req->context = + (unsigned int) glxc->real_ids[screen - from_screen]; + ext_req->fbconfig = (unsigned int) be_fbconfigId; + ext_req->screen = DefaultScreen(dpy); + ext_req->renderType = renderType; + ext_req->shareList = + (shareglxc ? shareglxc->real_ids[screen - from_screen] : 0); + ext_req->isDirect = 0; + UnlockDisplay(dpy); + glxc->real_vids[screen - from_screen] = be_fbconfigId; + sent = 1; + } + } + + if (!sent) { + LockDisplay(dpy); + GetReq(GLXCreateContext, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXCreateContext; + be_req->context = + (unsigned int) glxc->real_ids[screen - from_screen]; + be_req->visual = (unsigned int) be_vid; + be_req->screen = DefaultScreen(dpy); + be_req->shareList = + (shareglxc ? shareglxc->real_ids[screen - from_screen] : 0); + be_req->isDirect = 0; + UnlockDisplay(dpy); + glxc->real_vids[screen - from_screen] = be_vid; + } + SyncHandle(); } /* - ** Register this context as a resource. - */ - if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) { - free( glxc->real_ids ); - free( glxc->real_vids ); - free( glxc ); - client->errorValue = gcId; - return BadAlloc; - } - + ** Register this context as a resource. + */ + if (!AddResource(gcId, __glXContextRes, (pointer) glxc)) { + free(glxc->real_ids); + free(glxc->real_vids); + free(glxc); + client->errorValue = gcId; + return BadAlloc; + } + /* - ** Finally, now that everything is working, setup the rest of the - ** context. - */ + ** Finally, now that everything is working, setup the rest of the + ** context. + */ glxc->id = gcId; glxc->share_id = shareList; glxc->idExists = GL_TRUE; @@ -398,38 +417,43 @@ static int CreateContext(__GLXclientState *cl, return Success; } -int __glXCreateContext(__GLXclientState *cl, GLbyte *pc) +int +__glXCreateContext(__GLXclientState * cl, GLbyte * pc) { xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; - return( CreateContext(cl, req->context,req->visual, None, - req->screen, req->shareList, req->isDirect) ); + return (CreateContext(cl, req->context, req->visual, None, + req->screen, req->shareList, req->isDirect)); } -int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc) +int +__glXCreateNewContext(__GLXclientState * cl, GLbyte * pc) { xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; - return( CreateContext(cl, req->context,None, req->fbconfig, - req->screen, req->shareList, req->isDirect) ); + return (CreateContext(cl, req->context, None, req->fbconfig, + req->screen, req->shareList, req->isDirect)); } -int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXCreateContextWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) { - xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; + xGLXCreateContextWithConfigSGIXReq *req = + (xGLXCreateContextWithConfigSGIXReq *) pc; - return( CreateContext(cl, req->context, None, req->fbconfig, - req->screen, req->shareList, req->isDirect) ); + return (CreateContext(cl, req->context, None, req->fbconfig, + req->screen, req->shareList, req->isDirect)); } -int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXQueryMaxSwapBarriersSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryMaxSwapBarriersSGIXReq *req = - (xGLXQueryMaxSwapBarriersSGIXReq *)pc; + (xGLXQueryMaxSwapBarriersSGIXReq *) pc; xGLXQueryMaxSwapBarriersSGIXReply reply; reply.type = X_Reply; @@ -438,19 +462,21 @@ int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) reply.max = QueryMaxSwapBarriersSGIX(req->screen); if (client->swapped) { - __glXSwapQueryMaxSwapBarriersSGIXReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, - (char *)&reply); + __glXSwapQueryMaxSwapBarriersSGIXReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, + (char *) &reply); } return Success; } -int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXBindSwapBarrierSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc; + xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc; DrawablePtr pDraw; __GLXpixmap *pGlxPixmap = NULL; __glXWindow *pGlxWindow = NULL; @@ -458,29 +484,32 @@ int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) rc = dixLookupDrawable(&pDraw, req->drawable, client, 0, DixGetAttrAccess); if (rc != Success) { - dixLookupResourceByType((pointer*) &pGlxPixmap, req->drawable, - __glXPixmapRes, NullClient, DixUnknownAccess); - if (pGlxPixmap) pDraw = pGlxPixmap->pDraw; + dixLookupResourceByType((pointer *) &pGlxPixmap, req->drawable, + __glXPixmapRes, NullClient, DixUnknownAccess); + if (pGlxPixmap) + pDraw = pGlxPixmap->pDraw; } - if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxWindow, req->drawable, - __glXWindowRes, NullClient, DixUnknownAccess); - if (pGlxWindow) pDraw = pGlxWindow->pDraw; + if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxWindow, req->drawable, + __glXWindowRes, NullClient, DixUnknownAccess); + if (pGlxWindow) + pDraw = pGlxWindow->pDraw; } if (!pDraw) { - client->errorValue = req->drawable; - return __glXBadDrawable; + client->errorValue = req->drawable; + return __glXBadDrawable; } return BindSwapBarrierSGIX(pDraw, req->barrier); } -int __glXJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXJoinSwapGroupSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc; + xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *) pc; DrawablePtr pDraw, pMember = NULL; __GLXpixmap *pGlxPixmap = NULL; __glXWindow *pGlxWindow = NULL; @@ -488,53 +517,57 @@ int __glXJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc) rc = dixLookupDrawable(&pDraw, req->drawable, client, 0, DixManageAccess); if (rc != Success) { - dixLookupResourceByType((pointer*) &pGlxPixmap, req->drawable, - __glXPixmapRes, NullClient, DixUnknownAccess); - if (pGlxPixmap) pDraw = pGlxPixmap->pDraw; + dixLookupResourceByType((pointer *) &pGlxPixmap, req->drawable, + __glXPixmapRes, NullClient, DixUnknownAccess); + if (pGlxPixmap) + pDraw = pGlxPixmap->pDraw; } - if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxWindow, req->drawable, - __glXWindowRes, NullClient, DixUnknownAccess); - if (pGlxWindow) pDraw = pGlxWindow->pDraw; + if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxWindow, req->drawable, + __glXWindowRes, NullClient, DixUnknownAccess); + if (pGlxWindow) + pDraw = pGlxWindow->pDraw; } if (!pDraw) { - client->errorValue = req->drawable; - return __glXBadDrawable; + client->errorValue = req->drawable; + return __glXBadDrawable; } if (req->member != None) { - rc = dixLookupDrawable(&pMember, req->member, client, 0, - DixGetAttrAccess); - if (rc != Success) { - dixLookupResourceByType((pointer*) &pGlxPixmap, req->member, + rc = dixLookupDrawable(&pMember, req->member, client, 0, + DixGetAttrAccess); + if (rc != Success) { + dixLookupResourceByType((pointer *) &pGlxPixmap, req->member, __glXPixmapRes, NullClient, DixUnknownAccess); - if (pGlxPixmap) pMember = pGlxPixmap->pDraw; - } + if (pGlxPixmap) + pMember = pGlxPixmap->pDraw; + } - if (!pMember && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxWindow, req->member, + if (!pMember && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxWindow, req->member, __glXWindowRes, NullClient, DixUnknownAccess); - if (pGlxWindow) pMember = pGlxWindow->pDraw; - } + if (pGlxWindow) + pMember = pGlxWindow->pDraw; + } - if (!pMember) { - client->errorValue = req->member; - return __glXBadDrawable; - } + if (!pMember) { + client->errorValue = req->member; + return __glXBadDrawable; + } } return JoinSwapGroupSGIX(pDraw, pMember); } - /* ** Destroy a GL context as an X resource. */ -int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDestroyContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; @@ -544,46 +577,47 @@ int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc) int from_screen = 0; int to_screen = 0; int s; - - dixLookupResourceByType((pointer*) &glxc, gcId, __glXContextRes, - NullClient, DixUnknownAccess); + + dixLookupResourceByType((pointer *) &glxc, gcId, __glXContextRes, + NullClient, DixUnknownAccess); if (glxc) { - /* - ** Just free the resource; don't actually destroy the context, - ** because it might be in use. The - ** destroy method will be called by the resource destruction routine - ** if necessary. - */ - FreeResourceByType(gcId, __glXContextRes, FALSE); + /* + ** Just free the resource; don't actually destroy the context, + ** because it might be in use. The + ** destroy method will be called by the resource destruction routine + ** if necessary. + */ + FreeResourceByType(gcId, __glXContextRes, FALSE); - from_screen = to_screen = glxc->pScreen->myNum; + from_screen = to_screen = glxc->pScreen->myNum; - } else { - client->errorValue = gcId; - return __glXBadContext; + } + else { + client->errorValue = gcId; + return __glXBadContext; } #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif /* * send DestroyContext request to all back-end servers */ - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); - LockDisplay(dpy); - GetReq(GLXDestroyContext,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXDestroyContext; - be_req->context = glxc->real_ids[s-from_screen]; - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(GLXDestroyContext, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXDestroyContext; + be_req->context = glxc->real_ids[s - from_screen]; + UnlockDisplay(dpy); + SyncHandle(); } return Success; @@ -600,83 +634,97 @@ int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc) /* ** Add a current context, and return the tag that will be used to refer to it. */ -static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc, DrawablePtr pDraw) +static int +AddCurrentContext(__GLXclientState * cl, __GLXcontext * glxc, DrawablePtr pDraw) { int i; int num = cl->numCurrentContexts; __GLXcontext **table = cl->currentContexts; - if (!glxc) return -1; - + if (!glxc) + return -1; + /* - ** Try to find an empty slot and use it. - */ - for (i=0; i < num; i++) { - if (!table[i]) { - table[i] = glxc; - return i+1; - } + ** Try to find an empty slot and use it. + */ + for (i = 0; i < num; i++) { + if (!table[i]) { + table[i] = glxc; + return i + 1; + } } /* - ** Didn't find a free slot, so we'll have to grow the table. - */ + ** Didn't find a free slot, so we'll have to grow the table. + */ if (!num) { - table = (__GLXcontext **) malloc(sizeof(__GLXcontext *)); - cl->currentDrawables = (DrawablePtr *) malloc(sizeof(DrawablePtr)); - cl->be_currentCTag = (GLXContextTag *) malloc(screenInfo.numScreens *sizeof(GLXContextTag)); - } else { - table = (__GLXcontext **) realloc(table, - (num+1)*sizeof(__GLXcontext *)); - cl->currentDrawables = (DrawablePtr *) realloc( - cl->currentDrawables , - (num+1)*sizeof(DrawablePtr)); - cl->be_currentCTag = (GLXContextTag *) realloc(cl->be_currentCTag, - (num+1)*screenInfo.numScreens*sizeof(GLXContextTag)); + table = (__GLXcontext **) malloc(sizeof(__GLXcontext *)); + cl->currentDrawables = (DrawablePtr *) malloc(sizeof(DrawablePtr)); + cl->be_currentCTag = + (GLXContextTag *) malloc(screenInfo.numScreens * + sizeof(GLXContextTag)); + } + else { + table = (__GLXcontext **) realloc(table, + (num + 1) * sizeof(__GLXcontext *)); + cl->currentDrawables = (DrawablePtr *) realloc(cl->currentDrawables, + (num + + 1) * + sizeof(DrawablePtr)); + cl->be_currentCTag = + (GLXContextTag *) realloc(cl->be_currentCTag, + (num + + 1) * screenInfo.numScreens * + sizeof(GLXContextTag)); } table[num] = glxc; cl->currentDrawables[num] = pDraw; cl->currentContexts = table; cl->numCurrentContexts++; - memset(cl->be_currentCTag + num*screenInfo.numScreens, 0, - screenInfo.numScreens * sizeof(GLXContextTag)); + memset(cl->be_currentCTag + num * screenInfo.numScreens, 0, + screenInfo.numScreens * sizeof(GLXContextTag)); - return num+1; + return num + 1; } /* ** Given a tag, change the current context for the corresponding entry. */ -static void ChangeCurrentContext(__GLXclientState *cl, __GLXcontext *glxc, - GLXContextTag tag) +static void +ChangeCurrentContext(__GLXclientState * cl, __GLXcontext * glxc, + GLXContextTag tag) { __GLXcontext **table = cl->currentContexts; - table[tag-1] = glxc; + + table[tag - 1] = glxc; } /* ** Given a tag, and back-end screen number, retrives the current back-end ** tag. */ -int GetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s) +int +GetCurrentBackEndTag(__GLXclientState * cl, GLXContextTag tag, int s) { - if (tag >0) { - return( cl->be_currentCTag[ (tag-1)*screenInfo.numScreens + s ] ); - } - else { - return 0; - } + if (tag > 0) { + return (cl->be_currentCTag[(tag - 1) * screenInfo.numScreens + s]); + } + else { + return 0; + } } /* ** Given a tag, and back-end screen number, sets the current back-end ** tag. */ -static void SetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s, GLXContextTag be_tag) +static void +SetCurrentBackEndTag(__GLXclientState * cl, GLXContextTag tag, int s, + GLXContextTag be_tag) { - if (tag >0) { - cl->be_currentCTag[ (tag-1)*screenInfo.numScreens + s ] = be_tag; - } + if (tag > 0) { + cl->be_currentCTag[(tag - 1) * screenInfo.numScreens + s] = be_tag; + } } /* @@ -684,45 +732,51 @@ static void SetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s, ** context's entry in the table as the context tag. A tag must be greater ** than 0. */ -__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag) +__GLXcontext * +__glXLookupContextByTag(__GLXclientState * cl, GLXContextTag tag) { int num = cl->numCurrentContexts; if (tag < 1 || tag > num) { - return 0; - } else { - return cl->currentContexts[tag-1]; + return 0; + } + else { + return cl->currentContexts[tag - 1]; } } -DrawablePtr __glXLookupDrawableByTag(__GLXclientState *cl, GLXContextTag tag) +DrawablePtr +__glXLookupDrawableByTag(__GLXclientState * cl, GLXContextTag tag) { int num = cl->numCurrentContexts; if (tag < 1 || tag > num) { - return 0; - } else { - return cl->currentDrawables[tag-1]; + return 0; + } + else { + return cl->currentDrawables[tag - 1]; } } /*****************************************************************************/ -static void StopUsingContext(__GLXcontext *glxc) +static void +StopUsingContext(__GLXcontext * glxc) { if (glxc) { - if (glxc == __glXLastContext) { - /* Tell server GL library */ - __glXLastContext = 0; - } - glxc->isCurrent = GL_FALSE; - if (!glxc->idExists) { - __glXFreeContext(glxc); - } + if (glxc == __glXLastContext) { + /* Tell server GL library */ + __glXLastContext = 0; + } + glxc->isCurrent = GL_FALSE; + if (!glxc->idExists) { + __glXFreeContext(glxc); + } } } -static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) +static void +StartUsingContext(__GLXclientState * cl, __GLXcontext * glxc) { glxc->isCurrent = GL_TRUE; } @@ -731,11 +785,11 @@ static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) /* ** Make an OpenGL context and drawable current. */ -static int MakeCurrent(__GLXclientState *cl, - GLXDrawable drawable, - GLXDrawable readdrawable, - GLXContextID context, - GLXContextTag oldContextTag) +static int +MakeCurrent(__GLXclientState * cl, + GLXDrawable drawable, + GLXDrawable readdrawable, + GLXContextID context, GLXContextTag oldContextTag) { ClientPtr client = cl->client; DrawablePtr pDraw = NULL; @@ -758,6 +812,7 @@ static int MakeCurrent(__GLXclientState *cl, __glXWindow *pGlxReadWindow = NULL; __glXPbuffer *pGlxPbuffer = NULL; __glXPbuffer *pGlxReadPbuffer = NULL; + #ifdef PANORAMIX PanoramiXRes *pXinDraw = NULL; PanoramiXRes *pXinReadDraw = NULL; @@ -767,117 +822,122 @@ static int MakeCurrent(__GLXclientState *cl, int s, rc; /* - ** If one is None and the other isn't, it's a bad match. - */ + ** If one is None and the other isn't, it's a bad match. + */ if ((drawId == None && contextId != None) || - (drawId != None && contextId == None)) { - return BadMatch; + (drawId != None && contextId == None)) { + return BadMatch; } - + /* - ** Lookup old context. If we have one, it must be in a usable state. - */ + ** Lookup old context. If we have one, it must be in a usable state. + */ if (tag != 0) { - prevglxc = __glXLookupContextByTag(cl, tag); - if (!prevglxc) { - /* - ** Tag for previous context is invalid. - */ - return __glXBadContextTag; - } - } else { - prevglxc = 0; + prevglxc = __glXLookupContextByTag(cl, tag); + if (!prevglxc) { + /* + ** Tag for previous context is invalid. + */ + return __glXBadContextTag; + } + } + else { + prevglxc = 0; } /* - ** Lookup new context. It must not be current for someone else. - */ + ** Lookup new context. It must not be current for someone else. + */ if (contextId != None) { - dixLookupResourceByType((pointer*) &glxc, contextId, __glXContextRes, - NullClient, DixUnknownAccess); - if (!glxc) { - client->errorValue = contextId; - return __glXBadContext; - } - if ((glxc != prevglxc) && glxc->isCurrent) { - /* Context is current to somebody else */ - return BadAccess; - } - } else { - /* Switching to no context. Ignore new drawable. */ - glxc = 0; + dixLookupResourceByType((pointer *) &glxc, contextId, __glXContextRes, + NullClient, DixUnknownAccess); + if (!glxc) { + client->errorValue = contextId; + return __glXBadContext; + } + if ((glxc != prevglxc) && glxc->isCurrent) { + /* Context is current to somebody else */ + return BadAccess; + } + } + else { + /* Switching to no context. Ignore new drawable. */ + glxc = 0; } if (drawId != None) { - rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixWriteAccess); - if (rc == Success) { - if (pDraw->type == DRAWABLE_WINDOW) { - /* - ** Drawable is an X Window. - */ - VisualID vid; - pWin = (WindowPtr)pDraw; - vid = wVisual(pWin); - - new_reply.writeVid = (glxc->pFBConfig ? glxc->pFBConfig->id : vid); - new_reply.writeType = GLX_WINDOW_TYPE; - - /* - ** Check if window and context are similar. - */ - if ((vid != glxc->pVisual->vid) || - (pWin->drawable.pScreen != glxc->pScreen)) { - client->errorValue = drawId; - return BadMatch; - } - - from_screen = to_screen = pWin->drawable.pScreen->myNum; - - } else { - /* - ** An X Pixmap is not allowed as a parameter (a GLX Pixmap - ** is, but it must first be created with glxCreateGLXPixmap). - */ - client->errorValue = drawId; - return __glXBadDrawable; - } - } + rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixWriteAccess); + if (rc == Success) { + if (pDraw->type == DRAWABLE_WINDOW) { + /* + ** Drawable is an X Window. + */ + VisualID vid; + + pWin = (WindowPtr) pDraw; + vid = wVisual(pWin); + + new_reply.writeVid = + (glxc->pFBConfig ? glxc->pFBConfig->id : vid); + new_reply.writeType = GLX_WINDOW_TYPE; + + /* + ** Check if window and context are similar. + */ + if ((vid != glxc->pVisual->vid) || + (pWin->drawable.pScreen != glxc->pScreen)) { + client->errorValue = drawId; + return BadMatch; + } + + from_screen = to_screen = pWin->drawable.pScreen->myNum; + + } + else { + /* + ** An X Pixmap is not allowed as a parameter (a GLX Pixmap + ** is, but it must first be created with glxCreateGLXPixmap). + */ + client->errorValue = drawId; + return __glXBadDrawable; + } + } if (!pDraw) { - dixLookupResourceByType((pointer*) &pGlxPixmap, drawId, - __glXPixmapRes, NullClient, - DixUnknownAccess); - if (pGlxPixmap) { - /* - ** Check if pixmap and context are similar. - */ - if (pGlxPixmap->pScreen != glxc->pScreen || - pGlxPixmap->pGlxVisual != glxc->pGlxVisual) { - client->errorValue = drawId; - return BadMatch; - } - pDraw = pGlxPixmap->pDraw; - - new_reply.writeVid = (glxc->pFBConfig ? glxc->pFBConfig->id : - pGlxPixmap->pGlxVisual->vid); - - new_reply.writeType = GLX_PIXMAP_TYPE; - - from_screen = to_screen = pGlxPixmap->pScreen->myNum; - - } - } - - if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxWindow, drawId, - __glXWindowRes, NullClient, - DixUnknownAccess); + dixLookupResourceByType((pointer *) &pGlxPixmap, drawId, + __glXPixmapRes, NullClient, + DixUnknownAccess); + if (pGlxPixmap) { + /* + ** Check if pixmap and context are similar. + */ + if (pGlxPixmap->pScreen != glxc->pScreen || + pGlxPixmap->pGlxVisual != glxc->pGlxVisual) { + client->errorValue = drawId; + return BadMatch; + } + pDraw = pGlxPixmap->pDraw; + + new_reply.writeVid = (glxc->pFBConfig ? glxc->pFBConfig->id : + pGlxPixmap->pGlxVisual->vid); + + new_reply.writeType = GLX_PIXMAP_TYPE; + + from_screen = to_screen = pGlxPixmap->pScreen->myNum; + + } + } + + if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxWindow, drawId, + __glXWindowRes, NullClient, + DixUnknownAccess); if (pGlxWindow) { /* - ** Drawable is a GLXWindow. - ** - ** Check if GLX window and context are similar. - */ + ** Drawable is a GLXWindow. + ** + ** Check if GLX window and context are similar. + */ if (pGlxWindow->pScreen != glxc->pScreen || pGlxWindow->pGlxFBConfig != glxc->pFBConfig) { client->errorValue = drawId; @@ -889,103 +949,107 @@ static int MakeCurrent(__GLXclientState *cl, new_reply.writeType = GLX_GLXWINDOW_TYPE; } - } + } - if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxPbuffer, drawId, - __glXPbufferRes, NullClient, - DixUnknownAccess); - if (pGlxPbuffer) { + if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxPbuffer, drawId, + __glXPbufferRes, NullClient, + DixUnknownAccess); + if (pGlxPbuffer) { if (pGlxPbuffer->pScreen != glxc->pScreen || pGlxPbuffer->pFBConfig != glxc->pFBConfig) { client->errorValue = drawId; return BadMatch; } - pDraw = (DrawablePtr)pGlxPbuffer; + pDraw = (DrawablePtr) pGlxPbuffer; new_reply.writeVid = pGlxPbuffer->pFBConfig->id; new_reply.writeType = GLX_PBUFFER_TYPE; - } - } - - if (!pDraw) { - /* - ** Drawable is not a Window , GLXWindow or a GLXPixmap. - */ - client->errorValue = drawId; - return __glXBadDrawable; - } - - } else { - pDraw = 0; - } - - if (readId != None && readId != drawId ) { - rc = dixLookupDrawable(&pReadDraw, readId, client, 0, DixReadAccess); - if (rc == Success) { - if (pReadDraw->type == DRAWABLE_WINDOW) { - /* - ** Drawable is an X Window. - */ - VisualID vid; - pReadWin = (WindowPtr)pDraw; - vid = wVisual(pReadWin); - - new_reply.readVid = (glxc->pFBConfig ? glxc->pFBConfig->id : vid); - new_reply.readType = GLX_WINDOW_TYPE; - - /* - ** Check if window and context are similar. - */ - if ((vid != glxc->pVisual->vid) || - (pReadWin->drawable.pScreen != glxc->pScreen)) { - client->errorValue = readId; - return BadMatch; - } - - } else { - - /* - ** An X Pixmap is not allowed as a parameter (a GLX Pixmap - ** is, but it must first be created with glxCreateGLXPixmap). - */ - client->errorValue = readId; - return __glXBadDrawable; - } - } - - if (!pReadDraw) { - dixLookupResourceByType((pointer*) &pReadGlxPixmap, readId, - __glXPixmapRes, NullClient, - DixUnknownAccess); - if (pReadGlxPixmap) { - /* - ** Check if pixmap and context are similar. - */ - if (pReadGlxPixmap->pScreen != glxc->pScreen || - pReadGlxPixmap->pGlxVisual != glxc->pGlxVisual) { - client->errorValue = readId; - return BadMatch; - } - pReadDraw = pReadGlxPixmap->pDraw; - - new_reply.readVid = (glxc->pFBConfig ? glxc->pFBConfig->id : - pReadGlxPixmap->pGlxVisual->vid ); - new_reply.readType = GLX_PIXMAP_TYPE; - - } - } - - if (!pReadDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxReadWindow, readId, - __glXWindowRes, NullClient, - DixUnknownAccess); + } + } + + if (!pDraw) { + /* + ** Drawable is not a Window , GLXWindow or a GLXPixmap. + */ + client->errorValue = drawId; + return __glXBadDrawable; + } + + } + else { + pDraw = 0; + } + + if (readId != None && readId != drawId) { + rc = dixLookupDrawable(&pReadDraw, readId, client, 0, DixReadAccess); + if (rc == Success) { + if (pReadDraw->type == DRAWABLE_WINDOW) { + /* + ** Drawable is an X Window. + */ + VisualID vid; + + pReadWin = (WindowPtr) pDraw; + vid = wVisual(pReadWin); + + new_reply.readVid = + (glxc->pFBConfig ? glxc->pFBConfig->id : vid); + new_reply.readType = GLX_WINDOW_TYPE; + + /* + ** Check if window and context are similar. + */ + if ((vid != glxc->pVisual->vid) || + (pReadWin->drawable.pScreen != glxc->pScreen)) { + client->errorValue = readId; + return BadMatch; + } + + } + else { + + /* + ** An X Pixmap is not allowed as a parameter (a GLX Pixmap + ** is, but it must first be created with glxCreateGLXPixmap). + */ + client->errorValue = readId; + return __glXBadDrawable; + } + } + + if (!pReadDraw) { + dixLookupResourceByType((pointer *) &pReadGlxPixmap, readId, + __glXPixmapRes, NullClient, + DixUnknownAccess); + if (pReadGlxPixmap) { + /* + ** Check if pixmap and context are similar. + */ + if (pReadGlxPixmap->pScreen != glxc->pScreen || + pReadGlxPixmap->pGlxVisual != glxc->pGlxVisual) { + client->errorValue = readId; + return BadMatch; + } + pReadDraw = pReadGlxPixmap->pDraw; + + new_reply.readVid = (glxc->pFBConfig ? glxc->pFBConfig->id : + pReadGlxPixmap->pGlxVisual->vid); + new_reply.readType = GLX_PIXMAP_TYPE; + + } + } + + if (!pReadDraw && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxReadWindow, readId, + __glXWindowRes, NullClient, + DixUnknownAccess); if (pGlxReadWindow) { /* - ** Drawable is a GLXWindow. - ** - ** Check if GLX window and context are similar. - */ + ** Drawable is a GLXWindow. + ** + ** Check if GLX window and context are similar. + */ if (pGlxReadWindow->pScreen != glxc->pScreen || pGlxReadWindow->pGlxFBConfig != glxc->pFBConfig) { client->errorValue = readId; @@ -996,140 +1060,143 @@ static int MakeCurrent(__GLXclientState *cl, new_reply.readVid = pGlxReadWindow->pGlxFBConfig->id; new_reply.readType = GLX_GLXWINDOW_TYPE; } - } + } - if (!pReadDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxReadPbuffer, readId, - __glXPbufferRes, NullClient, - DixUnknownAccess); - if (pGlxReadPbuffer) { + if (!pReadDraw && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxReadPbuffer, readId, + __glXPbufferRes, NullClient, + DixUnknownAccess); + if (pGlxReadPbuffer) { if (pGlxReadPbuffer->pScreen != glxc->pScreen || pGlxReadPbuffer->pFBConfig != glxc->pFBConfig) { client->errorValue = drawId; return BadMatch; } - pReadDraw = (DrawablePtr)pGlxReadPbuffer; + pReadDraw = (DrawablePtr) pGlxReadPbuffer; new_reply.readVid = pGlxReadPbuffer->pFBConfig->id; new_reply.readType = GLX_PBUFFER_TYPE; - } - } + } + } - if (!pReadDraw) { - /* - ** Drawable is neither a Window nor a GLXPixmap. - */ - client->errorValue = readId; - return __glXBadDrawable; - } + if (!pReadDraw) { + /* + ** Drawable is neither a Window nor a GLXPixmap. + */ + client->errorValue = readId; + return __glXBadDrawable; + } - } else { - pReadDraw = pDraw; - pReadGlxPixmap = pGlxPixmap; - pReadWin = pWin; - new_reply.readVid = new_reply.writeVid; - new_reply.readType = new_reply.writeType; + } + else { + pReadDraw = pDraw; + pReadGlxPixmap = pGlxPixmap; + pReadWin = pWin; + new_reply.readVid = new_reply.writeVid; + new_reply.readType = new_reply.writeType; } if (prevglxc) { - if (prevglxc->pGlxPixmap) { - /* - ** The previous drawable was a glx pixmap, release it. - */ - prevglxc->pGlxPixmap->refcnt--; - __glXFreeGLXPixmap( prevglxc->pGlxPixmap ); - prevglxc->pGlxPixmap = 0; - } - - if (prevglxc->pGlxReadPixmap) { - /* - ** The previous drawable was a glx pixmap, release it. - */ - prevglxc->pGlxReadPixmap->refcnt--; - __glXFreeGLXPixmap( prevglxc->pGlxReadPixmap ); - prevglxc->pGlxReadPixmap = 0; - } - - if (prevglxc->pGlxWindow) { - /* - ** The previous drawable was a glx window, release it. - */ - prevglxc->pGlxWindow->refcnt--; - __glXFreeGLXWindow( prevglxc->pGlxWindow ); - prevglxc->pGlxWindow = 0; - } - - if (prevglxc->pGlxReadWindow) { - /* - ** The previous drawable was a glx window, release it. - */ - prevglxc->pGlxReadWindow->refcnt--; - __glXFreeGLXWindow( prevglxc->pGlxReadWindow ); - prevglxc->pGlxReadWindow = 0; - } - - if (prevglxc->pGlxPbuffer) { - /* - ** The previous drawable was a glx Pbuffer, release it. - */ - prevglxc->pGlxPbuffer->refcnt--; - __glXFreeGLXPbuffer( prevglxc->pGlxPbuffer ); - prevglxc->pGlxPbuffer = 0; - } - - if (prevglxc->pGlxReadPbuffer) { - /* - ** The previous drawable was a glx Pbuffer, release it. - */ - prevglxc->pGlxReadPbuffer->refcnt--; - __glXFreeGLXPbuffer( prevglxc->pGlxReadPbuffer ); - prevglxc->pGlxReadPbuffer = 0; - } - - ChangeCurrentContext(cl, glxc, tag); - ChangeCurrentContext(cl, glxc, tag); - StopUsingContext(prevglxc); - } else { - tag = AddCurrentContext(cl, glxc, pDraw); + if (prevglxc->pGlxPixmap) { + /* + ** The previous drawable was a glx pixmap, release it. + */ + prevglxc->pGlxPixmap->refcnt--; + __glXFreeGLXPixmap(prevglxc->pGlxPixmap); + prevglxc->pGlxPixmap = 0; + } + + if (prevglxc->pGlxReadPixmap) { + /* + ** The previous drawable was a glx pixmap, release it. + */ + prevglxc->pGlxReadPixmap->refcnt--; + __glXFreeGLXPixmap(prevglxc->pGlxReadPixmap); + prevglxc->pGlxReadPixmap = 0; + } + + if (prevglxc->pGlxWindow) { + /* + ** The previous drawable was a glx window, release it. + */ + prevglxc->pGlxWindow->refcnt--; + __glXFreeGLXWindow(prevglxc->pGlxWindow); + prevglxc->pGlxWindow = 0; + } + + if (prevglxc->pGlxReadWindow) { + /* + ** The previous drawable was a glx window, release it. + */ + prevglxc->pGlxReadWindow->refcnt--; + __glXFreeGLXWindow(prevglxc->pGlxReadWindow); + prevglxc->pGlxReadWindow = 0; + } + + if (prevglxc->pGlxPbuffer) { + /* + ** The previous drawable was a glx Pbuffer, release it. + */ + prevglxc->pGlxPbuffer->refcnt--; + __glXFreeGLXPbuffer(prevglxc->pGlxPbuffer); + prevglxc->pGlxPbuffer = 0; + } + + if (prevglxc->pGlxReadPbuffer) { + /* + ** The previous drawable was a glx Pbuffer, release it. + */ + prevglxc->pGlxReadPbuffer->refcnt--; + __glXFreeGLXPbuffer(prevglxc->pGlxReadPbuffer); + prevglxc->pGlxReadPbuffer = 0; + } + + ChangeCurrentContext(cl, glxc, tag); + ChangeCurrentContext(cl, glxc, tag); + StopUsingContext(prevglxc); + } + else { + tag = AddCurrentContext(cl, glxc, pDraw); } if (glxc) { - glxc->pGlxPixmap = pGlxPixmap; - glxc->pGlxReadPixmap = pReadGlxPixmap; - glxc->pGlxWindow = pGlxWindow; - glxc->pGlxReadWindow = pGlxReadWindow; - glxc->pGlxPbuffer = pGlxPbuffer; - glxc->pGlxReadPbuffer = pGlxReadPbuffer; + glxc->pGlxPixmap = pGlxPixmap; + glxc->pGlxReadPixmap = pReadGlxPixmap; + glxc->pGlxWindow = pGlxWindow; + glxc->pGlxReadWindow = pGlxReadWindow; + glxc->pGlxPbuffer = pGlxPbuffer; + glxc->pGlxReadPbuffer = pGlxReadPbuffer; - if (pGlxPixmap) { - pGlxPixmap->refcnt++; - } + if (pGlxPixmap) { + pGlxPixmap->refcnt++; + } - if (pReadGlxPixmap) { - pReadGlxPixmap->refcnt++; - } + if (pReadGlxPixmap) { + pReadGlxPixmap->refcnt++; + } - if (pGlxWindow) { - pGlxWindow->refcnt++; - } + if (pGlxWindow) { + pGlxWindow->refcnt++; + } - if (pGlxReadWindow) { - pGlxReadWindow->refcnt++; - } + if (pGlxReadWindow) { + pGlxReadWindow->refcnt++; + } - if (pGlxPbuffer) { - pGlxPbuffer->refcnt++; - } + if (pGlxPbuffer) { + pGlxPbuffer->refcnt++; + } - if (pGlxReadPbuffer) { - pGlxReadPbuffer->refcnt++; - } + if (pGlxReadPbuffer) { + pGlxReadPbuffer->refcnt++; + } - StartUsingContext(cl, glxc); - new_reply.contextTag = tag; - } else { - new_reply.contextTag = 0; + StartUsingContext(cl, glxc); + new_reply.contextTag = tag; + } + else { + new_reply.contextTag = 0; } new_reply.length = 0; new_reply.type = X_Reply; @@ -1137,216 +1204,226 @@ static int MakeCurrent(__GLXclientState *cl, #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; - - if (pDraw && new_reply.writeType != GLX_PBUFFER_TYPE) { - dixLookupResourceByClass((pointer*) &pXinDraw, - pDraw->id, XRC_DRAWABLE, - client, DixReadAccess); - } - - if (pReadDraw && pReadDraw != pDraw && - new_reply.readType != GLX_PBUFFER_TYPE) { - dixLookupResourceByClass((pointer*) &pXinReadDraw, - pReadDraw->id, XRC_DRAWABLE, - client, DixReadAccess); - } - else { - pXinReadDraw = pXinDraw; - } + from_screen = 0; + to_screen = screenInfo.numScreens - 1; + + if (pDraw && new_reply.writeType != GLX_PBUFFER_TYPE) { + dixLookupResourceByClass((pointer *) &pXinDraw, + pDraw->id, XRC_DRAWABLE, + client, DixReadAccess); + } + + if (pReadDraw && pReadDraw != pDraw && + new_reply.readType != GLX_PBUFFER_TYPE) { + dixLookupResourceByClass((pointer *) &pXinReadDraw, + pReadDraw->id, XRC_DRAWABLE, + client, DixReadAccess); + } + else { + pXinReadDraw = pXinDraw; + } } #endif - /* send the MakeCurrent request to all required * back-end servers. */ - for (s = from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); - unsigned int be_draw = None; - unsigned int be_read_draw = None; - - if (pGlxPixmap) { - be_draw = pGlxPixmap->be_xids[s]; - } - else if (pGlxPbuffer) { - be_draw = pGlxPbuffer->be_xids[s]; - } + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); + unsigned int be_draw = None; + unsigned int be_read_draw = None; + + if (pGlxPixmap) { + be_draw = pGlxPixmap->be_xids[s]; + } + else if (pGlxPbuffer) { + be_draw = pGlxPbuffer->be_xids[s]; + } #ifdef PANORAMIX - else if (pXinDraw) { - dixLookupWindow(&pWin, pXinDraw->info[s].id, client, DixReadAccess); - } + else if (pXinDraw) { + dixLookupWindow(&pWin, pXinDraw->info[s].id, client, DixReadAccess); + } #endif - else if (pGlxWindow) { - pWin = (WindowPtr)pGlxWindow->pDraw; - } - - if (pWin && be_draw == None) { - be_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window; - if (!be_draw) { - /* it might be that the window did not created yet on the */ - /* back-end server (lazy window creation option), force */ - /* creation of the window */ - dmxCreateAndRealizeWindow( pWin, TRUE ); - be_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window; - } - } - - /* - * Before sending the MakeCurrent request - sync the - * X11 connection to the back-end servers to make sure - * that drawable is already created - */ - dmxSync( dmxScreen, 1 ); - - if (drawId == readId) { - LockDisplay(dpy); - GetReq(GLXMakeCurrent, be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXMakeCurrent; - be_req->drawable = be_draw; - be_req->context = (unsigned int)(glxc ? glxc->real_ids[s-from_screen] : 0); - be_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s); - if (!_XReply(dpy, (xReply *) &be_reply, 0, False)) { - - /* The make current failed */ - UnlockDisplay(dpy); - SyncHandle(); - return( BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code) ); - } - - UnlockDisplay(dpy); - SyncHandle(); - - SetCurrentBackEndTag( cl, tag, s, be_reply.contextTag ); - } - else { - - if (pReadGlxPixmap) { - be_read_draw = pReadGlxPixmap->be_xids[s]; - } - else if (pGlxReadPbuffer) { - be_read_draw = pGlxReadPbuffer->be_xids[s]; - } + else if (pGlxWindow) { + pWin = (WindowPtr) pGlxWindow->pDraw; + } + + if (pWin && be_draw == None) { + be_draw = (unsigned int) (DMX_GET_WINDOW_PRIV(pWin))->window; + if (!be_draw) { + /* it might be that the window did not created yet on the */ + /* back-end server (lazy window creation option), force */ + /* creation of the window */ + dmxCreateAndRealizeWindow(pWin, TRUE); + be_draw = (unsigned int) (DMX_GET_WINDOW_PRIV(pWin))->window; + } + } + + /* + * Before sending the MakeCurrent request - sync the + * X11 connection to the back-end servers to make sure + * that drawable is already created + */ + dmxSync(dmxScreen, 1); + + if (drawId == readId) { + LockDisplay(dpy); + GetReq(GLXMakeCurrent, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXMakeCurrent; + be_req->drawable = be_draw; + be_req->context = + (unsigned int) (glxc ? glxc->real_ids[s - from_screen] : 0); + be_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s); + if (!_XReply(dpy, (xReply *) & be_reply, 0, False)) { + + /* The make current failed */ + UnlockDisplay(dpy); + SyncHandle(); + return (BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code)); + } + + UnlockDisplay(dpy); + SyncHandle(); + + SetCurrentBackEndTag(cl, tag, s, be_reply.contextTag); + } + else { + + if (pReadGlxPixmap) { + be_read_draw = pReadGlxPixmap->be_xids[s]; + } + else if (pGlxReadPbuffer) { + be_read_draw = pGlxReadPbuffer->be_xids[s]; + } #ifdef PANORAMIX - else if (pXinReadDraw) { - dixLookupWindow(&pReadWin, pXinReadDraw->info[s].id, client, - DixReadAccess); - } + else if (pXinReadDraw) { + dixLookupWindow(&pReadWin, pXinReadDraw->info[s].id, client, + DixReadAccess); + } #endif - else if (pGlxReadWindow) { - pReadWin = (WindowPtr)pGlxReadWindow->pDraw; - } - - if (pReadWin && be_read_draw == None) { - be_read_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pReadWin))->window; - if (!be_read_draw) { - /* it might be that the window did not created yet on the */ - /* back-end server (lazy window creation option), force */ - /* creation of the window */ - dmxCreateAndRealizeWindow( pReadWin, TRUE ); - be_read_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pReadWin))->window; - dmxSync( dmxScreen, 1 ); - } - } - - if ( __GLX_IS_VERSION_SUPPORTED(1,3) ) { - LockDisplay(dpy); - GetReq(GLXMakeContextCurrent, be_new_req); - be_new_req->reqType = dmxScreen->glxMajorOpcode; - be_new_req->glxCode = X_GLXMakeContextCurrent; - be_new_req->drawable = be_draw; - be_new_req->readdrawable = be_read_draw; - be_new_req->context = (unsigned int)(glxc ? glxc->real_ids[s-from_screen] : 0); - be_new_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s); - if (!_XReply(dpy, (xReply *) &be_new_reply, 0, False)) { - - /* The make current failed */ - UnlockDisplay(dpy); - SyncHandle(); - return( BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code) ); - } - - UnlockDisplay(dpy); - SyncHandle(); - - SetCurrentBackEndTag( cl, tag, s, be_new_reply.contextTag ); - } - else if (glxIsExtensionSupported("GLX_SGI_make_current_read")) { - xGLXMakeCurrentReadSGIReq *ext_req; - xGLXVendorPrivateWithReplyReq *vpreq; - xGLXMakeCurrentReadSGIReply ext_reply; - - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivateWithReply, - sz_xGLXMakeCurrentReadSGIReq - sz_xGLXVendorPrivateWithReplyReq, - vpreq); - ext_req = (xGLXMakeCurrentReadSGIReq *)vpreq; - ext_req->reqType = dmxScreen->glxMajorOpcode; - ext_req->glxCode = X_GLXVendorPrivateWithReply; - ext_req->vendorCode = X_GLXvop_MakeCurrentReadSGI; - ext_req->drawable = be_draw; - ext_req->readable = be_read_draw; - ext_req->context = (unsigned int)(glxc ? glxc->real_ids[s-from_screen] : 0); - ext_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s); - if (!_XReply(dpy, (xReply *) &ext_reply, 0, False)) { - - /* The make current failed */ - UnlockDisplay(dpy); - SyncHandle(); - return( BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code) ); - } - - UnlockDisplay(dpy); - SyncHandle(); - - SetCurrentBackEndTag( cl, tag, s, ext_reply.contextTag ); - - } - else { - return BadMatch; - } - } - - XFlush( dpy ); + else if (pGlxReadWindow) { + pReadWin = (WindowPtr) pGlxReadWindow->pDraw; + } + + if (pReadWin && be_read_draw == None) { + be_read_draw = + (unsigned int) (DMX_GET_WINDOW_PRIV(pReadWin))->window; + if (!be_read_draw) { + /* it might be that the window did not created yet on the */ + /* back-end server (lazy window creation option), force */ + /* creation of the window */ + dmxCreateAndRealizeWindow(pReadWin, TRUE); + be_read_draw = + (unsigned int) (DMX_GET_WINDOW_PRIV(pReadWin))->window; + dmxSync(dmxScreen, 1); + } + } + + if (__GLX_IS_VERSION_SUPPORTED(1, 3)) { + LockDisplay(dpy); + GetReq(GLXMakeContextCurrent, be_new_req); + be_new_req->reqType = dmxScreen->glxMajorOpcode; + be_new_req->glxCode = X_GLXMakeContextCurrent; + be_new_req->drawable = be_draw; + be_new_req->readdrawable = be_read_draw; + be_new_req->context = + (unsigned int) (glxc ? glxc->real_ids[s - from_screen] : 0); + be_new_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s); + if (!_XReply(dpy, (xReply *) & be_new_reply, 0, False)) { + + /* The make current failed */ + UnlockDisplay(dpy); + SyncHandle(); + return (BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code)); + } + + UnlockDisplay(dpy); + SyncHandle(); + + SetCurrentBackEndTag(cl, tag, s, be_new_reply.contextTag); + } + else if (glxIsExtensionSupported("GLX_SGI_make_current_read")) { + xGLXMakeCurrentReadSGIReq *ext_req; + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXMakeCurrentReadSGIReply ext_reply; + + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXMakeCurrentReadSGIReq - + sz_xGLXVendorPrivateWithReplyReq, vpreq); + ext_req = (xGLXMakeCurrentReadSGIReq *) vpreq; + ext_req->reqType = dmxScreen->glxMajorOpcode; + ext_req->glxCode = X_GLXVendorPrivateWithReply; + ext_req->vendorCode = X_GLXvop_MakeCurrentReadSGI; + ext_req->drawable = be_draw; + ext_req->readable = be_read_draw; + ext_req->context = + (unsigned int) (glxc ? glxc->real_ids[s - from_screen] : 0); + ext_req->oldContextTag = GetCurrentBackEndTag(cl, tag, s); + if (!_XReply(dpy, (xReply *) & ext_reply, 0, False)) { + + /* The make current failed */ + UnlockDisplay(dpy); + SyncHandle(); + return (BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code)); + } + + UnlockDisplay(dpy); + SyncHandle(); + + SetCurrentBackEndTag(cl, tag, s, ext_reply.contextTag); + + } + else { + return BadMatch; + } + } + + XFlush(dpy); } if (client->swapped) { - __glXSwapMakeCurrentReply(client, &new_reply); - } else { - WriteToClient(client, sz_xGLXMakeContextCurrentReply, (char *)&new_reply); + __glXSwapMakeCurrentReply(client, &new_reply); + } + else { + WriteToClient(client, sz_xGLXMakeContextCurrentReply, + (char *) &new_reply); } return Success; } -int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXMakeCurrent(__GLXclientState * cl, GLbyte * pc) { xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; - return( MakeCurrent(cl, req->drawable, req->drawable, - req->context, req->oldContextTag ) ); + return (MakeCurrent(cl, req->drawable, req->drawable, + req->context, req->oldContextTag)); } -int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXMakeContextCurrent(__GLXclientState * cl, GLbyte * pc) { xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; - return( MakeCurrent(cl, req->drawable, req->readdrawable, - req->context, req->oldContextTag ) ); + return (MakeCurrent(cl, req->drawable, req->readdrawable, + req->context, req->oldContextTag)); } -int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXMakeCurrentReadSGI(__GLXclientState * cl, GLbyte * pc) { xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; - return( MakeCurrent(cl, req->drawable, req->readable, - req->context, req->oldContextTag ) ); + return (MakeCurrent(cl, req->drawable, req->readable, + req->context, req->oldContextTag)); } -int __glXIsDirect(__GLXclientState *cl, GLbyte *pc) +int +__glXIsDirect(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; @@ -1354,13 +1431,13 @@ int __glXIsDirect(__GLXclientState *cl, GLbyte *pc) __GLXcontext *glxc; /* - ** Find the GL context. - */ - dixLookupResourceByType((pointer*) &glxc, req->context, __glXContextRes, + ** Find the GL context. + */ + dixLookupResourceByType((pointer *) &glxc, req->context, __glXContextRes, NullClient, DixUnknownAccess); if (!glxc) { - client->errorValue = req->context; - return __glXBadContext; + client->errorValue = req->context; + return __glXBadContext; } reply.isDirect = 0; @@ -1369,25 +1446,28 @@ int __glXIsDirect(__GLXclientState *cl, GLbyte *pc) reply.sequenceNumber = client->sequence; if (client->swapped) { - __glXSwapIsDirectReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply); + __glXSwapIsDirectReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXIsDirectReply, (char *) &reply); } return Success; } -int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc) +int +__glXQueryVersion(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; + /* xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; */ xGLXQueryVersionReply reply; /* - ** Server should take into consideration the version numbers sent by the - ** client if it wants to work with older clients; however, in this - ** implementation the server just returns its version number. - */ + ** Server should take into consideration the version numbers sent by the + ** client if it wants to work with older clients; however, in this + ** implementation the server just returns its version number. + */ reply.majorVersion = __glXVersionMajor; reply.minorVersion = __glXVersionMinor; reply.length = 0; @@ -1395,98 +1475,104 @@ int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc) reply.sequenceNumber = client->sequence; if (client->swapped) { - __glXSwapQueryVersionReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply); + __glXSwapQueryVersionReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXQueryVersionReply, (char *) &reply); } return Success; } -int __glXWaitGL(__GLXclientState *cl, GLbyte *pc) +int +__glXWaitGL(__GLXclientState * cl, GLbyte * pc) { - xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc; - xGLXWaitGLReq *be_req = (xGLXWaitGLReq *)pc; + xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; + xGLXWaitGLReq *be_req = (xGLXWaitGLReq *) pc; int from_screen = 0; int to_screen = 0; int s; __GLXcontext *glxc = NULL; - + if (req->contextTag != 0) { - glxc = __glXLookupContextByTag(cl, req->contextTag); - if (glxc) { - from_screen = to_screen = glxc->pScreen->myNum; - } + glxc = __glXLookupContextByTag(cl, req->contextTag); + if (glxc) { + from_screen = to_screen = glxc->pScreen->myNum; + } } #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); - LockDisplay(dpy); - GetReq(GLXWaitGL,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXWaitGL; - be_req->contextTag = (glxc ? GetCurrentBackEndTag(cl,req->contextTag,s) : 0); - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(GLXWaitGL, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXWaitGL; + be_req->contextTag = + (glxc ? GetCurrentBackEndTag(cl, req->contextTag, s) : 0); + UnlockDisplay(dpy); + SyncHandle(); - XSync(dpy, False); + XSync(dpy, False); } - + return Success; } -int __glXWaitX(__GLXclientState *cl, GLbyte *pc) +int +__glXWaitX(__GLXclientState * cl, GLbyte * pc) { - xGLXWaitXReq *req = (xGLXWaitXReq *)pc; + xGLXWaitXReq *req = (xGLXWaitXReq *) pc; xGLXWaitXReq *be_req; int from_screen = 0; int to_screen = 0; int s; __GLXcontext *glxc = NULL; - + if (req->contextTag != 0) { - glxc = __glXLookupContextByTag(cl, req->contextTag); - if (glxc) { - from_screen = to_screen = glxc->pScreen->myNum; - } + glxc = __glXLookupContextByTag(cl, req->contextTag); + if (glxc) { + from_screen = to_screen = glxc->pScreen->myNum; + } } #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); - dmxSync( dmxScreen, 1 ); + dmxSync(dmxScreen, 1); - LockDisplay(dpy); - GetReq(GLXWaitX,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXWaitX; - be_req->contextTag = (glxc ? GetCurrentBackEndTag(cl,req->contextTag,s) : 0); - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(GLXWaitX, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXWaitX; + be_req->contextTag = + (glxc ? GetCurrentBackEndTag(cl, req->contextTag, s) : 0); + UnlockDisplay(dpy); + SyncHandle(); - XFlush( dpy ); + XFlush(dpy); } return Success; } -int __glXCopyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXCopyContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCopyContextReq *be_req; @@ -1501,81 +1587,83 @@ int __glXCopyContext(__GLXclientState *cl, GLbyte *pc) int to_screen = 0; /* - ** Check that each context exists. - */ - dixLookupResourceByType((pointer*) &src, source, __glXContextRes, + ** Check that each context exists. + */ + dixLookupResourceByType((pointer *) &src, source, __glXContextRes, NullClient, DixUnknownAccess); if (!src) { - client->errorValue = source; - return __glXBadContext; + client->errorValue = source; + return __glXBadContext; } - dixLookupResourceByType((pointer*) &dst, dest, __glXContextRes, + dixLookupResourceByType((pointer *) &dst, dest, __glXContextRes, NullClient, DixUnknownAccess); if (!dst) { - client->errorValue = dest; - return __glXBadContext; + client->errorValue = dest; + return __glXBadContext; } /* - ** They must be in the same address space, and same screen. - */ + ** They must be in the same address space, and same screen. + */ if (src->pGlxScreen != dst->pGlxScreen) { - client->errorValue = source; - return BadMatch; + client->errorValue = source; + return BadMatch; } /* - ** The destination context must not be current for any client. - */ + ** The destination context must not be current for any client. + */ if (dst->isCurrent) { - client->errorValue = dest; - return BadAccess; + client->errorValue = dest; + return BadAccess; } if (tag) { - __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag); - - if (!tagcx) { - return __glXBadContextTag; - } - if (tagcx != src) { - /* - ** This would be caused by a faulty implementation of the client - ** library. - */ - return BadMatch; - } + __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag); + + if (!tagcx) { + return __glXBadContextTag; + } + if (tagcx != src) { + /* + ** This would be caused by a faulty implementation of the client + ** library. + */ + return BadMatch; + } } from_screen = to_screen = src->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); - LockDisplay(dpy); - GetReq(GLXCopyContext,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXCopyContext; - be_req->source = (unsigned int)src->real_ids[s-from_screen]; - be_req->dest = (unsigned int)dst->real_ids[s-from_screen]; - be_req->mask = mask; - be_req->contextTag = (tag ? GetCurrentBackEndTag(cl,req->contextTag,s) : 0); - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(GLXCopyContext, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXCopyContext; + be_req->source = (unsigned int) src->real_ids[s - from_screen]; + be_req->dest = (unsigned int) dst->real_ids[s - from_screen]; + be_req->mask = mask; + be_req->contextTag = + (tag ? GetCurrentBackEndTag(cl, req->contextTag, s) : 0); + UnlockDisplay(dpy); + SyncHandle(); } return Success; } -int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXGetVisualConfigs(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; @@ -1588,75 +1676,75 @@ int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) screen = req->screen; if (screen >= screenInfo.numScreens) { - /* The client library must send a valid screen number. */ - client->errorValue = screen; - return BadValue; + /* The client library must send a valid screen number. */ + client->errorValue = screen; + return BadValue; } pGlxScreen = &__glXActiveScreens[screen]; reply.numVisuals = pGlxScreen->numGLXVisuals; reply.numProps = __GLX_TOTAL_CONFIG; reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 * - __GLX_TOTAL_CONFIG) >> 2; + __GLX_TOTAL_CONFIG) >> 2; reply.type = X_Reply; reply.sequenceNumber = client->sequence; - WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); - - for (i=0; i < pGlxScreen->numVisuals; i++) { - pGlxVisual = &pGlxScreen->pGlxVisual[i]; - if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { - /* not a usable visual */ - continue; - } - p = 0; - buf[p++] = pGlxVisual->vid; - buf[p++] = pGlxVisual->class; - buf[p++] = pGlxVisual->rgba; - - buf[p++] = pGlxVisual->redSize; - buf[p++] = pGlxVisual->greenSize; - buf[p++] = pGlxVisual->blueSize; - buf[p++] = pGlxVisual->alphaSize; - buf[p++] = pGlxVisual->accumRedSize; - buf[p++] = pGlxVisual->accumGreenSize; - buf[p++] = pGlxVisual->accumBlueSize; - buf[p++] = pGlxVisual->accumAlphaSize; - - buf[p++] = pGlxVisual->doubleBuffer; - buf[p++] = pGlxVisual->stereo; - - buf[p++] = pGlxVisual->bufferSize; - buf[p++] = pGlxVisual->depthSize; - buf[p++] = pGlxVisual->stencilSize; - buf[p++] = pGlxVisual->auxBuffers; - buf[p++] = pGlxVisual->level; - /* - ** Add token/value pairs for extensions. - */ - buf[p++] = GLX_VISUAL_CAVEAT_EXT; - buf[p++] = pGlxVisual->visualRating; - buf[p++] = GLX_TRANSPARENT_TYPE_EXT; - buf[p++] = pGlxVisual->transparentPixel; - buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT; - buf[p++] = pGlxVisual->transparentRed; - buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT; - buf[p++] = pGlxVisual->transparentGreen; - buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT; - buf[p++] = pGlxVisual->transparentBlue; - buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT; - buf[p++] = pGlxVisual->transparentAlpha; - buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT; - buf[p++] = pGlxVisual->transparentIndex; - buf[p++] = GLX_SAMPLES_SGIS; - buf[p++] = pGlxVisual->multiSampleSize; - buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; - buf[p++] = pGlxVisual->nMultiSampleBuffers; - buf[p++] = GLX_VISUAL_SELECT_GROUP_SGIX; - buf[p++] = pGlxVisual->visualSelectGroup; - - WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, - (char *)buf); + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *) &reply); + + for (i = 0; i < pGlxScreen->numVisuals; i++) { + pGlxVisual = &pGlxScreen->pGlxVisual[i]; + if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { + /* not a usable visual */ + continue; + } + p = 0; + buf[p++] = pGlxVisual->vid; + buf[p++] = pGlxVisual->class; + buf[p++] = pGlxVisual->rgba; + + buf[p++] = pGlxVisual->redSize; + buf[p++] = pGlxVisual->greenSize; + buf[p++] = pGlxVisual->blueSize; + buf[p++] = pGlxVisual->alphaSize; + buf[p++] = pGlxVisual->accumRedSize; + buf[p++] = pGlxVisual->accumGreenSize; + buf[p++] = pGlxVisual->accumBlueSize; + buf[p++] = pGlxVisual->accumAlphaSize; + + buf[p++] = pGlxVisual->doubleBuffer; + buf[p++] = pGlxVisual->stereo; + + buf[p++] = pGlxVisual->bufferSize; + buf[p++] = pGlxVisual->depthSize; + buf[p++] = pGlxVisual->stencilSize; + buf[p++] = pGlxVisual->auxBuffers; + buf[p++] = pGlxVisual->level; + /* + ** Add token/value pairs for extensions. + */ + buf[p++] = GLX_VISUAL_CAVEAT_EXT; + buf[p++] = pGlxVisual->visualRating; + buf[p++] = GLX_TRANSPARENT_TYPE_EXT; + buf[p++] = pGlxVisual->transparentPixel; + buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT; + buf[p++] = pGlxVisual->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT; + buf[p++] = pGlxVisual->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT; + buf[p++] = pGlxVisual->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT; + buf[p++] = pGlxVisual->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT; + buf[p++] = pGlxVisual->transparentIndex; + buf[p++] = GLX_SAMPLES_SGIS; + buf[p++] = pGlxVisual->multiSampleSize; + buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; + buf[p++] = pGlxVisual->nMultiSampleBuffers; + buf[p++] = GLX_VISUAL_SELECT_GROUP_SGIX; + buf[p++] = pGlxVisual->visualSelectGroup; + + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, + (char *) buf); } return Success; } @@ -1664,9 +1752,10 @@ int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) /* ** Create a GLX Pixmap from an X Pixmap. */ -static int CreateGLXPixmap(__GLXclientState *cl, - VisualID visual, GLXFBConfigID fbconfigId, - int screenNum, XID pixmapId, XID glxpixmapId ) +static int +CreateGLXPixmap(__GLXclientState * cl, + VisualID visual, GLXFBConfigID fbconfigId, + int screenNum, XID pixmapId, XID glxpixmapId) { ClientPtr client = cl->client; xGLXCreateGLXPixmapReq *be_req; @@ -1680,107 +1769,107 @@ static int CreateGLXPixmap(__GLXclientState *cl, __GLXFBConfig *pFBConfig; int i, s, rc; int from_screen, to_screen; + #ifdef PANORAMIX PanoramiXRes *pXinDraw = NULL; #endif rc = dixLookupDrawable(&pDraw, pixmapId, client, M_DRAWABLE_PIXMAP, - DixAddAccess); + DixAddAccess); if (rc != Success) - return rc; + return rc; /* - ** Check if screen of visual matches screen of pixmap. - */ + ** Check if screen of visual matches screen of pixmap. + */ pScreen = pDraw->pScreen; if (screenNum != pScreen->myNum) { - return BadMatch; + return BadMatch; } if (fbconfigId == 0 && visual == 0) { - return BadValue; + return BadValue; } if (fbconfigId != None) { - pFBConfig = glxLookupFBConfig( fbconfigId ); - if (!pFBConfig) { - client->errorValue = fbconfigId; - return BadValue; - } - visual = pFBConfig->associatedVisualId; + pFBConfig = glxLookupFBConfig(fbconfigId); + if (!pFBConfig) { + client->errorValue = fbconfigId; + return BadValue; + } + visual = pFBConfig->associatedVisualId; } else { - pFBConfig = NULL; + pFBConfig = NULL; } if (visual != None) { - /* - ** Find the VisualRec for this visual. - */ - pVisual = pScreen->visuals; - for (i=0; i < pScreen->numVisuals; i++, pVisual++) { - if (pVisual->vid == visual) { - break; - } - } - if (i == pScreen->numVisuals) { - client->errorValue = visual; - return BadValue; - } - /* - ** Check if depth of visual matches depth of pixmap. - */ - if (pVisual->nplanes != pDraw->depth) { - client->errorValue = visual; - return BadMatch; - } - - /* - ** Get configuration of the visual. - */ - pGlxScreen = &__glXActiveScreens[screenNum]; - pGlxVisual = pGlxScreen->pGlxVisual; - for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) { - if (pGlxVisual->vid == visual) { - break; - } - } - if (i == pGlxScreen->numVisuals) { - /* - ** Visual not support on this screen by this OpenGL implementation. - */ - client->errorValue = visual; - return BadValue; - } - - - /* find the FBConfig for that visual (if any) */ - if ( pFBConfig == NULL ) { - pFBConfig = glxLookupFBConfigByVID( visual ); - - if ( pFBConfig == NULL ) { - /* - * visual does not have an FBConfig ??? - client->errorValue = visual; - return BadValue; - */ - } - } + /* + ** Find the VisualRec for this visual. + */ + pVisual = pScreen->visuals; + for (i = 0; i < pScreen->numVisuals; i++, pVisual++) { + if (pVisual->vid == visual) { + break; + } + } + if (i == pScreen->numVisuals) { + client->errorValue = visual; + return BadValue; + } + /* + ** Check if depth of visual matches depth of pixmap. + */ + if (pVisual->nplanes != pDraw->depth) { + client->errorValue = visual; + return BadMatch; + } + + /* + ** Get configuration of the visual. + */ + pGlxScreen = &__glXActiveScreens[screenNum]; + pGlxVisual = pGlxScreen->pGlxVisual; + for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) { + if (pGlxVisual->vid == visual) { + break; + } + } + if (i == pGlxScreen->numVisuals) { + /* + ** Visual not support on this screen by this OpenGL implementation. + */ + client->errorValue = visual; + return BadValue; + } + + /* find the FBConfig for that visual (if any) */ + if (pFBConfig == NULL) { + pFBConfig = glxLookupFBConfigByVID(visual); + + if (pFBConfig == NULL) { + /* + * visual does not have an FBConfig ??? + client->errorValue = visual; + return BadValue; + */ + } + } } else { - pVisual = NULL; - pGlxVisual = NULL; - pGlxScreen = &__glXActiveScreens[pDraw->pScreen->myNum]; + pVisual = NULL; + pGlxVisual = NULL; + pGlxScreen = &__glXActiveScreens[pDraw->pScreen->myNum]; } pGlxPixmap = (__GLXpixmap *) malloc(sizeof(__GLXpixmap)); if (!pGlxPixmap) { - return BadAlloc; + return BadAlloc; } pGlxPixmap->be_xids = (XID *) malloc(sizeof(XID) * screenInfo.numScreens); if (!pGlxPixmap->be_xids) { - free( pGlxPixmap ); - return BadAlloc; + free(pGlxPixmap); + return BadAlloc; } pGlxPixmap->pDraw = pDraw; @@ -1792,8 +1881,8 @@ static int CreateGLXPixmap(__GLXclientState *cl, pGlxPixmap->refcnt = 0; /* - ** Bump the ref count on the X pixmap so it won't disappear. - */ + ** Bump the ref count on the X pixmap so it won't disappear. + */ ((PixmapPtr) pDraw)->refcnt++; /* @@ -1802,121 +1891,128 @@ static int CreateGLXPixmap(__GLXclientState *cl, from_screen = to_screen = screenNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; - dixLookupResourceByClass((pointer*) &pXinDraw, - pDraw->id, XRC_DRAWABLE, - client, DixReadAccess); + dixLookupResourceByClass((pointer *) &pXinDraw, + pDraw->id, XRC_DRAWABLE, + client, DixReadAccess); } #endif - for (s=from_screen; s<=to_screen; s++) { + for (s = from_screen; s <= to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); - Pixmap be_pixmap; - DrawablePtr pRealDraw = pDraw; + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); + Pixmap be_pixmap; + DrawablePtr pRealDraw = pDraw; #ifdef PANORAMIX - if (pXinDraw) { - dixLookupDrawable(&pRealDraw, pXinDraw->info[s].id, client, 0, - DixAddAccess); - } + if (pXinDraw) { + dixLookupDrawable(&pRealDraw, pXinDraw->info[s].id, client, 0, + DixAddAccess); + } #endif - be_pixmap = (DMX_GET_PIXMAP_PRIV((PixmapPtr)pRealDraw))->pixmap; - - /* make sure pixmap already created on back-end */ - dmxSync( dmxScreen, 1 ); - - if ( pFBConfig && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - __GLXFBConfig *be_FBConfig = glxLookupBackEndFBConfig( pFBConfig->id, s ); - - LockDisplay(dpy); - pGlxPixmap->be_xids[s] = XAllocID(dpy); - GetReq(GLXCreatePixmap,be_new_req); - be_new_req->reqType = dmxScreen->glxMajorOpcode; - be_new_req->glxCode = X_GLXCreatePixmap; - be_new_req->screen = DefaultScreen(dpy); - be_new_req->fbconfig = be_FBConfig->id; - be_new_req->pixmap = (unsigned int)be_pixmap; - be_new_req->glxpixmap = (unsigned int)pGlxPixmap->be_xids[s]; - be_new_req->numAttribs = 0; - UnlockDisplay(dpy); - SyncHandle(); - } - else if (pFBConfig && glxIsExtensionSupported("GLX_SGIX_fbconfig")) { - __GLXFBConfig *be_FBConfig = glxLookupBackEndFBConfig( pFBConfig->id, s ); - xGLXCreateGLXPixmapWithConfigSGIXReq *ext_req; - xGLXVendorPrivateReq *vpreq; - - LockDisplay(dpy); - pGlxPixmap->be_xids[s] = XAllocID(dpy); - GetReqExtra(GLXVendorPrivate, - sz_xGLXCreateGLXPixmapWithConfigSGIXReq-sz_xGLXVendorPrivateReq, - vpreq); - ext_req = (xGLXCreateGLXPixmapWithConfigSGIXReq *)vpreq; - ext_req->reqType = dmxScreen->glxMajorOpcode; - ext_req->glxCode = X_GLXVendorPrivate; - ext_req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX; - ext_req->screen = DefaultScreen(dpy); - ext_req->fbconfig = be_FBConfig->id; - ext_req->pixmap = (unsigned int)be_pixmap; - ext_req->glxpixmap = (unsigned int)pGlxPixmap->be_xids[s]; - UnlockDisplay(dpy); - SyncHandle(); - } - else if (pGlxVisual) { - LockDisplay(dpy); - pGlxPixmap->be_xids[s] = XAllocID(dpy); - GetReq(GLXCreateGLXPixmap,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXCreateGLXPixmap; - be_req->screen = DefaultScreen(dpy); - be_req->visual = (unsigned int)glxMatchGLXVisualInConfigList( - pGlxVisual, - dmxScreen->glxVisuals, - dmxScreen->numGlxVisuals ); - be_req->pixmap = (unsigned int)be_pixmap; - be_req->glxpixmap = (unsigned int)pGlxPixmap->be_xids[s]; - UnlockDisplay(dpy); - SyncHandle(); - } - else { - client->errorValue = ( visual ? visual : fbconfigId ); - free( pGlxPixmap ); - return BadValue; - } - - XFlush( dpy ); + be_pixmap = (DMX_GET_PIXMAP_PRIV((PixmapPtr) pRealDraw))->pixmap; + + /* make sure pixmap already created on back-end */ + dmxSync(dmxScreen, 1); + + if (pFBConfig && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + __GLXFBConfig *be_FBConfig = + glxLookupBackEndFBConfig(pFBConfig->id, s); + + LockDisplay(dpy); + pGlxPixmap->be_xids[s] = XAllocID(dpy); + GetReq(GLXCreatePixmap, be_new_req); + be_new_req->reqType = dmxScreen->glxMajorOpcode; + be_new_req->glxCode = X_GLXCreatePixmap; + be_new_req->screen = DefaultScreen(dpy); + be_new_req->fbconfig = be_FBConfig->id; + be_new_req->pixmap = (unsigned int) be_pixmap; + be_new_req->glxpixmap = (unsigned int) pGlxPixmap->be_xids[s]; + be_new_req->numAttribs = 0; + UnlockDisplay(dpy); + SyncHandle(); + } + else if (pFBConfig && glxIsExtensionSupported("GLX_SGIX_fbconfig")) { + __GLXFBConfig *be_FBConfig = + glxLookupBackEndFBConfig(pFBConfig->id, s); + xGLXCreateGLXPixmapWithConfigSGIXReq *ext_req; + xGLXVendorPrivateReq *vpreq; + + LockDisplay(dpy); + pGlxPixmap->be_xids[s] = XAllocID(dpy); + GetReqExtra(GLXVendorPrivate, + sz_xGLXCreateGLXPixmapWithConfigSGIXReq - + sz_xGLXVendorPrivateReq, vpreq); + ext_req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) vpreq; + ext_req->reqType = dmxScreen->glxMajorOpcode; + ext_req->glxCode = X_GLXVendorPrivate; + ext_req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX; + ext_req->screen = DefaultScreen(dpy); + ext_req->fbconfig = be_FBConfig->id; + ext_req->pixmap = (unsigned int) be_pixmap; + ext_req->glxpixmap = (unsigned int) pGlxPixmap->be_xids[s]; + UnlockDisplay(dpy); + SyncHandle(); + } + else if (pGlxVisual) { + LockDisplay(dpy); + pGlxPixmap->be_xids[s] = XAllocID(dpy); + GetReq(GLXCreateGLXPixmap, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXCreateGLXPixmap; + be_req->screen = DefaultScreen(dpy); + be_req->visual = + (unsigned int) glxMatchGLXVisualInConfigList(pGlxVisual, + dmxScreen-> + glxVisuals, + dmxScreen-> + numGlxVisuals); + be_req->pixmap = (unsigned int) be_pixmap; + be_req->glxpixmap = (unsigned int) pGlxPixmap->be_xids[s]; + UnlockDisplay(dpy); + SyncHandle(); + } + else { + client->errorValue = (visual ? visual : fbconfigId); + free(pGlxPixmap); + return BadValue; + } + + XFlush(dpy); } if (!(AddResource(glxpixmapId, __glXPixmapRes, pGlxPixmap))) { - free( pGlxPixmap ); - return BadAlloc; + free(pGlxPixmap); + return BadAlloc; } return Success; } -int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXCreateGLXPixmap(__GLXclientState * cl, GLbyte * pc) { xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; - return( CreateGLXPixmap(cl, req->visual, None, - req->screen, req->pixmap, req->glxpixmap) ); + return (CreateGLXPixmap(cl, req->visual, None, + req->screen, req->pixmap, req->glxpixmap)); } -int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXCreatePixmap(__GLXclientState * cl, GLbyte * pc) { xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; - return( CreateGLXPixmap(cl, None, req->fbconfig, - req->screen, req->pixmap, req->glxpixmap) ); + return (CreateGLXPixmap(cl, None, req->fbconfig, + req->screen, req->pixmap, req->glxpixmap)); } -int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDestroyGLXPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; @@ -1926,13 +2022,13 @@ int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) int from_screen, to_screen; /* - ** Check if it's a valid GLX pixmap. - */ - dixLookupResourceByType((pointer*) &pGlxPixmap, glxpixmap, + ** Check if it's a valid GLX pixmap. + */ + dixLookupResourceByType((pointer *) &pGlxPixmap, glxpixmap, __glXPixmapRes, NullClient, DixUnknownAccess); if (!pGlxPixmap) { - client->errorValue = glxpixmap; - return __glXBadPixmap; + client->errorValue = glxpixmap; + return __glXBadPixmap; } FreeResource(glxpixmap, FALSE); @@ -1942,28 +2038,27 @@ int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) from_screen = to_screen = pGlxPixmap->pDraw->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); - /* make sure pixmap exist in back-end */ - dmxSync( dmxScreen, 1 ); + /* make sure pixmap exist in back-end */ + dmxSync(dmxScreen, 1); - LockDisplay(dpy); - GetReq(GLXDestroyGLXPixmap,req); - req->reqType = dmxScreen->glxMajorOpcode; - req->glxCode = X_GLXDestroyGLXPixmap; - req->glxpixmap = (unsigned int)pGlxPixmap->be_xids[s]; - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(GLXDestroyGLXPixmap, req); + req->reqType = dmxScreen->glxMajorOpcode; + req->glxCode = X_GLXDestroyGLXPixmap; + req->glxpixmap = (unsigned int) pGlxPixmap->be_xids[s]; + UnlockDisplay(dpy); + SyncHandle(); } - return Success; } @@ -1974,7 +2069,8 @@ int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) ** this time that is of value. Consequently, this code must be ** implemented by somebody other than SGI. */ -int __glXDoSwapBuffers(__GLXclientState *cl, XID drawId, GLXContextTag tag) +int +__glXDoSwapBuffers(__GLXclientState * cl, XID drawId, GLXContextTag tag) { ClientPtr client = cl->client; DrawablePtr pDraw; @@ -1982,6 +2078,7 @@ int __glXDoSwapBuffers(__GLXclientState *cl, XID drawId, GLXContextTag tag) WindowPtr pWin = NULL; __GLXpixmap *pGlxPixmap = NULL; __GLXcontext *glxc = NULL; + #ifdef PANORAMIX PanoramiXRes *pXinDraw = NULL; #endif @@ -1989,152 +2086,154 @@ int __glXDoSwapBuffers(__GLXclientState *cl, XID drawId, GLXContextTag tag) int from_screen = 0; int to_screen = 0; int s, rc; - + /* - ** Check that the GLX drawable is valid. - */ + ** Check that the GLX drawable is valid. + */ rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixWriteAccess); if (rc == Success) { from_screen = to_screen = pDraw->pScreen->myNum; - if (pDraw->type == DRAWABLE_WINDOW) { - /* - ** Drawable is an X window. - */ - pWin = (WindowPtr)pDraw; - } else { - /* - ** Drawable is an X pixmap, which is not allowed. - */ - client->errorValue = drawId; - return __glXBadDrawable; - } - } + if (pDraw->type == DRAWABLE_WINDOW) { + /* + ** Drawable is an X window. + */ + pWin = (WindowPtr) pDraw; + } + else { + /* + ** Drawable is an X pixmap, which is not allowed. + */ + client->errorValue = drawId; + return __glXBadDrawable; + } + } if (!pDraw) { - dixLookupResourceByType((pointer*) &pGlxPixmap, drawId, - __glXPixmapRes, NullClient, DixUnknownAccess); - if (pGlxPixmap) { - /* - ** Drawable is a GLX pixmap. - */ - pDraw = pGlxPixmap->pDraw; - from_screen = to_screen = pGlxPixmap->pScreen->myNum; - } - } - - if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxWindow, drawId, - __glXWindowRes, NullClient, DixUnknownAccess); - if (pGlxWindow) { - /* - ** Drawable is a GLXWindow. - */ - pDraw = pGlxWindow->pDraw; - from_screen = to_screen = pGlxWindow->pScreen->myNum; - } + dixLookupResourceByType((pointer *) &pGlxPixmap, drawId, + __glXPixmapRes, NullClient, DixUnknownAccess); + if (pGlxPixmap) { + /* + ** Drawable is a GLX pixmap. + */ + pDraw = pGlxPixmap->pDraw; + from_screen = to_screen = pGlxPixmap->pScreen->myNum; + } + } + + if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxWindow, drawId, + __glXWindowRes, NullClient, DixUnknownAccess); + if (pGlxWindow) { + /* + ** Drawable is a GLXWindow. + */ + pDraw = pGlxWindow->pDraw; + from_screen = to_screen = pGlxWindow->pScreen->myNum; + } } if (!pDraw) { - /* - ** Drawable is neither a X window nor a GLX pixmap. - */ - client->errorValue = drawId; - return __glXBadDrawable; + /* + ** Drawable is neither a X window nor a GLX pixmap. + */ + client->errorValue = drawId; + return __glXBadDrawable; } if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) { - return __glXBadContextTag; - } + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) { + return __glXBadContextTag; + } } #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; - dixLookupResourceByClass((pointer*) &pXinDraw, - pDraw->id, XRC_DRAWABLE, - client, DixReadAccess); + from_screen = 0; + to_screen = screenInfo.numScreens - 1; + dixLookupResourceByClass((pointer *) &pXinDraw, + pDraw->id, XRC_DRAWABLE, + client, DixReadAccess); } #endif /* If requested, send a glFinish to all back-end servers before swapping. */ if (dmxGLXFinishSwap) { - for (s=from_screen; s<=to_screen; s++) { - Display *dpy = GetBackEndDisplay(cl,s); - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - xGLXSingleReq *finishReq; - xGLXSingleReply reply; - -#define X_GLXSingle 0 /* needed by GetReq below */ - - LockDisplay(dpy); - GetReq(GLXSingle,finishReq); - finishReq->reqType = dmxScreen->glxMajorOpcode; - finishReq->glxCode = X_GLsop_Finish; - finishReq->contextTag = (tag ? GetCurrentBackEndTag(cl,tag,s) : 0); - (void) _XReply(dpy, (xReply*) &reply, 0, False); - UnlockDisplay(dpy); - SyncHandle(); - } + for (s = from_screen; s <= to_screen; s++) { + Display *dpy = GetBackEndDisplay(cl, s); + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + xGLXSingleReq *finishReq; + xGLXSingleReply reply; + +#define X_GLXSingle 0 /* needed by GetReq below */ + + LockDisplay(dpy); + GetReq(GLXSingle, finishReq); + finishReq->reqType = dmxScreen->glxMajorOpcode; + finishReq->glxCode = X_GLsop_Finish; + finishReq->contextTag = + (tag ? GetCurrentBackEndTag(cl, tag, s) : 0); + (void) _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + } } /* If requested, send an XSync to all back-end servers before swapping. */ if (dmxGLXSyncSwap) { - for (s=from_screen; s<=to_screen; s++) - XSync(GetBackEndDisplay(cl,s), False); + for (s = from_screen; s <= to_screen; s++) + XSync(GetBackEndDisplay(cl, s), False); } - /* send the SwapBuffers request to all back-end servers */ - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); - unsigned int be_draw = 0; + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); + unsigned int be_draw = 0; - if (pGlxPixmap) { - be_draw = (unsigned int)pGlxPixmap->be_xids[s]; - } + if (pGlxPixmap) { + be_draw = (unsigned int) pGlxPixmap->be_xids[s]; + } #ifdef PANORAMIX - else if (pXinDraw) { - dixLookupWindow(&pWin, pXinDraw->info[s].id, client, DixReadAccess); - } + else if (pXinDraw) { + dixLookupWindow(&pWin, pXinDraw->info[s].id, client, DixReadAccess); + } #endif - else if (pGlxWindow) { - pWin = (WindowPtr)pGlxWindow->pDraw; - } - - if (pWin && !be_draw) { - be_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window; - if (!be_draw) { - /* it might be that the window did not created yet on the */ - /* back-end server (lazy window creation option), force */ - /* creation of the window */ - dmxCreateAndRealizeWindow( pWin, TRUE ); - be_draw = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window; - } - } - - dmxSync( dmxScreen, 1 ); - - LockDisplay(dpy); - GetReq(GLXSwapBuffers,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXSwapBuffers; - be_req->drawable = be_draw; - be_req->contextTag = ( tag ? GetCurrentBackEndTag(cl,tag,s) : 0 ); - UnlockDisplay(dpy); - SyncHandle(); - XFlush(dpy); + else if (pGlxWindow) { + pWin = (WindowPtr) pGlxWindow->pDraw; + } + + if (pWin && !be_draw) { + be_draw = (unsigned int) (DMX_GET_WINDOW_PRIV(pWin))->window; + if (!be_draw) { + /* it might be that the window did not created yet on the */ + /* back-end server (lazy window creation option), force */ + /* creation of the window */ + dmxCreateAndRealizeWindow(pWin, TRUE); + be_draw = (unsigned int) (DMX_GET_WINDOW_PRIV(pWin))->window; + } + } + + dmxSync(dmxScreen, 1); + + LockDisplay(dpy); + GetReq(GLXSwapBuffers, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXSwapBuffers; + be_req->drawable = be_draw; + be_req->contextTag = (tag ? GetCurrentBackEndTag(cl, tag, s) : 0); + UnlockDisplay(dpy); + SyncHandle(); + XFlush(dpy); } return Success; } -int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapBuffers(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; DrawablePtr pDraw; @@ -2145,68 +2244,67 @@ int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc) __GLXcontext *glxc = NULL; __glXWindow *pGlxWindow = NULL; int rc; - + /* - ** Check that the GLX drawable is valid. - */ + ** Check that the GLX drawable is valid. + */ rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixWriteAccess); if (rc == Success) { - if (pDraw->type != DRAWABLE_WINDOW) { - /* - ** Drawable is an X pixmap, which is not allowed. - */ - client->errorValue = drawId; - return __glXBadDrawable; - } - } + if (pDraw->type != DRAWABLE_WINDOW) { + /* + ** Drawable is an X pixmap, which is not allowed. + */ + client->errorValue = drawId; + return __glXBadDrawable; + } + } if (!pDraw) { - dixLookupResourceByType((pointer*) &pGlxPixmap, drawId, - __glXPixmapRes, NullClient, DixUnknownAccess); - if (pGlxPixmap) { - /* - ** Drawable is a GLX pixmap. - */ - pDraw = pGlxPixmap->pDraw; - } - } - - if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1,3) ) { - dixLookupResourceByType((pointer*) &pGlxWindow, drawId, - __glXWindowRes, NullClient, DixUnknownAccess); - if (pGlxWindow) { - /* - ** Drawable is a GLXWindow. - */ - pDraw = pGlxWindow->pDraw; - } + dixLookupResourceByType((pointer *) &pGlxPixmap, drawId, + __glXPixmapRes, NullClient, DixUnknownAccess); + if (pGlxPixmap) { + /* + ** Drawable is a GLX pixmap. + */ + pDraw = pGlxPixmap->pDraw; + } + } + + if (!pDraw && __GLX_IS_VERSION_SUPPORTED(1, 3)) { + dixLookupResourceByType((pointer *) &pGlxWindow, drawId, + __glXWindowRes, NullClient, DixUnknownAccess); + if (pGlxWindow) { + /* + ** Drawable is a GLXWindow. + */ + pDraw = pGlxWindow->pDraw; + } } if (!pDraw) { - /* - ** Drawable is neither a X window nor a GLX pixmap. - */ - client->errorValue = drawId; - return __glXBadDrawable; + /* + ** Drawable is neither a X window nor a GLX pixmap. + */ + client->errorValue = drawId; + return __glXBadDrawable; } if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) { - return __glXBadContextTag; - } + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) { + return __glXBadContextTag; + } } if (pDraw && - pDraw->type == DRAWABLE_WINDOW && - DMX_GET_WINDOW_PRIV((WindowPtr)pDraw)->swapGroup) { - return SGSwapBuffers(cl, drawId, tag, pDraw); + pDraw->type == DRAWABLE_WINDOW && + DMX_GET_WINDOW_PRIV((WindowPtr) pDraw)->swapGroup) { + return SGSwapBuffers(cl, drawId, tag, pDraw); } return __glXDoSwapBuffers(cl, drawId, tag); } - /************************************************************************/ /* @@ -2217,7 +2315,8 @@ int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc) /* ** Execute all the drawing commands in a request. */ -int __glXRender(__GLXclientState *cl, GLbyte *pc) +int +__glXRender(__GLXclientState * cl, GLbyte * pc) { xGLXRenderReq *req; xGLXRenderReq *be_req; @@ -2228,23 +2327,23 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) int s; /* - ** NOTE: much of this code also appears in the byteswapping version of this - ** routine, __glXSwapRender(). Any changes made here should also be - ** duplicated there. - */ - + ** NOTE: much of this code also appears in the byteswapping version of this + ** routine, __glXSwapRender(). Any changes made here should also be + ** duplicated there. + */ + req = (xGLXRenderReq *) pc; glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return 0; + return 0; } from_screen = to_screen = glxc->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif @@ -2254,19 +2353,19 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) /* * just forward the request to back-end server(s) */ - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); - LockDisplay(dpy); - GetReq(GLXRender,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXRender; - be_req->length = req->length; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s); - _XSend(dpy, (const char *)pc, size); - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(GLXRender, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXRender; + be_req->length = req->length; + be_req->contextTag = GetCurrentBackEndTag(cl, req->contextTag, s); + _XSend(dpy, (const char *) pc, size); + UnlockDisplay(dpy); + SyncHandle(); } return Success; @@ -2275,7 +2374,8 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc) /* ** Execute a large rendering request (one that spans multiple X requests). */ -int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) +int +__glXRenderLarge(__GLXclientState * cl, GLbyte * pc) { xGLXRenderLargeReq *req; xGLXRenderLargeReq *be_req; @@ -2285,22 +2385,22 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) int s; /* - ** NOTE: much of this code also appears in the byteswapping version of this - ** routine, __glXSwapRenderLarge(). Any changes made here should also be - ** duplicated there. - */ - + ** NOTE: much of this code also appears in the byteswapping version of this + ** routine, __glXSwapRenderLarge(). Any changes made here should also be + ** duplicated there. + */ + req = (xGLXRenderLargeReq *) pc; glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return 0; + return 0; } from_screen = to_screen = glxc->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif @@ -2309,82 +2409,82 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc) /* * just forward the request to back-end server(s) */ - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); - GetReq(GLXRenderLarge,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXRenderLarge; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s); - be_req->length = req->length; - be_req->requestNumber = req->requestNumber; - be_req->requestTotal = req->requestTotal; - be_req->dataBytes = req->dataBytes; - Data(dpy, (const char *)pc, req->dataBytes); - UnlockDisplay(dpy); - SyncHandle(); + GetReq(GLXRenderLarge, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXRenderLarge; + be_req->contextTag = GetCurrentBackEndTag(cl, req->contextTag, s); + be_req->length = req->length; + be_req->requestNumber = req->requestNumber; + be_req->requestTotal = req->requestTotal; + be_req->dataBytes = req->dataBytes; + Data(dpy, (const char *) pc, req->dataBytes); + UnlockDisplay(dpy); + SyncHandle(); } return Success; } - /************************************************************************/ -int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc) +int +__glXVendorPrivate(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req; req = (xGLXVendorPrivateReq *) pc; - switch( req->vendorCode ) { - - case X_GLvop_DeleteTexturesEXT: - return __glXVForwardSingleReq( cl, pc ); - break; - - case X_GLXvop_SwapIntervalSGI: - if (glxIsExtensionSupported("SGI_swap_control")) { - return __glXVForwardSingleReq( cl, pc ); - } - else { - return Success; - } - break; - -#if 0 /* glx 1.3 */ - case X_GLXvop_CreateGLXVideoSourceSGIX: - break; - case X_GLXvop_DestroyGLXVideoSourceSGIX: - break; - case X_GLXvop_CreateGLXPixmapWithConfigSGIX: - break; - case X_GLXvop_DestroyGLXPbufferSGIX: - break; - case X_GLXvop_ChangeDrawableAttributesSGIX: - break; + switch (req->vendorCode) { + + case X_GLvop_DeleteTexturesEXT: + return __glXVForwardSingleReq(cl, pc); + break; + + case X_GLXvop_SwapIntervalSGI: + if (glxIsExtensionSupported("SGI_swap_control")) { + return __glXVForwardSingleReq(cl, pc); + } + else { + return Success; + } + break; + +#if 0 /* glx 1.3 */ + case X_GLXvop_CreateGLXVideoSourceSGIX: + break; + case X_GLXvop_DestroyGLXVideoSourceSGIX: + break; + case X_GLXvop_CreateGLXPixmapWithConfigSGIX: + break; + case X_GLXvop_DestroyGLXPbufferSGIX: + break; + case X_GLXvop_ChangeDrawableAttributesSGIX: + break; #endif - case X_GLXvop_BindSwapBarrierSGIX: - return __glXBindSwapBarrierSGIX( cl, pc ); - break; + case X_GLXvop_BindSwapBarrierSGIX: + return __glXBindSwapBarrierSGIX(cl, pc); + break; - case X_GLXvop_JoinSwapGroupSGIX: - return __glXJoinSwapGroupSGIX( cl, pc ); - break; + case X_GLXvop_JoinSwapGroupSGIX: + return __glXJoinSwapGroupSGIX(cl, pc); + break; - case X_GLXvop_CreateContextWithConfigSGIX: - return __glXCreateContextWithConfigSGIX( cl, pc ); - break; + case X_GLXvop_CreateContextWithConfigSGIX: + return __glXCreateContextWithConfigSGIX(cl, pc); + break; - default: - /* - ** unsupported private request - */ - cl->client->errorValue = req->vendorCode; - return __glXUnsupportedPrivateRequest; + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; } cl->client->errorValue = req->vendorCode; @@ -2392,78 +2492,79 @@ int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc) } -int __glXVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +int +__glXVendorPrivateWithReply(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateWithReplyReq *req; req = (xGLXVendorPrivateWithReplyReq *) pc; - switch( req->vendorCode ) { - - case X_GLvop_GetConvolutionFilterEXT: - case X_GLvop_GetConvolutionParameterfvEXT: - case X_GLvop_GetConvolutionParameterivEXT: - case X_GLvop_GetSeparableFilterEXT: - case X_GLvop_GetHistogramEXT: - case X_GLvop_GetHistogramParameterivEXT: - case X_GLvop_GetMinmaxEXT: - case X_GLvop_GetMinmaxParameterfvEXT: - case X_GLvop_GetMinmaxParameterivEXT: - case X_GLvop_AreTexturesResidentEXT: - case X_GLvop_IsTextureEXT: - return( __glXVForwardPipe0WithReply(cl, pc) ); - break; - - case X_GLvop_GenTexturesEXT: - return( __glXVForwardAllWithReply(cl, pc) ); - break; - - -#if 0 /* glx1.3 */ - case X_GLvop_GetDetailTexFuncSGIS: - case X_GLvop_GetSharpenTexFuncSGIS: - case X_GLvop_GetColorTableSGI: - case X_GLvop_GetColorTableParameterfvSGI: - case X_GLvop_GetColorTableParameterivSGI: - case X_GLvop_GetTexFilterFuncSGIS: - case X_GLvop_GetInstrumentsSGIX: - case X_GLvop_InstrumentsBufferSGIX: - case X_GLvop_PollInstrumentsSGIX: - case X_GLvop_FlushRasterSGIX: - case X_GLXvop_CreateGLXPbufferSGIX: - case X_GLXvop_GetDrawableAttributesSGIX: - case X_GLXvop_QueryHyperpipeNetworkSGIX: - case X_GLXvop_QueryHyperpipeConfigSGIX: - case X_GLXvop_HyperpipeConfigSGIX: - case X_GLXvop_DestroyHyperpipeConfigSGIX: + switch (req->vendorCode) { + + case X_GLvop_GetConvolutionFilterEXT: + case X_GLvop_GetConvolutionParameterfvEXT: + case X_GLvop_GetConvolutionParameterivEXT: + case X_GLvop_GetSeparableFilterEXT: + case X_GLvop_GetHistogramEXT: + case X_GLvop_GetHistogramParameterivEXT: + case X_GLvop_GetMinmaxEXT: + case X_GLvop_GetMinmaxParameterfvEXT: + case X_GLvop_GetMinmaxParameterivEXT: + case X_GLvop_AreTexturesResidentEXT: + case X_GLvop_IsTextureEXT: + return (__glXVForwardPipe0WithReply(cl, pc)); + break; + + case X_GLvop_GenTexturesEXT: + return (__glXVForwardAllWithReply(cl, pc)); + break; + +#if 0 /* glx1.3 */ + case X_GLvop_GetDetailTexFuncSGIS: + case X_GLvop_GetSharpenTexFuncSGIS: + case X_GLvop_GetColorTableSGI: + case X_GLvop_GetColorTableParameterfvSGI: + case X_GLvop_GetColorTableParameterivSGI: + case X_GLvop_GetTexFilterFuncSGIS: + case X_GLvop_GetInstrumentsSGIX: + case X_GLvop_InstrumentsBufferSGIX: + case X_GLvop_PollInstrumentsSGIX: + case X_GLvop_FlushRasterSGIX: + case X_GLXvop_CreateGLXPbufferSGIX: + case X_GLXvop_GetDrawableAttributesSGIX: + case X_GLXvop_QueryHyperpipeNetworkSGIX: + case X_GLXvop_QueryHyperpipeConfigSGIX: + case X_GLXvop_HyperpipeConfigSGIX: + case X_GLXvop_DestroyHyperpipeConfigSGIX: #endif - case X_GLXvop_QueryMaxSwapBarriersSGIX: - return( __glXQueryMaxSwapBarriersSGIX(cl, pc) ); - break; + case X_GLXvop_QueryMaxSwapBarriersSGIX: + return (__glXQueryMaxSwapBarriersSGIX(cl, pc)); + break; - case X_GLXvop_GetFBConfigsSGIX: - return( __glXGetFBConfigsSGIX(cl, pc) ); - break; + case X_GLXvop_GetFBConfigsSGIX: + return (__glXGetFBConfigsSGIX(cl, pc)); + break; - case X_GLXvop_MakeCurrentReadSGI: - return( __glXMakeCurrentReadSGI(cl, pc) ); - break; + case X_GLXvop_MakeCurrentReadSGI: + return (__glXMakeCurrentReadSGI(cl, pc)); + break; - case X_GLXvop_QueryContextInfoEXT: - return( __glXQueryContextInfoEXT(cl,pc) ); - break; + case X_GLXvop_QueryContextInfoEXT: + return (__glXQueryContextInfoEXT(cl, pc)); + break; - default: - /* - ** unsupported private request - */ - cl->client->errorValue = req->vendorCode; - return __glXUnsupportedPrivateRequest; + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; } } -int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int +__glXQueryExtensionsString(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; @@ -2484,34 +2585,36 @@ int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) screen = req->screen; /* - ** Check if screen exists. - */ + ** Check if screen exists. + */ if ((screen < 0) || (screen >= screenInfo.numScreens)) { - client->errorValue = screen; - return BadValue; + client->errorValue = screen; + return BadValue; } #ifdef FWD_QUERY_REQ dmxScreen = &dmxScreens[screen]; /* Send the glXQueryServerString request */ - dpy = GetBackEndDisplay(cl,screen); + dpy = GetBackEndDisplay(cl, screen); LockDisplay(dpy); - GetReq(GLXQueryExtensionsString,be_req); + GetReq(GLXQueryExtensionsString, be_req); be_req->reqType = dmxScreen->glxMajorOpcode; be_req->glxCode = X_GLXQueryServerString; be_req->screen = DefaultScreen(dpy); - _XReply(dpy, (xReply*) &be_reply, 0, False); - len = (int)be_reply.length; - numbytes = (int)be_reply.n; + _XReply(dpy, (xReply *) & be_reply, 0, False); + len = (int) be_reply.length; + numbytes = (int) be_reply.n; slop = numbytes * __GLX_SIZE_INT8 & 3; - be_buf = (char *)malloc(numbytes); + be_buf = (char *) malloc(numbytes); if (!be_buf) { /* Throw data on the floor */ _XEatData(dpy, len); - } else { - _XRead(dpy, (char *)be_buf, numbytes); - if (slop) _XEatData(dpy,4-slop); + } + else { + _XRead(dpy, (char *) be_buf, numbytes); + if (slop) + _XEatData(dpy, 4 - slop); } UnlockDisplay(dpy); SyncHandle(); @@ -2532,15 +2635,18 @@ int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) if (client->swapped) { glxSwapQueryExtensionsStringReply(client, &reply, be_buf); - } else { - WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply); - WriteToClient(client, (int)(length << 2), (char *)be_buf); + } + else { + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, + (char *) &reply); + WriteToClient(client, (int) (length << 2), (char *) be_buf); } return Success; } -int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc) +int +__glXQueryServerString(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; @@ -2550,46 +2656,49 @@ int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc) size_t length; int len, numbytes; char *be_buf; + #ifdef FWD_QUERY_REQ xGLXQueryServerStringReq *be_req; xGLXQueryServerStringReply be_reply; DMXScreenInfo *dmxScreen; Display *dpy; - int slop; + int slop; #endif name = req->name; screen = req->screen; /* - ** Check if screen exists. - */ + ** Check if screen exists. + */ if ((screen < 0) || (screen >= screenInfo.numScreens)) { - client->errorValue = screen; - return BadValue; + client->errorValue = screen; + return BadValue; } #ifdef FWD_QUERY_REQ dmxScreen = &dmxScreens[screen]; /* Send the glXQueryServerString request */ - dpy = GetBackEndDisplay(cl,screen); + dpy = GetBackEndDisplay(cl, screen); LockDisplay(dpy); - GetReq(GLXQueryServerString,be_req); + GetReq(GLXQueryServerString, be_req); be_req->reqType = dmxScreen->glxMajorOpcode; be_req->glxCode = X_GLXQueryServerString; be_req->screen = DefaultScreen(dpy); be_req->name = name; - _XReply(dpy, (xReply*) &be_reply, 0, False); - len = (int)be_reply.length; - numbytes = (int)be_reply.n; + _XReply(dpy, (xReply *) & be_reply, 0, False); + len = (int) be_reply.length; + numbytes = (int) be_reply.n; slop = numbytes * __GLX_SIZE_INT8 & 3; - be_buf = (char *)malloc(numbytes); + be_buf = (char *) malloc(numbytes); if (!be_buf) { /* Throw data on the floor */ _XEatData(dpy, len); - } else { - _XRead(dpy, (char *)be_buf, numbytes); - if (slop) _XEatData(dpy,4-slop); + } + else { + _XRead(dpy, (char *) be_buf, numbytes); + if (slop) + _XEatData(dpy, 4 - slop); } UnlockDisplay(dpy); SyncHandle(); @@ -2608,15 +2717,17 @@ int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc) if (client->swapped) { glxSwapQueryServerStringReply(client, &reply, be_buf); - } else { - WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply); - WriteToClient(client, (int)(length << 2), be_buf); + } + else { + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *) &reply); + WriteToClient(client, (int) (length << 2), be_buf); } return Success; } -int __glXClientInfo(__GLXclientState *cl, GLbyte *pc) +int +__glXClientInfo(__GLXclientState * cl, GLbyte * pc) { xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; xGLXClientInfoReq *be_req; @@ -2624,38 +2735,38 @@ int __glXClientInfo(__GLXclientState *cl, GLbyte *pc) int from_screen = 0; int to_screen = 0; int s; - + cl->GLClientmajorVersion = req->major; cl->GLClientminorVersion = req->minor; free(cl->GLClientextensions); - buf = (const char *)(req+1); + buf = (const char *) (req + 1); cl->GLClientextensions = strdup(buf); to_screen = screenInfo.numScreens - 1; - for (s=from_screen; s<=to_screen; s++) - { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); - LockDisplay(dpy); - GetReq(GLXClientInfo,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXClientInfo; - be_req->major = req->major; - be_req->minor = req->minor; - be_req->length = req->length; - be_req->numbytes = req->numbytes; - Data(dpy, buf, req->numbytes); + LockDisplay(dpy); + GetReq(GLXClientInfo, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXClientInfo; + be_req->major = req->major; + be_req->minor = req->minor; + be_req->length = req->length; + be_req->numbytes = req->numbytes; + Data(dpy, buf, req->numbytes); - UnlockDisplay(dpy); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); } return Success; } -int __glXUseXFont(__GLXclientState *cl, GLbyte *pc) +int +__glXUseXFont(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXUseXFontReq *req; @@ -2665,66 +2776,66 @@ int __glXUseXFont(__GLXclientState *cl, GLbyte *pc) int from_screen = 0; int to_screen = 0; int s; - dmxFontPrivPtr pFontPriv; + dmxFontPrivPtr pFontPriv; DMXScreenInfo *dmxScreen; Display *dpy; req = (xGLXUseXFontReq *) pc; if (req->contextTag != 0) { - glxc = __glXLookupContextByTag(cl, req->contextTag); - if (glxc) { - from_screen = to_screen = glxc->pScreen->myNum; - } + glxc = __glXLookupContextByTag(cl, req->contextTag); + if (glxc) { + from_screen = to_screen = glxc->pScreen->myNum; + } } /* - ** Font can actually be either the ID of a font or the ID of a GC - ** containing a font. - */ - dixLookupResourceByType((pointer*) &pFont, req->font, RT_FONT, + ** Font can actually be either the ID of a font or the ID of a GC + ** containing a font. + */ + dixLookupResourceByType((pointer *) &pFont, req->font, RT_FONT, NullClient, DixUnknownAccess); if (!pFont) { GC *pGC; - dixLookupResourceByType((pointer*) &pGC, req->font, - RT_GC, NullClient, - DixUnknownAccess); + + dixLookupResourceByType((pointer *) &pGC, req->font, + RT_GC, NullClient, DixUnknownAccess); if (!pGC) { - client->errorValue = req->font; + client->errorValue = req->font; return BadFont; - } - pFont = pGC->font; + } + pFont = pGC->font; } pFontPriv = FontGetPrivate(pFont, dmxFontPrivateIndex); #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif + for (s = from_screen; s <= to_screen; s++) { + dmxScreen = &dmxScreens[s]; + dpy = GetBackEndDisplay(cl, s); - for (s=from_screen; s<=to_screen; s++) { - dmxScreen = &dmxScreens[s]; - dpy = GetBackEndDisplay(cl,s); - - dmxSync( dmxScreen, 1 ); + dmxSync(dmxScreen, 1); - LockDisplay(dpy); - GetReq(GLXUseXFont,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXUseXFont; - be_req->contextTag = (glxc ? GetCurrentBackEndTag(cl,req->contextTag,s) : 0); - be_req->font = pFontPriv->font[s]->fid; - be_req->first = req->first; - be_req->count = req->count; - be_req->listBase = req->listBase; - UnlockDisplay(dpy); - SyncHandle(); + LockDisplay(dpy); + GetReq(GLXUseXFont, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXUseXFont; + be_req->contextTag = + (glxc ? GetCurrentBackEndTag(cl, req->contextTag, s) : 0); + be_req->font = pFontPriv->font[s]->fid; + be_req->first = req->first; + be_req->count = req->count; + be_req->listBase = req->listBase; + UnlockDisplay(dpy); + SyncHandle(); - XSync( dpy, False ); + XSync(dpy, False); } return Success; @@ -2734,7 +2845,8 @@ int __glXUseXFont(__GLXclientState *cl, GLbyte *pc) * start GLX 1.3 here */ -int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXGetFBConfigs(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; @@ -2747,9 +2859,9 @@ int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc) __GLXscreenInfo *pGlxScreen; if (screen >= screenInfo.numScreens) { - /* The client library must send a valid screen number. */ - client->errorValue = screen; - return BadValue; + /* The client library must send a valid screen number. */ + client->errorValue = screen; + return BadValue; } pGlxScreen = &__glXActiveScreens[screen]; @@ -2762,169 +2874,174 @@ int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc) reply.sequenceNumber = client->sequence; if (client->swapped) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.numFBConfigs); - __GLX_SWAP_INT(&reply.numAttribs); - } - WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply); - - for (i=0; i < numFBConfigs; i++) { - int associatedVisualId = 0; - int drawableTypeIndex; - pFBConfig = __glXFBConfigs[ i * (screenInfo.numScreens+1) ]; - - p = 0; - /* core attributes */ - buf[p++] = GLX_FBCONFIG_ID; - buf[p++] = pFBConfig->id; - buf[p++] = GLX_BUFFER_SIZE; - buf[p++] = pFBConfig->indexBits; - buf[p++] = GLX_LEVEL; - buf[p++] = pFBConfig->level; - buf[p++] = GLX_DOUBLEBUFFER; - buf[p++] = pFBConfig->doubleBufferMode; - buf[p++] = GLX_STEREO; - buf[p++] = pFBConfig->stereoMode; - buf[p++] = GLX_AUX_BUFFERS; - buf[p++] = pFBConfig->maxAuxBuffers; - buf[p++] = GLX_RED_SIZE; - buf[p++] = pFBConfig->redBits; - buf[p++] = GLX_GREEN_SIZE; - buf[p++] = pFBConfig->greenBits; - buf[p++] = GLX_BLUE_SIZE; - buf[p++] = pFBConfig->blueBits; - buf[p++] = GLX_ALPHA_SIZE; - buf[p++] = pFBConfig->alphaBits; - buf[p++] = GLX_DEPTH_SIZE; - buf[p++] = pFBConfig->depthBits; - buf[p++] = GLX_STENCIL_SIZE; - buf[p++] = pFBConfig->stencilBits; - buf[p++] = GLX_ACCUM_RED_SIZE; - buf[p++] = pFBConfig->accumRedBits; - buf[p++] = GLX_ACCUM_GREEN_SIZE; - buf[p++] = pFBConfig->accumGreenBits; - buf[p++] = GLX_ACCUM_BLUE_SIZE; - buf[p++] = pFBConfig->accumBlueBits; - buf[p++] = GLX_ACCUM_ALPHA_SIZE; - buf[p++] = pFBConfig->accumAlphaBits; - buf[p++] = GLX_RENDER_TYPE; - buf[p++] = pFBConfig->renderType; - buf[p++] = GLX_DRAWABLE_TYPE; - drawableTypeIndex = p; - buf[p++] = pFBConfig->drawableType; - buf[p++] = GLX_X_VISUAL_TYPE; - buf[p++] = pFBConfig->visualType; - buf[p++] = GLX_CONFIG_CAVEAT; - buf[p++] = pFBConfig->visualCaveat; - buf[p++] = GLX_TRANSPARENT_TYPE; - buf[p++] = pFBConfig->transparentType; - buf[p++] = GLX_TRANSPARENT_RED_VALUE; - buf[p++] = pFBConfig->transparentRed; - buf[p++] = GLX_TRANSPARENT_GREEN_VALUE; - buf[p++] = pFBConfig->transparentGreen; - buf[p++] = GLX_TRANSPARENT_BLUE_VALUE; - buf[p++] = pFBConfig->transparentBlue; - buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE; - buf[p++] = pFBConfig->transparentAlpha; - buf[p++] = GLX_TRANSPARENT_INDEX_VALUE; - buf[p++] = pFBConfig->transparentIndex; - buf[p++] = GLX_MAX_PBUFFER_WIDTH; - buf[p++] = pFBConfig->maxPbufferWidth; - buf[p++] = GLX_MAX_PBUFFER_HEIGHT; - buf[p++] = pFBConfig->maxPbufferHeight; - buf[p++] = GLX_MAX_PBUFFER_PIXELS; - buf[p++] = pFBConfig->maxPbufferPixels; - - /* + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numFBConfigs); + __GLX_SWAP_INT(&reply.numAttribs); + } + WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *) &reply); + + for (i = 0; i < numFBConfigs; i++) { + int associatedVisualId = 0; + int drawableTypeIndex; + + pFBConfig = __glXFBConfigs[i * (screenInfo.numScreens + 1)]; + + p = 0; + /* core attributes */ + buf[p++] = GLX_FBCONFIG_ID; + buf[p++] = pFBConfig->id; + buf[p++] = GLX_BUFFER_SIZE; + buf[p++] = pFBConfig->indexBits; + buf[p++] = GLX_LEVEL; + buf[p++] = pFBConfig->level; + buf[p++] = GLX_DOUBLEBUFFER; + buf[p++] = pFBConfig->doubleBufferMode; + buf[p++] = GLX_STEREO; + buf[p++] = pFBConfig->stereoMode; + buf[p++] = GLX_AUX_BUFFERS; + buf[p++] = pFBConfig->maxAuxBuffers; + buf[p++] = GLX_RED_SIZE; + buf[p++] = pFBConfig->redBits; + buf[p++] = GLX_GREEN_SIZE; + buf[p++] = pFBConfig->greenBits; + buf[p++] = GLX_BLUE_SIZE; + buf[p++] = pFBConfig->blueBits; + buf[p++] = GLX_ALPHA_SIZE; + buf[p++] = pFBConfig->alphaBits; + buf[p++] = GLX_DEPTH_SIZE; + buf[p++] = pFBConfig->depthBits; + buf[p++] = GLX_STENCIL_SIZE; + buf[p++] = pFBConfig->stencilBits; + buf[p++] = GLX_ACCUM_RED_SIZE; + buf[p++] = pFBConfig->accumRedBits; + buf[p++] = GLX_ACCUM_GREEN_SIZE; + buf[p++] = pFBConfig->accumGreenBits; + buf[p++] = GLX_ACCUM_BLUE_SIZE; + buf[p++] = pFBConfig->accumBlueBits; + buf[p++] = GLX_ACCUM_ALPHA_SIZE; + buf[p++] = pFBConfig->accumAlphaBits; + buf[p++] = GLX_RENDER_TYPE; + buf[p++] = pFBConfig->renderType; + buf[p++] = GLX_DRAWABLE_TYPE; + drawableTypeIndex = p; + buf[p++] = pFBConfig->drawableType; + buf[p++] = GLX_X_VISUAL_TYPE; + buf[p++] = pFBConfig->visualType; + buf[p++] = GLX_CONFIG_CAVEAT; + buf[p++] = pFBConfig->visualCaveat; + buf[p++] = GLX_TRANSPARENT_TYPE; + buf[p++] = pFBConfig->transparentType; + buf[p++] = GLX_TRANSPARENT_RED_VALUE; + buf[p++] = pFBConfig->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE; + buf[p++] = pFBConfig->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE; + buf[p++] = pFBConfig->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE; + buf[p++] = pFBConfig->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE; + buf[p++] = pFBConfig->transparentIndex; + buf[p++] = GLX_MAX_PBUFFER_WIDTH; + buf[p++] = pFBConfig->maxPbufferWidth; + buf[p++] = GLX_MAX_PBUFFER_HEIGHT; + buf[p++] = pFBConfig->maxPbufferHeight; + buf[p++] = GLX_MAX_PBUFFER_PIXELS; + buf[p++] = pFBConfig->maxPbufferPixels; + + /* * find the visual of the back-end server and match a visual - * on the proxy. - * do only once - if a visual is not yet associated. - */ - if (pFBConfig->associatedVisualId == (unsigned int)-1) { - DMXScreenInfo *dmxScreen = &dmxScreens[screen]; - __GLXFBConfig *be_pFBConfig = __glXFBConfigs[ i * (screenInfo.numScreens+1)+screen+1 ]; - __GLXvisualConfig *pGlxVisual = NULL; - int v; - int found = 0; - for (v=0; v<dmxScreen->numGlxVisuals; v++) { - if (dmxScreen->glxVisuals[v].vid == be_pFBConfig->associatedVisualId) { - pGlxVisual = &dmxScreen->glxVisuals[v]; - break; - } - } - - if (pGlxVisual) { - for (v=0; v<pGlxScreen->numVisuals; v++) { - if (glxVisualsMatch(&pGlxScreen->pGlxVisual[v], pGlxVisual)) { - associatedVisualId = pGlxScreen->pGlxVisual[v].vid; - found = 1; - break; - } - } - } - - if (!found) { - associatedVisualId = 0; - pFBConfig->drawableType &= ~(GLX_WINDOW_BIT); - buf[drawableTypeIndex] = pFBConfig->drawableType; - } + * on the proxy. + * do only once - if a visual is not yet associated. + */ + if (pFBConfig->associatedVisualId == (unsigned int) -1) { + DMXScreenInfo *dmxScreen = &dmxScreens[screen]; + __GLXFBConfig *be_pFBConfig = + __glXFBConfigs[i * (screenInfo.numScreens + 1) + screen + 1]; + __GLXvisualConfig *pGlxVisual = NULL; + int v; + int found = 0; + + for (v = 0; v < dmxScreen->numGlxVisuals; v++) { + if (dmxScreen->glxVisuals[v].vid == + be_pFBConfig->associatedVisualId) { + pGlxVisual = &dmxScreen->glxVisuals[v]; + break; + } + } + + if (pGlxVisual) { + for (v = 0; v < pGlxScreen->numVisuals; v++) { + if (glxVisualsMatch(&pGlxScreen->pGlxVisual[v], pGlxVisual)) { + associatedVisualId = pGlxScreen->pGlxVisual[v].vid; + found = 1; + break; + } + } + } + + if (!found) { + associatedVisualId = 0; + pFBConfig->drawableType &= ~(GLX_WINDOW_BIT); + buf[drawableTypeIndex] = pFBConfig->drawableType; + } #ifdef PANORAMIX - else if (!noPanoramiXExtension) { - /* convert the associated visualId to the panoramix one */ - pFBConfig->associatedVisualId = - PanoramiXTranslateVisualID(screen, v); - } + else if (!noPanoramiXExtension) { + /* convert the associated visualId to the panoramix one */ + pFBConfig->associatedVisualId = + PanoramiXTranslateVisualID(screen, v); + } #endif - } - else { - associatedVisualId = pFBConfig->associatedVisualId; - } - - buf[p++] = GLX_VISUAL_ID; - buf[p++] = associatedVisualId; - - /* SGIS_multisample attributes */ - buf[p++] = GLX_SAMPLES_SGIS; - buf[p++] = pFBConfig->multiSampleSize; - buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; - buf[p++] = pFBConfig->nMultiSampleBuffers; - - /* SGIX_pbuffer specific attributes */ - buf[p++] = GLX_OPTIMAL_PBUFFER_WIDTH_SGIX; - buf[p++] = pFBConfig->optimalPbufferWidth; - buf[p++] = GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX; - buf[p++] = pFBConfig->optimalPbufferHeight; - - buf[p++] = GLX_VISUAL_SELECT_GROUP_SGIX; - buf[p++] = pFBConfig->visualSelectGroup; - - if (client->swapped) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_INT_ARRAY((int *)buf, 2*numAttribs); - } - WriteToClient(client, 2*numAttribs * __GLX_SIZE_CARD32, (char *)buf); + } + else { + associatedVisualId = pFBConfig->associatedVisualId; + } + + buf[p++] = GLX_VISUAL_ID; + buf[p++] = associatedVisualId; + + /* SGIS_multisample attributes */ + buf[p++] = GLX_SAMPLES_SGIS; + buf[p++] = pFBConfig->multiSampleSize; + buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; + buf[p++] = pFBConfig->nMultiSampleBuffers; + + /* SGIX_pbuffer specific attributes */ + buf[p++] = GLX_OPTIMAL_PBUFFER_WIDTH_SGIX; + buf[p++] = pFBConfig->optimalPbufferWidth; + buf[p++] = GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX; + buf[p++] = pFBConfig->optimalPbufferHeight; + + buf[p++] = GLX_VISUAL_SELECT_GROUP_SGIX; + buf[p++] = pFBConfig->visualSelectGroup; + + if (client->swapped) { + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_INT_ARRAY((int *) buf, 2 * numAttribs); + } + WriteToClient(client, 2 * numAttribs * __GLX_SIZE_CARD32, (char *) buf); } return Success; } -int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXGetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc) { - xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc; - xGLXGetFBConfigsReq new_req; + xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; + xGLXGetFBConfigsReq new_req; - new_req.reqType = req->reqType; - new_req.glxCode = req->glxCode; - new_req.length = req->length; - new_req.screen = req->screen; + new_req.reqType = req->reqType; + new_req.glxCode = req->glxCode; + new_req.length = req->length; + new_req.screen = req->screen; - return( __glXGetFBConfigs( cl, (GLbyte *)&new_req ) ); + return (__glXGetFBConfigs(cl, (GLbyte *) & new_req)); } - -int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXCreateWindow(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; @@ -2942,86 +3059,87 @@ int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc) pointer val; /* - ** Check if windowId is valid - */ + ** Check if windowId is valid + */ rc = dixLookupDrawable(&pDraw, windowId, client, M_DRAWABLE_WINDOW, - DixAddAccess); + DixAddAccess); if (rc != Success) - return rc; + return rc; /* - ** Check if screen of window matches screen of fbconfig. - */ + ** Check if screen of window matches screen of fbconfig. + */ pScreen = pDraw->pScreen; if (screen != pScreen->myNum) { - return BadMatch; + return BadMatch; } /* - ** Find the FBConfigRec for this fbconfigid. - */ + ** Find the FBConfigRec for this fbconfigid. + */ if (!(pGlxFBConfig = glxLookupFBConfig(fbconfigId))) { - client->errorValue = fbconfigId; - return __glXBadFBConfig; + client->errorValue = fbconfigId; + return __glXBadFBConfig; } visId = pGlxFBConfig->associatedVisualId; /* - ** Check if the fbconfig supports rendering to windows - */ - if( !(pGlxFBConfig->drawableType & GLX_WINDOW_BIT) ) { - return BadMatch; + ** Check if the fbconfig supports rendering to windows + */ + if (!(pGlxFBConfig->drawableType & GLX_WINDOW_BIT)) { + return BadMatch; } if (visId != None) { - /* - ** Check if the visual ID is valid for this screen. - */ - pVisual = pScreen->visuals; - for (i = 0; i < pScreen->numVisuals; i++, pVisual++) { - if (pVisual->vid == visId) { - break; - } - } - if (i == pScreen->numVisuals) { - client->errorValue = visId; - return BadValue; - } - /* - ** Check if color buffer depth of fbconfig matches depth - ** of window. - */ + ** Check if the visual ID is valid for this screen. + */ + pVisual = pScreen->visuals; + for (i = 0; i < pScreen->numVisuals; i++, pVisual++) { + if (pVisual->vid == visId) { + break; + } + } + if (i == pScreen->numVisuals) { + client->errorValue = visId; + return BadValue; + } + + /* + ** Check if color buffer depth of fbconfig matches depth + ** of window. + */ if (pVisual->nplanes != pDraw->depth) { - return BadMatch; - } - } else - /* - ** The window was created with no visual that corresponds - ** to fbconfig - */ - return BadMatch; + return BadMatch; + } + } + else + /* + ** The window was created with no visual that corresponds + ** to fbconfig + */ + return BadMatch; /* - ** Check if there is already a fbconfig associated with this window - */ + ** Check if there is already a fbconfig associated with this window + */ if (Success == dixLookupResourceByType(&val, - glxwindowId, __glXWindowRes, - NullClient, DixUnknownAccess)) { - client->errorValue = glxwindowId; - return BadAlloc; + glxwindowId, __glXWindowRes, + NullClient, DixUnknownAccess)) { + client->errorValue = glxwindowId; + return BadAlloc; } pGlxWindow = (__glXWindow *) malloc(sizeof(__glXWindow)); if (!pGlxWindow) { - return BadAlloc; + return BadAlloc; } /* - ** Register this GLX window as a resource - */ + ** Register this GLX window as a resource + */ if (!(AddResource(glxwindowId, __glXWindowRes, pGlxWindow))) { - return BadAlloc; + return BadAlloc; } pGlxWindow->pDraw = pDraw; @@ -3034,7 +3152,8 @@ int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXDestroyWindow(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; @@ -3042,24 +3161,25 @@ int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc) pointer val; /* - ** Check if it's a valid GLX window. - */ + ** Check if it's a valid GLX window. + */ if (Success != dixLookupResourceByType(&val, - glxwindow, __glXWindowRes, - NullClient, DixUnknownAccess)) { - client->errorValue = glxwindow; - return __glXBadDrawable; + glxwindow, __glXWindowRes, + NullClient, DixUnknownAccess)) { + client->errorValue = glxwindow; + return __glXBadDrawable; } /* - ** The glx window destructor will check whether it's current before - ** freeing anything. - */ - FreeResource(glxwindow, RT_NONE); + ** The glx window destructor will check whether it's current before + ** freeing anything. + */ + FreeResource(glxwindow, RT_NONE); return Success; } -int __glXQueryContext(__GLXclientState *cl, GLbyte *pc) +int +__glXQueryContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; __GLXcontext *ctx; @@ -3069,8 +3189,8 @@ int __glXQueryContext(__GLXclientState *cl, GLbyte *pc) int *sendBuf, *pSendBuf; int nReplyBytes; - req = (xGLXQueryContextReq *)pc; - dixLookupResourceByType((pointer*) &ctx, req->context, __glXContextRes, + req = (xGLXQueryContextReq *) pc; + dixLookupResourceByType((pointer *) &ctx, req->context, __glXContextRes, NullClient, DixUnknownAccess); if (!ctx) { client->errorValue = req->context; @@ -3085,27 +3205,29 @@ int __glXQueryContext(__GLXclientState *cl, GLbyte *pc) reply.n = nProps; nReplyBytes = reply.length << 2; - sendBuf = (int *)malloc(nReplyBytes); + sendBuf = (int *) malloc(nReplyBytes); pSendBuf = sendBuf; *pSendBuf++ = GLX_FBCONFIG_ID; - *pSendBuf++ = (int)(ctx->pFBConfig->id); + *pSendBuf++ = (int) (ctx->pFBConfig->id); *pSendBuf++ = GLX_RENDER_TYPE; - *pSendBuf++ = (int)(ctx->pFBConfig->renderType); + *pSendBuf++ = (int) (ctx->pFBConfig->renderType); *pSendBuf++ = GLX_SCREEN; - *pSendBuf++ = (int)(ctx->pScreen->myNum); + *pSendBuf++ = (int) (ctx->pScreen->myNum); if (client->swapped) { __glXSwapQueryContextReply(client, &reply, sendBuf); - } else { - WriteToClient(client, sz_xGLXQueryContextReply, (char *)&reply); - WriteToClient(client, nReplyBytes, (char *)sendBuf); } - free((char *)sendBuf); + else { + WriteToClient(client, sz_xGLXQueryContextReply, (char *) &reply); + WriteToClient(client, nReplyBytes, (char *) sendBuf); + } + free((char *) sendBuf); return Success; } -int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXQueryContextInfoEXT(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; __GLXcontext *ctx; @@ -3115,10 +3237,10 @@ int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) int *sendBuf, *pSendBuf; int nReplyBytes; - req = (xGLXQueryContextInfoEXTReq *)pc; - dixLookupResourceByType((pointer*) &ctx, - req->context, __glXContextRes, - client, DixReadAccess); + req = (xGLXQueryContextInfoEXTReq *) pc; + dixLookupResourceByType((pointer *) &ctx, + req->context, __glXContextRes, + client, DixReadAccess); if (!ctx) { client->errorValue = req->context; @@ -3133,32 +3255,34 @@ int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) reply.n = nProps; nReplyBytes = reply.length << 2; - sendBuf = (int *)malloc(nReplyBytes); + sendBuf = (int *) malloc(nReplyBytes); pSendBuf = sendBuf; *pSendBuf++ = GLX_SHARE_CONTEXT_EXT; - *pSendBuf++ = (int)(ctx->share_id); + *pSendBuf++ = (int) (ctx->share_id); *pSendBuf++ = GLX_VISUAL_ID_EXT; - *pSendBuf++ = (int)(ctx->pVisual ? ctx->pVisual->vid : 0); + *pSendBuf++ = (int) (ctx->pVisual ? ctx->pVisual->vid : 0); *pSendBuf++ = GLX_SCREEN_EXT; - *pSendBuf++ = (int)(ctx->pScreen->myNum); + *pSendBuf++ = (int) (ctx->pScreen->myNum); *pSendBuf++ = GLX_FBCONFIG_ID; - *pSendBuf++ = (int)(ctx->pFBConfig ? ctx->pFBConfig->id : 0); + *pSendBuf++ = (int) (ctx->pFBConfig ? ctx->pFBConfig->id : 0); if (client->swapped) { __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf); - } else { - WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply); - WriteToClient(client, nReplyBytes, (char *)sendBuf); } - free((char *)sendBuf); + else { + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *) &reply); + WriteToClient(client, nReplyBytes, (char *) sendBuf); + } + free((char *) sendBuf); return Success; } -int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXCreatePbuffer(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc; + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; xGLXCreatePbufferReq *be_req; int screen = req->screen; GLXFBConfigID fbconfigId = req->fbconfig; @@ -3175,9 +3299,9 @@ int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) int s; int from_screen, to_screen; - /* - ** Look up screen and FBConfig. - */ + /* + ** Look up screen and FBConfig. + */ if (screen >= screenInfo.numScreens) { /* The client library must send a valid screen number. */ client->errorValue = screen; @@ -3186,22 +3310,22 @@ int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) pScreen = screenInfo.screens[screen]; /* - ** Find the FBConfigRec for this fbconfigid. - */ + ** Find the FBConfigRec for this fbconfigid. + */ if (!(pGlxFBConfig = glxLookupFBConfig(fbconfigId))) { - client->errorValue = fbconfigId; - return __glXBadFBConfig; + client->errorValue = fbconfigId; + return __glXBadFBConfig; } /* - ** Create the GLX part of the Pbuffer. - */ + ** Create the GLX part of the Pbuffer. + */ pGlxPbuffer = (__glXPbuffer *) malloc(sizeof(__glXPbuffer)); if (!pGlxPbuffer) { return BadAlloc; } - pGlxPbuffer->be_xids = (XID *) malloc( sizeof(XID) * screenInfo.numScreens ); + pGlxPbuffer->be_xids = (XID *) malloc(sizeof(XID) * screenInfo.numScreens); if (!pGlxPbuffer->be_xids) { free(pGlxPbuffer); return BadAlloc; @@ -3213,53 +3337,53 @@ int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) from_screen = to_screen = screen; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif - for (s=from_screen; s<=to_screen; s++) { - dpy = GetBackEndDisplay(cl,s); - be_xid = XAllocID(dpy); - dmxScreen = &dmxScreens[s]; - be_pGlxFBConfig = glxLookupBackEndFBConfig( pGlxFBConfig->id, s ); - - attr = (int *)( req+1 ); - - LockDisplay(dpy); - GetReqExtra(GLXCreatePbuffer, 2 * numAttribs * __GLX_SIZE_CARD32, be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXCreatePbuffer; - be_req->screen = be_pGlxFBConfig->screen; - be_req->fbconfig = be_pGlxFBConfig->id; - be_req->pbuffer = be_xid; - be_req->numAttribs = numAttribs; - - /* Send attributes */ - if ( attr != NULL ) { - CARD32 *pc = (CARD32 *)(be_req + 1); - - while (numAttribs-- > 0) { - *pc++ = *attr++; /* token */ - *pc++ = *attr++; /* value */ - } - } + for (s = from_screen; s <= to_screen; s++) { + dpy = GetBackEndDisplay(cl, s); + be_xid = XAllocID(dpy); + dmxScreen = &dmxScreens[s]; + be_pGlxFBConfig = glxLookupBackEndFBConfig(pGlxFBConfig->id, s); + + attr = (int *) (req + 1); + + LockDisplay(dpy); + GetReqExtra(GLXCreatePbuffer, 2 * numAttribs * __GLX_SIZE_CARD32, + be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXCreatePbuffer; + be_req->screen = be_pGlxFBConfig->screen; + be_req->fbconfig = be_pGlxFBConfig->id; + be_req->pbuffer = be_xid; + be_req->numAttribs = numAttribs; + + /* Send attributes */ + if (attr != NULL) { + CARD32 *pc = (CARD32 *) (be_req + 1); + + while (numAttribs-- > 0) { + *pc++ = *attr++; /* token */ + *pc++ = *attr++; /* value */ + } + } - UnlockDisplay(dpy); - SyncHandle(); + UnlockDisplay(dpy); + SyncHandle(); - pGlxPbuffer->be_xids[s] = be_xid; + pGlxPbuffer->be_xids[s] = be_xid; } - pGlxPbuffer->idExists = True; pGlxPbuffer->refcnt = 0; pGlxPbuffer->pFBConfig = pGlxFBConfig; pGlxPbuffer->pScreen = pScreen; /* - ** Register the resource. - */ + ** Register the resource. + */ if (!(AddResource(pbuffer, __glXPbufferRes, pGlxPbuffer))) { return BadAlloc; } @@ -3268,7 +3392,8 @@ int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc) } -int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDestroyPbuffer(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; @@ -3282,13 +3407,13 @@ int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) int from_screen, to_screen; /* - ** Check if it's a valid Pbuffer - */ - dixLookupResourceByType((pointer*) &pGlxPbuffer, pbuffer, + ** Check if it's a valid Pbuffer + */ + dixLookupResourceByType((pointer *) &pGlxPbuffer, pbuffer, __glXPbufferRes, NullClient, DixUnknownAccess); if (!pGlxPbuffer) { - client->errorValue = pbuffer; - return __glXBadPbuffer; + client->errorValue = pbuffer; + return __glXBadPbuffer; } screen = pGlxPbuffer->pScreen->myNum; @@ -3296,327 +3421,342 @@ int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) from_screen = to_screen = screen; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif - for (s=from_screen; s<=to_screen; s++) { - dpy = GetBackEndDisplay(cl,s); - dmxScreen = &dmxScreens[s]; + for (s = from_screen; s <= to_screen; s++) { + dpy = GetBackEndDisplay(cl, s); + dmxScreen = &dmxScreens[s]; - /* send the destroy request to the back-end server */ - LockDisplay(dpy); - GetReq(GLXDestroyPbuffer, be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXDestroyPbuffer; - be_req->pbuffer = pGlxPbuffer->be_xids[s]; - UnlockDisplay(dpy); - SyncHandle(); + /* send the destroy request to the back-end server */ + LockDisplay(dpy); + GetReq(GLXDestroyPbuffer, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXDestroyPbuffer; + be_req->pbuffer = pGlxPbuffer->be_xids[s]; + UnlockDisplay(dpy); + SyncHandle(); } - FreeResource(pbuffer, RT_NONE); + FreeResource(pbuffer, RT_NONE); return Success; } -int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXGetDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { - xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; - xGLXGetDrawableAttributesReq *be_req; - xGLXGetDrawableAttributesReply reply; - ClientPtr client = cl->client; - GLXDrawable drawId = req->drawable; - GLXDrawable be_drawable = 0; - DrawablePtr pDraw = NULL; - Display *dpy; - int screen, rc; - DMXScreenInfo *dmxScreen; - CARD32 *attribs = NULL; - int attribs_size = 0; + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *) pc; + xGLXGetDrawableAttributesReq *be_req; + xGLXGetDrawableAttributesReply reply; + ClientPtr client = cl->client; + GLXDrawable drawId = req->drawable; + GLXDrawable be_drawable = 0; + DrawablePtr pDraw = NULL; + Display *dpy; + int screen, rc; + DMXScreenInfo *dmxScreen; + CARD32 *attribs = NULL; + int attribs_size = 0; + #ifdef PANORAMIX PanoramiXRes *pXinDraw = NULL; #endif - if (drawId != None) { - rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess); - if (rc == Success && pDraw->type == DRAWABLE_WINDOW) { - WindowPtr pWin = (WindowPtr)pDraw; - be_drawable = 0; - screen = pWin->drawable.pScreen->myNum; - } else { - /* - ** Drawable is not a Window , GLXWindow or a GLXPixmap. - */ - client->errorValue = drawId; - return __glXBadDrawable; - } - - if (!pDraw) { - __GLXpixmap *pGlxPixmap; - dixLookupResourceByType((pointer*) &pGlxPixmap, - drawId, __glXPixmapRes, - NullClient, DixUnknownAccess); - if (pGlxPixmap) { - pDraw = pGlxPixmap->pDraw; - screen = pGlxPixmap->pScreen->myNum; + if (drawId != None) { + rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess); + if (rc == Success && pDraw->type == DRAWABLE_WINDOW) { + WindowPtr pWin = (WindowPtr) pDraw; + + be_drawable = 0; + screen = pWin->drawable.pScreen->myNum; + } + else { + /* + ** Drawable is not a Window , GLXWindow or a GLXPixmap. + */ + client->errorValue = drawId; + return __glXBadDrawable; + } + + if (!pDraw) { + __GLXpixmap *pGlxPixmap; + + dixLookupResourceByType((pointer *) &pGlxPixmap, + drawId, __glXPixmapRes, + NullClient, DixUnknownAccess); + if (pGlxPixmap) { + pDraw = pGlxPixmap->pDraw; + screen = pGlxPixmap->pScreen->myNum; be_drawable = pGlxPixmap->be_xids[screen]; - } - } - - if (!pDraw) { - __glXWindow *pGlxWindow; - dixLookupResourceByType((pointer*) &pGlxWindow, - drawId, __glXWindowRes, - NullClient, DixUnknownAccess); - if (pGlxWindow) { - pDraw = pGlxWindow->pDraw; - screen = pGlxWindow->pScreen->myNum; - be_drawable = 0; - } - } - - if (!pDraw) { - __glXPbuffer *pGlxPbuffer; - dixLookupResourceByType((pointer*) &pGlxPbuffer, - drawId, __glXPbufferRes, - NullClient, DixUnknownAccess); - if (pGlxPbuffer) { - pDraw = (DrawablePtr)pGlxPbuffer; - screen = pGlxPbuffer->pScreen->myNum; - be_drawable = pGlxPbuffer->be_xids[screen]; - } - } + } + } + + if (!pDraw) { + __glXWindow *pGlxWindow; + + dixLookupResourceByType((pointer *) &pGlxWindow, + drawId, __glXWindowRes, + NullClient, DixUnknownAccess); + if (pGlxWindow) { + pDraw = pGlxWindow->pDraw; + screen = pGlxWindow->pScreen->myNum; + be_drawable = 0; + } + } + + if (!pDraw) { + __glXPbuffer *pGlxPbuffer; + + dixLookupResourceByType((pointer *) &pGlxPbuffer, + drawId, __glXPbufferRes, + NullClient, DixUnknownAccess); + if (pGlxPbuffer) { + pDraw = (DrawablePtr) pGlxPbuffer; + screen = pGlxPbuffer->pScreen->myNum; + be_drawable = pGlxPbuffer->be_xids[screen]; + } + } } if (!pDraw) { - /* - ** Drawable is not a Window , GLXWindow or a GLXPixmap. - */ - client->errorValue = drawId; - return __glXBadDrawable; - } - - /* if the drawable is a window or GLXWindow - - * we need to find the base id on the back-end server - */ - if (!be_drawable) { - WindowPtr pWin = (WindowPtr)pDraw; + /* + ** Drawable is not a Window , GLXWindow or a GLXPixmap. + */ + client->errorValue = drawId; + return __glXBadDrawable; + } + + /* if the drawable is a window or GLXWindow - + * we need to find the base id on the back-end server + */ + if (!be_drawable) { + WindowPtr pWin = (WindowPtr) pDraw; #ifdef PANORAMIX - if (!noPanoramiXExtension) { - if (Success != dixLookupResourceByClass((pointer*) &pXinDraw, - pDraw->id, XRC_DRAWABLE, - client, DixReadAccess)) { - client->errorValue = drawId; - return __glXBadDrawable; - } - - dixLookupWindow(&pWin, pXinDraw->info[screen].id, client, - DixReadAccess); - } + if (!noPanoramiXExtension) { + if (Success != dixLookupResourceByClass((pointer *) &pXinDraw, + pDraw->id, XRC_DRAWABLE, + client, DixReadAccess)) { + client->errorValue = drawId; + return __glXBadDrawable; + } + + dixLookupWindow(&pWin, pXinDraw->info[screen].id, client, + DixReadAccess); + } #endif - if (pWin) { - be_drawable = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window; - if (!be_drawable) { - /* it might be that the window did not created yet on the */ - /* back-end server (lazy window creation option), force */ - /* creation of the window */ - dmxCreateAndRealizeWindow( pWin, TRUE ); - be_drawable = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window; - } - } - else { - client->errorValue = drawId; - return __glXBadDrawable; - } - } - - - /* send the request to the back-end server */ - dpy = GetBackEndDisplay(cl,screen); - dmxScreen = &dmxScreens[screen]; - - /* make sure drawable exists on back-end */ - dmxSync( dmxScreen, 1 ); - - LockDisplay(dpy); - GetReq(GLXGetDrawableAttributes, be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXGetDrawableAttributes; - be_req->drawable = be_drawable; - be_req->length = req->length; - if (!_XReply(dpy, (xReply *) &reply, 0, False)) { - UnlockDisplay(dpy); - SyncHandle(); - return( BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code) ); - } - - if (reply.numAttribs) { - attribs_size = 2 * reply.numAttribs * __GLX_SIZE_CARD32; - attribs = (CARD32 *) malloc(attribs_size); - if (attribs == NULL) { - UnlockDisplay(dpy); - SyncHandle(); - return BadAlloc; - } - - _XRead(dpy, (char *) attribs, attribs_size); - } - - UnlockDisplay(dpy); - SyncHandle(); - - - /* send the reply back to the client */ - reply.sequenceNumber = client->sequence; - if (client->swapped) { - __glXSwapGetDrawableAttributesReply(client, &reply, (int *)attribs); - } - else { - WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)&reply); - WriteToClient(client, attribs_size, (char *)attribs); - } - - free(attribs); - - return Success; + if (pWin) { + be_drawable = (unsigned int) (DMX_GET_WINDOW_PRIV(pWin))->window; + if (!be_drawable) { + /* it might be that the window did not created yet on the */ + /* back-end server (lazy window creation option), force */ + /* creation of the window */ + dmxCreateAndRealizeWindow(pWin, TRUE); + be_drawable = + (unsigned int) (DMX_GET_WINDOW_PRIV(pWin))->window; + } + } + else { + client->errorValue = drawId; + return __glXBadDrawable; + } + } + + /* send the request to the back-end server */ + dpy = GetBackEndDisplay(cl, screen); + dmxScreen = &dmxScreens[screen]; + + /* make sure drawable exists on back-end */ + dmxSync(dmxScreen, 1); + + LockDisplay(dpy); + GetReq(GLXGetDrawableAttributes, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXGetDrawableAttributes; + be_req->drawable = be_drawable; + be_req->length = req->length; + if (!_XReply(dpy, (xReply *) & reply, 0, False)) { + UnlockDisplay(dpy); + SyncHandle(); + return (BE_TO_CLIENT_ERROR(dmxLastErrorEvent.error_code)); + } + + if (reply.numAttribs) { + attribs_size = 2 * reply.numAttribs * __GLX_SIZE_CARD32; + attribs = (CARD32 *) malloc(attribs_size); + if (attribs == NULL) { + UnlockDisplay(dpy); + SyncHandle(); + return BadAlloc; + } + + _XRead(dpy, (char *) attribs, attribs_size); + } + + UnlockDisplay(dpy); + SyncHandle(); + + /* send the reply back to the client */ + reply.sequenceNumber = client->sequence; + if (client->swapped) { + __glXSwapGetDrawableAttributesReply(client, &reply, (int *) attribs); + } + else { + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, + (char *) &reply); + WriteToClient(client, attribs_size, (char *) attribs); + } + + free(attribs); + + return Success; } -int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXChangeDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { - xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc; - xGLXChangeDrawableAttributesReq *be_req; - ClientPtr client = cl->client; - GLXDrawable drawId = req->drawable; - GLXDrawable be_drawable = 0; - DrawablePtr pDraw = NULL; - Display *dpy; - int screen, rc; - DMXScreenInfo *dmxScreen; - - if (drawId != None) { - rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixSetAttrAccess); - if (rc == Success && pDraw->type == DRAWABLE_WINDOW) { - be_drawable = 0; - screen = pDraw->pScreen->myNum; - } else { - /* - ** Drawable is not a Window , GLXWindow or a GLXPixmap. - */ - client->errorValue = drawId; - return __glXBadDrawable; - } - - if (!pDraw) { - __GLXpixmap *pGlxPixmap; - dixLookupResourceByType((pointer*) &pGlxPixmap, - drawId, __glXPixmapRes, - NullClient, DixUnknownAccess); - if (pGlxPixmap) { - pDraw = pGlxPixmap->pDraw; - screen = pGlxPixmap->pScreen->myNum; + xGLXChangeDrawableAttributesReq *req = + (xGLXChangeDrawableAttributesReq *) pc; + xGLXChangeDrawableAttributesReq *be_req; + ClientPtr client = cl->client; + GLXDrawable drawId = req->drawable; + GLXDrawable be_drawable = 0; + DrawablePtr pDraw = NULL; + Display *dpy; + int screen, rc; + DMXScreenInfo *dmxScreen; + + if (drawId != None) { + rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixSetAttrAccess); + if (rc == Success && pDraw->type == DRAWABLE_WINDOW) { + be_drawable = 0; + screen = pDraw->pScreen->myNum; + } + else { + /* + ** Drawable is not a Window , GLXWindow or a GLXPixmap. + */ + client->errorValue = drawId; + return __glXBadDrawable; + } + + if (!pDraw) { + __GLXpixmap *pGlxPixmap; + + dixLookupResourceByType((pointer *) &pGlxPixmap, + drawId, __glXPixmapRes, + NullClient, DixUnknownAccess); + if (pGlxPixmap) { + pDraw = pGlxPixmap->pDraw; + screen = pGlxPixmap->pScreen->myNum; be_drawable = pGlxPixmap->be_xids[screen]; - } - } - - if (!pDraw) { - __glXWindow *pGlxWindow; - dixLookupResourceByType((pointer*) &pGlxWindow, - drawId, __glXWindowRes, - NullClient, DixUnknownAccess); - if (pGlxWindow) { - pDraw = pGlxWindow->pDraw; - screen = pGlxWindow->pScreen->myNum; - be_drawable = 0; - } - } - - if (!pDraw) { - __glXPbuffer *pGlxPbuffer; - dixLookupResourceByType((pointer*) &pGlxPbuffer, - drawId, __glXPbufferRes, - NullClient, DixUnknownAccess); - if (pGlxPbuffer) { - pDraw = (DrawablePtr)pGlxPbuffer; - screen = pGlxPbuffer->pScreen->myNum; - be_drawable = pGlxPbuffer->be_xids[screen]; - } - } - } - - if (!pDraw) { - /* - ** Drawable is not a Window , GLXWindow or a GLXPixmap. - */ - client->errorValue = drawId; - return __glXBadDrawable; - } - - /* if the drawable is a window or GLXWindow - - * we need to find the base id on the back-end server - */ - if (!be_drawable) { - WindowPtr pWin = (WindowPtr)pDraw; + } + } + + if (!pDraw) { + __glXWindow *pGlxWindow; + + dixLookupResourceByType((pointer *) &pGlxWindow, + drawId, __glXWindowRes, + NullClient, DixUnknownAccess); + if (pGlxWindow) { + pDraw = pGlxWindow->pDraw; + screen = pGlxWindow->pScreen->myNum; + be_drawable = 0; + } + } + + if (!pDraw) { + __glXPbuffer *pGlxPbuffer; + + dixLookupResourceByType((pointer *) &pGlxPbuffer, + drawId, __glXPbufferRes, + NullClient, DixUnknownAccess); + if (pGlxPbuffer) { + pDraw = (DrawablePtr) pGlxPbuffer; + screen = pGlxPbuffer->pScreen->myNum; + be_drawable = pGlxPbuffer->be_xids[screen]; + } + } + } + + if (!pDraw) { + /* + ** Drawable is not a Window , GLXWindow or a GLXPixmap. + */ + client->errorValue = drawId; + return __glXBadDrawable; + } + + /* if the drawable is a window or GLXWindow - + * we need to find the base id on the back-end server + */ + if (!be_drawable) { + WindowPtr pWin = (WindowPtr) pDraw; #ifdef PANORAMIX - if (!noPanoramiXExtension) { - PanoramiXRes *pXinDraw; - if (Success != dixLookupResourceByClass((pointer*) &pXinDraw, - pDraw->id, XRC_DRAWABLE, - client, DixReadAccess)) { - client->errorValue = drawId; - return __glXBadDrawable; - } - - dixLookupWindow(&pWin, pXinDraw->info[screen].id, client, - DixReadAccess); - } + if (!noPanoramiXExtension) { + PanoramiXRes *pXinDraw; + + if (Success != dixLookupResourceByClass((pointer *) &pXinDraw, + pDraw->id, XRC_DRAWABLE, + client, DixReadAccess)) { + client->errorValue = drawId; + return __glXBadDrawable; + } + + dixLookupWindow(&pWin, pXinDraw->info[screen].id, client, + DixReadAccess); + } #endif - if (pWin) { - be_drawable = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window; - if (!be_drawable) { - /* it might be that the window did not created yet on the */ - /* back-end server (lazy window creation option), force */ - /* creation of the window */ - dmxCreateAndRealizeWindow( pWin, TRUE ); - be_drawable = (unsigned int)(DMX_GET_WINDOW_PRIV(pWin))->window; - } - } - else { - client->errorValue = drawId; - return __glXBadDrawable; - } - } - - - /* send the request to the back-end server */ - dpy = GetBackEndDisplay(cl,screen); - dmxScreen = &dmxScreens[screen]; - - /* make sure drawable exists on back-end */ - dmxSync( dmxScreen, 1 ); - - LockDisplay(dpy); - GetReqExtra(GLXChangeDrawableAttributes, - 2 * req->numAttribs * __GLX_SIZE_CARD32, be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLXChangeDrawableAttributes; - be_req->drawable = be_drawable; - be_req->numAttribs = req->numAttribs; - be_req->length = req->length; - - UnlockDisplay(dpy); - SyncHandle(); - - return Success; + if (pWin) { + be_drawable = (unsigned int) (DMX_GET_WINDOW_PRIV(pWin))->window; + if (!be_drawable) { + /* it might be that the window did not created yet on the */ + /* back-end server (lazy window creation option), force */ + /* creation of the window */ + dmxCreateAndRealizeWindow(pWin, TRUE); + be_drawable = + (unsigned int) (DMX_GET_WINDOW_PRIV(pWin))->window; + } + } + else { + client->errorValue = drawId; + return __glXBadDrawable; + } + } + + /* send the request to the back-end server */ + dpy = GetBackEndDisplay(cl, screen); + dmxScreen = &dmxScreens[screen]; + + /* make sure drawable exists on back-end */ + dmxSync(dmxScreen, 1); + + LockDisplay(dpy); + GetReqExtra(GLXChangeDrawableAttributes, + 2 * req->numAttribs * __GLX_SIZE_CARD32, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLXChangeDrawableAttributes; + be_req->drawable = be_drawable; + be_req->numAttribs = req->numAttribs; + be_req->length = req->length; + + UnlockDisplay(dpy); + SyncHandle(); + + return Success; } -int __glXSendLargeCommand(__GLXclientState *cl, GLXContextTag contextTag) +int +__glXSendLargeCommand(__GLXclientState * cl, GLXContextTag contextTag) { - ClientPtr client = cl->client; + ClientPtr client = cl->client; xGLXRenderLargeReq *req; GLint maxSize, amount; GLint totalRequests, requestNumber; @@ -3626,56 +3766,57 @@ int __glXSendLargeCommand(__GLXclientState *cl, GLXContextTag contextTag) int s; int from_screen, to_screen; - maxSize = cl->largeCmdMaxReqDataSize - (GLint)sizeof(xGLXRenderLargeReq); + maxSize = cl->largeCmdMaxReqDataSize - (GLint) sizeof(xGLXRenderLargeReq); dataLen = cl->largeCmdBytesTotal; totalRequests = (dataLen / maxSize); - if (dataLen % maxSize) totalRequests++; + if (dataLen % maxSize) + totalRequests++; glxc = __glXLookupContextByTag(cl, contextTag); if (!glxc) { - client->errorValue = contextTag; - return __glXBadContext; + client->errorValue = contextTag; + return __glXBadContext; } from_screen = to_screen = glxc->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif /* - ** Send enough requests until the whole array is sent. - */ + ** Send enough requests until the whole array is sent. + */ requestNumber = 1; data = cl->largeCmdBuf; while (dataLen > 0) { - amount = dataLen; - if (amount > maxSize) { - amount = maxSize; - } - - for (s=from_screen; s<=to_screen; s++) { - - Display *dpy = GetBackEndDisplay(cl,s); - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - - LockDisplay(dpy); - GetReq(GLXRenderLarge,req); - req->reqType = dmxScreen->glxMajorOpcode; - req->glxCode = X_GLXRenderLarge; - req->contextTag = GetCurrentBackEndTag(cl,contextTag,s); - req->length += (amount + 3) >> 2; - req->requestNumber = requestNumber++; - req->requestTotal = totalRequests; - req->dataBytes = amount; - Data(dpy, ((const char*)data), amount); - dataLen -= amount; - data = ((GLbyte *) data) + amount; - UnlockDisplay(dpy); - SyncHandle(); - } + amount = dataLen; + if (amount > maxSize) { + amount = maxSize; + } + + for (s = from_screen; s <= to_screen; s++) { + + Display *dpy = GetBackEndDisplay(cl, s); + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + + LockDisplay(dpy); + GetReq(GLXRenderLarge, req); + req->reqType = dmxScreen->glxMajorOpcode; + req->glxCode = X_GLXRenderLarge; + req->contextTag = GetCurrentBackEndTag(cl, contextTag, s); + req->length += (amount + 3) >> 2; + req->requestNumber = requestNumber++; + req->requestTotal = totalRequests; + req->dataBytes = amount; + Data(dpy, ((const char *) data), amount); + dataLen -= amount; + data = ((GLbyte *) data) + amount; + UnlockDisplay(dpy); + SyncHandle(); + } } return Success; diff --git a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c index f28a79df6..ec0e83d09 100644 --- a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c +++ b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c @@ -39,9 +39,9 @@ #include "glxext.h" #include "glxvendor.h" -extern int glxIsExtensionSupported( char *ext ); +extern int glxIsExtensionSupported(char *ext); -int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); +int __glXSwapGetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc); /************************************************************************/ @@ -52,9 +52,11 @@ int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); ** it is called at the end of the unswapped routine. */ -int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapCreateContext(__GLXclientState * cl, GLbyte * pc) { xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -66,9 +68,11 @@ int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) return __glXCreateContext(cl, pc); } -int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapCreateNewContext(__GLXclientState * cl, GLbyte * pc) { xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -80,9 +84,11 @@ int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) return __glXCreateNewContext(cl, pc); } -int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapCreateContextWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) { - xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; + xGLXCreateContextWithConfigSGIXReq *req = + (xGLXCreateContextWithConfigSGIXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -94,10 +100,11 @@ int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) return __glXCreateContextWithConfigSGIX(cl, pc); } -int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState * cl, GLbyte * pc) { xGLXQueryMaxSwapBarriersSGIXReq *req = - (xGLXQueryMaxSwapBarriersSGIXReq *)pc; + (xGLXQueryMaxSwapBarriersSGIXReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -106,9 +113,11 @@ int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) return __glXQueryMaxSwapBarriersSGIX(cl, pc); } -int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapBindSwapBarrierSGIX(__GLXclientState * cl, GLbyte * pc) { - xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc; + xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -118,9 +127,11 @@ int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) return __glXBindSwapBarrierSGIX(cl, pc); } -int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapJoinSwapGroupSGIX(__GLXclientState * cl, GLbyte * pc) { - xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc; + xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -130,9 +141,11 @@ int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc) return __glXJoinSwapGroupSGIX(cl, pc); } -int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapDestroyContext(__GLXclientState * cl, GLbyte * pc) { xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -141,9 +154,11 @@ int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) return __glXDestroyContext(cl, pc); } -int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapMakeCurrent(__GLXclientState * cl, GLbyte * pc) { xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -154,9 +169,11 @@ int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) return __glXMakeCurrent(cl, pc); } -int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapMakeContextCurrent(__GLXclientState * cl, GLbyte * pc) { xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -168,9 +185,11 @@ int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) return __glXMakeContextCurrent(cl, pc); } -int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapMakeCurrentReadSGI(__GLXclientState * cl, GLbyte * pc) { xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -182,9 +201,11 @@ int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) return __glXMakeCurrentReadSGI(cl, pc); } -int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapIsDirect(__GLXclientState * cl, GLbyte * pc) { xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -193,9 +214,11 @@ int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) return __glXIsDirect(cl, pc); } -int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapQueryVersion(__GLXclientState * cl, GLbyte * pc) { xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -205,9 +228,11 @@ int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) return __glXQueryVersion(cl, pc); } -int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapWaitGL(__GLXclientState * cl, GLbyte * pc) { xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -216,9 +241,11 @@ int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) return __glXWaitGL(cl, pc); } -int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapWaitX(__GLXclientState * cl, GLbyte * pc) { xGLXWaitXReq *req = (xGLXWaitXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -227,9 +254,11 @@ int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) return __glXWaitX(cl, pc); } -int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapCopyContext(__GLXclientState * cl, GLbyte * pc) { xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -240,9 +269,10 @@ int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) return __glXCopyContext(cl, pc); } -int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapGetVisualConfigs(__GLXclientState * cl, GLbyte * pc) { - ClientPtr client = cl->client; + ClientPtr client = cl->client; xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; xGLXGetVisualConfigsReply reply; __GLXscreenInfo *pGlxScreen; @@ -250,62 +280,63 @@ int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) CARD32 buf[__GLX_TOTAL_CONFIG]; unsigned int screen; int i, p; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(&req->screen); screen = req->screen; if (screen >= screenInfo.numScreens) { - /* The client library must send a valid screen number. */ - client->errorValue = screen; - return BadValue; + /* The client library must send a valid screen number. */ + client->errorValue = screen; + return BadValue; } pGlxScreen = &__glXActiveScreens[screen]; reply.numVisuals = pGlxScreen->numGLXVisuals; reply.numProps = __GLX_TOTAL_CONFIG; reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 * - __GLX_TOTAL_CONFIG) >> 2; + __GLX_TOTAL_CONFIG) >> 2; reply.type = X_Reply; reply.sequenceNumber = client->sequence; - + __GLX_SWAP_SHORT(&reply.sequenceNumber); __GLX_SWAP_INT(&reply.length); __GLX_SWAP_INT(&reply.numVisuals); __GLX_SWAP_INT(&reply.numProps); - WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); - - for (i=0; i < pGlxScreen->numVisuals; i++) { - pGlxVisual = &pGlxScreen->pGlxVisual[i]; - if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { - /* not a usable visual */ - continue; - } - p = 0; - buf[p++] = pGlxVisual->vid; - buf[p++] = pGlxVisual->class; - buf[p++] = pGlxVisual->rgba; - - buf[p++] = pGlxVisual->redSize; - buf[p++] = pGlxVisual->greenSize; - buf[p++] = pGlxVisual->blueSize; - buf[p++] = pGlxVisual->alphaSize; - buf[p++] = pGlxVisual->accumRedSize; - buf[p++] = pGlxVisual->accumGreenSize; - buf[p++] = pGlxVisual->accumBlueSize; - buf[p++] = pGlxVisual->accumAlphaSize; - - buf[p++] = pGlxVisual->doubleBuffer; - buf[p++] = pGlxVisual->stereo; - - buf[p++] = pGlxVisual->bufferSize; - buf[p++] = pGlxVisual->depthSize; - buf[p++] = pGlxVisual->stencilSize; - buf[p++] = pGlxVisual->auxBuffers; - buf[p++] = pGlxVisual->level; + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *) &reply); + + for (i = 0; i < pGlxScreen->numVisuals; i++) { + pGlxVisual = &pGlxScreen->pGlxVisual[i]; + if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { + /* not a usable visual */ + continue; + } + p = 0; + buf[p++] = pGlxVisual->vid; + buf[p++] = pGlxVisual->class; + buf[p++] = pGlxVisual->rgba; + + buf[p++] = pGlxVisual->redSize; + buf[p++] = pGlxVisual->greenSize; + buf[p++] = pGlxVisual->blueSize; + buf[p++] = pGlxVisual->alphaSize; + buf[p++] = pGlxVisual->accumRedSize; + buf[p++] = pGlxVisual->accumGreenSize; + buf[p++] = pGlxVisual->accumBlueSize; + buf[p++] = pGlxVisual->accumAlphaSize; + + buf[p++] = pGlxVisual->doubleBuffer; + buf[p++] = pGlxVisual->stereo; + + buf[p++] = pGlxVisual->bufferSize; + buf[p++] = pGlxVisual->depthSize; + buf[p++] = pGlxVisual->stencilSize; + buf[p++] = pGlxVisual->auxBuffers; + buf[p++] = pGlxVisual->level; /* - ** Add token/value pairs for extensions. - */ + ** Add token/value pairs for extensions. + */ buf[p++] = GLX_VISUAL_CAVEAT_EXT; buf[p++] = pGlxVisual->visualRating; buf[p++] = GLX_TRANSPARENT_TYPE_EXT; @@ -321,16 +352,18 @@ int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT; buf[p++] = pGlxVisual->transparentIndex; - __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG); - WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, - (char *)buf); + __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG); + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, + (char *) buf); } return Success; } -int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapCreateGLXPixmap(__GLXclientState * cl, GLbyte * pc) { xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -342,9 +375,11 @@ int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) return __glXCreateGLXPixmap(cl, pc); } -int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapCreatePixmap(__GLXclientState * cl, GLbyte * pc) { xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -357,9 +392,11 @@ int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) return __glXCreatePixmap(cl, pc); } -int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapDestroyGLXPixmap(__GLXclientState * cl, GLbyte * pc) { xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -368,9 +405,11 @@ int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) return __glXDestroyGLXPixmap(cl, pc); } -int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapSwapBuffers(__GLXclientState * cl, GLbyte * pc) { xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -380,9 +419,11 @@ int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) return __glXSwapBuffers(cl, pc); } -int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapUseXFont(__GLXclientState * cl, GLbyte * pc) { xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -395,10 +436,11 @@ int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) return __glXUseXFont(cl, pc); } - -int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapQueryExtensionsString(__GLXclientState * cl, GLbyte * pc) { xGLXQueryExtensionsStringReq *req = NULL; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -407,9 +449,11 @@ int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) return __glXQueryExtensionsString(cl, pc); } -int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapQueryServerString(__GLXclientState * cl, GLbyte * pc) { - xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; + xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -419,9 +463,11 @@ int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) return __glXQueryServerString(cl, pc); } -int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapClientInfo(__GLXclientState * cl, GLbyte * pc) { - xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; + xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -432,15 +478,17 @@ int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) return __glXClientInfo(cl, pc); } -int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc) +int +__glXSwapQueryContextInfoEXT(__GLXclientState * cl, char *pc) { xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->context); - return __glXQueryContextInfoEXT(cl, (GLbyte *)pc); + return __glXQueryContextInfoEXT(cl, (GLbyte *) pc); } /************************************************************************/ @@ -449,7 +497,8 @@ int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc) ** Swap replies. */ -void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply) +void +__glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply * reply) { __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); @@ -459,103 +508,120 @@ void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *r __GLX_SWAP_INT(&reply->writeType); __GLX_SWAP_INT(&reply->readVid); __GLX_SWAP_INT(&reply->readType); - WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply); + WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *) reply); } -void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply) +void +__glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply * reply) { __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); - WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply); + WriteToClient(client, sz_xGLXIsDirectReply, (char *) reply); } -void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply) +void +__glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply * reply) { __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->majorVersion); __GLX_SWAP_INT(&reply->minorVersion); - WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply); + WriteToClient(client, sz_xGLXQueryVersionReply, (char *) reply); } -void glxSwapQueryExtensionsStringReply(ClientPtr client, - xGLXQueryExtensionsStringReply *reply, char *buf) +void +glxSwapQueryExtensionsStringReply(ClientPtr client, + xGLXQueryExtensionsStringReply * reply, + char *buf) { int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); WriteToClient(client, length << 2, buf); } -void glxSwapQueryServerStringReply(ClientPtr client, - xGLXQueryServerStringReply *reply, char *buf) +void +glxSwapQueryServerStringReply(ClientPtr client, + xGLXQueryServerStringReply * reply, char *buf) { int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply); + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *) reply); /** no swap is needed for an array of chars **/ /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */ WriteToClient(client, length << 2, buf); } -void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf) +void +__glXSwapQueryContextInfoEXTReply(ClientPtr client, + xGLXQueryContextInfoEXTReply * reply, + int *buf) { int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); - WriteToClient(client, length << 2, (char *)buf); + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); + WriteToClient(client, length << 2, (char *) buf); } - -void __glXSwapQueryContextReply(ClientPtr client, - xGLXQueryContextReply *reply, int *buf) +void +__glXSwapQueryContextReply(ClientPtr client, + xGLXQueryContextReply * reply, int *buf) { int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->n); - WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply); - __GLX_SWAP_INT_ARRAY((int *)buf, length); - WriteToClient(client, length << 2, (char *)buf); + WriteToClient(client, sz_xGLXQueryContextReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); + WriteToClient(client, length << 2, (char *) buf); } -void __glXSwapGetDrawableAttributesReply(ClientPtr client, - xGLXGetDrawableAttributesReply *reply, int *buf) +void +__glXSwapGetDrawableAttributesReply(ClientPtr client, + xGLXGetDrawableAttributesReply * reply, + int *buf) { __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->numAttribs); - __GLX_SWAP_INT_ARRAY( buf, reply->length ); - WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply); - WriteToClient(client, reply->length << 2, (char *)buf); + __GLX_SWAP_INT_ARRAY(buf, reply->length); + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *) reply); + WriteToClient(client, reply->length << 2, (char *) buf); } -void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply) +void +__glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, + xGLXQueryMaxSwapBarriersSGIXReply * + reply) { __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&reply->sequenceNumber); __GLX_SWAP_INT(&reply->length); __GLX_SWAP_INT(&reply->max); - WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply); + WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *) reply); } /************************************************************************/ @@ -565,21 +631,23 @@ void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBa ** client library to send batches of GL rendering commands. */ -int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapRender(__GLXclientState * cl, GLbyte * pc) { xGLXRenderReq *req; int left; __GLXrenderHeader *hdr; ClientPtr client = cl->client; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; /* - ** NOTE: much of this code also appears in the nonswapping version of this - ** routine, __glXRender(). Any changes made here should also be - ** duplicated there. - */ - + ** NOTE: much of this code also appears in the nonswapping version of this + ** routine, __glXRender(). Any changes made here should also be + ** duplicated there. + */ + req = (xGLXRenderReq *) pc; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->contextTag); @@ -587,74 +655,81 @@ int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) pc += sz_xGLXRenderReq; left = (req->length << 2) - sz_xGLXRenderReq; while (left > 0) { - void (* proc)(GLbyte *); - CARD16 opcode; - - /* - ** Verify that the header length and the overall length agree. - ** Also, each command must be word aligned. - */ - hdr = (__GLXrenderHeader *) pc; - __GLX_SWAP_SHORT(&hdr->length); - __GLX_SWAP_SHORT(&hdr->opcode); - - /* + void (*proc) (GLbyte *); + CARD16 opcode; + + /* + ** Verify that the header length and the overall length agree. + ** Also, each command must be word aligned. + */ + hdr = (__GLXrenderHeader *) pc; + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + + /* * call the command procedure to swap any arguments - */ - opcode = hdr->opcode; - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - proc = __glXSwapRenderTable[opcode]; + */ + opcode = hdr->opcode; + if ((opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE)) { + proc = __glXSwapRenderTable[opcode]; #if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index]; - if (info->swapfunc) { - proc = info->swapfunc; - } - else { - proc = NULL; - if (info->elem_size == 4 && info->nelems > 0) { - __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE), - info->nelems ); - } - else if (info->elem_size == 2 && info->nelems > 0) { - __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE), - info->nelems ); - } - else if (info->elem_size == 8 && info->nelems > 0) { - __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE), - info->nelems ); - } - } -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = 0; - return __glXBadRenderRequest; - } - - if (proc != NULL) - (*proc)(pc + __GLX_RENDER_HDR_SIZE); - - /* - * proceed to the next command - */ - pc += hdr->length; - left -= hdr->length; + } + else if ((opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT)) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index]; + + if (info->swapfunc) { + proc = info->swapfunc; + } + else { + proc = NULL; + if (info->elem_size == 4 && info->nelems > 0) { + __GLX_SWAP_INT_ARRAY((int *) (pc + __GLX_RENDER_HDR_SIZE), + info->nelems); + } + else if (info->elem_size == 2 && info->nelems > 0) { + __GLX_SWAP_SHORT_ARRAY((short *) (pc + + __GLX_RENDER_HDR_SIZE), + info->nelems); + } + else if (info->elem_size == 8 && info->nelems > 0) { + __GLX_SWAP_DOUBLE_ARRAY((double *) (pc + + __GLX_RENDER_HDR_SIZE), + info->nelems); + } + } +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } + else { + client->errorValue = 0; + return __glXBadRenderRequest; + } + + if (proc != NULL) + (*proc) (pc + __GLX_RENDER_HDR_SIZE); + + /* + * proceed to the next command + */ + pc += hdr->length; + left -= hdr->length; } - return __glXRender( cl, (GLbyte *)req ); + return __glXRender(cl, (GLbyte *) req); } /* ** Execute a large rendering request (one that spans multiple X requests). */ -int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapRenderLarge(__GLXclientState * cl, GLbyte * pc) { - ClientPtr client = cl->client; + ClientPtr client = cl->client; xGLXRenderLargeReq *req; __GLXrenderLargeHeader *hdr; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -666,134 +741,139 @@ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_SHORT(&req->requestTotal); pc += sz_xGLXRenderLargeReq; - + if (req->requestNumber == 1) { - void (* proc)(GLbyte *) = NULL; - __GLXRenderSwapInfo *info = NULL; - CARD16 opcode; + void (*proc) (GLbyte *) = NULL; + __GLXRenderSwapInfo *info = NULL; + CARD16 opcode; - hdr = (__GLXrenderLargeHeader *) pc; - __GLX_SWAP_INT(&hdr->length); - __GLX_SWAP_INT(&hdr->opcode); + hdr = (__GLXrenderLargeHeader *) pc; + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); - /* + /* * call the command procedure to swap any arguments - * Note that we are assuming that all arguments that needs to be - * swaped are on the first req only ! - */ - opcode = hdr->opcode; - if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && - (opcode <= __GLX_MAX_RENDER_OPCODE) ) { - proc = __glXSwapRenderTable[opcode]; + * Note that we are assuming that all arguments that needs to be + * swaped are on the first req only ! + */ + opcode = hdr->opcode; + if ((opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE)) { + proc = __glXSwapRenderTable[opcode]; #if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT - } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && - (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { - int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; - info = &__glXSwapRenderTable_EXT[index]; - if (info->swapfunc) { - proc = info->swapfunc; - } -#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ - } else { - client->errorValue = 0; - cl->largeCmdRequestsTotal = 0; - return __glXBadLargeRequest; - } - - /* - ** Make enough space in the buffer, then copy the entire request. - */ - if (cl->largeCmdBufSize < hdr->length) { - if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) malloc(hdr->length); - } else { - cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length); - } - if (!cl->largeCmdBuf) { - cl->largeCmdRequestsTotal = 0; - return BadAlloc; - } - cl->largeCmdBufSize = hdr->length; - } - memcpy(cl->largeCmdBuf, pc, req->dataBytes); - - cl->largeCmdBytesSoFar = req->dataBytes; - cl->largeCmdBytesTotal = hdr->length; - cl->largeCmdRequestsSoFar = 1; - cl->largeCmdRequestsTotal = req->requestTotal; - cl->largeCmdRequestsSwapProc = proc; - cl->largeCmdMaxReqDataSize = req->dataBytes; - cl->largeCmdRequestsSwap_info = info; - - return Success; - + } + else if ((opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT)) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + + info = &__glXSwapRenderTable_EXT[index]; + if (info->swapfunc) { + proc = info->swapfunc; + } +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } + else { + client->errorValue = 0; + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + /* + ** Make enough space in the buffer, then copy the entire request. + */ + if (cl->largeCmdBufSize < hdr->length) { + if (!cl->largeCmdBuf) { + cl->largeCmdBuf = (GLbyte *) malloc(hdr->length); + } + else { + cl->largeCmdBuf = + (GLbyte *) realloc(cl->largeCmdBuf, hdr->length); + } + if (!cl->largeCmdBuf) { + cl->largeCmdRequestsTotal = 0; + return BadAlloc; + } + cl->largeCmdBufSize = hdr->length; + } + memcpy(cl->largeCmdBuf, pc, req->dataBytes); + + cl->largeCmdBytesSoFar = req->dataBytes; + cl->largeCmdBytesTotal = hdr->length; + cl->largeCmdRequestsSoFar = 1; + cl->largeCmdRequestsTotal = req->requestTotal; + cl->largeCmdRequestsSwapProc = proc; + cl->largeCmdMaxReqDataSize = req->dataBytes; + cl->largeCmdRequestsSwap_info = info; + + return Success; } else if (req->requestNumber < cl->largeCmdRequestsTotal) { - /* - * This is not the first nor last request - just copy the data - */ - if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { - cl->largeCmdRequestsTotal = 0; - return __glXBadLargeRequest; - } + /* + * This is not the first nor last request - just copy the data + */ + if (cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, - pc, req->dataBytes); + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, req->dataBytes); - cl->largeCmdBytesSoFar += req->dataBytes; + cl->largeCmdBytesSoFar += req->dataBytes; - if (req->dataBytes > cl->largeCmdMaxReqDataSize) - cl->largeCmdMaxReqDataSize = req->dataBytes; + if (req->dataBytes > cl->largeCmdMaxReqDataSize) + cl->largeCmdMaxReqDataSize = req->dataBytes; - return Success; + return Success; } else if (req->requestNumber == cl->largeCmdRequestsTotal) { - /* - * this is the last request - * copy the remainder bytes, call the procedure to swap any - * needed data, and then call to transfer the command to all - * back-end servers - */ - if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { - cl->largeCmdRequestsTotal = 0; - return __glXBadLargeRequest; - } - - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, - pc, req->dataBytes); - - cl->largeCmdBytesSoFar += req->dataBytes; - - if (req->dataBytes > cl->largeCmdMaxReqDataSize) - cl->largeCmdMaxReqDataSize = req->dataBytes; - - if (cl->largeCmdRequestsSwapProc != NULL) { - (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); - } - else if (cl->largeCmdRequestsSwap_info && - cl->largeCmdRequestsSwap_info->nelems > 0) { - if (cl->largeCmdRequestsSwap_info->elem_size == 4) { - __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), - cl->largeCmdRequestsSwap_info->nelems ); - } - else if (cl->largeCmdRequestsSwap_info->elem_size == 2) { - __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), - cl->largeCmdRequestsSwap_info->nelems ); - } - else if (cl->largeCmdRequestsSwap_info->elem_size == 8) { - __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), - cl->largeCmdRequestsSwap_info->nelems ); - } - } - - cl->largeCmdRequestsTotal = 0; - return( __glXSendLargeCommand(cl, req->contextTag) ); + /* + * this is the last request + * copy the remainder bytes, call the procedure to swap any + * needed data, and then call to transfer the command to all + * back-end servers + */ + if (cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, req->dataBytes); + + cl->largeCmdBytesSoFar += req->dataBytes; + + if (req->dataBytes > cl->largeCmdMaxReqDataSize) + cl->largeCmdMaxReqDataSize = req->dataBytes; + + if (cl->largeCmdRequestsSwapProc != NULL) { + (*cl->largeCmdRequestsSwapProc) (cl->largeCmdBuf + + __GLX_RENDER_LARGE_HDR_SIZE); + } + else if (cl->largeCmdRequestsSwap_info && + cl->largeCmdRequestsSwap_info->nelems > 0) { + if (cl->largeCmdRequestsSwap_info->elem_size == 4) { + __GLX_SWAP_INT_ARRAY((int *) (pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems); + } + else if (cl->largeCmdRequestsSwap_info->elem_size == 2) { + __GLX_SWAP_SHORT_ARRAY((short *) (pc + + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems); + } + else if (cl->largeCmdRequestsSwap_info->elem_size == 8) { + __GLX_SWAP_DOUBLE_ARRAY((double *) (pc + + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems); + } + } + + cl->largeCmdRequestsTotal = 0; + return (__glXSendLargeCommand(cl, req->contextTag)); } else { - cl->largeCmdRequestsTotal = 0; - return __glXBadLargeRequest; + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; } } @@ -805,7 +885,8 @@ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) ** allocating these entry points in the dispatch table. */ -int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapVendorPrivate(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req; CARD32 vendorCode; @@ -816,58 +897,58 @@ int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) vendorCode = req->vendorCode; __GLX_SWAP_INT(&vendorCode); - - switch( vendorCode ) { - - case X_GLvop_DeleteTexturesEXT: - return __glXVForwardSingleReqSwap( cl, pc ); - break; - - case X_GLXvop_SwapIntervalSGI: - if (glxIsExtensionSupported("SGI_swap_control")) { - return __glXVForwardSingleReqSwap( cl, pc ); - } - else { - return Success; - } - break; - -#if 0 /* glx 1.3 */ - case X_GLXvop_CreateGLXVideoSourceSGIX: - break; - case X_GLXvop_DestroyGLXVideoSourceSGIX: - break; - case X_GLXvop_CreateGLXPixmapWithConfigSGIX: - break; - case X_GLXvop_DestroyGLXPbufferSGIX: - break; - case X_GLXvop_ChangeDrawableAttributesSGIX: - break; + switch (vendorCode) { + + case X_GLvop_DeleteTexturesEXT: + return __glXVForwardSingleReqSwap(cl, pc); + break; + + case X_GLXvop_SwapIntervalSGI: + if (glxIsExtensionSupported("SGI_swap_control")) { + return __glXVForwardSingleReqSwap(cl, pc); + } + else { + return Success; + } + break; + +#if 0 /* glx 1.3 */ + case X_GLXvop_CreateGLXVideoSourceSGIX: + break; + case X_GLXvop_DestroyGLXVideoSourceSGIX: + break; + case X_GLXvop_CreateGLXPixmapWithConfigSGIX: + break; + case X_GLXvop_DestroyGLXPbufferSGIX: + break; + case X_GLXvop_ChangeDrawableAttributesSGIX: + break; #endif - case X_GLXvop_JoinSwapGroupSGIX: - return __glXSwapJoinSwapGroupSGIX( cl, pc ); - break; + case X_GLXvop_JoinSwapGroupSGIX: + return __glXSwapJoinSwapGroupSGIX(cl, pc); + break; - case X_GLXvop_BindSwapBarrierSGIX: - return __glXSwapBindSwapBarrierSGIX( cl, pc ); - break; + case X_GLXvop_BindSwapBarrierSGIX: + return __glXSwapBindSwapBarrierSGIX(cl, pc); + break; - case X_GLXvop_CreateContextWithConfigSGIX: - return __glXSwapCreateContextWithConfigSGIX( cl, pc ); - break; + case X_GLXvop_CreateContextWithConfigSGIX: + return __glXSwapCreateContextWithConfigSGIX(cl, pc); + break; - default: - /* - ** unsupported private request - */ - cl->client->errorValue = req->vendorCode; - return __glXUnsupportedPrivateRequest; + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; } } -int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapVendorPrivateWithReply(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateWithReplyReq *req; CARD32 vendorCode; @@ -878,76 +959,78 @@ int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) vendorCode = req->vendorCode; __GLX_SWAP_INT(&vendorCode); - switch( vendorCode ) { - - case X_GLvop_GetConvolutionFilterEXT: - case X_GLvop_GetSeparableFilterEXT: - case X_GLvop_GetHistogramEXT: - case X_GLvop_GetMinmaxEXT: - return( __glXNoSuchSingleOpcode(cl, pc) ); - break; - - case X_GLvop_GetConvolutionParameterfvEXT: - case X_GLvop_GetConvolutionParameterivEXT: - case X_GLvop_GetHistogramParameterivEXT: - case X_GLvop_GetMinmaxParameterfvEXT: - case X_GLvop_GetMinmaxParameterivEXT: - case X_GLvop_GenTexturesEXT: - return( __glXVForwardAllWithReplySwapiv(cl, pc) ); - break; - - case X_GLvop_AreTexturesResidentEXT: - case X_GLvop_IsTextureEXT: - return( __glXVForwardPipe0WithReplySwap(cl, pc) ); - break; - -#if 0 /* glx1.3 */ - case X_GLvop_GetDetailTexFuncSGIS: - case X_GLvop_GetSharpenTexFuncSGIS: - case X_GLvop_GetColorTableSGI: - case X_GLvop_GetColorTableParameterfvSGI: - case X_GLvop_GetColorTableParameterivSGI: - case X_GLvop_GetTexFilterFuncSGIS: - case X_GLvop_GetInstrumentsSGIX: - case X_GLvop_InstrumentsBufferSGIX: - case X_GLvop_PollInstrumentsSGIX: - case X_GLvop_FlushRasterSGIX: - case X_GLXvop_CreateGLXPbufferSGIX: - case X_GLXvop_GetDrawableAttributesSGIX: - case X_GLXvop_QueryHyperpipeNetworkSGIX: - case X_GLXvop_QueryHyperpipeConfigSGIX: - case X_GLXvop_HyperpipeConfigSGIX: - case X_GLXvop_DestroyHyperpipeConfigSGIX: + switch (vendorCode) { + + case X_GLvop_GetConvolutionFilterEXT: + case X_GLvop_GetSeparableFilterEXT: + case X_GLvop_GetHistogramEXT: + case X_GLvop_GetMinmaxEXT: + return (__glXNoSuchSingleOpcode(cl, pc)); + break; + + case X_GLvop_GetConvolutionParameterfvEXT: + case X_GLvop_GetConvolutionParameterivEXT: + case X_GLvop_GetHistogramParameterivEXT: + case X_GLvop_GetMinmaxParameterfvEXT: + case X_GLvop_GetMinmaxParameterivEXT: + case X_GLvop_GenTexturesEXT: + return (__glXVForwardAllWithReplySwapiv(cl, pc)); + break; + + case X_GLvop_AreTexturesResidentEXT: + case X_GLvop_IsTextureEXT: + return (__glXVForwardPipe0WithReplySwap(cl, pc)); + break; + +#if 0 /* glx1.3 */ + case X_GLvop_GetDetailTexFuncSGIS: + case X_GLvop_GetSharpenTexFuncSGIS: + case X_GLvop_GetColorTableSGI: + case X_GLvop_GetColorTableParameterfvSGI: + case X_GLvop_GetColorTableParameterivSGI: + case X_GLvop_GetTexFilterFuncSGIS: + case X_GLvop_GetInstrumentsSGIX: + case X_GLvop_InstrumentsBufferSGIX: + case X_GLvop_PollInstrumentsSGIX: + case X_GLvop_FlushRasterSGIX: + case X_GLXvop_CreateGLXPbufferSGIX: + case X_GLXvop_GetDrawableAttributesSGIX: + case X_GLXvop_QueryHyperpipeNetworkSGIX: + case X_GLXvop_QueryHyperpipeConfigSGIX: + case X_GLXvop_HyperpipeConfigSGIX: + case X_GLXvop_DestroyHyperpipeConfigSGIX: #endif - case X_GLXvop_QueryMaxSwapBarriersSGIX: - return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) ); - break; - - case X_GLXvop_GetFBConfigsSGIX: - return( __glXSwapGetFBConfigsSGIX(cl, pc) ); - break; - - case X_GLXvop_MakeCurrentReadSGI: - return( __glXSwapMakeCurrentReadSGI(cl, pc) ); - break; - - case X_GLXvop_QueryContextInfoEXT: - return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) ); - break; - - default: - /* - ** unsupported private request - */ - cl->client->errorValue = req->vendorCode; - return __glXUnsupportedPrivateRequest; + case X_GLXvop_QueryMaxSwapBarriersSGIX: + return (__glXSwapQueryMaxSwapBarriersSGIX(cl, pc)); + break; + + case X_GLXvop_GetFBConfigsSGIX: + return (__glXSwapGetFBConfigsSGIX(cl, pc)); + break; + + case X_GLXvop_MakeCurrentReadSGI: + return (__glXSwapMakeCurrentReadSGI(cl, pc)); + break; + + case X_GLXvop_QueryContextInfoEXT: + return (__glXSwapQueryContextInfoEXT(cl, (char *) pc)); + break; + + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; } } -int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapGetFBConfigs(__GLXclientState * cl, GLbyte * pc) { xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -956,22 +1039,25 @@ int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) return __glXGetFBConfigs(cl, pc); } -int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapGetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc) { - xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc; - xGLXGetFBConfigsReq new_req; + xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; + xGLXGetFBConfigsReq new_req; - new_req.reqType = req->reqType; - new_req.glxCode = req->glxCode; - new_req.length = req->length; - new_req.screen = req->screen; + new_req.reqType = req->reqType; + new_req.glxCode = req->glxCode; + new_req.length = req->length; + new_req.screen = req->screen; - return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) ); + return (__glXSwapGetFBConfigs(cl, (GLbyte *) & new_req)); } -int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapCreateWindow(__GLXclientState * cl, GLbyte * pc) { xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); @@ -981,37 +1067,42 @@ int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->glxwindow); __GLX_SWAP_INT(&req->numAttribs); - return( __glXCreateWindow( cl, (GLbyte *)pc ) ); + return (__glXCreateWindow(cl, (GLbyte *) pc)); } -int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapDestroyWindow(__GLXclientState * cl, GLbyte * pc) { xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->glxwindow); - return( __glXDestroyWindow( cl, (GLbyte *)pc ) ); + return (__glXDestroyWindow(cl, (GLbyte *) pc)); } -int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapQueryContext(__GLXclientState * cl, GLbyte * pc) { - xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc; + xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->context); - return( __glXQueryContext(cl, (GLbyte *)pc) ); - + return (__glXQueryContext(cl, (GLbyte *) pc)); + } -int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapCreatePbuffer(__GLXclientState * cl, GLbyte * pc) { - xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc; + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; int nattr = req->numAttribs; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -1020,43 +1111,49 @@ int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) __GLX_SWAP_INT(&req->fbconfig); __GLX_SWAP_INT(&req->pbuffer); __GLX_SWAP_INT(&req->numAttribs); - __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 ); + __GLX_SWAP_INT_ARRAY((int *) (req + 1), nattr * 2); - return( __glXCreatePbuffer( cl, pc ) ); + return (__glXCreatePbuffer(cl, pc)); } -int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapDestroyPbuffer(__GLXclientState * cl, GLbyte * pc) { xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->pbuffer); - return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) ); + return (__glXDestroyPbuffer(cl, (GLbyte *) pc)); } -int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapGetDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { - xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->drawable); - return( __glXGetDrawableAttributes(cl, pc) ); + return (__glXGetDrawableAttributes(cl, pc)); } -int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXSwapChangeDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { - xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc; + xGLXChangeDrawableAttributesReq *req = + (xGLXChangeDrawableAttributesReq *) pc; __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_SHORT(&req->length); __GLX_SWAP_INT(&req->drawable); __GLX_SWAP_INT(&req->numAttribs); - __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 ); + __GLX_SWAP_INT_ARRAY((int *) (req + 1), req->numAttribs * 2); - return( __glXChangeDrawableAttributes(cl, pc) ); + return (__glXChangeDrawableAttributes(cl, pc)); } diff --git a/xorg-server/hw/dmx/glxProxy/glxext.c b/xorg-server/hw/dmx/glxProxy/glxext.c index 4da16a77d..b0710ccc6 100644 --- a/xorg-server/hw/dmx/glxProxy/glxext.c +++ b/xorg-server/hw/dmx/glxProxy/glxext.c @@ -1,496 +1,517 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DMX_CONFIG_H
-#include <dmx-config.h>
-#endif
-
-#include "dmx.h"
-
-#include "glxserver.h"
-#include <windowstr.h>
-#include <propertyst.h>
-#include <os.h>
-#include "g_disptab.h"
-#include "glxutil.h"
-#include "glxext.h"
-#include "glxvisuals.h"
-#include "micmap.h"
-#include "glxswap.h"
-
-/*
-** Stubs to satisfy miinitext.c references.
-*/
-typedef int __GLXprovider;
-__GLXprovider __glXDRISWRastProvider;
-void GlxPushProvider(__GLXprovider *provider) { }
-
-/*
-** Forward declarations.
-*/
-static int __glXSwapDispatch(ClientPtr);
-static int __glXDispatch(ClientPtr);
-
-/*
-** Called when the extension is reset.
-*/
-static void ResetExtension(ExtensionEntry* extEntry)
-{
- __glXFlushContextCache();
- __glXScreenReset();
- SwapBarrierReset();
-}
-
-/*
-** Initialize the per-client context storage.
-*/
-static void ResetClientState(int clientIndex)
-{
- __GLXclientState *cl = __glXClients[clientIndex];
- Display **keep_be_displays;
- int i;
-
- free(cl->returnBuf);
- free(cl->currentContexts);
- free(cl->currentDrawables);
- free(cl->largeCmdBuf);
-
- for (i=0; i< screenInfo.numScreens; i++) {
- if (cl->be_displays[i])
- XCloseDisplay( cl->be_displays[i] );
- }
-
- keep_be_displays = cl->be_displays;
- memset(cl, 0, sizeof(__GLXclientState));
- cl->be_displays = keep_be_displays;
-
- /*
- ** By default, assume that the client supports
- ** GLX major version 1 minor version 0 protocol.
- */
- cl->GLClientmajorVersion = 1;
- cl->GLClientminorVersion = 0;
- free(cl->GLClientextensions);
-
- memset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
-}
-
-
-/*
-** This procedure is called when the client who created the context goes
-** away OR when glXDestroyContext is called. In either case, all we do is
-** flag that the ID is no longer valid, and (maybe) free the context.
-** use.
-*/
-static int ContextGone(__GLXcontext* cx, XID id)
-{
- cx->idExists = GL_FALSE;
- if (!cx->isCurrent) {
- __glXFreeContext(cx);
- }
-
- return True;
-}
-
-/*
-** Free a client's state.
-*/
-static int ClientGone(int clientIndex, XID id)
-{
- __GLXcontext *cx;
- __GLXclientState *cl = __glXClients[clientIndex];
- int i;
-
- if (cl) {
- /*
- ** Free all the contexts that are current for this client.
- */
- for (i=0; i < cl->numCurrentContexts; i++) {
- cx = cl->currentContexts[i];
- if (cx) {
- cx->isCurrent = GL_FALSE;
- if (!cx->idExists) {
- __glXFreeContext(cx);
- }
- }
- }
- /*
- ** Re-initialize the client state structure. Don't free it because
- ** we'll probably get another client with this index and use the struct
- ** again. There is a maximum of MAXCLIENTS of these structures.
- */
- ResetClientState(clientIndex);
- }
-
- return True;
-}
-
-/*
-** Free a GLX Pixmap.
-*/
-void __glXFreeGLXPixmap( __GLXpixmap *pGlxPixmap )
-{
- if (!pGlxPixmap->idExists &&
- !pGlxPixmap->refcnt) {
-
- PixmapPtr pPixmap = (PixmapPtr) pGlxPixmap->pDraw;
-
- /*
- ** The DestroyPixmap routine should decrement the refcount and free
- ** only if it's zero.
- */
- (*pGlxPixmap->pScreen->DestroyPixmap)(pPixmap);
- free(pGlxPixmap->be_xids);
- free(pGlxPixmap);
- }
-
-}
-
-static int PixmapGone(__GLXpixmap *pGlxPixmap, XID id)
-{
-
- pGlxPixmap->idExists = False;
- __glXFreeGLXPixmap( pGlxPixmap );
-
- return True;
-}
-
-void __glXFreeGLXWindow(__glXWindow *pGlxWindow)
-{
- if (!pGlxWindow->idExists && !pGlxWindow->refcnt) {
- WindowPtr pWindow = (WindowPtr) pGlxWindow->pDraw;
- WindowPtr ret;
-
- dixLookupResourceByType((pointer) &ret,
- pWindow->drawable.id, RT_WINDOW,
- NullClient, DixUnknownAccess);
- if (ret == pWindow) {
- (*pGlxWindow->pScreen->DestroyWindow)(pWindow);
- }
-
- free(pGlxWindow);
- }
-}
-
-static void WindowGone(__glXWindow *pGlxWindow, XID id)
-{
- pGlxWindow->idExists = False;
- __glXFreeGLXWindow(pGlxWindow);
-}
-
-void __glXFreeGLXPbuffer(__glXPbuffer *pGlxPbuffer)
-{
- if (!pGlxPbuffer->idExists && !pGlxPbuffer->refcnt) {
- free(pGlxPbuffer->be_xids);
- free(pGlxPbuffer);
- }
-}
-
-static void PbufferGone(__glXPbuffer *pGlxPbuffer, XID id)
-{
- pGlxPbuffer->idExists = False;
- __glXFreeGLXPbuffer(pGlxPbuffer);
-}
-
-/*
-** Free a context.
-*/
-GLboolean __glXFreeContext(__GLXcontext *cx)
-{
- if (cx->idExists || cx->isCurrent) return GL_FALSE;
-
- free(cx->feedbackBuf);
- free(cx->selectBuf);
- free(cx->real_ids);
- free(cx->real_vids);
-
- if (cx->pGlxPixmap) {
- /*
- ** The previous drawable was a glx pixmap, release it.
- */
- cx->pGlxPixmap->refcnt--;
- __glXFreeGLXPixmap( cx->pGlxPixmap );
- cx->pGlxPixmap = 0;
- }
-
- if (cx->pGlxReadPixmap) {
- /*
- ** The previous drawable was a glx pixmap, release it.
- */
- cx->pGlxReadPixmap->refcnt--;
- __glXFreeGLXPixmap( cx->pGlxReadPixmap );
- cx->pGlxReadPixmap = 0;
- }
-
- if (cx->pGlxWindow) {
- /*
- ** The previous drawable was a glx window, release it.
- */
- cx->pGlxWindow->refcnt--;
- __glXFreeGLXWindow( cx->pGlxWindow );
- cx->pGlxWindow = 0;
- }
-
- if (cx->pGlxReadWindow) {
- /*
- ** The previous drawable was a glx window, release it.
- */
- cx->pGlxReadWindow->refcnt--;
- __glXFreeGLXWindow( cx->pGlxReadWindow );
- cx->pGlxReadWindow = 0;
- }
-
- free(cx);
-
- if (cx == __glXLastContext) {
- __glXFlushContextCache();
- }
-
- return GL_TRUE;
-}
-
-/*
-** Initialize the GLX extension.
-*/
-void GlxExtensionInit(void)
-{
- ExtensionEntry *extEntry;
- int i;
- int glxSupported = 1;
-
- /*
- // do not initialize GLX extension if GLX is not supported
- // by ALL back-end servers.
- */
- for (i=0; i<screenInfo.numScreens; i++) {
- glxSupported &= (dmxScreens[i].glxMajorOpcode > 0);
- }
-
- if (!glxSupported || !dmxGLXProxy) {
- return;
- }
-
- __glXContextRes = CreateNewResourceType((DeleteType)ContextGone,
- "GLXContext");
- __glXClientRes = CreateNewResourceType((DeleteType)ClientGone,
- "GLXClient");
- __glXPixmapRes = CreateNewResourceType((DeleteType)PixmapGone,
- "GLXPixmap");
- __glXWindowRes = CreateNewResourceType((DeleteType)WindowGone,
- "GLXWindow");
- __glXPbufferRes = CreateNewResourceType((DeleteType)PbufferGone,
- "GLXPbuffer");
-
- if (!__glXContextRes || !__glXClientRes || !__glXPixmapRes ||
- !__glXWindowRes || !__glXPbufferRes)
- return;
-
- /*
- ** Add extension to server extensions.
- */
- extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
- __GLX_NUMBER_ERRORS, __glXDispatch,
- __glXSwapDispatch, ResetExtension,
- StandardMinorOpcode);
- if (!extEntry) {
- FatalError("__glXExtensionInit: AddExtensions failed\n");
- return;
- }
- /*
- if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) {
- ErrorF("__glXExtensionInit: AddExtensionAlias failed\n");
- return;
- }
- */
-
- __glXerrorBase = extEntry->errorBase;
- __glXBadContext = extEntry->errorBase + GLXBadContext;
- __glXBadContextState = extEntry->errorBase + GLXBadContextState;
- __glXBadDrawable = extEntry->errorBase + GLXBadDrawable;
- __glXBadPixmap = extEntry->errorBase + GLXBadPixmap;
- __glXBadContextTag = extEntry->errorBase + GLXBadContextTag;
- __glXBadCurrentWindow = extEntry->errorBase + GLXBadCurrentWindow;
- __glXBadRenderRequest = extEntry->errorBase + GLXBadRenderRequest;
- __glXBadLargeRequest = extEntry->errorBase + GLXBadLargeRequest;
- __glXUnsupportedPrivateRequest = extEntry->errorBase +
- GLXUnsupportedPrivateRequest;
- __glXBadFBConfig = extEntry->errorBase + GLXBadFBConfig;
- __glXBadPbuffer = extEntry->errorBase + GLXBadPbuffer;
-
- /*
- ** Initialize table of client state. There is never a client 0.
- */
- for (i=1; i <= MAXCLIENTS; i++) {
- __glXClients[i] = 0;
- }
-
- /*
- ** Initialize screen specific data.
- */
- __glXScreenInit(screenInfo.numScreens);
-
- /*
- ** Initialize swap barrier support.
- */
- SwapBarrierInit();
-}
-
-/************************************************************************/
-
-Bool __glXCoreType(void)
-{
- return 0;
-}
-
-/************************************************************************/
-
-void __glXFlushContextCache(void)
-{
- __glXLastContext = 0;
-}
-
-/************************************************************************/
-
-/*
-** Top level dispatcher; all commands are executed from here down.
-*/
-static int __glXDispatch(ClientPtr client)
-{
- REQUEST(xGLXSingleReq);
- CARD8 opcode;
- int (*proc)(__GLXclientState *cl, GLbyte *pc);
- __GLXclientState *cl;
-
- opcode = stuff->glxCode;
- cl = __glXClients[client->index];
- if (!cl) {
- cl = calloc(1, sizeof(__GLXclientState));
- __glXClients[client->index] = cl;
- if (!cl) {
- return BadAlloc;
- }
-
- cl->be_displays = calloc(screenInfo.numScreens, sizeof(Display *));
- if (!cl->be_displays) {
- free( cl );
- return BadAlloc;
- }
- }
-
- if (!cl->inUse) {
- /*
- ** This is first request from this client. Associate a resource
- ** with the client so we will be notified when the client dies.
- */
- XID xid = FakeClientID(client->index);
- if (!AddResource( xid, __glXClientRes, (pointer)(long)client->index)) {
- return BadAlloc;
- }
- ResetClientState(client->index);
- cl->largeCmdRequestsTotal = 0;
- cl->inUse = GL_TRUE;
- cl->client = client;
- }
-
- /*
- ** Check for valid opcode.
- */
- if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
- return BadRequest;
- }
-
- /*
- ** Use the opcode to index into the procedure table.
- */
- proc = __glXSingleTable[opcode];
- return (*proc)(cl, (GLbyte *) stuff);
-}
-
-static int __glXSwapDispatch(ClientPtr client)
-{
- REQUEST(xGLXSingleReq);
- CARD8 opcode;
- int (*proc)(__GLXclientState *cl, GLbyte *pc);
- __GLXclientState *cl;
-
- opcode = stuff->glxCode;
- cl = __glXClients[client->index];
- if (!cl) {
- cl = calloc(1, sizeof(__GLXclientState));
- __glXClients[client->index] = cl;
- if (!cl) {
- return BadAlloc;
- }
-
- cl->be_displays = calloc(screenInfo.numScreens, sizeof(Display *));
- if (!cl->be_displays) {
- free( cl );
- return BadAlloc;
- }
- }
-
- if (!cl->inUse) {
- /*
- ** This is first request from this client. Associate a resource
- ** with the client so we will be notified when the client dies.
- */
- XID xid = FakeClientID(client->index);
- if (!AddResource( xid, __glXClientRes, (pointer)(long)client->index)) {
- return BadAlloc;
- }
- ResetClientState(client->index);
- cl->inUse = GL_TRUE;
- cl->client = client;
- }
-
- /*
- ** Check for valid opcode.
- */
- if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
- return BadRequest;
- }
-
- /*
- ** Use the opcode to index into the procedure table.
- */
- proc = __glXSwapSingleTable[opcode];
- return (*proc)(cl, (GLbyte *) stuff);
-}
-
-int __glXNoSuchSingleOpcode(__GLXclientState *cl, GLbyte *pc)
-{
- return BadRequest;
-}
-
-void __glXNoSuchRenderOpcode(GLbyte *pc)
-{
- return;
-}
-
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DMX_CONFIG_H +#include <dmx-config.h> +#endif + +#include "dmx.h" + +#include "glxserver.h" +#include <windowstr.h> +#include <propertyst.h> +#include <os.h> +#include "g_disptab.h" +#include "glxutil.h" +#include "glxext.h" +#include "glxvisuals.h" +#include "micmap.h" +#include "glxswap.h" + +/* +** Stubs to satisfy miinitext.c references. +*/ +typedef int __GLXprovider; +__GLXprovider __glXDRISWRastProvider; +void +GlxPushProvider(__GLXprovider * provider) +{ +} + +/* +** Forward declarations. +*/ +static int __glXSwapDispatch(ClientPtr); +static int __glXDispatch(ClientPtr); + +/* +** Called when the extension is reset. +*/ +static void +ResetExtension(ExtensionEntry * extEntry) +{ + __glXFlushContextCache(); + __glXScreenReset(); + SwapBarrierReset(); +} + +/* +** Initialize the per-client context storage. +*/ +static void +ResetClientState(int clientIndex) +{ + __GLXclientState *cl = __glXClients[clientIndex]; + Display **keep_be_displays; + int i; + + free(cl->returnBuf); + free(cl->currentContexts); + free(cl->currentDrawables); + free(cl->largeCmdBuf); + + for (i = 0; i < screenInfo.numScreens; i++) { + if (cl->be_displays[i]) + XCloseDisplay(cl->be_displays[i]); + } + + keep_be_displays = cl->be_displays; + memset(cl, 0, sizeof(__GLXclientState)); + cl->be_displays = keep_be_displays; + + /* + ** By default, assume that the client supports + ** GLX major version 1 minor version 0 protocol. + */ + cl->GLClientmajorVersion = 1; + cl->GLClientminorVersion = 0; + free(cl->GLClientextensions); + + memset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *)); +} + +/* +** This procedure is called when the client who created the context goes +** away OR when glXDestroyContext is called. In either case, all we do is +** flag that the ID is no longer valid, and (maybe) free the context. +** use. +*/ +static int +ContextGone(__GLXcontext * cx, XID id) +{ + cx->idExists = GL_FALSE; + if (!cx->isCurrent) { + __glXFreeContext(cx); + } + + return True; +} + +/* +** Free a client's state. +*/ +static int +ClientGone(int clientIndex, XID id) +{ + __GLXcontext *cx; + __GLXclientState *cl = __glXClients[clientIndex]; + int i; + + if (cl) { + /* + ** Free all the contexts that are current for this client. + */ + for (i = 0; i < cl->numCurrentContexts; i++) { + cx = cl->currentContexts[i]; + if (cx) { + cx->isCurrent = GL_FALSE; + if (!cx->idExists) { + __glXFreeContext(cx); + } + } + } + /* + ** Re-initialize the client state structure. Don't free it because + ** we'll probably get another client with this index and use the struct + ** again. There is a maximum of MAXCLIENTS of these structures. + */ + ResetClientState(clientIndex); + } + + return True; +} + +/* +** Free a GLX Pixmap. +*/ +void +__glXFreeGLXPixmap(__GLXpixmap * pGlxPixmap) +{ + if (!pGlxPixmap->idExists && !pGlxPixmap->refcnt) { + + PixmapPtr pPixmap = (PixmapPtr) pGlxPixmap->pDraw; + + /* + ** The DestroyPixmap routine should decrement the refcount and free + ** only if it's zero. + */ + (*pGlxPixmap->pScreen->DestroyPixmap) (pPixmap); + free(pGlxPixmap->be_xids); + free(pGlxPixmap); + } + +} + +static int +PixmapGone(__GLXpixmap * pGlxPixmap, XID id) +{ + + pGlxPixmap->idExists = False; + __glXFreeGLXPixmap(pGlxPixmap); + + return True; +} + +void +__glXFreeGLXWindow(__glXWindow * pGlxWindow) +{ + if (!pGlxWindow->idExists && !pGlxWindow->refcnt) { + WindowPtr pWindow = (WindowPtr) pGlxWindow->pDraw; + WindowPtr ret; + + dixLookupResourceByType((pointer) &ret, + pWindow->drawable.id, RT_WINDOW, + NullClient, DixUnknownAccess); + if (ret == pWindow) { + (*pGlxWindow->pScreen->DestroyWindow) (pWindow); + } + + free(pGlxWindow); + } +} + +static void +WindowGone(__glXWindow * pGlxWindow, XID id) +{ + pGlxWindow->idExists = False; + __glXFreeGLXWindow(pGlxWindow); +} + +void +__glXFreeGLXPbuffer(__glXPbuffer * pGlxPbuffer) +{ + if (!pGlxPbuffer->idExists && !pGlxPbuffer->refcnt) { + free(pGlxPbuffer->be_xids); + free(pGlxPbuffer); + } +} + +static void +PbufferGone(__glXPbuffer * pGlxPbuffer, XID id) +{ + pGlxPbuffer->idExists = False; + __glXFreeGLXPbuffer(pGlxPbuffer); +} + +/* +** Free a context. +*/ +GLboolean +__glXFreeContext(__GLXcontext * cx) +{ + if (cx->idExists || cx->isCurrent) + return GL_FALSE; + + free(cx->feedbackBuf); + free(cx->selectBuf); + free(cx->real_ids); + free(cx->real_vids); + + if (cx->pGlxPixmap) { + /* + ** The previous drawable was a glx pixmap, release it. + */ + cx->pGlxPixmap->refcnt--; + __glXFreeGLXPixmap(cx->pGlxPixmap); + cx->pGlxPixmap = 0; + } + + if (cx->pGlxReadPixmap) { + /* + ** The previous drawable was a glx pixmap, release it. + */ + cx->pGlxReadPixmap->refcnt--; + __glXFreeGLXPixmap(cx->pGlxReadPixmap); + cx->pGlxReadPixmap = 0; + } + + if (cx->pGlxWindow) { + /* + ** The previous drawable was a glx window, release it. + */ + cx->pGlxWindow->refcnt--; + __glXFreeGLXWindow(cx->pGlxWindow); + cx->pGlxWindow = 0; + } + + if (cx->pGlxReadWindow) { + /* + ** The previous drawable was a glx window, release it. + */ + cx->pGlxReadWindow->refcnt--; + __glXFreeGLXWindow(cx->pGlxReadWindow); + cx->pGlxReadWindow = 0; + } + + free(cx); + + if (cx == __glXLastContext) { + __glXFlushContextCache(); + } + + return GL_TRUE; +} + +/* +** Initialize the GLX extension. +*/ +void +GlxExtensionInit(void) +{ + ExtensionEntry *extEntry; + int i; + int glxSupported = 1; + + /* + // do not initialize GLX extension if GLX is not supported + // by ALL back-end servers. + */ + for (i = 0; i < screenInfo.numScreens; i++) { + glxSupported &= (dmxScreens[i].glxMajorOpcode > 0); + } + + if (!glxSupported || !dmxGLXProxy) { + return; + } + + __glXContextRes = CreateNewResourceType((DeleteType) ContextGone, + "GLXContext"); + __glXClientRes = CreateNewResourceType((DeleteType) ClientGone, + "GLXClient"); + __glXPixmapRes = CreateNewResourceType((DeleteType) PixmapGone, + "GLXPixmap"); + __glXWindowRes = CreateNewResourceType((DeleteType) WindowGone, + "GLXWindow"); + __glXPbufferRes = CreateNewResourceType((DeleteType) PbufferGone, + "GLXPbuffer"); + + if (!__glXContextRes || !__glXClientRes || !__glXPixmapRes || + !__glXWindowRes || !__glXPbufferRes) + return; + + /* + ** Add extension to server extensions. + */ + extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS, + __GLX_NUMBER_ERRORS, __glXDispatch, + __glXSwapDispatch, ResetExtension, + StandardMinorOpcode); + if (!extEntry) { + FatalError("__glXExtensionInit: AddExtensions failed\n"); + return; + } + /* + if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) { + ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); + return; + } + */ + + __glXerrorBase = extEntry->errorBase; + __glXBadContext = extEntry->errorBase + GLXBadContext; + __glXBadContextState = extEntry->errorBase + GLXBadContextState; + __glXBadDrawable = extEntry->errorBase + GLXBadDrawable; + __glXBadPixmap = extEntry->errorBase + GLXBadPixmap; + __glXBadContextTag = extEntry->errorBase + GLXBadContextTag; + __glXBadCurrentWindow = extEntry->errorBase + GLXBadCurrentWindow; + __glXBadRenderRequest = extEntry->errorBase + GLXBadRenderRequest; + __glXBadLargeRequest = extEntry->errorBase + GLXBadLargeRequest; + __glXUnsupportedPrivateRequest = extEntry->errorBase + + GLXUnsupportedPrivateRequest; + __glXBadFBConfig = extEntry->errorBase + GLXBadFBConfig; + __glXBadPbuffer = extEntry->errorBase + GLXBadPbuffer; + + /* + ** Initialize table of client state. There is never a client 0. + */ + for (i = 1; i <= MAXCLIENTS; i++) { + __glXClients[i] = 0; + } + + /* + ** Initialize screen specific data. + */ + __glXScreenInit(screenInfo.numScreens); + + /* + ** Initialize swap barrier support. + */ + SwapBarrierInit(); +} + +/************************************************************************/ + +Bool +__glXCoreType(void) +{ + return 0; +} + +/************************************************************************/ + +void +__glXFlushContextCache(void) +{ + __glXLastContext = 0; +} + +/************************************************************************/ + +/* +** Top level dispatcher; all commands are executed from here down. +*/ +static int +__glXDispatch(ClientPtr client) +{ + REQUEST(xGLXSingleReq); + CARD8 opcode; + int (*proc) (__GLXclientState * cl, GLbyte * pc); + __GLXclientState *cl; + + opcode = stuff->glxCode; + cl = __glXClients[client->index]; + if (!cl) { + cl = calloc(1, sizeof(__GLXclientState)); + __glXClients[client->index] = cl; + if (!cl) { + return BadAlloc; + } + + cl->be_displays = calloc(screenInfo.numScreens, sizeof(Display *)); + if (!cl->be_displays) { + free(cl); + return BadAlloc; + } + } + + if (!cl->inUse) { + /* + ** This is first request from this client. Associate a resource + ** with the client so we will be notified when the client dies. + */ + XID xid = FakeClientID(client->index); + + if (!AddResource(xid, __glXClientRes, (pointer) (long) client->index)) { + return BadAlloc; + } + ResetClientState(client->index); + cl->largeCmdRequestsTotal = 0; + cl->inUse = GL_TRUE; + cl->client = client; + } + + /* + ** Check for valid opcode. + */ + if (opcode >= __GLX_SINGLE_TABLE_SIZE) { + return BadRequest; + } + + /* + ** Use the opcode to index into the procedure table. + */ + proc = __glXSingleTable[opcode]; + return (*proc) (cl, (GLbyte *) stuff); +} + +static int +__glXSwapDispatch(ClientPtr client) +{ + REQUEST(xGLXSingleReq); + CARD8 opcode; + int (*proc) (__GLXclientState * cl, GLbyte * pc); + __GLXclientState *cl; + + opcode = stuff->glxCode; + cl = __glXClients[client->index]; + if (!cl) { + cl = calloc(1, sizeof(__GLXclientState)); + __glXClients[client->index] = cl; + if (!cl) { + return BadAlloc; + } + + cl->be_displays = calloc(screenInfo.numScreens, sizeof(Display *)); + if (!cl->be_displays) { + free(cl); + return BadAlloc; + } + } + + if (!cl->inUse) { + /* + ** This is first request from this client. Associate a resource + ** with the client so we will be notified when the client dies. + */ + XID xid = FakeClientID(client->index); + + if (!AddResource(xid, __glXClientRes, (pointer) (long) client->index)) { + return BadAlloc; + } + ResetClientState(client->index); + cl->inUse = GL_TRUE; + cl->client = client; + } + + /* + ** Check for valid opcode. + */ + if (opcode >= __GLX_SINGLE_TABLE_SIZE) { + return BadRequest; + } + + /* + ** Use the opcode to index into the procedure table. + */ + proc = __glXSwapSingleTable[opcode]; + return (*proc) (cl, (GLbyte *) stuff); +} + +int +__glXNoSuchSingleOpcode(__GLXclientState * cl, GLbyte * pc) +{ + return BadRequest; +} + +void +__glXNoSuchRenderOpcode(GLbyte * pc) +{ + return; +} diff --git a/xorg-server/hw/dmx/glxProxy/glxext.h b/xorg-server/hw/dmx/glxProxy/glxext.h index 3e3e5b7f3..881152d1c 100644 --- a/xorg-server/hw/dmx/glxProxy/glxext.h +++ b/xorg-server/hw/dmx/glxProxy/glxext.h @@ -1,78 +1,71 @@ -#ifndef _glxext_h_
-#define _glxext_h_
-
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-/*
- * Added by VA Linux for XFree86 4.0.x
- */
-typedef struct {
- int type;
- void (*resetExtension)(void);
- Bool (*initVisuals)(
- VisualPtr * visualp,
- DepthPtr * depthp,
- int * nvisualp,
- int * ndepthp,
- int * rootDepthp,
- VisualID * defaultVisp,
- unsigned long sizes,
- int bitsPerRGB
- );
- void (*setVisualConfigs)(
- int nconfigs,
- __GLXvisualConfig *configs,
- void **privates
- );
-} __GLXextensionInfo;
-
-extern GLboolean __glXFreeContext(__GLXcontext *glxc);
-extern void __glXFlushContextCache(void);
-
-extern void __glXFreeGLXWindow(__glXWindow *pGlxWindow);
-extern void __glXFreeGLXPixmap( __GLXpixmap *pGlxPixmap );
-
-extern void __glXNoSuchRenderOpcode(GLbyte*);
-extern int __glXNoSuchSingleOpcode(__GLXclientState*, GLbyte*);
-extern void __glXErrorCallBack(GLenum code);
-extern void __glXClearErrorOccured(void);
-extern GLboolean __glXErrorOccured(void);
-extern void __glXResetLargeCommandStatus(__GLXclientState*);
-
-extern int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc);
-extern int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc);
-
-extern void GlxExtensionInit(void);
-
-extern Bool __glXCoreType(void);
-
-#endif /* _glxext_h_ */
-
+#ifndef _glxext_h_ +#define _glxext_h_ + +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +/* + * Added by VA Linux for XFree86 4.0.x + */ +typedef struct { + int type; + void (*resetExtension) (void); + Bool (*initVisuals) (VisualPtr * visualp, + DepthPtr * depthp, + int *nvisualp, + int *ndepthp, + int *rootDepthp, + VisualID * defaultVisp, + unsigned long sizes, int bitsPerRGB); + void (*setVisualConfigs) (int nconfigs, + __GLXvisualConfig * configs, void **privates); +} __GLXextensionInfo; + +extern GLboolean __glXFreeContext(__GLXcontext * glxc); +extern void __glXFlushContextCache(void); + +extern void __glXFreeGLXWindow(__glXWindow * pGlxWindow); +extern void __glXFreeGLXPixmap(__GLXpixmap * pGlxPixmap); + +extern void __glXNoSuchRenderOpcode(GLbyte *); +extern int __glXNoSuchSingleOpcode(__GLXclientState *, GLbyte *); +extern void __glXErrorCallBack(GLenum code); +extern void __glXClearErrorOccured(void); +extern GLboolean __glXErrorOccured(void); +extern void __glXResetLargeCommandStatus(__GLXclientState *); + +extern int __glXQueryContextInfoEXT(__GLXclientState * cl, GLbyte * pc); +extern int __glXSwapQueryContextInfoEXT(__GLXclientState * cl, char *pc); + +extern void GlxExtensionInit(void); + +extern Bool __glXCoreType(void); + +#endif /* _glxext_h_ */ diff --git a/xorg-server/hw/dmx/glxProxy/glxfbconfig.c b/xorg-server/hw/dmx/glxProxy/glxfbconfig.c index 3611cf61e..2f46bd07a 100644 --- a/xorg-server/hw/dmx/glxProxy/glxfbconfig.c +++ b/xorg-server/hw/dmx/glxProxy/glxfbconfig.c @@ -1,106 +1,106 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxfbconfig.h"
-
-int AreFBConfigsMatch( __GLXFBConfig *c1, __GLXFBConfig *c2 )
-{
- int match;
-
- match = (
- (c1->visualType == c2->visualType) &&
- (c1->transparentType == c2->transparentType) &&
- (c1->transparentRed == c2->transparentRed) &&
- (c1->transparentGreen == c2->transparentGreen) &&
- (c1->transparentBlue == c2->transparentBlue) &&
- (c1->transparentAlpha == c2->transparentAlpha) &&
- (c1->transparentIndex == c2->transparentIndex) &&
- (c1->visualCaveat == c2->visualCaveat) &&
- (c1->drawableType == c2->drawableType) &&
- (c1->renderType == c2->renderType) &&
-#if 0
- (c1->maxPbufferWidth == c2->maxPbufferWidth) &&
- (c1->maxPbufferHeight == c2->maxPbufferHeight) &&
- (c1->maxPbufferPixels == c2->maxPbufferPixels) &&
- (c1->optimalPbufferWidth == c2->optimalPbufferWidth) &&
- (c1->optimalPbufferHeight == c2->optimalPbufferHeight) &&
-#endif
- (c1->visualSelectGroup == c2->visualSelectGroup) &&
- (c1->rgbMode == c2->rgbMode) &&
- (c1->colorIndexMode == c2->colorIndexMode) &&
- (c1->doubleBufferMode == c2->doubleBufferMode) &&
- (c1->stereoMode == c2->stereoMode) &&
- (c1->haveAccumBuffer == c2->haveAccumBuffer) &&
- (c1->haveDepthBuffer == c2->haveDepthBuffer) &&
- (c1->haveStencilBuffer == c2->haveStencilBuffer) &&
- (c1->accumRedBits == c2->accumRedBits) &&
- (c1->accumGreenBits == c2->accumGreenBits) &&
- (c1->accumBlueBits == c2->accumBlueBits) &&
- (c1->accumAlphaBits == c2->accumAlphaBits) &&
- (c1->depthBits == c2->depthBits) &&
- (c1->stencilBits == c2->stencilBits) &&
- (c1->indexBits == c2->indexBits) &&
- (c1->redBits == c2->redBits) &&
- (c1->greenBits == c2->greenBits) &&
- (c1->blueBits == c2->blueBits) &&
- (c1->alphaBits == c2->alphaBits) &&
- (c1->redMask == c2->redMask) &&
- (c1->greenMask == c2->greenMask) &&
- (c1->blueMask == c2->blueMask) &&
- (c1->alphaMask == c2->alphaMask) &&
- (c1->multiSampleSize == c2->multiSampleSize) &&
- (c1->nMultiSampleBuffers == c2->nMultiSampleBuffers) &&
- (c1->maxAuxBuffers == c2->maxAuxBuffers) &&
- (c1->level == c2->level) &&
- (c1->extendedRange == c2->extendedRange) &&
- (c1->minRed == c2->minRed) &&
- (c1->maxRed == c2->maxRed) &&
- (c1->minGreen == c2->minGreen) &&
- (c1->maxGreen == c2->maxGreen) &&
- (c1->minBlue == c2->minBlue) &&
- (c1->maxBlue == c2->maxBlue) &&
- (c1->minAlpha == c2->minAlpha) &&
- (c1->maxAlpha == c2->maxAlpha)
- );
-
- return match;
-}
-
-__GLXFBConfig *FindMatchingFBConfig( __GLXFBConfig *c, __GLXFBConfig *configs, int nconfigs )
-{
- int i;
-
- for (i=0; i<nconfigs; i++) {
- if ( AreFBConfigsMatch( c, configs + i ) )
- return configs + i;
- }
-
- return 0;
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxfbconfig.h" + +int +AreFBConfigsMatch(__GLXFBConfig * c1, __GLXFBConfig * c2) +{ + int match; + + match = ((c1->visualType == c2->visualType) && + (c1->transparentType == c2->transparentType) && + (c1->transparentRed == c2->transparentRed) && + (c1->transparentGreen == c2->transparentGreen) && + (c1->transparentBlue == c2->transparentBlue) && + (c1->transparentAlpha == c2->transparentAlpha) && + (c1->transparentIndex == c2->transparentIndex) && + (c1->visualCaveat == c2->visualCaveat) && + (c1->drawableType == c2->drawableType) && + (c1->renderType == c2->renderType) && +#if 0 + (c1->maxPbufferWidth == c2->maxPbufferWidth) && + (c1->maxPbufferHeight == c2->maxPbufferHeight) && + (c1->maxPbufferPixels == c2->maxPbufferPixels) && + (c1->optimalPbufferWidth == c2->optimalPbufferWidth) && + (c1->optimalPbufferHeight == c2->optimalPbufferHeight) && +#endif + (c1->visualSelectGroup == c2->visualSelectGroup) && + (c1->rgbMode == c2->rgbMode) && + (c1->colorIndexMode == c2->colorIndexMode) && + (c1->doubleBufferMode == c2->doubleBufferMode) && + (c1->stereoMode == c2->stereoMode) && + (c1->haveAccumBuffer == c2->haveAccumBuffer) && + (c1->haveDepthBuffer == c2->haveDepthBuffer) && + (c1->haveStencilBuffer == c2->haveStencilBuffer) && + (c1->accumRedBits == c2->accumRedBits) && + (c1->accumGreenBits == c2->accumGreenBits) && + (c1->accumBlueBits == c2->accumBlueBits) && + (c1->accumAlphaBits == c2->accumAlphaBits) && + (c1->depthBits == c2->depthBits) && + (c1->stencilBits == c2->stencilBits) && + (c1->indexBits == c2->indexBits) && + (c1->redBits == c2->redBits) && + (c1->greenBits == c2->greenBits) && + (c1->blueBits == c2->blueBits) && + (c1->alphaBits == c2->alphaBits) && + (c1->redMask == c2->redMask) && + (c1->greenMask == c2->greenMask) && + (c1->blueMask == c2->blueMask) && + (c1->alphaMask == c2->alphaMask) && + (c1->multiSampleSize == c2->multiSampleSize) && + (c1->nMultiSampleBuffers == c2->nMultiSampleBuffers) && + (c1->maxAuxBuffers == c2->maxAuxBuffers) && + (c1->level == c2->level) && + (c1->extendedRange == c2->extendedRange) && + (c1->minRed == c2->minRed) && + (c1->maxRed == c2->maxRed) && + (c1->minGreen == c2->minGreen) && + (c1->maxGreen == c2->maxGreen) && + (c1->minBlue == c2->minBlue) && + (c1->maxBlue == c2->maxBlue) && + (c1->minAlpha == c2->minAlpha) && (c1->maxAlpha == c2->maxAlpha) + ); + + return match; +} + +__GLXFBConfig * +FindMatchingFBConfig(__GLXFBConfig * c, __GLXFBConfig * configs, int nconfigs) +{ + int i; + + for (i = 0; i < nconfigs; i++) { + if (AreFBConfigsMatch(c, configs + i)) + return configs + i; + } + + return 0; +} diff --git a/xorg-server/hw/dmx/glxProxy/glxfbconfig.h b/xorg-server/hw/dmx/glxProxy/glxfbconfig.h index c5e94043b..6626410d9 100644 --- a/xorg-server/hw/dmx/glxProxy/glxfbconfig.h +++ b/xorg-server/hw/dmx/glxProxy/glxfbconfig.h @@ -32,7 +32,8 @@ #include <GL/glxint.h> -int AreFBConfigsMatch( __GLXFBConfig *c1, __GLXFBConfig *c2 ); -__GLXFBConfig *FindMatchingFBConfig( __GLXFBConfig *c, __GLXFBConfig *configs, int nconfigs ); +int AreFBConfigsMatch(__GLXFBConfig * c1, __GLXFBConfig * c2); +__GLXFBConfig *FindMatchingFBConfig(__GLXFBConfig * c, __GLXFBConfig * configs, + int nconfigs); #endif diff --git a/xorg-server/hw/dmx/glxProxy/glxscreens.c b/xorg-server/hw/dmx/glxProxy/glxscreens.c index baa4a65a7..f725bd138 100644 --- a/xorg-server/hw/dmx/glxProxy/glxscreens.c +++ b/xorg-server/hw/dmx/glxProxy/glxscreens.c @@ -49,285 +49,296 @@ __GLXscreenInfo *__glXActiveScreens; GLint __glXNumActiveScreens; __GLXFBConfig **__glXFBConfigs; -int __glXNumFBConfigs; +int __glXNumFBConfigs; static char GLXServerVendorName[] = "SGI DMX/glxProxy"; static char GLXServerVersion[64]; static char GLXServerExtensions[] = - "GLX_EXT_visual_info " - "GLX_EXT_visual_rating " - "GLX_EXT_import_context " - "GLX_SGIX_fbconfig " - "GLX_SGI_make_current_read " - "GLX_SGI_swap_control " - ; + "GLX_EXT_visual_info " + "GLX_EXT_visual_rating " + "GLX_EXT_import_context " + "GLX_SGIX_fbconfig " "GLX_SGI_make_current_read " "GLX_SGI_swap_control "; static char ExtensionsString[1024]; -static void CalcServerVersionAndExtensions( void ) +static void +CalcServerVersionAndExtensions(void) { - int s; - xGLXQueryVersionReq *req; - xGLXQueryVersionReply reply; - char **be_extensions; - char *ext; - char *denied_extensions; - - /* - * set the server glx version to be the minimum version - * supported by all back-end servers - */ - __glXVersionMajor = 0; - __glXVersionMinor = 0; - for (s=0; s<__glXNumActiveScreens; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = dmxScreen->beDisplay; - - /* Send the glXQueryVersion request */ - LockDisplay(dpy); - GetReq(GLXQueryVersion,req); - req->reqType = dmxScreen->glxMajorOpcode; - req->glxCode = X_GLXQueryVersion; - req->majorVersion = GLX_SERVER_MAJOR_VERSION; - req->minorVersion = GLX_SERVER_MINOR_VERSION; - _XReply(dpy, (xReply*) &reply, 0, False); - UnlockDisplay(dpy); - SyncHandle(); - - if (s == 0) { - __glXVersionMajor = reply.majorVersion; - __glXVersionMinor = reply.minorVersion; - } - else { - if (reply.majorVersion < __glXVersionMajor) { - __glXVersionMajor = reply.majorVersion; - __glXVersionMinor = reply.minorVersion; - } - else if ( (reply.majorVersion == __glXVersionMajor) && - (reply.minorVersion < __glXVersionMinor) ) { - __glXVersionMinor = reply.minorVersion; - } - } - - } - - if (GLX_SERVER_MAJOR_VERSION < __glXVersionMajor) { - __glXVersionMajor = GLX_SERVER_MAJOR_VERSION; - __glXVersionMinor = GLX_SERVER_MINOR_VERSION; - } - else if ( (GLX_SERVER_MAJOR_VERSION == __glXVersionMajor) && - (GLX_SERVER_MINOR_VERSION < __glXVersionMinor) ) { - __glXVersionMinor = GLX_SERVER_MINOR_VERSION; - } - - snprintf(GLXServerVersion, sizeof(GLXServerVersion), + int s; + xGLXQueryVersionReq *req; + xGLXQueryVersionReply reply; + char **be_extensions; + char *ext; + char *denied_extensions; + + /* + * set the server glx version to be the minimum version + * supported by all back-end servers + */ + __glXVersionMajor = 0; + __glXVersionMinor = 0; + for (s = 0; s < __glXNumActiveScreens; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = dmxScreen->beDisplay; + + /* Send the glXQueryVersion request */ + LockDisplay(dpy); + GetReq(GLXQueryVersion, req); + req->reqType = dmxScreen->glxMajorOpcode; + req->glxCode = X_GLXQueryVersion; + req->majorVersion = GLX_SERVER_MAJOR_VERSION; + req->minorVersion = GLX_SERVER_MINOR_VERSION; + _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + if (s == 0) { + __glXVersionMajor = reply.majorVersion; + __glXVersionMinor = reply.minorVersion; + } + else { + if (reply.majorVersion < __glXVersionMajor) { + __glXVersionMajor = reply.majorVersion; + __glXVersionMinor = reply.minorVersion; + } + else if ((reply.majorVersion == __glXVersionMajor) && + (reply.minorVersion < __glXVersionMinor)) { + __glXVersionMinor = reply.minorVersion; + } + } + + } + + if (GLX_SERVER_MAJOR_VERSION < __glXVersionMajor) { + __glXVersionMajor = GLX_SERVER_MAJOR_VERSION; + __glXVersionMinor = GLX_SERVER_MINOR_VERSION; + } + else if ((GLX_SERVER_MAJOR_VERSION == __glXVersionMajor) && + (GLX_SERVER_MINOR_VERSION < __glXVersionMinor)) { + __glXVersionMinor = GLX_SERVER_MINOR_VERSION; + } + + snprintf(GLXServerVersion, sizeof(GLXServerVersion), "%d.%d DMX %d back-end server(s)", - __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens ); - /* - * set the ExtensionsString to the minimum extensions string - */ - ExtensionsString[0] = '\0'; - - /* - * read extensions strings of all back-end servers - */ - be_extensions = (char **)malloc( __glXNumActiveScreens * sizeof(char *) ); - if (!be_extensions) - return; - - for (s=0; s<__glXNumActiveScreens; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = dmxScreen->beDisplay; - xGLXQueryServerStringReq *req; - xGLXQueryServerStringReply reply; - int length, numbytes, slop; - - /* Send the glXQueryServerString request */ - LockDisplay(dpy); - GetReq(GLXQueryServerString,req); - req->reqType = dmxScreen->glxMajorOpcode; - req->glxCode = X_GLXQueryServerString; - req->screen = DefaultScreen(dpy); - req->name = GLX_EXTENSIONS; - _XReply(dpy, (xReply*) &reply, 0, False); - - length = (int)reply.length; - numbytes = (int)reply.n; - slop = numbytes * __GLX_SIZE_INT8 & 3; - be_extensions[s] = (char *)malloc(numbytes); - if (!be_extensions[s]) { - /* Throw data on the floor */ - _XEatData(dpy, length); - } else { - _XRead(dpy, (char *)be_extensions[s], numbytes); - if (slop) _XEatData(dpy,4-slop); - } - UnlockDisplay(dpy); - SyncHandle(); - } - - /* - * extensions string will include only extensions that our - * server supports as well as all back-end servers supports. - * extensions that are in the DMX_DENY_EXTENSIONS string will - * not be supported. - */ - denied_extensions = getenv("DMX_DENY_GLX_EXTENSIONS"); - ext = strtok(GLXServerExtensions, " "); - while( ext ) { - int supported = 1; - - if (denied_extensions && strstr(denied_extensions, ext)) { - supported = 0; - } - else { - for (s=0; s<__glXNumActiveScreens && supported; s++) { - if ( !strstr(be_extensions[s], ext) ) { - supported = 0; - } - } - } - - if (supported) { - strcat(ExtensionsString, ext); - strcat(ExtensionsString, " "); - } - - ext = strtok(NULL, " "); - } - - /* - * release temporary storage - */ - for (s=0; s<__glXNumActiveScreens; s++) { - free(be_extensions[s]); - } - free( be_extensions ); - - if (dmxGLXSwapGroupSupport) { - if (!denied_extensions || - !strstr(denied_extensions, "GLX_SGIX_swap_group")) { - strcat(ExtensionsString, "GLX_SGIX_swap_group"); - if (!denied_extensions || - !strstr(denied_extensions, "GLX_SGIX_swap_barrier")) { - strcat(ExtensionsString, " GLX_SGIX_swap_barrier"); - } - } - } + __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens); + /* + * set the ExtensionsString to the minimum extensions string + */ + ExtensionsString[0] = '\0'; + + /* + * read extensions strings of all back-end servers + */ + be_extensions = (char **) malloc(__glXNumActiveScreens * sizeof(char *)); + if (!be_extensions) + return; + + for (s = 0; s < __glXNumActiveScreens; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = dmxScreen->beDisplay; + xGLXQueryServerStringReq *req; + xGLXQueryServerStringReply reply; + int length, numbytes, slop; + + /* Send the glXQueryServerString request */ + LockDisplay(dpy); + GetReq(GLXQueryServerString, req); + req->reqType = dmxScreen->glxMajorOpcode; + req->glxCode = X_GLXQueryServerString; + req->screen = DefaultScreen(dpy); + req->name = GLX_EXTENSIONS; + _XReply(dpy, (xReply *) & reply, 0, False); + + length = (int) reply.length; + numbytes = (int) reply.n; + slop = numbytes * __GLX_SIZE_INT8 & 3; + be_extensions[s] = (char *) malloc(numbytes); + if (!be_extensions[s]) { + /* Throw data on the floor */ + _XEatData(dpy, length); + } + else { + _XRead(dpy, (char *) be_extensions[s], numbytes); + if (slop) + _XEatData(dpy, 4 - slop); + } + UnlockDisplay(dpy); + SyncHandle(); + } + + /* + * extensions string will include only extensions that our + * server supports as well as all back-end servers supports. + * extensions that are in the DMX_DENY_EXTENSIONS string will + * not be supported. + */ + denied_extensions = getenv("DMX_DENY_GLX_EXTENSIONS"); + ext = strtok(GLXServerExtensions, " "); + while (ext) { + int supported = 1; + + if (denied_extensions && strstr(denied_extensions, ext)) { + supported = 0; + } + else { + for (s = 0; s < __glXNumActiveScreens && supported; s++) { + if (!strstr(be_extensions[s], ext)) { + supported = 0; + } + } + } + + if (supported) { + strcat(ExtensionsString, ext); + strcat(ExtensionsString, " "); + } + + ext = strtok(NULL, " "); + } + + /* + * release temporary storage + */ + for (s = 0; s < __glXNumActiveScreens; s++) { + free(be_extensions[s]); + } + free(be_extensions); + + if (dmxGLXSwapGroupSupport) { + if (!denied_extensions || + !strstr(denied_extensions, "GLX_SGIX_swap_group")) { + strcat(ExtensionsString, "GLX_SGIX_swap_group"); + if (!denied_extensions || + !strstr(denied_extensions, "GLX_SGIX_swap_barrier")) { + strcat(ExtensionsString, " GLX_SGIX_swap_barrier"); + } + } + } } -void __glXScreenInit(GLint numscreens) +void +__glXScreenInit(GLint numscreens) { - int s; - int c; - DMXScreenInfo *dmxScreen0 = &dmxScreens[0]; - __glXNumActiveScreens = numscreens; - + int s; + int c; + DMXScreenInfo *dmxScreen0 = &dmxScreens[0]; - CalcServerVersionAndExtensions(); + __glXNumActiveScreens = numscreens; + CalcServerVersionAndExtensions(); - __glXFBConfigs = NULL; - __glXNumFBConfigs = 0; + __glXFBConfigs = NULL; + __glXNumFBConfigs = 0; - if ( (__glXVersionMajor == 1 && __glXVersionMinor >= 3) || + if ((__glXVersionMajor == 1 && __glXVersionMinor >= 3) || (__glXVersionMajor > 1) || - ( strstr(ExtensionsString, "GLX_SGIX_fbconfig") ) ) { - - /* - // Initialize FBConfig info. - // find the set of FBConfigs that are present on all back-end - // servers - only those configs will be supported - */ - __glXFBConfigs = (__GLXFBConfig **)malloc( dmxScreen0->numFBConfigs * - (numscreens+1) * sizeof(__GLXFBConfig *) ); - __glXNumFBConfigs = 0; - - for (c=0; c<dmxScreen0->numFBConfigs; c++) { - __GLXFBConfig *cfg = NULL; - - if (numscreens > 1) { - for (s=1; s<numscreens; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - - cfg = FindMatchingFBConfig( &dmxScreen0->fbconfigs[c], - dmxScreen->fbconfigs, - dmxScreen->numFBConfigs ); - __glXFBConfigs[ __glXNumFBConfigs * (numscreens+1) + s + 1 ] = cfg; - if (!cfg) { - dmxLog(dmxInfo,"screen0 FBConfig 0x%x is missing on screen#%d\n", dmxScreen0->fbconfigs[c].id, s); - break; - } - else { - dmxLog(dmxInfo,"screen0 FBConfig 0x%x matched to 0x%x on screen#%d\n", dmxScreen0->fbconfigs[c].id, cfg->id, s); - } - } - } - else { - cfg = &dmxScreen0->fbconfigs[c]; - } - - if (cfg) { - - /* filter out overlay visuals */ - if (cfg->level == 0) { - __GLXFBConfig *proxy_cfg; - - __glXFBConfigs[ __glXNumFBConfigs * (numscreens+1) + 1 ] = - &dmxScreen0->fbconfigs[c]; - - proxy_cfg = malloc( sizeof(__GLXFBConfig) ); - memcpy( proxy_cfg, cfg, sizeof(__GLXFBConfig) ); - proxy_cfg->id = FakeClientID(0); - /* visual will be associated later in __glXGetFBConfigs */ - proxy_cfg->associatedVisualId = (unsigned int)-1; - - __glXFBConfigs[ __glXNumFBConfigs * (numscreens+1) + 0 ] = proxy_cfg; - - __glXNumFBConfigs++; - } - - } - - } + (strstr(ExtensionsString, "GLX_SGIX_fbconfig"))) { + + /* + // Initialize FBConfig info. + // find the set of FBConfigs that are present on all back-end + // servers - only those configs will be supported + */ + __glXFBConfigs = (__GLXFBConfig **) malloc(dmxScreen0->numFBConfigs * + (numscreens + + 1) * + sizeof(__GLXFBConfig *)); + __glXNumFBConfigs = 0; + + for (c = 0; c < dmxScreen0->numFBConfigs; c++) { + __GLXFBConfig *cfg = NULL; + + if (numscreens > 1) { + for (s = 1; s < numscreens; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + + cfg = FindMatchingFBConfig(&dmxScreen0->fbconfigs[c], + dmxScreen->fbconfigs, + dmxScreen->numFBConfigs); + __glXFBConfigs[__glXNumFBConfigs * (numscreens + 1) + s + + 1] = cfg; + if (!cfg) { + dmxLog(dmxInfo, + "screen0 FBConfig 0x%x is missing on screen#%d\n", + dmxScreen0->fbconfigs[c].id, s); + break; + } + else { + dmxLog(dmxInfo, + "screen0 FBConfig 0x%x matched to 0x%x on screen#%d\n", + dmxScreen0->fbconfigs[c].id, cfg->id, s); + } + } + } + else { + cfg = &dmxScreen0->fbconfigs[c]; + } + + if (cfg) { + + /* filter out overlay visuals */ + if (cfg->level == 0) { + __GLXFBConfig *proxy_cfg; + + __glXFBConfigs[__glXNumFBConfigs * (numscreens + 1) + 1] = + &dmxScreen0->fbconfigs[c]; + + proxy_cfg = malloc(sizeof(__GLXFBConfig)); + memcpy(proxy_cfg, cfg, sizeof(__GLXFBConfig)); + proxy_cfg->id = FakeClientID(0); + /* visual will be associated later in __glXGetFBConfigs */ + proxy_cfg->associatedVisualId = (unsigned int) -1; + + __glXFBConfigs[__glXNumFBConfigs * (numscreens + 1) + 0] = + proxy_cfg; + + __glXNumFBConfigs++; + } + + } + + } } } -void __glXScreenReset(void) +void +__glXScreenReset(void) { - __glXNumActiveScreens = 0; + __glXNumActiveScreens = 0; } -char *__glXGetServerString( unsigned int name ) +char * +__glXGetServerString(unsigned int name) { - char *ret = NULL; + char *ret = NULL; - switch( name) { + switch (name) { - case GLX_VENDOR: - ret = GLXServerVendorName; - break; + case GLX_VENDOR: + ret = GLXServerVendorName; + break; - case GLX_VERSION: - ret = GLXServerVersion; - break; + case GLX_VERSION: + ret = GLXServerVersion; + break; - case GLX_EXTENSIONS: - ret = ExtensionsString; - break; + case GLX_EXTENSIONS: + ret = ExtensionsString; + break; - default: - break; - } + default: + break; + } - return ret; + return ret; } -int glxIsExtensionSupported( char *ext ) +int +glxIsExtensionSupported(char *ext) { - return( strstr(ExtensionsString, ext) != NULL ); + return (strstr(ExtensionsString, ext) != NULL); } diff --git a/xorg-server/hw/dmx/glxProxy/glxserver.h b/xorg-server/hw/dmx/glxProxy/glxserver.h index 03e95b865..ad9496619 100644 --- a/xorg-server/hw/dmx/glxProxy/glxserver.h +++ b/xorg-server/hw/dmx/glxProxy/glxserver.h @@ -41,8 +41,7 @@ #include <resource.h> #include <scrnintstr.h> - -#define GL_GLEXT_PROTOTYPES /* we want prototypes */ +#define GL_GLEXT_PROTOTYPES /* we want prototypes */ #include <GL/gl.h> #include <GL/glxproto.h> #include <GL/glxint.h> @@ -52,7 +51,6 @@ #include "glxcontext.h" #include "glxerror.h" - #define GLX_SERVER_MAJOR_VERSION 1 #define GLX_SERVER_MINOR_VERSION 3 @@ -84,14 +82,15 @@ extern GLint __glXNumActiveScreens; ** The last context used (from the server's persective) is cached. */ extern __GLXcontext *__glXLastContext; -extern __GLXcontext *__glXForceCurrent(__GLXclientState*, GLXContextTag, int*); +extern __GLXcontext *__glXForceCurrent(__GLXclientState *, GLXContextTag, + int *); /************************************************************************/ typedef struct { - int elem_size; /* element size in bytes */ - int nelems; /* number of elements to swap */ - void (*swapfunc)(GLbyte *pc); + int elem_size; /* element size in bytes */ + int nelems; /* number of elements to swap */ + void (*swapfunc) (GLbyte * pc); } __GLXRenderSwapInfo; /* @@ -99,20 +98,20 @@ typedef struct { */ struct __GLXclientStateRec { /* - ** Whether this structure is currently being used to support a client. - */ + ** Whether this structure is currently being used to support a client. + */ Bool inUse; /* - ** Buffer for returned data. - */ + ** Buffer for returned data. + */ GLbyte *returnBuf; GLint returnBufSize; /* - ** Keep a list of all the contexts that are current for this client's - ** threads. - */ + ** Keep a list of all the contexts that are current for this client's + ** threads. + */ __GLXcontext **currentContexts; DrawablePtr *currentDrawables; GLint numCurrentContexts; @@ -124,18 +123,18 @@ struct __GLXclientStateRec { int GLClientminorVersion; char *GLClientextensions; - GLXContextTag *be_currentCTag; + GLXContextTag *be_currentCTag; Display **be_displays; /* - ** Keep track of large rendering commands, which span multiple requests. - */ - GLint largeCmdBytesSoFar; /* bytes received so far */ - GLint largeCmdBytesTotal; /* total bytes expected */ - GLint largeCmdRequestsSoFar; /* requests received so far */ - GLint largeCmdRequestsTotal; /* total requests expected */ - void (*largeCmdRequestsSwapProc)(GLbyte *); - __GLXRenderSwapInfo *largeCmdRequestsSwap_info; + ** Keep track of large rendering commands, which span multiple requests. + */ + GLint largeCmdBytesSoFar; /* bytes received so far */ + GLint largeCmdBytesTotal; /* total bytes expected */ + GLint largeCmdRequestsSoFar; /* requests received so far */ + GLint largeCmdRequestsTotal; /* total requests expected */ + void (*largeCmdRequestsSwapProc) (GLbyte *); + __GLXRenderSwapInfo *largeCmdRequestsSwap_info; GLbyte *largeCmdBuf; GLint largeCmdBufSize; GLint largeCmdMaxReqDataSize; @@ -149,9 +148,9 @@ extern __GLXclientState *__glXClients[]; /* ** Dispatch tables. */ -typedef void (*__GLXdispatchRenderProcPtr)(GLbyte *); -typedef int (*__GLXdispatchSingleProcPtr)(__GLXclientState *, GLbyte *); -typedef int (*__GLXdispatchVendorPrivProcPtr)(__GLXclientState *, GLbyte *); +typedef void (*__GLXdispatchRenderProcPtr) (GLbyte *); +typedef int (*__GLXdispatchSingleProcPtr) (__GLXclientState *, GLbyte *); +typedef int (*__GLXdispatchVendorPrivProcPtr) (__GLXclientState *, GLbyte *); extern __GLXdispatchSingleProcPtr __glXSingleTable[]; extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[]; extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[]; @@ -163,7 +162,7 @@ extern __GLXRenderSwapInfo __glXSwapRenderTable_EXT[]; /* * Dispatch for GLX commands. */ -typedef int (*__GLXprocPtr)(__GLXclientState *, char *pc); +typedef int (*__GLXprocPtr) (__GLXclientState *, char *pc); extern __GLXprocPtr __glXProcTable[]; /* @@ -171,7 +170,7 @@ extern __GLXprocPtr __glXProcTable[]; */ typedef struct { int bytes; - int (*varsize)(GLbyte *pc, Bool swap); + int (*varsize) (GLbyte * pc, Bool swap); } __GLXrenderSizeData; extern __GLXrenderSizeData __glXRenderSizeTable[]; extern __GLXrenderSizeData __glXRenderSizeTable_EXT[]; @@ -194,37 +193,38 @@ extern RESTYPE __glXPbufferRes; ** Prototypes. */ - extern char *__glXcombine_strings(const char *, const char *); -extern void __glXDisp_DrawArrays(GLbyte*); -extern void __glXDispSwap_DrawArrays(GLbyte*); - +extern void __glXDisp_DrawArrays(GLbyte *); +extern void __glXDispSwap_DrawArrays(GLbyte *); /* ** Routines for sending swapped replies. */ -extern void __glXSwapMakeCurrentReply(ClientPtr client, - xGLXMakeCurrentReadSGIReply *reply); +extern void __glXSwapMakeCurrentReply(ClientPtr client, + xGLXMakeCurrentReadSGIReply * reply); -extern void __glXSwapIsDirectReply(ClientPtr client, - xGLXIsDirectReply *reply); +extern void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply * reply); extern void __glXSwapQueryVersionReply(ClientPtr client, - xGLXQueryVersionReply *reply); + xGLXQueryVersionReply * reply); extern void __glXSwapQueryContextInfoEXTReply(ClientPtr client, - xGLXQueryContextInfoEXTReply *reply, - int *buf); + xGLXQueryContextInfoEXTReply * + reply, int *buf); extern void glxSwapQueryExtensionsStringReply(ClientPtr client, - xGLXQueryExtensionsStringReply *reply, char *buf); + xGLXQueryExtensionsStringReply * + reply, char *buf); extern void glxSwapQueryServerStringReply(ClientPtr client, - xGLXQueryServerStringReply *reply, char *buf); + xGLXQueryServerStringReply * reply, + char *buf); extern void __glXSwapQueryContextReply(ClientPtr client, - xGLXQueryContextReply *reply, int *buf); + xGLXQueryContextReply * reply, int *buf); extern void __glXSwapGetDrawableAttributesReply(ClientPtr client, - xGLXGetDrawableAttributesReply *reply, int *buf); + xGLXGetDrawableAttributesReply * + reply, int *buf); extern void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, - xGLXQueryMaxSwapBarriersSGIXReply *reply); + xGLXQueryMaxSwapBarriersSGIXReply + * reply); /* * Routines for computing the size of variably-sized rendering commands. @@ -232,55 +232,54 @@ extern void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, extern int __glXTypeSize(GLenum enm); extern int __glXImageSize(GLenum format, GLenum type, GLsizei w, GLsizei h, - GLint rowLength, GLint skipRows, GLint alignment); + GLint rowLength, GLint skipRows, GLint alignment); extern int __glXImage3DSize(GLenum format, GLenum type, - GLsizei w, GLsizei h, GLsizei d, - GLint imageHeight, GLint rowLength, - GLint skipImages, GLint skipRows, - GLint alignment); - -extern int __glXCallListsReqSize(GLbyte *pc, Bool swap); -extern int __glXBitmapReqSize(GLbyte *pc, Bool swap); -extern int __glXFogfvReqSize(GLbyte *pc, Bool swap); -extern int __glXFogivReqSize(GLbyte *pc, Bool swap); -extern int __glXLightfvReqSize(GLbyte *pc, Bool swap); -extern int __glXLightivReqSize(GLbyte *pc, Bool swap); -extern int __glXLightModelfvReqSize(GLbyte *pc, Bool swap); -extern int __glXLightModelivReqSize(GLbyte *pc, Bool swap); -extern int __glXMaterialfvReqSize(GLbyte *pc, Bool swap); -extern int __glXMaterialivReqSize(GLbyte *pc, Bool swap); -extern int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap); -extern int __glXTexParameterivReqSize(GLbyte *pc, Bool swap); -extern int __glXTexImage1DReqSize(GLbyte *pc, Bool swap); -extern int __glXTexImage2DReqSize(GLbyte *pc, Bool swap); -extern int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap); -extern int __glXTexEnvivReqSize(GLbyte *pc, Bool swap); -extern int __glXTexGendvReqSize(GLbyte *pc, Bool swap); -extern int __glXTexGenfvReqSize(GLbyte *pc, Bool swap); -extern int __glXTexGenivReqSize(GLbyte *pc, Bool swap); -extern int __glXMap1dReqSize(GLbyte *pc, Bool swap); -extern int __glXMap1fReqSize(GLbyte *pc, Bool swap); -extern int __glXMap2dReqSize(GLbyte *pc, Bool swap); -extern int __glXMap2fReqSize(GLbyte *pc, Bool swap); -extern int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap); -extern int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap); -extern int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap); -extern int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap); -extern int __glXDrawArraysSize(GLbyte *pc, Bool swap); -extern int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap); -extern int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap); -extern int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap); -extern int __glXTexImage3DReqSize(GLbyte *pc, Bool swap ); -extern int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap); -extern int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap); -extern int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap); -extern int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap); -extern int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap); -extern int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap); -extern int __glXColorTableReqSize(GLbyte *pc, Bool swap); -extern int __glXColorSubTableReqSize(GLbyte *pc, Bool swap); -extern int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap); -extern int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap); + GLsizei w, GLsizei h, GLsizei d, + GLint imageHeight, GLint rowLength, + GLint skipImages, GLint skipRows, GLint alignment); + +extern int __glXCallListsReqSize(GLbyte * pc, Bool swap); +extern int __glXBitmapReqSize(GLbyte * pc, Bool swap); +extern int __glXFogfvReqSize(GLbyte * pc, Bool swap); +extern int __glXFogivReqSize(GLbyte * pc, Bool swap); +extern int __glXLightfvReqSize(GLbyte * pc, Bool swap); +extern int __glXLightivReqSize(GLbyte * pc, Bool swap); +extern int __glXLightModelfvReqSize(GLbyte * pc, Bool swap); +extern int __glXLightModelivReqSize(GLbyte * pc, Bool swap); +extern int __glXMaterialfvReqSize(GLbyte * pc, Bool swap); +extern int __glXMaterialivReqSize(GLbyte * pc, Bool swap); +extern int __glXTexParameterfvReqSize(GLbyte * pc, Bool swap); +extern int __glXTexParameterivReqSize(GLbyte * pc, Bool swap); +extern int __glXTexImage1DReqSize(GLbyte * pc, Bool swap); +extern int __glXTexImage2DReqSize(GLbyte * pc, Bool swap); +extern int __glXTexEnvfvReqSize(GLbyte * pc, Bool swap); +extern int __glXTexEnvivReqSize(GLbyte * pc, Bool swap); +extern int __glXTexGendvReqSize(GLbyte * pc, Bool swap); +extern int __glXTexGenfvReqSize(GLbyte * pc, Bool swap); +extern int __glXTexGenivReqSize(GLbyte * pc, Bool swap); +extern int __glXMap1dReqSize(GLbyte * pc, Bool swap); +extern int __glXMap1fReqSize(GLbyte * pc, Bool swap); +extern int __glXMap2dReqSize(GLbyte * pc, Bool swap); +extern int __glXMap2fReqSize(GLbyte * pc, Bool swap); +extern int __glXPixelMapfvReqSize(GLbyte * pc, Bool swap); +extern int __glXPixelMapuivReqSize(GLbyte * pc, Bool swap); +extern int __glXPixelMapusvReqSize(GLbyte * pc, Bool swap); +extern int __glXDrawPixelsReqSize(GLbyte * pc, Bool swap); +extern int __glXDrawArraysSize(GLbyte * pc, Bool swap); +extern int __glXPrioritizeTexturesReqSize(GLbyte * pc, Bool swap); +extern int __glXTexSubImage1DReqSize(GLbyte * pc, Bool swap); +extern int __glXTexSubImage2DReqSize(GLbyte * pc, Bool swap); +extern int __glXTexImage3DReqSize(GLbyte * pc, Bool swap); +extern int __glXTexSubImage3DReqSize(GLbyte * pc, Bool swap); +extern int __glXConvolutionFilter1DReqSize(GLbyte * pc, Bool swap); +extern int __glXConvolutionFilter2DReqSize(GLbyte * pc, Bool swap); +extern int __glXConvolutionParameterivReqSize(GLbyte * pc, Bool swap); +extern int __glXConvolutionParameterfvReqSize(GLbyte * pc, Bool swap); +extern int __glXSeparableFilter2DReqSize(GLbyte * pc, Bool swap); +extern int __glXColorTableReqSize(GLbyte * pc, Bool swap); +extern int __glXColorSubTableReqSize(GLbyte * pc, Bool swap); +extern int __glXColorTableParameterfvReqSize(GLbyte * pc, Bool swap); +extern int __glXColorTableParameterivReqSize(GLbyte * pc, Bool swap); /* * Routines for computing the size of returned data. @@ -290,8 +289,8 @@ extern int __glXConvolutionParameterfvSize(GLenum pname); extern int __glXColorTableParameterfvSize(GLenum pname); extern int __glXColorTableParameterivSize(GLenum pname); -extern void __glXFreeGLXWindow(__glXWindow *pGlxWindow); -extern void __glXFreeGLXPbuffer(__glXPbuffer *pGlxPbuffer); +extern void __glXFreeGLXWindow(__glXWindow * pGlxWindow); +extern void __glXFreeGLXPbuffer(__glXPbuffer * pGlxPbuffer); extern int __glXVersionMajor; extern int __glXVersionMinor; @@ -300,4 +299,4 @@ extern int __glXVersionMinor; ( (__glXVersionMajor > (major)) || \ ((__glXVersionMajor == (major)) && (__glXVersionMinor >= (minor))) ) -#endif /* !__GLX_server_h__ */ +#endif /* !__GLX_server_h__ */ diff --git a/xorg-server/hw/dmx/glxProxy/glxsingle.c b/xorg-server/hw/dmx/glxProxy/glxsingle.c index 33cc612a7..63786cf79 100644 --- a/xorg-server/hw/dmx/glxProxy/glxsingle.c +++ b/xorg-server/hw/dmx/glxProxy/glxsingle.c @@ -68,7 +68,7 @@ dpy->bufptr += SIZEOF(x##name##Req);\ dpy->request++ -#else /* non-ANSI C uses empty comment instead of "##" for token concatenation */ +#else /* non-ANSI C uses empty comment instead of "##" for token concatenation */ #define GetReqSingle(name, req) \ WORD64ALIGN\ if ((dpy->bufptr + SIZEOF(x/**/name/**/Req)) > dpy->bufmax)\ @@ -79,100 +79,101 @@ dpy->request++ #endif -#define X_GLXSingle 0 /* needed by GetReqExtra */ +#define X_GLXSingle 0 /* needed by GetReqExtra */ -extern Display *GetBackEndDisplay( __GLXclientState *cl, int s ); -extern int GetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s); +extern Display *GetBackEndDisplay(__GLXclientState * cl, int s); +extern int GetCurrentBackEndTag(__GLXclientState * cl, GLXContextTag tag, + int s); static int swap_vec_element_size = 0; -static void SendSwappedReply( ClientPtr client, - xGLXSingleReply *reply, - char *buf, - int buf_size ) +static void +SendSwappedReply(ClientPtr client, + xGLXSingleReply * reply, char *buf, int buf_size) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->retval); - __GLX_SWAP_INT(&reply->size); - - if ( (buf_size == 0) && (swap_vec_element_size > 0) ) { - /* - * the reply has single component - need to swap pad3 - */ - if (swap_vec_element_size == 2) { - __GLX_SWAP_SHORT(&reply->pad3); - } - else if (swap_vec_element_size == 4) { - __GLX_SWAP_INT(&reply->pad3); - __GLX_SWAP_INT(&reply->pad4); /* some requests use also pad4 - * i.e GetConvolutionFilter - */ - } - else if (swap_vec_element_size == 8) { - __GLX_SWAP_DOUBLE(&reply->pad3); - } - } - else if ( (buf_size > 0) && (swap_vec_element_size > 0) ) { - /* - * the reply has vector of elements which needs to be swapped - */ - int vsize = buf_size / swap_vec_element_size; - char *p = buf; - int i; - - for (i=0; i<vsize; i++) { - if (swap_vec_element_size == 2) { - __GLX_SWAP_SHORT(p); - } - else if (swap_vec_element_size == 4) { - __GLX_SWAP_INT(p); - } - else if (swap_vec_element_size == 8) { - __GLX_SWAP_DOUBLE(p); - } - - p += swap_vec_element_size; - } - - /* - * swap pad words as well - for case that some single reply uses - * them as well - */ - __GLX_SWAP_INT(&reply->pad3); - __GLX_SWAP_INT(&reply->pad4); - __GLX_SWAP_INT(&reply->pad5); - __GLX_SWAP_INT(&reply->pad6); - - } - - WriteToClient(client, sizeof(xGLXSingleReply),(char *)reply); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->retval); + __GLX_SWAP_INT(&reply->size); + + if ((buf_size == 0) && (swap_vec_element_size > 0)) { + /* + * the reply has single component - need to swap pad3 + */ + if (swap_vec_element_size == 2) { + __GLX_SWAP_SHORT(&reply->pad3); + } + else if (swap_vec_element_size == 4) { + __GLX_SWAP_INT(&reply->pad3); + __GLX_SWAP_INT(&reply->pad4); /* some requests use also pad4 + * i.e GetConvolutionFilter + */ + } + else if (swap_vec_element_size == 8) { + __GLX_SWAP_DOUBLE(&reply->pad3); + } + } + else if ((buf_size > 0) && (swap_vec_element_size > 0)) { + /* + * the reply has vector of elements which needs to be swapped + */ + int vsize = buf_size / swap_vec_element_size; + char *p = buf; + int i; + + for (i = 0; i < vsize; i++) { + if (swap_vec_element_size == 2) { + __GLX_SWAP_SHORT(p); + } + else if (swap_vec_element_size == 4) { + __GLX_SWAP_INT(p); + } + else if (swap_vec_element_size == 8) { + __GLX_SWAP_DOUBLE(p); + } + + p += swap_vec_element_size; + } + + /* + * swap pad words as well - for case that some single reply uses + * them as well + */ + __GLX_SWAP_INT(&reply->pad3); + __GLX_SWAP_INT(&reply->pad4); + __GLX_SWAP_INT(&reply->pad5); + __GLX_SWAP_INT(&reply->pad6); + + } + + WriteToClient(client, sizeof(xGLXSingleReply), (char *) reply); if (buf_size > 0) - WriteToClient(client, buf_size, (char *)buf); + WriteToClient(client, buf_size, (char *) buf); } -int __glXForwardSingleReq( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardSingleReq(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - xGLXSingleReq *be_req; + xGLXSingleReq *req = (xGLXSingleReq *) pc; + xGLXSingleReq *be_req; __GLXcontext *glxc; - int from_screen = 0; - int to_screen = 0; - int buf_size; - int s; + int from_screen = 0; + int to_screen = 0; + int buf_size; + int s; glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return 0; + return 0; } from_screen = to_screen = glxc->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif @@ -182,47 +183,48 @@ int __glXForwardSingleReq( __GLXclientState *cl, GLbyte *pc ) /* * just forward the request to back-end server(s) */ - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); - - LockDisplay(dpy); - GetReqSingle(GLXSingle,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = req->glxCode; - be_req->length = req->length; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s); - if (buf_size > 0) - _XSend(dpy, (const char *)pc, buf_size); - UnlockDisplay(dpy); - SyncHandle(); - - if (req->glxCode == X_GLsop_Flush) { - XFlush(dpy); - } + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); + + LockDisplay(dpy); + GetReqSingle(GLXSingle, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = req->glxCode; + be_req->length = req->length; + be_req->contextTag = GetCurrentBackEndTag(cl, req->contextTag, s); + if (buf_size > 0) + _XSend(dpy, (const char *) pc, buf_size); + UnlockDisplay(dpy); + SyncHandle(); + + if (req->glxCode == X_GLsop_Flush) { + XFlush(dpy); + } } return Success; } -int __glXForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardPipe0WithReply(__GLXclientState * cl, GLbyte * pc) { - ClientPtr client = cl->client; - xGLXSingleReq *req = (xGLXSingleReq *)pc; - xGLXSingleReq *be_req; - xGLXSingleReply reply; - xGLXSingleReply be_reply; + ClientPtr client = cl->client; + xGLXSingleReq *req = (xGLXSingleReq *) pc; + xGLXSingleReq *be_req; + xGLXSingleReply reply; + xGLXSingleReply be_reply; __GLXcontext *glxc; - int buf_size; - char *be_buf = NULL; - int be_buf_size; - DMXScreenInfo *dmxScreen; - Display *dpy; + int buf_size; + char *be_buf = NULL; + int be_buf_size; + DMXScreenInfo *dmxScreen; + Display *dpy; glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return __glXBadContext; + return __glXBadContext; } pc += sz_xGLXSingleReq; @@ -235,29 +237,30 @@ int __glXForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc ) * send the request to the first back-end server */ LockDisplay(dpy); - GetReqSingle(GLXSingle,be_req); + GetReqSingle(GLXSingle, be_req); be_req->reqType = dmxScreen->glxMajorOpcode; be_req->glxCode = req->glxCode; be_req->length = req->length; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,glxc->pScreen->myNum); - if (buf_size > 0) - _XSend(dpy, (const char *)pc, buf_size); + be_req->contextTag = + GetCurrentBackEndTag(cl, req->contextTag, glxc->pScreen->myNum); + if (buf_size > 0) + _XSend(dpy, (const char *) pc, buf_size); /* * get the reply from the back-end server */ - _XReply(dpy, (xReply*) &be_reply, 0, False); + _XReply(dpy, (xReply *) & be_reply, 0, False); be_buf_size = be_reply.length << 2; if (be_buf_size > 0) { - be_buf = (char *)malloc( be_buf_size ); - if (be_buf) { - _XRead(dpy, be_buf, be_buf_size); - } - else { - /* Throw data on the floor */ - _XEatData(dpy, be_buf_size); - return BadAlloc; - } + be_buf = (char *) malloc(be_buf_size); + if (be_buf) { + _XRead(dpy, be_buf, be_buf_size); + } + else { + /* Throw data on the floor */ + _XEatData(dpy, be_buf_size); + return BadAlloc; + } } UnlockDisplay(dpy); @@ -275,47 +278,49 @@ int __glXForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc ) reply.pad4 = be_reply.pad4; if (client->swapped) { - SendSwappedReply( client, &reply, be_buf, be_buf_size ); + SendSwappedReply(client, &reply, be_buf, be_buf_size); } else { - WriteToClient(client, sizeof(xGLXSingleReply),(char *)&reply); - if (be_buf_size > 0) - WriteToClient(client, be_buf_size, (char *)be_buf); + WriteToClient(client, sizeof(xGLXSingleReply), (char *) &reply); + if (be_buf_size > 0) + WriteToClient(client, be_buf_size, (char *) be_buf); } - if (be_buf_size > 0) free(be_buf); + if (be_buf_size > 0) + free(be_buf); return Success; } -int __glXForwardAllWithReply( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardAllWithReply(__GLXclientState * cl, GLbyte * pc) { - ClientPtr client = cl->client; - xGLXSingleReq *req = (xGLXSingleReq *)pc; - xGLXSingleReq *be_req; - xGLXSingleReply reply; - xGLXSingleReply be_reply; + ClientPtr client = cl->client; + xGLXSingleReq *req = (xGLXSingleReq *) pc; + xGLXSingleReq *be_req; + xGLXSingleReply reply; + xGLXSingleReply be_reply; __GLXcontext *glxc; - int buf_size; - char *be_buf = NULL; - int be_buf_size = 0; - int from_screen = 0; - int to_screen = 0; - int s; + int buf_size; + char *be_buf = NULL; + int be_buf_size = 0; + int from_screen = 0; + int to_screen = 0; + int s; - DMXScreenInfo *dmxScreen; - Display *dpy; + DMXScreenInfo *dmxScreen; + Display *dpy; glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return 0; + return 0; } from_screen = to_screen = glxc->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif @@ -325,42 +330,42 @@ int __glXForwardAllWithReply( __GLXclientState *cl, GLbyte *pc ) /* * send the request to the first back-end server(s) */ - for (s=to_screen; s>=from_screen; s--) { - dmxScreen = &dmxScreens[s]; - dpy = GetBackEndDisplay(cl,s); - - LockDisplay(dpy); - GetReqSingle(GLXSingle,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = req->glxCode; - be_req->length = req->length; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s); - if (buf_size > 0) - _XSend(dpy, (const char *)pc, buf_size); - - /* - * get the reply from the back-end server - */ - _XReply(dpy, (xReply*) &be_reply, 0, False); - be_buf_size = be_reply.length << 2; - if (be_buf_size > 0) { - be_buf = (char *)malloc( be_buf_size ); - if (be_buf) { - _XRead(dpy, be_buf, be_buf_size); - } - else { - /* Throw data on the floor */ - _XEatData(dpy, be_buf_size); - return BadAlloc; - } - } - - UnlockDisplay(dpy); - SyncHandle(); - - if (s > from_screen && be_buf_size > 0) { - free(be_buf); - } + for (s = to_screen; s >= from_screen; s--) { + dmxScreen = &dmxScreens[s]; + dpy = GetBackEndDisplay(cl, s); + + LockDisplay(dpy); + GetReqSingle(GLXSingle, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = req->glxCode; + be_req->length = req->length; + be_req->contextTag = GetCurrentBackEndTag(cl, req->contextTag, s); + if (buf_size > 0) + _XSend(dpy, (const char *) pc, buf_size); + + /* + * get the reply from the back-end server + */ + _XReply(dpy, (xReply *) & be_reply, 0, False); + be_buf_size = be_reply.length << 2; + if (be_buf_size > 0) { + be_buf = (char *) malloc(be_buf_size); + if (be_buf) { + _XRead(dpy, be_buf, be_buf_size); + } + else { + /* Throw data on the floor */ + _XEatData(dpy, be_buf_size); + return BadAlloc; + } + } + + UnlockDisplay(dpy); + SyncHandle(); + + if (s > from_screen && be_buf_size > 0) { + free(be_buf); + } } /* @@ -375,380 +380,409 @@ int __glXForwardAllWithReply( __GLXclientState *cl, GLbyte *pc ) reply.pad4 = be_reply.pad4; if (client->swapped) { - SendSwappedReply( client, &reply, be_buf, be_buf_size ); + SendSwappedReply(client, &reply, be_buf, be_buf_size); } else { - WriteToClient(client, sizeof(xGLXSingleReply),(char *)&reply); - if (be_buf_size > 0) - WriteToClient(client, be_buf_size, (char *)be_buf); + WriteToClient(client, sizeof(xGLXSingleReply), (char *) &reply); + if (be_buf_size > 0) + WriteToClient(client, be_buf_size, (char *) be_buf); } - if (be_buf_size > 0) free(be_buf); + if (be_buf_size > 0) + free(be_buf); return Success; } -int __glXForwardSingleReqSwap( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardSingleReqSwap(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 0; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXForwardSingleReq( cl, pc ) ); + xGLXSingleReq *req = (xGLXSingleReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 0; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXForwardSingleReq(cl, pc)); } -int __glXForwardPipe0WithReplySwap( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardPipe0WithReplySwap(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 0; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXForwardPipe0WithReply( cl, pc ) ); + xGLXSingleReq *req = (xGLXSingleReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 0; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXForwardPipe0WithReply(cl, pc)); } -int __glXForwardPipe0WithReplySwapsv( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardPipe0WithReplySwapsv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + xGLXSingleReq *req = (xGLXSingleReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); - swap_vec_element_size = 2; + swap_vec_element_size = 2; - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; + __GLX_SWAP_INT_ARRAY(data, count); + } - return( __glXForwardPipe0WithReply( cl, pc ) ); + return (__glXForwardPipe0WithReply(cl, pc)); } -int __glXForwardPipe0WithReplySwapiv( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardPipe0WithReplySwapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + xGLXSingleReq *req = (xGLXSingleReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - swap_vec_element_size = 4; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } + swap_vec_element_size = 4; + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; - return( __glXForwardPipe0WithReply( cl, pc ) ); + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXForwardPipe0WithReply(cl, pc)); } -int __glXForwardPipe0WithReplySwapdv( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardPipe0WithReplySwapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + xGLXSingleReq *req = (xGLXSingleReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - swap_vec_element_size = 8; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } + swap_vec_element_size = 8; + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; - return( __glXForwardPipe0WithReply( cl, pc ) ); + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXForwardPipe0WithReply(cl, pc)); } -int __glXForwardAllWithReplySwap( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardAllWithReplySwap(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + xGLXSingleReq *req = (xGLXSingleReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); - swap_vec_element_size = 0; + swap_vec_element_size = 0; - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; + __GLX_SWAP_INT_ARRAY(data, count); + } - return( __glXForwardAllWithReply( cl, pc ) ); + return (__glXForwardAllWithReply(cl, pc)); } -int __glXForwardAllWithReplySwapsv( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardAllWithReplySwapsv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + xGLXSingleReq *req = (xGLXSingleReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); - swap_vec_element_size = 2; + swap_vec_element_size = 2; - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; + __GLX_SWAP_INT_ARRAY(data, count); + } - return( __glXForwardAllWithReply( cl, pc ) ); + return (__glXForwardAllWithReply(cl, pc)); } -int __glXForwardAllWithReplySwapiv( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardAllWithReplySwapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + xGLXSingleReq *req = (xGLXSingleReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - swap_vec_element_size = 4; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } + swap_vec_element_size = 4; + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } - return( __glXForwardAllWithReply( cl, pc ) ); + return (__glXForwardAllWithReply(cl, pc)); } -int __glXForwardAllWithReplySwapdv( __GLXclientState *cl, GLbyte *pc ) +int +__glXForwardAllWithReplySwapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + xGLXSingleReq *req = (xGLXSingleReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - swap_vec_element_size = 8; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXSingleReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXSingleReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } + swap_vec_element_size = 8; + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXSingleReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXSingleReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } - return( __glXForwardAllWithReply( cl, pc ) ); + return (__glXForwardAllWithReply(cl, pc)); } -static GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h, - int *elementbits_return, int *rowbytes_return ) +static GLint +__glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h, + int *elementbits_return, int *rowbytes_return) { GLint elements, esize; GLint rowsize, padding; if (w < 0 || h < 0) { - return -1; + return -1; } switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - case GL_BGR: - elements = 3; - break; - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return -1; + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + case GL_BGR: + elements = 3; + break; + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return -1; } /* - ** According to the GLX protocol, each row must be padded to a multiple of - ** 4 bytes. 4 bytes also happens to be the default alignment in the pixel - ** store modes of the GL. - */ + ** According to the GLX protocol, each row must be padded to a multiple of + ** 4 bytes. 4 bytes also happens to be the default alignment in the pixel + ** store modes of the GL. + */ switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { - rowsize = ((w * elements)+7)/8; - padding = rowsize % 4; - if (padding) { - rowsize += 4 - padding; - } - if (elementbits_return) *elementbits_return = elements; - if (rowbytes_return) *rowbytes_return = rowsize; - return rowsize * h; - } else { - return -1; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return -1; + case GL_BITMAP: + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + rowsize = ((w * elements) + 7) / 8; + padding = rowsize % 4; + if (padding) { + rowsize += 4 - padding; + } + if (elementbits_return) + *elementbits_return = elements; + if (rowbytes_return) + *rowbytes_return = rowsize; + return rowsize * h; + } + else { + return -1; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return -1; } rowsize = w * elements * esize; padding = rowsize % 4; if (padding) { - rowsize += 4 - padding; + rowsize += 4 - padding; } - if (elementbits_return) *elementbits_return = esize*elements*8; - if (rowbytes_return) *rowbytes_return = rowsize; + if (elementbits_return) + *elementbits_return = esize * elements * 8; + if (rowbytes_return) + *rowbytes_return = rowsize; return rowsize * h; } -static int intersectRect( int x1, int x2, int y1, int y2, - int X1, int X2, int Y1, int Y2, - int *ix1, int *ix2, int *iy1, int *iy2 ) +static int +intersectRect(int x1, int x2, int y1, int y2, + int X1, int X2, int Y1, int Y2, + int *ix1, int *ix2, int *iy1, int *iy2) { - int right = (x2 < X2 ? x2 : X2); - int bottom = (y2 < Y2 ? y2 : Y2); - int left = (x1 > X1 ? x1 : X1); - int top = (y1 > Y1 ? y1 : Y1); - int width = right - left + 1; - int height = bottom - top + 1; - - if ( (width <= 0) || (height <= 0) ) { - *ix1 = *ix2 = *iy1 = *iy2 = 0; - return 0; - } - else { - *ix1 = left; - *ix2 = right; - *iy1 = top; - *iy2 = bottom; - return width * height; - } + int right = (x2 < X2 ? x2 : X2); + int bottom = (y2 < Y2 ? y2 : Y2); + int left = (x1 > X1 ? x1 : X1); + int top = (y1 > Y1 ? y1 : Y1); + int width = right - left + 1; + int height = bottom - top + 1; + + if ((width <= 0) || (height <= 0)) { + *ix1 = *ix2 = *iy1 = *iy2 = 0; + return 0; + } + else { + *ix1 = left; + *ix2 = right; + *iy1 = top; + *iy2 = bottom; + return width * height; + } } -int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq *req = (xGLXSingleReq *)pc; + xGLXSingleReq *req = (xGLXSingleReq *) pc; xGLXSingleReq *be_req; xGLXReadPixelsReply reply; xGLXReadPixelsReply be_reply; GLbyte *be_pc; - GLint x,y; + GLint x, y; GLsizei width, height; GLenum format, type; GLboolean swapBytes, lsbFirst; @@ -763,254 +797,262 @@ int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc) int win_x1, win_x2; int win_y1, win_y2; int ebits, rowsize; + __GLX_DECLARE_SWAP_VARIABLES; if (client->swapped) { - __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->contextTag); } glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return 0; + return 0; } from_screen = to_screen = glxc->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif pc += sz_xGLXSingleReq; - x = *(GLint *)(pc + 0); - y = *(GLint *)(pc + 4); - width = *(GLsizei *)(pc + 8); - height = *(GLsizei *)(pc + 12); - format = *(GLenum *)(pc + 16); - type = *(GLenum *)(pc + 20); - swapBytes = *(GLboolean *)(pc + 24); - lsbFirst = *(GLboolean *)(pc + 25); + x = *(GLint *) (pc + 0); + y = *(GLint *) (pc + 4); + width = *(GLsizei *) (pc + 8); + height = *(GLsizei *) (pc + 12); + format = *(GLenum *) (pc + 16); + type = *(GLenum *) (pc + 20); + swapBytes = *(GLboolean *) (pc + 24); + lsbFirst = *(GLboolean *) (pc + 25); if (client->swapped) { - __GLX_SWAP_INT(&x); - __GLX_SWAP_INT(&y); - __GLX_SWAP_INT(&width); - __GLX_SWAP_INT(&height); - __GLX_SWAP_INT(&format); - __GLX_SWAP_INT(&type); - swapBytes = !swapBytes; + __GLX_SWAP_INT(&x); + __GLX_SWAP_INT(&y); + __GLX_SWAP_INT(&width); + __GLX_SWAP_INT(&height); + __GLX_SWAP_INT(&format); + __GLX_SWAP_INT(&type); + swapBytes = !swapBytes; } - buf_size = __glReadPixels_size(format,type,width,height, &ebits, &rowsize); + buf_size = + __glReadPixels_size(format, type, width, height, &ebits, &rowsize); if (buf_size > 0) { - buf = (char *) malloc( buf_size ); - if ( !buf ) { - return BadAlloc; - } + buf = (char *) malloc(buf_size); + if (!buf) { + return BadAlloc; + } } else { - buf_size = 0; - buf = NULL; + buf_size = 0; + buf = NULL; } if (buf_size > 0) { - /* - * Get the current drawable this context is bound to - */ - pDraw = __glXLookupDrawableByTag( cl, req->contextTag ); - win_x1 = pDraw->x + x; - win_x2 = win_x1 + width - 1; - win_y1 = (dmxGlobalHeight - pDraw->y - pDraw->height) + y; - win_y2 = win_y1 + height - 1; - if (pDraw->type != DRAWABLE_WINDOW) { - from_screen = to_screen = 0; - } - - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); - int scr_x1 = dmxScreen->rootXOrigin; - int scr_x2 = dmxScreen->rootXOrigin + dmxScreen->scrnWidth - 1; - int scr_y1 = dmxScreen->rootYOrigin; - int scr_y2 = dmxScreen->rootYOrigin + dmxScreen->scrnHeight - 1; - int wx1, wx2, wy1, wy2; - int sx, sy, sw, sh; - int npixels; - - /* - * find the window portion that is on the current screen - */ - if (pDraw->type == DRAWABLE_WINDOW) { - npixels = intersectRect( scr_x1, scr_x2, scr_y1, scr_y2, - win_x1, win_x2, win_y1, win_y2, - &wx1, &wx2, &wy1, &wy2 ); - } - else { - wx1 = win_x1; - wx2 = win_x2; - wy1 = win_y1; - wy2 = win_y2; - npixels = (wx2-wx1+1) * (wy2-wy1+1); - } - - if (npixels > 0) { - - /* send the request to the back-end server */ - LockDisplay(dpy); - GetReqExtra(GLXSingle,__GLX_PAD(26),be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = X_GLsop_ReadPixels; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s); - be_pc = ((GLbyte *)(be_req) + sz_xGLXSingleReq); - - sx = wx1 - pDraw->x; - sy = wy1 - (dmxGlobalHeight - pDraw->y - pDraw->height); - sw = (wx2-wx1+1); - sh = (wy2-wy1+1); - - *(GLint *)(be_pc + 0) = sx; /* x */ - *(GLint *)(be_pc + 4) = sy; /* y */ - *(GLsizei *)(be_pc + 8) = sw; /* width */ - *(GLsizei *)(be_pc + 12) = sh; /* height */ - *(GLenum *)(be_pc + 16) = format; - *(GLenum *)(be_pc + 20) = type; - *(GLboolean *)(be_pc + 24) = swapBytes; - *(GLboolean *)(be_pc + 25) = lsbFirst; - - _XReply(dpy, (xReply*) &be_reply, 0, False); - - if (be_reply.length > 0) { - char *be_buf; - int be_buf_size = be_reply.length << 2; - - be_buf = (char *) malloc( be_buf_size ); - if (be_buf) { - _XRead(dpy, be_buf, be_buf_size); - - /* copy pixels data to the right location of the */ - /* reply buffer */ - if ( type != GL_BITMAP ) { - int pbytes = ebits / 8; - char *dst = buf + (sy-y)*rowsize + (sx-x)*pbytes; - char *src = be_buf; - int pad = (pbytes * sw) % 4; - int r; - - for (r=0; r<sh; r++) { - memcpy( dst, src, pbytes*sw ); - dst += rowsize; - src += (pbytes*sw + (pad ? 4-pad : 0) ); - } - } - else { - /* this is a GL_BITMAP pixel type, should copy bits */ - int r; - int src_rowsize = bits_to_bytes(sw * ebits); - int src_pad = src_rowsize % 4; - if ( src_pad ) { - src_rowsize += (4 - src_pad); - } - - for (r=0; r<sh; r++) { - unsigned char dst_mask = 0x80 >> (sx % 8); - unsigned char src_mask = 0x80; - char *dst = buf + (sy-y+r)*rowsize + (sx-x)/8; - char *src = be_buf + r*src_rowsize; - int b; - - for (b=0; b<sw*ebits; b++) { - if ( *src & src_mask ) { - *dst |= dst_mask; - } - else { - *dst &= ~dst_mask; - } - - if (dst_mask > 1) dst_mask >>= 1; - else { - dst_mask = 0x80; - dst++; - } - - if (src_mask > 1) src_mask >>= 1; - else { - src_mask = 0x80; - src++; - } - } - } - - } - - free( be_buf ); - } - else { - /* Throw data on the floor */ - _XEatData(dpy, be_buf_size); - free( buf ); - return BadAlloc; - } - } - - UnlockDisplay(dpy); - SyncHandle(); - - } /* of npixels > 0 */ - - } /* of for loop */ - - } /* of if buf_size > 0 */ + /* + * Get the current drawable this context is bound to + */ + pDraw = __glXLookupDrawableByTag(cl, req->contextTag); + win_x1 = pDraw->x + x; + win_x2 = win_x1 + width - 1; + win_y1 = (dmxGlobalHeight - pDraw->y - pDraw->height) + y; + win_y2 = win_y1 + height - 1; + if (pDraw->type != DRAWABLE_WINDOW) { + from_screen = to_screen = 0; + } + + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); + int scr_x1 = dmxScreen->rootXOrigin; + int scr_x2 = dmxScreen->rootXOrigin + dmxScreen->scrnWidth - 1; + int scr_y1 = dmxScreen->rootYOrigin; + int scr_y2 = dmxScreen->rootYOrigin + dmxScreen->scrnHeight - 1; + int wx1, wx2, wy1, wy2; + int sx, sy, sw, sh; + int npixels; + + /* + * find the window portion that is on the current screen + */ + if (pDraw->type == DRAWABLE_WINDOW) { + npixels = intersectRect(scr_x1, scr_x2, scr_y1, scr_y2, + win_x1, win_x2, win_y1, win_y2, + &wx1, &wx2, &wy1, &wy2); + } + else { + wx1 = win_x1; + wx2 = win_x2; + wy1 = win_y1; + wy2 = win_y2; + npixels = (wx2 - wx1 + 1) * (wy2 - wy1 + 1); + } + + if (npixels > 0) { + + /* send the request to the back-end server */ + LockDisplay(dpy); + GetReqExtra(GLXSingle, __GLX_PAD(26), be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = X_GLsop_ReadPixels; + be_req->contextTag = + GetCurrentBackEndTag(cl, req->contextTag, s); + be_pc = ((GLbyte *) (be_req) + sz_xGLXSingleReq); + + sx = wx1 - pDraw->x; + sy = wy1 - (dmxGlobalHeight - pDraw->y - pDraw->height); + sw = (wx2 - wx1 + 1); + sh = (wy2 - wy1 + 1); + + *(GLint *) (be_pc + 0) = sx; /* x */ + *(GLint *) (be_pc + 4) = sy; /* y */ + *(GLsizei *) (be_pc + 8) = sw; /* width */ + *(GLsizei *) (be_pc + 12) = sh; /* height */ + *(GLenum *) (be_pc + 16) = format; + *(GLenum *) (be_pc + 20) = type; + *(GLboolean *) (be_pc + 24) = swapBytes; + *(GLboolean *) (be_pc + 25) = lsbFirst; + + _XReply(dpy, (xReply *) & be_reply, 0, False); + + if (be_reply.length > 0) { + char *be_buf; + int be_buf_size = be_reply.length << 2; + + be_buf = (char *) malloc(be_buf_size); + if (be_buf) { + _XRead(dpy, be_buf, be_buf_size); + + /* copy pixels data to the right location of the */ + /* reply buffer */ + if (type != GL_BITMAP) { + int pbytes = ebits / 8; + char *dst = + buf + (sy - y) * rowsize + (sx - x) * pbytes; + char *src = be_buf; + int pad = (pbytes * sw) % 4; + int r; + + for (r = 0; r < sh; r++) { + memcpy(dst, src, pbytes * sw); + dst += rowsize; + src += (pbytes * sw + (pad ? 4 - pad : 0)); + } + } + else { + /* this is a GL_BITMAP pixel type, should copy bits */ + int r; + int src_rowsize = bits_to_bytes(sw * ebits); + int src_pad = src_rowsize % 4; + + if (src_pad) { + src_rowsize += (4 - src_pad); + } + + for (r = 0; r < sh; r++) { + unsigned char dst_mask = 0x80 >> (sx % 8); + unsigned char src_mask = 0x80; + char *dst = + buf + (sy - y + r) * rowsize + (sx - x) / 8; + char *src = be_buf + r * src_rowsize; + int b; + + for (b = 0; b < sw * ebits; b++) { + if (*src & src_mask) { + *dst |= dst_mask; + } + else { + *dst &= ~dst_mask; + } + + if (dst_mask > 1) + dst_mask >>= 1; + else { + dst_mask = 0x80; + dst++; + } + + if (src_mask > 1) + src_mask >>= 1; + else { + src_mask = 0x80; + src++; + } + } + } + + } + + free(be_buf); + } + else { + /* Throw data on the floor */ + _XEatData(dpy, be_buf_size); + free(buf); + return BadAlloc; + } + } + + UnlockDisplay(dpy); + SyncHandle(); + + } /* of npixels > 0 */ + + } /* of for loop */ + + } /* of if buf_size > 0 */ reply.type = X_Reply; reply.sequenceNumber = client->sequence; reply.length = buf_size >> 2; if (client->swapped) { - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); } - WriteToClient(client, sizeof(xGLXReadPixelsReply),(char *)&reply); + WriteToClient(client, sizeof(xGLXReadPixelsReply), (char *) &reply); if (buf_size > 0) { - WriteToClient(client, buf_size, (char *)buf); - free( buf ); + WriteToClient(client, buf_size, (char *) buf); + free(buf); } return Success; } -int __glXDispSwap_GetTexImage(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexImage(__GLXclientState * cl, GLbyte * pc) { __GLX_DECLARE_SWAP_VARIABLES; GLbyte *lpc = pc; lpc += sz_xGLXSingleReq; - __GLX_SWAP_INT(lpc+0); - __GLX_SWAP_INT(lpc+4); - __GLX_SWAP_INT(lpc+8); - __GLX_SWAP_INT(lpc+12); + __GLX_SWAP_INT(lpc + 0); + __GLX_SWAP_INT(lpc + 4); + __GLX_SWAP_INT(lpc + 8); + __GLX_SWAP_INT(lpc + 12); /* reverse swapBytes */ - *(GLboolean *)(lpc + 16) = ! *(GLboolean *)(lpc + 16); + *(GLboolean *) (lpc + 16) = !*(GLboolean *) (lpc + 16); - return( __glXForwardPipe0WithReplySwap( cl, pc ) ); + return (__glXForwardPipe0WithReplySwap(cl, pc)); } -int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTable(__GLXclientState * cl, GLbyte * pc) { __GLX_DECLARE_SWAP_VARIABLES; GLbyte *lpc = pc; lpc += sz_xGLXSingleReq; - __GLX_SWAP_INT(lpc+0); - __GLX_SWAP_INT(lpc+4); - __GLX_SWAP_INT(lpc+8); + __GLX_SWAP_INT(lpc + 0); + __GLX_SWAP_INT(lpc + 4); + __GLX_SWAP_INT(lpc + 8); /* reverse swapBytes */ - *(GLboolean *)(lpc + 12) = ! *(GLboolean *)(lpc + 12); + *(GLboolean *) (lpc + 12) = !*(GLboolean *) (lpc + 12); - return( __glXForwardPipe0WithReplySwap( cl, pc ) ); + return (__glXForwardPipe0WithReplySwap(cl, pc)); } - - diff --git a/xorg-server/hw/dmx/glxProxy/glxswap.c b/xorg-server/hw/dmx/glxProxy/glxswap.c index 1471d8b5f..87a748621 100644 --- a/xorg-server/hw/dmx/glxProxy/glxswap.c +++ b/xorg-server/hw/dmx/glxProxy/glxswap.c @@ -1,538 +1,562 @@ -/*
- * Copyright 2003 Red Hat Inc., Raleigh, North Carolina.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation on the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-/*
- * Authors:
- * Kevin E. Martin <kem@redhat.com>
- *
- */
-
-#ifdef HAVE_DMX_CONFIG_H
-#include <dmx-config.h>
-#endif
-
-#include "dmx.h"
-#include "dmxwindow.h"
-#include "glxserver.h"
-#include "glxswap.h"
-
-extern int __glXDoSwapBuffers(__GLXclientState *cl, XID drawId,
- GLXContextTag tag);
-
-typedef struct _SwapGroup *SwapGroupPtr;
-
-static Bool SwapBarrierIsReadyToSwap(GLuint barrier);
-static void SwapSwapBarrier(GLuint barrier);
-static void UpdateSwapBarrierList(GLuint barrier,
- SwapGroupPtr pOldSwap,
- SwapGroupPtr pNewSwap);
-
-
-/************************************************************************
- *
- * Swap Groups
- *
- ************************************************************************/
-
-typedef struct _SwapGroup {
- WindowPtr pWin;
- SwapGroupPtr pNext;
-
- Bool swapping;
- Bool sleeping;
- GLuint barrier;
-
- XID drawable;
- GLXContextTag tag;
- __GLXclientState *clState;
-} SwapGroupRec;
-
-
-static void SwapSwapGroup(SwapGroupPtr pSwap)
-{
- SwapGroupPtr pCur;
-
- /* All drawables in swap group are ready to swap, so just swap all
- * drawables buffers and then wake up those clients that were
- * previously sleeping */
-
- for (pCur = pSwap; pCur; pCur = pCur->pNext) {
- if (pCur->swapping) {
- /* Swap pCur's buffers */
- __glXDoSwapBuffers(pCur->clState, pCur->drawable, pCur->tag);
- pCur->swapping = FALSE;
- }
-
- /* Wakeup client */
- if (pCur->sleeping) {
- ClientWakeup(pCur->clState->client);
- pCur->sleeping = FALSE;
- }
- }
-}
-
-static Bool SwapGroupIsReadyToSwap(SwapGroupPtr pSwap)
-{
- Bool isReady = TRUE;
-
- /* The swap group is ready to swap when all drawables are ready to
- * swap. NOTE: A drawable is also ready to swap if it is not
- * currently mapped */
- for (; pSwap; pSwap = pSwap->pNext) {
- isReady &= (pSwap->swapping || !pSwap->pWin->mapped);
- /* FIXME: Should we use pSwap->pWin->mapped or ...->realized ??? */
- }
-
- return isReady;
-}
-
-static Bool SGSwapCleanup(ClientPtr client, pointer closure)
-{
- /* SwapGroupPtr pSwap = (SwapGroupPtr)closure; */
-
- /* This should not be called unless the client has died in which
- * case we should remove the buffer from the swap list */
-
- return TRUE;
-}
-
-int SGSwapBuffers(__GLXclientState *cl, XID drawId, GLXContextTag tag,
- DrawablePtr pDraw)
-{
- WindowPtr pWin = (WindowPtr)pDraw;
- dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin);
- SwapGroupPtr pSwap = pWinPriv->swapGroup;
- SwapGroupPtr pCur;
-
- for (pCur = pSwap; pCur && pCur->pWin != pWin; pCur = pCur->pNext);
- if (!pCur)
- return BadDrawable;
-
- pCur->clState = cl;
- pCur->drawable = drawId;
- pCur->tag = tag;
-
- /* We are now in the process of swapping */
- pCur->swapping = TRUE;
-
- if (pSwap->barrier && SwapBarrierIsReadyToSwap(pSwap->barrier)) {
- /* The swap group is bound to a barrier and the barrier is ready
- * to swap, so swap all the swap groups that are bound to this
- * group's swap barrier */
- SwapSwapBarrier(pSwap->barrier);
- } else if (!pSwap->barrier && SwapGroupIsReadyToSwap(pSwap)) {
- /* Do the swap if the entire swap group is ready to swap and the
- * group is not bound to a swap barrier */
- SwapSwapGroup(pSwap);
- } else {
- /* The swap group/barrier is not yet ready to swap, so put
- * client to sleep until the rest are ready to swap */
- ClientSleep(cl->client, SGSwapCleanup, (pointer)pWin);
- pCur->sleeping = TRUE;
- }
-
- return Success;
-}
-
-static void SGWindowUnmapped(WindowPtr pWin)
-{
- dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin);
- SwapGroupPtr pSwap = pWinPriv->swapGroup;
-
- /* Now that one of the windows in the swap group has been unmapped,
- * see if the entire swap group/barrier is ready to swap */
-
- if (pSwap->barrier && SwapBarrierIsReadyToSwap(pSwap->barrier)) {
- SwapSwapBarrier(pSwap->barrier);
- } else if (!pSwap->barrier && SwapGroupIsReadyToSwap(pSwap)) {
- SwapSwapGroup(pSwap);
- }
-}
-
-static void SGWindowDestroyed(WindowPtr pWin)
-{
- JoinSwapGroupSGIX((DrawablePtr)pWin, NULL);
-}
-
-static SwapGroupPtr CreateSwapEntry(WindowPtr pWin)
-{
- SwapGroupPtr pEntry;
-
- /* Allocate new swap group */
- pEntry = malloc(sizeof(*pEntry));
- if (!pEntry) return NULL;
-
- /* Initialize swap group */
- pEntry->pWin = pWin;
- pEntry->pNext = NULL;
- pEntry->swapping = FALSE;
- pEntry->sleeping = FALSE;
- pEntry->barrier = 0;
- /* The following are not initialized until SwapBuffers is called:
- * pEntry->drawable
- * pEntry->tag
- * pEntry->clState
- */
-
- return pEntry;
-}
-
-static void FreeSwapEntry(SwapGroupPtr pEntry)
-{
- /* Since we have removed the drawable from its previous swap group
- * and it won't be added to another swap group, the only thing that
- * we need to do is to make sure that the drawable's client is not
- * sleeping. This could happen if one thread is sleeping, while
- * another thread called glxJoinSwapGroup(). Note that all sleeping
- * threads should also be swapping, but there is a small window in
- * the SGSwapBuffer() logic, above, where swapping can be set but
- * sleeping is not. We check both independently here just to be
- * pedantic. */
-
- /* Handle swap buffer request */
- if (pEntry->swapping)
- __glXDoSwapBuffers(pEntry->clState, pEntry->drawable, pEntry->tag);
-
- /* Wake up client */
- if (pEntry->sleeping)
- ClientWakeup(pEntry->clState->client);
-
- /* We can free the pEntry entry since it has already been removed
- * from the swap group list and it won't be needed any longer */
- free(pEntry);
-}
-
-int JoinSwapGroupSGIX(DrawablePtr pDraw, DrawablePtr pMember)
-{
- if (pDraw->type == DRAWABLE_WINDOW) {
- WindowPtr pWin = (WindowPtr)pDraw;
- dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin);
- SwapGroupPtr pOldSwap = NULL;
- SwapGroupPtr pEntry;
-
- /* If pDraw and pMember are already members of the same swap
- * group, just return Success since there is nothing to do */
- for (pEntry = pWinPriv->swapGroup; pEntry; pEntry = pEntry->pNext)
- if (pEntry->pWin == (WindowPtr)pMember)
- return Success;
-
- /* Remove pDraw from its current swap group */
- if (pWinPriv->swapGroup) {
- SwapGroupPtr pSwapGroup = pWinPriv->swapGroup;
- SwapGroupPtr pPrev;
-
- /* Find old swap entry in swap group and save in pOldSwap
- * for later use */
- for (pOldSwap = pWinPriv->swapGroup, pPrev = NULL;
- pOldSwap && pOldSwap->pWin != pWin;
- pPrev = pOldSwap, pOldSwap = pOldSwap->pNext);
- if (!pOldSwap)
- return BadDrawable;
-
- /* Remove pDraw's swap group entry from swap group list */
- if (pPrev) {
- pPrev->pNext = pOldSwap->pNext;
- } else {
- /* pWin is at the head of the swap group list, so we
- * need to update all other members of this swap
- * group */
- for (pEntry = pOldSwap->pNext; pEntry; pEntry = pEntry->pNext)
- DMX_GET_WINDOW_PRIV(pEntry->pWin)->swapGroup
- = pOldSwap->pNext;
-
- /* Update the barrier list as well */
- if (pOldSwap->barrier)
- UpdateSwapBarrierList(pOldSwap->barrier,
- pOldSwap, pOldSwap->pNext);
-
- /* Set pSwapGroup to point to the swap group without
- * pOldSwap */
- pSwapGroup = pOldSwap->pNext;
- }
-
- /* Check to see if current swap group can now swap since we
- * know at this point that pDraw and pMember are guaranteed
- * to previously be in different swap groups */
- if (pSwapGroup && SwapGroupIsReadyToSwap(pSwapGroup)) {
- SwapSwapGroup(pSwapGroup);
- }
-
- /* Make the old swap entry a standalone group */
- pOldSwap->pNext = NULL;
- pOldSwap->barrier = 0;
-
- /* Reset pWin's swap group */
- pWinPriv->swapGroup = NULL;
- pWinPriv->windowDestroyed = NULL;
- pWinPriv->windowUnmapped = NULL;
- }
-
- if (!pMember || pMember->type != DRAWABLE_WINDOW) {
- /* Free old swap group since it is no longer needed */
- if (pOldSwap) FreeSwapEntry(pOldSwap);
- } else if (pDraw == pMember && pOldSwap) {
- /* Special case where pDraw was previously created and we
- * are now just putting it to its own swap group */
- pWinPriv->swapGroup = pOldSwap;
- pWinPriv->windowDestroyed = SGWindowDestroyed;
- pWinPriv->windowUnmapped = SGWindowUnmapped;
-
- /* Check to see if pDraw is ready to swap */
- if (SwapGroupIsReadyToSwap(pOldSwap))
- SwapSwapGroup(pOldSwap);
- } else if (pMember->type == DRAWABLE_WINDOW) {
- WindowPtr pMemberWin = (WindowPtr)pMember;
- dmxWinPrivPtr pMemberPriv = DMX_GET_WINDOW_PRIV(pMemberWin);
- SwapGroupPtr pMemberSwapGroup = pMemberPriv->swapGroup;
-
- /* Finally, how we can add pDraw to pMember's swap group */
-
- /* If pMember is not currently in a swap group, then create
- * one for it since we are just about to add pDraw to it. */
- if (!pMemberSwapGroup) {
- /* Create new swap group */
- pMemberSwapGroup = CreateSwapEntry(pMemberWin);
- if (!pMemberSwapGroup) {
- if (pOldSwap) FreeSwapEntry(pOldSwap);
- return BadAlloc;
- }
-
- /* Set pMember's swap group */
- pMemberPriv->swapGroup = pMemberSwapGroup;
- pMemberPriv->windowDestroyed = SGWindowDestroyed;
- pMemberPriv->windowUnmapped = SGWindowUnmapped;
- }
-
- /* If pDraw == pMember, that means pDraw was not a member of
- * a group previously (or it would have been handled by the
- * special case above), so no additional work is required
- * since we just created a new swap group for pMember (i.e.,
- * pDraw). */
-
- if (pDraw != pMember) {
- /* If pDraw was not previously in a swap group, then create
- * an entry for it */
- if (!pOldSwap) {
- /* Create new swap group */
- pOldSwap = CreateSwapEntry(pWin);
- if (!pOldSwap) {
- /* If we just created a swap group for pMember, we
- * need to free it here */
- if (pMemberSwapGroup->pNext == NULL) {
- FreeSwapEntry(pMemberSwapGroup);
- pMemberPriv->swapGroup = NULL;
- }
- return BadAlloc;
- }
- }
-
- /* Find last entry in pMember's swap group */
- for (pEntry = pMemberSwapGroup;
- pEntry->pNext;
- pEntry = pEntry->pNext);
-
- /* Add pDraw's swap group entry to pMember's swap group list */
- pEntry->pNext = pOldSwap;
-
- /* Add pDraw to pMember's swap barrier */
- pOldSwap->barrier = pEntry->barrier;
-
- /* Set pDraw's swap group */
- pWinPriv->swapGroup = pMemberSwapGroup;
- pWinPriv->windowDestroyed = SGWindowDestroyed;
- pWinPriv->windowUnmapped = SGWindowUnmapped;
- }
- }
- }
-
- return Success;
-}
-
-
-/************************************************************************
- *
- * Swap Barriers
- *
- ************************************************************************/
-
-#define GLX_MAX_SWAP_BARRIERS 10
-
-typedef struct _SwapBarrier *SwapBarrierPtr;
-typedef struct _SwapBarrier {
- SwapGroupPtr pSwap;
- SwapBarrierPtr pNext;
-} SwapBarrierRec;
-
-static SwapBarrierPtr SwapBarrierList[GLX_MAX_SWAP_BARRIERS+1];
-
-void SwapBarrierInit(void)
-{
- int i;
-
- for (i = 0; i <= GLX_MAX_SWAP_BARRIERS; i++)
- SwapBarrierList[i] = NULL;
-}
-
-void SwapBarrierReset(void)
-{
- int i;
-
- for (i = 0; i <= GLX_MAX_SWAP_BARRIERS; i++) {
- SwapBarrierPtr pBarrier, pNextBarrier;
- for (pBarrier = SwapBarrierList[i];
- pBarrier;
- pBarrier = pNextBarrier) {
- pNextBarrier = pBarrier->pNext;
- free(pBarrier);
- }
- SwapBarrierList[i] = NULL;
- }
-}
-
-int QueryMaxSwapBarriersSGIX(int screen)
-{
- return GLX_MAX_SWAP_BARRIERS;
-}
-
-static Bool BindSwapGroupToBarrier(GLuint barrier, SwapGroupPtr pSwapGroup)
-{
- SwapBarrierPtr pBarrier;
-
- pBarrier = malloc(sizeof(*pBarrier));
- if (!pBarrier) return FALSE;
-
- /* Add the swap group to barrier's list */
- pBarrier->pSwap = pSwapGroup;
- pBarrier->pNext = SwapBarrierList[barrier];
- SwapBarrierList[barrier] = pBarrier;
-
- return TRUE;
-}
-
-static Bool UnbindSwapGroupFromBarrier(GLuint barrier, SwapGroupPtr pSwapGroup)
-{
- SwapBarrierPtr pBarrier, pPrevBarrier;
-
- /* Find the swap group in barrier's list */
- for (pBarrier = SwapBarrierList[barrier], pPrevBarrier = NULL;
- pBarrier && pBarrier->pSwap != pSwapGroup;
- pPrevBarrier = pBarrier, pBarrier = pBarrier->pNext);
- if (!pBarrier) return FALSE;
-
- /* Remove the swap group from barrier's list */
- if (pPrevBarrier) pPrevBarrier->pNext = pBarrier->pNext;
- else SwapBarrierList[barrier] = pBarrier->pNext;
-
- /* Free memory */
- free(pBarrier);
-
- return TRUE;
-}
-
-static void UpdateSwapBarrierList(GLuint barrier,
- SwapGroupPtr pOldSwap,
- SwapGroupPtr pNewSwap)
-{
- SwapBarrierPtr pBarrier;
-
- /* If the old swap group is being destroyed, then we need to remove
- * the swap group from the list entirely */
- if (!pNewSwap) {
- UnbindSwapGroupFromBarrier(barrier, pOldSwap);
- return;
- }
-
- /* Otherwise, find the old swap group in the barrier list and change
- * it to the new swap group */
- for (pBarrier = SwapBarrierList[barrier];
- pBarrier;
- pBarrier = pBarrier->pNext) {
- if (pBarrier->pSwap == pOldSwap) {
- pBarrier->pSwap = pNewSwap;
- return;
- }
- }
-}
-
-static Bool SwapBarrierIsReadyToSwap(GLuint barrier)
-{
- SwapBarrierPtr pBarrier;
- Bool isReady = TRUE;
-
- /* The swap barier is ready to swap when swap groups that are bound
- * to barrier are ready to swap */
- for (pBarrier = SwapBarrierList[barrier];
- pBarrier;
- pBarrier = pBarrier->pNext)
- isReady &= SwapGroupIsReadyToSwap(pBarrier->pSwap);
-
- return isReady;
-}
-
-static void SwapSwapBarrier(GLuint barrier)
-{
- SwapBarrierPtr pBarrier;
-
- /* Swap each group that is a member of this barrier */
- for (pBarrier = SwapBarrierList[barrier];
- pBarrier;
- pBarrier = pBarrier->pNext)
- SwapSwapGroup(pBarrier->pSwap);
-}
-
-int BindSwapBarrierSGIX(DrawablePtr pDraw, int barrier)
-{
- /* FIXME: Check for errors when pDraw->type != DRAWABLE_WINDOW */
-
- if (barrier < 0 || barrier > GLX_MAX_SWAP_BARRIERS)
- return BadValue;
-
- if (pDraw->type == DRAWABLE_WINDOW) {
- WindowPtr pWin = (WindowPtr)pDraw;
- dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin);
- SwapGroupPtr pSwapGroup = pWinPriv->swapGroup;
- SwapGroupPtr pCur;
-
- if (!pSwapGroup) return BadDrawable;
- if (barrier && pSwapGroup->barrier) return BadValue;
-
- /* Update the swap barrier list */
- if (barrier) {
- if (!BindSwapGroupToBarrier(barrier, pSwapGroup))
- return BadAlloc;
- } else {
- if (!UnbindSwapGroupFromBarrier(pSwapGroup->barrier, pSwapGroup))
- return BadDrawable;
- }
-
- /* Set the barrier for each member of this swap group */
- for (pCur = pSwapGroup; pCur; pCur = pCur->pNext)
- pCur->barrier = barrier;
- }
-
- return Success;
-}
+/* + * Copyright 2003 Red Hat Inc., Raleigh, North Carolina. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/* + * Authors: + * Kevin E. Martin <kem@redhat.com> + * + */ + +#ifdef HAVE_DMX_CONFIG_H +#include <dmx-config.h> +#endif + +#include "dmx.h" +#include "dmxwindow.h" +#include "glxserver.h" +#include "glxswap.h" + +extern int __glXDoSwapBuffers(__GLXclientState * cl, XID drawId, + GLXContextTag tag); + +typedef struct _SwapGroup *SwapGroupPtr; + +static Bool SwapBarrierIsReadyToSwap(GLuint barrier); +static void SwapSwapBarrier(GLuint barrier); +static void UpdateSwapBarrierList(GLuint barrier, + SwapGroupPtr pOldSwap, SwapGroupPtr pNewSwap); + +/************************************************************************ + * + * Swap Groups + * + ************************************************************************/ + +typedef struct _SwapGroup { + WindowPtr pWin; + SwapGroupPtr pNext; + + Bool swapping; + Bool sleeping; + GLuint barrier; + + XID drawable; + GLXContextTag tag; + __GLXclientState *clState; +} SwapGroupRec; + +static void +SwapSwapGroup(SwapGroupPtr pSwap) +{ + SwapGroupPtr pCur; + + /* All drawables in swap group are ready to swap, so just swap all + * drawables buffers and then wake up those clients that were + * previously sleeping */ + + for (pCur = pSwap; pCur; pCur = pCur->pNext) { + if (pCur->swapping) { + /* Swap pCur's buffers */ + __glXDoSwapBuffers(pCur->clState, pCur->drawable, pCur->tag); + pCur->swapping = FALSE; + } + + /* Wakeup client */ + if (pCur->sleeping) { + ClientWakeup(pCur->clState->client); + pCur->sleeping = FALSE; + } + } +} + +static Bool +SwapGroupIsReadyToSwap(SwapGroupPtr pSwap) +{ + Bool isReady = TRUE; + + /* The swap group is ready to swap when all drawables are ready to + * swap. NOTE: A drawable is also ready to swap if it is not + * currently mapped */ + for (; pSwap; pSwap = pSwap->pNext) { + isReady &= (pSwap->swapping || !pSwap->pWin->mapped); + /* FIXME: Should we use pSwap->pWin->mapped or ...->realized ??? */ + } + + return isReady; +} + +static Bool +SGSwapCleanup(ClientPtr client, pointer closure) +{ + /* SwapGroupPtr pSwap = (SwapGroupPtr)closure; */ + + /* This should not be called unless the client has died in which + * case we should remove the buffer from the swap list */ + + return TRUE; +} + +int +SGSwapBuffers(__GLXclientState * cl, XID drawId, GLXContextTag tag, + DrawablePtr pDraw) +{ + WindowPtr pWin = (WindowPtr) pDraw; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin); + SwapGroupPtr pSwap = pWinPriv->swapGroup; + SwapGroupPtr pCur; + + for (pCur = pSwap; pCur && pCur->pWin != pWin; pCur = pCur->pNext); + if (!pCur) + return BadDrawable; + + pCur->clState = cl; + pCur->drawable = drawId; + pCur->tag = tag; + + /* We are now in the process of swapping */ + pCur->swapping = TRUE; + + if (pSwap->barrier && SwapBarrierIsReadyToSwap(pSwap->barrier)) { + /* The swap group is bound to a barrier and the barrier is ready + * to swap, so swap all the swap groups that are bound to this + * group's swap barrier */ + SwapSwapBarrier(pSwap->barrier); + } + else if (!pSwap->barrier && SwapGroupIsReadyToSwap(pSwap)) { + /* Do the swap if the entire swap group is ready to swap and the + * group is not bound to a swap barrier */ + SwapSwapGroup(pSwap); + } + else { + /* The swap group/barrier is not yet ready to swap, so put + * client to sleep until the rest are ready to swap */ + ClientSleep(cl->client, SGSwapCleanup, (pointer) pWin); + pCur->sleeping = TRUE; + } + + return Success; +} + +static void +SGWindowUnmapped(WindowPtr pWin) +{ + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin); + SwapGroupPtr pSwap = pWinPriv->swapGroup; + + /* Now that one of the windows in the swap group has been unmapped, + * see if the entire swap group/barrier is ready to swap */ + + if (pSwap->barrier && SwapBarrierIsReadyToSwap(pSwap->barrier)) { + SwapSwapBarrier(pSwap->barrier); + } + else if (!pSwap->barrier && SwapGroupIsReadyToSwap(pSwap)) { + SwapSwapGroup(pSwap); + } +} + +static void +SGWindowDestroyed(WindowPtr pWin) +{ + JoinSwapGroupSGIX((DrawablePtr) pWin, NULL); +} + +static SwapGroupPtr +CreateSwapEntry(WindowPtr pWin) +{ + SwapGroupPtr pEntry; + + /* Allocate new swap group */ + pEntry = malloc(sizeof(*pEntry)); + if (!pEntry) + return NULL; + + /* Initialize swap group */ + pEntry->pWin = pWin; + pEntry->pNext = NULL; + pEntry->swapping = FALSE; + pEntry->sleeping = FALSE; + pEntry->barrier = 0; + /* The following are not initialized until SwapBuffers is called: + * pEntry->drawable + * pEntry->tag + * pEntry->clState + */ + + return pEntry; +} + +static void +FreeSwapEntry(SwapGroupPtr pEntry) +{ + /* Since we have removed the drawable from its previous swap group + * and it won't be added to another swap group, the only thing that + * we need to do is to make sure that the drawable's client is not + * sleeping. This could happen if one thread is sleeping, while + * another thread called glxJoinSwapGroup(). Note that all sleeping + * threads should also be swapping, but there is a small window in + * the SGSwapBuffer() logic, above, where swapping can be set but + * sleeping is not. We check both independently here just to be + * pedantic. */ + + /* Handle swap buffer request */ + if (pEntry->swapping) + __glXDoSwapBuffers(pEntry->clState, pEntry->drawable, pEntry->tag); + + /* Wake up client */ + if (pEntry->sleeping) + ClientWakeup(pEntry->clState->client); + + /* We can free the pEntry entry since it has already been removed + * from the swap group list and it won't be needed any longer */ + free(pEntry); +} + +int +JoinSwapGroupSGIX(DrawablePtr pDraw, DrawablePtr pMember) +{ + if (pDraw->type == DRAWABLE_WINDOW) { + WindowPtr pWin = (WindowPtr) pDraw; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin); + SwapGroupPtr pOldSwap = NULL; + SwapGroupPtr pEntry; + + /* If pDraw and pMember are already members of the same swap + * group, just return Success since there is nothing to do */ + for (pEntry = pWinPriv->swapGroup; pEntry; pEntry = pEntry->pNext) + if (pEntry->pWin == (WindowPtr) pMember) + return Success; + + /* Remove pDraw from its current swap group */ + if (pWinPriv->swapGroup) { + SwapGroupPtr pSwapGroup = pWinPriv->swapGroup; + SwapGroupPtr pPrev; + + /* Find old swap entry in swap group and save in pOldSwap + * for later use */ + for (pOldSwap = pWinPriv->swapGroup, pPrev = NULL; + pOldSwap && pOldSwap->pWin != pWin; + pPrev = pOldSwap, pOldSwap = pOldSwap->pNext); + if (!pOldSwap) + return BadDrawable; + + /* Remove pDraw's swap group entry from swap group list */ + if (pPrev) { + pPrev->pNext = pOldSwap->pNext; + } + else { + /* pWin is at the head of the swap group list, so we + * need to update all other members of this swap + * group */ + for (pEntry = pOldSwap->pNext; pEntry; pEntry = pEntry->pNext) + DMX_GET_WINDOW_PRIV(pEntry->pWin)->swapGroup + = pOldSwap->pNext; + + /* Update the barrier list as well */ + if (pOldSwap->barrier) + UpdateSwapBarrierList(pOldSwap->barrier, + pOldSwap, pOldSwap->pNext); + + /* Set pSwapGroup to point to the swap group without + * pOldSwap */ + pSwapGroup = pOldSwap->pNext; + } + + /* Check to see if current swap group can now swap since we + * know at this point that pDraw and pMember are guaranteed + * to previously be in different swap groups */ + if (pSwapGroup && SwapGroupIsReadyToSwap(pSwapGroup)) { + SwapSwapGroup(pSwapGroup); + } + + /* Make the old swap entry a standalone group */ + pOldSwap->pNext = NULL; + pOldSwap->barrier = 0; + + /* Reset pWin's swap group */ + pWinPriv->swapGroup = NULL; + pWinPriv->windowDestroyed = NULL; + pWinPriv->windowUnmapped = NULL; + } + + if (!pMember || pMember->type != DRAWABLE_WINDOW) { + /* Free old swap group since it is no longer needed */ + if (pOldSwap) + FreeSwapEntry(pOldSwap); + } + else if (pDraw == pMember && pOldSwap) { + /* Special case where pDraw was previously created and we + * are now just putting it to its own swap group */ + pWinPriv->swapGroup = pOldSwap; + pWinPriv->windowDestroyed = SGWindowDestroyed; + pWinPriv->windowUnmapped = SGWindowUnmapped; + + /* Check to see if pDraw is ready to swap */ + if (SwapGroupIsReadyToSwap(pOldSwap)) + SwapSwapGroup(pOldSwap); + } + else if (pMember->type == DRAWABLE_WINDOW) { + WindowPtr pMemberWin = (WindowPtr) pMember; + dmxWinPrivPtr pMemberPriv = DMX_GET_WINDOW_PRIV(pMemberWin); + SwapGroupPtr pMemberSwapGroup = pMemberPriv->swapGroup; + + /* Finally, how we can add pDraw to pMember's swap group */ + + /* If pMember is not currently in a swap group, then create + * one for it since we are just about to add pDraw to it. */ + if (!pMemberSwapGroup) { + /* Create new swap group */ + pMemberSwapGroup = CreateSwapEntry(pMemberWin); + if (!pMemberSwapGroup) { + if (pOldSwap) + FreeSwapEntry(pOldSwap); + return BadAlloc; + } + + /* Set pMember's swap group */ + pMemberPriv->swapGroup = pMemberSwapGroup; + pMemberPriv->windowDestroyed = SGWindowDestroyed; + pMemberPriv->windowUnmapped = SGWindowUnmapped; + } + + /* If pDraw == pMember, that means pDraw was not a member of + * a group previously (or it would have been handled by the + * special case above), so no additional work is required + * since we just created a new swap group for pMember (i.e., + * pDraw). */ + + if (pDraw != pMember) { + /* If pDraw was not previously in a swap group, then create + * an entry for it */ + if (!pOldSwap) { + /* Create new swap group */ + pOldSwap = CreateSwapEntry(pWin); + if (!pOldSwap) { + /* If we just created a swap group for pMember, we + * need to free it here */ + if (pMemberSwapGroup->pNext == NULL) { + FreeSwapEntry(pMemberSwapGroup); + pMemberPriv->swapGroup = NULL; + } + return BadAlloc; + } + } + + /* Find last entry in pMember's swap group */ + for (pEntry = pMemberSwapGroup; + pEntry->pNext; pEntry = pEntry->pNext); + + /* Add pDraw's swap group entry to pMember's swap group list */ + pEntry->pNext = pOldSwap; + + /* Add pDraw to pMember's swap barrier */ + pOldSwap->barrier = pEntry->barrier; + + /* Set pDraw's swap group */ + pWinPriv->swapGroup = pMemberSwapGroup; + pWinPriv->windowDestroyed = SGWindowDestroyed; + pWinPriv->windowUnmapped = SGWindowUnmapped; + } + } + } + + return Success; +} + +/************************************************************************ + * + * Swap Barriers + * + ************************************************************************/ + +#define GLX_MAX_SWAP_BARRIERS 10 + +typedef struct _SwapBarrier *SwapBarrierPtr; +typedef struct _SwapBarrier { + SwapGroupPtr pSwap; + SwapBarrierPtr pNext; +} SwapBarrierRec; + +static SwapBarrierPtr SwapBarrierList[GLX_MAX_SWAP_BARRIERS + 1]; + +void +SwapBarrierInit(void) +{ + int i; + + for (i = 0; i <= GLX_MAX_SWAP_BARRIERS; i++) + SwapBarrierList[i] = NULL; +} + +void +SwapBarrierReset(void) +{ + int i; + + for (i = 0; i <= GLX_MAX_SWAP_BARRIERS; i++) { + SwapBarrierPtr pBarrier, pNextBarrier; + + for (pBarrier = SwapBarrierList[i]; pBarrier; pBarrier = pNextBarrier) { + pNextBarrier = pBarrier->pNext; + free(pBarrier); + } + SwapBarrierList[i] = NULL; + } +} + +int +QueryMaxSwapBarriersSGIX(int screen) +{ + return GLX_MAX_SWAP_BARRIERS; +} + +static Bool +BindSwapGroupToBarrier(GLuint barrier, SwapGroupPtr pSwapGroup) +{ + SwapBarrierPtr pBarrier; + + pBarrier = malloc(sizeof(*pBarrier)); + if (!pBarrier) + return FALSE; + + /* Add the swap group to barrier's list */ + pBarrier->pSwap = pSwapGroup; + pBarrier->pNext = SwapBarrierList[barrier]; + SwapBarrierList[barrier] = pBarrier; + + return TRUE; +} + +static Bool +UnbindSwapGroupFromBarrier(GLuint barrier, SwapGroupPtr pSwapGroup) +{ + SwapBarrierPtr pBarrier, pPrevBarrier; + + /* Find the swap group in barrier's list */ + for (pBarrier = SwapBarrierList[barrier], pPrevBarrier = NULL; + pBarrier && pBarrier->pSwap != pSwapGroup; + pPrevBarrier = pBarrier, pBarrier = pBarrier->pNext); + if (!pBarrier) + return FALSE; + + /* Remove the swap group from barrier's list */ + if (pPrevBarrier) + pPrevBarrier->pNext = pBarrier->pNext; + else + SwapBarrierList[barrier] = pBarrier->pNext; + + /* Free memory */ + free(pBarrier); + + return TRUE; +} + +static void +UpdateSwapBarrierList(GLuint barrier, + SwapGroupPtr pOldSwap, SwapGroupPtr pNewSwap) +{ + SwapBarrierPtr pBarrier; + + /* If the old swap group is being destroyed, then we need to remove + * the swap group from the list entirely */ + if (!pNewSwap) { + UnbindSwapGroupFromBarrier(barrier, pOldSwap); + return; + } + + /* Otherwise, find the old swap group in the barrier list and change + * it to the new swap group */ + for (pBarrier = SwapBarrierList[barrier]; + pBarrier; pBarrier = pBarrier->pNext) { + if (pBarrier->pSwap == pOldSwap) { + pBarrier->pSwap = pNewSwap; + return; + } + } +} + +static Bool +SwapBarrierIsReadyToSwap(GLuint barrier) +{ + SwapBarrierPtr pBarrier; + Bool isReady = TRUE; + + /* The swap barier is ready to swap when swap groups that are bound + * to barrier are ready to swap */ + for (pBarrier = SwapBarrierList[barrier]; + pBarrier; pBarrier = pBarrier->pNext) + isReady &= SwapGroupIsReadyToSwap(pBarrier->pSwap); + + return isReady; +} + +static void +SwapSwapBarrier(GLuint barrier) +{ + SwapBarrierPtr pBarrier; + + /* Swap each group that is a member of this barrier */ + for (pBarrier = SwapBarrierList[barrier]; + pBarrier; pBarrier = pBarrier->pNext) + SwapSwapGroup(pBarrier->pSwap); +} + +int +BindSwapBarrierSGIX(DrawablePtr pDraw, int barrier) +{ + /* FIXME: Check for errors when pDraw->type != DRAWABLE_WINDOW */ + + if (barrier < 0 || barrier > GLX_MAX_SWAP_BARRIERS) + return BadValue; + + if (pDraw->type == DRAWABLE_WINDOW) { + WindowPtr pWin = (WindowPtr) pDraw; + dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWin); + SwapGroupPtr pSwapGroup = pWinPriv->swapGroup; + SwapGroupPtr pCur; + + if (!pSwapGroup) + return BadDrawable; + if (barrier && pSwapGroup->barrier) + return BadValue; + + /* Update the swap barrier list */ + if (barrier) { + if (!BindSwapGroupToBarrier(barrier, pSwapGroup)) + return BadAlloc; + } + else { + if (!UnbindSwapGroupFromBarrier(pSwapGroup->barrier, pSwapGroup)) + return BadDrawable; + } + + /* Set the barrier for each member of this swap group */ + for (pCur = pSwapGroup; pCur; pCur = pCur->pNext) + pCur->barrier = barrier; + } + + return Success; +} diff --git a/xorg-server/hw/dmx/glxProxy/glxutil.c b/xorg-server/hw/dmx/glxProxy/glxutil.c index 1b9ad6962..f90dbf141 100644 --- a/xorg-server/hw/dmx/glxProxy/glxutil.c +++ b/xorg-server/hw/dmx/glxProxy/glxutil.c @@ -1,34 +1,37 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxserver.h"
-#include "glxutil.h"
-
-void __glXNop(void) {}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "glxutil.h" + +void +__glXNop(void) +{ +} diff --git a/xorg-server/hw/dmx/glxProxy/glxutil.h b/xorg-server/hw/dmx/glxProxy/glxutil.h index 15237b258..d3c72862d 100644 --- a/xorg-server/hw/dmx/glxProxy/glxutil.h +++ b/xorg-server/hw/dmx/glxProxy/glxutil.h @@ -1,42 +1,41 @@ -#ifndef _glxcmds_h_
-#define _glxcmds_h_
-
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-extern void __glXNop(void);
-
-/* context helper routines */
-extern __GLXcontext *__glXLookupContextByTag(__GLXclientState*, GLXContextTag);
-extern DrawablePtr __glXLookupDrawableByTag(__GLXclientState *cl, GLXContextTag tag);
-
-
-#endif /* _glxcmds_h_ */
-
+#ifndef _glxcmds_h_ +#define _glxcmds_h_ + +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +extern void __glXNop(void); + +/* context helper routines */ +extern __GLXcontext *__glXLookupContextByTag(__GLXclientState *, GLXContextTag); +extern DrawablePtr __glXLookupDrawableByTag(__GLXclientState * cl, + GLXContextTag tag); + +#endif /* _glxcmds_h_ */ diff --git a/xorg-server/hw/dmx/glxProxy/glxvendor.c b/xorg-server/hw/dmx/glxProxy/glxvendor.c index 0b6ba4134..963c92e87 100644 --- a/xorg-server/hw/dmx/glxProxy/glxvendor.c +++ b/xorg-server/hw/dmx/glxProxy/glxvendor.c @@ -67,7 +67,7 @@ dpy->bufptr += SIZEOF(x##name##Req);\ dpy->request++ -#else /* non-ANSI C uses empty comment instead of "##" for token concatenation */ +#else /* non-ANSI C uses empty comment instead of "##" for token concatenation */ #define GetReqVendorPrivate(name, req) \ WORD64ALIGN\ if ((dpy->bufptr + SIZEOF(x/**/name/**/Req)) > dpy->bufmax)\ @@ -78,92 +78,93 @@ dpy->request++ #endif -extern Display *GetBackEndDisplay( __GLXclientState *cl, int s ); -extern int GetCurrentBackEndTag(__GLXclientState *cl, GLXContextTag tag, int s); +extern Display *GetBackEndDisplay(__GLXclientState * cl, int s); +extern int GetCurrentBackEndTag(__GLXclientState * cl, GLXContextTag tag, + int s); static int swap_vec_element_size = 0; -static void SendSwappedReply( ClientPtr client, - xGLXVendorPrivReply *reply, - char *buf, - int buf_size ) +static void +SendSwappedReply(ClientPtr client, + xGLXVendorPrivReply * reply, char *buf, int buf_size) { - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_SWAP_SHORT(&reply->sequenceNumber); - __GLX_SWAP_INT(&reply->length); - __GLX_SWAP_INT(&reply->retval); - __GLX_SWAP_INT(&reply->size); - - if ( (buf_size == 0) && (swap_vec_element_size > 0) ) { - /* - * the reply has single component - need to swap pad3 - */ - if (swap_vec_element_size == 2) { - __GLX_SWAP_SHORT(&reply->pad3); - } - else if (swap_vec_element_size == 4) { - __GLX_SWAP_INT(&reply->pad3); - __GLX_SWAP_INT(&reply->pad4); - } - else if (swap_vec_element_size == 8) { - __GLX_SWAP_DOUBLE(&reply->pad3); - } - } - else if ( (buf_size > 0) && (swap_vec_element_size > 0) ) { - /* - * the reply has vector of elements which needs to be swapped - */ - int vsize = buf_size / swap_vec_element_size; - char *p = buf; - int i; - - for (i=0; i<vsize; i++) { - if (swap_vec_element_size == 2) { - __GLX_SWAP_SHORT(p); - } - else if (swap_vec_element_size == 4) { - __GLX_SWAP_INT(p); - } - else if (swap_vec_element_size == 8) { - __GLX_SWAP_DOUBLE(p); - } - - p += swap_vec_element_size; - } - - __GLX_SWAP_INT(&reply->pad3); - __GLX_SWAP_INT(&reply->pad4); - __GLX_SWAP_INT(&reply->pad5); - __GLX_SWAP_INT(&reply->pad6); - - } - - WriteToClient(client, sizeof(xGLXVendorPrivReply),(char *)reply); + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->retval); + __GLX_SWAP_INT(&reply->size); + + if ((buf_size == 0) && (swap_vec_element_size > 0)) { + /* + * the reply has single component - need to swap pad3 + */ + if (swap_vec_element_size == 2) { + __GLX_SWAP_SHORT(&reply->pad3); + } + else if (swap_vec_element_size == 4) { + __GLX_SWAP_INT(&reply->pad3); + __GLX_SWAP_INT(&reply->pad4); + } + else if (swap_vec_element_size == 8) { + __GLX_SWAP_DOUBLE(&reply->pad3); + } + } + else if ((buf_size > 0) && (swap_vec_element_size > 0)) { + /* + * the reply has vector of elements which needs to be swapped + */ + int vsize = buf_size / swap_vec_element_size; + char *p = buf; + int i; + + for (i = 0; i < vsize; i++) { + if (swap_vec_element_size == 2) { + __GLX_SWAP_SHORT(p); + } + else if (swap_vec_element_size == 4) { + __GLX_SWAP_INT(p); + } + else if (swap_vec_element_size == 8) { + __GLX_SWAP_DOUBLE(p); + } + + p += swap_vec_element_size; + } + + __GLX_SWAP_INT(&reply->pad3); + __GLX_SWAP_INT(&reply->pad4); + __GLX_SWAP_INT(&reply->pad5); + __GLX_SWAP_INT(&reply->pad6); + + } + + WriteToClient(client, sizeof(xGLXVendorPrivReply), (char *) reply); if (buf_size > 0) - WriteToClient(client, buf_size, (char *)buf); + WriteToClient(client, buf_size, (char *) buf); } -int __glXVForwardSingleReq( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardSingleReq(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - xGLXVendorPrivateReq *be_req; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *be_req; __GLXcontext *glxc; - int from_screen = 0; - int to_screen = 0; - int buf_size; - int s; + int from_screen = 0; + int to_screen = 0; + int buf_size; + int s; glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return 0; + return 0; } from_screen = to_screen = glxc->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif @@ -173,43 +174,44 @@ int __glXVForwardSingleReq( __GLXclientState *cl, GLbyte *pc ) /* * just forward the request to back-end server(s) */ - for (s=from_screen; s<=to_screen; s++) { - DMXScreenInfo *dmxScreen = &dmxScreens[s]; - Display *dpy = GetBackEndDisplay(cl,s); - - LockDisplay(dpy); - GetReqVendorPrivate(GLXVendorPrivate,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = req->glxCode; - be_req->length = req->length; - be_req->vendorCode = req->vendorCode; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s); - if (buf_size > 0) - _XSend(dpy, (const char *)pc, buf_size); - UnlockDisplay(dpy); - SyncHandle(); + for (s = from_screen; s <= to_screen; s++) { + DMXScreenInfo *dmxScreen = &dmxScreens[s]; + Display *dpy = GetBackEndDisplay(cl, s); + + LockDisplay(dpy); + GetReqVendorPrivate(GLXVendorPrivate, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = req->glxCode; + be_req->length = req->length; + be_req->vendorCode = req->vendorCode; + be_req->contextTag = GetCurrentBackEndTag(cl, req->contextTag, s); + if (buf_size > 0) + _XSend(dpy, (const char *) pc, buf_size); + UnlockDisplay(dpy); + SyncHandle(); } return Success; } -int __glXVForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardPipe0WithReply(__GLXclientState * cl, GLbyte * pc) { - ClientPtr client = cl->client; - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - xGLXVendorPrivateReq *be_req; - xGLXVendorPrivReply reply; - xGLXVendorPrivReply be_reply; + ClientPtr client = cl->client; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *be_req; + xGLXVendorPrivReply reply; + xGLXVendorPrivReply be_reply; __GLXcontext *glxc; - int buf_size; - char *be_buf = NULL; - int be_buf_size; - DMXScreenInfo *dmxScreen; - Display *dpy; + int buf_size; + char *be_buf = NULL; + int be_buf_size; + DMXScreenInfo *dmxScreen; + Display *dpy; glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return __glXBadContext; + return __glXBadContext; } pc += sz_xGLXVendorPrivateReq; @@ -222,30 +224,31 @@ int __glXVForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc ) * send the request to the first back-end server */ LockDisplay(dpy); - GetReqVendorPrivate(GLXVendorPrivate,be_req); + GetReqVendorPrivate(GLXVendorPrivate, be_req); be_req->reqType = dmxScreen->glxMajorOpcode; be_req->glxCode = req->glxCode; be_req->length = req->length; be_req->vendorCode = req->vendorCode; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag, glxc->pScreen->myNum); - if (buf_size > 0) - _XSend(dpy, (const char *)pc, buf_size); + be_req->contextTag = + GetCurrentBackEndTag(cl, req->contextTag, glxc->pScreen->myNum); + if (buf_size > 0) + _XSend(dpy, (const char *) pc, buf_size); /* * get the reply from the back-end server */ - _XReply(dpy, (xReply*) &be_reply, 0, False); + _XReply(dpy, (xReply *) & be_reply, 0, False); be_buf_size = be_reply.length << 2; if (be_buf_size > 0) { - be_buf = (char *)malloc( be_buf_size ); - if (be_buf) { - _XRead(dpy, be_buf, be_buf_size); - } - else { - /* Throw data on the floor */ - _XEatData(dpy, be_buf_size); - return BadAlloc; - } + be_buf = (char *) malloc(be_buf_size); + if (be_buf) { + _XRead(dpy, be_buf, be_buf_size); + } + else { + /* Throw data on the floor */ + _XEatData(dpy, be_buf_size); + return BadAlloc; + } } UnlockDisplay(dpy); @@ -254,52 +257,54 @@ int __glXVForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc ) /* * send the reply to the client */ - memcpy( &reply, &be_reply, sz_xGLXVendorPrivReply ); + memcpy(&reply, &be_reply, sz_xGLXVendorPrivReply); reply.type = X_Reply; reply.sequenceNumber = client->sequence; if (client->swapped) { - SendSwappedReply( client, &reply, be_buf, be_buf_size ); + SendSwappedReply(client, &reply, be_buf, be_buf_size); } else { - WriteToClient(client, sizeof(xGLXVendorPrivReply),(char *)&reply); - if (be_buf_size > 0) - WriteToClient(client, be_buf_size, (char *)be_buf); + WriteToClient(client, sizeof(xGLXVendorPrivReply), (char *) &reply); + if (be_buf_size > 0) + WriteToClient(client, be_buf_size, (char *) be_buf); } - if (be_buf_size > 0) free(be_buf); + if (be_buf_size > 0) + free(be_buf); return Success; } -int __glXVForwardAllWithReply( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardAllWithReply(__GLXclientState * cl, GLbyte * pc) { - ClientPtr client = cl->client; - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - xGLXVendorPrivateReq *be_req; - xGLXVendorPrivReply reply; - xGLXVendorPrivReply be_reply; + ClientPtr client = cl->client; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *be_req; + xGLXVendorPrivReply reply; + xGLXVendorPrivReply be_reply; __GLXcontext *glxc; - int buf_size; - char *be_buf = NULL; - int be_buf_size = 0; - int from_screen = 0; - int to_screen = 0; - int s; + int buf_size; + char *be_buf = NULL; + int be_buf_size = 0; + int from_screen = 0; + int to_screen = 0; + int s; - DMXScreenInfo *dmxScreen; - Display *dpy; + DMXScreenInfo *dmxScreen; + Display *dpy; glxc = __glXLookupContextByTag(cl, req->contextTag); if (!glxc) { - return 0; + return 0; } from_screen = to_screen = glxc->pScreen->myNum; #ifdef PANORAMIX if (!noPanoramiXExtension) { - from_screen = 0; - to_screen = screenInfo.numScreens - 1; + from_screen = 0; + to_screen = screenInfo.numScreens - 1; } #endif @@ -309,277 +314,303 @@ int __glXVForwardAllWithReply( __GLXclientState *cl, GLbyte *pc ) /* * send the request to the first back-end server(s) */ - for (s=to_screen; s>=from_screen; s--) { - dmxScreen = &dmxScreens[s]; - dpy = GetBackEndDisplay(cl,s); - - LockDisplay(dpy); - GetReqVendorPrivate(GLXVendorPrivate,be_req); - be_req->reqType = dmxScreen->glxMajorOpcode; - be_req->glxCode = req->glxCode; - be_req->length = req->length; - be_req->vendorCode = req->vendorCode; - be_req->contextTag = GetCurrentBackEndTag(cl,req->contextTag,s); - if (buf_size > 0) - _XSend(dpy, (const char *)pc, buf_size); - - /* - * get the reply from the back-end server - */ - _XReply(dpy, (xReply*) &be_reply, 0, False); - be_buf_size = be_reply.length << 2; - if (be_buf_size > 0) { - be_buf = (char *)malloc( be_buf_size ); - if (be_buf) { - _XRead(dpy, be_buf, be_buf_size); - } - else { - /* Throw data on the floor */ - _XEatData(dpy, be_buf_size); - return BadAlloc; - } - } - - UnlockDisplay(dpy); - SyncHandle(); - - if (s > from_screen && be_buf_size > 0) { - free(be_buf); - } + for (s = to_screen; s >= from_screen; s--) { + dmxScreen = &dmxScreens[s]; + dpy = GetBackEndDisplay(cl, s); + + LockDisplay(dpy); + GetReqVendorPrivate(GLXVendorPrivate, be_req); + be_req->reqType = dmxScreen->glxMajorOpcode; + be_req->glxCode = req->glxCode; + be_req->length = req->length; + be_req->vendorCode = req->vendorCode; + be_req->contextTag = GetCurrentBackEndTag(cl, req->contextTag, s); + if (buf_size > 0) + _XSend(dpy, (const char *) pc, buf_size); + + /* + * get the reply from the back-end server + */ + _XReply(dpy, (xReply *) & be_reply, 0, False); + be_buf_size = be_reply.length << 2; + if (be_buf_size > 0) { + be_buf = (char *) malloc(be_buf_size); + if (be_buf) { + _XRead(dpy, be_buf, be_buf_size); + } + else { + /* Throw data on the floor */ + _XEatData(dpy, be_buf_size); + return BadAlloc; + } + } + + UnlockDisplay(dpy); + SyncHandle(); + + if (s > from_screen && be_buf_size > 0) { + free(be_buf); + } } /* * send the reply to the client */ - memcpy( &reply, &be_reply, sz_xGLXVendorPrivReply ); + memcpy(&reply, &be_reply, sz_xGLXVendorPrivReply); reply.type = X_Reply; reply.sequenceNumber = client->sequence; if (client->swapped) { - SendSwappedReply( client, &reply, be_buf, be_buf_size ); + SendSwappedReply(client, &reply, be_buf, be_buf_size); } else { - WriteToClient(client, sizeof(xGLXVendorPrivReply),(char *)&reply); - if (be_buf_size > 0) - WriteToClient(client, be_buf_size, (char *)be_buf); + WriteToClient(client, sizeof(xGLXVendorPrivReply), (char *) &reply); + if (be_buf_size > 0) + WriteToClient(client, be_buf_size, (char *) be_buf); } - if (be_buf_size > 0) free(be_buf); + if (be_buf_size > 0) + free(be_buf); return Success; } -int __glXVForwardSingleReqSwap( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardSingleReqSwap(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); + __GLX_DECLARE_SWAP_VARIABLES; - swap_vec_element_size = 0; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); - return( __glXVForwardSingleReq( cl, pc ) ); + swap_vec_element_size = 0; + + return (__glXVForwardSingleReq(cl, pc)); } -int __glXVForwardPipe0WithReplySwap( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardPipe0WithReplySwap(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 0; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXVendorPrivateReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXVendorPrivateReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXVForwardPipe0WithReply( cl, pc ) ); + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 0; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXVendorPrivateReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXVendorPrivateReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXVForwardPipe0WithReply(cl, pc)); } -int __glXVForwardPipe0WithReplySwapsv( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardPipe0WithReplySwapsv(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 2; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXVendorPrivateReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXVendorPrivateReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXVForwardPipe0WithReply( cl, pc ) ); + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 2; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXVendorPrivateReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXVendorPrivateReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXVForwardPipe0WithReply(cl, pc)); } -int __glXVForwardPipe0WithReplySwapiv( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardPipe0WithReplySwapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 4; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXVendorPrivateReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXVendorPrivateReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXVForwardPipe0WithReply( cl, pc ) ); + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 4; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXVendorPrivateReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXVendorPrivateReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXVForwardPipe0WithReply(cl, pc)); } -int __glXVForwardPipe0WithReplySwapdv( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardPipe0WithReplySwapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 8; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXVendorPrivateReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXVendorPrivateReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXVForwardPipe0WithReply( cl, pc ) ); + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 8; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXVendorPrivateReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXVendorPrivateReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXVForwardPipe0WithReply(cl, pc)); } -int __glXVForwardAllWithReplySwap( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardAllWithReplySwap(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 0; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXVendorPrivateReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXVendorPrivateReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXVForwardAllWithReply( cl, pc ) ); + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 0; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXVendorPrivateReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXVendorPrivateReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXVForwardAllWithReply(cl, pc)); } -int __glXVForwardAllWithReplySwapsv( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardAllWithReplySwapsv(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 2; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXVendorPrivateReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXVendorPrivateReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXVForwardAllWithReply( cl, pc ) ); + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 2; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXVendorPrivateReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXVendorPrivateReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXVForwardAllWithReply(cl, pc)); } -int __glXVForwardAllWithReplySwapiv( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardAllWithReplySwapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 4; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXVendorPrivateReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXVendorPrivateReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXVForwardAllWithReply( cl, pc ) ); + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 4; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXVendorPrivateReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXVendorPrivateReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXVForwardAllWithReply(cl, pc)); } -int __glXVForwardAllWithReplySwapdv( __GLXclientState *cl, GLbyte *pc ) +int +__glXVForwardAllWithReplySwapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *)pc; - __GLX_DECLARE_SWAP_VARIABLES; - __GLX_DECLARE_SWAP_ARRAY_VARIABLES; - - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->vendorCode); - __GLX_SWAP_INT(&req->contextTag); - - swap_vec_element_size = 8; - - /* - * swap extra data in request - assuming all data - * (if available) are arrays of 4 bytes components ! - */ - if (req->length > sz_xGLXVendorPrivateReq/4) { - int *data = (int *)(req+1); - int count = req->length - sz_xGLXVendorPrivateReq/4; - __GLX_SWAP_INT_ARRAY(data, count ); - } - - return( __glXVForwardAllWithReply( cl, pc ) ); -} + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + __GLX_SWAP_INT(&req->contextTag); + + swap_vec_element_size = 8; + + /* + * swap extra data in request - assuming all data + * (if available) are arrays of 4 bytes components ! + */ + if (req->length > sz_xGLXVendorPrivateReq / 4) { + int *data = (int *) (req + 1); + int count = req->length - sz_xGLXVendorPrivateReq / 4; + + __GLX_SWAP_INT_ARRAY(data, count); + } + + return (__glXVForwardAllWithReply(cl, pc)); +} diff --git a/xorg-server/hw/dmx/glxProxy/glxvendor.h b/xorg-server/hw/dmx/glxProxy/glxvendor.h index fbc901cef..0d160ab9f 100644 --- a/xorg-server/hw/dmx/glxProxy/glxvendor.h +++ b/xorg-server/hw/dmx/glxProxy/glxvendor.h @@ -31,20 +31,23 @@ #ifndef __GLXVENDOR_H #define __GLXVENDOR_H -extern int __glXVForwardSingleReq( __GLXclientState *cl, GLbyte *pc ); -extern int __glXVForwardPipe0WithReply( __GLXclientState *cl, GLbyte *pc ); -extern int __glXVForwardAllWithReply( __GLXclientState *cl, GLbyte *pc ); +extern int __glXVForwardSingleReq(__GLXclientState * cl, GLbyte * pc); +extern int __glXVForwardPipe0WithReply(__GLXclientState * cl, GLbyte * pc); +extern int __glXVForwardAllWithReply(__GLXclientState * cl, GLbyte * pc); -extern int __glXVForwardSingleReqSwap( __GLXclientState *cl, GLbyte *pc ); +extern int __glXVForwardSingleReqSwap(__GLXclientState * cl, GLbyte * pc); -extern int __glXVForwardPipe0WithReplySwap( __GLXclientState *cl, GLbyte *pc ); -extern int __glXVForwardPipe0WithReplySwapsv( __GLXclientState *cl, GLbyte *pc ); -extern int __glXVForwardPipe0WithReplySwapiv( __GLXclientState *cl, GLbyte *pc ); -extern int __glXVForwardPipe0WithReplySwapdv( __GLXclientState *cl, GLbyte *pc ); +extern int __glXVForwardPipe0WithReplySwap(__GLXclientState * cl, GLbyte * pc); +extern int __glXVForwardPipe0WithReplySwapsv(__GLXclientState * cl, + GLbyte * pc); +extern int __glXVForwardPipe0WithReplySwapiv(__GLXclientState * cl, + GLbyte * pc); +extern int __glXVForwardPipe0WithReplySwapdv(__GLXclientState * cl, + GLbyte * pc); -extern int __glXVForwardAllWithReplySwap( __GLXclientState *cl, GLbyte *pc ); -extern int __glXVForwardAllWithReplySwapsv( __GLXclientState *cl, GLbyte *pc ); -extern int __glXVForwardAllWithReplySwapiv( __GLXclientState *cl, GLbyte *pc ); -extern int __glXVForwardAllWithReplySwapdv( __GLXclientState *cl, GLbyte *pc ); +extern int __glXVForwardAllWithReplySwap(__GLXclientState * cl, GLbyte * pc); +extern int __glXVForwardAllWithReplySwapsv(__GLXclientState * cl, GLbyte * pc); +extern int __glXVForwardAllWithReplySwapiv(__GLXclientState * cl, GLbyte * pc); +extern int __glXVForwardAllWithReplySwapdv(__GLXclientState * cl, GLbyte * pc); #endif diff --git a/xorg-server/hw/dmx/glxProxy/glxvisuals.c b/xorg-server/hw/dmx/glxProxy/glxvisuals.c index ae5e86772..3fca04f0d 100644 --- a/xorg-server/hw/dmx/glxProxy/glxvisuals.c +++ b/xorg-server/hw/dmx/glxProxy/glxvisuals.c @@ -1,152 +1,158 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DMX_CONFIG_H
-#include <dmx-config.h>
-#endif
-
-#include "glxserver.h"
-#include "glxvisuals.h"
-
-int glxVisualsMatch( __GLXvisualConfig *v1, __GLXvisualConfig *v2 )
-{
- if ( (v1->class == v2->class) &&
- (v1->rgba == v2->rgba) &&
- (v1->redSize == v2->redSize) &&
- (v1->greenSize == v2->greenSize) &&
- (v1->blueSize == v2->blueSize) &&
- (v1->alphaSize == v2->alphaSize) &&
- (v1->redMask == v2->redMask) &&
- (v1->greenMask == v2->greenMask) &&
- (v1->blueMask == v2->blueMask) &&
- (v1->alphaMask == v2->alphaMask) &&
- (v1->accumRedSize == v2->accumRedSize) &&
- (v1->accumGreenSize == v2->accumGreenSize) &&
- (v1->accumBlueSize == v2->accumBlueSize) &&
- (v1->accumAlphaSize == v2->accumAlphaSize) &&
- (v1->doubleBuffer == v2->doubleBuffer) &&
- (v1->stereo == v2->stereo) &&
- (v1->bufferSize == v2->bufferSize) &&
- (v1->depthSize == v2->depthSize) &&
- (v1->stencilSize == v2->stencilSize) &&
- (v1->auxBuffers == v2->auxBuffers) &&
- (v1->level == v2->level) &&
- (v1->visualRating == v2->visualRating) &&
- (v1->transparentPixel == v2->transparentPixel) &&
- (v1->transparentRed == v2->transparentRed) &&
- (v1->transparentGreen == v2->transparentGreen) &&
- (v1->transparentBlue == v2->transparentBlue) &&
- (v1->transparentAlpha == v2->transparentAlpha) &&
- (v1->transparentIndex == v2->transparentIndex) &&
- (v1->multiSampleSize == v2->multiSampleSize) &&
- (v1->nMultiSampleBuffers == v2->nMultiSampleBuffers) &&
- (v1->visualSelectGroup == v2->visualSelectGroup) ) {
-
- return 1;
-
- }
-
- return 0;
-
-}
-
-VisualID glxMatchGLXVisualInConfigList( __GLXvisualConfig *pGlxVisual, __GLXvisualConfig *configs, int nconfigs )
-{
- int i;
-
- for (i=0; i<nconfigs; i++) {
-
- if (glxVisualsMatch( pGlxVisual, &configs[i] )) {
-
- return configs[i].vid;
-
- }
- }
-
- return 0;
-}
-
-VisualID glxMatchVisualInConfigList( ScreenPtr pScreen, VisualPtr pVisual, __GLXvisualConfig *configs, int nconfigs )
-{
- __GLXscreenInfo *pGlxScreen;
- __GLXvisualConfig *pGlxVisual;
- int i;
-
- /* check that the glx extension has been initialized */
- if ( !__glXActiveScreens )
- return 0;
-
- pGlxScreen = &__glXActiveScreens[pScreen->myNum];
- pGlxVisual = pGlxScreen->pGlxVisual;
-
- /* find the glx visual info for pVisual */
- for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
- if (pGlxVisual->vid == pVisual->vid) {
- break;
- }
- }
- if (i == pGlxScreen->numVisuals) {
- /*
- * the visual is not supported by glx
- */
- return 0;
- }
-
- return( glxMatchGLXVisualInConfigList(pGlxVisual, configs, nconfigs) );
-}
-
-VisualPtr glxMatchVisual( ScreenPtr pScreen, VisualPtr pVisual, ScreenPtr pMatchScreen )
-{
- __GLXscreenInfo *pGlxScreen2;
- int j;
- VisualID vid;
-
- /* check that the glx extension has been initialized */
- if ( !__glXActiveScreens )
- return NULL;
-
- pGlxScreen2 = &__glXActiveScreens[pMatchScreen->myNum];
-
- vid = glxMatchVisualInConfigList( pScreen, pVisual,
- pGlxScreen2->pGlxVisual,
- pGlxScreen2->numVisuals );
- if (vid) {
- /*
- * find the X visual of the matching glx visual
- */
- for (j=0; j<pMatchScreen->numVisuals; j++) {
- if (vid == pMatchScreen->visuals[j].vid) {
- return &pMatchScreen->visuals[j];
- }
- }
- }
-
- return 0;
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DMX_CONFIG_H +#include <dmx-config.h> +#endif + +#include "glxserver.h" +#include "glxvisuals.h" + +int +glxVisualsMatch(__GLXvisualConfig * v1, __GLXvisualConfig * v2) +{ + if ((v1->class == v2->class) && + (v1->rgba == v2->rgba) && + (v1->redSize == v2->redSize) && + (v1->greenSize == v2->greenSize) && + (v1->blueSize == v2->blueSize) && + (v1->alphaSize == v2->alphaSize) && + (v1->redMask == v2->redMask) && + (v1->greenMask == v2->greenMask) && + (v1->blueMask == v2->blueMask) && + (v1->alphaMask == v2->alphaMask) && + (v1->accumRedSize == v2->accumRedSize) && + (v1->accumGreenSize == v2->accumGreenSize) && + (v1->accumBlueSize == v2->accumBlueSize) && + (v1->accumAlphaSize == v2->accumAlphaSize) && + (v1->doubleBuffer == v2->doubleBuffer) && + (v1->stereo == v2->stereo) && + (v1->bufferSize == v2->bufferSize) && + (v1->depthSize == v2->depthSize) && + (v1->stencilSize == v2->stencilSize) && + (v1->auxBuffers == v2->auxBuffers) && + (v1->level == v2->level) && + (v1->visualRating == v2->visualRating) && + (v1->transparentPixel == v2->transparentPixel) && + (v1->transparentRed == v2->transparentRed) && + (v1->transparentGreen == v2->transparentGreen) && + (v1->transparentBlue == v2->transparentBlue) && + (v1->transparentAlpha == v2->transparentAlpha) && + (v1->transparentIndex == v2->transparentIndex) && + (v1->multiSampleSize == v2->multiSampleSize) && + (v1->nMultiSampleBuffers == v2->nMultiSampleBuffers) && + (v1->visualSelectGroup == v2->visualSelectGroup)) { + + return 1; + + } + + return 0; + +} + +VisualID +glxMatchGLXVisualInConfigList(__GLXvisualConfig * pGlxVisual, + __GLXvisualConfig * configs, int nconfigs) +{ + int i; + + for (i = 0; i < nconfigs; i++) { + + if (glxVisualsMatch(pGlxVisual, &configs[i])) { + + return configs[i].vid; + + } + } + + return 0; +} + +VisualID +glxMatchVisualInConfigList(ScreenPtr pScreen, VisualPtr pVisual, + __GLXvisualConfig * configs, int nconfigs) +{ + __GLXscreenInfo *pGlxScreen; + __GLXvisualConfig *pGlxVisual; + int i; + + /* check that the glx extension has been initialized */ + if (!__glXActiveScreens) + return 0; + + pGlxScreen = &__glXActiveScreens[pScreen->myNum]; + pGlxVisual = pGlxScreen->pGlxVisual; + + /* find the glx visual info for pVisual */ + for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) { + if (pGlxVisual->vid == pVisual->vid) { + break; + } + } + if (i == pGlxScreen->numVisuals) { + /* + * the visual is not supported by glx + */ + return 0; + } + + return (glxMatchGLXVisualInConfigList(pGlxVisual, configs, nconfigs)); +} + +VisualPtr +glxMatchVisual(ScreenPtr pScreen, VisualPtr pVisual, ScreenPtr pMatchScreen) +{ + __GLXscreenInfo *pGlxScreen2; + int j; + VisualID vid; + + /* check that the glx extension has been initialized */ + if (!__glXActiveScreens) + return NULL; + + pGlxScreen2 = &__glXActiveScreens[pMatchScreen->myNum]; + + vid = glxMatchVisualInConfigList(pScreen, pVisual, + pGlxScreen2->pGlxVisual, + pGlxScreen2->numVisuals); + if (vid) { + /* + * find the X visual of the matching glx visual + */ + for (j = 0; j < pMatchScreen->numVisuals; j++) { + if (vid == pMatchScreen->visuals[j].vid) { + return &pMatchScreen->visuals[j]; + } + } + } + + return 0; +} diff --git a/xorg-server/hw/dmx/glxProxy/glxvisuals.h b/xorg-server/hw/dmx/glxProxy/glxvisuals.h index 4245313ba..e1e023878 100644 --- a/xorg-server/hw/dmx/glxProxy/glxvisuals.h +++ b/xorg-server/hw/dmx/glxProxy/glxvisuals.h @@ -1,42 +1,46 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifndef _GLX_VISUALS_H
-#define _GLX_VISUALS_H
-
-int glxVisualsMatch( __GLXvisualConfig *v1, __GLXvisualConfig *v2 );
-
-VisualID glxMatchGLXVisualInConfigList( __GLXvisualConfig *pGlxVisual, __GLXvisualConfig *configs, int nconfigs );
-
-VisualID glxMatchVisualInConfigList( ScreenPtr pScreen, VisualPtr pVisual, __GLXvisualConfig *configs, int nconfigs );
-
-VisualPtr glxMatchVisual( ScreenPtr pScreen, VisualPtr pVisual, ScreenPtr pMatchScreen );
-
-#endif
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifndef _GLX_VISUALS_H +#define _GLX_VISUALS_H + +int glxVisualsMatch(__GLXvisualConfig * v1, __GLXvisualConfig * v2); + +VisualID glxMatchGLXVisualInConfigList(__GLXvisualConfig * pGlxVisual, + __GLXvisualConfig * configs, + int nconfigs); + +VisualID glxMatchVisualInConfigList(ScreenPtr pScreen, VisualPtr pVisual, + __GLXvisualConfig * configs, int nconfigs); + +VisualPtr glxMatchVisual(ScreenPtr pScreen, VisualPtr pVisual, + ScreenPtr pMatchScreen); + +#endif diff --git a/xorg-server/hw/dmx/glxProxy/render2swap.c b/xorg-server/hw/dmx/glxProxy/render2swap.c index da9b565de..166ec8882 100644 --- a/xorg-server/hw/dmx/glxProxy/render2swap.c +++ b/xorg-server/hw/dmx/glxProxy/render2swap.c @@ -32,7 +32,8 @@ #include "unpack.h" #include "g_disptab.h" -static GLint __glEvalComputeK(GLenum target) +static GLint +__glEvalComputeK(GLenum target) { switch (target) { case GL_MAP1_VERTEX_4: @@ -41,33 +42,35 @@ static GLint __glEvalComputeK(GLenum target) case GL_MAP2_VERTEX_4: case GL_MAP2_COLOR_4: case GL_MAP2_TEXTURE_COORD_4: - return 4; + return 4; case GL_MAP1_VERTEX_3: case GL_MAP1_TEXTURE_COORD_3: case GL_MAP1_NORMAL: case GL_MAP2_VERTEX_3: case GL_MAP2_TEXTURE_COORD_3: case GL_MAP2_NORMAL: - return 3; + return 3; case GL_MAP1_TEXTURE_COORD_2: case GL_MAP2_TEXTURE_COORD_2: - return 2; + return 2; case GL_MAP1_TEXTURE_COORD_1: case GL_MAP2_TEXTURE_COORD_1: case GL_MAP1_INDEX: case GL_MAP2_INDEX: - return 1; + return 1; default: - return 0; + return 0; } } -void __glXDispSwap_Map1f(GLbyte *pc) +void +__glXDispSwap_Map1f(GLbyte * pc) { GLint order, k; GLfloat u1, u2, *points; GLenum target; GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -75,30 +78,33 @@ void __glXDispSwap_Map1f(GLbyte *pc) __GLX_SWAP_INT(pc + 12); __GLX_SWAP_FLOAT(pc + 4); __GLX_SWAP_FLOAT(pc + 8); - - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); + + target = *(GLenum *) (pc + 0); + order = *(GLint *) (pc + 12); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + points = (GLfloat *) (pc + 16); k = __glEvalComputeK(target); if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = order * k; } __GLX_SWAP_FLOAT_ARRAY(points, compsize); } -void __glXDispSwap_Map2f(GLbyte *pc) +void +__glXDispSwap_Map2f(GLbyte * pc) { GLint uorder, vorder, ustride, vstride, k; GLfloat u1, u2, v1, v2, *points; GLenum target; GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -109,35 +115,38 @@ void __glXDispSwap_Map2f(GLbyte *pc) __GLX_SWAP_FLOAT(pc + 8); __GLX_SWAP_FLOAT(pc + 16); __GLX_SWAP_FLOAT(pc + 20); - - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); + + target = *(GLenum *) (pc + 0); + uorder = *(GLint *) (pc + 12); + vorder = *(GLint *) (pc + 24); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + v1 = *(GLfloat *) (pc + 16); + v2 = *(GLfloat *) (pc + 20); + points = (GLfloat *) (pc + 28); k = __glEvalComputeK(target); ustride = vorder * k; vstride = k; if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = uorder * vorder * k; } __GLX_SWAP_FLOAT_ARRAY(points, compsize); } -void __glXDispSwap_Map1d(GLbyte *pc) +void +__glXDispSwap_Map1d(GLbyte * pc) { GLint order, k, compsize; GLenum target; GLdouble u1, u2, *points; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -146,41 +155,45 @@ void __glXDispSwap_Map1d(GLbyte *pc) __GLX_SWAP_INT(pc + 16); __GLX_SWAP_INT(pc + 20); - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); + target = *(GLenum *) (pc + 16); + order = *(GLint *) (pc + 20); k = __glEvalComputeK(target); if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; + /* Erroneous command. */ + compsize = 0; } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_SWAP_DOUBLE_ARRAY(pc+24, compsize); + else { + compsize = order * k; + } + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); + __GLX_SWAP_DOUBLE_ARRAY(pc + 24, compsize); pc += 24; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif } -void __glXDispSwap_Map2d(GLbyte *pc) +void +__glXDispSwap_Map2d(GLbyte * pc) { GLdouble u1, u2, v1, v2, *points; GLint uorder, vorder, ustride, vstride, k, compsize; GLenum target; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -192,80 +205,86 @@ void __glXDispSwap_Map2d(GLbyte *pc) __GLX_SWAP_INT(pc + 36); __GLX_SWAP_INT(pc + 40); - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); + target = *(GLenum *) (pc + 32); + uorder = *(GLint *) (pc + 36); + vorder = *(GLint *) (pc + 40); k = __glEvalComputeK(target); if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = uorder * vorder * k; } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); - __GLX_SWAP_DOUBLE_ARRAY(pc+44, compsize); + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); + __GLX_GET_DOUBLE(v1, pc + 16); + __GLX_GET_DOUBLE(v2, pc + 24); + __GLX_SWAP_DOUBLE_ARRAY(pc + 44, compsize); pc += 44; ustride = vorder * k; vstride = k; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif } -void __glXDispSwap_CallLists(GLbyte *pc) +void +__glXDispSwap_CallLists(GLbyte * pc) { GLenum type; GLsizei n; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; __GLX_SWAP_INT(pc + 4); __GLX_SWAP_INT(pc + 0); - type = *(GLenum *)(pc + 4); - n = *(GLsizei *)(pc + 0); + type = *(GLenum *) (pc + 4); + n = *(GLsizei *) (pc + 0); switch (type) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_2_BYTES: - case GL_3_BYTES: - case GL_4_BYTES: - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - __GLX_SWAP_SHORT_ARRAY(pc+8, n); - break; - case GL_INT: - case GL_UNSIGNED_INT: - __GLX_SWAP_INT_ARRAY(pc+8, n); - break; - case GL_FLOAT: - __GLX_SWAP_FLOAT_ARRAY(pc+8, n); - break; + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_2_BYTES: + case GL_3_BYTES: + case GL_4_BYTES: + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + __GLX_SWAP_SHORT_ARRAY(pc + 8, n); + break; + case GL_INT: + case GL_UNSIGNED_INT: + __GLX_SWAP_INT_ARRAY(pc + 8, n); + break; + case GL_FLOAT: + __GLX_SWAP_FLOAT_ARRAY(pc + 8, n); + break; } } -void __glXDispSwap_DrawArrays(GLbyte *pc) +void +__glXDispSwap_DrawArrays(GLbyte * pc) { - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; + __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; int i; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&hdr->numVertexes); @@ -276,10 +295,10 @@ void __glXDispSwap_DrawArrays(GLbyte *pc) compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; /* compute stride (same for all component arrays) */ - for (i=0; i<hdr->numComponents; i++) { - __GLX_SWAP_INT(&compHeader[i].datatype); - __GLX_SWAP_INT(&compHeader[i].numVals); - __GLX_SWAP_INT(&compHeader[i].component); + for (i = 0; i < hdr->numComponents; i++) { + __GLX_SWAP_INT(&compHeader[i].datatype); + __GLX_SWAP_INT(&compHeader[i].numVals); + __GLX_SWAP_INT(&compHeader[i].component); } diff --git a/xorg-server/hw/dmx/glxProxy/renderpixswap.c b/xorg-server/hw/dmx/glxProxy/renderpixswap.c index e0ed7e77d..3458e611c 100644 --- a/xorg-server/hw/dmx/glxProxy/renderpixswap.c +++ b/xorg-server/hw/dmx/glxProxy/renderpixswap.c @@ -1,383 +1,406 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxserver.h"
-#include "unpack.h"
-#include "g_disptab.h"
-
-void __glXDispSwap_PolygonStipple(GLbyte *pc)
-{
- __GLXpixelHeader *hdr = (__GLXpixelHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_Bitmap(GLbyte *pc)
-{
- __GLXdispatchBitmapHeader *hdr = (__GLXdispatchBitmapHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_FLOAT((GLbyte *)&hdr->xorig);
- __GLX_SWAP_FLOAT((GLbyte *)&hdr->yorig);
- __GLX_SWAP_FLOAT((GLbyte *)&hdr->xmove);
- __GLX_SWAP_FLOAT((GLbyte *)&hdr->ymove);
-
- hdr->swapBytes = !hdr->swapBytes;
-
-}
-
-void __glXDispSwap_TexImage1D(GLbyte *pc)
-{
- __GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->level);
- __GLX_SWAP_INT((GLbyte *)&hdr->components);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_INT((GLbyte *)&hdr->border);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_TexImage2D(GLbyte *pc)
-{
- __GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->level);
- __GLX_SWAP_INT((GLbyte *)&hdr->components);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_INT((GLbyte *)&hdr->border);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_TexImage3D(GLbyte *pc)
-{
- __GLXdispatchTexImage3DHeader *hdr = (__GLXdispatchTexImage3DHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->imageHeight);
- __GLX_SWAP_INT((GLbyte *)&hdr->imageDepth);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipImages);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipVolumes);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->level);
- __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_INT((GLbyte *)&hdr->depth);
- __GLX_SWAP_INT((GLbyte *)&hdr->size4d);
- __GLX_SWAP_INT((GLbyte *)&hdr->border);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_DrawPixels(GLbyte *pc)
-{
- __GLXdispatchDrawPixelsHeader *hdr = (__GLXdispatchDrawPixelsHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_TexSubImage1D(GLbyte *pc)
-{
- __GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->level);
- __GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_TexSubImage2D(GLbyte *pc)
-{
- __GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->level);
- __GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
- __GLX_SWAP_INT((GLbyte *)&hdr->yoffset);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_TexSubImage3D(GLbyte *pc)
-{
- __GLXdispatchTexSubImage3DHeader *hdr =
- (__GLXdispatchTexSubImage3DHeader *) pc;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->imageHeight);
- __GLX_SWAP_INT((GLbyte *)&hdr->imageDepth);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipImages);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipVolumes);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->level);
- __GLX_SWAP_INT((GLbyte *)&hdr->xoffset);
- __GLX_SWAP_INT((GLbyte *)&hdr->yoffset);
- __GLX_SWAP_INT((GLbyte *)&hdr->zoffset);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_INT((GLbyte *)&hdr->depth);
- __GLX_SWAP_INT((GLbyte *)&hdr->size4d);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_ColorTable(GLbyte *pc)
-{
- __GLXdispatchColorTableHeader *hdr =
- (__GLXdispatchColorTableHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_ColorSubTable(GLbyte *pc)
-{
- __GLXdispatchColorSubTableHeader *hdr =
- (__GLXdispatchColorSubTableHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->start);
- __GLX_SWAP_INT((GLbyte *)&hdr->count);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_ConvolutionFilter1D(GLbyte *pc)
-{
- __GLXdispatchConvolutionFilterHeader *hdr =
- (__GLXdispatchConvolutionFilterHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_ConvolutionFilter2D(GLbyte *pc)
-{
- __GLXdispatchConvolutionFilterHeader *hdr =
- (__GLXdispatchConvolutionFilterHeader *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
-
-void __glXDispSwap_SeparableFilter2D(GLbyte *pc)
-{
- __GLXdispatchConvolutionFilterHeader *hdr =
- (__GLXdispatchConvolutionFilterHeader *) pc;
- GLint hdrlen;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->rowLength);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipRows);
- __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels);
- __GLX_SWAP_INT((GLbyte *)&hdr->alignment);
-
- __GLX_SWAP_INT((GLbyte *)&hdr->target);
- __GLX_SWAP_INT((GLbyte *)&hdr->internalformat);
- __GLX_SWAP_INT((GLbyte *)&hdr->width);
- __GLX_SWAP_INT((GLbyte *)&hdr->height);
- __GLX_SWAP_INT((GLbyte *)&hdr->format);
- __GLX_SWAP_INT((GLbyte *)&hdr->type);
-
- /*
- ** Just invert swapBytes flag; the GL will figure out if it needs to swap
- ** the pixel data.
- */
- hdr->swapBytes = !hdr->swapBytes;
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "unpack.h" +#include "g_disptab.h" + +void +__glXDispSwap_PolygonStipple(GLbyte * pc) +{ + __GLXpixelHeader *hdr = (__GLXpixelHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_Bitmap(GLbyte * pc) +{ + __GLXdispatchBitmapHeader *hdr = (__GLXdispatchBitmapHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_FLOAT((GLbyte *) & hdr->xorig); + __GLX_SWAP_FLOAT((GLbyte *) & hdr->yorig); + __GLX_SWAP_FLOAT((GLbyte *) & hdr->xmove); + __GLX_SWAP_FLOAT((GLbyte *) & hdr->ymove); + + hdr->swapBytes = !hdr->swapBytes; + +} + +void +__glXDispSwap_TexImage1D(GLbyte * pc) +{ + __GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->level); + __GLX_SWAP_INT((GLbyte *) & hdr->components); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->border); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_TexImage2D(GLbyte * pc) +{ + __GLXdispatchTexImageHeader *hdr = (__GLXdispatchTexImageHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->level); + __GLX_SWAP_INT((GLbyte *) & hdr->components); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->border); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_TexImage3D(GLbyte * pc) +{ + __GLXdispatchTexImage3DHeader *hdr = (__GLXdispatchTexImage3DHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->imageHeight); + __GLX_SWAP_INT((GLbyte *) & hdr->imageDepth); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipImages); + __GLX_SWAP_INT((GLbyte *) & hdr->skipVolumes); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->level); + __GLX_SWAP_INT((GLbyte *) & hdr->internalformat); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->depth); + __GLX_SWAP_INT((GLbyte *) & hdr->size4d); + __GLX_SWAP_INT((GLbyte *) & hdr->border); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_DrawPixels(GLbyte * pc) +{ + __GLXdispatchDrawPixelsHeader *hdr = (__GLXdispatchDrawPixelsHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_TexSubImage1D(GLbyte * pc) +{ + __GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->level); + __GLX_SWAP_INT((GLbyte *) & hdr->xoffset); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_TexSubImage2D(GLbyte * pc) +{ + __GLXdispatchTexSubImageHeader *hdr = (__GLXdispatchTexSubImageHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->level); + __GLX_SWAP_INT((GLbyte *) & hdr->xoffset); + __GLX_SWAP_INT((GLbyte *) & hdr->yoffset); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_TexSubImage3D(GLbyte * pc) +{ + __GLXdispatchTexSubImage3DHeader *hdr = + (__GLXdispatchTexSubImage3DHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->imageHeight); + __GLX_SWAP_INT((GLbyte *) & hdr->imageDepth); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipImages); + __GLX_SWAP_INT((GLbyte *) & hdr->skipVolumes); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->level); + __GLX_SWAP_INT((GLbyte *) & hdr->xoffset); + __GLX_SWAP_INT((GLbyte *) & hdr->yoffset); + __GLX_SWAP_INT((GLbyte *) & hdr->zoffset); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->depth); + __GLX_SWAP_INT((GLbyte *) & hdr->size4d); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_ColorTable(GLbyte * pc) +{ + __GLXdispatchColorTableHeader *hdr = (__GLXdispatchColorTableHeader *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->internalformat); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_ColorSubTable(GLbyte * pc) +{ + __GLXdispatchColorSubTableHeader *hdr = + (__GLXdispatchColorSubTableHeader *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->start); + __GLX_SWAP_INT((GLbyte *) & hdr->count); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_ConvolutionFilter1D(GLbyte * pc) +{ + __GLXdispatchConvolutionFilterHeader *hdr = + (__GLXdispatchConvolutionFilterHeader *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->internalformat); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_ConvolutionFilter2D(GLbyte * pc) +{ + __GLXdispatchConvolutionFilterHeader *hdr = + (__GLXdispatchConvolutionFilterHeader *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->internalformat); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} + +void +__glXDispSwap_SeparableFilter2D(GLbyte * pc) +{ + __GLXdispatchConvolutionFilterHeader *hdr = + (__GLXdispatchConvolutionFilterHeader *) pc; + GLint hdrlen; + + __GLX_DECLARE_SWAP_VARIABLES; + + hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); + + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); + + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->internalformat); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); + + /* + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + hdr->swapBytes = !hdr->swapBytes; +} |