aboutsummaryrefslogtreecommitdiff
path: root/xorg-server/hw/dmx
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2011-11-25 08:32:21 +0100
committermarha <marha@users.sourceforge.net>2011-11-25 08:32:21 +0100
commit849d328b25c2f3c87d539e1fe7af38e7580a0409 (patch)
tree349c425a87ddb3aaa1d7832d5a8e68252fc73ddb /xorg-server/hw/dmx
parenta8a12d4c8be177f63cae7dc96c2b52f09e228a76 (diff)
parenta0b4a1330be6a36ad095222d2ea83927cd33514d (diff)
downloadvcxsrv-849d328b25c2f3c87d539e1fe7af38e7580a0409.tar.gz
vcxsrv-849d328b25c2f3c87d539e1fe7af38e7580a0409.tar.bz2
vcxsrv-849d328b25c2f3c87d539e1fe7af38e7580a0409.zip
Merge remote-tracking branch 'origin/released'
Conflicts: xorg-server/glx/glxdriswrast.c xorg-server/glx/single2.c xorg-server/hw/xwin/winconfig.c xorg-server/os/osinit.c xorg-server/os/xdmcp.c xorg-server/xkb/xkbInit.c
Diffstat (limited to 'xorg-server/hw/dmx')
-rw-r--r--xorg-server/hw/dmx/config/Makefile.am4
-rw-r--r--xorg-server/hw/dmx/config/dmxcompat.c4
-rw-r--r--xorg-server/hw/dmx/config/scanner.l3
-rw-r--r--xorg-server/hw/dmx/dmxinit.c13
-rw-r--r--xorg-server/hw/dmx/doc/dmx.xml2
-rw-r--r--xorg-server/hw/dmx/doc/scaled.xml1452
-rw-r--r--xorg-server/hw/dmx/examples/ev.c4
-rw-r--r--xorg-server/hw/dmx/glxProxy/compsize.c1117
-rw-r--r--xorg-server/hw/dmx/glxProxy/compsize.h51
-rw-r--r--xorg-server/hw/dmx/glxProxy/g_renderswap.c4867
-rw-r--r--xorg-server/hw/dmx/glxProxy/glxcmds.c2
-rw-r--r--xorg-server/hw/dmx/glxProxy/glxcmds.h37
-rw-r--r--xorg-server/hw/dmx/glxProxy/glxcmdsswap.c2121
-rw-r--r--xorg-server/hw/dmx/glxProxy/glxscreens.c5
14 files changed, 4892 insertions, 4790 deletions
diff --git a/xorg-server/hw/dmx/config/Makefile.am b/xorg-server/hw/dmx/config/Makefile.am
index de4ce315d..75181436e 100644
--- a/xorg-server/hw/dmx/config/Makefile.am
+++ b/xorg-server/hw/dmx/config/Makefile.am
@@ -22,6 +22,10 @@ MAINTAINERCLEANFILES = $(BUILT_SOURCES)
libdmxconfig_a_SOURCES = $(LIBSRCS)
+if NEED_STRLCAT
+libdmxconfig_a_SOURCES += $(top_srcdir)/os/strlcpy.c
+endif
+
if GLX
GLX_DEFS = @GL_CFLAGS@
endif
diff --git a/xorg-server/hw/dmx/config/dmxcompat.c b/xorg-server/hw/dmx/config/dmxcompat.c
index b4190ffcc..1c72084fa 100644
--- a/xorg-server/hw/dmx/config/dmxcompat.c
+++ b/xorg-server/hw/dmx/config/dmxcompat.c
@@ -42,6 +42,7 @@
#include <dmx-config.h>
#endif
+#include "os.h"
#include "dmxconfig.h"
#include "dmxparse.h"
#include "dmxcompat.h"
@@ -94,8 +95,7 @@ static void dmxVDLDisplayEntry(const char *buf,
char *end;
pt = strchr(buf, ' ');
- strncpy(name, buf, pt-buf);
- name[pt-buf] = '\0';
+ strlcpy(name, buf, 1+pt-buf);
*len = strlen(name);
*x = strtol(pt, &end, 10);
diff --git a/xorg-server/hw/dmx/config/scanner.l b/xorg-server/hw/dmx/config/scanner.l
index cef99d088..e527d6df5 100644
--- a/xorg-server/hw/dmx/config/scanner.l
+++ b/xorg-server/hw/dmx/config/scanner.l
@@ -39,6 +39,7 @@
#include "dmxparse.h"
#include "parser.h"
+#include "os.h"
#include <string.h>
#include <stdlib.h>
#include <ctype.h>
@@ -152,7 +153,7 @@ static int getdimension(int token, const char *text, int leng)
char *tmp = dmxConfigAlloc(leng+1);
int x, y;
- strncpy(tmp, text, leng);
+ strlcpy(tmp, text, leng+1);
x = strtol(tmp, &endptr, 10);
while (*endptr && !isdigit(*endptr)) ++endptr;
y = strtol(endptr, NULL, 10);
diff --git a/xorg-server/hw/dmx/dmxinit.c b/xorg-server/hw/dmx/dmxinit.c
index 359ba9f2f..99223caa8 100644
--- a/xorg-server/hw/dmx/dmxinit.c
+++ b/xorg-server/hw/dmx/dmxinit.c
@@ -138,7 +138,7 @@ static int dmxErrorHandler(Display *dpy, XErrorEvent *ev)
for (ext = dpy->ext_procs;
ext && ext->codes.major_opcode != ev->request_code;
ext = ext->next);
- if (ext) strncpy(buf, ext->name, sizeof(buf));
+ if (ext) strlcpy(buf, ext->name, sizeof(buf));
else buf[0] = '\0';
}
dmxLog(dmxWarning, " Major opcode: %d (%s)\n",
@@ -800,20 +800,17 @@ void InitOutput(ScreenInfo *pScreenInfo, int argc, char *argv[])
/* RATS: Assuming the fp string (which comes from the command-line argv
vector) is NULL-terminated, the buffer is large enough for the
strcpy. */
-static void dmxSetDefaultFontPath(char *fp)
+static void dmxSetDefaultFontPath(const char *fp)
{
- int fplen = strlen(fp) + 1;
-
if (dmxFontPath) {
- int len;
+ int fplen = strlen(fp) + 1;
+ int len = strlen(dmxFontPath);
- len = strlen(dmxFontPath);
dmxFontPath = realloc(dmxFontPath, len+fplen+1);
dmxFontPath[len] = ',';
strncpy(&dmxFontPath[len+1], fp, fplen);
} else {
- dmxFontPath = malloc(fplen);
- strncpy(dmxFontPath, fp, fplen);
+ dmxFontPath = strdup(fp);
}
defaultFontPath = dmxFontPath;
diff --git a/xorg-server/hw/dmx/doc/dmx.xml b/xorg-server/hw/dmx/doc/dmx.xml
index 845eec97a..793aacea0 100644
--- a/xorg-server/hw/dmx/doc/dmx.xml
+++ b/xorg-server/hw/dmx/doc/dmx.xml
@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
+ <!ENTITY % defs SYSTEM "/xserver/doc/xml/xserver.ent"> %defs;
]>
<article>
@@ -14,6 +15,7 @@
<author><firstname>Rickard E.</firstname><surname>Faith</surname></author>
</authorgroup>
<pubdate>29 June 2004 (created 25 July 2001)</pubdate>
+ <releaseinfo>X Server Version &xserver.version;</releaseinfo>
<abstract><para>
This document covers the motivation, background, design, and
implementation of the distributed multihead X (DMX) system. It
diff --git a/xorg-server/hw/dmx/doc/scaled.xml b/xorg-server/hw/dmx/doc/scaled.xml
index 575cafd9d..30c9b9f50 100644
--- a/xorg-server/hw/dmx/doc/scaled.xml
+++ b/xorg-server/hw/dmx/doc/scaled.xml
@@ -1,725 +1,727 @@
-<?xml version="1.0" encoding="ISO-8859-1"?>
-<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
- "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
-]>
- <article>
-
- <articleinfo>
- <!-- Title information -->
- <title>Scaled Window Support in DMX</title>
- <authorgroup>
- <author><firstname>Kevin E.</firstname><surname>Martin</surname></author>
- <author><firstname>Rickard E.</firstname><surname>Faith</surname></author>
- </authorgroup>
- <pubdate>15 October 2003 (created 19 September 2003)</pubdate>
- <abstract>
- <para>
- This document investigates the possibility of adding scaled window
- support to the DMX X server, thereby allowing a window or some
- selected part of the logical DMX area to be displayed using a
- scaling factor. For example, this might allow the contents of a
- window to be magnified for easier viewing. In particular, scaling
- for the VNC client is explored. <emphasis remap="it">Copyright 2003
- by Red Hat, Inc., Raleigh, North Carolina</emphasis>
- </para>
- </abstract>
- </articleinfo>
-
- <!-- Begin the document -->
- <sect1><title>Introduction</title>
- <sect2><title>DMX</title>
- <para>
- The DMX X server (Xdmx) is a proxy server that is designed
- to allow X servers on multiple machines to be combined into
- a single multi-headed X server. Combined with Xinerama,
- these heads can appear as a single very high-resolution
- screen. Typical applications include the creation of a
- video wall with 16 1280x1024 displays arranged in a
- rectangle, for a total resolution of of 5120x4096.
- </para>
- </sect2>
- <sect2><title>Problem Statement</title>
- <para>
- Applications displayed on a physically large video wall that
- provides high pixel-resolution may be difficult to see,
- especially if the application is designed for use on a
- typical desktop computer with a relatively small display
- located close to the human operator. The goal of this paper
- is to describe and discuss solutions to this problem.
- </para>
- <para>
- The original driving problem for this work is to provide
- scaling for the <command>vncviewer</command> application when
- displayed using DMX (VNC scaling is currently available only
- with the Windows client, and there is no plan to extend that
- capability to other clients). While this specific problem
- will be addressed in this paper, the general solution space
- will also be explored, since this may lead to a good
- solution not only for <command>vncviewer</command> but also for
- other applications.
- </para>
- </sect2>
- <sect2><title>Task</title>
- <para>
- For reference, here is the original description of the task
- this paper addresses:
- <itemizedlist>
- <listitem><para>Scaled window support (for VNC)
- <itemizedlist>
- <listitem><para>
- Investigate possibility of implementing a "scaled
- window" extension:
- <itemizedlist>
- <listitem><para>
- Add XCreateScaledWindow call that could be used
- in place of XCreateWindow
- </para></listitem>
- <listitem><para>
- All primitives drawn to scaled window would be
- scaled by appropriate (integral?) scaling factor
- </para></listitem>
- </itemizedlist>
- </para></listitem>
- <listitem><para>
- Alternate approach: special case VNC support
- </para></listitem>
- </itemizedlist>
- </para></listitem>
- </itemizedlist>
- </para>
- </sect2>
- </sect1>
-
- <sect1><title>Previous Work</title>
- <para>
- This section reviews relevant previous work.
- </para>
- <sect2><title>VNC</title>
- <sect3><title>Scaling under VNC</title>
- <para>
- When using the <command>vncviewer</command> program for Windows, it
- is possible to specify a scaling factor (as numerator and
- denominator). When scaling is in effect, the viewer
- software uses StretchBlt (instead of BitBlt) to display
- the pixels for the user. When this call is made, the
- viewer already has received all of the pixel information
- (at full unscaled resolution).
- </para>
- <para>
- The scaling in VNC is primitive. It does not conserve
- bandwidth, it does not treat textual information
- differently (i.e., by using a suitably scaled font), and
- it does not provide any anti-aliasing other than that
- provided by the underlying (Windows-only) system library.
- </para>
- </sect3>
- </sect2>
- <sect2><title>The X Video Extension</title>
- <para>
- The X Video Extension is a widely-available extension to the
- X11 protocol that provides support for streaming video.
- Integral to this support is the ability to arbitrarily scale
- the output. In version 2.2 of the X Video specification,
- support for scaled still images was provided, using both
- shared memory and traditional transport. The API for this
- support uses calls that are quite similar to XCreateWindow,
- XPutImage, and XShmPutImage. Currently, most of the drivers
- implemented in XFree86 only support data in various YUV
- formats. However, several modern video adaptors support RGB
- as well.
- </para>
- <para>
- Note, though, that the target output for this scaling is an
- overlay plane -- so X Video provides functionality that is
- fundamentally different from that provided by the Windows
- StrechBlt call.
- </para>
- </sect2>
- </sect1>
-
- <sect1><title>Possible Solutions</title>
- <para>
- This section briefly discusses possible solutions, including
- major advantages and disadvantages from both the
- implementation and the end-user programmer standpoint.
- </para>
- <sect2><title>VNC-like Scaling</title>
- <sect3><title>Software Scaling</title>
- <para>
- The <command>vncviewer</command> application could be modified to
- provide software scaling. This is not a general solution,
- but it does solve one of the goals of this work.
- </para>
- <para>
- A prototype of this solution was implemented and a patch
- against <filename>vnc-3.3.7-unixsrc</filename> is available in the
- <filename>dmx/external</filename> directory. Because of limited time
- available for this work, all of the edge cases were not
- considered and the solution works well mainly for integer
- scaling.
- </para>
- <para>
- Currently, <command>vncviewer</command> writes to the X display
- with XPutImage, XCopyArea, and XFillRectangle. All
- instances of these calls have to be aware of scaling
- and must round correctly. In the prototype solution,
- rounding is incorrect and can cause artifacts.
- </para>
- <para>
- A better solution would be to cache all updates to the
- desktop image in <command>vncviewer</command> and only send the
- damaged area to the X display with XPutImage. This would
- allow the damaged area to be computed so that rounding
- errors do not create artifacts. This method is probably
- similar to what is used in the Window client. (The whole
- VNC suite is being re-written in C++ and the forthcoming
- version 4 has not been evaluated.)
- </para>
- </sect3>
- <sect3><title>Scaling with the X Video Extension</title>
- <para>
- The scaling in the Windows <command>vncviewer</command> application
- makes use of a scaled blit that is supplied by the
- underlying system library. Several video cards currently
- provide support for a scaled blit, and some X servers
- (including XFree86) expose this capability to applications
- via the XvPutImage interface of the X Video Extension.
- The capability exposed by XvPutImage results in the scaled
- image being drawn to an overlay plane. Most video cards
- also provide support for a scaled blit into the normal
- output planes, but this is not exposed via XvPutImage.
- </para>
- <para>
- The <command>vncviewer</command> program could be modified to use
- the X Video Extension to provide scaling under X11 that is
- similar to the scaling currently provided under Windows.
- Unfortunately, Xdmx does not currently export the X Video
- Extension, so this would not provide an immediate solution
- usable with DMX.
- </para>
- <para>
- A very early-stage proof-of-concept prototype was
- implemented and a preliminary patch against
- <filename>vnc-3.3.7-unixsrc</filename> is available in the
- <filename>dmx/external</filename> directory. This prototype was
- implemented to better understand the problems that must be
- solved to make this solution viable:
- <itemizedlist>
- <listitem><para>
- As noted under the software scaling section above,
- <command>vncviewer</command> writes to the X display with
- several different calls. These calls write to the
- normal output planes and are compatible with
- XvPutImage, which writes to an overlay plane. To
- eliminate artifacts caused by this problem,
- <command>vncviewer</command> should be modified so that a cached
- copy of the desktop is available, either as a
- client-side image or a server-side off-screen pixmap,
- so that XvPutImage would be the only method for
- writing to the X display.
- </para></listitem>
- <listitem>
- <para>
- Although several modern graphics adaptors support
- hardware scaling using an RGB format (e.g., ATI
- Radeon, nVidia, etc.), XFree86 drivers typically
- only implement YUV formats. YUV generally compress
- the pixel information in some way. For example, two
- commonly implemented formats, YUY2 and UYVY provide
- intensity information for every RGB pixel, but only
- provide chroma and luminance information for pairs
- of horizontal pixels. Since VNC uses
- pixel-resolution for communicating updates on the
- wire, additional artifacts are introduced (because
- there may not be enough information from the wire to
- update a pair of pixels).
- </para>
- <para>
- Further, the well-known problem with YUV encoding
- is even more evident when the image is a desktop
- instead of a movie. For example, consider a
- 1-pixel-wide vertical window border. If the border
- changes in color but not intensity (e.g., because a
- window manager uses color to indicate focus), there
- may or may not be a change in the YUY2 image,
- depending on the algorithm used for RGB to YUV
- conversion and on how the border pixel is ordered in
- the pair of pixels used by the algorithm.
- </para>
- <para>
- Many of these artifacts could be eliminated if
- <command>vncviewer</command> cached a complete RGB image of
- the desktop, and only did the conversion to YUV for
- properly aligned areas of damage. The remaining artifacts
- could be eliminated if an RGB format was used with X
- Video (which may require the extension of existing
- XFree86 drivers to support RGB).
- </para>
- </listitem>
- <listitem><para>
- Most modern video cards support exactly one overlay
- plane that is suitable for use with X Video.
- Therefore, only one application can use X Video at any
- given time. This is a severe limitation in a desktop
- environment.
- </para></listitem>
- </itemizedlist>
- </para>
- <sect4><title>Implementing the X Video Extension for DMX</title>
- <para>
- The user-level API for X Video is fairly simple, but the
- underlying support required for the full specification
- is large. However, since the API provides a method to
- query supported capabilities, a usable subset of X
- Video can be implemented that would support XvPutImage
- and little else. This would require support for the
- following:
- <itemizedlist>
- <listitem><para>
- X Video Extension API calls, including the
- following:
- <itemizedlist>
- <listitem><para>XvQueryExtension</para></listitem>
- <listitem><para>XvQueryAdaptors</para></listitem>
- <listitem><para>XvQueryPortAttributes</para></listitem>
- <listitem><para>XvFreeAdaptorInfo</para></listitem>
- <listitem><para>XvListImageFormats</para></listitem>
- <listitem><para>XvGrabPort</para></listitem>
- <listitem><para>XvCreateImage</para></listitem>
- <listitem><para>XvPutImage</para></listitem>
- <listitem><para>XvShmCreateImage</para></listitem>
- <listitem><para>XvShmPutImage</para></listitem>
- </itemizedlist>
- </para></listitem>
- <listitem><para>
- Support for querying back-end X Video Extension
- capabilities.
- </para></listitem>
- <listitem><para>
- Support for sending the image to the back-ends.
- Because X Video requires sending full images, there
- may be a trade-off between bandwidth limitations and
- additional complexity to divide the image up such
- that is scales properly.
- </para></listitem>
- <listitem><para>
- Possible support for a software fall-back. For
- example, if all of the back-ends do not support the X
- Video Extension, software scaling can be implemented
- such that the image is sent to the back-end with
- XPutImage. This pathway would have poor
- performance.
- </para></listitem>
- </itemizedlist>
- </para>
- </sect4>
- <sect4><title>Supporting RGB formats for the X Video Extension</title>
- <para>
- Assuming an XFree86 driver already supports the X Video
- Extension, and assuming the target hardware supports an
- RGB format, then adding support for that format is
- relatively simple and straightforward.
- </para>
- </sect4>
- </sect3>
- <sect3><title>Scaling with an XPutImageScaled Extension</title>
- <para>
- Instead of (or in addition to) implementing the X Video
- Extension in DMX, one obvious solution would be to
- implement a new extension that provides access to
- hardware-assisted scaled blits, similar to the StretchBlt
- call available under Windows. This call would scale RGB
- images and would not use the overlay plane (unlike the X
- Video Extension).
- </para>
- <para>
- This approach has many of the same advantages and
- disadvantages as the XCopyAreaScaled Extension, discussed
- in the next section. Discussion of XPutImageScaled is
- deferred in favor of XCopyAreaScaled for the following
- reasons:
- <itemizedlist>
- <listitem><para>
- XPutImageScaled can be emulated with XCopyAreaScaled
- by first using XPutImage to copy the image to an
- off-screen pixmap, and then calling XCopyAreaScaled
- between that off-screen pixmap and the target
- drawable.
- </para></listitem>
- <listitem><para>
- Since XCopyAreaScaled would copy between two areas of
- on-screen or off-screen memory, it has additional uses
- and can be viewed as efficiently providing a superset
- of XPutImageScaled functionality.
- </para></listitem>
- </itemizedlist>
- </para>
- </sect3>
- <sect3><title>Scaling with an XCopyAreaScaled Extension</title>
- <para>
- As noted in the previous section, because XCopyAreaScaled
- provides a superset of the functionality provided by
- XPutImageScaled, we will consider this extension instead.
- </para>
- <para>
- First, XCopyAreaScaled would provide for RGB scaling
- between pixmaps (i.e., on-screen or off-screen areas of
- memory that reside on the video card). Unlike the X Video
- Extension, which writes into an overlay plane,
- XCopyAreaScaled would write into the non-overlay areas of
- the screen. Key points to consider are as follows:
- <itemizedlist>
- <listitem><para>
- Because different planes are involved, the two scaling
- operations are usually implemented in hardware
- differently, so an XCopyAreaScaled extension could be
- added in a manner that would neither conflict with nor
- interact with the X Video extension in any way.
- </para></listitem>
- <listitem><para>
- The XCopyAreaScaled extension provides new
- functionality that the X Video Extension does not
- provide. Based on anecdotal feedback, we believe that
- many people outside the DMX and VNC communities would
- be excited about this extension.
- </para></listitem>
- <listitem><para>
- The main drawback to this extension is that it is new
- and needs to be implemented at the driver level in
- XFree86 for each video card to be supported. At the
- present time, it is more likely that the X Video
- Extension will be implemented for a particular piece
- hardware because the X Video extension has multimedia
- uses. However, over time, we would expect the
- XCopyAreaScaled extension to be implemented along with
- the X Video extension, especially if it becomes
- popular.
- </para></listitem>
- <listitem><para>
- Another drawback is that not all modern cards provide
- support for a simple scaled blit operation. However,
- these cards usually do provide a 3D pipeline which
- could be used to provide this functionality in a
- manner that is transparent to the client application
- that is using the XCopyAreaScaled extension. However,
- this implementation pathway would make this extension
- somewhat more difficult to implement on certain cards.
- </para></listitem>
- </itemizedlist>
- </para>
- </sect3>
- <sect3><title>Scaling with OpenGL</title>
- <para>
- Another general solution to the scaling problem is to use
- the texture scaling found in all 3D hardware. This
- ability is already exposed through OpenGL and can be
- exploited by clients without X server modification (i.e.,
- other than the ability to support OpenGL). An application
- using OpenGL would transmit the non-scaled image to the X
- server as a texture, and would then display a single
- non-transformed rect using that texture. This also works
- around the single overlay problem with the X Video
- Extension as well as the need to implement additional
- scaled primitive extensions.
- </para>
- <para>
- The downside is that most OpenGL implementations require
- power of 2 texture sizes and this can be very wasteful of
- memory if, for example, the application needs to scale a
- 1025x1025 image, which would require a 2048x2048 texture
- area (even a 640x480 image would require a 1024x512
- texture). Another downside is that some OpenGL
- implementations have a limited about of texture memory and
- cannot handle textures that are very large. For example,
- they might limit the texture size to 1024x1024.
- </para>
- </sect3>
- </sect2>
- <sect2><title>Application-transparent Scaling for DMX
- </title><sect3><title>Back-end Scaling Without Disconnect/Reconnect</title>
- <para>
- VNC does scaling on the client side (in the
- <command>vncviewer</command> application). Implementing a similar
- solution for DMX would require support in the back-end X
- servers and, therefore, is not a general solution.
- </para>
- <para>
- XFree86 already implements some support for "scaling" that
- could be used with DMX: if, in the XF86Config file,
- multiple Modes are listed in the Display Subsection of the
- Screen Section, then pressing Ctrl-Alt-Plus and
- Ctrl-Alt-Minus can be used to iterate through the listed
- modes. The display dimensions will change to the
- dimensions in the Modes line, but the logical dimensions
- of the X server (i.e., the dimensions that Xdmx knows
- about) will not change.
- </para>
- <para>
- Further, the dimensions of the XFree86 display are under
- software control (via the XFree86-VidModeExtension), so
- the Xdmx server could change the screen dimensions on a
- per-display basis, thereby scaling the information on part
- of that display.
- </para>
- <para>
- However, this scaling appears to have limited use. For
- example, assume a 4 by 4 display wall consisting of 16
- 1280x1024 displays. If all of the back-end servers were
- simultaneously configured to display 640x480, the left
- hand corner of each display would be magnified, but the
- composite result would be unreadable. Magnifying one
- display at a time could be usable, but could have limited
- utility, since the result would still be no larger than a
- single display.
- </para>
- </sect3>
- <sect3><title>Back-end Scaling With Disconnect/Reconnect</title>
- <para>
- Disconnect and reconnect features are not currently
- supported in DMX, but are scheduled to be implemented in
- the future. These features, combined with the
- XFree86-VidModeExtension Extension, would allow an
- application to do the following:
- <itemizedlist>
- <listitem><para>
- Disconnect a specific back-end server (via the DMX
- Extension),
- </para></listitem>
- <listitem><para>
- reconfigure the XFree86 back-end server resolution,
- and
- </para></listitem>
- <listitem><para>
- reconnect the back-end server to DMX -- at a new
- origin with the new screen resolution.
- </para></listitem>
- </itemizedlist>
- </para>
- <para>
- For example, consider a display wall consisting of 16
- 1280x1024 displays with a total resolution of 5120x4096.
- All of the screens could be disconnected, repositioned,
- and reconnected each at a resolution of 640x480. The
- total resolution of the display wall would be 2560x1920,
- allowing a view of a selected area approximately
- one-fourth of the size of the DMX display. This change
- would be completely application independent (except,
- perhaps, for a DMX-aware window manager). When work at
- the increased resolution was completed, the back-end
- servers could be disconnected, reconfigured, and
- reconnected for the original 5120x4096 view.
- </para>
- <para>
- Support for this type of scaling can be implemented in a
- DMX-aware X11 client assuming the DMX server support
- arbitrary disconnect and reconnect semantics. Because
- this application cannot be written before
- disconnect/reconnect is implemented, this solution will
- not be discussed further in this paper.
- </para>
- </sect3>
- <sect3><title>Server-side Scaling</title>
- <para>
- In earlier versions of DMX, a frame buffer was maintained
- on the server side, and XPutImage was used to move the
- information from the server to the client (similar to some
- early VNC implementations). The use of a server-side
- frame buffer would allow the server to do scaling, but is
- not a recommended solution because of overall performance
- issues and server-side memory issues (i.e., the frame
- buffer would be very large for large display walls).
- </para>
- <para>
- Exploration of this path is not recommended.
- </para>
- </sect3>
- </sect2>
- <sect2><title>XCreateScaledWindow API</title>
- <para>
- The implementation of X Video Extension in DMX, and the use
- of XvPutImage by applications requiring scaling requires
- significant changes in DMX Further, XvPutImage is,
- essentially a scaled blit, and it is only useful for
- applications which are already using (or can be modified to
- use) XPutImage. Therefore, a more general API will be
- discussed as another possibility.
- </para>
- <para>
- X applications typically create windows with the
- XCreateWindow call. A new extension could provide an
- XCreateScaledWindow call that could be used in place of the
- XCreateWindow call and be otherwise transparent to the
- application. This would allow applications, even those that
- do not depend on XPutImage, to take advantage of window
- scaling. In this section we describe how the call would
- work, what transparency it provides, and how to solve the
- potential problems that transparency creates.
- </para>
- <sect3><title>XCreateWindow</title>
- <para>
- The XCreateWindow call takes width and height as
- parameters. An XCreateScaledWindow call could take all
- the same parameters, with the addition of a scaling factor.
- </para>
- </sect3>
- <sect3><title>XSetWindowAttributes</title>
- <para>
- An X11 window has several attributes that would have to be
- scaled:
- <itemizedlist>
- <listitem><para>Background and border pixmaps</para></listitem>
- <listitem><para>Border width</para></listitem>
- <listitem><para>Cursor</para></listitem>
- </itemizedlist>
- </para>
- </sect3>
- <sect3><title>XGetWindowAttributes, XGetGeometry</title>
- <para>
- For transparency, calls that query the window attributes
- should return unscaled information. This suggests that
- all unscaled pixmaps and window attributes should be
- cached.
- </para>
- <para>
- Unfortunately, a window manager requires the scaled
- geometry to properly decorate the window. The X server
- can probably determine which client is acting as the
- window manager (e.g., because that client will select
- events that are used exclusively by the window manager).
- However, other Scaled Window Extension aware clients may
- also need to determine the scaled geometry. Therefore, at
- least two additional extension calls should be
- implemented: XGetScaledWindowAttributes and
- XGetScaledGeometry.
- </para>
- </sect3>
- <sect3><title>Popup and Child window positions</title>
- <para>
- Some applications may position popup and child windows
- based on an unscaled notion of the main window geometry.
- In this case, additional modifications to the client would
- be required.
- </para>
- </sect3>
- <sect3><title>Events</title>
- <para>
- Most events (e.g., for mouse motion) return information
- about the coordinates at which the even occurred. These
- coordinates would have to be modified so that unscaled
- values were presented to the client.
- </para>
- </sect3>
- <sect3><title>Implementation</title>
- <para>
- There are many implementation issues, some of which are
- similar to the issues involved in implementing the X Video
- Extension for DMX. The window contents must be scaled,
- either by performing all operations to a frame buffer and
- then writing the image to the display (perhaps using
- hardware scaling support), or by modifying all of the
- various drawing operations to perform scaling. Because of
- the complexity involved, the frame buffer option is
- recommended.
- </para>
- </sect3>
- </sect2>
- </sect1>
-
- <sect1><title>Conclusion and Recommendations
- </title><para>
- We recommend a three phase implementation strategy, based on
- how an application could be written to take advantage of
- scaling:
- <orderedlist>
- <listitem>
- <para>
- The XCopyAreaScaled extension should be implemented, since
- this is the ideal solution for applications like VNC, and
- since making use of this extension will require minimal
- changes to applications that already use XPutImage or
- XCopyArea.
- </para>
- <para>
- The initial implementation work would include the design
- of the X protocol extension, writing this up in the
- usual format for extension documentation, implementation
- of the protocol transport pieces in XFree86,
- implementation of a software fall-back in XFree86 and
- DMX, one example hardware implementation for XFree86,
- and implementation of support for this extension in DMX.
- </para>
- <para>
- We suggest implementing the extension first on the ATI
- Radeon cards. However, since these cards do not provide
- a 2D scaled blit primitive, the implementation would
- have to make use of the 3D texture engine to emulate a
- scaled blit. This is recommended, since other modern
- graphics cards also do not provide a simple 2D scaled
- blit operation and an example of the more difficult
- implementation pathway would be helpful to others.
- </para>
- </listitem>
- <listitem>
- <para>
- Until XCopyAreaScaled is widely supported, applications
- that require scaling will have to fall back to another
- scaling method. We suggest OpenGL as the first fall-back
- method because it is widely available and supported by
- DMX.
- </para>
- <para>
- A project centered around OpenGL-based scaling would
- implement this scaling in VNC as an example. This work
- would include re-writing the <command>vncviewer</command>
- rendering engine to cache a master copy of the desktop
- image for all operations.
- </para>
- </listitem>
- <listitem>
- <para>
- Since OpenGL is not implemented everywhere, and may not
- provide hardware-assisted performance in every
- implementation, an application that requires scaling
- should also fall back to using the X Video Extension.
- </para>
- <para>
- This project would add support for the X Video Extension
- to DMX and would add support to VNC to take advantage of
- this extension without introducing artifacts. This
- would require modifying the <command>vncviewer</command> rendering
- engine to cache a master copy of the desktop image for
- all operations. This project should also add support
- for the RGB format to at least one XFree86 driver (e.g.,
- ATI Radeon).
- </para>
- <para>
- The X Video Extension is one of the few popular
- extensions that DMX does not support. We recommend
- implementing the X Video Extension even if scaling is
- the specific goal of that work.
- </para>
- </listitem>
- </orderedlist>
- </para>
- <para>
- We do <emphasis>not</emphasis> recommend implementation of the
- XCreateScaledWindow extension because of the complexity
- involved. We do <emphasis>not</emphasis> recommend implementation of the
- XPutImageScaled extension because it requires the same amount
- of work as the XCopyAreaScaled extension, but provides less
- functionality. Further, server-side scaling with a large
- frame buffer is <emphasis>not</emphasis> recommended because of the
- performance implications.
- </para>
- <para>
- The back-end scaling, especially with disconnect/reconnect
- support should be explored in the future after
- disconnect/reconnect is implemented, but not at the present
- time.
- </para>
- </sect1>
-
- </article>
- <!-- Local Variables: -->
- <!-- fill-column: 72 -->
- <!-- End: -->
+<?xml version="1.0" encoding="ISO-8859-1"?>
+<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
+ "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
+ <!ENTITY % defs SYSTEM "/xserver/doc/xml/xserver.ent"> %defs;
+]>
+ <article>
+
+ <articleinfo>
+ <!-- Title information -->
+ <title>Scaled Window Support in DMX</title>
+ <authorgroup>
+ <author><firstname>Kevin E.</firstname><surname>Martin</surname></author>
+ <author><firstname>Rickard E.</firstname><surname>Faith</surname></author>
+ </authorgroup>
+ <pubdate>15 October 2003 (created 19 September 2003)</pubdate>
+ <releaseinfo>X Server Version &xserver.version;</releaseinfo>
+ <abstract>
+ <para>
+ This document investigates the possibility of adding scaled window
+ support to the DMX X server, thereby allowing a window or some
+ selected part of the logical DMX area to be displayed using a
+ scaling factor. For example, this might allow the contents of a
+ window to be magnified for easier viewing. In particular, scaling
+ for the VNC client is explored. <emphasis remap="it">Copyright 2003
+ by Red Hat, Inc., Raleigh, North Carolina</emphasis>
+ </para>
+ </abstract>
+ </articleinfo>
+
+ <!-- Begin the document -->
+ <sect1><title>Introduction</title>
+ <sect2><title>DMX</title>
+ <para>
+ The DMX X server (Xdmx) is a proxy server that is designed
+ to allow X servers on multiple machines to be combined into
+ a single multi-headed X server. Combined with Xinerama,
+ these heads can appear as a single very high-resolution
+ screen. Typical applications include the creation of a
+ video wall with 16 1280x1024 displays arranged in a
+ rectangle, for a total resolution of of 5120x4096.
+ </para>
+ </sect2>
+ <sect2><title>Problem Statement</title>
+ <para>
+ Applications displayed on a physically large video wall that
+ provides high pixel-resolution may be difficult to see,
+ especially if the application is designed for use on a
+ typical desktop computer with a relatively small display
+ located close to the human operator. The goal of this paper
+ is to describe and discuss solutions to this problem.
+ </para>
+ <para>
+ The original driving problem for this work is to provide
+ scaling for the <command>vncviewer</command> application when
+ displayed using DMX (VNC scaling is currently available only
+ with the Windows client, and there is no plan to extend that
+ capability to other clients). While this specific problem
+ will be addressed in this paper, the general solution space
+ will also be explored, since this may lead to a good
+ solution not only for <command>vncviewer</command> but also for
+ other applications.
+ </para>
+ </sect2>
+ <sect2><title>Task</title>
+ <para>
+ For reference, here is the original description of the task
+ this paper addresses:
+ <itemizedlist>
+ <listitem><para>Scaled window support (for VNC)
+ <itemizedlist>
+ <listitem><para>
+ Investigate possibility of implementing a "scaled
+ window" extension:
+ <itemizedlist>
+ <listitem><para>
+ Add XCreateScaledWindow call that could be used
+ in place of XCreateWindow
+ </para></listitem>
+ <listitem><para>
+ All primitives drawn to scaled window would be
+ scaled by appropriate (integral?) scaling factor
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ Alternate approach: special case VNC support
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </sect2>
+ </sect1>
+
+ <sect1><title>Previous Work</title>
+ <para>
+ This section reviews relevant previous work.
+ </para>
+ <sect2><title>VNC</title>
+ <sect3><title>Scaling under VNC</title>
+ <para>
+ When using the <command>vncviewer</command> program for Windows, it
+ is possible to specify a scaling factor (as numerator and
+ denominator). When scaling is in effect, the viewer
+ software uses StretchBlt (instead of BitBlt) to display
+ the pixels for the user. When this call is made, the
+ viewer already has received all of the pixel information
+ (at full unscaled resolution).
+ </para>
+ <para>
+ The scaling in VNC is primitive. It does not conserve
+ bandwidth, it does not treat textual information
+ differently (i.e., by using a suitably scaled font), and
+ it does not provide any anti-aliasing other than that
+ provided by the underlying (Windows-only) system library.
+ </para>
+ </sect3>
+ </sect2>
+ <sect2><title>The X Video Extension</title>
+ <para>
+ The X Video Extension is a widely-available extension to the
+ X11 protocol that provides support for streaming video.
+ Integral to this support is the ability to arbitrarily scale
+ the output. In version 2.2 of the X Video specification,
+ support for scaled still images was provided, using both
+ shared memory and traditional transport. The API for this
+ support uses calls that are quite similar to XCreateWindow,
+ XPutImage, and XShmPutImage. Currently, most of the drivers
+ implemented in XFree86 only support data in various YUV
+ formats. However, several modern video adaptors support RGB
+ as well.
+ </para>
+ <para>
+ Note, though, that the target output for this scaling is an
+ overlay plane -- so X Video provides functionality that is
+ fundamentally different from that provided by the Windows
+ StrechBlt call.
+ </para>
+ </sect2>
+ </sect1>
+
+ <sect1><title>Possible Solutions</title>
+ <para>
+ This section briefly discusses possible solutions, including
+ major advantages and disadvantages from both the
+ implementation and the end-user programmer standpoint.
+ </para>
+ <sect2><title>VNC-like Scaling</title>
+ <sect3><title>Software Scaling</title>
+ <para>
+ The <command>vncviewer</command> application could be modified to
+ provide software scaling. This is not a general solution,
+ but it does solve one of the goals of this work.
+ </para>
+ <para>
+ A prototype of this solution was implemented and a patch
+ against <filename>vnc-3.3.7-unixsrc</filename> is available in the
+ <filename>dmx/external</filename> directory. Because of limited time
+ available for this work, all of the edge cases were not
+ considered and the solution works well mainly for integer
+ scaling.
+ </para>
+ <para>
+ Currently, <command>vncviewer</command> writes to the X display
+ with XPutImage, XCopyArea, and XFillRectangle. All
+ instances of these calls have to be aware of scaling
+ and must round correctly. In the prototype solution,
+ rounding is incorrect and can cause artifacts.
+ </para>
+ <para>
+ A better solution would be to cache all updates to the
+ desktop image in <command>vncviewer</command> and only send the
+ damaged area to the X display with XPutImage. This would
+ allow the damaged area to be computed so that rounding
+ errors do not create artifacts. This method is probably
+ similar to what is used in the Window client. (The whole
+ VNC suite is being re-written in C++ and the forthcoming
+ version 4 has not been evaluated.)
+ </para>
+ </sect3>
+ <sect3><title>Scaling with the X Video Extension</title>
+ <para>
+ The scaling in the Windows <command>vncviewer</command> application
+ makes use of a scaled blit that is supplied by the
+ underlying system library. Several video cards currently
+ provide support for a scaled blit, and some X servers
+ (including XFree86) expose this capability to applications
+ via the XvPutImage interface of the X Video Extension.
+ The capability exposed by XvPutImage results in the scaled
+ image being drawn to an overlay plane. Most video cards
+ also provide support for a scaled blit into the normal
+ output planes, but this is not exposed via XvPutImage.
+ </para>
+ <para>
+ The <command>vncviewer</command> program could be modified to use
+ the X Video Extension to provide scaling under X11 that is
+ similar to the scaling currently provided under Windows.
+ Unfortunately, Xdmx does not currently export the X Video
+ Extension, so this would not provide an immediate solution
+ usable with DMX.
+ </para>
+ <para>
+ A very early-stage proof-of-concept prototype was
+ implemented and a preliminary patch against
+ <filename>vnc-3.3.7-unixsrc</filename> is available in the
+ <filename>dmx/external</filename> directory. This prototype was
+ implemented to better understand the problems that must be
+ solved to make this solution viable:
+ <itemizedlist>
+ <listitem><para>
+ As noted under the software scaling section above,
+ <command>vncviewer</command> writes to the X display with
+ several different calls. These calls write to the
+ normal output planes and are compatible with
+ XvPutImage, which writes to an overlay plane. To
+ eliminate artifacts caused by this problem,
+ <command>vncviewer</command> should be modified so that a cached
+ copy of the desktop is available, either as a
+ client-side image or a server-side off-screen pixmap,
+ so that XvPutImage would be the only method for
+ writing to the X display.
+ </para></listitem>
+ <listitem>
+ <para>
+ Although several modern graphics adaptors support
+ hardware scaling using an RGB format (e.g., ATI
+ Radeon, nVidia, etc.), XFree86 drivers typically
+ only implement YUV formats. YUV generally compress
+ the pixel information in some way. For example, two
+ commonly implemented formats, YUY2 and UYVY provide
+ intensity information for every RGB pixel, but only
+ provide chroma and luminance information for pairs
+ of horizontal pixels. Since VNC uses
+ pixel-resolution for communicating updates on the
+ wire, additional artifacts are introduced (because
+ there may not be enough information from the wire to
+ update a pair of pixels).
+ </para>
+ <para>
+ Further, the well-known problem with YUV encoding
+ is even more evident when the image is a desktop
+ instead of a movie. For example, consider a
+ 1-pixel-wide vertical window border. If the border
+ changes in color but not intensity (e.g., because a
+ window manager uses color to indicate focus), there
+ may or may not be a change in the YUY2 image,
+ depending on the algorithm used for RGB to YUV
+ conversion and on how the border pixel is ordered in
+ the pair of pixels used by the algorithm.
+ </para>
+ <para>
+ Many of these artifacts could be eliminated if
+ <command>vncviewer</command> cached a complete RGB image of
+ the desktop, and only did the conversion to YUV for
+ properly aligned areas of damage. The remaining artifacts
+ could be eliminated if an RGB format was used with X
+ Video (which may require the extension of existing
+ XFree86 drivers to support RGB).
+ </para>
+ </listitem>
+ <listitem><para>
+ Most modern video cards support exactly one overlay
+ plane that is suitable for use with X Video.
+ Therefore, only one application can use X Video at any
+ given time. This is a severe limitation in a desktop
+ environment.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ <sect4><title>Implementing the X Video Extension for DMX</title>
+ <para>
+ The user-level API for X Video is fairly simple, but the
+ underlying support required for the full specification
+ is large. However, since the API provides a method to
+ query supported capabilities, a usable subset of X
+ Video can be implemented that would support XvPutImage
+ and little else. This would require support for the
+ following:
+ <itemizedlist>
+ <listitem><para>
+ X Video Extension API calls, including the
+ following:
+ <itemizedlist>
+ <listitem><para>XvQueryExtension</para></listitem>
+ <listitem><para>XvQueryAdaptors</para></listitem>
+ <listitem><para>XvQueryPortAttributes</para></listitem>
+ <listitem><para>XvFreeAdaptorInfo</para></listitem>
+ <listitem><para>XvListImageFormats</para></listitem>
+ <listitem><para>XvGrabPort</para></listitem>
+ <listitem><para>XvCreateImage</para></listitem>
+ <listitem><para>XvPutImage</para></listitem>
+ <listitem><para>XvShmCreateImage</para></listitem>
+ <listitem><para>XvShmPutImage</para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ Support for querying back-end X Video Extension
+ capabilities.
+ </para></listitem>
+ <listitem><para>
+ Support for sending the image to the back-ends.
+ Because X Video requires sending full images, there
+ may be a trade-off between bandwidth limitations and
+ additional complexity to divide the image up such
+ that is scales properly.
+ </para></listitem>
+ <listitem><para>
+ Possible support for a software fall-back. For
+ example, if all of the back-ends do not support the X
+ Video Extension, software scaling can be implemented
+ such that the image is sent to the back-end with
+ XPutImage. This pathway would have poor
+ performance.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </sect4>
+ <sect4><title>Supporting RGB formats for the X Video Extension</title>
+ <para>
+ Assuming an XFree86 driver already supports the X Video
+ Extension, and assuming the target hardware supports an
+ RGB format, then adding support for that format is
+ relatively simple and straightforward.
+ </para>
+ </sect4>
+ </sect3>
+ <sect3><title>Scaling with an XPutImageScaled Extension</title>
+ <para>
+ Instead of (or in addition to) implementing the X Video
+ Extension in DMX, one obvious solution would be to
+ implement a new extension that provides access to
+ hardware-assisted scaled blits, similar to the StretchBlt
+ call available under Windows. This call would scale RGB
+ images and would not use the overlay plane (unlike the X
+ Video Extension).
+ </para>
+ <para>
+ This approach has many of the same advantages and
+ disadvantages as the XCopyAreaScaled Extension, discussed
+ in the next section. Discussion of XPutImageScaled is
+ deferred in favor of XCopyAreaScaled for the following
+ reasons:
+ <itemizedlist>
+ <listitem><para>
+ XPutImageScaled can be emulated with XCopyAreaScaled
+ by first using XPutImage to copy the image to an
+ off-screen pixmap, and then calling XCopyAreaScaled
+ between that off-screen pixmap and the target
+ drawable.
+ </para></listitem>
+ <listitem><para>
+ Since XCopyAreaScaled would copy between two areas of
+ on-screen or off-screen memory, it has additional uses
+ and can be viewed as efficiently providing a superset
+ of XPutImageScaled functionality.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </sect3>
+ <sect3><title>Scaling with an XCopyAreaScaled Extension</title>
+ <para>
+ As noted in the previous section, because XCopyAreaScaled
+ provides a superset of the functionality provided by
+ XPutImageScaled, we will consider this extension instead.
+ </para>
+ <para>
+ First, XCopyAreaScaled would provide for RGB scaling
+ between pixmaps (i.e., on-screen or off-screen areas of
+ memory that reside on the video card). Unlike the X Video
+ Extension, which writes into an overlay plane,
+ XCopyAreaScaled would write into the non-overlay areas of
+ the screen. Key points to consider are as follows:
+ <itemizedlist>
+ <listitem><para>
+ Because different planes are involved, the two scaling
+ operations are usually implemented in hardware
+ differently, so an XCopyAreaScaled extension could be
+ added in a manner that would neither conflict with nor
+ interact with the X Video extension in any way.
+ </para></listitem>
+ <listitem><para>
+ The XCopyAreaScaled extension provides new
+ functionality that the X Video Extension does not
+ provide. Based on anecdotal feedback, we believe that
+ many people outside the DMX and VNC communities would
+ be excited about this extension.
+ </para></listitem>
+ <listitem><para>
+ The main drawback to this extension is that it is new
+ and needs to be implemented at the driver level in
+ XFree86 for each video card to be supported. At the
+ present time, it is more likely that the X Video
+ Extension will be implemented for a particular piece
+ hardware because the X Video extension has multimedia
+ uses. However, over time, we would expect the
+ XCopyAreaScaled extension to be implemented along with
+ the X Video extension, especially if it becomes
+ popular.
+ </para></listitem>
+ <listitem><para>
+ Another drawback is that not all modern cards provide
+ support for a simple scaled blit operation. However,
+ these cards usually do provide a 3D pipeline which
+ could be used to provide this functionality in a
+ manner that is transparent to the client application
+ that is using the XCopyAreaScaled extension. However,
+ this implementation pathway would make this extension
+ somewhat more difficult to implement on certain cards.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </sect3>
+ <sect3><title>Scaling with OpenGL</title>
+ <para>
+ Another general solution to the scaling problem is to use
+ the texture scaling found in all 3D hardware. This
+ ability is already exposed through OpenGL and can be
+ exploited by clients without X server modification (i.e.,
+ other than the ability to support OpenGL). An application
+ using OpenGL would transmit the non-scaled image to the X
+ server as a texture, and would then display a single
+ non-transformed rect using that texture. This also works
+ around the single overlay problem with the X Video
+ Extension as well as the need to implement additional
+ scaled primitive extensions.
+ </para>
+ <para>
+ The downside is that most OpenGL implementations require
+ power of 2 texture sizes and this can be very wasteful of
+ memory if, for example, the application needs to scale a
+ 1025x1025 image, which would require a 2048x2048 texture
+ area (even a 640x480 image would require a 1024x512
+ texture). Another downside is that some OpenGL
+ implementations have a limited about of texture memory and
+ cannot handle textures that are very large. For example,
+ they might limit the texture size to 1024x1024.
+ </para>
+ </sect3>
+ </sect2>
+ <sect2><title>Application-transparent Scaling for DMX
+ </title><sect3><title>Back-end Scaling Without Disconnect/Reconnect</title>
+ <para>
+ VNC does scaling on the client side (in the
+ <command>vncviewer</command> application). Implementing a similar
+ solution for DMX would require support in the back-end X
+ servers and, therefore, is not a general solution.
+ </para>
+ <para>
+ XFree86 already implements some support for "scaling" that
+ could be used with DMX: if, in the XF86Config file,
+ multiple Modes are listed in the Display Subsection of the
+ Screen Section, then pressing Ctrl-Alt-Plus and
+ Ctrl-Alt-Minus can be used to iterate through the listed
+ modes. The display dimensions will change to the
+ dimensions in the Modes line, but the logical dimensions
+ of the X server (i.e., the dimensions that Xdmx knows
+ about) will not change.
+ </para>
+ <para>
+ Further, the dimensions of the XFree86 display are under
+ software control (via the XFree86-VidModeExtension), so
+ the Xdmx server could change the screen dimensions on a
+ per-display basis, thereby scaling the information on part
+ of that display.
+ </para>
+ <para>
+ However, this scaling appears to have limited use. For
+ example, assume a 4 by 4 display wall consisting of 16
+ 1280x1024 displays. If all of the back-end servers were
+ simultaneously configured to display 640x480, the left
+ hand corner of each display would be magnified, but the
+ composite result would be unreadable. Magnifying one
+ display at a time could be usable, but could have limited
+ utility, since the result would still be no larger than a
+ single display.
+ </para>
+ </sect3>
+ <sect3><title>Back-end Scaling With Disconnect/Reconnect</title>
+ <para>
+ Disconnect and reconnect features are not currently
+ supported in DMX, but are scheduled to be implemented in
+ the future. These features, combined with the
+ XFree86-VidModeExtension Extension, would allow an
+ application to do the following:
+ <itemizedlist>
+ <listitem><para>
+ Disconnect a specific back-end server (via the DMX
+ Extension),
+ </para></listitem>
+ <listitem><para>
+ reconfigure the XFree86 back-end server resolution,
+ and
+ </para></listitem>
+ <listitem><para>
+ reconnect the back-end server to DMX -- at a new
+ origin with the new screen resolution.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ <para>
+ For example, consider a display wall consisting of 16
+ 1280x1024 displays with a total resolution of 5120x4096.
+ All of the screens could be disconnected, repositioned,
+ and reconnected each at a resolution of 640x480. The
+ total resolution of the display wall would be 2560x1920,
+ allowing a view of a selected area approximately
+ one-fourth of the size of the DMX display. This change
+ would be completely application independent (except,
+ perhaps, for a DMX-aware window manager). When work at
+ the increased resolution was completed, the back-end
+ servers could be disconnected, reconfigured, and
+ reconnected for the original 5120x4096 view.
+ </para>
+ <para>
+ Support for this type of scaling can be implemented in a
+ DMX-aware X11 client assuming the DMX server support
+ arbitrary disconnect and reconnect semantics. Because
+ this application cannot be written before
+ disconnect/reconnect is implemented, this solution will
+ not be discussed further in this paper.
+ </para>
+ </sect3>
+ <sect3><title>Server-side Scaling</title>
+ <para>
+ In earlier versions of DMX, a frame buffer was maintained
+ on the server side, and XPutImage was used to move the
+ information from the server to the client (similar to some
+ early VNC implementations). The use of a server-side
+ frame buffer would allow the server to do scaling, but is
+ not a recommended solution because of overall performance
+ issues and server-side memory issues (i.e., the frame
+ buffer would be very large for large display walls).
+ </para>
+ <para>
+ Exploration of this path is not recommended.
+ </para>
+ </sect3>
+ </sect2>
+ <sect2><title>XCreateScaledWindow API</title>
+ <para>
+ The implementation of X Video Extension in DMX, and the use
+ of XvPutImage by applications requiring scaling requires
+ significant changes in DMX Further, XvPutImage is,
+ essentially a scaled blit, and it is only useful for
+ applications which are already using (or can be modified to
+ use) XPutImage. Therefore, a more general API will be
+ discussed as another possibility.
+ </para>
+ <para>
+ X applications typically create windows with the
+ XCreateWindow call. A new extension could provide an
+ XCreateScaledWindow call that could be used in place of the
+ XCreateWindow call and be otherwise transparent to the
+ application. This would allow applications, even those that
+ do not depend on XPutImage, to take advantage of window
+ scaling. In this section we describe how the call would
+ work, what transparency it provides, and how to solve the
+ potential problems that transparency creates.
+ </para>
+ <sect3><title>XCreateWindow</title>
+ <para>
+ The XCreateWindow call takes width and height as
+ parameters. An XCreateScaledWindow call could take all
+ the same parameters, with the addition of a scaling factor.
+ </para>
+ </sect3>
+ <sect3><title>XSetWindowAttributes</title>
+ <para>
+ An X11 window has several attributes that would have to be
+ scaled:
+ <itemizedlist>
+ <listitem><para>Background and border pixmaps</para></listitem>
+ <listitem><para>Border width</para></listitem>
+ <listitem><para>Cursor</para></listitem>
+ </itemizedlist>
+ </para>
+ </sect3>
+ <sect3><title>XGetWindowAttributes, XGetGeometry</title>
+ <para>
+ For transparency, calls that query the window attributes
+ should return unscaled information. This suggests that
+ all unscaled pixmaps and window attributes should be
+ cached.
+ </para>
+ <para>
+ Unfortunately, a window manager requires the scaled
+ geometry to properly decorate the window. The X server
+ can probably determine which client is acting as the
+ window manager (e.g., because that client will select
+ events that are used exclusively by the window manager).
+ However, other Scaled Window Extension aware clients may
+ also need to determine the scaled geometry. Therefore, at
+ least two additional extension calls should be
+ implemented: XGetScaledWindowAttributes and
+ XGetScaledGeometry.
+ </para>
+ </sect3>
+ <sect3><title>Popup and Child window positions</title>
+ <para>
+ Some applications may position popup and child windows
+ based on an unscaled notion of the main window geometry.
+ In this case, additional modifications to the client would
+ be required.
+ </para>
+ </sect3>
+ <sect3><title>Events</title>
+ <para>
+ Most events (e.g., for mouse motion) return information
+ about the coordinates at which the even occurred. These
+ coordinates would have to be modified so that unscaled
+ values were presented to the client.
+ </para>
+ </sect3>
+ <sect3><title>Implementation</title>
+ <para>
+ There are many implementation issues, some of which are
+ similar to the issues involved in implementing the X Video
+ Extension for DMX. The window contents must be scaled,
+ either by performing all operations to a frame buffer and
+ then writing the image to the display (perhaps using
+ hardware scaling support), or by modifying all of the
+ various drawing operations to perform scaling. Because of
+ the complexity involved, the frame buffer option is
+ recommended.
+ </para>
+ </sect3>
+ </sect2>
+ </sect1>
+
+ <sect1><title>Conclusion and Recommendations
+ </title><para>
+ We recommend a three phase implementation strategy, based on
+ how an application could be written to take advantage of
+ scaling:
+ <orderedlist>
+ <listitem>
+ <para>
+ The XCopyAreaScaled extension should be implemented, since
+ this is the ideal solution for applications like VNC, and
+ since making use of this extension will require minimal
+ changes to applications that already use XPutImage or
+ XCopyArea.
+ </para>
+ <para>
+ The initial implementation work would include the design
+ of the X protocol extension, writing this up in the
+ usual format for extension documentation, implementation
+ of the protocol transport pieces in XFree86,
+ implementation of a software fall-back in XFree86 and
+ DMX, one example hardware implementation for XFree86,
+ and implementation of support for this extension in DMX.
+ </para>
+ <para>
+ We suggest implementing the extension first on the ATI
+ Radeon cards. However, since these cards do not provide
+ a 2D scaled blit primitive, the implementation would
+ have to make use of the 3D texture engine to emulate a
+ scaled blit. This is recommended, since other modern
+ graphics cards also do not provide a simple 2D scaled
+ blit operation and an example of the more difficult
+ implementation pathway would be helpful to others.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Until XCopyAreaScaled is widely supported, applications
+ that require scaling will have to fall back to another
+ scaling method. We suggest OpenGL as the first fall-back
+ method because it is widely available and supported by
+ DMX.
+ </para>
+ <para>
+ A project centered around OpenGL-based scaling would
+ implement this scaling in VNC as an example. This work
+ would include re-writing the <command>vncviewer</command>
+ rendering engine to cache a master copy of the desktop
+ image for all operations.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Since OpenGL is not implemented everywhere, and may not
+ provide hardware-assisted performance in every
+ implementation, an application that requires scaling
+ should also fall back to using the X Video Extension.
+ </para>
+ <para>
+ This project would add support for the X Video Extension
+ to DMX and would add support to VNC to take advantage of
+ this extension without introducing artifacts. This
+ would require modifying the <command>vncviewer</command> rendering
+ engine to cache a master copy of the desktop image for
+ all operations. This project should also add support
+ for the RGB format to at least one XFree86 driver (e.g.,
+ ATI Radeon).
+ </para>
+ <para>
+ The X Video Extension is one of the few popular
+ extensions that DMX does not support. We recommend
+ implementing the X Video Extension even if scaling is
+ the specific goal of that work.
+ </para>
+ </listitem>
+ </orderedlist>
+ </para>
+ <para>
+ We do <emphasis>not</emphasis> recommend implementation of the
+ XCreateScaledWindow extension because of the complexity
+ involved. We do <emphasis>not</emphasis> recommend implementation of the
+ XPutImageScaled extension because it requires the same amount
+ of work as the XCopyAreaScaled extension, but provides less
+ functionality. Further, server-side scaling with a large
+ frame buffer is <emphasis>not</emphasis> recommended because of the
+ performance implications.
+ </para>
+ <para>
+ The back-end scaling, especially with disconnect/reconnect
+ support should be explored in the future after
+ disconnect/reconnect is implemented, but not at the present
+ time.
+ </para>
+ </sect1>
+
+ </article>
+ <!-- Local Variables: -->
+ <!-- fill-column: 72 -->
+ <!-- End: -->
diff --git a/xorg-server/hw/dmx/examples/ev.c b/xorg-server/hw/dmx/examples/ev.c
index ba45c2b25..ed23b8aa9 100644
--- a/xorg-server/hw/dmx/examples/ev.c
+++ b/xorg-server/hw/dmx/examples/ev.c
@@ -60,7 +60,7 @@ int main(int argc, char **argv)
#define test_bit(bit) (mask[(bit)/8] & (1 << ((bit)%8)))
for (i = 0; i < 32; i++) {
- sprintf(name, "/dev/input/event%d", i);
+ snprintf(name, sizeof(name), "/dev/input/event%d", i);
if ((fd = open(name, O_RDONLY, 0)) >= 0) {
ioctl(fd, EVIOCGVERSION, &version);
ioctl(fd, EVIOCGNAME(sizeof(buf)), buf);
@@ -92,7 +92,7 @@ int main(int argc, char **argv)
}
if (argc > 1) {
- sprintf(name, "/dev/input/event%d", atoi(argv[1]));
+ snprintf(name, sizeof(name), "/dev/input/event%d", atoi(argv[1]));
if ((fd = open(name, O_RDWR, 0)) >= 0) {
printf("%s: open, fd = %d\n", name, fd);
for (i = 0; i < LED_MAX; i++) {
diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c
index 3bb562e05..5a5d5d0f1 100644
--- a/xorg-server/hw/dmx/glxProxy/compsize.c
+++ b/xorg-server/hw/dmx/glxProxy/compsize.c
@@ -1,558 +1,559 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include <GL/gl.h>
-
-GLint __glFogiv_size(GLenum pname)
-{
- switch (pname) {
- case GL_FOG_COLOR: return 4;
- case GL_FOG_DENSITY: return 1;
- case GL_FOG_END: return 1;
- case GL_FOG_MODE: return 1;
- case GL_FOG_INDEX: return 1;
- case GL_FOG_START: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glFogfv_size(GLenum pname)
-{
- return __glFogiv_size(pname);
-}
-
-GLint __glCallLists_size(GLsizei n, GLenum type)
-{
- GLint size;
-
- if (n < 0) return 0;
- switch (type) {
- case GL_BYTE: size = 1; break;
- case GL_UNSIGNED_BYTE: size = 1; break;
- case GL_SHORT: size = 2; break;
- case GL_UNSIGNED_SHORT: size = 2; break;
- case GL_INT: size = 4; break;
- case GL_UNSIGNED_INT: size = 4; break;
- case GL_FLOAT: size = 4; break;
- case GL_2_BYTES: size = 2; break;
- case GL_3_BYTES: size = 3; break;
- case GL_4_BYTES: size = 4; break;
- default:
- return 0;
- }
- return n * size;
-}
-
-GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- GLint elements, esize;
-
- switch (format) {
- case GL_COLOR_INDEX:
- case GL_STENCIL_INDEX:
- case GL_DEPTH_COMPONENT:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
- return (h * ((w+7)/8));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h;
-}
-
-GLint __glBitmap_size(GLsizei w, GLsizei h)
-{
- return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
-}
-
-GLint __glTexGendv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexGenfv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexGeniv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- return 1;
- case GL_TEXTURE_BORDER_COLOR:
- return 4;
- case GL_TEXTURE_PRIORITY:
- return 1;
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- return 1;
- default:
- return 0;
- }
-}
-
-GLint __glTexParameteriv_size(GLenum e)
-{
- return __glTexParameterfv_size(e);
-}
-
-GLint __glTexEnvfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_ENV_MODE:
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexEnviv_size(GLenum e)
-{
- return __glTexEnvfv_size(e);
-}
-
-GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (w+7)/8;
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w;
-}
-
-GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (h * ((w+7)/8));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h;
-}
-
-GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
- GLsizei d)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- if (d < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (d * (h * ((w+7)/8)));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h * d;
-}
-
-GLint __glLightfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SPOT_EXPONENT: return 1;
- case GL_SPOT_CUTOFF: return 1;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_POSITION: return 4;
- case GL_SPOT_DIRECTION: return 3;
- case GL_CONSTANT_ATTENUATION: return 1;
- case GL_LINEAR_ATTENUATION: return 1;
- case GL_QUADRATIC_ATTENUATION: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightiv_size(GLenum pname)
-{
- return __glLightfv_size(pname);
-}
-
-GLint __glLightModelfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT: return 4;
- case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
- case GL_LIGHT_MODEL_TWO_SIDE: return 1;
- case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightModeliv_size(GLenum pname)
-{
- return __glLightModelfv_size(pname);
-}
-
-GLint __glMaterialfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SHININESS: return 1;
- case GL_EMISSION: return 4;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_AMBIENT_AND_DIFFUSE: return 4;
- case GL_COLOR_INDEXES: return 3;
- default:
- return 0;
- }
-}
-
-GLint __glMaterialiv_size(GLenum pname)
-{
- return __glMaterialfv_size(pname);
-}
-
-GLint __glColorTableParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_COLOR_TABLE_FORMAT:
- case GL_COLOR_TABLE_WIDTH:
- case GL_COLOR_TABLE_RED_SIZE:
- case GL_COLOR_TABLE_GREEN_SIZE:
- case GL_COLOR_TABLE_BLUE_SIZE:
- case GL_COLOR_TABLE_ALPHA_SIZE:
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
- case GL_COLOR_TABLE_INTENSITY_SIZE:
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return -1;
- }
-}
-
-GLint __glColorTableParameteriv_size(GLenum pname)
-{
- return __glColorTableParameterfv_size(pname);
-}
-
-GLint __glConvolutionParameterfv_size(GLenum pname)
-{
- switch(pname) {
- case GL_CONVOLUTION_BORDER_MODE:
- return 1;
- case GL_CONVOLUTION_BORDER_COLOR:
- case GL_CONVOLUTION_FILTER_SCALE:
- case GL_CONVOLUTION_FILTER_BIAS:
- return 4;
- default: /* error: bad enum value */
- return -1;
- }
-}
-
-GLint __glConvolutionParameteriv_size(GLenum pname)
-{
- return __glConvolutionParameterfv_size(pname);
-}
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#include <GL/gl.h>
+#include "compsize.h"
+
+GLint __glFogiv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_FOG_COLOR: return 4;
+ case GL_FOG_DENSITY: return 1;
+ case GL_FOG_END: return 1;
+ case GL_FOG_MODE: return 1;
+ case GL_FOG_INDEX: return 1;
+ case GL_FOG_START: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glFogfv_size(GLenum pname)
+{
+ return __glFogiv_size(pname);
+}
+
+GLint __glCallLists_size(GLsizei n, GLenum type)
+{
+ GLint size;
+
+ if (n < 0) return 0;
+ switch (type) {
+ case GL_BYTE: size = 1; break;
+ case GL_UNSIGNED_BYTE: size = 1; break;
+ case GL_SHORT: size = 2; break;
+ case GL_UNSIGNED_SHORT: size = 2; break;
+ case GL_INT: size = 4; break;
+ case GL_UNSIGNED_INT: size = 4; break;
+ case GL_FLOAT: size = 4; break;
+ case GL_2_BYTES: size = 2; break;
+ case GL_3_BYTES: size = 3; break;
+ case GL_4_BYTES: size = 4; break;
+ default:
+ return 0;
+ }
+ return n * size;
+}
+
+GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
+{
+ GLint elements, esize;
+
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_COMPONENT:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
+ return (h * ((w+7)/8));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return elements * esize * w * h;
+}
+
+GLint __glBitmap_size(GLsizei w, GLsizei h)
+{
+ return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
+}
+
+GLint __glTexGendv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexGenfv_size(GLenum e)
+{
+ return __glTexGendv_size(e);
+}
+
+GLint __glTexGeniv_size(GLenum e)
+{
+ return __glTexGendv_size(e);
+}
+
+GLint __glTexParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ return 1;
+ case GL_TEXTURE_BORDER_COLOR:
+ return 4;
+ case GL_TEXTURE_PRIORITY:
+ return 1;
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexParameteriv_size(GLenum e)
+{
+ return __glTexParameterfv_size(e);
+}
+
+GLint __glTexEnvfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_ENV_MODE:
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexEnviv_size(GLenum e)
+{
+ return __glTexEnvfv_size(e);
+}
+
+GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (w+7)/8;
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return elements * esize * w;
+}
+
+GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (h * ((w+7)/8));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return elements * esize * w * h;
+}
+
+GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
+ GLsizei d)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ if (d < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (d * (h * ((w+7)/8)));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return elements * esize * w * h * d;
+}
+
+GLint __glLightfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_SPOT_EXPONENT: return 1;
+ case GL_SPOT_CUTOFF: return 1;
+ case GL_AMBIENT: return 4;
+ case GL_DIFFUSE: return 4;
+ case GL_SPECULAR: return 4;
+ case GL_POSITION: return 4;
+ case GL_SPOT_DIRECTION: return 3;
+ case GL_CONSTANT_ATTENUATION: return 1;
+ case GL_LINEAR_ATTENUATION: return 1;
+ case GL_QUADRATIC_ATTENUATION: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glLightiv_size(GLenum pname)
+{
+ return __glLightfv_size(pname);
+}
+
+GLint __glLightModelfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_LIGHT_MODEL_AMBIENT: return 4;
+ case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
+ case GL_LIGHT_MODEL_TWO_SIDE: return 1;
+ case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glLightModeliv_size(GLenum pname)
+{
+ return __glLightModelfv_size(pname);
+}
+
+GLint __glMaterialfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_SHININESS: return 1;
+ case GL_EMISSION: return 4;
+ case GL_AMBIENT: return 4;
+ case GL_DIFFUSE: return 4;
+ case GL_SPECULAR: return 4;
+ case GL_AMBIENT_AND_DIFFUSE: return 4;
+ case GL_COLOR_INDEXES: return 3;
+ default:
+ return 0;
+ }
+}
+
+GLint __glMaterialiv_size(GLenum pname)
+{
+ return __glMaterialfv_size(pname);
+}
+
+GLint __glColorTableParameterfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_COLOR_TABLE_FORMAT:
+ case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return -1;
+ }
+}
+
+GLint __glColorTableParameteriv_size(GLenum pname)
+{
+ return __glColorTableParameterfv_size(pname);
+}
+
+GLint __glConvolutionParameterfv_size(GLenum pname)
+{
+ switch(pname) {
+ case GL_CONVOLUTION_BORDER_MODE:
+ return 1;
+ case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_FILTER_SCALE:
+ case GL_CONVOLUTION_FILTER_BIAS:
+ return 4;
+ default: /* error: bad enum value */
+ return -1;
+ }
+}
+
+GLint __glConvolutionParameteriv_size(GLenum pname)
+{
+ return __glConvolutionParameterfv_size(pname);
+}
diff --git a/xorg-server/hw/dmx/glxProxy/compsize.h b/xorg-server/hw/dmx/glxProxy/compsize.h
new file mode 100644
index 000000000..856c6f5ad
--- /dev/null
+++ b/xorg-server/hw/dmx/glxProxy/compsize.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright 2011 Apple Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef __compsize_h__
+#define __compsize_h__
+
+extern GLint __glColorTableParameterfv_size(GLenum pname);
+extern GLint __glColorTableParameteriv_size(GLenum pname);
+extern GLint __glConvolutionParameterfv_size(GLenum pname);
+extern GLint __glConvolutionParameteriv_size(GLenum pname);
+extern GLint __glFogfv_size(GLenum pname);
+extern GLint __glFogiv_size(GLenum pname);
+extern GLint __glLightModelfv_size(GLenum pname);
+extern GLint __glLightModeliv_size(GLenum pname);
+extern GLint __glLightfv_size(GLenum pname);
+extern GLint __glLightiv_size(GLenum pname);
+extern GLint __glMaterialfv_size(GLenum pname);
+extern GLint __glMaterialiv_size(GLenum pname);
+extern GLint __glTexEnvfv_size(GLenum e);
+extern GLint __glTexEnviv_size(GLenum e);
+extern GLint __glTexGendv_size(GLenum e);
+extern GLint __glTexGenfv_size(GLenum e);
+extern GLint __glTexGeniv_size(GLenum e);
+extern GLint __glTexParameterfv_size(GLenum e);
+extern GLint __glTexParameteriv_size(GLenum e);
+
+#endif /* !__compsize_h__ */
diff --git a/xorg-server/hw/dmx/glxProxy/g_renderswap.c b/xorg-server/hw/dmx/glxProxy/g_renderswap.c
index 39316a99b..e434a71b6 100644
--- a/xorg-server/hw/dmx/glxProxy/g_renderswap.c
+++ b/xorg-server/hw/dmx/glxProxy/g_renderswap.c
@@ -1,2433 +1,2434 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxserver.h"
-#include "glxext.h"
-#include "g_disptab.h"
-#include "unpack.h"
-
-void __glXDispSwap_CallList(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ListBase(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Begin(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Color3bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3ubv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color3uiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color3usv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color4bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-}
-
-void __glXDispSwap_Color4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4ubv(GLbyte *pc)
-{
-
-}
-
-void __glXDispSwap_Color4uiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4usv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_EdgeFlagv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_End(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Indexdv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexfv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexsv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Normal3bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Normal3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Rectdv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2);
-
-}
-
-void __glXDispSwap_Rectfv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2);
-
-}
-
-void __glXDispSwap_Rectiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
- __GLX_SWAP_INT_ARRAY(pc + 8, 2);
-
-}
-
-void __glXDispSwap_Rectsv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_TexCoord1dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_ClipPlane(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_ColorMaterial(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_CullFace(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Fogf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_Fogfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glFogfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_Fogi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Fogiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glFogiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_FrontFace(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Hint(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Lightf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Lightfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glLightfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_Lighti(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Lightiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glLightiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_LightModelf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_LightModelfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glLightModelfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_LightModeli(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_LightModeliv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glLightModeliv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_LineStipple(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT(pc + 4);
-
-}
-
-void __glXDispSwap_LineWidth(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_Materialf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Materialfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glMaterialfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_Materiali(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Materialiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glMaterialiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_PointSize(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_PolygonMode(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Scissor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
-
-}
-
-void __glXDispSwap_ShadeModel(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_TexParameterf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexParameteri(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexEnvf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexEnvfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexEnvfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexEnvi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexEnviv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexEnviv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGend(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_DOUBLE(pc + 0);
-
-}
-
-void __glXDispSwap_TexGendv(GLbyte *pc)
-{
- GLenum pname;
- GLint cmdlen;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGendv_size(pname);
- if (compsize < 0) compsize = 0;
- cmdlen = __GLX_PAD(8+compsize*8);
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGenf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexGenfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGenfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGeni(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexGeniv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGeniv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_InitNames(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_LoadName(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PassThrough(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_PopName(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushName(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_DrawBuffer(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Clear(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearAccum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_ClearIndex(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearColor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_ClearStencil(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearDepth(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
-
-}
-
-void __glXDispSwap_StencilMask(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ColorMask(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_DepthMask(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_IndexMask(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Accum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_Disable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Enable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PopAttrib(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushAttrib(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MapGrid1d(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
-
-}
-
-void __glXDispSwap_MapGrid1f(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_MapGrid2d(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 40);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_INT(pc + 36);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
-
-}
-
-void __glXDispSwap_MapGrid2f(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_FLOAT(pc + 16);
- __GLX_SWAP_FLOAT(pc + 20);
-
-}
-
-void __glXDispSwap_EvalCoord1dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_EvalCoord1fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_EvalCoord2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_EvalCoord2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_EvalMesh1(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_EvalPoint1(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_EvalMesh2(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_EvalPoint2(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_AlphaFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_BlendFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_LogicOp(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_StencilFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_StencilOp(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_DepthFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PixelZoom(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelTransferf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelTransferi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelMapfv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_PixelMapuiv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_PixelMapusv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_ReadBuffer(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_CopyPixels(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_DepthRange(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
-
-}
-
-void __glXDispSwap_Frustum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 48);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
- __GLX_SWAP_DOUBLE(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 40);
-
-}
-
-void __glXDispSwap_LoadIdentity(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_LoadMatrixf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_LoadMatrixd(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 128);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_MatrixMode(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MultMatrixf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_MultMatrixd(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 128);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_Ortho(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 48);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
- __GLX_SWAP_DOUBLE(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 40);
-
-}
-
-void __glXDispSwap_PopMatrix(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushMatrix(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Rotated(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
-
-}
-
-void __glXDispSwap_Rotatef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_Scaled(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
-
-}
-
-void __glXDispSwap_Scalef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Translated(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
-
-}
-
-void __glXDispSwap_Translatef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Viewport(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
-
-}
-
-void __glXDispSwap_PolygonOffset(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_CopyTexImage1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
-
-}
-
-void __glXDispSwap_CopyTexImage2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
-
-}
-
-void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
-
-}
-
-void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
-
-}
-
-void __glXDispSwap_BindTexture(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_PrioritizeTextures(GLbyte *pc)
-{
- GLsizei n;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- n = *(GLsizei *)(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, n);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n);
-
-}
-
-void __glXDispSwap_Indexubv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_BlendColor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_BlendEquation(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ColorTableParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glColorTableParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_ColorTableParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glColorTableParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_CopyColorTable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_CopyColorSubTable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_ConvolutionParameterf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glConvolutionParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_ConvolutionParameteri(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glConvolutionParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
-
-}
-
-void __glXDispSwap_Histogram(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Minmax(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_ResetHistogram(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ResetMinmax(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
- __GLX_SWAP_INT(pc + 32);
-
-}
-
-void __glXDispSwap_ActiveTextureARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 12);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 28);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 4);
-
-}
-
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#include "glxserver.h"
+#include "glxext.h"
+#include "g_disptab.h"
+#include "unpack.h"
+#include "compsize.h"
+
+void __glXDispSwap_CallList(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ListBase(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Begin(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Color3bv(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_Color3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Color3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+}
+
+void __glXDispSwap_Color3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Color3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Color3ubv(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_Color3uiv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+}
+
+void __glXDispSwap_Color3usv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+}
+
+void __glXDispSwap_Color4bv(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_Color4dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+}
+
+void __glXDispSwap_Color4fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Color4iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Color4sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Color4ubv(GLbyte *pc)
+{
+
+}
+
+void __glXDispSwap_Color4uiv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Color4usv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_EdgeFlagv(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_End(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_Indexdv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_Indexfv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_Indexiv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_Indexsv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_Normal3bv(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_Normal3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Normal3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Normal3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Normal3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos2dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_RasterPos2fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_RasterPos2iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_RasterPos2sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_RasterPos3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_RasterPos4dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_RasterPos4fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_RasterPos4iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_RasterPos4sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Rectdv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2);
+
+}
+
+void __glXDispSwap_Rectfv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2);
+
+}
+
+void __glXDispSwap_Rectiv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 2);
+ __GLX_SWAP_INT_ARRAY(pc + 8, 2);
+
+}
+
+void __glXDispSwap_Rectsv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
+
+}
+
+void __glXDispSwap_TexCoord1dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_TexCoord1fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_TexCoord1iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_TexCoord1sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_TexCoord2dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_TexCoord2fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_TexCoord2iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_TexCoord2sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_TexCoord3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_TexCoord3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_TexCoord3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_TexCoord3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_TexCoord4dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_TexCoord4fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_TexCoord4iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_TexCoord4sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Vertex2dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_Vertex2fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_Vertex2iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_Vertex2sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_Vertex3dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Vertex3fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Vertex3iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Vertex3sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_Vertex4dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Vertex4fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Vertex4iv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_Vertex4sv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_ClipPlane(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_ColorMaterial(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_CullFace(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Fogf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_Fogfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glFogfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
+
+}
+
+void __glXDispSwap_Fogi(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_Fogiv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glFogiv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
+
+}
+
+void __glXDispSwap_FrontFace(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Hint(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_Lightf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_Lightfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glLightfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_Lighti(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_Lightiv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glLightiv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_LightModelf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_LightModelfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glLightModelfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
+
+}
+
+void __glXDispSwap_LightModeli(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_LightModeliv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ pname = *(GLenum *)(pc + 0);
+ compsize = __glLightModeliv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
+
+}
+
+void __glXDispSwap_LineStipple(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT(pc + 4);
+
+}
+
+void __glXDispSwap_LineWidth(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+
+}
+
+void __glXDispSwap_Materialf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_Materialfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glMaterialfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_Materiali(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_Materialiv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glMaterialiv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_PointSize(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+
+}
+
+void __glXDispSwap_PolygonMode(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_Scissor(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+
+}
+
+void __glXDispSwap_ShadeModel(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_TexParameterf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_TexParameterfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexParameteri(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_TexParameteriv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexEnvf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_TexEnvfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexEnvfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexEnvi(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_TexEnviv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexEnviv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexGend(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_DOUBLE(pc + 0);
+
+}
+
+void __glXDispSwap_TexGendv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint cmdlen;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexGendv_size(pname);
+ if (compsize < 0) compsize = 0;
+ cmdlen = __GLX_PAD(8+compsize*8);
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, cmdlen);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexGenf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_TexGenfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexGenfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_TexGeni(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_TexGeniv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glTexGeniv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_InitNames(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_LoadName(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_PassThrough(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+
+}
+
+void __glXDispSwap_PopName(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_PushName(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_DrawBuffer(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Clear(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ClearAccum(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+}
+
+void __glXDispSwap_ClearIndex(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+
+}
+
+void __glXDispSwap_ClearColor(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+}
+
+void __glXDispSwap_ClearStencil(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ClearDepth(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+
+}
+
+void __glXDispSwap_StencilMask(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ColorMask(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_DepthMask(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_IndexMask(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Accum(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_Disable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_Enable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_PopAttrib(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_PushAttrib(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_MapGrid1d(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+
+}
+
+void __glXDispSwap_MapGrid1f(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_MapGrid2d(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_INT(pc + 36);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+
+}
+
+void __glXDispSwap_MapGrid2f(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_FLOAT(pc + 16);
+ __GLX_SWAP_FLOAT(pc + 20);
+
+}
+
+void __glXDispSwap_EvalCoord1dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_EvalCoord1fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_EvalCoord2dv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_EvalCoord2fv(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_EvalMesh1(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_EvalPoint1(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_EvalMesh2(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_EvalPoint2(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_AlphaFunc(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_BlendFunc(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_LogicOp(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_StencilFunc(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_StencilOp(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_DepthFunc(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_PixelZoom(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_PixelTransferf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_PixelTransferi(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_PixelMapfv(GLbyte *pc)
+{
+ GLint mapsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ mapsize = *(GLint *)(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize);
+
+}
+
+void __glXDispSwap_PixelMapuiv(GLbyte *pc)
+{
+ GLint mapsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ mapsize = *(GLint *)(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, mapsize);
+
+}
+
+void __glXDispSwap_PixelMapusv(GLbyte *pc)
+{
+ GLint mapsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ mapsize = *(GLint *)(pc + 4);
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize);
+
+}
+
+void __glXDispSwap_ReadBuffer(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_CopyPixels(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_DepthRange(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 16);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+
+}
+
+void __glXDispSwap_Frustum(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 48);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+ __GLX_SWAP_DOUBLE(pc + 32);
+ __GLX_SWAP_DOUBLE(pc + 40);
+
+}
+
+void __glXDispSwap_LoadIdentity(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_LoadMatrixf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
+
+}
+
+void __glXDispSwap_LoadMatrixd(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 128);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
+
+}
+
+void __glXDispSwap_MatrixMode(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_MultMatrixf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
+
+}
+
+void __glXDispSwap_MultMatrixd(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 128);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
+
+}
+
+void __glXDispSwap_Ortho(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 48);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+ __GLX_SWAP_DOUBLE(pc + 32);
+ __GLX_SWAP_DOUBLE(pc + 40);
+
+}
+
+void __glXDispSwap_PopMatrix(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_PushMatrix(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_Rotated(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 32);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+ __GLX_SWAP_DOUBLE(pc + 24);
+
+}
+
+void __glXDispSwap_Rotatef(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+}
+
+void __glXDispSwap_Scaled(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+
+}
+
+void __glXDispSwap_Scalef(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_Translated(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_DOUBLE(pc + 0);
+ __GLX_SWAP_DOUBLE(pc + 8);
+ __GLX_SWAP_DOUBLE(pc + 16);
+
+}
+
+void __glXDispSwap_Translatef(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_Viewport(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+
+}
+
+void __glXDispSwap_PolygonOffset(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+
+}
+
+void __glXDispSwap_CopyTexImage1D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+
+}
+
+void __glXDispSwap_CopyTexImage2D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_INT(pc + 28);
+
+}
+
+void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+
+}
+
+void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_INT(pc + 28);
+
+}
+
+void __glXDispSwap_BindTexture(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_PrioritizeTextures(GLbyte *pc)
+{
+ GLsizei n;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ n = *(GLsizei *)(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, n);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n);
+
+}
+
+void __glXDispSwap_Indexubv(GLbyte *pc)
+{
+}
+
+void __glXDispSwap_BlendColor(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+ __GLX_SWAP_FLOAT(pc + 12);
+
+}
+
+void __glXDispSwap_BlendEquation(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ColorTableParameterfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glColorTableParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_ColorTableParameteriv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glColorTableParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_CopyColorTable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_CopyColorSubTable(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_ConvolutionParameterf(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_FLOAT(pc + 8);
+
+}
+
+void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glConvolutionParameterfv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_ConvolutionParameteri(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc)
+{
+ GLenum pname;
+ GLint compsize;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 4);
+ pname = *(GLenum *)(pc + 4);
+ compsize = __glConvolutionParameteriv_size(pname);
+ if (compsize < 0) compsize = 0;
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
+
+}
+
+void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+
+}
+
+void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+
+}
+
+void __glXDispSwap_Histogram(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+
+}
+
+void __glXDispSwap_Minmax(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+}
+
+void __glXDispSwap_ResetHistogram(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_ResetMinmax(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_INT(pc + 12);
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_INT(pc + 20);
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_INT(pc + 28);
+ __GLX_SWAP_INT(pc + 32);
+
+}
+
+void __glXDispSwap_ActiveTextureARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+
+}
+
+void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 12);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 8);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
+
+}
+
+void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1);
+
+}
+
+void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 1);
+
+}
+
+void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 1);
+
+}
+
+void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 20);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 16);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
+
+}
+
+void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2);
+
+}
+
+void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 2);
+
+}
+
+void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
+
+}
+
+void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 28);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 24);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
+
+}
+
+void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3);
+
+}
+
+void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 3);
+
+}
+
+void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 3);
+
+}
+
+void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ __GLX_MEM_COPY(pc-4, pc, 36);
+ pc -= 4;
+ }
+#endif
+ __GLX_SWAP_INT(pc + 32);
+ __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
+
+}
+
+void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4);
+
+}
+
+void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_INT_ARRAY(pc + 4, 4);
+
+}
+
+void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(pc + 0);
+ __GLX_SWAP_SHORT_ARRAY(pc + 4, 4);
+
+}
+
diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.c b/xorg-server/hw/dmx/glxProxy/glxcmds.c
index a76201da0..fb4bce850 100644
--- a/xorg-server/hw/dmx/glxProxy/glxcmds.c
+++ b/xorg-server/hw/dmx/glxProxy/glxcmds.c
@@ -52,6 +52,8 @@
#include "glxvisuals.h"
#include "glxswap.h"
+#include "glxcmds.h"
+
#ifdef PANORAMIX
#include "panoramiXsrv.h"
#endif
diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.h b/xorg-server/hw/dmx/glxProxy/glxcmds.h
new file mode 100644
index 000000000..ae866be29
--- /dev/null
+++ b/xorg-server/hw/dmx/glxProxy/glxcmds.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2011 Apple Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef __GLX_cmds_h__
+#define __GLX_cmds_h__
+
+extern int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
+extern int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc);
+
+#endif /* !__GLX_cmds_h__ */
diff --git a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c
index ca41c1585..f28a79df6 100644
--- a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c
+++ b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c
@@ -1,1059 +1,1062 @@
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxserver.h"
-#include "glxutil.h"
-#include <GL/glxtokens.h>
-#include <g_disptab.h>
-#include <pixmapstr.h>
-#include <windowstr.h>
-#include "unpack.h"
-#include "glxext.h"
-#include "glxvendor.h"
-
-extern int glxIsExtensionSupported( char *ext );
-
-/************************************************************************/
-
-/*
-** Byteswapping versions of GLX commands. In most cases they just swap
-** the incoming arguments and then call the unswapped routine. For commands
-** that have replies, a separate swapping routine for the reply is provided;
-** it is called at the end of the unswapped routine.
-*/
-
-int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->visual);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateContext(cl, pc);
-}
-
-int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateNewContext(cl, pc);
-}
-
-int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateContextWithConfigSGIX(cl, pc);
-}
-
-int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryMaxSwapBarriersSGIXReq *req =
- (xGLXQueryMaxSwapBarriersSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXQueryMaxSwapBarriersSGIX(cl, pc);
-}
-
-int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->barrier);
-
- return __glXBindSwapBarrierSGIX(cl, pc);
-}
-
-int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->member);
-
- return __glXJoinSwapGroupSGIX(cl, pc);
-}
-
-int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXDestroyContext(cl, pc);
-}
-
-int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeCurrent(cl, pc);
-}
-
-int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->readdrawable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeContextCurrent(cl, pc);
-}
-
-int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->readable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeCurrentReadSGI(cl, pc);
-}
-
-int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXIsDirect(cl, pc);
-}
-
-int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->majorVersion);
- __GLX_SWAP_INT(&req->minorVersion);
-
- return __glXQueryVersion(cl, pc);
-}
-
-int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- return __glXWaitGL(cl, pc);
-}
-
-int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- return __glXWaitX(cl, pc);
-}
-
-int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->source);
- __GLX_SWAP_INT(&req->dest);
- __GLX_SWAP_INT(&req->mask);
-
- return __glXCopyContext(cl, pc);
-}
-
-int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
- xGLXGetVisualConfigsReply reply;
- __GLXscreenInfo *pGlxScreen;
- __GLXvisualConfig *pGlxVisual;
- CARD32 buf[__GLX_TOTAL_CONFIG];
- unsigned int screen;
- int i, p;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(&req->screen);
- screen = req->screen;
- if (screen >= screenInfo.numScreens) {
- /* The client library must send a valid screen number. */
- client->errorValue = screen;
- return BadValue;
- }
- pGlxScreen = &__glXActiveScreens[screen];
-
- reply.numVisuals = pGlxScreen->numGLXVisuals;
- reply.numProps = __GLX_TOTAL_CONFIG;
- reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 *
- __GLX_TOTAL_CONFIG) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.numVisuals);
- __GLX_SWAP_INT(&reply.numProps);
- WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
-
- for (i=0; i < pGlxScreen->numVisuals; i++) {
- pGlxVisual = &pGlxScreen->pGlxVisual[i];
- if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) {
- /* not a usable visual */
- continue;
- }
- p = 0;
- buf[p++] = pGlxVisual->vid;
- buf[p++] = pGlxVisual->class;
- buf[p++] = pGlxVisual->rgba;
-
- buf[p++] = pGlxVisual->redSize;
- buf[p++] = pGlxVisual->greenSize;
- buf[p++] = pGlxVisual->blueSize;
- buf[p++] = pGlxVisual->alphaSize;
- buf[p++] = pGlxVisual->accumRedSize;
- buf[p++] = pGlxVisual->accumGreenSize;
- buf[p++] = pGlxVisual->accumBlueSize;
- buf[p++] = pGlxVisual->accumAlphaSize;
-
- buf[p++] = pGlxVisual->doubleBuffer;
- buf[p++] = pGlxVisual->stereo;
-
- buf[p++] = pGlxVisual->bufferSize;
- buf[p++] = pGlxVisual->depthSize;
- buf[p++] = pGlxVisual->stencilSize;
- buf[p++] = pGlxVisual->auxBuffers;
- buf[p++] = pGlxVisual->level;
- /*
- ** Add token/value pairs for extensions.
- */
- buf[p++] = GLX_VISUAL_CAVEAT_EXT;
- buf[p++] = pGlxVisual->visualRating;
- buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
- buf[p++] = pGlxVisual->transparentPixel;
- buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentRed;
- buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentGreen;
- buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentBlue;
- buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentAlpha;
- buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentIndex;
-
- __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
- WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
- (char *)buf);
- }
- return Success;
-}
-
-int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->visual);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXCreateGLXPixmap(cl, pc);
-}
-
-int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
- __GLX_SWAP_INT(&req->numAttribs);
-
- return __glXCreatePixmap(cl, pc);
-}
-
-int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXDestroyGLXPixmap(cl, pc);
-}
-
-int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->drawable);
-
- return __glXSwapBuffers(cl, pc);
-}
-
-int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->font);
- __GLX_SWAP_INT(&req->first);
- __GLX_SWAP_INT(&req->count);
- __GLX_SWAP_INT(&req->listBase);
-
- return __glXUseXFont(cl, pc);
-}
-
-
-int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryExtensionsStringReq *req = NULL;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXQueryExtensionsString(cl, pc);
-}
-
-int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->name);
-
- return __glXQueryServerString(cl, pc);
-}
-
-int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->major);
- __GLX_SWAP_INT(&req->minor);
- __GLX_SWAP_INT(&req->numbytes);
-
- return __glXClientInfo(cl, pc);
-}
-
-int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc)
-{
- xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXQueryContextInfoEXT(cl, (GLbyte *)pc);
-}
-
-/************************************************************************/
-
-/*
-** Swap replies.
-*/
-
-void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->contextTag);
- __GLX_SWAP_INT(&reply->writeVid);
- __GLX_SWAP_INT(&reply->writeType);
- __GLX_SWAP_INT(&reply->readVid);
- __GLX_SWAP_INT(&reply->readType);
- WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply);
-}
-
-void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply);
-}
-
-void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->majorVersion);
- __GLX_SWAP_INT(&reply->minorVersion);
- WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply);
-}
-
-void glxSwapQueryExtensionsStringReply(ClientPtr client,
- xGLXQueryExtensionsStringReply *reply, char *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, buf);
-}
-
-void glxSwapQueryServerStringReply(ClientPtr client,
- xGLXQueryServerStringReply *reply, char *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply);
- /** no swap is needed for an array of chars **/
- /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */
- WriteToClient(client, length << 2, buf);
-}
-
-void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, (char *)buf);
-}
-
-
-void __glXSwapQueryContextReply(ClientPtr client,
- xGLXQueryContextReply *reply, int *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, (char *)buf);
-}
-
-void __glXSwapGetDrawableAttributesReply(ClientPtr client,
- xGLXGetDrawableAttributesReply *reply, int *buf)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->numAttribs);
- __GLX_SWAP_INT_ARRAY( buf, reply->length );
- WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply);
- WriteToClient(client, reply->length << 2, (char *)buf);
-}
-
-void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->max);
- WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply);
-}
-
-/************************************************************************/
-
-/*
-** Render and Renderlarge are not in the GLX API. They are used by the GLX
-** client library to send batches of GL rendering commands.
-*/
-
-int __glXSwapRender(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXRenderReq *req;
- int left;
- __GLXrenderHeader *hdr;
- ClientPtr client = cl->client;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- /*
- ** NOTE: much of this code also appears in the nonswapping version of this
- ** routine, __glXRender(). Any changes made here should also be
- ** duplicated there.
- */
-
- req = (xGLXRenderReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- pc += sz_xGLXRenderReq;
- left = (req->length << 2) - sz_xGLXRenderReq;
- while (left > 0) {
- void (* proc)(GLbyte *);
- CARD16 opcode;
-
- /*
- ** Verify that the header length and the overall length agree.
- ** Also, each command must be word aligned.
- */
- hdr = (__GLXrenderHeader *) pc;
- __GLX_SWAP_SHORT(&hdr->length);
- __GLX_SWAP_SHORT(&hdr->opcode);
-
- /*
- * call the command procedure to swap any arguments
- */
- opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index];
- if (info->swapfunc) {
- proc = info->swapfunc;
- }
- else {
- proc = NULL;
- if (info->elem_size == 4 && info->nelems > 0) {
- __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- else if (info->elem_size == 2 && info->nelems > 0) {
- __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- else if (info->elem_size == 8 && info->nelems > 0) {
- __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- }
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = 0;
- return __glXBadRenderRequest;
- }
-
- if (proc != NULL)
- (*proc)(pc + __GLX_RENDER_HDR_SIZE);
-
- /*
- * proceed to the next command
- */
- pc += hdr->length;
- left -= hdr->length;
- }
-
- return __glXRender( cl, (GLbyte *)req );
-}
-
-/*
-** Execute a large rendering request (one that spans multiple X requests).
-*/
-int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXRenderLargeReq *req;
- __GLXrenderLargeHeader *hdr;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- req = (xGLXRenderLargeReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->dataBytes);
- __GLX_SWAP_SHORT(&req->requestNumber);
- __GLX_SWAP_SHORT(&req->requestTotal);
-
- pc += sz_xGLXRenderLargeReq;
-
- if (req->requestNumber == 1) {
- void (* proc)(GLbyte *) = NULL;
- __GLXRenderSwapInfo *info = NULL;
- CARD16 opcode;
-
- hdr = (__GLXrenderLargeHeader *) pc;
- __GLX_SWAP_INT(&hdr->length);
- __GLX_SWAP_INT(&hdr->opcode);
-
- /*
- * call the command procedure to swap any arguments
- * Note that we are assuming that all arguments that needs to be
- * swaped are on the first req only !
- */
- opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- info = &__glXSwapRenderTable_EXT[index];
- if (info->swapfunc) {
- proc = info->swapfunc;
- }
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = 0;
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- /*
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (cl->largeCmdBufSize < hdr->length) {
- if (!cl->largeCmdBuf) {
- cl->largeCmdBuf = (GLbyte *) malloc(hdr->length);
- } else {
- cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length);
- }
- if (!cl->largeCmdBuf) {
- cl->largeCmdRequestsTotal = 0;
- return BadAlloc;
- }
- cl->largeCmdBufSize = hdr->length;
- }
- memcpy(cl->largeCmdBuf, pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar = req->dataBytes;
- cl->largeCmdBytesTotal = hdr->length;
- cl->largeCmdRequestsSoFar = 1;
- cl->largeCmdRequestsTotal = req->requestTotal;
- cl->largeCmdRequestsSwapProc = proc;
- cl->largeCmdMaxReqDataSize = req->dataBytes;
- cl->largeCmdRequestsSwap_info = info;
-
- return Success;
-
-
- }
- else if (req->requestNumber < cl->largeCmdRequestsTotal) {
- /*
- * This is not the first nor last request - just copy the data
- */
- if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
- pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar += req->dataBytes;
-
- if (req->dataBytes > cl->largeCmdMaxReqDataSize)
- cl->largeCmdMaxReqDataSize = req->dataBytes;
-
- return Success;
- }
- else if (req->requestNumber == cl->largeCmdRequestsTotal) {
- /*
- * this is the last request
- * copy the remainder bytes, call the procedure to swap any
- * needed data, and then call to transfer the command to all
- * back-end servers
- */
- if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
- pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar += req->dataBytes;
-
- if (req->dataBytes > cl->largeCmdMaxReqDataSize)
- cl->largeCmdMaxReqDataSize = req->dataBytes;
-
- if (cl->largeCmdRequestsSwapProc != NULL) {
- (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
- }
- else if (cl->largeCmdRequestsSwap_info &&
- cl->largeCmdRequestsSwap_info->nelems > 0) {
- if (cl->largeCmdRequestsSwap_info->elem_size == 4) {
- __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- else if (cl->largeCmdRequestsSwap_info->elem_size == 2) {
- __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- else if (cl->largeCmdRequestsSwap_info->elem_size == 8) {
- __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- }
-
- cl->largeCmdRequestsTotal = 0;
- return( __glXSendLargeCommand(cl, req->contextTag) );
-
- }
- else {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
-}
-
-/************************************************************************/
-
-/*
-** No support is provided for the vendor-private requests other than
-** allocating these entry points in the dispatch table.
-*/
-
-int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req;
- CARD32 vendorCode;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXVendorPrivateReq *) pc;
- vendorCode = req->vendorCode;
- __GLX_SWAP_INT(&vendorCode);
-
-
- switch( vendorCode ) {
-
- case X_GLvop_DeleteTexturesEXT:
- return __glXVForwardSingleReqSwap( cl, pc );
- break;
-
- case X_GLXvop_SwapIntervalSGI:
- if (glxIsExtensionSupported("SGI_swap_control")) {
- return __glXVForwardSingleReqSwap( cl, pc );
- }
- else {
- return Success;
- }
- break;
-
-#if 0 /* glx 1.3 */
- case X_GLXvop_CreateGLXVideoSourceSGIX:
- break;
- case X_GLXvop_DestroyGLXVideoSourceSGIX:
- break;
- case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
- break;
- case X_GLXvop_DestroyGLXPbufferSGIX:
- break;
- case X_GLXvop_ChangeDrawableAttributesSGIX:
- break;
-#endif
-
- case X_GLXvop_JoinSwapGroupSGIX:
- return __glXSwapJoinSwapGroupSGIX( cl, pc );
- break;
-
- case X_GLXvop_BindSwapBarrierSGIX:
- return __glXSwapBindSwapBarrierSGIX( cl, pc );
- break;
-
- case X_GLXvop_CreateContextWithConfigSGIX:
- return __glXSwapCreateContextWithConfigSGIX( cl, pc );
- break;
-
- default:
- /*
- ** unsupported private request
- */
- cl->client->errorValue = req->vendorCode;
- return __glXUnsupportedPrivateRequest;
- }
-
-}
-
-int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateWithReplyReq *req;
- CARD32 vendorCode;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXVendorPrivateWithReplyReq *) pc;
- vendorCode = req->vendorCode;
- __GLX_SWAP_INT(&vendorCode);
-
- switch( vendorCode ) {
-
- case X_GLvop_GetConvolutionFilterEXT:
- case X_GLvop_GetSeparableFilterEXT:
- case X_GLvop_GetHistogramEXT:
- case X_GLvop_GetMinmaxEXT:
- return( __glXNoSuchSingleOpcode(cl, pc) );
- break;
-
- case X_GLvop_GetConvolutionParameterfvEXT:
- case X_GLvop_GetConvolutionParameterivEXT:
- case X_GLvop_GetHistogramParameterivEXT:
- case X_GLvop_GetMinmaxParameterfvEXT:
- case X_GLvop_GetMinmaxParameterivEXT:
- case X_GLvop_GenTexturesEXT:
- return( __glXVForwardAllWithReplySwapiv(cl, pc) );
- break;
-
- case X_GLvop_AreTexturesResidentEXT:
- case X_GLvop_IsTextureEXT:
- return( __glXVForwardPipe0WithReplySwap(cl, pc) );
- break;
-
-#if 0 /* glx1.3 */
- case X_GLvop_GetDetailTexFuncSGIS:
- case X_GLvop_GetSharpenTexFuncSGIS:
- case X_GLvop_GetColorTableSGI:
- case X_GLvop_GetColorTableParameterfvSGI:
- case X_GLvop_GetColorTableParameterivSGI:
- case X_GLvop_GetTexFilterFuncSGIS:
- case X_GLvop_GetInstrumentsSGIX:
- case X_GLvop_InstrumentsBufferSGIX:
- case X_GLvop_PollInstrumentsSGIX:
- case X_GLvop_FlushRasterSGIX:
- case X_GLXvop_CreateGLXPbufferSGIX:
- case X_GLXvop_GetDrawableAttributesSGIX:
- case X_GLXvop_QueryHyperpipeNetworkSGIX:
- case X_GLXvop_QueryHyperpipeConfigSGIX:
- case X_GLXvop_HyperpipeConfigSGIX:
- case X_GLXvop_DestroyHyperpipeConfigSGIX:
-#endif
- case X_GLXvop_QueryMaxSwapBarriersSGIX:
- return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) );
- break;
-
- case X_GLXvop_GetFBConfigsSGIX:
- return( __glXSwapGetFBConfigsSGIX(cl, pc) );
- break;
-
- case X_GLXvop_MakeCurrentReadSGI:
- return( __glXSwapMakeCurrentReadSGI(cl, pc) );
- break;
-
- case X_GLXvop_QueryContextInfoEXT:
- return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) );
- break;
-
- default:
- /*
- ** unsupported private request
- */
- cl->client->errorValue = req->vendorCode;
- return __glXUnsupportedPrivateRequest;
- }
-
-}
-
-int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXGetFBConfigs(cl, pc);
-}
-
-int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc;
- xGLXGetFBConfigsReq new_req;
-
- new_req.reqType = req->reqType;
- new_req.glxCode = req->glxCode;
- new_req.length = req->length;
- new_req.screen = req->screen;
-
- return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) );
-}
-
-int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->window);
- __GLX_SWAP_INT(&req->glxwindow);
- __GLX_SWAP_INT(&req->numAttribs);
-
- return( __glXCreateWindow( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->glxwindow);
-
- return( __glXDestroyWindow( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return( __glXQueryContext(cl, (GLbyte *)pc) );
-
-}
-
-int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc;
- int nattr = req->numAttribs;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pbuffer);
- __GLX_SWAP_INT(&req->numAttribs);
- __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 );
-
- return( __glXCreatePbuffer( cl, pc ) );
-}
-
-int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->pbuffer);
-
- return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
-
- return( __glXGetDrawableAttributes(cl, pc) );
-}
-
-int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->numAttribs);
- __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 );
-
- return( __glXChangeDrawableAttributes(cl, pc) );
-}
+/*
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include <GL/glxtokens.h>
+#include <g_disptab.h>
+#include <pixmapstr.h>
+#include <windowstr.h>
+#include "unpack.h"
+#include "glxcmds.h"
+#include "glxext.h"
+#include "glxvendor.h"
+
+extern int glxIsExtensionSupported( char *ext );
+
+int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc);
+
+/************************************************************************/
+
+/*
+** Byteswapping versions of GLX commands. In most cases they just swap
+** the incoming arguments and then call the unswapped routine. For commands
+** that have replies, a separate swapping routine for the reply is provided;
+** it is called at the end of the unswapped routine.
+*/
+
+int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->visual);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->shareList);
+
+ return __glXCreateContext(cl, pc);
+}
+
+int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->shareList);
+
+ return __glXCreateNewContext(cl, pc);
+}
+
+int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->shareList);
+
+ return __glXCreateContextWithConfigSGIX(cl, pc);
+}
+
+int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryMaxSwapBarriersSGIXReq *req =
+ (xGLXQueryMaxSwapBarriersSGIXReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+
+ return __glXQueryMaxSwapBarriersSGIX(cl, pc);
+}
+
+int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->barrier);
+
+ return __glXBindSwapBarrierSGIX(cl, pc);
+}
+
+int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->member);
+
+ return __glXJoinSwapGroupSGIX(cl, pc);
+}
+
+int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+
+ return __glXDestroyContext(cl, pc);
+}
+
+int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->oldContextTag);
+
+ return __glXMakeCurrent(cl, pc);
+}
+
+int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->readdrawable);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->oldContextTag);
+
+ return __glXMakeContextCurrent(cl, pc);
+}
+
+int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->readable);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->oldContextTag);
+
+ return __glXMakeCurrentReadSGI(cl, pc);
+}
+
+int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+
+ return __glXIsDirect(cl, pc);
+}
+
+int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->majorVersion);
+ __GLX_SWAP_INT(&req->minorVersion);
+
+ return __glXQueryVersion(cl, pc);
+}
+
+int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ return __glXWaitGL(cl, pc);
+}
+
+int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ return __glXWaitX(cl, pc);
+}
+
+int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->source);
+ __GLX_SWAP_INT(&req->dest);
+ __GLX_SWAP_INT(&req->mask);
+
+ return __glXCopyContext(cl, pc);
+}
+
+int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
+ xGLXGetVisualConfigsReply reply;
+ __GLXscreenInfo *pGlxScreen;
+ __GLXvisualConfig *pGlxVisual;
+ CARD32 buf[__GLX_TOTAL_CONFIG];
+ unsigned int screen;
+ int i, p;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_INT(&req->screen);
+ screen = req->screen;
+ if (screen >= screenInfo.numScreens) {
+ /* The client library must send a valid screen number. */
+ client->errorValue = screen;
+ return BadValue;
+ }
+ pGlxScreen = &__glXActiveScreens[screen];
+
+ reply.numVisuals = pGlxScreen->numGLXVisuals;
+ reply.numProps = __GLX_TOTAL_CONFIG;
+ reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 *
+ __GLX_TOTAL_CONFIG) >> 2;
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numVisuals);
+ __GLX_SWAP_INT(&reply.numProps);
+ WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
+
+ for (i=0; i < pGlxScreen->numVisuals; i++) {
+ pGlxVisual = &pGlxScreen->pGlxVisual[i];
+ if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) {
+ /* not a usable visual */
+ continue;
+ }
+ p = 0;
+ buf[p++] = pGlxVisual->vid;
+ buf[p++] = pGlxVisual->class;
+ buf[p++] = pGlxVisual->rgba;
+
+ buf[p++] = pGlxVisual->redSize;
+ buf[p++] = pGlxVisual->greenSize;
+ buf[p++] = pGlxVisual->blueSize;
+ buf[p++] = pGlxVisual->alphaSize;
+ buf[p++] = pGlxVisual->accumRedSize;
+ buf[p++] = pGlxVisual->accumGreenSize;
+ buf[p++] = pGlxVisual->accumBlueSize;
+ buf[p++] = pGlxVisual->accumAlphaSize;
+
+ buf[p++] = pGlxVisual->doubleBuffer;
+ buf[p++] = pGlxVisual->stereo;
+
+ buf[p++] = pGlxVisual->bufferSize;
+ buf[p++] = pGlxVisual->depthSize;
+ buf[p++] = pGlxVisual->stencilSize;
+ buf[p++] = pGlxVisual->auxBuffers;
+ buf[p++] = pGlxVisual->level;
+ /*
+ ** Add token/value pairs for extensions.
+ */
+ buf[p++] = GLX_VISUAL_CAVEAT_EXT;
+ buf[p++] = pGlxVisual->visualRating;
+ buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
+ buf[p++] = pGlxVisual->transparentPixel;
+ buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentRed;
+ buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentGreen;
+ buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentBlue;
+ buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentAlpha;
+ buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
+ buf[p++] = pGlxVisual->transparentIndex;
+
+ __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
+ WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
+ (char *)buf);
+ }
+ return Success;
+}
+
+int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->visual);
+ __GLX_SWAP_INT(&req->pixmap);
+ __GLX_SWAP_INT(&req->glxpixmap);
+
+ return __glXCreateGLXPixmap(cl, pc);
+}
+
+int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->pixmap);
+ __GLX_SWAP_INT(&req->glxpixmap);
+ __GLX_SWAP_INT(&req->numAttribs);
+
+ return __glXCreatePixmap(cl, pc);
+}
+
+int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->glxpixmap);
+
+ return __glXDestroyGLXPixmap(cl, pc);
+}
+
+int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->drawable);
+
+ return __glXSwapBuffers(cl, pc);
+}
+
+int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->font);
+ __GLX_SWAP_INT(&req->first);
+ __GLX_SWAP_INT(&req->count);
+ __GLX_SWAP_INT(&req->listBase);
+
+ return __glXUseXFont(cl, pc);
+}
+
+
+int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryExtensionsStringReq *req = NULL;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+
+ return __glXQueryExtensionsString(cl, pc);
+}
+
+int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->name);
+
+ return __glXQueryServerString(cl, pc);
+}
+
+int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->major);
+ __GLX_SWAP_INT(&req->minor);
+ __GLX_SWAP_INT(&req->numbytes);
+
+ return __glXClientInfo(cl, pc);
+}
+
+int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc)
+{
+ xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+
+ return __glXQueryContextInfoEXT(cl, (GLbyte *)pc);
+}
+
+/************************************************************************/
+
+/*
+** Swap replies.
+*/
+
+void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->contextTag);
+ __GLX_SWAP_INT(&reply->writeVid);
+ __GLX_SWAP_INT(&reply->writeType);
+ __GLX_SWAP_INT(&reply->readVid);
+ __GLX_SWAP_INT(&reply->readType);
+ WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply);
+}
+
+void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply);
+}
+
+void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->majorVersion);
+ __GLX_SWAP_INT(&reply->minorVersion);
+ WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply);
+}
+
+void glxSwapQueryExtensionsStringReply(ClientPtr client,
+ xGLXQueryExtensionsStringReply *reply, char *buf)
+{
+ int length = reply->length;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->n);
+ WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply);
+ __GLX_SWAP_INT_ARRAY((int *)buf, length);
+ WriteToClient(client, length << 2, buf);
+}
+
+void glxSwapQueryServerStringReply(ClientPtr client,
+ xGLXQueryServerStringReply *reply, char *buf)
+{
+ int length = reply->length;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->n);
+ WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply);
+ /** no swap is needed for an array of chars **/
+ /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */
+ WriteToClient(client, length << 2, buf);
+}
+
+void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf)
+{
+ int length = reply->length;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->n);
+ WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply);
+ __GLX_SWAP_INT_ARRAY((int *)buf, length);
+ WriteToClient(client, length << 2, (char *)buf);
+}
+
+
+void __glXSwapQueryContextReply(ClientPtr client,
+ xGLXQueryContextReply *reply, int *buf)
+{
+ int length = reply->length;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->n);
+ WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply);
+ __GLX_SWAP_INT_ARRAY((int *)buf, length);
+ WriteToClient(client, length << 2, (char *)buf);
+}
+
+void __glXSwapGetDrawableAttributesReply(ClientPtr client,
+ xGLXGetDrawableAttributesReply *reply, int *buf)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->numAttribs);
+ __GLX_SWAP_INT_ARRAY( buf, reply->length );
+ WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply);
+ WriteToClient(client, reply->length << 2, (char *)buf);
+}
+
+void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_SHORT(&reply->sequenceNumber);
+ __GLX_SWAP_INT(&reply->length);
+ __GLX_SWAP_INT(&reply->max);
+ WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply);
+}
+
+/************************************************************************/
+
+/*
+** Render and Renderlarge are not in the GLX API. They are used by the GLX
+** client library to send batches of GL rendering commands.
+*/
+
+int __glXSwapRender(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXRenderReq *req;
+ int left;
+ __GLXrenderHeader *hdr;
+ ClientPtr client = cl->client;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ /*
+ ** NOTE: much of this code also appears in the nonswapping version of this
+ ** routine, __glXRender(). Any changes made here should also be
+ ** duplicated there.
+ */
+
+ req = (xGLXRenderReq *) pc;
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+
+ pc += sz_xGLXRenderReq;
+ left = (req->length << 2) - sz_xGLXRenderReq;
+ while (left > 0) {
+ void (* proc)(GLbyte *);
+ CARD16 opcode;
+
+ /*
+ ** Verify that the header length and the overall length agree.
+ ** Also, each command must be word aligned.
+ */
+ hdr = (__GLXrenderHeader *) pc;
+ __GLX_SWAP_SHORT(&hdr->length);
+ __GLX_SWAP_SHORT(&hdr->opcode);
+
+ /*
+ * call the command procedure to swap any arguments
+ */
+ opcode = hdr->opcode;
+ if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
+ (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
+ proc = __glXSwapRenderTable[opcode];
+#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
+ } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
+ (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
+ int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
+ __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index];
+ if (info->swapfunc) {
+ proc = info->swapfunc;
+ }
+ else {
+ proc = NULL;
+ if (info->elem_size == 4 && info->nelems > 0) {
+ __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE),
+ info->nelems );
+ }
+ else if (info->elem_size == 2 && info->nelems > 0) {
+ __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE),
+ info->nelems );
+ }
+ else if (info->elem_size == 8 && info->nelems > 0) {
+ __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE),
+ info->nelems );
+ }
+ }
+#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
+ } else {
+ client->errorValue = 0;
+ return __glXBadRenderRequest;
+ }
+
+ if (proc != NULL)
+ (*proc)(pc + __GLX_RENDER_HDR_SIZE);
+
+ /*
+ * proceed to the next command
+ */
+ pc += hdr->length;
+ left -= hdr->length;
+ }
+
+ return __glXRender( cl, (GLbyte *)req );
+}
+
+/*
+** Execute a large rendering request (one that spans multiple X requests).
+*/
+int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
+{
+ ClientPtr client = cl->client;
+ xGLXRenderLargeReq *req;
+ __GLXrenderLargeHeader *hdr;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ req = (xGLXRenderLargeReq *) pc;
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->dataBytes);
+ __GLX_SWAP_SHORT(&req->requestNumber);
+ __GLX_SWAP_SHORT(&req->requestTotal);
+
+ pc += sz_xGLXRenderLargeReq;
+
+ if (req->requestNumber == 1) {
+ void (* proc)(GLbyte *) = NULL;
+ __GLXRenderSwapInfo *info = NULL;
+ CARD16 opcode;
+
+ hdr = (__GLXrenderLargeHeader *) pc;
+ __GLX_SWAP_INT(&hdr->length);
+ __GLX_SWAP_INT(&hdr->opcode);
+
+ /*
+ * call the command procedure to swap any arguments
+ * Note that we are assuming that all arguments that needs to be
+ * swaped are on the first req only !
+ */
+ opcode = hdr->opcode;
+ if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
+ (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
+ proc = __glXSwapRenderTable[opcode];
+#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
+ } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
+ (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
+ int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
+ info = &__glXSwapRenderTable_EXT[index];
+ if (info->swapfunc) {
+ proc = info->swapfunc;
+ }
+#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
+ } else {
+ client->errorValue = 0;
+ cl->largeCmdRequestsTotal = 0;
+ return __glXBadLargeRequest;
+ }
+
+ /*
+ ** Make enough space in the buffer, then copy the entire request.
+ */
+ if (cl->largeCmdBufSize < hdr->length) {
+ if (!cl->largeCmdBuf) {
+ cl->largeCmdBuf = (GLbyte *) malloc(hdr->length);
+ } else {
+ cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length);
+ }
+ if (!cl->largeCmdBuf) {
+ cl->largeCmdRequestsTotal = 0;
+ return BadAlloc;
+ }
+ cl->largeCmdBufSize = hdr->length;
+ }
+ memcpy(cl->largeCmdBuf, pc, req->dataBytes);
+
+ cl->largeCmdBytesSoFar = req->dataBytes;
+ cl->largeCmdBytesTotal = hdr->length;
+ cl->largeCmdRequestsSoFar = 1;
+ cl->largeCmdRequestsTotal = req->requestTotal;
+ cl->largeCmdRequestsSwapProc = proc;
+ cl->largeCmdMaxReqDataSize = req->dataBytes;
+ cl->largeCmdRequestsSwap_info = info;
+
+ return Success;
+
+
+ }
+ else if (req->requestNumber < cl->largeCmdRequestsTotal) {
+ /*
+ * This is not the first nor last request - just copy the data
+ */
+ if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
+ cl->largeCmdRequestsTotal = 0;
+ return __glXBadLargeRequest;
+ }
+
+ memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
+ pc, req->dataBytes);
+
+ cl->largeCmdBytesSoFar += req->dataBytes;
+
+ if (req->dataBytes > cl->largeCmdMaxReqDataSize)
+ cl->largeCmdMaxReqDataSize = req->dataBytes;
+
+ return Success;
+ }
+ else if (req->requestNumber == cl->largeCmdRequestsTotal) {
+ /*
+ * this is the last request
+ * copy the remainder bytes, call the procedure to swap any
+ * needed data, and then call to transfer the command to all
+ * back-end servers
+ */
+ if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
+ cl->largeCmdRequestsTotal = 0;
+ return __glXBadLargeRequest;
+ }
+
+ memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
+ pc, req->dataBytes);
+
+ cl->largeCmdBytesSoFar += req->dataBytes;
+
+ if (req->dataBytes > cl->largeCmdMaxReqDataSize)
+ cl->largeCmdMaxReqDataSize = req->dataBytes;
+
+ if (cl->largeCmdRequestsSwapProc != NULL) {
+ (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
+ }
+ else if (cl->largeCmdRequestsSwap_info &&
+ cl->largeCmdRequestsSwap_info->nelems > 0) {
+ if (cl->largeCmdRequestsSwap_info->elem_size == 4) {
+ __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
+ cl->largeCmdRequestsSwap_info->nelems );
+ }
+ else if (cl->largeCmdRequestsSwap_info->elem_size == 2) {
+ __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
+ cl->largeCmdRequestsSwap_info->nelems );
+ }
+ else if (cl->largeCmdRequestsSwap_info->elem_size == 8) {
+ __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
+ cl->largeCmdRequestsSwap_info->nelems );
+ }
+ }
+
+ cl->largeCmdRequestsTotal = 0;
+ return( __glXSendLargeCommand(cl, req->contextTag) );
+
+ }
+ else {
+ cl->largeCmdRequestsTotal = 0;
+ return __glXBadLargeRequest;
+ }
+
+}
+
+/************************************************************************/
+
+/*
+** No support is provided for the vendor-private requests other than
+** allocating these entry points in the dispatch table.
+*/
+
+int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req;
+ CARD32 vendorCode;
+
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ req = (xGLXVendorPrivateReq *) pc;
+ vendorCode = req->vendorCode;
+ __GLX_SWAP_INT(&vendorCode);
+
+
+ switch( vendorCode ) {
+
+ case X_GLvop_DeleteTexturesEXT:
+ return __glXVForwardSingleReqSwap( cl, pc );
+ break;
+
+ case X_GLXvop_SwapIntervalSGI:
+ if (glxIsExtensionSupported("SGI_swap_control")) {
+ return __glXVForwardSingleReqSwap( cl, pc );
+ }
+ else {
+ return Success;
+ }
+ break;
+
+#if 0 /* glx 1.3 */
+ case X_GLXvop_CreateGLXVideoSourceSGIX:
+ break;
+ case X_GLXvop_DestroyGLXVideoSourceSGIX:
+ break;
+ case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
+ break;
+ case X_GLXvop_DestroyGLXPbufferSGIX:
+ break;
+ case X_GLXvop_ChangeDrawableAttributesSGIX:
+ break;
+#endif
+
+ case X_GLXvop_JoinSwapGroupSGIX:
+ return __glXSwapJoinSwapGroupSGIX( cl, pc );
+ break;
+
+ case X_GLXvop_BindSwapBarrierSGIX:
+ return __glXSwapBindSwapBarrierSGIX( cl, pc );
+ break;
+
+ case X_GLXvop_CreateContextWithConfigSGIX:
+ return __glXSwapCreateContextWithConfigSGIX( cl, pc );
+ break;
+
+ default:
+ /*
+ ** unsupported private request
+ */
+ cl->client->errorValue = req->vendorCode;
+ return __glXUnsupportedPrivateRequest;
+ }
+
+}
+
+int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateWithReplyReq *req;
+ CARD32 vendorCode;
+
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ req = (xGLXVendorPrivateWithReplyReq *) pc;
+ vendorCode = req->vendorCode;
+ __GLX_SWAP_INT(&vendorCode);
+
+ switch( vendorCode ) {
+
+ case X_GLvop_GetConvolutionFilterEXT:
+ case X_GLvop_GetSeparableFilterEXT:
+ case X_GLvop_GetHistogramEXT:
+ case X_GLvop_GetMinmaxEXT:
+ return( __glXNoSuchSingleOpcode(cl, pc) );
+ break;
+
+ case X_GLvop_GetConvolutionParameterfvEXT:
+ case X_GLvop_GetConvolutionParameterivEXT:
+ case X_GLvop_GetHistogramParameterivEXT:
+ case X_GLvop_GetMinmaxParameterfvEXT:
+ case X_GLvop_GetMinmaxParameterivEXT:
+ case X_GLvop_GenTexturesEXT:
+ return( __glXVForwardAllWithReplySwapiv(cl, pc) );
+ break;
+
+ case X_GLvop_AreTexturesResidentEXT:
+ case X_GLvop_IsTextureEXT:
+ return( __glXVForwardPipe0WithReplySwap(cl, pc) );
+ break;
+
+#if 0 /* glx1.3 */
+ case X_GLvop_GetDetailTexFuncSGIS:
+ case X_GLvop_GetSharpenTexFuncSGIS:
+ case X_GLvop_GetColorTableSGI:
+ case X_GLvop_GetColorTableParameterfvSGI:
+ case X_GLvop_GetColorTableParameterivSGI:
+ case X_GLvop_GetTexFilterFuncSGIS:
+ case X_GLvop_GetInstrumentsSGIX:
+ case X_GLvop_InstrumentsBufferSGIX:
+ case X_GLvop_PollInstrumentsSGIX:
+ case X_GLvop_FlushRasterSGIX:
+ case X_GLXvop_CreateGLXPbufferSGIX:
+ case X_GLXvop_GetDrawableAttributesSGIX:
+ case X_GLXvop_QueryHyperpipeNetworkSGIX:
+ case X_GLXvop_QueryHyperpipeConfigSGIX:
+ case X_GLXvop_HyperpipeConfigSGIX:
+ case X_GLXvop_DestroyHyperpipeConfigSGIX:
+#endif
+ case X_GLXvop_QueryMaxSwapBarriersSGIX:
+ return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) );
+ break;
+
+ case X_GLXvop_GetFBConfigsSGIX:
+ return( __glXSwapGetFBConfigsSGIX(cl, pc) );
+ break;
+
+ case X_GLXvop_MakeCurrentReadSGI:
+ return( __glXSwapMakeCurrentReadSGI(cl, pc) );
+ break;
+
+ case X_GLXvop_QueryContextInfoEXT:
+ return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) );
+ break;
+
+ default:
+ /*
+ ** unsupported private request
+ */
+ cl->client->errorValue = req->vendorCode;
+ return __glXUnsupportedPrivateRequest;
+ }
+
+}
+
+int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+
+ return __glXGetFBConfigs(cl, pc);
+}
+
+int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc;
+ xGLXGetFBConfigsReq new_req;
+
+ new_req.reqType = req->reqType;
+ new_req.glxCode = req->glxCode;
+ new_req.length = req->length;
+ new_req.screen = req->screen;
+
+ return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) );
+}
+
+int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->window);
+ __GLX_SWAP_INT(&req->glxwindow);
+ __GLX_SWAP_INT(&req->numAttribs);
+
+ return( __glXCreateWindow( cl, (GLbyte *)pc ) );
+}
+
+int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->glxwindow);
+
+ return( __glXDestroyWindow( cl, (GLbyte *)pc ) );
+}
+
+int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc;
+
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+
+ return( __glXQueryContext(cl, (GLbyte *)pc) );
+
+}
+
+int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc;
+ int nattr = req->numAttribs;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->pbuffer);
+ __GLX_SWAP_INT(&req->numAttribs);
+ __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 );
+
+ return( __glXCreatePbuffer( cl, pc ) );
+}
+
+int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->pbuffer);
+
+ return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) );
+}
+
+int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+
+ return( __glXGetDrawableAttributes(cl, pc) );
+}
+
+int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->drawable);
+ __GLX_SWAP_INT(&req->numAttribs);
+ __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 );
+
+ return( __glXChangeDrawableAttributes(cl, pc) );
+}
diff --git a/xorg-server/hw/dmx/glxProxy/glxscreens.c b/xorg-server/hw/dmx/glxProxy/glxscreens.c
index 01e041c8f..baa4a65a7 100644
--- a/xorg-server/hw/dmx/glxProxy/glxscreens.c
+++ b/xorg-server/hw/dmx/glxProxy/glxscreens.c
@@ -120,8 +120,9 @@ static void CalcServerVersionAndExtensions( void )
__glXVersionMinor = GLX_SERVER_MINOR_VERSION;
}
- sprintf(GLXServerVersion, "%d.%d DMX %d back-end server(s)",
- __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens );
+ snprintf(GLXServerVersion, sizeof(GLXServerVersion),
+ "%d.%d DMX %d back-end server(s)",
+ __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens );
/*
* set the ExtensionsString to the minimum extensions string
*/