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author | marha <marha@users.sourceforge.net> | 2011-11-25 08:22:48 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-11-25 08:22:48 +0100 |
commit | a0b4a1330be6a36ad095222d2ea83927cd33514d (patch) | |
tree | 616920ca608751e843c92c9815069f43789e3097 /xorg-server/hw/dmx | |
parent | 45710577f374972946a8eb37833a9c94e5a299bf (diff) | |
download | vcxsrv-a0b4a1330be6a36ad095222d2ea83927cd33514d.tar.gz vcxsrv-a0b4a1330be6a36ad095222d2ea83927cd33514d.tar.bz2 vcxsrv-a0b4a1330be6a36ad095222d2ea83927cd33514d.zip |
mesa xserver pixman git update 25 nov 2011
Diffstat (limited to 'xorg-server/hw/dmx')
-rw-r--r-- | xorg-server/hw/dmx/config/Makefile.am | 4 | ||||
-rw-r--r-- | xorg-server/hw/dmx/config/dmxcompat.c | 4 | ||||
-rw-r--r-- | xorg-server/hw/dmx/config/scanner.l | 3 | ||||
-rw-r--r-- | xorg-server/hw/dmx/dmxinit.c | 13 | ||||
-rw-r--r-- | xorg-server/hw/dmx/doc/dmx.xml | 2 | ||||
-rw-r--r-- | xorg-server/hw/dmx/doc/scaled.xml | 1452 | ||||
-rw-r--r-- | xorg-server/hw/dmx/examples/ev.c | 4 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/compsize.c | 1117 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/compsize.h | 51 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/g_renderswap.c | 4867 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/glxcmds.c | 2 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/glxcmds.h | 37 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/glxcmdsswap.c | 2121 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/glxscreens.c | 5 |
14 files changed, 4892 insertions, 4790 deletions
diff --git a/xorg-server/hw/dmx/config/Makefile.am b/xorg-server/hw/dmx/config/Makefile.am index de4ce315d..75181436e 100644 --- a/xorg-server/hw/dmx/config/Makefile.am +++ b/xorg-server/hw/dmx/config/Makefile.am @@ -22,6 +22,10 @@ MAINTAINERCLEANFILES = $(BUILT_SOURCES) libdmxconfig_a_SOURCES = $(LIBSRCS) +if NEED_STRLCAT +libdmxconfig_a_SOURCES += $(top_srcdir)/os/strlcpy.c +endif + if GLX GLX_DEFS = @GL_CFLAGS@ endif diff --git a/xorg-server/hw/dmx/config/dmxcompat.c b/xorg-server/hw/dmx/config/dmxcompat.c index b4190ffcc..1c72084fa 100644 --- a/xorg-server/hw/dmx/config/dmxcompat.c +++ b/xorg-server/hw/dmx/config/dmxcompat.c @@ -42,6 +42,7 @@ #include <dmx-config.h> #endif +#include "os.h" #include "dmxconfig.h" #include "dmxparse.h" #include "dmxcompat.h" @@ -94,8 +95,7 @@ static void dmxVDLDisplayEntry(const char *buf, char *end; pt = strchr(buf, ' '); - strncpy(name, buf, pt-buf); - name[pt-buf] = '\0'; + strlcpy(name, buf, 1+pt-buf); *len = strlen(name); *x = strtol(pt, &end, 10); diff --git a/xorg-server/hw/dmx/config/scanner.l b/xorg-server/hw/dmx/config/scanner.l index cef99d088..e527d6df5 100644 --- a/xorg-server/hw/dmx/config/scanner.l +++ b/xorg-server/hw/dmx/config/scanner.l @@ -39,6 +39,7 @@ #include "dmxparse.h" #include "parser.h" +#include "os.h" #include <string.h> #include <stdlib.h> #include <ctype.h> @@ -152,7 +153,7 @@ static int getdimension(int token, const char *text, int leng) char *tmp = dmxConfigAlloc(leng+1); int x, y; - strncpy(tmp, text, leng); + strlcpy(tmp, text, leng+1); x = strtol(tmp, &endptr, 10); while (*endptr && !isdigit(*endptr)) ++endptr; y = strtol(endptr, NULL, 10); diff --git a/xorg-server/hw/dmx/dmxinit.c b/xorg-server/hw/dmx/dmxinit.c index 165476c5f..57c242598 100644 --- a/xorg-server/hw/dmx/dmxinit.c +++ b/xorg-server/hw/dmx/dmxinit.c @@ -138,7 +138,7 @@ static int dmxErrorHandler(Display *dpy, XErrorEvent *ev) for (ext = dpy->ext_procs; ext && ext->codes.major_opcode != ev->request_code; ext = ext->next); - if (ext) strncpy(buf, ext->name, sizeof(buf)); + if (ext) strlcpy(buf, ext->name, sizeof(buf)); else buf[0] = '\0'; } dmxLog(dmxWarning, " Major opcode: %d (%s)\n", @@ -800,20 +800,17 @@ void InitOutput(ScreenInfo *pScreenInfo, int argc, char *argv[]) /* RATS: Assuming the fp string (which comes from the command-line argv vector) is NULL-terminated, the buffer is large enough for the strcpy. */ -static void dmxSetDefaultFontPath(char *fp) +static void dmxSetDefaultFontPath(const char *fp) { - int fplen = strlen(fp) + 1; - if (dmxFontPath) { - int len; + int fplen = strlen(fp) + 1; + int len = strlen(dmxFontPath); - len = strlen(dmxFontPath); dmxFontPath = realloc(dmxFontPath, len+fplen+1); dmxFontPath[len] = ','; strncpy(&dmxFontPath[len+1], fp, fplen); } else { - dmxFontPath = malloc(fplen); - strncpy(dmxFontPath, fp, fplen); + dmxFontPath = strdup(fp); } defaultFontPath = dmxFontPath; diff --git a/xorg-server/hw/dmx/doc/dmx.xml b/xorg-server/hw/dmx/doc/dmx.xml index 845eec97a..793aacea0 100644 --- a/xorg-server/hw/dmx/doc/dmx.xml +++ b/xorg-server/hw/dmx/doc/dmx.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="ISO-8859-1"?> <!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [ + <!ENTITY % defs SYSTEM "/xserver/doc/xml/xserver.ent"> %defs; ]> <article> @@ -14,6 +15,7 @@ <author><firstname>Rickard E.</firstname><surname>Faith</surname></author> </authorgroup> <pubdate>29 June 2004 (created 25 July 2001)</pubdate> + <releaseinfo>X Server Version &xserver.version;</releaseinfo> <abstract><para> This document covers the motivation, background, design, and implementation of the distributed multihead X (DMX) system. It diff --git a/xorg-server/hw/dmx/doc/scaled.xml b/xorg-server/hw/dmx/doc/scaled.xml index 575cafd9d..30c9b9f50 100644 --- a/xorg-server/hw/dmx/doc/scaled.xml +++ b/xorg-server/hw/dmx/doc/scaled.xml @@ -1,725 +1,727 @@ -<?xml version="1.0" encoding="ISO-8859-1"?>
-<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
- "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [
-]>
- <article>
-
- <articleinfo>
- <!-- Title information -->
- <title>Scaled Window Support in DMX</title>
- <authorgroup>
- <author><firstname>Kevin E.</firstname><surname>Martin</surname></author>
- <author><firstname>Rickard E.</firstname><surname>Faith</surname></author>
- </authorgroup>
- <pubdate>15 October 2003 (created 19 September 2003)</pubdate>
- <abstract>
- <para>
- This document investigates the possibility of adding scaled window
- support to the DMX X server, thereby allowing a window or some
- selected part of the logical DMX area to be displayed using a
- scaling factor. For example, this might allow the contents of a
- window to be magnified for easier viewing. In particular, scaling
- for the VNC client is explored. <emphasis remap="it">Copyright 2003
- by Red Hat, Inc., Raleigh, North Carolina</emphasis>
- </para>
- </abstract>
- </articleinfo>
-
- <!-- Begin the document -->
- <sect1><title>Introduction</title>
- <sect2><title>DMX</title>
- <para>
- The DMX X server (Xdmx) is a proxy server that is designed
- to allow X servers on multiple machines to be combined into
- a single multi-headed X server. Combined with Xinerama,
- these heads can appear as a single very high-resolution
- screen. Typical applications include the creation of a
- video wall with 16 1280x1024 displays arranged in a
- rectangle, for a total resolution of of 5120x4096.
- </para>
- </sect2>
- <sect2><title>Problem Statement</title>
- <para>
- Applications displayed on a physically large video wall that
- provides high pixel-resolution may be difficult to see,
- especially if the application is designed for use on a
- typical desktop computer with a relatively small display
- located close to the human operator. The goal of this paper
- is to describe and discuss solutions to this problem.
- </para>
- <para>
- The original driving problem for this work is to provide
- scaling for the <command>vncviewer</command> application when
- displayed using DMX (VNC scaling is currently available only
- with the Windows client, and there is no plan to extend that
- capability to other clients). While this specific problem
- will be addressed in this paper, the general solution space
- will also be explored, since this may lead to a good
- solution not only for <command>vncviewer</command> but also for
- other applications.
- </para>
- </sect2>
- <sect2><title>Task</title>
- <para>
- For reference, here is the original description of the task
- this paper addresses:
- <itemizedlist>
- <listitem><para>Scaled window support (for VNC)
- <itemizedlist>
- <listitem><para>
- Investigate possibility of implementing a "scaled
- window" extension:
- <itemizedlist>
- <listitem><para>
- Add XCreateScaledWindow call that could be used
- in place of XCreateWindow
- </para></listitem>
- <listitem><para>
- All primitives drawn to scaled window would be
- scaled by appropriate (integral?) scaling factor
- </para></listitem>
- </itemizedlist>
- </para></listitem>
- <listitem><para>
- Alternate approach: special case VNC support
- </para></listitem>
- </itemizedlist>
- </para></listitem>
- </itemizedlist>
- </para>
- </sect2>
- </sect1>
-
- <sect1><title>Previous Work</title>
- <para>
- This section reviews relevant previous work.
- </para>
- <sect2><title>VNC</title>
- <sect3><title>Scaling under VNC</title>
- <para>
- When using the <command>vncviewer</command> program for Windows, it
- is possible to specify a scaling factor (as numerator and
- denominator). When scaling is in effect, the viewer
- software uses StretchBlt (instead of BitBlt) to display
- the pixels for the user. When this call is made, the
- viewer already has received all of the pixel information
- (at full unscaled resolution).
- </para>
- <para>
- The scaling in VNC is primitive. It does not conserve
- bandwidth, it does not treat textual information
- differently (i.e., by using a suitably scaled font), and
- it does not provide any anti-aliasing other than that
- provided by the underlying (Windows-only) system library.
- </para>
- </sect3>
- </sect2>
- <sect2><title>The X Video Extension</title>
- <para>
- The X Video Extension is a widely-available extension to the
- X11 protocol that provides support for streaming video.
- Integral to this support is the ability to arbitrarily scale
- the output. In version 2.2 of the X Video specification,
- support for scaled still images was provided, using both
- shared memory and traditional transport. The API for this
- support uses calls that are quite similar to XCreateWindow,
- XPutImage, and XShmPutImage. Currently, most of the drivers
- implemented in XFree86 only support data in various YUV
- formats. However, several modern video adaptors support RGB
- as well.
- </para>
- <para>
- Note, though, that the target output for this scaling is an
- overlay plane -- so X Video provides functionality that is
- fundamentally different from that provided by the Windows
- StrechBlt call.
- </para>
- </sect2>
- </sect1>
-
- <sect1><title>Possible Solutions</title>
- <para>
- This section briefly discusses possible solutions, including
- major advantages and disadvantages from both the
- implementation and the end-user programmer standpoint.
- </para>
- <sect2><title>VNC-like Scaling</title>
- <sect3><title>Software Scaling</title>
- <para>
- The <command>vncviewer</command> application could be modified to
- provide software scaling. This is not a general solution,
- but it does solve one of the goals of this work.
- </para>
- <para>
- A prototype of this solution was implemented and a patch
- against <filename>vnc-3.3.7-unixsrc</filename> is available in the
- <filename>dmx/external</filename> directory. Because of limited time
- available for this work, all of the edge cases were not
- considered and the solution works well mainly for integer
- scaling.
- </para>
- <para>
- Currently, <command>vncviewer</command> writes to the X display
- with XPutImage, XCopyArea, and XFillRectangle. All
- instances of these calls have to be aware of scaling
- and must round correctly. In the prototype solution,
- rounding is incorrect and can cause artifacts.
- </para>
- <para>
- A better solution would be to cache all updates to the
- desktop image in <command>vncviewer</command> and only send the
- damaged area to the X display with XPutImage. This would
- allow the damaged area to be computed so that rounding
- errors do not create artifacts. This method is probably
- similar to what is used in the Window client. (The whole
- VNC suite is being re-written in C++ and the forthcoming
- version 4 has not been evaluated.)
- </para>
- </sect3>
- <sect3><title>Scaling with the X Video Extension</title>
- <para>
- The scaling in the Windows <command>vncviewer</command> application
- makes use of a scaled blit that is supplied by the
- underlying system library. Several video cards currently
- provide support for a scaled blit, and some X servers
- (including XFree86) expose this capability to applications
- via the XvPutImage interface of the X Video Extension.
- The capability exposed by XvPutImage results in the scaled
- image being drawn to an overlay plane. Most video cards
- also provide support for a scaled blit into the normal
- output planes, but this is not exposed via XvPutImage.
- </para>
- <para>
- The <command>vncviewer</command> program could be modified to use
- the X Video Extension to provide scaling under X11 that is
- similar to the scaling currently provided under Windows.
- Unfortunately, Xdmx does not currently export the X Video
- Extension, so this would not provide an immediate solution
- usable with DMX.
- </para>
- <para>
- A very early-stage proof-of-concept prototype was
- implemented and a preliminary patch against
- <filename>vnc-3.3.7-unixsrc</filename> is available in the
- <filename>dmx/external</filename> directory. This prototype was
- implemented to better understand the problems that must be
- solved to make this solution viable:
- <itemizedlist>
- <listitem><para>
- As noted under the software scaling section above,
- <command>vncviewer</command> writes to the X display with
- several different calls. These calls write to the
- normal output planes and are compatible with
- XvPutImage, which writes to an overlay plane. To
- eliminate artifacts caused by this problem,
- <command>vncviewer</command> should be modified so that a cached
- copy of the desktop is available, either as a
- client-side image or a server-side off-screen pixmap,
- so that XvPutImage would be the only method for
- writing to the X display.
- </para></listitem>
- <listitem>
- <para>
- Although several modern graphics adaptors support
- hardware scaling using an RGB format (e.g., ATI
- Radeon, nVidia, etc.), XFree86 drivers typically
- only implement YUV formats. YUV generally compress
- the pixel information in some way. For example, two
- commonly implemented formats, YUY2 and UYVY provide
- intensity information for every RGB pixel, but only
- provide chroma and luminance information for pairs
- of horizontal pixels. Since VNC uses
- pixel-resolution for communicating updates on the
- wire, additional artifacts are introduced (because
- there may not be enough information from the wire to
- update a pair of pixels).
- </para>
- <para>
- Further, the well-known problem with YUV encoding
- is even more evident when the image is a desktop
- instead of a movie. For example, consider a
- 1-pixel-wide vertical window border. If the border
- changes in color but not intensity (e.g., because a
- window manager uses color to indicate focus), there
- may or may not be a change in the YUY2 image,
- depending on the algorithm used for RGB to YUV
- conversion and on how the border pixel is ordered in
- the pair of pixels used by the algorithm.
- </para>
- <para>
- Many of these artifacts could be eliminated if
- <command>vncviewer</command> cached a complete RGB image of
- the desktop, and only did the conversion to YUV for
- properly aligned areas of damage. The remaining artifacts
- could be eliminated if an RGB format was used with X
- Video (which may require the extension of existing
- XFree86 drivers to support RGB).
- </para>
- </listitem>
- <listitem><para>
- Most modern video cards support exactly one overlay
- plane that is suitable for use with X Video.
- Therefore, only one application can use X Video at any
- given time. This is a severe limitation in a desktop
- environment.
- </para></listitem>
- </itemizedlist>
- </para>
- <sect4><title>Implementing the X Video Extension for DMX</title>
- <para>
- The user-level API for X Video is fairly simple, but the
- underlying support required for the full specification
- is large. However, since the API provides a method to
- query supported capabilities, a usable subset of X
- Video can be implemented that would support XvPutImage
- and little else. This would require support for the
- following:
- <itemizedlist>
- <listitem><para>
- X Video Extension API calls, including the
- following:
- <itemizedlist>
- <listitem><para>XvQueryExtension</para></listitem>
- <listitem><para>XvQueryAdaptors</para></listitem>
- <listitem><para>XvQueryPortAttributes</para></listitem>
- <listitem><para>XvFreeAdaptorInfo</para></listitem>
- <listitem><para>XvListImageFormats</para></listitem>
- <listitem><para>XvGrabPort</para></listitem>
- <listitem><para>XvCreateImage</para></listitem>
- <listitem><para>XvPutImage</para></listitem>
- <listitem><para>XvShmCreateImage</para></listitem>
- <listitem><para>XvShmPutImage</para></listitem>
- </itemizedlist>
- </para></listitem>
- <listitem><para>
- Support for querying back-end X Video Extension
- capabilities.
- </para></listitem>
- <listitem><para>
- Support for sending the image to the back-ends.
- Because X Video requires sending full images, there
- may be a trade-off between bandwidth limitations and
- additional complexity to divide the image up such
- that is scales properly.
- </para></listitem>
- <listitem><para>
- Possible support for a software fall-back. For
- example, if all of the back-ends do not support the X
- Video Extension, software scaling can be implemented
- such that the image is sent to the back-end with
- XPutImage. This pathway would have poor
- performance.
- </para></listitem>
- </itemizedlist>
- </para>
- </sect4>
- <sect4><title>Supporting RGB formats for the X Video Extension</title>
- <para>
- Assuming an XFree86 driver already supports the X Video
- Extension, and assuming the target hardware supports an
- RGB format, then adding support for that format is
- relatively simple and straightforward.
- </para>
- </sect4>
- </sect3>
- <sect3><title>Scaling with an XPutImageScaled Extension</title>
- <para>
- Instead of (or in addition to) implementing the X Video
- Extension in DMX, one obvious solution would be to
- implement a new extension that provides access to
- hardware-assisted scaled blits, similar to the StretchBlt
- call available under Windows. This call would scale RGB
- images and would not use the overlay plane (unlike the X
- Video Extension).
- </para>
- <para>
- This approach has many of the same advantages and
- disadvantages as the XCopyAreaScaled Extension, discussed
- in the next section. Discussion of XPutImageScaled is
- deferred in favor of XCopyAreaScaled for the following
- reasons:
- <itemizedlist>
- <listitem><para>
- XPutImageScaled can be emulated with XCopyAreaScaled
- by first using XPutImage to copy the image to an
- off-screen pixmap, and then calling XCopyAreaScaled
- between that off-screen pixmap and the target
- drawable.
- </para></listitem>
- <listitem><para>
- Since XCopyAreaScaled would copy between two areas of
- on-screen or off-screen memory, it has additional uses
- and can be viewed as efficiently providing a superset
- of XPutImageScaled functionality.
- </para></listitem>
- </itemizedlist>
- </para>
- </sect3>
- <sect3><title>Scaling with an XCopyAreaScaled Extension</title>
- <para>
- As noted in the previous section, because XCopyAreaScaled
- provides a superset of the functionality provided by
- XPutImageScaled, we will consider this extension instead.
- </para>
- <para>
- First, XCopyAreaScaled would provide for RGB scaling
- between pixmaps (i.e., on-screen or off-screen areas of
- memory that reside on the video card). Unlike the X Video
- Extension, which writes into an overlay plane,
- XCopyAreaScaled would write into the non-overlay areas of
- the screen. Key points to consider are as follows:
- <itemizedlist>
- <listitem><para>
- Because different planes are involved, the two scaling
- operations are usually implemented in hardware
- differently, so an XCopyAreaScaled extension could be
- added in a manner that would neither conflict with nor
- interact with the X Video extension in any way.
- </para></listitem>
- <listitem><para>
- The XCopyAreaScaled extension provides new
- functionality that the X Video Extension does not
- provide. Based on anecdotal feedback, we believe that
- many people outside the DMX and VNC communities would
- be excited about this extension.
- </para></listitem>
- <listitem><para>
- The main drawback to this extension is that it is new
- and needs to be implemented at the driver level in
- XFree86 for each video card to be supported. At the
- present time, it is more likely that the X Video
- Extension will be implemented for a particular piece
- hardware because the X Video extension has multimedia
- uses. However, over time, we would expect the
- XCopyAreaScaled extension to be implemented along with
- the X Video extension, especially if it becomes
- popular.
- </para></listitem>
- <listitem><para>
- Another drawback is that not all modern cards provide
- support for a simple scaled blit operation. However,
- these cards usually do provide a 3D pipeline which
- could be used to provide this functionality in a
- manner that is transparent to the client application
- that is using the XCopyAreaScaled extension. However,
- this implementation pathway would make this extension
- somewhat more difficult to implement on certain cards.
- </para></listitem>
- </itemizedlist>
- </para>
- </sect3>
- <sect3><title>Scaling with OpenGL</title>
- <para>
- Another general solution to the scaling problem is to use
- the texture scaling found in all 3D hardware. This
- ability is already exposed through OpenGL and can be
- exploited by clients without X server modification (i.e.,
- other than the ability to support OpenGL). An application
- using OpenGL would transmit the non-scaled image to the X
- server as a texture, and would then display a single
- non-transformed rect using that texture. This also works
- around the single overlay problem with the X Video
- Extension as well as the need to implement additional
- scaled primitive extensions.
- </para>
- <para>
- The downside is that most OpenGL implementations require
- power of 2 texture sizes and this can be very wasteful of
- memory if, for example, the application needs to scale a
- 1025x1025 image, which would require a 2048x2048 texture
- area (even a 640x480 image would require a 1024x512
- texture). Another downside is that some OpenGL
- implementations have a limited about of texture memory and
- cannot handle textures that are very large. For example,
- they might limit the texture size to 1024x1024.
- </para>
- </sect3>
- </sect2>
- <sect2><title>Application-transparent Scaling for DMX
- </title><sect3><title>Back-end Scaling Without Disconnect/Reconnect</title>
- <para>
- VNC does scaling on the client side (in the
- <command>vncviewer</command> application). Implementing a similar
- solution for DMX would require support in the back-end X
- servers and, therefore, is not a general solution.
- </para>
- <para>
- XFree86 already implements some support for "scaling" that
- could be used with DMX: if, in the XF86Config file,
- multiple Modes are listed in the Display Subsection of the
- Screen Section, then pressing Ctrl-Alt-Plus and
- Ctrl-Alt-Minus can be used to iterate through the listed
- modes. The display dimensions will change to the
- dimensions in the Modes line, but the logical dimensions
- of the X server (i.e., the dimensions that Xdmx knows
- about) will not change.
- </para>
- <para>
- Further, the dimensions of the XFree86 display are under
- software control (via the XFree86-VidModeExtension), so
- the Xdmx server could change the screen dimensions on a
- per-display basis, thereby scaling the information on part
- of that display.
- </para>
- <para>
- However, this scaling appears to have limited use. For
- example, assume a 4 by 4 display wall consisting of 16
- 1280x1024 displays. If all of the back-end servers were
- simultaneously configured to display 640x480, the left
- hand corner of each display would be magnified, but the
- composite result would be unreadable. Magnifying one
- display at a time could be usable, but could have limited
- utility, since the result would still be no larger than a
- single display.
- </para>
- </sect3>
- <sect3><title>Back-end Scaling With Disconnect/Reconnect</title>
- <para>
- Disconnect and reconnect features are not currently
- supported in DMX, but are scheduled to be implemented in
- the future. These features, combined with the
- XFree86-VidModeExtension Extension, would allow an
- application to do the following:
- <itemizedlist>
- <listitem><para>
- Disconnect a specific back-end server (via the DMX
- Extension),
- </para></listitem>
- <listitem><para>
- reconfigure the XFree86 back-end server resolution,
- and
- </para></listitem>
- <listitem><para>
- reconnect the back-end server to DMX -- at a new
- origin with the new screen resolution.
- </para></listitem>
- </itemizedlist>
- </para>
- <para>
- For example, consider a display wall consisting of 16
- 1280x1024 displays with a total resolution of 5120x4096.
- All of the screens could be disconnected, repositioned,
- and reconnected each at a resolution of 640x480. The
- total resolution of the display wall would be 2560x1920,
- allowing a view of a selected area approximately
- one-fourth of the size of the DMX display. This change
- would be completely application independent (except,
- perhaps, for a DMX-aware window manager). When work at
- the increased resolution was completed, the back-end
- servers could be disconnected, reconfigured, and
- reconnected for the original 5120x4096 view.
- </para>
- <para>
- Support for this type of scaling can be implemented in a
- DMX-aware X11 client assuming the DMX server support
- arbitrary disconnect and reconnect semantics. Because
- this application cannot be written before
- disconnect/reconnect is implemented, this solution will
- not be discussed further in this paper.
- </para>
- </sect3>
- <sect3><title>Server-side Scaling</title>
- <para>
- In earlier versions of DMX, a frame buffer was maintained
- on the server side, and XPutImage was used to move the
- information from the server to the client (similar to some
- early VNC implementations). The use of a server-side
- frame buffer would allow the server to do scaling, but is
- not a recommended solution because of overall performance
- issues and server-side memory issues (i.e., the frame
- buffer would be very large for large display walls).
- </para>
- <para>
- Exploration of this path is not recommended.
- </para>
- </sect3>
- </sect2>
- <sect2><title>XCreateScaledWindow API</title>
- <para>
- The implementation of X Video Extension in DMX, and the use
- of XvPutImage by applications requiring scaling requires
- significant changes in DMX Further, XvPutImage is,
- essentially a scaled blit, and it is only useful for
- applications which are already using (or can be modified to
- use) XPutImage. Therefore, a more general API will be
- discussed as another possibility.
- </para>
- <para>
- X applications typically create windows with the
- XCreateWindow call. A new extension could provide an
- XCreateScaledWindow call that could be used in place of the
- XCreateWindow call and be otherwise transparent to the
- application. This would allow applications, even those that
- do not depend on XPutImage, to take advantage of window
- scaling. In this section we describe how the call would
- work, what transparency it provides, and how to solve the
- potential problems that transparency creates.
- </para>
- <sect3><title>XCreateWindow</title>
- <para>
- The XCreateWindow call takes width and height as
- parameters. An XCreateScaledWindow call could take all
- the same parameters, with the addition of a scaling factor.
- </para>
- </sect3>
- <sect3><title>XSetWindowAttributes</title>
- <para>
- An X11 window has several attributes that would have to be
- scaled:
- <itemizedlist>
- <listitem><para>Background and border pixmaps</para></listitem>
- <listitem><para>Border width</para></listitem>
- <listitem><para>Cursor</para></listitem>
- </itemizedlist>
- </para>
- </sect3>
- <sect3><title>XGetWindowAttributes, XGetGeometry</title>
- <para>
- For transparency, calls that query the window attributes
- should return unscaled information. This suggests that
- all unscaled pixmaps and window attributes should be
- cached.
- </para>
- <para>
- Unfortunately, a window manager requires the scaled
- geometry to properly decorate the window. The X server
- can probably determine which client is acting as the
- window manager (e.g., because that client will select
- events that are used exclusively by the window manager).
- However, other Scaled Window Extension aware clients may
- also need to determine the scaled geometry. Therefore, at
- least two additional extension calls should be
- implemented: XGetScaledWindowAttributes and
- XGetScaledGeometry.
- </para>
- </sect3>
- <sect3><title>Popup and Child window positions</title>
- <para>
- Some applications may position popup and child windows
- based on an unscaled notion of the main window geometry.
- In this case, additional modifications to the client would
- be required.
- </para>
- </sect3>
- <sect3><title>Events</title>
- <para>
- Most events (e.g., for mouse motion) return information
- about the coordinates at which the even occurred. These
- coordinates would have to be modified so that unscaled
- values were presented to the client.
- </para>
- </sect3>
- <sect3><title>Implementation</title>
- <para>
- There are many implementation issues, some of which are
- similar to the issues involved in implementing the X Video
- Extension for DMX. The window contents must be scaled,
- either by performing all operations to a frame buffer and
- then writing the image to the display (perhaps using
- hardware scaling support), or by modifying all of the
- various drawing operations to perform scaling. Because of
- the complexity involved, the frame buffer option is
- recommended.
- </para>
- </sect3>
- </sect2>
- </sect1>
-
- <sect1><title>Conclusion and Recommendations
- </title><para>
- We recommend a three phase implementation strategy, based on
- how an application could be written to take advantage of
- scaling:
- <orderedlist>
- <listitem>
- <para>
- The XCopyAreaScaled extension should be implemented, since
- this is the ideal solution for applications like VNC, and
- since making use of this extension will require minimal
- changes to applications that already use XPutImage or
- XCopyArea.
- </para>
- <para>
- The initial implementation work would include the design
- of the X protocol extension, writing this up in the
- usual format for extension documentation, implementation
- of the protocol transport pieces in XFree86,
- implementation of a software fall-back in XFree86 and
- DMX, one example hardware implementation for XFree86,
- and implementation of support for this extension in DMX.
- </para>
- <para>
- We suggest implementing the extension first on the ATI
- Radeon cards. However, since these cards do not provide
- a 2D scaled blit primitive, the implementation would
- have to make use of the 3D texture engine to emulate a
- scaled blit. This is recommended, since other modern
- graphics cards also do not provide a simple 2D scaled
- blit operation and an example of the more difficult
- implementation pathway would be helpful to others.
- </para>
- </listitem>
- <listitem>
- <para>
- Until XCopyAreaScaled is widely supported, applications
- that require scaling will have to fall back to another
- scaling method. We suggest OpenGL as the first fall-back
- method because it is widely available and supported by
- DMX.
- </para>
- <para>
- A project centered around OpenGL-based scaling would
- implement this scaling in VNC as an example. This work
- would include re-writing the <command>vncviewer</command>
- rendering engine to cache a master copy of the desktop
- image for all operations.
- </para>
- </listitem>
- <listitem>
- <para>
- Since OpenGL is not implemented everywhere, and may not
- provide hardware-assisted performance in every
- implementation, an application that requires scaling
- should also fall back to using the X Video Extension.
- </para>
- <para>
- This project would add support for the X Video Extension
- to DMX and would add support to VNC to take advantage of
- this extension without introducing artifacts. This
- would require modifying the <command>vncviewer</command> rendering
- engine to cache a master copy of the desktop image for
- all operations. This project should also add support
- for the RGB format to at least one XFree86 driver (e.g.,
- ATI Radeon).
- </para>
- <para>
- The X Video Extension is one of the few popular
- extensions that DMX does not support. We recommend
- implementing the X Video Extension even if scaling is
- the specific goal of that work.
- </para>
- </listitem>
- </orderedlist>
- </para>
- <para>
- We do <emphasis>not</emphasis> recommend implementation of the
- XCreateScaledWindow extension because of the complexity
- involved. We do <emphasis>not</emphasis> recommend implementation of the
- XPutImageScaled extension because it requires the same amount
- of work as the XCopyAreaScaled extension, but provides less
- functionality. Further, server-side scaling with a large
- frame buffer is <emphasis>not</emphasis> recommended because of the
- performance implications.
- </para>
- <para>
- The back-end scaling, especially with disconnect/reconnect
- support should be explored in the future after
- disconnect/reconnect is implemented, but not at the present
- time.
- </para>
- </sect1>
-
- </article>
- <!-- Local Variables: -->
- <!-- fill-column: 72 -->
- <!-- End: -->
+<?xml version="1.0" encoding="ISO-8859-1"?> +<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" + "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd" [ + <!ENTITY % defs SYSTEM "/xserver/doc/xml/xserver.ent"> %defs; +]> + <article> + + <articleinfo> + <!-- Title information --> + <title>Scaled Window Support in DMX</title> + <authorgroup> + <author><firstname>Kevin E.</firstname><surname>Martin</surname></author> + <author><firstname>Rickard E.</firstname><surname>Faith</surname></author> + </authorgroup> + <pubdate>15 October 2003 (created 19 September 2003)</pubdate> + <releaseinfo>X Server Version &xserver.version;</releaseinfo> + <abstract> + <para> + This document investigates the possibility of adding scaled window + support to the DMX X server, thereby allowing a window or some + selected part of the logical DMX area to be displayed using a + scaling factor. For example, this might allow the contents of a + window to be magnified for easier viewing. In particular, scaling + for the VNC client is explored. <emphasis remap="it">Copyright 2003 + by Red Hat, Inc., Raleigh, North Carolina</emphasis> + </para> + </abstract> + </articleinfo> + + <!-- Begin the document --> + <sect1><title>Introduction</title> + <sect2><title>DMX</title> + <para> + The DMX X server (Xdmx) is a proxy server that is designed + to allow X servers on multiple machines to be combined into + a single multi-headed X server. Combined with Xinerama, + these heads can appear as a single very high-resolution + screen. Typical applications include the creation of a + video wall with 16 1280x1024 displays arranged in a + rectangle, for a total resolution of of 5120x4096. + </para> + </sect2> + <sect2><title>Problem Statement</title> + <para> + Applications displayed on a physically large video wall that + provides high pixel-resolution may be difficult to see, + especially if the application is designed for use on a + typical desktop computer with a relatively small display + located close to the human operator. The goal of this paper + is to describe and discuss solutions to this problem. + </para> + <para> + The original driving problem for this work is to provide + scaling for the <command>vncviewer</command> application when + displayed using DMX (VNC scaling is currently available only + with the Windows client, and there is no plan to extend that + capability to other clients). While this specific problem + will be addressed in this paper, the general solution space + will also be explored, since this may lead to a good + solution not only for <command>vncviewer</command> but also for + other applications. + </para> + </sect2> + <sect2><title>Task</title> + <para> + For reference, here is the original description of the task + this paper addresses: + <itemizedlist> + <listitem><para>Scaled window support (for VNC) + <itemizedlist> + <listitem><para> + Investigate possibility of implementing a "scaled + window" extension: + <itemizedlist> + <listitem><para> + Add XCreateScaledWindow call that could be used + in place of XCreateWindow + </para></listitem> + <listitem><para> + All primitives drawn to scaled window would be + scaled by appropriate (integral?) scaling factor + </para></listitem> + </itemizedlist> + </para></listitem> + <listitem><para> + Alternate approach: special case VNC support + </para></listitem> + </itemizedlist> + </para></listitem> + </itemizedlist> + </para> + </sect2> + </sect1> + + <sect1><title>Previous Work</title> + <para> + This section reviews relevant previous work. + </para> + <sect2><title>VNC</title> + <sect3><title>Scaling under VNC</title> + <para> + When using the <command>vncviewer</command> program for Windows, it + is possible to specify a scaling factor (as numerator and + denominator). When scaling is in effect, the viewer + software uses StretchBlt (instead of BitBlt) to display + the pixels for the user. When this call is made, the + viewer already has received all of the pixel information + (at full unscaled resolution). + </para> + <para> + The scaling in VNC is primitive. It does not conserve + bandwidth, it does not treat textual information + differently (i.e., by using a suitably scaled font), and + it does not provide any anti-aliasing other than that + provided by the underlying (Windows-only) system library. + </para> + </sect3> + </sect2> + <sect2><title>The X Video Extension</title> + <para> + The X Video Extension is a widely-available extension to the + X11 protocol that provides support for streaming video. + Integral to this support is the ability to arbitrarily scale + the output. In version 2.2 of the X Video specification, + support for scaled still images was provided, using both + shared memory and traditional transport. The API for this + support uses calls that are quite similar to XCreateWindow, + XPutImage, and XShmPutImage. Currently, most of the drivers + implemented in XFree86 only support data in various YUV + formats. However, several modern video adaptors support RGB + as well. + </para> + <para> + Note, though, that the target output for this scaling is an + overlay plane -- so X Video provides functionality that is + fundamentally different from that provided by the Windows + StrechBlt call. + </para> + </sect2> + </sect1> + + <sect1><title>Possible Solutions</title> + <para> + This section briefly discusses possible solutions, including + major advantages and disadvantages from both the + implementation and the end-user programmer standpoint. + </para> + <sect2><title>VNC-like Scaling</title> + <sect3><title>Software Scaling</title> + <para> + The <command>vncviewer</command> application could be modified to + provide software scaling. This is not a general solution, + but it does solve one of the goals of this work. + </para> + <para> + A prototype of this solution was implemented and a patch + against <filename>vnc-3.3.7-unixsrc</filename> is available in the + <filename>dmx/external</filename> directory. Because of limited time + available for this work, all of the edge cases were not + considered and the solution works well mainly for integer + scaling. + </para> + <para> + Currently, <command>vncviewer</command> writes to the X display + with XPutImage, XCopyArea, and XFillRectangle. All + instances of these calls have to be aware of scaling + and must round correctly. In the prototype solution, + rounding is incorrect and can cause artifacts. + </para> + <para> + A better solution would be to cache all updates to the + desktop image in <command>vncviewer</command> and only send the + damaged area to the X display with XPutImage. This would + allow the damaged area to be computed so that rounding + errors do not create artifacts. This method is probably + similar to what is used in the Window client. (The whole + VNC suite is being re-written in C++ and the forthcoming + version 4 has not been evaluated.) + </para> + </sect3> + <sect3><title>Scaling with the X Video Extension</title> + <para> + The scaling in the Windows <command>vncviewer</command> application + makes use of a scaled blit that is supplied by the + underlying system library. Several video cards currently + provide support for a scaled blit, and some X servers + (including XFree86) expose this capability to applications + via the XvPutImage interface of the X Video Extension. + The capability exposed by XvPutImage results in the scaled + image being drawn to an overlay plane. Most video cards + also provide support for a scaled blit into the normal + output planes, but this is not exposed via XvPutImage. + </para> + <para> + The <command>vncviewer</command> program could be modified to use + the X Video Extension to provide scaling under X11 that is + similar to the scaling currently provided under Windows. + Unfortunately, Xdmx does not currently export the X Video + Extension, so this would not provide an immediate solution + usable with DMX. + </para> + <para> + A very early-stage proof-of-concept prototype was + implemented and a preliminary patch against + <filename>vnc-3.3.7-unixsrc</filename> is available in the + <filename>dmx/external</filename> directory. This prototype was + implemented to better understand the problems that must be + solved to make this solution viable: + <itemizedlist> + <listitem><para> + As noted under the software scaling section above, + <command>vncviewer</command> writes to the X display with + several different calls. These calls write to the + normal output planes and are compatible with + XvPutImage, which writes to an overlay plane. To + eliminate artifacts caused by this problem, + <command>vncviewer</command> should be modified so that a cached + copy of the desktop is available, either as a + client-side image or a server-side off-screen pixmap, + so that XvPutImage would be the only method for + writing to the X display. + </para></listitem> + <listitem> + <para> + Although several modern graphics adaptors support + hardware scaling using an RGB format (e.g., ATI + Radeon, nVidia, etc.), XFree86 drivers typically + only implement YUV formats. YUV generally compress + the pixel information in some way. For example, two + commonly implemented formats, YUY2 and UYVY provide + intensity information for every RGB pixel, but only + provide chroma and luminance information for pairs + of horizontal pixels. Since VNC uses + pixel-resolution for communicating updates on the + wire, additional artifacts are introduced (because + there may not be enough information from the wire to + update a pair of pixels). + </para> + <para> + Further, the well-known problem with YUV encoding + is even more evident when the image is a desktop + instead of a movie. For example, consider a + 1-pixel-wide vertical window border. If the border + changes in color but not intensity (e.g., because a + window manager uses color to indicate focus), there + may or may not be a change in the YUY2 image, + depending on the algorithm used for RGB to YUV + conversion and on how the border pixel is ordered in + the pair of pixels used by the algorithm. + </para> + <para> + Many of these artifacts could be eliminated if + <command>vncviewer</command> cached a complete RGB image of + the desktop, and only did the conversion to YUV for + properly aligned areas of damage. The remaining artifacts + could be eliminated if an RGB format was used with X + Video (which may require the extension of existing + XFree86 drivers to support RGB). + </para> + </listitem> + <listitem><para> + Most modern video cards support exactly one overlay + plane that is suitable for use with X Video. + Therefore, only one application can use X Video at any + given time. This is a severe limitation in a desktop + environment. + </para></listitem> + </itemizedlist> + </para> + <sect4><title>Implementing the X Video Extension for DMX</title> + <para> + The user-level API for X Video is fairly simple, but the + underlying support required for the full specification + is large. However, since the API provides a method to + query supported capabilities, a usable subset of X + Video can be implemented that would support XvPutImage + and little else. This would require support for the + following: + <itemizedlist> + <listitem><para> + X Video Extension API calls, including the + following: + <itemizedlist> + <listitem><para>XvQueryExtension</para></listitem> + <listitem><para>XvQueryAdaptors</para></listitem> + <listitem><para>XvQueryPortAttributes</para></listitem> + <listitem><para>XvFreeAdaptorInfo</para></listitem> + <listitem><para>XvListImageFormats</para></listitem> + <listitem><para>XvGrabPort</para></listitem> + <listitem><para>XvCreateImage</para></listitem> + <listitem><para>XvPutImage</para></listitem> + <listitem><para>XvShmCreateImage</para></listitem> + <listitem><para>XvShmPutImage</para></listitem> + </itemizedlist> + </para></listitem> + <listitem><para> + Support for querying back-end X Video Extension + capabilities. + </para></listitem> + <listitem><para> + Support for sending the image to the back-ends. + Because X Video requires sending full images, there + may be a trade-off between bandwidth limitations and + additional complexity to divide the image up such + that is scales properly. + </para></listitem> + <listitem><para> + Possible support for a software fall-back. For + example, if all of the back-ends do not support the X + Video Extension, software scaling can be implemented + such that the image is sent to the back-end with + XPutImage. This pathway would have poor + performance. + </para></listitem> + </itemizedlist> + </para> + </sect4> + <sect4><title>Supporting RGB formats for the X Video Extension</title> + <para> + Assuming an XFree86 driver already supports the X Video + Extension, and assuming the target hardware supports an + RGB format, then adding support for that format is + relatively simple and straightforward. + </para> + </sect4> + </sect3> + <sect3><title>Scaling with an XPutImageScaled Extension</title> + <para> + Instead of (or in addition to) implementing the X Video + Extension in DMX, one obvious solution would be to + implement a new extension that provides access to + hardware-assisted scaled blits, similar to the StretchBlt + call available under Windows. This call would scale RGB + images and would not use the overlay plane (unlike the X + Video Extension). + </para> + <para> + This approach has many of the same advantages and + disadvantages as the XCopyAreaScaled Extension, discussed + in the next section. Discussion of XPutImageScaled is + deferred in favor of XCopyAreaScaled for the following + reasons: + <itemizedlist> + <listitem><para> + XPutImageScaled can be emulated with XCopyAreaScaled + by first using XPutImage to copy the image to an + off-screen pixmap, and then calling XCopyAreaScaled + between that off-screen pixmap and the target + drawable. + </para></listitem> + <listitem><para> + Since XCopyAreaScaled would copy between two areas of + on-screen or off-screen memory, it has additional uses + and can be viewed as efficiently providing a superset + of XPutImageScaled functionality. + </para></listitem> + </itemizedlist> + </para> + </sect3> + <sect3><title>Scaling with an XCopyAreaScaled Extension</title> + <para> + As noted in the previous section, because XCopyAreaScaled + provides a superset of the functionality provided by + XPutImageScaled, we will consider this extension instead. + </para> + <para> + First, XCopyAreaScaled would provide for RGB scaling + between pixmaps (i.e., on-screen or off-screen areas of + memory that reside on the video card). Unlike the X Video + Extension, which writes into an overlay plane, + XCopyAreaScaled would write into the non-overlay areas of + the screen. Key points to consider are as follows: + <itemizedlist> + <listitem><para> + Because different planes are involved, the two scaling + operations are usually implemented in hardware + differently, so an XCopyAreaScaled extension could be + added in a manner that would neither conflict with nor + interact with the X Video extension in any way. + </para></listitem> + <listitem><para> + The XCopyAreaScaled extension provides new + functionality that the X Video Extension does not + provide. Based on anecdotal feedback, we believe that + many people outside the DMX and VNC communities would + be excited about this extension. + </para></listitem> + <listitem><para> + The main drawback to this extension is that it is new + and needs to be implemented at the driver level in + XFree86 for each video card to be supported. At the + present time, it is more likely that the X Video + Extension will be implemented for a particular piece + hardware because the X Video extension has multimedia + uses. However, over time, we would expect the + XCopyAreaScaled extension to be implemented along with + the X Video extension, especially if it becomes + popular. + </para></listitem> + <listitem><para> + Another drawback is that not all modern cards provide + support for a simple scaled blit operation. However, + these cards usually do provide a 3D pipeline which + could be used to provide this functionality in a + manner that is transparent to the client application + that is using the XCopyAreaScaled extension. However, + this implementation pathway would make this extension + somewhat more difficult to implement on certain cards. + </para></listitem> + </itemizedlist> + </para> + </sect3> + <sect3><title>Scaling with OpenGL</title> + <para> + Another general solution to the scaling problem is to use + the texture scaling found in all 3D hardware. This + ability is already exposed through OpenGL and can be + exploited by clients without X server modification (i.e., + other than the ability to support OpenGL). An application + using OpenGL would transmit the non-scaled image to the X + server as a texture, and would then display a single + non-transformed rect using that texture. This also works + around the single overlay problem with the X Video + Extension as well as the need to implement additional + scaled primitive extensions. + </para> + <para> + The downside is that most OpenGL implementations require + power of 2 texture sizes and this can be very wasteful of + memory if, for example, the application needs to scale a + 1025x1025 image, which would require a 2048x2048 texture + area (even a 640x480 image would require a 1024x512 + texture). Another downside is that some OpenGL + implementations have a limited about of texture memory and + cannot handle textures that are very large. For example, + they might limit the texture size to 1024x1024. + </para> + </sect3> + </sect2> + <sect2><title>Application-transparent Scaling for DMX + </title><sect3><title>Back-end Scaling Without Disconnect/Reconnect</title> + <para> + VNC does scaling on the client side (in the + <command>vncviewer</command> application). Implementing a similar + solution for DMX would require support in the back-end X + servers and, therefore, is not a general solution. + </para> + <para> + XFree86 already implements some support for "scaling" that + could be used with DMX: if, in the XF86Config file, + multiple Modes are listed in the Display Subsection of the + Screen Section, then pressing Ctrl-Alt-Plus and + Ctrl-Alt-Minus can be used to iterate through the listed + modes. The display dimensions will change to the + dimensions in the Modes line, but the logical dimensions + of the X server (i.e., the dimensions that Xdmx knows + about) will not change. + </para> + <para> + Further, the dimensions of the XFree86 display are under + software control (via the XFree86-VidModeExtension), so + the Xdmx server could change the screen dimensions on a + per-display basis, thereby scaling the information on part + of that display. + </para> + <para> + However, this scaling appears to have limited use. For + example, assume a 4 by 4 display wall consisting of 16 + 1280x1024 displays. If all of the back-end servers were + simultaneously configured to display 640x480, the left + hand corner of each display would be magnified, but the + composite result would be unreadable. Magnifying one + display at a time could be usable, but could have limited + utility, since the result would still be no larger than a + single display. + </para> + </sect3> + <sect3><title>Back-end Scaling With Disconnect/Reconnect</title> + <para> + Disconnect and reconnect features are not currently + supported in DMX, but are scheduled to be implemented in + the future. These features, combined with the + XFree86-VidModeExtension Extension, would allow an + application to do the following: + <itemizedlist> + <listitem><para> + Disconnect a specific back-end server (via the DMX + Extension), + </para></listitem> + <listitem><para> + reconfigure the XFree86 back-end server resolution, + and + </para></listitem> + <listitem><para> + reconnect the back-end server to DMX -- at a new + origin with the new screen resolution. + </para></listitem> + </itemizedlist> + </para> + <para> + For example, consider a display wall consisting of 16 + 1280x1024 displays with a total resolution of 5120x4096. + All of the screens could be disconnected, repositioned, + and reconnected each at a resolution of 640x480. The + total resolution of the display wall would be 2560x1920, + allowing a view of a selected area approximately + one-fourth of the size of the DMX display. This change + would be completely application independent (except, + perhaps, for a DMX-aware window manager). When work at + the increased resolution was completed, the back-end + servers could be disconnected, reconfigured, and + reconnected for the original 5120x4096 view. + </para> + <para> + Support for this type of scaling can be implemented in a + DMX-aware X11 client assuming the DMX server support + arbitrary disconnect and reconnect semantics. Because + this application cannot be written before + disconnect/reconnect is implemented, this solution will + not be discussed further in this paper. + </para> + </sect3> + <sect3><title>Server-side Scaling</title> + <para> + In earlier versions of DMX, a frame buffer was maintained + on the server side, and XPutImage was used to move the + information from the server to the client (similar to some + early VNC implementations). The use of a server-side + frame buffer would allow the server to do scaling, but is + not a recommended solution because of overall performance + issues and server-side memory issues (i.e., the frame + buffer would be very large for large display walls). + </para> + <para> + Exploration of this path is not recommended. + </para> + </sect3> + </sect2> + <sect2><title>XCreateScaledWindow API</title> + <para> + The implementation of X Video Extension in DMX, and the use + of XvPutImage by applications requiring scaling requires + significant changes in DMX Further, XvPutImage is, + essentially a scaled blit, and it is only useful for + applications which are already using (or can be modified to + use) XPutImage. Therefore, a more general API will be + discussed as another possibility. + </para> + <para> + X applications typically create windows with the + XCreateWindow call. A new extension could provide an + XCreateScaledWindow call that could be used in place of the + XCreateWindow call and be otherwise transparent to the + application. This would allow applications, even those that + do not depend on XPutImage, to take advantage of window + scaling. In this section we describe how the call would + work, what transparency it provides, and how to solve the + potential problems that transparency creates. + </para> + <sect3><title>XCreateWindow</title> + <para> + The XCreateWindow call takes width and height as + parameters. An XCreateScaledWindow call could take all + the same parameters, with the addition of a scaling factor. + </para> + </sect3> + <sect3><title>XSetWindowAttributes</title> + <para> + An X11 window has several attributes that would have to be + scaled: + <itemizedlist> + <listitem><para>Background and border pixmaps</para></listitem> + <listitem><para>Border width</para></listitem> + <listitem><para>Cursor</para></listitem> + </itemizedlist> + </para> + </sect3> + <sect3><title>XGetWindowAttributes, XGetGeometry</title> + <para> + For transparency, calls that query the window attributes + should return unscaled information. This suggests that + all unscaled pixmaps and window attributes should be + cached. + </para> + <para> + Unfortunately, a window manager requires the scaled + geometry to properly decorate the window. The X server + can probably determine which client is acting as the + window manager (e.g., because that client will select + events that are used exclusively by the window manager). + However, other Scaled Window Extension aware clients may + also need to determine the scaled geometry. Therefore, at + least two additional extension calls should be + implemented: XGetScaledWindowAttributes and + XGetScaledGeometry. + </para> + </sect3> + <sect3><title>Popup and Child window positions</title> + <para> + Some applications may position popup and child windows + based on an unscaled notion of the main window geometry. + In this case, additional modifications to the client would + be required. + </para> + </sect3> + <sect3><title>Events</title> + <para> + Most events (e.g., for mouse motion) return information + about the coordinates at which the even occurred. These + coordinates would have to be modified so that unscaled + values were presented to the client. + </para> + </sect3> + <sect3><title>Implementation</title> + <para> + There are many implementation issues, some of which are + similar to the issues involved in implementing the X Video + Extension for DMX. The window contents must be scaled, + either by performing all operations to a frame buffer and + then writing the image to the display (perhaps using + hardware scaling support), or by modifying all of the + various drawing operations to perform scaling. Because of + the complexity involved, the frame buffer option is + recommended. + </para> + </sect3> + </sect2> + </sect1> + + <sect1><title>Conclusion and Recommendations + </title><para> + We recommend a three phase implementation strategy, based on + how an application could be written to take advantage of + scaling: + <orderedlist> + <listitem> + <para> + The XCopyAreaScaled extension should be implemented, since + this is the ideal solution for applications like VNC, and + since making use of this extension will require minimal + changes to applications that already use XPutImage or + XCopyArea. + </para> + <para> + The initial implementation work would include the design + of the X protocol extension, writing this up in the + usual format for extension documentation, implementation + of the protocol transport pieces in XFree86, + implementation of a software fall-back in XFree86 and + DMX, one example hardware implementation for XFree86, + and implementation of support for this extension in DMX. + </para> + <para> + We suggest implementing the extension first on the ATI + Radeon cards. However, since these cards do not provide + a 2D scaled blit primitive, the implementation would + have to make use of the 3D texture engine to emulate a + scaled blit. This is recommended, since other modern + graphics cards also do not provide a simple 2D scaled + blit operation and an example of the more difficult + implementation pathway would be helpful to others. + </para> + </listitem> + <listitem> + <para> + Until XCopyAreaScaled is widely supported, applications + that require scaling will have to fall back to another + scaling method. We suggest OpenGL as the first fall-back + method because it is widely available and supported by + DMX. + </para> + <para> + A project centered around OpenGL-based scaling would + implement this scaling in VNC as an example. This work + would include re-writing the <command>vncviewer</command> + rendering engine to cache a master copy of the desktop + image for all operations. + </para> + </listitem> + <listitem> + <para> + Since OpenGL is not implemented everywhere, and may not + provide hardware-assisted performance in every + implementation, an application that requires scaling + should also fall back to using the X Video Extension. + </para> + <para> + This project would add support for the X Video Extension + to DMX and would add support to VNC to take advantage of + this extension without introducing artifacts. This + would require modifying the <command>vncviewer</command> rendering + engine to cache a master copy of the desktop image for + all operations. This project should also add support + for the RGB format to at least one XFree86 driver (e.g., + ATI Radeon). + </para> + <para> + The X Video Extension is one of the few popular + extensions that DMX does not support. We recommend + implementing the X Video Extension even if scaling is + the specific goal of that work. + </para> + </listitem> + </orderedlist> + </para> + <para> + We do <emphasis>not</emphasis> recommend implementation of the + XCreateScaledWindow extension because of the complexity + involved. We do <emphasis>not</emphasis> recommend implementation of the + XPutImageScaled extension because it requires the same amount + of work as the XCopyAreaScaled extension, but provides less + functionality. Further, server-side scaling with a large + frame buffer is <emphasis>not</emphasis> recommended because of the + performance implications. + </para> + <para> + The back-end scaling, especially with disconnect/reconnect + support should be explored in the future after + disconnect/reconnect is implemented, but not at the present + time. + </para> + </sect1> + + </article> + <!-- Local Variables: --> + <!-- fill-column: 72 --> + <!-- End: --> diff --git a/xorg-server/hw/dmx/examples/ev.c b/xorg-server/hw/dmx/examples/ev.c index ba45c2b25..ed23b8aa9 100644 --- a/xorg-server/hw/dmx/examples/ev.c +++ b/xorg-server/hw/dmx/examples/ev.c @@ -60,7 +60,7 @@ int main(int argc, char **argv) #define test_bit(bit) (mask[(bit)/8] & (1 << ((bit)%8))) for (i = 0; i < 32; i++) { - sprintf(name, "/dev/input/event%d", i); + snprintf(name, sizeof(name), "/dev/input/event%d", i); if ((fd = open(name, O_RDONLY, 0)) >= 0) { ioctl(fd, EVIOCGVERSION, &version); ioctl(fd, EVIOCGNAME(sizeof(buf)), buf); @@ -92,7 +92,7 @@ int main(int argc, char **argv) } if (argc > 1) { - sprintf(name, "/dev/input/event%d", atoi(argv[1])); + snprintf(name, sizeof(name), "/dev/input/event%d", atoi(argv[1])); if ((fd = open(name, O_RDWR, 0)) >= 0) { printf("%s: open, fd = %d\n", name, fd); for (i = 0; i < LED_MAX; i++) { diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c index 3bb562e05..5a5d5d0f1 100644 --- a/xorg-server/hw/dmx/glxProxy/compsize.c +++ b/xorg-server/hw/dmx/glxProxy/compsize.c @@ -1,558 +1,559 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include <GL/gl.h>
-
-GLint __glFogiv_size(GLenum pname)
-{
- switch (pname) {
- case GL_FOG_COLOR: return 4;
- case GL_FOG_DENSITY: return 1;
- case GL_FOG_END: return 1;
- case GL_FOG_MODE: return 1;
- case GL_FOG_INDEX: return 1;
- case GL_FOG_START: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glFogfv_size(GLenum pname)
-{
- return __glFogiv_size(pname);
-}
-
-GLint __glCallLists_size(GLsizei n, GLenum type)
-{
- GLint size;
-
- if (n < 0) return 0;
- switch (type) {
- case GL_BYTE: size = 1; break;
- case GL_UNSIGNED_BYTE: size = 1; break;
- case GL_SHORT: size = 2; break;
- case GL_UNSIGNED_SHORT: size = 2; break;
- case GL_INT: size = 4; break;
- case GL_UNSIGNED_INT: size = 4; break;
- case GL_FLOAT: size = 4; break;
- case GL_2_BYTES: size = 2; break;
- case GL_3_BYTES: size = 3; break;
- case GL_4_BYTES: size = 4; break;
- default:
- return 0;
- }
- return n * size;
-}
-
-GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- GLint elements, esize;
-
- switch (format) {
- case GL_COLOR_INDEX:
- case GL_STENCIL_INDEX:
- case GL_DEPTH_COMPONENT:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
- return (h * ((w+7)/8));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h;
-}
-
-GLint __glBitmap_size(GLsizei w, GLsizei h)
-{
- return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
-}
-
-GLint __glTexGendv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexGenfv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexGeniv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- return 1;
- case GL_TEXTURE_BORDER_COLOR:
- return 4;
- case GL_TEXTURE_PRIORITY:
- return 1;
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- return 1;
- default:
- return 0;
- }
-}
-
-GLint __glTexParameteriv_size(GLenum e)
-{
- return __glTexParameterfv_size(e);
-}
-
-GLint __glTexEnvfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_ENV_MODE:
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexEnviv_size(GLenum e)
-{
- return __glTexEnvfv_size(e);
-}
-
-GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (w+7)/8;
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w;
-}
-
-GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (h * ((w+7)/8));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h;
-}
-
-GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
- GLsizei d)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- if (d < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (d * (h * ((w+7)/8)));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h * d;
-}
-
-GLint __glLightfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SPOT_EXPONENT: return 1;
- case GL_SPOT_CUTOFF: return 1;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_POSITION: return 4;
- case GL_SPOT_DIRECTION: return 3;
- case GL_CONSTANT_ATTENUATION: return 1;
- case GL_LINEAR_ATTENUATION: return 1;
- case GL_QUADRATIC_ATTENUATION: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightiv_size(GLenum pname)
-{
- return __glLightfv_size(pname);
-}
-
-GLint __glLightModelfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT: return 4;
- case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
- case GL_LIGHT_MODEL_TWO_SIDE: return 1;
- case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightModeliv_size(GLenum pname)
-{
- return __glLightModelfv_size(pname);
-}
-
-GLint __glMaterialfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SHININESS: return 1;
- case GL_EMISSION: return 4;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_AMBIENT_AND_DIFFUSE: return 4;
- case GL_COLOR_INDEXES: return 3;
- default:
- return 0;
- }
-}
-
-GLint __glMaterialiv_size(GLenum pname)
-{
- return __glMaterialfv_size(pname);
-}
-
-GLint __glColorTableParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_COLOR_TABLE_FORMAT:
- case GL_COLOR_TABLE_WIDTH:
- case GL_COLOR_TABLE_RED_SIZE:
- case GL_COLOR_TABLE_GREEN_SIZE:
- case GL_COLOR_TABLE_BLUE_SIZE:
- case GL_COLOR_TABLE_ALPHA_SIZE:
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
- case GL_COLOR_TABLE_INTENSITY_SIZE:
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return -1;
- }
-}
-
-GLint __glColorTableParameteriv_size(GLenum pname)
-{
- return __glColorTableParameterfv_size(pname);
-}
-
-GLint __glConvolutionParameterfv_size(GLenum pname)
-{
- switch(pname) {
- case GL_CONVOLUTION_BORDER_MODE:
- return 1;
- case GL_CONVOLUTION_BORDER_COLOR:
- case GL_CONVOLUTION_FILTER_SCALE:
- case GL_CONVOLUTION_FILTER_BIAS:
- return 4;
- default: /* error: bad enum value */
- return -1;
- }
-}
-
-GLint __glConvolutionParameteriv_size(GLenum pname)
-{
- return __glConvolutionParameterfv_size(pname);
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include <GL/gl.h> +#include "compsize.h" + +GLint __glFogiv_size(GLenum pname) +{ + switch (pname) { + case GL_FOG_COLOR: return 4; + case GL_FOG_DENSITY: return 1; + case GL_FOG_END: return 1; + case GL_FOG_MODE: return 1; + case GL_FOG_INDEX: return 1; + case GL_FOG_START: return 1; + default: + return 0; + } +} + +GLint __glFogfv_size(GLenum pname) +{ + return __glFogiv_size(pname); +} + +GLint __glCallLists_size(GLsizei n, GLenum type) +{ + GLint size; + + if (n < 0) return 0; + switch (type) { + case GL_BYTE: size = 1; break; + case GL_UNSIGNED_BYTE: size = 1; break; + case GL_SHORT: size = 2; break; + case GL_UNSIGNED_SHORT: size = 2; break; + case GL_INT: size = 4; break; + case GL_UNSIGNED_INT: size = 4; break; + case GL_FLOAT: size = 4; break; + case GL_2_BYTES: size = 2; break; + case GL_3_BYTES: size = 3; break; + case GL_4_BYTES: size = 4; break; + default: + return 0; + } + return n * size; +} + +GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +{ + GLint elements, esize; + + switch (format) { + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + return (h * ((w+7)/8)); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h; +} + +GLint __glBitmap_size(GLsizei w, GLsizei h) +{ + return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h); +} + +GLint __glTexGendv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; + } +} + +GLint __glTexGenfv_size(GLenum e) +{ + return __glTexGendv_size(e); +} + +GLint __glTexGeniv_size(GLenum e) +{ + return __glTexGendv_size(e); +} + +GLint __glTexParameterfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + return 1; + case GL_TEXTURE_BORDER_COLOR: + return 4; + case GL_TEXTURE_PRIORITY: + return 1; + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + return 1; + default: + return 0; + } +} + +GLint __glTexParameteriv_size(GLenum e) +{ + return __glTexParameterfv_size(e); +} + +GLint __glTexEnvfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_ENV_MODE: + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; + } +} + +GLint __glTexEnviv_size(GLenum e) +{ + return __glTexEnvfv_size(e); +} + +GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w) +{ + GLint elements, esize; + + if (w < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (w+7)/8; + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w; +} + +GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +{ + GLint elements, esize; + + if (w < 0) return 0; + if (h < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (h * ((w+7)/8)); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h; +} + +GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, + GLsizei d) +{ + GLint elements, esize; + + if (w < 0) return 0; + if (h < 0) return 0; + if (d < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (d * (h * ((w+7)/8))); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h * d; +} + +GLint __glLightfv_size(GLenum pname) +{ + switch (pname) { + case GL_SPOT_EXPONENT: return 1; + case GL_SPOT_CUTOFF: return 1; + case GL_AMBIENT: return 4; + case GL_DIFFUSE: return 4; + case GL_SPECULAR: return 4; + case GL_POSITION: return 4; + case GL_SPOT_DIRECTION: return 3; + case GL_CONSTANT_ATTENUATION: return 1; + case GL_LINEAR_ATTENUATION: return 1; + case GL_QUADRATIC_ATTENUATION: return 1; + default: + return 0; + } +} + +GLint __glLightiv_size(GLenum pname) +{ + return __glLightfv_size(pname); +} + +GLint __glLightModelfv_size(GLenum pname) +{ + switch (pname) { + case GL_LIGHT_MODEL_AMBIENT: return 4; + case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1; + case GL_LIGHT_MODEL_TWO_SIDE: return 1; + case GL_LIGHT_MODEL_COLOR_CONTROL: return 1; + default: + return 0; + } +} + +GLint __glLightModeliv_size(GLenum pname) +{ + return __glLightModelfv_size(pname); +} + +GLint __glMaterialfv_size(GLenum pname) +{ + switch (pname) { + case GL_SHININESS: return 1; + case GL_EMISSION: return 4; + case GL_AMBIENT: return 4; + case GL_DIFFUSE: return 4; + case GL_SPECULAR: return 4; + case GL_AMBIENT_AND_DIFFUSE: return 4; + case GL_COLOR_INDEXES: return 3; + default: + return 0; + } +} + +GLint __glMaterialiv_size(GLenum pname) +{ + return __glMaterialfv_size(pname); +} + +GLint __glColorTableParameterfv_size(GLenum pname) +{ + switch (pname) { + case GL_COLOR_TABLE_FORMAT: + case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return -1; + } +} + +GLint __glColorTableParameteriv_size(GLenum pname) +{ + return __glColorTableParameterfv_size(pname); +} + +GLint __glConvolutionParameterfv_size(GLenum pname) +{ + switch(pname) { + case GL_CONVOLUTION_BORDER_MODE: + return 1; + case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_FILTER_SCALE: + case GL_CONVOLUTION_FILTER_BIAS: + return 4; + default: /* error: bad enum value */ + return -1; + } +} + +GLint __glConvolutionParameteriv_size(GLenum pname) +{ + return __glConvolutionParameterfv_size(pname); +} diff --git a/xorg-server/hw/dmx/glxProxy/compsize.h b/xorg-server/hw/dmx/glxProxy/compsize.h new file mode 100644 index 000000000..856c6f5ad --- /dev/null +++ b/xorg-server/hw/dmx/glxProxy/compsize.h @@ -0,0 +1,51 @@ +/* + * Copyright 2011 Apple Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __compsize_h__ +#define __compsize_h__ + +extern GLint __glColorTableParameterfv_size(GLenum pname); +extern GLint __glColorTableParameteriv_size(GLenum pname); +extern GLint __glConvolutionParameterfv_size(GLenum pname); +extern GLint __glConvolutionParameteriv_size(GLenum pname); +extern GLint __glFogfv_size(GLenum pname); +extern GLint __glFogiv_size(GLenum pname); +extern GLint __glLightModelfv_size(GLenum pname); +extern GLint __glLightModeliv_size(GLenum pname); +extern GLint __glLightfv_size(GLenum pname); +extern GLint __glLightiv_size(GLenum pname); +extern GLint __glMaterialfv_size(GLenum pname); +extern GLint __glMaterialiv_size(GLenum pname); +extern GLint __glTexEnvfv_size(GLenum e); +extern GLint __glTexEnviv_size(GLenum e); +extern GLint __glTexGendv_size(GLenum e); +extern GLint __glTexGenfv_size(GLenum e); +extern GLint __glTexGeniv_size(GLenum e); +extern GLint __glTexParameterfv_size(GLenum e); +extern GLint __glTexParameteriv_size(GLenum e); + +#endif /* !__compsize_h__ */ diff --git a/xorg-server/hw/dmx/glxProxy/g_renderswap.c b/xorg-server/hw/dmx/glxProxy/g_renderswap.c index 39316a99b..e434a71b6 100644 --- a/xorg-server/hw/dmx/glxProxy/g_renderswap.c +++ b/xorg-server/hw/dmx/glxProxy/g_renderswap.c @@ -1,2433 +1,2434 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxserver.h"
-#include "glxext.h"
-#include "g_disptab.h"
-#include "unpack.h"
-
-void __glXDispSwap_CallList(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ListBase(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Begin(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Color3bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3ubv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color3uiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color3usv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color4bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-}
-
-void __glXDispSwap_Color4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4ubv(GLbyte *pc)
-{
-
-}
-
-void __glXDispSwap_Color4uiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4usv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_EdgeFlagv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_End(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Indexdv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexfv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexsv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Normal3bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Normal3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Rectdv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2);
-
-}
-
-void __glXDispSwap_Rectfv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2);
-
-}
-
-void __glXDispSwap_Rectiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
- __GLX_SWAP_INT_ARRAY(pc + 8, 2);
-
-}
-
-void __glXDispSwap_Rectsv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_TexCoord1dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_ClipPlane(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_ColorMaterial(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_CullFace(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Fogf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_Fogfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glFogfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_Fogi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Fogiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glFogiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_FrontFace(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Hint(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Lightf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Lightfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glLightfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_Lighti(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Lightiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glLightiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_LightModelf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_LightModelfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glLightModelfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_LightModeli(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_LightModeliv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glLightModeliv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_LineStipple(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT(pc + 4);
-
-}
-
-void __glXDispSwap_LineWidth(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_Materialf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Materialfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glMaterialfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_Materiali(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Materialiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glMaterialiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_PointSize(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_PolygonMode(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Scissor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
-
-}
-
-void __glXDispSwap_ShadeModel(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_TexParameterf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexParameteri(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexEnvf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexEnvfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexEnvfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexEnvi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexEnviv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexEnviv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGend(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_DOUBLE(pc + 0);
-
-}
-
-void __glXDispSwap_TexGendv(GLbyte *pc)
-{
- GLenum pname;
- GLint cmdlen;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGendv_size(pname);
- if (compsize < 0) compsize = 0;
- cmdlen = __GLX_PAD(8+compsize*8);
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGenf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexGenfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGenfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGeni(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexGeniv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGeniv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_InitNames(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_LoadName(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PassThrough(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_PopName(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushName(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_DrawBuffer(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Clear(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearAccum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_ClearIndex(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearColor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_ClearStencil(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearDepth(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
-
-}
-
-void __glXDispSwap_StencilMask(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ColorMask(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_DepthMask(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_IndexMask(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Accum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_Disable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Enable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PopAttrib(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushAttrib(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MapGrid1d(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
-
-}
-
-void __glXDispSwap_MapGrid1f(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_MapGrid2d(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 40);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_INT(pc + 36);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
-
-}
-
-void __glXDispSwap_MapGrid2f(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_FLOAT(pc + 16);
- __GLX_SWAP_FLOAT(pc + 20);
-
-}
-
-void __glXDispSwap_EvalCoord1dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_EvalCoord1fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_EvalCoord2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_EvalCoord2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_EvalMesh1(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_EvalPoint1(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_EvalMesh2(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_EvalPoint2(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_AlphaFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_BlendFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_LogicOp(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_StencilFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_StencilOp(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_DepthFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PixelZoom(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelTransferf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelTransferi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelMapfv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_PixelMapuiv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_PixelMapusv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_ReadBuffer(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_CopyPixels(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_DepthRange(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
-
-}
-
-void __glXDispSwap_Frustum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 48);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
- __GLX_SWAP_DOUBLE(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 40);
-
-}
-
-void __glXDispSwap_LoadIdentity(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_LoadMatrixf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_LoadMatrixd(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 128);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_MatrixMode(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MultMatrixf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_MultMatrixd(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 128);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_Ortho(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 48);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
- __GLX_SWAP_DOUBLE(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 40);
-
-}
-
-void __glXDispSwap_PopMatrix(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushMatrix(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Rotated(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
-
-}
-
-void __glXDispSwap_Rotatef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_Scaled(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
-
-}
-
-void __glXDispSwap_Scalef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Translated(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
-
-}
-
-void __glXDispSwap_Translatef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Viewport(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
-
-}
-
-void __glXDispSwap_PolygonOffset(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_CopyTexImage1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
-
-}
-
-void __glXDispSwap_CopyTexImage2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
-
-}
-
-void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
-
-}
-
-void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
-
-}
-
-void __glXDispSwap_BindTexture(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_PrioritizeTextures(GLbyte *pc)
-{
- GLsizei n;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- n = *(GLsizei *)(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, n);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n);
-
-}
-
-void __glXDispSwap_Indexubv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_BlendColor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_BlendEquation(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ColorTableParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glColorTableParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_ColorTableParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glColorTableParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_CopyColorTable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_CopyColorSubTable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_ConvolutionParameterf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glConvolutionParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_ConvolutionParameteri(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glConvolutionParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
-
-}
-
-void __glXDispSwap_Histogram(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Minmax(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_ResetHistogram(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ResetMinmax(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
- __GLX_SWAP_INT(pc + 32);
-
-}
-
-void __glXDispSwap_ActiveTextureARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 12);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 28);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 4);
-
-}
-
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "glxext.h" +#include "g_disptab.h" +#include "unpack.h" +#include "compsize.h" + +void __glXDispSwap_CallList(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ListBase(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Begin(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Color3bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3ubv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color3uiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color3usv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color4bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); +} + +void __glXDispSwap_Color4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4ubv(GLbyte *pc) +{ + +} + +void __glXDispSwap_Color4uiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4usv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_EdgeFlagv(GLbyte *pc) +{ +} + +void __glXDispSwap_End(GLbyte *pc) +{ +} + +void __glXDispSwap_Indexdv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexfv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexsv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Normal3bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Normal3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Rectdv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2); + +} + +void __glXDispSwap_Rectfv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2); + +} + +void __glXDispSwap_Rectiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + __GLX_SWAP_INT_ARRAY(pc + 8, 2); + +} + +void __glXDispSwap_Rectsv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_TexCoord1dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_ClipPlane(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 36); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_ColorMaterial(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_CullFace(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Fogf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_Fogfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glFogfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_Fogi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Fogiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glFogiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_FrontFace(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Hint(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Lightf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Lightfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glLightfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_Lighti(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Lightiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glLightiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_LightModelf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_LightModelfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glLightModelfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_LightModeli(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_LightModeliv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glLightModeliv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_LineStipple(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT(pc + 4); + +} + +void __glXDispSwap_LineWidth(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_Materialf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Materialfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glMaterialfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_Materiali(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Materialiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glMaterialiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_PointSize(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_PolygonMode(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Scissor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + +} + +void __glXDispSwap_ShadeModel(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_TexParameterf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexParameteri(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexEnvf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexEnvfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexEnvfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexEnvi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexEnviv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexEnviv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGend(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_DOUBLE(pc + 0); + +} + +void __glXDispSwap_TexGendv(GLbyte *pc) +{ + GLenum pname; + GLint cmdlen; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGendv_size(pname); + if (compsize < 0) compsize = 0; + cmdlen = __GLX_PAD(8+compsize*8); + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGenf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexGenfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGenfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGeni(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexGeniv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGeniv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_InitNames(GLbyte *pc) +{ +} + +void __glXDispSwap_LoadName(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PassThrough(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_PopName(GLbyte *pc) +{ +} + +void __glXDispSwap_PushName(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_DrawBuffer(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Clear(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ClearAccum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_ClearIndex(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_ClearColor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_ClearStencil(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ClearDepth(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + +} + +void __glXDispSwap_StencilMask(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ColorMask(GLbyte *pc) +{ +} + +void __glXDispSwap_DepthMask(GLbyte *pc) +{ +} + +void __glXDispSwap_IndexMask(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Accum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_Disable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Enable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PopAttrib(GLbyte *pc) +{ +} + +void __glXDispSwap_PushAttrib(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MapGrid1d(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 20); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + +} + +void __glXDispSwap_MapGrid1f(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_MapGrid2d(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 40); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_INT(pc + 36); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + +} + +void __glXDispSwap_MapGrid2f(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_FLOAT(pc + 16); + __GLX_SWAP_FLOAT(pc + 20); + +} + +void __glXDispSwap_EvalCoord1dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_EvalCoord1fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_EvalCoord2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_EvalCoord2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_EvalMesh1(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_EvalPoint1(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_EvalMesh2(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_EvalPoint2(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_AlphaFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_BlendFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_LogicOp(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_StencilFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_StencilOp(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_DepthFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PixelZoom(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_PixelTransferf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_PixelTransferi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_PixelMapfv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_PixelMapuiv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_PixelMapusv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_ReadBuffer(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_CopyPixels(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_DepthRange(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + +} + +void __glXDispSwap_Frustum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 48); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); + +} + +void __glXDispSwap_LoadIdentity(GLbyte *pc) +{ +} + +void __glXDispSwap_LoadMatrixf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_LoadMatrixd(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 128); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_MatrixMode(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MultMatrixf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_MultMatrixd(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 128); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_Ortho(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 48); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); + +} + +void __glXDispSwap_PopMatrix(GLbyte *pc) +{ +} + +void __glXDispSwap_PushMatrix(GLbyte *pc) +{ +} + +void __glXDispSwap_Rotated(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + +} + +void __glXDispSwap_Rotatef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_Scaled(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + +} + +void __glXDispSwap_Scalef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Translated(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + +} + +void __glXDispSwap_Translatef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Viewport(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + +} + +void __glXDispSwap_PolygonOffset(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_CopyTexImage1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + +} + +void __glXDispSwap_CopyTexImage2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + +} + +void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + +} + +void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + +} + +void __glXDispSwap_BindTexture(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_PrioritizeTextures(GLbyte *pc) +{ + GLsizei n; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + n = *(GLsizei *)(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, n); + __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n); + +} + +void __glXDispSwap_Indexubv(GLbyte *pc) +{ +} + +void __glXDispSwap_BlendColor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_BlendEquation(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ColorTableParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glColorTableParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_ColorTableParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glColorTableParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_CopyColorTable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_CopyColorSubTable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_ConvolutionParameterf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glConvolutionParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_ConvolutionParameteri(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glConvolutionParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + +} + +void __glXDispSwap_Histogram(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Minmax(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_ResetHistogram(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ResetMinmax(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + __GLX_SWAP_INT(pc + 32); + +} + +void __glXDispSwap_ActiveTextureARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 12); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 20); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 28); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 36); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4); + +} + +void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 4); + +} + +void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 4); + +} + diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.c b/xorg-server/hw/dmx/glxProxy/glxcmds.c index a76201da0..fb4bce850 100644 --- a/xorg-server/hw/dmx/glxProxy/glxcmds.c +++ b/xorg-server/hw/dmx/glxProxy/glxcmds.c @@ -52,6 +52,8 @@ #include "glxvisuals.h" #include "glxswap.h" +#include "glxcmds.h" + #ifdef PANORAMIX #include "panoramiXsrv.h" #endif diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.h b/xorg-server/hw/dmx/glxProxy/glxcmds.h new file mode 100644 index 000000000..ae866be29 --- /dev/null +++ b/xorg-server/hw/dmx/glxProxy/glxcmds.h @@ -0,0 +1,37 @@ +/* + * Copyright 2011 Apple Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __GLX_cmds_h__ +#define __GLX_cmds_h__ + +extern int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); +extern int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); + +#endif /* !__GLX_cmds_h__ */ diff --git a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c index ca41c1585..f28a79df6 100644 --- a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c +++ b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c @@ -1,1059 +1,1062 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxserver.h"
-#include "glxutil.h"
-#include <GL/glxtokens.h>
-#include <g_disptab.h>
-#include <pixmapstr.h>
-#include <windowstr.h>
-#include "unpack.h"
-#include "glxext.h"
-#include "glxvendor.h"
-
-extern int glxIsExtensionSupported( char *ext );
-
-/************************************************************************/
-
-/*
-** Byteswapping versions of GLX commands. In most cases they just swap
-** the incoming arguments and then call the unswapped routine. For commands
-** that have replies, a separate swapping routine for the reply is provided;
-** it is called at the end of the unswapped routine.
-*/
-
-int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->visual);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateContext(cl, pc);
-}
-
-int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateNewContext(cl, pc);
-}
-
-int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateContextWithConfigSGIX(cl, pc);
-}
-
-int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryMaxSwapBarriersSGIXReq *req =
- (xGLXQueryMaxSwapBarriersSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXQueryMaxSwapBarriersSGIX(cl, pc);
-}
-
-int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->barrier);
-
- return __glXBindSwapBarrierSGIX(cl, pc);
-}
-
-int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->member);
-
- return __glXJoinSwapGroupSGIX(cl, pc);
-}
-
-int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXDestroyContext(cl, pc);
-}
-
-int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeCurrent(cl, pc);
-}
-
-int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->readdrawable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeContextCurrent(cl, pc);
-}
-
-int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->readable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeCurrentReadSGI(cl, pc);
-}
-
-int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXIsDirect(cl, pc);
-}
-
-int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->majorVersion);
- __GLX_SWAP_INT(&req->minorVersion);
-
- return __glXQueryVersion(cl, pc);
-}
-
-int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- return __glXWaitGL(cl, pc);
-}
-
-int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- return __glXWaitX(cl, pc);
-}
-
-int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->source);
- __GLX_SWAP_INT(&req->dest);
- __GLX_SWAP_INT(&req->mask);
-
- return __glXCopyContext(cl, pc);
-}
-
-int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
- xGLXGetVisualConfigsReply reply;
- __GLXscreenInfo *pGlxScreen;
- __GLXvisualConfig *pGlxVisual;
- CARD32 buf[__GLX_TOTAL_CONFIG];
- unsigned int screen;
- int i, p;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(&req->screen);
- screen = req->screen;
- if (screen >= screenInfo.numScreens) {
- /* The client library must send a valid screen number. */
- client->errorValue = screen;
- return BadValue;
- }
- pGlxScreen = &__glXActiveScreens[screen];
-
- reply.numVisuals = pGlxScreen->numGLXVisuals;
- reply.numProps = __GLX_TOTAL_CONFIG;
- reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 *
- __GLX_TOTAL_CONFIG) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.numVisuals);
- __GLX_SWAP_INT(&reply.numProps);
- WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
-
- for (i=0; i < pGlxScreen->numVisuals; i++) {
- pGlxVisual = &pGlxScreen->pGlxVisual[i];
- if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) {
- /* not a usable visual */
- continue;
- }
- p = 0;
- buf[p++] = pGlxVisual->vid;
- buf[p++] = pGlxVisual->class;
- buf[p++] = pGlxVisual->rgba;
-
- buf[p++] = pGlxVisual->redSize;
- buf[p++] = pGlxVisual->greenSize;
- buf[p++] = pGlxVisual->blueSize;
- buf[p++] = pGlxVisual->alphaSize;
- buf[p++] = pGlxVisual->accumRedSize;
- buf[p++] = pGlxVisual->accumGreenSize;
- buf[p++] = pGlxVisual->accumBlueSize;
- buf[p++] = pGlxVisual->accumAlphaSize;
-
- buf[p++] = pGlxVisual->doubleBuffer;
- buf[p++] = pGlxVisual->stereo;
-
- buf[p++] = pGlxVisual->bufferSize;
- buf[p++] = pGlxVisual->depthSize;
- buf[p++] = pGlxVisual->stencilSize;
- buf[p++] = pGlxVisual->auxBuffers;
- buf[p++] = pGlxVisual->level;
- /*
- ** Add token/value pairs for extensions.
- */
- buf[p++] = GLX_VISUAL_CAVEAT_EXT;
- buf[p++] = pGlxVisual->visualRating;
- buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
- buf[p++] = pGlxVisual->transparentPixel;
- buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentRed;
- buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentGreen;
- buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentBlue;
- buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentAlpha;
- buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentIndex;
-
- __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
- WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
- (char *)buf);
- }
- return Success;
-}
-
-int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->visual);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXCreateGLXPixmap(cl, pc);
-}
-
-int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
- __GLX_SWAP_INT(&req->numAttribs);
-
- return __glXCreatePixmap(cl, pc);
-}
-
-int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXDestroyGLXPixmap(cl, pc);
-}
-
-int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->drawable);
-
- return __glXSwapBuffers(cl, pc);
-}
-
-int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->font);
- __GLX_SWAP_INT(&req->first);
- __GLX_SWAP_INT(&req->count);
- __GLX_SWAP_INT(&req->listBase);
-
- return __glXUseXFont(cl, pc);
-}
-
-
-int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryExtensionsStringReq *req = NULL;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXQueryExtensionsString(cl, pc);
-}
-
-int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->name);
-
- return __glXQueryServerString(cl, pc);
-}
-
-int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->major);
- __GLX_SWAP_INT(&req->minor);
- __GLX_SWAP_INT(&req->numbytes);
-
- return __glXClientInfo(cl, pc);
-}
-
-int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc)
-{
- xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXQueryContextInfoEXT(cl, (GLbyte *)pc);
-}
-
-/************************************************************************/
-
-/*
-** Swap replies.
-*/
-
-void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->contextTag);
- __GLX_SWAP_INT(&reply->writeVid);
- __GLX_SWAP_INT(&reply->writeType);
- __GLX_SWAP_INT(&reply->readVid);
- __GLX_SWAP_INT(&reply->readType);
- WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply);
-}
-
-void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply);
-}
-
-void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->majorVersion);
- __GLX_SWAP_INT(&reply->minorVersion);
- WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply);
-}
-
-void glxSwapQueryExtensionsStringReply(ClientPtr client,
- xGLXQueryExtensionsStringReply *reply, char *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, buf);
-}
-
-void glxSwapQueryServerStringReply(ClientPtr client,
- xGLXQueryServerStringReply *reply, char *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply);
- /** no swap is needed for an array of chars **/
- /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */
- WriteToClient(client, length << 2, buf);
-}
-
-void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, (char *)buf);
-}
-
-
-void __glXSwapQueryContextReply(ClientPtr client,
- xGLXQueryContextReply *reply, int *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, (char *)buf);
-}
-
-void __glXSwapGetDrawableAttributesReply(ClientPtr client,
- xGLXGetDrawableAttributesReply *reply, int *buf)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->numAttribs);
- __GLX_SWAP_INT_ARRAY( buf, reply->length );
- WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply);
- WriteToClient(client, reply->length << 2, (char *)buf);
-}
-
-void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->max);
- WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply);
-}
-
-/************************************************************************/
-
-/*
-** Render and Renderlarge are not in the GLX API. They are used by the GLX
-** client library to send batches of GL rendering commands.
-*/
-
-int __glXSwapRender(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXRenderReq *req;
- int left;
- __GLXrenderHeader *hdr;
- ClientPtr client = cl->client;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- /*
- ** NOTE: much of this code also appears in the nonswapping version of this
- ** routine, __glXRender(). Any changes made here should also be
- ** duplicated there.
- */
-
- req = (xGLXRenderReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- pc += sz_xGLXRenderReq;
- left = (req->length << 2) - sz_xGLXRenderReq;
- while (left > 0) {
- void (* proc)(GLbyte *);
- CARD16 opcode;
-
- /*
- ** Verify that the header length and the overall length agree.
- ** Also, each command must be word aligned.
- */
- hdr = (__GLXrenderHeader *) pc;
- __GLX_SWAP_SHORT(&hdr->length);
- __GLX_SWAP_SHORT(&hdr->opcode);
-
- /*
- * call the command procedure to swap any arguments
- */
- opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index];
- if (info->swapfunc) {
- proc = info->swapfunc;
- }
- else {
- proc = NULL;
- if (info->elem_size == 4 && info->nelems > 0) {
- __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- else if (info->elem_size == 2 && info->nelems > 0) {
- __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- else if (info->elem_size == 8 && info->nelems > 0) {
- __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- }
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = 0;
- return __glXBadRenderRequest;
- }
-
- if (proc != NULL)
- (*proc)(pc + __GLX_RENDER_HDR_SIZE);
-
- /*
- * proceed to the next command
- */
- pc += hdr->length;
- left -= hdr->length;
- }
-
- return __glXRender( cl, (GLbyte *)req );
-}
-
-/*
-** Execute a large rendering request (one that spans multiple X requests).
-*/
-int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXRenderLargeReq *req;
- __GLXrenderLargeHeader *hdr;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- req = (xGLXRenderLargeReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->dataBytes);
- __GLX_SWAP_SHORT(&req->requestNumber);
- __GLX_SWAP_SHORT(&req->requestTotal);
-
- pc += sz_xGLXRenderLargeReq;
-
- if (req->requestNumber == 1) {
- void (* proc)(GLbyte *) = NULL;
- __GLXRenderSwapInfo *info = NULL;
- CARD16 opcode;
-
- hdr = (__GLXrenderLargeHeader *) pc;
- __GLX_SWAP_INT(&hdr->length);
- __GLX_SWAP_INT(&hdr->opcode);
-
- /*
- * call the command procedure to swap any arguments
- * Note that we are assuming that all arguments that needs to be
- * swaped are on the first req only !
- */
- opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- info = &__glXSwapRenderTable_EXT[index];
- if (info->swapfunc) {
- proc = info->swapfunc;
- }
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = 0;
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- /*
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (cl->largeCmdBufSize < hdr->length) {
- if (!cl->largeCmdBuf) {
- cl->largeCmdBuf = (GLbyte *) malloc(hdr->length);
- } else {
- cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length);
- }
- if (!cl->largeCmdBuf) {
- cl->largeCmdRequestsTotal = 0;
- return BadAlloc;
- }
- cl->largeCmdBufSize = hdr->length;
- }
- memcpy(cl->largeCmdBuf, pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar = req->dataBytes;
- cl->largeCmdBytesTotal = hdr->length;
- cl->largeCmdRequestsSoFar = 1;
- cl->largeCmdRequestsTotal = req->requestTotal;
- cl->largeCmdRequestsSwapProc = proc;
- cl->largeCmdMaxReqDataSize = req->dataBytes;
- cl->largeCmdRequestsSwap_info = info;
-
- return Success;
-
-
- }
- else if (req->requestNumber < cl->largeCmdRequestsTotal) {
- /*
- * This is not the first nor last request - just copy the data
- */
- if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
- pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar += req->dataBytes;
-
- if (req->dataBytes > cl->largeCmdMaxReqDataSize)
- cl->largeCmdMaxReqDataSize = req->dataBytes;
-
- return Success;
- }
- else if (req->requestNumber == cl->largeCmdRequestsTotal) {
- /*
- * this is the last request
- * copy the remainder bytes, call the procedure to swap any
- * needed data, and then call to transfer the command to all
- * back-end servers
- */
- if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
- pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar += req->dataBytes;
-
- if (req->dataBytes > cl->largeCmdMaxReqDataSize)
- cl->largeCmdMaxReqDataSize = req->dataBytes;
-
- if (cl->largeCmdRequestsSwapProc != NULL) {
- (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
- }
- else if (cl->largeCmdRequestsSwap_info &&
- cl->largeCmdRequestsSwap_info->nelems > 0) {
- if (cl->largeCmdRequestsSwap_info->elem_size == 4) {
- __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- else if (cl->largeCmdRequestsSwap_info->elem_size == 2) {
- __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- else if (cl->largeCmdRequestsSwap_info->elem_size == 8) {
- __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- }
-
- cl->largeCmdRequestsTotal = 0;
- return( __glXSendLargeCommand(cl, req->contextTag) );
-
- }
- else {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
-}
-
-/************************************************************************/
-
-/*
-** No support is provided for the vendor-private requests other than
-** allocating these entry points in the dispatch table.
-*/
-
-int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req;
- CARD32 vendorCode;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXVendorPrivateReq *) pc;
- vendorCode = req->vendorCode;
- __GLX_SWAP_INT(&vendorCode);
-
-
- switch( vendorCode ) {
-
- case X_GLvop_DeleteTexturesEXT:
- return __glXVForwardSingleReqSwap( cl, pc );
- break;
-
- case X_GLXvop_SwapIntervalSGI:
- if (glxIsExtensionSupported("SGI_swap_control")) {
- return __glXVForwardSingleReqSwap( cl, pc );
- }
- else {
- return Success;
- }
- break;
-
-#if 0 /* glx 1.3 */
- case X_GLXvop_CreateGLXVideoSourceSGIX:
- break;
- case X_GLXvop_DestroyGLXVideoSourceSGIX:
- break;
- case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
- break;
- case X_GLXvop_DestroyGLXPbufferSGIX:
- break;
- case X_GLXvop_ChangeDrawableAttributesSGIX:
- break;
-#endif
-
- case X_GLXvop_JoinSwapGroupSGIX:
- return __glXSwapJoinSwapGroupSGIX( cl, pc );
- break;
-
- case X_GLXvop_BindSwapBarrierSGIX:
- return __glXSwapBindSwapBarrierSGIX( cl, pc );
- break;
-
- case X_GLXvop_CreateContextWithConfigSGIX:
- return __glXSwapCreateContextWithConfigSGIX( cl, pc );
- break;
-
- default:
- /*
- ** unsupported private request
- */
- cl->client->errorValue = req->vendorCode;
- return __glXUnsupportedPrivateRequest;
- }
-
-}
-
-int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateWithReplyReq *req;
- CARD32 vendorCode;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXVendorPrivateWithReplyReq *) pc;
- vendorCode = req->vendorCode;
- __GLX_SWAP_INT(&vendorCode);
-
- switch( vendorCode ) {
-
- case X_GLvop_GetConvolutionFilterEXT:
- case X_GLvop_GetSeparableFilterEXT:
- case X_GLvop_GetHistogramEXT:
- case X_GLvop_GetMinmaxEXT:
- return( __glXNoSuchSingleOpcode(cl, pc) );
- break;
-
- case X_GLvop_GetConvolutionParameterfvEXT:
- case X_GLvop_GetConvolutionParameterivEXT:
- case X_GLvop_GetHistogramParameterivEXT:
- case X_GLvop_GetMinmaxParameterfvEXT:
- case X_GLvop_GetMinmaxParameterivEXT:
- case X_GLvop_GenTexturesEXT:
- return( __glXVForwardAllWithReplySwapiv(cl, pc) );
- break;
-
- case X_GLvop_AreTexturesResidentEXT:
- case X_GLvop_IsTextureEXT:
- return( __glXVForwardPipe0WithReplySwap(cl, pc) );
- break;
-
-#if 0 /* glx1.3 */
- case X_GLvop_GetDetailTexFuncSGIS:
- case X_GLvop_GetSharpenTexFuncSGIS:
- case X_GLvop_GetColorTableSGI:
- case X_GLvop_GetColorTableParameterfvSGI:
- case X_GLvop_GetColorTableParameterivSGI:
- case X_GLvop_GetTexFilterFuncSGIS:
- case X_GLvop_GetInstrumentsSGIX:
- case X_GLvop_InstrumentsBufferSGIX:
- case X_GLvop_PollInstrumentsSGIX:
- case X_GLvop_FlushRasterSGIX:
- case X_GLXvop_CreateGLXPbufferSGIX:
- case X_GLXvop_GetDrawableAttributesSGIX:
- case X_GLXvop_QueryHyperpipeNetworkSGIX:
- case X_GLXvop_QueryHyperpipeConfigSGIX:
- case X_GLXvop_HyperpipeConfigSGIX:
- case X_GLXvop_DestroyHyperpipeConfigSGIX:
-#endif
- case X_GLXvop_QueryMaxSwapBarriersSGIX:
- return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) );
- break;
-
- case X_GLXvop_GetFBConfigsSGIX:
- return( __glXSwapGetFBConfigsSGIX(cl, pc) );
- break;
-
- case X_GLXvop_MakeCurrentReadSGI:
- return( __glXSwapMakeCurrentReadSGI(cl, pc) );
- break;
-
- case X_GLXvop_QueryContextInfoEXT:
- return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) );
- break;
-
- default:
- /*
- ** unsupported private request
- */
- cl->client->errorValue = req->vendorCode;
- return __glXUnsupportedPrivateRequest;
- }
-
-}
-
-int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXGetFBConfigs(cl, pc);
-}
-
-int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc;
- xGLXGetFBConfigsReq new_req;
-
- new_req.reqType = req->reqType;
- new_req.glxCode = req->glxCode;
- new_req.length = req->length;
- new_req.screen = req->screen;
-
- return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) );
-}
-
-int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->window);
- __GLX_SWAP_INT(&req->glxwindow);
- __GLX_SWAP_INT(&req->numAttribs);
-
- return( __glXCreateWindow( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->glxwindow);
-
- return( __glXDestroyWindow( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return( __glXQueryContext(cl, (GLbyte *)pc) );
-
-}
-
-int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc;
- int nattr = req->numAttribs;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pbuffer);
- __GLX_SWAP_INT(&req->numAttribs);
- __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 );
-
- return( __glXCreatePbuffer( cl, pc ) );
-}
-
-int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->pbuffer);
-
- return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
-
- return( __glXGetDrawableAttributes(cl, pc) );
-}
-
-int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->numAttribs);
- __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 );
-
- return( __glXChangeDrawableAttributes(cl, pc) );
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "glxutil.h" +#include <GL/glxtokens.h> +#include <g_disptab.h> +#include <pixmapstr.h> +#include <windowstr.h> +#include "unpack.h" +#include "glxcmds.h" +#include "glxext.h" +#include "glxvendor.h" + +extern int glxIsExtensionSupported( char *ext ); + +int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); + +/************************************************************************/ + +/* +** Byteswapping versions of GLX commands. In most cases they just swap +** the incoming arguments and then call the unswapped routine. For commands +** that have replies, a separate swapping routine for the reply is provided; +** it is called at the end of the unswapped routine. +*/ + +int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateContext(cl, pc); +} + +int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateNewContext(cl, pc); +} + +int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateContextWithConfigSGIX(cl, pc); +} + +int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryMaxSwapBarriersSGIXReq *req = + (xGLXQueryMaxSwapBarriersSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXQueryMaxSwapBarriersSGIX(cl, pc); +} + +int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->barrier); + + return __glXBindSwapBarrierSGIX(cl, pc); +} + +int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->member); + + return __glXJoinSwapGroupSGIX(cl, pc); +} + +int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXDestroyContext(cl, pc); +} + +int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeCurrent(cl, pc); +} + +int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->readdrawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeContextCurrent(cl, pc); +} + +int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->readable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeCurrentReadSGI(cl, pc); +} + +int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) +{ + xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXIsDirect(cl, pc); +} + +int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->majorVersion); + __GLX_SWAP_INT(&req->minorVersion); + + return __glXQueryVersion(cl, pc); +} + +int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) +{ + xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXWaitGL(cl, pc); +} + +int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXWaitXReq *req = (xGLXWaitXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXWaitX(cl, pc); +} + +int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->source); + __GLX_SWAP_INT(&req->dest); + __GLX_SWAP_INT(&req->mask); + + return __glXCopyContext(cl, pc); +} + +int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; + xGLXGetVisualConfigsReply reply; + __GLXscreenInfo *pGlxScreen; + __GLXvisualConfig *pGlxVisual; + CARD32 buf[__GLX_TOTAL_CONFIG]; + unsigned int screen; + int i, p; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(&req->screen); + screen = req->screen; + if (screen >= screenInfo.numScreens) { + /* The client library must send a valid screen number. */ + client->errorValue = screen; + return BadValue; + } + pGlxScreen = &__glXActiveScreens[screen]; + + reply.numVisuals = pGlxScreen->numGLXVisuals; + reply.numProps = __GLX_TOTAL_CONFIG; + reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 * + __GLX_TOTAL_CONFIG) >> 2; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numVisuals); + __GLX_SWAP_INT(&reply.numProps); + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); + + for (i=0; i < pGlxScreen->numVisuals; i++) { + pGlxVisual = &pGlxScreen->pGlxVisual[i]; + if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { + /* not a usable visual */ + continue; + } + p = 0; + buf[p++] = pGlxVisual->vid; + buf[p++] = pGlxVisual->class; + buf[p++] = pGlxVisual->rgba; + + buf[p++] = pGlxVisual->redSize; + buf[p++] = pGlxVisual->greenSize; + buf[p++] = pGlxVisual->blueSize; + buf[p++] = pGlxVisual->alphaSize; + buf[p++] = pGlxVisual->accumRedSize; + buf[p++] = pGlxVisual->accumGreenSize; + buf[p++] = pGlxVisual->accumBlueSize; + buf[p++] = pGlxVisual->accumAlphaSize; + + buf[p++] = pGlxVisual->doubleBuffer; + buf[p++] = pGlxVisual->stereo; + + buf[p++] = pGlxVisual->bufferSize; + buf[p++] = pGlxVisual->depthSize; + buf[p++] = pGlxVisual->stencilSize; + buf[p++] = pGlxVisual->auxBuffers; + buf[p++] = pGlxVisual->level; + /* + ** Add token/value pairs for extensions. + */ + buf[p++] = GLX_VISUAL_CAVEAT_EXT; + buf[p++] = pGlxVisual->visualRating; + buf[p++] = GLX_TRANSPARENT_TYPE_EXT; + buf[p++] = pGlxVisual->transparentPixel; + buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT; + buf[p++] = pGlxVisual->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT; + buf[p++] = pGlxVisual->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT; + buf[p++] = pGlxVisual->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT; + buf[p++] = pGlxVisual->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT; + buf[p++] = pGlxVisual->transparentIndex; + + __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG); + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, + (char *)buf); + } + return Success; +} + +int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXCreateGLXPixmap(cl, pc); +} + +int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + __GLX_SWAP_INT(&req->numAttribs); + + return __glXCreatePixmap(cl, pc); +} + +int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXDestroyGLXPixmap(cl, pc); +} + +int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->drawable); + + return __glXSwapBuffers(cl, pc); +} + +int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) +{ + xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->font); + __GLX_SWAP_INT(&req->first); + __GLX_SWAP_INT(&req->count); + __GLX_SWAP_INT(&req->listBase); + + return __glXUseXFont(cl, pc); +} + + +int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryExtensionsStringReq *req = NULL; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXQueryExtensionsString(cl, pc); +} + +int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->name); + + return __glXQueryServerString(cl, pc); +} + +int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) +{ + xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->major); + __GLX_SWAP_INT(&req->minor); + __GLX_SWAP_INT(&req->numbytes); + + return __glXClientInfo(cl, pc); +} + +int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc) +{ + xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXQueryContextInfoEXT(cl, (GLbyte *)pc); +} + +/************************************************************************/ + +/* +** Swap replies. +*/ + +void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->contextTag); + __GLX_SWAP_INT(&reply->writeVid); + __GLX_SWAP_INT(&reply->writeType); + __GLX_SWAP_INT(&reply->readVid); + __GLX_SWAP_INT(&reply->readType); + WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply); +} + +void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply); +} + +void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->majorVersion); + __GLX_SWAP_INT(&reply->minorVersion); + WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply); +} + +void glxSwapQueryExtensionsStringReply(ClientPtr client, + xGLXQueryExtensionsStringReply *reply, char *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, buf); +} + +void glxSwapQueryServerStringReply(ClientPtr client, + xGLXQueryServerStringReply *reply, char *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply); + /** no swap is needed for an array of chars **/ + /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */ + WriteToClient(client, length << 2, buf); +} + +void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, (char *)buf); +} + + +void __glXSwapQueryContextReply(ClientPtr client, + xGLXQueryContextReply *reply, int *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, (char *)buf); +} + +void __glXSwapGetDrawableAttributesReply(ClientPtr client, + xGLXGetDrawableAttributesReply *reply, int *buf) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->numAttribs); + __GLX_SWAP_INT_ARRAY( buf, reply->length ); + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply); + WriteToClient(client, reply->length << 2, (char *)buf); +} + +void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->max); + WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply); +} + +/************************************************************************/ + +/* +** Render and Renderlarge are not in the GLX API. They are used by the GLX +** client library to send batches of GL rendering commands. +*/ + +int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) +{ + xGLXRenderReq *req; + int left; + __GLXrenderHeader *hdr; + ClientPtr client = cl->client; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + /* + ** NOTE: much of this code also appears in the nonswapping version of this + ** routine, __glXRender(). Any changes made here should also be + ** duplicated there. + */ + + req = (xGLXRenderReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + pc += sz_xGLXRenderReq; + left = (req->length << 2) - sz_xGLXRenderReq; + while (left > 0) { + void (* proc)(GLbyte *); + CARD16 opcode; + + /* + ** Verify that the header length and the overall length agree. + ** Also, each command must be word aligned. + */ + hdr = (__GLXrenderHeader *) pc; + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + + /* + * call the command procedure to swap any arguments + */ + opcode = hdr->opcode; + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index]; + if (info->swapfunc) { + proc = info->swapfunc; + } + else { + proc = NULL; + if (info->elem_size == 4 && info->nelems > 0) { + __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + else if (info->elem_size == 2 && info->nelems > 0) { + __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + else if (info->elem_size == 8 && info->nelems > 0) { + __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + } +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = 0; + return __glXBadRenderRequest; + } + + if (proc != NULL) + (*proc)(pc + __GLX_RENDER_HDR_SIZE); + + /* + * proceed to the next command + */ + pc += hdr->length; + left -= hdr->length; + } + + return __glXRender( cl, (GLbyte *)req ); +} + +/* +** Execute a large rendering request (one that spans multiple X requests). +*/ +int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXRenderLargeReq *req; + __GLXrenderLargeHeader *hdr; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + req = (xGLXRenderLargeReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); + + pc += sz_xGLXRenderLargeReq; + + if (req->requestNumber == 1) { + void (* proc)(GLbyte *) = NULL; + __GLXRenderSwapInfo *info = NULL; + CARD16 opcode; + + hdr = (__GLXrenderLargeHeader *) pc; + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + + /* + * call the command procedure to swap any arguments + * Note that we are assuming that all arguments that needs to be + * swaped are on the first req only ! + */ + opcode = hdr->opcode; + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + info = &__glXSwapRenderTable_EXT[index]; + if (info->swapfunc) { + proc = info->swapfunc; + } +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = 0; + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + /* + ** Make enough space in the buffer, then copy the entire request. + */ + if (cl->largeCmdBufSize < hdr->length) { + if (!cl->largeCmdBuf) { + cl->largeCmdBuf = (GLbyte *) malloc(hdr->length); + } else { + cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length); + } + if (!cl->largeCmdBuf) { + cl->largeCmdRequestsTotal = 0; + return BadAlloc; + } + cl->largeCmdBufSize = hdr->length; + } + memcpy(cl->largeCmdBuf, pc, req->dataBytes); + + cl->largeCmdBytesSoFar = req->dataBytes; + cl->largeCmdBytesTotal = hdr->length; + cl->largeCmdRequestsSoFar = 1; + cl->largeCmdRequestsTotal = req->requestTotal; + cl->largeCmdRequestsSwapProc = proc; + cl->largeCmdMaxReqDataSize = req->dataBytes; + cl->largeCmdRequestsSwap_info = info; + + return Success; + + + } + else if (req->requestNumber < cl->largeCmdRequestsTotal) { + /* + * This is not the first nor last request - just copy the data + */ + if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, + pc, req->dataBytes); + + cl->largeCmdBytesSoFar += req->dataBytes; + + if (req->dataBytes > cl->largeCmdMaxReqDataSize) + cl->largeCmdMaxReqDataSize = req->dataBytes; + + return Success; + } + else if (req->requestNumber == cl->largeCmdRequestsTotal) { + /* + * this is the last request + * copy the remainder bytes, call the procedure to swap any + * needed data, and then call to transfer the command to all + * back-end servers + */ + if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, + pc, req->dataBytes); + + cl->largeCmdBytesSoFar += req->dataBytes; + + if (req->dataBytes > cl->largeCmdMaxReqDataSize) + cl->largeCmdMaxReqDataSize = req->dataBytes; + + if (cl->largeCmdRequestsSwapProc != NULL) { + (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); + } + else if (cl->largeCmdRequestsSwap_info && + cl->largeCmdRequestsSwap_info->nelems > 0) { + if (cl->largeCmdRequestsSwap_info->elem_size == 4) { + __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + else if (cl->largeCmdRequestsSwap_info->elem_size == 2) { + __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + else if (cl->largeCmdRequestsSwap_info->elem_size == 8) { + __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + } + + cl->largeCmdRequestsTotal = 0; + return( __glXSendLargeCommand(cl, req->contextTag) ); + + } + else { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + +} + +/************************************************************************/ + +/* +** No support is provided for the vendor-private requests other than +** allocating these entry points in the dispatch table. +*/ + +int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq *req; + CARD32 vendorCode; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateReq *) pc; + vendorCode = req->vendorCode; + __GLX_SWAP_INT(&vendorCode); + + + switch( vendorCode ) { + + case X_GLvop_DeleteTexturesEXT: + return __glXVForwardSingleReqSwap( cl, pc ); + break; + + case X_GLXvop_SwapIntervalSGI: + if (glxIsExtensionSupported("SGI_swap_control")) { + return __glXVForwardSingleReqSwap( cl, pc ); + } + else { + return Success; + } + break; + +#if 0 /* glx 1.3 */ + case X_GLXvop_CreateGLXVideoSourceSGIX: + break; + case X_GLXvop_DestroyGLXVideoSourceSGIX: + break; + case X_GLXvop_CreateGLXPixmapWithConfigSGIX: + break; + case X_GLXvop_DestroyGLXPbufferSGIX: + break; + case X_GLXvop_ChangeDrawableAttributesSGIX: + break; +#endif + + case X_GLXvop_JoinSwapGroupSGIX: + return __glXSwapJoinSwapGroupSGIX( cl, pc ); + break; + + case X_GLXvop_BindSwapBarrierSGIX: + return __glXSwapBindSwapBarrierSGIX( cl, pc ); + break; + + case X_GLXvop_CreateContextWithConfigSGIX: + return __glXSwapCreateContextWithConfigSGIX( cl, pc ); + break; + + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; + } + +} + +int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateWithReplyReq *req; + CARD32 vendorCode; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateWithReplyReq *) pc; + vendorCode = req->vendorCode; + __GLX_SWAP_INT(&vendorCode); + + switch( vendorCode ) { + + case X_GLvop_GetConvolutionFilterEXT: + case X_GLvop_GetSeparableFilterEXT: + case X_GLvop_GetHistogramEXT: + case X_GLvop_GetMinmaxEXT: + return( __glXNoSuchSingleOpcode(cl, pc) ); + break; + + case X_GLvop_GetConvolutionParameterfvEXT: + case X_GLvop_GetConvolutionParameterivEXT: + case X_GLvop_GetHistogramParameterivEXT: + case X_GLvop_GetMinmaxParameterfvEXT: + case X_GLvop_GetMinmaxParameterivEXT: + case X_GLvop_GenTexturesEXT: + return( __glXVForwardAllWithReplySwapiv(cl, pc) ); + break; + + case X_GLvop_AreTexturesResidentEXT: + case X_GLvop_IsTextureEXT: + return( __glXVForwardPipe0WithReplySwap(cl, pc) ); + break; + +#if 0 /* glx1.3 */ + case X_GLvop_GetDetailTexFuncSGIS: + case X_GLvop_GetSharpenTexFuncSGIS: + case X_GLvop_GetColorTableSGI: + case X_GLvop_GetColorTableParameterfvSGI: + case X_GLvop_GetColorTableParameterivSGI: + case X_GLvop_GetTexFilterFuncSGIS: + case X_GLvop_GetInstrumentsSGIX: + case X_GLvop_InstrumentsBufferSGIX: + case X_GLvop_PollInstrumentsSGIX: + case X_GLvop_FlushRasterSGIX: + case X_GLXvop_CreateGLXPbufferSGIX: + case X_GLXvop_GetDrawableAttributesSGIX: + case X_GLXvop_QueryHyperpipeNetworkSGIX: + case X_GLXvop_QueryHyperpipeConfigSGIX: + case X_GLXvop_HyperpipeConfigSGIX: + case X_GLXvop_DestroyHyperpipeConfigSGIX: +#endif + case X_GLXvop_QueryMaxSwapBarriersSGIX: + return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) ); + break; + + case X_GLXvop_GetFBConfigsSGIX: + return( __glXSwapGetFBConfigsSGIX(cl, pc) ); + break; + + case X_GLXvop_MakeCurrentReadSGI: + return( __glXSwapMakeCurrentReadSGI(cl, pc) ); + break; + + case X_GLXvop_QueryContextInfoEXT: + return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) ); + break; + + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; + } + +} + +int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXGetFBConfigs(cl, pc); +} + +int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc; + xGLXGetFBConfigsReq new_req; + + new_req.reqType = req->reqType; + new_req.glxCode = req->glxCode; + new_req.length = req->length; + new_req.screen = req->screen; + + return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) ); +} + +int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->window); + __GLX_SWAP_INT(&req->glxwindow); + __GLX_SWAP_INT(&req->numAttribs); + + return( __glXCreateWindow( cl, (GLbyte *)pc ) ); +} + +int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxwindow); + + return( __glXDestroyWindow( cl, (GLbyte *)pc ) ); +} + +int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return( __glXQueryContext(cl, (GLbyte *)pc) ); + +} + +int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc; + int nattr = req->numAttribs; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pbuffer); + __GLX_SWAP_INT(&req->numAttribs); + __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 ); + + return( __glXCreatePbuffer( cl, pc ) ); +} + +int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->pbuffer); + + return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) ); +} + +int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + + return( __glXGetDrawableAttributes(cl, pc) ); +} + +int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +{ + xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->numAttribs); + __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 ); + + return( __glXChangeDrawableAttributes(cl, pc) ); +} diff --git a/xorg-server/hw/dmx/glxProxy/glxscreens.c b/xorg-server/hw/dmx/glxProxy/glxscreens.c index 01e041c8f..baa4a65a7 100644 --- a/xorg-server/hw/dmx/glxProxy/glxscreens.c +++ b/xorg-server/hw/dmx/glxProxy/glxscreens.c @@ -120,8 +120,9 @@ static void CalcServerVersionAndExtensions( void ) __glXVersionMinor = GLX_SERVER_MINOR_VERSION; } - sprintf(GLXServerVersion, "%d.%d DMX %d back-end server(s)", - __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens ); + snprintf(GLXServerVersion, sizeof(GLXServerVersion), + "%d.%d DMX %d back-end server(s)", + __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens ); /* * set the ExtensionsString to the minimum extensions string */ |