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author | marha <marha@users.sourceforge.net> | 2009-09-06 18:48:27 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-09-06 18:48:27 +0000 |
commit | a915739887477b28d924ecc8417ee107d125bd6c (patch) | |
tree | c02f315476b61892d1fd89182e18943dce8d6277 /xorg-server/hw/xfree86/ramdac/xf86Cursor.c | |
parent | 6f25a23db1df27e992c34f6fd4c82e83c44fc2e2 (diff) | |
download | vcxsrv-a915739887477b28d924ecc8417ee107d125bd6c.tar.gz vcxsrv-a915739887477b28d924ecc8417ee107d125bd6c.tar.bz2 vcxsrv-a915739887477b28d924ecc8417ee107d125bd6c.zip |
Switched to xorg-server-1.6.99.900.tar.gz
Diffstat (limited to 'xorg-server/hw/xfree86/ramdac/xf86Cursor.c')
-rw-r--r-- | xorg-server/hw/xfree86/ramdac/xf86Cursor.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/xorg-server/hw/xfree86/ramdac/xf86Cursor.c b/xorg-server/hw/xfree86/ramdac/xf86Cursor.c index 896ed3700..6b71f4677 100644 --- a/xorg-server/hw/xfree86/ramdac/xf86Cursor.c +++ b/xorg-server/hw/xfree86/ramdac/xf86Cursor.c @@ -303,7 +303,7 @@ xf86CursorSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs, if (pCurs == NullCursor) { /* means we're supposed to remove the cursor */ if (ScreenPriv->SWCursor || - !(pDev == inputInfo.pointer || !pDev->isMaster && pDev->u.master == inputInfo.pointer)) + !(GetMaster(pDev, MASTER_POINTER) == inputInfo.pointer)) (*ScreenPriv->spriteFuncs->SetCursor)(pDev, pScreen, NullCursor, x, y); else if (ScreenPriv->isUp) { xf86SetCursor(pScreen, NullCursor, x, y); @@ -315,7 +315,7 @@ xf86CursorSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs, /* only update for VCP, otherwise we get cursor jumps when removing a sprite. The second cursor is never HW rendered anyway. */ if (pDev == inputInfo.pointer || - (!pDev->isMaster && pDev->u.master == inputInfo.pointer)) + (!IsMaster(pDev) && pDev->u.master == inputInfo.pointer)) { ScreenPriv->CurrentCursor = pCurs; ScreenPriv->x = x; @@ -380,7 +380,7 @@ xf86CursorMoveCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) /* only update coordinate state for first sprite, otherwise we get jumps when removing a sprite. The second sprite is never HW rendered anyway */ if (pDev == inputInfo.pointer || - (!pDev->isMaster && pDev->u.master == inputInfo.pointer)) + (!IsMaster(pDev) && pDev->u.master == inputInfo.pointer)) { ScreenPriv->x = x; ScreenPriv->y = y; |