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author | marha <marha@users.sourceforge.net> | 2011-05-22 14:29:51 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-05-22 14:29:51 +0000 |
commit | 016747a04df9d4474489fe3b3d1c0f11a713148b (patch) | |
tree | 69722f37ac06c00d6674c7bf2df6597753b418e6 /xorg-server/hw/xfree86 | |
parent | 32a666fa1f26defd3b4e508b75f1acf6e2900a40 (diff) | |
parent | 52011cfedaa930d61d8f60b283a2051093727582 (diff) | |
download | vcxsrv-016747a04df9d4474489fe3b3d1c0f11a713148b.tar.gz vcxsrv-016747a04df9d4474489fe3b3d1c0f11a713148b.tar.bz2 vcxsrv-016747a04df9d4474489fe3b3d1c0f11a713148b.zip |
svn merge ^/branches/released .
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-rw-r--r-- | xorg-server/hw/xfree86/doc/README.DRIcomp | 1110 |
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diff --git a/xorg-server/hw/xfree86/doc/README.DRIcomp b/xorg-server/hw/xfree86/doc/README.DRIcomp index 89f40a759..617897949 100644 --- a/xorg-server/hw/xfree86/doc/README.DRIcomp +++ b/xorg-server/hw/xfree86/doc/README.DRIcomp @@ -1,556 +1,554 @@ - DRI Compilation Guide - - VA Linux Systems, Inc. Professional Services - Graphics. - - 21 April 2001 - -1. Preamble - -1.1 Copyright - -Copyright 2000-2001 by VA Linux Systems, Inc. All Rights Reserved. - -Permission is granted to make and distribute verbatim copies of this document -provided the copyright notice and this permission notice are preserved on all -copies. - -1.2 Trademarks - -OpenGL is a registered trademark and SGI is a trademark of Silicon Graphics, -Inc. Unix is a registered trademark of The Open Group. The `X' device and X -Window System are trademarks of The Open Group. XFree86 is a trademark of -The XFree86 Project. Linux is a registered trademark of Linus Torvalds. -Intel is a registered trademark of Intel Corporation. 3Dlabs, GLINT, and -Oxygen are either registered trademarks or trademarks of 3Dlabs Inc. Ltd. -3dfx, Voodoo3, Voodoo4, and Voodoo5 are registered trademarks of 3dfx Inter- -active, Incorporated. Matrox is a registered trademark of Matrox Electronic -Systems Ltd. ATI Rage and Radeon is a registered trademark of ATI Technolo- -gies, Inc. All other trademarks mentioned are the property of their respec- -tive owners. - -2. Introduction - -This document describes how to download, compile and install the DRI. The -DRI provides 3D graphics hardware acceleration for the XFree86 project. This -information is intended for experienced Linux developers. Beginners are -probably better off installing precompiled packages. - -Edits, corrections and updates to this document may be mailed to <brian@tung- -stengraphics.com>. - -Last updated on 13 February 2002 by Brian Paul. - -3. Prerequisites - -You'll need the following: - - o An installation of XFree86 4.1 or later. The DRI tree has been pruned - down to minimize its size. But in order to build the DRI tree you need - to have recent X header files, etc. already installed. If you don't - have XFree86 4.1 (or later) installed you can probably install it from - RPMs (or another package format). Or, you can download XFree86 as - sources and compile/install it yourself. - - o At least 200MB of free disk space. If you compile for debugging (the -g - option) then you'll need about 600MB. - - o GCC compiler and related tools. - - o ssh (secure shell) if you're a DRI developer and don't want to use - anonymous CVS download. - - o A 2.4.x Linux Kernel. See below for details. - - o FreeBSD support is not currently being maintained and may not work. - -The DRI 3D drivers generally work on systems with Intel or AMD CPUs. How- -ever, limited support for Alpha and PowerPC support is underway. - -For 3dfx Voodoo hardware, you'll also need the Glide3 runtime library -(libglide3-v3.so for Voodoo3 or libglide3-v5.so for Voodoo4/5). These can be -downloaded from the DRI website. You can compile them yourself, but it's -often a painful process. - -For Matrox G200/G400, Intel i810/i830 or ATI Rage128/Radeon hardware, you'll -also need AGP support in your Linux kernel, either built-in or as a loadable -module. - -4. Linux Kernel Preparation - -Only the Linux 2.4.x kernels are currently supported by the DRI hardware -drivers. 2.5.x kernels may work, but aren't tested. - -Most of the DRI drivers require AGP support and using Intel Pentium III SSE -optimizations also requires an up-to-date Linux kernel. Configuring your -kernel correctly is very important, as features such as SSE optimizations -will be disabled if your kernel does not support them. Thus, if you have a -Pentium III processor, you must configure your kernel for the Pentium III -processor family. - -Building a new Linux kernel can be difficult for beginners but there are -resources on the Internet to help. This document assumes experience with -configuring, building and installing Linux kernels. - -Linux kernels can be downloaded from www.kernel.org - -Here are the basic steps for kernel setup. - - o Download the needed kernel and put it in /usr/src. Create a directory - for the source and unpack it. For example: - - cd /usr/src - rm -f linux - mkdir linux-2.4.x - ln -s linux-2.4.x linux - bzcat linux-2.4.x.tar.bz2 | tar xf - - - It is critical that /usr/src/linux point to your new kernel sources, - otherwise the kernel headers will not be used when building the DRI. - This will almost certainly cause compilation problems. - - o Read /usr/src/linux/Documentation/Changes. This file lists the minimum - requirements for all software packages required to build the kernel. - You must upgrade at least gcc, make, binutils and modutils to at least - the versions specified in this file. The other packages may not be - needed. If you are upgrading from Linux 2.2.x you must upgrade your - modutils package for Linux 2.4.x. - - o Configure your kernel. You might, for example, use make menuconfig and - do the following: - - o Go to Code maturity level options - - o Enable Prompt for development and/or incomplete code/drivers - - o hit ESC to return to the top-level menu - - o Go to Processor type and features - - o Select your processor type from Processor Family - - o hit ESC to return to the top-level menu - - o Go to Character devices - - o Disable Direct Rendering Manager (XFree86 DRI support) since we'll - use the DRI code from the XFree86/DRI tree and will compile it - there. - - o Go to /dev/agpgart (AGP Support) (EXPERIMENTAL) (NEW) - - o Hit SPACE twice to build AGP support into the kernel - - o Enable all chipsets' support for AGP - - o It's recommended that you turn on MTRRs under Processor type and - Features, but not required. - - o Configure the rest of the kernel as required for your system (i.e. Eth- - ernet, SCSI, etc) - - o Exit, saving your kernel configuration. - - o Edit your /etc/lilo.conf file. Make sure you have an image entry as - follows (or similar): - - image=/boot/vmlinuz - label=linux.2.4.x - read-only - root=/dev/hda1 - - The important part is that you have /boot/vmlinuz without a trailing - version number. If this is the first entry in your /etc/lilo.conf AND - you haven't set a default, then this will be your default kernel. - - o Compile the new kernel. - - cd /usr/src/linux-2.4.x - make dep - make bzImage - make modules - make modules_install - make install - - Note that last make command will automatically run lilo for you. - - o Now reboot to use the new kernel. - -5. CPU Architectures - -In general, nothing special has to be done to use the DRI on different CPU -architectures. There are, however, a few optimizations that are CPU-depen- -dent. Mesa will determine at runtime which CPU-dependent optimizations -should be used and enable them where appropriate. - -5.1 Intel Pentium III Features - -The Pentium III SSE instructions are used in optimized vertex transformation -functions in the Mesa-based DRI drivers. On Linux, SSE requires a recent -kernel (such as 2.4.0-test11 or later) both at compile time and runtime. - -5.2 AMD 3DNow! Features - -AMD's 3DNow! instructions are used in optimized vertex transformation func- -tions in the Mesa-based DRI drivers. 3DNow! is supported in most versions of -Linux. - -5.3 Alpha Features - -On newer Alpha processors a significant performance increase can be seen with -the addition of the -mcpu= option to GCC. This option is dependent on the -architecture of the processor. For example, -mcpu=ev6 will build specifi- -cally for the EV6 based AXP's, giving both byte and word alignment access to -the DRI/Mesa drivers. - -To enable this optimization edit your xc/config/host.def file and add the -line: - -#define DefaultGcc2AxpOpt -O2 -mcpu=ev6 - -Additional speed improvements to 3D rendering can be achieved by installing -Compaq's Math Libraries (CPML) which can be obtained from http://www.sup- -port.compaq.com/alpha-tools/software/index.html - -Once installed, you can add this line to your host.def to build with the CPML -libraries: - -#define UseCompaqMathLibrary YES - -The host.def file is explained below. - -6. Downloading the XFree86/DRI CVS Sources - -The DRI project is hosted by SourceForge. The DRI source code, which is a -subset of the XFree86 source tree, is kept in a CVS repository there. - -The DRI CVS sources may be accessed either anonymously or as a registered -SourceForge user. It's recommended that you become a registered SourceForge -user so that you may submit non-anonymous bug reports and can participate in -the mailing lists. - -6.1 Anonymous CVS download: - - 1. Create a directory to store the CVS files: - - cd ~ - mkdir DRI-CVS - - You could put your CVS directory in a different place but we'll use - ~/DRI-CVS/ here. - - 2. Check out the CVS sources: - - cd ~/DRI-CVS - cvs -d:pserver:anonymous@cvs.dri.sourceforge.net:/cvsroot/dri login - (hit ENTER when prompted for a password) - cvs -z3 -d:pserver:anonymous@cvs.dri.sourceforge.net:/cvsroot/dri co xc - - The -z3 flag causes compression to be used in order to reduce the down- - load time. - -6.2 Registered CVS download: - - 1. Create a directory to store the CVS files: - - cd ~ - mkdir DRI-CVS - - You could put your CVS directory in a different place but we'll use - ~/DRI-CVS/ here. - - 2. Set the CVS_RSH environment variable: - - setenv CVS_RSH ssh // if using csh or tcsh - export CVS_RSH=ssh // if using sh or bash - - 3. Check out the CVS sources: - - cd ~/DRI-CVS - cvs -z3 -d:ext:YOURID@cvs.dri.sourceforge.net:/cvsroot/dri co xc - - Replace YOURID with your CVS login name. You'll be prompted to enter - your sourceforge password. - - The -z3 flag causes compression to be used in order to reduce the down- - load time. - -6.3 Updating your CVS sources - -In the future you'll want to occasionally update your local copy of the DRI -source code to get the latest changes. This can be done with: - - cd ~/DRI-CVS - cvs -z3 update -dA xc - -The -d flag causes any new subdirectories to be created and -A causes most -recent trunk sources to be fetched, not branch sources. - -7. Mesa - -Most of the DRI 3D drivers are based on Mesa (the free implementation of the -OpenGL API). The relevant files from Mesa are already included in the -XFree86/DRI source tree. There is no need to download or install the Mesa -source files separately. - -Sometimes a newer version of Mesa will be available than the version included -in XFree86/DRI. Upgrading Mesa within XFree86/DRI is not always straightfor- -ward. It can be an error-prone undertaking, especially for beginners, and is -not generally recommended. The DRI developers will upgrade Mesa when appro- -priate. - -8. Compiling the XFree86/DRI tree - -8.1 Make a build tree - -Rather than placing object files and library files right in the source tree, -they're instead put into a parallel build tree. The build tree is made with -the lndir command: - - cd ~/DRI-CVS - ln -s xc XFree40 - mkdir build - cd build - lndir -silent -ignorelinks ../XFree40 - -The build tree will be populated with symbolic links which point back into -the CVS source tree. - -Advanced users may have several build trees for compiling and testing with -different options. - -8.2 Edit the host.def file - -The ~/DRI-CVS/build/xc/config/cf/host.def file is used to configure the -XFree86 build process. You can change it to customize your build options or -make adjustments for your particular system configuration - -The default host.def file will look something like this: - - #define DefaultCCOptions -Wall - (i386) #define DefaultGcc2i386Opt -O2 - (Alpha) #define DefaultGcc2AxpOpt -O2 -mcpu=ev6 (or similar) - #define LibraryCDebugFlags -O2 - #define BuildServersOnly YES - #define XF86CardDrivers vga tdfx mga ati i810 - #define LinuxDistribution LinuxRedHat - #define DefaultCCOptions -ansi GccWarningOptions -pipe - #define BuildXF86DRI YES - /* Optionally turn these on for debugging */ - /* #define GlxBuiltInTdfx YES */ - /* #define GlxBuiltInMga YES */ - /* #define GlxBuiltInR128 YES */ - /* #define GlxBuiltInRadeon YES */ - /* #define DoLoadableServer NO */ - #define SharedLibFont NO - -The ProjectRoot variable specifies where the XFree86 files will be installed. -We recommend installing the DRI files over your existing XFree86 installation -- it's generally safe to do and less error-prone. This policy is different -than what we used to recommend. - -If XFree86 4.x is not installed in /usr/X11R6/ you'll have to add the follow- -ing to the host.def file: - - #define ProjectRoot pathToYourXFree86installation - -Note the XF86CardDrivers line to be sure your card's driver is listed. - -If you want to enable 3DNow! optimizations in Mesa and the DRI drivers, you -should add the following: - - #define MesaUse3DNow YES - -You don't have to be using an AMD processor in order to enable this option. -The DRI will look for 3DNow! support and runtime and only enable it if appli- -cable. - -If you want to enable SSE optimizations in Mesa and the DRI drivers, you must -upgrade to a Linux 2.4.x kernel. Mesa will verify that SSE is supported by -both your processor and your operating system, but to build Mesa inside the -DRI you need to have the Linux 2.4.x kernel headers in /usr/src/linux. If -you enable SSE optimizations with an earlier version of the Linux kernel in -/usr/src/linux, Mesa will not compile. You have been warned. If you do have -a 2.4.x kernel, you should add the following: - - #define MesaUseSSE YES - -If you want to build the DRM kernel modules as part of the full build pro- -cess, add the following: - - #define BuildXF86DRM YES - -Otherwise, you'll need to build them separately as described below. - -8.3 Compilation - -To compile the complete DRI tree: - - cd ~/DRI-CVS/build/xc/ - make World >& world.log - -Or if you want to watch the compilation progress: - - cd ~/DRI-CVS/build/xc/ - make World >& world.log & - tail -f world.log - -With the default compilation flags it's normal to get a lot of warnings dur- -ing compilation. - -Building will take some time so you may want to go check your email or visit -slashdot. - -WARNING: do not use the -j option with make. It's reported that it does not -work with XFree86/DRI. - -8.4 Check for compilation errors - -Using your text editor, examine world.log for errors by searching for the -pattern ***. - -After fixing the errors, run make World again. Later, you might just compile -parts of the source tree but it's important that the whole tree will build -first. - -If you edited your host.def file to enable automatic building of the DRI ker- -nel module(s), verify that they were built: - - cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel - ls - -Otherwise, build them now by running - - cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel - make -f Makefile.linux - -For the 3dfx Voodoo, you should see tdfx.o. For the Matrox G200/G400, you -should see mga.o. For the ATI Rage 128, you should see r128.o. For the ATI -Radeon, you should see radeon.o. For the Intel i810, you should see i810.o. - -If the DRI kernel module(s) failed to build you should verify that you're -using the right version of the Linux kernel. The most recent kernels are not -always supported. - -If your build machine is running a different version of the kernel than your -target machine (i.e. 2.2.x vs. 2.4.x), make will select the wrong kernel -source tree. This can be fixed by explicitly setting the value of LINUXDIR. -If the path to your kernel source is /usr/src/linux-2.4.x, - - cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel - make -f Makefile.linux LINUXDIR=/usr/src/linux-2.4.x - -or alternatively, edit Makefile.linux to set LINUXDIR before the ifndef LIN- -UXDIR line. - -8.5 DRI kernel module installation - -The DRI kernel modules will be in ~/DRI-CVS/build/xc/pro- -grams/Xserver/hw/xfree86/os-support/linux/drm/kernel/. - -To load the appropriate DRM module in your running kernel you can either use -ismod and restart your X server or copy the kernel module to /lib/mod- -ules/2.4.x/kernel/drivers/char/drm/ then run depmod and restart your X -server. - -Make sure you first unload any older DRI kernel modules that might be already -loaded. - -Note that some DRM modules require that the agpgart module be loaded first. - -9. Normal Installation and Configuration - -Most users will want to install the new X server and use it in place of their -old X server. This section explains how to do that. - -Developers, on the other hand, may just want to test the X server without -actually installing it as their default server. If you want to do that, skip -to the next section. - -9.1 Installation - -Here are the installation commands: - - su - cd ~/DRI-CVS/build/xc - make install - -9.2 Update the XF86Config File - -You may need to edit your XF86Config file to enable the DRI. The config file -is usually installed as /etc/X11/XF86Config-4. See the DRI User Guide for -details, but basically, you need to load the "glx" and "dri" modules and add -a "DRI" section. - -On the DRI web site, in the resources section, you'll find example XF86Config -files for a number of graphics cards. These configuration files also setup -DRI options so it's highly recommended that you look at these examples. - -The XFree86 4.x server can generate a basic configuration file itself. Sim- -ply do this: - - cd /usr/X11R6/bin - ./XFree86 -configure - -A file named /root/XF86Config.new will be created. It should allow you to -try your X server but you'll almost certainly have to edit it. For example, -you should add HorizSync and VertRefresh options to the Monitor section and -Modes options to the Screen section. Also, the ModulePath option in the -Files section should be set to /usr/X11R6/lib/modules. - -9.3 Start the New X Server - -The new X server should be ready to use now. Start your X server in your -usual manner. Often times the startx command is used: - - startx - -10. Testing the Server Without Installing It - -As mentioned at the start of section 9, developers may want to simply run the -X server without installing it. This can save some time and allow you to -keep a number of X servers available for testing. - -10.1 Configuration - -As described in the preceding section, you'll need to create a configuration -file for the new server. Put the XF86Config file in your ~/DRI- -CVS/build/xc/programs/Xserver directory. - -Be sure the ModulePath option in your XF86Config file is set correctly. - -10.2 A Startup Script - -A simple shell script can be used to start the X server. Here's an example. - - #!/bin/sh - export DISPLAY=:0 - ./XFree86 -xf86config XF86Config & \ - sleep 2 - fvwm2 & - xset b off - xmodmap -e "clear mod4" - xsetroot -solid "#00306f" - xterm -geometry 80x40+0+0 - -You might name this script start-dri. Put it in your ~/DRI-CVS/build/xc/pro- -grams/Xserver directory. - -To test the server run the script: - - cd ~/DRI-CVS/build/xc/programs/Xserver - ./start-dri - -For debugging, you may also want to capture the log messages printed by the -server in a file. If you're using the C-shell: - - ./start-dri >& log - -11. Where To Go From Here - -At this point your X server should be up and running with hardware-acceler- -ated direct rendering. Please read the DRI User Guide for information about -trouble shooting and how to use the DRI-enabled X server for 3D applications. - - Generated from XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml,v 1.19 dawes Exp $ - - + DRI Compilation Guide
+
+ VA Linux Systems, Inc. Professional Services - Graphics.
+
+ 21 April 2001
+
+1. Preamble
+
+1.1 Copyright
+
+Copyright 2000-2001 by VA Linux Systems, Inc. All Rights Reserved.
+
+Permission is granted to make and distribute verbatim copies of this document
+provided the copyright notice and this permission notice are preserved on all
+copies.
+
+1.2 Trademarks
+
+OpenGL is a registered trademark and SGI is a trademark of Silicon Graphics,
+Inc. Unix is a registered trademark of The Open Group. The `X' device and X
+Window System are trademarks of The Open Group. XFree86 is a trademark of
+The XFree86 Project. Linux is a registered trademark of Linus Torvalds.
+Intel is a registered trademark of Intel Corporation. 3Dlabs, GLINT, and
+Oxygen are either registered trademarks or trademarks of 3Dlabs Inc. Ltd.
+3dfx, Voodoo3, Voodoo4, and Voodoo5 are registered trademarks of 3dfx Inter-
+active, Incorporated. Matrox is a registered trademark of Matrox Electronic
+Systems Ltd. ATI Rage and Radeon is a registered trademark of ATI Technolo-
+gies, Inc. All other trademarks mentioned are the property of their respec-
+tive owners.
+
+2. Introduction
+
+This document describes how to download, compile and install the DRI. The
+DRI provides 3D graphics hardware acceleration for the XFree86 project. This
+information is intended for experienced Linux developers. Beginners are
+probably better off installing precompiled packages.
+
+Edits, corrections and updates to this document may be mailed to <brian@tung-
+stengraphics.com>.
+
+Last updated on 13 February 2002 by Brian Paul.
+
+3. Prerequisites
+
+You'll need the following:
+
+ o An installation of XFree86 4.1 or later. The DRI tree has been pruned
+ down to minimize its size. But in order to build the DRI tree you need
+ to have recent X header files, etc. already installed. If you don't
+ have XFree86 4.1 (or later) installed you can probably install it from
+ RPMs (or another package format). Or, you can download XFree86 as
+ sources and compile/install it yourself.
+
+ o At least 200MB of free disk space. If you compile for debugging (the -g
+ option) then you'll need about 600MB.
+
+ o GCC compiler and related tools.
+
+ o ssh (secure shell) if you're a DRI developer and don't want to use
+ anonymous CVS download.
+
+ o A 2.4.x Linux Kernel. See below for details.
+
+ o FreeBSD support is not currently being maintained and may not work.
+
+The DRI 3D drivers generally work on systems with Intel or AMD CPUs. How-
+ever, limited support for Alpha and PowerPC support is underway.
+
+For 3dfx Voodoo hardware, you'll also need the Glide3 runtime library
+(libglide3-v3.so for Voodoo3 or libglide3-v5.so for Voodoo4/5). These can be
+downloaded from the DRI website. You can compile them yourself, but it's
+often a painful process.
+
+For Matrox G200/G400, Intel i810/i830 or ATI Rage128/Radeon hardware, you'll
+also need AGP support in your Linux kernel, either built-in or as a loadable
+module.
+
+4. Linux Kernel Preparation
+
+Only the Linux 2.4.x kernels are currently supported by the DRI hardware
+drivers. 2.5.x kernels may work, but aren't tested.
+
+Most of the DRI drivers require AGP support and using Intel Pentium III SSE
+optimizations also requires an up-to-date Linux kernel. Configuring your
+kernel correctly is very important, as features such as SSE optimizations
+will be disabled if your kernel does not support them. Thus, if you have a
+Pentium III processor, you must configure your kernel for the Pentium III
+processor family.
+
+Building a new Linux kernel can be difficult for beginners but there are
+resources on the Internet to help. This document assumes experience with
+configuring, building and installing Linux kernels.
+
+Linux kernels can be downloaded from www.kernel.org
+
+Here are the basic steps for kernel setup.
+
+ o Download the needed kernel and put it in /usr/src. Create a directory
+ for the source and unpack it. For example:
+
+ cd /usr/src
+ rm -f linux
+ mkdir linux-2.4.x
+ ln -s linux-2.4.x linux
+ bzcat linux-2.4.x.tar.bz2 | tar xf -
+
+ It is critical that /usr/src/linux point to your new kernel sources,
+ otherwise the kernel headers will not be used when building the DRI.
+ This will almost certainly cause compilation problems.
+
+ o Read /usr/src/linux/Documentation/Changes. This file lists the minimum
+ requirements for all software packages required to build the kernel.
+ You must upgrade at least gcc, make, binutils and modutils to at least
+ the versions specified in this file. The other packages may not be
+ needed. If you are upgrading from Linux 2.2.x you must upgrade your
+ modutils package for Linux 2.4.x.
+
+ o Configure your kernel. You might, for example, use make menuconfig and
+ do the following:
+
+ o Go to Code maturity level options
+
+ o Enable Prompt for development and/or incomplete code/drivers
+
+ o hit ESC to return to the top-level menu
+
+ o Go to Processor type and features
+
+ o Select your processor type from Processor Family
+
+ o hit ESC to return to the top-level menu
+
+ o Go to Character devices
+
+ o Disable Direct Rendering Manager (XFree86 DRI support) since we'll
+ use the DRI code from the XFree86/DRI tree and will compile it
+ there.
+
+ o Go to /dev/agpgart (AGP Support) (EXPERIMENTAL) (NEW)
+
+ o Hit SPACE twice to build AGP support into the kernel
+
+ o Enable all chipsets' support for AGP
+
+ o It's recommended that you turn on MTRRs under Processor type and
+ Features, but not required.
+
+ o Configure the rest of the kernel as required for your system (i.e. Eth-
+ ernet, SCSI, etc)
+
+ o Exit, saving your kernel configuration.
+
+ o Edit your /etc/lilo.conf file. Make sure you have an image entry as
+ follows (or similar):
+
+ image=/boot/vmlinuz
+ label=linux.2.4.x
+ read-only
+ root=/dev/hda1
+
+ The important part is that you have /boot/vmlinuz without a trailing
+ version number. If this is the first entry in your /etc/lilo.conf AND
+ you haven't set a default, then this will be your default kernel.
+
+ o Compile the new kernel.
+
+ cd /usr/src/linux-2.4.x
+ make dep
+ make bzImage
+ make modules
+ make modules_install
+ make install
+
+ Note that last make command will automatically run lilo for you.
+
+ o Now reboot to use the new kernel.
+
+5. CPU Architectures
+
+In general, nothing special has to be done to use the DRI on different CPU
+architectures. There are, however, a few optimizations that are CPU-depen-
+dent. Mesa will determine at runtime which CPU-dependent optimizations
+should be used and enable them where appropriate.
+
+5.1 Intel Pentium III Features
+
+The Pentium III SSE instructions are used in optimized vertex transformation
+functions in the Mesa-based DRI drivers. On Linux, SSE requires a recent
+kernel (such as 2.4.0-test11 or later) both at compile time and runtime.
+
+5.2 AMD 3DNow! Features
+
+AMD's 3DNow! instructions are used in optimized vertex transformation func-
+tions in the Mesa-based DRI drivers. 3DNow! is supported in most versions of
+Linux.
+
+5.3 Alpha Features
+
+On newer Alpha processors a significant performance increase can be seen with
+the addition of the -mcpu= option to GCC. This option is dependent on the
+architecture of the processor. For example, -mcpu=ev6 will build specifi-
+cally for the EV6 based AXP's, giving both byte and word alignment access to
+the DRI/Mesa drivers.
+
+To enable this optimization edit your xc/config/host.def file and add the
+line:
+
+#define DefaultGcc2AxpOpt -O2 -mcpu=ev6
+
+Additional speed improvements to 3D rendering can be achieved by installing
+Compaq's Math Libraries (CPML) which can be obtained from http://www.sup-
+port.compaq.com/alpha-tools/software/index.html
+
+Once installed, you can add this line to your host.def to build with the CPML
+libraries:
+
+#define UseCompaqMathLibrary YES
+
+The host.def file is explained below.
+
+6. Downloading the XFree86/DRI CVS Sources
+
+The DRI project is hosted by SourceForge. The DRI source code, which is a
+subset of the XFree86 source tree, is kept in a CVS repository there.
+
+The DRI CVS sources may be accessed either anonymously or as a registered
+SourceForge user. It's recommended that you become a registered SourceForge
+user so that you may submit non-anonymous bug reports and can participate in
+the mailing lists.
+
+6.1 Anonymous CVS download:
+
+ 1. Create a directory to store the CVS files:
+
+ cd ~
+ mkdir DRI-CVS
+
+ You could put your CVS directory in a different place but we'll use
+ ~/DRI-CVS/ here.
+
+ 2. Check out the CVS sources:
+
+ cd ~/DRI-CVS
+ cvs -d:pserver:anonymous@cvs.dri.sourceforge.net:/cvsroot/dri login
+ (hit ENTER when prompted for a password)
+ cvs -z3 -d:pserver:anonymous@cvs.dri.sourceforge.net:/cvsroot/dri co xc
+
+ The -z3 flag causes compression to be used in order to reduce the down-
+ load time.
+
+6.2 Registered CVS download:
+
+ 1. Create a directory to store the CVS files:
+
+ cd ~
+ mkdir DRI-CVS
+
+ You could put your CVS directory in a different place but we'll use
+ ~/DRI-CVS/ here.
+
+ 2. Set the CVS_RSH environment variable:
+
+ setenv CVS_RSH ssh // if using csh or tcsh
+ export CVS_RSH=ssh // if using sh or bash
+
+ 3. Check out the CVS sources:
+
+ cd ~/DRI-CVS
+ cvs -z3 -d:ext:YOURID@cvs.dri.sourceforge.net:/cvsroot/dri co xc
+
+ Replace YOURID with your CVS login name. You'll be prompted to enter
+ your sourceforge password.
+
+ The -z3 flag causes compression to be used in order to reduce the down-
+ load time.
+
+6.3 Updating your CVS sources
+
+In the future you'll want to occasionally update your local copy of the DRI
+source code to get the latest changes. This can be done with:
+
+ cd ~/DRI-CVS
+ cvs -z3 update -dA xc
+
+The -d flag causes any new subdirectories to be created and -A causes most
+recent trunk sources to be fetched, not branch sources.
+
+7. Mesa
+
+Most of the DRI 3D drivers are based on Mesa (the free implementation of the
+OpenGL API). The relevant files from Mesa are already included in the
+XFree86/DRI source tree. There is no need to download or install the Mesa
+source files separately.
+
+Sometimes a newer version of Mesa will be available than the version included
+in XFree86/DRI. Upgrading Mesa within XFree86/DRI is not always straightfor-
+ward. It can be an error-prone undertaking, especially for beginners, and is
+not generally recommended. The DRI developers will upgrade Mesa when appro-
+priate.
+
+8. Compiling the XFree86/DRI tree
+
+8.1 Make a build tree
+
+Rather than placing object files and library files right in the source tree,
+they're instead put into a parallel build tree. The build tree is made with
+the lndir command:
+
+ cd ~/DRI-CVS
+ ln -s xc XFree40
+ mkdir build
+ cd build
+ lndir -silent -ignorelinks ../XFree40
+
+The build tree will be populated with symbolic links which point back into
+the CVS source tree.
+
+Advanced users may have several build trees for compiling and testing with
+different options.
+
+8.2 Edit the host.def file
+
+The ~/DRI-CVS/build/xc/config/cf/host.def file is used to configure the
+XFree86 build process. You can change it to customize your build options or
+make adjustments for your particular system configuration
+
+The default host.def file will look something like this:
+
+ #define DefaultCCOptions -Wall
+ (i386) #define DefaultGcc2i386Opt -O2
+ (Alpha) #define DefaultGcc2AxpOpt -O2 -mcpu=ev6 (or similar)
+ #define LibraryCDebugFlags -O2
+ #define BuildServersOnly YES
+ #define XF86CardDrivers vga tdfx mga ati i810
+ #define LinuxDistribution LinuxRedHat
+ #define DefaultCCOptions -ansi GccWarningOptions -pipe
+ #define BuildXF86DRI YES
+ /* Optionally turn these on for debugging */
+ /* #define GlxBuiltInTdfx YES */
+ /* #define GlxBuiltInMga YES */
+ /* #define GlxBuiltInR128 YES */
+ /* #define GlxBuiltInRadeon YES */
+ /* #define DoLoadableServer NO */
+ #define SharedLibFont NO
+
+The ProjectRoot variable specifies where the XFree86 files will be installed.
+We recommend installing the DRI files over your existing XFree86 installation
+- it's generally safe to do and less error-prone. This policy is different
+than what we used to recommend.
+
+If XFree86 4.x is not installed in /usr/X11R6/ you'll have to add the follow-
+ing to the host.def file:
+
+ #define ProjectRoot pathToYourXFree86installation
+
+Note the XF86CardDrivers line to be sure your card's driver is listed.
+
+If you want to enable 3DNow! optimizations in Mesa and the DRI drivers, you
+should add the following:
+
+ #define MesaUse3DNow YES
+
+You don't have to be using an AMD processor in order to enable this option.
+The DRI will look for 3DNow! support and runtime and only enable it if appli-
+cable.
+
+If you want to enable SSE optimizations in Mesa and the DRI drivers, you must
+upgrade to a Linux 2.4.x kernel. Mesa will verify that SSE is supported by
+both your processor and your operating system, but to build Mesa inside the
+DRI you need to have the Linux 2.4.x kernel headers in /usr/src/linux. If
+you enable SSE optimizations with an earlier version of the Linux kernel in
+/usr/src/linux, Mesa will not compile. You have been warned. If you do have
+a 2.4.x kernel, you should add the following:
+
+ #define MesaUseSSE YES
+
+If you want to build the DRM kernel modules as part of the full build pro-
+cess, add the following:
+
+ #define BuildXF86DRM YES
+
+Otherwise, you'll need to build them separately as described below.
+
+8.3 Compilation
+
+To compile the complete DRI tree:
+
+ cd ~/DRI-CVS/build/xc/
+ make World >& world.log
+
+Or if you want to watch the compilation progress:
+
+ cd ~/DRI-CVS/build/xc/
+ make World >& world.log &
+ tail -f world.log
+
+With the default compilation flags it's normal to get a lot of warnings dur-
+ing compilation.
+
+Building will take some time so you may want to go check your email or visit
+slashdot.
+
+WARNING: do not use the -j option with make. It's reported that it does not
+work with XFree86/DRI.
+
+8.4 Check for compilation errors
+
+Using your text editor, examine world.log for errors by searching for the
+pattern ***.
+
+After fixing the errors, run make World again. Later, you might just compile
+parts of the source tree but it's important that the whole tree will build
+first.
+
+If you edited your host.def file to enable automatic building of the DRI ker-
+nel module(s), verify that they were built:
+
+ cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel
+ ls
+
+Otherwise, build them now by running
+
+ cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel
+ make -f Makefile.linux
+
+For the 3dfx Voodoo, you should see tdfx.o. For the Matrox G200/G400, you
+should see mga.o. For the ATI Rage 128, you should see r128.o. For the ATI
+Radeon, you should see radeon.o. For the Intel i810, you should see i810.o.
+
+If the DRI kernel module(s) failed to build you should verify that you're
+using the right version of the Linux kernel. The most recent kernels are not
+always supported.
+
+If your build machine is running a different version of the kernel than your
+target machine (i.e. 2.2.x vs. 2.4.x), make will select the wrong kernel
+source tree. This can be fixed by explicitly setting the value of LINUXDIR.
+If the path to your kernel source is /usr/src/linux-2.4.x,
+
+ cd ~/DRI-CVS/build/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel
+ make -f Makefile.linux LINUXDIR=/usr/src/linux-2.4.x
+
+or alternatively, edit Makefile.linux to set LINUXDIR before the ifndef LIN-
+UXDIR line.
+
+8.5 DRI kernel module installation
+
+The DRI kernel modules will be in ~/DRI-CVS/build/xc/pro-
+grams/Xserver/hw/xfree86/os-support/linux/drm/kernel/.
+
+To load the appropriate DRM module in your running kernel you can either use
+ismod and restart your X server or copy the kernel module to /lib/mod-
+ules/2.4.x/kernel/drivers/char/drm/ then run depmod and restart your X
+server.
+
+Make sure you first unload any older DRI kernel modules that might be already
+loaded.
+
+Note that some DRM modules require that the agpgart module be loaded first.
+
+9. Normal Installation and Configuration
+
+Most users will want to install the new X server and use it in place of their
+old X server. This section explains how to do that.
+
+Developers, on the other hand, may just want to test the X server without
+actually installing it as their default server. If you want to do that, skip
+to the next section.
+
+9.1 Installation
+
+Here are the installation commands:
+
+ su
+ cd ~/DRI-CVS/build/xc
+ make install
+
+9.2 Update the XF86Config File
+
+You may need to edit your XF86Config file to enable the DRI. The config file
+is usually installed as /etc/X11/XF86Config-4. See the DRI User Guide for
+details, but basically, you need to load the "glx" and "dri" modules and add
+a "DRI" section.
+
+On the DRI web site, in the resources section, you'll find example XF86Config
+files for a number of graphics cards. These configuration files also setup
+DRI options so it's highly recommended that you look at these examples.
+
+The XFree86 4.x server can generate a basic configuration file itself. Sim-
+ply do this:
+
+ cd /usr/X11R6/bin
+ ./XFree86 -configure
+
+A file named /root/XF86Config.new will be created. It should allow you to
+try your X server but you'll almost certainly have to edit it. For example,
+you should add HorizSync and VertRefresh options to the Monitor section and
+Modes options to the Screen section. Also, the ModulePath option in the
+Files section should be set to /usr/X11R6/lib/modules.
+
+9.3 Start the New X Server
+
+The new X server should be ready to use now. Start your X server in your
+usual manner. Often times the startx command is used:
+
+ startx
+
+10. Testing the Server Without Installing It
+
+As mentioned at the start of section 9, developers may want to simply run the
+X server without installing it. This can save some time and allow you to
+keep a number of X servers available for testing.
+
+10.1 Configuration
+
+As described in the preceding section, you'll need to create a configuration
+file for the new server. Put the XF86Config file in your ~/DRI-
+CVS/build/xc/programs/Xserver directory.
+
+Be sure the ModulePath option in your XF86Config file is set correctly.
+
+10.2 A Startup Script
+
+A simple shell script can be used to start the X server. Here's an example.
+
+ #!/bin/sh
+ export DISPLAY=:0
+ ./XFree86 -xf86config XF86Config & \
+ sleep 2
+ fvwm2 &
+ xset b off
+ xmodmap -e "clear mod4"
+ xsetroot -solid "#00306f"
+ xterm -geometry 80x40+0+0
+
+You might name this script start-dri. Put it in your ~/DRI-CVS/build/xc/pro-
+grams/Xserver directory.
+
+To test the server run the script:
+
+ cd ~/DRI-CVS/build/xc/programs/Xserver
+ ./start-dri
+
+For debugging, you may also want to capture the log messages printed by the
+server in a file. If you're using the C-shell:
+
+ ./start-dri >& log
+
+11. Where To Go From Here
+
+At this point your X server should be up and running with hardware-acceler-
+ated direct rendering. Please read the DRI User Guide for information about
+trouble shooting and how to use the DRI-enabled X server for 3D applications.
+
+ Generated from XFree86: xc/programs/Xserver/hw/xfree86/doc/sgml/DRIcomp.sgml,v 1.19 dawes Exp $
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