diff options
author | marha <marha@users.sourceforge.net> | 2012-03-28 09:11:07 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-03-28 09:11:07 +0200 |
commit | 9b51c6da8bffdd67353b1e1245698a7eac478481 (patch) | |
tree | cde44c263cb1756fae5b4a83facb3c0cdfa474e4 /xorg-server/hw/xquartz/GL/indirect.c | |
parent | fb2b04331b6ae2cd11f6132cf16f6fcd848fb6b8 (diff) | |
parent | ec617f09d07e32d6f57c0da133f53ad3d43a568a (diff) | |
download | vcxsrv-9b51c6da8bffdd67353b1e1245698a7eac478481.tar.gz vcxsrv-9b51c6da8bffdd67353b1e1245698a7eac478481.tar.bz2 vcxsrv-9b51c6da8bffdd67353b1e1245698a7eac478481.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'xorg-server/hw/xquartz/GL/indirect.c')
-rw-r--r-- | xorg-server/hw/xquartz/GL/indirect.c | 191 |
1 files changed, 102 insertions, 89 deletions
diff --git a/xorg-server/hw/xquartz/GL/indirect.c b/xorg-server/hw/xquartz/GL/indirect.c index 1f4f79c4b..d9dc2a15b 100644 --- a/xorg-server/hw/xquartz/GL/indirect.c +++ b/xorg-server/hw/xquartz/GL/indirect.c @@ -2,7 +2,7 @@ * GLX implementation that uses Apple's OpenGL.framework * (Indirect rendering path -- it's also used for some direct mode code too) * - * Copyright (c) 2007-2011 Apple Inc. + * Copyright (c) 2007-2012 Apple Inc. * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved. * Copyright (c) 2002 Greg Parker. All Rights Reserved. * @@ -40,7 +40,7 @@ #include <dlfcn.h> #include <OpenGL/OpenGL.h> -#include <OpenGL/gl.h> /* Just to prevent glxserver.h from loading mesa's and colliding with OpenGL.h */ +#include <OpenGL/gl.h> /* Just to prevent glxserver.h from loading mesa's and colliding with OpenGL.h */ #include <X11/Xproto.h> #include <GL/glxproto.h> @@ -56,30 +56,41 @@ #include "dri.h" #include "darwin.h" -#define GLAQUA_DEBUG_MSG(msg, args...) ASL_LOG(ASL_LEVEL_DEBUG, "GLXAqua", msg, ##args) +#define GLAQUA_DEBUG_MSG(msg, args ...) ASL_LOG(ASL_LEVEL_DEBUG, "GLXAqua", \ + msg, \ + ## args) -__GLXprovider *GlxGetDRISWrastProvider(void); +__GLXprovider * +GlxGetDRISWrastProvider(void); -static void setup_dispatch_table(void); -GLuint __glFloorLog2(GLuint val); -void warn_func(void *p1, char *format, ...); +static void +setup_dispatch_table(void); +GLuint +__glFloorLog2(GLuint val); +void +warn_func(void * p1, char *format, ...); // some prototypes -static __GLXscreen *__glXAquaScreenProbe(ScreenPtr pScreen); -static __GLXdrawable *__glXAquaScreenCreateDrawable(ClientPtr client, - __GLXscreen * screen, - DrawablePtr pDraw, - XID drawId, int type, - XID glxDrawId, - __GLXconfig * conf); - -static void __glXAquaContextDestroy(__GLXcontext * baseContext); -static int __glXAquaContextMakeCurrent(__GLXcontext * baseContext); -static int __glXAquaContextLoseCurrent(__GLXcontext * baseContext); -static int __glXAquaContextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, - unsigned long mask); - -static CGLPixelFormatObj makeFormat(__GLXconfig * conf); +static __GLXscreen * +__glXAquaScreenProbe(ScreenPtr pScreen); +static __GLXdrawable * +__glXAquaScreenCreateDrawable(ClientPtr client, __GLXscreen *screen, + DrawablePtr pDraw, XID drawId, int type, + XID glxDrawId, + __GLXconfig *conf); + +static void +__glXAquaContextDestroy(__GLXcontext *baseContext); +static int +__glXAquaContextMakeCurrent(__GLXcontext *baseContext); +static int +__glXAquaContextLoseCurrent(__GLXcontext *baseContext); +static int +__glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, + unsigned long mask); + +static CGLPixelFormatObj +makeFormat(__GLXconfig *conf); __GLXprovider __glXDRISWRastProvider = { __glXAquaScreenProbe, @@ -94,9 +105,9 @@ typedef struct __GLXAquaDrawable __GLXAquaDrawable; /* * The following structs must keep the base as the first member. * It's used to treat the start of the struct as a different struct - * in GLX. + * in GLX. * - * Note: these structs should be initialized with xcalloc or memset + * Note: these structs should be initialized with xcalloc or memset * prior to usage, and some of them require initializing * the base with function pointers. */ @@ -111,7 +122,7 @@ struct __GLXAquaContext { CGLContextObj ctx; CGLPixelFormatObj pixelFormat; xp_surface_id sid; - unsigned isAttached:1; + unsigned isAttached : 1; }; struct __GLXAquaDrawable { @@ -122,12 +133,12 @@ struct __GLXAquaDrawable { }; static __GLXcontext * -__glXAquaScreenCreateContext(__GLXscreen * screen, - __GLXconfig * conf, - __GLXcontext * baseShareContext) +__glXAquaScreenCreateContext(__GLXscreen *screen, + __GLXconfig *conf, + __GLXcontext *baseShareContext) { __GLXAquaContext *context; - __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext; + __GLXAquaContext *shareContext = (__GLXAquaContext *)baseShareContext; CGLError gl_err; GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n"); @@ -176,21 +187,21 @@ __glXAquaScreenCreateContext(__GLXscreen * screen, static x_hash_table *surface_hash; static void -__glXAquaContextDestroy(__GLXcontext * baseContext) +__glXAquaContextDestroy(__GLXcontext *baseContext) { x_list *lst; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; + __GLXAquaContext *context = (__GLXAquaContext *)baseContext; GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx %p)\n", baseContext); if (context != NULL) { if (context->sid != 0 && surface_hash != NULL) { lst = - x_hash_table_lookup(surface_hash, - x_cvt_uint_to_vptr(context->sid), NULL); + x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr( + context->sid), NULL); lst = x_list_remove(lst, context); - x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), - lst); + x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr( + context->sid), lst); } if (context->ctx != NULL) @@ -204,7 +215,7 @@ __glXAquaContextDestroy(__GLXcontext * baseContext) } static int -__glXAquaContextLoseCurrent(__GLXcontext * baseContext) +__glXAquaContextLoseCurrent(__GLXcontext *baseContext) { CGLError gl_err; @@ -214,9 +225,9 @@ __glXAquaContextLoseCurrent(__GLXcontext * baseContext) if (gl_err != 0) ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - /* + /* * There should be no need to set __glXLastContext to NULL here, because - * glxcmds.c does it as part of the context cache flush after calling + * glxcmds.c does it as part of the context cache flush after calling * this. */ @@ -228,11 +239,10 @@ __glXAquaContextLoseCurrent(__GLXcontext * baseContext) static void surface_notify(void *_arg, void *data) { - DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *) _arg; - __GLXAquaDrawable *draw = (__GLXAquaDrawable *) data; + DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg; + __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data; __GLXAquaContext *context; x_list *lst; - if (_arg == NULL || data == NULL) { ErrorF("surface_notify called with bad params"); return; @@ -250,14 +260,15 @@ surface_notify(void *_arg, void *data) case AppleDRISurfaceNotifyChanged: if (surface_hash != NULL) { lst = - x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), - NULL); + x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr( + arg->id), NULL); for (; lst != NULL; lst = lst->next) { context = lst->data; xp_update_gl_context(context->ctx); } } break; + default: ErrorF("surface_notify: unknown kind %d\n", arg->kind); break; @@ -265,7 +276,7 @@ surface_notify(void *_arg, void *data) } static BOOL -attach(__GLXAquaContext * context, __GLXAquaDrawable * draw) +attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) { DrawablePtr pDraw; @@ -284,7 +295,8 @@ attach(__GLXAquaContext * context, __GLXAquaDrawable * draw) if (draw->sid == 0) { //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw, if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw, - 0, &draw->sid, NULL, surface_notify, draw)) + 0, &draw->sid, NULL, + surface_notify, draw)) return TRUE; draw->pDraw = pDraw; } @@ -311,16 +323,16 @@ attach(__GLXAquaContext * context, __GLXAquaDrawable * draw) surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL); lst = - x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), - NULL); + x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr( + context->sid), NULL); if (x_list_find(lst, context) == NULL) { lst = x_list_prepend(lst, context); - x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), - lst); + x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr( + context->sid), lst); } - GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id, - (unsigned int) draw->sid); + GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int)pDraw->id, + (unsigned int)draw->sid); } draw->context = context; @@ -328,12 +340,11 @@ attach(__GLXAquaContext * context, __GLXAquaDrawable * draw) return FALSE; } -#if 0 // unused +#if 0 // unused static void -unattach(__GLXAquaContext * context) +unattach(__GLXAquaContext *context) { x_list *lst; - GLAQUA_DEBUG_MSG("unattach\n"); if (context == NULL) { ErrorF("Tried to unattach a null context\n"); @@ -343,10 +354,10 @@ unattach(__GLXAquaContext * context) GLAQUA_DEBUG_MSG("unattaching\n"); if (surface_hash != NULL) { - lst = - x_hash_table_lookup(surface_hash, (void *) context->sid, NULL); + lst = x_hash_table_lookup(surface_hash, (void *)context->sid, + NULL); lst = x_list_remove(lst, context); - x_hash_table_insert(surface_hash, (void *) context->sid, lst); + x_hash_table_insert(surface_hash, (void *)context->sid, lst); } CGLClearDrawable(context->ctx); @@ -357,16 +368,16 @@ unattach(__GLXAquaContext * context) #endif static int -__glXAquaContextMakeCurrent(__GLXcontext * baseContext) +__glXAquaContextMakeCurrent(__GLXcontext *baseContext) { CGLError gl_err; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv; + __GLXAquaContext *context = (__GLXAquaContext *)baseContext; + __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *)context->base.drawPriv; GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext); if (attach(context, drawPriv)) - return /*error */ 0; + return /*error*/ 0; gl_err = CGLSetCurrentContext(context->ctx); if (gl_err != 0) @@ -376,13 +387,13 @@ __glXAquaContextMakeCurrent(__GLXcontext * baseContext) } static int -__glXAquaContextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, +__glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask) { CGLError gl_err; - __GLXAquaContext *dst = (__GLXAquaContext *) baseDst; - __GLXAquaContext *src = (__GLXAquaContext *) baseSrc; + __GLXAquaContext *dst = (__GLXAquaContext *)baseDst; + __GLXAquaContext *src = (__GLXAquaContext *)baseSrc; GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n"); @@ -395,7 +406,7 @@ __glXAquaContextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, /* Drawing surface notification callbacks */ static GLboolean -__glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable * base) +__glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) { CGLError err; __GLXAquaDrawable *drawable; @@ -407,11 +418,11 @@ __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable * base) return GL_FALSE; } - drawable = (__GLXAquaDrawable *) base; + drawable = (__GLXAquaDrawable *)base; if (NULL == drawable->context) { ErrorF("%s called with a NULL->context for drawable %p!\n", - __func__, (void *) drawable); + __func__, (void *)drawable); return GL_FALSE; } @@ -427,7 +438,7 @@ __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable * base) } static CGLPixelFormatObj -makeFormat(__GLXconfig * conf) +makeFormat(__GLXconfig *conf) { CGLPixelFormatAttribute attr[64]; CGLPixelFormatObj fobj; @@ -451,7 +462,7 @@ makeFormat(__GLXconfig * conf) attr[i++] = kCGLPFAAccumSize; attr[i++] = conf->accumRedBits + conf->accumGreenBits - + conf->accumBlueBits + conf->accumAlphaBits; + + conf->accumBlueBits + conf->accumAlphaBits; } attr[i++] = kCGLPFADepthSize; @@ -486,7 +497,7 @@ makeFormat(__GLXconfig * conf) } static void -__glXAquaScreenDestroy(__GLXscreen * screen) +__glXAquaScreenDestroy(__GLXscreen *screen) { GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen); @@ -517,9 +528,8 @@ __glXAquaScreenProbe(ScreenPtr pScreen) screen->base.swapInterval = /*FIXME*/ NULL; screen->base.pScreen = pScreen; - screen->base.fbconfigs = - __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, - pScreen->myNum); + screen->base.fbconfigs = __glXAquaCreateVisualConfigs( + &screen->base.numFBConfigs, pScreen->myNum); __glXScreenInit(&screen->base, pScreen); @@ -536,24 +546,24 @@ __glXAquaScreenProbe(ScreenPtr pScreen) return &screen->base; } -#if 0 // unused +#if 0 // unused static void -__glXAquaDrawableCopySubBuffer(__GLXdrawable * drawable, +__glXAquaDrawableCopySubBuffer(__GLXdrawable *drawable, int x, int y, int w, int h) { - /*TODO finish me */ + /*TODO finish me*/ } #endif static void -__glXAquaDrawableDestroy(__GLXdrawable * base) +__glXAquaDrawableDestroy(__GLXdrawable *base) { - /* gstaplin: base is the head of the structure, so it's at the same + /* gstaplin: base is the head of the structure, so it's at the same * offset in memory. * Is this safe with strict aliasing? I noticed that the other dri code * does this too... */ - __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *) base; + __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base; GLAQUA_DEBUG_MSG("TRACE"); @@ -562,10 +572,10 @@ __glXAquaDrawableDestroy(__GLXdrawable * base) frees the surface itself. */ /*gstaplin: verify the statement above. The surface destroy - *messages weren't making it through, and may still not be. - *We need a good test case for surface creation and destruction. - *We also need a good way to enable introspection on the server - *to validate the test, beyond using gdb with print. + *messages weren't making it through, and may still not be. + *We need a good test case for surface creation and destruction. + *We also need a good way to enable introspection on the server + *to validate the test, beyond using gdb with print. */ free(glxPriv); @@ -573,10 +583,12 @@ __glXAquaDrawableDestroy(__GLXdrawable * base) static __GLXdrawable * __glXAquaScreenCreateDrawable(ClientPtr client, - __GLXscreen * screen, + __GLXscreen *screen, DrawablePtr pDraw, XID drawId, - int type, XID glxDrawId, __GLXconfig * conf) + int type, + XID glxDrawId, + __GLXconfig *conf) { __GLXAquaDrawable *glxPriv; @@ -587,8 +599,8 @@ __glXAquaScreenCreateDrawable(ClientPtr client, memset(glxPriv, 0, sizeof *glxPriv); - if (!__glXDrawableInit - (&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) { + if (!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, + conf)) { free(glxPriv); return NULL; } @@ -619,7 +631,8 @@ __glFloorLog2(GLuint val) } #ifndef OPENGL_FRAMEWORK_PATH -#define OPENGL_FRAMEWORK_PATH "/System/Library/Frameworks/OpenGL.framework/OpenGL" +#define OPENGL_FRAMEWORK_PATH \ + "/System/Library/Frameworks/OpenGL.framework/OpenGL" #endif static void @@ -639,7 +652,7 @@ setup_dispatch_table(void) opengl_framework_path = OPENGL_FRAMEWORK_PATH; } - (void) dlerror(); /*drain dlerror */ + (void)dlerror(); /*drain dlerror */ handle = dlopen(opengl_framework_path, RTLD_LOCAL); if (!handle) { |