diff options
author | marha <marha@users.sourceforge.net> | 2013-08-19 12:16:17 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2013-08-19 12:16:17 +0200 |
commit | 7403278d95051a554e2cbec3fafdde8ce9c6d200 (patch) | |
tree | 0b856002c12c11744627134553ef9cdfa77faead /xorg-server/hw/xwin/glx/gl.xml | |
parent | 2d042f719910c5aa1ba9f4a47b21009c729c345e (diff) | |
download | vcxsrv-7403278d95051a554e2cbec3fafdde8ce9c6d200.tar.gz vcxsrv-7403278d95051a554e2cbec3fafdde8ce9c6d200.tar.bz2 vcxsrv-7403278d95051a554e2cbec3fafdde8ce9c6d200.zip |
Synchronised files
Updated to latest gl specs
Diffstat (limited to 'xorg-server/hw/xwin/glx/gl.xml')
-rw-r--r-- | xorg-server/hw/xwin/glx/gl.xml | 720 |
1 files changed, 696 insertions, 24 deletions
diff --git a/xorg-server/hw/xwin/glx/gl.xml b/xorg-server/hw/xwin/glx/gl.xml index 47d32b9d0..c33041fe3 100644 --- a/xorg-server/hw/xwin/glx/gl.xml +++ b/xorg-server/hw/xwin/glx/gl.xml @@ -1293,12 +1293,16 @@ typedef unsigned int GLhandleARB; </group> <group name="MapBufferUsageMask"> + <enum name="GL_CLIENT_STORAGE_BIT"/> + <enum name="GL_DYNAMIC_STORAGE_BIT"/> + <enum name="GL_MAP_COHERENT_BIT"/> <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/> <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/> <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/> + <enum name="GL_MAP_PERSISTENT_BIT"/> <enum name="GL_MAP_READ_BIT"/> <enum name="GL_MAP_READ_BIT_EXT"/> <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> @@ -1366,6 +1370,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/> <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/> <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/> + <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> <enum name="GL_COMMAND_BARRIER_BIT"/> <enum name="GL_COMMAND_BARRIER_BIT_EXT"/> <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> @@ -1374,6 +1379,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/> <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/> <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/> + <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/> <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/> <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/> @@ -2047,6 +2053,10 @@ typedef unsigned int GLhandleARB; <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/> <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/> <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/> + <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/> + <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/> + <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/> + <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/> </enums> <enums namespace="GL" group="MemoryBarrierMask" type="bitmask"> @@ -2076,6 +2086,8 @@ typedef unsigned int GLhandleARB; <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/> <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/> + <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> + <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/> <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/> <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/> </enums> @@ -2298,6 +2310,7 @@ typedef unsigned int GLhandleARB; <enum value="0" name="GL_NO_ERROR"/> <enum value="0" name="GL_ZERO"/> <enum value="0" name="GL_NONE"/> + <enum value="0" name="GL_NONE_OES"/> <enum value="1" name="GL_TRUE"/> <enum value="1" name="GL_ONE"/> <enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/> @@ -2718,6 +2731,7 @@ typedef unsigned int GLhandleARB; <enum value="0x140C" name="GL_FIXED_OES"/> <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/> <enum value="0x140E" name="GL_INT64_NV"/> + <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/> <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/> <unused start="0x1410" end="0x14FF" comment="Unused for DataType"/> <enum value="0x1500" name="GL_CLEAR"/> @@ -3120,6 +3134,7 @@ typedef unsigned int GLhandleARB; <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/> <enum value="0x8074" name="GL_VERTEX_ARRAY"/> <enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/> + <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/> <enum value="0x8075" name="GL_NORMAL_ARRAY"/> <enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/> <enum value="0x8076" name="GL_COLOR_ARRAY"/> @@ -3340,7 +3355,8 @@ typedef unsigned int GLhandleARB; <enum value="0x80EB" name="GL_PHONG_HINT_WIN"/> <enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/> <enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/> - <unused start="0x80EE" end="0x80EF"/> + <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/> + <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/> <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/> <unused start="0x80F1" end="0x810F"/> </enums> @@ -3659,7 +3675,9 @@ typedef unsigned int GLhandleARB; <enum value="0x821C" name="GL_MINOR_VERSION"/> <enum value="0x821D" name="GL_NUM_EXTENSIONS"/> <enum value="0x821E" name="GL_CONTEXT_FLAGS"/> - <unused start="0x821F" end="0x8221"/> + <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/> + <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/> + <unused start="0x8221"/> <enum value="0x8222" name="GL_INDEX"/> <unused start="0x8223" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/> <unused start="0x8224" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/> @@ -3909,7 +3927,7 @@ typedef unsigned int GLhandleARB; <enum value="0x82E3" name="GL_QUERY"/> <enum value="0x82E3" name="GL_QUERY_KHR"/> <enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/> - <unused start="0x82E5" comment="Reserved for future GL"/> + <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> <enum value="0x82E6" name="GL_SAMPLER"/> <enum value="0x82E6" name="GL_SAMPLER_KHR"/> <enum value="0x82E7" name="GL_DISPLAY_LIST"/> @@ -5044,6 +5062,7 @@ typedef unsigned int GLhandleARB; <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/> <enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/> <enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/> + <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/> <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/> <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/> <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/> @@ -7294,6 +7313,7 @@ typedef unsigned int GLhandleARB; <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/> <unused start="0x90E2" end="0x90E9"/> <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> + <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/> <enum value="0x90EB" name="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/> <enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/> <enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/> @@ -7428,15 +7448,25 @@ typedef unsigned int GLhandleARB; <unused start="0x9156" end="0x915F"/> <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/> <unused start="0x9161"/> + <enum value="0x9192" name="GL_QUERY_BUFFER"/> <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/> + <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/> <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/> + <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/> <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/> + <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/> <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/> + <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/> <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/> + <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/> <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/> + <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/> <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/> + <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/> <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/> + <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/> <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/> + <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_ARB"/> <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/> <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/> <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/> @@ -7445,13 +7475,18 @@ typedef unsigned int GLhandleARB; <unused start="0x91A0" end="0x91A3"/> <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/> <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/> - <unused start="0x91A6" end="0x91B8"/> + <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/> + <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/> + <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/> + <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/> + <unused start="0x91AA" end="0x91B8"/> <enum value="0x91B9" name="GL_COMPUTE_SHADER"/> <unused start="0x91BA"/> <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/> <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/> + <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> <unused start="0x91C0" end="0x923F"/> </enums> @@ -7500,7 +7535,58 @@ typedef unsigned int GLhandleARB; </enums> <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658"> - <unused start="0x9280" end="0x92BF"/> + <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/> + <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/> + <enum value="0x9282" name="GL_UNCORRELATED_NV"/> + <enum value="0x9283" name="GL_DISJOINT_NV"/> + <enum value="0x9284" name="GL_CONJOINT_NV"/> + <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/> + <enum value="0x9286" name="GL_SRC_NV"/> + <enum value="0x9287" name="GL_DST_NV"/> + <enum value="0x9288" name="GL_SRC_OVER_NV"/> + <enum value="0x9289" name="GL_DST_OVER_NV"/> + <enum value="0x928A" name="GL_SRC_IN_NV"/> + <enum value="0x928B" name="GL_DST_IN_NV"/> + <enum value="0x928C" name="GL_SRC_OUT_NV"/> + <enum value="0x928D" name="GL_DST_OUT_NV"/> + <enum value="0x928E" name="GL_SRC_ATOP_NV"/> + <enum value="0x928F" name="GL_DST_ATOP_NV"/> + <unused start="0x9290"/> + <enum value="0x9291" name="GL_PLUS_NV"/> + <enum value="0x9292" name="GL_PLUS_DARKER_NV"/> + <unused start="0x9293"/> + <enum value="0x9294" name="GL_MULTIPLY_NV"/> + <enum value="0x9295" name="GL_SCREEN_NV"/> + <enum value="0x9296" name="GL_OVERLAY_NV"/> + <enum value="0x9297" name="GL_DARKEN_NV"/> + <enum value="0x9298" name="GL_LIGHTEN_NV"/> + <enum value="0x9299" name="GL_COLORDODGE_NV"/> + <enum value="0x929A" name="GL_COLORBURN_NV"/> + <enum value="0x929B" name="GL_HARDLIGHT_NV"/> + <enum value="0x929C" name="GL_SOFTLIGHT_NV"/> + <unused start="0x929D"/> + <enum value="0x929E" name="GL_DIFFERENCE_NV"/> + <enum value="0x929F" name="GL_MINUS_NV"/> + <enum value="0x92A0" name="GL_EXCLUSION_NV"/> + <enum value="0x92A1" name="GL_CONTRAST_NV"/> + <unused start="0x92A2"/> + <enum value="0x92A3" name="GL_INVERT_RGB_NV"/> + <enum value="0x92A4" name="GL_LINEARDODGE_NV"/> + <enum value="0x92A5" name="GL_LINEARBURN_NV"/> + <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/> + <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/> + <enum value="0x92A8" name="GL_PINLIGHT_NV"/> + <enum value="0x92A9" name="GL_HARDMIX_NV"/> + <unused start="0x92AA" end="0x92AC"/> + <enum value="0x92AD" name="GL_HSL_HUE_NV"/> + <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/> + <enum value="0x92AF" name="GL_HSL_COLOR_NV"/> + <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/> + <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/> + <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/> + <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/> + <enum value="0x92B4" name="GL_INVERT_OVG_NV"/> + <unused start="0x92B5" end="0x92BF"/> <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/> <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/> @@ -7589,7 +7675,16 @@ typedef unsigned int GLhandleARB; <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/> <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/> <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/> - <unused start="0x9319" end="0x937F"/> + <unused start="0x9319" end="0x9343"/> + <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/> + <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/> + <unused start="0x9346" end="0x9349"/> + <enum value="0x934A" name="GL_LOCATION_COMPONENT"/> + <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> + <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> + <unused start="0x934D" end="0x9364"/> + <enum value="0x9365" name="GL_CLEAR_TEXTURE"/> + <unused start="0x9366" end="0x937F"/> </enums> <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB"> @@ -8095,6 +8190,22 @@ typedef unsigned int GLhandleARB; <alias name="glBindBufferRange"/> </command> <command> + <proto>void <name>glBindBuffersBase</name></proto> + <param><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLuint</ptype> *<name>buffers</name></param> + </command> + <command> + <proto>void <name>glBindBuffersRange</name></proto> + <param><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLuint</ptype> *<name>buffers</name></param> + <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param> + <param>const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param> + </command> + <command> <proto>void <name>glBindFragDataLocation</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLuint</ptype> <name>color</name></param> @@ -8156,6 +8267,12 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>format</name></param> </command> <command> + <proto>void <name>glBindImageTextures</name></proto> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLuint</ptype> *<name>textures</name></param> + </command> + <command> <proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto> <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> <param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param> @@ -8219,6 +8336,12 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>sampler</name></param> </command> <command> + <proto>void <name>glBindSamplers</name></proto> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLuint</ptype> *<name>samplers</name></param> + </command> + <command> <proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto> <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param> <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> @@ -8243,6 +8366,12 @@ typedef unsigned int GLhandleARB; <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param> </command> <command> + <proto>void <name>glBindTextures</name></proto> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLuint</ptype> *<name>textures</name></param> + </command> + <command> <proto>void <name>glBindTransformFeedback</name></proto> <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>id</name></param> @@ -8274,6 +8403,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>stride</name></param> </command> <command> + <proto>void <name>glBindVertexBuffers</name></proto> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLuint</ptype> *<name>buffers</name></param> + <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param> + <param>const <ptype>GLsizei</ptype> *<name>strides</name></param> + </command> + <command> <proto>void <name>glBindVertexShaderEXT</name></proto> <param><ptype>GLuint</ptype> <name>id</name></param> </command> @@ -8555,6 +8692,14 @@ typedef unsigned int GLhandleARB; <alias name="glBlendFunci"/> </command> <command> + <proto>void <name>glBlendParameteriNV</name></proto> + <param><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLint</ptype> <name>value</name></param> + </command> + <command> + <proto>void <name>glBlendBarrierNV</name></proto> + </command> + <command> <proto>void <name>glBlitFramebuffer</name></proto> <param><ptype>GLint</ptype> <name>srcX0</name></param> <param><ptype>GLint</ptype> <name>srcY0</name></param> @@ -8638,6 +8783,13 @@ typedef unsigned int GLhandleARB; <param><ptype>GLint</ptype> <name>param</name></param> </command> <command> + <proto>void <name>glBufferStorage</name></proto> + <param><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLsizeiptr</ptype> <name>size</name></param> + <param>const void *<name>data</name></param> + <param><ptype>GLbitfield</ptype> <name>flags</name></param> + </command> + <command> <proto>void <name>glBufferSubData</name></proto> <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> @@ -8855,6 +9007,28 @@ typedef unsigned int GLhandleARB; <glx type="render" opcode="131"/> </command> <command> + <proto>void <name>glClearTexImage</name></proto> + <param><ptype>GLuint</ptype> <name>texture</name></param> + <param><ptype>GLint</ptype> <name>level</name></param> + <param><ptype>GLenum</ptype> <name>format</name></param> + <param><ptype>GLenum</ptype> <name>type</name></param> + <param>const void *<name>data</name></param> + </command> + <command> + <proto>void <name>glClearTexSubImage</name></proto> + <param><ptype>GLuint</ptype> <name>texture</name></param> + <param><ptype>GLint</ptype> <name>level</name></param> + <param><ptype>GLint</ptype> <name>xoffset</name></param> + <param><ptype>GLint</ptype> <name>yoffset</name></param> + <param><ptype>GLint</ptype> <name>zoffset</name></param> + <param><ptype>GLsizei</ptype> <name>width</name></param> + <param><ptype>GLsizei</ptype> <name>height</name></param> + <param><ptype>GLsizei</ptype> <name>depth</name></param> + <param><ptype>GLenum</ptype> <name>format</name></param> + <param><ptype>GLenum</ptype> <name>type</name></param> + <param>const void *<name>data</name></param> + </command> + <command> <proto>void <name>glClientActiveTexture</name></proto> <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> </command> @@ -8884,6 +9058,11 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint64</ptype> <name>timeout</name></param> </command> <command> + <proto>void <name>glClipControlARB</name></proto> + <param><ptype>GLenum</ptype> <name>origin</name></param> + <param><ptype>GLenum</ptype> <name>depth</name></param> + </command> + <command> <proto>void <name>glClipPlane</name></proto> <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param> @@ -10970,6 +11149,15 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>num_groups_z</name></param> </command> <command> + <proto>void <name>glDispatchComputeGroupSizeARB</name></proto> + <param><ptype>GLuint</ptype> <name>num_groups_x</name></param> + <param><ptype>GLuint</ptype> <name>num_groups_y</name></param> + <param><ptype>GLuint</ptype> <name>num_groups_z</name></param> + <param><ptype>GLuint</ptype> <name>group_size_x</name></param> + <param><ptype>GLuint</ptype> <name>group_size_y</name></param> + <param><ptype>GLuint</ptype> <name>group_size_z</name></param> + </command> + <command> <proto>void <name>glDispatchComputeIndirect</name></proto> <param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param> </command> @@ -13240,6 +13428,14 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> </command> <command> + <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto> + <param><ptype>GLuint</ptype> <name>texture</name></param> + <param><ptype>GLint</ptype> <name>level</name></param> + <param><ptype>GLboolean</ptype> <name>layered</name></param> + <param><ptype>GLint</ptype> <name>layer</name></param> + <param><ptype>GLenum</ptype> <name>format</name></param> + </command> + <command> <proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto> <param><ptype>GLuint</ptype> <name>texture</name></param> <param><ptype>GLint</ptype> <name>level</name></param> @@ -14715,6 +14911,10 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> </command> <command> + <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto> + <param><ptype>GLuint</ptype> <name>texture</name></param> + </command> + <command> <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto> <param><ptype>GLuint</ptype> <name>texture</name></param> </command> @@ -14772,6 +14972,11 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> </command> <command> + <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto> + <param><ptype>GLuint</ptype> <name>texture</name></param> + <param><ptype>GLuint</ptype> <name>sampler</name></param> + </command> + <command> <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto> <param><ptype>GLuint</ptype> <name>texture</name></param> <param><ptype>GLuint</ptype> <name>sampler</name></param> @@ -15039,6 +15244,12 @@ typedef unsigned int GLhandleARB; <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param> </command> <command> + <proto>void <name>glGetVertexAttribLui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLuint64EXT</ptype> *<name>params</name></param> + </command> + <command> <proto>void <name>glGetVertexAttribLui64vNV</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLenum</ptype> <name>pname</name></param> @@ -15660,6 +15871,10 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>framebuffer</name></param> </command> <command> + <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto> + <param><ptype>GLuint64</ptype> <name>handle</name></param> + </command> + <command> <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto> <param><ptype>GLuint64</ptype> <name>handle</name></param> </command> @@ -15788,6 +16003,10 @@ typedef unsigned int GLhandleARB; <glx type="vendor" opcode="14"/> </command> <command> + <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto> + <param><ptype>GLuint64</ptype> <name>handle</name></param> + </command> + <command> <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto> <param><ptype>GLuint64</ptype> <name>handle</name></param> </command> @@ -16078,10 +16297,19 @@ typedef unsigned int GLhandleARB; <param><ptype>GLenum</ptype> <name>access</name></param> </command> <command> + <proto>void <name>glMakeImageHandleNonResidentARB</name></proto> + <param><ptype>GLuint64</ptype> <name>handle</name></param> + </command> + <command> <proto>void <name>glMakeImageHandleNonResidentNV</name></proto> <param><ptype>GLuint64</ptype> <name>handle</name></param> </command> <command> + <proto>void <name>glMakeImageHandleResidentARB</name></proto> + <param><ptype>GLuint64</ptype> <name>handle</name></param> + <param><ptype>GLenum</ptype> <name>access</name></param> + </command> + <command> <proto>void <name>glMakeImageHandleResidentNV</name></proto> <param><ptype>GLuint64</ptype> <name>handle</name></param> <param><ptype>GLenum</ptype> <name>access</name></param> @@ -16096,10 +16324,18 @@ typedef unsigned int GLhandleARB; <param><ptype>GLenum</ptype> <name>access</name></param> </command> <command> + <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto> + <param><ptype>GLuint64</ptype> <name>handle</name></param> + </command> + <command> <proto>void <name>glMakeTextureHandleNonResidentNV</name></proto> <param><ptype>GLuint64</ptype> <name>handle</name></param> </command> <command> + <proto>void <name>glMakeTextureHandleResidentARB</name></proto> + <param><ptype>GLuint64</ptype> <name>handle</name></param> + </command> + <command> <proto>void <name>glMakeTextureHandleResidentNV</name></proto> <param><ptype>GLuint64</ptype> <name>handle</name></param> </command> @@ -16657,6 +16893,31 @@ typedef unsigned int GLhandleARB; <alias name="glMultiDrawArraysIndirect"/> </command> <command> + <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto> + <param><ptype>GLenum</ptype> <name>mode</name></param> + <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param> + <param><ptype>GLsizei</ptype> <name>drawCount</name></param> + <param><ptype>GLsizei</ptype> <name>stride</name></param> + <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> + </command> + <command> + <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto> + <param><ptype>GLenum</ptype> <name>mode</name></param> + <param><ptype>GLenum</ptype> <name>type</name></param> + <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param> + <param><ptype>GLsizei</ptype> <name>drawCount</name></param> + <param><ptype>GLsizei</ptype> <name>stride</name></param> + <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> + </command> + <command> + <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto> + <param><ptype>GLenum</ptype> <name>mode</name></param> + <param><ptype>GLintptr</ptype> <name>indirect</name></param> + <param><ptype>GLintptr</ptype> <name>drawcount</name></param> + <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> + <param><ptype>GLsizei</ptype> <name>stride</name></param> + </command> + <command> <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param> @@ -16707,6 +16968,15 @@ typedef unsigned int GLhandleARB; <alias name="glMultiDrawElementsIndirect"/> </command> <command> + <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto> + <param><ptype>GLenum</ptype> <name>mode</name></param> + <param><ptype>GLenum</ptype> <name>type</name></param> + <param><ptype>GLintptr</ptype> <name>indirect</name></param> + <param><ptype>GLintptr</ptype> <name>drawcount</name></param> + <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> + <param><ptype>GLsizei</ptype> <name>stride</name></param> + </command> + <command> <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLuint</ptype> <name>start</name></param> @@ -17624,6 +17894,13 @@ typedef unsigned int GLhandleARB; <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param> </command> <command> + <proto>void <name>glNamedBufferStorageEXT</name></proto> + <param><ptype>GLuint</ptype> <name>buffer</name></param> + <param><ptype>GLsizeiptr</ptype> <name>size</name></param> + <param>const void *<name>data</name></param> + <param><ptype>GLbitfield</ptype> <name>flags</name></param> + </command> + <command> <proto>void <name>glNamedBufferSubDataEXT</name></proto> <param><ptype>GLuint</ptype> <name>buffer</name></param> <param><ptype>GLintptr</ptype> <name>offset</name></param> @@ -19632,12 +19909,25 @@ typedef unsigned int GLhandleARB; <alias name="glProgramUniform4uiv"/> </command> <command> + <proto>void <name>glProgramUniformHandleui64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>value</name></param> + </command> + <command> <proto>void <name>glProgramUniformHandleui64NV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLuint64</ptype> <name>value</name></param> </command> <command> + <proto>void <name>glProgramUniformHandleui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>program</name></param> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLuint64</ptype> *<name>values</name></param> + </command> + <command> <proto>void <name>glProgramUniformHandleui64vNV</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLint</ptype> <name>location</name></param> @@ -22265,6 +22555,18 @@ typedef unsigned int GLhandleARB; <glx type="render" opcode="2057"/> </command> <command> + <proto>void <name>glTexPageCommitmentARB</name></proto> + <param><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLint</ptype> <name>level</name></param> + <param><ptype>GLint</ptype> <name>xoffset</name></param> + <param><ptype>GLint</ptype> <name>yoffset</name></param> + <param><ptype>GLint</ptype> <name>zoffset</name></param> + <param><ptype>GLsizei</ptype> <name>width</name></param> + <param><ptype>GLsizei</ptype> <name>height</name></param> + <param><ptype>GLsizei</ptype> <name>depth</name></param> + <param><ptype>GLboolean</ptype> <name>resident</name></param> + </command> + <command> <proto>void <name>glTexParameterIiv</name></proto> <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> @@ -22666,6 +22968,19 @@ typedef unsigned int GLhandleARB; <param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> </command> <command> + <proto>void <name>glTexturePageCommitmentEXT</name></proto> + <param><ptype>GLuint</ptype> <name>texture</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLint</ptype> <name>level</name></param> + <param><ptype>GLint</ptype> <name>xoffset</name></param> + <param><ptype>GLint</ptype> <name>yoffset</name></param> + <param><ptype>GLint</ptype> <name>zoffset</name></param> + <param><ptype>GLsizei</ptype> <name>width</name></param> + <param><ptype>GLsizei</ptype> <name>height</name></param> + <param><ptype>GLsizei</ptype> <name>depth</name></param> + <param><ptype>GLboolean</ptype> <name>resident</name></param> + </command> + <command> <proto>void <name>glTextureParameterIivEXT</name></proto> <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> @@ -23394,11 +23709,22 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>buffer</name></param> </command> <command> + <proto>void <name>glUniformHandleui64ARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLuint64</ptype> <name>value</name></param> + </command> + <command> <proto>void <name>glUniformHandleui64NV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLuint64</ptype> <name>value</name></param> </command> <command> + <proto>void <name>glUniformHandleui64vARB</name></proto> + <param><ptype>GLint</ptype> <name>location</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param>const <ptype>GLuint64</ptype> *<name>value</name></param> + </command> + <command> <proto>void <name>glUniformHandleui64vNV</name></proto> <param><ptype>GLint</ptype> <name>location</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> @@ -25288,11 +25614,21 @@ typedef unsigned int GLhandleARB; <param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param> </command> <command> + <proto>void <name>glVertexAttribL1ui64ARB</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param><ptype>GLuint64EXT</ptype> <name>x</name></param> + </command> + <command> <proto>void <name>glVertexAttribL1ui64NV</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLuint64EXT</ptype> <name>x</name></param> </command> <command> + <proto>void <name>glVertexAttribL1ui64vARB</name></proto> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param> + </command> + <command> <proto>void <name>glVertexAttribL1ui64vNV</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> @@ -27395,8 +27731,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_SINGLE_COLOR"/> <enum name="GL_SEPARATE_SPECULAR_COLOR"/> <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> - <command name="glBlendColor"/> - <command name="glBlendEquation"/> <command name="glDrawRangeElements"/> <command name="glTexImage3D"/> <command name="glTexSubImage3D"/> @@ -27636,6 +27970,19 @@ typedef unsigned int GLhandleARB; <command name="glWindowPos3s"/> <command name="glWindowPos3sv"/> </require> + <require comment="Promoted from ARB_imaging subset to core"> + <enum name="GL_FUNC_ADD"/> + <enum name="GL_FUNC_SUBTRACT"/> + <enum name="GL_FUNC_REVERSE_SUBTRACT"/> + <enum name="GL_MIN"/> + <enum name="GL_MAX"/> + <enum name="GL_CONSTANT_COLOR"/> + <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> + <enum name="GL_CONSTANT_ALPHA"/> + <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> + <command name="glBlendColor"/> + <command name="glBlendEquation"/> + </require> </feature> <feature api="gl" name="GL_VERSION_1_5" number="1.5"> <require> @@ -29781,7 +30128,7 @@ typedef unsigned int GLhandleARB; <require comment="Reuse commands from ARB_conservative_depth (none)"> </require> <require comment="Reuse commands from ARB_internalformat_query"> - <command name="glGetInternalformati64v"/> + <command name="glGetInternalformativ"/> </require> <require comment="Reuse commands from ARB_map_buffer_alignment (none)"> </require> @@ -29894,6 +30241,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_BUFFER"/> <enum name="GL_SHADER"/> <enum name="GL_PROGRAM"/> + <enum name="GL_VERTEX_ARRAY"/> <enum name="GL_QUERY"/> <enum name="GL_PROGRAM_PIPELINE"/> <enum name="GL_SAMPLER"/> @@ -30220,6 +30568,58 @@ typedef unsigned int GLhandleARB; </deprecate> --> </feature> + <feature api="gl" name="GL_VERSION_4_4" number="4.4"> + <require> + <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> + </require> + <require comment="Reuse GL_ARB_buffer_storage"> + <enum name="GL_MAP_READ_BIT"/> + <enum name="GL_MAP_WRITE_BIT"/> + <enum name="GL_MAP_PERSISTENT_BIT"/> + <enum name="GL_MAP_COHERENT_BIT"/> + <enum name="GL_DYNAMIC_STORAGE_BIT"/> + <enum name="GL_CLIENT_STORAGE_BIT"/> + <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> + <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/> + <enum name="GL_BUFFER_STORAGE_FLAGS"/> + <command name="glBufferStorage"/> + </require> + <require comment="Reuse GL_ARB_clear_texture"> + <enum name="GL_CLEAR_TEXTURE"/> + <command name="glClearTexImage"/> + <command name="glClearTexSubImage"/> + </require> + <require comment="Reuse GL_ARB_enhanced_layouts"> + <enum name="GL_LOCATION_COMPONENT"/> + <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> + <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> + <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> + </require> + <require comment="Reuse GL_ARB_multi_bind (none)"> + <command name="glBindBuffersBase"/> + <command name="glBindBuffersRange"/> + <command name="glBindTextures"/> + <command name="glBindSamplers"/> + <command name="glBindImageTextures"/> + <command name="glBindVertexBuffers"/> + </require> + <require comment="Reuse GL_ARB_query_buffer_object"> + <enum name="GL_QUERY_BUFFER"/> + <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/> + <enum name="GL_QUERY_BUFFER_BINDING"/> + <enum name="GL_QUERY_RESULT_NO_WAIT"/> + </require> + <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge"> + <enum name="GL_MIRROR_CLAMP_TO_EDGE"/> + </require> + <require comment="Reuse GL_ARB_texture_stencil8"> + <enum name="GL_STENCIL_INDEX"/> + <enum name="GL_STENCIL_INDEX8"/> + </require> + <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev"> + <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> + </require> + </feature> <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. --> <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0"> @@ -31731,6 +32131,10 @@ typedef unsigned int GLhandleARB; <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> </require> </extension> + <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"> + <require> + </require> + </extension> <extension name="GL_AMD_shader_stencil_export" supported="gl"> <require> </require> @@ -32134,6 +32538,27 @@ typedef unsigned int GLhandleARB; <command name="glDrawElementsInstancedBaseVertexBaseInstance"/> </require> </extension> + <extension name="GL_ARB_bindless_texture" supported="gl|glcore"> + <require> + <enum name="GL_UNSIGNED_INT64_ARB"/> + <command name="glGetTextureHandleARB"/> + <command name="glGetTextureSamplerHandleARB"/> + <command name="glMakeTextureHandleResidentARB"/> + <command name="glMakeTextureHandleNonResidentARB"/> + <command name="glGetImageHandleARB"/> + <command name="glMakeImageHandleResidentARB"/> + <command name="glMakeImageHandleNonResidentARB"/> + <command name="glUniformHandleui64ARB"/> + <command name="glUniformHandleui64vARB"/> + <command name="glProgramUniformHandleui64ARB"/> + <command name="glProgramUniformHandleui64vARB"/> + <command name="glIsTextureHandleResidentARB"/> + <command name="glIsImageHandleResidentARB"/> + <command name="glVertexAttribL1ui64ARB"/> + <command name="glVertexAttribL1ui64vARB"/> + <command name="glGetVertexAttribLui64vARB"/> + </require> + </extension> <extension name="GL_ARB_blend_func_extended" supported="gl|glcore"> <require> <enum name="GL_SRC1_COLOR"/> @@ -32145,6 +32570,20 @@ typedef unsigned int GLhandleARB; <command name="glGetFragDataIndex"/> </require> </extension> + <extension name="GL_ARB_buffer_storage" supported="gl|glcore"> + <require> + <enum name="GL_MAP_READ_BIT"/> + <enum name="GL_MAP_WRITE_BIT"/> + <enum name="GL_MAP_PERSISTENT_BIT"/> + <enum name="GL_MAP_COHERENT_BIT"/> + <enum name="GL_DYNAMIC_STORAGE_BIT"/> + <enum name="GL_CLIENT_STORAGE_BIT"/> + <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> + <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/> + <enum name="GL_BUFFER_STORAGE_FLAGS"/> + <command name="glBufferStorage"/> + </require> + </extension> <extension name="GL_ARB_cl_event" supported="gl|glcore"> <require> <enum name="GL_SYNC_CL_EVENT_ARB"/> @@ -32158,6 +32597,13 @@ typedef unsigned int GLhandleARB; <command name="glClearBufferSubData"/> </require> </extension> + <extension name="GL_ARB_clear_texture" supported="gl|glcore"> + <require> + <enum name="GL_CLEAR_TEXTURE"/> + <command name="glClearTexImage"/> + <command name="glClearTexSubImage"/> + </require> + </extension> <extension name="GL_ARB_color_buffer_float" supported="gl"> <require> <enum name="GL_RGBA_FLOAT_MODE_ARB"/> @@ -32208,6 +32654,15 @@ typedef unsigned int GLhandleARB; <command name="glDispatchComputeIndirect"/> </require> </extension> + <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore"> + <require> + <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/> + <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/> + <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/> + <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/> + <command name="glDispatchComputeGroupSizeARB"/> + </require> + </extension> <extension name="GL_ARB_conservative_depth" supported="gl|glcore"> <require> </require> @@ -32329,6 +32784,14 @@ typedef unsigned int GLhandleARB; <command name="glDrawElementsInstancedARB"/> </require> </extension> + <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore"> + <require> + <enum name="GL_LOCATION_COMPONENT"/> + <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> + <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> + <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> + </require> + </extension> <extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore"> <require> </require> @@ -32695,6 +33158,8 @@ typedef unsigned int GLhandleARB; <enum name="GL_BLEND_EQUATION"/> <enum name="GL_FUNC_SUBTRACT"/> <enum name="GL_FUNC_REVERSE_SUBTRACT"/> + <command name="glBlendColor"/> + <command name="glBlendEquation"/> </require> <require api="gl" profile="compatibility"> <enum name="GL_CONVOLUTION_1D"/> @@ -32795,6 +33260,14 @@ typedef unsigned int GLhandleARB; <command name="glResetMinmax"/> </require> </extension> + <extension name="GL_ARB_indirect_parameters" supported="gl|glcore"> + <require> + <enum name="GL_PARAMETER_BUFFER_ARB"/> + <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/> + <command name="glMultiDrawArraysIndirectCountARB"/> + <command name="glMultiDrawElementsIndirectCountARB"/> + </require> + </extension> <extension name="GL_ARB_instanced_arrays" supported="gl"> <require> <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/> @@ -32973,6 +33446,16 @@ typedef unsigned int GLhandleARB; <command name="glMatrixIndexPointerARB"/> </require> </extension> + <extension name="GL_ARB_multi_bind" supported="gl|glcore"> + <require> + <command name="glBindBuffersBase"/> + <command name="glBindBuffersRange"/> + <command name="glBindTextures"/> + <command name="glBindSamplers"/> + <command name="glBindImageTextures"/> + <command name="glBindVertexBuffers"/> + </require> + </extension> <extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore"> <require> <command name="glMultiDrawArraysIndirect"/> @@ -33181,6 +33664,14 @@ typedef unsigned int GLhandleARB; <command name="glProvokingVertex"/> </require> </extension> + <extension name="GL_ARB_query_buffer_object" supported="gl|glcore"> + <require> + <enum name="GL_QUERY_BUFFER"/> + <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/> + <enum name="GL_QUERY_BUFFER_BINDING"/> + <enum name="GL_QUERY_RESULT_NO_WAIT"/> + </require> + </extension> <extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore"> <require> </require> @@ -33254,6 +33745,11 @@ typedef unsigned int GLhandleARB; <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> </require> </extension> + <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore"> + <require> + <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> + </require> + </extension> <extension name="GL_ARB_separate_shader_objects" supported="gl|glcore"> <require> <enum name="GL_VERTEX_SHADER_BIT"/> @@ -33365,6 +33861,10 @@ typedef unsigned int GLhandleARB; <require> </require> </extension> + <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"> + </extension> + <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"> + </extension> <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore"> <require> <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> @@ -33611,6 +34111,22 @@ typedef unsigned int GLhandleARB; <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/> </require> </extension> + <extension name="GL_ARB_sparse_texture" supported="gl|glcore"> + <require> + <enum name="GL_TEXTURE_SPARSE_ARB"/> + <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/> + <enum name="GL_MIN_SPARSE_LEVEL_ARB"/> + <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/> + <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/> + <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/> + <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/> + <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/> + <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/> + <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/> + <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/> + <command name="glTexPageCommitmentARB"/> + </require> + </extension> <extension name="GL_ARB_stencil_texturing" supported="gl|glcore"> <require> <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> @@ -33853,6 +34369,11 @@ typedef unsigned int GLhandleARB; <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/> </require> </extension> + <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore"> + <require> + <enum name="GL_MIRROR_CLAMP_TO_EDGE"/> + </require> + </extension> <extension name="GL_ARB_texture_mirrored_repeat" supported="gl"> <require> <enum name="GL_MIRRORED_REPEAT_ARB"/> @@ -33938,6 +34459,12 @@ typedef unsigned int GLhandleARB; <enum name="GL_RGB10_A2UI"/> </require> </extension> + <extension name="GL_ARB_texture_stencil8" supported="gl|glcore"> + <require> + <enum name="GL_STENCIL_INDEX"/> + <enum name="GL_STENCIL_INDEX8"/> + </require> + </extension> <extension name="GL_ARB_texture_storage" supported="gl|glcore"> <require> <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> @@ -34383,9 +34910,76 @@ typedef unsigned int GLhandleARB; <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/> <enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/> <enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/> + <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/> + <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/> + <enum name="GL_MAX_TEXTURE_COORDS_ARB"/> + <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/> + <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/> + <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/> + <enum name="GL_FLOAT"/> + <enum name="GL_FLOAT_VEC2_ARB"/> + <enum name="GL_FLOAT_VEC3_ARB"/> + <enum name="GL_FLOAT_VEC4_ARB"/> + <enum name="GL_FLOAT_MAT2_ARB"/> + <enum name="GL_FLOAT_MAT3_ARB"/> + <enum name="GL_FLOAT_MAT4_ARB"/> + <command name="glVertexAttrib1fARB"/> + <command name="glVertexAttrib1sARB"/> + <command name="glVertexAttrib1dARB"/> + <command name="glVertexAttrib2fARB"/> + <command name="glVertexAttrib2sARB"/> + <command name="glVertexAttrib2dARB"/> + <command name="glVertexAttrib3fARB"/> + <command name="glVertexAttrib3sARB"/> + <command name="glVertexAttrib3dARB"/> + <command name="glVertexAttrib4fARB"/> + <command name="glVertexAttrib4sARB"/> + <command name="glVertexAttrib4dARB"/> + <command name="glVertexAttrib4NubARB"/> + <command name="glVertexAttrib1fvARB"/> + <command name="glVertexAttrib1svARB"/> + <command name="glVertexAttrib1dvARB"/> + <command name="glVertexAttrib2fvARB"/> + <command name="glVertexAttrib2svARB"/> + <command name="glVertexAttrib2dvARB"/> + <command name="glVertexAttrib3fvARB"/> + <command name="glVertexAttrib3svARB"/> + <command name="glVertexAttrib3dvARB"/> + <command name="glVertexAttrib4fvARB"/> + <command name="glVertexAttrib4svARB"/> + <command name="glVertexAttrib4dvARB"/> + <command name="glVertexAttrib4ivARB"/> + <command name="glVertexAttrib4bvARB"/> + <command name="glVertexAttrib4ubvARB"/> + <command name="glVertexAttrib4usvARB"/> + <command name="glVertexAttrib4uivARB"/> + <command name="glVertexAttrib4NbvARB"/> + <command name="glVertexAttrib4NsvARB"/> + <command name="glVertexAttrib4NivARB"/> + <command name="glVertexAttrib4NubvARB"/> + <command name="glVertexAttrib4NusvARB"/> + <command name="glVertexAttrib4NuivARB"/> + <command name="glVertexAttribPointerARB"/> + <command name="glEnableVertexAttribArrayARB"/> + <command name="glDisableVertexAttribArrayARB"/> <command name="glBindAttribLocationARB"/> <command name="glGetActiveAttribARB"/> <command name="glGetAttribLocationARB"/> + <command name="glGetVertexAttribdvARB"/> + <command name="glGetVertexAttribfvARB"/> + <command name="glGetVertexAttribivARB"/> + <command name="glGetVertexAttribPointervARB"/> + </require> + </extension> + <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore"> + <require> + <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> </require> </extension> <extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore"> @@ -35289,7 +35883,7 @@ typedef unsigned int GLhandleARB; <command name="glGetDoublei_vEXT"/> <command name="glGetPointeri_vEXT"/> </require> - <require comment="Extend ARB_vertex_program commands"> + <require comment="Extend GL_ARB_vertex_program commands"> <command name="glNamedProgramStringEXT"/> <command name="glNamedProgramLocalParameter4dEXT"/> <command name="glNamedProgramLocalParameter4dvEXT"/> @@ -35369,15 +35963,15 @@ typedef unsigned int GLhandleARB; <command name="glMapNamedBufferRangeEXT"/> <command name="glFlushMappedNamedBufferRangeEXT"/> </require> - <require comment="Extend GL_ARB_clear_buffer_object"> + <require comment="Extended by GL_ARB_clear_buffer_object"> <command name="glClearNamedBufferDataEXT"/> <command name="glClearNamedBufferSubDataEXT"/> </require> - <require comment="Extend GL_ARB_framebuffer_no_attachments"> + <require comment="Extended by GL_ARB_framebuffer_no_attachments"> <command name="glNamedFramebufferParameteriEXT"/> <command name="glGetNamedFramebufferParameterivEXT"/> </require> - <require comment="Extend GL_ARB_gpu_shader_fp64"> + <require comment="Extended by GL_ARB_gpu_shader_fp64"> <command name="glProgramUniform1dEXT"/> <command name="glProgramUniform2dEXT"/> <command name="glProgramUniform3dEXT"/> @@ -35396,19 +35990,19 @@ typedef unsigned int GLhandleARB; <command name="glProgramUniformMatrix4x2dvEXT"/> <command name="glProgramUniformMatrix4x3dvEXT"/> </require> - <require comment="Extend GL_ARB_texture_buffer_range"> + <require comment="Extended by GL_ARB_texture_buffer_range"> <command name="glTextureBufferRangeEXT"/> </require> - <require comment="Extend GL_ARB_texture_storage"> + <require comment="Extended by GL_ARB_texture_storage"> <command name="glTextureStorage1DEXT"/> <command name="glTextureStorage2DEXT"/> <command name="glTextureStorage3DEXT"/> </require> - <require comment="Extend GL_ARB_texture_storage_multisample"> + <require comment="Extended by GL_ARB_texture_storage_multisample"> <command name="glTextureStorage2DMultisampleEXT"/> <command name="glTextureStorage3DMultisampleEXT"/> </require> - <require comment="Extend GL_ARB_vertex_attrib_binding"> + <require comment="Extended by GL_ARB_vertex_attrib_binding"> <command name="glVertexArrayBindVertexBufferEXT"/> <command name="glVertexArrayVertexAttribFormatEXT"/> <command name="glVertexArrayVertexAttribIFormatEXT"/> @@ -35416,9 +36010,12 @@ typedef unsigned int GLhandleARB; <command name="glVertexArrayVertexAttribBindingEXT"/> <command name="glVertexArrayVertexBindingDivisorEXT"/> </require> - <require comment="Extend GL_EXT_vertex_attrib_64bit"> + <require comment="Extended by GL_EXT_vertex_attrib_64bit"> <command name="glVertexArrayVertexAttribLOffsetEXT"/> </require> + <require comment="Extended by GL_ARB_sparse_texture"> + <command name="glTexturePageCommitmentEXT"/> + </require> </extension> <extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2"> <require> @@ -35437,7 +36034,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_TIME_ELAPSED_EXT"/> <enum name="GL_TIMESTAMP_EXT"/> <enum name="GL_GPU_DISJOINT_EXT"/> - <command name="glDiscardFramebufferEXT"/> <command name="glGenQueriesEXT"/> <command name="glDeleteQueriesEXT"/> <command name="glIsQueryEXT"/> @@ -37133,6 +37729,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_BUFFER"/> <enum name="GL_SHADER"/> <enum name="GL_PROGRAM"/> + <enum name="GL_VERTEX_ARRAY"/> <enum name="GL_QUERY"/> <enum name="GL_SAMPLER"/> <enum name="GL_MAX_LABEL_LENGTH"/> @@ -37184,6 +37781,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_BUFFER_KHR"/> <enum name="GL_SHADER_KHR"/> <enum name="GL_PROGRAM_KHR"/> + <enum name="GL_VERTEX_ARRAY_KHR"/> <enum name="GL_QUERY_KHR"/> <enum name="GL_SAMPLER_KHR"/> <enum name="GL_MAX_LABEL_LENGTH_KHR"/> @@ -37309,6 +37907,12 @@ typedef unsigned int GLhandleARB; <command name="glEndConditionalRenderNVX"/> </require> </extension> + <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl"> + <require> + <command name="glMultiDrawArraysIndirectBindlessNV"/> + <command name="glMultiDrawElementsIndirectBindlessNV"/> + </require> + </extension> <extension name="GL_NV_bindless_texture" supported="gl"> <require> <command name="glGetTextureHandleNV"/> @@ -37326,6 +37930,68 @@ typedef unsigned int GLhandleARB; <command name="glIsImageHandleResidentNV"/> </require> </extension> + <extension name="GL_NV_blend_equation_advanced" supported="gl"> + <require> + <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/> + <enum name="GL_BLEND_OVERLAP_NV"/> + <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/> + <enum name="GL_BLUE"/> + <enum name="GL_COLORBURN_NV"/> + <enum name="GL_COLORDODGE_NV"/> + <enum name="GL_CONJOINT_NV"/> + <enum name="GL_CONTRAST_NV"/> + <enum name="GL_DARKEN_NV"/> + <enum name="GL_DIFFERENCE_NV"/> + <enum name="GL_DISJOINT_NV"/> + <enum name="GL_DST_ATOP_NV"/> + <enum name="GL_DST_IN_NV"/> + <enum name="GL_DST_NV"/> + <enum name="GL_DST_OUT_NV"/> + <enum name="GL_DST_OVER_NV"/> + <enum name="GL_EXCLUSION_NV"/> + <enum name="GL_GREEN"/> + <enum name="GL_HARDLIGHT_NV"/> + <enum name="GL_HARDMIX_NV"/> + <enum name="GL_HSL_COLOR_NV"/> + <enum name="GL_HSL_HUE_NV"/> + <enum name="GL_HSL_LUMINOSITY_NV"/> + <enum name="GL_HSL_SATURATION_NV"/> + <enum name="GL_INVERT"/> + <enum name="GL_INVERT_OVG_NV"/> + <enum name="GL_INVERT_RGB_NV"/> + <enum name="GL_LIGHTEN_NV"/> + <enum name="GL_LINEARBURN_NV"/> + <enum name="GL_LINEARDODGE_NV"/> + <enum name="GL_LINEARLIGHT_NV"/> + <enum name="GL_MINUS_CLAMPED_NV"/> + <enum name="GL_MINUS_NV"/> + <enum name="GL_MULTIPLY_NV"/> + <enum name="GL_OVERLAY_NV"/> + <enum name="GL_PINLIGHT_NV"/> + <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/> + <enum name="GL_PLUS_CLAMPED_NV"/> + <enum name="GL_PLUS_DARKER_NV"/> + <enum name="GL_PLUS_NV"/> + <enum name="GL_RED"/> + <enum name="GL_SCREEN_NV"/> + <enum name="GL_SOFTLIGHT_NV"/> + <enum name="GL_SRC_ATOP_NV"/> + <enum name="GL_SRC_IN_NV"/> + <enum name="GL_SRC_NV"/> + <enum name="GL_SRC_OUT_NV"/> + <enum name="GL_SRC_OVER_NV"/> + <enum name="GL_UNCORRELATED_NV"/> + <enum name="GL_VIVIDLIGHT_NV"/> + <enum name="GL_XOR"/> + <enum name="GL_ZERO"/> + <command name="glBlendParameteriNV"/> + <command name="glBlendBarrierNV"/> + </require> + </extension> + <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl"> + <require comment="Identical to GL_NV_blend_equation_advanced, just different semantic behavior"> + </require> + </extension> <extension name="GL_NV_blend_square" supported="gl"> <require> </require> @@ -37699,6 +38365,10 @@ typedef unsigned int GLhandleARB; <command name="glGetProgramSubroutineParameteruivNV"/> </require> </extension> + <extension name="GL_NV_gpu_program5_mem_extended" supported="gl"> + <require> + </require> + </extension> <extension name="GL_NV_gpu_shader5" supported="gl"> <require> <enum name="GL_INT64_NV"/> @@ -38484,11 +39154,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/> <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/> <enum name="GL_LAYER_NV"/> - <enum name="GL_NEXT_BUFFER_NV"/> - <enum name="GL_SKIP_COMPONENTS4_NV"/> - <enum name="GL_SKIP_COMPONENTS3_NV"/> - <enum name="GL_SKIP_COMPONENTS2_NV"/> - <enum name="GL_SKIP_COMPONENTS1_NV"/> <command name="glBeginTransformFeedbackNV"/> <command name="glEndTransformFeedbackNV"/> <command name="glTransformFeedbackAttribsNV"/> @@ -38500,6 +39165,13 @@ typedef unsigned int GLhandleARB; <command name="glGetVaryingLocationNV"/> <command name="glGetActiveVaryingNV"/> <command name="glGetTransformFeedbackVaryingNV"/> + </require> + <require comment="Extended by GL_ARB_transform_feedback3"> + <enum name="GL_NEXT_BUFFER_NV"/> + <enum name="GL_SKIP_COMPONENTS4_NV"/> + <enum name="GL_SKIP_COMPONENTS3_NV"/> + <enum name="GL_SKIP_COMPONENTS2_NV"/> + <enum name="GL_SKIP_COMPONENTS1_NV"/> <command name="glTransformFeedbackStreamAttribsNV"/> </require> </extension> |