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author | marha <marha@users.sourceforge.net> | 2009-07-25 20:12:58 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-07-25 20:12:58 +0000 |
commit | 2553bdd7c359cd87525d367761c86932cec5adff (patch) | |
tree | ae71245933c98474a699d3e392de5820879b2018 /xorg-server/hw/xwin/glx/glwindows.h | |
parent | e2c51f2ee7b0a3ea1a052fc49324057b4a4bbc78 (diff) | |
parent | 4a3dbb926ae3f5410198d7cc4f4ebe4f62eebf05 (diff) | |
download | vcxsrv-2553bdd7c359cd87525d367761c86932cec5adff.tar.gz vcxsrv-2553bdd7c359cd87525d367761c86932cec5adff.tar.bz2 vcxsrv-2553bdd7c359cd87525d367761c86932cec5adff.zip |
svn merge file:///D:/svnrepos/vcxsrv/branches/released .
Diffstat (limited to 'xorg-server/hw/xwin/glx/glwindows.h')
-rw-r--r-- | xorg-server/hw/xwin/glx/glwindows.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/xorg-server/hw/xwin/glx/glwindows.h b/xorg-server/hw/xwin/glx/glwindows.h new file mode 100644 index 000000000..74e81f24f --- /dev/null +++ b/xorg-server/hw/xwin/glx/glwindows.h @@ -0,0 +1,64 @@ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/Xwindows.h> +#include <GL/gl.h> +#include <GL/glext.h> + +#include <glxserver.h> +#include <glxext.h> + +#include <windowstr.h> +#include <resource.h> +#include <GL/glxint.h> +#include <GL/glxtokens.h> +#include <scrnintstr.h> +#include <glxserver.h> +#include <glxscreens.h> +#include <glxdrawable.h> +#include <glxcontext.h> +#include <glxext.h> +#include <glxutil.h> +#include <glxscreens.h> +#include <GL/internal/glcore.h> +#include <stdlib.h> + + +typedef struct { + unsigned enableDebug : 1; + unsigned enableTrace : 1; + unsigned dumpPFD : 1; + unsigned dumpHWND : 1; + unsigned dumpDC : 1; +} glWinDebugSettingsRec, *glWinDebugSettingsPtr; +extern glWinDebugSettingsRec glWinDebugSettings; + +typedef struct { + int num_vis; + __GLcontextModes *modes; + void **priv; + + /* wrapped screen functions */ + RealizeWindowProcPtr RealizeWindow; + UnrealizeWindowProcPtr UnrealizeWindow; + CopyWindowProcPtr CopyWindow; +} glWinScreenRec; + +extern glWinScreenRec glWinScreens[MAXSCREENS]; + +#define glWinGetScreenPriv(pScreen) &glWinScreens[pScreen->myNum] +#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen); + +#if 1 +#define GLWIN_TRACE() if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: Trace\n", __FUNCTION__, __LINE__ ) +#define GLWIN_TRACE_MSG(msg, args...) if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args ) +#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args ) +#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args ) +#else +#define GLWIN_TRACE() +#define GLWIN_TRACE_MSG(a, ...) +#define GLWIN_DEBUG_MSG(a, ...) +#define GLWIN_DEBUG_MSG2(a, ...) +#endif + |