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author | marha <marha@users.sourceforge.net> | 2009-11-20 07:24:04 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-11-20 07:24:04 +0000 |
commit | da051c6af428703e746c6a1677e1dce032b86c41 (patch) | |
tree | e3c65ef9cd25ca896b7bba11ef434e9461978010 /xorg-server/hw/xwin/glx/glwindows.h | |
parent | 31aa34bf85ba97c12457132930646758b270b8af (diff) | |
parent | 2e4def74ad9278c142d07ffa91f51035dc49cf77 (diff) | |
download | vcxsrv-da051c6af428703e746c6a1677e1dce032b86c41.tar.gz vcxsrv-da051c6af428703e746c6a1677e1dce032b86c41.tar.bz2 vcxsrv-da051c6af428703e746c6a1677e1dce032b86c41.zip |
svn merge ^/branches/released
Diffstat (limited to 'xorg-server/hw/xwin/glx/glwindows.h')
-rw-r--r-- | xorg-server/hw/xwin/glx/glwindows.h | 102 |
1 files changed, 48 insertions, 54 deletions
diff --git a/xorg-server/hw/xwin/glx/glwindows.h b/xorg-server/hw/xwin/glx/glwindows.h index 74e81f24f..cc3f2e6ee 100644 --- a/xorg-server/hw/xwin/glx/glwindows.h +++ b/xorg-server/hw/xwin/glx/glwindows.h @@ -1,64 +1,58 @@ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <X11/Xwindows.h> -#include <GL/gl.h> -#include <GL/glext.h> +/* + * File: glwindows.h + * Purpose: Header for GLX implementation using native Windows OpenGL library + * + * Authors: Alexander Gottwald + * Jon TURNEY + * + * Copyright (c) Jon TURNEY 2009 + * Copyright (c) Alexander Gottwald 2004 + * + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ -#include <glxserver.h> -#include <glxext.h> -#include <windowstr.h> -#include <resource.h> -#include <GL/glxint.h> -#include <GL/glxtokens.h> -#include <scrnintstr.h> -#include <glxserver.h> -#include <glxscreens.h> -#include <glxdrawable.h> -#include <glxcontext.h> -#include <glxext.h> -#include <glxutil.h> -#include <glxscreens.h> -#include <GL/internal/glcore.h> -#include <stdlib.h> - - -typedef struct { - unsigned enableDebug : 1; - unsigned enableTrace : 1; - unsigned dumpPFD : 1; - unsigned dumpHWND : 1; - unsigned dumpDC : 1; -} glWinDebugSettingsRec, *glWinDebugSettingsPtr; -extern glWinDebugSettingsRec glWinDebugSettings; +#include <GL/gl.h> typedef struct { - int num_vis; - __GLcontextModes *modes; - void **priv; - - /* wrapped screen functions */ - RealizeWindowProcPtr RealizeWindow; - UnrealizeWindowProcPtr UnrealizeWindow; - CopyWindowProcPtr CopyWindow; -} glWinScreenRec; - -extern glWinScreenRec glWinScreens[MAXSCREENS]; - -#define glWinGetScreenPriv(pScreen) &glWinScreens[pScreen->myNum] -#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen); + unsigned int enableDebug : 1; + unsigned int enableTrace : 1; + unsigned int dumpPFD : 1; + unsigned int dumpHWND : 1; + unsigned int dumpDC : 1; + unsigned int enableGLcallTrace : 1; + unsigned int enableWGLcallTrace :1; +} glxWinDebugSettingsRec; + +extern glxWinDebugSettingsRec glxWinDebugSettings; + +void glWinCallDelta(void); +void glxWinPushNativeProvider(void); +const GLubyte* glGetStringWrapperNonstatic(GLenum name); +void glAddSwapHintRectWINWrapperNonstatic(GLint x, GLint y, GLsizei width, GLsizei height); +void glWinSetupDispatchTable(void); #if 1 -#define GLWIN_TRACE() if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: Trace\n", __FUNCTION__, __LINE__ ) -#define GLWIN_TRACE_MSG(msg, args...) if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args ) -#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args ) -#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args ) +#define GLWIN_TRACE_MSG(msg, args...) if (glxWinDebugSettings.enableTrace) ErrorF(msg " [%s:%d]\n" , ##args , __FUNCTION__, __LINE__ ) +#define GLWIN_DEBUG_MSG(msg, args...) if (glxWinDebugSettings.enableDebug) ErrorF(msg " [%s:%d]\n" , ##args , __FUNCTION__, __LINE__ ) #else -#define GLWIN_TRACE() #define GLWIN_TRACE_MSG(a, ...) #define GLWIN_DEBUG_MSG(a, ...) -#define GLWIN_DEBUG_MSG2(a, ...) #endif - |