diff options
author | marha <marha@users.sourceforge.net> | 2009-11-20 07:14:40 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-11-20 07:14:40 +0000 |
commit | 2e4def74ad9278c142d07ffa91f51035dc49cf77 (patch) | |
tree | 72b1c06da6e6232e9ff1c6263f68c2eb9bfbe10e /xorg-server/hw/xwin/glx/glwrap.c | |
parent | 578938f1cdd5a06dd6fa28167d575ec980322a5d (diff) | |
download | vcxsrv-2e4def74ad9278c142d07ffa91f51035dc49cf77.tar.gz vcxsrv-2e4def74ad9278c142d07ffa91f51035dc49cf77.tar.bz2 vcxsrv-2e4def74ad9278c142d07ffa91f51035dc49cf77.zip |
Checked in glx of cygwin-aiglx branch of git://anongit.freedesktop.org/~jturney/xserver
Diffstat (limited to 'xorg-server/hw/xwin/glx/glwrap.c')
-rw-r--r-- | xorg-server/hw/xwin/glx/glwrap.c | 666 |
1 files changed, 126 insertions, 540 deletions
diff --git a/xorg-server/hw/xwin/glx/glwrap.c b/xorg-server/hw/xwin/glx/glwrap.c index f0b38b228..fdb2c4aa6 100644 --- a/xorg-server/hw/xwin/glx/glwrap.c +++ b/xorg-server/hw/xwin/glx/glwrap.c @@ -1,583 +1,169 @@ /* - * GLX implementation that uses Win32's OpenGL - * Wrapper functions for Win32's OpenGL + * File: glwrap.c + * Purpose: Wrapper functions for Win32 OpenGL functions * * Authors: Alexander Gottwald + * Jon TURNEY + * + * Copyright (c) Jon TURNEY 2009 + * Copyright (c) Alexander Gottwald 2004 + * + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. */ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> +// define USE_OPENGL32 makes gl.h declare gl*() function prototypes with stdcall linkage, +// so our generated wrappers will correctly link with the functions in opengl32.dll +#define USE_OPENGL32 + +#ifdef HAVE_XWIN_CONFIG_H +#include <xwin-config.h> #endif #include <X11/Xwindows.h> #include <GL/gl.h> #include <GL/glext.h> -#include <glxserver.h> -#include <glxext.h> - -#define RESOLVE_RET(procname, symbol, retval) \ - static Bool init = TRUE; \ - static procname proc = NULL; \ - if (init) { \ - proc = (procname)wglGetProcAddress(symbol); \ - init = FALSE; \ - if (proc == NULL) { \ - ErrorF("glwrap: Can't resolve \"%s\"\n", symbol); \ - } else \ - ErrorF("glwrap: resolved \"%s\"\n", symbol); \ - } \ - if (proc == NULL) { \ - __glXErrorCallBack(NULL, 0); \ - return retval; \ +#include <glx/glxserver.h> +#include <glx/glxext.h> +#include <glx/glapi.h> +#include <glx/dispatch.h> +#include <glwindows.h> + +static unsigned int glWinIndirectProcCalls = 0; +static unsigned int glWinDirectProcCalls = 0; + +void +glWinCallDelta(void) +{ + static unsigned int glWinIndirectProcCallsLast = 0; + static unsigned int glWinDirectProcCallsLast = 0; + if ((glWinIndirectProcCalls != glWinIndirectProcCallsLast) || + (glWinDirectProcCalls != glWinDirectProcCallsLast)) + { + if (glxWinDebugSettings.enableTrace) + { + ErrorF("after %d direct and %d indirect GL calls\n", + glWinDirectProcCalls - glWinDirectProcCallsLast, + glWinIndirectProcCalls - glWinIndirectProcCallsLast); + } + glWinDirectProcCallsLast = glWinDirectProcCalls; + glWinIndirectProcCallsLast = glWinIndirectProcCalls; } -#define RESOLVE(procname, symbol) RESOLVE_RET(procname, symbol,) - - -/* - * GL_ARB_imaging - */ - - -GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, - GLsizei width, GLenum format, - GLenum type, const GLvoid *table ) -{ - RESOLVE(PFNGLCOLORTABLEPROC, "glColorTable"); - proc(target, internalformat, width, format, type, table); -} - -GLAPI void GLAPIENTRY glColorSubTable( GLenum target, - GLsizei start, GLsizei count, - GLenum format, GLenum type, - const GLvoid *data ) -{ - RESOLVE(PFNGLCOLORSUBTABLEPROC, "glColorSubTable"); - proc(target, start, count, format, type, data); -} - -GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, - const GLint *params) -{ - RESOLVE(PFNGLCOLORTABLEPARAMETERIVPROC, "glColorTableParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat *params) -{ - RESOLVE(PFNGLCOLORTABLEPARAMETERFVPROC, "glColorTableParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width ) -{ - RESOLVE(PFNGLCOPYCOLORSUBTABLEPROC, "glCopyColorSubTable"); - proc(target, start, x, y, width); -} - -GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width ) -{ - RESOLVE(PFNGLCOPYCOLORTABLEPROC, "glCopyColorTable"); - proc(target, internalformat, x, y, width); -} - - -GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, - GLenum type, GLvoid *table ) -{ - RESOLVE(PFNGLGETCOLORTABLEPROC, "glGetColorTable"); - proc(target, format, type, table); -} - -GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - RESOLVE(PFNGLGETCOLORTABLEPARAMETERFVPROC, "glGetColorTableParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - RESOLVE(PFNGLGETCOLORTABLEPARAMETERIVPROC, "glGetColorTableParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ) -{ - RESOLVE(PFNGLBLENDEQUATIONPROC, "glBlendEquation"); - proc(mode); -} - -GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, - GLclampf blue, GLclampf alpha ) -{ - RESOLVE(PFNGLBLENDCOLORPROC, "glBlendColor"); - proc(red, green, blue, alpha); -} - -GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, - GLenum internalformat, GLboolean sink ) -{ - RESOLVE(PFNGLHISTOGRAMPROC, "glHistogram"); - proc(target, width, internalformat, sink); -} - -GLAPI void GLAPIENTRY glResetHistogram( GLenum target ) -{ - RESOLVE(PFNGLRESETHISTOGRAMPROC, "glResetHistogram"); - proc(target); -} - -GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, - GLenum format, GLenum type, - GLvoid *values ) -{ - RESOLVE(PFNGLGETHISTOGRAMPROC, "glGetHistogram"); - proc(target, reset, format, type, values); -}; - -GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - RESOLVE(PFNGLGETHISTOGRAMPARAMETERFVPROC, "glGetHistogramParameterfv"); - proc(target, pname, params); } -GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - RESOLVE(PFNGLGETHISTOGRAMPARAMETERIVPROC, "glGetHistogramParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, - GLboolean sink ) -{ - RESOLVE(PFNGLMINMAXPROC, "glMinmax"); - proc(target, internalformat, sink); -} - -GLAPI void GLAPIENTRY glResetMinmax( GLenum target ) -{ - RESOLVE(PFNGLRESETMINMAXPROC, "glResetMinmax"); - proc(target); -} - -GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, - GLenum format, GLenum types, - GLvoid *values ) -{ - RESOLVE(PFNGLGETMINMAXPROC, "glGetMinmax"); - proc(target, reset, format, types, values); -} - -GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - RESOLVE(PFNGLGETMINMAXPARAMETERFVPROC, "glGetMinmaxParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - RESOLVE(PFNGLGETMINMAXPARAMETERIVPROC, "glGetMinmaxParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, - GLenum internalformat, GLsizei width, GLenum format, GLenum type, - const GLvoid *image ) -{ - RESOLVE(PFNGLCONVOLUTIONFILTER1DPROC, "glConvolutionFilter1D"); - proc(target, internalformat, width, format, type, image); -} - -GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, - GLenum internalformat, GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *image ) -{ - RESOLVE(PFNGLCONVOLUTIONFILTER2DPROC, "glConvolutionFilter2D"); - proc(target, internalformat, width, height, format, type, image); -} - -GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, - GLfloat params ) -{ - RESOLVE(PFNGLCONVOLUTIONPARAMETERFPROC, "glConvolutionParameterf"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, - const GLfloat *params ) -{ - RESOLVE(PFNGLCONVOLUTIONPARAMETERFVPROC, "glConvolutionParameterfv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, - GLint params ) -{ - RESOLVE(PFNGLCONVOLUTIONPARAMETERIPROC, "glConvolutionParameteri"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, - const GLint *params ) -{ - RESOLVE(PFNGLCONVOLUTIONPARAMETERIVPROC, "glConvolutionParameteriv"); - proc(target, pname, params); -} - -GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, - GLenum internalformat, GLint x, GLint y, GLsizei width ) -{ - RESOLVE(PFNGLCOPYCONVOLUTIONFILTER1DPROC, "glCopyConvolutionFilter1D"); - proc(target, internalformat, x, y, width); -} - -GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, - GLenum internalformat, GLint x, GLint y, GLsizei width, - GLsizei height) -{ - RESOLVE(PFNGLCOPYCONVOLUTIONFILTER2DPROC, "glCopyConvolutionFilter2D"); - proc(target, internalformat, x, y, width, height); -} - -GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, - GLenum type, GLvoid *image ) -{ - RESOLVE(PFNGLGETCONVOLUTIONFILTERPROC, "glGetConvolutionFilter"); - proc(target, format, type, image); -} +static PROC +glWinResolveHelper(PROC *cache, char *symbol) +{ + PROC proc = NULL; + + /* If not yet cached, call wglGetProcAddress */ + if ((*cache) == NULL) + { + proc = wglGetProcAddress(symbol); + if (proc == NULL) + { + ErrorF("glwrap: Can't resolve \"%s\"\n", symbol); + (*cache) = (PROC)-1; + } + else + { + ErrorF("glwrap: Resolved \"%s\"\n", symbol); + (*cache) = proc; + } + } + /* Cached wglGetProcAddress failure */ + else if ((*cache) == (PROC)-1) + { + proc = 0; + } + /* Cached wglGetProcAddress result */ + else + { + proc = (*cache); + } -GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, - GLfloat *params ) -{ - RESOLVE(PFNGLGETCONVOLUTIONPARAMETERFVPROC, "glGetConvolutionParameterfv"); - proc(target, pname, params); + return proc; } -GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, - GLint *params ) -{ - RESOLVE(PFNGLGETCONVOLUTIONPARAMETERIVPROC, "glGetConvolutionParameteriv"); - proc(target, pname, params); -} +#define RESOLVE_RET(proctype, symbol, retval) \ + static PROC cache = NULL; \ + __stdcall proctype proc = (proctype)glWinResolveHelper(&cache, symbol); \ + if (proc == NULL) { \ + __glXErrorCallBack(0); \ + return retval; \ + } \ + glWinIndirectProcCalls++; -GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, - GLenum internalformat, GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *row, const GLvoid *column ) -{ - RESOLVE(PFNGLSEPARABLEFILTER2DPROC, "glSeparableFilter2D"); - proc(target, internalformat, width, height, format, type, row, column); -} +#define RESOLVE(proctype, symbol) RESOLVE_RET(proctype, symbol,) -GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, - GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ) -{ - RESOLVE(PFNGLGETSEPARABLEFILTERPROC, "glGetSeparableFilter"); - proc(target, format, type, row, column, span); -} +#define RESOLVED_PROC(proctype) proc /* - * OpenGL 1.2 + * GL dispatch table debugging */ -GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, - GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) +static void +warn_func(void * ctx, const char *format, ...) { - RESOLVE(PFNGLTEXIMAGE3DPROC, "glTexImage3D"); - proc(target, level, internalFormat, width, height, depth, border, format, type, pixels); + va_list v; + va_start(v, format); + VErrorF(format, v); + va_end(v); + ErrorF("\n"); } -GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, - GLenum format, - GLenum type, const GLvoid *pixels) +static void +gl_dispatch_debugging(void) { - RESOLVE(PFNGLTEXSUBIMAGE3DPROC, "glTexSubImage3D"); - proc(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); + _glapi_set_warning_func(warn_func); + _glapi_noop_enable_warnings(TRUE); } -GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLint x, - GLint y, GLsizei width, - GLsizei height ) -{ - RESOLVE(PFNGLCOPYTEXSUBIMAGE3DPROC, "glCopyTexSubImage3D"); - proc(target, level, xoffset, yoffset, zoffset, x, y, width, height); -} - - /* - * 20. GL_EXT_texture_object - */ -GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ) -{ - glGenTextures(n, textures); -} + Include generated cdecl wrappers for stdcall gl*() functions in opengl32.dll -GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures) -{ - glDeleteTextures(n, textures); -} + OpenGL 1.2 and upward is treated as extensions, function address must + found using wglGetProcAddress(), but also stdcall so still need wrappers... -GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ) -{ - glBindTexture(target, target); -} + Include generated dispatch table setup function +*/ -GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ) -{ - glPrioritizeTextures(n, textures, priorities); -} - -GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ) -{ - return glAreTexturesResident(n, textures, residences); -} - -GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ) -{ - return glIsTexture(texture); -} +#include "generated_gl_wrappers.c" /* - * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) - */ - -GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture) -{ - RESOLVE(PFNGLACTIVETEXTUREARBPROC, "glActiveTextureARB"); - proc(texture); -} - -GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1DVARBPROC, "glMultiTexCoord1dvARB"); - proc(target, v); -} - -GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1FVARBPROC, "glMultiTexCoord1fvARB"); - proc(target, v); -} - -GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1IVARBPROC, "glMultiTexCoord1ivARB"); - proc(target, v); -} - -GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v) -{ - RESOLVE(PFNGLMULTITEXCOORD2DVARBPROC, "glMultiTexCoord2dvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) -{ - RESOLVE(PFNGLMULTITEXCOORD2FVARBPROC, "glMultiTexCoord2fvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v) -{ - RESOLVE(PFNGLMULTITEXCOORD2IVARBPROC, "glMultiTexCoord2ivARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v) -{ - RESOLVE(PFNGLMULTITEXCOORD3DVARBPROC, "glMultiTexCoord3dvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) -{ - RESOLVE(PFNGLMULTITEXCOORD3FVARBPROC, "glMultiTexCoord3fvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v) -{ - RESOLVE(PFNGLMULTITEXCOORD3IVARBPROC, "glMultiTexCoord3ivARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v) -{ - RESOLVE(PFNGLMULTITEXCOORD4DVARBPROC, "glMultiTexCoord4dvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) -{ - RESOLVE(PFNGLMULTITEXCOORD4FVARBPROC, "glMultiTexCoord4fvARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v) -{ - RESOLVE(PFNGLMULTITEXCOORD4IVARBPROC, "glMultiTexCoord4ivARB"); - proc(target, v); -} -GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v) -{ - RESOLVE(PFNGLMULTITEXCOORD1SVARBPROC, "glMultiTexCoord1svARB"); - proc(target, v); -} - - -GLAPI void GLAPIENTRY glActiveStencilFaceEXT(GLenum face) -{ - RESOLVE(PFNGLACTIVESTENCILFACEEXTPROC, "glActiveStencilFaceEXT"); - proc(face); -} + Special non-static wrapper for glGetString for debug output +*/ -GLAPI void APIENTRY glPointParameterfARB(GLenum pname, GLfloat param) +const GLubyte* glGetStringWrapperNonstatic(GLenum name) { - RESOLVE(PFNGLPOINTPARAMETERFARBPROC, "glPointParameterfARB"); - proc(pname, param); + return glGetString(name); } -GLAPI void APIENTRY glPointParameterfvARB(GLenum pname, const GLfloat *params) -{ - RESOLVE(PFNGLPOINTPARAMETERFVARBPROC, "glPointParameterfvARB"); - proc(pname, params); -} - - -GLAPI void APIENTRY glWindowPos3fARB(GLfloat x, GLfloat y, GLfloat z) -{ - RESOLVE(PFNGLWINDOWPOS3FARBPROC, "glWindowPos3fARB"); - proc(x, y, z); -} - -GLAPI void APIENTRY glPointParameteri(GLenum pname, GLint param) -{ - RESOLVE(PFNGLPOINTPARAMETERIPROC, "glPointParameteri"); - proc(pname, param); -} - -GLAPI void APIENTRY glPointParameteriv(GLenum pname, const GLint *params) -{ - RESOLVE(PFNGLPOINTPARAMETERIVPROC, "glPointParameteriv"); - proc(pname, params); -} - -GLAPI void APIENTRY glPointParameteriNV(GLenum pname, GLint param) -{ - RESOLVE(PFNGLPOINTPARAMETERINVPROC, "glPointParameteriNV"); - proc(pname, param); -} - -GLAPI void APIENTRY glPointParameterivNV(GLenum pname, const GLint *params) -{ - RESOLVE(PFNGLPOINTPARAMETERIVNVPROC, "glPointParameterivNV"); - proc(pname, params); -} - -GLAPI void APIENTRY glSecondaryColor3bv(const GLbyte *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3BVPROC, "glSecondaryColor3bv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3dv(const GLdouble *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3DVPROC, "glSecondaryColor3dv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3fv(const GLfloat *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3FVPROC, "glSecondaryColor3fv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3iv(const GLint *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3IVPROC, "glSecondaryColor3iv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3sv(const GLshort *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3SVPROC, "glSecondaryColor3sv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3ubv(const GLubyte *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3UBVPROC, "glSecondaryColor3ubv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3uiv(const GLuint *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3UIVPROC, "glSecondaryColor3uiv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColor3usv(const GLushort *v) -{ - RESOLVE(PFNGLSECONDARYCOLOR3USVPROC, "glSecondaryColor3usv"); - proc(v); -} -GLAPI void APIENTRY glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - RESOLVE(PFNGLSECONDARYCOLORPOINTERPROC, "glSecondaryColorPointer"); - proc(size, type, stride, pointer); -} +/* + Special non-static wrapper for glAddSwapHintRectWIN for copySubBuffers +*/ +typedef void (__stdcall *PFNGLADDSWAPHINTRECTWIN)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - RESOLVE(PFNGLBLENDFUNCSEPARATEPROC, "glBlendFuncSeparate"); - proc(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); -} -GLAPI void APIENTRY glFogCoordfv(const GLfloat *coord) -{ - RESOLVE(PFNGLFOGCOORDFVPROC, "glFogCoordfv"); - proc(coord); -} -GLAPI void APIENTRY glFogCoorddv(const GLdouble *coord) -{ - RESOLVE(PFNGLFOGCOORDDVPROC, "glFogCoorddv"); - proc(coord); -} -GLAPI void APIENTRY glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *pointer) +void glAddSwapHintRectWINWrapperNonstatic(GLint x, GLint y, GLsizei width, GLsizei height) { - RESOLVE(PFNGLFOGCOORDPOINTERPROC, "glFogCoordPointer"); - proc(type, stride, pointer); + RESOLVE(PFNGLADDSWAPHINTRECTWIN, "glAddSwapHintRectWIN"); + proc(x, y, width, height); } - -GLAPI void APIENTRY glSampleCoverageARB(GLclampf value, GLboolean invert) -{ - RESOLVE(PFNGLSAMPLECOVERAGEARBPROC, "glSampleCoverageARB"); - proc(value, invert); -} -GLAPI void APIENTRY glSampleMaskSGIS(GLclampf value, GLboolean invert) -{ - RESOLVE(PFNGLSAMPLEMASKSGISPROC, "glSampleMaskSGIS"); - proc(value, invert); -} -GLAPI void APIENTRY glSamplePatternSGIS(GLenum pattern) -{ - RESOLVE(PFNGLSAMPLEPATTERNSGISPROC, "glSamplePatternSGIS"); - proc(pattern); -} |