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author | marha <marha@users.sourceforge.net> | 2010-09-15 16:42:32 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-09-15 16:42:32 +0000 |
commit | cc9377f72bba077839e2848641e43e169f9fcd54 (patch) | |
tree | ac2f1b46604afd4aff4d327e85a0b4a1e66f4b26 /xorg-server/hw/xwin/glx/indirect.c | |
parent | 2ddb14008968ea365e3d395487cad2bfe154da9d (diff) | |
download | vcxsrv-cc9377f72bba077839e2848641e43e169f9fcd54.tar.gz vcxsrv-cc9377f72bba077839e2848641e43e169f9fcd54.tar.bz2 vcxsrv-cc9377f72bba077839e2848641e43e169f9fcd54.zip |
Solved some wgl problems. The game xmoto is now running.
Diffstat (limited to 'xorg-server/hw/xwin/glx/indirect.c')
-rw-r--r-- | xorg-server/hw/xwin/glx/indirect.c | 153 |
1 files changed, 90 insertions, 63 deletions
diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c index 5682ae391..091d8f34e 100644 --- a/xorg-server/hw/xwin/glx/indirect.c +++ b/xorg-server/hw/xwin/glx/indirect.c @@ -592,7 +592,7 @@ glxWinScreenProbe(ScreenPtr pScreen) wc.lpfnWndProc = GlxWindowProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
- wc.hInstance = GetModuleHandle(NULL);
+ wc.hInstance = g_hInstance;
wc.hIcon = 0;
wc.hCursor = 0;
wc.hbrBackground = 0;
@@ -616,7 +616,11 @@ glxWinScreenProbe(ScreenPtr pScreen) // we must set a pixel format before we can create a context, just use the first one...
SetPixelFormat(hdc, 1, NULL);
hglrc = wglCreateContext(hdc);
- wglMakeCurrent(hdc, hglrc);
+ if (!wglMakeCurrent(hdc, hglrc))
+ {
+ DWORD ErrorCode=GetLastError();
+ ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,hdc,hglrc);
+ }
// initialize wgl extension proc pointers (don't call them before here...)
// (but we need to have a current context for them to be resolvable)
@@ -811,7 +815,7 @@ glxWinRealizeWindow(WindowPtr pWin) // Check if ze need to move the window\n
if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
{
- ShowWindow(pWinPriv->hWnd,SW_SHOW);
+ ShowWindow(pWinPriv->hWnd,SW_SHOWNOACTIVATE);
}
return result;
}
@@ -902,24 +906,23 @@ glxWinDestroyWindow(WindowPtr pWin) Bool result;
ScreenPtr pScreen = pWin->drawable.pScreen;
glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen);
+ __GLXWinDrawable *pGlxDraw;
winWindowPriv(pWin);
GLWIN_DEBUG_MSG("glxWinDestroyWindow");
+ dixLookupResourceByType((pointer) &pGlxDraw, pWin->drawable.id, __glXDrawableRes, NullClient, DixUnknownAccess);
+
+ if (pGlxDraw && pGlxDraw->drawContext)
+ {
+ if (pGlxDraw->drawContext->hwnd!=pWinPriv->hWnd)
+ ErrorF("Wrong assumption\n");
+ glxWinReleaseDC(pGlxDraw->drawContext->hwnd, pGlxDraw->drawContext->hDC, pGlxDraw);
+ pGlxDraw->drawContext->hDC=NULL;
+ pGlxDraw->drawContext->hwnd=NULL;
+ }
if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
{
- __GLXWinDrawable *pGlxDraw;
-
- dixLookupResourceByType((pointer) &pGlxDraw, pWin->drawable.id, __glXDrawableRes, NullClient, DixUnknownAccess);
-
- if (pGlxDraw && pGlxDraw->drawContext)
- {
- if (pGlxDraw->drawContext->hwnd!=pWinPriv->hWnd)
- ErrorF("Wrong assumption\n");
- glxWinReleaseDC(pGlxDraw->drawContext->hwnd, pGlxDraw->drawContext->hDC, pGlxDraw);
- pGlxDraw->drawContext->hDC=NULL;
- pGlxDraw->drawContext->hwnd=NULL;
- }
DestroyWindow(pWinPriv->hWnd);
pWinPriv->hWnd=NULL;
pWinPriv->GlCtxWnd=0;
@@ -1107,25 +1110,24 @@ glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawable __GLXconfig *config = gc->base.config;
GLXWinConfig *winConfig = (GLXWinConfig *)config;
+
+ WindowPtr pWin;
+ __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv;
+ pWin = (WindowPtr) drawPriv->base.pDraw;
+ {
+ winWindowPriv(pWin);
+ if (pWinPriv->OpenGlWindow)
+ {
+ ErrorF("Not Setting pixel format to %d on hdc %x for window %x (not allowed on windows)\n",winConfig->pixelFormatIndex,hdc,pWinPriv->hWnd);
+ return; /* Pixel format is already set on this window so it cannot be changed anymore */
+ }
+ }
GLWIN_DEBUG_MSG("glxWinSetPixelFormat: pixelFormatIndex %d", winConfig->pixelFormatIndex);
/*
Normally, we can just use the the pixelFormatIndex corresponding
to the fbconfig which has been specified by the client
*/
-
- if (!((bppOverride && (bppOverride != (config->redBits + config->greenBits + config->blueBits) ))
- || ((config->drawableType & drawableTypeOverride) == 0)))
- {
- if (!SetPixelFormat(hdc, winConfig->pixelFormatIndex, NULL))
- {
- ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
- return;
- }
-
- return;
- }
-
/*
However, in certain special cases this pixel format will be incompatible with the
use we are going to put it to, so we need to re-evaluate the pixel format to use:
@@ -1179,6 +1181,7 @@ glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawable GLWIN_DEBUG_MSG("ChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat);
ErrorF("ChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex);
+ ErrorF("Setting pixel format 2 to %d on hdc %x\n",pixelFormat,hdc);
if (!SetPixelFormat(hdc, pixelFormat, &pfd))
{
ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
@@ -1188,21 +1191,56 @@ glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawable else
{
int pixelFormat = fbConfigToPixelFormatIndex(hdc, gc->base.config, drawableTypeOverride, winScreen);
- if (pixelFormat == 0)
+ if (pixelFormat != 0)
{
- ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage());
- return;
- }
-
- GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat);
- ErrorF("wglChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex);
+ GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat);
- if (!SetPixelFormat(hdc, pixelFormat, NULL))
- {
- ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
+ ErrorF("Setting pixel format 3 to %d on hdc %x\n",pixelFormat,hdc);
+ if (!SetPixelFormat(hdc, pixelFormat, NULL))
+ {
+ ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
+ return;
+ }
return;
}
+ else
+ {
+ /* There was an error choose some default for the moment */
+ PIXELFORMATDESCRIPTOR pfd = {
+ sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
+ 1, // version number
+ PFD_DRAW_TO_WINDOW | // support window
+ PFD_SUPPORT_OPENGL | // support OpenGL
+ PFD_DOUBLEBUFFER, // double buffered
+ PFD_TYPE_RGBA, // RGBA type
+ 24, // 24-bit color depth
+ 0, 0, 0, 0, 0, 0, // color bits ignored
+ 0, // no alpha buffer
+ 0, // shift bit ignored
+ 0, // no accumulation buffer
+ 0, 0, 0, 0, // accum bits ignored
+ 32, // 32-bit z-buffer
+ 0, // no stencil buffer
+ 0, // no auxiliary buffer
+ PFD_MAIN_PLANE, // main layer
+ 0, // reserved
+ 0, 0, 0 // layer masks ignored
+ };
+ int iPixelFormat;
+
+ // get the best available match of pixel format for the device context
+ iPixelFormat = ChoosePixelFormat(hdc, &pfd);
+
+ ErrorF("Setting pixel format 2 to %d on hdc %x\n",iPixelFormat,hdc);
+ // make that the pixel format of the device context
+ if (!SetPixelFormat(hdc, iPixelFormat, &pfd))
+ {
+ ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage());
+ return;
+ }
+ }
}
+
}
static HDC
@@ -1238,34 +1276,30 @@ glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd) return NULL;
}
- hdc = GetDC(*hwnd);
+ if (!gc->hDC)
+ {
+ winWindowPriv(pWin);
+
+ hdc = GetDC(*hwnd);
- if (hdc == NULL)
- ErrorF("GetDC error: %s: hwnd %x, gc %p, gc->ctx %p ,gc->hwnd %p\n", glxWinErrorMessage(), *hwnd, gc, gc->ctx, gc->hwnd);
+ if (hdc == NULL)
+ ErrorF("GetDC error: %s: hwnd %x, gc %p, gc->ctx %p ,gc->hwnd %p\n", glxWinErrorMessage(), *hwnd, gc, gc->ctx, gc->hwnd);
- if (gc->hDC)
- {
- glxWinReleaseDC(gc->hwnd, gc->hDC, draw);
- gc->hDC=NULL;
+ glxWinSetPixelFormat(gc, hdc, 0, GLX_WINDOW_BIT);
+ pWinPriv->OpenGlWindow=TRUE; /* Identify it as an opengl window, also used to check if the pixel format is already set */
+ gc->ctx = wglCreateContext(hdc);
}
+
#ifdef _DEBUG
if (glxWinDebugSettings.enableTrace)
GLWIN_DEBUG_HWND(*hwnd);
GLWIN_TRACE_MSG("for context %p (native ctx %p), hWnd changed from %p to %p", gc, gc->ctx, gc->hwnd, *hwnd);
#endif
+ if (gc->hwnd!=*hwnd)
+ ErrorF("Window changed handle from %x to %x\n", gc->hwnd, *hwnd);
+
gc->hwnd = *hwnd;
-
- /* Check if we need to set the pixelformat */
- {
- winWindowPriv(pWin);
- if (!pWinPriv->PixelFormatSet)
- {
- pWinPriv->PixelFormatSet=TRUE;
- /* We must select a pixelformat, but SetPixelFormat can only be called once for a window... */
- glxWinSetPixelFormat(gc, hdc, 0, GLX_WINDOW_BIT);
- }
- }
}
break;
@@ -1475,7 +1509,6 @@ glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw) }
gc->hDC = glxWinMakeDC(gc, draw, &hwnd);
- gc->ctx = wglCreateContext(gc->hDC);
if (gc->ctx == NULL)
{
@@ -1606,12 +1639,6 @@ glxWinContextLoseCurrent(__GLXcontext *base) return FALSE;
}
- /* Since drawPriv is going to be set to zero in the context, we have to release the DC to */
- if (gc->hDC && gc->base.drawPriv) glxWinReleaseDC(gc->hwnd, gc->hDC, (__GLXWinDrawable *)gc->base.drawPriv);
- if (gc->hreadDC && gc->base.readPriv) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv);
- gc->hDC=NULL;
- gc->hreadDC=NULL;
-
base->isCurrent=FALSE; /* It looks like glx is not doing this */
return ret;
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