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author | marha <marha@users.sourceforge.net> | 2014-11-29 16:13:30 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2014-11-29 16:13:30 +0100 |
commit | 7147e58c389cffeb930bdd8e3a2fdfc5d5bb3a0c (patch) | |
tree | e5b941fdff86328a065c46582ba53e0cc73c8576 /xorg-server/hw/xwin/winshadddnl.c | |
parent | 0dbe845b2f4ba08924d6fcb9634d09dc3dde13d6 (diff) | |
parent | a1011d63ffb5cc4f41bf0f4622ee3f1493d419d9 (diff) | |
download | vcxsrv-7147e58c389cffeb930bdd8e3a2fdfc5d5bb3a0c.tar.gz vcxsrv-7147e58c389cffeb930bdd8e3a2fdfc5d5bb3a0c.tar.bz2 vcxsrv-7147e58c389cffeb930bdd8e3a2fdfc5d5bb3a0c.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
xorg-server/dix/dispatch.c
xorg-server/hw/xwin/ddraw.h
xorg-server/hw/xwin/glx/glshim.c
xorg-server/hw/xwin/winclipboard/xevents.c
xorg-server/hw/xwin/windialogs.c
xorg-server/hw/xwin/winmultiwindowshape.c
xorg-server/hw/xwin/winmultiwindowwindow.c
xorg-server/hw/xwin/winprefslex.l
xorg-server/hw/xwin/winshadddnl.c
xorg-server/hw/xwin/winshadgdi.c
xorg-server/hw/xwin/winwndproc.c
xorg-server/mi/miarc.c
xorg-server/os/connection.c
Diffstat (limited to 'xorg-server/hw/xwin/winshadddnl.c')
-rwxr-xr-x[-rw-r--r--] | xorg-server/hw/xwin/winshadddnl.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/xorg-server/hw/xwin/winshadddnl.c b/xorg-server/hw/xwin/winshadddnl.c index b7187b136..4170953f8 100644..100755 --- a/xorg-server/hw/xwin/winshadddnl.c +++ b/xorg-server/hw/xwin/winshadddnl.c @@ -271,7 +271,7 @@ winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen) /* * Create a DirectDraw surface for the shadow framebuffer; also create * a primary surface object so we can blit to the display. - * + * * Install a DirectDraw clipper on our primary surface object * that clips our blits to the unobscured client area of our display window. */ @@ -316,7 +316,7 @@ winAllocateFBShadowDDNL(ScreenPtr pScreen) } /* - * Initialize the framebuffer memory so we don't get a + * Initialize the framebuffer memory so we don't get a * strange display at startup */ ZeroMemory (lpSurface, pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight); @@ -613,7 +613,7 @@ winShadowUpdateDDNL(ScreenPtr pScreen, shadowBufPtr pBuf) /* * Handle small regions with multiple blits, - * handle large regions by creating a clipping region and + * handle large regions by creating a clipping region and * doing a single blit constrained to that clipping region. */ if (pScreenInfo->dwClipUpdatesNBoxes == 0 |