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author | marha <marha@users.sourceforge.net> | 2009-09-28 08:09:17 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2009-09-28 08:09:17 +0000 |
commit | 1f7d7f73b06b5add892a284bf563e3f01a60df52 (patch) | |
tree | 8ee80ff731e2eab418f4b7e1dc05173215ffac86 /xorg-server/hw/xwin/winshadgdi.c | |
parent | 47989aafe4f7ac855d8969da28e1e0222dfe8f2b (diff) | |
download | vcxsrv-1f7d7f73b06b5add892a284bf563e3f01a60df52.tar.gz vcxsrv-1f7d7f73b06b5add892a284bf563e3f01a60df52.tar.bz2 vcxsrv-1f7d7f73b06b5add892a284bf563e3f01a60df52.zip |
Removed most tracing in release versions.
Diffstat (limited to 'xorg-server/hw/xwin/winshadgdi.c')
-rw-r--r-- | xorg-server/hw/xwin/winshadgdi.c | 50 |
1 files changed, 14 insertions, 36 deletions
diff --git a/xorg-server/hw/xwin/winshadgdi.c b/xorg-server/hw/xwin/winshadgdi.c index d38e4f76b..fbc15abb3 100644 --- a/xorg-server/hw/xwin/winshadgdi.c +++ b/xorg-server/hw/xwin/winshadgdi.c @@ -109,7 +109,7 @@ winQueryScreenDIBFormat (ScreenPtr pScreen, BITMAPINFOHEADER *pbmih) { winScreenPriv(pScreen); HBITMAP hbmp; -#if CYGDEBUG +#ifdef WINDBG LPDWORD pdw = NULL; #endif @@ -138,7 +138,7 @@ winQueryScreenDIBFormat (ScreenPtr pScreen, BITMAPINFOHEADER *pbmih) return FALSE; } -#if CYGDEBUG +#ifdef WINDBG /* Get a pointer to bitfields */ pdw = (DWORD*) ((CARD8*)pbmih + sizeof (BITMAPINFOHEADER)); @@ -199,7 +199,7 @@ winQueryRGBBitsAndMasks (ScreenPtr pScreen) if (GetDeviceCaps (pScreenPriv->hdcScreen, PLANES) * GetDeviceCaps (pScreenPriv->hdcScreen, BITSPIXEL) == 24) { - ErrorF ("winQueryRGBBitsAndMasks - GetDeviceCaps (BITSPIXEL) " + winDebug ("winQueryRGBBitsAndMasks - GetDeviceCaps (BITSPIXEL) " "returned 24 for the screen. Using default 24bpp masks.\n"); /* 8 bits per primary color */ @@ -228,7 +228,7 @@ winQueryRGBBitsAndMasks (ScreenPtr pScreen) /* Get a pointer to bitfields */ pdw = (DWORD*) ((CARD8*)pbmih + sizeof (BITMAPINFOHEADER)); -#if CYGDEBUG +#ifdef WINDBG winDebug ("%s - Masks: %08x %08x %08x\n", __FUNCTION__, pdw[0], pdw[1], pdw[2]); winDebug ("%s - Bitmap: %dx%d %d bpp %d planes\n", __FUNCTION__, @@ -372,7 +372,7 @@ winAllocateFBShadowGDI (ScreenPtr pScreen) pbmih->biWidth = pScreenInfo->dwWidth; pbmih->biHeight = -pScreenInfo->dwHeight; - ErrorF ("winAllocateFBShadowGDI - Creating DIB with width: %d height: %d " + winDebug ("winAllocateFBShadowGDI - Creating DIB with width: %d height: %d " "depth: %d\n", (int) pbmih->biWidth, (int) -pbmih->biHeight, pbmih->biBitCount); @@ -385,14 +385,12 @@ winAllocateFBShadowGDI (ScreenPtr pScreen) 0); if (pScreenPriv->hbmpShadow == NULL || pScreenInfo->pfb == NULL) { - winW32Error (2, "winAllocateFBShadowGDI - CreateDIBSection failed:"); + winW32Error ("winAllocateFBShadowGDI - CreateDIBSection failed:"); return FALSE; } else { -#if CYGDEBUG winDebug ("winAllocateFBShadowGDI - Shadow buffer allocated\n"); -#endif } /* Get information about the bitmap that was allocated */ @@ -400,22 +398,18 @@ winAllocateFBShadowGDI (ScreenPtr pScreen) sizeof (dibsection), &dibsection); -#if CYGDEBUG || YES /* Print information about bitmap allocated */ winDebug ("winAllocateFBShadowGDI - Dibsection width: %d height: %d " "depth: %d size image: %d\n", (int) dibsection.dsBmih.biWidth, (int) dibsection.dsBmih.biHeight, dibsection.dsBmih.biBitCount, (int) dibsection.dsBmih.biSizeImage); -#endif /* Select the shadow bitmap into the shadow DC */ SelectObject (pScreenPriv->hdcShadow, pScreenPriv->hbmpShadow); -#if CYGDEBUG winDebug ("winAllocateFBShadowGDI - Attempting a shadow blit\n"); -#endif /* Do a test blit from the shadow to the screen, I think */ fReturn = BitBlt (pScreenPriv->hdcScreen, @@ -426,21 +420,15 @@ winAllocateFBShadowGDI (ScreenPtr pScreen) SRCCOPY); if (fReturn) { -#if CYGDEBUG winDebug ("winAllocateFBShadowGDI - Shadow blit success\n"); -#endif } else { - winW32Error (2, "winAllocateFBShadowGDI - Shadow blit failure\n"); -#if 0 - return FALSE; -#else + winW32Error ("winAllocateFBShadowGDI - Shadow blit failure\n"); /* ago: ignore this error. The blit fails with wine, but does not * cause any problems later. */ fReturn = TRUE; -#endif } /* Look for height weirdness */ @@ -454,10 +442,8 @@ winAllocateFBShadowGDI (ScreenPtr pScreen) / dibsection.dsBmih.biHeight) * 8) / pScreenInfo->dwBPP; -#if CYGDEBUG || YES winDebug ("winAllocateFBShadowGDI - Created shadow stride: %d\n", (int) pScreenInfo->dwStride); -#endif /* See if the shadow bitmap will be larger than the DIB size limit */ if (pScreenInfo->dwWidth * pScreenInfo->dwHeight * pScreenInfo->dwBPP @@ -524,15 +510,17 @@ winShadowUpdateGDI (ScreenPtr pScreen, if (dwBox != 1) { ++s_dwNonUnitRegions; - ErrorF ("winShadowUpdatGDI - dwBox: %d\n", dwBox); + winDebug ("winShadowUpdatGDI - dwBox: %d\n", dwBox); } if ((s_dwTotalUpdates % 100) == 0) - ErrorF ("winShadowUpdateGDI - %d%% non-unity regions, avg boxes: %d " + { + winDebug ("winShadowUpdateGDI - %d%% non-unity regions, avg boxes: %d " "nu: %d tu: %d\n", (s_dwNonUnitRegions * 100) / s_dwTotalUpdates, s_dwTotalBoxes / s_dwTotalUpdates, s_dwNonUnitRegions, s_dwTotalUpdates); + } #endif /* XWIN_UPDATESTATS */ /* @@ -625,9 +613,7 @@ winCloseScreenShadowGDI (int nIndex, ScreenPtr pScreen) winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; Bool fReturn; -#if CYGDEBUG winDebug ("winCloseScreenShadowGDI - Freeing screen resources\n"); -#endif /* Flag that the screen is closed */ pScreenPriv->fClosed = TRUE; @@ -700,7 +686,7 @@ winInitVisualsShadowGDI (ScreenPtr pScreen) winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; /* Display debugging information */ - ErrorF ("winInitVisualsShadowGDI - Masks %08x %08x %08x BPRGB %d d %d " + winDebug ("winInitVisualsShadowGDI - Masks %08x %08x %08x BPRGB %d d %d " "bpp %d\n", (unsigned int) pScreenPriv->dwRedMask, (unsigned int) pScreenPriv->dwGreenMask, @@ -816,9 +802,7 @@ winInitVisualsShadowGDI (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winInitVisualsShadowGDI - Returning\n"); -#endif return TRUE; } @@ -852,7 +836,7 @@ winAdjustVideoModeShadowGDI (ScreenPtr pScreen) if (pScreenInfo->dwBPP == WIN_DEFAULT_BPP) { /* No -depth parameter passed, let the user know the depth being used */ - ErrorF ("winAdjustVideoModeShadowGDI - Using Windows display " + winDebug ("winAdjustVideoModeShadowGDI - Using Windows display " "depth of %d bits per pixel\n", (int) dwBPP); /* Use GDI's depth */ @@ -861,7 +845,7 @@ winAdjustVideoModeShadowGDI (ScreenPtr pScreen) else if (dwBPP != pScreenInfo->dwBPP) { /* Warn user if GDI depth is different than -depth parameter */ - ErrorF ("winAdjustVideoModeShadowGDI - Command line bpp: %d, "\ + winDebug ("winAdjustVideoModeShadowGDI - Command line bpp: %d, "\ "using bpp: %d\n", (int) pScreenInfo->dwBPP, (int) dwBPP); /* We'll use GDI's depth */ @@ -1010,17 +994,13 @@ winRealizeInstalledPaletteShadowGDI (ScreenPtr pScreen) winScreenPriv(pScreen); winPrivCmapPtr pCmapPriv = NULL; -#if CYGDEBUG winDebug ("winRealizeInstalledPaletteShadowGDI\n"); -#endif /* Don't do anything if there is not a colormap */ if (pScreenPriv->pcmapInstalled == NULL) { -#if CYGDEBUG winDebug ("winRealizeInstalledPaletteShadowGDI - No colormap " "installed\n"); -#endif return TRUE; } @@ -1247,10 +1227,8 @@ winDestroyColormapShadowGDI (ColormapPtr pColormap) */ if (pColormap->flags & IsDefault) { -#if CYGDEBUG winDebug ("winDestroyColormapShadowGDI - Destroying default " "colormap\n"); -#endif /* * FIXME: Walk the list of all screens, popping the default |