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authormarha <marha@users.sourceforge.net>2011-09-22 15:42:49 +0200
committermarha <marha@users.sourceforge.net>2011-09-22 15:42:49 +0200
commit46d4f558531910ca1f3297da85b99334d6de2921 (patch)
tree60c37077eb160948fe317a17ec4c19bef679aa35 /xorg-server/mi/miarc.c
parent0bf6df93b9fdbb7902bf1014d605c6876a3ad035 (diff)
parentc1e6c7428a8d2c1b60ffac7df7a3f56c300fa983 (diff)
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Merge remote-tracking branch 'origin/released'
Conflicts: xorg-server/Xext/dpms.c xorg-server/Xext/saver.c xorg-server/Xext/security.c xorg-server/Xext/shape.c xorg-server/Xext/sync.c xorg-server/Xi/opendev.c xorg-server/fb/wfbrename.h xorg-server/glx/glxserver.h xorg-server/hw/xwin/winwindowswm.c xorg-server/mi/miarc.c xorg-server/mi/miwideline.c xorg-server/os/io.c xorg-server/render/mipict.c
Diffstat (limited to 'xorg-server/mi/miarc.c')
-rw-r--r--xorg-server/mi/miarc.c7180
1 files changed, 3590 insertions, 3590 deletions
diff --git a/xorg-server/mi/miarc.c b/xorg-server/mi/miarc.c
index 06fc4085b..9fc8f478c 100644
--- a/xorg-server/mi/miarc.c
+++ b/xorg-server/mi/miarc.c
@@ -1,3590 +1,3590 @@
-/***********************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-******************************************************************/
-/* Author: Keith Packard and Bob Scheifler */
-/* Warning: this code is toxic, do not dally very long here. */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <math.h>
-#include <X11/X.h>
-#include <X11/Xprotostr.h>
-#include "misc.h"
-#include "gcstruct.h"
-#include "scrnintstr.h"
-#include "pixmapstr.h"
-#include "windowstr.h"
-#include "mifpoly.h"
-#include "mi.h"
-#include "mifillarc.h"
-#include <X11/Xfuncproto.h>
-
-#ifdef _MSC_VER
-#define hypot _hypot
-#endif
-
-static double miDsin(double a);
-static double miDcos(double a);
-static double miDasin(double v);
-static double miDatan2(double dy, double dx);
-
-#ifndef HAVE_CBRT
-static double
-cbrt(double x)
-{
- if (x > 0.0)
- return pow(x, 1.0/3.0);
- else
- return -pow(-x, 1.0/3.0);
-}
-#endif
-
-/*
- * some interesting sematic interpretation of the protocol:
- *
- * Self intersecting arcs (i.e. those spanning 360 degrees)
- * never join with other arcs, and are drawn without caps
- * (unless on/off dashed, in which case each dash segment
- * is capped, except when the last segment meets the
- * first segment, when no caps are drawn)
- *
- * double dash arcs are drawn in two parts, first the
- * odd dashes (drawn in background) then the even dashes
- * (drawn in foreground). This means that overlapping
- * sections of foreground/background are drawn twice,
- * first in background then in foreground. The double-draw
- * occurs even when the function uses the destination values
- * (e.g. xor mode). This is the same way the wide-line
- * code works and should be "fixed".
- *
- */
-
-#undef max
-#undef min
-
-_X_INLINE static int max (const int x, const int y)
-{
- return x>y? x:y;
-}
-
-_X_INLINE static int min (const int x, const int y)
-{
- return x<y? x:y;
-}
-
-struct bound {
- double min, max;
-};
-
-struct ibound {
- int min, max;
-};
-
-#define boundedLe(value, bounds)\
- ((bounds).min <= (value) && (value) <= (bounds).max)
-
-struct line {
- double m, b;
- int valid;
-};
-
-#define intersectLine(y,line) (line.m * (y) + line.b)
-
-/*
- * these are all y value bounds
- */
-
-struct arc_bound {
- struct bound ellipse;
- struct bound inner;
- struct bound outer;
- struct bound right;
- struct bound left;
- struct ibound inneri;
- struct ibound outeri;
-};
-
-struct accelerators {
- double tail_y;
- double h2;
- double w2;
- double h4;
- double w4;
- double h2mw2;
- double h2l;
- double w2l;
- double fromIntX;
- double fromIntY;
- struct line left, right;
- int yorgu;
- int yorgl;
- int xorg;
-};
-
-struct arc_def {
- double w, h, l;
- double a0, a1;
-};
-
-# define todeg(xAngle) (((double) (xAngle)) / 64.0)
-
-# define RIGHT_END 0
-# define LEFT_END 1
-
-typedef struct _miArcJoin {
- int arcIndex0, arcIndex1;
- int phase0, phase1;
- int end0, end1;
-} miArcJoinRec, *miArcJoinPtr;
-
-typedef struct _miArcCap {
- int arcIndex;
- int end;
-} miArcCapRec, *miArcCapPtr;
-
-typedef struct _miArcFace {
- SppPointRec clock;
- SppPointRec center;
- SppPointRec counterClock;
-} miArcFaceRec, *miArcFacePtr;
-
-typedef struct _miArcData {
- xArc arc;
- int render; /* non-zero means render after drawing */
- int join; /* related join */
- int cap; /* related cap */
- int selfJoin; /* final dash meets first dash */
- miArcFaceRec bounds[2];
- double x0, y0, x1, y1;
-} miArcDataRec, *miArcDataPtr;
-
-/*
- * This is an entire sequence of arcs, computed and categorized according
- * to operation. miDashArcs generates either one or two of these.
- */
-
-typedef struct _miPolyArc {
- int narcs;
- miArcDataPtr arcs;
- int ncaps;
- miArcCapPtr caps;
- int njoins;
- miArcJoinPtr joins;
-} miPolyArcRec, *miPolyArcPtr;
-
-static void fillSpans(DrawablePtr pDrawable, GCPtr pGC);
-static void newFinalSpan(int y, int xmin, int xmax);
-static void drawArc(xArc *tarc, int l, int a0, int a1, miArcFacePtr right,
- miArcFacePtr left);
-static void drawZeroArc(DrawablePtr pDraw, GCPtr pGC, xArc *tarc, int lw,
- miArcFacePtr left, miArcFacePtr right);
-static void miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft,
- miArcFacePtr pRight, int xOrgLeft, int yOrgLeft,
- double xFtransLeft, double yFtransLeft,
- int xOrgRight, int yOrgRight,
- double xFtransRight, double yFtransRight);
-static void miArcCap(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pFace,
- int end, int xOrg, int yOrg, double xFtrans,
- double yFtrans);
-static void miRoundCap(DrawablePtr pDraw, GCPtr pGC, SppPointRec pCenter,
- SppPointRec pEnd, SppPointRec pCorner,
- SppPointRec pOtherCorner, int fLineEnd,
- int xOrg, int yOrg, double xFtrans, double yFtrans);
-static void miFreeArcs(miPolyArcPtr arcs, GCPtr pGC);
-static miPolyArcPtr miComputeArcs(xArc *parcs, int narcs, GCPtr pGC);
-static int miGetArcPts(SppArcPtr parc, int cpt, SppPointPtr *ppPts);
-
-# define CUBED_ROOT_2 1.2599210498948732038115849718451499938964
-# define CUBED_ROOT_4 1.5874010519681993173435330390930175781250
-
-/*
- * draw one segment of the arc using the arc spans generation routines
- */
-
-static void
-miArcSegment(
- DrawablePtr pDraw,
- GCPtr pGC,
- xArc tarc,
- miArcFacePtr right,
- miArcFacePtr left)
-{
- int l = pGC->lineWidth;
- int a0, a1, startAngle, endAngle;
- miArcFacePtr temp;
-
- if (!l)
- l = 1;
-
- if (tarc.width == 0 || tarc.height == 0) {
- drawZeroArc (pDraw, pGC, &tarc, l, left, right);
- return;
- }
-
- if (pGC->miTranslate) {
- tarc.x += pDraw->x;
- tarc.y += pDraw->y;
- }
-
- a0 = tarc.angle1;
- a1 = tarc.angle2;
- if (a1 > FULLCIRCLE)
- a1 = FULLCIRCLE;
- else if (a1 < -FULLCIRCLE)
- a1 = -FULLCIRCLE;
- if (a1 < 0) {
- startAngle = a0 + a1;
- endAngle = a0;
- temp = right;
- right = left;
- left = temp;
- } else {
- startAngle = a0;
- endAngle = a0 + a1;
- }
- /*
- * bounds check the two angles
- */
- if (startAngle < 0)
- startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE;
- if (startAngle >= FULLCIRCLE)
- startAngle = startAngle % FULLCIRCLE;
- if (endAngle < 0)
- endAngle = FULLCIRCLE - (-endAngle) % FULLCIRCLE;
- if (endAngle > FULLCIRCLE)
- endAngle = (endAngle-1) % FULLCIRCLE + 1;
- if ((startAngle == endAngle) && a1) {
- startAngle = 0;
- endAngle = FULLCIRCLE;
- }
-
- drawArc (&tarc, l, startAngle, endAngle, right, left);
-}
-
-/*
-
-Three equations combine to describe the boundaries of the arc
-
-x^2/w^2 + y^2/h^2 = 1 ellipse itself
-(X-x)^2 + (Y-y)^2 = r^2 circle at (x, y) on the ellipse
-(Y-y) = (X-x)*w^2*y/(h^2*x) normal at (x, y) on the ellipse
-
-These lead to a quartic relating Y and y
-
-y^4 - (2Y)y^3 + (Y^2 + (h^4 - w^2*r^2)/(w^2 - h^2))y^2
- - (2Y*h^4/(w^2 - h^2))y + (Y^2*h^4)/(w^2 - h^2) = 0
-
-The reducible cubic obtained from this quartic is
-
-z^3 - (3N)z^2 - 2V = 0
-
-where
-
-N = (Y^2 + (h^4 - w^2*r^2/(w^2 - h^2)))/6
-V = w^2*r^2*Y^2*h^4/(4 *(w^2 - h^2)^2)
-
-Let
-
-t = z - N
-p = -N^2
-q = -N^3 - V
-
-Then we get
-
-t^3 + 3pt + 2q = 0
-
-The discriminant of this cubic is
-
-D = q^2 + p^3
-
-When D > 0, a real root is obtained as
-
-z = N + cbrt(-q+sqrt(D)) + cbrt(-q-sqrt(D))
-
-When D < 0, a real root is obtained as
-
-z = N - 2m*cos(acos(-q/m^3)/3)
-
-where
-
-m = sqrt(|p|) * sign(q)
-
-Given a real root Z of the cubic, the roots of the quartic are the roots
-of the two quadratics
-
-y^2 + ((b+A)/2)y + (Z + (bZ - d)/A) = 0
-
-where
-
-A = +/- sqrt(8Z + b^2 - 4c)
-b, c, d are the cubic, quadratic, and linear coefficients of the quartic
-
-Some experimentation is then required to determine which solutions
-correspond to the inner and outer boundaries.
-
-*/
-
-typedef struct {
- short lx, lw, rx, rw;
-} miArcSpan;
-
-typedef struct {
- miArcSpan *spans;
- int count1, count2, k;
- char top, bot, hole;
-} miArcSpanData;
-
-static void drawQuadrant(struct arc_def *def, struct accelerators *acc,
- int a0, int a1, int mask, miArcFacePtr right,
- miArcFacePtr left, miArcSpanData *spdata);
-
-static void
-miComputeCircleSpans(
- int lw,
- xArc *parc,
- miArcSpanData *spdata)
-{
- miArcSpan *span;
- int doinner;
- int x, y, e;
- int xk, yk, xm, ym, dx, dy;
- int slw, inslw;
- int inx = 0, iny, ine = 0;
- int inxk = 0, inyk = 0, inxm = 0, inym = 0;
-
- doinner = -lw;
- slw = parc->width - doinner;
- y = parc->height >> 1;
- dy = parc->height & 1;
- dx = 1 - dy;
- MIWIDEARCSETUP(x, y, dy, slw, e, xk, xm, yk, ym);
- inslw = parc->width + doinner;
- if (inslw > 0)
- {
- spdata->hole = spdata->top;
- MIWIDEARCSETUP(inx, iny, dy, inslw, ine, inxk, inxm, inyk, inym);
- }
- else
- {
- spdata->hole = FALSE;
- doinner = -y;
- }
- spdata->count1 = -doinner - spdata->top;
- spdata->count2 = y + doinner;
- span = spdata->spans;
- while (y)
- {
- MIFILLARCSTEP(slw);
- span->lx = dy - x;
- if (++doinner <= 0)
- {
- span->lw = slw;
- span->rx = 0;
- span->rw = span->lx + slw;
- }
- else
- {
- MIFILLINARCSTEP(inslw);
- span->lw = x - inx;
- span->rx = dy - inx + inslw;
- span->rw = inx - x + slw - inslw;
- }
- span++;
- }
- if (spdata->bot)
- {
- if (spdata->count2)
- spdata->count2--;
- else
- {
- if (lw > (int)parc->height)
- span[-1].rx = span[-1].rw = -((lw - (int)parc->height) >> 1);
- else
- span[-1].rw = 0;
- spdata->count1--;
- }
- }
-}
-
-static void
-miComputeEllipseSpans(
- int lw,
- xArc *parc,
- miArcSpanData *spdata)
-{
- miArcSpan *span;
- double w, h, r, xorg;
- double Hs, Hf, WH, K, Vk, Nk, Fk, Vr, N, Nc, Z, rs;
- double A, T, b, d, x, y, t, inx, outx = 0.0, hepp, hepm;
- int flip, solution;
-
- w = (double)parc->width / 2.0;
- h = (double)parc->height / 2.0;
- r = lw / 2.0;
- rs = r * r;
- Hs = h * h;
- WH = w * w - Hs;
- Nk = w * r;
- Vk = (Nk * Hs) / (WH + WH);
- Hf = Hs * Hs;
- Nk = (Hf - Nk * Nk) / WH;
- Fk = Hf / WH;
- hepp = h + EPSILON;
- hepm = h - EPSILON;
- K = h + ((lw - 1) >> 1);
- span = spdata->spans;
- if (parc->width & 1)
- xorg = .5;
- else
- xorg = 0.0;
- if (spdata->top)
- {
- span->lx = 0;
- span->lw = 1;
- span++;
- }
- spdata->count1 = 0;
- spdata->count2 = 0;
- spdata->hole = (spdata->top &&
- (int)parc->height * lw <= (int)(parc->width * parc->width) &&
- lw < (int)parc->height);
- for (; K > 0.0; K -= 1.0)
- {
- N = (K * K + Nk) / 6.0;
- Nc = N * N * N;
- Vr = Vk * K;
- t = Nc + Vr * Vr;
- d = Nc + t;
- if (d < 0.0) {
- d = Nc;
- b = N;
- if ( (b < 0.0) == (t < 0.0) )
- {
- b = -b;
- d = -d;
- }
- Z = N - 2.0 * b * cos(acos(-t / d) / 3.0);
- if ( (Z < 0.0) == (Vr < 0.0) )
- flip = 2;
- else
- flip = 1;
- }
- else
- {
- d = Vr * sqrt(d);
- Z = N + cbrt(t + d) + cbrt(t - d);
- flip = 0;
- }
- A = sqrt((Z + Z) - Nk);
- T = (Fk - Z) * K / A;
- inx = 0.0;
- solution = FALSE;
- b = -A + K;
- d = b * b - 4 * (Z + T);
- if (d >= 0)
- {
- d = sqrt(d);
- y = (b + d) / 2;
- if ((y >= 0.0) && (y < hepp))
- {
- solution = TRUE;
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- t = sqrt(rs - (t * t));
- else
- t = 0;
- if (flip == 2)
- inx = x - t;
- else
- outx = x + t;
- }
- }
- b = A + K;
- d = b * b - 4 * (Z - T);
- /* Because of the large magnitudes involved, we lose enough precision
- * that sometimes we end up with a negative value near the axis, when
- * it should be positive. This is a workaround.
- */
- if (d < 0 && !solution)
- d = 0.0;
- if (d >= 0) {
- d = sqrt(d);
- y = (b + d) / 2;
- if (y < hepp)
- {
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- inx = x - sqrt(rs - (t * t));
- else
- inx = x;
- }
- y = (b - d) / 2;
- if (y >= 0.0)
- {
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- t = sqrt(rs - (t * t));
- else
- t = 0;
- if (flip == 1)
- inx = x - t;
- else
- outx = x + t;
- }
- }
- span->lx = ICEIL(xorg - outx);
- if (inx <= 0.0)
- {
- spdata->count1++;
- span->lw = ICEIL(xorg + outx) - span->lx;
- span->rx = ICEIL(xorg + inx);
- span->rw = -ICEIL(xorg - inx);
- }
- else
- {
- spdata->count2++;
- span->lw = ICEIL(xorg - inx) - span->lx;
- span->rx = ICEIL(xorg + inx);
- span->rw = ICEIL(xorg + outx) - span->rx;
- }
- span++;
- }
- if (spdata->bot)
- {
- outx = w + r;
- if (r >= h && r <= w)
- inx = 0.0;
- else if (Nk < 0.0 && -Nk < Hs)
- {
- inx = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk);
- if (inx > w - r)
- inx = w - r;
- }
- else
- inx = w - r;
- span->lx = ICEIL(xorg - outx);
- if (inx <= 0.0)
- {
- span->lw = ICEIL(xorg + outx) - span->lx;
- span->rx = ICEIL(xorg + inx);
- span->rw = -ICEIL(xorg - inx);
- }
- else
- {
- span->lw = ICEIL(xorg - inx) - span->lx;
- span->rx = ICEIL(xorg + inx);
- span->rw = ICEIL(xorg + outx) - span->rx;
- }
- }
- if (spdata->hole)
- {
- span = &spdata->spans[spdata->count1];
- span->lw = -span->lx;
- span->rx = 1;
- span->rw = span->lw;
- spdata->count1--;
- spdata->count2++;
- }
-}
-
-static double
-tailX(
- double K,
- struct arc_def *def,
- struct arc_bound *bounds,
- struct accelerators *acc)
-{
- double w, h, r;
- double Hs, Hf, WH, Vk, Nk, Fk, Vr, N, Nc, Z, rs;
- double A, T, b, d, x, y, t, hepp, hepm;
- int flip, solution;
- double xs[2];
- double *xp;
-
- w = def->w;
- h = def->h;
- r = def->l;
- rs = r * r;
- Hs = acc->h2;
- WH = -acc->h2mw2;
- Nk = def->w * r;
- Vk = (Nk * Hs) / (WH + WH);
- Hf = acc->h4;
- Nk = (Hf - Nk * Nk) / WH;
- if (K == 0.0) {
- if (Nk < 0.0 && -Nk < Hs) {
- xs[0] = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk);
- xs[1] = w - r;
- if (acc->left.valid && boundedLe(K, bounds->left) &&
- !boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0)
- return xs[1];
- if (acc->right.valid && boundedLe(K, bounds->right) &&
- !boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0)
- return xs[1];
- return xs[0];
- }
- return w - r;
- }
- Fk = Hf / WH;
- hepp = h + EPSILON;
- hepm = h - EPSILON;
- N = (K * K + Nk) / 6.0;
- Nc = N * N * N;
- Vr = Vk * K;
- xp = xs;
- xs[0] = 0.0;
- t = Nc + Vr * Vr;
- d = Nc + t;
- if (d < 0.0) {
- d = Nc;
- b = N;
- if ( (b < 0.0) == (t < 0.0) )
- {
- b = -b;
- d = -d;
- }
- Z = N - 2.0 * b * cos(acos(-t / d) / 3.0);
- if ( (Z < 0.0) == (Vr < 0.0) )
- flip = 2;
- else
- flip = 1;
- }
- else
- {
- d = Vr * sqrt(d);
- Z = N + cbrt(t + d) + cbrt(t - d);
- flip = 0;
- }
- A = sqrt((Z + Z) - Nk);
- T = (Fk - Z) * K / A;
- solution = FALSE;
- b = -A + K;
- d = b * b - 4 * (Z + T);
- if (d >= 0 && flip == 2)
- {
- d = sqrt(d);
- y = (b + d) / 2;
- if ((y >= 0.0) && (y < hepp))
- {
- solution = TRUE;
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- t = sqrt(rs - (t * t));
- else
- t = 0;
- *xp++ = x - t;
- }
- }
- b = A + K;
- d = b * b - 4 * (Z - T);
- /* Because of the large magnitudes involved, we lose enough precision
- * that sometimes we end up with a negative value near the axis, when
- * it should be positive. This is a workaround.
- */
- if (d < 0 && !solution)
- d = 0.0;
- if (d >= 0) {
- d = sqrt(d);
- y = (b + d) / 2;
- if (y < hepp)
- {
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- *xp++ = x - sqrt(rs - (t * t));
- else
- *xp++ = x;
- }
- y = (b - d) / 2;
- if (y >= 0.0 && flip == 1)
- {
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- t = sqrt(rs - (t * t));
- else
- t = 0;
- *xp++ = x - t;
- }
- }
- if (xp > &xs[1]) {
- if (acc->left.valid && boundedLe(K, bounds->left) &&
- !boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0)
- return xs[1];
- if (acc->right.valid && boundedLe(K, bounds->right) &&
- !boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0)
- return xs[1];
- }
- return xs[0];
-}
-
-static miArcSpanData *
-miComputeWideEllipse(int lw, xArc *parc)
-{
- miArcSpanData *spdata = NULL;
- int k;
-
- if (!lw)
- lw = 1;
- k = (parc->height >> 1) + ((lw - 1) >> 1);
- spdata = malloc(sizeof(miArcSpanData) + sizeof(miArcSpan) * (k + 2));
- if (!spdata)
- return NULL;
- spdata->spans = (miArcSpan *)(spdata + 1);
- spdata->k = k;
- spdata->top = !(lw & 1) && !(parc->width & 1);
- spdata->bot = !(parc->height & 1);
- if (parc->width == parc->height)
- miComputeCircleSpans(lw, parc, spdata);
- else
- miComputeEllipseSpans(lw, parc, spdata);
- return spdata;
-}
-
-static void
-miFillWideEllipse(
- DrawablePtr pDraw,
- GCPtr pGC,
- xArc *parc)
-{
- DDXPointPtr points;
- DDXPointPtr pts;
- int *widths;
- int *wids;
- miArcSpanData *spdata;
- miArcSpan *span;
- int xorg, yorgu, yorgl;
- int n;
-
- yorgu = parc->height + pGC->lineWidth;
- n = (sizeof(int) * 2) * yorgu;
- widths = malloc(n + (sizeof(DDXPointRec) * 2) * yorgu);
- if (!widths)
- return;
- points = (DDXPointPtr)((char *)widths + n);
- spdata = miComputeWideEllipse((int)pGC->lineWidth, parc);
- if (!spdata)
- {
- free(widths);
- return;
- }
- pts = points;
- wids = widths;
- span = spdata->spans;
- xorg = parc->x + (parc->width >> 1);
- yorgu = parc->y + (parc->height >> 1);
- yorgl = yorgu + (parc->height & 1);
- if (pGC->miTranslate)
- {
- xorg += pDraw->x;
- yorgu += pDraw->y;
- yorgl += pDraw->y;
- }
- yorgu -= spdata->k;
- yorgl += spdata->k;
- if (spdata->top)
- {
- pts->x = xorg;
- pts->y = yorgu - 1;
- pts++;
- *wids++ = 1;
- span++;
- }
- for (n = spdata->count1; --n >= 0; )
- {
- pts[0].x = xorg + span->lx;
- pts[0].y = yorgu;
- wids[0] = span->lw;
- pts[1].x = pts[0].x;
- pts[1].y = yorgl;
- wids[1] = wids[0];
- yorgu++;
- yorgl--;
- pts += 2;
- wids += 2;
- span++;
- }
- if (spdata->hole)
- {
- pts[0].x = xorg;
- pts[0].y = yorgl;
- wids[0] = 1;
- pts++;
- wids++;
- }
- for (n = spdata->count2; --n >= 0; )
- {
- pts[0].x = xorg + span->lx;
- pts[0].y = yorgu;
- wids[0] = span->lw;
- pts[1].x = xorg + span->rx;
- pts[1].y = pts[0].y;
- wids[1] = span->rw;
- pts[2].x = pts[0].x;
- pts[2].y = yorgl;
- wids[2] = wids[0];
- pts[3].x = pts[1].x;
- pts[3].y = pts[2].y;
- wids[3] = wids[1];
- yorgu++;
- yorgl--;
- pts += 4;
- wids += 4;
- span++;
- }
- if (spdata->bot)
- {
- if (span->rw <= 0)
- {
- pts[0].x = xorg + span->lx;
- pts[0].y = yorgu;
- wids[0] = span->lw;
- pts++;
- wids++;
- }
- else
- {
- pts[0].x = xorg + span->lx;
- pts[0].y = yorgu;
- wids[0] = span->lw;
- pts[1].x = xorg + span->rx;
- pts[1].y = pts[0].y;
- wids[1] = span->rw;
- pts += 2;
- wids += 2;
- }
- }
- free(spdata);
- (*pGC->ops->FillSpans)(pDraw, pGC, pts - points, points, widths, FALSE);
-
- free(widths);
-}
-
-/*
- * miPolyArc strategy:
- *
- * If arc is zero width and solid, we don't have to worry about the rasterop
- * or join styles. For wide solid circles, we use a fast integer algorithm.
- * For wide solid ellipses, we use special case floating point code.
- * Otherwise, we set up pDrawTo and pGCTo according to the rasterop, then
- * draw using pGCTo and pDrawTo. If the raster-op was "tricky," that is,
- * if it involves the destination, then we use PushPixels to move the bits
- * from the scratch drawable to pDraw. (See the wide line code for a
- * fuller explanation of this.)
- */
-
-void
-miPolyArc(DrawablePtr pDraw, GCPtr pGC, int narcs, xArc *parcs)
-{
- int i;
- xArc *parc;
- int xMin, xMax, yMin, yMax;
- int pixmapWidth = 0, pixmapHeight = 0;
- int xOrg = 0, yOrg = 0;
- int width;
- Bool fTricky;
- DrawablePtr pDrawTo;
- CARD32 fg, bg;
- GCPtr pGCTo;
- miPolyArcPtr polyArcs;
- int cap[2], join[2];
- int iphase;
- int halfWidth;
-
- width = pGC->lineWidth;
- if(width == 0 && pGC->lineStyle == LineSolid)
- {
- for(i = narcs, parc = parcs; --i >= 0; parc++)
- miArcSegment( pDraw, pGC, *parc,
- (miArcFacePtr) 0, (miArcFacePtr) 0 );
- fillSpans (pDraw, pGC);
- }
- else
- {
- if ((pGC->lineStyle == LineSolid) && narcs)
- {
- while (parcs->width && parcs->height &&
- (parcs->angle2 >= FULLCIRCLE ||
- parcs->angle2 <= -FULLCIRCLE))
- {
- miFillWideEllipse(pDraw, pGC, parcs);
- if (!--narcs)
- return;
- parcs++;
- }
- }
-
- /* Set up pDrawTo and pGCTo based on the rasterop */
- switch(pGC->alu)
- {
- case GXclear: /* 0 */
- case GXcopy: /* src */
- case GXcopyInverted: /* NOT src */
- case GXset: /* 1 */
- fTricky = FALSE;
- pDrawTo = pDraw;
- pGCTo = pGC;
- break;
- default:
- fTricky = TRUE;
-
- /* find bounding box around arcs */
- xMin = yMin = MAXSHORT;
- xMax = yMax = MINSHORT;
-
- for(i = narcs, parc = parcs; --i >= 0; parc++)
- {
- xMin = min (xMin, parc->x);
- yMin = min (yMin, parc->y);
- xMax = max (xMax, (parc->x + (int) parc->width));
- yMax = max (yMax, (parc->y + (int) parc->height));
- }
-
- /* expand box to deal with line widths */
- halfWidth = (width + 1)/2;
- xMin -= halfWidth;
- yMin -= halfWidth;
- xMax += halfWidth;
- yMax += halfWidth;
-
- /* compute pixmap size; limit it to size of drawable */
- xOrg = max(xMin, 0);
- yOrg = max(yMin, 0);
- pixmapWidth = min(xMax, pDraw->width) - xOrg;
- pixmapHeight = min(yMax, pDraw->height) - yOrg;
-
- /* if nothing left, return */
- if ( (pixmapWidth <= 0) || (pixmapHeight <= 0) ) return;
-
- for(i = narcs, parc = parcs; --i >= 0; parc++)
- {
- parc->x -= xOrg;
- parc->y -= yOrg;
- }
- if (pGC->miTranslate)
- {
- xOrg += pDraw->x;
- yOrg += pDraw->y;
- }
-
- /* set up scratch GC */
-
- pGCTo = GetScratchGC(1, pDraw->pScreen);
- if (!pGCTo)
- return;
- {
- ChangeGCVal gcvals[6];
- gcvals[0].val = GXcopy;
- gcvals[1].val = 1;
- gcvals[2].val = 0;
- gcvals[3].val = pGC->lineWidth;
- gcvals[4].val = pGC->capStyle;
- gcvals[5].val = pGC->joinStyle;
- ChangeGC(NullClient, pGCTo, GCFunction |
- GCForeground | GCBackground | GCLineWidth |
- GCCapStyle | GCJoinStyle, gcvals);
- }
-
- /* allocate a 1 bit deep pixmap of the appropriate size, and
- * validate it */
- pDrawTo = (DrawablePtr)(*pDraw->pScreen->CreatePixmap)
- (pDraw->pScreen, pixmapWidth, pixmapHeight, 1,
- CREATE_PIXMAP_USAGE_SCRATCH);
- if (!pDrawTo)
- {
- FreeScratchGC(pGCTo);
- return;
- }
- ValidateGC(pDrawTo, pGCTo);
- miClearDrawable(pDrawTo, pGCTo);
- }
-
- fg = pGC->fgPixel;
- bg = pGC->bgPixel;
- if ((pGC->fillStyle == FillTiled) ||
- (pGC->fillStyle == FillOpaqueStippled))
- bg = fg; /* the protocol sez these don't cause color changes */
-
- polyArcs = miComputeArcs (parcs, narcs, pGC);
-
- if (!polyArcs)
- {
- if (fTricky) {
- (*pDraw->pScreen->DestroyPixmap) ((PixmapPtr)pDrawTo);
- FreeScratchGC (pGCTo);
- }
- return;
- }
-
- cap[0] = cap[1] = 0;
- join[0] = join[1] = 0;
- for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0);
- iphase >= 0;
- iphase--)
- {
- ChangeGCVal gcval;
- if (iphase == 1) {
- gcval.val = bg;
- ChangeGC (NullClient, pGC, GCForeground, &gcval);
- ValidateGC (pDraw, pGC);
- } else if (pGC->lineStyle == LineDoubleDash) {
- gcval.val = fg;
- ChangeGC (NullClient, pGC, GCForeground, &gcval);
- ValidateGC (pDraw, pGC);
- }
- for (i = 0; i < polyArcs[iphase].narcs; i++) {
- miArcDataPtr arcData;
-
- arcData = &polyArcs[iphase].arcs[i];
- miArcSegment(pDrawTo, pGCTo, arcData->arc,
- &arcData->bounds[RIGHT_END],
- &arcData->bounds[LEFT_END]);
- if (polyArcs[iphase].arcs[i].render) {
- fillSpans (pDrawTo, pGCTo);
- /*
- * don't cap self-joining arcs
- */
- if (polyArcs[iphase].arcs[i].selfJoin &&
- cap[iphase] < polyArcs[iphase].arcs[i].cap)
- cap[iphase]++;
- while (cap[iphase] < polyArcs[iphase].arcs[i].cap) {
- int arcIndex, end;
- miArcDataPtr arcData0;
-
- arcIndex = polyArcs[iphase].caps[cap[iphase]].arcIndex;
- end = polyArcs[iphase].caps[cap[iphase]].end;
- arcData0 = &polyArcs[iphase].arcs[arcIndex];
- miArcCap (pDrawTo, pGCTo,
- &arcData0->bounds[end], end,
- arcData0->arc.x, arcData0->arc.y,
- (double) arcData0->arc.width / 2.0,
- (double) arcData0->arc.height / 2.0);
- ++cap[iphase];
- }
- while (join[iphase] < polyArcs[iphase].arcs[i].join) {
- int arcIndex0, arcIndex1, end0, end1;
- int phase0, phase1;
- miArcDataPtr arcData0, arcData1;
- miArcJoinPtr joinp;
-
- joinp = &polyArcs[iphase].joins[join[iphase]];
- arcIndex0 = joinp->arcIndex0;
- end0 = joinp->end0;
- arcIndex1 = joinp->arcIndex1;
- end1 = joinp->end1;
- phase0 = joinp->phase0;
- phase1 = joinp->phase1;
- arcData0 = &polyArcs[phase0].arcs[arcIndex0];
- arcData1 = &polyArcs[phase1].arcs[arcIndex1];
- miArcJoin (pDrawTo, pGCTo,
- &arcData0->bounds[end0],
- &arcData1->bounds[end1],
- arcData0->arc.x, arcData0->arc.y,
- (double) arcData0->arc.width / 2.0,
- (double) arcData0->arc.height / 2.0,
- arcData1->arc.x, arcData1->arc.y,
- (double) arcData1->arc.width / 2.0,
- (double) arcData1->arc.height / 2.0);
- ++join[iphase];
- }
- if (fTricky) {
- if (pGC->serialNumber != pDraw->serialNumber)
- ValidateGC (pDraw, pGC);
- (*pGC->ops->PushPixels) (pGC, (PixmapPtr)pDrawTo,
- pDraw, pixmapWidth, pixmapHeight, xOrg, yOrg);
- miClearDrawable ((DrawablePtr) pDrawTo, pGCTo);
- }
- }
- }
- }
- miFreeArcs(polyArcs, pGC);
-
- if(fTricky)
- {
- (*pGCTo->pScreen->DestroyPixmap)((PixmapPtr)pDrawTo);
- FreeScratchGC(pGCTo);
- }
- }
-}
-
-static double
-angleBetween (SppPointRec center, SppPointRec point1, SppPointRec point2)
-{
- double a1, a2, a;
-
- /*
- * reflect from X coordinates back to ellipse
- * coordinates -- y increasing upwards
- */
- a1 = miDatan2 (- (point1.y - center.y), point1.x - center.x);
- a2 = miDatan2 (- (point2.y - center.y), point2.x - center.x);
- a = a2 - a1;
- if (a <= -180.0)
- a += 360.0;
- else if (a > 180.0)
- a -= 360.0;
- return a;
-}
-
-static void
-translateBounds (
- miArcFacePtr b,
- int x,
- int y,
- double fx,
- double fy)
-{
- fx += x;
- fy += y;
- b->clock.x -= fx;
- b->clock.y -= fy;
- b->center.x -= fx;
- b->center.y -= fy;
- b->counterClock.x -= fx;
- b->counterClock.y -= fy;
-}
-
-static void
-miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft,
- miArcFacePtr pRight, int xOrgLeft, int yOrgLeft,
- double xFtransLeft, double yFtransLeft,
- int xOrgRight, int yOrgRight,
- double xFtransRight, double yFtransRight)
-{
- SppPointRec center, corner, otherCorner;
- SppPointRec poly[5], e;
- SppPointPtr pArcPts;
- int cpt;
- SppArcRec arc;
- miArcFaceRec Right, Left;
- int polyLen = 0;
- int xOrg, yOrg;
- double xFtrans, yFtrans;
- double a;
- double ae, ac2, ec2, bc2, de;
- double width;
-
- xOrg = (xOrgRight + xOrgLeft) / 2;
- yOrg = (yOrgRight + yOrgLeft) / 2;
- xFtrans = (xFtransLeft + xFtransRight) / 2;
- yFtrans = (yFtransLeft + yFtransRight) / 2;
- Right = *pRight;
- translateBounds (&Right, xOrg - xOrgRight, yOrg - yOrgRight,
- xFtrans - xFtransRight, yFtrans - yFtransRight);
- Left = *pLeft;
- translateBounds (&Left, xOrg - xOrgLeft, yOrg - yOrgLeft,
- xFtrans - xFtransLeft, yFtrans - yFtransLeft);
- pRight = &Right;
- pLeft = &Left;
-
- if (pRight->clock.x == pLeft->counterClock.x &&
- pRight->clock.y == pLeft->counterClock.y)
- return;
- center = pRight->center;
- if (0 <= (a = angleBetween (center, pRight->clock, pLeft->counterClock))
- && a <= 180.0)
- {
- corner = pRight->clock;
- otherCorner = pLeft->counterClock;
- } else {
- a = angleBetween (center, pLeft->clock, pRight->counterClock);
- corner = pLeft->clock;
- otherCorner = pRight->counterClock;
- }
- switch (pGC->joinStyle) {
- case JoinRound:
- width = (pGC->lineWidth ? (double)pGC->lineWidth : (double)1);
-
- arc.x = center.x - width/2;
- arc.y = center.y - width/2;
- arc.width = width;
- arc.height = width;
- arc.angle1 = -miDatan2 (corner.y - center.y, corner.x - center.x);
- arc.angle2 = a;
- pArcPts = malloc(3 * sizeof (SppPointRec));
- if (!pArcPts)
- return;
- pArcPts[0].x = otherCorner.x;
- pArcPts[0].y = otherCorner.y;
- pArcPts[1].x = center.x;
- pArcPts[1].y = center.y;
- pArcPts[2].x = corner.x;
- pArcPts[2].y = corner.y;
- if( (cpt = miGetArcPts(&arc, 3, &pArcPts)) )
- {
- /* by drawing with miFillSppPoly and setting the endpoints of the arc
- * to be the corners, we assure that the cap will meet up with the
- * rest of the line */
- miFillSppPoly(pDraw, pGC, cpt, pArcPts, xOrg, yOrg, xFtrans, yFtrans);
- }
- free(pArcPts);
- return;
- case JoinMiter:
- /*
- * don't miter arcs with less than 11 degrees between them
- */
- if (a < 169.0) {
- poly[0] = corner;
- poly[1] = center;
- poly[2] = otherCorner;
- bc2 = (corner.x - otherCorner.x) * (corner.x - otherCorner.x) +
- (corner.y - otherCorner.y) * (corner.y - otherCorner.y);
- ec2 = bc2 / 4;
- ac2 = (corner.x - center.x) * (corner.x - center.x) +
- (corner.y - center.y) * (corner.y - center.y);
- ae = sqrt (ac2 - ec2);
- de = ec2 / ae;
- e.x = (corner.x + otherCorner.x) / 2;
- e.y = (corner.y + otherCorner.y) / 2;
- poly[3].x = e.x + de * (e.x - center.x) / ae;
- poly[3].y = e.y + de * (e.y - center.y) / ae;
- poly[4] = corner;
- polyLen = 5;
- break;
- }
- case JoinBevel:
- poly[0] = corner;
- poly[1] = center;
- poly[2] = otherCorner;
- poly[3] = corner;
- polyLen = 4;
- break;
- }
- miFillSppPoly (pDraw, pGC, polyLen, poly, xOrg, yOrg, xFtrans, yFtrans);
-}
-
-/*ARGSUSED*/
-static void
-miArcCap (
- DrawablePtr pDraw,
- GCPtr pGC,
- miArcFacePtr pFace,
- int end,
- int xOrg,
- int yOrg,
- double xFtrans,
- double yFtrans)
-{
- SppPointRec corner, otherCorner, center, endPoint, poly[5];
-
- corner = pFace->clock;
- otherCorner = pFace->counterClock;
- center = pFace->center;
- switch (pGC->capStyle) {
- case CapProjecting:
- poly[0].x = otherCorner.x;
- poly[0].y = otherCorner.y;
- poly[1].x = corner.x;
- poly[1].y = corner.y;
- poly[2].x = corner.x -
- (center.y - corner.y);
- poly[2].y = corner.y +
- (center.x - corner.x);
- poly[3].x = otherCorner.x -
- (otherCorner.y - center.y);
- poly[3].y = otherCorner.y +
- (otherCorner.x - center.x);
- poly[4].x = otherCorner.x;
- poly[4].y = otherCorner.y;
- miFillSppPoly (pDraw, pGC, 5, poly, xOrg, yOrg, xFtrans, yFtrans);
- break;
- case CapRound:
- /*
- * miRoundCap just needs these to be unequal.
- */
- endPoint = center;
- endPoint.x = endPoint.x + 100;
- miRoundCap (pDraw, pGC, center, endPoint, corner, otherCorner, 0,
- -xOrg, -yOrg, xFtrans, yFtrans);
- break;
- }
-}
-
-/* MIROUNDCAP -- a private helper function
- * Put Rounded cap on end. pCenter is the center of this end of the line
- * pEnd is the center of the other end of the line. pCorner is one of the
- * two corners at this end of the line.
- * NOTE: pOtherCorner must be counter-clockwise from pCorner.
- */
-/*ARGSUSED*/
-static void
-miRoundCap(
- DrawablePtr pDraw,
- GCPtr pGC,
- SppPointRec pCenter,
- SppPointRec pEnd,
- SppPointRec pCorner,
- SppPointRec pOtherCorner,
- int fLineEnd,
- int xOrg,
- int yOrg,
- double xFtrans,
- double yFtrans)
-{
- int cpt;
- double width;
- SppArcRec arc;
- SppPointPtr pArcPts;
-
- width = (pGC->lineWidth ? (double)pGC->lineWidth : (double)1);
-
- arc.x = pCenter.x - width/2;
- arc.y = pCenter.y - width/2;
- arc.width = width;
- arc.height = width;
- arc.angle1 = -miDatan2 (pCorner.y - pCenter.y, pCorner.x - pCenter.x);
- if(PTISEQUAL(pCenter, pEnd))
- arc.angle2 = - 180.0;
- else {
- arc.angle2 = -miDatan2 (pOtherCorner.y - pCenter.y, pOtherCorner.x - pCenter.x) - arc.angle1;
- if (arc.angle2 < 0)
- arc.angle2 += 360.0;
- }
- pArcPts = (SppPointPtr) NULL;
- if( (cpt = miGetArcPts(&arc, 0, &pArcPts)) )
- {
- /* by drawing with miFillSppPoly and setting the endpoints of the arc
- * to be the corners, we assure that the cap will meet up with the
- * rest of the line */
- miFillSppPoly(pDraw, pGC, cpt, pArcPts, -xOrg, -yOrg, xFtrans, yFtrans);
- }
- free(pArcPts);
-}
-
-/*
- * To avoid inaccuracy at the cardinal points, use trig functions
- * which are exact for those angles
- */
-
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-#ifndef M_PI_2
-#define M_PI_2 1.57079632679489661923
-#endif
-
-# define Dsin(d) ((d) == 0.0 ? 0.0 : ((d) == 90.0 ? 1.0 : sin(d*M_PI/180.0)))
-# define Dcos(d) ((d) == 0.0 ? 1.0 : ((d) == 90.0 ? 0.0 : cos(d*M_PI/180.0)))
-# define mod(a,b) ((a) >= 0 ? (a) % (b) : (b) - (-(a)) % (b))
-
-static double
-miDcos (double a)
-{
- int i;
-
- if (floor (a/90) == a/90) {
- i = (int) (a/90.0);
- switch (mod (i, 4)) {
- case 0: return 1;
- case 1: return 0;
- case 2: return -1;
- case 3: return 0;
- }
- }
- return cos (a * M_PI / 180.0);
-}
-
-static double
-miDsin (double a)
-{
- int i;
-
- if (floor (a/90) == a/90) {
- i = (int) (a/90.0);
- switch (mod (i, 4)) {
- case 0: return 0;
- case 1: return 1;
- case 2: return 0;
- case 3: return -1;
- }
- }
- return sin (a * M_PI / 180.0);
-}
-
-static double
-miDasin (double v)
-{
- if (v == 0)
- return 0.0;
- if (v == 1.0)
- return 90.0;
- if (v == -1.0)
- return -90.0;
- return asin(v) * (180.0 / M_PI);
-}
-
-static double
-miDatan2 (double dy, double dx)
-{
- if (dy == 0) {
- if (dx >= 0)
- return 0.0;
- return 180.0;
- } else if (dx == 0) {
- if (dy > 0)
- return 90.0;
- return -90.0;
- } else if (Fabs (dy) == Fabs (dx)) {
- if (dy > 0) {
- if (dx > 0)
- return 45.0;
- return 135.0;
- } else {
- if (dx > 0)
- return 315.0;
- return 225.0;
- }
- } else {
- return atan2 (dy, dx) * (180.0 / M_PI);
- }
-}
-
-/* MIGETARCPTS -- Converts an arc into a set of line segments -- a helper
- * routine for filled arc and line (round cap) code.
- * Returns the number of points in the arc. Note that it takes a pointer
- * to a pointer to where it should put the points and an index (cpt).
- * This procedure allocates the space necessary to fit the arc points.
- * Sometimes it's convenient for those points to be at the end of an existing
- * array. (For example, if we want to leave a spare point to make sectors
- * instead of segments.) So we pass in the malloc()ed chunk that contains the
- * array and an index saying where we should start stashing the points.
- * If there isn't an array already, we just pass in a null pointer and
- * count on realloc() to handle the null pointer correctly.
- */
-static int
-miGetArcPts(
- SppArcPtr parc, /* points to an arc */
- int cpt, /* number of points already in arc list */
- SppPointPtr *ppPts) /* pointer to pointer to arc-list -- modified */
-{
- double st, /* Start Theta, start angle */
- et, /* End Theta, offset from start theta */
- dt, /* Delta Theta, angle to sweep ellipse */
- cdt, /* Cos Delta Theta, actually 2 cos(dt) */
- x0, y0, /* the recurrence formula needs two points to start */
- x1, y1,
- x2, y2, /* this will be the new point generated */
- xc, yc; /* the center point */
- int count, i;
- SppPointPtr poly;
-
- /* The spec says that positive angles indicate counterclockwise motion.
- * Given our coordinate system (with 0,0 in the upper left corner),
- * the screen appears flipped in Y. The easiest fix is to negate the
- * angles given */
-
- st = - parc->angle1;
-
- et = - parc->angle2;
-
- /* Try to get a delta theta that is within 1/2 pixel. Then adjust it
- * so that it divides evenly into the total.
- * I'm just using cdt 'cause I'm lazy.
- */
- cdt = parc->width;
- if (parc->height > cdt)
- cdt = parc->height;
- cdt /= 2.0;
- if(cdt <= 0)
- return 0;
- if (cdt < 1.0)
- cdt = 1.0;
- dt = miDasin ( 1.0 / cdt ); /* minimum step necessary */
- count = et/dt;
- count = abs(count) + 1;
- dt = et/count;
- count++;
-
- cdt = 2 * miDcos(dt);
- if (!(poly = (SppPointPtr) realloc((pointer)*ppPts,
- (cpt + count) * sizeof(SppPointRec))))
- return 0;
- *ppPts = poly;
-
- xc = parc->width/2.0; /* store half width and half height */
- yc = parc->height/2.0;
-
- x0 = xc * miDcos(st);
- y0 = yc * miDsin(st);
- x1 = xc * miDcos(st + dt);
- y1 = yc * miDsin(st + dt);
- xc += parc->x; /* by adding initial point, these become */
- yc += parc->y; /* the center point */
-
- poly[cpt].x = (xc + x0);
- poly[cpt].y = (yc + y0);
- poly[cpt + 1].x = (xc + x1);
- poly[cpt + 1].y = (yc + y1);
-
- for(i = 2; i < count; i++)
- {
- x2 = cdt * x1 - x0;
- y2 = cdt * y1 - y0;
-
- poly[cpt + i].x = (xc + x2);
- poly[cpt + i].y = (yc + y2);
-
- x0 = x1; y0 = y1;
- x1 = x2; y1 = y2;
- }
- /* adjust the last point */
- if (abs(parc->angle2) >= 360.0)
- poly[cpt +i -1] = poly[0];
- else {
- poly[cpt +i -1].x = (miDcos(st + et) * parc->width/2.0 + xc);
- poly[cpt +i -1].y = (miDsin(st + et) * parc->height/2.0 + yc);
- }
-
- return count;
-}
-
-struct arcData {
- double x0, y0, x1, y1;
- int selfJoin;
-};
-
-# define ADD_REALLOC_STEP 20
-
-static void
-addCap (
- miArcCapPtr *capsp,
- int *ncapsp,
- int *sizep,
- int end,
- int arcIndex)
-{
- int newsize;
- miArcCapPtr cap;
-
- if (*ncapsp == *sizep)
- {
- newsize = *sizep + ADD_REALLOC_STEP;
- cap = (miArcCapPtr) realloc(*capsp,
- newsize * sizeof (**capsp));
- if (!cap)
- return;
- *sizep = newsize;
- *capsp = cap;
- }
- cap = &(*capsp)[*ncapsp];
- cap->end = end;
- cap->arcIndex = arcIndex;
- ++*ncapsp;
-}
-
-static void
-addJoin (
- miArcJoinPtr *joinsp,
- int *njoinsp,
- int *sizep,
- int end0,
- int index0,
- int phase0,
- int end1,
- int index1,
- int phase1)
-{
- int newsize;
- miArcJoinPtr join;
-
- if (*njoinsp == *sizep)
- {
- newsize = *sizep + ADD_REALLOC_STEP;
- join = (miArcJoinPtr) realloc(*joinsp,
- newsize * sizeof (**joinsp));
- if (!join)
- return;
- *sizep = newsize;
- *joinsp = join;
- }
- join = &(*joinsp)[*njoinsp];
- join->end0 = end0;
- join->arcIndex0 = index0;
- join->phase0 = phase0;
- join->end1 = end1;
- join->arcIndex1 = index1;
- join->phase1 = phase1;
- ++*njoinsp;
-}
-
-static miArcDataPtr
-addArc (
- miArcDataPtr *arcsp,
- int *narcsp,
- int *sizep,
- xArc *xarc)
-{
- int newsize;
- miArcDataPtr arc;
-
- if (*narcsp == *sizep)
- {
- newsize = *sizep + ADD_REALLOC_STEP;
- arc = (miArcDataPtr) realloc(*arcsp,
- newsize * sizeof (**arcsp));
- if (!arc)
- return NULL;
- *sizep = newsize;
- *arcsp = arc;
- }
- arc = &(*arcsp)[*narcsp];
- arc->arc = *xarc;
- ++*narcsp;
- return arc;
-}
-
-static void
-miFreeArcs(
- miPolyArcPtr arcs,
- GCPtr pGC)
-{
- int iphase;
-
- for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0);
- iphase >= 0;
- iphase--)
- {
- if (arcs[iphase].narcs > 0)
- free(arcs[iphase].arcs);
- if (arcs[iphase].njoins > 0)
- free(arcs[iphase].joins);
- if (arcs[iphase].ncaps > 0)
- free(arcs[iphase].caps);
- }
- free(arcs);
-}
-
-/*
- * map angles to radial distance. This only deals with the first quadrant
- */
-
-/*
- * a polygonal approximation to the arc for computing arc lengths
- */
-
-# define DASH_MAP_SIZE 91
-
-# define dashIndexToAngle(di) ((((double) (di)) * 90.0) / ((double) DASH_MAP_SIZE - 1))
-# define xAngleToDashIndex(xa) ((((long) (xa)) * (DASH_MAP_SIZE - 1)) / (90 * 64))
-# define dashIndexToXAngle(di) ((((long) (di)) * (90 * 64)) / (DASH_MAP_SIZE - 1))
-# define dashXAngleStep (((double) (90 * 64)) / ((double) (DASH_MAP_SIZE - 1)))
-
-typedef struct {
- double map[DASH_MAP_SIZE];
-} dashMap;
-
-static int computeAngleFromPath(int startAngle, int endAngle, dashMap *map,
- int *lenp, int backwards);
-
-static void
-computeDashMap (
- xArc *arcp,
- dashMap *map)
-{
- int di;
- double a, x, y, prevx = 0.0, prevy = 0.0, dist;
-
- for (di = 0; di < DASH_MAP_SIZE; di++) {
- a = dashIndexToAngle (di);
- x = ((double) arcp->width / 2.0) * miDcos (a);
- y = ((double) arcp->height / 2.0) * miDsin (a);
- if (di == 0) {
- map->map[di] = 0.0;
- } else {
- dist = hypot (x - prevx, y - prevy);
- map->map[di] = map->map[di - 1] + dist;
- }
- prevx = x;
- prevy = y;
- }
-}
-
-typedef enum {HORIZONTAL, VERTICAL, OTHER} arcTypes;
-
-/* this routine is a bit gory */
-
-static miPolyArcPtr
-miComputeArcs (
- xArc *parcs,
- int narcs,
- GCPtr pGC)
-{
- int isDashed, isDoubleDash;
- int dashOffset;
- miPolyArcPtr arcs;
- int start, i, j, k = 0, nexti, nextk = 0;
- int joinSize[2];
- int capSize[2];
- int arcSize[2];
- int angle2;
- double a0, a1;
- struct arcData *data;
- miArcDataPtr arc;
- xArc xarc;
- int iphase, prevphase = 0, joinphase;
- int arcsJoin;
- int selfJoin;
-
- int iDash = 0, dashRemaining = 0;
- int iDashStart = 0, dashRemainingStart = 0, iphaseStart;
- int startAngle, spanAngle, endAngle, backwards = 0;
- int prevDashAngle, dashAngle;
- dashMap map;
-
- isDashed = !(pGC->lineStyle == LineSolid);
- isDoubleDash = (pGC->lineStyle == LineDoubleDash);
- dashOffset = pGC->dashOffset;
-
- data = malloc(narcs * sizeof (struct arcData));
- if (!data)
- return NULL;
- arcs = malloc(sizeof (*arcs) * (isDoubleDash ? 2 : 1));
- if (!arcs)
- {
- free(data);
- return NULL;
- }
- for (i = 0; i < narcs; i++) {
- a0 = todeg (parcs[i].angle1);
- angle2 = parcs[i].angle2;
- if (angle2 > FULLCIRCLE)
- angle2 = FULLCIRCLE;
- else if (angle2 < -FULLCIRCLE)
- angle2 = -FULLCIRCLE;
- data[i].selfJoin = angle2 == FULLCIRCLE || angle2 == -FULLCIRCLE;
- a1 = todeg (parcs[i].angle1 + angle2);
- data[i].x0 = parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos (a0));
- data[i].y0 = parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin (a0));
- data[i].x1 = parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos (a1));
- data[i].y1 = parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin (a1));
- }
-
- for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++) {
- arcs[iphase].njoins = 0;
- arcs[iphase].joins = 0;
- joinSize[iphase] = 0;
-
- arcs[iphase].ncaps = 0;
- arcs[iphase].caps = 0;
- capSize[iphase] = 0;
-
- arcs[iphase].narcs = 0;
- arcs[iphase].arcs = 0;
- arcSize[iphase] = 0;
- }
-
- iphase = 0;
- if (isDashed) {
- iDash = 0;
- dashRemaining = pGC->dash[0];
- while (dashOffset > 0) {
- if (dashOffset >= dashRemaining) {
- dashOffset -= dashRemaining;
- iphase = iphase ? 0 : 1;
- iDash++;
- if (iDash == pGC->numInDashList)
- iDash = 0;
- dashRemaining = pGC->dash[iDash];
- } else {
- dashRemaining -= dashOffset;
- dashOffset = 0;
- }
- }
- iDashStart = iDash;
- dashRemainingStart = dashRemaining;
- }
- iphaseStart = iphase;
-
- for (i = narcs - 1; i >= 0; i--) {
- j = i + 1;
- if (j == narcs)
- j = 0;
- if (data[i].selfJoin || i == j ||
- (UNEQUAL (data[i].x1, data[j].x0) ||
- UNEQUAL (data[i].y1, data[j].y0)))
- {
- if (iphase == 0 || isDoubleDash)
- addCap (&arcs[iphase].caps, &arcs[iphase].ncaps,
- &capSize[iphase], RIGHT_END, 0);
- break;
- }
- }
- start = i + 1;
- if (start == narcs)
- start = 0;
- i = start;
- for (;;) {
- j = i + 1;
- if (j == narcs)
- j = 0;
- nexti = i+1;
- if (nexti == narcs)
- nexti = 0;
- if (isDashed) {
- /*
- ** deal with dashed arcs. Use special rules for certain 0 area arcs.
- ** Presumably, the other 0 area arcs still aren't done right.
- */
- arcTypes arcType = OTHER;
- CARD16 thisLength;
-
- if (parcs[i].height == 0
- && (parcs[i].angle1 % FULLCIRCLE) == 0x2d00
- && parcs[i].angle2 == 0x2d00)
- arcType = HORIZONTAL;
- else if (parcs[i].width == 0
- && (parcs[i].angle1 % FULLCIRCLE) == 0x1680
- && parcs[i].angle2 == 0x2d00)
- arcType = VERTICAL;
- if (arcType == OTHER) {
- /*
- * precompute an approximation map
- */
- computeDashMap (&parcs[i], &map);
- /*
- * compute each individual dash segment using the path
- * length function
- */
- startAngle = parcs[i].angle1;
- spanAngle = parcs[i].angle2;
- if (spanAngle > FULLCIRCLE)
- spanAngle = FULLCIRCLE;
- else if (spanAngle < -FULLCIRCLE)
- spanAngle = -FULLCIRCLE;
- if (startAngle < 0)
- startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE;
- if (startAngle >= FULLCIRCLE)
- startAngle = startAngle % FULLCIRCLE;
- endAngle = startAngle + spanAngle;
- backwards = spanAngle < 0;
- } else {
- xarc = parcs[i];
- if (arcType == VERTICAL) {
- xarc.angle1 = 0x1680;
- startAngle = parcs[i].y;
- endAngle = startAngle + parcs[i].height;
- } else {
- xarc.angle1 = 0x2d00;
- startAngle = parcs[i].x;
- endAngle = startAngle + parcs[i].width;
- }
- }
- dashAngle = startAngle;
- selfJoin = data[i].selfJoin &&
- (iphase == 0 || isDoubleDash);
- /*
- * add dashed arcs to each bucket
- */
- arc = 0;
- while (dashAngle != endAngle) {
- prevDashAngle = dashAngle;
- if (arcType == OTHER) {
- dashAngle = computeAngleFromPath (prevDashAngle, endAngle,
- &map, &dashRemaining, backwards);
- /* avoid troubles with huge arcs and small dashes */
- if (dashAngle == prevDashAngle) {
- if (backwards)
- dashAngle--;
- else
- dashAngle++;
- }
- } else {
- thisLength = (dashAngle + dashRemaining <= endAngle) ?
- dashRemaining : endAngle - dashAngle;
- if (arcType == VERTICAL) {
- xarc.y = dashAngle;
- xarc.height = thisLength;
- } else {
- xarc.x = dashAngle;
- xarc.width = thisLength;
- }
- dashAngle += thisLength;
- dashRemaining -= thisLength;
- }
- if (iphase == 0 || isDoubleDash) {
- if (arcType == OTHER) {
- xarc = parcs[i];
- spanAngle = prevDashAngle;
- if (spanAngle < 0)
- spanAngle = FULLCIRCLE - (-spanAngle) % FULLCIRCLE;
- if (spanAngle >= FULLCIRCLE)
- spanAngle = spanAngle % FULLCIRCLE;
- xarc.angle1 = spanAngle;
- spanAngle = dashAngle - prevDashAngle;
- if (backwards) {
- if (dashAngle > prevDashAngle)
- spanAngle = - FULLCIRCLE + spanAngle;
- } else {
- if (dashAngle < prevDashAngle)
- spanAngle = FULLCIRCLE + spanAngle;
- }
- if (spanAngle > FULLCIRCLE)
- spanAngle = FULLCIRCLE;
- if (spanAngle < -FULLCIRCLE)
- spanAngle = -FULLCIRCLE;
- xarc.angle2 = spanAngle;
- }
- arc = addArc (&arcs[iphase].arcs, &arcs[iphase].narcs,
- &arcSize[iphase], &xarc);
- if (!arc)
- goto arcfail;
- /*
- * cap each end of an on/off dash
- */
- if (!isDoubleDash) {
- if (prevDashAngle != startAngle) {
- addCap (&arcs[iphase].caps,
- &arcs[iphase].ncaps,
- &capSize[iphase], RIGHT_END,
- arc - arcs[iphase].arcs);
-
- }
- if (dashAngle != endAngle) {
- addCap (&arcs[iphase].caps,
- &arcs[iphase].ncaps,
- &capSize[iphase], LEFT_END,
- arc - arcs[iphase].arcs);
- }
- }
- arc->cap = arcs[iphase].ncaps;
- arc->join = arcs[iphase].njoins;
- arc->render = 0;
- arc->selfJoin = 0;
- if (dashAngle == endAngle)
- arc->selfJoin = selfJoin;
- }
- prevphase = iphase;
- if (dashRemaining <= 0) {
- ++iDash;
- if (iDash == pGC->numInDashList)
- iDash = 0;
- iphase = iphase ? 0:1;
- dashRemaining = pGC->dash[iDash];
- }
- }
- /*
- * make sure a place exists for the position data when
- * drawing a zero-length arc
- */
- if (startAngle == endAngle) {
- prevphase = iphase;
- if (!isDoubleDash && iphase == 1)
- prevphase = 0;
- arc = addArc (&arcs[prevphase].arcs, &arcs[prevphase].narcs,
- &arcSize[prevphase], &parcs[i]);
- if (!arc)
- goto arcfail;
- arc->join = arcs[prevphase].njoins;
- arc->cap = arcs[prevphase].ncaps;
- arc->selfJoin = data[i].selfJoin;
- }
- } else {
- arc = addArc (&arcs[iphase].arcs, &arcs[iphase].narcs,
- &arcSize[iphase], &parcs[i]);
- if (!arc)
- goto arcfail;
- arc->join = arcs[iphase].njoins;
- arc->cap = arcs[iphase].ncaps;
- arc->selfJoin = data[i].selfJoin;
- prevphase = iphase;
- }
- if (prevphase == 0 || isDoubleDash)
- k = arcs[prevphase].narcs - 1;
- if (iphase == 0 || isDoubleDash)
- nextk = arcs[iphase].narcs;
- if (nexti == start) {
- nextk = 0;
- if (isDashed) {
- iDash = iDashStart;
- iphase = iphaseStart;
- dashRemaining = dashRemainingStart;
- }
- }
- arcsJoin = narcs > 1 && i != j &&
- ISEQUAL (data[i].x1, data[j].x0) &&
- ISEQUAL (data[i].y1, data[j].y0) &&
- !data[i].selfJoin && !data[j].selfJoin;
- if (arc)
- {
- if (arcsJoin)
- arc->render = 0;
- else
- arc->render = 1;
- }
- if (arcsJoin &&
- (prevphase == 0 || isDoubleDash) &&
- (iphase == 0 || isDoubleDash))
- {
- joinphase = iphase;
- if (isDoubleDash) {
- if (nexti == start)
- joinphase = iphaseStart;
- /*
- * if the join is right at the dash,
- * draw the join in foreground
- * This is because the foreground
- * arcs are computed second, the results
- * of which are needed to draw the join
- */
- if (joinphase != prevphase)
- joinphase = 0;
- }
- if (joinphase == 0 || isDoubleDash) {
- addJoin (&arcs[joinphase].joins,
- &arcs[joinphase].njoins,
- &joinSize[joinphase],
- LEFT_END, k, prevphase,
- RIGHT_END, nextk, iphase);
- arc->join = arcs[prevphase].njoins;
- }
- } else {
- /*
- * cap the left end of this arc
- * unless it joins itself
- */
- if ((prevphase == 0 || isDoubleDash) &&
- !arc->selfJoin)
- {
- addCap (&arcs[prevphase].caps, &arcs[prevphase].ncaps,
- &capSize[prevphase], LEFT_END, k);
- arc->cap = arcs[prevphase].ncaps;
- }
- if (isDashed && !arcsJoin) {
- iDash = iDashStart;
- iphase = iphaseStart;
- dashRemaining = dashRemainingStart;
- }
- nextk = arcs[iphase].narcs;
- if (nexti == start) {
- nextk = 0;
- iDash = iDashStart;
- iphase = iphaseStart;
- dashRemaining = dashRemainingStart;
- }
- /*
- * cap the right end of the next arc. If the
- * next arc is actually the first arc, only
- * cap it if it joins with this arc. This
- * case will occur when the final dash segment
- * of an on/off dash is off. Of course, this
- * cap will be drawn at a strange time, but that
- * hardly matters...
- */
- if ((iphase == 0 || isDoubleDash) &&
- (nexti != start || (arcsJoin && isDashed)))
- addCap (&arcs[iphase].caps, &arcs[iphase].ncaps,
- &capSize[iphase], RIGHT_END, nextk);
- }
- i = nexti;
- if (i == start)
- break;
- }
- /*
- * make sure the last section is rendered
- */
- for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++)
- if (arcs[iphase].narcs > 0) {
- arcs[iphase].arcs[arcs[iphase].narcs-1].render = 1;
- arcs[iphase].arcs[arcs[iphase].narcs-1].join =
- arcs[iphase].njoins;
- arcs[iphase].arcs[arcs[iphase].narcs-1].cap =
- arcs[iphase].ncaps;
- }
- free(data);
- return arcs;
-arcfail:
- miFreeArcs(arcs, pGC);
- free(data);
- return NULL;
-}
-
-static double
-angleToLength (
- int angle,
- dashMap *map)
-{
- double len, excesslen, sidelen = map->map[DASH_MAP_SIZE - 1], totallen;
- int di;
- int excess;
- Bool oddSide = FALSE;
-
- totallen = 0;
- if (angle >= 0) {
- while (angle >= 90 * 64) {
- angle -= 90 * 64;
- totallen += sidelen;
- oddSide = !oddSide;
- }
- } else {
- while (angle < 0) {
- angle += 90 * 64;
- totallen -= sidelen;
- oddSide = !oddSide;
- }
- }
- if (oddSide)
- angle = 90 * 64 - angle;
-
- di = xAngleToDashIndex (angle);
- excess = angle - dashIndexToXAngle (di);
-
- len = map->map[di];
- /*
- * linearly interpolate between this point and the next
- */
- if (excess > 0) {
- excesslen = (map->map[di + 1] - map->map[di]) *
- ((double) excess) / dashXAngleStep;
- len += excesslen;
- }
- if (oddSide)
- totallen += (sidelen - len);
- else
- totallen += len;
- return totallen;
-}
-
-/*
- * len is along the arc, but may be more than one rotation
- */
-
-static int
-lengthToAngle (
- double len,
- dashMap *map)
-{
- double sidelen = map->map[DASH_MAP_SIZE - 1];
- int angle, angleexcess;
- Bool oddSide = FALSE;
- int a0, a1, a;
-
- angle = 0;
- /*
- * step around the ellipse, subtracting sidelens and
- * adding 90 degrees. oddSide will tell if the
- * map should be interpolated in reverse
- */
- if (len >= 0) {
- if (sidelen == 0)
- return 2 * FULLCIRCLE; /* infinity */
- while (len >= sidelen) {
- angle += 90 * 64;
- len -= sidelen;
- oddSide = !oddSide;
- }
- } else {
- if (sidelen == 0)
- return -2 * FULLCIRCLE; /* infinity */
- while (len < 0) {
- angle -= 90 * 64;
- len += sidelen;
- oddSide = !oddSide;
- }
- }
- if (oddSide)
- len = sidelen - len;
- a0 = 0;
- a1 = DASH_MAP_SIZE - 1;
- /*
- * binary search for the closest pre-computed length
- */
- while (a1 - a0 > 1) {
- a = (a0 + a1) / 2;
- if (len > map->map[a])
- a0 = a;
- else
- a1 = a;
- }
- angleexcess = dashIndexToXAngle (a0);
- /*
- * linearly interpolate to the next point
- */
- angleexcess += (len - map->map[a0]) /
- (map->map[a0+1] - map->map[a0]) * dashXAngleStep;
- if (oddSide)
- angle += (90 * 64) - angleexcess;
- else
- angle += angleexcess;
- return angle;
-}
-
-/*
- * compute the angle of an ellipse which cooresponds to
- * the given path length. Note that the correct solution
- * to this problem is an eliptic integral, we'll punt and
- * approximate (it's only for dashes anyway). This
- * approximation uses a polygon.
- *
- * The remaining portion of len is stored in *lenp -
- * this will be negative if the arc extends beyond
- * len and positive if len extends beyond the arc.
- */
-
-static int
-computeAngleFromPath (
- int startAngle,
- int endAngle, /* normalized absolute angles in *64 degrees */
- dashMap *map,
- int *lenp,
- int backwards)
-{
- int a0, a1, a;
- double len0;
- int len;
-
- a0 = startAngle;
- a1 = endAngle;
- len = *lenp;
- if (backwards) {
- /*
- * flip the problem around to always be
- * forwards
- */
- a0 = FULLCIRCLE - a0;
- a1 = FULLCIRCLE - a1;
- }
- if (a1 < a0)
- a1 += FULLCIRCLE;
- len0 = angleToLength (a0, map);
- a = lengthToAngle (len0 + len, map);
- if (a > a1) {
- a = a1;
- len -= angleToLength (a1, map) - len0;
- } else
- len = 0;
- if (backwards)
- a = FULLCIRCLE - a;
- *lenp = len;
- return a;
-}
-
-/*
- * scan convert wide arcs.
- */
-
-/*
- * draw zero width/height arcs
- */
-
-static void
-drawZeroArc (
- DrawablePtr pDraw,
- GCPtr pGC,
- xArc *tarc,
- int lw,
- miArcFacePtr left,
- miArcFacePtr right)
-{
- double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0, w, h, x, y;
- double xmax, ymax, xmin, ymin;
- int a0, a1;
- double a, startAngle, endAngle;
- double l, lx, ly;
-
- l = lw / 2.0;
- a0 = tarc->angle1;
- a1 = tarc->angle2;
- if (a1 > FULLCIRCLE)
- a1 = FULLCIRCLE;
- else if (a1 < -FULLCIRCLE)
- a1 = -FULLCIRCLE;
- w = (double)tarc->width / 2.0;
- h = (double)tarc->height / 2.0;
- /*
- * play in X coordinates right away
- */
- startAngle = - ((double) a0 / 64.0);
- endAngle = - ((double) (a0 + a1) / 64.0);
-
- xmax = -w;
- xmin = w;
- ymax = -h;
- ymin = h;
- a = startAngle;
- for (;;)
- {
- x = w * miDcos(a);
- y = h * miDsin(a);
- if (a == startAngle)
- {
- x0 = x;
- y0 = y;
- }
- if (a == endAngle)
- {
- x1 = x;
- y1 = y;
- }
- if (x > xmax)
- xmax = x;
- if (x < xmin)
- xmin = x;
- if (y > ymax)
- ymax = y;
- if (y < ymin)
- ymin = y;
- if (a == endAngle)
- break;
- if (a1 < 0) /* clockwise */
- {
- if (floor (a / 90.0) == floor (endAngle / 90.0))
- a = endAngle;
- else
- a = 90 * (floor (a/90.0) + 1);
- }
- else
- {
- if (ceil (a / 90.0) == ceil (endAngle / 90.0))
- a = endAngle;
- else
- a = 90 * (ceil (a/90.0) - 1);
- }
- }
- lx = ly = l;
- if ((x1 - x0) + (y1 - y0) < 0)
- lx = ly = -l;
- if (h)
- {
- ly = 0.0;
- lx = -lx;
- }
- else
- lx = 0.0;
- if (right)
- {
- right->center.x = x0;
- right->center.y = y0;
- right->clock.x = x0 - lx;
- right->clock.y = y0 - ly;
- right->counterClock.x = x0 + lx;
- right->counterClock.y = y0 + ly;
- }
- if (left)
- {
- left->center.x = x1;
- left->center.y = y1;
- left->clock.x = x1 + lx;
- left->clock.y = y1 + ly;
- left->counterClock.x = x1 - lx;
- left->counterClock.y = y1 - ly;
- }
-
- x0 = xmin;
- x1 = xmax;
- y0 = ymin;
- y1 = ymax;
- if (ymin != y1) {
- xmin = -l;
- xmax = l;
- } else {
- ymin = -l;
- ymax = l;
- }
- if (xmax != xmin && ymax != ymin) {
- int minx, maxx, miny, maxy;
- xRectangle rect;
-
- minx = ICEIL (xmin + w) + tarc->x;
- maxx = ICEIL (xmax + w) + tarc->x;
- miny = ICEIL (ymin + h) + tarc->y;
- maxy = ICEIL (ymax + h) + tarc->y;
- rect.x = minx;
- rect.y = miny;
- rect.width = maxx - minx;
- rect.height = maxy - miny;
- (*pGC->ops->PolyFillRect) (pDraw, pGC, 1, &rect);
- }
-}
-
-/*
- * this computes the ellipse y value associated with the
- * bottom of the tail.
- */
-
-static void
-tailEllipseY (
- struct arc_def *def,
- struct accelerators *acc)
-{
- double t;
-
- acc->tail_y = 0.0;
- if (def->w == def->h)
- return;
- t = def->l * def->w;
- if (def->w > def->h) {
- if (t < acc->h2)
- return;
- } else {
- if (t > acc->h2)
- return;
- }
- t = 2.0 * def->h * t;
- t = (CUBED_ROOT_4 * acc->h2 - cbrt(t * t)) / acc->h2mw2;
- if (t > 0.0)
- acc->tail_y = def->h / CUBED_ROOT_2 * sqrt(t);
-}
-
-/*
- * inverse functions -- compute edge coordinates
- * from the ellipse
- */
-
-static double
-outerXfromXY (
- double x,
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- return x + (x * acc->h2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static double
-outerYfromXY (
- double x,
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- return y + (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static double
-innerXfromXY (
- double x,
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- return x - (x * acc->h2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static double
-innerYfromXY (
- double x,
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- return y - (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static double
-innerYfromY (
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- double x;
-
- x = (def->w / def->h) * sqrt (acc->h2 - y*y);
-
- return y - (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static void
-computeLine (
- double x1,
- double y1,
- double x2,
- double y2,
- struct line *line)
-{
- if (y1 == y2)
- line->valid = 0;
- else {
- line->m = (x1 - x2) / (y1 - y2);
- line->b = x1 - y1 * line->m;
- line->valid = 1;
- }
-}
-
-/*
- * compute various accelerators for an ellipse. These
- * are simply values that are used repeatedly in
- * the computations
- */
-
-static void
-computeAcc (
- xArc *tarc,
- int lw,
- struct arc_def *def,
- struct accelerators *acc)
-{
- def->w = ((double) tarc->width) / 2.0;
- def->h = ((double) tarc->height) / 2.0;
- def->l = ((double) lw) / 2.0;
- acc->h2 = def->h * def->h;
- acc->w2 = def->w * def->w;
- acc->h4 = acc->h2 * acc->h2;
- acc->w4 = acc->w2 * acc->w2;
- acc->h2l = acc->h2 * def->l;
- acc->w2l = acc->w2 * def->l;
- acc->h2mw2 = acc->h2 - acc->w2;
- acc->fromIntX = (tarc->width & 1) ? 0.5 : 0.0;
- acc->fromIntY = (tarc->height & 1) ? 0.5 : 0.0;
- acc->xorg = tarc->x + (tarc->width >> 1);
- acc->yorgu = tarc->y + (tarc->height >> 1);
- acc->yorgl = acc->yorgu + (tarc->height & 1);
- tailEllipseY (def, acc);
-}
-
-/*
- * compute y value bounds of various portions of the arc,
- * the outer edge, the ellipse and the inner edge.
- */
-
-static void
-computeBound (
- struct arc_def *def,
- struct arc_bound *bound,
- struct accelerators *acc,
- miArcFacePtr right,
- miArcFacePtr left)
-{
- double t;
- double innerTaily;
- double tail_y;
- struct bound innerx, outerx;
- struct bound ellipsex;
-
- bound->ellipse.min = Dsin (def->a0) * def->h;
- bound->ellipse.max = Dsin (def->a1) * def->h;
- if (def->a0 == 45 && def->w == def->h)
- ellipsex.min = bound->ellipse.min;
- else
- ellipsex.min = Dcos (def->a0) * def->w;
- if (def->a1 == 45 && def->w == def->h)
- ellipsex.max = bound->ellipse.max;
- else
- ellipsex.max = Dcos (def->a1) * def->w;
- bound->outer.min = outerYfromXY (ellipsex.min, bound->ellipse.min, def, acc);
- bound->outer.max = outerYfromXY (ellipsex.max, bound->ellipse.max, def, acc);
- bound->inner.min = innerYfromXY (ellipsex.min, bound->ellipse.min, def, acc);
- bound->inner.max = innerYfromXY (ellipsex.max, bound->ellipse.max, def, acc);
-
- outerx.min = outerXfromXY (ellipsex.min, bound->ellipse.min, def, acc);
- outerx.max = outerXfromXY (ellipsex.max, bound->ellipse.max, def, acc);
- innerx.min = innerXfromXY (ellipsex.min, bound->ellipse.min, def, acc);
- innerx.max = innerXfromXY (ellipsex.max, bound->ellipse.max, def, acc);
-
- /*
- * save the line end points for the
- * cap code to use. Careful here, these are
- * in cartesean coordinates (y increasing upwards)
- * while the cap code uses inverted coordinates
- * (y increasing downwards)
- */
-
- if (right) {
- right->counterClock.y = bound->outer.min;
- right->counterClock.x = outerx.min;
- right->center.y = bound->ellipse.min;
- right->center.x = ellipsex.min;
- right->clock.y = bound->inner.min;
- right->clock.x = innerx.min;
- }
-
- if (left) {
- left->clock.y = bound->outer.max;
- left->clock.x = outerx.max;
- left->center.y = bound->ellipse.max;
- left->center.x = ellipsex.max;
- left->counterClock.y = bound->inner.max;
- left->counterClock.x = innerx.max;
- }
-
- bound->left.min = bound->inner.max;
- bound->left.max = bound->outer.max;
- bound->right.min = bound->inner.min;
- bound->right.max = bound->outer.min;
-
- computeLine (innerx.min, bound->inner.min, outerx.min, bound->outer.min,
- &acc->right);
- computeLine (innerx.max, bound->inner.max, outerx.max, bound->outer.max,
- &acc->left);
-
- if (bound->inner.min > bound->inner.max) {
- t = bound->inner.min;
- bound->inner.min = bound->inner.max;
- bound->inner.max = t;
- }
- tail_y = acc->tail_y;
- if (tail_y > bound->ellipse.max)
- tail_y = bound->ellipse.max;
- else if (tail_y < bound->ellipse.min)
- tail_y = bound->ellipse.min;
- innerTaily = innerYfromY (tail_y, def, acc);
- if (bound->inner.min > innerTaily)
- bound->inner.min = innerTaily;
- if (bound->inner.max < innerTaily)
- bound->inner.max = innerTaily;
- bound->inneri.min = ICEIL(bound->inner.min - acc->fromIntY);
- bound->inneri.max = floor(bound->inner.max - acc->fromIntY);
- bound->outeri.min = ICEIL(bound->outer.min - acc->fromIntY);
- bound->outeri.max = floor(bound->outer.max - acc->fromIntY);
-}
-
-/*
- * this section computes the x value of the span at y
- * intersected with the specified face of the ellipse.
- *
- * this is the min/max X value over the set of normal
- * lines to the entire ellipse, the equation of the
- * normal lines is:
- *
- * ellipse_x h^2 h^2
- * x = ------------ y + ellipse_x (1 - --- )
- * ellipse_y w^2 w^2
- *
- * compute the derivative with-respect-to ellipse_y and solve
- * for zero:
- *
- * (w^2 - h^2) ellipse_y^3 + h^4 y
- * 0 = - ----------------------------------
- * h w ellipse_y^2 sqrt (h^2 - ellipse_y^2)
- *
- * ( h^4 y )
- * ellipse_y = ( ---------- ) ^ (1/3)
- * ( (h^2 - w^2) )
- *
- * The other two solutions to the equation are imaginary.
- *
- * This gives the position on the ellipse which generates
- * the normal with the largest/smallest x intersection point.
- *
- * Now compute the second derivative to check whether
- * the intersection is a minimum or maximum:
- *
- * h (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2))
- * - -------------------------------------------
- * w y0^3 (sqrt (h^2 - y^2)) ^ 3
- *
- * as we only care about the sign,
- *
- * - (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2))
- *
- * or (to use accelerators),
- *
- * y0^3 (h^2 - w^2) - h^2 y (3y0^2 - 2h^2)
- *
- */
-
-/*
- * computes the position on the ellipse whose normal line
- * intersects the given scan line maximally
- */
-
-static double
-hookEllipseY (
- double scan_y,
- struct arc_bound *bound,
- struct accelerators *acc,
- int left)
-{
- double ret;
-
- if (acc->h2mw2 == 0) {
- if ( (scan_y > 0 && !left) || (scan_y < 0 && left) )
- return bound->ellipse.min;
- return bound->ellipse.max;
- }
- ret = (acc->h4 * scan_y) / (acc->h2mw2);
- if (ret >= 0)
- return cbrt (ret);
- else
- return -cbrt (-ret);
-}
-
-/*
- * computes the X value of the intersection of the
- * given scan line with the right side of the lower hook
- */
-
-static double
-hookX (
- double scan_y,
- struct arc_def *def,
- struct arc_bound *bound,
- struct accelerators *acc,
- int left)
-{
- double ellipse_y, x;
- double maxMin;
-
- if (def->w != def->h) {
- ellipse_y = hookEllipseY (scan_y, bound, acc, left);
- if (boundedLe (ellipse_y, bound->ellipse)) {
- /*
- * compute the value of the second
- * derivative
- */
- maxMin = ellipse_y*ellipse_y*ellipse_y * acc->h2mw2 -
- acc->h2 * scan_y * (3 * ellipse_y*ellipse_y - 2*acc->h2);
- if ((left && maxMin > 0) || (!left && maxMin < 0)) {
- if (ellipse_y == 0)
- return def->w + left ? -def->l : def->l;
- x = (acc->h2 * scan_y - ellipse_y * acc->h2mw2) *
- sqrt (acc->h2 - ellipse_y * ellipse_y) /
- (def->h * def->w * ellipse_y);
- return x;
- }
- }
- }
- if (left) {
- if (acc->left.valid && boundedLe (scan_y, bound->left)) {
- x = intersectLine (scan_y, acc->left);
- } else {
- if (acc->right.valid)
- x = intersectLine (scan_y, acc->right);
- else
- x = def->w - def->l;
- }
- } else {
- if (acc->right.valid && boundedLe (scan_y, bound->right)) {
- x = intersectLine (scan_y, acc->right);
- } else {
- if (acc->left.valid)
- x = intersectLine (scan_y, acc->left);
- else
- x = def->w - def->l;
- }
- }
- return x;
-}
-
-/*
- * generate the set of spans with
- * the given y coordinate
- */
-
-static void
-arcSpan (
- int y,
- int lx,
- int lw,
- int rx,
- int rw,
- struct arc_def *def,
- struct arc_bound *bounds,
- struct accelerators *acc,
- int mask)
-{
- int linx, loutx, rinx, routx;
- double x, altx;
-
- if (boundedLe (y, bounds->inneri)) {
- linx = -(lx + lw);
- rinx = rx;
- } else {
- /*
- * intersection with left face
- */
- x = hookX (y + acc->fromIntY, def, bounds, acc, 1);
- if (acc->right.valid &&
- boundedLe (y + acc->fromIntY, bounds->right))
- {
- altx = intersectLine (y + acc->fromIntY, acc->right);
- if (altx < x)
- x = altx;
- }
- linx = -ICEIL(acc->fromIntX - x);
- rinx = ICEIL(acc->fromIntX + x);
- }
- if (boundedLe (y, bounds->outeri)) {
- loutx = -lx;
- routx = rx + rw;
- } else {
- /*
- * intersection with right face
- */
- x = hookX (y + acc->fromIntY, def, bounds, acc, 0);
- if (acc->left.valid &&
- boundedLe (y + acc->fromIntY, bounds->left))
- {
- altx = x;
- x = intersectLine (y + acc->fromIntY, acc->left);
- if (x < altx)
- x = altx;
- }
- loutx = -ICEIL(acc->fromIntX - x);
- routx = ICEIL(acc->fromIntX + x);
- }
- if (routx > rinx) {
- if (mask & 1)
- newFinalSpan (acc->yorgu - y,
- acc->xorg + rinx, acc->xorg + routx);
- if (mask & 8)
- newFinalSpan (acc->yorgl + y,
- acc->xorg + rinx, acc->xorg + routx);
- }
- if (loutx > linx) {
- if (mask & 2)
- newFinalSpan (acc->yorgu - y,
- acc->xorg - loutx, acc->xorg - linx);
- if (mask & 4)
- newFinalSpan (acc->yorgl + y,
- acc->xorg - loutx, acc->xorg - linx);
- }
-}
-
-static void
-arcSpan0 (
- int lx,
- int lw,
- int rx,
- int rw,
- struct arc_def *def,
- struct arc_bound *bounds,
- struct accelerators *acc,
- int mask)
-{
- double x;
-
- if (boundedLe (0, bounds->inneri) &&
- acc->left.valid && boundedLe (0, bounds->left) &&
- acc->left.b > 0)
- {
- x = def->w - def->l;
- if (acc->left.b < x)
- x = acc->left.b;
- lw = ICEIL(acc->fromIntX - x) - lx;
- rw += rx;
- rx = ICEIL(acc->fromIntX + x);
- rw -= rx;
- }
- arcSpan (0, lx, lw, rx, rw, def, bounds, acc, mask);
-}
-
-static void
-tailSpan (
- int y,
- int lw,
- int rw,
- struct arc_def *def,
- struct arc_bound *bounds,
- struct accelerators *acc,
- int mask)
-{
- double yy, xalt, x, lx, rx;
- int n;
-
- if (boundedLe(y, bounds->outeri))
- arcSpan (y, 0, lw, -rw, rw, def, bounds, acc, mask);
- else if (def->w != def->h) {
- yy = y + acc->fromIntY;
- x = tailX(yy, def, bounds, acc);
- if (yy == 0.0 && x == -rw - acc->fromIntX)
- return;
- if (acc->right.valid && boundedLe (yy, bounds->right)) {
- rx = x;
- lx = -x;
- xalt = intersectLine (yy, acc->right);
- if (xalt >= -rw - acc->fromIntX && xalt <= rx)
- rx = xalt;
- n = ICEIL(acc->fromIntX + lx);
- if (lw > n) {
- if (mask & 2)
- newFinalSpan (acc->yorgu - y,
- acc->xorg + n, acc->xorg + lw);
- if (mask & 4)
- newFinalSpan (acc->yorgl + y,
- acc->xorg + n, acc->xorg + lw);
- }
- n = ICEIL(acc->fromIntX + rx);
- if (n > -rw) {
- if (mask & 1)
- newFinalSpan (acc->yorgu - y,
- acc->xorg - rw, acc->xorg + n);
- if (mask & 8)
- newFinalSpan (acc->yorgl + y,
- acc->xorg - rw, acc->xorg + n);
- }
- }
- arcSpan (y,
- ICEIL(acc->fromIntX - x), 0,
- ICEIL(acc->fromIntX + x), 0,
- def, bounds, acc, mask);
- }
-}
-
-/*
- * create whole arcs out of pieces. This code is
- * very bad.
- */
-
-static struct finalSpan **finalSpans = NULL;
-static int finalMiny = 0, finalMaxy = -1;
-static int finalSize = 0;
-
-static int nspans = 0; /* total spans, not just y coords */
-
-struct finalSpan {
- struct finalSpan *next;
- int min, max; /* x values */
-};
-
-static struct finalSpan *freeFinalSpans, *tmpFinalSpan;
-
-# define allocFinalSpan() (freeFinalSpans ?\
- ((tmpFinalSpan = freeFinalSpans), \
- (freeFinalSpans = freeFinalSpans->next), \
- (tmpFinalSpan->next = 0), \
- tmpFinalSpan) : \
- realAllocSpan ())
-
-# define SPAN_CHUNK_SIZE 128
-
-struct finalSpanChunk {
- struct finalSpan data[SPAN_CHUNK_SIZE];
- struct finalSpanChunk *next;
-};
-
-static struct finalSpanChunk *chunks;
-
-static struct finalSpan *
-realAllocSpan (void)
-{
- struct finalSpanChunk *newChunk;
- struct finalSpan *span;
- int i;
-
- newChunk = malloc(sizeof (struct finalSpanChunk));
- if (!newChunk)
- return (struct finalSpan *) NULL;
- newChunk->next = chunks;
- chunks = newChunk;
- freeFinalSpans = span = newChunk->data + 1;
- for (i = 1; i < SPAN_CHUNK_SIZE-1; i++) {
- span->next = span+1;
- span++;
- }
- span->next = 0;
- span = newChunk->data;
- span->next = 0;
- return span;
-}
-
-static void
-disposeFinalSpans (void)
-{
- struct finalSpanChunk *chunk, *next;
-
- for (chunk = chunks; chunk; chunk = next) {
- next = chunk->next;
- free(chunk);
- }
- chunks = 0;
- freeFinalSpans = 0;
- free(finalSpans);
- finalSpans = 0;
-}
-
-static void
-fillSpans (
- DrawablePtr pDrawable,
- GCPtr pGC)
-{
- struct finalSpan *span;
- DDXPointPtr xSpan;
- int *xWidth;
- int i;
- struct finalSpan **f;
- int spany;
- DDXPointPtr xSpans;
- int *xWidths;
-
- if (nspans == 0)
- return;
- xSpan = xSpans = malloc(nspans * sizeof (DDXPointRec));
- xWidth = xWidths = malloc(nspans * sizeof (int));
- if (xSpans && xWidths)
- {
- i = 0;
- f = finalSpans;
- for (spany = finalMiny; spany <= finalMaxy; spany++, f++) {
- for (span = *f; span; span=span->next) {
- if (span->max <= span->min)
- continue;
- xSpan->x = span->min;
- xSpan->y = spany;
- ++xSpan;
- *xWidth++ = span->max - span->min;
- ++i;
- }
- }
- (*pGC->ops->FillSpans) (pDrawable, pGC, i, xSpans, xWidths, TRUE);
- }
- disposeFinalSpans ();
- free(xSpans);
- free(xWidths);
- finalMiny = 0;
- finalMaxy = -1;
- finalSize = 0;
- nspans = 0;
-}
-
-# define SPAN_REALLOC 100
-
-# define findSpan(y) ((finalMiny <= (y) && (y) <= finalMaxy) ? \
- &finalSpans[(y) - finalMiny] : \
- realFindSpan (y))
-
-static struct finalSpan **
-realFindSpan (int y)
-{
- struct finalSpan **newSpans;
- int newSize, newMiny, newMaxy;
- int change;
- int i;
-
- if (y < finalMiny || y > finalMaxy) {
- if (!finalSize) {
- finalMiny = y;
- finalMaxy = y - 1;
- }
- if (y < finalMiny)
- change = finalMiny - y;
- else
- change = y - finalMaxy;
- if (change >= SPAN_REALLOC)
- change += SPAN_REALLOC;
- else
- change = SPAN_REALLOC;
- newSize = finalSize + change;
- newSpans = malloc(newSize * sizeof (struct finalSpan *));
- if (!newSpans)
- return NULL;
- newMiny = finalMiny;
- newMaxy = finalMaxy;
- if (y < finalMiny)
- newMiny = finalMiny - change;
- else
- newMaxy = finalMaxy + change;
- if (finalSpans) {
- memmove(((char *) newSpans) + (finalMiny-newMiny) * sizeof (struct finalSpan *),
- (char *) finalSpans,
- finalSize * sizeof (struct finalSpan *));
- free(finalSpans);
- }
- if ((i = finalMiny - newMiny) > 0)
- memset((char *)newSpans, 0, i * sizeof (struct finalSpan *));
- if ((i = newMaxy - finalMaxy) > 0)
- memset((char *)(newSpans + newSize - i), 0,
- i * sizeof (struct finalSpan *));
- finalSpans = newSpans;
- finalMaxy = newMaxy;
- finalMiny = newMiny;
- finalSize = newSize;
- }
- return &finalSpans[y - finalMiny];
-}
-
-static void
-newFinalSpan (
- int y,
- int xmin,
- int xmax)
-{
- struct finalSpan *x;
- struct finalSpan **f;
- struct finalSpan *oldx;
- struct finalSpan *prev;
-
- f = findSpan (y);
- if (!f)
- return;
- oldx = 0;
- for (;;) {
- prev = 0;
- for (x = *f; x; x=x->next) {
- if (x == oldx) {
- prev = x;
- continue;
- }
- if (x->min <= xmax && xmin <= x->max) {
- if (oldx) {
- oldx->min = min (x->min, xmin);
- oldx->max = max (x->max, xmax);
- if (prev)
- prev->next = x->next;
- else
- *f = x->next;
- --nspans;
- } else {
- x->min = min (x->min, xmin);
- x->max = max (x->max, xmax);
- oldx = x;
- }
- xmin = oldx->min;
- xmax = oldx->max;
- break;
- }
- prev = x;
- }
- if (!x)
- break;
- }
- if (!oldx) {
- x = allocFinalSpan ();
- if (x)
- {
- x->min = xmin;
- x->max = xmax;
- x->next = *f;
- *f = x;
- ++nspans;
- }
- }
-}
-
-static void
-mirrorSppPoint (
- int quadrant,
- SppPointPtr sppPoint)
-{
- switch (quadrant) {
- case 0:
- break;
- case 1:
- sppPoint->x = -sppPoint->x;
- break;
- case 2:
- sppPoint->x = -sppPoint->x;
- sppPoint->y = -sppPoint->y;
- break;
- case 3:
- sppPoint->y = -sppPoint->y;
- break;
- }
- /*
- * and translate to X coordinate system
- */
- sppPoint->y = -sppPoint->y;
-}
-
-/*
- * split an arc into pieces which are scan-converted
- * in the first-quadrant and mirrored into position.
- * This is necessary as the scan-conversion code can
- * only deal with arcs completely contained in the
- * first quadrant.
- */
-
-static void
-drawArc (
- xArc *tarc,
- int l,
- int a0,
- int a1,
- miArcFacePtr right,
- miArcFacePtr left) /* save end line points */
-{
- struct arc_def def;
- struct accelerators acc;
- int startq, endq, curq;
- int rightq, leftq = 0, righta = 0, lefta = 0;
- miArcFacePtr passRight, passLeft;
- int q0 = 0, q1 = 0, mask;
- struct band {
- int a0, a1;
- int mask;
- } band[5], sweep[20];
- int bandno, sweepno;
- int i, j;
- int flipRight = 0, flipLeft = 0;
- int copyEnd = 0;
- miArcSpanData *spdata;
-
- spdata = miComputeWideEllipse(l, tarc);
- if (!spdata)
- return;
-
- if (a1 < a0)
- a1 += 360 * 64;
- startq = a0 / (90 * 64);
- if (a0 == a1)
- endq = startq;
- else
- endq = (a1-1) / (90 * 64);
- bandno = 0;
- curq = startq;
- rightq = -1;
- for (;;) {
- switch (curq) {
- case 0:
- if (a0 > 90 * 64)
- q0 = 0;
- else
- q0 = a0;
- if (a1 < 360 * 64)
- q1 = min (a1, 90 * 64);
- else
- q1 = 90 * 64;
- if (curq == startq && a0 == q0 && rightq < 0) {
- righta = q0;
- rightq = curq;
- }
- if (curq == endq && a1 == q1) {
- lefta = q1;
- leftq = curq;
- }
- break;
- case 1:
- if (a1 < 90 * 64)
- q0 = 0;
- else
- q0 = 180 * 64 - min (a1, 180 * 64);
- if (a0 > 180 * 64)
- q1 = 90 * 64;
- else
- q1 = 180 * 64 - max (a0, 90 * 64);
- if (curq == startq && 180 * 64 - a0 == q1) {
- righta = q1;
- rightq = curq;
- }
- if (curq == endq && 180 * 64 - a1 == q0) {
- lefta = q0;
- leftq = curq;
- }
- break;
- case 2:
- if (a0 > 270 * 64)
- q0 = 0;
- else
- q0 = max (a0, 180 * 64) - 180 * 64;
- if (a1 < 180 * 64)
- q1 = 90 * 64;
- else
- q1 = min (a1, 270 * 64) - 180 * 64;
- if (curq == startq && a0 - 180*64 == q0) {
- righta = q0;
- rightq = curq;
- }
- if (curq == endq && a1 - 180 * 64 == q1) {
- lefta = q1;
- leftq = curq;
- }
- break;
- case 3:
- if (a1 < 270 * 64)
- q0 = 0;
- else
- q0 = 360 * 64 - min (a1, 360 * 64);
- q1 = 360 * 64 - max (a0, 270 * 64);
- if (curq == startq && 360 * 64 - a0 == q1) {
- righta = q1;
- rightq = curq;
- }
- if (curq == endq && 360 * 64 - a1 == q0) {
- lefta = q0;
- leftq = curq;
- }
- break;
- }
- band[bandno].a0 = q0;
- band[bandno].a1 = q1;
- band[bandno].mask = 1 << curq;
- bandno++;
- if (curq == endq)
- break;
- curq++;
- if (curq == 4) {
- a0 = 0;
- a1 -= 360 * 64;
- curq = 0;
- endq -= 4;
- }
- }
- sweepno = 0;
- for (;;) {
- q0 = 90 * 64;
- mask = 0;
- /*
- * find left-most point
- */
- for (i = 0; i < bandno; i++)
- if (band[i].a0 <= q0) {
- q0 = band[i].a0;
- q1 = band[i].a1;
- mask = band[i].mask;
- }
- if (!mask)
- break;
- /*
- * locate next point of change
- */
- for (i = 0; i < bandno; i++)
- if (!(mask & band[i].mask)) {
- if (band[i].a0 == q0) {
- if (band[i].a1 < q1)
- q1 = band[i].a1;
- mask |= band[i].mask;
- } else if (band[i].a0 < q1)
- q1 = band[i].a0;
- }
- /*
- * create a new sweep
- */
- sweep[sweepno].a0 = q0;
- sweep[sweepno].a1 = q1;
- sweep[sweepno].mask = mask;
- sweepno++;
- /*
- * subtract the sweep from the affected bands
- */
- for (i = 0; i < bandno; i++)
- if (band[i].a0 == q0) {
- band[i].a0 = q1;
- /*
- * check if this band is empty
- */
- if (band[i].a0 == band[i].a1)
- band[i].a1 = band[i].a0 = 90 * 64 + 1;
- }
- }
- computeAcc (tarc, l, &def, &acc);
- for (j = 0; j < sweepno; j++) {
- mask = sweep[j].mask;
- passRight = passLeft = 0;
- if (mask & (1 << rightq)) {
- if (sweep[j].a0 == righta)
- passRight = right;
- else if (sweep[j].a1 == righta) {
- passLeft = right;
- flipRight = 1;
- }
- }
- if (mask & (1 << leftq)) {
- if (sweep[j].a1 == lefta)
- {
- if (passLeft)
- copyEnd = 1;
- passLeft = left;
- }
- else if (sweep[j].a0 == lefta) {
- if (passRight)
- copyEnd = 1;
- passRight = left;
- flipLeft = 1;
- }
- }
- drawQuadrant (&def, &acc, sweep[j].a0, sweep[j].a1, mask,
- passRight, passLeft, spdata);
- }
- /*
- * when copyEnd is set, both ends of the arc were computed
- * at the same time; drawQuadrant only takes one end though,
- * so the left end will be the only one holding the data. Copy
- * it from there.
- */
- if (copyEnd)
- *right = *left;
- /*
- * mirror the coordinates generated for the
- * faces of the arc
- */
- if (right) {
- mirrorSppPoint (rightq, &right->clock);
- mirrorSppPoint (rightq, &right->center);
- mirrorSppPoint (rightq, &right->counterClock);
- if (flipRight) {
- SppPointRec temp;
-
- temp = right->clock;
- right->clock = right->counterClock;
- right->counterClock = temp;
- }
- }
- if (left) {
- mirrorSppPoint (leftq, &left->counterClock);
- mirrorSppPoint (leftq, &left->center);
- mirrorSppPoint (leftq, &left->clock);
- if (flipLeft) {
- SppPointRec temp;
-
- temp = left->clock;
- left->clock = left->counterClock;
- left->counterClock = temp;
- }
- }
- free(spdata);
-}
-
-static void
-drawQuadrant (
- struct arc_def *def,
- struct accelerators *acc,
- int a0,
- int a1,
- int mask,
- miArcFacePtr right,
- miArcFacePtr left,
- miArcSpanData *spdata)
-{
- struct arc_bound bound;
- double yy, x, xalt;
- int y, miny, maxy;
- int n;
- miArcSpan *span;
-
- def->a0 = ((double) a0) / 64.0;
- def->a1 = ((double) a1) / 64.0;
- computeBound (def, &bound, acc, right, left);
- yy = bound.inner.min;
- if (bound.outer.min < yy)
- yy = bound.outer.min;
- miny = ICEIL(yy - acc->fromIntY);
- yy = bound.inner.max;
- if (bound.outer.max > yy)
- yy = bound.outer.max;
- maxy = floor(yy - acc->fromIntY);
- y = spdata->k;
- span = spdata->spans;
- if (spdata->top)
- {
- if (a1 == 90 * 64 && (mask & 1))
- newFinalSpan (acc->yorgu - y - 1, acc->xorg, acc->xorg + 1);
- span++;
- }
- for (n = spdata->count1; --n >= 0; )
- {
- if (y < miny)
- return;
- if (y <= maxy) {
- arcSpan (y,
- span->lx, -span->lx, 0, span->lx + span->lw,
- def, &bound, acc, mask);
- if (span->rw + span->rx)
- tailSpan (y, -span->rw, -span->rx, def, &bound, acc, mask);
- }
- y--;
- span++;
- }
- if (y < miny)
- return;
- if (spdata->hole)
- {
- if (y <= maxy)
- arcSpan (y, 0, 0, 0, 1, def, &bound, acc, mask & 0xc);
- }
- for (n = spdata->count2; --n >= 0; )
- {
- if (y < miny)
- return;
- if (y <= maxy)
- arcSpan (y, span->lx, span->lw, span->rx, span->rw,
- def, &bound, acc, mask);
- y--;
- span++;
- }
- if (spdata->bot && miny <= y && y <= maxy)
- {
- n = mask;
- if (y == miny)
- n &= 0xc;
- if (span->rw <= 0) {
- arcSpan0 (span->lx, -span->lx, 0, span->lx + span->lw,
- def, &bound, acc, n);
- if (span->rw + span->rx)
- tailSpan (y, -span->rw, -span->rx, def, &bound, acc, n);
- }
- else
- arcSpan0 (span->lx, span->lw, span->rx, span->rw,
- def, &bound, acc, n);
- y--;
- }
- while (y >= miny) {
- yy = y + acc->fromIntY;
- if (def->w == def->h) {
- xalt = def->w - def->l;
- x = -sqrt(xalt * xalt - yy * yy);
- } else {
- x = tailX(yy, def, &bound, acc);
- if (acc->left.valid && boundedLe (yy, bound.left)) {
- xalt = intersectLine (yy, acc->left);
- if (xalt < x)
- x = xalt;
- }
- if (acc->right.valid && boundedLe (yy, bound.right)) {
- xalt = intersectLine (yy, acc->right);
- if (xalt < x)
- x = xalt;
- }
- }
- arcSpan (y,
- ICEIL(acc->fromIntX - x), 0,
- ICEIL(acc->fromIntX + x), 0,
- def, &bound, acc, mask);
- y--;
- }
-}
+/***********************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+******************************************************************/
+/* Author: Keith Packard and Bob Scheifler */
+/* Warning: this code is toxic, do not dally very long here. */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <math.h>
+#include <X11/X.h>
+#include <X11/Xprotostr.h>
+#include "misc.h"
+#include "gcstruct.h"
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "windowstr.h"
+#include "mifpoly.h"
+#include "mi.h"
+#include "mifillarc.h"
+#include <X11/Xfuncproto.h>
+
+#ifdef _MSC_VER
+#define hypot _hypot
+#endif
+
+static double miDsin(double a);
+static double miDcos(double a);
+static double miDasin(double v);
+static double miDatan2(double dy, double dx);
+
+#ifndef HAVE_CBRT
+static double
+cbrt(double x)
+{
+ if (x > 0.0)
+ return pow(x, 1.0/3.0);
+ else
+ return -pow(-x, 1.0/3.0);
+}
+#endif
+
+/*
+ * some interesting sematic interpretation of the protocol:
+ *
+ * Self intersecting arcs (i.e. those spanning 360 degrees)
+ * never join with other arcs, and are drawn without caps
+ * (unless on/off dashed, in which case each dash segment
+ * is capped, except when the last segment meets the
+ * first segment, when no caps are drawn)
+ *
+ * double dash arcs are drawn in two parts, first the
+ * odd dashes (drawn in background) then the even dashes
+ * (drawn in foreground). This means that overlapping
+ * sections of foreground/background are drawn twice,
+ * first in background then in foreground. The double-draw
+ * occurs even when the function uses the destination values
+ * (e.g. xor mode). This is the same way the wide-line
+ * code works and should be "fixed".
+ *
+ */
+
+#undef max
+#undef min
+
+_X_INLINE static int max (const int x, const int y)
+{
+ return x>y? x:y;
+}
+
+_X_INLINE static int min (const int x, const int y)
+{
+ return x<y? x:y;
+}
+
+struct bound {
+ double min, max;
+};
+
+struct ibound {
+ int min, max;
+};
+
+#define boundedLe(value, bounds)\
+ ((bounds).min <= (value) && (value) <= (bounds).max)
+
+struct line {
+ double m, b;
+ int valid;
+};
+
+#define intersectLine(y,line) (line.m * (y) + line.b)
+
+/*
+ * these are all y value bounds
+ */
+
+struct arc_bound {
+ struct bound ellipse;
+ struct bound inner;
+ struct bound outer;
+ struct bound right;
+ struct bound left;
+ struct ibound inneri;
+ struct ibound outeri;
+};
+
+struct accelerators {
+ double tail_y;
+ double h2;
+ double w2;
+ double h4;
+ double w4;
+ double h2mw2;
+ double h2l;
+ double w2l;
+ double fromIntX;
+ double fromIntY;
+ struct line left, right;
+ int yorgu;
+ int yorgl;
+ int xorg;
+};
+
+struct arc_def {
+ double w, h, l;
+ double a0, a1;
+};
+
+# define todeg(xAngle) (((double) (xAngle)) / 64.0)
+
+# define RIGHT_END 0
+# define LEFT_END 1
+
+typedef struct _miArcJoin {
+ int arcIndex0, arcIndex1;
+ int phase0, phase1;
+ int end0, end1;
+} miArcJoinRec, *miArcJoinPtr;
+
+typedef struct _miArcCap {
+ int arcIndex;
+ int end;
+} miArcCapRec, *miArcCapPtr;
+
+typedef struct _miArcFace {
+ SppPointRec clock;
+ SppPointRec center;
+ SppPointRec counterClock;
+} miArcFaceRec, *miArcFacePtr;
+
+typedef struct _miArcData {
+ xArc arc;
+ int render; /* non-zero means render after drawing */
+ int join; /* related join */
+ int cap; /* related cap */
+ int selfJoin; /* final dash meets first dash */
+ miArcFaceRec bounds[2];
+ double x0, y0, x1, y1;
+} miArcDataRec, *miArcDataPtr;
+
+/*
+ * This is an entire sequence of arcs, computed and categorized according
+ * to operation. miDashArcs generates either one or two of these.
+ */
+
+typedef struct _miPolyArc {
+ int narcs;
+ miArcDataPtr arcs;
+ int ncaps;
+ miArcCapPtr caps;
+ int njoins;
+ miArcJoinPtr joins;
+} miPolyArcRec, *miPolyArcPtr;
+
+static void fillSpans(DrawablePtr pDrawable, GCPtr pGC);
+static void newFinalSpan(int y, int xmin, int xmax);
+static void drawArc(xArc *tarc, int l, int a0, int a1, miArcFacePtr right,
+ miArcFacePtr left);
+static void drawZeroArc(DrawablePtr pDraw, GCPtr pGC, xArc *tarc, int lw,
+ miArcFacePtr left, miArcFacePtr right);
+static void miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft,
+ miArcFacePtr pRight, int xOrgLeft, int yOrgLeft,
+ double xFtransLeft, double yFtransLeft,
+ int xOrgRight, int yOrgRight,
+ double xFtransRight, double yFtransRight);
+static void miArcCap(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pFace,
+ int end, int xOrg, int yOrg, double xFtrans,
+ double yFtrans);
+static void miRoundCap(DrawablePtr pDraw, GCPtr pGC, SppPointRec pCenter,
+ SppPointRec pEnd, SppPointRec pCorner,
+ SppPointRec pOtherCorner, int fLineEnd,
+ int xOrg, int yOrg, double xFtrans, double yFtrans);
+static void miFreeArcs(miPolyArcPtr arcs, GCPtr pGC);
+static miPolyArcPtr miComputeArcs(xArc *parcs, int narcs, GCPtr pGC);
+static int miGetArcPts(SppArcPtr parc, int cpt, SppPointPtr *ppPts);
+
+# define CUBED_ROOT_2 1.2599210498948732038115849718451499938964
+# define CUBED_ROOT_4 1.5874010519681993173435330390930175781250
+
+/*
+ * draw one segment of the arc using the arc spans generation routines
+ */
+
+static void
+miArcSegment(
+ DrawablePtr pDraw,
+ GCPtr pGC,
+ xArc tarc,
+ miArcFacePtr right,
+ miArcFacePtr left)
+{
+ int l = pGC->lineWidth;
+ int a0, a1, startAngle, endAngle;
+ miArcFacePtr temp;
+
+ if (!l)
+ l = 1;
+
+ if (tarc.width == 0 || tarc.height == 0) {
+ drawZeroArc (pDraw, pGC, &tarc, l, left, right);
+ return;
+ }
+
+ if (pGC->miTranslate) {
+ tarc.x += pDraw->x;
+ tarc.y += pDraw->y;
+ }
+
+ a0 = tarc.angle1;
+ a1 = tarc.angle2;
+ if (a1 > FULLCIRCLE)
+ a1 = FULLCIRCLE;
+ else if (a1 < -FULLCIRCLE)
+ a1 = -FULLCIRCLE;
+ if (a1 < 0) {
+ startAngle = a0 + a1;
+ endAngle = a0;
+ temp = right;
+ right = left;
+ left = temp;
+ } else {
+ startAngle = a0;
+ endAngle = a0 + a1;
+ }
+ /*
+ * bounds check the two angles
+ */
+ if (startAngle < 0)
+ startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE;
+ if (startAngle >= FULLCIRCLE)
+ startAngle = startAngle % FULLCIRCLE;
+ if (endAngle < 0)
+ endAngle = FULLCIRCLE - (-endAngle) % FULLCIRCLE;
+ if (endAngle > FULLCIRCLE)
+ endAngle = (endAngle-1) % FULLCIRCLE + 1;
+ if ((startAngle == endAngle) && a1) {
+ startAngle = 0;
+ endAngle = FULLCIRCLE;
+ }
+
+ drawArc (&tarc, l, startAngle, endAngle, right, left);
+}
+
+/*
+
+Three equations combine to describe the boundaries of the arc
+
+x^2/w^2 + y^2/h^2 = 1 ellipse itself
+(X-x)^2 + (Y-y)^2 = r^2 circle at (x, y) on the ellipse
+(Y-y) = (X-x)*w^2*y/(h^2*x) normal at (x, y) on the ellipse
+
+These lead to a quartic relating Y and y
+
+y^4 - (2Y)y^3 + (Y^2 + (h^4 - w^2*r^2)/(w^2 - h^2))y^2
+ - (2Y*h^4/(w^2 - h^2))y + (Y^2*h^4)/(w^2 - h^2) = 0
+
+The reducible cubic obtained from this quartic is
+
+z^3 - (3N)z^2 - 2V = 0
+
+where
+
+N = (Y^2 + (h^4 - w^2*r^2/(w^2 - h^2)))/6
+V = w^2*r^2*Y^2*h^4/(4 *(w^2 - h^2)^2)
+
+Let
+
+t = z - N
+p = -N^2
+q = -N^3 - V
+
+Then we get
+
+t^3 + 3pt + 2q = 0
+
+The discriminant of this cubic is
+
+D = q^2 + p^3
+
+When D > 0, a real root is obtained as
+
+z = N + cbrt(-q+sqrt(D)) + cbrt(-q-sqrt(D))
+
+When D < 0, a real root is obtained as
+
+z = N - 2m*cos(acos(-q/m^3)/3)
+
+where
+
+m = sqrt(|p|) * sign(q)
+
+Given a real root Z of the cubic, the roots of the quartic are the roots
+of the two quadratics
+
+y^2 + ((b+A)/2)y + (Z + (bZ - d)/A) = 0
+
+where
+
+A = +/- sqrt(8Z + b^2 - 4c)
+b, c, d are the cubic, quadratic, and linear coefficients of the quartic
+
+Some experimentation is then required to determine which solutions
+correspond to the inner and outer boundaries.
+
+*/
+
+typedef struct {
+ short lx, lw, rx, rw;
+} miArcSpan;
+
+typedef struct {
+ miArcSpan *spans;
+ int count1, count2, k;
+ char top, bot, hole;
+} miArcSpanData;
+
+static void drawQuadrant(struct arc_def *def, struct accelerators *acc,
+ int a0, int a1, int mask, miArcFacePtr right,
+ miArcFacePtr left, miArcSpanData *spdata);
+
+static void
+miComputeCircleSpans(
+ int lw,
+ xArc *parc,
+ miArcSpanData *spdata)
+{
+ miArcSpan *span;
+ int doinner;
+ int x, y, e;
+ int xk, yk, xm, ym, dx, dy;
+ int slw, inslw;
+ int inx = 0, iny, ine = 0;
+ int inxk = 0, inyk = 0, inxm = 0, inym = 0;
+
+ doinner = -lw;
+ slw = parc->width - doinner;
+ y = parc->height >> 1;
+ dy = parc->height & 1;
+ dx = 1 - dy;
+ MIWIDEARCSETUP(x, y, dy, slw, e, xk, xm, yk, ym);
+ inslw = parc->width + doinner;
+ if (inslw > 0)
+ {
+ spdata->hole = spdata->top;
+ MIWIDEARCSETUP(inx, iny, dy, inslw, ine, inxk, inxm, inyk, inym);
+ }
+ else
+ {
+ spdata->hole = FALSE;
+ doinner = -y;
+ }
+ spdata->count1 = -doinner - spdata->top;
+ spdata->count2 = y + doinner;
+ span = spdata->spans;
+ while (y)
+ {
+ MIFILLARCSTEP(slw);
+ span->lx = dy - x;
+ if (++doinner <= 0)
+ {
+ span->lw = slw;
+ span->rx = 0;
+ span->rw = span->lx + slw;
+ }
+ else
+ {
+ MIFILLINARCSTEP(inslw);
+ span->lw = x - inx;
+ span->rx = dy - inx + inslw;
+ span->rw = inx - x + slw - inslw;
+ }
+ span++;
+ }
+ if (spdata->bot)
+ {
+ if (spdata->count2)
+ spdata->count2--;
+ else
+ {
+ if (lw > (int)parc->height)
+ span[-1].rx = span[-1].rw = -((lw - (int)parc->height) >> 1);
+ else
+ span[-1].rw = 0;
+ spdata->count1--;
+ }
+ }
+}
+
+static void
+miComputeEllipseSpans(
+ int lw,
+ xArc *parc,
+ miArcSpanData *spdata)
+{
+ miArcSpan *span;
+ double w, h, r, xorg;
+ double Hs, Hf, WH, K, Vk, Nk, Fk, Vr, N, Nc, Z, rs;
+ double A, T, b, d, x, y, t, inx, outx = 0.0, hepp, hepm;
+ int flip, solution;
+
+ w = (double)parc->width / 2.0;
+ h = (double)parc->height / 2.0;
+ r = lw / 2.0;
+ rs = r * r;
+ Hs = h * h;
+ WH = w * w - Hs;
+ Nk = w * r;
+ Vk = (Nk * Hs) / (WH + WH);
+ Hf = Hs * Hs;
+ Nk = (Hf - Nk * Nk) / WH;
+ Fk = Hf / WH;
+ hepp = h + EPSILON;
+ hepm = h - EPSILON;
+ K = h + ((lw - 1) >> 1);
+ span = spdata->spans;
+ if (parc->width & 1)
+ xorg = .5;
+ else
+ xorg = 0.0;
+ if (spdata->top)
+ {
+ span->lx = 0;
+ span->lw = 1;
+ span++;
+ }
+ spdata->count1 = 0;
+ spdata->count2 = 0;
+ spdata->hole = (spdata->top &&
+ (int)parc->height * lw <= (int)(parc->width * parc->width) &&
+ lw < (int)parc->height);
+ for (; K > 0.0; K -= 1.0)
+ {
+ N = (K * K + Nk) / 6.0;
+ Nc = N * N * N;
+ Vr = Vk * K;
+ t = Nc + Vr * Vr;
+ d = Nc + t;
+ if (d < 0.0) {
+ d = Nc;
+ b = N;
+ if ( (b < 0.0) == (t < 0.0) )
+ {
+ b = -b;
+ d = -d;
+ }
+ Z = N - 2.0 * b * cos(acos(-t / d) / 3.0);
+ if ( (Z < 0.0) == (Vr < 0.0) )
+ flip = 2;
+ else
+ flip = 1;
+ }
+ else
+ {
+ d = Vr * sqrt(d);
+ Z = N + cbrt(t + d) + cbrt(t - d);
+ flip = 0;
+ }
+ A = sqrt((Z + Z) - Nk);
+ T = (Fk - Z) * K / A;
+ inx = 0.0;
+ solution = FALSE;
+ b = -A + K;
+ d = b * b - 4 * (Z + T);
+ if (d >= 0)
+ {
+ d = sqrt(d);
+ y = (b + d) / 2;
+ if ((y >= 0.0) && (y < hepp))
+ {
+ solution = TRUE;
+ if (y > hepm)
+ y = h;
+ t = y / h;
+ x = w * sqrt(1 - (t * t));
+ t = K - y;
+ if (rs - (t * t) >= 0)
+ t = sqrt(rs - (t * t));
+ else
+ t = 0;
+ if (flip == 2)
+ inx = x - t;
+ else
+ outx = x + t;
+ }
+ }
+ b = A + K;
+ d = b * b - 4 * (Z - T);
+ /* Because of the large magnitudes involved, we lose enough precision
+ * that sometimes we end up with a negative value near the axis, when
+ * it should be positive. This is a workaround.
+ */
+ if (d < 0 && !solution)
+ d = 0.0;
+ if (d >= 0) {
+ d = sqrt(d);
+ y = (b + d) / 2;
+ if (y < hepp)
+ {
+ if (y > hepm)
+ y = h;
+ t = y / h;
+ x = w * sqrt(1 - (t * t));
+ t = K - y;
+ if (rs - (t * t) >= 0)
+ inx = x - sqrt(rs - (t * t));
+ else
+ inx = x;
+ }
+ y = (b - d) / 2;
+ if (y >= 0.0)
+ {
+ if (y > hepm)
+ y = h;
+ t = y / h;
+ x = w * sqrt(1 - (t * t));
+ t = K - y;
+ if (rs - (t * t) >= 0)
+ t = sqrt(rs - (t * t));
+ else
+ t = 0;
+ if (flip == 1)
+ inx = x - t;
+ else
+ outx = x + t;
+ }
+ }
+ span->lx = ICEIL(xorg - outx);
+ if (inx <= 0.0)
+ {
+ spdata->count1++;
+ span->lw = ICEIL(xorg + outx) - span->lx;
+ span->rx = ICEIL(xorg + inx);
+ span->rw = -ICEIL(xorg - inx);
+ }
+ else
+ {
+ spdata->count2++;
+ span->lw = ICEIL(xorg - inx) - span->lx;
+ span->rx = ICEIL(xorg + inx);
+ span->rw = ICEIL(xorg + outx) - span->rx;
+ }
+ span++;
+ }
+ if (spdata->bot)
+ {
+ outx = w + r;
+ if (r >= h && r <= w)
+ inx = 0.0;
+ else if (Nk < 0.0 && -Nk < Hs)
+ {
+ inx = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk);
+ if (inx > w - r)
+ inx = w - r;
+ }
+ else
+ inx = w - r;
+ span->lx = ICEIL(xorg - outx);
+ if (inx <= 0.0)
+ {
+ span->lw = ICEIL(xorg + outx) - span->lx;
+ span->rx = ICEIL(xorg + inx);
+ span->rw = -ICEIL(xorg - inx);
+ }
+ else
+ {
+ span->lw = ICEIL(xorg - inx) - span->lx;
+ span->rx = ICEIL(xorg + inx);
+ span->rw = ICEIL(xorg + outx) - span->rx;
+ }
+ }
+ if (spdata->hole)
+ {
+ span = &spdata->spans[spdata->count1];
+ span->lw = -span->lx;
+ span->rx = 1;
+ span->rw = span->lw;
+ spdata->count1--;
+ spdata->count2++;
+ }
+}
+
+static double
+tailX(
+ double K,
+ struct arc_def *def,
+ struct arc_bound *bounds,
+ struct accelerators *acc)
+{
+ double w, h, r;
+ double Hs, Hf, WH, Vk, Nk, Fk, Vr, N, Nc, Z, rs;
+ double A, T, b, d, x, y, t, hepp, hepm;
+ int flip, solution;
+ double xs[2];
+ double *xp;
+
+ w = def->w;
+ h = def->h;
+ r = def->l;
+ rs = r * r;
+ Hs = acc->h2;
+ WH = -acc->h2mw2;
+ Nk = def->w * r;
+ Vk = (Nk * Hs) / (WH + WH);
+ Hf = acc->h4;
+ Nk = (Hf - Nk * Nk) / WH;
+ if (K == 0.0) {
+ if (Nk < 0.0 && -Nk < Hs) {
+ xs[0] = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk);
+ xs[1] = w - r;
+ if (acc->left.valid && boundedLe(K, bounds->left) &&
+ !boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0)
+ return xs[1];
+ if (acc->right.valid && boundedLe(K, bounds->right) &&
+ !boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0)
+ return xs[1];
+ return xs[0];
+ }
+ return w - r;
+ }
+ Fk = Hf / WH;
+ hepp = h + EPSILON;
+ hepm = h - EPSILON;
+ N = (K * K + Nk) / 6.0;
+ Nc = N * N * N;
+ Vr = Vk * K;
+ xp = xs;
+ xs[0] = 0.0;
+ t = Nc + Vr * Vr;
+ d = Nc + t;
+ if (d < 0.0) {
+ d = Nc;
+ b = N;
+ if ( (b < 0.0) == (t < 0.0) )
+ {
+ b = -b;
+ d = -d;
+ }
+ Z = N - 2.0 * b * cos(acos(-t / d) / 3.0);
+ if ( (Z < 0.0) == (Vr < 0.0) )
+ flip = 2;
+ else
+ flip = 1;
+ }
+ else
+ {
+ d = Vr * sqrt(d);
+ Z = N + cbrt(t + d) + cbrt(t - d);
+ flip = 0;
+ }
+ A = sqrt((Z + Z) - Nk);
+ T = (Fk - Z) * K / A;
+ solution = FALSE;
+ b = -A + K;
+ d = b * b - 4 * (Z + T);
+ if (d >= 0 && flip == 2)
+ {
+ d = sqrt(d);
+ y = (b + d) / 2;
+ if ((y >= 0.0) && (y < hepp))
+ {
+ solution = TRUE;
+ if (y > hepm)
+ y = h;
+ t = y / h;
+ x = w * sqrt(1 - (t * t));
+ t = K - y;
+ if (rs - (t * t) >= 0)
+ t = sqrt(rs - (t * t));
+ else
+ t = 0;
+ *xp++ = x - t;
+ }
+ }
+ b = A + K;
+ d = b * b - 4 * (Z - T);
+ /* Because of the large magnitudes involved, we lose enough precision
+ * that sometimes we end up with a negative value near the axis, when
+ * it should be positive. This is a workaround.
+ */
+ if (d < 0 && !solution)
+ d = 0.0;
+ if (d >= 0) {
+ d = sqrt(d);
+ y = (b + d) / 2;
+ if (y < hepp)
+ {
+ if (y > hepm)
+ y = h;
+ t = y / h;
+ x = w * sqrt(1 - (t * t));
+ t = K - y;
+ if (rs - (t * t) >= 0)
+ *xp++ = x - sqrt(rs - (t * t));
+ else
+ *xp++ = x;
+ }
+ y = (b - d) / 2;
+ if (y >= 0.0 && flip == 1)
+ {
+ if (y > hepm)
+ y = h;
+ t = y / h;
+ x = w * sqrt(1 - (t * t));
+ t = K - y;
+ if (rs - (t * t) >= 0)
+ t = sqrt(rs - (t * t));
+ else
+ t = 0;
+ *xp++ = x - t;
+ }
+ }
+ if (xp > &xs[1]) {
+ if (acc->left.valid && boundedLe(K, bounds->left) &&
+ !boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0)
+ return xs[1];
+ if (acc->right.valid && boundedLe(K, bounds->right) &&
+ !boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0)
+ return xs[1];
+ }
+ return xs[0];
+}
+
+static miArcSpanData *
+miComputeWideEllipse(int lw, xArc *parc)
+{
+ miArcSpanData *spdata = NULL;
+ int k;
+
+ if (!lw)
+ lw = 1;
+ k = (parc->height >> 1) + ((lw - 1) >> 1);
+ spdata = malloc(sizeof(miArcSpanData) + sizeof(miArcSpan) * (k + 2));
+ if (!spdata)
+ return NULL;
+ spdata->spans = (miArcSpan *)(spdata + 1);
+ spdata->k = k;
+ spdata->top = !(lw & 1) && !(parc->width & 1);
+ spdata->bot = !(parc->height & 1);
+ if (parc->width == parc->height)
+ miComputeCircleSpans(lw, parc, spdata);
+ else
+ miComputeEllipseSpans(lw, parc, spdata);
+ return spdata;
+}
+
+static void
+miFillWideEllipse(
+ DrawablePtr pDraw,
+ GCPtr pGC,
+ xArc *parc)
+{
+ DDXPointPtr points;
+ DDXPointPtr pts;
+ int *widths;
+ int *wids;
+ miArcSpanData *spdata;
+ miArcSpan *span;
+ int xorg, yorgu, yorgl;
+ int n;
+
+ yorgu = parc->height + pGC->lineWidth;
+ n = (sizeof(int) * 2) * yorgu;
+ widths = malloc(n + (sizeof(DDXPointRec) * 2) * yorgu);
+ if (!widths)
+ return;
+ points = (DDXPointPtr)((char *)widths + n);
+ spdata = miComputeWideEllipse((int)pGC->lineWidth, parc);
+ if (!spdata)
+ {
+ free(widths);
+ return;
+ }
+ pts = points;
+ wids = widths;
+ span = spdata->spans;
+ xorg = parc->x + (parc->width >> 1);
+ yorgu = parc->y + (parc->height >> 1);
+ yorgl = yorgu + (parc->height & 1);
+ if (pGC->miTranslate)
+ {
+ xorg += pDraw->x;
+ yorgu += pDraw->y;
+ yorgl += pDraw->y;
+ }
+ yorgu -= spdata->k;
+ yorgl += spdata->k;
+ if (spdata->top)
+ {
+ pts->x = xorg;
+ pts->y = yorgu - 1;
+ pts++;
+ *wids++ = 1;
+ span++;
+ }
+ for (n = spdata->count1; --n >= 0; )
+ {
+ pts[0].x = xorg + span->lx;
+ pts[0].y = yorgu;
+ wids[0] = span->lw;
+ pts[1].x = pts[0].x;
+ pts[1].y = yorgl;
+ wids[1] = wids[0];
+ yorgu++;
+ yorgl--;
+ pts += 2;
+ wids += 2;
+ span++;
+ }
+ if (spdata->hole)
+ {
+ pts[0].x = xorg;
+ pts[0].y = yorgl;
+ wids[0] = 1;
+ pts++;
+ wids++;
+ }
+ for (n = spdata->count2; --n >= 0; )
+ {
+ pts[0].x = xorg + span->lx;
+ pts[0].y = yorgu;
+ wids[0] = span->lw;
+ pts[1].x = xorg + span->rx;
+ pts[1].y = pts[0].y;
+ wids[1] = span->rw;
+ pts[2].x = pts[0].x;
+ pts[2].y = yorgl;
+ wids[2] = wids[0];
+ pts[3].x = pts[1].x;
+ pts[3].y = pts[2].y;
+ wids[3] = wids[1];
+ yorgu++;
+ yorgl--;
+ pts += 4;
+ wids += 4;
+ span++;
+ }
+ if (spdata->bot)
+ {
+ if (span->rw <= 0)
+ {
+ pts[0].x = xorg + span->lx;
+ pts[0].y = yorgu;
+ wids[0] = span->lw;
+ pts++;
+ wids++;
+ }
+ else
+ {
+ pts[0].x = xorg + span->lx;
+ pts[0].y = yorgu;
+ wids[0] = span->lw;
+ pts[1].x = xorg + span->rx;
+ pts[1].y = pts[0].y;
+ wids[1] = span->rw;
+ pts += 2;
+ wids += 2;
+ }
+ }
+ free(spdata);
+ (*pGC->ops->FillSpans)(pDraw, pGC, pts - points, points, widths, FALSE);
+
+ free(widths);
+}
+
+/*
+ * miPolyArc strategy:
+ *
+ * If arc is zero width and solid, we don't have to worry about the rasterop
+ * or join styles. For wide solid circles, we use a fast integer algorithm.
+ * For wide solid ellipses, we use special case floating point code.
+ * Otherwise, we set up pDrawTo and pGCTo according to the rasterop, then
+ * draw using pGCTo and pDrawTo. If the raster-op was "tricky," that is,
+ * if it involves the destination, then we use PushPixels to move the bits
+ * from the scratch drawable to pDraw. (See the wide line code for a
+ * fuller explanation of this.)
+ */
+
+void
+miPolyArc(DrawablePtr pDraw, GCPtr pGC, int narcs, xArc *parcs)
+{
+ int i;
+ xArc *parc;
+ int xMin, xMax, yMin, yMax;
+ int pixmapWidth = 0, pixmapHeight = 0;
+ int xOrg = 0, yOrg = 0;
+ int width;
+ Bool fTricky;
+ DrawablePtr pDrawTo;
+ CARD32 fg, bg;
+ GCPtr pGCTo;
+ miPolyArcPtr polyArcs;
+ int cap[2], join[2];
+ int iphase;
+ int halfWidth;
+
+ width = pGC->lineWidth;
+ if(width == 0 && pGC->lineStyle == LineSolid)
+ {
+ for(i = narcs, parc = parcs; --i >= 0; parc++)
+ miArcSegment( pDraw, pGC, *parc,
+ (miArcFacePtr) 0, (miArcFacePtr) 0 );
+ fillSpans (pDraw, pGC);
+ }
+ else
+ {
+ if ((pGC->lineStyle == LineSolid) && narcs)
+ {
+ while (parcs->width && parcs->height &&
+ (parcs->angle2 >= FULLCIRCLE ||
+ parcs->angle2 <= -FULLCIRCLE))
+ {
+ miFillWideEllipse(pDraw, pGC, parcs);
+ if (!--narcs)
+ return;
+ parcs++;
+ }
+ }
+
+ /* Set up pDrawTo and pGCTo based on the rasterop */
+ switch(pGC->alu)
+ {
+ case GXclear: /* 0 */
+ case GXcopy: /* src */
+ case GXcopyInverted: /* NOT src */
+ case GXset: /* 1 */
+ fTricky = FALSE;
+ pDrawTo = pDraw;
+ pGCTo = pGC;
+ break;
+ default:
+ fTricky = TRUE;
+
+ /* find bounding box around arcs */
+ xMin = yMin = MAXSHORT;
+ xMax = yMax = MINSHORT;
+
+ for(i = narcs, parc = parcs; --i >= 0; parc++)
+ {
+ xMin = min (xMin, parc->x);
+ yMin = min (yMin, parc->y);
+ xMax = max (xMax, (parc->x + (int) parc->width));
+ yMax = max (yMax, (parc->y + (int) parc->height));
+ }
+
+ /* expand box to deal with line widths */
+ halfWidth = (width + 1)/2;
+ xMin -= halfWidth;
+ yMin -= halfWidth;
+ xMax += halfWidth;
+ yMax += halfWidth;
+
+ /* compute pixmap size; limit it to size of drawable */
+ xOrg = max(xMin, 0);
+ yOrg = max(yMin, 0);
+ pixmapWidth = min(xMax, pDraw->width) - xOrg;
+ pixmapHeight = min(yMax, pDraw->height) - yOrg;
+
+ /* if nothing left, return */
+ if ( (pixmapWidth <= 0) || (pixmapHeight <= 0) ) return;
+
+ for(i = narcs, parc = parcs; --i >= 0; parc++)
+ {
+ parc->x -= xOrg;
+ parc->y -= yOrg;
+ }
+ if (pGC->miTranslate)
+ {
+ xOrg += pDraw->x;
+ yOrg += pDraw->y;
+ }
+
+ /* set up scratch GC */
+
+ pGCTo = GetScratchGC(1, pDraw->pScreen);
+ if (!pGCTo)
+ return;
+ {
+ ChangeGCVal gcvals[6];
+ gcvals[0].val = GXcopy;
+ gcvals[1].val = 1;
+ gcvals[2].val = 0;
+ gcvals[3].val = pGC->lineWidth;
+ gcvals[4].val = pGC->capStyle;
+ gcvals[5].val = pGC->joinStyle;
+ ChangeGC(NullClient, pGCTo, GCFunction |
+ GCForeground | GCBackground | GCLineWidth |
+ GCCapStyle | GCJoinStyle, gcvals);
+ }
+
+ /* allocate a 1 bit deep pixmap of the appropriate size, and
+ * validate it */
+ pDrawTo = (DrawablePtr)(*pDraw->pScreen->CreatePixmap)
+ (pDraw->pScreen, pixmapWidth, pixmapHeight, 1,
+ CREATE_PIXMAP_USAGE_SCRATCH);
+ if (!pDrawTo)
+ {
+ FreeScratchGC(pGCTo);
+ return;
+ }
+ ValidateGC(pDrawTo, pGCTo);
+ miClearDrawable(pDrawTo, pGCTo);
+ }
+
+ fg = pGC->fgPixel;
+ bg = pGC->bgPixel;
+ if ((pGC->fillStyle == FillTiled) ||
+ (pGC->fillStyle == FillOpaqueStippled))
+ bg = fg; /* the protocol sez these don't cause color changes */
+
+ polyArcs = miComputeArcs (parcs, narcs, pGC);
+
+ if (!polyArcs)
+ {
+ if (fTricky) {
+ (*pDraw->pScreen->DestroyPixmap) ((PixmapPtr)pDrawTo);
+ FreeScratchGC (pGCTo);
+ }
+ return;
+ }
+
+ cap[0] = cap[1] = 0;
+ join[0] = join[1] = 0;
+ for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0);
+ iphase >= 0;
+ iphase--)
+ {
+ ChangeGCVal gcval;
+ if (iphase == 1) {
+ gcval.val = bg;
+ ChangeGC (NullClient, pGC, GCForeground, &gcval);
+ ValidateGC (pDraw, pGC);
+ } else if (pGC->lineStyle == LineDoubleDash) {
+ gcval.val = fg;
+ ChangeGC (NullClient, pGC, GCForeground, &gcval);
+ ValidateGC (pDraw, pGC);
+ }
+ for (i = 0; i < polyArcs[iphase].narcs; i++) {
+ miArcDataPtr arcData;
+
+ arcData = &polyArcs[iphase].arcs[i];
+ miArcSegment(pDrawTo, pGCTo, arcData->arc,
+ &arcData->bounds[RIGHT_END],
+ &arcData->bounds[LEFT_END]);
+ if (polyArcs[iphase].arcs[i].render) {
+ fillSpans (pDrawTo, pGCTo);
+ /*
+ * don't cap self-joining arcs
+ */
+ if (polyArcs[iphase].arcs[i].selfJoin &&
+ cap[iphase] < polyArcs[iphase].arcs[i].cap)
+ cap[iphase]++;
+ while (cap[iphase] < polyArcs[iphase].arcs[i].cap) {
+ int arcIndex, end;
+ miArcDataPtr arcData0;
+
+ arcIndex = polyArcs[iphase].caps[cap[iphase]].arcIndex;
+ end = polyArcs[iphase].caps[cap[iphase]].end;
+ arcData0 = &polyArcs[iphase].arcs[arcIndex];
+ miArcCap (pDrawTo, pGCTo,
+ &arcData0->bounds[end], end,
+ arcData0->arc.x, arcData0->arc.y,
+ (double) arcData0->arc.width / 2.0,
+ (double) arcData0->arc.height / 2.0);
+ ++cap[iphase];
+ }
+ while (join[iphase] < polyArcs[iphase].arcs[i].join) {
+ int arcIndex0, arcIndex1, end0, end1;
+ int phase0, phase1;
+ miArcDataPtr arcData0, arcData1;
+ miArcJoinPtr joinp;
+
+ joinp = &polyArcs[iphase].joins[join[iphase]];
+ arcIndex0 = joinp->arcIndex0;
+ end0 = joinp->end0;
+ arcIndex1 = joinp->arcIndex1;
+ end1 = joinp->end1;
+ phase0 = joinp->phase0;
+ phase1 = joinp->phase1;
+ arcData0 = &polyArcs[phase0].arcs[arcIndex0];
+ arcData1 = &polyArcs[phase1].arcs[arcIndex1];
+ miArcJoin (pDrawTo, pGCTo,
+ &arcData0->bounds[end0],
+ &arcData1->bounds[end1],
+ arcData0->arc.x, arcData0->arc.y,
+ (double) arcData0->arc.width / 2.0,
+ (double) arcData0->arc.height / 2.0,
+ arcData1->arc.x, arcData1->arc.y,
+ (double) arcData1->arc.width / 2.0,
+ (double) arcData1->arc.height / 2.0);
+ ++join[iphase];
+ }
+ if (fTricky) {
+ if (pGC->serialNumber != pDraw->serialNumber)
+ ValidateGC (pDraw, pGC);
+ (*pGC->ops->PushPixels) (pGC, (PixmapPtr)pDrawTo,
+ pDraw, pixmapWidth, pixmapHeight, xOrg, yOrg);
+ miClearDrawable ((DrawablePtr) pDrawTo, pGCTo);
+ }
+ }
+ }
+ }
+ miFreeArcs(polyArcs, pGC);
+
+ if(fTricky)
+ {
+ (*pGCTo->pScreen->DestroyPixmap)((PixmapPtr)pDrawTo);
+ FreeScratchGC(pGCTo);
+ }
+ }
+}
+
+static double
+angleBetween (SppPointRec center, SppPointRec point1, SppPointRec point2)
+{
+ double a1, a2, a;
+
+ /*
+ * reflect from X coordinates back to ellipse
+ * coordinates -- y increasing upwards
+ */
+ a1 = miDatan2 (- (point1.y - center.y), point1.x - center.x);
+ a2 = miDatan2 (- (point2.y - center.y), point2.x - center.x);
+ a = a2 - a1;
+ if (a <= -180.0)
+ a += 360.0;
+ else if (a > 180.0)
+ a -= 360.0;
+ return a;
+}
+
+static void
+translateBounds (
+ miArcFacePtr b,
+ int x,
+ int y,
+ double fx,
+ double fy)
+{
+ fx += x;
+ fy += y;
+ b->clock.x -= fx;
+ b->clock.y -= fy;
+ b->center.x -= fx;
+ b->center.y -= fy;
+ b->counterClock.x -= fx;
+ b->counterClock.y -= fy;
+}
+
+static void
+miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft,
+ miArcFacePtr pRight, int xOrgLeft, int yOrgLeft,
+ double xFtransLeft, double yFtransLeft,
+ int xOrgRight, int yOrgRight,
+ double xFtransRight, double yFtransRight)
+{
+ SppPointRec center, corner, otherCorner;
+ SppPointRec poly[5], e;
+ SppPointPtr pArcPts;
+ int cpt;
+ SppArcRec arc;
+ miArcFaceRec Right, Left;
+ int polyLen = 0;
+ int xOrg, yOrg;
+ double xFtrans, yFtrans;
+ double a;
+ double ae, ac2, ec2, bc2, de;
+ double width;
+
+ xOrg = (xOrgRight + xOrgLeft) / 2;
+ yOrg = (yOrgRight + yOrgLeft) / 2;
+ xFtrans = (xFtransLeft + xFtransRight) / 2;
+ yFtrans = (yFtransLeft + yFtransRight) / 2;
+ Right = *pRight;
+ translateBounds (&Right, xOrg - xOrgRight, yOrg - yOrgRight,
+ xFtrans - xFtransRight, yFtrans - yFtransRight);
+ Left = *pLeft;
+ translateBounds (&Left, xOrg - xOrgLeft, yOrg - yOrgLeft,
+ xFtrans - xFtransLeft, yFtrans - yFtransLeft);
+ pRight = &Right;
+ pLeft = &Left;
+
+ if (pRight->clock.x == pLeft->counterClock.x &&
+ pRight->clock.y == pLeft->counterClock.y)
+ return;
+ center = pRight->center;
+ if (0 <= (a = angleBetween (center, pRight->clock, pLeft->counterClock))
+ && a <= 180.0)
+ {
+ corner = pRight->clock;
+ otherCorner = pLeft->counterClock;
+ } else {
+ a = angleBetween (center, pLeft->clock, pRight->counterClock);
+ corner = pLeft->clock;
+ otherCorner = pRight->counterClock;
+ }
+ switch (pGC->joinStyle) {
+ case JoinRound:
+ width = (pGC->lineWidth ? (double)pGC->lineWidth : (double)1);
+
+ arc.x = center.x - width/2;
+ arc.y = center.y - width/2;
+ arc.width = width;
+ arc.height = width;
+ arc.angle1 = -miDatan2 (corner.y - center.y, corner.x - center.x);
+ arc.angle2 = a;
+ pArcPts = malloc(3 * sizeof (SppPointRec));
+ if (!pArcPts)
+ return;
+ pArcPts[0].x = otherCorner.x;
+ pArcPts[0].y = otherCorner.y;
+ pArcPts[1].x = center.x;
+ pArcPts[1].y = center.y;
+ pArcPts[2].x = corner.x;
+ pArcPts[2].y = corner.y;
+ if( (cpt = miGetArcPts(&arc, 3, &pArcPts)) )
+ {
+ /* by drawing with miFillSppPoly and setting the endpoints of the arc
+ * to be the corners, we assure that the cap will meet up with the
+ * rest of the line */
+ miFillSppPoly(pDraw, pGC, cpt, pArcPts, xOrg, yOrg, xFtrans, yFtrans);
+ }
+ free(pArcPts);
+ return;
+ case JoinMiter:
+ /*
+ * don't miter arcs with less than 11 degrees between them
+ */
+ if (a < 169.0) {
+ poly[0] = corner;
+ poly[1] = center;
+ poly[2] = otherCorner;
+ bc2 = (corner.x - otherCorner.x) * (corner.x - otherCorner.x) +
+ (corner.y - otherCorner.y) * (corner.y - otherCorner.y);
+ ec2 = bc2 / 4;
+ ac2 = (corner.x - center.x) * (corner.x - center.x) +
+ (corner.y - center.y) * (corner.y - center.y);
+ ae = sqrt (ac2 - ec2);
+ de = ec2 / ae;
+ e.x = (corner.x + otherCorner.x) / 2;
+ e.y = (corner.y + otherCorner.y) / 2;
+ poly[3].x = e.x + de * (e.x - center.x) / ae;
+ poly[3].y = e.y + de * (e.y - center.y) / ae;
+ poly[4] = corner;
+ polyLen = 5;
+ break;
+ }
+ case JoinBevel:
+ poly[0] = corner;
+ poly[1] = center;
+ poly[2] = otherCorner;
+ poly[3] = corner;
+ polyLen = 4;
+ break;
+ }
+ miFillSppPoly (pDraw, pGC, polyLen, poly, xOrg, yOrg, xFtrans, yFtrans);
+}
+
+/*ARGSUSED*/
+static void
+miArcCap (
+ DrawablePtr pDraw,
+ GCPtr pGC,
+ miArcFacePtr pFace,
+ int end,
+ int xOrg,
+ int yOrg,
+ double xFtrans,
+ double yFtrans)
+{
+ SppPointRec corner, otherCorner, center, endPoint, poly[5];
+
+ corner = pFace->clock;
+ otherCorner = pFace->counterClock;
+ center = pFace->center;
+ switch (pGC->capStyle) {
+ case CapProjecting:
+ poly[0].x = otherCorner.x;
+ poly[0].y = otherCorner.y;
+ poly[1].x = corner.x;
+ poly[1].y = corner.y;
+ poly[2].x = corner.x -
+ (center.y - corner.y);
+ poly[2].y = corner.y +
+ (center.x - corner.x);
+ poly[3].x = otherCorner.x -
+ (otherCorner.y - center.y);
+ poly[3].y = otherCorner.y +
+ (otherCorner.x - center.x);
+ poly[4].x = otherCorner.x;
+ poly[4].y = otherCorner.y;
+ miFillSppPoly (pDraw, pGC, 5, poly, xOrg, yOrg, xFtrans, yFtrans);
+ break;
+ case CapRound:
+ /*
+ * miRoundCap just needs these to be unequal.
+ */
+ endPoint = center;
+ endPoint.x = endPoint.x + 100;
+ miRoundCap (pDraw, pGC, center, endPoint, corner, otherCorner, 0,
+ -xOrg, -yOrg, xFtrans, yFtrans);
+ break;
+ }
+}
+
+/* MIROUNDCAP -- a private helper function
+ * Put Rounded cap on end. pCenter is the center of this end of the line
+ * pEnd is the center of the other end of the line. pCorner is one of the
+ * two corners at this end of the line.
+ * NOTE: pOtherCorner must be counter-clockwise from pCorner.
+ */
+/*ARGSUSED*/
+static void
+miRoundCap(
+ DrawablePtr pDraw,
+ GCPtr pGC,
+ SppPointRec pCenter,
+ SppPointRec pEnd,
+ SppPointRec pCorner,
+ SppPointRec pOtherCorner,
+ int fLineEnd,
+ int xOrg,
+ int yOrg,
+ double xFtrans,
+ double yFtrans)
+{
+ int cpt;
+ double width;
+ SppArcRec arc;
+ SppPointPtr pArcPts;
+
+ width = (pGC->lineWidth ? (double)pGC->lineWidth : (double)1);
+
+ arc.x = pCenter.x - width/2;
+ arc.y = pCenter.y - width/2;
+ arc.width = width;
+ arc.height = width;
+ arc.angle1 = -miDatan2 (pCorner.y - pCenter.y, pCorner.x - pCenter.x);
+ if(PTISEQUAL(pCenter, pEnd))
+ arc.angle2 = - 180.0;
+ else {
+ arc.angle2 = -miDatan2 (pOtherCorner.y - pCenter.y, pOtherCorner.x - pCenter.x) - arc.angle1;
+ if (arc.angle2 < 0)
+ arc.angle2 += 360.0;
+ }
+ pArcPts = (SppPointPtr) NULL;
+ if( (cpt = miGetArcPts(&arc, 0, &pArcPts)) )
+ {
+ /* by drawing with miFillSppPoly and setting the endpoints of the arc
+ * to be the corners, we assure that the cap will meet up with the
+ * rest of the line */
+ miFillSppPoly(pDraw, pGC, cpt, pArcPts, -xOrg, -yOrg, xFtrans, yFtrans);
+ }
+ free(pArcPts);
+}
+
+/*
+ * To avoid inaccuracy at the cardinal points, use trig functions
+ * which are exact for those angles
+ */
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+#ifndef M_PI_2
+#define M_PI_2 1.57079632679489661923
+#endif
+
+# define Dsin(d) ((d) == 0.0 ? 0.0 : ((d) == 90.0 ? 1.0 : sin(d*M_PI/180.0)))
+# define Dcos(d) ((d) == 0.0 ? 1.0 : ((d) == 90.0 ? 0.0 : cos(d*M_PI/180.0)))
+# define mod(a,b) ((a) >= 0 ? (a) % (b) : (b) - (-(a)) % (b))
+
+static double
+miDcos (double a)
+{
+ int i;
+
+ if (floor (a/90) == a/90) {
+ i = (int) (a/90.0);
+ switch (mod (i, 4)) {
+ case 0: return 1;
+ case 1: return 0;
+ case 2: return -1;
+ case 3: return 0;
+ }
+ }
+ return cos (a * M_PI / 180.0);
+}
+
+static double
+miDsin (double a)
+{
+ int i;
+
+ if (floor (a/90) == a/90) {
+ i = (int) (a/90.0);
+ switch (mod (i, 4)) {
+ case 0: return 0;
+ case 1: return 1;
+ case 2: return 0;
+ case 3: return -1;
+ }
+ }
+ return sin (a * M_PI / 180.0);
+}
+
+static double
+miDasin (double v)
+{
+ if (v == 0)
+ return 0.0;
+ if (v == 1.0)
+ return 90.0;
+ if (v == -1.0)
+ return -90.0;
+ return asin(v) * (180.0 / M_PI);
+}
+
+static double
+miDatan2 (double dy, double dx)
+{
+ if (dy == 0) {
+ if (dx >= 0)
+ return 0.0;
+ return 180.0;
+ } else if (dx == 0) {
+ if (dy > 0)
+ return 90.0;
+ return -90.0;
+ } else if (fabs (dy) == fabs (dx)) {
+ if (dy > 0) {
+ if (dx > 0)
+ return 45.0;
+ return 135.0;
+ } else {
+ if (dx > 0)
+ return 315.0;
+ return 225.0;
+ }
+ } else {
+ return atan2 (dy, dx) * (180.0 / M_PI);
+ }
+}
+
+/* MIGETARCPTS -- Converts an arc into a set of line segments -- a helper
+ * routine for filled arc and line (round cap) code.
+ * Returns the number of points in the arc. Note that it takes a pointer
+ * to a pointer to where it should put the points and an index (cpt).
+ * This procedure allocates the space necessary to fit the arc points.
+ * Sometimes it's convenient for those points to be at the end of an existing
+ * array. (For example, if we want to leave a spare point to make sectors
+ * instead of segments.) So we pass in the malloc()ed chunk that contains the
+ * array and an index saying where we should start stashing the points.
+ * If there isn't an array already, we just pass in a null pointer and
+ * count on realloc() to handle the null pointer correctly.
+ */
+static int
+miGetArcPts(
+ SppArcPtr parc, /* points to an arc */
+ int cpt, /* number of points already in arc list */
+ SppPointPtr *ppPts) /* pointer to pointer to arc-list -- modified */
+{
+ double st, /* Start Theta, start angle */
+ et, /* End Theta, offset from start theta */
+ dt, /* Delta Theta, angle to sweep ellipse */
+ cdt, /* Cos Delta Theta, actually 2 cos(dt) */
+ x0, y0, /* the recurrence formula needs two points to start */
+ x1, y1,
+ x2, y2, /* this will be the new point generated */
+ xc, yc; /* the center point */
+ int count, i;
+ SppPointPtr poly;
+
+ /* The spec says that positive angles indicate counterclockwise motion.
+ * Given our coordinate system (with 0,0 in the upper left corner),
+ * the screen appears flipped in Y. The easiest fix is to negate the
+ * angles given */
+
+ st = - parc->angle1;
+
+ et = - parc->angle2;
+
+ /* Try to get a delta theta that is within 1/2 pixel. Then adjust it
+ * so that it divides evenly into the total.
+ * I'm just using cdt 'cause I'm lazy.
+ */
+ cdt = parc->width;
+ if (parc->height > cdt)
+ cdt = parc->height;
+ cdt /= 2.0;
+ if(cdt <= 0)
+ return 0;
+ if (cdt < 1.0)
+ cdt = 1.0;
+ dt = miDasin ( 1.0 / cdt ); /* minimum step necessary */
+ count = et/dt;
+ count = abs(count) + 1;
+ dt = et/count;
+ count++;
+
+ cdt = 2 * miDcos(dt);
+ if (!(poly = (SppPointPtr) realloc((pointer)*ppPts,
+ (cpt + count) * sizeof(SppPointRec))))
+ return 0;
+ *ppPts = poly;
+
+ xc = parc->width/2.0; /* store half width and half height */
+ yc = parc->height/2.0;
+
+ x0 = xc * miDcos(st);
+ y0 = yc * miDsin(st);
+ x1 = xc * miDcos(st + dt);
+ y1 = yc * miDsin(st + dt);
+ xc += parc->x; /* by adding initial point, these become */
+ yc += parc->y; /* the center point */
+
+ poly[cpt].x = (xc + x0);
+ poly[cpt].y = (yc + y0);
+ poly[cpt + 1].x = (xc + x1);
+ poly[cpt + 1].y = (yc + y1);
+
+ for(i = 2; i < count; i++)
+ {
+ x2 = cdt * x1 - x0;
+ y2 = cdt * y1 - y0;
+
+ poly[cpt + i].x = (xc + x2);
+ poly[cpt + i].y = (yc + y2);
+
+ x0 = x1; y0 = y1;
+ x1 = x2; y1 = y2;
+ }
+ /* adjust the last point */
+ if (abs(parc->angle2) >= 360.0)
+ poly[cpt +i -1] = poly[0];
+ else {
+ poly[cpt +i -1].x = (miDcos(st + et) * parc->width/2.0 + xc);
+ poly[cpt +i -1].y = (miDsin(st + et) * parc->height/2.0 + yc);
+ }
+
+ return count;
+}
+
+struct arcData {
+ double x0, y0, x1, y1;
+ int selfJoin;
+};
+
+# define ADD_REALLOC_STEP 20
+
+static void
+addCap (
+ miArcCapPtr *capsp,
+ int *ncapsp,
+ int *sizep,
+ int end,
+ int arcIndex)
+{
+ int newsize;
+ miArcCapPtr cap;
+
+ if (*ncapsp == *sizep)
+ {
+ newsize = *sizep + ADD_REALLOC_STEP;
+ cap = (miArcCapPtr) realloc(*capsp,
+ newsize * sizeof (**capsp));
+ if (!cap)
+ return;
+ *sizep = newsize;
+ *capsp = cap;
+ }
+ cap = &(*capsp)[*ncapsp];
+ cap->end = end;
+ cap->arcIndex = arcIndex;
+ ++*ncapsp;
+}
+
+static void
+addJoin (
+ miArcJoinPtr *joinsp,
+ int *njoinsp,
+ int *sizep,
+ int end0,
+ int index0,
+ int phase0,
+ int end1,
+ int index1,
+ int phase1)
+{
+ int newsize;
+ miArcJoinPtr join;
+
+ if (*njoinsp == *sizep)
+ {
+ newsize = *sizep + ADD_REALLOC_STEP;
+ join = (miArcJoinPtr) realloc(*joinsp,
+ newsize * sizeof (**joinsp));
+ if (!join)
+ return;
+ *sizep = newsize;
+ *joinsp = join;
+ }
+ join = &(*joinsp)[*njoinsp];
+ join->end0 = end0;
+ join->arcIndex0 = index0;
+ join->phase0 = phase0;
+ join->end1 = end1;
+ join->arcIndex1 = index1;
+ join->phase1 = phase1;
+ ++*njoinsp;
+}
+
+static miArcDataPtr
+addArc (
+ miArcDataPtr *arcsp,
+ int *narcsp,
+ int *sizep,
+ xArc *xarc)
+{
+ int newsize;
+ miArcDataPtr arc;
+
+ if (*narcsp == *sizep)
+ {
+ newsize = *sizep + ADD_REALLOC_STEP;
+ arc = (miArcDataPtr) realloc(*arcsp,
+ newsize * sizeof (**arcsp));
+ if (!arc)
+ return NULL;
+ *sizep = newsize;
+ *arcsp = arc;
+ }
+ arc = &(*arcsp)[*narcsp];
+ arc->arc = *xarc;
+ ++*narcsp;
+ return arc;
+}
+
+static void
+miFreeArcs(
+ miPolyArcPtr arcs,
+ GCPtr pGC)
+{
+ int iphase;
+
+ for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0);
+ iphase >= 0;
+ iphase--)
+ {
+ if (arcs[iphase].narcs > 0)
+ free(arcs[iphase].arcs);
+ if (arcs[iphase].njoins > 0)
+ free(arcs[iphase].joins);
+ if (arcs[iphase].ncaps > 0)
+ free(arcs[iphase].caps);
+ }
+ free(arcs);
+}
+
+/*
+ * map angles to radial distance. This only deals with the first quadrant
+ */
+
+/*
+ * a polygonal approximation to the arc for computing arc lengths
+ */
+
+# define DASH_MAP_SIZE 91
+
+# define dashIndexToAngle(di) ((((double) (di)) * 90.0) / ((double) DASH_MAP_SIZE - 1))
+# define xAngleToDashIndex(xa) ((((long) (xa)) * (DASH_MAP_SIZE - 1)) / (90 * 64))
+# define dashIndexToXAngle(di) ((((long) (di)) * (90 * 64)) / (DASH_MAP_SIZE - 1))
+# define dashXAngleStep (((double) (90 * 64)) / ((double) (DASH_MAP_SIZE - 1)))
+
+typedef struct {
+ double map[DASH_MAP_SIZE];
+} dashMap;
+
+static int computeAngleFromPath(int startAngle, int endAngle, dashMap *map,
+ int *lenp, int backwards);
+
+static void
+computeDashMap (
+ xArc *arcp,
+ dashMap *map)
+{
+ int di;
+ double a, x, y, prevx = 0.0, prevy = 0.0, dist;
+
+ for (di = 0; di < DASH_MAP_SIZE; di++) {
+ a = dashIndexToAngle (di);
+ x = ((double) arcp->width / 2.0) * miDcos (a);
+ y = ((double) arcp->height / 2.0) * miDsin (a);
+ if (di == 0) {
+ map->map[di] = 0.0;
+ } else {
+ dist = hypot (x - prevx, y - prevy);
+ map->map[di] = map->map[di - 1] + dist;
+ }
+ prevx = x;
+ prevy = y;
+ }
+}
+
+typedef enum {HORIZONTAL, VERTICAL, OTHER} arcTypes;
+
+/* this routine is a bit gory */
+
+static miPolyArcPtr
+miComputeArcs (
+ xArc *parcs,
+ int narcs,
+ GCPtr pGC)
+{
+ int isDashed, isDoubleDash;
+ int dashOffset;
+ miPolyArcPtr arcs;
+ int start, i, j, k = 0, nexti, nextk = 0;
+ int joinSize[2];
+ int capSize[2];
+ int arcSize[2];
+ int angle2;
+ double a0, a1;
+ struct arcData *data;
+ miArcDataPtr arc;
+ xArc xarc;
+ int iphase, prevphase = 0, joinphase;
+ int arcsJoin;
+ int selfJoin;
+
+ int iDash = 0, dashRemaining = 0;
+ int iDashStart = 0, dashRemainingStart = 0, iphaseStart;
+ int startAngle, spanAngle, endAngle, backwards = 0;
+ int prevDashAngle, dashAngle;
+ dashMap map;
+
+ isDashed = !(pGC->lineStyle == LineSolid);
+ isDoubleDash = (pGC->lineStyle == LineDoubleDash);
+ dashOffset = pGC->dashOffset;
+
+ data = malloc(narcs * sizeof (struct arcData));
+ if (!data)
+ return NULL;
+ arcs = malloc(sizeof (*arcs) * (isDoubleDash ? 2 : 1));
+ if (!arcs)
+ {
+ free(data);
+ return NULL;
+ }
+ for (i = 0; i < narcs; i++) {
+ a0 = todeg (parcs[i].angle1);
+ angle2 = parcs[i].angle2;
+ if (angle2 > FULLCIRCLE)
+ angle2 = FULLCIRCLE;
+ else if (angle2 < -FULLCIRCLE)
+ angle2 = -FULLCIRCLE;
+ data[i].selfJoin = angle2 == FULLCIRCLE || angle2 == -FULLCIRCLE;
+ a1 = todeg (parcs[i].angle1 + angle2);
+ data[i].x0 = parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos (a0));
+ data[i].y0 = parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin (a0));
+ data[i].x1 = parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos (a1));
+ data[i].y1 = parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin (a1));
+ }
+
+ for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++) {
+ arcs[iphase].njoins = 0;
+ arcs[iphase].joins = 0;
+ joinSize[iphase] = 0;
+
+ arcs[iphase].ncaps = 0;
+ arcs[iphase].caps = 0;
+ capSize[iphase] = 0;
+
+ arcs[iphase].narcs = 0;
+ arcs[iphase].arcs = 0;
+ arcSize[iphase] = 0;
+ }
+
+ iphase = 0;
+ if (isDashed) {
+ iDash = 0;
+ dashRemaining = pGC->dash[0];
+ while (dashOffset > 0) {
+ if (dashOffset >= dashRemaining) {
+ dashOffset -= dashRemaining;
+ iphase = iphase ? 0 : 1;
+ iDash++;
+ if (iDash == pGC->numInDashList)
+ iDash = 0;
+ dashRemaining = pGC->dash[iDash];
+ } else {
+ dashRemaining -= dashOffset;
+ dashOffset = 0;
+ }
+ }
+ iDashStart = iDash;
+ dashRemainingStart = dashRemaining;
+ }
+ iphaseStart = iphase;
+
+ for (i = narcs - 1; i >= 0; i--) {
+ j = i + 1;
+ if (j == narcs)
+ j = 0;
+ if (data[i].selfJoin || i == j ||
+ (UNEQUAL (data[i].x1, data[j].x0) ||
+ UNEQUAL (data[i].y1, data[j].y0)))
+ {
+ if (iphase == 0 || isDoubleDash)
+ addCap (&arcs[iphase].caps, &arcs[iphase].ncaps,
+ &capSize[iphase], RIGHT_END, 0);
+ break;
+ }
+ }
+ start = i + 1;
+ if (start == narcs)
+ start = 0;
+ i = start;
+ for (;;) {
+ j = i + 1;
+ if (j == narcs)
+ j = 0;
+ nexti = i+1;
+ if (nexti == narcs)
+ nexti = 0;
+ if (isDashed) {
+ /*
+ ** deal with dashed arcs. Use special rules for certain 0 area arcs.
+ ** Presumably, the other 0 area arcs still aren't done right.
+ */
+ arcTypes arcType = OTHER;
+ CARD16 thisLength;
+
+ if (parcs[i].height == 0
+ && (parcs[i].angle1 % FULLCIRCLE) == 0x2d00
+ && parcs[i].angle2 == 0x2d00)
+ arcType = HORIZONTAL;
+ else if (parcs[i].width == 0
+ && (parcs[i].angle1 % FULLCIRCLE) == 0x1680
+ && parcs[i].angle2 == 0x2d00)
+ arcType = VERTICAL;
+ if (arcType == OTHER) {
+ /*
+ * precompute an approximation map
+ */
+ computeDashMap (&parcs[i], &map);
+ /*
+ * compute each individual dash segment using the path
+ * length function
+ */
+ startAngle = parcs[i].angle1;
+ spanAngle = parcs[i].angle2;
+ if (spanAngle > FULLCIRCLE)
+ spanAngle = FULLCIRCLE;
+ else if (spanAngle < -FULLCIRCLE)
+ spanAngle = -FULLCIRCLE;
+ if (startAngle < 0)
+ startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE;
+ if (startAngle >= FULLCIRCLE)
+ startAngle = startAngle % FULLCIRCLE;
+ endAngle = startAngle + spanAngle;
+ backwards = spanAngle < 0;
+ } else {
+ xarc = parcs[i];
+ if (arcType == VERTICAL) {
+ xarc.angle1 = 0x1680;
+ startAngle = parcs[i].y;
+ endAngle = startAngle + parcs[i].height;
+ } else {
+ xarc.angle1 = 0x2d00;
+ startAngle = parcs[i].x;
+ endAngle = startAngle + parcs[i].width;
+ }
+ }
+ dashAngle = startAngle;
+ selfJoin = data[i].selfJoin &&
+ (iphase == 0 || isDoubleDash);
+ /*
+ * add dashed arcs to each bucket
+ */
+ arc = 0;
+ while (dashAngle != endAngle) {
+ prevDashAngle = dashAngle;
+ if (arcType == OTHER) {
+ dashAngle = computeAngleFromPath (prevDashAngle, endAngle,
+ &map, &dashRemaining, backwards);
+ /* avoid troubles with huge arcs and small dashes */
+ if (dashAngle == prevDashAngle) {
+ if (backwards)
+ dashAngle--;
+ else
+ dashAngle++;
+ }
+ } else {
+ thisLength = (dashAngle + dashRemaining <= endAngle) ?
+ dashRemaining : endAngle - dashAngle;
+ if (arcType == VERTICAL) {
+ xarc.y = dashAngle;
+ xarc.height = thisLength;
+ } else {
+ xarc.x = dashAngle;
+ xarc.width = thisLength;
+ }
+ dashAngle += thisLength;
+ dashRemaining -= thisLength;
+ }
+ if (iphase == 0 || isDoubleDash) {
+ if (arcType == OTHER) {
+ xarc = parcs[i];
+ spanAngle = prevDashAngle;
+ if (spanAngle < 0)
+ spanAngle = FULLCIRCLE - (-spanAngle) % FULLCIRCLE;
+ if (spanAngle >= FULLCIRCLE)
+ spanAngle = spanAngle % FULLCIRCLE;
+ xarc.angle1 = spanAngle;
+ spanAngle = dashAngle - prevDashAngle;
+ if (backwards) {
+ if (dashAngle > prevDashAngle)
+ spanAngle = - FULLCIRCLE + spanAngle;
+ } else {
+ if (dashAngle < prevDashAngle)
+ spanAngle = FULLCIRCLE + spanAngle;
+ }
+ if (spanAngle > FULLCIRCLE)
+ spanAngle = FULLCIRCLE;
+ if (spanAngle < -FULLCIRCLE)
+ spanAngle = -FULLCIRCLE;
+ xarc.angle2 = spanAngle;
+ }
+ arc = addArc (&arcs[iphase].arcs, &arcs[iphase].narcs,
+ &arcSize[iphase], &xarc);
+ if (!arc)
+ goto arcfail;
+ /*
+ * cap each end of an on/off dash
+ */
+ if (!isDoubleDash) {
+ if (prevDashAngle != startAngle) {
+ addCap (&arcs[iphase].caps,
+ &arcs[iphase].ncaps,
+ &capSize[iphase], RIGHT_END,
+ arc - arcs[iphase].arcs);
+
+ }
+ if (dashAngle != endAngle) {
+ addCap (&arcs[iphase].caps,
+ &arcs[iphase].ncaps,
+ &capSize[iphase], LEFT_END,
+ arc - arcs[iphase].arcs);
+ }
+ }
+ arc->cap = arcs[iphase].ncaps;
+ arc->join = arcs[iphase].njoins;
+ arc->render = 0;
+ arc->selfJoin = 0;
+ if (dashAngle == endAngle)
+ arc->selfJoin = selfJoin;
+ }
+ prevphase = iphase;
+ if (dashRemaining <= 0) {
+ ++iDash;
+ if (iDash == pGC->numInDashList)
+ iDash = 0;
+ iphase = iphase ? 0:1;
+ dashRemaining = pGC->dash[iDash];
+ }
+ }
+ /*
+ * make sure a place exists for the position data when
+ * drawing a zero-length arc
+ */
+ if (startAngle == endAngle) {
+ prevphase = iphase;
+ if (!isDoubleDash && iphase == 1)
+ prevphase = 0;
+ arc = addArc (&arcs[prevphase].arcs, &arcs[prevphase].narcs,
+ &arcSize[prevphase], &parcs[i]);
+ if (!arc)
+ goto arcfail;
+ arc->join = arcs[prevphase].njoins;
+ arc->cap = arcs[prevphase].ncaps;
+ arc->selfJoin = data[i].selfJoin;
+ }
+ } else {
+ arc = addArc (&arcs[iphase].arcs, &arcs[iphase].narcs,
+ &arcSize[iphase], &parcs[i]);
+ if (!arc)
+ goto arcfail;
+ arc->join = arcs[iphase].njoins;
+ arc->cap = arcs[iphase].ncaps;
+ arc->selfJoin = data[i].selfJoin;
+ prevphase = iphase;
+ }
+ if (prevphase == 0 || isDoubleDash)
+ k = arcs[prevphase].narcs - 1;
+ if (iphase == 0 || isDoubleDash)
+ nextk = arcs[iphase].narcs;
+ if (nexti == start) {
+ nextk = 0;
+ if (isDashed) {
+ iDash = iDashStart;
+ iphase = iphaseStart;
+ dashRemaining = dashRemainingStart;
+ }
+ }
+ arcsJoin = narcs > 1 && i != j &&
+ ISEQUAL (data[i].x1, data[j].x0) &&
+ ISEQUAL (data[i].y1, data[j].y0) &&
+ !data[i].selfJoin && !data[j].selfJoin;
+ if (arc)
+ {
+ if (arcsJoin)
+ arc->render = 0;
+ else
+ arc->render = 1;
+ }
+ if (arcsJoin &&
+ (prevphase == 0 || isDoubleDash) &&
+ (iphase == 0 || isDoubleDash))
+ {
+ joinphase = iphase;
+ if (isDoubleDash) {
+ if (nexti == start)
+ joinphase = iphaseStart;
+ /*
+ * if the join is right at the dash,
+ * draw the join in foreground
+ * This is because the foreground
+ * arcs are computed second, the results
+ * of which are needed to draw the join
+ */
+ if (joinphase != prevphase)
+ joinphase = 0;
+ }
+ if (joinphase == 0 || isDoubleDash) {
+ addJoin (&arcs[joinphase].joins,
+ &arcs[joinphase].njoins,
+ &joinSize[joinphase],
+ LEFT_END, k, prevphase,
+ RIGHT_END, nextk, iphase);
+ arc->join = arcs[prevphase].njoins;
+ }
+ } else {
+ /*
+ * cap the left end of this arc
+ * unless it joins itself
+ */
+ if ((prevphase == 0 || isDoubleDash) &&
+ !arc->selfJoin)
+ {
+ addCap (&arcs[prevphase].caps, &arcs[prevphase].ncaps,
+ &capSize[prevphase], LEFT_END, k);
+ arc->cap = arcs[prevphase].ncaps;
+ }
+ if (isDashed && !arcsJoin) {
+ iDash = iDashStart;
+ iphase = iphaseStart;
+ dashRemaining = dashRemainingStart;
+ }
+ nextk = arcs[iphase].narcs;
+ if (nexti == start) {
+ nextk = 0;
+ iDash = iDashStart;
+ iphase = iphaseStart;
+ dashRemaining = dashRemainingStart;
+ }
+ /*
+ * cap the right end of the next arc. If the
+ * next arc is actually the first arc, only
+ * cap it if it joins with this arc. This
+ * case will occur when the final dash segment
+ * of an on/off dash is off. Of course, this
+ * cap will be drawn at a strange time, but that
+ * hardly matters...
+ */
+ if ((iphase == 0 || isDoubleDash) &&
+ (nexti != start || (arcsJoin && isDashed)))
+ addCap (&arcs[iphase].caps, &arcs[iphase].ncaps,
+ &capSize[iphase], RIGHT_END, nextk);
+ }
+ i = nexti;
+ if (i == start)
+ break;
+ }
+ /*
+ * make sure the last section is rendered
+ */
+ for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++)
+ if (arcs[iphase].narcs > 0) {
+ arcs[iphase].arcs[arcs[iphase].narcs-1].render = 1;
+ arcs[iphase].arcs[arcs[iphase].narcs-1].join =
+ arcs[iphase].njoins;
+ arcs[iphase].arcs[arcs[iphase].narcs-1].cap =
+ arcs[iphase].ncaps;
+ }
+ free(data);
+ return arcs;
+arcfail:
+ miFreeArcs(arcs, pGC);
+ free(data);
+ return NULL;
+}
+
+static double
+angleToLength (
+ int angle,
+ dashMap *map)
+{
+ double len, excesslen, sidelen = map->map[DASH_MAP_SIZE - 1], totallen;
+ int di;
+ int excess;
+ Bool oddSide = FALSE;
+
+ totallen = 0;
+ if (angle >= 0) {
+ while (angle >= 90 * 64) {
+ angle -= 90 * 64;
+ totallen += sidelen;
+ oddSide = !oddSide;
+ }
+ } else {
+ while (angle < 0) {
+ angle += 90 * 64;
+ totallen -= sidelen;
+ oddSide = !oddSide;
+ }
+ }
+ if (oddSide)
+ angle = 90 * 64 - angle;
+
+ di = xAngleToDashIndex (angle);
+ excess = angle - dashIndexToXAngle (di);
+
+ len = map->map[di];
+ /*
+ * linearly interpolate between this point and the next
+ */
+ if (excess > 0) {
+ excesslen = (map->map[di + 1] - map->map[di]) *
+ ((double) excess) / dashXAngleStep;
+ len += excesslen;
+ }
+ if (oddSide)
+ totallen += (sidelen - len);
+ else
+ totallen += len;
+ return totallen;
+}
+
+/*
+ * len is along the arc, but may be more than one rotation
+ */
+
+static int
+lengthToAngle (
+ double len,
+ dashMap *map)
+{
+ double sidelen = map->map[DASH_MAP_SIZE - 1];
+ int angle, angleexcess;
+ Bool oddSide = FALSE;
+ int a0, a1, a;
+
+ angle = 0;
+ /*
+ * step around the ellipse, subtracting sidelens and
+ * adding 90 degrees. oddSide will tell if the
+ * map should be interpolated in reverse
+ */
+ if (len >= 0) {
+ if (sidelen == 0)
+ return 2 * FULLCIRCLE; /* infinity */
+ while (len >= sidelen) {
+ angle += 90 * 64;
+ len -= sidelen;
+ oddSide = !oddSide;
+ }
+ } else {
+ if (sidelen == 0)
+ return -2 * FULLCIRCLE; /* infinity */
+ while (len < 0) {
+ angle -= 90 * 64;
+ len += sidelen;
+ oddSide = !oddSide;
+ }
+ }
+ if (oddSide)
+ len = sidelen - len;
+ a0 = 0;
+ a1 = DASH_MAP_SIZE - 1;
+ /*
+ * binary search for the closest pre-computed length
+ */
+ while (a1 - a0 > 1) {
+ a = (a0 + a1) / 2;
+ if (len > map->map[a])
+ a0 = a;
+ else
+ a1 = a;
+ }
+ angleexcess = dashIndexToXAngle (a0);
+ /*
+ * linearly interpolate to the next point
+ */
+ angleexcess += (len - map->map[a0]) /
+ (map->map[a0+1] - map->map[a0]) * dashXAngleStep;
+ if (oddSide)
+ angle += (90 * 64) - angleexcess;
+ else
+ angle += angleexcess;
+ return angle;
+}
+
+/*
+ * compute the angle of an ellipse which cooresponds to
+ * the given path length. Note that the correct solution
+ * to this problem is an eliptic integral, we'll punt and
+ * approximate (it's only for dashes anyway). This
+ * approximation uses a polygon.
+ *
+ * The remaining portion of len is stored in *lenp -
+ * this will be negative if the arc extends beyond
+ * len and positive if len extends beyond the arc.
+ */
+
+static int
+computeAngleFromPath (
+ int startAngle,
+ int endAngle, /* normalized absolute angles in *64 degrees */
+ dashMap *map,
+ int *lenp,
+ int backwards)
+{
+ int a0, a1, a;
+ double len0;
+ int len;
+
+ a0 = startAngle;
+ a1 = endAngle;
+ len = *lenp;
+ if (backwards) {
+ /*
+ * flip the problem around to always be
+ * forwards
+ */
+ a0 = FULLCIRCLE - a0;
+ a1 = FULLCIRCLE - a1;
+ }
+ if (a1 < a0)
+ a1 += FULLCIRCLE;
+ len0 = angleToLength (a0, map);
+ a = lengthToAngle (len0 + len, map);
+ if (a > a1) {
+ a = a1;
+ len -= angleToLength (a1, map) - len0;
+ } else
+ len = 0;
+ if (backwards)
+ a = FULLCIRCLE - a;
+ *lenp = len;
+ return a;
+}
+
+/*
+ * scan convert wide arcs.
+ */
+
+/*
+ * draw zero width/height arcs
+ */
+
+static void
+drawZeroArc (
+ DrawablePtr pDraw,
+ GCPtr pGC,
+ xArc *tarc,
+ int lw,
+ miArcFacePtr left,
+ miArcFacePtr right)
+{
+ double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0, w, h, x, y;
+ double xmax, ymax, xmin, ymin;
+ int a0, a1;
+ double a, startAngle, endAngle;
+ double l, lx, ly;
+
+ l = lw / 2.0;
+ a0 = tarc->angle1;
+ a1 = tarc->angle2;
+ if (a1 > FULLCIRCLE)
+ a1 = FULLCIRCLE;
+ else if (a1 < -FULLCIRCLE)
+ a1 = -FULLCIRCLE;
+ w = (double)tarc->width / 2.0;
+ h = (double)tarc->height / 2.0;
+ /*
+ * play in X coordinates right away
+ */
+ startAngle = - ((double) a0 / 64.0);
+ endAngle = - ((double) (a0 + a1) / 64.0);
+
+ xmax = -w;
+ xmin = w;
+ ymax = -h;
+ ymin = h;
+ a = startAngle;
+ for (;;)
+ {
+ x = w * miDcos(a);
+ y = h * miDsin(a);
+ if (a == startAngle)
+ {
+ x0 = x;
+ y0 = y;
+ }
+ if (a == endAngle)
+ {
+ x1 = x;
+ y1 = y;
+ }
+ if (x > xmax)
+ xmax = x;
+ if (x < xmin)
+ xmin = x;
+ if (y > ymax)
+ ymax = y;
+ if (y < ymin)
+ ymin = y;
+ if (a == endAngle)
+ break;
+ if (a1 < 0) /* clockwise */
+ {
+ if (floor (a / 90.0) == floor (endAngle / 90.0))
+ a = endAngle;
+ else
+ a = 90 * (floor (a/90.0) + 1);
+ }
+ else
+ {
+ if (ceil (a / 90.0) == ceil (endAngle / 90.0))
+ a = endAngle;
+ else
+ a = 90 * (ceil (a/90.0) - 1);
+ }
+ }
+ lx = ly = l;
+ if ((x1 - x0) + (y1 - y0) < 0)
+ lx = ly = -l;
+ if (h)
+ {
+ ly = 0.0;
+ lx = -lx;
+ }
+ else
+ lx = 0.0;
+ if (right)
+ {
+ right->center.x = x0;
+ right->center.y = y0;
+ right->clock.x = x0 - lx;
+ right->clock.y = y0 - ly;
+ right->counterClock.x = x0 + lx;
+ right->counterClock.y = y0 + ly;
+ }
+ if (left)
+ {
+ left->center.x = x1;
+ left->center.y = y1;
+ left->clock.x = x1 + lx;
+ left->clock.y = y1 + ly;
+ left->counterClock.x = x1 - lx;
+ left->counterClock.y = y1 - ly;
+ }
+
+ x0 = xmin;
+ x1 = xmax;
+ y0 = ymin;
+ y1 = ymax;
+ if (ymin != y1) {
+ xmin = -l;
+ xmax = l;
+ } else {
+ ymin = -l;
+ ymax = l;
+ }
+ if (xmax != xmin && ymax != ymin) {
+ int minx, maxx, miny, maxy;
+ xRectangle rect;
+
+ minx = ICEIL (xmin + w) + tarc->x;
+ maxx = ICEIL (xmax + w) + tarc->x;
+ miny = ICEIL (ymin + h) + tarc->y;
+ maxy = ICEIL (ymax + h) + tarc->y;
+ rect.x = minx;
+ rect.y = miny;
+ rect.width = maxx - minx;
+ rect.height = maxy - miny;
+ (*pGC->ops->PolyFillRect) (pDraw, pGC, 1, &rect);
+ }
+}
+
+/*
+ * this computes the ellipse y value associated with the
+ * bottom of the tail.
+ */
+
+static void
+tailEllipseY (
+ struct arc_def *def,
+ struct accelerators *acc)
+{
+ double t;
+
+ acc->tail_y = 0.0;
+ if (def->w == def->h)
+ return;
+ t = def->l * def->w;
+ if (def->w > def->h) {
+ if (t < acc->h2)
+ return;
+ } else {
+ if (t > acc->h2)
+ return;
+ }
+ t = 2.0 * def->h * t;
+ t = (CUBED_ROOT_4 * acc->h2 - cbrt(t * t)) / acc->h2mw2;
+ if (t > 0.0)
+ acc->tail_y = def->h / CUBED_ROOT_2 * sqrt(t);
+}
+
+/*
+ * inverse functions -- compute edge coordinates
+ * from the ellipse
+ */
+
+static double
+outerXfromXY (
+ double x,
+ double y,
+ struct arc_def *def,
+ struct accelerators *acc)
+{
+ return x + (x * acc->h2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
+}
+
+static double
+outerYfromXY (
+ double x,
+ double y,
+ struct arc_def *def,
+ struct accelerators *acc)
+{
+ return y + (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
+}
+
+static double
+innerXfromXY (
+ double x,
+ double y,
+ struct arc_def *def,
+ struct accelerators *acc)
+{
+ return x - (x * acc->h2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
+}
+
+static double
+innerYfromXY (
+ double x,
+ double y,
+ struct arc_def *def,
+ struct accelerators *acc)
+{
+ return y - (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
+}
+
+static double
+innerYfromY (
+ double y,
+ struct arc_def *def,
+ struct accelerators *acc)
+{
+ double x;
+
+ x = (def->w / def->h) * sqrt (acc->h2 - y*y);
+
+ return y - (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
+}
+
+static void
+computeLine (
+ double x1,
+ double y1,
+ double x2,
+ double y2,
+ struct line *line)
+{
+ if (y1 == y2)
+ line->valid = 0;
+ else {
+ line->m = (x1 - x2) / (y1 - y2);
+ line->b = x1 - y1 * line->m;
+ line->valid = 1;
+ }
+}
+
+/*
+ * compute various accelerators for an ellipse. These
+ * are simply values that are used repeatedly in
+ * the computations
+ */
+
+static void
+computeAcc (
+ xArc *tarc,
+ int lw,
+ struct arc_def *def,
+ struct accelerators *acc)
+{
+ def->w = ((double) tarc->width) / 2.0;
+ def->h = ((double) tarc->height) / 2.0;
+ def->l = ((double) lw) / 2.0;
+ acc->h2 = def->h * def->h;
+ acc->w2 = def->w * def->w;
+ acc->h4 = acc->h2 * acc->h2;
+ acc->w4 = acc->w2 * acc->w2;
+ acc->h2l = acc->h2 * def->l;
+ acc->w2l = acc->w2 * def->l;
+ acc->h2mw2 = acc->h2 - acc->w2;
+ acc->fromIntX = (tarc->width & 1) ? 0.5 : 0.0;
+ acc->fromIntY = (tarc->height & 1) ? 0.5 : 0.0;
+ acc->xorg = tarc->x + (tarc->width >> 1);
+ acc->yorgu = tarc->y + (tarc->height >> 1);
+ acc->yorgl = acc->yorgu + (tarc->height & 1);
+ tailEllipseY (def, acc);
+}
+
+/*
+ * compute y value bounds of various portions of the arc,
+ * the outer edge, the ellipse and the inner edge.
+ */
+
+static void
+computeBound (
+ struct arc_def *def,
+ struct arc_bound *bound,
+ struct accelerators *acc,
+ miArcFacePtr right,
+ miArcFacePtr left)
+{
+ double t;
+ double innerTaily;
+ double tail_y;
+ struct bound innerx, outerx;
+ struct bound ellipsex;
+
+ bound->ellipse.min = Dsin (def->a0) * def->h;
+ bound->ellipse.max = Dsin (def->a1) * def->h;
+ if (def->a0 == 45 && def->w == def->h)
+ ellipsex.min = bound->ellipse.min;
+ else
+ ellipsex.min = Dcos (def->a0) * def->w;
+ if (def->a1 == 45 && def->w == def->h)
+ ellipsex.max = bound->ellipse.max;
+ else
+ ellipsex.max = Dcos (def->a1) * def->w;
+ bound->outer.min = outerYfromXY (ellipsex.min, bound->ellipse.min, def, acc);
+ bound->outer.max = outerYfromXY (ellipsex.max, bound->ellipse.max, def, acc);
+ bound->inner.min = innerYfromXY (ellipsex.min, bound->ellipse.min, def, acc);
+ bound->inner.max = innerYfromXY (ellipsex.max, bound->ellipse.max, def, acc);
+
+ outerx.min = outerXfromXY (ellipsex.min, bound->ellipse.min, def, acc);
+ outerx.max = outerXfromXY (ellipsex.max, bound->ellipse.max, def, acc);
+ innerx.min = innerXfromXY (ellipsex.min, bound->ellipse.min, def, acc);
+ innerx.max = innerXfromXY (ellipsex.max, bound->ellipse.max, def, acc);
+
+ /*
+ * save the line end points for the
+ * cap code to use. Careful here, these are
+ * in cartesean coordinates (y increasing upwards)
+ * while the cap code uses inverted coordinates
+ * (y increasing downwards)
+ */
+
+ if (right) {
+ right->counterClock.y = bound->outer.min;
+ right->counterClock.x = outerx.min;
+ right->center.y = bound->ellipse.min;
+ right->center.x = ellipsex.min;
+ right->clock.y = bound->inner.min;
+ right->clock.x = innerx.min;
+ }
+
+ if (left) {
+ left->clock.y = bound->outer.max;
+ left->clock.x = outerx.max;
+ left->center.y = bound->ellipse.max;
+ left->center.x = ellipsex.max;
+ left->counterClock.y = bound->inner.max;
+ left->counterClock.x = innerx.max;
+ }
+
+ bound->left.min = bound->inner.max;
+ bound->left.max = bound->outer.max;
+ bound->right.min = bound->inner.min;
+ bound->right.max = bound->outer.min;
+
+ computeLine (innerx.min, bound->inner.min, outerx.min, bound->outer.min,
+ &acc->right);
+ computeLine (innerx.max, bound->inner.max, outerx.max, bound->outer.max,
+ &acc->left);
+
+ if (bound->inner.min > bound->inner.max) {
+ t = bound->inner.min;
+ bound->inner.min = bound->inner.max;
+ bound->inner.max = t;
+ }
+ tail_y = acc->tail_y;
+ if (tail_y > bound->ellipse.max)
+ tail_y = bound->ellipse.max;
+ else if (tail_y < bound->ellipse.min)
+ tail_y = bound->ellipse.min;
+ innerTaily = innerYfromY (tail_y, def, acc);
+ if (bound->inner.min > innerTaily)
+ bound->inner.min = innerTaily;
+ if (bound->inner.max < innerTaily)
+ bound->inner.max = innerTaily;
+ bound->inneri.min = ICEIL(bound->inner.min - acc->fromIntY);
+ bound->inneri.max = floor(bound->inner.max - acc->fromIntY);
+ bound->outeri.min = ICEIL(bound->outer.min - acc->fromIntY);
+ bound->outeri.max = floor(bound->outer.max - acc->fromIntY);
+}
+
+/*
+ * this section computes the x value of the span at y
+ * intersected with the specified face of the ellipse.
+ *
+ * this is the min/max X value over the set of normal
+ * lines to the entire ellipse, the equation of the
+ * normal lines is:
+ *
+ * ellipse_x h^2 h^2
+ * x = ------------ y + ellipse_x (1 - --- )
+ * ellipse_y w^2 w^2
+ *
+ * compute the derivative with-respect-to ellipse_y and solve
+ * for zero:
+ *
+ * (w^2 - h^2) ellipse_y^3 + h^4 y
+ * 0 = - ----------------------------------
+ * h w ellipse_y^2 sqrt (h^2 - ellipse_y^2)
+ *
+ * ( h^4 y )
+ * ellipse_y = ( ---------- ) ^ (1/3)
+ * ( (h^2 - w^2) )
+ *
+ * The other two solutions to the equation are imaginary.
+ *
+ * This gives the position on the ellipse which generates
+ * the normal with the largest/smallest x intersection point.
+ *
+ * Now compute the second derivative to check whether
+ * the intersection is a minimum or maximum:
+ *
+ * h (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2))
+ * - -------------------------------------------
+ * w y0^3 (sqrt (h^2 - y^2)) ^ 3
+ *
+ * as we only care about the sign,
+ *
+ * - (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2))
+ *
+ * or (to use accelerators),
+ *
+ * y0^3 (h^2 - w^2) - h^2 y (3y0^2 - 2h^2)
+ *
+ */
+
+/*
+ * computes the position on the ellipse whose normal line
+ * intersects the given scan line maximally
+ */
+
+static double
+hookEllipseY (
+ double scan_y,
+ struct arc_bound *bound,
+ struct accelerators *acc,
+ int left)
+{
+ double ret;
+
+ if (acc->h2mw2 == 0) {
+ if ( (scan_y > 0 && !left) || (scan_y < 0 && left) )
+ return bound->ellipse.min;
+ return bound->ellipse.max;
+ }
+ ret = (acc->h4 * scan_y) / (acc->h2mw2);
+ if (ret >= 0)
+ return cbrt (ret);
+ else
+ return -cbrt (-ret);
+}
+
+/*
+ * computes the X value of the intersection of the
+ * given scan line with the right side of the lower hook
+ */
+
+static double
+hookX (
+ double scan_y,
+ struct arc_def *def,
+ struct arc_bound *bound,
+ struct accelerators *acc,
+ int left)
+{
+ double ellipse_y, x;
+ double maxMin;
+
+ if (def->w != def->h) {
+ ellipse_y = hookEllipseY (scan_y, bound, acc, left);
+ if (boundedLe (ellipse_y, bound->ellipse)) {
+ /*
+ * compute the value of the second
+ * derivative
+ */
+ maxMin = ellipse_y*ellipse_y*ellipse_y * acc->h2mw2 -
+ acc->h2 * scan_y * (3 * ellipse_y*ellipse_y - 2*acc->h2);
+ if ((left && maxMin > 0) || (!left && maxMin < 0)) {
+ if (ellipse_y == 0)
+ return def->w + left ? -def->l : def->l;
+ x = (acc->h2 * scan_y - ellipse_y * acc->h2mw2) *
+ sqrt (acc->h2 - ellipse_y * ellipse_y) /
+ (def->h * def->w * ellipse_y);
+ return x;
+ }
+ }
+ }
+ if (left) {
+ if (acc->left.valid && boundedLe (scan_y, bound->left)) {
+ x = intersectLine (scan_y, acc->left);
+ } else {
+ if (acc->right.valid)
+ x = intersectLine (scan_y, acc->right);
+ else
+ x = def->w - def->l;
+ }
+ } else {
+ if (acc->right.valid && boundedLe (scan_y, bound->right)) {
+ x = intersectLine (scan_y, acc->right);
+ } else {
+ if (acc->left.valid)
+ x = intersectLine (scan_y, acc->left);
+ else
+ x = def->w - def->l;
+ }
+ }
+ return x;
+}
+
+/*
+ * generate the set of spans with
+ * the given y coordinate
+ */
+
+static void
+arcSpan (
+ int y,
+ int lx,
+ int lw,
+ int rx,
+ int rw,
+ struct arc_def *def,
+ struct arc_bound *bounds,
+ struct accelerators *acc,
+ int mask)
+{
+ int linx, loutx, rinx, routx;
+ double x, altx;
+
+ if (boundedLe (y, bounds->inneri)) {
+ linx = -(lx + lw);
+ rinx = rx;
+ } else {
+ /*
+ * intersection with left face
+ */
+ x = hookX (y + acc->fromIntY, def, bounds, acc, 1);
+ if (acc->right.valid &&
+ boundedLe (y + acc->fromIntY, bounds->right))
+ {
+ altx = intersectLine (y + acc->fromIntY, acc->right);
+ if (altx < x)
+ x = altx;
+ }
+ linx = -ICEIL(acc->fromIntX - x);
+ rinx = ICEIL(acc->fromIntX + x);
+ }
+ if (boundedLe (y, bounds->outeri)) {
+ loutx = -lx;
+ routx = rx + rw;
+ } else {
+ /*
+ * intersection with right face
+ */
+ x = hookX (y + acc->fromIntY, def, bounds, acc, 0);
+ if (acc->left.valid &&
+ boundedLe (y + acc->fromIntY, bounds->left))
+ {
+ altx = x;
+ x = intersectLine (y + acc->fromIntY, acc->left);
+ if (x < altx)
+ x = altx;
+ }
+ loutx = -ICEIL(acc->fromIntX - x);
+ routx = ICEIL(acc->fromIntX + x);
+ }
+ if (routx > rinx) {
+ if (mask & 1)
+ newFinalSpan (acc->yorgu - y,
+ acc->xorg + rinx, acc->xorg + routx);
+ if (mask & 8)
+ newFinalSpan (acc->yorgl + y,
+ acc->xorg + rinx, acc->xorg + routx);
+ }
+ if (loutx > linx) {
+ if (mask & 2)
+ newFinalSpan (acc->yorgu - y,
+ acc->xorg - loutx, acc->xorg - linx);
+ if (mask & 4)
+ newFinalSpan (acc->yorgl + y,
+ acc->xorg - loutx, acc->xorg - linx);
+ }
+}
+
+static void
+arcSpan0 (
+ int lx,
+ int lw,
+ int rx,
+ int rw,
+ struct arc_def *def,
+ struct arc_bound *bounds,
+ struct accelerators *acc,
+ int mask)
+{
+ double x;
+
+ if (boundedLe (0, bounds->inneri) &&
+ acc->left.valid && boundedLe (0, bounds->left) &&
+ acc->left.b > 0)
+ {
+ x = def->w - def->l;
+ if (acc->left.b < x)
+ x = acc->left.b;
+ lw = ICEIL(acc->fromIntX - x) - lx;
+ rw += rx;
+ rx = ICEIL(acc->fromIntX + x);
+ rw -= rx;
+ }
+ arcSpan (0, lx, lw, rx, rw, def, bounds, acc, mask);
+}
+
+static void
+tailSpan (
+ int y,
+ int lw,
+ int rw,
+ struct arc_def *def,
+ struct arc_bound *bounds,
+ struct accelerators *acc,
+ int mask)
+{
+ double yy, xalt, x, lx, rx;
+ int n;
+
+ if (boundedLe(y, bounds->outeri))
+ arcSpan (y, 0, lw, -rw, rw, def, bounds, acc, mask);
+ else if (def->w != def->h) {
+ yy = y + acc->fromIntY;
+ x = tailX(yy, def, bounds, acc);
+ if (yy == 0.0 && x == -rw - acc->fromIntX)
+ return;
+ if (acc->right.valid && boundedLe (yy, bounds->right)) {
+ rx = x;
+ lx = -x;
+ xalt = intersectLine (yy, acc->right);
+ if (xalt >= -rw - acc->fromIntX && xalt <= rx)
+ rx = xalt;
+ n = ICEIL(acc->fromIntX + lx);
+ if (lw > n) {
+ if (mask & 2)
+ newFinalSpan (acc->yorgu - y,
+ acc->xorg + n, acc->xorg + lw);
+ if (mask & 4)
+ newFinalSpan (acc->yorgl + y,
+ acc->xorg + n, acc->xorg + lw);
+ }
+ n = ICEIL(acc->fromIntX + rx);
+ if (n > -rw) {
+ if (mask & 1)
+ newFinalSpan (acc->yorgu - y,
+ acc->xorg - rw, acc->xorg + n);
+ if (mask & 8)
+ newFinalSpan (acc->yorgl + y,
+ acc->xorg - rw, acc->xorg + n);
+ }
+ }
+ arcSpan (y,
+ ICEIL(acc->fromIntX - x), 0,
+ ICEIL(acc->fromIntX + x), 0,
+ def, bounds, acc, mask);
+ }
+}
+
+/*
+ * create whole arcs out of pieces. This code is
+ * very bad.
+ */
+
+static struct finalSpan **finalSpans = NULL;
+static int finalMiny = 0, finalMaxy = -1;
+static int finalSize = 0;
+
+static int nspans = 0; /* total spans, not just y coords */
+
+struct finalSpan {
+ struct finalSpan *next;
+ int min, max; /* x values */
+};
+
+static struct finalSpan *freeFinalSpans, *tmpFinalSpan;
+
+# define allocFinalSpan() (freeFinalSpans ?\
+ ((tmpFinalSpan = freeFinalSpans), \
+ (freeFinalSpans = freeFinalSpans->next), \
+ (tmpFinalSpan->next = 0), \
+ tmpFinalSpan) : \
+ realAllocSpan ())
+
+# define SPAN_CHUNK_SIZE 128
+
+struct finalSpanChunk {
+ struct finalSpan data[SPAN_CHUNK_SIZE];
+ struct finalSpanChunk *next;
+};
+
+static struct finalSpanChunk *chunks;
+
+static struct finalSpan *
+realAllocSpan (void)
+{
+ struct finalSpanChunk *newChunk;
+ struct finalSpan *span;
+ int i;
+
+ newChunk = malloc(sizeof (struct finalSpanChunk));
+ if (!newChunk)
+ return (struct finalSpan *) NULL;
+ newChunk->next = chunks;
+ chunks = newChunk;
+ freeFinalSpans = span = newChunk->data + 1;
+ for (i = 1; i < SPAN_CHUNK_SIZE-1; i++) {
+ span->next = span+1;
+ span++;
+ }
+ span->next = 0;
+ span = newChunk->data;
+ span->next = 0;
+ return span;
+}
+
+static void
+disposeFinalSpans (void)
+{
+ struct finalSpanChunk *chunk, *next;
+
+ for (chunk = chunks; chunk; chunk = next) {
+ next = chunk->next;
+ free(chunk);
+ }
+ chunks = 0;
+ freeFinalSpans = 0;
+ free(finalSpans);
+ finalSpans = 0;
+}
+
+static void
+fillSpans (
+ DrawablePtr pDrawable,
+ GCPtr pGC)
+{
+ struct finalSpan *span;
+ DDXPointPtr xSpan;
+ int *xWidth;
+ int i;
+ struct finalSpan **f;
+ int spany;
+ DDXPointPtr xSpans;
+ int *xWidths;
+
+ if (nspans == 0)
+ return;
+ xSpan = xSpans = malloc(nspans * sizeof (DDXPointRec));
+ xWidth = xWidths = malloc(nspans * sizeof (int));
+ if (xSpans && xWidths)
+ {
+ i = 0;
+ f = finalSpans;
+ for (spany = finalMiny; spany <= finalMaxy; spany++, f++) {
+ for (span = *f; span; span=span->next) {
+ if (span->max <= span->min)
+ continue;
+ xSpan->x = span->min;
+ xSpan->y = spany;
+ ++xSpan;
+ *xWidth++ = span->max - span->min;
+ ++i;
+ }
+ }
+ (*pGC->ops->FillSpans) (pDrawable, pGC, i, xSpans, xWidths, TRUE);
+ }
+ disposeFinalSpans ();
+ free(xSpans);
+ free(xWidths);
+ finalMiny = 0;
+ finalMaxy = -1;
+ finalSize = 0;
+ nspans = 0;
+}
+
+# define SPAN_REALLOC 100
+
+# define findSpan(y) ((finalMiny <= (y) && (y) <= finalMaxy) ? \
+ &finalSpans[(y) - finalMiny] : \
+ realFindSpan (y))
+
+static struct finalSpan **
+realFindSpan (int y)
+{
+ struct finalSpan **newSpans;
+ int newSize, newMiny, newMaxy;
+ int change;
+ int i;
+
+ if (y < finalMiny || y > finalMaxy) {
+ if (!finalSize) {
+ finalMiny = y;
+ finalMaxy = y - 1;
+ }
+ if (y < finalMiny)
+ change = finalMiny - y;
+ else
+ change = y - finalMaxy;
+ if (change >= SPAN_REALLOC)
+ change += SPAN_REALLOC;
+ else
+ change = SPAN_REALLOC;
+ newSize = finalSize + change;
+ newSpans = malloc(newSize * sizeof (struct finalSpan *));
+ if (!newSpans)
+ return NULL;
+ newMiny = finalMiny;
+ newMaxy = finalMaxy;
+ if (y < finalMiny)
+ newMiny = finalMiny - change;
+ else
+ newMaxy = finalMaxy + change;
+ if (finalSpans) {
+ memmove(((char *) newSpans) + (finalMiny-newMiny) * sizeof (struct finalSpan *),
+ (char *) finalSpans,
+ finalSize * sizeof (struct finalSpan *));
+ free(finalSpans);
+ }
+ if ((i = finalMiny - newMiny) > 0)
+ memset((char *)newSpans, 0, i * sizeof (struct finalSpan *));
+ if ((i = newMaxy - finalMaxy) > 0)
+ memset((char *)(newSpans + newSize - i), 0,
+ i * sizeof (struct finalSpan *));
+ finalSpans = newSpans;
+ finalMaxy = newMaxy;
+ finalMiny = newMiny;
+ finalSize = newSize;
+ }
+ return &finalSpans[y - finalMiny];
+}
+
+static void
+newFinalSpan (
+ int y,
+ int xmin,
+ int xmax)
+{
+ struct finalSpan *x;
+ struct finalSpan **f;
+ struct finalSpan *oldx;
+ struct finalSpan *prev;
+
+ f = findSpan (y);
+ if (!f)
+ return;
+ oldx = 0;
+ for (;;) {
+ prev = 0;
+ for (x = *f; x; x=x->next) {
+ if (x == oldx) {
+ prev = x;
+ continue;
+ }
+ if (x->min <= xmax && xmin <= x->max) {
+ if (oldx) {
+ oldx->min = min (x->min, xmin);
+ oldx->max = max (x->max, xmax);
+ if (prev)
+ prev->next = x->next;
+ else
+ *f = x->next;
+ --nspans;
+ } else {
+ x->min = min (x->min, xmin);
+ x->max = max (x->max, xmax);
+ oldx = x;
+ }
+ xmin = oldx->min;
+ xmax = oldx->max;
+ break;
+ }
+ prev = x;
+ }
+ if (!x)
+ break;
+ }
+ if (!oldx) {
+ x = allocFinalSpan ();
+ if (x)
+ {
+ x->min = xmin;
+ x->max = xmax;
+ x->next = *f;
+ *f = x;
+ ++nspans;
+ }
+ }
+}
+
+static void
+mirrorSppPoint (
+ int quadrant,
+ SppPointPtr sppPoint)
+{
+ switch (quadrant) {
+ case 0:
+ break;
+ case 1:
+ sppPoint->x = -sppPoint->x;
+ break;
+ case 2:
+ sppPoint->x = -sppPoint->x;
+ sppPoint->y = -sppPoint->y;
+ break;
+ case 3:
+ sppPoint->y = -sppPoint->y;
+ break;
+ }
+ /*
+ * and translate to X coordinate system
+ */
+ sppPoint->y = -sppPoint->y;
+}
+
+/*
+ * split an arc into pieces which are scan-converted
+ * in the first-quadrant and mirrored into position.
+ * This is necessary as the scan-conversion code can
+ * only deal with arcs completely contained in the
+ * first quadrant.
+ */
+
+static void
+drawArc (
+ xArc *tarc,
+ int l,
+ int a0,
+ int a1,
+ miArcFacePtr right,
+ miArcFacePtr left) /* save end line points */
+{
+ struct arc_def def;
+ struct accelerators acc;
+ int startq, endq, curq;
+ int rightq, leftq = 0, righta = 0, lefta = 0;
+ miArcFacePtr passRight, passLeft;
+ int q0 = 0, q1 = 0, mask;
+ struct band {
+ int a0, a1;
+ int mask;
+ } band[5], sweep[20];
+ int bandno, sweepno;
+ int i, j;
+ int flipRight = 0, flipLeft = 0;
+ int copyEnd = 0;
+ miArcSpanData *spdata;
+
+ spdata = miComputeWideEllipse(l, tarc);
+ if (!spdata)
+ return;
+
+ if (a1 < a0)
+ a1 += 360 * 64;
+ startq = a0 / (90 * 64);
+ if (a0 == a1)
+ endq = startq;
+ else
+ endq = (a1-1) / (90 * 64);
+ bandno = 0;
+ curq = startq;
+ rightq = -1;
+ for (;;) {
+ switch (curq) {
+ case 0:
+ if (a0 > 90 * 64)
+ q0 = 0;
+ else
+ q0 = a0;
+ if (a1 < 360 * 64)
+ q1 = min (a1, 90 * 64);
+ else
+ q1 = 90 * 64;
+ if (curq == startq && a0 == q0 && rightq < 0) {
+ righta = q0;
+ rightq = curq;
+ }
+ if (curq == endq && a1 == q1) {
+ lefta = q1;
+ leftq = curq;
+ }
+ break;
+ case 1:
+ if (a1 < 90 * 64)
+ q0 = 0;
+ else
+ q0 = 180 * 64 - min (a1, 180 * 64);
+ if (a0 > 180 * 64)
+ q1 = 90 * 64;
+ else
+ q1 = 180 * 64 - max (a0, 90 * 64);
+ if (curq == startq && 180 * 64 - a0 == q1) {
+ righta = q1;
+ rightq = curq;
+ }
+ if (curq == endq && 180 * 64 - a1 == q0) {
+ lefta = q0;
+ leftq = curq;
+ }
+ break;
+ case 2:
+ if (a0 > 270 * 64)
+ q0 = 0;
+ else
+ q0 = max (a0, 180 * 64) - 180 * 64;
+ if (a1 < 180 * 64)
+ q1 = 90 * 64;
+ else
+ q1 = min (a1, 270 * 64) - 180 * 64;
+ if (curq == startq && a0 - 180*64 == q0) {
+ righta = q0;
+ rightq = curq;
+ }
+ if (curq == endq && a1 - 180 * 64 == q1) {
+ lefta = q1;
+ leftq = curq;
+ }
+ break;
+ case 3:
+ if (a1 < 270 * 64)
+ q0 = 0;
+ else
+ q0 = 360 * 64 - min (a1, 360 * 64);
+ q1 = 360 * 64 - max (a0, 270 * 64);
+ if (curq == startq && 360 * 64 - a0 == q1) {
+ righta = q1;
+ rightq = curq;
+ }
+ if (curq == endq && 360 * 64 - a1 == q0) {
+ lefta = q0;
+ leftq = curq;
+ }
+ break;
+ }
+ band[bandno].a0 = q0;
+ band[bandno].a1 = q1;
+ band[bandno].mask = 1 << curq;
+ bandno++;
+ if (curq == endq)
+ break;
+ curq++;
+ if (curq == 4) {
+ a0 = 0;
+ a1 -= 360 * 64;
+ curq = 0;
+ endq -= 4;
+ }
+ }
+ sweepno = 0;
+ for (;;) {
+ q0 = 90 * 64;
+ mask = 0;
+ /*
+ * find left-most point
+ */
+ for (i = 0; i < bandno; i++)
+ if (band[i].a0 <= q0) {
+ q0 = band[i].a0;
+ q1 = band[i].a1;
+ mask = band[i].mask;
+ }
+ if (!mask)
+ break;
+ /*
+ * locate next point of change
+ */
+ for (i = 0; i < bandno; i++)
+ if (!(mask & band[i].mask)) {
+ if (band[i].a0 == q0) {
+ if (band[i].a1 < q1)
+ q1 = band[i].a1;
+ mask |= band[i].mask;
+ } else if (band[i].a0 < q1)
+ q1 = band[i].a0;
+ }
+ /*
+ * create a new sweep
+ */
+ sweep[sweepno].a0 = q0;
+ sweep[sweepno].a1 = q1;
+ sweep[sweepno].mask = mask;
+ sweepno++;
+ /*
+ * subtract the sweep from the affected bands
+ */
+ for (i = 0; i < bandno; i++)
+ if (band[i].a0 == q0) {
+ band[i].a0 = q1;
+ /*
+ * check if this band is empty
+ */
+ if (band[i].a0 == band[i].a1)
+ band[i].a1 = band[i].a0 = 90 * 64 + 1;
+ }
+ }
+ computeAcc (tarc, l, &def, &acc);
+ for (j = 0; j < sweepno; j++) {
+ mask = sweep[j].mask;
+ passRight = passLeft = 0;
+ if (mask & (1 << rightq)) {
+ if (sweep[j].a0 == righta)
+ passRight = right;
+ else if (sweep[j].a1 == righta) {
+ passLeft = right;
+ flipRight = 1;
+ }
+ }
+ if (mask & (1 << leftq)) {
+ if (sweep[j].a1 == lefta)
+ {
+ if (passLeft)
+ copyEnd = 1;
+ passLeft = left;
+ }
+ else if (sweep[j].a0 == lefta) {
+ if (passRight)
+ copyEnd = 1;
+ passRight = left;
+ flipLeft = 1;
+ }
+ }
+ drawQuadrant (&def, &acc, sweep[j].a0, sweep[j].a1, mask,
+ passRight, passLeft, spdata);
+ }
+ /*
+ * when copyEnd is set, both ends of the arc were computed
+ * at the same time; drawQuadrant only takes one end though,
+ * so the left end will be the only one holding the data. Copy
+ * it from there.
+ */
+ if (copyEnd)
+ *right = *left;
+ /*
+ * mirror the coordinates generated for the
+ * faces of the arc
+ */
+ if (right) {
+ mirrorSppPoint (rightq, &right->clock);
+ mirrorSppPoint (rightq, &right->center);
+ mirrorSppPoint (rightq, &right->counterClock);
+ if (flipRight) {
+ SppPointRec temp;
+
+ temp = right->clock;
+ right->clock = right->counterClock;
+ right->counterClock = temp;
+ }
+ }
+ if (left) {
+ mirrorSppPoint (leftq, &left->counterClock);
+ mirrorSppPoint (leftq, &left->center);
+ mirrorSppPoint (leftq, &left->clock);
+ if (flipLeft) {
+ SppPointRec temp;
+
+ temp = left->clock;
+ left->clock = left->counterClock;
+ left->counterClock = temp;
+ }
+ }
+ free(spdata);
+}
+
+static void
+drawQuadrant (
+ struct arc_def *def,
+ struct accelerators *acc,
+ int a0,
+ int a1,
+ int mask,
+ miArcFacePtr right,
+ miArcFacePtr left,
+ miArcSpanData *spdata)
+{
+ struct arc_bound bound;
+ double yy, x, xalt;
+ int y, miny, maxy;
+ int n;
+ miArcSpan *span;
+
+ def->a0 = ((double) a0) / 64.0;
+ def->a1 = ((double) a1) / 64.0;
+ computeBound (def, &bound, acc, right, left);
+ yy = bound.inner.min;
+ if (bound.outer.min < yy)
+ yy = bound.outer.min;
+ miny = ICEIL(yy - acc->fromIntY);
+ yy = bound.inner.max;
+ if (bound.outer.max > yy)
+ yy = bound.outer.max;
+ maxy = floor(yy - acc->fromIntY);
+ y = spdata->k;
+ span = spdata->spans;
+ if (spdata->top)
+ {
+ if (a1 == 90 * 64 && (mask & 1))
+ newFinalSpan (acc->yorgu - y - 1, acc->xorg, acc->xorg + 1);
+ span++;
+ }
+ for (n = spdata->count1; --n >= 0; )
+ {
+ if (y < miny)
+ return;
+ if (y <= maxy) {
+ arcSpan (y,
+ span->lx, -span->lx, 0, span->lx + span->lw,
+ def, &bound, acc, mask);
+ if (span->rw + span->rx)
+ tailSpan (y, -span->rw, -span->rx, def, &bound, acc, mask);
+ }
+ y--;
+ span++;
+ }
+ if (y < miny)
+ return;
+ if (spdata->hole)
+ {
+ if (y <= maxy)
+ arcSpan (y, 0, 0, 0, 1, def, &bound, acc, mask & 0xc);
+ }
+ for (n = spdata->count2; --n >= 0; )
+ {
+ if (y < miny)
+ return;
+ if (y <= maxy)
+ arcSpan (y, span->lx, span->lw, span->rx, span->rw,
+ def, &bound, acc, mask);
+ y--;
+ span++;
+ }
+ if (spdata->bot && miny <= y && y <= maxy)
+ {
+ n = mask;
+ if (y == miny)
+ n &= 0xc;
+ if (span->rw <= 0) {
+ arcSpan0 (span->lx, -span->lx, 0, span->lx + span->lw,
+ def, &bound, acc, n);
+ if (span->rw + span->rx)
+ tailSpan (y, -span->rw, -span->rx, def, &bound, acc, n);
+ }
+ else
+ arcSpan0 (span->lx, span->lw, span->rx, span->rw,
+ def, &bound, acc, n);
+ y--;
+ }
+ while (y >= miny) {
+ yy = y + acc->fromIntY;
+ if (def->w == def->h) {
+ xalt = def->w - def->l;
+ x = -sqrt(xalt * xalt - yy * yy);
+ } else {
+ x = tailX(yy, def, &bound, acc);
+ if (acc->left.valid && boundedLe (yy, bound.left)) {
+ xalt = intersectLine (yy, acc->left);
+ if (xalt < x)
+ x = xalt;
+ }
+ if (acc->right.valid && boundedLe (yy, bound.right)) {
+ xalt = intersectLine (yy, acc->right);
+ if (xalt < x)
+ x = xalt;
+ }
+ }
+ arcSpan (y,
+ ICEIL(acc->fromIntX - x), 0,
+ ICEIL(acc->fromIntX + x), 0,
+ def, &bound, acc, mask);
+ y--;
+ }
+}