diff options
author | marha <marha@users.sourceforge.net> | 2010-05-16 20:50:58 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2010-05-16 20:50:58 +0000 |
commit | 1c94119ae26b94a60bb2c2b33494ed43c3b8a52f (patch) | |
tree | cfe0c736c95314edac7d9f1065be9c13026ed0c1 /xorg-server/mi/mioverlay.c | |
parent | 6b29aa4559aeb6f795caee047561654bfa0a1954 (diff) | |
download | vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.tar.gz vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.tar.bz2 vcxsrv-1c94119ae26b94a60bb2c2b33494ed43c3b8a52f.zip |
svn merge -r588:HEAD ^/branches/released .
Diffstat (limited to 'xorg-server/mi/mioverlay.c')
-rw-r--r-- | xorg-server/mi/mioverlay.c | 3904 |
1 files changed, 1952 insertions, 1952 deletions
diff --git a/xorg-server/mi/mioverlay.c b/xorg-server/mi/mioverlay.c index 0577e8c9f..934de61fc 100644 --- a/xorg-server/mi/mioverlay.c +++ b/xorg-server/mi/mioverlay.c @@ -1,1952 +1,1952 @@ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#ifdef CreateWindow -#undef CreateWindow -#endif - -#include <X11/X.h> -#include "scrnintstr.h" -#include "validate.h" -#include "windowstr.h" -#include "mi.h" -#include "gcstruct.h" -#include "regionstr.h" -#include "privates.h" -#include "mivalidate.h" -#include "mioverlay.h" -#include "migc.h" - -#include "globals.h" - - -typedef struct { - RegionRec exposed; - RegionRec borderExposed; - RegionPtr borderVisible; - DDXPointRec oldAbsCorner; -} miOverlayValDataRec, *miOverlayValDataPtr; - -typedef struct _TreeRec { - WindowPtr pWin; - struct _TreeRec *parent; - struct _TreeRec *firstChild; - struct _TreeRec *lastChild; - struct _TreeRec *prevSib; - struct _TreeRec *nextSib; - RegionRec borderClip; - RegionRec clipList; - unsigned visibility; - miOverlayValDataPtr valdata; -} miOverlayTreeRec, *miOverlayTreePtr; - -typedef struct { - miOverlayTreePtr tree; -} miOverlayWindowRec, *miOverlayWindowPtr; - -typedef struct { - CloseScreenProcPtr CloseScreen; - CreateWindowProcPtr CreateWindow; - DestroyWindowProcPtr DestroyWindow; - UnrealizeWindowProcPtr UnrealizeWindow; - RealizeWindowProcPtr RealizeWindow; - miOverlayTransFunc MakeTransparent; - miOverlayInOverlayFunc InOverlay; - Bool underlayMarked; - Bool copyUnderlay; -} miOverlayScreenRec, *miOverlayScreenPtr; - -static int miOverlayWindowKeyKeyIndex; -static DevPrivateKey miOverlayWindowKey = &miOverlayWindowKeyKeyIndex; -static int miOverlayScreenKeyIndex; -static DevPrivateKey miOverlayScreenKey = &miOverlayScreenKeyIndex; - -static void RebuildTree(WindowPtr); -static Bool HasUnderlayChildren(WindowPtr); -static void MarkUnderlayWindow(WindowPtr); -static Bool CollectUnderlayChildrenRegions(WindowPtr, RegionPtr); - -static Bool miOverlayCloseScreen(int, ScreenPtr); -static Bool miOverlayCreateWindow(WindowPtr); -static Bool miOverlayDestroyWindow(WindowPtr); -static Bool miOverlayUnrealizeWindow(WindowPtr); -static Bool miOverlayRealizeWindow(WindowPtr); -static void miOverlayMarkWindow(WindowPtr); -static void miOverlayReparentWindow(WindowPtr, WindowPtr); -static void miOverlayRestackWindow(WindowPtr, WindowPtr); -static Bool miOverlayMarkOverlappedWindows(WindowPtr, WindowPtr, WindowPtr*); -static void miOverlayMarkUnrealizedWindow(WindowPtr, WindowPtr, Bool); -static int miOverlayValidateTree(WindowPtr, WindowPtr, VTKind); -static void miOverlayHandleExposures(WindowPtr); -static void miOverlayMoveWindow(WindowPtr, int, int, WindowPtr, VTKind); -static void miOverlayWindowExposures(WindowPtr, RegionPtr, RegionPtr); -static void miOverlayResizeWindow(WindowPtr, int, int, unsigned int, - unsigned int, WindowPtr); -static void miOverlayClearToBackground(WindowPtr, int, int, int, int, Bool); - -static void miOverlaySetShape(WindowPtr); -static void miOverlayChangeBorderWidth(WindowPtr, unsigned int); - -#define MIOVERLAY_GET_SCREEN_PRIVATE(pScreen) ((miOverlayScreenPtr) \ - dixLookupPrivate(&(pScreen)->devPrivates, miOverlayScreenKey)) -#define MIOVERLAY_GET_WINDOW_PRIVATE(pWin) ((miOverlayWindowPtr) \ - dixLookupPrivate(&(pWin)->devPrivates, miOverlayWindowKey)) -#define MIOVERLAY_GET_WINDOW_TREE(pWin) \ - (MIOVERLAY_GET_WINDOW_PRIVATE(pWin)->tree) - -#define IN_UNDERLAY(w) MIOVERLAY_GET_WINDOW_TREE(w) -#define IN_OVERLAY(w) !MIOVERLAY_GET_WINDOW_TREE(w) - -#define MARK_OVERLAY(w) miMarkWindow(w) -#define MARK_UNDERLAY(w) MarkUnderlayWindow(w) - -#define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \ - HasBorder(w) && \ - (w)->backgroundState == ParentRelative) - -Bool -miInitOverlay( - ScreenPtr pScreen, - miOverlayInOverlayFunc inOverlayFunc, - miOverlayTransFunc transFunc -){ - miOverlayScreenPtr pScreenPriv; - - if(!inOverlayFunc || !transFunc) return FALSE; - - if(!dixRequestPrivate(miOverlayWindowKey, sizeof(miOverlayWindowRec))) - return FALSE; - - if(!(pScreenPriv = xalloc(sizeof(miOverlayScreenRec)))) - return FALSE; - - dixSetPrivate(&pScreen->devPrivates, miOverlayScreenKey, pScreenPriv); - - pScreenPriv->InOverlay = inOverlayFunc; - pScreenPriv->MakeTransparent = transFunc; - pScreenPriv->underlayMarked = FALSE; - - - pScreenPriv->CloseScreen = pScreen->CloseScreen; - pScreenPriv->CreateWindow = pScreen->CreateWindow; - pScreenPriv->DestroyWindow = pScreen->DestroyWindow; - pScreenPriv->UnrealizeWindow = pScreen->UnrealizeWindow; - pScreenPriv->RealizeWindow = pScreen->RealizeWindow; - - pScreen->CloseScreen = miOverlayCloseScreen; - pScreen->CreateWindow = miOverlayCreateWindow; - pScreen->DestroyWindow = miOverlayDestroyWindow; - pScreen->UnrealizeWindow = miOverlayUnrealizeWindow; - pScreen->RealizeWindow = miOverlayRealizeWindow; - - pScreen->ReparentWindow = miOverlayReparentWindow; - pScreen->RestackWindow = miOverlayRestackWindow; - pScreen->MarkOverlappedWindows = miOverlayMarkOverlappedWindows; - pScreen->MarkUnrealizedWindow = miOverlayMarkUnrealizedWindow; - pScreen->ValidateTree = miOverlayValidateTree; - pScreen->HandleExposures = miOverlayHandleExposures; - pScreen->MoveWindow = miOverlayMoveWindow; - pScreen->WindowExposures = miOverlayWindowExposures; - pScreen->ResizeWindow = miOverlayResizeWindow; - pScreen->MarkWindow = miOverlayMarkWindow; - pScreen->ClearToBackground = miOverlayClearToBackground; - pScreen->SetShape = miOverlaySetShape; - pScreen->ChangeBorderWidth = miOverlayChangeBorderWidth; - - return TRUE; -} - - -static Bool -miOverlayCloseScreen(int i, ScreenPtr pScreen) -{ - miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - - pScreen->CloseScreen = pScreenPriv->CloseScreen; - pScreen->CreateWindow = pScreenPriv->CreateWindow; - pScreen->DestroyWindow = pScreenPriv->DestroyWindow; - pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow; - pScreen->RealizeWindow = pScreenPriv->RealizeWindow; - - xfree(pScreenPriv); - - return (*pScreen->CloseScreen)(i, pScreen); -} - - -static Bool -miOverlayCreateWindow(WindowPtr pWin) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - miOverlayWindowPtr pWinPriv = MIOVERLAY_GET_WINDOW_PRIVATE(pWin); - miOverlayTreePtr pTree = NULL; - Bool result = TRUE; - - pWinPriv->tree = NULL; - - if(!pWin->parent || !((*pScreenPriv->InOverlay)(pWin))) { - if(!(pTree = (miOverlayTreePtr)xcalloc(1, sizeof(miOverlayTreeRec)))) - return FALSE; - } - - if(pScreenPriv->CreateWindow) { - pScreen->CreateWindow = pScreenPriv->CreateWindow; - result = (*pScreen->CreateWindow)(pWin); - pScreen->CreateWindow = miOverlayCreateWindow; - } - - if (pTree) { - if(result) { - pTree->pWin = pWin; - pTree->visibility = VisibilityNotViewable; - pWinPriv->tree = pTree; - if(pWin->parent) { - REGION_NULL(pScreen, &(pTree->borderClip)); - REGION_NULL(pScreen, &(pTree->clipList)); - RebuildTree(pWin); - } else { - BoxRec fullBox; - fullBox.x1 = 0; - fullBox.y1 = 0; - fullBox.x2 = pScreen->width; - fullBox.y2 = pScreen->height; - REGION_INIT(pScreen, &(pTree->borderClip), &fullBox, 1); - REGION_INIT(pScreen, &(pTree->clipList), &fullBox, 1); - } - } else xfree(pTree); - } - - return TRUE; -} - - -static Bool -miOverlayDestroyWindow(WindowPtr pWin) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - Bool result = TRUE; - - if (pTree) { - if(pTree->prevSib) - pTree->prevSib->nextSib = pTree->nextSib; - else if(pTree->parent) - pTree->parent->firstChild = pTree->nextSib; - - if(pTree->nextSib) - pTree->nextSib->prevSib = pTree->prevSib; - else if(pTree->parent) - pTree->parent->lastChild = pTree->prevSib; - - REGION_UNINIT(pScreen, &(pTree->borderClip)); - REGION_UNINIT(pScreen, &(pTree->clipList)); - xfree(pTree); - } - - if(pScreenPriv->DestroyWindow) { - pScreen->DestroyWindow = pScreenPriv->DestroyWindow; - result = (*pScreen->DestroyWindow)(pWin); - pScreen->DestroyWindow = miOverlayDestroyWindow; - } - - return result; -} - -static Bool -miOverlayUnrealizeWindow(WindowPtr pWin) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - Bool result = TRUE; - - if(pTree) pTree->visibility = VisibilityNotViewable; - - if(pScreenPriv->UnrealizeWindow) { - pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow; - result = (*pScreen->UnrealizeWindow)(pWin); - pScreen->UnrealizeWindow = miOverlayUnrealizeWindow; - } - - return result; -} - - -static Bool -miOverlayRealizeWindow(WindowPtr pWin) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - Bool result = TRUE; - - if(pScreenPriv->RealizeWindow) { - pScreen->RealizeWindow = pScreenPriv->RealizeWindow; - result = (*pScreen->RealizeWindow)(pWin); - pScreen->RealizeWindow = miOverlayRealizeWindow; - } - - /* we only need to catch the root window realization */ - - if(result && !pWin->parent && !((*pScreenPriv->InOverlay)(pWin))) - { - BoxRec box; - box.x1 = box.y1 = 0; - box.x2 = pWin->drawable.width; - box.y2 = pWin->drawable.height; - (*pScreenPriv->MakeTransparent)(pScreen, 1, &box); - } - - return result; -} - - -static void -miOverlayReparentWindow(WindowPtr pWin, WindowPtr pPriorParent) -{ - if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) { - /* This could probably be more optimal */ - RebuildTree(WindowTable[pWin->drawable.pScreen->myNum]->firstChild); - } -} - -static void -miOverlayRestackWindow(WindowPtr pWin, WindowPtr oldNextSib) -{ - if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) { - /* This could probably be more optimal */ - RebuildTree(pWin); - } -} - - -static Bool -miOverlayMarkOverlappedWindows( - WindowPtr pWin, - WindowPtr pFirst, - WindowPtr *pLayerWin -){ - ScreenPtr pScreen = pWin->drawable.pScreen; - WindowPtr pChild, pLast; - Bool overMarked, underMarked, doUnderlay, markAll; - miOverlayTreePtr pTree = NULL, tLast, tChild; - BoxPtr box; - - overMarked = underMarked = markAll = FALSE; - - if(pLayerWin) *pLayerWin = pWin; /* hah! */ - - doUnderlay = (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)); - - box = REGION_EXTENTS(pScreen, &pWin->borderSize); - - if((pChild = pFirst)) { - pLast = pChild->parent->lastChild; - while (1) { - if (pChild == pWin) markAll = TRUE; - - if(doUnderlay && IN_UNDERLAY(pChild)) - pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); - - if(pChild->viewable) { - if (REGION_BROKEN (pScreen, &pChild->winSize)) - SetWinSize (pChild); - if (REGION_BROKEN (pScreen, &pChild->borderSize)) - SetBorderSize (pChild); - - if (markAll || - RECT_IN_REGION(pScreen, &pChild->borderSize, box)) - { - MARK_OVERLAY(pChild); - overMarked = TRUE; - if(doUnderlay && IN_UNDERLAY(pChild)) { - MARK_UNDERLAY(pChild); - underMarked = TRUE; - } - if (pChild->firstChild) { - pChild = pChild->firstChild; - continue; - } - } - } - while (!pChild->nextSib && (pChild != pLast)) { - pChild = pChild->parent; - if(doUnderlay && IN_UNDERLAY(pChild)) - pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); - } - - if(pChild == pWin) markAll = FALSE; - - if (pChild == pLast) break; - - pChild = pChild->nextSib; - } - if(overMarked) - MARK_OVERLAY(pWin->parent); - } - - if(doUnderlay && !pTree) { - if(!(pTree = MIOVERLAY_GET_WINDOW_TREE(pWin))) { - pChild = pWin->lastChild; - while(1) { - if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) - break; - - if(pChild->lastChild) { - pChild = pChild->lastChild; - continue; - } - - while(!pChild->prevSib) pChild = pChild->parent; - - pChild = pChild->prevSib; - } - } - } - - if(pTree && pTree->nextSib) { - tChild = pTree->parent->lastChild; - tLast = pTree->nextSib; - - while(1) { - if(tChild->pWin->viewable) { - if (REGION_BROKEN (pScreen, &tChild->pWin->winSize)) - SetWinSize (tChild->pWin); - if (REGION_BROKEN (pScreen, &tChild->pWin->borderSize)) - SetBorderSize (tChild->pWin); - - if(RECT_IN_REGION(pScreen, &(tChild->pWin->borderSize), box)) - { - MARK_UNDERLAY(tChild->pWin); - underMarked = TRUE; - } - } - - if(tChild->lastChild) { - tChild = tChild->lastChild; - continue; - } - - while(!tChild->prevSib && (tChild != tLast)) - tChild = tChild->parent; - - if(tChild == tLast) break; - - tChild = tChild->prevSib; - } - } - - if(underMarked) { - MARK_UNDERLAY(pTree->parent->pWin); - MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->underlayMarked = TRUE; - } - - return (underMarked || overMarked); -} - - -static void -miOverlayComputeClips( - WindowPtr pParent, - RegionPtr universe, - VTKind kind, - RegionPtr exposed -){ - ScreenPtr pScreen = pParent->drawable.pScreen; - int oldVis, newVis, dx, dy; - BoxRec borderSize; - RegionPtr borderVisible; - RegionRec childUniverse, childUnion; - miOverlayTreePtr tParent = MIOVERLAY_GET_WINDOW_TREE(pParent); - miOverlayTreePtr tChild; - Bool overlap; - - borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent); - borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent); - dx = (int) pParent->drawable.x + (int) pParent->drawable.width + - wBorderWidth(pParent); - if (dx > 32767) dx = 32767; - borderSize.x2 = dx; - dy = (int) pParent->drawable.y + (int) pParent->drawable.height + - wBorderWidth(pParent); - if (dy > 32767) dy = 32767; - borderSize.y2 = dy; - - oldVis = tParent->visibility; - switch (RECT_IN_REGION( pScreen, universe, &borderSize)) { - case rgnIN: - newVis = VisibilityUnobscured; - break; - case rgnPART: - newVis = VisibilityPartiallyObscured; - { - RegionPtr pBounding; - - if ((pBounding = wBoundingShape (pParent))) { - switch (miShapedWindowIn (pScreen, universe, pBounding, - &borderSize, - pParent->drawable.x, - pParent->drawable.y)) - { - case rgnIN: - newVis = VisibilityUnobscured; - break; - case rgnOUT: - newVis = VisibilityFullyObscured; - break; - } - } - } - break; - default: - newVis = VisibilityFullyObscured; - break; - } - tParent->visibility = newVis; - - dx = pParent->drawable.x - tParent->valdata->oldAbsCorner.x; - dy = pParent->drawable.y - tParent->valdata->oldAbsCorner.y; - - switch (kind) { - case VTMap: - case VTStack: - case VTUnmap: - break; - case VTMove: - if ((oldVis == newVis) && - ((oldVis == VisibilityFullyObscured) || - (oldVis == VisibilityUnobscured))) - { - tChild = tParent; - while (1) { - if (tChild->pWin->viewable) { - if (tChild->visibility != VisibilityFullyObscured) { - REGION_TRANSLATE( pScreen, &tChild->borderClip, dx, dy); - REGION_TRANSLATE( pScreen, &tChild->clipList, dx, dy); - - tChild->pWin->drawable.serialNumber = - NEXT_SERIAL_NUMBER; - if (pScreen->ClipNotify) - (* pScreen->ClipNotify) (tChild->pWin, dx, dy); - } - if (tChild->valdata) { - REGION_NULL(pScreen, &tChild->valdata->borderExposed); - if (HasParentRelativeBorder(tChild->pWin)){ - REGION_SUBTRACT(pScreen, - &tChild->valdata->borderExposed, - &tChild->borderClip, - &tChild->pWin->winSize); - } - REGION_NULL(pScreen, &tChild->valdata->exposed); - } - if (tChild->firstChild) { - tChild = tChild->firstChild; - continue; - } - } - while (!tChild->nextSib && (tChild != tParent)) - tChild = tChild->parent; - if (tChild == tParent) - break; - tChild = tChild->nextSib; - } - return; - } - /* fall through */ - default: - if (dx || dy) { - REGION_TRANSLATE( pScreen, &tParent->borderClip, dx, dy); - REGION_TRANSLATE( pScreen, &tParent->clipList, dx, dy); - } - break; - case VTBroken: - REGION_EMPTY (pScreen, &tParent->borderClip); - REGION_EMPTY (pScreen, &tParent->clipList); - break; - } - - borderVisible = tParent->valdata->borderVisible; - REGION_NULL(pScreen, &tParent->valdata->borderExposed); - REGION_NULL(pScreen, &tParent->valdata->exposed); - - if (HasBorder (pParent)) { - if (borderVisible) { - REGION_SUBTRACT( pScreen, exposed, universe, borderVisible); - REGION_DESTROY( pScreen, borderVisible); - } else - REGION_SUBTRACT( pScreen, exposed, universe, &tParent->borderClip); - - if (HasParentRelativeBorder(pParent) && (dx || dy)) - REGION_SUBTRACT( pScreen, &tParent->valdata->borderExposed, - universe, &pParent->winSize); - else - REGION_SUBTRACT( pScreen, &tParent->valdata->borderExposed, - exposed, &pParent->winSize); - - REGION_COPY( pScreen, &tParent->borderClip, universe); - REGION_INTERSECT( pScreen, universe, universe, &pParent->winSize); - } - else - REGION_COPY( pScreen, &tParent->borderClip, universe); - - if ((tChild = tParent->firstChild) && pParent->mapped) { - REGION_NULL(pScreen, &childUniverse); - REGION_NULL(pScreen, &childUnion); - - for (; tChild; tChild = tChild->nextSib) { - if (tChild->pWin->viewable) - REGION_APPEND( pScreen, &childUnion, &tChild->pWin->borderSize); - } - - REGION_VALIDATE( pScreen, &childUnion, &overlap); - - for (tChild = tParent->firstChild; - tChild; - tChild = tChild->nextSib) - { - if (tChild->pWin->viewable) { - if (tChild->valdata) { - REGION_INTERSECT( pScreen, &childUniverse, universe, - &tChild->pWin->borderSize); - miOverlayComputeClips (tChild->pWin, &childUniverse, - kind, exposed); - } - if (overlap) - REGION_SUBTRACT( pScreen, universe, universe, - &tChild->pWin->borderSize); - } - } - if (!overlap) - REGION_SUBTRACT( pScreen, universe, universe, &childUnion); - REGION_UNINIT( pScreen, &childUnion); - REGION_UNINIT( pScreen, &childUniverse); - } - - if (oldVis == VisibilityFullyObscured || - oldVis == VisibilityNotViewable) - { - REGION_COPY( pScreen, &tParent->valdata->exposed, universe); - } - else if (newVis != VisibilityFullyObscured && - newVis != VisibilityNotViewable) - { - REGION_SUBTRACT( pScreen, &tParent->valdata->exposed, - universe, &tParent->clipList); - } - - /* HACK ALERT - copying contents of regions, instead of regions */ - { - RegionRec tmp; - - tmp = tParent->clipList; - tParent->clipList = *universe; - *universe = tmp; - } - - pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; - - if (pScreen->ClipNotify) - (* pScreen->ClipNotify) (pParent, dx, dy); -} - - -static void -miOverlayMarkWindow(WindowPtr pWin) -{ - miOverlayTreePtr pTree = NULL; - WindowPtr pChild, pGrandChild; - - miMarkWindow(pWin); - - /* look for UnmapValdata among immediate children */ - - if(!(pChild = pWin->firstChild)) return; - - for( ; pChild; pChild = pChild->nextSib) { - if(pChild->valdata == UnmapValData) { - if(IN_UNDERLAY(pChild)) { - pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); - pTree->valdata = (miOverlayValDataPtr)UnmapValData; - continue; - } else { - if(!(pGrandChild = pChild->firstChild)) - continue; - - while(1) { - if(IN_UNDERLAY(pGrandChild)) { - pTree = MIOVERLAY_GET_WINDOW_TREE(pGrandChild); - pTree->valdata = (miOverlayValDataPtr)UnmapValData; - } else if(pGrandChild->firstChild) { - pGrandChild = pGrandChild->firstChild; - continue; - } - - while(!pGrandChild->nextSib && (pGrandChild != pChild)) - pGrandChild = pGrandChild->parent; - - if(pChild == pGrandChild) break; - - pGrandChild = pGrandChild->nextSib; - } - } - } - } - - if(pTree) { - MARK_UNDERLAY(pTree->parent->pWin); - MIOVERLAY_GET_SCREEN_PRIVATE( - pWin->drawable.pScreen)->underlayMarked = TRUE; - } -} - -static void -miOverlayMarkUnrealizedWindow( - WindowPtr pChild, - WindowPtr pWin, - Bool fromConfigure -){ - if ((pChild != pWin) || fromConfigure) { - miOverlayTreePtr pTree; - - REGION_EMPTY(pChild->drawable.pScreen, &pChild->clipList); - if (pChild->drawable.pScreen->ClipNotify) - (* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0); - REGION_EMPTY(pChild->drawable.pScreen, &pChild->borderClip); - if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) { - if(pTree->valdata != (miOverlayValDataPtr)UnmapValData) { - REGION_EMPTY(pChild->drawable.pScreen, &pTree->clipList); - REGION_EMPTY(pChild->drawable.pScreen, &pTree->borderClip); - } - } - } -} - - -static int -miOverlayValidateTree( - WindowPtr pParent, - WindowPtr pChild, /* first child effected */ - VTKind kind -){ - ScreenPtr pScreen = pParent->drawable.pScreen; - miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - RegionRec totalClip, childClip, exposed; - miOverlayTreePtr tParent, tChild, tWin; - Bool overlap; - WindowPtr newParent; - - if(!pPriv->underlayMarked) - goto SKIP_UNDERLAY; - - if (!pChild) pChild = pParent->firstChild; - - REGION_NULL(pScreen, &totalClip); - REGION_NULL(pScreen, &childClip); - REGION_NULL(pScreen, &exposed); - - newParent = pParent; - - while(IN_OVERLAY(newParent)) - newParent = newParent->parent; - - tParent = MIOVERLAY_GET_WINDOW_TREE(newParent); - - if(IN_UNDERLAY(pChild)) - tChild = MIOVERLAY_GET_WINDOW_TREE(pChild); - else - tChild = tParent->firstChild; - - if (REGION_BROKEN (pScreen, &tParent->clipList) && - !REGION_BROKEN (pScreen, &tParent->borderClip)) - { - kind = VTBroken; - REGION_COPY (pScreen, &totalClip, &tParent->borderClip); - REGION_INTERSECT (pScreen, &totalClip, &totalClip, - &tParent->pWin->winSize); - - for (tWin = tParent->firstChild; tWin != tChild; tWin = tWin->nextSib) { - if (tWin->pWin->viewable) - REGION_SUBTRACT (pScreen, &totalClip, &totalClip, - &tWin->pWin->borderSize); - } - REGION_EMPTY (pScreen, &tParent->clipList); - } else { - for(tWin = tChild; tWin; tWin = tWin->nextSib) { - if(tWin->valdata) - REGION_APPEND(pScreen, &totalClip, &tWin->borderClip); - } - REGION_VALIDATE(pScreen, &totalClip, &overlap); - } - - if(kind != VTStack) - REGION_UNION(pScreen, &totalClip, &totalClip, &tParent->clipList); - - for(tWin = tChild; tWin; tWin = tWin->nextSib) { - if(tWin->valdata) { - if(tWin->pWin->viewable) { - REGION_INTERSECT(pScreen, &childClip, &totalClip, - &tWin->pWin->borderSize); - miOverlayComputeClips(tWin->pWin, &childClip, kind, &exposed); - REGION_SUBTRACT(pScreen, &totalClip, &totalClip, - &tWin->pWin->borderSize); - } else { /* Means we are unmapping */ - REGION_EMPTY(pScreen, &tWin->clipList); - REGION_EMPTY( pScreen, &tWin->borderClip); - tWin->valdata = NULL; - } - } - } - - REGION_UNINIT(pScreen, &childClip); - - if(!((*pPriv->InOverlay)(newParent))) { - REGION_NULL(pScreen, &tParent->valdata->exposed); - REGION_NULL(pScreen, &tParent->valdata->borderExposed); - } - - switch (kind) { - case VTStack: - break; - default: - if(!((*pPriv->InOverlay)(newParent))) - REGION_SUBTRACT(pScreen, &tParent->valdata->exposed, &totalClip, - &tParent->clipList); - /* fall through */ - case VTMap: - REGION_COPY( pScreen, &tParent->clipList, &totalClip); - if(!((*pPriv->InOverlay)(newParent))) - newParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; - break; - } - - REGION_UNINIT( pScreen, &totalClip); - REGION_UNINIT( pScreen, &exposed); - -SKIP_UNDERLAY: - - miValidateTree(pParent, pChild, kind); - - return 1; -} - - -static void -miOverlayHandleExposures(WindowPtr pWin) -{ - ScreenPtr pScreen = pWin->drawable.pScreen; - miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - WindowPtr pChild; - ValidatePtr val; - void (* WindowExposures)(WindowPtr, RegionPtr, RegionPtr); - - WindowExposures = pWin->drawable.pScreen->WindowExposures; - if(pPriv->underlayMarked) { - miOverlayTreePtr pTree; - miOverlayValDataPtr mival; - - pChild = pWin; - while(IN_OVERLAY(pChild)) - pChild = pChild->parent; - - pTree = MIOVERLAY_GET_WINDOW_TREE(pChild); - - while (1) { - if((mival = pTree->valdata)) { - if(!((*pPriv->InOverlay)(pTree->pWin))) { - if (REGION_NOTEMPTY(pScreen, &mival->borderExposed)) { - miPaintWindow(pTree->pWin, &mival->borderExposed, - PW_BORDER); - } - REGION_UNINIT(pScreen, &mival->borderExposed); - - (*WindowExposures)(pTree->pWin,&mival->exposed,NullRegion); - REGION_UNINIT(pScreen, &mival->exposed); - } - xfree(mival); - pTree->valdata = NULL; - if (pTree->firstChild) { - pTree = pTree->firstChild; - continue; - } - } - while (!pTree->nextSib && (pTree->pWin != pChild)) - pTree = pTree->parent; - if (pTree->pWin == pChild) - break; - pTree = pTree->nextSib; - } - pPriv->underlayMarked = FALSE; - } - - pChild = pWin; - while (1) { - if ( (val = pChild->valdata) ) { - if(!((*pPriv->InOverlay)(pChild))) { - REGION_UNION(pScreen, &val->after.exposed, &val->after.exposed, - &val->after.borderExposed); - - if (REGION_NOTEMPTY(pScreen, &val->after.exposed)) { - (*(MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent))( - pScreen, - REGION_NUM_RECTS(&val->after.exposed), - REGION_RECTS(&val->after.exposed)); - } - } else { - if (REGION_NOTEMPTY(pScreen, &val->after.borderExposed)) { - miPaintWindow(pChild, &val->after.borderExposed, - PW_BORDER); - } - (*WindowExposures)(pChild, &val->after.exposed, NullRegion); - } - REGION_UNINIT(pScreen, &val->after.borderExposed); - REGION_UNINIT(pScreen, &val->after.exposed); - xfree(val); - pChild->valdata = NULL; - if (pChild->firstChild) - { - pChild = pChild->firstChild; - continue; - } - } - while (!pChild->nextSib && (pChild != pWin)) - pChild = pChild->parent; - if (pChild == pWin) - break; - pChild = pChild->nextSib; - } -} - - -static void -miOverlayMoveWindow( - WindowPtr pWin, - int x, - int y, - WindowPtr pNextSib, - VTKind kind -){ - ScreenPtr pScreen = pWin->drawable.pScreen; - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - WindowPtr pParent, windowToValidate; - Bool WasViewable = (Bool)(pWin->viewable); - short bw; - RegionRec overReg, underReg; - DDXPointRec oldpt; - - if (!(pParent = pWin->parent)) - return ; - bw = wBorderWidth (pWin); - - oldpt.x = pWin->drawable.x; - oldpt.y = pWin->drawable.y; - if (WasViewable) { - REGION_NULL(pScreen, &overReg); - REGION_NULL(pScreen, &underReg); - if(pTree) { - REGION_COPY(pScreen, &overReg, &pWin->borderClip); - REGION_COPY(pScreen, &underReg, &pTree->borderClip); - } else { - REGION_COPY(pScreen, &overReg, &pWin->borderClip); - CollectUnderlayChildrenRegions(pWin, &underReg); - } - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); - } - pWin->origin.x = x + (int)bw; - pWin->origin.y = y + (int)bw; - x = pWin->drawable.x = pParent->drawable.x + x + (int)bw; - y = pWin->drawable.y = pParent->drawable.y + y + (int)bw; - - SetWinSize (pWin); - SetBorderSize (pWin); - - (*pScreen->PositionWindow)(pWin, x, y); - - windowToValidate = MoveWindowInStack(pWin, pNextSib); - - ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0); - - if (WasViewable) { - miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - (*pScreen->MarkOverlappedWindows) (pWin, windowToValidate, NULL); - - - (*pScreen->ValidateTree)(pWin->parent, NullWindow, kind); - if(REGION_NOTEMPTY(pScreen, &underReg)) { - pPriv->copyUnderlay = TRUE; - (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &underReg); - } - REGION_UNINIT(pScreen, &underReg); - if(REGION_NOTEMPTY(pScreen, &overReg)) { - pPriv->copyUnderlay = FALSE; - (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &overReg); - } - REGION_UNINIT(pScreen, &overReg); - (*pScreen->HandleExposures)(pWin->parent); - - if (pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pWin->parent, NullWindow, kind); - } - if (pWin->realized) - WindowsRestructured (); -} - -#ifndef RECTLIMIT -#define RECTLIMIT 25 -#endif - -static void -miOverlayWindowExposures( - WindowPtr pWin, - RegionPtr prgn, - RegionPtr other_exposed -){ - RegionPtr exposures = prgn; - ScreenPtr pScreen = pWin->drawable.pScreen; - - if ((prgn && !REGION_NIL(prgn)) || - (exposures && !REGION_NIL(exposures)) || other_exposed) - { - RegionRec expRec; - int clientInterested; - - clientInterested = (pWin->eventMask|wOtherEventMasks(pWin)) & - ExposureMask; - if (other_exposed) { - if (exposures) { - REGION_UNION(pScreen, other_exposed, exposures, other_exposed); - if (exposures != prgn) - REGION_DESTROY(pScreen, exposures); - } - exposures = other_exposed; - } - if (clientInterested && exposures && - (REGION_NUM_RECTS(exposures) > RECTLIMIT)) - { - miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - BoxRec box; - - box = *REGION_EXTENTS(pScreen, exposures); - if (exposures == prgn) { - exposures = &expRec; - REGION_INIT(pScreen, exposures, &box, 1); - REGION_RESET(pScreen, prgn, &box); - } else { - REGION_RESET(pScreen, exposures, &box); - REGION_UNION(pScreen, prgn, prgn, exposures); - } - /* This is the only reason why we are replacing mi's version - of this file */ - - if(!((*pPriv->InOverlay)(pWin))) { - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - REGION_INTERSECT(pScreen, prgn, prgn, &pTree->clipList); - } else - REGION_INTERSECT(pScreen, prgn, prgn, &pWin->clipList); - } - if (prgn && !REGION_NIL(prgn)) - miPaintWindow(pWin, prgn, PW_BACKGROUND); - if (clientInterested && exposures && !REGION_NIL(exposures)) - miSendExposures(pWin, exposures, - pWin->drawable.x, pWin->drawable.y); - if (exposures == &expRec) { - REGION_UNINIT(pScreen, exposures); - } - else if (exposures && exposures != prgn && exposures != other_exposed) - REGION_DESTROY(pScreen, exposures); - if (prgn) - REGION_EMPTY(pScreen, prgn); - } - else if (exposures && exposures != prgn) - REGION_DESTROY(pScreen, exposures); -} - - -typedef struct { - RegionPtr over; - RegionPtr under; -} miOverlayTwoRegions; - -static int -miOverlayRecomputeExposures ( - WindowPtr pWin, - pointer value -){ - ScreenPtr pScreen; - miOverlayTwoRegions *pValid = (miOverlayTwoRegions*)value; - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - - /* This prevents warning about pScreen not being used. */ - pWin->drawable.pScreen = pScreen = pWin->drawable.pScreen; - - if (pWin->valdata) { - /* - * compute exposed regions of this window - */ - REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, - &pWin->clipList, pValid->over); - /* - * compute exposed regions of the border - */ - REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed, - &pWin->borderClip, &pWin->winSize); - REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed, - &pWin->valdata->after.borderExposed, pValid->over); - } - - if(pTree && pTree->valdata) { - REGION_SUBTRACT(pScreen, &pTree->valdata->exposed, - &pTree->clipList, pValid->under); - REGION_SUBTRACT(pScreen, &pTree->valdata->borderExposed, - &pTree->borderClip, &pWin->winSize); - REGION_SUBTRACT(pScreen, &pTree->valdata->borderExposed, - &pTree->valdata->borderExposed, pValid->under); - } else if (!pWin->valdata) - return WT_NOMATCH; - - return WT_WALKCHILDREN; -} - -static void -miOverlayResizeWindow( - WindowPtr pWin, - int x, int y, - unsigned int w, unsigned int h, - WindowPtr pSib -){ - ScreenPtr pScreen = pWin->drawable.pScreen; - WindowPtr pParent; - miOverlayTreePtr tChild, pTree; - Bool WasViewable = (Bool)(pWin->viewable); - unsigned short width = pWin->drawable.width; - unsigned short height = pWin->drawable.height; - short oldx = pWin->drawable.x; - short oldy = pWin->drawable.y; - int bw = wBorderWidth (pWin); - short dw, dh; - DDXPointRec oldpt; - RegionPtr oldRegion = NULL, oldRegion2 = NULL; - WindowPtr pFirstChange; - WindowPtr pChild; - RegionPtr gravitate[StaticGravity + 1]; - RegionPtr gravitate2[StaticGravity + 1]; - unsigned g; - int nx, ny; /* destination x,y */ - int newx, newy; /* new inner window position */ - RegionPtr pRegion = NULL; - RegionPtr destClip, destClip2; - RegionPtr oldWinClip = NULL, oldWinClip2 = NULL; - RegionPtr borderVisible = NullRegion; - RegionPtr borderVisible2 = NullRegion; - Bool shrunk = FALSE; /* shrunk in an inner dimension */ - Bool moved = FALSE; /* window position changed */ - Bool doUnderlay; - - /* if this is a root window, can't be resized */ - if (!(pParent = pWin->parent)) - return ; - - pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - doUnderlay = ((pTree) || HasUnderlayChildren(pWin)); - newx = pParent->drawable.x + x + bw; - newy = pParent->drawable.y + y + bw; - if (WasViewable) - { - /* - * save the visible region of the window - */ - oldRegion = REGION_CREATE(pScreen, NullBox, 1); - REGION_COPY(pScreen, oldRegion, &pWin->winSize); - if(doUnderlay) { - oldRegion2 = REGION_CREATE(pScreen, NullBox, 1); - REGION_COPY(pScreen, oldRegion2, &pWin->winSize); - } - - /* - * categorize child windows into regions to be moved - */ - for (g = 0; g <= StaticGravity; g++) - gravitate[g] = gravitate2[g] = NULL; - for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { - g = pChild->winGravity; - if (g != UnmapGravity) { - if (!gravitate[g]) - gravitate[g] = REGION_CREATE(pScreen, NullBox, 1); - REGION_UNION(pScreen, gravitate[g], - gravitate[g], &pChild->borderClip); - - if(doUnderlay) { - if (!gravitate2[g]) - gravitate2[g] = REGION_CREATE(pScreen, NullBox, 0); - - if((tChild = MIOVERLAY_GET_WINDOW_TREE(pChild))) { - REGION_UNION(pScreen, gravitate2[g], - gravitate2[g], &tChild->borderClip); - } else - CollectUnderlayChildrenRegions(pChild, gravitate2[g]); - } - } else { - UnmapWindow(pChild, TRUE); - } - } - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); - - - oldWinClip = oldWinClip2 = NULL; - if (pWin->bitGravity != ForgetGravity) { - oldWinClip = REGION_CREATE(pScreen, NullBox, 1); - REGION_COPY(pScreen, oldWinClip, &pWin->clipList); - if(pTree) { - oldWinClip2 = REGION_CREATE(pScreen, NullBox, 1); - REGION_COPY(pScreen, oldWinClip2, &pTree->clipList); - } - } - /* - * if the window is changing size, borderExposed - * can't be computed correctly without some help. - */ - if (pWin->drawable.height > h || pWin->drawable.width > w) - shrunk = TRUE; - - if (newx != oldx || newy != oldy) - moved = TRUE; - - if ((pWin->drawable.height != h || pWin->drawable.width != w) && - HasBorder (pWin)) - { - borderVisible = REGION_CREATE(pScreen, NullBox, 1); - if(pTree) - borderVisible2 = REGION_CREATE(pScreen, NullBox, 1); - /* for tiled borders, we punt and draw the whole thing */ - if (pWin->borderIsPixel || !moved) - { - if (shrunk || moved) - REGION_SUBTRACT(pScreen, borderVisible, - &pWin->borderClip, - &pWin->winSize); - else - REGION_COPY(pScreen, borderVisible, - &pWin->borderClip); - if(pTree) { - if (shrunk || moved) - REGION_SUBTRACT(pScreen, borderVisible, - &pTree->borderClip, - &pWin->winSize); - else - REGION_COPY(pScreen, borderVisible, - &pTree->borderClip); - } - } - } - } - pWin->origin.x = x + bw; - pWin->origin.y = y + bw; - pWin->drawable.height = h; - pWin->drawable.width = w; - - x = pWin->drawable.x = newx; - y = pWin->drawable.y = newy; - - SetWinSize (pWin); - SetBorderSize (pWin); - - dw = (int)w - (int)width; - dh = (int)h - (int)height; - ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh); - - /* let the hardware adjust background and border pixmaps, if any */ - (*pScreen->PositionWindow)(pWin, x, y); - - pFirstChange = MoveWindowInStack(pWin, pSib); - - if (WasViewable) { - pRegion = REGION_CREATE(pScreen, NullBox, 1); - - (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, NULL); - - pWin->valdata->before.resized = TRUE; - pWin->valdata->before.borderVisible = borderVisible; - if(pTree) - pTree->valdata->borderVisible = borderVisible2; - - - (*pScreen->ValidateTree)(pWin->parent, pFirstChange, VTOther); - /* - * the entire window is trashed unless bitGravity - * recovers portions of it - */ - REGION_COPY(pScreen, &pWin->valdata->after.exposed, &pWin->clipList); - if(pTree) - REGION_COPY(pScreen, &pTree->valdata->exposed, &pTree->clipList); - } - - GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); - - if (WasViewable) { - miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - miOverlayTwoRegions TwoRegions; - - /* avoid the border */ - if (HasBorder (pWin)) { - int offx, offy, dx, dy; - - /* kruft to avoid double translates for each gravity */ - offx = 0; - offy = 0; - for (g = 0; g <= StaticGravity; g++) { - if (!gravitate[g] && !gravitate2[g]) - continue; - - /* align winSize to gravitate[g]. - * winSize is in new coordinates, - * gravitate[g] is still in old coordinates */ - GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); - - dx = (oldx - nx) - offx; - dy = (oldy - ny) - offy; - if (dx || dy) { - REGION_TRANSLATE(pScreen, &pWin->winSize, dx, dy); - offx += dx; - offy += dy; - } - if(gravitate[g]) - REGION_INTERSECT(pScreen, gravitate[g], gravitate[g], - &pWin->winSize); - if(gravitate2[g]) - REGION_INTERSECT(pScreen, gravitate2[g], gravitate2[g], - &pWin->winSize); - } - /* get winSize back where it belongs */ - if (offx || offy) - REGION_TRANSLATE(pScreen, &pWin->winSize, -offx, -offy); - } - /* - * add screen bits to the appropriate bucket - */ - - if (oldWinClip2) - { - REGION_COPY(pScreen, pRegion, oldWinClip2); - REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy); - REGION_INTERSECT(pScreen, oldWinClip2, pRegion, &pTree->clipList); - - for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { - if (gravitate2[g]) - REGION_SUBTRACT(pScreen, oldWinClip2, oldWinClip2, - gravitate2[g]); - } - REGION_TRANSLATE(pScreen, oldWinClip2, oldx - nx, oldy - ny); - g = pWin->bitGravity; - if (!gravitate2[g]) - gravitate2[g] = oldWinClip2; - else { - REGION_UNION(pScreen,gravitate2[g],gravitate2[g],oldWinClip2); - REGION_DESTROY(pScreen, oldWinClip2); - } - } - - if (oldWinClip) - { - /* - * clip to new clipList - */ - REGION_COPY(pScreen, pRegion, oldWinClip); - REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy); - REGION_INTERSECT(pScreen, oldWinClip, pRegion, &pWin->clipList); - /* - * don't step on any gravity bits which will be copied after this - * region. Note -- this assumes that the regions will be copied - * in gravity order. - */ - for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { - if (gravitate[g]) - REGION_SUBTRACT(pScreen, oldWinClip, oldWinClip, - gravitate[g]); - } - REGION_TRANSLATE(pScreen, oldWinClip, oldx - nx, oldy - ny); - g = pWin->bitGravity; - if (!gravitate[g]) - gravitate[g] = oldWinClip; - else { - REGION_UNION(pScreen, gravitate[g], gravitate[g], oldWinClip); - REGION_DESTROY(pScreen, oldWinClip); - } - } - - /* - * move the bits on the screen - */ - - destClip = destClip2 = NULL; - - for (g = 0; g <= StaticGravity; g++) { - if (!gravitate[g] && !gravitate2[g]) - continue; - - GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); - - oldpt.x = oldx + (x - nx); - oldpt.y = oldy + (y - ny); - - /* Note that gravitate[g] is *translated* by CopyWindow */ - - /* only copy the remaining useful bits */ - - if(gravitate[g]) - REGION_INTERSECT(pScreen, gravitate[g], - gravitate[g], oldRegion); - if(gravitate2[g]) - REGION_INTERSECT(pScreen, gravitate2[g], - gravitate2[g], oldRegion2); - - /* clip to not overwrite already copied areas */ - - if (destClip && gravitate[g]) { - REGION_TRANSLATE(pScreen, destClip, oldpt.x - x, oldpt.y - y); - REGION_SUBTRACT(pScreen, gravitate[g], gravitate[g], destClip); - REGION_TRANSLATE(pScreen, destClip, x - oldpt.x, y - oldpt.y); - } - if (destClip2 && gravitate2[g]) { - REGION_TRANSLATE(pScreen, destClip2, oldpt.x - x, oldpt.y - y); - REGION_SUBTRACT(pScreen,gravitate2[g],gravitate2[g],destClip2); - REGION_TRANSLATE(pScreen, destClip2, x - oldpt.x, y - oldpt.y); - } - - /* and move those bits */ - - if (oldpt.x != x || oldpt.y != y) { - if(gravitate2[g]) { - pPriv->copyUnderlay = TRUE; - (*pWin->drawable.pScreen->CopyWindow)( - pWin, oldpt, gravitate2[g]); - } - if(gravitate[g]) { - pPriv->copyUnderlay = FALSE; - (*pWin->drawable.pScreen->CopyWindow)( - pWin, oldpt, gravitate[g]); - } - } - - /* remove any overwritten bits from the remaining useful bits */ - - if(gravitate[g]) - REGION_SUBTRACT(pScreen, oldRegion, oldRegion, gravitate[g]); - if(gravitate2[g]) - REGION_SUBTRACT(pScreen, oldRegion2, oldRegion2, gravitate2[g]); - - /* - * recompute exposed regions of child windows - */ - - - for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { - if (pChild->winGravity != g) - continue; - - TwoRegions.over = gravitate[g]; - TwoRegions.under = gravitate2[g]; - - TraverseTree (pChild, miOverlayRecomputeExposures, - (pointer)(&TwoRegions)); - } - - /* - * remove the successfully copied regions of the - * window from its exposed region - */ - - if (g == pWin->bitGravity) { - if(gravitate[g]) - REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed, - &pWin->valdata->after.exposed, gravitate[g]); - if(gravitate2[g] && pTree) - REGION_SUBTRACT(pScreen, &pTree->valdata->exposed, - &pTree->valdata->exposed, gravitate2[g]); - } - if(gravitate[g]) { - if (!destClip) - destClip = gravitate[g]; - else { - REGION_UNION(pScreen, destClip, destClip, gravitate[g]); - REGION_DESTROY(pScreen, gravitate[g]); - } - } - if(gravitate2[g]) { - if (!destClip2) - destClip2 = gravitate2[g]; - else { - REGION_UNION(pScreen, destClip2, destClip2, gravitate2[g]); - REGION_DESTROY(pScreen, gravitate2[g]); - } - } - } - - REGION_DESTROY(pScreen, pRegion); - REGION_DESTROY(pScreen, oldRegion); - if(doUnderlay) - REGION_DESTROY(pScreen, oldRegion2); - if (destClip) - REGION_DESTROY(pScreen, destClip); - if (destClip2) - REGION_DESTROY(pScreen, destClip2); - (*pScreen->HandleExposures)(pWin->parent); - if (pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pWin->parent, pFirstChange, VTOther); - } - if (pWin->realized) - WindowsRestructured (); -} - - -static void -miOverlaySetShape(WindowPtr pWin) -{ - Bool WasViewable = (Bool)(pWin->viewable); - ScreenPtr pScreen = pWin->drawable.pScreen; - - if (WasViewable) { - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); - - if (HasBorder (pWin)) { - RegionPtr borderVisible; - - borderVisible = REGION_CREATE(pScreen, NullBox, 1); - REGION_SUBTRACT(pScreen, borderVisible, - &pWin->borderClip, &pWin->winSize); - pWin->valdata->before.borderVisible = borderVisible; - pWin->valdata->before.resized = TRUE; - if(IN_UNDERLAY(pWin)) { - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - RegionPtr borderVisible2; - - borderVisible2 = REGION_CREATE(pScreen, NULL, 1); - REGION_SUBTRACT(pScreen, borderVisible2, - &pTree->borderClip, &pWin->winSize); - pTree->valdata->borderVisible = borderVisible2; - } - } - } - - SetWinSize (pWin); - SetBorderSize (pWin); - - ResizeChildrenWinSize(pWin, 0, 0, 0, 0); - - if (WasViewable) { - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); - - - (*pScreen->ValidateTree)(pWin->parent, NullWindow, VTOther); - } - - if (WasViewable) { - (*pScreen->HandleExposures)(pWin->parent); - if (pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pWin->parent, NullWindow, VTOther); - } - if (pWin->realized) - WindowsRestructured (); - CheckCursorConfinement(pWin); -} - - - -static void -miOverlayChangeBorderWidth( - WindowPtr pWin, - unsigned int width -){ - int oldwidth; - ScreenPtr pScreen; - Bool WasViewable = (Bool)(pWin->viewable); - Bool HadBorder; - - oldwidth = wBorderWidth (pWin); - if (oldwidth == width) - return; - HadBorder = HasBorder(pWin); - pScreen = pWin->drawable.pScreen; - if (WasViewable && (width < oldwidth)) - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); - - pWin->borderWidth = width; - SetBorderSize (pWin); - - if (WasViewable) { - if (width > oldwidth) { - (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL); - - if (HadBorder) { - RegionPtr borderVisible; - borderVisible = REGION_CREATE(pScreen, NULL, 1); - REGION_SUBTRACT(pScreen, borderVisible, - &pWin->borderClip, &pWin->winSize); - pWin->valdata->before.borderVisible = borderVisible; - if(IN_UNDERLAY(pWin)) { - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - RegionPtr borderVisible2; - - borderVisible2 = REGION_CREATE(pScreen, NULL, 1); - REGION_SUBTRACT(pScreen, borderVisible2, - &pTree->borderClip, &pWin->winSize); - pTree->valdata->borderVisible = borderVisible2; - } - } - } - (*pScreen->ValidateTree)(pWin->parent, pWin, VTOther); - (*pScreen->HandleExposures)(pWin->parent); - - if (pScreen->PostValidateTree) - (*pScreen->PostValidateTree)(pWin->parent, pWin, VTOther); - } - if (pWin->realized) - WindowsRestructured (); -} - -/* We need this as an addition since the xf86 common code doesn't - know about the second tree which is static to this file. */ - -void -miOverlaySetRootClip(ScreenPtr pScreen, Bool enable) -{ - WindowPtr pRoot = WindowTable[pScreen->myNum]; - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pRoot); - - MARK_UNDERLAY(pRoot); - - if(enable) { - BoxRec box; - - box.x1 = 0; - box.y1 = 0; - box.x2 = pScreen->width; - box.y2 = pScreen->height; - - REGION_RESET(pScreen, &pTree->borderClip, &box); - } else - REGION_EMPTY(pScreen, &pTree->borderClip); - - REGION_BREAK(pScreen, &pTree->clipList); -} - -static void -miOverlayClearToBackground( - WindowPtr pWin, - int x, int y, - int w, int h, - Bool generateExposures -) -{ - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - BoxRec box; - RegionRec reg; - RegionPtr pBSReg = NullRegion; - ScreenPtr pScreen = pWin->drawable.pScreen; - miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen); - RegionPtr clipList; - BoxPtr extents; - int x1, y1, x2, y2; - - x1 = pWin->drawable.x + x; - y1 = pWin->drawable.y + y; - if (w) - x2 = x1 + (int) w; - else - x2 = x1 + (int) pWin->drawable.width - (int) x; - if (h) - y2 = y1 + h; - else - y2 = y1 + (int) pWin->drawable.height - (int) y; - - clipList = ((*pScreenPriv->InOverlay)(pWin)) ? &pWin->clipList : - &pTree->clipList; - - extents = REGION_EXTENTS(pScreen, clipList); - - if (x1 < extents->x1) x1 = extents->x1; - if (x2 > extents->x2) x2 = extents->x2; - if (y1 < extents->y1) y1 = extents->y1; - if (y2 > extents->y2) y2 = extents->y2; - - if (x2 <= x1 || y2 <= y1) - x2 = x1 = y2 = y1 = 0; - - box.x1 = x1; box.x2 = x2; - box.y1 = y1; box.y2 = y2; - - REGION_INIT(pScreen, ®, &box, 1); - - REGION_INTERSECT(pScreen, ®, ®, clipList); - if (generateExposures) - (*pScreen->WindowExposures)(pWin, ®, pBSReg); - else if (pWin->backgroundState != None) - miPaintWindow(pWin, ®, PW_BACKGROUND); - REGION_UNINIT(pScreen, ®); - if (pBSReg) - REGION_DESTROY(pScreen, pBSReg); -} - - -/****************************************************************/ - -/* not used */ -Bool -miOverlayGetPrivateClips( - WindowPtr pWin, - RegionPtr *borderClip, - RegionPtr *clipList -){ - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - - if(pTree) { - *borderClip = &(pTree->borderClip); - *clipList = &(pTree->clipList); - return TRUE; - } - - *borderClip = *clipList = NULL; - - return FALSE; -} - -void -miOverlaySetTransFunction ( - ScreenPtr pScreen, - miOverlayTransFunc transFunc -){ - MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent = transFunc; -} - -Bool -miOverlayCopyUnderlay(ScreenPtr pScreen) -{ - return MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->copyUnderlay; -} - -void -miOverlayComputeCompositeClip(GCPtr pGC, WindowPtr pWin) -{ - ScreenPtr pScreen = pGC->pScreen; - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - RegionPtr pregWin; - Bool freeTmpClip, freeCompClip; - - if(!pTree) { - miComputeCompositeClip(pGC, &pWin->drawable); - return; - } - - if (pGC->subWindowMode == IncludeInferiors) { - pregWin = REGION_CREATE(pScreen, NullBox, 1); - freeTmpClip = TRUE; - if (pWin->parent || (screenIsSaved != SCREEN_SAVER_ON) || - !HasSaverWindow (pScreen->myNum)) - { - REGION_INTERSECT(pScreen,pregWin,&pTree->borderClip,&pWin->winSize); - } - } else { - pregWin = &pTree->clipList; - freeTmpClip = FALSE; - } - freeCompClip = pGC->freeCompClip; - if (pGC->clientClipType == CT_NONE) { - if (freeCompClip) - REGION_DESTROY(pScreen, pGC->pCompositeClip); - pGC->pCompositeClip = pregWin; - pGC->freeCompClip = freeTmpClip; - } else { - REGION_TRANSLATE(pScreen, pGC->clientClip, - pWin->drawable.x + pGC->clipOrg.x, - pWin->drawable.y + pGC->clipOrg.y); - - if (freeCompClip) { - REGION_INTERSECT(pGC->pScreen, pGC->pCompositeClip, - pregWin, pGC->clientClip); - if (freeTmpClip) - REGION_DESTROY(pScreen, pregWin); - } else if (freeTmpClip) { - REGION_INTERSECT(pScreen, pregWin, pregWin, pGC->clientClip); - pGC->pCompositeClip = pregWin; - } else { - pGC->pCompositeClip = REGION_CREATE(pScreen, NullBox, 0); - REGION_INTERSECT(pScreen, pGC->pCompositeClip, - pregWin, pGC->clientClip); - } - pGC->freeCompClip = TRUE; - REGION_TRANSLATE(pScreen, pGC->clientClip, - -(pWin->drawable.x + pGC->clipOrg.x), - -(pWin->drawable.y + pGC->clipOrg.y)); - } -} - -Bool -miOverlayCollectUnderlayRegions( - WindowPtr pWin, - RegionPtr *region -){ - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - - if(pTree) { - *region = &pTree->borderClip; - return FALSE; - } - - *region = REGION_CREATE(pWin->drawable.pScreen, NullBox, 0); - - CollectUnderlayChildrenRegions(pWin, *region); - - return TRUE; -} - - -static miOverlayTreePtr -DoLeaf( - WindowPtr pWin, - miOverlayTreePtr parent, - miOverlayTreePtr prevSib -){ - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - - pTree->parent = parent; - pTree->firstChild = NULL; - pTree->lastChild = NULL; - pTree->prevSib = prevSib; - pTree->nextSib = NULL; - - if(prevSib) - prevSib->nextSib = pTree; - - if(!parent->firstChild) - parent->firstChild = parent->lastChild = pTree; - else if(parent->lastChild == prevSib) - parent->lastChild = pTree; - - return pTree; -} - -static void -RebuildTree(WindowPtr pWin) -{ - miOverlayTreePtr parent, prevSib, tChild; - WindowPtr pChild; - - prevSib = tChild = NULL; - - pWin = pWin->parent; - - while(IN_OVERLAY(pWin)) - pWin = pWin->parent; - - parent = MIOVERLAY_GET_WINDOW_TREE(pWin); - - pChild = pWin->firstChild; - parent->firstChild = parent->lastChild = NULL; - - while(1) { - if(IN_UNDERLAY(pChild)) - prevSib = tChild = DoLeaf(pChild, parent, prevSib); - - if(pChild->firstChild) { - if(IN_UNDERLAY(pChild)) { - parent = tChild; - prevSib = NULL; - } - pChild = pChild->firstChild; - continue; - } - - while(!pChild->nextSib) { - pChild = pChild->parent; - if(pChild == pWin) return; - if(IN_UNDERLAY(pChild)) { - prevSib = tChild = MIOVERLAY_GET_WINDOW_TREE(pChild); - parent = tChild->parent; - } - } - - pChild = pChild->nextSib; - } -} - - -static Bool -HasUnderlayChildren(WindowPtr pWin) -{ - WindowPtr pChild; - - if(!(pChild = pWin->firstChild)) - return FALSE; - - while(1) { - if(IN_UNDERLAY(pChild)) - return TRUE; - - if(pChild->firstChild) { - pChild = pChild->firstChild; - continue; - } - - while(!pChild->nextSib && (pWin != pChild)) - pChild = pChild->parent; - - if(pChild == pWin) break; - - pChild = pChild->nextSib; - } - - return FALSE; -} - - -static Bool -CollectUnderlayChildrenRegions(WindowPtr pWin, RegionPtr pReg) -{ - WindowPtr pChild; - miOverlayTreePtr pTree; - Bool hasUnderlay; - - if(!(pChild = pWin->firstChild)) - return FALSE; - - hasUnderlay = FALSE; - - while(1) { - if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) { - REGION_APPEND(pScreen, pReg, &pTree->borderClip); - hasUnderlay = TRUE; - } else - if(pChild->firstChild) { - pChild = pChild->firstChild; - continue; - } - - while(!pChild->nextSib && (pWin != pChild)) - pChild = pChild->parent; - - if(pChild == pWin) break; - - pChild = pChild->nextSib; - } - - if(hasUnderlay) { - Bool overlap; - REGION_VALIDATE(pScreen, pReg, &overlap); - } - - return hasUnderlay; -} - - -static void -MarkUnderlayWindow(WindowPtr pWin) -{ - miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin); - - if(pTree->valdata) return; - pTree->valdata = (miOverlayValDataPtr)xnfalloc(sizeof(miOverlayValDataRec)); - pTree->valdata->oldAbsCorner.x = pWin->drawable.x; - pTree->valdata->oldAbsCorner.y = pWin->drawable.y; - pTree->valdata->borderVisible = NullRegion; -} +
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#ifdef CreateWindow
+#undef CreateWindow
+#endif
+
+#include <X11/X.h>
+#include "scrnintstr.h"
+#include "validate.h"
+#include "windowstr.h"
+#include "mi.h"
+#include "gcstruct.h"
+#include "regionstr.h"
+#include "privates.h"
+#include "mivalidate.h"
+#include "mioverlay.h"
+#include "migc.h"
+
+#include "globals.h"
+
+
+typedef struct {
+ RegionRec exposed;
+ RegionRec borderExposed;
+ RegionPtr borderVisible;
+ DDXPointRec oldAbsCorner;
+} miOverlayValDataRec, *miOverlayValDataPtr;
+
+typedef struct _TreeRec {
+ WindowPtr pWin;
+ struct _TreeRec *parent;
+ struct _TreeRec *firstChild;
+ struct _TreeRec *lastChild;
+ struct _TreeRec *prevSib;
+ struct _TreeRec *nextSib;
+ RegionRec borderClip;
+ RegionRec clipList;
+ unsigned visibility;
+ miOverlayValDataPtr valdata;
+} miOverlayTreeRec, *miOverlayTreePtr;
+
+typedef struct {
+ miOverlayTreePtr tree;
+} miOverlayWindowRec, *miOverlayWindowPtr;
+
+typedef struct {
+ CloseScreenProcPtr CloseScreen;
+ CreateWindowProcPtr CreateWindow;
+ DestroyWindowProcPtr DestroyWindow;
+ UnrealizeWindowProcPtr UnrealizeWindow;
+ RealizeWindowProcPtr RealizeWindow;
+ miOverlayTransFunc MakeTransparent;
+ miOverlayInOverlayFunc InOverlay;
+ Bool underlayMarked;
+ Bool copyUnderlay;
+} miOverlayScreenRec, *miOverlayScreenPtr;
+
+static int miOverlayWindowKeyKeyIndex;
+static DevPrivateKey miOverlayWindowKey = &miOverlayWindowKeyKeyIndex;
+static int miOverlayScreenKeyIndex;
+static DevPrivateKey miOverlayScreenKey = &miOverlayScreenKeyIndex;
+
+static void RebuildTree(WindowPtr);
+static Bool HasUnderlayChildren(WindowPtr);
+static void MarkUnderlayWindow(WindowPtr);
+static Bool CollectUnderlayChildrenRegions(WindowPtr, RegionPtr);
+
+static Bool miOverlayCloseScreen(int, ScreenPtr);
+static Bool miOverlayCreateWindow(WindowPtr);
+static Bool miOverlayDestroyWindow(WindowPtr);
+static Bool miOverlayUnrealizeWindow(WindowPtr);
+static Bool miOverlayRealizeWindow(WindowPtr);
+static void miOverlayMarkWindow(WindowPtr);
+static void miOverlayReparentWindow(WindowPtr, WindowPtr);
+static void miOverlayRestackWindow(WindowPtr, WindowPtr);
+static Bool miOverlayMarkOverlappedWindows(WindowPtr, WindowPtr, WindowPtr*);
+static void miOverlayMarkUnrealizedWindow(WindowPtr, WindowPtr, Bool);
+static int miOverlayValidateTree(WindowPtr, WindowPtr, VTKind);
+static void miOverlayHandleExposures(WindowPtr);
+static void miOverlayMoveWindow(WindowPtr, int, int, WindowPtr, VTKind);
+static void miOverlayWindowExposures(WindowPtr, RegionPtr, RegionPtr);
+static void miOverlayResizeWindow(WindowPtr, int, int, unsigned int,
+ unsigned int, WindowPtr);
+static void miOverlayClearToBackground(WindowPtr, int, int, int, int, Bool);
+
+static void miOverlaySetShape(WindowPtr);
+static void miOverlayChangeBorderWidth(WindowPtr, unsigned int);
+
+#define MIOVERLAY_GET_SCREEN_PRIVATE(pScreen) ((miOverlayScreenPtr) \
+ dixLookupPrivate(&(pScreen)->devPrivates, miOverlayScreenKey))
+#define MIOVERLAY_GET_WINDOW_PRIVATE(pWin) ((miOverlayWindowPtr) \
+ dixLookupPrivate(&(pWin)->devPrivates, miOverlayWindowKey))
+#define MIOVERLAY_GET_WINDOW_TREE(pWin) \
+ (MIOVERLAY_GET_WINDOW_PRIVATE(pWin)->tree)
+
+#define IN_UNDERLAY(w) MIOVERLAY_GET_WINDOW_TREE(w)
+#define IN_OVERLAY(w) !MIOVERLAY_GET_WINDOW_TREE(w)
+
+#define MARK_OVERLAY(w) miMarkWindow(w)
+#define MARK_UNDERLAY(w) MarkUnderlayWindow(w)
+
+#define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \
+ HasBorder(w) && \
+ (w)->backgroundState == ParentRelative)
+
+Bool
+miInitOverlay(
+ ScreenPtr pScreen,
+ miOverlayInOverlayFunc inOverlayFunc,
+ miOverlayTransFunc transFunc
+){
+ miOverlayScreenPtr pScreenPriv;
+
+ if(!inOverlayFunc || !transFunc) return FALSE;
+
+ if(!dixRequestPrivate(miOverlayWindowKey, sizeof(miOverlayWindowRec)))
+ return FALSE;
+
+ if(!(pScreenPriv = malloc(sizeof(miOverlayScreenRec))))
+ return FALSE;
+
+ dixSetPrivate(&pScreen->devPrivates, miOverlayScreenKey, pScreenPriv);
+
+ pScreenPriv->InOverlay = inOverlayFunc;
+ pScreenPriv->MakeTransparent = transFunc;
+ pScreenPriv->underlayMarked = FALSE;
+
+
+ pScreenPriv->CloseScreen = pScreen->CloseScreen;
+ pScreenPriv->CreateWindow = pScreen->CreateWindow;
+ pScreenPriv->DestroyWindow = pScreen->DestroyWindow;
+ pScreenPriv->UnrealizeWindow = pScreen->UnrealizeWindow;
+ pScreenPriv->RealizeWindow = pScreen->RealizeWindow;
+
+ pScreen->CloseScreen = miOverlayCloseScreen;
+ pScreen->CreateWindow = miOverlayCreateWindow;
+ pScreen->DestroyWindow = miOverlayDestroyWindow;
+ pScreen->UnrealizeWindow = miOverlayUnrealizeWindow;
+ pScreen->RealizeWindow = miOverlayRealizeWindow;
+
+ pScreen->ReparentWindow = miOverlayReparentWindow;
+ pScreen->RestackWindow = miOverlayRestackWindow;
+ pScreen->MarkOverlappedWindows = miOverlayMarkOverlappedWindows;
+ pScreen->MarkUnrealizedWindow = miOverlayMarkUnrealizedWindow;
+ pScreen->ValidateTree = miOverlayValidateTree;
+ pScreen->HandleExposures = miOverlayHandleExposures;
+ pScreen->MoveWindow = miOverlayMoveWindow;
+ pScreen->WindowExposures = miOverlayWindowExposures;
+ pScreen->ResizeWindow = miOverlayResizeWindow;
+ pScreen->MarkWindow = miOverlayMarkWindow;
+ pScreen->ClearToBackground = miOverlayClearToBackground;
+ pScreen->SetShape = miOverlaySetShape;
+ pScreen->ChangeBorderWidth = miOverlayChangeBorderWidth;
+
+ return TRUE;
+}
+
+
+static Bool
+miOverlayCloseScreen(int i, ScreenPtr pScreen)
+{
+ miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+
+ pScreen->CloseScreen = pScreenPriv->CloseScreen;
+ pScreen->CreateWindow = pScreenPriv->CreateWindow;
+ pScreen->DestroyWindow = pScreenPriv->DestroyWindow;
+ pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow;
+ pScreen->RealizeWindow = pScreenPriv->RealizeWindow;
+
+ free(pScreenPriv);
+
+ return (*pScreen->CloseScreen)(i, pScreen);
+}
+
+
+static Bool
+miOverlayCreateWindow(WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ miOverlayWindowPtr pWinPriv = MIOVERLAY_GET_WINDOW_PRIVATE(pWin);
+ miOverlayTreePtr pTree = NULL;
+ Bool result = TRUE;
+
+ pWinPriv->tree = NULL;
+
+ if(!pWin->parent || !((*pScreenPriv->InOverlay)(pWin))) {
+ if(!(pTree = (miOverlayTreePtr)calloc(1, sizeof(miOverlayTreeRec))))
+ return FALSE;
+ }
+
+ if(pScreenPriv->CreateWindow) {
+ pScreen->CreateWindow = pScreenPriv->CreateWindow;
+ result = (*pScreen->CreateWindow)(pWin);
+ pScreen->CreateWindow = miOverlayCreateWindow;
+ }
+
+ if (pTree) {
+ if(result) {
+ pTree->pWin = pWin;
+ pTree->visibility = VisibilityNotViewable;
+ pWinPriv->tree = pTree;
+ if(pWin->parent) {
+ REGION_NULL(pScreen, &(pTree->borderClip));
+ REGION_NULL(pScreen, &(pTree->clipList));
+ RebuildTree(pWin);
+ } else {
+ BoxRec fullBox;
+ fullBox.x1 = 0;
+ fullBox.y1 = 0;
+ fullBox.x2 = pScreen->width;
+ fullBox.y2 = pScreen->height;
+ REGION_INIT(pScreen, &(pTree->borderClip), &fullBox, 1);
+ REGION_INIT(pScreen, &(pTree->clipList), &fullBox, 1);
+ }
+ } else free(pTree);
+ }
+
+ return TRUE;
+}
+
+
+static Bool
+miOverlayDestroyWindow(WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ Bool result = TRUE;
+
+ if (pTree) {
+ if(pTree->prevSib)
+ pTree->prevSib->nextSib = pTree->nextSib;
+ else if(pTree->parent)
+ pTree->parent->firstChild = pTree->nextSib;
+
+ if(pTree->nextSib)
+ pTree->nextSib->prevSib = pTree->prevSib;
+ else if(pTree->parent)
+ pTree->parent->lastChild = pTree->prevSib;
+
+ REGION_UNINIT(pScreen, &(pTree->borderClip));
+ REGION_UNINIT(pScreen, &(pTree->clipList));
+ free(pTree);
+ }
+
+ if(pScreenPriv->DestroyWindow) {
+ pScreen->DestroyWindow = pScreenPriv->DestroyWindow;
+ result = (*pScreen->DestroyWindow)(pWin);
+ pScreen->DestroyWindow = miOverlayDestroyWindow;
+ }
+
+ return result;
+}
+
+static Bool
+miOverlayUnrealizeWindow(WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ Bool result = TRUE;
+
+ if(pTree) pTree->visibility = VisibilityNotViewable;
+
+ if(pScreenPriv->UnrealizeWindow) {
+ pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow;
+ result = (*pScreen->UnrealizeWindow)(pWin);
+ pScreen->UnrealizeWindow = miOverlayUnrealizeWindow;
+ }
+
+ return result;
+}
+
+
+static Bool
+miOverlayRealizeWindow(WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ Bool result = TRUE;
+
+ if(pScreenPriv->RealizeWindow) {
+ pScreen->RealizeWindow = pScreenPriv->RealizeWindow;
+ result = (*pScreen->RealizeWindow)(pWin);
+ pScreen->RealizeWindow = miOverlayRealizeWindow;
+ }
+
+ /* we only need to catch the root window realization */
+
+ if(result && !pWin->parent && !((*pScreenPriv->InOverlay)(pWin)))
+ {
+ BoxRec box;
+ box.x1 = box.y1 = 0;
+ box.x2 = pWin->drawable.width;
+ box.y2 = pWin->drawable.height;
+ (*pScreenPriv->MakeTransparent)(pScreen, 1, &box);
+ }
+
+ return result;
+}
+
+
+static void
+miOverlayReparentWindow(WindowPtr pWin, WindowPtr pPriorParent)
+{
+ if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) {
+ /* This could probably be more optimal */
+ RebuildTree(WindowTable[pWin->drawable.pScreen->myNum]->firstChild);
+ }
+}
+
+static void
+miOverlayRestackWindow(WindowPtr pWin, WindowPtr oldNextSib)
+{
+ if(IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) {
+ /* This could probably be more optimal */
+ RebuildTree(pWin);
+ }
+}
+
+
+static Bool
+miOverlayMarkOverlappedWindows(
+ WindowPtr pWin,
+ WindowPtr pFirst,
+ WindowPtr *pLayerWin
+){
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ WindowPtr pChild, pLast;
+ Bool overMarked, underMarked, doUnderlay, markAll;
+ miOverlayTreePtr pTree = NULL, tLast, tChild;
+ BoxPtr box;
+
+ overMarked = underMarked = markAll = FALSE;
+
+ if(pLayerWin) *pLayerWin = pWin; /* hah! */
+
+ doUnderlay = (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin));
+
+ box = REGION_EXTENTS(pScreen, &pWin->borderSize);
+
+ if((pChild = pFirst)) {
+ pLast = pChild->parent->lastChild;
+ while (1) {
+ if (pChild == pWin) markAll = TRUE;
+
+ if(doUnderlay && IN_UNDERLAY(pChild))
+ pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
+
+ if(pChild->viewable) {
+ if (REGION_BROKEN (pScreen, &pChild->winSize))
+ SetWinSize (pChild);
+ if (REGION_BROKEN (pScreen, &pChild->borderSize))
+ SetBorderSize (pChild);
+
+ if (markAll ||
+ RECT_IN_REGION(pScreen, &pChild->borderSize, box))
+ {
+ MARK_OVERLAY(pChild);
+ overMarked = TRUE;
+ if(doUnderlay && IN_UNDERLAY(pChild)) {
+ MARK_UNDERLAY(pChild);
+ underMarked = TRUE;
+ }
+ if (pChild->firstChild) {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ }
+ while (!pChild->nextSib && (pChild != pLast)) {
+ pChild = pChild->parent;
+ if(doUnderlay && IN_UNDERLAY(pChild))
+ pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
+ }
+
+ if(pChild == pWin) markAll = FALSE;
+
+ if (pChild == pLast) break;
+
+ pChild = pChild->nextSib;
+ }
+ if(overMarked)
+ MARK_OVERLAY(pWin->parent);
+ }
+
+ if(doUnderlay && !pTree) {
+ if(!(pTree = MIOVERLAY_GET_WINDOW_TREE(pWin))) {
+ pChild = pWin->lastChild;
+ while(1) {
+ if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild)))
+ break;
+
+ if(pChild->lastChild) {
+ pChild = pChild->lastChild;
+ continue;
+ }
+
+ while(!pChild->prevSib) pChild = pChild->parent;
+
+ pChild = pChild->prevSib;
+ }
+ }
+ }
+
+ if(pTree && pTree->nextSib) {
+ tChild = pTree->parent->lastChild;
+ tLast = pTree->nextSib;
+
+ while(1) {
+ if(tChild->pWin->viewable) {
+ if (REGION_BROKEN (pScreen, &tChild->pWin->winSize))
+ SetWinSize (tChild->pWin);
+ if (REGION_BROKEN (pScreen, &tChild->pWin->borderSize))
+ SetBorderSize (tChild->pWin);
+
+ if(RECT_IN_REGION(pScreen, &(tChild->pWin->borderSize), box))
+ {
+ MARK_UNDERLAY(tChild->pWin);
+ underMarked = TRUE;
+ }
+ }
+
+ if(tChild->lastChild) {
+ tChild = tChild->lastChild;
+ continue;
+ }
+
+ while(!tChild->prevSib && (tChild != tLast))
+ tChild = tChild->parent;
+
+ if(tChild == tLast) break;
+
+ tChild = tChild->prevSib;
+ }
+ }
+
+ if(underMarked) {
+ MARK_UNDERLAY(pTree->parent->pWin);
+ MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->underlayMarked = TRUE;
+ }
+
+ return (underMarked || overMarked);
+}
+
+
+static void
+miOverlayComputeClips(
+ WindowPtr pParent,
+ RegionPtr universe,
+ VTKind kind,
+ RegionPtr exposed
+){
+ ScreenPtr pScreen = pParent->drawable.pScreen;
+ int oldVis, newVis, dx, dy;
+ BoxRec borderSize;
+ RegionPtr borderVisible;
+ RegionRec childUniverse, childUnion;
+ miOverlayTreePtr tParent = MIOVERLAY_GET_WINDOW_TREE(pParent);
+ miOverlayTreePtr tChild;
+ Bool overlap;
+
+ borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent);
+ borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent);
+ dx = (int) pParent->drawable.x + (int) pParent->drawable.width +
+ wBorderWidth(pParent);
+ if (dx > 32767) dx = 32767;
+ borderSize.x2 = dx;
+ dy = (int) pParent->drawable.y + (int) pParent->drawable.height +
+ wBorderWidth(pParent);
+ if (dy > 32767) dy = 32767;
+ borderSize.y2 = dy;
+
+ oldVis = tParent->visibility;
+ switch (RECT_IN_REGION( pScreen, universe, &borderSize)) {
+ case rgnIN:
+ newVis = VisibilityUnobscured;
+ break;
+ case rgnPART:
+ newVis = VisibilityPartiallyObscured;
+ {
+ RegionPtr pBounding;
+
+ if ((pBounding = wBoundingShape (pParent))) {
+ switch (miShapedWindowIn (pScreen, universe, pBounding,
+ &borderSize,
+ pParent->drawable.x,
+ pParent->drawable.y))
+ {
+ case rgnIN:
+ newVis = VisibilityUnobscured;
+ break;
+ case rgnOUT:
+ newVis = VisibilityFullyObscured;
+ break;
+ }
+ }
+ }
+ break;
+ default:
+ newVis = VisibilityFullyObscured;
+ break;
+ }
+ tParent->visibility = newVis;
+
+ dx = pParent->drawable.x - tParent->valdata->oldAbsCorner.x;
+ dy = pParent->drawable.y - tParent->valdata->oldAbsCorner.y;
+
+ switch (kind) {
+ case VTMap:
+ case VTStack:
+ case VTUnmap:
+ break;
+ case VTMove:
+ if ((oldVis == newVis) &&
+ ((oldVis == VisibilityFullyObscured) ||
+ (oldVis == VisibilityUnobscured)))
+ {
+ tChild = tParent;
+ while (1) {
+ if (tChild->pWin->viewable) {
+ if (tChild->visibility != VisibilityFullyObscured) {
+ REGION_TRANSLATE( pScreen, &tChild->borderClip, dx, dy);
+ REGION_TRANSLATE( pScreen, &tChild->clipList, dx, dy);
+
+ tChild->pWin->drawable.serialNumber =
+ NEXT_SERIAL_NUMBER;
+ if (pScreen->ClipNotify)
+ (* pScreen->ClipNotify) (tChild->pWin, dx, dy);
+ }
+ if (tChild->valdata) {
+ REGION_NULL(pScreen, &tChild->valdata->borderExposed);
+ if (HasParentRelativeBorder(tChild->pWin)){
+ REGION_SUBTRACT(pScreen,
+ &tChild->valdata->borderExposed,
+ &tChild->borderClip,
+ &tChild->pWin->winSize);
+ }
+ REGION_NULL(pScreen, &tChild->valdata->exposed);
+ }
+ if (tChild->firstChild) {
+ tChild = tChild->firstChild;
+ continue;
+ }
+ }
+ while (!tChild->nextSib && (tChild != tParent))
+ tChild = tChild->parent;
+ if (tChild == tParent)
+ break;
+ tChild = tChild->nextSib;
+ }
+ return;
+ }
+ /* fall through */
+ default:
+ if (dx || dy) {
+ REGION_TRANSLATE( pScreen, &tParent->borderClip, dx, dy);
+ REGION_TRANSLATE( pScreen, &tParent->clipList, dx, dy);
+ }
+ break;
+ case VTBroken:
+ REGION_EMPTY (pScreen, &tParent->borderClip);
+ REGION_EMPTY (pScreen, &tParent->clipList);
+ break;
+ }
+
+ borderVisible = tParent->valdata->borderVisible;
+ REGION_NULL(pScreen, &tParent->valdata->borderExposed);
+ REGION_NULL(pScreen, &tParent->valdata->exposed);
+
+ if (HasBorder (pParent)) {
+ if (borderVisible) {
+ REGION_SUBTRACT( pScreen, exposed, universe, borderVisible);
+ REGION_DESTROY( pScreen, borderVisible);
+ } else
+ REGION_SUBTRACT( pScreen, exposed, universe, &tParent->borderClip);
+
+ if (HasParentRelativeBorder(pParent) && (dx || dy))
+ REGION_SUBTRACT( pScreen, &tParent->valdata->borderExposed,
+ universe, &pParent->winSize);
+ else
+ REGION_SUBTRACT( pScreen, &tParent->valdata->borderExposed,
+ exposed, &pParent->winSize);
+
+ REGION_COPY( pScreen, &tParent->borderClip, universe);
+ REGION_INTERSECT( pScreen, universe, universe, &pParent->winSize);
+ }
+ else
+ REGION_COPY( pScreen, &tParent->borderClip, universe);
+
+ if ((tChild = tParent->firstChild) && pParent->mapped) {
+ REGION_NULL(pScreen, &childUniverse);
+ REGION_NULL(pScreen, &childUnion);
+
+ for (; tChild; tChild = tChild->nextSib) {
+ if (tChild->pWin->viewable)
+ REGION_APPEND( pScreen, &childUnion, &tChild->pWin->borderSize);
+ }
+
+ REGION_VALIDATE( pScreen, &childUnion, &overlap);
+
+ for (tChild = tParent->firstChild;
+ tChild;
+ tChild = tChild->nextSib)
+ {
+ if (tChild->pWin->viewable) {
+ if (tChild->valdata) {
+ REGION_INTERSECT( pScreen, &childUniverse, universe,
+ &tChild->pWin->borderSize);
+ miOverlayComputeClips (tChild->pWin, &childUniverse,
+ kind, exposed);
+ }
+ if (overlap)
+ REGION_SUBTRACT( pScreen, universe, universe,
+ &tChild->pWin->borderSize);
+ }
+ }
+ if (!overlap)
+ REGION_SUBTRACT( pScreen, universe, universe, &childUnion);
+ REGION_UNINIT( pScreen, &childUnion);
+ REGION_UNINIT( pScreen, &childUniverse);
+ }
+
+ if (oldVis == VisibilityFullyObscured ||
+ oldVis == VisibilityNotViewable)
+ {
+ REGION_COPY( pScreen, &tParent->valdata->exposed, universe);
+ }
+ else if (newVis != VisibilityFullyObscured &&
+ newVis != VisibilityNotViewable)
+ {
+ REGION_SUBTRACT( pScreen, &tParent->valdata->exposed,
+ universe, &tParent->clipList);
+ }
+
+ /* HACK ALERT - copying contents of regions, instead of regions */
+ {
+ RegionRec tmp;
+
+ tmp = tParent->clipList;
+ tParent->clipList = *universe;
+ *universe = tmp;
+ }
+
+ pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+
+ if (pScreen->ClipNotify)
+ (* pScreen->ClipNotify) (pParent, dx, dy);
+}
+
+
+static void
+miOverlayMarkWindow(WindowPtr pWin)
+{
+ miOverlayTreePtr pTree = NULL;
+ WindowPtr pChild, pGrandChild;
+
+ miMarkWindow(pWin);
+
+ /* look for UnmapValdata among immediate children */
+
+ if(!(pChild = pWin->firstChild)) return;
+
+ for( ; pChild; pChild = pChild->nextSib) {
+ if(pChild->valdata == UnmapValData) {
+ if(IN_UNDERLAY(pChild)) {
+ pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
+ pTree->valdata = (miOverlayValDataPtr)UnmapValData;
+ continue;
+ } else {
+ if(!(pGrandChild = pChild->firstChild))
+ continue;
+
+ while(1) {
+ if(IN_UNDERLAY(pGrandChild)) {
+ pTree = MIOVERLAY_GET_WINDOW_TREE(pGrandChild);
+ pTree->valdata = (miOverlayValDataPtr)UnmapValData;
+ } else if(pGrandChild->firstChild) {
+ pGrandChild = pGrandChild->firstChild;
+ continue;
+ }
+
+ while(!pGrandChild->nextSib && (pGrandChild != pChild))
+ pGrandChild = pGrandChild->parent;
+
+ if(pChild == pGrandChild) break;
+
+ pGrandChild = pGrandChild->nextSib;
+ }
+ }
+ }
+ }
+
+ if(pTree) {
+ MARK_UNDERLAY(pTree->parent->pWin);
+ MIOVERLAY_GET_SCREEN_PRIVATE(
+ pWin->drawable.pScreen)->underlayMarked = TRUE;
+ }
+}
+
+static void
+miOverlayMarkUnrealizedWindow(
+ WindowPtr pChild,
+ WindowPtr pWin,
+ Bool fromConfigure
+){
+ if ((pChild != pWin) || fromConfigure) {
+ miOverlayTreePtr pTree;
+
+ REGION_EMPTY(pChild->drawable.pScreen, &pChild->clipList);
+ if (pChild->drawable.pScreen->ClipNotify)
+ (* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0);
+ REGION_EMPTY(pChild->drawable.pScreen, &pChild->borderClip);
+ if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
+ if(pTree->valdata != (miOverlayValDataPtr)UnmapValData) {
+ REGION_EMPTY(pChild->drawable.pScreen, &pTree->clipList);
+ REGION_EMPTY(pChild->drawable.pScreen, &pTree->borderClip);
+ }
+ }
+ }
+}
+
+
+static int
+miOverlayValidateTree(
+ WindowPtr pParent,
+ WindowPtr pChild, /* first child effected */
+ VTKind kind
+){
+ ScreenPtr pScreen = pParent->drawable.pScreen;
+ miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ RegionRec totalClip, childClip, exposed;
+ miOverlayTreePtr tParent, tChild, tWin;
+ Bool overlap;
+ WindowPtr newParent;
+
+ if(!pPriv->underlayMarked)
+ goto SKIP_UNDERLAY;
+
+ if (!pChild) pChild = pParent->firstChild;
+
+ REGION_NULL(pScreen, &totalClip);
+ REGION_NULL(pScreen, &childClip);
+ REGION_NULL(pScreen, &exposed);
+
+ newParent = pParent;
+
+ while(IN_OVERLAY(newParent))
+ newParent = newParent->parent;
+
+ tParent = MIOVERLAY_GET_WINDOW_TREE(newParent);
+
+ if(IN_UNDERLAY(pChild))
+ tChild = MIOVERLAY_GET_WINDOW_TREE(pChild);
+ else
+ tChild = tParent->firstChild;
+
+ if (REGION_BROKEN (pScreen, &tParent->clipList) &&
+ !REGION_BROKEN (pScreen, &tParent->borderClip))
+ {
+ kind = VTBroken;
+ REGION_COPY (pScreen, &totalClip, &tParent->borderClip);
+ REGION_INTERSECT (pScreen, &totalClip, &totalClip,
+ &tParent->pWin->winSize);
+
+ for (tWin = tParent->firstChild; tWin != tChild; tWin = tWin->nextSib) {
+ if (tWin->pWin->viewable)
+ REGION_SUBTRACT (pScreen, &totalClip, &totalClip,
+ &tWin->pWin->borderSize);
+ }
+ REGION_EMPTY (pScreen, &tParent->clipList);
+ } else {
+ for(tWin = tChild; tWin; tWin = tWin->nextSib) {
+ if(tWin->valdata)
+ REGION_APPEND(pScreen, &totalClip, &tWin->borderClip);
+ }
+ REGION_VALIDATE(pScreen, &totalClip, &overlap);
+ }
+
+ if(kind != VTStack)
+ REGION_UNION(pScreen, &totalClip, &totalClip, &tParent->clipList);
+
+ for(tWin = tChild; tWin; tWin = tWin->nextSib) {
+ if(tWin->valdata) {
+ if(tWin->pWin->viewable) {
+ REGION_INTERSECT(pScreen, &childClip, &totalClip,
+ &tWin->pWin->borderSize);
+ miOverlayComputeClips(tWin->pWin, &childClip, kind, &exposed);
+ REGION_SUBTRACT(pScreen, &totalClip, &totalClip,
+ &tWin->pWin->borderSize);
+ } else { /* Means we are unmapping */
+ REGION_EMPTY(pScreen, &tWin->clipList);
+ REGION_EMPTY( pScreen, &tWin->borderClip);
+ tWin->valdata = NULL;
+ }
+ }
+ }
+
+ REGION_UNINIT(pScreen, &childClip);
+
+ if(!((*pPriv->InOverlay)(newParent))) {
+ REGION_NULL(pScreen, &tParent->valdata->exposed);
+ REGION_NULL(pScreen, &tParent->valdata->borderExposed);
+ }
+
+ switch (kind) {
+ case VTStack:
+ break;
+ default:
+ if(!((*pPriv->InOverlay)(newParent)))
+ REGION_SUBTRACT(pScreen, &tParent->valdata->exposed, &totalClip,
+ &tParent->clipList);
+ /* fall through */
+ case VTMap:
+ REGION_COPY( pScreen, &tParent->clipList, &totalClip);
+ if(!((*pPriv->InOverlay)(newParent)))
+ newParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+ break;
+ }
+
+ REGION_UNINIT( pScreen, &totalClip);
+ REGION_UNINIT( pScreen, &exposed);
+
+SKIP_UNDERLAY:
+
+ miValidateTree(pParent, pChild, kind);
+
+ return 1;
+}
+
+
+static void
+miOverlayHandleExposures(WindowPtr pWin)
+{
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ WindowPtr pChild;
+ ValidatePtr val;
+ void (* WindowExposures)(WindowPtr, RegionPtr, RegionPtr);
+
+ WindowExposures = pWin->drawable.pScreen->WindowExposures;
+ if(pPriv->underlayMarked) {
+ miOverlayTreePtr pTree;
+ miOverlayValDataPtr mival;
+
+ pChild = pWin;
+ while(IN_OVERLAY(pChild))
+ pChild = pChild->parent;
+
+ pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
+
+ while (1) {
+ if((mival = pTree->valdata)) {
+ if(!((*pPriv->InOverlay)(pTree->pWin))) {
+ if (REGION_NOTEMPTY(pScreen, &mival->borderExposed)) {
+ miPaintWindow(pTree->pWin, &mival->borderExposed,
+ PW_BORDER);
+ }
+ REGION_UNINIT(pScreen, &mival->borderExposed);
+
+ (*WindowExposures)(pTree->pWin,&mival->exposed,NullRegion);
+ REGION_UNINIT(pScreen, &mival->exposed);
+ }
+ free(mival);
+ pTree->valdata = NULL;
+ if (pTree->firstChild) {
+ pTree = pTree->firstChild;
+ continue;
+ }
+ }
+ while (!pTree->nextSib && (pTree->pWin != pChild))
+ pTree = pTree->parent;
+ if (pTree->pWin == pChild)
+ break;
+ pTree = pTree->nextSib;
+ }
+ pPriv->underlayMarked = FALSE;
+ }
+
+ pChild = pWin;
+ while (1) {
+ if ( (val = pChild->valdata) ) {
+ if(!((*pPriv->InOverlay)(pChild))) {
+ REGION_UNION(pScreen, &val->after.exposed, &val->after.exposed,
+ &val->after.borderExposed);
+
+ if (REGION_NOTEMPTY(pScreen, &val->after.exposed)) {
+ (*(MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent))(
+ pScreen,
+ REGION_NUM_RECTS(&val->after.exposed),
+ REGION_RECTS(&val->after.exposed));
+ }
+ } else {
+ if (REGION_NOTEMPTY(pScreen, &val->after.borderExposed)) {
+ miPaintWindow(pChild, &val->after.borderExposed,
+ PW_BORDER);
+ }
+ (*WindowExposures)(pChild, &val->after.exposed, NullRegion);
+ }
+ REGION_UNINIT(pScreen, &val->after.borderExposed);
+ REGION_UNINIT(pScreen, &val->after.exposed);
+ free(val);
+ pChild->valdata = NULL;
+ if (pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pWin))
+ pChild = pChild->parent;
+ if (pChild == pWin)
+ break;
+ pChild = pChild->nextSib;
+ }
+}
+
+
+static void
+miOverlayMoveWindow(
+ WindowPtr pWin,
+ int x,
+ int y,
+ WindowPtr pNextSib,
+ VTKind kind
+){
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ WindowPtr pParent, windowToValidate;
+ Bool WasViewable = (Bool)(pWin->viewable);
+ short bw;
+ RegionRec overReg, underReg;
+ DDXPointRec oldpt;
+
+ if (!(pParent = pWin->parent))
+ return ;
+ bw = wBorderWidth (pWin);
+
+ oldpt.x = pWin->drawable.x;
+ oldpt.y = pWin->drawable.y;
+ if (WasViewable) {
+ REGION_NULL(pScreen, &overReg);
+ REGION_NULL(pScreen, &underReg);
+ if(pTree) {
+ REGION_COPY(pScreen, &overReg, &pWin->borderClip);
+ REGION_COPY(pScreen, &underReg, &pTree->borderClip);
+ } else {
+ REGION_COPY(pScreen, &overReg, &pWin->borderClip);
+ CollectUnderlayChildrenRegions(pWin, &underReg);
+ }
+ (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
+ }
+ pWin->origin.x = x + (int)bw;
+ pWin->origin.y = y + (int)bw;
+ x = pWin->drawable.x = pParent->drawable.x + x + (int)bw;
+ y = pWin->drawable.y = pParent->drawable.y + y + (int)bw;
+
+ SetWinSize (pWin);
+ SetBorderSize (pWin);
+
+ (*pScreen->PositionWindow)(pWin, x, y);
+
+ windowToValidate = MoveWindowInStack(pWin, pNextSib);
+
+ ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0);
+
+ if (WasViewable) {
+ miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ (*pScreen->MarkOverlappedWindows) (pWin, windowToValidate, NULL);
+
+
+ (*pScreen->ValidateTree)(pWin->parent, NullWindow, kind);
+ if(REGION_NOTEMPTY(pScreen, &underReg)) {
+ pPriv->copyUnderlay = TRUE;
+ (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &underReg);
+ }
+ REGION_UNINIT(pScreen, &underReg);
+ if(REGION_NOTEMPTY(pScreen, &overReg)) {
+ pPriv->copyUnderlay = FALSE;
+ (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, &overReg);
+ }
+ REGION_UNINIT(pScreen, &overReg);
+ (*pScreen->HandleExposures)(pWin->parent);
+
+ if (pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pWin->parent, NullWindow, kind);
+ }
+ if (pWin->realized)
+ WindowsRestructured ();
+}
+
+#ifndef RECTLIMIT
+#define RECTLIMIT 25
+#endif
+
+static void
+miOverlayWindowExposures(
+ WindowPtr pWin,
+ RegionPtr prgn,
+ RegionPtr other_exposed
+){
+ RegionPtr exposures = prgn;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ if ((prgn && !REGION_NIL(prgn)) ||
+ (exposures && !REGION_NIL(exposures)) || other_exposed)
+ {
+ RegionRec expRec;
+ int clientInterested;
+
+ clientInterested = (pWin->eventMask|wOtherEventMasks(pWin)) &
+ ExposureMask;
+ if (other_exposed) {
+ if (exposures) {
+ REGION_UNION(pScreen, other_exposed, exposures, other_exposed);
+ if (exposures != prgn)
+ REGION_DESTROY(pScreen, exposures);
+ }
+ exposures = other_exposed;
+ }
+ if (clientInterested && exposures &&
+ (REGION_NUM_RECTS(exposures) > RECTLIMIT))
+ {
+ miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ BoxRec box;
+
+ box = *REGION_EXTENTS(pScreen, exposures);
+ if (exposures == prgn) {
+ exposures = &expRec;
+ REGION_INIT(pScreen, exposures, &box, 1);
+ REGION_RESET(pScreen, prgn, &box);
+ } else {
+ REGION_RESET(pScreen, exposures, &box);
+ REGION_UNION(pScreen, prgn, prgn, exposures);
+ }
+ /* This is the only reason why we are replacing mi's version
+ of this file */
+
+ if(!((*pPriv->InOverlay)(pWin))) {
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ REGION_INTERSECT(pScreen, prgn, prgn, &pTree->clipList);
+ } else
+ REGION_INTERSECT(pScreen, prgn, prgn, &pWin->clipList);
+ }
+ if (prgn && !REGION_NIL(prgn))
+ miPaintWindow(pWin, prgn, PW_BACKGROUND);
+ if (clientInterested && exposures && !REGION_NIL(exposures))
+ miSendExposures(pWin, exposures,
+ pWin->drawable.x, pWin->drawable.y);
+ if (exposures == &expRec) {
+ REGION_UNINIT(pScreen, exposures);
+ }
+ else if (exposures && exposures != prgn && exposures != other_exposed)
+ REGION_DESTROY(pScreen, exposures);
+ if (prgn)
+ REGION_EMPTY(pScreen, prgn);
+ }
+ else if (exposures && exposures != prgn)
+ REGION_DESTROY(pScreen, exposures);
+}
+
+
+typedef struct {
+ RegionPtr over;
+ RegionPtr under;
+} miOverlayTwoRegions;
+
+static int
+miOverlayRecomputeExposures (
+ WindowPtr pWin,
+ pointer value
+){
+ ScreenPtr pScreen;
+ miOverlayTwoRegions *pValid = (miOverlayTwoRegions*)value;
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+
+ /* This prevents warning about pScreen not being used. */
+ pWin->drawable.pScreen = pScreen = pWin->drawable.pScreen;
+
+ if (pWin->valdata) {
+ /*
+ * compute exposed regions of this window
+ */
+ REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed,
+ &pWin->clipList, pValid->over);
+ /*
+ * compute exposed regions of the border
+ */
+ REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed,
+ &pWin->borderClip, &pWin->winSize);
+ REGION_SUBTRACT(pScreen, &pWin->valdata->after.borderExposed,
+ &pWin->valdata->after.borderExposed, pValid->over);
+ }
+
+ if(pTree && pTree->valdata) {
+ REGION_SUBTRACT(pScreen, &pTree->valdata->exposed,
+ &pTree->clipList, pValid->under);
+ REGION_SUBTRACT(pScreen, &pTree->valdata->borderExposed,
+ &pTree->borderClip, &pWin->winSize);
+ REGION_SUBTRACT(pScreen, &pTree->valdata->borderExposed,
+ &pTree->valdata->borderExposed, pValid->under);
+ } else if (!pWin->valdata)
+ return WT_NOMATCH;
+
+ return WT_WALKCHILDREN;
+}
+
+static void
+miOverlayResizeWindow(
+ WindowPtr pWin,
+ int x, int y,
+ unsigned int w, unsigned int h,
+ WindowPtr pSib
+){
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ WindowPtr pParent;
+ miOverlayTreePtr tChild, pTree;
+ Bool WasViewable = (Bool)(pWin->viewable);
+ unsigned short width = pWin->drawable.width;
+ unsigned short height = pWin->drawable.height;
+ short oldx = pWin->drawable.x;
+ short oldy = pWin->drawable.y;
+ int bw = wBorderWidth (pWin);
+ short dw, dh;
+ DDXPointRec oldpt;
+ RegionPtr oldRegion = NULL, oldRegion2 = NULL;
+ WindowPtr pFirstChange;
+ WindowPtr pChild;
+ RegionPtr gravitate[StaticGravity + 1];
+ RegionPtr gravitate2[StaticGravity + 1];
+ unsigned g;
+ int nx, ny; /* destination x,y */
+ int newx, newy; /* new inner window position */
+ RegionPtr pRegion = NULL;
+ RegionPtr destClip, destClip2;
+ RegionPtr oldWinClip = NULL, oldWinClip2 = NULL;
+ RegionPtr borderVisible = NullRegion;
+ RegionPtr borderVisible2 = NullRegion;
+ Bool shrunk = FALSE; /* shrunk in an inner dimension */
+ Bool moved = FALSE; /* window position changed */
+ Bool doUnderlay;
+
+ /* if this is a root window, can't be resized */
+ if (!(pParent = pWin->parent))
+ return ;
+
+ pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ doUnderlay = ((pTree) || HasUnderlayChildren(pWin));
+ newx = pParent->drawable.x + x + bw;
+ newy = pParent->drawable.y + y + bw;
+ if (WasViewable)
+ {
+ /*
+ * save the visible region of the window
+ */
+ oldRegion = REGION_CREATE(pScreen, NullBox, 1);
+ REGION_COPY(pScreen, oldRegion, &pWin->winSize);
+ if(doUnderlay) {
+ oldRegion2 = REGION_CREATE(pScreen, NullBox, 1);
+ REGION_COPY(pScreen, oldRegion2, &pWin->winSize);
+ }
+
+ /*
+ * categorize child windows into regions to be moved
+ */
+ for (g = 0; g <= StaticGravity; g++)
+ gravitate[g] = gravitate2[g] = NULL;
+ for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) {
+ g = pChild->winGravity;
+ if (g != UnmapGravity) {
+ if (!gravitate[g])
+ gravitate[g] = REGION_CREATE(pScreen, NullBox, 1);
+ REGION_UNION(pScreen, gravitate[g],
+ gravitate[g], &pChild->borderClip);
+
+ if(doUnderlay) {
+ if (!gravitate2[g])
+ gravitate2[g] = REGION_CREATE(pScreen, NullBox, 0);
+
+ if((tChild = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
+ REGION_UNION(pScreen, gravitate2[g],
+ gravitate2[g], &tChild->borderClip);
+ } else
+ CollectUnderlayChildrenRegions(pChild, gravitate2[g]);
+ }
+ } else {
+ UnmapWindow(pChild, TRUE);
+ }
+ }
+ (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
+
+
+ oldWinClip = oldWinClip2 = NULL;
+ if (pWin->bitGravity != ForgetGravity) {
+ oldWinClip = REGION_CREATE(pScreen, NullBox, 1);
+ REGION_COPY(pScreen, oldWinClip, &pWin->clipList);
+ if(pTree) {
+ oldWinClip2 = REGION_CREATE(pScreen, NullBox, 1);
+ REGION_COPY(pScreen, oldWinClip2, &pTree->clipList);
+ }
+ }
+ /*
+ * if the window is changing size, borderExposed
+ * can't be computed correctly without some help.
+ */
+ if (pWin->drawable.height > h || pWin->drawable.width > w)
+ shrunk = TRUE;
+
+ if (newx != oldx || newy != oldy)
+ moved = TRUE;
+
+ if ((pWin->drawable.height != h || pWin->drawable.width != w) &&
+ HasBorder (pWin))
+ {
+ borderVisible = REGION_CREATE(pScreen, NullBox, 1);
+ if(pTree)
+ borderVisible2 = REGION_CREATE(pScreen, NullBox, 1);
+ /* for tiled borders, we punt and draw the whole thing */
+ if (pWin->borderIsPixel || !moved)
+ {
+ if (shrunk || moved)
+ REGION_SUBTRACT(pScreen, borderVisible,
+ &pWin->borderClip,
+ &pWin->winSize);
+ else
+ REGION_COPY(pScreen, borderVisible,
+ &pWin->borderClip);
+ if(pTree) {
+ if (shrunk || moved)
+ REGION_SUBTRACT(pScreen, borderVisible,
+ &pTree->borderClip,
+ &pWin->winSize);
+ else
+ REGION_COPY(pScreen, borderVisible,
+ &pTree->borderClip);
+ }
+ }
+ }
+ }
+ pWin->origin.x = x + bw;
+ pWin->origin.y = y + bw;
+ pWin->drawable.height = h;
+ pWin->drawable.width = w;
+
+ x = pWin->drawable.x = newx;
+ y = pWin->drawable.y = newy;
+
+ SetWinSize (pWin);
+ SetBorderSize (pWin);
+
+ dw = (int)w - (int)width;
+ dh = (int)h - (int)height;
+ ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh);
+
+ /* let the hardware adjust background and border pixmaps, if any */
+ (*pScreen->PositionWindow)(pWin, x, y);
+
+ pFirstChange = MoveWindowInStack(pWin, pSib);
+
+ if (WasViewable) {
+ pRegion = REGION_CREATE(pScreen, NullBox, 1);
+
+ (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, NULL);
+
+ pWin->valdata->before.resized = TRUE;
+ pWin->valdata->before.borderVisible = borderVisible;
+ if(pTree)
+ pTree->valdata->borderVisible = borderVisible2;
+
+
+ (*pScreen->ValidateTree)(pWin->parent, pFirstChange, VTOther);
+ /*
+ * the entire window is trashed unless bitGravity
+ * recovers portions of it
+ */
+ REGION_COPY(pScreen, &pWin->valdata->after.exposed, &pWin->clipList);
+ if(pTree)
+ REGION_COPY(pScreen, &pTree->valdata->exposed, &pTree->clipList);
+ }
+
+ GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny);
+
+ if (WasViewable) {
+ miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ miOverlayTwoRegions TwoRegions;
+
+ /* avoid the border */
+ if (HasBorder (pWin)) {
+ int offx, offy, dx, dy;
+
+ /* kruft to avoid double translates for each gravity */
+ offx = 0;
+ offy = 0;
+ for (g = 0; g <= StaticGravity; g++) {
+ if (!gravitate[g] && !gravitate2[g])
+ continue;
+
+ /* align winSize to gravitate[g].
+ * winSize is in new coordinates,
+ * gravitate[g] is still in old coordinates */
+ GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny);
+
+ dx = (oldx - nx) - offx;
+ dy = (oldy - ny) - offy;
+ if (dx || dy) {
+ REGION_TRANSLATE(pScreen, &pWin->winSize, dx, dy);
+ offx += dx;
+ offy += dy;
+ }
+ if(gravitate[g])
+ REGION_INTERSECT(pScreen, gravitate[g], gravitate[g],
+ &pWin->winSize);
+ if(gravitate2[g])
+ REGION_INTERSECT(pScreen, gravitate2[g], gravitate2[g],
+ &pWin->winSize);
+ }
+ /* get winSize back where it belongs */
+ if (offx || offy)
+ REGION_TRANSLATE(pScreen, &pWin->winSize, -offx, -offy);
+ }
+ /*
+ * add screen bits to the appropriate bucket
+ */
+
+ if (oldWinClip2)
+ {
+ REGION_COPY(pScreen, pRegion, oldWinClip2);
+ REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy);
+ REGION_INTERSECT(pScreen, oldWinClip2, pRegion, &pTree->clipList);
+
+ for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) {
+ if (gravitate2[g])
+ REGION_SUBTRACT(pScreen, oldWinClip2, oldWinClip2,
+ gravitate2[g]);
+ }
+ REGION_TRANSLATE(pScreen, oldWinClip2, oldx - nx, oldy - ny);
+ g = pWin->bitGravity;
+ if (!gravitate2[g])
+ gravitate2[g] = oldWinClip2;
+ else {
+ REGION_UNION(pScreen,gravitate2[g],gravitate2[g],oldWinClip2);
+ REGION_DESTROY(pScreen, oldWinClip2);
+ }
+ }
+
+ if (oldWinClip)
+ {
+ /*
+ * clip to new clipList
+ */
+ REGION_COPY(pScreen, pRegion, oldWinClip);
+ REGION_TRANSLATE(pScreen, pRegion, nx - oldx, ny - oldy);
+ REGION_INTERSECT(pScreen, oldWinClip, pRegion, &pWin->clipList);
+ /*
+ * don't step on any gravity bits which will be copied after this
+ * region. Note -- this assumes that the regions will be copied
+ * in gravity order.
+ */
+ for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) {
+ if (gravitate[g])
+ REGION_SUBTRACT(pScreen, oldWinClip, oldWinClip,
+ gravitate[g]);
+ }
+ REGION_TRANSLATE(pScreen, oldWinClip, oldx - nx, oldy - ny);
+ g = pWin->bitGravity;
+ if (!gravitate[g])
+ gravitate[g] = oldWinClip;
+ else {
+ REGION_UNION(pScreen, gravitate[g], gravitate[g], oldWinClip);
+ REGION_DESTROY(pScreen, oldWinClip);
+ }
+ }
+
+ /*
+ * move the bits on the screen
+ */
+
+ destClip = destClip2 = NULL;
+
+ for (g = 0; g <= StaticGravity; g++) {
+ if (!gravitate[g] && !gravitate2[g])
+ continue;
+
+ GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny);
+
+ oldpt.x = oldx + (x - nx);
+ oldpt.y = oldy + (y - ny);
+
+ /* Note that gravitate[g] is *translated* by CopyWindow */
+
+ /* only copy the remaining useful bits */
+
+ if(gravitate[g])
+ REGION_INTERSECT(pScreen, gravitate[g],
+ gravitate[g], oldRegion);
+ if(gravitate2[g])
+ REGION_INTERSECT(pScreen, gravitate2[g],
+ gravitate2[g], oldRegion2);
+
+ /* clip to not overwrite already copied areas */
+
+ if (destClip && gravitate[g]) {
+ REGION_TRANSLATE(pScreen, destClip, oldpt.x - x, oldpt.y - y);
+ REGION_SUBTRACT(pScreen, gravitate[g], gravitate[g], destClip);
+ REGION_TRANSLATE(pScreen, destClip, x - oldpt.x, y - oldpt.y);
+ }
+ if (destClip2 && gravitate2[g]) {
+ REGION_TRANSLATE(pScreen, destClip2, oldpt.x - x, oldpt.y - y);
+ REGION_SUBTRACT(pScreen,gravitate2[g],gravitate2[g],destClip2);
+ REGION_TRANSLATE(pScreen, destClip2, x - oldpt.x, y - oldpt.y);
+ }
+
+ /* and move those bits */
+
+ if (oldpt.x != x || oldpt.y != y) {
+ if(gravitate2[g]) {
+ pPriv->copyUnderlay = TRUE;
+ (*pWin->drawable.pScreen->CopyWindow)(
+ pWin, oldpt, gravitate2[g]);
+ }
+ if(gravitate[g]) {
+ pPriv->copyUnderlay = FALSE;
+ (*pWin->drawable.pScreen->CopyWindow)(
+ pWin, oldpt, gravitate[g]);
+ }
+ }
+
+ /* remove any overwritten bits from the remaining useful bits */
+
+ if(gravitate[g])
+ REGION_SUBTRACT(pScreen, oldRegion, oldRegion, gravitate[g]);
+ if(gravitate2[g])
+ REGION_SUBTRACT(pScreen, oldRegion2, oldRegion2, gravitate2[g]);
+
+ /*
+ * recompute exposed regions of child windows
+ */
+
+
+ for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) {
+ if (pChild->winGravity != g)
+ continue;
+
+ TwoRegions.over = gravitate[g];
+ TwoRegions.under = gravitate2[g];
+
+ TraverseTree (pChild, miOverlayRecomputeExposures,
+ (pointer)(&TwoRegions));
+ }
+
+ /*
+ * remove the successfully copied regions of the
+ * window from its exposed region
+ */
+
+ if (g == pWin->bitGravity) {
+ if(gravitate[g])
+ REGION_SUBTRACT(pScreen, &pWin->valdata->after.exposed,
+ &pWin->valdata->after.exposed, gravitate[g]);
+ if(gravitate2[g] && pTree)
+ REGION_SUBTRACT(pScreen, &pTree->valdata->exposed,
+ &pTree->valdata->exposed, gravitate2[g]);
+ }
+ if(gravitate[g]) {
+ if (!destClip)
+ destClip = gravitate[g];
+ else {
+ REGION_UNION(pScreen, destClip, destClip, gravitate[g]);
+ REGION_DESTROY(pScreen, gravitate[g]);
+ }
+ }
+ if(gravitate2[g]) {
+ if (!destClip2)
+ destClip2 = gravitate2[g];
+ else {
+ REGION_UNION(pScreen, destClip2, destClip2, gravitate2[g]);
+ REGION_DESTROY(pScreen, gravitate2[g]);
+ }
+ }
+ }
+
+ REGION_DESTROY(pScreen, pRegion);
+ REGION_DESTROY(pScreen, oldRegion);
+ if(doUnderlay)
+ REGION_DESTROY(pScreen, oldRegion2);
+ if (destClip)
+ REGION_DESTROY(pScreen, destClip);
+ if (destClip2)
+ REGION_DESTROY(pScreen, destClip2);
+ (*pScreen->HandleExposures)(pWin->parent);
+ if (pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pWin->parent, pFirstChange, VTOther);
+ }
+ if (pWin->realized)
+ WindowsRestructured ();
+}
+
+
+static void
+miOverlaySetShape(WindowPtr pWin)
+{
+ Bool WasViewable = (Bool)(pWin->viewable);
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+
+ if (WasViewable) {
+ (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
+
+ if (HasBorder (pWin)) {
+ RegionPtr borderVisible;
+
+ borderVisible = REGION_CREATE(pScreen, NullBox, 1);
+ REGION_SUBTRACT(pScreen, borderVisible,
+ &pWin->borderClip, &pWin->winSize);
+ pWin->valdata->before.borderVisible = borderVisible;
+ pWin->valdata->before.resized = TRUE;
+ if(IN_UNDERLAY(pWin)) {
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ RegionPtr borderVisible2;
+
+ borderVisible2 = REGION_CREATE(pScreen, NULL, 1);
+ REGION_SUBTRACT(pScreen, borderVisible2,
+ &pTree->borderClip, &pWin->winSize);
+ pTree->valdata->borderVisible = borderVisible2;
+ }
+ }
+ }
+
+ SetWinSize (pWin);
+ SetBorderSize (pWin);
+
+ ResizeChildrenWinSize(pWin, 0, 0, 0, 0);
+
+ if (WasViewable) {
+ (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
+
+
+ (*pScreen->ValidateTree)(pWin->parent, NullWindow, VTOther);
+ }
+
+ if (WasViewable) {
+ (*pScreen->HandleExposures)(pWin->parent);
+ if (pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pWin->parent, NullWindow, VTOther);
+ }
+ if (pWin->realized)
+ WindowsRestructured ();
+ CheckCursorConfinement(pWin);
+}
+
+
+
+static void
+miOverlayChangeBorderWidth(
+ WindowPtr pWin,
+ unsigned int width
+){
+ int oldwidth;
+ ScreenPtr pScreen;
+ Bool WasViewable = (Bool)(pWin->viewable);
+ Bool HadBorder;
+
+ oldwidth = wBorderWidth (pWin);
+ if (oldwidth == width)
+ return;
+ HadBorder = HasBorder(pWin);
+ pScreen = pWin->drawable.pScreen;
+ if (WasViewable && (width < oldwidth))
+ (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
+
+ pWin->borderWidth = width;
+ SetBorderSize (pWin);
+
+ if (WasViewable) {
+ if (width > oldwidth) {
+ (*pScreen->MarkOverlappedWindows)(pWin, pWin, NULL);
+
+ if (HadBorder) {
+ RegionPtr borderVisible;
+ borderVisible = REGION_CREATE(pScreen, NULL, 1);
+ REGION_SUBTRACT(pScreen, borderVisible,
+ &pWin->borderClip, &pWin->winSize);
+ pWin->valdata->before.borderVisible = borderVisible;
+ if(IN_UNDERLAY(pWin)) {
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ RegionPtr borderVisible2;
+
+ borderVisible2 = REGION_CREATE(pScreen, NULL, 1);
+ REGION_SUBTRACT(pScreen, borderVisible2,
+ &pTree->borderClip, &pWin->winSize);
+ pTree->valdata->borderVisible = borderVisible2;
+ }
+ }
+ }
+ (*pScreen->ValidateTree)(pWin->parent, pWin, VTOther);
+ (*pScreen->HandleExposures)(pWin->parent);
+
+ if (pScreen->PostValidateTree)
+ (*pScreen->PostValidateTree)(pWin->parent, pWin, VTOther);
+ }
+ if (pWin->realized)
+ WindowsRestructured ();
+}
+
+/* We need this as an addition since the xf86 common code doesn't
+ know about the second tree which is static to this file. */
+
+void
+miOverlaySetRootClip(ScreenPtr pScreen, Bool enable)
+{
+ WindowPtr pRoot = WindowTable[pScreen->myNum];
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pRoot);
+
+ MARK_UNDERLAY(pRoot);
+
+ if(enable) {
+ BoxRec box;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pScreen->width;
+ box.y2 = pScreen->height;
+
+ REGION_RESET(pScreen, &pTree->borderClip, &box);
+ } else
+ REGION_EMPTY(pScreen, &pTree->borderClip);
+
+ REGION_BREAK(pScreen, &pTree->clipList);
+}
+
+static void
+miOverlayClearToBackground(
+ WindowPtr pWin,
+ int x, int y,
+ int w, int h,
+ Bool generateExposures
+)
+{
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ BoxRec box;
+ RegionRec reg;
+ RegionPtr pBSReg = NullRegion;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
+ RegionPtr clipList;
+ BoxPtr extents;
+ int x1, y1, x2, y2;
+
+ x1 = pWin->drawable.x + x;
+ y1 = pWin->drawable.y + y;
+ if (w)
+ x2 = x1 + (int) w;
+ else
+ x2 = x1 + (int) pWin->drawable.width - (int) x;
+ if (h)
+ y2 = y1 + h;
+ else
+ y2 = y1 + (int) pWin->drawable.height - (int) y;
+
+ clipList = ((*pScreenPriv->InOverlay)(pWin)) ? &pWin->clipList :
+ &pTree->clipList;
+
+ extents = REGION_EXTENTS(pScreen, clipList);
+
+ if (x1 < extents->x1) x1 = extents->x1;
+ if (x2 > extents->x2) x2 = extents->x2;
+ if (y1 < extents->y1) y1 = extents->y1;
+ if (y2 > extents->y2) y2 = extents->y2;
+
+ if (x2 <= x1 || y2 <= y1)
+ x2 = x1 = y2 = y1 = 0;
+
+ box.x1 = x1; box.x2 = x2;
+ box.y1 = y1; box.y2 = y2;
+
+ REGION_INIT(pScreen, ®, &box, 1);
+
+ REGION_INTERSECT(pScreen, ®, ®, clipList);
+ if (generateExposures)
+ (*pScreen->WindowExposures)(pWin, ®, pBSReg);
+ else if (pWin->backgroundState != None)
+ miPaintWindow(pWin, ®, PW_BACKGROUND);
+ REGION_UNINIT(pScreen, ®);
+ if (pBSReg)
+ REGION_DESTROY(pScreen, pBSReg);
+}
+
+
+/****************************************************************/
+
+/* not used */
+Bool
+miOverlayGetPrivateClips(
+ WindowPtr pWin,
+ RegionPtr *borderClip,
+ RegionPtr *clipList
+){
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+
+ if(pTree) {
+ *borderClip = &(pTree->borderClip);
+ *clipList = &(pTree->clipList);
+ return TRUE;
+ }
+
+ *borderClip = *clipList = NULL;
+
+ return FALSE;
+}
+
+void
+miOverlaySetTransFunction (
+ ScreenPtr pScreen,
+ miOverlayTransFunc transFunc
+){
+ MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent = transFunc;
+}
+
+Bool
+miOverlayCopyUnderlay(ScreenPtr pScreen)
+{
+ return MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->copyUnderlay;
+}
+
+void
+miOverlayComputeCompositeClip(GCPtr pGC, WindowPtr pWin)
+{
+ ScreenPtr pScreen = pGC->pScreen;
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+ RegionPtr pregWin;
+ Bool freeTmpClip, freeCompClip;
+
+ if(!pTree) {
+ miComputeCompositeClip(pGC, &pWin->drawable);
+ return;
+ }
+
+ if (pGC->subWindowMode == IncludeInferiors) {
+ pregWin = REGION_CREATE(pScreen, NullBox, 1);
+ freeTmpClip = TRUE;
+ if (pWin->parent || (screenIsSaved != SCREEN_SAVER_ON) ||
+ !HasSaverWindow (pScreen->myNum))
+ {
+ REGION_INTERSECT(pScreen,pregWin,&pTree->borderClip,&pWin->winSize);
+ }
+ } else {
+ pregWin = &pTree->clipList;
+ freeTmpClip = FALSE;
+ }
+ freeCompClip = pGC->freeCompClip;
+ if (pGC->clientClipType == CT_NONE) {
+ if (freeCompClip)
+ REGION_DESTROY(pScreen, pGC->pCompositeClip);
+ pGC->pCompositeClip = pregWin;
+ pGC->freeCompClip = freeTmpClip;
+ } else {
+ REGION_TRANSLATE(pScreen, pGC->clientClip,
+ pWin->drawable.x + pGC->clipOrg.x,
+ pWin->drawable.y + pGC->clipOrg.y);
+
+ if (freeCompClip) {
+ REGION_INTERSECT(pGC->pScreen, pGC->pCompositeClip,
+ pregWin, pGC->clientClip);
+ if (freeTmpClip)
+ REGION_DESTROY(pScreen, pregWin);
+ } else if (freeTmpClip) {
+ REGION_INTERSECT(pScreen, pregWin, pregWin, pGC->clientClip);
+ pGC->pCompositeClip = pregWin;
+ } else {
+ pGC->pCompositeClip = REGION_CREATE(pScreen, NullBox, 0);
+ REGION_INTERSECT(pScreen, pGC->pCompositeClip,
+ pregWin, pGC->clientClip);
+ }
+ pGC->freeCompClip = TRUE;
+ REGION_TRANSLATE(pScreen, pGC->clientClip,
+ -(pWin->drawable.x + pGC->clipOrg.x),
+ -(pWin->drawable.y + pGC->clipOrg.y));
+ }
+}
+
+Bool
+miOverlayCollectUnderlayRegions(
+ WindowPtr pWin,
+ RegionPtr *region
+){
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+
+ if(pTree) {
+ *region = &pTree->borderClip;
+ return FALSE;
+ }
+
+ *region = REGION_CREATE(pWin->drawable.pScreen, NullBox, 0);
+
+ CollectUnderlayChildrenRegions(pWin, *region);
+
+ return TRUE;
+}
+
+
+static miOverlayTreePtr
+DoLeaf(
+ WindowPtr pWin,
+ miOverlayTreePtr parent,
+ miOverlayTreePtr prevSib
+){
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+
+ pTree->parent = parent;
+ pTree->firstChild = NULL;
+ pTree->lastChild = NULL;
+ pTree->prevSib = prevSib;
+ pTree->nextSib = NULL;
+
+ if(prevSib)
+ prevSib->nextSib = pTree;
+
+ if(!parent->firstChild)
+ parent->firstChild = parent->lastChild = pTree;
+ else if(parent->lastChild == prevSib)
+ parent->lastChild = pTree;
+
+ return pTree;
+}
+
+static void
+RebuildTree(WindowPtr pWin)
+{
+ miOverlayTreePtr parent, prevSib, tChild;
+ WindowPtr pChild;
+
+ prevSib = tChild = NULL;
+
+ pWin = pWin->parent;
+
+ while(IN_OVERLAY(pWin))
+ pWin = pWin->parent;
+
+ parent = MIOVERLAY_GET_WINDOW_TREE(pWin);
+
+ pChild = pWin->firstChild;
+ parent->firstChild = parent->lastChild = NULL;
+
+ while(1) {
+ if(IN_UNDERLAY(pChild))
+ prevSib = tChild = DoLeaf(pChild, parent, prevSib);
+
+ if(pChild->firstChild) {
+ if(IN_UNDERLAY(pChild)) {
+ parent = tChild;
+ prevSib = NULL;
+ }
+ pChild = pChild->firstChild;
+ continue;
+ }
+
+ while(!pChild->nextSib) {
+ pChild = pChild->parent;
+ if(pChild == pWin) return;
+ if(IN_UNDERLAY(pChild)) {
+ prevSib = tChild = MIOVERLAY_GET_WINDOW_TREE(pChild);
+ parent = tChild->parent;
+ }
+ }
+
+ pChild = pChild->nextSib;
+ }
+}
+
+
+static Bool
+HasUnderlayChildren(WindowPtr pWin)
+{
+ WindowPtr pChild;
+
+ if(!(pChild = pWin->firstChild))
+ return FALSE;
+
+ while(1) {
+ if(IN_UNDERLAY(pChild))
+ return TRUE;
+
+ if(pChild->firstChild) {
+ pChild = pChild->firstChild;
+ continue;
+ }
+
+ while(!pChild->nextSib && (pWin != pChild))
+ pChild = pChild->parent;
+
+ if(pChild == pWin) break;
+
+ pChild = pChild->nextSib;
+ }
+
+ return FALSE;
+}
+
+
+static Bool
+CollectUnderlayChildrenRegions(WindowPtr pWin, RegionPtr pReg)
+{
+ WindowPtr pChild;
+ miOverlayTreePtr pTree;
+ Bool hasUnderlay;
+
+ if(!(pChild = pWin->firstChild))
+ return FALSE;
+
+ hasUnderlay = FALSE;
+
+ while(1) {
+ if((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
+ REGION_APPEND(pScreen, pReg, &pTree->borderClip);
+ hasUnderlay = TRUE;
+ } else
+ if(pChild->firstChild) {
+ pChild = pChild->firstChild;
+ continue;
+ }
+
+ while(!pChild->nextSib && (pWin != pChild))
+ pChild = pChild->parent;
+
+ if(pChild == pWin) break;
+
+ pChild = pChild->nextSib;
+ }
+
+ if(hasUnderlay) {
+ Bool overlap;
+ REGION_VALIDATE(pScreen, pReg, &overlap);
+ }
+
+ return hasUnderlay;
+}
+
+
+static void
+MarkUnderlayWindow(WindowPtr pWin)
+{
+ miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
+
+ if(pTree->valdata) return;
+ pTree->valdata = (miOverlayValDataPtr)xnfalloc(sizeof(miOverlayValDataRec));
+ pTree->valdata->oldAbsCorner.x = pWin->drawable.x;
+ pTree->valdata->oldAbsCorner.y = pWin->drawable.y;
+ pTree->valdata->borderVisible = NullRegion;
+}
|