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author | marha <marha@users.sourceforge.net> | 2010-07-07 06:21:38 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-07-07 06:21:38 +0000 |
commit | 5da15e274b35656568f59602f2e3fd00d5718879 (patch) | |
tree | fd10e6e7f99de6769eaef050a63de8e2d55d638d /xorg-server/mi/mipointer.c | |
parent | 1888d52b15666fb0fe1d47c329d92335e6d9157f (diff) | |
download | vcxsrv-5da15e274b35656568f59602f2e3fd00d5718879.tar.gz vcxsrv-5da15e274b35656568f59602f2e3fd00d5718879.tar.bz2 vcxsrv-5da15e274b35656568f59602f2e3fd00d5718879.zip |
git update 7/7/2010
Diffstat (limited to 'xorg-server/mi/mipointer.c')
-rw-r--r-- | xorg-server/mi/mipointer.c | 24 |
1 files changed, 5 insertions, 19 deletions
diff --git a/xorg-server/mi/mipointer.c b/xorg-server/mi/mipointer.c index f11de7da0..1f84e5309 100644 --- a/xorg-server/mi/mipointer.c +++ b/xorg-server/mi/mipointer.c @@ -73,6 +73,7 @@ static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen, static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen);
static void miPointerDeviceCleanup(DeviceIntPtr pDev,
ScreenPtr pScreen);
+static void miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y);
static EventList* events; /* for WarpPointer MotionNotifies */
@@ -305,24 +306,9 @@ miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) }
if (GenerateEvent)
- {
miPointerMove (pDev, pScreen, x, y);
- }
else
- {
- /* everything from miPointerMove except the event and history */
-
- if (!pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen)
- {
- pPointer->devx = x;
- pPointer->devy = y;
- if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
- (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
- }
- pPointer->x = x;
- pPointer->y = y;
- pPointer->pScreen = pScreen;
- }
+ miPointerMoveNoEvent(pDev, pScreen, x, y);
/* Don't call USFS if we use Xinerama, otherwise the root window is
* updated to the second screen, and we never receive any events.
@@ -470,7 +456,7 @@ miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait) /* Move the pointer on the current screen, and update the sprite. */
static void
-miPointerMoved (DeviceIntPtr pDev, ScreenPtr pScreen,
+miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen,
int x, int y)
{
miPointerPtr pPointer;
@@ -546,7 +532,7 @@ miPointerSetPosition(DeviceIntPtr pDev, int *x, int *y) pPointer->pScreen == pScreen)
return;
- miPointerMoved(pDev, pScreen, *x, *y);
+ miPointerMoveNoEvent(pDev, pScreen, *x, *y);
}
void
@@ -568,7 +554,7 @@ miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) int i, nevents;
int valuators[2];
- miPointerMoved(pDev, pScreen, x, y);
+ miPointerMoveNoEvent(pDev, pScreen, x, y);
/* generate motion notify */
valuators[0] = x;
|