diff options
author | marha <marha@users.sourceforge.net> | 2010-05-15 16:28:11 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2010-05-15 16:28:11 +0000 |
commit | c38dead3ea7e177728d90cd815cf4eead0c9f534 (patch) | |
tree | b809dba1dc9013bb1e67a5ee388f2dd217dc0f88 /xorg-server/miext/rootless/rootlessScreen.c | |
parent | 6083a94d68878c9ad5f59b28bd07e4738e9fb7b4 (diff) | |
download | vcxsrv-c38dead3ea7e177728d90cd815cf4eead0c9f534.tar.gz vcxsrv-c38dead3ea7e177728d90cd815cf4eead0c9f534.tar.bz2 vcxsrv-c38dead3ea7e177728d90cd815cf4eead0c9f534.zip |
xserver git update 15/5/2010
Diffstat (limited to 'xorg-server/miext/rootless/rootlessScreen.c')
-rw-r--r-- | xorg-server/miext/rootless/rootlessScreen.c | 1510 |
1 files changed, 755 insertions, 755 deletions
diff --git a/xorg-server/miext/rootless/rootlessScreen.c b/xorg-server/miext/rootless/rootlessScreen.c index 5f249467b..6f9341d85 100644 --- a/xorg-server/miext/rootless/rootlessScreen.c +++ b/xorg-server/miext/rootless/rootlessScreen.c @@ -1,755 +1,755 @@ -/* - * Screen routines for generic rootless X server - */ -/* - * Copyright (c) 2001 Greg Parker. All Rights Reserved. - * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved. - * Copyright (c) 2002 Apple Computer, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Except as contained in this notice, the name(s) of the above copyright - * holders shall not be used in advertising or otherwise to promote the sale, - * use or other dealings in this Software without prior written authorization. - */ - - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "mi.h" -#include "scrnintstr.h" -#include "gcstruct.h" -#include "pixmapstr.h" -#include "windowstr.h" -#include "propertyst.h" -#include "mivalidate.h" -#include "picturestr.h" -#include "colormapst.h" - -#include <sys/types.h> -#include <sys/stat.h> -#include <fcntl.h> -#include <string.h> - -#include "rootlessCommon.h" -#include "rootlessWindow.h" - -/* In milliseconds */ -#ifndef ROOTLESS_REDISPLAY_DELAY -#define ROOTLESS_REDISPLAY_DELAY 10 -#endif - -extern int RootlessMiValidateTree(WindowPtr pRoot, WindowPtr pChild, - VTKind kind); -extern Bool RootlessCreateGC(GCPtr pGC); - -// Initialize globals -static int rootlessGCPrivateKeyIndex; -DevPrivateKey rootlessGCPrivateKey = &rootlessGCPrivateKeyIndex; -static int rootlessScreenPrivateKeyIndex; -DevPrivateKey rootlessScreenPrivateKey = &rootlessScreenPrivateKeyIndex; -static int rootlessWindowPrivateKeyIndex; -DevPrivateKey rootlessWindowPrivateKey = &rootlessWindowPrivateKeyIndex; -static int rootlessWindowOldPixmapPrivateKeyIndex; -DevPrivateKey rootlessWindowOldPixmapPrivateKey = &rootlessWindowOldPixmapPrivateKeyIndex; - - -/* - * RootlessUpdateScreenPixmap - * miCreateScreenResources does not like a null framebuffer pointer, - * it leaves the screen pixmap with an uninitialized data pointer. - * Thus, rootless implementations typically set the framebuffer width - * to zero so that miCreateScreenResources does not allocate a screen - * pixmap for us. We allocate our own screen pixmap here since we need - * the screen pixmap to be valid (e.g. CopyArea from the root window). - */ -void -RootlessUpdateScreenPixmap(ScreenPtr pScreen) -{ - RootlessScreenRec *s = SCREENREC(pScreen); - PixmapPtr pPix; - unsigned int rowbytes; - - pPix = (*pScreen->GetScreenPixmap)(pScreen); - if (pPix == NULL) { - pPix = (*pScreen->CreatePixmap)(pScreen, 0, 0, pScreen->rootDepth, 0); - (*pScreen->SetScreenPixmap)(pPix); - } - - rowbytes = PixmapBytePad(pScreen->width, pScreen->rootDepth); - - if (s->pixmap_data_size < rowbytes) { - if (s->pixmap_data != NULL) - xfree(s->pixmap_data); - - s->pixmap_data_size = rowbytes; - s->pixmap_data = xalloc(s->pixmap_data_size); - if (s->pixmap_data == NULL) - return; - - memset(s->pixmap_data, 0xFF, s->pixmap_data_size); - - pScreen->ModifyPixmapHeader(pPix, pScreen->width, pScreen->height, - pScreen->rootDepth, - BitsPerPixel(pScreen->rootDepth), - 0, s->pixmap_data); - /* ModifyPixmapHeader ignores zero arguments, so install rowbytes - by hand. */ - pPix->devKind = 0; - } -} - - -/* - * RootlessCreateScreenResources - * Rootless implementations typically set a null framebuffer pointer, which - * causes problems with miCreateScreenResources. We fix things up here. - */ -static Bool -RootlessCreateScreenResources(ScreenPtr pScreen) -{ - Bool ret = TRUE; - - SCREEN_UNWRAP(pScreen, CreateScreenResources); - - if (pScreen->CreateScreenResources != NULL) - ret = (*pScreen->CreateScreenResources)(pScreen); - - SCREEN_WRAP(pScreen, CreateScreenResources); - - if (!ret) - return ret; - - /* Make sure we have a valid screen pixmap. */ - - RootlessUpdateScreenPixmap(pScreen); - - return ret; -} - - -static Bool -RootlessCloseScreen(int i, ScreenPtr pScreen) -{ - RootlessScreenRec *s; - - s = SCREENREC(pScreen); - - // fixme unwrap everything that was wrapped? - pScreen->CloseScreen = s->CloseScreen; - - if (s->pixmap_data != NULL) { - xfree (s->pixmap_data); - s->pixmap_data = NULL; - s->pixmap_data_size = 0; - } - - xfree(s); - return pScreen->CloseScreen(i, pScreen); -} - - -static void -RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h, - unsigned int format, unsigned long planeMask, char *pdstLine) -{ - ScreenPtr pScreen = pDrawable->pScreen; - SCREEN_UNWRAP(pScreen, GetImage); - - if (pDrawable->type == DRAWABLE_WINDOW) { - int x0, y0, x1, y1; - RootlessWindowRec *winRec; - - // Many apps use GetImage to sync with the visible frame buffer - // FIXME: entire screen or just window or all screens? - RootlessRedisplayScreen(pScreen); - - // RedisplayScreen stops drawing, so we need to start it again - RootlessStartDrawing((WindowPtr)pDrawable); - - /* Check that we have some place to read from. */ - winRec = WINREC(TopLevelParent((WindowPtr) pDrawable)); - if (winRec == NULL) - goto out; - - /* Clip to top-level window bounds. */ - /* FIXME: fbGetImage uses the width parameter to calculate the - stride of the destination pixmap. If w is clipped, the data - returned will be garbage, although we will not crash. */ - - x0 = pDrawable->x + sx; - y0 = pDrawable->y + sy; - x1 = x0 + w; - y1 = y0 + h; - - x0 = max (x0, winRec->x); - y0 = max (y0, winRec->y); - x1 = min (x1, winRec->x + winRec->width); - y1 = min (y1, winRec->y + winRec->height); - - sx = x0 - pDrawable->x; - sy = y0 - pDrawable->y; - w = x1 - x0; - h = y1 - y0; - - if (w <= 0 || h <= 0) - goto out; - } - - pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine); - -out: - SCREEN_WRAP(pScreen, GetImage); -} - - -/* - * RootlessSourceValidate - * CopyArea and CopyPlane use a GC tied to the destination drawable. - * StartDrawing/StopDrawing wrappers won't be called if source is - * a visible window but the destination isn't. So, we call StartDrawing - * here and leave StopDrawing for the block handler. - */ -static void -RootlessSourceValidate(DrawablePtr pDrawable, int x, int y, int w, int h) -{ - SCREEN_UNWRAP(pDrawable->pScreen, SourceValidate); - if (pDrawable->type == DRAWABLE_WINDOW) { - WindowPtr pWin = (WindowPtr)pDrawable; - RootlessStartDrawing(pWin); - } - if (pDrawable->pScreen->SourceValidate) { - pDrawable->pScreen->SourceValidate(pDrawable, x, y, w, h); - } - SCREEN_WRAP(pDrawable->pScreen, SourceValidate); -} - -static void -RootlessComposite(CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, - INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, - INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) -{ - ScreenPtr pScreen = pDst->pDrawable->pScreen; - PictureScreenPtr ps = GetPictureScreen(pScreen); - WindowPtr srcWin, dstWin, maskWin = NULL; - - if (pMask) { // pMask can be NULL - maskWin = (pMask->pDrawable->type == DRAWABLE_WINDOW) ? - (WindowPtr)pMask->pDrawable : NULL; - } - srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ? - (WindowPtr)pSrc->pDrawable : NULL; - dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ? - (WindowPtr)pDst->pDrawable : NULL; - - // SCREEN_UNWRAP(ps, Composite); - ps->Composite = SCREENREC(pScreen)->Composite; - - if (srcWin && IsFramedWindow(srcWin)) - RootlessStartDrawing(srcWin); - if (maskWin && IsFramedWindow(maskWin)) - RootlessStartDrawing(maskWin); - if (dstWin && IsFramedWindow(dstWin)) - RootlessStartDrawing(dstWin); - - ps->Composite(op, pSrc, pMask, pDst, - xSrc, ySrc, xMask, yMask, - xDst, yDst, width, height); - - if (dstWin && IsFramedWindow(dstWin)) { - RootlessDamageRect(dstWin, xDst, yDst, width, height); - } - - ps->Composite = RootlessComposite; - // SCREEN_WRAP(ps, Composite); -} - - -static void -RootlessGlyphs(CARD8 op, PicturePtr pSrc, PicturePtr pDst, - PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc, - int nlist, GlyphListPtr list, GlyphPtr *glyphs) -{ - ScreenPtr pScreen = pDst->pDrawable->pScreen; - PictureScreenPtr ps = GetPictureScreen(pScreen); - int x, y; - int n; - GlyphPtr glyph; - WindowPtr srcWin, dstWin; - - srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ? - (WindowPtr)pSrc->pDrawable : NULL; - dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ? - (WindowPtr)pDst->pDrawable : NULL; - - if (srcWin && IsFramedWindow(srcWin)) RootlessStartDrawing(srcWin); - if (dstWin && IsFramedWindow(dstWin)) RootlessStartDrawing(dstWin); - - //SCREEN_UNWRAP(ps, Glyphs); - ps->Glyphs = SCREENREC(pScreen)->Glyphs; - ps->Glyphs(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs); - ps->Glyphs = RootlessGlyphs; - //SCREEN_WRAP(ps, Glyphs); - - if (dstWin && IsFramedWindow(dstWin)) { - x = xSrc; - y = ySrc; - - while (nlist--) { - x += list->xOff; - y += list->yOff; - n = list->len; - - /* Calling DamageRect for the bounding box of each glyph is - inefficient. So compute the union of all glyphs in a list - and damage that. */ - - if (n > 0) { - BoxRec box; - - glyph = *glyphs++; - - box.x1 = x - glyph->info.x; - box.y1 = y - glyph->info.y; - box.x2 = box.x1 + glyph->info.width; - box.y2 = box.y2 + glyph->info.height; - - x += glyph->info.xOff; - y += glyph->info.yOff; - - while (--n > 0) { - short x1, y1, x2, y2; - - glyph = *glyphs++; - - x1 = x - glyph->info.x; - y1 = y - glyph->info.y; - x2 = x1 + glyph->info.width; - y2 = y1 + glyph->info.height; - - box.x1 = max (box.x1, x1); - box.y1 = max (box.y1, y1); - box.x2 = max (box.x2, x2); - box.y2 = max (box.y2, y2); - - x += glyph->info.xOff; - y += glyph->info.yOff; - } - - RootlessDamageBox(dstWin, &box); - } - list++; - } - } -} - - -/* - * RootlessValidateTree - * ValidateTree is modified in two ways: - * - top-level windows don't clip each other - * - windows aren't clipped against root. - * These only matter when validating from the root. - */ -static int -RootlessValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind) -{ - int result; - RegionRec saveRoot; - ScreenPtr pScreen = pParent->drawable.pScreen; - - SCREEN_UNWRAP(pScreen, ValidateTree); - RL_DEBUG_MSG("VALIDATETREE start "); - - // Use our custom version to validate from root - if (IsRoot(pParent)) { - RL_DEBUG_MSG("custom "); - result = RootlessMiValidateTree(pParent, pChild, kind); - } else { - HUGE_ROOT(pParent); - result = pScreen->ValidateTree(pParent, pChild, kind); - NORMAL_ROOT(pParent); - } - - SCREEN_WRAP(pScreen, ValidateTree); - RL_DEBUG_MSG("VALIDATETREE end\n"); - - return result; -} - - -/* - * RootlessMarkOverlappedWindows - * MarkOverlappedWindows is modified to ignore overlapping - * top-level windows. - */ -static Bool -RootlessMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst, - WindowPtr *ppLayerWin) -{ - RegionRec saveRoot; - Bool result; - ScreenPtr pScreen = pWin->drawable.pScreen; - SCREEN_UNWRAP(pScreen, MarkOverlappedWindows); - RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS start "); - - HUGE_ROOT(pWin); - if (IsRoot(pWin)) { - // root - mark nothing - RL_DEBUG_MSG("is root not marking "); - result = FALSE; - } - else if (! IsTopLevel(pWin)) { - // not top-level window - mark normally - result = pScreen->MarkOverlappedWindows(pWin, pFirst, ppLayerWin); - } - else { - //top-level window - mark children ONLY - NO overlaps with sibs (?) - // This code copied from miMarkOverlappedWindows() - - register WindowPtr pChild; - Bool anyMarked = FALSE; - MarkWindowProcPtr MarkWindow = pScreen->MarkWindow; - - RL_DEBUG_MSG("is top level! "); - /* single layered systems are easy */ - if (ppLayerWin) *ppLayerWin = pWin; - - if (pWin == pFirst) { - /* Blindly mark pWin and all of its inferiors. This is a slight - * overkill if there are mapped windows that outside pWin's border, - * but it's better than wasting time on RectIn checks. - */ - pChild = pWin; - while (1) { - if (pChild->viewable) { - if (REGION_BROKEN (pScreen, &pChild->winSize)) - SetWinSize (pChild); - if (REGION_BROKEN (pScreen, &pChild->borderSize)) - SetBorderSize (pChild); - (* MarkWindow)(pChild); - if (pChild->firstChild) { - pChild = pChild->firstChild; - continue; - } - } - while (!pChild->nextSib && (pChild != pWin)) - pChild = pChild->parent; - if (pChild == pWin) - break; - pChild = pChild->nextSib; - } - anyMarked = TRUE; - pFirst = pFirst->nextSib; - } - if (anyMarked) - (* MarkWindow)(pWin->parent); - result = anyMarked; - } - NORMAL_ROOT(pWin); - SCREEN_WRAP(pScreen, MarkOverlappedWindows); - RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS end\n"); - - return result; -} - -static void expose_1 (WindowPtr pWin) { - WindowPtr pChild; - - if (!pWin->realized) - return; - - miPaintWindow(pWin, &pWin->borderClip, PW_BACKGROUND); - - /* FIXME: comments in windowstr.h indicate that borderClip doesn't - include subwindow visibility. But I'm not so sure.. so we may - be exposing too much.. */ - - miSendExposures (pWin, &pWin->borderClip, - pWin->drawable.x, pWin->drawable.y); - - for (pChild = pWin->firstChild; pChild != NULL; pChild = pChild->nextSib) - expose_1 (pChild); -} - -void -RootlessScreenExpose (ScreenPtr pScreen) -{ - expose_1 (WindowTable[pScreen->myNum]); -} - - -ColormapPtr -RootlessGetColormap (ScreenPtr pScreen) -{ - RootlessScreenRec *s = SCREENREC (pScreen); - - return s->colormap; -} - -static void -RootlessInstallColormap (ColormapPtr pMap) -{ - ScreenPtr pScreen = pMap->pScreen; - RootlessScreenRec *s = SCREENREC (pScreen); - - SCREEN_UNWRAP(pScreen, InstallColormap); - - if (s->colormap != pMap) { - s->colormap = pMap; - s->colormap_changed = TRUE; - RootlessQueueRedisplay (pScreen); - } - - pScreen->InstallColormap (pMap); - - SCREEN_WRAP (pScreen, InstallColormap); -} - -static void -RootlessUninstallColormap (ColormapPtr pMap) -{ - ScreenPtr pScreen = pMap->pScreen; - RootlessScreenRec *s = SCREENREC (pScreen); - - SCREEN_UNWRAP(pScreen, UninstallColormap); - - if (s->colormap == pMap) - s->colormap = NULL; - - pScreen->UninstallColormap (pMap); - - SCREEN_WRAP(pScreen, UninstallColormap); -} - -static void -RootlessStoreColors (ColormapPtr pMap, int ndef, xColorItem *pdef) -{ - ScreenPtr pScreen = pMap->pScreen; - RootlessScreenRec *s = SCREENREC (pScreen); - - SCREEN_UNWRAP(pScreen, StoreColors); - - if (s->colormap == pMap && ndef > 0) { - s->colormap_changed = TRUE; - RootlessQueueRedisplay (pScreen); - } - - pScreen->StoreColors (pMap, ndef, pdef); - - SCREEN_WRAP(pScreen, StoreColors); -} - - -static CARD32 -RootlessRedisplayCallback(OsTimerPtr timer, CARD32 time, void *arg) -{ - RootlessScreenRec *screenRec = arg; - - if (!screenRec->redisplay_queued) { - /* No update needed. Stop the timer. */ - - screenRec->redisplay_timer_set = FALSE; - return 0; - } - - screenRec->redisplay_queued = FALSE; - - /* Mark that we should redisplay before waiting for I/O next time */ - screenRec->redisplay_expired = TRUE; - - /* Reinstall the timer immediately, so we get as close to our - redisplay interval as possible. */ - - return ROOTLESS_REDISPLAY_DELAY; -} - - -/* - * RootlessQueueRedisplay - * Queue a redisplay after a timer delay to ensure we do not redisplay - * too frequently. - */ -void -RootlessQueueRedisplay(ScreenPtr pScreen) -{ - RootlessScreenRec *screenRec = SCREENREC(pScreen); - - screenRec->redisplay_queued = TRUE; - - if (screenRec->redisplay_timer_set) - return; - - screenRec->redisplay_timer = TimerSet(screenRec->redisplay_timer, - 0, ROOTLESS_REDISPLAY_DELAY, - RootlessRedisplayCallback, - screenRec); - screenRec->redisplay_timer_set = TRUE; -} - - -/* - * RootlessBlockHandler - * If the redisplay timer has expired, flush drawing before blocking - * on select(). - */ -static void -RootlessBlockHandler(pointer pbdata, OSTimePtr pTimeout, pointer pReadmask) -{ - ScreenPtr pScreen = pbdata; - RootlessScreenRec *screenRec = SCREENREC(pScreen); - - if (screenRec->redisplay_expired) { - screenRec->redisplay_expired = FALSE; - - RootlessRedisplayScreen(pScreen); - } -} - - -static void -RootlessWakeupHandler(pointer data, int i, pointer LastSelectMask) -{ - // nothing here -} - - -static Bool -RootlessAllocatePrivates(ScreenPtr pScreen) -{ - RootlessScreenRec *s; - - // no allocation needed for screen privates - if (!dixRequestPrivate(rootlessGCPrivateKey, sizeof(RootlessGCRec))) - return FALSE; - - s = xalloc(sizeof(RootlessScreenRec)); - if (! s) return FALSE; - SETSCREENREC(pScreen, s); - - s->pixmap_data = NULL; - s->pixmap_data_size = 0; - - s->redisplay_timer = NULL; - s->redisplay_timer_set = FALSE; - - return TRUE; -} - - -static void -RootlessWrap(ScreenPtr pScreen) -{ - RootlessScreenRec *s = SCREENREC(pScreen); - -#define WRAP(a) \ - if (pScreen->a) { \ - s->a = pScreen->a; \ - } else { \ - RL_DEBUG_MSG("null screen fn " #a "\n"); \ - s->a = NULL; \ - } \ - pScreen->a = Rootless##a - - WRAP(CreateScreenResources); - WRAP(CloseScreen); - WRAP(CreateGC); - WRAP(CopyWindow); - WRAP(GetImage); - WRAP(SourceValidate); - WRAP(CreateWindow); - WRAP(DestroyWindow); - WRAP(RealizeWindow); - WRAP(UnrealizeWindow); - WRAP(MoveWindow); - WRAP(PositionWindow); - WRAP(ResizeWindow); - WRAP(RestackWindow); - WRAP(ReparentWindow); - WRAP(ChangeBorderWidth); - WRAP(MarkOverlappedWindows); - WRAP(ValidateTree); - WRAP(ChangeWindowAttributes); - WRAP(InstallColormap); - WRAP(UninstallColormap); - WRAP(StoreColors); - - WRAP(SetShape); - - { - // Composite and Glyphs don't use normal screen wrapping - PictureScreenPtr ps = GetPictureScreen(pScreen); - s->Composite = ps->Composite; - ps->Composite = RootlessComposite; - s->Glyphs = ps->Glyphs; - ps->Glyphs = RootlessGlyphs; - } - - // WRAP(ClearToBackground); fixme put this back? useful for shaped wins? - -#undef WRAP -} - - -/* - * RootlessInit - * Called by the rootless implementation to initialize the rootless layer. - * Rootless wraps lots of stuff and needs a bunch of devPrivates. - */ -Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs) -{ - RootlessScreenRec *s; - - if (!RootlessAllocatePrivates(pScreen)) - return FALSE; - - s = SCREENREC(pScreen); - - s->imp = procs; - s->colormap = NULL; - s->redisplay_expired = FALSE; - - RootlessWrap(pScreen); - - if (!RegisterBlockAndWakeupHandlers(RootlessBlockHandler, - RootlessWakeupHandler, - (pointer) pScreen)) - { - return FALSE; - } - - return TRUE; -} - -void RootlessUpdateRooted (Bool state) { - int i; - - if (!state) - { - for (i = 0; i < screenInfo.numScreens; i++) - RootlessDisableRoot (screenInfo.screens[i]); - } - else - { - for (i = 0; i < screenInfo.numScreens; i++) - RootlessEnableRoot (screenInfo.screens[i]); - } -} +/*
+ * Screen routines for generic rootless X server
+ */
+/*
+ * Copyright (c) 2001 Greg Parker. All Rights Reserved.
+ * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
+ * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ */
+
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "mi.h"
+#include "scrnintstr.h"
+#include "gcstruct.h"
+#include "pixmapstr.h"
+#include "windowstr.h"
+#include "propertyst.h"
+#include "mivalidate.h"
+#include "picturestr.h"
+#include "colormapst.h"
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <string.h>
+
+#include "rootlessCommon.h"
+#include "rootlessWindow.h"
+
+/* In milliseconds */
+#ifndef ROOTLESS_REDISPLAY_DELAY
+#define ROOTLESS_REDISPLAY_DELAY 10
+#endif
+
+extern int RootlessMiValidateTree(WindowPtr pRoot, WindowPtr pChild,
+ VTKind kind);
+extern Bool RootlessCreateGC(GCPtr pGC);
+
+// Initialize globals
+static int rootlessGCPrivateKeyIndex;
+DevPrivateKey rootlessGCPrivateKey = &rootlessGCPrivateKeyIndex;
+static int rootlessScreenPrivateKeyIndex;
+DevPrivateKey rootlessScreenPrivateKey = &rootlessScreenPrivateKeyIndex;
+static int rootlessWindowPrivateKeyIndex;
+DevPrivateKey rootlessWindowPrivateKey = &rootlessWindowPrivateKeyIndex;
+static int rootlessWindowOldPixmapPrivateKeyIndex;
+DevPrivateKey rootlessWindowOldPixmapPrivateKey = &rootlessWindowOldPixmapPrivateKeyIndex;
+
+
+/*
+ * RootlessUpdateScreenPixmap
+ * miCreateScreenResources does not like a null framebuffer pointer,
+ * it leaves the screen pixmap with an uninitialized data pointer.
+ * Thus, rootless implementations typically set the framebuffer width
+ * to zero so that miCreateScreenResources does not allocate a screen
+ * pixmap for us. We allocate our own screen pixmap here since we need
+ * the screen pixmap to be valid (e.g. CopyArea from the root window).
+ */
+void
+RootlessUpdateScreenPixmap(ScreenPtr pScreen)
+{
+ RootlessScreenRec *s = SCREENREC(pScreen);
+ PixmapPtr pPix;
+ unsigned int rowbytes;
+
+ pPix = (*pScreen->GetScreenPixmap)(pScreen);
+ if (pPix == NULL) {
+ pPix = (*pScreen->CreatePixmap)(pScreen, 0, 0, pScreen->rootDepth, 0);
+ (*pScreen->SetScreenPixmap)(pPix);
+ }
+
+ rowbytes = PixmapBytePad(pScreen->width, pScreen->rootDepth);
+
+ if (s->pixmap_data_size < rowbytes) {
+ if (s->pixmap_data != NULL)
+ free(s->pixmap_data);
+
+ s->pixmap_data_size = rowbytes;
+ s->pixmap_data = malloc(s->pixmap_data_size);
+ if (s->pixmap_data == NULL)
+ return;
+
+ memset(s->pixmap_data, 0xFF, s->pixmap_data_size);
+
+ pScreen->ModifyPixmapHeader(pPix, pScreen->width, pScreen->height,
+ pScreen->rootDepth,
+ BitsPerPixel(pScreen->rootDepth),
+ 0, s->pixmap_data);
+ /* ModifyPixmapHeader ignores zero arguments, so install rowbytes
+ by hand. */
+ pPix->devKind = 0;
+ }
+}
+
+
+/*
+ * RootlessCreateScreenResources
+ * Rootless implementations typically set a null framebuffer pointer, which
+ * causes problems with miCreateScreenResources. We fix things up here.
+ */
+static Bool
+RootlessCreateScreenResources(ScreenPtr pScreen)
+{
+ Bool ret = TRUE;
+
+ SCREEN_UNWRAP(pScreen, CreateScreenResources);
+
+ if (pScreen->CreateScreenResources != NULL)
+ ret = (*pScreen->CreateScreenResources)(pScreen);
+
+ SCREEN_WRAP(pScreen, CreateScreenResources);
+
+ if (!ret)
+ return ret;
+
+ /* Make sure we have a valid screen pixmap. */
+
+ RootlessUpdateScreenPixmap(pScreen);
+
+ return ret;
+}
+
+
+static Bool
+RootlessCloseScreen(int i, ScreenPtr pScreen)
+{
+ RootlessScreenRec *s;
+
+ s = SCREENREC(pScreen);
+
+ // fixme unwrap everything that was wrapped?
+ pScreen->CloseScreen = s->CloseScreen;
+
+ if (s->pixmap_data != NULL) {
+ free(s->pixmap_data);
+ s->pixmap_data = NULL;
+ s->pixmap_data_size = 0;
+ }
+
+ free(s);
+ return pScreen->CloseScreen(i, pScreen);
+}
+
+
+static void
+RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h,
+ unsigned int format, unsigned long planeMask, char *pdstLine)
+{
+ ScreenPtr pScreen = pDrawable->pScreen;
+ SCREEN_UNWRAP(pScreen, GetImage);
+
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ int x0, y0, x1, y1;
+ RootlessWindowRec *winRec;
+
+ // Many apps use GetImage to sync with the visible frame buffer
+ // FIXME: entire screen or just window or all screens?
+ RootlessRedisplayScreen(pScreen);
+
+ // RedisplayScreen stops drawing, so we need to start it again
+ RootlessStartDrawing((WindowPtr)pDrawable);
+
+ /* Check that we have some place to read from. */
+ winRec = WINREC(TopLevelParent((WindowPtr) pDrawable));
+ if (winRec == NULL)
+ goto out;
+
+ /* Clip to top-level window bounds. */
+ /* FIXME: fbGetImage uses the width parameter to calculate the
+ stride of the destination pixmap. If w is clipped, the data
+ returned will be garbage, although we will not crash. */
+
+ x0 = pDrawable->x + sx;
+ y0 = pDrawable->y + sy;
+ x1 = x0 + w;
+ y1 = y0 + h;
+
+ x0 = max (x0, winRec->x);
+ y0 = max (y0, winRec->y);
+ x1 = min (x1, winRec->x + winRec->width);
+ y1 = min (y1, winRec->y + winRec->height);
+
+ sx = x0 - pDrawable->x;
+ sy = y0 - pDrawable->y;
+ w = x1 - x0;
+ h = y1 - y0;
+
+ if (w <= 0 || h <= 0)
+ goto out;
+ }
+
+ pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine);
+
+out:
+ SCREEN_WRAP(pScreen, GetImage);
+}
+
+
+/*
+ * RootlessSourceValidate
+ * CopyArea and CopyPlane use a GC tied to the destination drawable.
+ * StartDrawing/StopDrawing wrappers won't be called if source is
+ * a visible window but the destination isn't. So, we call StartDrawing
+ * here and leave StopDrawing for the block handler.
+ */
+static void
+RootlessSourceValidate(DrawablePtr pDrawable, int x, int y, int w, int h)
+{
+ SCREEN_UNWRAP(pDrawable->pScreen, SourceValidate);
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ WindowPtr pWin = (WindowPtr)pDrawable;
+ RootlessStartDrawing(pWin);
+ }
+ if (pDrawable->pScreen->SourceValidate) {
+ pDrawable->pScreen->SourceValidate(pDrawable, x, y, w, h);
+ }
+ SCREEN_WRAP(pDrawable->pScreen, SourceValidate);
+}
+
+static void
+RootlessComposite(CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst,
+ INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask,
+ INT16 xDst, INT16 yDst, CARD16 width, CARD16 height)
+{
+ ScreenPtr pScreen = pDst->pDrawable->pScreen;
+ PictureScreenPtr ps = GetPictureScreen(pScreen);
+ WindowPtr srcWin, dstWin, maskWin = NULL;
+
+ if (pMask) { // pMask can be NULL
+ maskWin = (pMask->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pMask->pDrawable : NULL;
+ }
+ srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pSrc->pDrawable : NULL;
+ dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pDst->pDrawable : NULL;
+
+ // SCREEN_UNWRAP(ps, Composite);
+ ps->Composite = SCREENREC(pScreen)->Composite;
+
+ if (srcWin && IsFramedWindow(srcWin))
+ RootlessStartDrawing(srcWin);
+ if (maskWin && IsFramedWindow(maskWin))
+ RootlessStartDrawing(maskWin);
+ if (dstWin && IsFramedWindow(dstWin))
+ RootlessStartDrawing(dstWin);
+
+ ps->Composite(op, pSrc, pMask, pDst,
+ xSrc, ySrc, xMask, yMask,
+ xDst, yDst, width, height);
+
+ if (dstWin && IsFramedWindow(dstWin)) {
+ RootlessDamageRect(dstWin, xDst, yDst, width, height);
+ }
+
+ ps->Composite = RootlessComposite;
+ // SCREEN_WRAP(ps, Composite);
+}
+
+
+static void
+RootlessGlyphs(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
+ PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
+ int nlist, GlyphListPtr list, GlyphPtr *glyphs)
+{
+ ScreenPtr pScreen = pDst->pDrawable->pScreen;
+ PictureScreenPtr ps = GetPictureScreen(pScreen);
+ int x, y;
+ int n;
+ GlyphPtr glyph;
+ WindowPtr srcWin, dstWin;
+
+ srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pSrc->pDrawable : NULL;
+ dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pDst->pDrawable : NULL;
+
+ if (srcWin && IsFramedWindow(srcWin)) RootlessStartDrawing(srcWin);
+ if (dstWin && IsFramedWindow(dstWin)) RootlessStartDrawing(dstWin);
+
+ //SCREEN_UNWRAP(ps, Glyphs);
+ ps->Glyphs = SCREENREC(pScreen)->Glyphs;
+ ps->Glyphs(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs);
+ ps->Glyphs = RootlessGlyphs;
+ //SCREEN_WRAP(ps, Glyphs);
+
+ if (dstWin && IsFramedWindow(dstWin)) {
+ x = xSrc;
+ y = ySrc;
+
+ while (nlist--) {
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+
+ /* Calling DamageRect for the bounding box of each glyph is
+ inefficient. So compute the union of all glyphs in a list
+ and damage that. */
+
+ if (n > 0) {
+ BoxRec box;
+
+ glyph = *glyphs++;
+
+ box.x1 = x - glyph->info.x;
+ box.y1 = y - glyph->info.y;
+ box.x2 = box.x1 + glyph->info.width;
+ box.y2 = box.y2 + glyph->info.height;
+
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+
+ while (--n > 0) {
+ short x1, y1, x2, y2;
+
+ glyph = *glyphs++;
+
+ x1 = x - glyph->info.x;
+ y1 = y - glyph->info.y;
+ x2 = x1 + glyph->info.width;
+ y2 = y1 + glyph->info.height;
+
+ box.x1 = max (box.x1, x1);
+ box.y1 = max (box.y1, y1);
+ box.x2 = max (box.x2, x2);
+ box.y2 = max (box.y2, y2);
+
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+
+ RootlessDamageBox(dstWin, &box);
+ }
+ list++;
+ }
+ }
+}
+
+
+/*
+ * RootlessValidateTree
+ * ValidateTree is modified in two ways:
+ * - top-level windows don't clip each other
+ * - windows aren't clipped against root.
+ * These only matter when validating from the root.
+ */
+static int
+RootlessValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
+{
+ int result;
+ RegionRec saveRoot;
+ ScreenPtr pScreen = pParent->drawable.pScreen;
+
+ SCREEN_UNWRAP(pScreen, ValidateTree);
+ RL_DEBUG_MSG("VALIDATETREE start ");
+
+ // Use our custom version to validate from root
+ if (IsRoot(pParent)) {
+ RL_DEBUG_MSG("custom ");
+ result = RootlessMiValidateTree(pParent, pChild, kind);
+ } else {
+ HUGE_ROOT(pParent);
+ result = pScreen->ValidateTree(pParent, pChild, kind);
+ NORMAL_ROOT(pParent);
+ }
+
+ SCREEN_WRAP(pScreen, ValidateTree);
+ RL_DEBUG_MSG("VALIDATETREE end\n");
+
+ return result;
+}
+
+
+/*
+ * RootlessMarkOverlappedWindows
+ * MarkOverlappedWindows is modified to ignore overlapping
+ * top-level windows.
+ */
+static Bool
+RootlessMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst,
+ WindowPtr *ppLayerWin)
+{
+ RegionRec saveRoot;
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ SCREEN_UNWRAP(pScreen, MarkOverlappedWindows);
+ RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS start ");
+
+ HUGE_ROOT(pWin);
+ if (IsRoot(pWin)) {
+ // root - mark nothing
+ RL_DEBUG_MSG("is root not marking ");
+ result = FALSE;
+ }
+ else if (! IsTopLevel(pWin)) {
+ // not top-level window - mark normally
+ result = pScreen->MarkOverlappedWindows(pWin, pFirst, ppLayerWin);
+ }
+ else {
+ //top-level window - mark children ONLY - NO overlaps with sibs (?)
+ // This code copied from miMarkOverlappedWindows()
+
+ register WindowPtr pChild;
+ Bool anyMarked = FALSE;
+ MarkWindowProcPtr MarkWindow = pScreen->MarkWindow;
+
+ RL_DEBUG_MSG("is top level! ");
+ /* single layered systems are easy */
+ if (ppLayerWin) *ppLayerWin = pWin;
+
+ if (pWin == pFirst) {
+ /* Blindly mark pWin and all of its inferiors. This is a slight
+ * overkill if there are mapped windows that outside pWin's border,
+ * but it's better than wasting time on RectIn checks.
+ */
+ pChild = pWin;
+ while (1) {
+ if (pChild->viewable) {
+ if (REGION_BROKEN (pScreen, &pChild->winSize))
+ SetWinSize (pChild);
+ if (REGION_BROKEN (pScreen, &pChild->borderSize))
+ SetBorderSize (pChild);
+ (* MarkWindow)(pChild);
+ if (pChild->firstChild) {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pWin))
+ pChild = pChild->parent;
+ if (pChild == pWin)
+ break;
+ pChild = pChild->nextSib;
+ }
+ anyMarked = TRUE;
+ pFirst = pFirst->nextSib;
+ }
+ if (anyMarked)
+ (* MarkWindow)(pWin->parent);
+ result = anyMarked;
+ }
+ NORMAL_ROOT(pWin);
+ SCREEN_WRAP(pScreen, MarkOverlappedWindows);
+ RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS end\n");
+
+ return result;
+}
+
+static void expose_1 (WindowPtr pWin) {
+ WindowPtr pChild;
+
+ if (!pWin->realized)
+ return;
+
+ miPaintWindow(pWin, &pWin->borderClip, PW_BACKGROUND);
+
+ /* FIXME: comments in windowstr.h indicate that borderClip doesn't
+ include subwindow visibility. But I'm not so sure.. so we may
+ be exposing too much.. */
+
+ miSendExposures (pWin, &pWin->borderClip,
+ pWin->drawable.x, pWin->drawable.y);
+
+ for (pChild = pWin->firstChild; pChild != NULL; pChild = pChild->nextSib)
+ expose_1 (pChild);
+}
+
+void
+RootlessScreenExpose (ScreenPtr pScreen)
+{
+ expose_1 (WindowTable[pScreen->myNum]);
+}
+
+
+ColormapPtr
+RootlessGetColormap (ScreenPtr pScreen)
+{
+ RootlessScreenRec *s = SCREENREC (pScreen);
+
+ return s->colormap;
+}
+
+static void
+RootlessInstallColormap (ColormapPtr pMap)
+{
+ ScreenPtr pScreen = pMap->pScreen;
+ RootlessScreenRec *s = SCREENREC (pScreen);
+
+ SCREEN_UNWRAP(pScreen, InstallColormap);
+
+ if (s->colormap != pMap) {
+ s->colormap = pMap;
+ s->colormap_changed = TRUE;
+ RootlessQueueRedisplay (pScreen);
+ }
+
+ pScreen->InstallColormap (pMap);
+
+ SCREEN_WRAP (pScreen, InstallColormap);
+}
+
+static void
+RootlessUninstallColormap (ColormapPtr pMap)
+{
+ ScreenPtr pScreen = pMap->pScreen;
+ RootlessScreenRec *s = SCREENREC (pScreen);
+
+ SCREEN_UNWRAP(pScreen, UninstallColormap);
+
+ if (s->colormap == pMap)
+ s->colormap = NULL;
+
+ pScreen->UninstallColormap (pMap);
+
+ SCREEN_WRAP(pScreen, UninstallColormap);
+}
+
+static void
+RootlessStoreColors (ColormapPtr pMap, int ndef, xColorItem *pdef)
+{
+ ScreenPtr pScreen = pMap->pScreen;
+ RootlessScreenRec *s = SCREENREC (pScreen);
+
+ SCREEN_UNWRAP(pScreen, StoreColors);
+
+ if (s->colormap == pMap && ndef > 0) {
+ s->colormap_changed = TRUE;
+ RootlessQueueRedisplay (pScreen);
+ }
+
+ pScreen->StoreColors (pMap, ndef, pdef);
+
+ SCREEN_WRAP(pScreen, StoreColors);
+}
+
+
+static CARD32
+RootlessRedisplayCallback(OsTimerPtr timer, CARD32 time, void *arg)
+{
+ RootlessScreenRec *screenRec = arg;
+
+ if (!screenRec->redisplay_queued) {
+ /* No update needed. Stop the timer. */
+
+ screenRec->redisplay_timer_set = FALSE;
+ return 0;
+ }
+
+ screenRec->redisplay_queued = FALSE;
+
+ /* Mark that we should redisplay before waiting for I/O next time */
+ screenRec->redisplay_expired = TRUE;
+
+ /* Reinstall the timer immediately, so we get as close to our
+ redisplay interval as possible. */
+
+ return ROOTLESS_REDISPLAY_DELAY;
+}
+
+
+/*
+ * RootlessQueueRedisplay
+ * Queue a redisplay after a timer delay to ensure we do not redisplay
+ * too frequently.
+ */
+void
+RootlessQueueRedisplay(ScreenPtr pScreen)
+{
+ RootlessScreenRec *screenRec = SCREENREC(pScreen);
+
+ screenRec->redisplay_queued = TRUE;
+
+ if (screenRec->redisplay_timer_set)
+ return;
+
+ screenRec->redisplay_timer = TimerSet(screenRec->redisplay_timer,
+ 0, ROOTLESS_REDISPLAY_DELAY,
+ RootlessRedisplayCallback,
+ screenRec);
+ screenRec->redisplay_timer_set = TRUE;
+}
+
+
+/*
+ * RootlessBlockHandler
+ * If the redisplay timer has expired, flush drawing before blocking
+ * on select().
+ */
+static void
+RootlessBlockHandler(pointer pbdata, OSTimePtr pTimeout, pointer pReadmask)
+{
+ ScreenPtr pScreen = pbdata;
+ RootlessScreenRec *screenRec = SCREENREC(pScreen);
+
+ if (screenRec->redisplay_expired) {
+ screenRec->redisplay_expired = FALSE;
+
+ RootlessRedisplayScreen(pScreen);
+ }
+}
+
+
+static void
+RootlessWakeupHandler(pointer data, int i, pointer LastSelectMask)
+{
+ // nothing here
+}
+
+
+static Bool
+RootlessAllocatePrivates(ScreenPtr pScreen)
+{
+ RootlessScreenRec *s;
+
+ // no allocation needed for screen privates
+ if (!dixRequestPrivate(rootlessGCPrivateKey, sizeof(RootlessGCRec)))
+ return FALSE;
+
+ s = malloc(sizeof(RootlessScreenRec));
+ if (! s) return FALSE;
+ SETSCREENREC(pScreen, s);
+
+ s->pixmap_data = NULL;
+ s->pixmap_data_size = 0;
+
+ s->redisplay_timer = NULL;
+ s->redisplay_timer_set = FALSE;
+
+ return TRUE;
+}
+
+
+static void
+RootlessWrap(ScreenPtr pScreen)
+{
+ RootlessScreenRec *s = SCREENREC(pScreen);
+
+#define WRAP(a) \
+ if (pScreen->a) { \
+ s->a = pScreen->a; \
+ } else { \
+ RL_DEBUG_MSG("null screen fn " #a "\n"); \
+ s->a = NULL; \
+ } \
+ pScreen->a = Rootless##a
+
+ WRAP(CreateScreenResources);
+ WRAP(CloseScreen);
+ WRAP(CreateGC);
+ WRAP(CopyWindow);
+ WRAP(GetImage);
+ WRAP(SourceValidate);
+ WRAP(CreateWindow);
+ WRAP(DestroyWindow);
+ WRAP(RealizeWindow);
+ WRAP(UnrealizeWindow);
+ WRAP(MoveWindow);
+ WRAP(PositionWindow);
+ WRAP(ResizeWindow);
+ WRAP(RestackWindow);
+ WRAP(ReparentWindow);
+ WRAP(ChangeBorderWidth);
+ WRAP(MarkOverlappedWindows);
+ WRAP(ValidateTree);
+ WRAP(ChangeWindowAttributes);
+ WRAP(InstallColormap);
+ WRAP(UninstallColormap);
+ WRAP(StoreColors);
+
+ WRAP(SetShape);
+
+ {
+ // Composite and Glyphs don't use normal screen wrapping
+ PictureScreenPtr ps = GetPictureScreen(pScreen);
+ s->Composite = ps->Composite;
+ ps->Composite = RootlessComposite;
+ s->Glyphs = ps->Glyphs;
+ ps->Glyphs = RootlessGlyphs;
+ }
+
+ // WRAP(ClearToBackground); fixme put this back? useful for shaped wins?
+
+#undef WRAP
+}
+
+
+/*
+ * RootlessInit
+ * Called by the rootless implementation to initialize the rootless layer.
+ * Rootless wraps lots of stuff and needs a bunch of devPrivates.
+ */
+Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs)
+{
+ RootlessScreenRec *s;
+
+ if (!RootlessAllocatePrivates(pScreen))
+ return FALSE;
+
+ s = SCREENREC(pScreen);
+
+ s->imp = procs;
+ s->colormap = NULL;
+ s->redisplay_expired = FALSE;
+
+ RootlessWrap(pScreen);
+
+ if (!RegisterBlockAndWakeupHandlers(RootlessBlockHandler,
+ RootlessWakeupHandler,
+ (pointer) pScreen))
+ {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void RootlessUpdateRooted (Bool state) {
+ int i;
+
+ if (!state)
+ {
+ for (i = 0; i < screenInfo.numScreens; i++)
+ RootlessDisableRoot (screenInfo.screens[i]);
+ }
+ else
+ {
+ for (i = 0; i < screenInfo.numScreens; i++)
+ RootlessEnableRoot (screenInfo.screens[i]);
+ }
+}
|