diff options
author | marha <marha@users.sourceforge.net> | 2011-09-12 11:27:51 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-09-12 11:27:51 +0200 |
commit | dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0 (patch) | |
tree | bdf833cc6a4fc9035411779e10dd9e8478201885 /xorg-server/miext | |
parent | 0b40f5f4b54453a77f4b09c431f8efc6875da61f (diff) | |
download | vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.tar.gz vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.tar.bz2 vcxsrv-dafebc5bb70303f0b5baf0b087cf4d9a64b5c7f0.zip |
Synchronised line endinge with release branch
Diffstat (limited to 'xorg-server/miext')
-rw-r--r-- | xorg-server/miext/damage/damage.c | 4256 | ||||
-rw-r--r-- | xorg-server/miext/damage/damage.h | 264 | ||||
-rw-r--r-- | xorg-server/miext/rootless/rootlessScreen.c | 1508 | ||||
-rw-r--r-- | xorg-server/miext/rootless/rootlessValTree.c | 1242 |
4 files changed, 3635 insertions, 3635 deletions
diff --git a/xorg-server/miext/damage/damage.c b/xorg-server/miext/damage/damage.c index de7b53543..224f5e074 100644 --- a/xorg-server/miext/damage/damage.c +++ b/xorg-server/miext/damage/damage.c @@ -1,2128 +1,2128 @@ -/*
- * Copyright © 2003 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stdlib.h>
-
-#include <X11/X.h>
-#include "scrnintstr.h"
-#include "windowstr.h"
-#include <X11/fonts/font.h>
-#include "dixfontstr.h"
-#include <X11/fonts/fontstruct.h>
-#include "mi.h"
-#include "regionstr.h"
-#include "globals.h"
-#include "gcstruct.h"
-#include "damage.h"
-#include "damagestr.h"
-#ifdef COMPOSITE
-#include "cw.h"
-#endif
-
-#define wrap(priv, real, mem, func) {\
- priv->mem = real->mem; \
- real->mem = func; \
-}
-
-#define unwrap(priv, real, mem) {\
- real->mem = priv->mem; \
-}
-
-#define BOX_SAME(a,b) \
- ((a)->x1 == (b)->x1 && \
- (a)->y1 == (b)->y1 && \
- (a)->x2 == (b)->x2 && \
- (a)->y2 == (b)->y2)
-
-#define DAMAGE_VALIDATE_ENABLE 0
-#define DAMAGE_DEBUG_ENABLE 0
-#if DAMAGE_DEBUG_ENABLE
-#define DAMAGE_DEBUG(x) ErrorF x
-#else
-#define DAMAGE_DEBUG(x)
-#endif
-
-#define getPixmapDamageRef(pPixmap) ((DamagePtr *) \
- dixLookupPrivateAddr(&(pPixmap)->devPrivates, damagePixPrivateKey))
-
-#define pixmapDamage(pPixmap) damagePixPriv(pPixmap)
-
-static DevPrivateKeyRec damageScrPrivateKeyRec;
-#define damageScrPrivateKey (&damageScrPrivateKeyRec)
-static DevPrivateKeyRec damagePixPrivateKeyRec;
-#define damagePixPrivateKey (&damagePixPrivateKeyRec)
-static DevPrivateKeyRec damageGCPrivateKeyRec;
-#define damageGCPrivateKey (&damageGCPrivateKeyRec)
-static DevPrivateKeyRec damageWinPrivateKeyRec;
-#define damageWinPrivateKey (&damageWinPrivateKeyRec)
-
-static DamagePtr *
-getDrawableDamageRef (DrawablePtr pDrawable)
-{
- PixmapPtr pPixmap;
-
- if (WindowDrawable(pDrawable->type))
- {
- ScreenPtr pScreen = pDrawable->pScreen;
-
- pPixmap = 0;
- if (pScreen->GetWindowPixmap
-#ifdef ROOTLESS_WORKAROUND
- && ((WindowPtr)pDrawable)->viewable
-#endif
- )
- pPixmap = (*pScreen->GetWindowPixmap) ((WindowPtr)pDrawable);
-
- if (!pPixmap)
- {
- damageScrPriv(pScreen);
-
- return &pScrPriv->pScreenDamage;
- }
- }
- else
- pPixmap = (PixmapPtr) pDrawable;
- return getPixmapDamageRef (pPixmap);
-}
-
-#define getDrawableDamage(pDrawable) (*getDrawableDamageRef (pDrawable))
-#define getWindowDamage(pWin) getDrawableDamage(&(pWin)->drawable)
-
-#define drawableDamage(pDrawable) \
- DamagePtr pDamage = getDrawableDamage(pDrawable)
-
-#define windowDamage(pWin) drawableDamage(&(pWin)->drawable)
-
-#define winDamageRef(pWindow) \
- DamagePtr *pPrev = (DamagePtr *) \
- dixLookupPrivateAddr(&(pWindow)->devPrivates, damageWinPrivateKey)
-
-static void
-damageReportDamagePostRendering (DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pDamageRegion)
-{
- BoxRec tmpBox;
- RegionRec tmpRegion, newDamage;
- Bool was_empty;
-
- RegionUnion(&newDamage, pOldDamage, pDamageRegion);
-
- switch (pDamage->damageLevel) {
- case DamageReportRawRegion:
- (*pDamage->damageReportPostRendering) (pDamage, pDamageRegion, pDamage->closure);
- break;
- case DamageReportDeltaRegion:
- RegionNull(&tmpRegion);
- RegionSubtract(&tmpRegion, pDamageRegion, pOldDamage);
- if (RegionNotEmpty(&tmpRegion)) {
- (*pDamage->damageReportPostRendering) (pDamage, &tmpRegion, pDamage->closure);
- }
- RegionUninit(&tmpRegion);
- break;
- case DamageReportBoundingBox:
- tmpBox = *RegionExtents(pOldDamage);
- if (!BOX_SAME (&tmpBox, RegionExtents(&newDamage))) {
- (*pDamage->damageReportPostRendering) (pDamage, &newDamage,
- pDamage->closure);
- }
- break;
- case DamageReportNonEmpty:
- was_empty = !RegionNotEmpty(pOldDamage);
- if (was_empty && RegionNotEmpty(&newDamage)) {
- (*pDamage->damageReportPostRendering) (pDamage, &newDamage,
- pDamage->closure);
- }
- break;
- case DamageReportNone:
- break;
- }
-
- RegionUninit(&newDamage);
-}
-
-#if DAMAGE_DEBUG_ENABLE
-static void
-_damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip, int subWindowMode, const char *where)
-#define damageRegionAppend(d,r,c,m) _damageRegionAppend(d,r,c,m,__FUNCTION__)
-#else
-static void
-damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
- int subWindowMode)
-#endif
-{
- ScreenPtr pScreen = pDrawable->pScreen;
- damageScrPriv(pScreen);
- drawableDamage(pDrawable);
- DamagePtr pNext;
- RegionRec clippedRec;
- RegionPtr pDamageRegion;
- RegionRec pixClip;
- int draw_x, draw_y;
-#ifdef COMPOSITE
- int screen_x = 0, screen_y = 0;
-#endif
-
- /* short circuit for empty regions */
- if (!RegionNotEmpty(pRegion))
- return;
-
-#ifdef COMPOSITE
- /*
- * When drawing to a pixmap which is storing window contents,
- * the region presented is in pixmap relative coordinates which
- * need to be converted to screen relative coordinates
- */
- if (pDrawable->type != DRAWABLE_WINDOW)
- {
- screen_x = ((PixmapPtr) pDrawable)->screen_x - pDrawable->x;
- screen_y = ((PixmapPtr) pDrawable)->screen_y - pDrawable->y;
- }
- if (screen_x || screen_y)
- RegionTranslate(pRegion, screen_x, screen_y);
-#endif
-
- if (pDrawable->type == DRAWABLE_WINDOW &&
- ((WindowPtr)(pDrawable))->backingStore == NotUseful)
- {
- if (subWindowMode == ClipByChildren)
- {
- RegionIntersect(pRegion, pRegion,
- &((WindowPtr)(pDrawable))->clipList);
- }
- else if (subWindowMode == IncludeInferiors)
- {
- RegionPtr pTempRegion =
- NotClippedByChildren((WindowPtr)(pDrawable));
- RegionIntersect(pRegion, pRegion, pTempRegion);
- RegionDestroy(pTempRegion);
- }
- /* If subWindowMode is set to an invalid value, don't perform
- * any drawable-based clipping. */
- }
-
-
- RegionNull(&clippedRec);
- for (; pDamage; pDamage = pNext)
- {
- pNext = pDamage->pNext;
- /*
- * Check for internal damage and don't send events
- */
- if (pScrPriv->internalLevel > 0 && !pDamage->isInternal)
- {
- DAMAGE_DEBUG (("non internal damage, skipping at %d\n",
- pScrPriv->internalLevel));
- continue;
- }
- /*
- * Check for unrealized windows
- */
- if (pDamage->pDrawable->type == DRAWABLE_WINDOW &&
- !((WindowPtr) (pDamage->pDrawable))->realized)
- {
- continue;
- }
-
- draw_x = pDamage->pDrawable->x;
- draw_y = pDamage->pDrawable->y;
-#ifdef COMPOSITE
- /*
- * Need to move everyone to screen coordinates
- * XXX what about off-screen pixmaps with non-zero x/y?
- */
- if (!WindowDrawable(pDamage->pDrawable->type))
- {
- draw_x += ((PixmapPtr) pDamage->pDrawable)->screen_x;
- draw_y += ((PixmapPtr) pDamage->pDrawable)->screen_y;
- }
-#endif
-
- /*
- * Clip against border or pixmap bounds
- */
-
- pDamageRegion = pRegion;
- if (clip || pDamage->pDrawable != pDrawable)
- {
- pDamageRegion = &clippedRec;
- if (pDamage->pDrawable->type == DRAWABLE_WINDOW) {
- RegionIntersect(pDamageRegion, pRegion,
- &((WindowPtr)(pDamage->pDrawable))->borderClip);
- } else {
- BoxRec box;
- box.x1 = draw_x;
- box.y1 = draw_y;
- box.x2 = draw_x + pDamage->pDrawable->width;
- box.y2 = draw_y + pDamage->pDrawable->height;
- RegionInit(&pixClip, &box, 1);
- RegionIntersect(pDamageRegion, pRegion, &pixClip);
- RegionUninit(&pixClip);
- }
- /*
- * Short circuit empty results
- */
- if (!RegionNotEmpty(pDamageRegion))
- continue;
- }
-
- DAMAGE_DEBUG (("%s %d x %d +%d +%d (target 0x%lx monitor 0x%lx)\n",
- where,
- pDamageRegion->extents.x2 - pDamageRegion->extents.x1,
- pDamageRegion->extents.y2 - pDamageRegion->extents.y1,
- pDamageRegion->extents.x1, pDamageRegion->extents.y1,
- pDrawable->id, pDamage->pDrawable->id));
-
- /*
- * Move region to target coordinate space
- */
- if (draw_x || draw_y)
- RegionTranslate(pDamageRegion, -draw_x, -draw_y);
-
- /* Store damage region if needed after submission. */
- if (pDamage->reportAfter || pDamage->damageMarker)
- RegionUnion(&pDamage->pendingDamage,
- &pDamage->pendingDamage, pDamageRegion);
-
- /* Duplicate current damage if needed. */
- if (pDamage->damageMarker)
- RegionCopy(&pDamage->backupDamage, &pDamage->damage);
-
- /* Report damage now, if desired. */
- if (!pDamage->reportAfter) {
- if (pDamage->damageReport)
- DamageReportDamage (pDamage, pDamageRegion);
- else
- RegionUnion(&pDamage->damage,
- &pDamage->damage, pDamageRegion);
- }
-
- /*
- * translate original region back
- */
- if (pDamageRegion == pRegion && (draw_x || draw_y))
- RegionTranslate(pDamageRegion, draw_x, draw_y);
- }
-#ifdef COMPOSITE
- if (screen_x || screen_y)
- RegionTranslate(pRegion, -screen_x, -screen_y);
-#endif
-
- RegionUninit(&clippedRec);
-}
-
-static void
-damageRegionProcessPending (DrawablePtr pDrawable)
-{
- drawableDamage(pDrawable);
-
- for (; pDamage != NULL; pDamage = pDamage->pNext)
- {
- /* submit damage marker whenever possible. */
- if (pDamage->damageMarker)
- (*pDamage->damageMarker) (pDrawable, pDamage, &pDamage->backupDamage, &pDamage->pendingDamage, pDamage->closure);
- if (pDamage->reportAfter) {
- /* It's possible that there is only interest in postRendering reporting. */
- if (pDamage->damageReport)
- DamageReportDamage (pDamage, &pDamage->pendingDamage);
- else
- RegionUnion(&pDamage->damage, &pDamage->damage,
- &pDamage->pendingDamage);
- }
-
- if (pDamage->reportAfter || pDamage->damageMarker)
- RegionEmpty(&pDamage->pendingDamage);
- if (pDamage->damageMarker)
- RegionEmpty(&pDamage->backupDamage);
- }
-
-}
-
-#if DAMAGE_DEBUG_ENABLE
-#define damageDamageBox(d,b,m) _damageDamageBox(d,b,m,__FUNCTION__)
-static void
-_damageDamageBox (DrawablePtr pDrawable, BoxPtr pBox, int subWindowMode, const char *where)
-#else
-static void
-damageDamageBox (DrawablePtr pDrawable, BoxPtr pBox, int subWindowMode)
-#endif
-{
- RegionRec region;
-
- RegionInit(®ion, pBox, 1);
-#if DAMAGE_DEBUG_ENABLE
- _damageRegionAppend (pDrawable, ®ion, TRUE, subWindowMode, where);
-#else
- damageRegionAppend (pDrawable, ®ion, TRUE, subWindowMode);
-#endif
- RegionUninit(®ion);
-}
-
-static void damageValidateGC(GCPtr, unsigned long, DrawablePtr);
-static void damageChangeGC(GCPtr, unsigned long);
-static void damageCopyGC(GCPtr, unsigned long, GCPtr);
-static void damageDestroyGC(GCPtr);
-static void damageChangeClip(GCPtr, int, pointer, int);
-static void damageDestroyClip(GCPtr);
-static void damageCopyClip(GCPtr, GCPtr);
-
-static GCFuncs damageGCFuncs = {
- damageValidateGC, damageChangeGC, damageCopyGC, damageDestroyGC,
- damageChangeClip, damageDestroyClip, damageCopyClip
-};
-
-static GCOps damageGCOps;
-
-static Bool
-damageCreateGC(GCPtr pGC)
-{
- ScreenPtr pScreen = pGC->pScreen;
- damageScrPriv(pScreen);
- damageGCPriv(pGC);
- Bool ret;
-
- unwrap (pScrPriv, pScreen, CreateGC);
- if((ret = (*pScreen->CreateGC) (pGC))) {
- pGCPriv->ops = NULL;
- pGCPriv->funcs = pGC->funcs;
- pGC->funcs = &damageGCFuncs;
- }
- wrap (pScrPriv, pScreen, CreateGC, damageCreateGC);
-
- return ret;
-}
-
-#define DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable) \
- damageGCPriv(pGC); \
- GCFuncs *oldFuncs = pGC->funcs; \
- unwrap(pGCPriv, pGC, funcs); \
- unwrap(pGCPriv, pGC, ops); \
-
-#define DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable) \
- wrap(pGCPriv, pGC, funcs, oldFuncs); \
- wrap(pGCPriv, pGC, ops, &damageGCOps)
-
-#define DAMAGE_GC_FUNC_PROLOGUE(pGC) \
- damageGCPriv(pGC); \
- unwrap(pGCPriv, pGC, funcs); \
- if (pGCPriv->ops) unwrap(pGCPriv, pGC, ops)
-
-#define DAMAGE_GC_FUNC_EPILOGUE(pGC) \
- wrap(pGCPriv, pGC, funcs, &damageGCFuncs); \
- if (pGCPriv->ops) wrap(pGCPriv, pGC, ops, &damageGCOps)
-
-static void
-damageValidateGC(GCPtr pGC,
- unsigned long changes,
- DrawablePtr pDrawable)
-{
- DAMAGE_GC_FUNC_PROLOGUE (pGC);
- (*pGC->funcs->ValidateGC)(pGC, changes, pDrawable);
- pGCPriv->ops = pGC->ops; /* just so it's not NULL */
- DAMAGE_GC_FUNC_EPILOGUE (pGC);
-}
-
-static void
-damageDestroyGC(GCPtr pGC)
-{
- DAMAGE_GC_FUNC_PROLOGUE (pGC);
- (*pGC->funcs->DestroyGC)(pGC);
- DAMAGE_GC_FUNC_EPILOGUE (pGC);
-}
-
-static void
-damageChangeGC (GCPtr pGC,
- unsigned long mask)
-{
- DAMAGE_GC_FUNC_PROLOGUE (pGC);
- (*pGC->funcs->ChangeGC) (pGC, mask);
- DAMAGE_GC_FUNC_EPILOGUE (pGC);
-}
-
-static void
-damageCopyGC (GCPtr pGCSrc,
- unsigned long mask,
- GCPtr pGCDst)
-{
- DAMAGE_GC_FUNC_PROLOGUE (pGCDst);
- (*pGCDst->funcs->CopyGC) (pGCSrc, mask, pGCDst);
- DAMAGE_GC_FUNC_EPILOGUE (pGCDst);
-}
-
-static void
-damageChangeClip (GCPtr pGC,
- int type,
- pointer pvalue,
- int nrects)
-{
- DAMAGE_GC_FUNC_PROLOGUE (pGC);
- (*pGC->funcs->ChangeClip) (pGC, type, pvalue, nrects);
- DAMAGE_GC_FUNC_EPILOGUE (pGC);
-}
-
-static void
-damageCopyClip(GCPtr pgcDst, GCPtr pgcSrc)
-{
- DAMAGE_GC_FUNC_PROLOGUE (pgcDst);
- (* pgcDst->funcs->CopyClip)(pgcDst, pgcSrc);
- DAMAGE_GC_FUNC_EPILOGUE (pgcDst);
-}
-
-static void
-damageDestroyClip(GCPtr pGC)
-{
- DAMAGE_GC_FUNC_PROLOGUE (pGC);
- (* pGC->funcs->DestroyClip)(pGC);
- DAMAGE_GC_FUNC_EPILOGUE (pGC);
-}
-
-#define TRIM_BOX(box, pGC) if (pGC->pCompositeClip) { \
- BoxPtr extents = &pGC->pCompositeClip->extents;\
- if(box.x1 < extents->x1) box.x1 = extents->x1; \
- if(box.x2 > extents->x2) box.x2 = extents->x2; \
- if(box.y1 < extents->y1) box.y1 = extents->y1; \
- if(box.y2 > extents->y2) box.y2 = extents->y2; \
- }
-
-#define TRANSLATE_BOX(box, pDrawable) { \
- box.x1 += pDrawable->x; \
- box.x2 += pDrawable->x; \
- box.y1 += pDrawable->y; \
- box.y2 += pDrawable->y; \
- }
-
-#define TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC) { \
- TRANSLATE_BOX(box, pDrawable); \
- TRIM_BOX(box, pGC); \
- }
-
-#define BOX_NOT_EMPTY(box) \
- (((box.x2 - box.x1) > 0) && ((box.y2 - box.y1) > 0))
-
-#define checkGCDamage(d,g) (getDrawableDamage(d) && \
- (!g->pCompositeClip ||\
- RegionNotEmpty(g->pCompositeClip)))
-
-#define TRIM_PICTURE_BOX(box, pDst) { \
- BoxPtr extents = &pDst->pCompositeClip->extents;\
- if(box.x1 < extents->x1) box.x1 = extents->x1; \
- if(box.x2 > extents->x2) box.x2 = extents->x2; \
- if(box.y1 < extents->y1) box.y1 = extents->y1; \
- if(box.y2 > extents->y2) box.y2 = extents->y2; \
- }
-
-#define checkPictureDamage(p) (getDrawableDamage(p->pDrawable) && \
- RegionNotEmpty(p->pCompositeClip))
-
-static void
-damageComposite (CARD8 op,
- PicturePtr pSrc,
- PicturePtr pMask,
- PicturePtr pDst,
- INT16 xSrc,
- INT16 ySrc,
- INT16 xMask,
- INT16 yMask,
- INT16 xDst,
- INT16 yDst,
- CARD16 width,
- CARD16 height)
-{
- ScreenPtr pScreen = pDst->pDrawable->pScreen;
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- damageScrPriv(pScreen);
-
- if (checkPictureDamage (pDst))
- {
- BoxRec box;
-
- box.x1 = xDst + pDst->pDrawable->x;
- box.y1 = yDst + pDst->pDrawable->y;
- box.x2 = box.x1 + width;
- box.y2 = box.y1 + height;
- TRIM_PICTURE_BOX(box, pDst);
- if (BOX_NOT_EMPTY(box))
- damageDamageBox (pDst->pDrawable, &box, pDst->subWindowMode);
- }
- unwrap (pScrPriv, ps, Composite);
- (*ps->Composite) (op,
- pSrc,
- pMask,
- pDst,
- xSrc,
- ySrc,
- xMask,
- yMask,
- xDst,
- yDst,
- width,
- height);
- damageRegionProcessPending (pDst->pDrawable);
- wrap (pScrPriv, ps, Composite, damageComposite);
-}
-
-static void
-damageGlyphs (CARD8 op,
- PicturePtr pSrc,
- PicturePtr pDst,
- PictFormatPtr maskFormat,
- INT16 xSrc,
- INT16 ySrc,
- int nlist,
- GlyphListPtr list,
- GlyphPtr *glyphs)
-{
- ScreenPtr pScreen = pDst->pDrawable->pScreen;
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- damageScrPriv(pScreen);
-
- if (checkPictureDamage (pDst))
- {
- int nlistTmp = nlist;
- GlyphListPtr listTmp = list;
- GlyphPtr *glyphsTmp = glyphs;
- int x, y;
- int n;
- GlyphPtr glyph;
- BoxRec box;
- int x1, y1, x2, y2;
-
- box.x1 = 32767;
- box.y1 = 32767;
- box.x2 = -32767;
- box.y2 = -32767;
- x = pDst->pDrawable->x;
- y = pDst->pDrawable->y;
- while (nlistTmp--)
- {
- x += listTmp->xOff;
- y += listTmp->yOff;
- n = listTmp->len;
- while (n--)
- {
- glyph = *glyphsTmp++;
- x1 = x - glyph->info.x;
- y1 = y - glyph->info.y;
- x2 = x1 + glyph->info.width;
- y2 = y1 + glyph->info.height;
- if (x1 < box.x1)
- box.x1 = x1;
- if (y1 < box.y1)
- box.y1 = y1;
- if (x2 > box.x2)
- box.x2 = x2;
- if (y2 > box.y2)
- box.y2 = y2;
- x += glyph->info.xOff;
- y += glyph->info.yOff;
- }
- listTmp++;
- }
- TRIM_PICTURE_BOX (box, pDst);
- if (BOX_NOT_EMPTY(box))
- damageDamageBox (pDst->pDrawable, &box, pDst->subWindowMode);
- }
- unwrap (pScrPriv, ps, Glyphs);
- (*ps->Glyphs) (op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs);
- damageRegionProcessPending (pDst->pDrawable);
- wrap (pScrPriv, ps, Glyphs, damageGlyphs);
-}
-
-static void
-damageAddTraps (PicturePtr pPicture,
- INT16 x_off,
- INT16 y_off,
- int ntrap,
- xTrap *traps)
-{
- ScreenPtr pScreen = pPicture->pDrawable->pScreen;
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- damageScrPriv(pScreen);
-
- if (checkPictureDamage (pPicture))
- {
- BoxRec box;
- int i;
- int x, y;
- xTrap *t = traps;
-
- box.x1 = 32767;
- box.y1 = 32767;
- box.x2 = -32767;
- box.y2 = -32767;
- x = pPicture->pDrawable->x + x_off;
- y = pPicture->pDrawable->y + y_off;
- for (i = 0; i < ntrap; i++)
- {
- pixman_fixed_t l = min (t->top.l, t->bot.l);
- pixman_fixed_t r = max (t->top.r, t->bot.r);
- int x1 = x + pixman_fixed_to_int (l);
- int x2 = x + pixman_fixed_to_int (pixman_fixed_ceil (r));
- int y1 = y + pixman_fixed_to_int (t->top.y);
- int y2 = y + pixman_fixed_to_int (pixman_fixed_ceil (t->bot.y));
-
- if (x1 < box.x1)
- box.x1 = x1;
- if (x2 > box.x2)
- box.x2 = x2;
- if (y1 < box.y1)
- box.y1 = y1;
- if (y2 > box.y2)
- box.y2 = y2;
- }
- TRIM_PICTURE_BOX (box, pPicture);
- if (BOX_NOT_EMPTY(box))
- damageDamageBox (pPicture->pDrawable, &box, pPicture->subWindowMode);
- }
- unwrap (pScrPriv, ps, AddTraps);
- (*ps->AddTraps) (pPicture, x_off, y_off, ntrap, traps);
- damageRegionProcessPending (pPicture->pDrawable);
- wrap (pScrPriv, ps, AddTraps, damageAddTraps);
-}
-
-/**********************************************************/
-
-
-static void
-damageFillSpans(DrawablePtr pDrawable,
- GC *pGC,
- int npt,
- DDXPointPtr ppt,
- int *pwidth,
- int fSorted)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (npt && checkGCDamage (pDrawable, pGC))
- {
- int nptTmp = npt;
- DDXPointPtr pptTmp = ppt;
- int *pwidthTmp = pwidth;
- BoxRec box;
-
- box.x1 = pptTmp->x;
- box.x2 = box.x1 + *pwidthTmp;
- box.y2 = box.y1 = pptTmp->y;
-
- while(--nptTmp)
- {
- pptTmp++;
- pwidthTmp++;
- if(box.x1 > pptTmp->x) box.x1 = pptTmp->x;
- if(box.x2 < (pptTmp->x + *pwidthTmp))
- box.x2 = pptTmp->x + *pwidthTmp;
- if(box.y1 > pptTmp->y) box.y1 = pptTmp->y;
- else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y;
- }
-
- box.y2++;
-
- if(!pGC->miTranslate) {
- TRANSLATE_BOX(box, pDrawable);
- }
- TRIM_BOX(box, pGC);
-
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
-
- (*pGC->ops->FillSpans)(pDrawable, pGC, npt, ppt, pwidth, fSorted);
-
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damageSetSpans(DrawablePtr pDrawable,
- GCPtr pGC,
- char *pcharsrc,
- DDXPointPtr ppt,
- int *pwidth,
- int npt,
- int fSorted)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (npt && checkGCDamage (pDrawable, pGC))
- {
- DDXPointPtr pptTmp = ppt;
- int *pwidthTmp = pwidth;
- int nptTmp = npt;
- BoxRec box;
-
- box.x1 = pptTmp->x;
- box.x2 = box.x1 + *pwidthTmp;
- box.y2 = box.y1 = pptTmp->y;
-
- while(--nptTmp)
- {
- pptTmp++;
- pwidthTmp++;
- if(box.x1 > pptTmp->x) box.x1 = pptTmp->x;
- if(box.x2 < (pptTmp->x + *pwidthTmp))
- box.x2 = pptTmp->x + *pwidthTmp;
- if(box.y1 > pptTmp->y) box.y1 = pptTmp->y;
- else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y;
- }
-
- box.y2++;
-
- if(!pGC->miTranslate) {
- TRANSLATE_BOX(box, pDrawable);
- }
- TRIM_BOX(box, pGC);
-
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->SetSpans)(pDrawable, pGC, pcharsrc, ppt, pwidth, npt, fSorted);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damagePutImage(DrawablePtr pDrawable,
- GCPtr pGC,
- int depth,
- int x,
- int y,
- int w,
- int h,
- int leftPad,
- int format,
- char *pImage)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
- if (checkGCDamage (pDrawable, pGC))
- {
- BoxRec box;
-
- box.x1 = x + pDrawable->x;
- box.x2 = box.x1 + w;
- box.y1 = y + pDrawable->y;
- box.y2 = box.y1 + h;
-
- TRIM_BOX(box, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->PutImage)(pDrawable, pGC, depth, x, y, w, h,
- leftPad, format, pImage);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static RegionPtr
-damageCopyArea(DrawablePtr pSrc,
- DrawablePtr pDst,
- GC *pGC,
- int srcx,
- int srcy,
- int width,
- int height,
- int dstx,
- int dsty)
-{
- RegionPtr ret;
- DAMAGE_GC_OP_PROLOGUE(pGC, pDst);
-
- if (checkGCDamage (pDst, pGC))
- {
- BoxRec box;
-
- box.x1 = dstx + pDst->x;
- box.x2 = box.x1 + width;
- box.y1 = dsty + pDst->y;
- box.y2 = box.y1 + height;
-
- TRIM_BOX(box, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDst, &box, pGC->subWindowMode);
- }
-
- ret = (*pGC->ops->CopyArea)(pSrc, pDst,
- pGC, srcx, srcy, width, height, dstx, dsty);
- damageRegionProcessPending (pDst);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDst);
- return ret;
-}
-
-static RegionPtr
-damageCopyPlane(DrawablePtr pSrc,
- DrawablePtr pDst,
- GCPtr pGC,
- int srcx,
- int srcy,
- int width,
- int height,
- int dstx,
- int dsty,
- unsigned long bitPlane)
-{
- RegionPtr ret;
- DAMAGE_GC_OP_PROLOGUE(pGC, pDst);
-
- if (checkGCDamage (pDst, pGC))
- {
- BoxRec box;
-
- box.x1 = dstx + pDst->x;
- box.x2 = box.x1 + width;
- box.y1 = dsty + pDst->y;
- box.y2 = box.y1 + height;
-
- TRIM_BOX(box, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDst, &box, pGC->subWindowMode);
- }
-
- ret = (*pGC->ops->CopyPlane)(pSrc, pDst,
- pGC, srcx, srcy, width, height, dstx, dsty, bitPlane);
- damageRegionProcessPending (pDst);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDst);
- return ret;
-}
-
-static void
-damagePolyPoint(DrawablePtr pDrawable,
- GCPtr pGC,
- int mode,
- int npt,
- xPoint *ppt)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (npt && checkGCDamage (pDrawable, pGC))
- {
- BoxRec box;
- int nptTmp = npt;
- xPoint *pptTmp = ppt;
-
- box.x2 = box.x1 = pptTmp->x;
- box.y2 = box.y1 = pptTmp->y;
-
- /* this could be slow if the points were spread out */
-
- while(--nptTmp)
- {
- pptTmp++;
- if(box.x1 > pptTmp->x) box.x1 = pptTmp->x;
- else if(box.x2 < pptTmp->x) box.x2 = pptTmp->x;
- if(box.y1 > pptTmp->y) box.y1 = pptTmp->y;
- else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y;
- }
-
- box.x2++;
- box.y2++;
-
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->PolyPoint)(pDrawable, pGC, mode, npt, ppt);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damagePolylines(DrawablePtr pDrawable,
- GCPtr pGC,
- int mode,
- int npt,
- DDXPointPtr ppt)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (npt && checkGCDamage (pDrawable, pGC))
- {
- int nptTmp = npt;
- DDXPointPtr pptTmp = ppt;
- BoxRec box;
- int extra = pGC->lineWidth >> 1;
-
- box.x2 = box.x1 = pptTmp->x;
- box.y2 = box.y1 = pptTmp->y;
-
- if(nptTmp > 1)
- {
- if(pGC->joinStyle == JoinMiter)
- extra = 6 * pGC->lineWidth;
- else if(pGC->capStyle == CapProjecting)
- extra = pGC->lineWidth;
- }
-
- if(mode == CoordModePrevious)
- {
- int x = box.x1;
- int y = box.y1;
- while(--nptTmp)
- {
- pptTmp++;
- x += pptTmp->x;
- y += pptTmp->y;
- if(box.x1 > x) box.x1 = x;
- else if(box.x2 < x) box.x2 = x;
- if(box.y1 > y) box.y1 = y;
- else if(box.y2 < y) box.y2 = y;
- }
- }
- else
- {
- while(--nptTmp)
- {
- pptTmp++;
- if(box.x1 > pptTmp->x) box.x1 = pptTmp->x;
- else if(box.x2 < pptTmp->x) box.x2 = pptTmp->x;
- if(box.y1 > pptTmp->y) box.y1 = pptTmp->y;
- else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y;
- }
- }
-
- box.x2++;
- box.y2++;
-
- if(extra)
- {
- box.x1 -= extra;
- box.x2 += extra;
- box.y1 -= extra;
- box.y2 += extra;
- }
-
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->Polylines)(pDrawable, pGC, mode, npt, ppt);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damagePolySegment(DrawablePtr pDrawable,
- GCPtr pGC,
- int nSeg,
- xSegment *pSeg)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (nSeg && checkGCDamage (pDrawable, pGC))
- {
- BoxRec box;
- int extra = pGC->lineWidth;
- int nsegTmp = nSeg;
- xSegment *pSegTmp = pSeg;
-
- if(pGC->capStyle != CapProjecting)
- extra >>= 1;
-
- if(pSegTmp->x2 > pSegTmp->x1) {
- box.x1 = pSegTmp->x1;
- box.x2 = pSegTmp->x2;
- } else {
- box.x2 = pSegTmp->x1;
- box.x1 = pSegTmp->x2;
- }
-
- if(pSegTmp->y2 > pSegTmp->y1) {
- box.y1 = pSegTmp->y1;
- box.y2 = pSegTmp->y2;
- } else {
- box.y2 = pSegTmp->y1;
- box.y1 = pSegTmp->y2;
- }
-
- while(--nsegTmp)
- {
- pSegTmp++;
- if(pSegTmp->x2 > pSegTmp->x1)
- {
- if(pSegTmp->x1 < box.x1) box.x1 = pSegTmp->x1;
- if(pSegTmp->x2 > box.x2) box.x2 = pSegTmp->x2;
- }
- else
- {
- if(pSegTmp->x2 < box.x1) box.x1 = pSegTmp->x2;
- if(pSegTmp->x1 > box.x2) box.x2 = pSegTmp->x1;
- }
- if(pSegTmp->y2 > pSegTmp->y1)
- {
- if(pSegTmp->y1 < box.y1) box.y1 = pSegTmp->y1;
- if(pSegTmp->y2 > box.y2) box.y2 = pSegTmp->y2;
- }
- else
- {
- if(pSegTmp->y2 < box.y1) box.y1 = pSegTmp->y2;
- if(pSegTmp->y1 > box.y2) box.y2 = pSegTmp->y1;
- }
- }
-
- box.x2++;
- box.y2++;
-
- if(extra)
- {
- box.x1 -= extra;
- box.x2 += extra;
- box.y1 -= extra;
- box.y2 += extra;
- }
-
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->PolySegment)(pDrawable, pGC, nSeg, pSeg);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damagePolyRectangle(DrawablePtr pDrawable,
- GCPtr pGC,
- int nRects,
- xRectangle *pRects)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (nRects && checkGCDamage (pDrawable, pGC))
- {
- BoxRec box;
- int offset1, offset2, offset3;
- int nRectsTmp = nRects;
- xRectangle *pRectsTmp = pRects;
-
- offset2 = pGC->lineWidth;
- if(!offset2) offset2 = 1;
- offset1 = offset2 >> 1;
- offset3 = offset2 - offset1;
-
- while(nRectsTmp--)
- {
- box.x1 = pRectsTmp->x - offset1;
- box.y1 = pRectsTmp->y - offset1;
- box.x2 = box.x1 + pRectsTmp->width + offset2;
- box.y2 = box.y1 + offset2;
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
-
- box.x1 = pRectsTmp->x - offset1;
- box.y1 = pRectsTmp->y + offset3;
- box.x2 = box.x1 + offset2;
- box.y2 = box.y1 + pRectsTmp->height - offset2;
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
-
- box.x1 = pRectsTmp->x + pRectsTmp->width - offset1;
- box.y1 = pRectsTmp->y + offset3;
- box.x2 = box.x1 + offset2;
- box.y2 = box.y1 + pRectsTmp->height - offset2;
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
-
- box.x1 = pRectsTmp->x - offset1;
- box.y1 = pRectsTmp->y + pRectsTmp->height - offset1;
- box.x2 = box.x1 + pRectsTmp->width + offset2;
- box.y2 = box.y1 + offset2;
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
-
- pRectsTmp++;
- }
- }
- (*pGC->ops->PolyRectangle)(pDrawable, pGC, nRects, pRects);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damagePolyArc(DrawablePtr pDrawable,
- GCPtr pGC,
- int nArcs,
- xArc *pArcs)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (nArcs && checkGCDamage (pDrawable, pGC))
- {
- int extra = pGC->lineWidth >> 1;
- BoxRec box;
- int nArcsTmp = nArcs;
- xArc *pArcsTmp = pArcs;
-
- box.x1 = pArcsTmp->x;
- box.x2 = box.x1 + pArcsTmp->width;
- box.y1 = pArcsTmp->y;
- box.y2 = box.y1 + pArcsTmp->height;
-
- while(--nArcsTmp)
- {
- pArcsTmp++;
- if(box.x1 > pArcsTmp->x)
- box.x1 = pArcsTmp->x;
- if(box.x2 < (pArcsTmp->x + pArcsTmp->width))
- box.x2 = pArcsTmp->x + pArcsTmp->width;
- if(box.y1 > pArcsTmp->y)
- box.y1 = pArcsTmp->y;
- if(box.y2 < (pArcsTmp->y + pArcsTmp->height))
- box.y2 = pArcsTmp->y + pArcsTmp->height;
- }
-
- if(extra)
- {
- box.x1 -= extra;
- box.x2 += extra;
- box.y1 -= extra;
- box.y2 += extra;
- }
-
- box.x2++;
- box.y2++;
-
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->PolyArc)(pDrawable, pGC, nArcs, pArcs);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damageFillPolygon(DrawablePtr pDrawable,
- GCPtr pGC,
- int shape,
- int mode,
- int npt,
- DDXPointPtr ppt)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (npt > 2 && checkGCDamage (pDrawable, pGC))
- {
- DDXPointPtr pptTmp = ppt;
- int nptTmp = npt;
- BoxRec box;
-
- box.x2 = box.x1 = pptTmp->x;
- box.y2 = box.y1 = pptTmp->y;
-
- if(mode != CoordModeOrigin)
- {
- int x = box.x1;
- int y = box.y1;
- while(--nptTmp)
- {
- pptTmp++;
- x += pptTmp->x;
- y += pptTmp->y;
- if(box.x1 > x) box.x1 = x;
- else if(box.x2 < x) box.x2 = x;
- if(box.y1 > y) box.y1 = y;
- else if(box.y2 < y) box.y2 = y;
- }
- }
- else
- {
- while(--nptTmp)
- {
- pptTmp++;
- if(box.x1 > pptTmp->x) box.x1 = pptTmp->x;
- else if(box.x2 < pptTmp->x) box.x2 = pptTmp->x;
- if(box.y1 > pptTmp->y) box.y1 = pptTmp->y;
- else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y;
- }
- }
-
- box.x2++;
- box.y2++;
-
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
-
- (*pGC->ops->FillPolygon)(pDrawable, pGC, shape, mode, npt, ppt);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-
-static void
-damagePolyFillRect(DrawablePtr pDrawable,
- GCPtr pGC,
- int nRects,
- xRectangle *pRects)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
- if (nRects && checkGCDamage (pDrawable, pGC))
- {
- BoxRec box;
- xRectangle *pRectsTmp = pRects;
- int nRectsTmp = nRects;
-
- box.x1 = pRectsTmp->x;
- box.x2 = box.x1 + (short)pRectsTmp->width;
- box.y1 = pRectsTmp->y;
- box.y2 = box.y1 + (short)pRectsTmp->height;
-
- while(--nRectsTmp)
- {
- pRectsTmp++;
- if(box.x1 > pRectsTmp->x) box.x1 = pRectsTmp->x;
- if(box.x2 < (pRectsTmp->x + pRectsTmp->width))
- box.x2 = pRectsTmp->x + pRectsTmp->width;
- if(box.y1 > pRectsTmp->y) box.y1 = pRectsTmp->y;
- if(box.y2 < (pRectsTmp->y + pRectsTmp->height))
- box.y2 = pRectsTmp->y + pRectsTmp->height;
- }
-
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->PolyFillRect)(pDrawable, pGC, nRects, pRects);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-
-static void
-damagePolyFillArc(DrawablePtr pDrawable,
- GCPtr pGC,
- int nArcs,
- xArc *pArcs)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (nArcs && checkGCDamage (pDrawable, pGC))
- {
- BoxRec box;
- int nArcsTmp = nArcs;
- xArc *pArcsTmp = pArcs;
-
- box.x1 = pArcsTmp->x;
- box.x2 = box.x1 + pArcsTmp->width;
- box.y1 = pArcsTmp->y;
- box.y2 = box.y1 + pArcsTmp->height;
-
- while(--nArcsTmp)
- {
- pArcsTmp++;
- if(box.x1 > pArcsTmp->x)
- box.x1 = pArcsTmp->x;
- if(box.x2 < (pArcsTmp->x + pArcsTmp->width))
- box.x2 = pArcsTmp->x + pArcsTmp->width;
- if(box.y1 > pArcsTmp->y)
- box.y1 = pArcsTmp->y;
- if(box.y2 < (pArcsTmp->y + pArcsTmp->height))
- box.y2 = pArcsTmp->y + pArcsTmp->height;
- }
-
- TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->PolyFillArc)(pDrawable, pGC, nArcs, pArcs);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-/*
- * general Poly/Image text function. Extract glyph information,
- * compute bounding box and remove cursor if it is overlapped.
- */
-
-static void
-damageDamageChars (DrawablePtr pDrawable,
- FontPtr font,
- int x,
- int y,
- unsigned int n,
- CharInfoPtr *charinfo,
- Bool imageblt,
- int subWindowMode)
-{
- ExtentInfoRec extents;
- BoxRec box;
-
- QueryGlyphExtents(font, charinfo, n, &extents);
- if (imageblt)
- {
- if (extents.overallWidth > extents.overallRight)
- extents.overallRight = extents.overallWidth;
- if (extents.overallWidth < extents.overallLeft)
- extents.overallLeft = extents.overallWidth;
- if (extents.overallLeft > 0)
- extents.overallLeft = 0;
- if (extents.fontAscent > extents.overallAscent)
- extents.overallAscent = extents.fontAscent;
- if (extents.fontDescent > extents.overallDescent)
- extents.overallDescent = extents.fontDescent;
- }
- box.x1 = x + extents.overallLeft;
- box.y1 = y - extents.overallAscent;
- box.x2 = x + extents.overallRight;
- box.y2 = y + extents.overallDescent;
- damageDamageBox (pDrawable, &box, subWindowMode);
-}
-
-/*
- * values for textType:
- */
-#define TT_POLY8 0
-#define TT_IMAGE8 1
-#define TT_POLY16 2
-#define TT_IMAGE16 3
-
-static int
-damageText (DrawablePtr pDrawable,
- GCPtr pGC,
- int x,
- int y,
- unsigned long count,
- char *chars,
- FontEncoding fontEncoding,
- Bool textType)
-{
- CharInfoPtr *charinfo;
- CharInfoPtr *info;
- unsigned long i;
- unsigned int n;
- int w;
- Bool imageblt;
-
- imageblt = (textType == TT_IMAGE8) || (textType == TT_IMAGE16);
-
- charinfo = malloc(count * sizeof(CharInfoPtr));
- if (!charinfo)
- return x;
-
- GetGlyphs(pGC->font, count, (unsigned char *)chars,
- fontEncoding, &i, charinfo);
- n = (unsigned int)i;
- w = 0;
- if (!imageblt)
- for (info = charinfo; i--; info++)
- w += (*info)->metrics.characterWidth;
-
- if (n != 0) {
- damageDamageChars (pDrawable, pGC->font, x + pDrawable->x, y + pDrawable->y, n,
- charinfo, imageblt, pGC->subWindowMode);
- if (imageblt)
- (*pGC->ops->ImageGlyphBlt)(pDrawable, pGC, x, y, n, charinfo,
- FONTGLYPHS(pGC->font));
- else
- (*pGC->ops->PolyGlyphBlt)(pDrawable, pGC, x, y, n, charinfo,
- FONTGLYPHS(pGC->font));
- }
- free(charinfo);
- return x + w;
-}
-
-static int
-damagePolyText8(DrawablePtr pDrawable,
- GCPtr pGC,
- int x,
- int y,
- int count,
- char *chars)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (checkGCDamage (pDrawable, pGC))
- x = damageText (pDrawable, pGC, x, y, (unsigned long) count, chars,
- Linear8Bit, TT_POLY8);
- else
- x = (*pGC->ops->PolyText8)(pDrawable, pGC, x, y, count, chars);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
- return x;
-}
-
-static int
-damagePolyText16(DrawablePtr pDrawable,
- GCPtr pGC,
- int x,
- int y,
- int count,
- unsigned short *chars)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (checkGCDamage (pDrawable, pGC))
- x = damageText (pDrawable, pGC, x, y, (unsigned long) count, (char *) chars,
- FONTLASTROW(pGC->font) == 0 ? Linear16Bit : TwoD16Bit,
- TT_POLY16);
- else
- x = (*pGC->ops->PolyText16)(pDrawable, pGC, x, y, count, chars);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
- return x;
-}
-
-static void
-damageImageText8(DrawablePtr pDrawable,
- GCPtr pGC,
- int x,
- int y,
- int count,
- char *chars)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (checkGCDamage (pDrawable, pGC))
- damageText (pDrawable, pGC, x, y, (unsigned long) count, chars,
- Linear8Bit, TT_IMAGE8);
- else
- (*pGC->ops->ImageText8)(pDrawable, pGC, x, y, count, chars);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damageImageText16(DrawablePtr pDrawable,
- GCPtr pGC,
- int x,
- int y,
- int count,
- unsigned short *chars)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
-
- if (checkGCDamage (pDrawable, pGC))
- damageText (pDrawable, pGC, x, y, (unsigned long) count, (char *) chars,
- FONTLASTROW(pGC->font) == 0 ? Linear16Bit : TwoD16Bit,
- TT_IMAGE16);
- else
- (*pGC->ops->ImageText16)(pDrawable, pGC, x, y, count, chars);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-
-static void
-damageImageGlyphBlt(DrawablePtr pDrawable,
- GCPtr pGC,
- int x,
- int y,
- unsigned int nglyph,
- CharInfoPtr *ppci,
- pointer pglyphBase)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
- damageDamageChars (pDrawable, pGC->font, x + pDrawable->x, y + pDrawable->y,
- nglyph, ppci, TRUE, pGC->subWindowMode);
- (*pGC->ops->ImageGlyphBlt)(pDrawable, pGC, x, y, nglyph,
- ppci, pglyphBase);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damagePolyGlyphBlt(DrawablePtr pDrawable,
- GCPtr pGC,
- int x,
- int y,
- unsigned int nglyph,
- CharInfoPtr *ppci,
- pointer pglyphBase)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
- damageDamageChars (pDrawable, pGC->font, x + pDrawable->x, y + pDrawable->y,
- nglyph, ppci, FALSE, pGC->subWindowMode);
- (*pGC->ops->PolyGlyphBlt)(pDrawable, pGC, x, y, nglyph,
- ppci, pglyphBase);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damagePushPixels(GCPtr pGC,
- PixmapPtr pBitMap,
- DrawablePtr pDrawable,
- int dx,
- int dy,
- int xOrg,
- int yOrg)
-{
- DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable);
- if(checkGCDamage (pDrawable, pGC))
- {
- BoxRec box;
-
- box.x1 = xOrg;
- box.y1 = yOrg;
-
- if(!pGC->miTranslate) {
- box.x1 += pDrawable->x;
- box.y1 += pDrawable->y;
- }
-
- box.x2 = box.x1 + dx;
- box.y2 = box.y1 + dy;
-
- TRIM_BOX(box, pGC);
- if(BOX_NOT_EMPTY(box))
- damageDamageBox (pDrawable, &box, pGC->subWindowMode);
- }
- (*pGC->ops->PushPixels)(pGC, pBitMap, pDrawable, dx, dy, xOrg, yOrg);
- damageRegionProcessPending (pDrawable);
- DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
-}
-
-static void
-damageRemoveDamage (DamagePtr *pPrev, DamagePtr pDamage)
-{
- while (*pPrev)
- {
- if (*pPrev == pDamage)
- {
- *pPrev = pDamage->pNext;
- return;
- }
- pPrev = &(*pPrev)->pNext;
- }
-#if DAMAGE_VALIDATE_ENABLE
- ErrorF ("Damage not on list\n");
- OsAbort ();
-#endif
-}
-
-static void
-damageInsertDamage (DamagePtr *pPrev, DamagePtr pDamage)
-{
-#if DAMAGE_VALIDATE_ENABLE
- DamagePtr pOld;
-
- for (pOld = *pPrev; pOld; pOld = pOld->pNext)
- if (pOld == pDamage) {
- ErrorF ("Damage already on list\n");
- OsAbort ();
- }
-#endif
- pDamage->pNext = *pPrev;
- *pPrev = pDamage;
-}
-
-static Bool
-damageDestroyPixmap (PixmapPtr pPixmap)
-{
- ScreenPtr pScreen = pPixmap->drawable.pScreen;
- damageScrPriv(pScreen);
-
- if (pPixmap->refcnt == 1)
- {
- DamagePtr *pPrev = getPixmapDamageRef (pPixmap);
- DamagePtr pDamage;
-
- while ((pDamage = *pPrev))
- {
- damageRemoveDamage (pPrev, pDamage);
- if (!pDamage->isWindow)
- DamageDestroy (pDamage);
- }
- }
- unwrap (pScrPriv, pScreen, DestroyPixmap);
- (*pScreen->DestroyPixmap) (pPixmap);
- wrap (pScrPriv, pScreen, DestroyPixmap, damageDestroyPixmap);
- return TRUE;
-}
-
-static void
-damageCopyWindow(WindowPtr pWindow,
- DDXPointRec ptOldOrg,
- RegionPtr prgnSrc)
-{
- ScreenPtr pScreen = pWindow->drawable.pScreen;
- damageScrPriv(pScreen);
-
- if (getWindowDamage (pWindow))
- {
- int dx = pWindow->drawable.x - ptOldOrg.x;
- int dy = pWindow->drawable.y - ptOldOrg.y;
-
- /*
- * The region comes in source relative, but the damage occurs
- * at the destination location. Translate back and forth.
- */
- RegionTranslate(prgnSrc, dx, dy);
- damageRegionAppend (&pWindow->drawable, prgnSrc, FALSE, -1);
- RegionTranslate(prgnSrc, -dx, -dy);
- }
- unwrap (pScrPriv, pScreen, CopyWindow);
- (*pScreen->CopyWindow) (pWindow, ptOldOrg, prgnSrc);
- damageRegionProcessPending (&pWindow->drawable);
- wrap (pScrPriv, pScreen, CopyWindow, damageCopyWindow);
-}
-
-static GCOps damageGCOps = {
- damageFillSpans, damageSetSpans,
- damagePutImage, damageCopyArea,
- damageCopyPlane, damagePolyPoint,
- damagePolylines, damagePolySegment,
- damagePolyRectangle, damagePolyArc,
- damageFillPolygon, damagePolyFillRect,
- damagePolyFillArc, damagePolyText8,
- damagePolyText16, damageImageText8,
- damageImageText16, damageImageGlyphBlt,
- damagePolyGlyphBlt, damagePushPixels,
-};
-
-static void
-damageSetWindowPixmap (WindowPtr pWindow, PixmapPtr pPixmap)
-{
- DamagePtr pDamage;
- ScreenPtr pScreen = pWindow->drawable.pScreen;
- damageScrPriv(pScreen);
-
- if ((pDamage = damageGetWinPriv(pWindow)))
- {
- PixmapPtr pOldPixmap = (*pScreen->GetWindowPixmap) (pWindow);
- DamagePtr *pPrev = getPixmapDamageRef(pOldPixmap);
-
- while (pDamage)
- {
- damageRemoveDamage (pPrev, pDamage);
- pDamage = pDamage->pNextWin;
- }
- }
- unwrap (pScrPriv, pScreen, SetWindowPixmap);
- (*pScreen->SetWindowPixmap) (pWindow, pPixmap);
- wrap (pScrPriv, pScreen, SetWindowPixmap, damageSetWindowPixmap);
- if ((pDamage = damageGetWinPriv(pWindow)))
- {
- DamagePtr *pPrev = getPixmapDamageRef(pPixmap);
-
- while (pDamage)
- {
- damageInsertDamage (pPrev, pDamage);
- pDamage = pDamage->pNextWin;
- }
- }
-}
-
-static Bool
-damageDestroyWindow (WindowPtr pWindow)
-{
- DamagePtr pDamage;
- ScreenPtr pScreen = pWindow->drawable.pScreen;
- Bool ret;
- damageScrPriv(pScreen);
-
- while ((pDamage = damageGetWinPriv(pWindow)))
- {
- DamageUnregister (&pWindow->drawable, pDamage);
- DamageDestroy (pDamage);
- }
- unwrap (pScrPriv, pScreen, DestroyWindow);
- ret = (*pScreen->DestroyWindow) (pWindow);
- wrap (pScrPriv, pScreen, DestroyWindow, damageDestroyWindow);
- return ret;
-}
-
-static Bool
-damageCloseScreen (int i, ScreenPtr pScreen)
-{
- damageScrPriv(pScreen);
-
- unwrap (pScrPriv, pScreen, DestroyPixmap);
- unwrap (pScrPriv, pScreen, CreateGC);
- unwrap (pScrPriv, pScreen, CopyWindow);
- unwrap (pScrPriv, pScreen, CloseScreen);
- free(pScrPriv);
- return (*pScreen->CloseScreen) (i, pScreen);
-}
-
-/**
- * Default implementations of the damage management functions.
- */
-void miDamageCreate (DamagePtr pDamage)
-{
-}
-
-void miDamageRegister (DrawablePtr pDrawable, DamagePtr pDamage)
-{
-}
-
-void miDamageUnregister (DrawablePtr pDrawable, DamagePtr pDamage)
-{
-}
-
-void miDamageDestroy (DamagePtr pDamage)
-{
-}
-
-/**
- * Public functions for consumption outside this file.
- */
-
-Bool
-DamageSetup (ScreenPtr pScreen)
-{
- DamageScrPrivPtr pScrPriv;
- PictureScreenPtr ps = GetPictureScreenIfSet(pScreen);
- const DamageScreenFuncsRec miFuncs = {
- miDamageCreate, miDamageRegister, miDamageUnregister, miDamageDestroy
- };
-
- if (!dixRegisterPrivateKey(&damageScrPrivateKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
-
- if (dixLookupPrivate(&pScreen->devPrivates, damageScrPrivateKey))
- return TRUE;
-
- if (!dixRegisterPrivateKey(&damageGCPrivateKeyRec, PRIVATE_GC, sizeof(DamageGCPrivRec)))
- return FALSE;
-
- if (!dixRegisterPrivateKey(&damagePixPrivateKeyRec, PRIVATE_PIXMAP, 0))
- return FALSE;
-
- if (!dixRegisterPrivateKey(&damageWinPrivateKeyRec, PRIVATE_WINDOW, 0))
- return FALSE;
-
- pScrPriv = malloc(sizeof (DamageScrPrivRec));
- if (!pScrPriv)
- return FALSE;
-
- pScrPriv->internalLevel = 0;
- pScrPriv->pScreenDamage = 0;
-
- wrap (pScrPriv, pScreen, DestroyPixmap, damageDestroyPixmap);
- wrap (pScrPriv, pScreen, CreateGC, damageCreateGC);
- wrap (pScrPriv, pScreen, DestroyWindow, damageDestroyWindow);
- wrap (pScrPriv, pScreen, SetWindowPixmap, damageSetWindowPixmap);
- wrap (pScrPriv, pScreen, CopyWindow, damageCopyWindow);
- wrap (pScrPriv, pScreen, CloseScreen, damageCloseScreen);
- if (ps) {
- wrap (pScrPriv, ps, Glyphs, damageGlyphs);
- wrap (pScrPriv, ps, Composite, damageComposite);
- wrap (pScrPriv, ps, AddTraps, damageAddTraps);
- }
-
- pScrPriv->funcs = miFuncs;
-
- dixSetPrivate(&pScreen->devPrivates, damageScrPrivateKey, pScrPriv);
- return TRUE;
-}
-
-DamagePtr
-DamageCreate (DamageReportFunc damageReport,
- DamageDestroyFunc damageDestroy,
- DamageReportLevel damageLevel,
- Bool isInternal,
- ScreenPtr pScreen,
- void *closure)
-{
- damageScrPriv(pScreen);
- DamagePtr pDamage;
-
- pDamage = dixAllocateObjectWithPrivates(DamageRec, PRIVATE_DAMAGE);
- if (!pDamage)
- return 0;
- pDamage->pNext = 0;
- pDamage->pNextWin = 0;
- RegionNull(&pDamage->damage);
- RegionNull(&pDamage->pendingDamage);
-
- pDamage->damageLevel = damageLevel;
- pDamage->isInternal = isInternal;
- pDamage->closure = closure;
- pDamage->isWindow = FALSE;
- pDamage->pDrawable = 0;
- pDamage->reportAfter = FALSE;
-
- pDamage->damageReport = damageReport;
- pDamage->damageReportPostRendering = NULL;
- pDamage->damageDestroy = damageDestroy;
- pDamage->damageMarker = NULL;
- pDamage->pScreen = pScreen;
-
- (*pScrPriv->funcs.Create) (pDamage);
-
- return pDamage;
-}
-
-void
-DamageRegister (DrawablePtr pDrawable,
- DamagePtr pDamage)
-{
- ScreenPtr pScreen = pDrawable->pScreen;
- damageScrPriv(pScreen);
-
-#if DAMAGE_VALIDATE_ENABLE
- if (pDrawable->pScreen != pDamage->pScreen)
- {
- ErrorF ("DamageRegister called with mismatched screens\n");
- OsAbort ();
- }
-#endif
-
- if (pDrawable->type == DRAWABLE_WINDOW)
- {
- WindowPtr pWindow = (WindowPtr) pDrawable;
- winDamageRef(pWindow);
-
-#if DAMAGE_VALIDATE_ENABLE
- DamagePtr pOld;
-
- for (pOld = *pPrev; pOld; pOld = pOld->pNextWin)
- if (pOld == pDamage) {
- ErrorF ("Damage already on window list\n");
- OsAbort ();
- }
-#endif
- pDamage->pNextWin = *pPrev;
- *pPrev = pDamage;
- pDamage->isWindow = TRUE;
- }
- else
- pDamage->isWindow = FALSE;
- pDamage->pDrawable = pDrawable;
- damageInsertDamage (getDrawableDamageRef (pDrawable), pDamage);
- (*pScrPriv->funcs.Register) (pDrawable, pDamage);
-}
-
-void
-DamageDrawInternal (ScreenPtr pScreen, Bool enable)
-{
- damageScrPriv (pScreen);
-
- pScrPriv->internalLevel += enable ? 1 : -1;
-}
-
-void
-DamageUnregister (DrawablePtr pDrawable,
- DamagePtr pDamage)
-{
- ScreenPtr pScreen = pDrawable->pScreen;
- damageScrPriv(pScreen);
-
- (*pScrPriv->funcs.Unregister) (pDrawable, pDamage);
-
- if (pDrawable->type == DRAWABLE_WINDOW)
- {
- WindowPtr pWindow = (WindowPtr) pDrawable;
- winDamageRef (pWindow);
-#if DAMAGE_VALIDATE_ENABLE
- int found = 0;
-#endif
-
- while (*pPrev)
- {
- if (*pPrev == pDamage)
- {
- *pPrev = pDamage->pNextWin;
-#if DAMAGE_VALIDATE_ENABLE
- found = 1;
-#endif
- break;
- }
- pPrev = &(*pPrev)->pNextWin;
- }
-#if DAMAGE_VALIDATE_ENABLE
- if (!found) {
- ErrorF ("Damage not on window list\n");
- OsAbort ();
- }
-#endif
- }
- pDamage->pDrawable = 0;
- damageRemoveDamage (getDrawableDamageRef (pDrawable), pDamage);
-}
-
-void
-DamageDestroy (DamagePtr pDamage)
-{
- ScreenPtr pScreen = pDamage->pScreen;
- damageScrPriv(pScreen);
-
- if (pDamage->damageDestroy)
- (*pDamage->damageDestroy) (pDamage, pDamage->closure);
- (*pScrPriv->funcs.Destroy) (pDamage);
- RegionUninit(&pDamage->damage);
- RegionUninit(&pDamage->pendingDamage);
- dixFreeObjectWithPrivates(pDamage, PRIVATE_DAMAGE);
-}
-
-Bool
-DamageSubtract (DamagePtr pDamage,
- const RegionPtr pRegion)
-{
- RegionPtr pClip;
- RegionRec pixmapClip;
- DrawablePtr pDrawable = pDamage->pDrawable;
-
- RegionSubtract(&pDamage->damage, &pDamage->damage, pRegion);
- if (pDrawable)
- {
- if (pDrawable->type == DRAWABLE_WINDOW)
- pClip = &((WindowPtr) pDrawable)->borderClip;
- else
- {
- BoxRec box;
-
- box.x1 = pDrawable->x;
- box.y1 = pDrawable->y;
- box.x2 = pDrawable->x + pDrawable->width;
- box.y2 = pDrawable->y + pDrawable->height;
- RegionInit(&pixmapClip, &box, 1);
- pClip = &pixmapClip;
- }
- RegionTranslate(&pDamage->damage, pDrawable->x, pDrawable->y);
- RegionIntersect(&pDamage->damage, &pDamage->damage, pClip);
- RegionTranslate(&pDamage->damage, -pDrawable->x, -pDrawable->y);
- if (pDrawable->type != DRAWABLE_WINDOW)
- RegionUninit(&pixmapClip);
- }
- return RegionNotEmpty(&pDamage->damage);
-}
-
-void
-DamageEmpty (DamagePtr pDamage)
-{
- RegionEmpty(&pDamage->damage);
-}
-
-RegionPtr
-DamageRegion (DamagePtr pDamage)
-{
- return &pDamage->damage;
-}
-
-RegionPtr
-DamagePendingRegion (DamagePtr pDamage)
-{
- return &pDamage->pendingDamage;
-}
-
-void
-DamageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion)
-{
- damageRegionAppend (pDrawable, pRegion, FALSE, -1);
-}
-
-void
-DamageRegionProcessPending (DrawablePtr pDrawable)
-{
- damageRegionProcessPending (pDrawable);
-}
-
-/* If a damage marker is provided, then this function must be called after rendering is done. */
-/* Please do call back so any future enhancements can assume this function is called. */
-/* There are no strict timing requirements for calling this function, just as soon as (is cheaply) possible. */
-void
-DamageRegionRendered (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion)
-{
- if (pDamage->damageReportPostRendering)
- damageReportDamagePostRendering (pDamage, pOldDamage, pRegion);
-}
-
-/* This call is very odd, i'm leaving it intact for API sake, but please don't use it. */
-void
-DamageDamageRegion (DrawablePtr pDrawable,
- const RegionPtr pRegion)
-{
- damageRegionAppend (pDrawable, pRegion, FALSE, -1);
-
- /* Go back and report this damage for DamagePtrs with reportAfter set, since
- * this call isn't part of an in-progress drawing op in the call chain and
- * the DDX probably just wants to know about it right away.
- */
- damageRegionProcessPending (pDrawable);
-}
-
-void
-DamageSetReportAfterOp (DamagePtr pDamage, Bool reportAfter)
-{
- pDamage->reportAfter = reportAfter;
-}
-
-void
-DamageSetPostRenderingFunctions(DamagePtr pDamage, DamageReportFunc damageReportPostRendering,
- DamageMarkerFunc damageMarker)
-{
- pDamage->damageReportPostRendering = damageReportPostRendering;
- pDamage->damageMarker = damageMarker;
-}
-
-DamageScreenFuncsPtr
-DamageGetScreenFuncs (ScreenPtr pScreen)
-{
- damageScrPriv(pScreen);
- return &pScrPriv->funcs;
-}
-
-void
-DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion)
-{
- BoxRec tmpBox;
- RegionRec tmpRegion;
- Bool was_empty;
-
- switch (pDamage->damageLevel) {
- case DamageReportRawRegion:
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- (*pDamage->damageReport) (pDamage, pDamageRegion, pDamage->closure);
- break;
- case DamageReportDeltaRegion:
- RegionNull(&tmpRegion);
- RegionSubtract(&tmpRegion, pDamageRegion, &pDamage->damage);
- if (RegionNotEmpty(&tmpRegion)) {
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- (*pDamage->damageReport) (pDamage, &tmpRegion, pDamage->closure);
- }
- RegionUninit(&tmpRegion);
- break;
- case DamageReportBoundingBox:
- tmpBox = *RegionExtents(&pDamage->damage);
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- if (!BOX_SAME (&tmpBox, RegionExtents(&pDamage->damage))) {
- (*pDamage->damageReport) (pDamage, &pDamage->damage,
- pDamage->closure);
- }
- break;
- case DamageReportNonEmpty:
- was_empty = !RegionNotEmpty(&pDamage->damage);
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- if (was_empty && RegionNotEmpty(&pDamage->damage)) {
- (*pDamage->damageReport) (pDamage, &pDamage->damage,
- pDamage->closure);
- }
- break;
- case DamageReportNone:
- RegionUnion(&pDamage->damage, &pDamage->damage,
- pDamageRegion);
- break;
- }
-}
-
+/* + * Copyright © 2003 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <stdlib.h> + +#include <X11/X.h> +#include "scrnintstr.h" +#include "windowstr.h" +#include <X11/fonts/font.h> +#include "dixfontstr.h" +#include <X11/fonts/fontstruct.h> +#include "mi.h" +#include "regionstr.h" +#include "globals.h" +#include "gcstruct.h" +#include "damage.h" +#include "damagestr.h" +#ifdef COMPOSITE +#include "cw.h" +#endif + +#define wrap(priv, real, mem, func) {\ + priv->mem = real->mem; \ + real->mem = func; \ +} + +#define unwrap(priv, real, mem) {\ + real->mem = priv->mem; \ +} + +#define BOX_SAME(a,b) \ + ((a)->x1 == (b)->x1 && \ + (a)->y1 == (b)->y1 && \ + (a)->x2 == (b)->x2 && \ + (a)->y2 == (b)->y2) + +#define DAMAGE_VALIDATE_ENABLE 0 +#define DAMAGE_DEBUG_ENABLE 0 +#if DAMAGE_DEBUG_ENABLE +#define DAMAGE_DEBUG(x) ErrorF x +#else +#define DAMAGE_DEBUG(x) +#endif + +#define getPixmapDamageRef(pPixmap) ((DamagePtr *) \ + dixLookupPrivateAddr(&(pPixmap)->devPrivates, damagePixPrivateKey)) + +#define pixmapDamage(pPixmap) damagePixPriv(pPixmap) + +static DevPrivateKeyRec damageScrPrivateKeyRec; +#define damageScrPrivateKey (&damageScrPrivateKeyRec) +static DevPrivateKeyRec damagePixPrivateKeyRec; +#define damagePixPrivateKey (&damagePixPrivateKeyRec) +static DevPrivateKeyRec damageGCPrivateKeyRec; +#define damageGCPrivateKey (&damageGCPrivateKeyRec) +static DevPrivateKeyRec damageWinPrivateKeyRec; +#define damageWinPrivateKey (&damageWinPrivateKeyRec) + +static DamagePtr * +getDrawableDamageRef (DrawablePtr pDrawable) +{ + PixmapPtr pPixmap; + + if (WindowDrawable(pDrawable->type)) + { + ScreenPtr pScreen = pDrawable->pScreen; + + pPixmap = 0; + if (pScreen->GetWindowPixmap +#ifdef ROOTLESS_WORKAROUND + && ((WindowPtr)pDrawable)->viewable +#endif + ) + pPixmap = (*pScreen->GetWindowPixmap) ((WindowPtr)pDrawable); + + if (!pPixmap) + { + damageScrPriv(pScreen); + + return &pScrPriv->pScreenDamage; + } + } + else + pPixmap = (PixmapPtr) pDrawable; + return getPixmapDamageRef (pPixmap); +} + +#define getDrawableDamage(pDrawable) (*getDrawableDamageRef (pDrawable)) +#define getWindowDamage(pWin) getDrawableDamage(&(pWin)->drawable) + +#define drawableDamage(pDrawable) \ + DamagePtr pDamage = getDrawableDamage(pDrawable) + +#define windowDamage(pWin) drawableDamage(&(pWin)->drawable) + +#define winDamageRef(pWindow) \ + DamagePtr *pPrev = (DamagePtr *) \ + dixLookupPrivateAddr(&(pWindow)->devPrivates, damageWinPrivateKey) + +static void +damageReportDamagePostRendering (DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pDamageRegion) +{ + BoxRec tmpBox; + RegionRec tmpRegion, newDamage; + Bool was_empty; + + RegionUnion(&newDamage, pOldDamage, pDamageRegion); + + switch (pDamage->damageLevel) { + case DamageReportRawRegion: + (*pDamage->damageReportPostRendering) (pDamage, pDamageRegion, pDamage->closure); + break; + case DamageReportDeltaRegion: + RegionNull(&tmpRegion); + RegionSubtract(&tmpRegion, pDamageRegion, pOldDamage); + if (RegionNotEmpty(&tmpRegion)) { + (*pDamage->damageReportPostRendering) (pDamage, &tmpRegion, pDamage->closure); + } + RegionUninit(&tmpRegion); + break; + case DamageReportBoundingBox: + tmpBox = *RegionExtents(pOldDamage); + if (!BOX_SAME (&tmpBox, RegionExtents(&newDamage))) { + (*pDamage->damageReportPostRendering) (pDamage, &newDamage, + pDamage->closure); + } + break; + case DamageReportNonEmpty: + was_empty = !RegionNotEmpty(pOldDamage); + if (was_empty && RegionNotEmpty(&newDamage)) { + (*pDamage->damageReportPostRendering) (pDamage, &newDamage, + pDamage->closure); + } + break; + case DamageReportNone: + break; + } + + RegionUninit(&newDamage); +} + +#if DAMAGE_DEBUG_ENABLE +static void +_damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip, int subWindowMode, const char *where) +#define damageRegionAppend(d,r,c,m) _damageRegionAppend(d,r,c,m,__FUNCTION__) +#else +static void +damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip, + int subWindowMode) +#endif +{ + ScreenPtr pScreen = pDrawable->pScreen; + damageScrPriv(pScreen); + drawableDamage(pDrawable); + DamagePtr pNext; + RegionRec clippedRec; + RegionPtr pDamageRegion; + RegionRec pixClip; + int draw_x, draw_y; +#ifdef COMPOSITE + int screen_x = 0, screen_y = 0; +#endif + + /* short circuit for empty regions */ + if (!RegionNotEmpty(pRegion)) + return; + +#ifdef COMPOSITE + /* + * When drawing to a pixmap which is storing window contents, + * the region presented is in pixmap relative coordinates which + * need to be converted to screen relative coordinates + */ + if (pDrawable->type != DRAWABLE_WINDOW) + { + screen_x = ((PixmapPtr) pDrawable)->screen_x - pDrawable->x; + screen_y = ((PixmapPtr) pDrawable)->screen_y - pDrawable->y; + } + if (screen_x || screen_y) + RegionTranslate(pRegion, screen_x, screen_y); +#endif + + if (pDrawable->type == DRAWABLE_WINDOW && + ((WindowPtr)(pDrawable))->backingStore == NotUseful) + { + if (subWindowMode == ClipByChildren) + { + RegionIntersect(pRegion, pRegion, + &((WindowPtr)(pDrawable))->clipList); + } + else if (subWindowMode == IncludeInferiors) + { + RegionPtr pTempRegion = + NotClippedByChildren((WindowPtr)(pDrawable)); + RegionIntersect(pRegion, pRegion, pTempRegion); + RegionDestroy(pTempRegion); + } + /* If subWindowMode is set to an invalid value, don't perform + * any drawable-based clipping. */ + } + + + RegionNull(&clippedRec); + for (; pDamage; pDamage = pNext) + { + pNext = pDamage->pNext; + /* + * Check for internal damage and don't send events + */ + if (pScrPriv->internalLevel > 0 && !pDamage->isInternal) + { + DAMAGE_DEBUG (("non internal damage, skipping at %d\n", + pScrPriv->internalLevel)); + continue; + } + /* + * Check for unrealized windows + */ + if (pDamage->pDrawable->type == DRAWABLE_WINDOW && + !((WindowPtr) (pDamage->pDrawable))->realized) + { + continue; + } + + draw_x = pDamage->pDrawable->x; + draw_y = pDamage->pDrawable->y; +#ifdef COMPOSITE + /* + * Need to move everyone to screen coordinates + * XXX what about off-screen pixmaps with non-zero x/y? + */ + if (!WindowDrawable(pDamage->pDrawable->type)) + { + draw_x += ((PixmapPtr) pDamage->pDrawable)->screen_x; + draw_y += ((PixmapPtr) pDamage->pDrawable)->screen_y; + } +#endif + + /* + * Clip against border or pixmap bounds + */ + + pDamageRegion = pRegion; + if (clip || pDamage->pDrawable != pDrawable) + { + pDamageRegion = &clippedRec; + if (pDamage->pDrawable->type == DRAWABLE_WINDOW) { + RegionIntersect(pDamageRegion, pRegion, + &((WindowPtr)(pDamage->pDrawable))->borderClip); + } else { + BoxRec box; + box.x1 = draw_x; + box.y1 = draw_y; + box.x2 = draw_x + pDamage->pDrawable->width; + box.y2 = draw_y + pDamage->pDrawable->height; + RegionInit(&pixClip, &box, 1); + RegionIntersect(pDamageRegion, pRegion, &pixClip); + RegionUninit(&pixClip); + } + /* + * Short circuit empty results + */ + if (!RegionNotEmpty(pDamageRegion)) + continue; + } + + DAMAGE_DEBUG (("%s %d x %d +%d +%d (target 0x%lx monitor 0x%lx)\n", + where, + pDamageRegion->extents.x2 - pDamageRegion->extents.x1, + pDamageRegion->extents.y2 - pDamageRegion->extents.y1, + pDamageRegion->extents.x1, pDamageRegion->extents.y1, + pDrawable->id, pDamage->pDrawable->id)); + + /* + * Move region to target coordinate space + */ + if (draw_x || draw_y) + RegionTranslate(pDamageRegion, -draw_x, -draw_y); + + /* Store damage region if needed after submission. */ + if (pDamage->reportAfter || pDamage->damageMarker) + RegionUnion(&pDamage->pendingDamage, + &pDamage->pendingDamage, pDamageRegion); + + /* Duplicate current damage if needed. */ + if (pDamage->damageMarker) + RegionCopy(&pDamage->backupDamage, &pDamage->damage); + + /* Report damage now, if desired. */ + if (!pDamage->reportAfter) { + if (pDamage->damageReport) + DamageReportDamage (pDamage, pDamageRegion); + else + RegionUnion(&pDamage->damage, + &pDamage->damage, pDamageRegion); + } + + /* + * translate original region back + */ + if (pDamageRegion == pRegion && (draw_x || draw_y)) + RegionTranslate(pDamageRegion, draw_x, draw_y); + } +#ifdef COMPOSITE + if (screen_x || screen_y) + RegionTranslate(pRegion, -screen_x, -screen_y); +#endif + + RegionUninit(&clippedRec); +} + +static void +damageRegionProcessPending (DrawablePtr pDrawable) +{ + drawableDamage(pDrawable); + + for (; pDamage != NULL; pDamage = pDamage->pNext) + { + /* submit damage marker whenever possible. */ + if (pDamage->damageMarker) + (*pDamage->damageMarker) (pDrawable, pDamage, &pDamage->backupDamage, &pDamage->pendingDamage, pDamage->closure); + if (pDamage->reportAfter) { + /* It's possible that there is only interest in postRendering reporting. */ + if (pDamage->damageReport) + DamageReportDamage (pDamage, &pDamage->pendingDamage); + else + RegionUnion(&pDamage->damage, &pDamage->damage, + &pDamage->pendingDamage); + } + + if (pDamage->reportAfter || pDamage->damageMarker) + RegionEmpty(&pDamage->pendingDamage); + if (pDamage->damageMarker) + RegionEmpty(&pDamage->backupDamage); + } + +} + +#if DAMAGE_DEBUG_ENABLE +#define damageDamageBox(d,b,m) _damageDamageBox(d,b,m,__FUNCTION__) +static void +_damageDamageBox (DrawablePtr pDrawable, BoxPtr pBox, int subWindowMode, const char *where) +#else +static void +damageDamageBox (DrawablePtr pDrawable, BoxPtr pBox, int subWindowMode) +#endif +{ + RegionRec region; + + RegionInit(®ion, pBox, 1); +#if DAMAGE_DEBUG_ENABLE + _damageRegionAppend (pDrawable, ®ion, TRUE, subWindowMode, where); +#else + damageRegionAppend (pDrawable, ®ion, TRUE, subWindowMode); +#endif + RegionUninit(®ion); +} + +static void damageValidateGC(GCPtr, unsigned long, DrawablePtr); +static void damageChangeGC(GCPtr, unsigned long); +static void damageCopyGC(GCPtr, unsigned long, GCPtr); +static void damageDestroyGC(GCPtr); +static void damageChangeClip(GCPtr, int, pointer, int); +static void damageDestroyClip(GCPtr); +static void damageCopyClip(GCPtr, GCPtr); + +static GCFuncs damageGCFuncs = { + damageValidateGC, damageChangeGC, damageCopyGC, damageDestroyGC, + damageChangeClip, damageDestroyClip, damageCopyClip +}; + +static GCOps damageGCOps; + +static Bool +damageCreateGC(GCPtr pGC) +{ + ScreenPtr pScreen = pGC->pScreen; + damageScrPriv(pScreen); + damageGCPriv(pGC); + Bool ret; + + unwrap (pScrPriv, pScreen, CreateGC); + if((ret = (*pScreen->CreateGC) (pGC))) { + pGCPriv->ops = NULL; + pGCPriv->funcs = pGC->funcs; + pGC->funcs = &damageGCFuncs; + } + wrap (pScrPriv, pScreen, CreateGC, damageCreateGC); + + return ret; +} + +#define DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable) \ + damageGCPriv(pGC); \ + GCFuncs *oldFuncs = pGC->funcs; \ + unwrap(pGCPriv, pGC, funcs); \ + unwrap(pGCPriv, pGC, ops); \ + +#define DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable) \ + wrap(pGCPriv, pGC, funcs, oldFuncs); \ + wrap(pGCPriv, pGC, ops, &damageGCOps) + +#define DAMAGE_GC_FUNC_PROLOGUE(pGC) \ + damageGCPriv(pGC); \ + unwrap(pGCPriv, pGC, funcs); \ + if (pGCPriv->ops) unwrap(pGCPriv, pGC, ops) + +#define DAMAGE_GC_FUNC_EPILOGUE(pGC) \ + wrap(pGCPriv, pGC, funcs, &damageGCFuncs); \ + if (pGCPriv->ops) wrap(pGCPriv, pGC, ops, &damageGCOps) + +static void +damageValidateGC(GCPtr pGC, + unsigned long changes, + DrawablePtr pDrawable) +{ + DAMAGE_GC_FUNC_PROLOGUE (pGC); + (*pGC->funcs->ValidateGC)(pGC, changes, pDrawable); + pGCPriv->ops = pGC->ops; /* just so it's not NULL */ + DAMAGE_GC_FUNC_EPILOGUE (pGC); +} + +static void +damageDestroyGC(GCPtr pGC) +{ + DAMAGE_GC_FUNC_PROLOGUE (pGC); + (*pGC->funcs->DestroyGC)(pGC); + DAMAGE_GC_FUNC_EPILOGUE (pGC); +} + +static void +damageChangeGC (GCPtr pGC, + unsigned long mask) +{ + DAMAGE_GC_FUNC_PROLOGUE (pGC); + (*pGC->funcs->ChangeGC) (pGC, mask); + DAMAGE_GC_FUNC_EPILOGUE (pGC); +} + +static void +damageCopyGC (GCPtr pGCSrc, + unsigned long mask, + GCPtr pGCDst) +{ + DAMAGE_GC_FUNC_PROLOGUE (pGCDst); + (*pGCDst->funcs->CopyGC) (pGCSrc, mask, pGCDst); + DAMAGE_GC_FUNC_EPILOGUE (pGCDst); +} + +static void +damageChangeClip (GCPtr pGC, + int type, + pointer pvalue, + int nrects) +{ + DAMAGE_GC_FUNC_PROLOGUE (pGC); + (*pGC->funcs->ChangeClip) (pGC, type, pvalue, nrects); + DAMAGE_GC_FUNC_EPILOGUE (pGC); +} + +static void +damageCopyClip(GCPtr pgcDst, GCPtr pgcSrc) +{ + DAMAGE_GC_FUNC_PROLOGUE (pgcDst); + (* pgcDst->funcs->CopyClip)(pgcDst, pgcSrc); + DAMAGE_GC_FUNC_EPILOGUE (pgcDst); +} + +static void +damageDestroyClip(GCPtr pGC) +{ + DAMAGE_GC_FUNC_PROLOGUE (pGC); + (* pGC->funcs->DestroyClip)(pGC); + DAMAGE_GC_FUNC_EPILOGUE (pGC); +} + +#define TRIM_BOX(box, pGC) if (pGC->pCompositeClip) { \ + BoxPtr extents = &pGC->pCompositeClip->extents;\ + if(box.x1 < extents->x1) box.x1 = extents->x1; \ + if(box.x2 > extents->x2) box.x2 = extents->x2; \ + if(box.y1 < extents->y1) box.y1 = extents->y1; \ + if(box.y2 > extents->y2) box.y2 = extents->y2; \ + } + +#define TRANSLATE_BOX(box, pDrawable) { \ + box.x1 += pDrawable->x; \ + box.x2 += pDrawable->x; \ + box.y1 += pDrawable->y; \ + box.y2 += pDrawable->y; \ + } + +#define TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC) { \ + TRANSLATE_BOX(box, pDrawable); \ + TRIM_BOX(box, pGC); \ + } + +#define BOX_NOT_EMPTY(box) \ + (((box.x2 - box.x1) > 0) && ((box.y2 - box.y1) > 0)) + +#define checkGCDamage(d,g) (getDrawableDamage(d) && \ + (!g->pCompositeClip ||\ + RegionNotEmpty(g->pCompositeClip))) + +#define TRIM_PICTURE_BOX(box, pDst) { \ + BoxPtr extents = &pDst->pCompositeClip->extents;\ + if(box.x1 < extents->x1) box.x1 = extents->x1; \ + if(box.x2 > extents->x2) box.x2 = extents->x2; \ + if(box.y1 < extents->y1) box.y1 = extents->y1; \ + if(box.y2 > extents->y2) box.y2 = extents->y2; \ + } + +#define checkPictureDamage(p) (getDrawableDamage(p->pDrawable) && \ + RegionNotEmpty(p->pCompositeClip)) + +static void +damageComposite (CARD8 op, + PicturePtr pSrc, + PicturePtr pMask, + PicturePtr pDst, + INT16 xSrc, + INT16 ySrc, + INT16 xMask, + INT16 yMask, + INT16 xDst, + INT16 yDst, + CARD16 width, + CARD16 height) +{ + ScreenPtr pScreen = pDst->pDrawable->pScreen; + PictureScreenPtr ps = GetPictureScreen(pScreen); + damageScrPriv(pScreen); + + if (checkPictureDamage (pDst)) + { + BoxRec box; + + box.x1 = xDst + pDst->pDrawable->x; + box.y1 = yDst + pDst->pDrawable->y; + box.x2 = box.x1 + width; + box.y2 = box.y1 + height; + TRIM_PICTURE_BOX(box, pDst); + if (BOX_NOT_EMPTY(box)) + damageDamageBox (pDst->pDrawable, &box, pDst->subWindowMode); + } + unwrap (pScrPriv, ps, Composite); + (*ps->Composite) (op, + pSrc, + pMask, + pDst, + xSrc, + ySrc, + xMask, + yMask, + xDst, + yDst, + width, + height); + damageRegionProcessPending (pDst->pDrawable); + wrap (pScrPriv, ps, Composite, damageComposite); +} + +static void +damageGlyphs (CARD8 op, + PicturePtr pSrc, + PicturePtr pDst, + PictFormatPtr maskFormat, + INT16 xSrc, + INT16 ySrc, + int nlist, + GlyphListPtr list, + GlyphPtr *glyphs) +{ + ScreenPtr pScreen = pDst->pDrawable->pScreen; + PictureScreenPtr ps = GetPictureScreen(pScreen); + damageScrPriv(pScreen); + + if (checkPictureDamage (pDst)) + { + int nlistTmp = nlist; + GlyphListPtr listTmp = list; + GlyphPtr *glyphsTmp = glyphs; + int x, y; + int n; + GlyphPtr glyph; + BoxRec box; + int x1, y1, x2, y2; + + box.x1 = 32767; + box.y1 = 32767; + box.x2 = -32767; + box.y2 = -32767; + x = pDst->pDrawable->x; + y = pDst->pDrawable->y; + while (nlistTmp--) + { + x += listTmp->xOff; + y += listTmp->yOff; + n = listTmp->len; + while (n--) + { + glyph = *glyphsTmp++; + x1 = x - glyph->info.x; + y1 = y - glyph->info.y; + x2 = x1 + glyph->info.width; + y2 = y1 + glyph->info.height; + if (x1 < box.x1) + box.x1 = x1; + if (y1 < box.y1) + box.y1 = y1; + if (x2 > box.x2) + box.x2 = x2; + if (y2 > box.y2) + box.y2 = y2; + x += glyph->info.xOff; + y += glyph->info.yOff; + } + listTmp++; + } + TRIM_PICTURE_BOX (box, pDst); + if (BOX_NOT_EMPTY(box)) + damageDamageBox (pDst->pDrawable, &box, pDst->subWindowMode); + } + unwrap (pScrPriv, ps, Glyphs); + (*ps->Glyphs) (op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs); + damageRegionProcessPending (pDst->pDrawable); + wrap (pScrPriv, ps, Glyphs, damageGlyphs); +} + +static void +damageAddTraps (PicturePtr pPicture, + INT16 x_off, + INT16 y_off, + int ntrap, + xTrap *traps) +{ + ScreenPtr pScreen = pPicture->pDrawable->pScreen; + PictureScreenPtr ps = GetPictureScreen(pScreen); + damageScrPriv(pScreen); + + if (checkPictureDamage (pPicture)) + { + BoxRec box; + int i; + int x, y; + xTrap *t = traps; + + box.x1 = 32767; + box.y1 = 32767; + box.x2 = -32767; + box.y2 = -32767; + x = pPicture->pDrawable->x + x_off; + y = pPicture->pDrawable->y + y_off; + for (i = 0; i < ntrap; i++) + { + pixman_fixed_t l = min (t->top.l, t->bot.l); + pixman_fixed_t r = max (t->top.r, t->bot.r); + int x1 = x + pixman_fixed_to_int (l); + int x2 = x + pixman_fixed_to_int (pixman_fixed_ceil (r)); + int y1 = y + pixman_fixed_to_int (t->top.y); + int y2 = y + pixman_fixed_to_int (pixman_fixed_ceil (t->bot.y)); + + if (x1 < box.x1) + box.x1 = x1; + if (x2 > box.x2) + box.x2 = x2; + if (y1 < box.y1) + box.y1 = y1; + if (y2 > box.y2) + box.y2 = y2; + } + TRIM_PICTURE_BOX (box, pPicture); + if (BOX_NOT_EMPTY(box)) + damageDamageBox (pPicture->pDrawable, &box, pPicture->subWindowMode); + } + unwrap (pScrPriv, ps, AddTraps); + (*ps->AddTraps) (pPicture, x_off, y_off, ntrap, traps); + damageRegionProcessPending (pPicture->pDrawable); + wrap (pScrPriv, ps, AddTraps, damageAddTraps); +} + +/**********************************************************/ + + +static void +damageFillSpans(DrawablePtr pDrawable, + GC *pGC, + int npt, + DDXPointPtr ppt, + int *pwidth, + int fSorted) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (npt && checkGCDamage (pDrawable, pGC)) + { + int nptTmp = npt; + DDXPointPtr pptTmp = ppt; + int *pwidthTmp = pwidth; + BoxRec box; + + box.x1 = pptTmp->x; + box.x2 = box.x1 + *pwidthTmp; + box.y2 = box.y1 = pptTmp->y; + + while(--nptTmp) + { + pptTmp++; + pwidthTmp++; + if(box.x1 > pptTmp->x) box.x1 = pptTmp->x; + if(box.x2 < (pptTmp->x + *pwidthTmp)) + box.x2 = pptTmp->x + *pwidthTmp; + if(box.y1 > pptTmp->y) box.y1 = pptTmp->y; + else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y; + } + + box.y2++; + + if(!pGC->miTranslate) { + TRANSLATE_BOX(box, pDrawable); + } + TRIM_BOX(box, pGC); + + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + + (*pGC->ops->FillSpans)(pDrawable, pGC, npt, ppt, pwidth, fSorted); + + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damageSetSpans(DrawablePtr pDrawable, + GCPtr pGC, + char *pcharsrc, + DDXPointPtr ppt, + int *pwidth, + int npt, + int fSorted) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (npt && checkGCDamage (pDrawable, pGC)) + { + DDXPointPtr pptTmp = ppt; + int *pwidthTmp = pwidth; + int nptTmp = npt; + BoxRec box; + + box.x1 = pptTmp->x; + box.x2 = box.x1 + *pwidthTmp; + box.y2 = box.y1 = pptTmp->y; + + while(--nptTmp) + { + pptTmp++; + pwidthTmp++; + if(box.x1 > pptTmp->x) box.x1 = pptTmp->x; + if(box.x2 < (pptTmp->x + *pwidthTmp)) + box.x2 = pptTmp->x + *pwidthTmp; + if(box.y1 > pptTmp->y) box.y1 = pptTmp->y; + else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y; + } + + box.y2++; + + if(!pGC->miTranslate) { + TRANSLATE_BOX(box, pDrawable); + } + TRIM_BOX(box, pGC); + + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->SetSpans)(pDrawable, pGC, pcharsrc, ppt, pwidth, npt, fSorted); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damagePutImage(DrawablePtr pDrawable, + GCPtr pGC, + int depth, + int x, + int y, + int w, + int h, + int leftPad, + int format, + char *pImage) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + if (checkGCDamage (pDrawable, pGC)) + { + BoxRec box; + + box.x1 = x + pDrawable->x; + box.x2 = box.x1 + w; + box.y1 = y + pDrawable->y; + box.y2 = box.y1 + h; + + TRIM_BOX(box, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->PutImage)(pDrawable, pGC, depth, x, y, w, h, + leftPad, format, pImage); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static RegionPtr +damageCopyArea(DrawablePtr pSrc, + DrawablePtr pDst, + GC *pGC, + int srcx, + int srcy, + int width, + int height, + int dstx, + int dsty) +{ + RegionPtr ret; + DAMAGE_GC_OP_PROLOGUE(pGC, pDst); + + if (checkGCDamage (pDst, pGC)) + { + BoxRec box; + + box.x1 = dstx + pDst->x; + box.x2 = box.x1 + width; + box.y1 = dsty + pDst->y; + box.y2 = box.y1 + height; + + TRIM_BOX(box, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDst, &box, pGC->subWindowMode); + } + + ret = (*pGC->ops->CopyArea)(pSrc, pDst, + pGC, srcx, srcy, width, height, dstx, dsty); + damageRegionProcessPending (pDst); + DAMAGE_GC_OP_EPILOGUE(pGC, pDst); + return ret; +} + +static RegionPtr +damageCopyPlane(DrawablePtr pSrc, + DrawablePtr pDst, + GCPtr pGC, + int srcx, + int srcy, + int width, + int height, + int dstx, + int dsty, + unsigned long bitPlane) +{ + RegionPtr ret; + DAMAGE_GC_OP_PROLOGUE(pGC, pDst); + + if (checkGCDamage (pDst, pGC)) + { + BoxRec box; + + box.x1 = dstx + pDst->x; + box.x2 = box.x1 + width; + box.y1 = dsty + pDst->y; + box.y2 = box.y1 + height; + + TRIM_BOX(box, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDst, &box, pGC->subWindowMode); + } + + ret = (*pGC->ops->CopyPlane)(pSrc, pDst, + pGC, srcx, srcy, width, height, dstx, dsty, bitPlane); + damageRegionProcessPending (pDst); + DAMAGE_GC_OP_EPILOGUE(pGC, pDst); + return ret; +} + +static void +damagePolyPoint(DrawablePtr pDrawable, + GCPtr pGC, + int mode, + int npt, + xPoint *ppt) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (npt && checkGCDamage (pDrawable, pGC)) + { + BoxRec box; + int nptTmp = npt; + xPoint *pptTmp = ppt; + + box.x2 = box.x1 = pptTmp->x; + box.y2 = box.y1 = pptTmp->y; + + /* this could be slow if the points were spread out */ + + while(--nptTmp) + { + pptTmp++; + if(box.x1 > pptTmp->x) box.x1 = pptTmp->x; + else if(box.x2 < pptTmp->x) box.x2 = pptTmp->x; + if(box.y1 > pptTmp->y) box.y1 = pptTmp->y; + else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y; + } + + box.x2++; + box.y2++; + + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->PolyPoint)(pDrawable, pGC, mode, npt, ppt); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damagePolylines(DrawablePtr pDrawable, + GCPtr pGC, + int mode, + int npt, + DDXPointPtr ppt) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (npt && checkGCDamage (pDrawable, pGC)) + { + int nptTmp = npt; + DDXPointPtr pptTmp = ppt; + BoxRec box; + int extra = pGC->lineWidth >> 1; + + box.x2 = box.x1 = pptTmp->x; + box.y2 = box.y1 = pptTmp->y; + + if(nptTmp > 1) + { + if(pGC->joinStyle == JoinMiter) + extra = 6 * pGC->lineWidth; + else if(pGC->capStyle == CapProjecting) + extra = pGC->lineWidth; + } + + if(mode == CoordModePrevious) + { + int x = box.x1; + int y = box.y1; + while(--nptTmp) + { + pptTmp++; + x += pptTmp->x; + y += pptTmp->y; + if(box.x1 > x) box.x1 = x; + else if(box.x2 < x) box.x2 = x; + if(box.y1 > y) box.y1 = y; + else if(box.y2 < y) box.y2 = y; + } + } + else + { + while(--nptTmp) + { + pptTmp++; + if(box.x1 > pptTmp->x) box.x1 = pptTmp->x; + else if(box.x2 < pptTmp->x) box.x2 = pptTmp->x; + if(box.y1 > pptTmp->y) box.y1 = pptTmp->y; + else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y; + } + } + + box.x2++; + box.y2++; + + if(extra) + { + box.x1 -= extra; + box.x2 += extra; + box.y1 -= extra; + box.y2 += extra; + } + + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->Polylines)(pDrawable, pGC, mode, npt, ppt); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damagePolySegment(DrawablePtr pDrawable, + GCPtr pGC, + int nSeg, + xSegment *pSeg) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (nSeg && checkGCDamage (pDrawable, pGC)) + { + BoxRec box; + int extra = pGC->lineWidth; + int nsegTmp = nSeg; + xSegment *pSegTmp = pSeg; + + if(pGC->capStyle != CapProjecting) + extra >>= 1; + + if(pSegTmp->x2 > pSegTmp->x1) { + box.x1 = pSegTmp->x1; + box.x2 = pSegTmp->x2; + } else { + box.x2 = pSegTmp->x1; + box.x1 = pSegTmp->x2; + } + + if(pSegTmp->y2 > pSegTmp->y1) { + box.y1 = pSegTmp->y1; + box.y2 = pSegTmp->y2; + } else { + box.y2 = pSegTmp->y1; + box.y1 = pSegTmp->y2; + } + + while(--nsegTmp) + { + pSegTmp++; + if(pSegTmp->x2 > pSegTmp->x1) + { + if(pSegTmp->x1 < box.x1) box.x1 = pSegTmp->x1; + if(pSegTmp->x2 > box.x2) box.x2 = pSegTmp->x2; + } + else + { + if(pSegTmp->x2 < box.x1) box.x1 = pSegTmp->x2; + if(pSegTmp->x1 > box.x2) box.x2 = pSegTmp->x1; + } + if(pSegTmp->y2 > pSegTmp->y1) + { + if(pSegTmp->y1 < box.y1) box.y1 = pSegTmp->y1; + if(pSegTmp->y2 > box.y2) box.y2 = pSegTmp->y2; + } + else + { + if(pSegTmp->y2 < box.y1) box.y1 = pSegTmp->y2; + if(pSegTmp->y1 > box.y2) box.y2 = pSegTmp->y1; + } + } + + box.x2++; + box.y2++; + + if(extra) + { + box.x1 -= extra; + box.x2 += extra; + box.y1 -= extra; + box.y2 += extra; + } + + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->PolySegment)(pDrawable, pGC, nSeg, pSeg); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damagePolyRectangle(DrawablePtr pDrawable, + GCPtr pGC, + int nRects, + xRectangle *pRects) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (nRects && checkGCDamage (pDrawable, pGC)) + { + BoxRec box; + int offset1, offset2, offset3; + int nRectsTmp = nRects; + xRectangle *pRectsTmp = pRects; + + offset2 = pGC->lineWidth; + if(!offset2) offset2 = 1; + offset1 = offset2 >> 1; + offset3 = offset2 - offset1; + + while(nRectsTmp--) + { + box.x1 = pRectsTmp->x - offset1; + box.y1 = pRectsTmp->y - offset1; + box.x2 = box.x1 + pRectsTmp->width + offset2; + box.y2 = box.y1 + offset2; + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + + box.x1 = pRectsTmp->x - offset1; + box.y1 = pRectsTmp->y + offset3; + box.x2 = box.x1 + offset2; + box.y2 = box.y1 + pRectsTmp->height - offset2; + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + + box.x1 = pRectsTmp->x + pRectsTmp->width - offset1; + box.y1 = pRectsTmp->y + offset3; + box.x2 = box.x1 + offset2; + box.y2 = box.y1 + pRectsTmp->height - offset2; + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + + box.x1 = pRectsTmp->x - offset1; + box.y1 = pRectsTmp->y + pRectsTmp->height - offset1; + box.x2 = box.x1 + pRectsTmp->width + offset2; + box.y2 = box.y1 + offset2; + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + + pRectsTmp++; + } + } + (*pGC->ops->PolyRectangle)(pDrawable, pGC, nRects, pRects); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damagePolyArc(DrawablePtr pDrawable, + GCPtr pGC, + int nArcs, + xArc *pArcs) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (nArcs && checkGCDamage (pDrawable, pGC)) + { + int extra = pGC->lineWidth >> 1; + BoxRec box; + int nArcsTmp = nArcs; + xArc *pArcsTmp = pArcs; + + box.x1 = pArcsTmp->x; + box.x2 = box.x1 + pArcsTmp->width; + box.y1 = pArcsTmp->y; + box.y2 = box.y1 + pArcsTmp->height; + + while(--nArcsTmp) + { + pArcsTmp++; + if(box.x1 > pArcsTmp->x) + box.x1 = pArcsTmp->x; + if(box.x2 < (pArcsTmp->x + pArcsTmp->width)) + box.x2 = pArcsTmp->x + pArcsTmp->width; + if(box.y1 > pArcsTmp->y) + box.y1 = pArcsTmp->y; + if(box.y2 < (pArcsTmp->y + pArcsTmp->height)) + box.y2 = pArcsTmp->y + pArcsTmp->height; + } + + if(extra) + { + box.x1 -= extra; + box.x2 += extra; + box.y1 -= extra; + box.y2 += extra; + } + + box.x2++; + box.y2++; + + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->PolyArc)(pDrawable, pGC, nArcs, pArcs); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damageFillPolygon(DrawablePtr pDrawable, + GCPtr pGC, + int shape, + int mode, + int npt, + DDXPointPtr ppt) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (npt > 2 && checkGCDamage (pDrawable, pGC)) + { + DDXPointPtr pptTmp = ppt; + int nptTmp = npt; + BoxRec box; + + box.x2 = box.x1 = pptTmp->x; + box.y2 = box.y1 = pptTmp->y; + + if(mode != CoordModeOrigin) + { + int x = box.x1; + int y = box.y1; + while(--nptTmp) + { + pptTmp++; + x += pptTmp->x; + y += pptTmp->y; + if(box.x1 > x) box.x1 = x; + else if(box.x2 < x) box.x2 = x; + if(box.y1 > y) box.y1 = y; + else if(box.y2 < y) box.y2 = y; + } + } + else + { + while(--nptTmp) + { + pptTmp++; + if(box.x1 > pptTmp->x) box.x1 = pptTmp->x; + else if(box.x2 < pptTmp->x) box.x2 = pptTmp->x; + if(box.y1 > pptTmp->y) box.y1 = pptTmp->y; + else if(box.y2 < pptTmp->y) box.y2 = pptTmp->y; + } + } + + box.x2++; + box.y2++; + + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + + (*pGC->ops->FillPolygon)(pDrawable, pGC, shape, mode, npt, ppt); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + + +static void +damagePolyFillRect(DrawablePtr pDrawable, + GCPtr pGC, + int nRects, + xRectangle *pRects) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + if (nRects && checkGCDamage (pDrawable, pGC)) + { + BoxRec box; + xRectangle *pRectsTmp = pRects; + int nRectsTmp = nRects; + + box.x1 = pRectsTmp->x; + box.x2 = box.x1 + (short)pRectsTmp->width; + box.y1 = pRectsTmp->y; + box.y2 = box.y1 + (short)pRectsTmp->height; + + while(--nRectsTmp) + { + pRectsTmp++; + if(box.x1 > pRectsTmp->x) box.x1 = pRectsTmp->x; + if(box.x2 < (pRectsTmp->x + pRectsTmp->width)) + box.x2 = pRectsTmp->x + pRectsTmp->width; + if(box.y1 > pRectsTmp->y) box.y1 = pRectsTmp->y; + if(box.y2 < (pRectsTmp->y + pRectsTmp->height)) + box.y2 = pRectsTmp->y + pRectsTmp->height; + } + + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->PolyFillRect)(pDrawable, pGC, nRects, pRects); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + + +static void +damagePolyFillArc(DrawablePtr pDrawable, + GCPtr pGC, + int nArcs, + xArc *pArcs) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (nArcs && checkGCDamage (pDrawable, pGC)) + { + BoxRec box; + int nArcsTmp = nArcs; + xArc *pArcsTmp = pArcs; + + box.x1 = pArcsTmp->x; + box.x2 = box.x1 + pArcsTmp->width; + box.y1 = pArcsTmp->y; + box.y2 = box.y1 + pArcsTmp->height; + + while(--nArcsTmp) + { + pArcsTmp++; + if(box.x1 > pArcsTmp->x) + box.x1 = pArcsTmp->x; + if(box.x2 < (pArcsTmp->x + pArcsTmp->width)) + box.x2 = pArcsTmp->x + pArcsTmp->width; + if(box.y1 > pArcsTmp->y) + box.y1 = pArcsTmp->y; + if(box.y2 < (pArcsTmp->y + pArcsTmp->height)) + box.y2 = pArcsTmp->y + pArcsTmp->height; + } + + TRIM_AND_TRANSLATE_BOX(box, pDrawable, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->PolyFillArc)(pDrawable, pGC, nArcs, pArcs); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +/* + * general Poly/Image text function. Extract glyph information, + * compute bounding box and remove cursor if it is overlapped. + */ + +static void +damageDamageChars (DrawablePtr pDrawable, + FontPtr font, + int x, + int y, + unsigned int n, + CharInfoPtr *charinfo, + Bool imageblt, + int subWindowMode) +{ + ExtentInfoRec extents; + BoxRec box; + + QueryGlyphExtents(font, charinfo, n, &extents); + if (imageblt) + { + if (extents.overallWidth > extents.overallRight) + extents.overallRight = extents.overallWidth; + if (extents.overallWidth < extents.overallLeft) + extents.overallLeft = extents.overallWidth; + if (extents.overallLeft > 0) + extents.overallLeft = 0; + if (extents.fontAscent > extents.overallAscent) + extents.overallAscent = extents.fontAscent; + if (extents.fontDescent > extents.overallDescent) + extents.overallDescent = extents.fontDescent; + } + box.x1 = x + extents.overallLeft; + box.y1 = y - extents.overallAscent; + box.x2 = x + extents.overallRight; + box.y2 = y + extents.overallDescent; + damageDamageBox (pDrawable, &box, subWindowMode); +} + +/* + * values for textType: + */ +#define TT_POLY8 0 +#define TT_IMAGE8 1 +#define TT_POLY16 2 +#define TT_IMAGE16 3 + +static int +damageText (DrawablePtr pDrawable, + GCPtr pGC, + int x, + int y, + unsigned long count, + char *chars, + FontEncoding fontEncoding, + Bool textType) +{ + CharInfoPtr *charinfo; + CharInfoPtr *info; + unsigned long i; + unsigned int n; + int w; + Bool imageblt; + + imageblt = (textType == TT_IMAGE8) || (textType == TT_IMAGE16); + + charinfo = malloc(count * sizeof(CharInfoPtr)); + if (!charinfo) + return x; + + GetGlyphs(pGC->font, count, (unsigned char *)chars, + fontEncoding, &i, charinfo); + n = (unsigned int)i; + w = 0; + if (!imageblt) + for (info = charinfo; i--; info++) + w += (*info)->metrics.characterWidth; + + if (n != 0) { + damageDamageChars (pDrawable, pGC->font, x + pDrawable->x, y + pDrawable->y, n, + charinfo, imageblt, pGC->subWindowMode); + if (imageblt) + (*pGC->ops->ImageGlyphBlt)(pDrawable, pGC, x, y, n, charinfo, + FONTGLYPHS(pGC->font)); + else + (*pGC->ops->PolyGlyphBlt)(pDrawable, pGC, x, y, n, charinfo, + FONTGLYPHS(pGC->font)); + } + free(charinfo); + return x + w; +} + +static int +damagePolyText8(DrawablePtr pDrawable, + GCPtr pGC, + int x, + int y, + int count, + char *chars) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (checkGCDamage (pDrawable, pGC)) + x = damageText (pDrawable, pGC, x, y, (unsigned long) count, chars, + Linear8Bit, TT_POLY8); + else + x = (*pGC->ops->PolyText8)(pDrawable, pGC, x, y, count, chars); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); + return x; +} + +static int +damagePolyText16(DrawablePtr pDrawable, + GCPtr pGC, + int x, + int y, + int count, + unsigned short *chars) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (checkGCDamage (pDrawable, pGC)) + x = damageText (pDrawable, pGC, x, y, (unsigned long) count, (char *) chars, + FONTLASTROW(pGC->font) == 0 ? Linear16Bit : TwoD16Bit, + TT_POLY16); + else + x = (*pGC->ops->PolyText16)(pDrawable, pGC, x, y, count, chars); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); + return x; +} + +static void +damageImageText8(DrawablePtr pDrawable, + GCPtr pGC, + int x, + int y, + int count, + char *chars) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (checkGCDamage (pDrawable, pGC)) + damageText (pDrawable, pGC, x, y, (unsigned long) count, chars, + Linear8Bit, TT_IMAGE8); + else + (*pGC->ops->ImageText8)(pDrawable, pGC, x, y, count, chars); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damageImageText16(DrawablePtr pDrawable, + GCPtr pGC, + int x, + int y, + int count, + unsigned short *chars) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + + if (checkGCDamage (pDrawable, pGC)) + damageText (pDrawable, pGC, x, y, (unsigned long) count, (char *) chars, + FONTLASTROW(pGC->font) == 0 ? Linear16Bit : TwoD16Bit, + TT_IMAGE16); + else + (*pGC->ops->ImageText16)(pDrawable, pGC, x, y, count, chars); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + + +static void +damageImageGlyphBlt(DrawablePtr pDrawable, + GCPtr pGC, + int x, + int y, + unsigned int nglyph, + CharInfoPtr *ppci, + pointer pglyphBase) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + damageDamageChars (pDrawable, pGC->font, x + pDrawable->x, y + pDrawable->y, + nglyph, ppci, TRUE, pGC->subWindowMode); + (*pGC->ops->ImageGlyphBlt)(pDrawable, pGC, x, y, nglyph, + ppci, pglyphBase); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damagePolyGlyphBlt(DrawablePtr pDrawable, + GCPtr pGC, + int x, + int y, + unsigned int nglyph, + CharInfoPtr *ppci, + pointer pglyphBase) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + damageDamageChars (pDrawable, pGC->font, x + pDrawable->x, y + pDrawable->y, + nglyph, ppci, FALSE, pGC->subWindowMode); + (*pGC->ops->PolyGlyphBlt)(pDrawable, pGC, x, y, nglyph, + ppci, pglyphBase); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damagePushPixels(GCPtr pGC, + PixmapPtr pBitMap, + DrawablePtr pDrawable, + int dx, + int dy, + int xOrg, + int yOrg) +{ + DAMAGE_GC_OP_PROLOGUE(pGC, pDrawable); + if(checkGCDamage (pDrawable, pGC)) + { + BoxRec box; + + box.x1 = xOrg; + box.y1 = yOrg; + + if(!pGC->miTranslate) { + box.x1 += pDrawable->x; + box.y1 += pDrawable->y; + } + + box.x2 = box.x1 + dx; + box.y2 = box.y1 + dy; + + TRIM_BOX(box, pGC); + if(BOX_NOT_EMPTY(box)) + damageDamageBox (pDrawable, &box, pGC->subWindowMode); + } + (*pGC->ops->PushPixels)(pGC, pBitMap, pDrawable, dx, dy, xOrg, yOrg); + damageRegionProcessPending (pDrawable); + DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable); +} + +static void +damageRemoveDamage (DamagePtr *pPrev, DamagePtr pDamage) +{ + while (*pPrev) + { + if (*pPrev == pDamage) + { + *pPrev = pDamage->pNext; + return; + } + pPrev = &(*pPrev)->pNext; + } +#if DAMAGE_VALIDATE_ENABLE + ErrorF ("Damage not on list\n"); + OsAbort (); +#endif +} + +static void +damageInsertDamage (DamagePtr *pPrev, DamagePtr pDamage) +{ +#if DAMAGE_VALIDATE_ENABLE + DamagePtr pOld; + + for (pOld = *pPrev; pOld; pOld = pOld->pNext) + if (pOld == pDamage) { + ErrorF ("Damage already on list\n"); + OsAbort (); + } +#endif + pDamage->pNext = *pPrev; + *pPrev = pDamage; +} + +static Bool +damageDestroyPixmap (PixmapPtr pPixmap) +{ + ScreenPtr pScreen = pPixmap->drawable.pScreen; + damageScrPriv(pScreen); + + if (pPixmap->refcnt == 1) + { + DamagePtr *pPrev = getPixmapDamageRef (pPixmap); + DamagePtr pDamage; + + while ((pDamage = *pPrev)) + { + damageRemoveDamage (pPrev, pDamage); + if (!pDamage->isWindow) + DamageDestroy (pDamage); + } + } + unwrap (pScrPriv, pScreen, DestroyPixmap); + (*pScreen->DestroyPixmap) (pPixmap); + wrap (pScrPriv, pScreen, DestroyPixmap, damageDestroyPixmap); + return TRUE; +} + +static void +damageCopyWindow(WindowPtr pWindow, + DDXPointRec ptOldOrg, + RegionPtr prgnSrc) +{ + ScreenPtr pScreen = pWindow->drawable.pScreen; + damageScrPriv(pScreen); + + if (getWindowDamage (pWindow)) + { + int dx = pWindow->drawable.x - ptOldOrg.x; + int dy = pWindow->drawable.y - ptOldOrg.y; + + /* + * The region comes in source relative, but the damage occurs + * at the destination location. Translate back and forth. + */ + RegionTranslate(prgnSrc, dx, dy); + damageRegionAppend (&pWindow->drawable, prgnSrc, FALSE, -1); + RegionTranslate(prgnSrc, -dx, -dy); + } + unwrap (pScrPriv, pScreen, CopyWindow); + (*pScreen->CopyWindow) (pWindow, ptOldOrg, prgnSrc); + damageRegionProcessPending (&pWindow->drawable); + wrap (pScrPriv, pScreen, CopyWindow, damageCopyWindow); +} + +static GCOps damageGCOps = { + damageFillSpans, damageSetSpans, + damagePutImage, damageCopyArea, + damageCopyPlane, damagePolyPoint, + damagePolylines, damagePolySegment, + damagePolyRectangle, damagePolyArc, + damageFillPolygon, damagePolyFillRect, + damagePolyFillArc, damagePolyText8, + damagePolyText16, damageImageText8, + damageImageText16, damageImageGlyphBlt, + damagePolyGlyphBlt, damagePushPixels, +}; + +static void +damageSetWindowPixmap (WindowPtr pWindow, PixmapPtr pPixmap) +{ + DamagePtr pDamage; + ScreenPtr pScreen = pWindow->drawable.pScreen; + damageScrPriv(pScreen); + + if ((pDamage = damageGetWinPriv(pWindow))) + { + PixmapPtr pOldPixmap = (*pScreen->GetWindowPixmap) (pWindow); + DamagePtr *pPrev = getPixmapDamageRef(pOldPixmap); + + while (pDamage) + { + damageRemoveDamage (pPrev, pDamage); + pDamage = pDamage->pNextWin; + } + } + unwrap (pScrPriv, pScreen, SetWindowPixmap); + (*pScreen->SetWindowPixmap) (pWindow, pPixmap); + wrap (pScrPriv, pScreen, SetWindowPixmap, damageSetWindowPixmap); + if ((pDamage = damageGetWinPriv(pWindow))) + { + DamagePtr *pPrev = getPixmapDamageRef(pPixmap); + + while (pDamage) + { + damageInsertDamage (pPrev, pDamage); + pDamage = pDamage->pNextWin; + } + } +} + +static Bool +damageDestroyWindow (WindowPtr pWindow) +{ + DamagePtr pDamage; + ScreenPtr pScreen = pWindow->drawable.pScreen; + Bool ret; + damageScrPriv(pScreen); + + while ((pDamage = damageGetWinPriv(pWindow))) + { + DamageUnregister (&pWindow->drawable, pDamage); + DamageDestroy (pDamage); + } + unwrap (pScrPriv, pScreen, DestroyWindow); + ret = (*pScreen->DestroyWindow) (pWindow); + wrap (pScrPriv, pScreen, DestroyWindow, damageDestroyWindow); + return ret; +} + +static Bool +damageCloseScreen (int i, ScreenPtr pScreen) +{ + damageScrPriv(pScreen); + + unwrap (pScrPriv, pScreen, DestroyPixmap); + unwrap (pScrPriv, pScreen, CreateGC); + unwrap (pScrPriv, pScreen, CopyWindow); + unwrap (pScrPriv, pScreen, CloseScreen); + free(pScrPriv); + return (*pScreen->CloseScreen) (i, pScreen); +} + +/** + * Default implementations of the damage management functions. + */ +void miDamageCreate (DamagePtr pDamage) +{ +} + +void miDamageRegister (DrawablePtr pDrawable, DamagePtr pDamage) +{ +} + +void miDamageUnregister (DrawablePtr pDrawable, DamagePtr pDamage) +{ +} + +void miDamageDestroy (DamagePtr pDamage) +{ +} + +/** + * Public functions for consumption outside this file. + */ + +Bool +DamageSetup (ScreenPtr pScreen) +{ + DamageScrPrivPtr pScrPriv; + PictureScreenPtr ps = GetPictureScreenIfSet(pScreen); + const DamageScreenFuncsRec miFuncs = { + miDamageCreate, miDamageRegister, miDamageUnregister, miDamageDestroy + }; + + if (!dixRegisterPrivateKey(&damageScrPrivateKeyRec, PRIVATE_SCREEN, 0)) + return FALSE; + + if (dixLookupPrivate(&pScreen->devPrivates, damageScrPrivateKey)) + return TRUE; + + if (!dixRegisterPrivateKey(&damageGCPrivateKeyRec, PRIVATE_GC, sizeof(DamageGCPrivRec))) + return FALSE; + + if (!dixRegisterPrivateKey(&damagePixPrivateKeyRec, PRIVATE_PIXMAP, 0)) + return FALSE; + + if (!dixRegisterPrivateKey(&damageWinPrivateKeyRec, PRIVATE_WINDOW, 0)) + return FALSE; + + pScrPriv = malloc(sizeof (DamageScrPrivRec)); + if (!pScrPriv) + return FALSE; + + pScrPriv->internalLevel = 0; + pScrPriv->pScreenDamage = 0; + + wrap (pScrPriv, pScreen, DestroyPixmap, damageDestroyPixmap); + wrap (pScrPriv, pScreen, CreateGC, damageCreateGC); + wrap (pScrPriv, pScreen, DestroyWindow, damageDestroyWindow); + wrap (pScrPriv, pScreen, SetWindowPixmap, damageSetWindowPixmap); + wrap (pScrPriv, pScreen, CopyWindow, damageCopyWindow); + wrap (pScrPriv, pScreen, CloseScreen, damageCloseScreen); + if (ps) { + wrap (pScrPriv, ps, Glyphs, damageGlyphs); + wrap (pScrPriv, ps, Composite, damageComposite); + wrap (pScrPriv, ps, AddTraps, damageAddTraps); + } + + pScrPriv->funcs = miFuncs; + + dixSetPrivate(&pScreen->devPrivates, damageScrPrivateKey, pScrPriv); + return TRUE; +} + +DamagePtr +DamageCreate (DamageReportFunc damageReport, + DamageDestroyFunc damageDestroy, + DamageReportLevel damageLevel, + Bool isInternal, + ScreenPtr pScreen, + void *closure) +{ + damageScrPriv(pScreen); + DamagePtr pDamage; + + pDamage = dixAllocateObjectWithPrivates(DamageRec, PRIVATE_DAMAGE); + if (!pDamage) + return 0; + pDamage->pNext = 0; + pDamage->pNextWin = 0; + RegionNull(&pDamage->damage); + RegionNull(&pDamage->pendingDamage); + + pDamage->damageLevel = damageLevel; + pDamage->isInternal = isInternal; + pDamage->closure = closure; + pDamage->isWindow = FALSE; + pDamage->pDrawable = 0; + pDamage->reportAfter = FALSE; + + pDamage->damageReport = damageReport; + pDamage->damageReportPostRendering = NULL; + pDamage->damageDestroy = damageDestroy; + pDamage->damageMarker = NULL; + pDamage->pScreen = pScreen; + + (*pScrPriv->funcs.Create) (pDamage); + + return pDamage; +} + +void +DamageRegister (DrawablePtr pDrawable, + DamagePtr pDamage) +{ + ScreenPtr pScreen = pDrawable->pScreen; + damageScrPriv(pScreen); + +#if DAMAGE_VALIDATE_ENABLE + if (pDrawable->pScreen != pDamage->pScreen) + { + ErrorF ("DamageRegister called with mismatched screens\n"); + OsAbort (); + } +#endif + + if (pDrawable->type == DRAWABLE_WINDOW) + { + WindowPtr pWindow = (WindowPtr) pDrawable; + winDamageRef(pWindow); + +#if DAMAGE_VALIDATE_ENABLE + DamagePtr pOld; + + for (pOld = *pPrev; pOld; pOld = pOld->pNextWin) + if (pOld == pDamage) { + ErrorF ("Damage already on window list\n"); + OsAbort (); + } +#endif + pDamage->pNextWin = *pPrev; + *pPrev = pDamage; + pDamage->isWindow = TRUE; + } + else + pDamage->isWindow = FALSE; + pDamage->pDrawable = pDrawable; + damageInsertDamage (getDrawableDamageRef (pDrawable), pDamage); + (*pScrPriv->funcs.Register) (pDrawable, pDamage); +} + +void +DamageDrawInternal (ScreenPtr pScreen, Bool enable) +{ + damageScrPriv (pScreen); + + pScrPriv->internalLevel += enable ? 1 : -1; +} + +void +DamageUnregister (DrawablePtr pDrawable, + DamagePtr pDamage) +{ + ScreenPtr pScreen = pDrawable->pScreen; + damageScrPriv(pScreen); + + (*pScrPriv->funcs.Unregister) (pDrawable, pDamage); + + if (pDrawable->type == DRAWABLE_WINDOW) + { + WindowPtr pWindow = (WindowPtr) pDrawable; + winDamageRef (pWindow); +#if DAMAGE_VALIDATE_ENABLE + int found = 0; +#endif + + while (*pPrev) + { + if (*pPrev == pDamage) + { + *pPrev = pDamage->pNextWin; +#if DAMAGE_VALIDATE_ENABLE + found = 1; +#endif + break; + } + pPrev = &(*pPrev)->pNextWin; + } +#if DAMAGE_VALIDATE_ENABLE + if (!found) { + ErrorF ("Damage not on window list\n"); + OsAbort (); + } +#endif + } + pDamage->pDrawable = 0; + damageRemoveDamage (getDrawableDamageRef (pDrawable), pDamage); +} + +void +DamageDestroy (DamagePtr pDamage) +{ + ScreenPtr pScreen = pDamage->pScreen; + damageScrPriv(pScreen); + + if (pDamage->damageDestroy) + (*pDamage->damageDestroy) (pDamage, pDamage->closure); + (*pScrPriv->funcs.Destroy) (pDamage); + RegionUninit(&pDamage->damage); + RegionUninit(&pDamage->pendingDamage); + dixFreeObjectWithPrivates(pDamage, PRIVATE_DAMAGE); +} + +Bool +DamageSubtract (DamagePtr pDamage, + const RegionPtr pRegion) +{ + RegionPtr pClip; + RegionRec pixmapClip; + DrawablePtr pDrawable = pDamage->pDrawable; + + RegionSubtract(&pDamage->damage, &pDamage->damage, pRegion); + if (pDrawable) + { + if (pDrawable->type == DRAWABLE_WINDOW) + pClip = &((WindowPtr) pDrawable)->borderClip; + else + { + BoxRec box; + + box.x1 = pDrawable->x; + box.y1 = pDrawable->y; + box.x2 = pDrawable->x + pDrawable->width; + box.y2 = pDrawable->y + pDrawable->height; + RegionInit(&pixmapClip, &box, 1); + pClip = &pixmapClip; + } + RegionTranslate(&pDamage->damage, pDrawable->x, pDrawable->y); + RegionIntersect(&pDamage->damage, &pDamage->damage, pClip); + RegionTranslate(&pDamage->damage, -pDrawable->x, -pDrawable->y); + if (pDrawable->type != DRAWABLE_WINDOW) + RegionUninit(&pixmapClip); + } + return RegionNotEmpty(&pDamage->damage); +} + +void +DamageEmpty (DamagePtr pDamage) +{ + RegionEmpty(&pDamage->damage); +} + +RegionPtr +DamageRegion (DamagePtr pDamage) +{ + return &pDamage->damage; +} + +RegionPtr +DamagePendingRegion (DamagePtr pDamage) +{ + return &pDamage->pendingDamage; +} + +void +DamageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion) +{ + damageRegionAppend (pDrawable, pRegion, FALSE, -1); +} + +void +DamageRegionProcessPending (DrawablePtr pDrawable) +{ + damageRegionProcessPending (pDrawable); +} + +/* If a damage marker is provided, then this function must be called after rendering is done. */ +/* Please do call back so any future enhancements can assume this function is called. */ +/* There are no strict timing requirements for calling this function, just as soon as (is cheaply) possible. */ +void +DamageRegionRendered (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion) +{ + if (pDamage->damageReportPostRendering) + damageReportDamagePostRendering (pDamage, pOldDamage, pRegion); +} + +/* This call is very odd, i'm leaving it intact for API sake, but please don't use it. */ +void +DamageDamageRegion (DrawablePtr pDrawable, + const RegionPtr pRegion) +{ + damageRegionAppend (pDrawable, pRegion, FALSE, -1); + + /* Go back and report this damage for DamagePtrs with reportAfter set, since + * this call isn't part of an in-progress drawing op in the call chain and + * the DDX probably just wants to know about it right away. + */ + damageRegionProcessPending (pDrawable); +} + +void +DamageSetReportAfterOp (DamagePtr pDamage, Bool reportAfter) +{ + pDamage->reportAfter = reportAfter; +} + +void +DamageSetPostRenderingFunctions(DamagePtr pDamage, DamageReportFunc damageReportPostRendering, + DamageMarkerFunc damageMarker) +{ + pDamage->damageReportPostRendering = damageReportPostRendering; + pDamage->damageMarker = damageMarker; +} + +DamageScreenFuncsPtr +DamageGetScreenFuncs (ScreenPtr pScreen) +{ + damageScrPriv(pScreen); + return &pScrPriv->funcs; +} + +void +DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion) +{ + BoxRec tmpBox; + RegionRec tmpRegion; + Bool was_empty; + + switch (pDamage->damageLevel) { + case DamageReportRawRegion: + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + (*pDamage->damageReport) (pDamage, pDamageRegion, pDamage->closure); + break; + case DamageReportDeltaRegion: + RegionNull(&tmpRegion); + RegionSubtract(&tmpRegion, pDamageRegion, &pDamage->damage); + if (RegionNotEmpty(&tmpRegion)) { + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + (*pDamage->damageReport) (pDamage, &tmpRegion, pDamage->closure); + } + RegionUninit(&tmpRegion); + break; + case DamageReportBoundingBox: + tmpBox = *RegionExtents(&pDamage->damage); + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + if (!BOX_SAME (&tmpBox, RegionExtents(&pDamage->damage))) { + (*pDamage->damageReport) (pDamage, &pDamage->damage, + pDamage->closure); + } + break; + case DamageReportNonEmpty: + was_empty = !RegionNotEmpty(&pDamage->damage); + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + if (was_empty && RegionNotEmpty(&pDamage->damage)) { + (*pDamage->damageReport) (pDamage, &pDamage->damage, + pDamage->closure); + } + break; + case DamageReportNone: + RegionUnion(&pDamage->damage, &pDamage->damage, + pDamageRegion); + break; + } +} + diff --git a/xorg-server/miext/damage/damage.h b/xorg-server/miext/damage/damage.h index d2a032986..0c7fc316c 100644 --- a/xorg-server/miext/damage/damage.h +++ b/xorg-server/miext/damage/damage.h @@ -1,132 +1,132 @@ -/*
- * Copyright © 2003 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#ifndef _DAMAGE_H_
-#define _DAMAGE_H_
-
-typedef struct _damage *DamagePtr;
-
-typedef enum _damageReportLevel {
- DamageReportRawRegion,
- DamageReportDeltaRegion,
- DamageReportBoundingBox,
- DamageReportNonEmpty,
- DamageReportNone
-} DamageReportLevel;
-
-typedef void (*DamageReportFunc) (DamagePtr pDamage, RegionPtr pRegion, void *closure);
-typedef void (*DamageDestroyFunc) (DamagePtr pDamage, void *closure);
-/* It's the responsibility of the driver to duplicate both regions. */
-/* At some point DamageRegionRendered() must be called. */
-typedef void (*DamageMarkerFunc) (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion, void *closure);
-
-typedef void (*DamageScreenCreateFunc) (DamagePtr);
-typedef void (*DamageScreenRegisterFunc) (DrawablePtr, DamagePtr);
-typedef void (*DamageScreenUnregisterFunc) (DrawablePtr, DamagePtr);
-typedef void (*DamageScreenDestroyFunc) (DamagePtr);
-
-typedef struct _damageScreenFuncs {
- DamageScreenCreateFunc Create;
- DamageScreenRegisterFunc Register;
- DamageScreenUnregisterFunc Unregister;
- DamageScreenDestroyFunc Destroy;
-} DamageScreenFuncsRec, *DamageScreenFuncsPtr;
-
-extern _X_EXPORT void miDamageCreate (DamagePtr);
-extern _X_EXPORT void miDamageRegister (DrawablePtr, DamagePtr);
-extern _X_EXPORT void miDamageUnregister (DrawablePtr, DamagePtr);
-extern _X_EXPORT void miDamageDestroy (DamagePtr);
-
-extern _X_EXPORT Bool
-DamageSetup (ScreenPtr pScreen);
-
-extern _X_EXPORT DamagePtr
-DamageCreate (DamageReportFunc damageReport,
- DamageDestroyFunc damageDestroy,
- DamageReportLevel damageLevel,
- Bool isInternal,
- ScreenPtr pScreen,
- void * closure);
-
-extern _X_EXPORT void
-DamageDrawInternal (ScreenPtr pScreen, Bool enable);
-
-extern _X_EXPORT void
-DamageRegister (DrawablePtr pDrawable,
- DamagePtr pDamage);
-
-extern _X_EXPORT void
-DamageUnregister (DrawablePtr pDrawable,
- DamagePtr pDamage);
-
-extern _X_EXPORT void
-DamageDestroy (DamagePtr pDamage);
-
-extern _X_EXPORT Bool
-DamageSubtract (DamagePtr pDamage,
- const RegionPtr pRegion);
-
-extern _X_EXPORT void
-DamageEmpty (DamagePtr pDamage);
-
-extern _X_EXPORT RegionPtr
-DamageRegion (DamagePtr pDamage);
-
-extern _X_EXPORT RegionPtr
-DamagePendingRegion (DamagePtr pDamage);
-
-/* In case of rendering, call this before the submitting the commands. */
-extern _X_EXPORT void
-DamageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion);
-
-/* Call this directly after the rendering operation has been submitted. */
-extern _X_EXPORT void
-DamageRegionProcessPending (DrawablePtr pDrawable);
-
-/* Call this some time after rendering is done, only relevant when a damageMarker is provided. */
-extern _X_EXPORT void
-DamageRegionRendered (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion);
-
-/* Call this when you create a new Damage and you wish to send an initial damage message (to it). */
-extern _X_EXPORT void
-DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion);
-
-/* Avoid using this call, it only exists for API compatibility. */
-extern _X_EXPORT void
-DamageDamageRegion (DrawablePtr pDrawable,
- const RegionPtr pRegion);
-
-extern _X_EXPORT void
-DamageSetReportAfterOp (DamagePtr pDamage, Bool reportAfter);
-
-extern _X_EXPORT void
-DamageSetPostRenderingFunctions(DamagePtr pDamage, DamageReportFunc damageReportPostRendering,
- DamageMarkerFunc damageMarker);
-
-extern _X_EXPORT DamageScreenFuncsPtr
-DamageGetScreenFuncs (ScreenPtr);
-
-#endif /* _DAMAGE_H_ */
+/* + * Copyright © 2003 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#ifndef _DAMAGE_H_ +#define _DAMAGE_H_ + +typedef struct _damage *DamagePtr; + +typedef enum _damageReportLevel { + DamageReportRawRegion, + DamageReportDeltaRegion, + DamageReportBoundingBox, + DamageReportNonEmpty, + DamageReportNone +} DamageReportLevel; + +typedef void (*DamageReportFunc) (DamagePtr pDamage, RegionPtr pRegion, void *closure); +typedef void (*DamageDestroyFunc) (DamagePtr pDamage, void *closure); +/* It's the responsibility of the driver to duplicate both regions. */ +/* At some point DamageRegionRendered() must be called. */ +typedef void (*DamageMarkerFunc) (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion, void *closure); + +typedef void (*DamageScreenCreateFunc) (DamagePtr); +typedef void (*DamageScreenRegisterFunc) (DrawablePtr, DamagePtr); +typedef void (*DamageScreenUnregisterFunc) (DrawablePtr, DamagePtr); +typedef void (*DamageScreenDestroyFunc) (DamagePtr); + +typedef struct _damageScreenFuncs { + DamageScreenCreateFunc Create; + DamageScreenRegisterFunc Register; + DamageScreenUnregisterFunc Unregister; + DamageScreenDestroyFunc Destroy; +} DamageScreenFuncsRec, *DamageScreenFuncsPtr; + +extern _X_EXPORT void miDamageCreate (DamagePtr); +extern _X_EXPORT void miDamageRegister (DrawablePtr, DamagePtr); +extern _X_EXPORT void miDamageUnregister (DrawablePtr, DamagePtr); +extern _X_EXPORT void miDamageDestroy (DamagePtr); + +extern _X_EXPORT Bool +DamageSetup (ScreenPtr pScreen); + +extern _X_EXPORT DamagePtr +DamageCreate (DamageReportFunc damageReport, + DamageDestroyFunc damageDestroy, + DamageReportLevel damageLevel, + Bool isInternal, + ScreenPtr pScreen, + void * closure); + +extern _X_EXPORT void +DamageDrawInternal (ScreenPtr pScreen, Bool enable); + +extern _X_EXPORT void +DamageRegister (DrawablePtr pDrawable, + DamagePtr pDamage); + +extern _X_EXPORT void +DamageUnregister (DrawablePtr pDrawable, + DamagePtr pDamage); + +extern _X_EXPORT void +DamageDestroy (DamagePtr pDamage); + +extern _X_EXPORT Bool +DamageSubtract (DamagePtr pDamage, + const RegionPtr pRegion); + +extern _X_EXPORT void +DamageEmpty (DamagePtr pDamage); + +extern _X_EXPORT RegionPtr +DamageRegion (DamagePtr pDamage); + +extern _X_EXPORT RegionPtr +DamagePendingRegion (DamagePtr pDamage); + +/* In case of rendering, call this before the submitting the commands. */ +extern _X_EXPORT void +DamageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion); + +/* Call this directly after the rendering operation has been submitted. */ +extern _X_EXPORT void +DamageRegionProcessPending (DrawablePtr pDrawable); + +/* Call this some time after rendering is done, only relevant when a damageMarker is provided. */ +extern _X_EXPORT void +DamageRegionRendered (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion); + +/* Call this when you create a new Damage and you wish to send an initial damage message (to it). */ +extern _X_EXPORT void +DamageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion); + +/* Avoid using this call, it only exists for API compatibility. */ +extern _X_EXPORT void +DamageDamageRegion (DrawablePtr pDrawable, + const RegionPtr pRegion); + +extern _X_EXPORT void +DamageSetReportAfterOp (DamagePtr pDamage, Bool reportAfter); + +extern _X_EXPORT void +DamageSetPostRenderingFunctions(DamagePtr pDamage, DamageReportFunc damageReportPostRendering, + DamageMarkerFunc damageMarker); + +extern _X_EXPORT DamageScreenFuncsPtr +DamageGetScreenFuncs (ScreenPtr); + +#endif /* _DAMAGE_H_ */ diff --git a/xorg-server/miext/rootless/rootlessScreen.c b/xorg-server/miext/rootless/rootlessScreen.c index 03e3278d3..0801e7206 100644 --- a/xorg-server/miext/rootless/rootlessScreen.c +++ b/xorg-server/miext/rootless/rootlessScreen.c @@ -1,754 +1,754 @@ -/*
- * Screen routines for generic rootless X server
- */
-/*
- * Copyright (c) 2001 Greg Parker. All Rights Reserved.
- * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
- * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name(s) of the above copyright
- * holders shall not be used in advertising or otherwise to promote the sale,
- * use or other dealings in this Software without prior written authorization.
- */
-
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "mi.h"
-#include "scrnintstr.h"
-#include "gcstruct.h"
-#include "pixmapstr.h"
-#include "windowstr.h"
-#include "propertyst.h"
-#include "mivalidate.h"
-#include "picturestr.h"
-#include "colormapst.h"
-
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <string.h>
-
-#include "rootlessCommon.h"
-#include "rootlessWindow.h"
-
-/* In milliseconds */
-#ifndef ROOTLESS_REDISPLAY_DELAY
-#define ROOTLESS_REDISPLAY_DELAY 10
-#endif
-
-extern int RootlessMiValidateTree(WindowPtr pRoot, WindowPtr pChild,
- VTKind kind);
-extern Bool RootlessCreateGC(GCPtr pGC);
-
-// Initialize globals
-DevPrivateKeyRec rootlessGCPrivateKeyRec;
-DevPrivateKeyRec rootlessScreenPrivateKeyRec;
-DevPrivateKeyRec rootlessWindowPrivateKeyRec;
-DevPrivateKeyRec rootlessWindowOldPixmapPrivateKeyRec;
-
-/*
- * RootlessUpdateScreenPixmap
- * miCreateScreenResources does not like a null framebuffer pointer,
- * it leaves the screen pixmap with an uninitialized data pointer.
- * Thus, rootless implementations typically set the framebuffer width
- * to zero so that miCreateScreenResources does not allocate a screen
- * pixmap for us. We allocate our own screen pixmap here since we need
- * the screen pixmap to be valid (e.g. CopyArea from the root window).
- */
-void
-RootlessUpdateScreenPixmap(ScreenPtr pScreen)
-{
- RootlessScreenRec *s = SCREENREC(pScreen);
- PixmapPtr pPix;
- unsigned int rowbytes;
-
- pPix = (*pScreen->GetScreenPixmap)(pScreen);
- if (pPix == NULL) {
- pPix = (*pScreen->CreatePixmap)(pScreen, 0, 0, pScreen->rootDepth, 0);
- (*pScreen->SetScreenPixmap)(pPix);
- }
-
- rowbytes = PixmapBytePad(pScreen->width, pScreen->rootDepth);
-
- if (s->pixmap_data_size < rowbytes) {
- free(s->pixmap_data);
-
- s->pixmap_data_size = rowbytes;
- s->pixmap_data = malloc(s->pixmap_data_size);
- if (s->pixmap_data == NULL)
- return;
-
- memset(s->pixmap_data, 0xFF, s->pixmap_data_size);
-
- pScreen->ModifyPixmapHeader(pPix, pScreen->width, pScreen->height,
- pScreen->rootDepth,
- BitsPerPixel(pScreen->rootDepth),
- 0, s->pixmap_data);
- /* ModifyPixmapHeader ignores zero arguments, so install rowbytes
- by hand. */
- pPix->devKind = 0;
- }
-}
-
-
-/*
- * RootlessCreateScreenResources
- * Rootless implementations typically set a null framebuffer pointer, which
- * causes problems with miCreateScreenResources. We fix things up here.
- */
-static Bool
-RootlessCreateScreenResources(ScreenPtr pScreen)
-{
- Bool ret = TRUE;
-
- SCREEN_UNWRAP(pScreen, CreateScreenResources);
-
- if (pScreen->CreateScreenResources != NULL)
- ret = (*pScreen->CreateScreenResources)(pScreen);
-
- SCREEN_WRAP(pScreen, CreateScreenResources);
-
- if (!ret)
- return ret;
-
- /* Make sure we have a valid screen pixmap. */
-
- RootlessUpdateScreenPixmap(pScreen);
-
- return ret;
-}
-
-
-static Bool
-RootlessCloseScreen(int i, ScreenPtr pScreen)
-{
- RootlessScreenRec *s;
-
- s = SCREENREC(pScreen);
-
- // fixme unwrap everything that was wrapped?
- pScreen->CloseScreen = s->CloseScreen;
-
- if (s->pixmap_data != NULL) {
- free(s->pixmap_data);
- s->pixmap_data = NULL;
- s->pixmap_data_size = 0;
- }
-
- free(s);
- return pScreen->CloseScreen(i, pScreen);
-}
-
-
-static void
-RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h,
- unsigned int format, unsigned long planeMask, char *pdstLine)
-{
- ScreenPtr pScreen = pDrawable->pScreen;
- SCREEN_UNWRAP(pScreen, GetImage);
-
- if (pDrawable->type == DRAWABLE_WINDOW) {
- int x0, y0, x1, y1;
- RootlessWindowRec *winRec;
-
- // Many apps use GetImage to sync with the visible frame buffer
- // FIXME: entire screen or just window or all screens?
- RootlessRedisplayScreen(pScreen);
-
- // RedisplayScreen stops drawing, so we need to start it again
- RootlessStartDrawing((WindowPtr)pDrawable);
-
- /* Check that we have some place to read from. */
- winRec = WINREC(TopLevelParent((WindowPtr) pDrawable));
- if (winRec == NULL)
- goto out;
-
- /* Clip to top-level window bounds. */
- /* FIXME: fbGetImage uses the width parameter to calculate the
- stride of the destination pixmap. If w is clipped, the data
- returned will be garbage, although we will not crash. */
-
- x0 = pDrawable->x + sx;
- y0 = pDrawable->y + sy;
- x1 = x0 + w;
- y1 = y0 + h;
-
- x0 = max (x0, winRec->x);
- y0 = max (y0, winRec->y);
- x1 = min (x1, winRec->x + winRec->width);
- y1 = min (y1, winRec->y + winRec->height);
-
- sx = x0 - pDrawable->x;
- sy = y0 - pDrawable->y;
- w = x1 - x0;
- h = y1 - y0;
-
- if (w <= 0 || h <= 0)
- goto out;
- }
-
- pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine);
-
-out:
- SCREEN_WRAP(pScreen, GetImage);
-}
-
-
-/*
- * RootlessSourceValidate
- * CopyArea and CopyPlane use a GC tied to the destination drawable.
- * StartDrawing/StopDrawing wrappers won't be called if source is
- * a visible window but the destination isn't. So, we call StartDrawing
- * here and leave StopDrawing for the block handler.
- */
-static void
-RootlessSourceValidate(DrawablePtr pDrawable, int x, int y, int w, int h,
- unsigned int subWindowMode)
-{
- SCREEN_UNWRAP(pDrawable->pScreen, SourceValidate);
- if (pDrawable->type == DRAWABLE_WINDOW) {
- WindowPtr pWin = (WindowPtr)pDrawable;
- RootlessStartDrawing(pWin);
- }
- if (pDrawable->pScreen->SourceValidate) {
- pDrawable->pScreen->SourceValidate(pDrawable, x, y, w, h, subWindowMode);
- }
- SCREEN_WRAP(pDrawable->pScreen, SourceValidate);
-}
-
-static void
-RootlessComposite(CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst,
- INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask,
- INT16 xDst, INT16 yDst, CARD16 width, CARD16 height)
-{
- ScreenPtr pScreen = pDst->pDrawable->pScreen;
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- WindowPtr srcWin, dstWin, maskWin = NULL;
-
- if (pMask) { // pMask can be NULL
- maskWin = (pMask->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pMask->pDrawable : NULL;
- }
- srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pSrc->pDrawable : NULL;
- dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pDst->pDrawable : NULL;
-
- // SCREEN_UNWRAP(ps, Composite);
- ps->Composite = SCREENREC(pScreen)->Composite;
-
- if (srcWin && IsFramedWindow(srcWin))
- RootlessStartDrawing(srcWin);
- if (maskWin && IsFramedWindow(maskWin))
- RootlessStartDrawing(maskWin);
- if (dstWin && IsFramedWindow(dstWin))
- RootlessStartDrawing(dstWin);
-
- ps->Composite(op, pSrc, pMask, pDst,
- xSrc, ySrc, xMask, yMask,
- xDst, yDst, width, height);
-
- if (dstWin && IsFramedWindow(dstWin)) {
- RootlessDamageRect(dstWin, xDst, yDst, width, height);
- }
-
- ps->Composite = RootlessComposite;
- // SCREEN_WRAP(ps, Composite);
-}
-
-
-static void
-RootlessGlyphs(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
- PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
- int nlist, GlyphListPtr list, GlyphPtr *glyphs)
-{
- ScreenPtr pScreen = pDst->pDrawable->pScreen;
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- int x, y;
- int n;
- GlyphPtr glyph;
- WindowPtr srcWin, dstWin;
-
- srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pSrc->pDrawable : NULL;
- dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pDst->pDrawable : NULL;
-
- if (srcWin && IsFramedWindow(srcWin)) RootlessStartDrawing(srcWin);
- if (dstWin && IsFramedWindow(dstWin)) RootlessStartDrawing(dstWin);
-
- //SCREEN_UNWRAP(ps, Glyphs);
- ps->Glyphs = SCREENREC(pScreen)->Glyphs;
- ps->Glyphs(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs);
- ps->Glyphs = RootlessGlyphs;
- //SCREEN_WRAP(ps, Glyphs);
-
- if (dstWin && IsFramedWindow(dstWin)) {
- x = xSrc;
- y = ySrc;
-
- while (nlist--) {
- x += list->xOff;
- y += list->yOff;
- n = list->len;
-
- /* Calling DamageRect for the bounding box of each glyph is
- inefficient. So compute the union of all glyphs in a list
- and damage that. */
-
- if (n > 0) {
- BoxRec box;
-
- glyph = *glyphs++;
-
- box.x1 = x - glyph->info.x;
- box.y1 = y - glyph->info.y;
- box.x2 = box.x1 + glyph->info.width;
- box.y2 = box.y1 + glyph->info.height;
-
- x += glyph->info.xOff;
- y += glyph->info.yOff;
-
- while (--n > 0) {
- short x1, y1, x2, y2;
-
- glyph = *glyphs++;
-
- x1 = x - glyph->info.x;
- y1 = y - glyph->info.y;
- x2 = x1 + glyph->info.width;
- y2 = y1 + glyph->info.height;
-
- box.x1 = max (box.x1, x1);
- box.y1 = max (box.y1, y1);
- box.x2 = max (box.x2, x2);
- box.y2 = max (box.y2, y2);
-
- x += glyph->info.xOff;
- y += glyph->info.yOff;
- }
-
- RootlessDamageBox(dstWin, &box);
- }
- list++;
- }
- }
-}
-
-
-/*
- * RootlessValidateTree
- * ValidateTree is modified in two ways:
- * - top-level windows don't clip each other
- * - windows aren't clipped against root.
- * These only matter when validating from the root.
- */
-static int
-RootlessValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
-{
- int result;
- RegionRec saveRoot;
- ScreenPtr pScreen = pParent->drawable.pScreen;
-
- SCREEN_UNWRAP(pScreen, ValidateTree);
- RL_DEBUG_MSG("VALIDATETREE start ");
-
- // Use our custom version to validate from root
- if (IsRoot(pParent)) {
- RL_DEBUG_MSG("custom ");
- result = RootlessMiValidateTree(pParent, pChild, kind);
- } else {
- HUGE_ROOT(pParent);
- result = pScreen->ValidateTree(pParent, pChild, kind);
- NORMAL_ROOT(pParent);
- }
-
- SCREEN_WRAP(pScreen, ValidateTree);
- RL_DEBUG_MSG("VALIDATETREE end\n");
-
- return result;
-}
-
-
-/*
- * RootlessMarkOverlappedWindows
- * MarkOverlappedWindows is modified to ignore overlapping
- * top-level windows.
- */
-static Bool
-RootlessMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst,
- WindowPtr *ppLayerWin)
-{
- RegionRec saveRoot;
- Bool result;
- ScreenPtr pScreen = pWin->drawable.pScreen;
- SCREEN_UNWRAP(pScreen, MarkOverlappedWindows);
- RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS start ");
-
- HUGE_ROOT(pWin);
- if (IsRoot(pWin)) {
- // root - mark nothing
- RL_DEBUG_MSG("is root not marking ");
- result = FALSE;
- }
- else if (! IsTopLevel(pWin)) {
- // not top-level window - mark normally
- result = pScreen->MarkOverlappedWindows(pWin, pFirst, ppLayerWin);
- }
- else {
- //top-level window - mark children ONLY - NO overlaps with sibs (?)
- // This code copied from miMarkOverlappedWindows()
-
- register WindowPtr pChild;
- Bool anyMarked = FALSE;
- MarkWindowProcPtr MarkWindow = pScreen->MarkWindow;
-
- RL_DEBUG_MSG("is top level! ");
- /* single layered systems are easy */
- if (ppLayerWin) *ppLayerWin = pWin;
-
- if (pWin == pFirst) {
- /* Blindly mark pWin and all of its inferiors. This is a slight
- * overkill if there are mapped windows that outside pWin's border,
- * but it's better than wasting time on RectIn checks.
- */
- pChild = pWin;
- while (1) {
- if (pChild->viewable) {
- if (RegionBroken(&pChild->winSize))
- SetWinSize (pChild);
- if (RegionBroken(&pChild->borderSize))
- SetBorderSize (pChild);
- (* MarkWindow)(pChild);
- if (pChild->firstChild) {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pWin))
- pChild = pChild->parent;
- if (pChild == pWin)
- break;
- pChild = pChild->nextSib;
- }
- anyMarked = TRUE;
- }
- if (anyMarked)
- (* MarkWindow)(pWin->parent);
- result = anyMarked;
- }
- NORMAL_ROOT(pWin);
- SCREEN_WRAP(pScreen, MarkOverlappedWindows);
- RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS end\n");
-
- return result;
-}
-
-static void expose_1 (WindowPtr pWin) {
- WindowPtr pChild;
-
- if (!pWin->realized)
- return;
-
- miPaintWindow(pWin, &pWin->borderClip, PW_BACKGROUND);
-
- /* FIXME: comments in windowstr.h indicate that borderClip doesn't
- include subwindow visibility. But I'm not so sure.. so we may
- be exposing too much.. */
-
- miSendExposures (pWin, &pWin->borderClip,
- pWin->drawable.x, pWin->drawable.y);
-
- for (pChild = pWin->firstChild; pChild != NULL; pChild = pChild->nextSib)
- expose_1 (pChild);
-}
-
-void
-RootlessScreenExpose (ScreenPtr pScreen)
-{
- expose_1 (pScreen->root);
-}
-
-
-ColormapPtr
-RootlessGetColormap (ScreenPtr pScreen)
-{
- RootlessScreenRec *s = SCREENREC (pScreen);
-
- return s->colormap;
-}
-
-static void
-RootlessInstallColormap (ColormapPtr pMap)
-{
- ScreenPtr pScreen = pMap->pScreen;
- RootlessScreenRec *s = SCREENREC (pScreen);
-
- SCREEN_UNWRAP(pScreen, InstallColormap);
-
- if (s->colormap != pMap) {
- s->colormap = pMap;
- s->colormap_changed = TRUE;
- RootlessQueueRedisplay (pScreen);
- }
-
- pScreen->InstallColormap (pMap);
-
- SCREEN_WRAP (pScreen, InstallColormap);
-}
-
-static void
-RootlessUninstallColormap (ColormapPtr pMap)
-{
- ScreenPtr pScreen = pMap->pScreen;
- RootlessScreenRec *s = SCREENREC (pScreen);
-
- SCREEN_UNWRAP(pScreen, UninstallColormap);
-
- if (s->colormap == pMap)
- s->colormap = NULL;
-
- pScreen->UninstallColormap (pMap);
-
- SCREEN_WRAP(pScreen, UninstallColormap);
-}
-
-static void
-RootlessStoreColors (ColormapPtr pMap, int ndef, xColorItem *pdef)
-{
- ScreenPtr pScreen = pMap->pScreen;
- RootlessScreenRec *s = SCREENREC (pScreen);
-
- SCREEN_UNWRAP(pScreen, StoreColors);
-
- if (s->colormap == pMap && ndef > 0) {
- s->colormap_changed = TRUE;
- RootlessQueueRedisplay (pScreen);
- }
-
- pScreen->StoreColors (pMap, ndef, pdef);
-
- SCREEN_WRAP(pScreen, StoreColors);
-}
-
-
-static CARD32
-RootlessRedisplayCallback(OsTimerPtr timer, CARD32 time, void *arg)
-{
- RootlessScreenRec *screenRec = arg;
-
- if (!screenRec->redisplay_queued) {
- /* No update needed. Stop the timer. */
-
- screenRec->redisplay_timer_set = FALSE;
- return 0;
- }
-
- screenRec->redisplay_queued = FALSE;
-
- /* Mark that we should redisplay before waiting for I/O next time */
- screenRec->redisplay_expired = TRUE;
-
- /* Reinstall the timer immediately, so we get as close to our
- redisplay interval as possible. */
-
- return ROOTLESS_REDISPLAY_DELAY;
-}
-
-
-/*
- * RootlessQueueRedisplay
- * Queue a redisplay after a timer delay to ensure we do not redisplay
- * too frequently.
- */
-void
-RootlessQueueRedisplay(ScreenPtr pScreen)
-{
- RootlessScreenRec *screenRec = SCREENREC(pScreen);
-
- screenRec->redisplay_queued = TRUE;
-
- if (screenRec->redisplay_timer_set)
- return;
-
- screenRec->redisplay_timer = TimerSet(screenRec->redisplay_timer,
- 0, ROOTLESS_REDISPLAY_DELAY,
- RootlessRedisplayCallback,
- screenRec);
- screenRec->redisplay_timer_set = TRUE;
-}
-
-
-/*
- * RootlessBlockHandler
- * If the redisplay timer has expired, flush drawing before blocking
- * on select().
- */
-static void
-RootlessBlockHandler(pointer pbdata, OSTimePtr pTimeout, pointer pReadmask)
-{
- ScreenPtr pScreen = pbdata;
- RootlessScreenRec *screenRec = SCREENREC(pScreen);
-
- if (screenRec->redisplay_expired) {
- screenRec->redisplay_expired = FALSE;
-
- RootlessRedisplayScreen(pScreen);
- }
-}
-
-
-static void
-RootlessWakeupHandler(pointer data, int i, pointer LastSelectMask)
-{
- // nothing here
-}
-
-
-static Bool
-RootlessAllocatePrivates(ScreenPtr pScreen)
-{
- RootlessScreenRec *s;
-
- if (!dixRegisterPrivateKey(&rootlessGCPrivateKeyRec, PRIVATE_GC, sizeof(RootlessGCRec)))
- return FALSE;
- if (!dixRegisterPrivateKey(&rootlessScreenPrivateKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
- if (!dixRegisterPrivateKey(&rootlessWindowPrivateKeyRec, PRIVATE_WINDOW, 0))
- return FALSE;
- if (!dixRegisterPrivateKey(&rootlessWindowOldPixmapPrivateKeyRec, PRIVATE_WINDOW, 0))
- return FALSE;
-
- s = malloc(sizeof(RootlessScreenRec));
- if (! s) return FALSE;
- SETSCREENREC(pScreen, s);
-
- s->pixmap_data = NULL;
- s->pixmap_data_size = 0;
-
- s->redisplay_timer = NULL;
- s->redisplay_timer_set = FALSE;
-
- return TRUE;
-}
-
-
-static void
-RootlessWrap(ScreenPtr pScreen)
-{
- RootlessScreenRec *s = SCREENREC(pScreen);
-
-#define WRAP(a) \
- if (pScreen->a) { \
- s->a = pScreen->a; \
- } else { \
- RL_DEBUG_MSG("null screen fn " #a "\n"); \
- s->a = NULL; \
- } \
- pScreen->a = Rootless##a
-
- WRAP(CreateScreenResources);
- WRAP(CloseScreen);
- WRAP(CreateGC);
- WRAP(CopyWindow);
- WRAP(GetImage);
- WRAP(SourceValidate);
- WRAP(CreateWindow);
- WRAP(DestroyWindow);
- WRAP(RealizeWindow);
- WRAP(UnrealizeWindow);
- WRAP(MoveWindow);
- WRAP(PositionWindow);
- WRAP(ResizeWindow);
- WRAP(RestackWindow);
- WRAP(ReparentWindow);
- WRAP(ChangeBorderWidth);
- WRAP(MarkOverlappedWindows);
- WRAP(ValidateTree);
- WRAP(ChangeWindowAttributes);
- WRAP(InstallColormap);
- WRAP(UninstallColormap);
- WRAP(StoreColors);
-
- WRAP(SetShape);
-
- {
- // Composite and Glyphs don't use normal screen wrapping
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- s->Composite = ps->Composite;
- ps->Composite = RootlessComposite;
- s->Glyphs = ps->Glyphs;
- ps->Glyphs = RootlessGlyphs;
- }
-
- // WRAP(ClearToBackground); fixme put this back? useful for shaped wins?
-
-#undef WRAP
-}
-
-
-/*
- * RootlessInit
- * Called by the rootless implementation to initialize the rootless layer.
- * Rootless wraps lots of stuff and needs a bunch of devPrivates.
- */
-Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs)
-{
- RootlessScreenRec *s;
-
- if (!RootlessAllocatePrivates(pScreen))
- return FALSE;
-
- s = SCREENREC(pScreen);
-
- s->imp = procs;
- s->colormap = NULL;
- s->redisplay_expired = FALSE;
-
- RootlessWrap(pScreen);
-
- if (!RegisterBlockAndWakeupHandlers(RootlessBlockHandler,
- RootlessWakeupHandler,
- (pointer) pScreen))
- {
- return FALSE;
- }
-
- return TRUE;
-}
-
-void RootlessUpdateRooted (Bool state) {
- int i;
-
- if (!state)
- {
- for (i = 0; i < screenInfo.numScreens; i++)
- RootlessDisableRoot (screenInfo.screens[i]);
- }
- else
- {
- for (i = 0; i < screenInfo.numScreens; i++)
- RootlessEnableRoot (screenInfo.screens[i]);
- }
-}
+/* + * Screen routines for generic rootless X server + */ +/* + * Copyright (c) 2001 Greg Parker. All Rights Reserved. + * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved. + * Copyright (c) 2002 Apple Computer, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Except as contained in this notice, the name(s) of the above copyright + * holders shall not be used in advertising or otherwise to promote the sale, + * use or other dealings in this Software without prior written authorization. + */ + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "mi.h" +#include "scrnintstr.h" +#include "gcstruct.h" +#include "pixmapstr.h" +#include "windowstr.h" +#include "propertyst.h" +#include "mivalidate.h" +#include "picturestr.h" +#include "colormapst.h" + +#include <sys/types.h> +#include <sys/stat.h> +#include <fcntl.h> +#include <string.h> + +#include "rootlessCommon.h" +#include "rootlessWindow.h" + +/* In milliseconds */ +#ifndef ROOTLESS_REDISPLAY_DELAY +#define ROOTLESS_REDISPLAY_DELAY 10 +#endif + +extern int RootlessMiValidateTree(WindowPtr pRoot, WindowPtr pChild, + VTKind kind); +extern Bool RootlessCreateGC(GCPtr pGC); + +// Initialize globals +DevPrivateKeyRec rootlessGCPrivateKeyRec; +DevPrivateKeyRec rootlessScreenPrivateKeyRec; +DevPrivateKeyRec rootlessWindowPrivateKeyRec; +DevPrivateKeyRec rootlessWindowOldPixmapPrivateKeyRec; + +/* + * RootlessUpdateScreenPixmap + * miCreateScreenResources does not like a null framebuffer pointer, + * it leaves the screen pixmap with an uninitialized data pointer. + * Thus, rootless implementations typically set the framebuffer width + * to zero so that miCreateScreenResources does not allocate a screen + * pixmap for us. We allocate our own screen pixmap here since we need + * the screen pixmap to be valid (e.g. CopyArea from the root window). + */ +void +RootlessUpdateScreenPixmap(ScreenPtr pScreen) +{ + RootlessScreenRec *s = SCREENREC(pScreen); + PixmapPtr pPix; + unsigned int rowbytes; + + pPix = (*pScreen->GetScreenPixmap)(pScreen); + if (pPix == NULL) { + pPix = (*pScreen->CreatePixmap)(pScreen, 0, 0, pScreen->rootDepth, 0); + (*pScreen->SetScreenPixmap)(pPix); + } + + rowbytes = PixmapBytePad(pScreen->width, pScreen->rootDepth); + + if (s->pixmap_data_size < rowbytes) { + free(s->pixmap_data); + + s->pixmap_data_size = rowbytes; + s->pixmap_data = malloc(s->pixmap_data_size); + if (s->pixmap_data == NULL) + return; + + memset(s->pixmap_data, 0xFF, s->pixmap_data_size); + + pScreen->ModifyPixmapHeader(pPix, pScreen->width, pScreen->height, + pScreen->rootDepth, + BitsPerPixel(pScreen->rootDepth), + 0, s->pixmap_data); + /* ModifyPixmapHeader ignores zero arguments, so install rowbytes + by hand. */ + pPix->devKind = 0; + } +} + + +/* + * RootlessCreateScreenResources + * Rootless implementations typically set a null framebuffer pointer, which + * causes problems with miCreateScreenResources. We fix things up here. + */ +static Bool +RootlessCreateScreenResources(ScreenPtr pScreen) +{ + Bool ret = TRUE; + + SCREEN_UNWRAP(pScreen, CreateScreenResources); + + if (pScreen->CreateScreenResources != NULL) + ret = (*pScreen->CreateScreenResources)(pScreen); + + SCREEN_WRAP(pScreen, CreateScreenResources); + + if (!ret) + return ret; + + /* Make sure we have a valid screen pixmap. */ + + RootlessUpdateScreenPixmap(pScreen); + + return ret; +} + + +static Bool +RootlessCloseScreen(int i, ScreenPtr pScreen) +{ + RootlessScreenRec *s; + + s = SCREENREC(pScreen); + + // fixme unwrap everything that was wrapped? + pScreen->CloseScreen = s->CloseScreen; + + if (s->pixmap_data != NULL) { + free(s->pixmap_data); + s->pixmap_data = NULL; + s->pixmap_data_size = 0; + } + + free(s); + return pScreen->CloseScreen(i, pScreen); +} + + +static void +RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h, + unsigned int format, unsigned long planeMask, char *pdstLine) +{ + ScreenPtr pScreen = pDrawable->pScreen; + SCREEN_UNWRAP(pScreen, GetImage); + + if (pDrawable->type == DRAWABLE_WINDOW) { + int x0, y0, x1, y1; + RootlessWindowRec *winRec; + + // Many apps use GetImage to sync with the visible frame buffer + // FIXME: entire screen or just window or all screens? + RootlessRedisplayScreen(pScreen); + + // RedisplayScreen stops drawing, so we need to start it again + RootlessStartDrawing((WindowPtr)pDrawable); + + /* Check that we have some place to read from. */ + winRec = WINREC(TopLevelParent((WindowPtr) pDrawable)); + if (winRec == NULL) + goto out; + + /* Clip to top-level window bounds. */ + /* FIXME: fbGetImage uses the width parameter to calculate the + stride of the destination pixmap. If w is clipped, the data + returned will be garbage, although we will not crash. */ + + x0 = pDrawable->x + sx; + y0 = pDrawable->y + sy; + x1 = x0 + w; + y1 = y0 + h; + + x0 = max (x0, winRec->x); + y0 = max (y0, winRec->y); + x1 = min (x1, winRec->x + winRec->width); + y1 = min (y1, winRec->y + winRec->height); + + sx = x0 - pDrawable->x; + sy = y0 - pDrawable->y; + w = x1 - x0; + h = y1 - y0; + + if (w <= 0 || h <= 0) + goto out; + } + + pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine); + +out: + SCREEN_WRAP(pScreen, GetImage); +} + + +/* + * RootlessSourceValidate + * CopyArea and CopyPlane use a GC tied to the destination drawable. + * StartDrawing/StopDrawing wrappers won't be called if source is + * a visible window but the destination isn't. So, we call StartDrawing + * here and leave StopDrawing for the block handler. + */ +static void +RootlessSourceValidate(DrawablePtr pDrawable, int x, int y, int w, int h, + unsigned int subWindowMode) +{ + SCREEN_UNWRAP(pDrawable->pScreen, SourceValidate); + if (pDrawable->type == DRAWABLE_WINDOW) { + WindowPtr pWin = (WindowPtr)pDrawable; + RootlessStartDrawing(pWin); + } + if (pDrawable->pScreen->SourceValidate) { + pDrawable->pScreen->SourceValidate(pDrawable, x, y, w, h, subWindowMode); + } + SCREEN_WRAP(pDrawable->pScreen, SourceValidate); +} + +static void +RootlessComposite(CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, + INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, + INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) +{ + ScreenPtr pScreen = pDst->pDrawable->pScreen; + PictureScreenPtr ps = GetPictureScreen(pScreen); + WindowPtr srcWin, dstWin, maskWin = NULL; + + if (pMask) { // pMask can be NULL + maskWin = (pMask->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pMask->pDrawable : NULL; + } + srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pSrc->pDrawable : NULL; + dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pDst->pDrawable : NULL; + + // SCREEN_UNWRAP(ps, Composite); + ps->Composite = SCREENREC(pScreen)->Composite; + + if (srcWin && IsFramedWindow(srcWin)) + RootlessStartDrawing(srcWin); + if (maskWin && IsFramedWindow(maskWin)) + RootlessStartDrawing(maskWin); + if (dstWin && IsFramedWindow(dstWin)) + RootlessStartDrawing(dstWin); + + ps->Composite(op, pSrc, pMask, pDst, + xSrc, ySrc, xMask, yMask, + xDst, yDst, width, height); + + if (dstWin && IsFramedWindow(dstWin)) { + RootlessDamageRect(dstWin, xDst, yDst, width, height); + } + + ps->Composite = RootlessComposite; + // SCREEN_WRAP(ps, Composite); +} + + +static void +RootlessGlyphs(CARD8 op, PicturePtr pSrc, PicturePtr pDst, + PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc, + int nlist, GlyphListPtr list, GlyphPtr *glyphs) +{ + ScreenPtr pScreen = pDst->pDrawable->pScreen; + PictureScreenPtr ps = GetPictureScreen(pScreen); + int x, y; + int n; + GlyphPtr glyph; + WindowPtr srcWin, dstWin; + + srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pSrc->pDrawable : NULL; + dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pDst->pDrawable : NULL; + + if (srcWin && IsFramedWindow(srcWin)) RootlessStartDrawing(srcWin); + if (dstWin && IsFramedWindow(dstWin)) RootlessStartDrawing(dstWin); + + //SCREEN_UNWRAP(ps, Glyphs); + ps->Glyphs = SCREENREC(pScreen)->Glyphs; + ps->Glyphs(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs); + ps->Glyphs = RootlessGlyphs; + //SCREEN_WRAP(ps, Glyphs); + + if (dstWin && IsFramedWindow(dstWin)) { + x = xSrc; + y = ySrc; + + while (nlist--) { + x += list->xOff; + y += list->yOff; + n = list->len; + + /* Calling DamageRect for the bounding box of each glyph is + inefficient. So compute the union of all glyphs in a list + and damage that. */ + + if (n > 0) { + BoxRec box; + + glyph = *glyphs++; + + box.x1 = x - glyph->info.x; + box.y1 = y - glyph->info.y; + box.x2 = box.x1 + glyph->info.width; + box.y2 = box.y1 + glyph->info.height; + + x += glyph->info.xOff; + y += glyph->info.yOff; + + while (--n > 0) { + short x1, y1, x2, y2; + + glyph = *glyphs++; + + x1 = x - glyph->info.x; + y1 = y - glyph->info.y; + x2 = x1 + glyph->info.width; + y2 = y1 + glyph->info.height; + + box.x1 = max (box.x1, x1); + box.y1 = max (box.y1, y1); + box.x2 = max (box.x2, x2); + box.y2 = max (box.y2, y2); + + x += glyph->info.xOff; + y += glyph->info.yOff; + } + + RootlessDamageBox(dstWin, &box); + } + list++; + } + } +} + + +/* + * RootlessValidateTree + * ValidateTree is modified in two ways: + * - top-level windows don't clip each other + * - windows aren't clipped against root. + * These only matter when validating from the root. + */ +static int +RootlessValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind) +{ + int result; + RegionRec saveRoot; + ScreenPtr pScreen = pParent->drawable.pScreen; + + SCREEN_UNWRAP(pScreen, ValidateTree); + RL_DEBUG_MSG("VALIDATETREE start "); + + // Use our custom version to validate from root + if (IsRoot(pParent)) { + RL_DEBUG_MSG("custom "); + result = RootlessMiValidateTree(pParent, pChild, kind); + } else { + HUGE_ROOT(pParent); + result = pScreen->ValidateTree(pParent, pChild, kind); + NORMAL_ROOT(pParent); + } + + SCREEN_WRAP(pScreen, ValidateTree); + RL_DEBUG_MSG("VALIDATETREE end\n"); + + return result; +} + + +/* + * RootlessMarkOverlappedWindows + * MarkOverlappedWindows is modified to ignore overlapping + * top-level windows. + */ +static Bool +RootlessMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst, + WindowPtr *ppLayerWin) +{ + RegionRec saveRoot; + Bool result; + ScreenPtr pScreen = pWin->drawable.pScreen; + SCREEN_UNWRAP(pScreen, MarkOverlappedWindows); + RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS start "); + + HUGE_ROOT(pWin); + if (IsRoot(pWin)) { + // root - mark nothing + RL_DEBUG_MSG("is root not marking "); + result = FALSE; + } + else if (! IsTopLevel(pWin)) { + // not top-level window - mark normally + result = pScreen->MarkOverlappedWindows(pWin, pFirst, ppLayerWin); + } + else { + //top-level window - mark children ONLY - NO overlaps with sibs (?) + // This code copied from miMarkOverlappedWindows() + + register WindowPtr pChild; + Bool anyMarked = FALSE; + MarkWindowProcPtr MarkWindow = pScreen->MarkWindow; + + RL_DEBUG_MSG("is top level! "); + /* single layered systems are easy */ + if (ppLayerWin) *ppLayerWin = pWin; + + if (pWin == pFirst) { + /* Blindly mark pWin and all of its inferiors. This is a slight + * overkill if there are mapped windows that outside pWin's border, + * but it's better than wasting time on RectIn checks. + */ + pChild = pWin; + while (1) { + if (pChild->viewable) { + if (RegionBroken(&pChild->winSize)) + SetWinSize (pChild); + if (RegionBroken(&pChild->borderSize)) + SetBorderSize (pChild); + (* MarkWindow)(pChild); + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } + anyMarked = TRUE; + } + if (anyMarked) + (* MarkWindow)(pWin->parent); + result = anyMarked; + } + NORMAL_ROOT(pWin); + SCREEN_WRAP(pScreen, MarkOverlappedWindows); + RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS end\n"); + + return result; +} + +static void expose_1 (WindowPtr pWin) { + WindowPtr pChild; + + if (!pWin->realized) + return; + + miPaintWindow(pWin, &pWin->borderClip, PW_BACKGROUND); + + /* FIXME: comments in windowstr.h indicate that borderClip doesn't + include subwindow visibility. But I'm not so sure.. so we may + be exposing too much.. */ + + miSendExposures (pWin, &pWin->borderClip, + pWin->drawable.x, pWin->drawable.y); + + for (pChild = pWin->firstChild; pChild != NULL; pChild = pChild->nextSib) + expose_1 (pChild); +} + +void +RootlessScreenExpose (ScreenPtr pScreen) +{ + expose_1 (pScreen->root); +} + + +ColormapPtr +RootlessGetColormap (ScreenPtr pScreen) +{ + RootlessScreenRec *s = SCREENREC (pScreen); + + return s->colormap; +} + +static void +RootlessInstallColormap (ColormapPtr pMap) +{ + ScreenPtr pScreen = pMap->pScreen; + RootlessScreenRec *s = SCREENREC (pScreen); + + SCREEN_UNWRAP(pScreen, InstallColormap); + + if (s->colormap != pMap) { + s->colormap = pMap; + s->colormap_changed = TRUE; + RootlessQueueRedisplay (pScreen); + } + + pScreen->InstallColormap (pMap); + + SCREEN_WRAP (pScreen, InstallColormap); +} + +static void +RootlessUninstallColormap (ColormapPtr pMap) +{ + ScreenPtr pScreen = pMap->pScreen; + RootlessScreenRec *s = SCREENREC (pScreen); + + SCREEN_UNWRAP(pScreen, UninstallColormap); + + if (s->colormap == pMap) + s->colormap = NULL; + + pScreen->UninstallColormap (pMap); + + SCREEN_WRAP(pScreen, UninstallColormap); +} + +static void +RootlessStoreColors (ColormapPtr pMap, int ndef, xColorItem *pdef) +{ + ScreenPtr pScreen = pMap->pScreen; + RootlessScreenRec *s = SCREENREC (pScreen); + + SCREEN_UNWRAP(pScreen, StoreColors); + + if (s->colormap == pMap && ndef > 0) { + s->colormap_changed = TRUE; + RootlessQueueRedisplay (pScreen); + } + + pScreen->StoreColors (pMap, ndef, pdef); + + SCREEN_WRAP(pScreen, StoreColors); +} + + +static CARD32 +RootlessRedisplayCallback(OsTimerPtr timer, CARD32 time, void *arg) +{ + RootlessScreenRec *screenRec = arg; + + if (!screenRec->redisplay_queued) { + /* No update needed. Stop the timer. */ + + screenRec->redisplay_timer_set = FALSE; + return 0; + } + + screenRec->redisplay_queued = FALSE; + + /* Mark that we should redisplay before waiting for I/O next time */ + screenRec->redisplay_expired = TRUE; + + /* Reinstall the timer immediately, so we get as close to our + redisplay interval as possible. */ + + return ROOTLESS_REDISPLAY_DELAY; +} + + +/* + * RootlessQueueRedisplay + * Queue a redisplay after a timer delay to ensure we do not redisplay + * too frequently. + */ +void +RootlessQueueRedisplay(ScreenPtr pScreen) +{ + RootlessScreenRec *screenRec = SCREENREC(pScreen); + + screenRec->redisplay_queued = TRUE; + + if (screenRec->redisplay_timer_set) + return; + + screenRec->redisplay_timer = TimerSet(screenRec->redisplay_timer, + 0, ROOTLESS_REDISPLAY_DELAY, + RootlessRedisplayCallback, + screenRec); + screenRec->redisplay_timer_set = TRUE; +} + + +/* + * RootlessBlockHandler + * If the redisplay timer has expired, flush drawing before blocking + * on select(). + */ +static void +RootlessBlockHandler(pointer pbdata, OSTimePtr pTimeout, pointer pReadmask) +{ + ScreenPtr pScreen = pbdata; + RootlessScreenRec *screenRec = SCREENREC(pScreen); + + if (screenRec->redisplay_expired) { + screenRec->redisplay_expired = FALSE; + + RootlessRedisplayScreen(pScreen); + } +} + + +static void +RootlessWakeupHandler(pointer data, int i, pointer LastSelectMask) +{ + // nothing here +} + + +static Bool +RootlessAllocatePrivates(ScreenPtr pScreen) +{ + RootlessScreenRec *s; + + if (!dixRegisterPrivateKey(&rootlessGCPrivateKeyRec, PRIVATE_GC, sizeof(RootlessGCRec))) + return FALSE; + if (!dixRegisterPrivateKey(&rootlessScreenPrivateKeyRec, PRIVATE_SCREEN, 0)) + return FALSE; + if (!dixRegisterPrivateKey(&rootlessWindowPrivateKeyRec, PRIVATE_WINDOW, 0)) + return FALSE; + if (!dixRegisterPrivateKey(&rootlessWindowOldPixmapPrivateKeyRec, PRIVATE_WINDOW, 0)) + return FALSE; + + s = malloc(sizeof(RootlessScreenRec)); + if (! s) return FALSE; + SETSCREENREC(pScreen, s); + + s->pixmap_data = NULL; + s->pixmap_data_size = 0; + + s->redisplay_timer = NULL; + s->redisplay_timer_set = FALSE; + + return TRUE; +} + + +static void +RootlessWrap(ScreenPtr pScreen) +{ + RootlessScreenRec *s = SCREENREC(pScreen); + +#define WRAP(a) \ + if (pScreen->a) { \ + s->a = pScreen->a; \ + } else { \ + RL_DEBUG_MSG("null screen fn " #a "\n"); \ + s->a = NULL; \ + } \ + pScreen->a = Rootless##a + + WRAP(CreateScreenResources); + WRAP(CloseScreen); + WRAP(CreateGC); + WRAP(CopyWindow); + WRAP(GetImage); + WRAP(SourceValidate); + WRAP(CreateWindow); + WRAP(DestroyWindow); + WRAP(RealizeWindow); + WRAP(UnrealizeWindow); + WRAP(MoveWindow); + WRAP(PositionWindow); + WRAP(ResizeWindow); + WRAP(RestackWindow); + WRAP(ReparentWindow); + WRAP(ChangeBorderWidth); + WRAP(MarkOverlappedWindows); + WRAP(ValidateTree); + WRAP(ChangeWindowAttributes); + WRAP(InstallColormap); + WRAP(UninstallColormap); + WRAP(StoreColors); + + WRAP(SetShape); + + { + // Composite and Glyphs don't use normal screen wrapping + PictureScreenPtr ps = GetPictureScreen(pScreen); + s->Composite = ps->Composite; + ps->Composite = RootlessComposite; + s->Glyphs = ps->Glyphs; + ps->Glyphs = RootlessGlyphs; + } + + // WRAP(ClearToBackground); fixme put this back? useful for shaped wins? + +#undef WRAP +} + + +/* + * RootlessInit + * Called by the rootless implementation to initialize the rootless layer. + * Rootless wraps lots of stuff and needs a bunch of devPrivates. + */ +Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs) +{ + RootlessScreenRec *s; + + if (!RootlessAllocatePrivates(pScreen)) + return FALSE; + + s = SCREENREC(pScreen); + + s->imp = procs; + s->colormap = NULL; + s->redisplay_expired = FALSE; + + RootlessWrap(pScreen); + + if (!RegisterBlockAndWakeupHandlers(RootlessBlockHandler, + RootlessWakeupHandler, + (pointer) pScreen)) + { + return FALSE; + } + + return TRUE; +} + +void RootlessUpdateRooted (Bool state) { + int i; + + if (!state) + { + for (i = 0; i < screenInfo.numScreens; i++) + RootlessDisableRoot (screenInfo.screens[i]); + } + else + { + for (i = 0; i < screenInfo.numScreens; i++) + RootlessEnableRoot (screenInfo.screens[i]); + } +} diff --git a/xorg-server/miext/rootless/rootlessValTree.c b/xorg-server/miext/rootless/rootlessValTree.c index 95bf20bad..9aa881423 100644 --- a/xorg-server/miext/rootless/rootlessValTree.c +++ b/xorg-server/miext/rootless/rootlessValTree.c @@ -1,621 +1,621 @@ -/*
- * Calculate window clip lists for rootless mode
- *
- * This file is very closely based on mivaltree.c.
- */
-
-/*
- * mivaltree.c --
- * Functions for recalculating window clip lists. Main function
- * is miValidateTree.
- *
-
-Copyright 1987, 1988, 1989, 1998 The Open Group
-
-All Rights Reserved.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
- *
- * Copyright 1987, 1988, 1989 by
- * Digital Equipment Corporation, Maynard, Massachusetts,
- *
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software and its
- * documentation for any purpose and without fee is hereby granted,
- * provided that the above copyright notice appear in all copies and that
- * both that copyright notice and this permission notice appear in
- * supporting documentation, and that the name of Digital not be
- * used in advertising or publicity pertaining to distribution of the
- * software without specific, written prior permission.
- *
- * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
- * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
- * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
- * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
- * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- * SOFTWARE.
- *
- ******************************************************************/
-
-/* The panoramix components contained the following notice */
-/*****************************************************************
-
-Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
-BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of Digital Equipment Corporation
-shall not be used in advertising or otherwise to promote the sale, use or other
-dealings in this Software without prior written authorization from Digital
-Equipment Corporation.
-
-******************************************************************/
- /*
- * Aug '86: Susan Angebranndt -- original code
- * July '87: Adam de Boor -- substantially modified and commented
- * Summer '89: Joel McCormack -- so fast you wouldn't believe it possible.
- * In particular, much improved code for window mapping and
- * circulating.
- * Bob Scheifler -- avoid miComputeClips for unmapped windows,
- * valdata changes
- */
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stddef.h> /* For NULL */
-#include <X11/X.h>
-#include "scrnintstr.h"
-#include "validate.h"
-#include "windowstr.h"
-#include "mi.h"
-#include "regionstr.h"
-#include "mivalidate.h"
-
-#include "globals.h"
-
-int RootlessMiValidateTree (WindowPtr pRoot, WindowPtr pChild, VTKind kind);
-
-/*
- * Compute the visibility of a shaped window
- */
-static int
-RootlessShapedWindowIn (RegionPtr universe,
- RegionPtr bounding, BoxPtr rect, int x, int y)
-{
- BoxRec box;
- register BoxPtr boundBox;
- int nbox;
- Bool someIn, someOut;
- register int t, x1, y1, x2, y2;
-
- nbox = RegionNumRects (bounding);
- boundBox = RegionRects (bounding);
- someIn = someOut = FALSE;
- x1 = rect->x1;
- y1 = rect->y1;
- x2 = rect->x2;
- y2 = rect->y2;
- while (nbox--)
- {
- if ((t = boundBox->x1 + x) < x1)
- t = x1;
- box.x1 = t;
- if ((t = boundBox->y1 + y) < y1)
- t = y1;
- box.y1 = t;
- if ((t = boundBox->x2 + x) > x2)
- t = x2;
- box.x2 = t;
- if ((t = boundBox->y2 + y) > y2)
- t = y2;
- box.y2 = t;
- if (box.x1 > box.x2)
- box.x2 = box.x1;
- if (box.y1 > box.y2)
- box.y2 = box.y1;
- switch (RegionContainsRect(universe, &box))
- {
- case rgnIN:
- if (someOut)
- return rgnPART;
- someIn = TRUE;
- break;
- case rgnOUT:
- if (someIn)
- return rgnPART;
- someOut = TRUE;
- break;
- default:
- return rgnPART;
- }
- boundBox++;
- }
- if (someIn)
- return rgnIN;
- return rgnOUT;
-}
-
-#define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \
- HasBorder(w) && \
- (w)->backgroundState == ParentRelative)
-
-
-/*
- *-----------------------------------------------------------------------
- * RootlessComputeClips --
- * Recompute the clipList, borderClip, exposed and borderExposed
- * regions for pParent and its children. Only viewable windows are
- * taken into account.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * clipList, borderClip, exposed and borderExposed are altered.
- * A VisibilityNotify event may be generated on the parent window.
- *
- *-----------------------------------------------------------------------
- */
-static void
-RootlessComputeClips (WindowPtr pParent, ScreenPtr pScreen,
- RegionPtr universe, VTKind kind, RegionPtr exposed)
-{
- int dx,
- dy;
- RegionRec childUniverse;
- register WindowPtr pChild;
- int oldVis, newVis;
- BoxRec borderSize;
- RegionRec childUnion;
- Bool overlap;
- RegionPtr borderVisible;
- /*
- * Figure out the new visibility of this window.
- * The extent of the universe should be the same as the extent of
- * the borderSize region. If the window is unobscured, this rectangle
- * will be completely inside the universe (the universe will cover it
- * completely). If the window is completely obscured, none of the
- * universe will cover the rectangle.
- */
- borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent);
- borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent);
- dx = (int) pParent->drawable.x + (int) pParent->drawable.width + wBorderWidth(pParent);
- if (dx > 32767)
- dx = 32767;
- borderSize.x2 = dx;
- dy = (int) pParent->drawable.y + (int) pParent->drawable.height + wBorderWidth(pParent);
- if (dy > 32767)
- dy = 32767;
- borderSize.y2 = dy;
-
- oldVis = pParent->visibility;
- switch (RegionContainsRect(universe, &borderSize))
- {
- case rgnIN:
- newVis = VisibilityUnobscured;
- break;
- case rgnPART:
- newVis = VisibilityPartiallyObscured;
- {
- RegionPtr pBounding;
-
- if ((pBounding = wBoundingShape (pParent)))
- {
- switch (RootlessShapedWindowIn (universe,
- pBounding, &borderSize,
- pParent->drawable.x,
- pParent->drawable.y))
- {
- case rgnIN:
- newVis = VisibilityUnobscured;
- break;
- case rgnOUT:
- newVis = VisibilityFullyObscured;
- break;
- }
- }
- }
- break;
- default:
- newVis = VisibilityFullyObscured;
- break;
- }
-
- pParent->visibility = newVis;
- if (oldVis != newVis &&
- ((pParent->eventMask | wOtherEventMasks(pParent)) & VisibilityChangeMask))
- SendVisibilityNotify(pParent);
-
- dx = pParent->drawable.x - pParent->valdata->before.oldAbsCorner.x;
- dy = pParent->drawable.y - pParent->valdata->before.oldAbsCorner.y;
-
- /*
- * avoid computations when dealing with simple operations
- */
-
- switch (kind) {
- case VTMap:
- case VTStack:
- case VTUnmap:
- break;
- case VTMove:
- if ((oldVis == newVis) &&
- ((oldVis == VisibilityFullyObscured) ||
- (oldVis == VisibilityUnobscured)))
- {
- pChild = pParent;
- while (1)
- {
- if (pChild->viewable)
- {
- if (pChild->visibility != VisibilityFullyObscured)
- {
- RegionTranslate(&pChild->borderClip,
- dx, dy);
- RegionTranslate(&pChild->clipList,
- dx, dy);
- pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER;
- if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pChild, dx, dy);
-
- }
- if (pChild->valdata)
- {
- RegionNull(&pChild->valdata->after.borderExposed);
- if (HasParentRelativeBorder(pChild))
- {
- RegionSubtract(&pChild->valdata->after.borderExposed,
- &pChild->borderClip,
- &pChild->winSize);
- }
- RegionNull(&pChild->valdata->after.exposed);
- }
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pParent))
- pChild = pChild->parent;
- if (pChild == pParent)
- break;
- pChild = pChild->nextSib;
- }
- return;
- }
- /* fall through */
- default:
- /*
- * To calculate exposures correctly, we have to translate the old
- * borderClip and clipList regions to the window's new location so there
- * is a correspondence between pieces of the new and old clipping regions.
- */
- if (dx || dy)
- {
- /*
- * We translate the old clipList because that will be exposed or copied
- * if gravity is right.
- */
- RegionTranslate(&pParent->borderClip, dx, dy);
- RegionTranslate(&pParent->clipList, dx, dy);
- }
- break;
- case VTBroken:
- RegionEmpty(&pParent->borderClip);
- RegionEmpty(&pParent->clipList);
- break;
- }
-
- borderVisible = pParent->valdata->before.borderVisible;
- RegionNull(&pParent->valdata->after.borderExposed);
- RegionNull(&pParent->valdata->after.exposed);
-
- /*
- * Since the borderClip must not be clipped by the children, we do
- * the border exposure first...
- *
- * 'universe' is the window's borderClip. To figure the exposures, remove
- * the area that used to be exposed from the new.
- * This leaves a region of pieces that weren't exposed before.
- */
-
- if (HasBorder (pParent))
- {
- if (borderVisible)
- {
- /*
- * when the border changes shape, the old visible portions
- * of the border will be saved by DIX in borderVisible --
- * use that region and destroy it
- */
- RegionSubtract(exposed, universe, borderVisible);
- RegionDestroy(borderVisible);
- }
- else
- {
- RegionSubtract(exposed, universe, &pParent->borderClip);
- }
- if (HasParentRelativeBorder(pParent) && (dx || dy)) {
- RegionSubtract(&pParent->valdata->after.borderExposed,
- universe,
- &pParent->winSize);
- } else {
- RegionSubtract(&pParent->valdata->after.borderExposed,
- exposed, &pParent->winSize);
- }
-
- RegionCopy(&pParent->borderClip, universe);
-
- /*
- * To get the right clipList for the parent, and to make doubly sure
- * that no child overlaps the parent's border, we remove the parent's
- * border from the universe before proceeding.
- */
-
- RegionIntersect(universe, universe, &pParent->winSize);
- }
- else
- RegionCopy(&pParent->borderClip, universe);
-
- if ((pChild = pParent->firstChild) && pParent->mapped)
- {
- RegionNull(&childUniverse);
- RegionNull(&childUnion);
- if ((pChild->drawable.y < pParent->lastChild->drawable.y) ||
- ((pChild->drawable.y == pParent->lastChild->drawable.y) &&
- (pChild->drawable.x < pParent->lastChild->drawable.x)))
- {
- for (; pChild; pChild = pChild->nextSib)
- {
- if (pChild->viewable)
- RegionAppend(&childUnion, &pChild->borderSize);
- }
- }
- else
- {
- for (pChild = pParent->lastChild; pChild; pChild = pChild->prevSib)
- {
- if (pChild->viewable)
- RegionAppend(&childUnion, &pChild->borderSize);
- }
- }
- RegionValidate(&childUnion, &overlap);
-
- for (pChild = pParent->firstChild;
- pChild;
- pChild = pChild->nextSib)
- {
- if (pChild->viewable) {
- /*
- * If the child is viewable, we want to remove its extents
- * from the current universe, but we only re-clip it if
- * it's been marked.
- */
- if (pChild->valdata) {
- /*
- * Figure out the new universe from the child's
- * perspective and recurse.
- */
- RegionIntersect(&childUniverse,
- universe,
- &pChild->borderSize);
- RootlessComputeClips (pChild, pScreen, &childUniverse,
- kind, exposed);
- }
- /*
- * Once the child has been processed, we remove its extents
- * from the current universe, thus denying its space to any
- * other sibling.
- */
- if (overlap)
- RegionSubtract(universe, universe,
- &pChild->borderSize);
- }
- }
- if (!overlap)
- RegionSubtract(universe, universe, &childUnion);
- RegionUninit(&childUnion);
- RegionUninit(&childUniverse);
- } /* if any children */
-
- /*
- * 'universe' now contains the new clipList for the parent window.
- *
- * To figure the exposure of the window we subtract the old clip from the
- * new, just as for the border.
- */
-
- if (oldVis == VisibilityFullyObscured ||
- oldVis == VisibilityNotViewable)
- {
- RegionCopy(&pParent->valdata->after.exposed, universe);
- }
- else if (newVis != VisibilityFullyObscured &&
- newVis != VisibilityNotViewable)
- {
- RegionSubtract(&pParent->valdata->after.exposed,
- universe, &pParent->clipList);
- }
-
- /* HACK ALERT - copying contents of regions, instead of regions */
- {
- RegionRec tmp;
-
- tmp = pParent->clipList;
- pParent->clipList = *universe;
- *universe = tmp;
- }
-
-#ifdef NOTDEF
- RegionCopy(&pParent->clipList, universe);
-#endif
-
- pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
-
- if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pParent, dx, dy);
-}
-
-static void
-RootlessTreeObscured(WindowPtr pParent)
-{
- register WindowPtr pChild;
- register int oldVis;
-
- pChild = pParent;
- while (1)
- {
- if (pChild->viewable)
- {
- oldVis = pChild->visibility;
- if (oldVis != (pChild->visibility = VisibilityFullyObscured) &&
- ((pChild->eventMask | wOtherEventMasks(pChild)) & VisibilityChangeMask))
- SendVisibilityNotify(pChild);
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pParent))
- pChild = pChild->parent;
- if (pChild == pParent)
- break;
- pChild = pChild->nextSib;
- }
-}
-
-/*
- *-----------------------------------------------------------------------
- * RootlessMiValidateTree --
- * Recomputes the clip list for pParent and all its inferiors.
- *
- * Results:
- * Always returns 1.
- *
- * Side Effects:
- * The clipList, borderClip, exposed, and borderExposed regions for
- * each marked window are altered.
- *
- * Notes:
- * This routine assumes that all affected windows have been marked
- * (valdata created) and their winSize and borderSize regions
- * adjusted to correspond to their new positions. The borderClip and
- * clipList regions should not have been touched.
- *
- * The top-most level is treated differently from all lower levels
- * because pParent is unchanged. For the top level, we merge the
- * regions taken up by the marked children back into the clipList
- * for pParent, thus forming a region from which the marked children
- * can claim their areas. For lower levels, where the old clipList
- * and borderClip are invalid, we can't do this and have to do the
- * extra operations done in miComputeClips, but this is much faster
- * e.g. when only one child has moved...
- *
- *-----------------------------------------------------------------------
- */
-/*
- Quartz version: used for validate from root in rootless mode.
- We need to make sure top-level windows don't clip each other,
- and that top-level windows aren't clipped to the root window.
-*/
-/*ARGSUSED*/
-// fixme this is ugly
-// Xprint/ValTree.c doesn't work, but maybe that method can?
-int
-RootlessMiValidateTree (WindowPtr pRoot, /* Parent to validate */
- WindowPtr pChild, /* First child of pRoot that was
- * affected */
- VTKind kind /* What kind of configuration caused call */)
-{
- RegionRec childClip; /* The new borderClip for the current
- * child */
- RegionRec exposed; /* For intermediate calculations */
- register ScreenPtr pScreen;
- register WindowPtr pWin;
-
- pScreen = pRoot->drawable.pScreen;
- if (pChild == NullWindow)
- pChild = pRoot->firstChild;
-
- RegionNull(&childClip);
- RegionNull(&exposed);
-
- if (RegionBroken(&pRoot->clipList) &&
- !RegionBroken(&pRoot->borderClip))
- {
- // fixme this might not work, but hopefully doesn't happen anyway.
- kind = VTBroken;
- RegionEmpty(&pRoot->clipList);
- ErrorF("ValidateTree: BUSTED!\n");
- }
-
- /*
- * Recursively compute the clips for all children of the root.
- * They don't clip against each other or the root itself, so
- * childClip is always reset to that child's size.
- */
-
- for (pWin = pChild;
- pWin != NullWindow;
- pWin = pWin->nextSib)
- {
- if (pWin->viewable) {
- if (pWin->valdata) {
- RegionCopy(&childClip, &pWin->borderSize);
- RootlessComputeClips (pWin, pScreen, &childClip, kind, &exposed);
- } else if (pWin->visibility == VisibilityNotViewable) {
- RootlessTreeObscured(pWin);
- }
- } else {
- if (pWin->valdata) {
- RegionEmpty(&pWin->clipList);
- if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pWin, 0, 0);
- RegionEmpty(&pWin->borderClip);
- pWin->valdata = NULL;
- }
- }
- }
-
- RegionUninit(&childClip);
-
- /* The root is never clipped by its children, so nothing on the root
- is ever exposed by moving or mapping its children. */
- RegionNull(&pRoot->valdata->after.exposed);
- RegionNull(&pRoot->valdata->after.borderExposed);
-
- return 1;
-}
+/* + * Calculate window clip lists for rootless mode + * + * This file is very closely based on mivaltree.c. + */ + +/* + * mivaltree.c -- + * Functions for recalculating window clip lists. Main function + * is miValidateTree. + * + +Copyright 1987, 1988, 1989, 1998 The Open Group + +All Rights Reserved. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + * + * Copyright 1987, 1988, 1989 by + * Digital Equipment Corporation, Maynard, Massachusetts, + * + * All Rights Reserved + * + * Permission to use, copy, modify, and distribute this software and its + * documentation for any purpose and without fee is hereby granted, + * provided that the above copyright notice appear in all copies and that + * both that copyright notice and this permission notice appear in + * supporting documentation, and that the name of Digital not be + * used in advertising or publicity pertaining to distribution of the + * software without specific, written prior permission. + * + * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING + * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL + * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR + * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, + * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS + * SOFTWARE. + * + ******************************************************************/ + +/* The panoramix components contained the following notice */ +/***************************************************************** + +Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING, +BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR +IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of Digital Equipment Corporation +shall not be used in advertising or otherwise to promote the sale, use or other +dealings in this Software without prior written authorization from Digital +Equipment Corporation. + +******************************************************************/ + /* + * Aug '86: Susan Angebranndt -- original code + * July '87: Adam de Boor -- substantially modified and commented + * Summer '89: Joel McCormack -- so fast you wouldn't believe it possible. + * In particular, much improved code for window mapping and + * circulating. + * Bob Scheifler -- avoid miComputeClips for unmapped windows, + * valdata changes + */ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <stddef.h> /* For NULL */ +#include <X11/X.h> +#include "scrnintstr.h" +#include "validate.h" +#include "windowstr.h" +#include "mi.h" +#include "regionstr.h" +#include "mivalidate.h" + +#include "globals.h" + +int RootlessMiValidateTree (WindowPtr pRoot, WindowPtr pChild, VTKind kind); + +/* + * Compute the visibility of a shaped window + */ +static int +RootlessShapedWindowIn (RegionPtr universe, + RegionPtr bounding, BoxPtr rect, int x, int y) +{ + BoxRec box; + register BoxPtr boundBox; + int nbox; + Bool someIn, someOut; + register int t, x1, y1, x2, y2; + + nbox = RegionNumRects (bounding); + boundBox = RegionRects (bounding); + someIn = someOut = FALSE; + x1 = rect->x1; + y1 = rect->y1; + x2 = rect->x2; + y2 = rect->y2; + while (nbox--) + { + if ((t = boundBox->x1 + x) < x1) + t = x1; + box.x1 = t; + if ((t = boundBox->y1 + y) < y1) + t = y1; + box.y1 = t; + if ((t = boundBox->x2 + x) > x2) + t = x2; + box.x2 = t; + if ((t = boundBox->y2 + y) > y2) + t = y2; + box.y2 = t; + if (box.x1 > box.x2) + box.x2 = box.x1; + if (box.y1 > box.y2) + box.y2 = box.y1; + switch (RegionContainsRect(universe, &box)) + { + case rgnIN: + if (someOut) + return rgnPART; + someIn = TRUE; + break; + case rgnOUT: + if (someIn) + return rgnPART; + someOut = TRUE; + break; + default: + return rgnPART; + } + boundBox++; + } + if (someIn) + return rgnIN; + return rgnOUT; +} + +#define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \ + HasBorder(w) && \ + (w)->backgroundState == ParentRelative) + + +/* + *----------------------------------------------------------------------- + * RootlessComputeClips -- + * Recompute the clipList, borderClip, exposed and borderExposed + * regions for pParent and its children. Only viewable windows are + * taken into account. + * + * Results: + * None. + * + * Side Effects: + * clipList, borderClip, exposed and borderExposed are altered. + * A VisibilityNotify event may be generated on the parent window. + * + *----------------------------------------------------------------------- + */ +static void +RootlessComputeClips (WindowPtr pParent, ScreenPtr pScreen, + RegionPtr universe, VTKind kind, RegionPtr exposed) +{ + int dx, + dy; + RegionRec childUniverse; + register WindowPtr pChild; + int oldVis, newVis; + BoxRec borderSize; + RegionRec childUnion; + Bool overlap; + RegionPtr borderVisible; + /* + * Figure out the new visibility of this window. + * The extent of the universe should be the same as the extent of + * the borderSize region. If the window is unobscured, this rectangle + * will be completely inside the universe (the universe will cover it + * completely). If the window is completely obscured, none of the + * universe will cover the rectangle. + */ + borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent); + borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent); + dx = (int) pParent->drawable.x + (int) pParent->drawable.width + wBorderWidth(pParent); + if (dx > 32767) + dx = 32767; + borderSize.x2 = dx; + dy = (int) pParent->drawable.y + (int) pParent->drawable.height + wBorderWidth(pParent); + if (dy > 32767) + dy = 32767; + borderSize.y2 = dy; + + oldVis = pParent->visibility; + switch (RegionContainsRect(universe, &borderSize)) + { + case rgnIN: + newVis = VisibilityUnobscured; + break; + case rgnPART: + newVis = VisibilityPartiallyObscured; + { + RegionPtr pBounding; + + if ((pBounding = wBoundingShape (pParent))) + { + switch (RootlessShapedWindowIn (universe, + pBounding, &borderSize, + pParent->drawable.x, + pParent->drawable.y)) + { + case rgnIN: + newVis = VisibilityUnobscured; + break; + case rgnOUT: + newVis = VisibilityFullyObscured; + break; + } + } + } + break; + default: + newVis = VisibilityFullyObscured; + break; + } + + pParent->visibility = newVis; + if (oldVis != newVis && + ((pParent->eventMask | wOtherEventMasks(pParent)) & VisibilityChangeMask)) + SendVisibilityNotify(pParent); + + dx = pParent->drawable.x - pParent->valdata->before.oldAbsCorner.x; + dy = pParent->drawable.y - pParent->valdata->before.oldAbsCorner.y; + + /* + * avoid computations when dealing with simple operations + */ + + switch (kind) { + case VTMap: + case VTStack: + case VTUnmap: + break; + case VTMove: + if ((oldVis == newVis) && + ((oldVis == VisibilityFullyObscured) || + (oldVis == VisibilityUnobscured))) + { + pChild = pParent; + while (1) + { + if (pChild->viewable) + { + if (pChild->visibility != VisibilityFullyObscured) + { + RegionTranslate(&pChild->borderClip, + dx, dy); + RegionTranslate(&pChild->clipList, + dx, dy); + pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER; + if (pScreen->ClipNotify) + (* pScreen->ClipNotify) (pChild, dx, dy); + + } + if (pChild->valdata) + { + RegionNull(&pChild->valdata->after.borderExposed); + if (HasParentRelativeBorder(pChild)) + { + RegionSubtract(&pChild->valdata->after.borderExposed, + &pChild->borderClip, + &pChild->winSize); + } + RegionNull(&pChild->valdata->after.exposed); + } + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pParent)) + pChild = pChild->parent; + if (pChild == pParent) + break; + pChild = pChild->nextSib; + } + return; + } + /* fall through */ + default: + /* + * To calculate exposures correctly, we have to translate the old + * borderClip and clipList regions to the window's new location so there + * is a correspondence between pieces of the new and old clipping regions. + */ + if (dx || dy) + { + /* + * We translate the old clipList because that will be exposed or copied + * if gravity is right. + */ + RegionTranslate(&pParent->borderClip, dx, dy); + RegionTranslate(&pParent->clipList, dx, dy); + } + break; + case VTBroken: + RegionEmpty(&pParent->borderClip); + RegionEmpty(&pParent->clipList); + break; + } + + borderVisible = pParent->valdata->before.borderVisible; + RegionNull(&pParent->valdata->after.borderExposed); + RegionNull(&pParent->valdata->after.exposed); + + /* + * Since the borderClip must not be clipped by the children, we do + * the border exposure first... + * + * 'universe' is the window's borderClip. To figure the exposures, remove + * the area that used to be exposed from the new. + * This leaves a region of pieces that weren't exposed before. + */ + + if (HasBorder (pParent)) + { + if (borderVisible) + { + /* + * when the border changes shape, the old visible portions + * of the border will be saved by DIX in borderVisible -- + * use that region and destroy it + */ + RegionSubtract(exposed, universe, borderVisible); + RegionDestroy(borderVisible); + } + else + { + RegionSubtract(exposed, universe, &pParent->borderClip); + } + if (HasParentRelativeBorder(pParent) && (dx || dy)) { + RegionSubtract(&pParent->valdata->after.borderExposed, + universe, + &pParent->winSize); + } else { + RegionSubtract(&pParent->valdata->after.borderExposed, + exposed, &pParent->winSize); + } + + RegionCopy(&pParent->borderClip, universe); + + /* + * To get the right clipList for the parent, and to make doubly sure + * that no child overlaps the parent's border, we remove the parent's + * border from the universe before proceeding. + */ + + RegionIntersect(universe, universe, &pParent->winSize); + } + else + RegionCopy(&pParent->borderClip, universe); + + if ((pChild = pParent->firstChild) && pParent->mapped) + { + RegionNull(&childUniverse); + RegionNull(&childUnion); + if ((pChild->drawable.y < pParent->lastChild->drawable.y) || + ((pChild->drawable.y == pParent->lastChild->drawable.y) && + (pChild->drawable.x < pParent->lastChild->drawable.x))) + { + for (; pChild; pChild = pChild->nextSib) + { + if (pChild->viewable) + RegionAppend(&childUnion, &pChild->borderSize); + } + } + else + { + for (pChild = pParent->lastChild; pChild; pChild = pChild->prevSib) + { + if (pChild->viewable) + RegionAppend(&childUnion, &pChild->borderSize); + } + } + RegionValidate(&childUnion, &overlap); + + for (pChild = pParent->firstChild; + pChild; + pChild = pChild->nextSib) + { + if (pChild->viewable) { + /* + * If the child is viewable, we want to remove its extents + * from the current universe, but we only re-clip it if + * it's been marked. + */ + if (pChild->valdata) { + /* + * Figure out the new universe from the child's + * perspective and recurse. + */ + RegionIntersect(&childUniverse, + universe, + &pChild->borderSize); + RootlessComputeClips (pChild, pScreen, &childUniverse, + kind, exposed); + } + /* + * Once the child has been processed, we remove its extents + * from the current universe, thus denying its space to any + * other sibling. + */ + if (overlap) + RegionSubtract(universe, universe, + &pChild->borderSize); + } + } + if (!overlap) + RegionSubtract(universe, universe, &childUnion); + RegionUninit(&childUnion); + RegionUninit(&childUniverse); + } /* if any children */ + + /* + * 'universe' now contains the new clipList for the parent window. + * + * To figure the exposure of the window we subtract the old clip from the + * new, just as for the border. + */ + + if (oldVis == VisibilityFullyObscured || + oldVis == VisibilityNotViewable) + { + RegionCopy(&pParent->valdata->after.exposed, universe); + } + else if (newVis != VisibilityFullyObscured && + newVis != VisibilityNotViewable) + { + RegionSubtract(&pParent->valdata->after.exposed, + universe, &pParent->clipList); + } + + /* HACK ALERT - copying contents of regions, instead of regions */ + { + RegionRec tmp; + + tmp = pParent->clipList; + pParent->clipList = *universe; + *universe = tmp; + } + +#ifdef NOTDEF + RegionCopy(&pParent->clipList, universe); +#endif + + pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER; + + if (pScreen->ClipNotify) + (* pScreen->ClipNotify) (pParent, dx, dy); +} + +static void +RootlessTreeObscured(WindowPtr pParent) +{ + register WindowPtr pChild; + register int oldVis; + + pChild = pParent; + while (1) + { + if (pChild->viewable) + { + oldVis = pChild->visibility; + if (oldVis != (pChild->visibility = VisibilityFullyObscured) && + ((pChild->eventMask | wOtherEventMasks(pChild)) & VisibilityChangeMask)) + SendVisibilityNotify(pChild); + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pParent)) + pChild = pChild->parent; + if (pChild == pParent) + break; + pChild = pChild->nextSib; + } +} + +/* + *----------------------------------------------------------------------- + * RootlessMiValidateTree -- + * Recomputes the clip list for pParent and all its inferiors. + * + * Results: + * Always returns 1. + * + * Side Effects: + * The clipList, borderClip, exposed, and borderExposed regions for + * each marked window are altered. + * + * Notes: + * This routine assumes that all affected windows have been marked + * (valdata created) and their winSize and borderSize regions + * adjusted to correspond to their new positions. The borderClip and + * clipList regions should not have been touched. + * + * The top-most level is treated differently from all lower levels + * because pParent is unchanged. For the top level, we merge the + * regions taken up by the marked children back into the clipList + * for pParent, thus forming a region from which the marked children + * can claim their areas. For lower levels, where the old clipList + * and borderClip are invalid, we can't do this and have to do the + * extra operations done in miComputeClips, but this is much faster + * e.g. when only one child has moved... + * + *----------------------------------------------------------------------- + */ +/* + Quartz version: used for validate from root in rootless mode. + We need to make sure top-level windows don't clip each other, + and that top-level windows aren't clipped to the root window. +*/ +/*ARGSUSED*/ +// fixme this is ugly +// Xprint/ValTree.c doesn't work, but maybe that method can? +int +RootlessMiValidateTree (WindowPtr pRoot, /* Parent to validate */ + WindowPtr pChild, /* First child of pRoot that was + * affected */ + VTKind kind /* What kind of configuration caused call */) +{ + RegionRec childClip; /* The new borderClip for the current + * child */ + RegionRec exposed; /* For intermediate calculations */ + register ScreenPtr pScreen; + register WindowPtr pWin; + + pScreen = pRoot->drawable.pScreen; + if (pChild == NullWindow) + pChild = pRoot->firstChild; + + RegionNull(&childClip); + RegionNull(&exposed); + + if (RegionBroken(&pRoot->clipList) && + !RegionBroken(&pRoot->borderClip)) + { + // fixme this might not work, but hopefully doesn't happen anyway. + kind = VTBroken; + RegionEmpty(&pRoot->clipList); + ErrorF("ValidateTree: BUSTED!\n"); + } + + /* + * Recursively compute the clips for all children of the root. + * They don't clip against each other or the root itself, so + * childClip is always reset to that child's size. + */ + + for (pWin = pChild; + pWin != NullWindow; + pWin = pWin->nextSib) + { + if (pWin->viewable) { + if (pWin->valdata) { + RegionCopy(&childClip, &pWin->borderSize); + RootlessComputeClips (pWin, pScreen, &childClip, kind, &exposed); + } else if (pWin->visibility == VisibilityNotViewable) { + RootlessTreeObscured(pWin); + } + } else { + if (pWin->valdata) { + RegionEmpty(&pWin->clipList); + if (pScreen->ClipNotify) + (* pScreen->ClipNotify) (pWin, 0, 0); + RegionEmpty(&pWin->borderClip); + pWin->valdata = NULL; + } + } + } + + RegionUninit(&childClip); + + /* The root is never clipped by its children, so nothing on the root + is ever exposed by moving or mapping its children. */ + RegionNull(&pRoot->valdata->after.exposed); + RegionNull(&pRoot->valdata->after.borderExposed); + + return 1; +} |