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author | marha <marha@users.sourceforge.net> | 2011-02-20 12:29:25 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-02-20 12:29:25 +0000 |
commit | 8a191c08ddda2e66fa26f148d6c21959bb08f923 (patch) | |
tree | 78c31efc6a4cbb138fd32d2a866c94b72b004343 /xorg-server/xkeyboard-config/types/pc | |
parent | 48d0dcbd5b7f80810ce259bc9ed6f57f99e27ca9 (diff) | |
download | vcxsrv-8a191c08ddda2e66fa26f148d6c21959bb08f923.tar.gz vcxsrv-8a191c08ddda2e66fa26f148d6c21959bb08f923.tar.bz2 vcxsrv-8a191c08ddda2e66fa26f148d6c21959bb08f923.zip |
xserver xkeyboard-config libX11 pixman mesa git update 2011
Diffstat (limited to 'xorg-server/xkeyboard-config/types/pc')
-rw-r--r-- | xorg-server/xkeyboard-config/types/pc | 219 |
1 files changed, 108 insertions, 111 deletions
diff --git a/xorg-server/xkeyboard-config/types/pc b/xorg-server/xkeyboard-config/types/pc index 3c1986aa3..c2d085ed5 100644 --- a/xorg-server/xkeyboard-config/types/pc +++ b/xorg-server/xkeyboard-config/types/pc @@ -1,111 +1,108 @@ -// $Xorg: pc,v 1.3 2000/08/17 19:54:48 cpqbld Exp $ -// - -partial default xkb_types "default" { - - // Some types that are necessary - // for a full implementation of - // a PC compatible keyboard. - virtual_modifiers Alt; - virtual_modifiers LevelThree; - virtual_modifiers LAlt; - virtual_modifiers RAlt; - virtual_modifiers RControl; - virtual_modifiers LControl; - - type "PC_CONTROL_LEVEL2" { - modifiers = Control; - map[None] = Level1; - map[Control] = Level2; - level_name[Level1] = "Base"; - level_name[Level2] = "Control"; - }; - - type "PC_LCONTROL_LEVEL2" { - modifiers = LControl; - map[None] = Level1; - map[LControl] = Level2; - level_name[Level1] = "Base"; - level_name[Level2] = "LControl"; - }; - - type "PC_RCONTROL_LEVEL2" { - modifiers = RControl; - map[None] = Level1; - map[RControl] = Level2; - level_name[Level1] = "Base"; - level_name[Level2] = "RControl"; - }; - - type "PC_ALT_LEVEL2" { - modifiers = Alt; - map[None] = Level1; - map[Alt] = Level2; - level_name[Level1] = "Base"; - level_name[Level2] = "Alt"; - }; - - type "PC_LALT_LEVEL2" { - modifiers = LAlt; - map[None] = Level1; - map[LAlt] = Level2; - level_name[Level1] = "Base"; - level_name[Level2] = "LAlt"; - }; - - type "PC_RALT_LEVEL2" { - modifiers = RAlt; - map[None] = Level1; - map[RAlt] = Level2; - level_name[Level1] = "Base"; - level_name[Level2] = "RAlt"; - }; - - type "CTRL+ALT" { - modifiers = Control+Alt; - map[Control+Alt] = Level2; - level_name[Level1] = "Base"; - level_name[Level2] = "Ctrl+Alt"; - }; - - // Local eight level - // Needed when you want part of your layout eight-level but can not use - // LevelFive as modifier, as this will take over right ctrl by default - // for all the layout and is too invasive for your average four-level user - // Needed to fix bug #9529 - // FIXME Should really use RControl but it's seems not to be enabled by - // default and touching this requires a lot of testing - type "LOCAL_EIGHT_LEVEL" { - modifiers = Shift+Lock+LevelThree+Control; - - map[None] = Level1; - map[Lock+Shift] = Level1; - map[Shift] = Level2; - map[Lock] = Level2; - - map[LevelThree] = Level3; - map[Lock+Shift+LevelThree] = Level3; - map[Shift+LevelThree] = Level4; - map[Lock+LevelThree] = Level4; - - map[Control] = Level5; - map[Lock+Shift+Control] = Level5; - map[Shift+Control] = Level6; - map[Lock+Control] = Level6; - - map[LevelThree+Control] = Level7; - map[Lock+Shift+LevelThree+Control] = Level7; - map[Shift+LevelThree+Control] = Level8; - map[Lock+LevelThree+Control] = Level8; - - level_name[Level1] = "Base"; - level_name[Level2] = "Shift"; - level_name[Level3] = "Level3"; - level_name[Level4] = "Shift Level3"; - level_name[Level5] = "Ctrl"; - level_name[Level6] = "Shift Ctrl"; - level_name[Level7] = "Level3 Ctrl"; - level_name[Level8] = "Shift Level3 Ctrl"; - }; - -}; +partial default xkb_types "default" {
+
+ // Some types that are necessary
+ // for a full implementation of
+ // a PC compatible keyboard.
+ virtual_modifiers Alt;
+ virtual_modifiers LevelThree;
+ virtual_modifiers LAlt;
+ virtual_modifiers RAlt;
+ virtual_modifiers RControl;
+ virtual_modifiers LControl;
+
+ type "PC_CONTROL_LEVEL2" {
+ modifiers = Control;
+ map[None] = Level1;
+ map[Control] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Control";
+ };
+
+ type "PC_LCONTROL_LEVEL2" {
+ modifiers = LControl;
+ map[None] = Level1;
+ map[LControl] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "LControl";
+ };
+
+ type "PC_RCONTROL_LEVEL2" {
+ modifiers = RControl;
+ map[None] = Level1;
+ map[RControl] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "RControl";
+ };
+
+ type "PC_ALT_LEVEL2" {
+ modifiers = Alt;
+ map[None] = Level1;
+ map[Alt] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Alt";
+ };
+
+ type "PC_LALT_LEVEL2" {
+ modifiers = LAlt;
+ map[None] = Level1;
+ map[LAlt] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "LAlt";
+ };
+
+ type "PC_RALT_LEVEL2" {
+ modifiers = RAlt;
+ map[None] = Level1;
+ map[RAlt] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "RAlt";
+ };
+
+ type "CTRL+ALT" {
+ modifiers = Control+Alt;
+ map[Control+Alt] = Level2;
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Ctrl+Alt";
+ };
+
+ // Local eight level
+ // Needed when you want part of your layout eight-level but can not use
+ // LevelFive as modifier, as this will take over right ctrl by default
+ // for all the layout and is too invasive for your average four-level user
+ // Needed to fix bug #9529
+ // FIXME Should really use RControl but it's seems not to be enabled by
+ // default and touching this requires a lot of testing
+ type "LOCAL_EIGHT_LEVEL" {
+ modifiers = Shift+Lock+LevelThree+Control;
+
+ map[None] = Level1;
+ map[Lock+Shift] = Level1;
+ map[Shift] = Level2;
+ map[Lock] = Level2;
+
+ map[LevelThree] = Level3;
+ map[Lock+Shift+LevelThree] = Level3;
+ map[Shift+LevelThree] = Level4;
+ map[Lock+LevelThree] = Level4;
+
+ map[Control] = Level5;
+ map[Lock+Shift+Control] = Level5;
+ map[Shift+Control] = Level6;
+ map[Lock+Control] = Level6;
+
+ map[LevelThree+Control] = Level7;
+ map[Lock+Shift+LevelThree+Control] = Level7;
+ map[Shift+LevelThree+Control] = Level8;
+ map[Lock+LevelThree+Control] = Level8;
+
+ level_name[Level1] = "Base";
+ level_name[Level2] = "Shift";
+ level_name[Level3] = "Level3";
+ level_name[Level4] = "Shift Level3";
+ level_name[Level5] = "Ctrl";
+ level_name[Level6] = "Shift Ctrl";
+ level_name[Level7] = "Level3 Ctrl";
+ level_name[Level8] = "Shift Level3 Ctrl";
+ };
+
+};
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