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author | marha <marha@users.sourceforge.net> | 2012-08-01 08:18:18 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-08-01 08:18:18 +0200 |
commit | 23b8d7cf3d4b1368f05ec56a8fcd93f4fbb17d42 (patch) | |
tree | aab6c6290547aaee221f9ee9b8c48e79f6cad486 /xorg-server | |
parent | 0009081c420a7549d5d124d2497b0d8d7f0820f9 (diff) | |
download | vcxsrv-23b8d7cf3d4b1368f05ec56a8fcd93f4fbb17d42.tar.gz vcxsrv-23b8d7cf3d4b1368f05ec56a8fcd93f4fbb17d42.tar.bz2 vcxsrv-23b8d7cf3d4b1368f05ec56a8fcd93f4fbb17d42.zip |
Some white space changes
Fixed problem of having = instead of == in if test
Diffstat (limited to 'xorg-server')
-rw-r--r-- | xorg-server/hw/xwin/glx/indirect.c | 44 |
1 files changed, 24 insertions, 20 deletions
diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c index 9dd9660ce..8ab464af7 100644 --- a/xorg-server/hw/xwin/glx/indirect.c +++ b/xorg-server/hw/xwin/glx/indirect.c @@ -120,12 +120,12 @@ typedef struct __GLXWinConfig GLXWinConfig; struct __GLXWinContext { __GLXcontext base; HGLRC ctx; /* Windows GL Context */ - HDC hDC; /* Windows device context */ - HDC hreadDC; /* Windows device read context */ + HDC hDC; /* Windows device context */ + HDC hreadDC; /* Windows device read context */ __GLXWinContext *shareContext; /* Context with which we will share display lists and textures */ HWND hwnd; /* For detecting when HWND has changed */ - HWND hreadwnd; - struct _glapi_table *Dispatch; + HWND hreadwnd; + struct _glapi_table *Dispatch; }; struct __GLXWinDrawable { @@ -156,9 +156,9 @@ struct __GLXWinScreen { /* wrapped screen functions */ RealizeWindowProcPtr RealizeWindow; UnrealizeWindowProcPtr UnrealizeWindow; - DestroyWindowProcPtr DestroyWindow; + DestroyWindowProcPtr DestroyWindow; CopyWindowProcPtr CopyWindow; - PositionWindowProcPtr PositionWindow; + PositionWindowProcPtr PositionWindow; }; struct __GLXWinConfig { @@ -1819,11 +1819,12 @@ glxWinCreateContext(__GLXscreen * screen, * Utility functions */ -static int GetShift(int Mask) +static int +GetShift(int Mask) { int Shift=0; - while ((Mask&1)==0) - { + + while ((Mask&1)==0) { Shift++; Mask>>=1; } @@ -1876,13 +1877,13 @@ fbConfigToPixelFormat(__GLXconfig * mode, PIXELFORMATDESCRIPTOR * pfdret, pfd.cAlphaBits = mode->alphaBits; pfd.cAlphaShift = GetShift(mode->alphaMask); - if (mode->visualType = GLX_TRUE_COLOR) - { + if (mode->visualType == GLX_TRUE_COLOR) { pfd.iPixelType = PFD_TYPE_RGBA; - pfd.dwVisibleMask = (pfd.cRedBits << pfd.cRedShift) | (pfd.cGreenBits << pfd.cGreenShift) | (pfd.cBlueBits << pfd.cBlueShift) | (pfd.cAlphaBits << pfd.cAlphaShift); + pfd.dwVisibleMask = + (pfd.cRedBits << pfd.cRedShift) | (pfd.cGreenBits << pfd.cGreenShift) | + (pfd.cBlueBits << pfd.cBlueShift) | (pfd.cAlphaBits << pfd.cAlphaShift); } - else - { + else { pfd.iPixelType = PFD_TYPE_COLORINDEX; pfd.dwVisibleMask = mode->transparentIndex; } @@ -2134,13 +2135,16 @@ glxWinCreateConfigs(HDC hdc, glxWinScreen * screen) c->base.transparentIndex = pfd.dwVisibleMask; c->base.transparentPixel = GLX_TRANSPARENT_INDEX; } - else - { + else { c->base.visualType = GLX_TRUE_COLOR; - c->base.transparentRed = (pfd.dwVisibleMask&c->base.redMask) >>pfd.cRedShift; - c->base.transparentGreen = (pfd.dwVisibleMask&c->base.greenMask)>>pfd.cGreenShift; - c->base.transparentBlue = (pfd.dwVisibleMask&c->base.blueMask) >>pfd.cBlueShift; - c->base.transparentAlpha = (pfd.dwVisibleMask&c->base.alphaMask)>>pfd.cAlphaShift; + c->base.transparentRed = + (pfd.dwVisibleMask&c->base.redMask) >> pfd.cRedShift; + c->base.transparentGreen = + (pfd.dwVisibleMask&c->base.greenMask) >> pfd.cGreenShift; + c->base.transparentBlue = + (pfd.dwVisibleMask&c->base.blueMask) >> pfd.cBlueShift; + c->base.transparentAlpha = + (pfd.dwVisibleMask&c->base.alphaMask) >> pfd.cAlphaShift; c->base.transparentIndex = GLX_NONE; c->base.transparentPixel = GLX_TRANSPARENT_RGB; } |