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authormarha <marha@users.sourceforge.net>2015-04-20 22:42:55 +0200
committermarha <marha@users.sourceforge.net>2015-04-20 22:42:55 +0200
commit934184bfecd402aae891b8740d788b486aa7269f (patch)
treec23fb0afd169dc6846ea23bda21260fcffd1e3e6 /xorg-server
parent57dd848fb6dd7cf15820172e2abc9fb9de2b4268 (diff)
parent4ba9be2882d9f1567809edb0a31fcdf11320d41f (diff)
downloadvcxsrv-934184bfecd402aae891b8740d788b486aa7269f.tar.gz
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Merge remote-tracking branch 'origin/released'
Conflicts: mesalib/src/mesa/main/.gitignore mesalib/src/mesa/main/dlopen.h xorg-server/hw/xwin/glx/gen_gl_wrappers.py xorg-server/hw/xwin/win.h xorg-server/hw/xwin/winengine.c xorg-server/hw/xwin/winglobals.c xorg-server/hw/xwin/winscrinit.c xorg-server/hw/xwin/winshaddd.c xorg-server/randr/rrxinerama.c
Diffstat (limited to 'xorg-server')
-rw-r--r--xorg-server/configure.ac2
-rw-r--r--xorg-server/glamor/glamor.c224
-rw-r--r--xorg-server/glamor/glamor.h173
-rw-r--r--xorg-server/glamor/glamor_addtraps.c29
-rw-r--r--xorg-server/glamor/glamor_compositerects.c4
-rw-r--r--xorg-server/glamor/glamor_copy.c75
-rw-r--r--xorg-server/glamor/glamor_core.c30
-rw-r--r--xorg-server/glamor/glamor_dash.c15
-rw-r--r--xorg-server/glamor/glamor_egl.c24
-rw-r--r--xorg-server/glamor/glamor_fbo.c162
-rw-r--r--xorg-server/glamor/glamor_font.c1
-rw-r--r--xorg-server/glamor/glamor_glyphblt.c54
-rw-r--r--xorg-server/glamor/glamor_glyphs.c14
-rw-r--r--xorg-server/glamor/glamor_gradient.c12
-rw-r--r--xorg-server/glamor/glamor_image.c27
-rw-r--r--xorg-server/glamor/glamor_largepixmap.c185
-rw-r--r--xorg-server/glamor/glamor_lines.c23
-rw-r--r--xorg-server/glamor/glamor_picture.c20
-rw-r--r--xorg-server/glamor/glamor_pixmap.c144
-rw-r--r--xorg-server/glamor/glamor_points.c24
-rw-r--r--xorg-server/glamor/glamor_prepare.c40
-rw-r--r--xorg-server/glamor/glamor_priv.h243
-rw-r--r--xorg-server/glamor/glamor_program.c19
-rw-r--r--xorg-server/glamor/glamor_program.h2
-rw-r--r--xorg-server/glamor/glamor_rects.c28
-rw-r--r--xorg-server/glamor/glamor_render.c309
-rw-r--r--xorg-server/glamor/glamor_segs.c20
-rw-r--r--xorg-server/glamor/glamor_spans.c61
-rw-r--r--xorg-server/glamor/glamor_sync.c2
-rw-r--r--xorg-server/glamor/glamor_text.c47
-rw-r--r--xorg-server/glamor/glamor_transfer.c57
-rw-r--r--xorg-server/glamor/glamor_transform.c16
-rw-r--r--xorg-server/glamor/glamor_trapezoid.c16
-rw-r--r--xorg-server/glamor/glamor_triangles.c42
-rw-r--r--xorg-server/glamor/glamor_utils.h215
-rw-r--r--xorg-server/glamor/glamor_window.c12
-rw-r--r--xorg-server/glamor/glamor_xv.c15
-rw-r--r--xorg-server/glx/dispatch.h1043
-rw-r--r--xorg-server/glx/glapitable.h763
-rw-r--r--xorg-server/glx/glfunctions.h23
-rw-r--r--xorg-server/glx/glprocs.h2098
-rw-r--r--xorg-server/glx/indirect_dispatch.h12
-rw-r--r--xorg-server/glx/remap_helper.h4849
-rw-r--r--xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c2
-rwxr-xr-xxorg-server/hw/kdrive/ephyr/hostx.c9
-rw-r--r--xorg-server/hw/xfree86/common/xf86Events.c7
-rw-r--r--xorg-server/hw/xfree86/common/xf86platformBus.c20
-rw-r--r--xorg-server/hw/xfree86/drivers/modesetting/driver.c5
-rw-r--r--xorg-server/hw/xfree86/modes/xf86Crtc.c53
-rw-r--r--xorg-server/hw/xfree86/modes/xf86Crtc.h26
-rw-r--r--xorg-server/hw/xfree86/os-support/linux/systemd-logind.c17
-rw-r--r--xorg-server/hw/xquartz/quartz.c1
-rw-r--r--xorg-server/hw/xquartz/xpr/xprScreen.c2
-rw-r--r--xorg-server/hw/xwayland/Makefile.am1
-rw-r--r--xorg-server/hw/xwayland/xwayland-glamor.c6
-rwxr-xr-xxorg-server/hw/xwin/InitOutput.c61
-rwxr-xr-xxorg-server/hw/xwin/Makefile.am2
-rw-r--r--xorg-server/hw/xwin/XWin.exe.manifest16
-rwxr-xr-xxorg-server/hw/xwin/glx/gen_gl_wrappers.py55
-rwxr-xr-xxorg-server/hw/xwin/makefile2
-rw-r--r--xorg-server/hw/xwin/man/XWin.man11
-rwxr-xr-x[-rw-r--r--]xorg-server/hw/xwin/win.h37
-rwxr-xr-xxorg-server/hw/xwin/winengine.c26
-rwxr-xr-xxorg-server/hw/xwin/winglobals.c2
-rw-r--r--xorg-server/hw/xwin/winos.c72
-rwxr-xr-xxorg-server/hw/xwin/winprocarg.c20
-rwxr-xr-xxorg-server/hw/xwin/winscrinit.c23
-rw-r--r--xorg-server/hw/xwin/winshaddd.c1198
-rwxr-xr-xxorg-server/hw/xwin/winwndproc.c6
-rw-r--r--xorg-server/include/Makefile.am1
-rw-r--r--xorg-server/include/extinit.h5
-rw-r--r--xorg-server/include/nonsdk_extinit.h35
-rw-r--r--xorg-server/include/protocol-versions.h2
-rw-r--r--xorg-server/makefile3
-rw-r--r--xorg-server/mi/mifillarc.c5
-rw-r--r--xorg-server/mi/miinitext.c3
-rw-r--r--xorg-server/os/log.c28
-rw-r--r--xorg-server/os/xdmcp.c17
-rw-r--r--xorg-server/pseudoramiX/makefile9
-rw-r--r--xorg-server/pseudoramiX/pseudoramiX.c6
-rw-r--r--xorg-server/pseudoramiX/pseudoramiX.h2
-rw-r--r--xorg-server/randr/Makefile.am1
-rwxr-xr-x[-rw-r--r--]xorg-server/randr/makefile1
-rw-r--r--xorg-server/randr/randr.c4
-rw-r--r--xorg-server/randr/randrstr.h44
-rw-r--r--xorg-server/randr/rrdispatch.c3
-rw-r--r--xorg-server/randr/rrmonitor.c748
-rw-r--r--xorg-server/randr/rrsdispatch.c38
-rwxr-xr-x[-rw-r--r--]xorg-server/randr/rrxinerama.c123
-rw-r--r--xorg-server/xkeyboard-config/rules/base.xml.in6
-rw-r--r--xorg-server/xkeyboard-config/symbols/de1
-rw-r--r--xorg-server/xkeyboard-config/symbols/latam61
-rw-r--r--xorg-server/xkeyboard-config/symbols/typo107
93 files changed, 6924 insertions, 7183 deletions
diff --git a/xorg-server/configure.ac b/xorg-server/configure.ac
index 280c3692a..606298bdc 100644
--- a/xorg-server/configure.ac
+++ b/xorg-server/configure.ac
@@ -782,7 +782,7 @@ LIBXSHMFENCE="xshmfence >= 1.1"
dnl Required modules
XPROTO="xproto >= 7.0.26"
-RANDRPROTO="randrproto >= 1.4.0"
+RANDRPROTO="randrproto >= 1.5.0"
RENDERPROTO="renderproto >= 0.11"
XEXTPROTO="xextproto >= 7.2.99.901"
INPUTPROTO="inputproto >= 2.3"
diff --git a/xorg-server/glamor/glamor.c b/xorg-server/glamor/glamor.c
index 017266a85..6f4f30927 100644
--- a/xorg-server/glamor/glamor.c
+++ b/xorg-server/glamor/glamor.c
@@ -34,6 +34,7 @@
#include <stdlib.h>
#include "glamor_priv.h"
+#include "mipict.h"
DevPrivateKeyRec glamor_screen_private_key;
DevPrivateKeyRec glamor_pixmap_private_key;
@@ -59,26 +60,34 @@ glamor_get_drawable_pixmap(DrawablePtr drawable)
return (PixmapPtr) drawable;
}
+static void
+glamor_init_pixmap_private_small(PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv)
+{
+ pixmap_priv->box.x1 = 0;
+ pixmap_priv->box.x2 = pixmap->drawable.width;
+ pixmap_priv->box.y1 = 0;
+ pixmap_priv->box.y2 = pixmap->drawable.height;
+ pixmap_priv->block_w = pixmap->drawable.width;
+ pixmap_priv->block_h = pixmap->drawable.height;
+ pixmap_priv->block_hcnt = 1;
+ pixmap_priv->block_wcnt = 1;
+ pixmap_priv->box_array = &pixmap_priv->box;
+ pixmap_priv->fbo_array = &pixmap_priv->fbo;
+}
+
_X_EXPORT void
glamor_set_pixmap_type(PixmapPtr pixmap, glamor_pixmap_type_t type)
{
glamor_pixmap_private *pixmap_priv;
- glamor_screen_private *glamor_priv =
- glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = dixLookupPrivate(&pixmap->devPrivates,
&glamor_pixmap_private_key);
if (pixmap_priv == NULL) {
pixmap_priv = calloc(sizeof(*pixmap_priv), 1);
glamor_set_pixmap_private(pixmap, pixmap_priv);
- pixmap_priv->base.pixmap = pixmap;
- pixmap_priv->base.glamor_priv = glamor_priv;
}
pixmap_priv->type = type;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.x2 = pixmap->drawable.width;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.y2 = pixmap->drawable.height;
+ glamor_init_pixmap_private_small(pixmap, pixmap_priv);
}
_X_EXPORT void
@@ -93,9 +102,9 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
glamor_priv = glamor_get_screen_private(screen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (pixmap_priv->base.fbo) {
+ if (pixmap_priv->fbo) {
fbo = glamor_pixmap_detach_fbo(pixmap_priv);
- glamor_destroy_fbo(fbo);
+ glamor_destroy_fbo(glamor_priv, fbo);
}
format = gl_iformat_for_pixmap(pixmap);
@@ -119,10 +128,10 @@ glamor_set_screen_pixmap(PixmapPtr screen_pixmap, PixmapPtr *back_pixmap)
glamor_priv = glamor_get_screen_private(screen_pixmap->drawable.pScreen);
pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
- glamor_priv->screen_fbo = pixmap_priv->base.fbo->fb;
+ glamor_priv->screen_fbo = pixmap_priv->fbo->fb;
- pixmap_priv->base.fbo->width = screen_pixmap->drawable.width;
- pixmap_priv->base.fbo->height = screen_pixmap->drawable.height;
+ pixmap_priv->fbo->width = screen_pixmap->drawable.width;
+ pixmap_priv->fbo->height = screen_pixmap->drawable.height;
}
uint32_t
@@ -133,7 +142,7 @@ glamor_get_pixmap_texture(PixmapPtr pixmap)
if (pixmap_priv->type != GLAMOR_TEXTURE_ONLY)
return 0;
- return pixmap_priv->base.fbo->tex;
+ return pixmap_priv->fbo->tex;
}
PixmapPtr
@@ -141,7 +150,6 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
unsigned int usage)
{
PixmapPtr pixmap;
- glamor_pixmap_type_t type = GLAMOR_TEXTURE_ONLY;
glamor_pixmap_private *pixmap_priv;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_pixmap_fbo *fbo = NULL;
@@ -169,38 +177,26 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
}
glamor_set_pixmap_private(pixmap, pixmap_priv);
- if (usage == GLAMOR_CREATE_PIXMAP_MAP)
- type = GLAMOR_MEMORY_MAP;
-
- pixmap_priv->base.pixmap = pixmap;
- pixmap_priv->base.glamor_priv = glamor_priv;
-
format = gl_iformat_for_pixmap(pixmap);
pitch = (((w * pixmap->drawable.bitsPerPixel + 7) / 8) + 3) & ~3;
screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, pitch, NULL);
+ pixmap_priv->type = GLAMOR_TEXTURE_ONLY;
+
if (usage == GLAMOR_CREATE_PIXMAP_NO_TEXTURE) {
- pixmap_priv->type = GLAMOR_TEXTURE_ONLY;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.x2 = w;
- pixmap_priv->base.box.y2 = h;
+ glamor_init_pixmap_private_small(pixmap, pixmap_priv);
return pixmap;
}
- else if (type == GLAMOR_MEMORY_MAP || usage == GLAMOR_CREATE_NO_LARGE ||
+ else if (usage == GLAMOR_CREATE_NO_LARGE ||
glamor_check_fbo_size(glamor_priv, w, h))
{
- pixmap_priv->type = type;
- pixmap_priv->base.box.x1 = 0;
- pixmap_priv->base.box.y1 = 0;
- pixmap_priv->base.box.x2 = w;
- pixmap_priv->base.box.y2 = h;
+ glamor_init_pixmap_private_small(pixmap, pixmap_priv);
fbo = glamor_create_fbo(glamor_priv, w, h, format, usage);
} else {
int tile_size = glamor_priv->max_fbo_size;
- DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n", pixmap, w, h, tile_size);
- pixmap_priv->type = GLAMOR_TEXTURE_LARGE;
+ DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n",
+ pixmap, w, h, tile_size);
fbo = glamor_create_fbo_array(glamor_priv, w, h, format, usage,
tile_size, tile_size, pixmap_priv);
}
@@ -305,6 +301,35 @@ glamor_create_screen_resources(ScreenPtr screen)
return ret;
}
+static Bool
+glamor_check_instruction_count(int gl_version)
+{
+ GLint max_native_alu_instructions;
+
+ /* Avoid using glamor if the reported instructions limit is too low,
+ * as this would cause glamor to fallback on sw due to large shaders
+ * which ends up being unbearably slow.
+ */
+ if (gl_version < 30) {
+ if (!epoxy_has_gl_extension("GL_ARB_fragment_program")) {
+ ErrorF("GL_ARB_fragment_program required\n");
+ return FALSE;
+ }
+
+ glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB,
+ GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB,
+ &max_native_alu_instructions);
+ if (max_native_alu_instructions < GLAMOR_MIN_ALU_INSTRUCTIONS) {
+ LogMessage(X_WARNING,
+ "glamor requires at least %d instructions (%d reported)\n",
+ GLAMOR_MIN_ALU_INSTRUCTIONS, max_native_alu_instructions);
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
/** Set up glamor for an already-configured GL context. */
Bool
glamor_init(ScreenPtr screen, unsigned int flags)
@@ -312,10 +337,8 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_screen_private *glamor_priv;
int gl_version;
int max_viewport_size[2];
-
-#ifdef RENDER
PictureScreenPtr ps = GetPictureScreenIfSet(screen);
-#endif
+
if (flags & ~GLAMOR_VALID_FLAGS) {
ErrorF("glamor_init: Invalid flags %x\n", flags);
return FALSE;
@@ -384,6 +407,9 @@ glamor_init(ScreenPtr screen, unsigned int flags)
ErrorF("Require OpenGL version 2.1 or later.\n");
goto fail;
}
+
+ if (!glamor_check_instruction_count(gl_version))
+ goto fail;
} else {
if (gl_version < 20) {
ErrorF("Require Open GLES2.0 or later.\n");
@@ -411,6 +437,14 @@ glamor_init(ScreenPtr screen, unsigned int flags)
epoxy_has_gl_extension("GL_ARB_buffer_storage");
glamor_priv->has_nv_texture_barrier =
epoxy_has_gl_extension("GL_NV_texture_barrier");
+ glamor_priv->has_unpack_subimage =
+ glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP ||
+ epoxy_gl_version() >= 30 ||
+ epoxy_has_gl_extension("GL_EXT_unpack_subimage");
+ glamor_priv->has_pack_subimage =
+ glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP ||
+ epoxy_gl_version() >= 30 ||
+ epoxy_has_gl_extension("GL_NV_pack_subimage");
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glamor_priv->max_fbo_size);
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &glamor_priv->max_fbo_size);
@@ -442,54 +476,48 @@ glamor_init(ScreenPtr screen, unsigned int flags)
if (!glamor_font_init(screen))
goto fail;
- if (flags & GLAMOR_USE_SCREEN) {
+ glamor_priv->saved_procs.block_handler = screen->BlockHandler;
+ screen->BlockHandler = _glamor_block_handler;
- glamor_priv->saved_procs.block_handler = screen->BlockHandler;
- screen->BlockHandler = _glamor_block_handler;
+ glamor_priv->saved_procs.create_gc = screen->CreateGC;
+ screen->CreateGC = glamor_create_gc;
- glamor_priv->saved_procs.create_gc = screen->CreateGC;
- screen->CreateGC = glamor_create_gc;
+ glamor_priv->saved_procs.create_pixmap = screen->CreatePixmap;
+ screen->CreatePixmap = glamor_create_pixmap;
- glamor_priv->saved_procs.create_pixmap = screen->CreatePixmap;
- screen->CreatePixmap = glamor_create_pixmap;
+ glamor_priv->saved_procs.destroy_pixmap = screen->DestroyPixmap;
+ screen->DestroyPixmap = glamor_destroy_pixmap;
- glamor_priv->saved_procs.destroy_pixmap = screen->DestroyPixmap;
- screen->DestroyPixmap = glamor_destroy_pixmap;
+ glamor_priv->saved_procs.get_spans = screen->GetSpans;
+ screen->GetSpans = glamor_get_spans;
- glamor_priv->saved_procs.get_spans = screen->GetSpans;
- screen->GetSpans = glamor_get_spans;
+ glamor_priv->saved_procs.get_image = screen->GetImage;
+ screen->GetImage = glamor_get_image;
- glamor_priv->saved_procs.get_image = screen->GetImage;
- screen->GetImage = glamor_get_image;
+ glamor_priv->saved_procs.change_window_attributes =
+ screen->ChangeWindowAttributes;
+ screen->ChangeWindowAttributes = glamor_change_window_attributes;
- glamor_priv->saved_procs.change_window_attributes =
- screen->ChangeWindowAttributes;
- screen->ChangeWindowAttributes = glamor_change_window_attributes;
+ glamor_priv->saved_procs.copy_window = screen->CopyWindow;
+ screen->CopyWindow = glamor_copy_window;
- glamor_priv->saved_procs.copy_window = screen->CopyWindow;
- screen->CopyWindow = glamor_copy_window;
+ glamor_priv->saved_procs.bitmap_to_region = screen->BitmapToRegion;
+ screen->BitmapToRegion = glamor_bitmap_to_region;
- glamor_priv->saved_procs.bitmap_to_region = screen->BitmapToRegion;
- screen->BitmapToRegion = glamor_bitmap_to_region;
- }
-#ifdef RENDER
- if (flags & GLAMOR_USE_PICTURE_SCREEN) {
- glamor_priv->saved_procs.composite = ps->Composite;
- ps->Composite = glamor_composite;
+ glamor_priv->saved_procs.composite = ps->Composite;
+ ps->Composite = glamor_composite;
- glamor_priv->saved_procs.trapezoids = ps->Trapezoids;
- ps->Trapezoids = glamor_trapezoids;
+ glamor_priv->saved_procs.trapezoids = ps->Trapezoids;
+ ps->Trapezoids = glamor_trapezoids;
- glamor_priv->saved_procs.triangles = ps->Triangles;
- ps->Triangles = glamor_triangles;
+ glamor_priv->saved_procs.triangles = ps->Triangles;
+ ps->Triangles = glamor_triangles;
- glamor_priv->saved_procs.addtraps = ps->AddTraps;
- ps->AddTraps = glamor_add_traps;
-
- }
+ glamor_priv->saved_procs.addtraps = ps->AddTraps;
+ ps->AddTraps = glamor_add_traps;
glamor_priv->saved_procs.composite_rects = ps->CompositeRects;
- ps->CompositeRects = glamor_composite_rectangles;
+ ps->CompositeRects = miCompositeRects;
glamor_priv->saved_procs.glyphs = ps->Glyphs;
ps->Glyphs = glamor_glyphs;
@@ -503,13 +531,14 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_priv->saved_procs.destroy_picture = ps->DestroyPicture;
ps->DestroyPicture = glamor_destroy_picture;
glamor_init_composite_shaders(screen);
-#endif
+
glamor_priv->saved_procs.set_window_pixmap = screen->SetWindowPixmap;
screen->SetWindowPixmap = glamor_set_window_pixmap;
glamor_init_vbo(screen);
glamor_init_pixmap_fbo(screen);
glamor_init_finish_access_shaders(screen);
+
#ifdef GLAMOR_GRADIENT_SHADER
glamor_init_gradient_shader(screen);
#endif
@@ -532,9 +561,7 @@ glamor_release_screen_priv(ScreenPtr screen)
glamor_screen_private *glamor_priv;
glamor_priv = glamor_get_screen_private(screen);
-#ifdef RENDER
glamor_fini_composite_shaders(screen);
-#endif
glamor_fini_vbo(screen);
glamor_fini_pixmap_fbo(screen);
glamor_fini_finish_access_shaders(screen);
@@ -560,8 +587,8 @@ glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv)
else {
if (old_priv == NULL)
return;
-
- glamor_pixmap_destroy_fbo(old_priv);
+ glamor_pixmap_destroy_fbo(glamor_get_screen_private(pixmap->drawable.pScreen),
+ old_priv);
free(old_priv);
}
@@ -573,43 +600,34 @@ glamor_close_screen(ScreenPtr screen)
{
glamor_screen_private *glamor_priv;
PixmapPtr screen_pixmap;
- int flags;
-
-#ifdef RENDER
PictureScreenPtr ps = GetPictureScreenIfSet(screen);
-#endif
+
glamor_priv = glamor_get_screen_private(screen);
- flags = glamor_priv->flags;
glamor_sync_close(screen);
glamor_glyphs_fini(screen);
screen->CloseScreen = glamor_priv->saved_procs.close_screen;
screen->CreateScreenResources =
glamor_priv->saved_procs.create_screen_resources;
- if (flags & GLAMOR_USE_SCREEN) {
-
- screen->CreateGC = glamor_priv->saved_procs.create_gc;
- screen->CreatePixmap = glamor_priv->saved_procs.create_pixmap;
- screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap;
- screen->GetSpans = glamor_priv->saved_procs.get_spans;
- screen->ChangeWindowAttributes =
- glamor_priv->saved_procs.change_window_attributes;
- screen->CopyWindow = glamor_priv->saved_procs.copy_window;
- screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region;
- screen->BlockHandler = glamor_priv->saved_procs.block_handler;
- }
-#ifdef RENDER
- if (ps && (flags & GLAMOR_USE_PICTURE_SCREEN)) {
- ps->Composite = glamor_priv->saved_procs.composite;
- ps->Trapezoids = glamor_priv->saved_procs.trapezoids;
- ps->Triangles = glamor_priv->saved_procs.triangles;
- ps->CreatePicture = glamor_priv->saved_procs.create_picture;
- }
+ screen->CreateGC = glamor_priv->saved_procs.create_gc;
+ screen->CreatePixmap = glamor_priv->saved_procs.create_pixmap;
+ screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap;
+ screen->GetSpans = glamor_priv->saved_procs.get_spans;
+ screen->ChangeWindowAttributes =
+ glamor_priv->saved_procs.change_window_attributes;
+ screen->CopyWindow = glamor_priv->saved_procs.copy_window;
+ screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region;
+ screen->BlockHandler = glamor_priv->saved_procs.block_handler;
+
+ ps->Composite = glamor_priv->saved_procs.composite;
+ ps->Trapezoids = glamor_priv->saved_procs.trapezoids;
+ ps->Triangles = glamor_priv->saved_procs.triangles;
+ ps->CreatePicture = glamor_priv->saved_procs.create_picture;
ps->CompositeRects = glamor_priv->saved_procs.composite_rects;
ps->Glyphs = glamor_priv->saved_procs.glyphs;
ps->UnrealizeGlyph = glamor_priv->saved_procs.unrealize_glyph;
screen->SetWindowPixmap = glamor_priv->saved_procs.set_window_pixmap;
-#endif
+
screen_pixmap = screen->GetScreenPixmap(screen);
glamor_set_pixmap_private(screen_pixmap, NULL);
@@ -658,7 +676,7 @@ glamor_fd_from_pixmap(ScreenPtr screen,
return -1;
return glamor_egl_dri3_fd_name_from_tex(screen,
pixmap,
- pixmap_priv->base.fbo->tex,
+ pixmap_priv->fbo->tex,
FALSE, stride, size);
default:
break;
@@ -683,7 +701,7 @@ glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
return -1;
return glamor_egl_dri3_fd_name_from_tex(pixmap->drawable.pScreen,
pixmap,
- pixmap_priv->base.fbo->tex,
+ pixmap_priv->fbo->tex,
TRUE, stride, size);
default:
break;
diff --git a/xorg-server/glamor/glamor.h b/xorg-server/glamor/glamor.h
index 206158c02..d07182d9e 100644
--- a/xorg-server/glamor/glamor.h
+++ b/xorg-server/glamor/glamor.h
@@ -53,25 +53,15 @@ struct glamor_context;
*/
typedef enum glamor_pixmap_type {
GLAMOR_MEMORY,
- GLAMOR_MEMORY_MAP,
GLAMOR_TEXTURE_DRM,
- GLAMOR_SEPARATE_TEXTURE,
GLAMOR_DRM_ONLY,
GLAMOR_TEXTURE_ONLY,
- GLAMOR_TEXTURE_LARGE,
- GLAMOR_TEXTURE_PACK
} glamor_pixmap_type_t;
#define GLAMOR_EGL_EXTERNAL_BUFFER 3
-#define GLAMOR_INVERTED_Y_AXIS 1 /* compat stub */
-#define GLAMOR_USE_SCREEN (1 << 1)
-#define GLAMOR_USE_PICTURE_SCREEN (1 << 2)
-#define GLAMOR_USE_EGL_SCREEN (1 << 3)
-#define GLAMOR_NO_DRI3 (1 << 4)
-#define GLAMOR_VALID_FLAGS (GLAMOR_INVERTED_Y_AXIS \
- | GLAMOR_USE_SCREEN \
- | GLAMOR_USE_PICTURE_SCREEN \
- | GLAMOR_USE_EGL_SCREEN \
+#define GLAMOR_USE_EGL_SCREEN (1 << 0)
+#define GLAMOR_NO_DRI3 (1 << 1)
+#define GLAMOR_VALID_FLAGS (GLAMOR_USE_EGL_SCREEN \
| GLAMOR_NO_DRI3)
/* @glamor_init: Initialize glamor internal data structure.
@@ -79,23 +69,13 @@ typedef enum glamor_pixmap_type {
* @screen: Current screen pointer.
* @flags: Please refer the flags description above.
*
- * @GLAMOR_USE_SCREEN:
- * If running in an pre-existing X environment, and the
- * gl context is GLX, then you should set this bit and
- * let the glamor to handle all the screen related
- * functions such as GC ops and CreatePixmap/DestroyPixmap.
- *
- * @GLAMOR_USE_PICTURE_SCREEN:
- * If don't use any other underlying DDX driver to handle
- * the picture related rendering functions, please set this
- * bit on. Otherwise, clear this bit. And then it is the DDX
- * driver's responsibility to determine how/when to jump to
- * glamor's picture compositing path.
- *
* @GLAMOR_USE_EGL_SCREEN:
* If you are using EGL layer, then please set this bit
* on, otherwise, clear it.
*
+ * @GLAMOR_NO_DRI3
+ * Disable the built-in DRI3 support
+ *
* This function initializes necessary internal data structure
* for glamor. And before calling into this function, the OpenGL
* environment should be ready. Should be called before any real
@@ -142,7 +122,6 @@ extern _X_EXPORT Bool glamor_destroy_pixmap(PixmapPtr pixmap);
#define GLAMOR_CREATE_PIXMAP_CPU 0x100
#define GLAMOR_CREATE_PIXMAP_FIXUP 0x101
#define GLAMOR_CREATE_FBO_NO_FBO 0x103
-#define GLAMOR_CREATE_PIXMAP_MAP 0x104
#define GLAMOR_CREATE_NO_LARGE 0x105
#define GLAMOR_CREATE_PIXMAP_NO_TEXTURE 0x106
@@ -326,146 +305,6 @@ extern _X_EXPORT void glamor_destroy_gc(GCPtr gc);
extern Bool _X_EXPORT glamor_change_window_attributes(WindowPtr pWin, unsigned long mask);
extern void _X_EXPORT glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region);
-/* Glamor rendering/drawing functions with XXX_nf.
- * nf means no fallback within glamor internal if possible. If glamor
- * fail to accelerate the operation, glamor will return a false, and the
- * caller need to implement fallback method. Return a true means the
- * rendering request get done successfully. */
-extern _X_EXPORT Bool glamor_fill_spans_nf(DrawablePtr drawable,
- GCPtr gc,
- int n, DDXPointPtr points,
- int *widths, int sorted);
-
-extern _X_EXPORT Bool glamor_poly_fill_rect_nf(DrawablePtr drawable,
- GCPtr gc,
- int nrect, xRectangle *prect);
-
-extern _X_EXPORT Bool glamor_put_image_nf(DrawablePtr drawable,
- GCPtr gc, int depth, int x, int y,
- int w, int h, int left_pad,
- int image_format, char *bits);
-
-extern _X_EXPORT Bool glamor_copy_n_to_n_nf(DrawablePtr src,
- DrawablePtr dst,
- GCPtr gc,
- BoxPtr box,
- int nbox,
- int dx,
- int dy,
- Bool reverse,
- Bool upsidedown, Pixel bitplane,
- void *closure);
-
-extern _X_EXPORT Bool glamor_copy_nf(DrawablePtr src,
- DrawablePtr dst,
- GCPtr gc,
- BoxPtr box,
- int nbox,
- int dx,
- int dy,
- Bool reverse,
- Bool upsidedown, Pixel bitplane,
- void *closure);
-
-extern _X_EXPORT Bool glamor_composite_nf(CARD8 op,
- PicturePtr source,
- PicturePtr mask,
- PicturePtr dest,
- INT16 x_source,
- INT16 y_source,
- INT16 x_mask,
- INT16 y_mask,
- INT16 x_dest, INT16 y_dest,
- CARD16 width, CARD16 height);
-
-extern _X_EXPORT Bool glamor_trapezoids_nf(CARD8 op,
- PicturePtr src, PicturePtr dst,
- PictFormatPtr mask_format,
- INT16 x_src, INT16 y_src,
- int ntrap, xTrapezoid *traps);
-
-extern _X_EXPORT Bool glamor_glyphs_nf(CARD8 op,
- PicturePtr src,
- PicturePtr dst,
- PictFormatPtr mask_format,
- INT16 x_src,
- INT16 y_src, int nlist,
- GlyphListPtr list, GlyphPtr *glyphs);
-
-extern _X_EXPORT Bool glamor_triangles_nf(CARD8 op,
- PicturePtr pSrc,
- PicturePtr pDst,
- PictFormatPtr maskFormat,
- INT16 xSrc, INT16 ySrc,
- int ntris, xTriangle *tris);
-
-extern _X_EXPORT void glamor_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph);
-
-extern _X_EXPORT Bool glamor_set_spans_nf(DrawablePtr drawable, GCPtr gc,
- char *src, DDXPointPtr points,
- int *widths, int n, int sorted);
-
-extern _X_EXPORT Bool glamor_get_spans_nf(DrawablePtr drawable, int wmax,
- DDXPointPtr points, int *widths,
- int count, char *dst);
-
-extern _X_EXPORT Bool glamor_composite_rects_nf(CARD8 op,
- PicturePtr pDst,
- xRenderColor *color,
- int nRect, xRectangle *rects);
-
-extern _X_EXPORT Bool glamor_get_image_nf(DrawablePtr pDrawable, int x, int y,
- int w, int h, unsigned int format,
- unsigned long planeMask, char *d);
-
-extern _X_EXPORT Bool glamor_add_traps_nf(PicturePtr pPicture,
- INT16 x_off,
- INT16 y_off, int ntrap,
- xTrap *traps);
-
-extern _X_EXPORT Bool glamor_copy_plane_nf(DrawablePtr pSrc, DrawablePtr pDst,
- GCPtr pGC, int srcx, int srcy, int w,
- int h, int dstx, int dsty,
- unsigned long bitPlane,
- RegionPtr *pRegion);
-
-extern _X_EXPORT Bool glamor_image_glyph_blt_nf(DrawablePtr pDrawable,
- GCPtr pGC, int x, int y,
- unsigned int nglyph,
- CharInfoPtr *ppci,
- void *pglyphBase);
-
-extern _X_EXPORT Bool glamor_poly_glyph_blt_nf(DrawablePtr pDrawable, GCPtr pGC,
- int x, int y,
- unsigned int nglyph,
- CharInfoPtr *ppci,
- void *pglyphBase);
-
-extern _X_EXPORT Bool glamor_push_pixels_nf(GCPtr pGC, PixmapPtr pBitmap,
- DrawablePtr pDrawable, int w, int h,
- int x, int y);
-
-extern _X_EXPORT Bool glamor_poly_point_nf(DrawablePtr pDrawable, GCPtr pGC,
- int mode, int npt, DDXPointPtr ppt);
-
-extern _X_EXPORT Bool glamor_poly_segment_nf(DrawablePtr pDrawable, GCPtr pGC,
- int nseg, xSegment *pSeg);
-
-extern _X_EXPORT Bool glamor_poly_lines_nf(DrawablePtr drawable, GCPtr gc,
- int mode, int n, DDXPointPtr points);
-
-extern _X_EXPORT Bool glamor_poly_text8_nf(DrawablePtr drawable, GCPtr gc,
- int x, int y, int count, char *chars, int *final_pos);
-
-extern _X_EXPORT Bool glamor_poly_text16_nf(DrawablePtr drawable, GCPtr gc,
- int x, int y, int count, unsigned short *chars, int *final_pos);
-
-extern _X_EXPORT Bool glamor_image_text8_nf(DrawablePtr drawable, GCPtr gc,
- int x, int y, int count, char *chars);
-
-extern _X_EXPORT Bool glamor_image_text16_nf(DrawablePtr drawable, GCPtr gc,
- int x, int y, int count, unsigned short *chars);
-
#define HAS_GLAMOR_TEXT 1
#ifdef GLAMOR_FOR_XORG
diff --git a/xorg-server/glamor/glamor_addtraps.c b/xorg-server/glamor/glamor_addtraps.c
index fdc0f4232..7ad9f3000 100644
--- a/xorg-server/glamor/glamor_addtraps.c
+++ b/xorg-server/glamor/glamor_addtraps.c
@@ -28,34 +28,13 @@
#include "glamor_priv.h"
-static Bool
-_glamor_add_traps(PicturePtr pPicture,
- INT16 x_off,
- INT16 y_off, int ntrap, xTrap *traps, Bool fallback)
+void
+glamor_add_traps(PicturePtr pPicture,
+ INT16 x_off,
+ INT16 y_off, int ntrap, xTrap *traps)
{
- if (!fallback
- && (!pPicture->pDrawable
- || glamor_ddx_fallback_check_pixmap(pPicture->pDrawable)))
- return FALSE;
-
if (glamor_prepare_access_picture(pPicture, GLAMOR_ACCESS_RW)) {
fbAddTraps(pPicture, x_off, y_off, ntrap, traps);
}
glamor_finish_access_picture(pPicture);
-
- return TRUE;
-}
-
-void
-glamor_add_traps(PicturePtr pPicture,
- INT16 x_off, INT16 y_off, int ntrap, xTrap *traps)
-{
- _glamor_add_traps(pPicture, x_off, y_off, ntrap, traps, TRUE);
-}
-
-Bool
-glamor_add_traps_nf(PicturePtr pPicture,
- INT16 x_off, INT16 y_off, int ntrap, xTrap *traps)
-{
- return _glamor_add_traps(pPicture, x_off, y_off, ntrap, traps, FALSE);
}
diff --git a/xorg-server/glamor/glamor_compositerects.c b/xorg-server/glamor/glamor_compositerects.c
index 3b6b2ed07..e188d8a3f 100644
--- a/xorg-server/glamor/glamor_compositerects.c
+++ b/xorg-server/glamor/glamor_compositerects.c
@@ -246,7 +246,7 @@ glamor_composite_rectangles(CARD8 op,
goto done;
}
else {
- if (_X_LIKELY(priv->type != GLAMOR_TEXTURE_LARGE)) {
+ if (_X_LIKELY(glamor_pixmap_priv_is_small(priv))) {
int error;
source = CreateSolidPicture(0, color, &error);
@@ -254,7 +254,7 @@ glamor_composite_rectangles(CARD8 op,
goto done;
if (glamor_composite_clipped_region(op, source,
NULL, dst,
- NULL, NULL, priv,
+ NULL, NULL, pixmap,
&region, 0, 0, 0, 0, 0, 0))
goto done;
}
diff --git a/xorg-server/glamor/glamor_copy.c b/xorg-server/glamor/glamor_copy.c
index 3320935f0..75fe8a700 100644
--- a/xorg-server/glamor/glamor_copy.c
+++ b/xorg-server/glamor/glamor_copy.c
@@ -42,7 +42,7 @@ use_copyarea(PixmapPtr dst, GCPtr gc, glamor_program *prog, void *arg)
glBindTexture(GL_TEXTURE_2D, src->tex);
glUniform2f(prog->fill_offset_uniform, args->dx, args->dy);
- glUniform2f(prog->fill_size_uniform, src->width, src->height);
+ glUniform2f(prog->fill_size_inv_uniform, 1.0f/src->width, 1.0f/src->height);
return TRUE;
}
@@ -51,7 +51,7 @@ static const glamor_facet glamor_facet_copyarea = {
"copy_area",
.vs_vars = "attribute vec2 primitive;\n",
.vs_exec = (GLAMOR_POS(gl_Position, primitive.xy)
- " fill_pos = (fill_offset + primitive.xy) / fill_size;\n"),
+ " fill_pos = (fill_offset + primitive.xy) * fill_size_inv;\n"),
.fs_exec = " gl_FragColor = texture2D(sampler, fill_pos);\n",
.locations = glamor_program_location_fill,
.use = use_copyarea,
@@ -71,7 +71,7 @@ use_copyplane(PixmapPtr dst, GCPtr gc, glamor_program *prog, void *arg)
glBindTexture(GL_TEXTURE_2D, src->tex);
glUniform2f(prog->fill_offset_uniform, args->dx, args->dy);
- glUniform2f(prog->fill_size_uniform, src->width, src->height);
+ glUniform2f(prog->fill_size_inv_uniform, 1.0f/src->width, 1.0f/src->height);
glamor_set_color(dst, gc->fgPixel, prog->fg_uniform);
glamor_set_color(dst, gc->bgPixel, prog->bg_uniform);
@@ -134,7 +134,7 @@ static const glamor_facet glamor_facet_copyplane = {
.version = 130,
.vs_vars = "attribute vec2 primitive;\n",
.vs_exec = (GLAMOR_POS(gl_Position, (primitive.xy))
- " fill_pos = (fill_offset + primitive.xy) / fill_size;\n"),
+ " fill_pos = (fill_offset + primitive.xy) * fill_size_inv;\n"),
.fs_exec = (" uvec4 bits = uvec4(round(texture2D(sampler, fill_pos) * bitmul));\n"
" if ((bits & bitplane) != uvec4(0,0,0,0))\n"
" gl_FragColor = fg;\n"
@@ -315,7 +315,6 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src,
struct copy_args args;
glamor_program *prog;
const glamor_facet *copy_facet;
- Bool set_scissor;
int n;
glamor_make_current(glamor_priv);
@@ -367,9 +366,7 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src,
glamor_get_drawable_deltas(src, src_pixmap, &src_off_x, &src_off_y);
- set_scissor = src_priv->type == GLAMOR_TEXTURE_LARGE;
- if (set_scissor)
- glEnable(GL_SCISSOR_TEST);
+ glEnable(GL_SCISSOR_TEST);
glamor_pixmap_loop(src_priv, src_box_x, src_box_y) {
BoxPtr src_box = glamor_pixmap_box_at(src_priv, src_box_x, src_box_y);
@@ -385,30 +382,20 @@ glamor_copy_fbo_fbo_draw(DrawablePtr src,
glamor_set_destination_drawable(dst, dst_box_x, dst_box_y, FALSE, FALSE,
prog->matrix_uniform, &dst_off_x, &dst_off_y);
- if (set_scissor)
- glScissor(dst_off_x - args.dx,
- dst_off_y - args.dy,
- src_box->x2 - src_box->x1,
- src_box->y2 - src_box->y1);
-
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP)
- glDrawArrays(GL_QUADS, 0, nbox * 4);
- else {
- int i;
- for (i = 0; i < nbox; i++)
- glDrawArrays(GL_TRIANGLE_FAN, i*4, 4);
- }
+ glScissor(dst_off_x - args.dx,
+ dst_off_y - args.dy,
+ src_box->x2 - src_box->x1,
+ src_box->y2 - src_box->y1);
+
+ glamor_glDrawArrays_GL_QUADS(glamor_priv, nbox);
}
}
- if (set_scissor)
- glDisable(GL_SCISSOR_TEST);
+ glDisable(GL_SCISSOR_TEST);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- glDisable(GL_COLOR_LOGIC_OP);
return TRUE;
bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
return FALSE;
}
@@ -452,7 +439,6 @@ glamor_copy_fbo_fbo_temp(DrawablePtr src,
if (!glamor_set_alu(screen, gc ? gc->alu : GXcopy))
goto bail_ctx;
- glDisable(GL_COLOR_LOGIC_OP);
/* Find the size of the area to copy
*/
@@ -521,7 +507,6 @@ bail:
return FALSE;
bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
return FALSE;
}
@@ -709,39 +694,3 @@ glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_regio
RegionUninit(&dst_region);
}
-
-Bool
-glamor_copy_n_to_n_nf(DrawablePtr src,
- DrawablePtr dst,
- GCPtr gc,
- BoxPtr box,
- int nbox,
- int dx,
- int dy,
- Bool reverse,
- Bool upsidedown, Pixel bitplane,
- void *closure)
-{
- if (glamor_copy_gl(src, dst, gc, box, nbox, dx, dy, reverse, upsidedown, bitplane, closure))
- return TRUE;
- if (glamor_ddx_fallback_check_pixmap(src) && glamor_ddx_fallback_check_pixmap(dst))
- return FALSE;
- glamor_copy_bail(src, dst, gc, box, nbox, dx, dy, reverse, upsidedown, bitplane, closure);
- return TRUE;
-}
-
-Bool
-glamor_copy_plane_nf(DrawablePtr src, DrawablePtr dst, GCPtr gc,
- int srcx, int srcy, int w, int h, int dstx, int dsty,
- unsigned long bitplane, RegionPtr *region)
-{
- if (glamor_ddx_fallback_check_pixmap(src) &&
- glamor_ddx_fallback_check_pixmap(dst) &&
- glamor_ddx_fallback_check_gc(gc))
- return FALSE;
-
- *region = glamor_copy_plane(src, dst, gc,
- srcx, srcy, w, h, dstx, dsty,
- bitplane);
- return TRUE;
-}
diff --git a/xorg-server/glamor/glamor_core.c b/xorg-server/glamor/glamor_core.c
index 737b2744b..55174541f 100644
--- a/xorg-server/glamor/glamor_core.c
+++ b/xorg-server/glamor/glamor_core.c
@@ -43,9 +43,9 @@ glamor_get_drawable_location(const DrawablePtr drawable)
glamor_screen_private *glamor_priv =
glamor_get_screen_private(drawable->pScreen);
if (pixmap_priv == NULL ||
- pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED)
+ pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED)
return 'm';
- if (pixmap_priv->base.fbo->fb == glamor_priv->screen_fbo)
+ if (pixmap_priv->fbo->fb == glamor_priv->screen_fbo)
return 's';
else
return 'f';
@@ -173,46 +173,48 @@ glamor_init_finish_access_shaders(ScreenPtr screen)
const char *fs_source =
"void main()\n"
"{\n"
+ " vec4 color = texture2D(sampler, source_texture);\n"
" if (revert == REVERT_NONE) \n"
" { \n"
" if ((swap_rb != SWAP_NONE_DOWNLOADING) && (swap_rb != SWAP_NONE_UPLOADING)) \n"
- " gl_FragColor = texture2D(sampler, source_texture).bgra;\n"
+ " gl_FragColor = color.bgra;\n"
" else \n"
- " gl_FragColor = texture2D(sampler, source_texture).rgba;\n"
+ " gl_FragColor = color.rgba;\n"
" } \n"
" else \n"
" { \n"
" if (swap_rb == SWAP_DOWNLOADING) \n"
- " gl_FragColor = texture2D(sampler, source_texture).argb;\n"
+ " gl_FragColor = color.argb;\n"
" else if (swap_rb == SWAP_NONE_DOWNLOADING)\n"
- " gl_FragColor = texture2D(sampler, source_texture).abgr;\n"
+ " gl_FragColor = color.abgr;\n"
" else if (swap_rb == SWAP_UPLOADING)\n"
- " gl_FragColor = texture2D(sampler, source_texture).gbar;\n"
+ " gl_FragColor = color.gbar;\n"
" else if (swap_rb == SWAP_NONE_UPLOADING)\n"
- " gl_FragColor = texture2D(sampler, source_texture).abgr;\n"
+ " gl_FragColor = color.abgr;\n"
" } \n"
"}\n";
const char *set_alpha_source =
"void main()\n"
"{\n"
+ " vec4 color = texture2D(sampler, source_texture);\n"
" if (revert == REVERT_NONE) \n"
" { \n"
" if ((swap_rb != SWAP_NONE_DOWNLOADING) && (swap_rb != SWAP_NONE_UPLOADING)) \n"
- " gl_FragColor = vec4(texture2D(sampler, source_texture).bgr, 1);\n"
+ " gl_FragColor = vec4(color.bgr, 1);\n"
" else \n"
- " gl_FragColor = vec4(texture2D(sampler, source_texture).rgb, 1);\n"
+ " gl_FragColor = vec4(color.rgb, 1);\n"
" } \n"
" else \n"
" { \n"
" if (swap_rb == SWAP_DOWNLOADING) \n"
- " gl_FragColor = vec4(1, texture2D(sampler, source_texture).rgb);\n"
+ " gl_FragColor = vec4(1, color.rgb);\n"
" else if (swap_rb == SWAP_NONE_DOWNLOADING)\n"
- " gl_FragColor = vec4(1, texture2D(sampler, source_texture).bgr);\n"
+ " gl_FragColor = vec4(1, color.bgr);\n"
" else if (swap_rb == SWAP_UPLOADING)\n"
- " gl_FragColor = vec4(texture2D(sampler, source_texture).gba, 1);\n"
+ " gl_FragColor = vec4(color.gba, 1);\n"
" else if (swap_rb == SWAP_NONE_UPLOADING)\n"
- " gl_FragColor = vec4(texture2D(sampler, source_texture).abg, 1);\n"
+ " gl_FragColor = vec4(color.abg, 1);\n"
" } \n"
"}\n";
GLint fs_prog, vs_prog, avs_prog, set_alpha_prog;
diff --git a/xorg-server/glamor/glamor_dash.c b/xorg-server/glamor/glamor_dash.c
index e8f60fa10..4281ff0a8 100644
--- a/xorg-server/glamor/glamor_dash.c
+++ b/xorg-server/glamor/glamor_dash.c
@@ -159,11 +159,11 @@ glamor_dash_setup(DrawablePtr drawable, GCPtr gc)
&glamor_priv->on_off_dash_line_progs,
&glamor_facet_on_off_dash_lines);
if (!prog)
- goto bail_ctx;
+ goto bail;
break;
case LineDoubleDash:
if (gc->fillStyle != FillSolid)
- goto bail_ctx;
+ goto bail;
prog = &glamor_priv->double_dash_line_prog;
@@ -171,32 +171,30 @@ glamor_dash_setup(DrawablePtr drawable, GCPtr gc)
if (!glamor_build_program(screen, prog,
&glamor_facet_double_dash_lines,
NULL))
- goto bail_ctx;
+ goto bail;
}
if (!glamor_use_program(pixmap, gc, prog, NULL))
- goto bail_ctx;
+ goto bail;
glamor_set_color(pixmap, gc->fgPixel, prog->fg_uniform);
glamor_set_color(pixmap, gc->bgPixel, prog->bg_uniform);
break;
default:
- goto bail_ctx;
+ goto bail;
}
/* Set the dash pattern as texture 1 */
glActiveTexture(GL_TEXTURE1);
- glBindTexture(GL_TEXTURE_2D, dash_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, dash_priv->fbo->tex);
glUniform1i(prog->dash_uniform, 1);
glUniform1f(prog->dash_length_uniform, dash_pixmap->drawable.width);
return prog;
-bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return NULL;
}
@@ -230,7 +228,6 @@ glamor_dash_loop(DrawablePtr drawable, GCPtr gc, glamor_program *prog,
}
glDisable(GL_SCISSOR_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
}
diff --git a/xorg-server/glamor/glamor_egl.c b/xorg-server/glamor/glamor_egl.c
index 113450c8d..6033780f8 100644
--- a/xorg-server/glamor/glamor_egl.c
+++ b/xorg-server/glamor/glamor_egl.c
@@ -239,7 +239,6 @@ glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride)
"Failed to create textured screen.");
return FALSE;
}
-
glamor_set_screen_pixmap(screen_pixmap, NULL);
return TRUE;
}
@@ -272,7 +271,7 @@ glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image)
glamor_get_pixmap_private(pixmap);
EGLImageKHR old;
- old = pixmap_priv->base.image;
+ old = pixmap_priv->image;
if (old) {
ScreenPtr screen = pixmap->drawable.pScreen;
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
@@ -280,7 +279,7 @@ glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image)
eglDestroyImageKHR(glamor_egl->display, old);
}
- pixmap_priv->base.image = image;
+ pixmap_priv->image = image;
}
Bool
@@ -420,7 +419,7 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen,
glamor_make_current(glamor_priv);
- image = pixmap_priv->base.image;
+ image = pixmap_priv->image;
if (!image) {
image = eglCreateImageKHR(glamor_egl->display,
glamor_egl->context,
@@ -536,7 +535,7 @@ glamor_egl_destroy_pixmap_image(PixmapPtr pixmap)
struct glamor_pixmap_private *pixmap_priv =
glamor_get_pixmap_private(pixmap);
- if (pixmap_priv && pixmap_priv->base.image) {
+ if (pixmap_priv && pixmap_priv->image) {
ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen);
struct glamor_egl_screen_private *glamor_egl =
glamor_egl_get_screen_private(scrn);
@@ -545,8 +544,8 @@ glamor_egl_destroy_pixmap_image(PixmapPtr pixmap)
* a texture. we must call glFlush to make sure the
* operation on that texture has been done.*/
glamor_block_handler(pixmap->drawable.pScreen);
- eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image);
- pixmap_priv->base.image = NULL;
+ eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image);
+ pixmap_priv->image = NULL;
}
}
@@ -561,13 +560,12 @@ glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back)
glamor_pixmap_exchange_fbos(front, back);
- temp = back_priv->base.image;
- back_priv->base.image = front_priv->base.image;
- front_priv->base.image = temp;
+ temp = back_priv->image;
+ back_priv->image = front_priv->image;
+ front_priv->image = temp;
glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM);
glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM);
-
}
void
@@ -589,8 +587,8 @@ glamor_egl_close_screen(ScreenPtr screen)
screen_pixmap = screen->GetScreenPixmap(screen);
pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
- eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image);
- pixmap_priv->base.image = NULL;
+ eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image);
+ pixmap_priv->image = NULL;
screen->CloseScreen = glamor_egl->saved_close_screen;
diff --git a/xorg-server/glamor/glamor_fbo.c b/xorg-server/glamor/glamor_fbo.c
index 8d73e4765..ea0e80102 100644
--- a/xorg-server/glamor/glamor_fbo.c
+++ b/xorg-server/glamor/glamor_fbo.c
@@ -72,7 +72,7 @@ cache_hbucket(int size)
static glamor_pixmap_fbo *
glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv,
- int w, int h, GLenum format, int flag)
+ int w, int h, GLenum format)
{
struct xorg_list *cache;
glamor_pixmap_fbo *fbo_entry, *ret_fbo = NULL;
@@ -87,33 +87,18 @@ glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv,
cache = &glamor_priv->fbo_cache[n_format]
[cache_wbucket(w)]
[cache_hbucket(h)];
- if (!(flag & GLAMOR_CACHE_EXACT_SIZE)) {
- xorg_list_for_each_entry(fbo_entry, cache, list) {
- if (fbo_entry->width >= w && fbo_entry->height >= h) {
-
- DEBUGF("Request w %d h %d format %x \n", w, h, format);
- DEBUGF("got cache entry %p w %d h %d fbo %d tex %d format %x\n",
- fbo_entry, fbo_entry->width, fbo_entry->height,
- fbo_entry->fb, fbo_entry->tex);
- xorg_list_del(&fbo_entry->list);
- ret_fbo = fbo_entry;
- break;
- }
- }
- }
- else {
- xorg_list_for_each_entry(fbo_entry, cache, list) {
- if (fbo_entry->width == w && fbo_entry->height == h) {
-
- DEBUGF("Request w %d h %d format %x \n", w, h, format);
- DEBUGF("got cache entry %p w %d h %d fbo %d tex %d format %x\n",
- fbo_entry, fbo_entry->width, fbo_entry->height,
- fbo_entry->fb, fbo_entry->tex, fbo_entry->format);
- assert(format == fbo_entry->format);
- xorg_list_del(&fbo_entry->list);
- ret_fbo = fbo_entry;
- break;
- }
+
+ xorg_list_for_each_entry(fbo_entry, cache, list) {
+ if (fbo_entry->width == w && fbo_entry->height == h) {
+
+ DEBUGF("Request w %d h %d format %x \n", w, h, format);
+ DEBUGF("got cache entry %p w %d h %d fbo %d tex %d format %x\n",
+ fbo_entry, fbo_entry->width, fbo_entry->height,
+ fbo_entry->fb, fbo_entry->tex, fbo_entry->format);
+ assert(format == fbo_entry->format);
+ xorg_list_del(&fbo_entry->list);
+ ret_fbo = fbo_entry;
+ break;
}
}
@@ -127,9 +112,10 @@ glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv,
}
static void
-glamor_purge_fbo(glamor_pixmap_fbo *fbo)
+glamor_purge_fbo(glamor_screen_private *glamor_priv,
+ glamor_pixmap_fbo *fbo)
{
- glamor_make_current(fbo->glamor_priv);
+ glamor_make_current(glamor_priv);
if (fbo->fb)
glDeleteFramebuffers(1, &fbo->fb);
@@ -142,7 +128,8 @@ glamor_purge_fbo(glamor_pixmap_fbo *fbo)
}
static void
-glamor_pixmap_fbo_cache_put(glamor_pixmap_fbo *fbo)
+glamor_pixmap_fbo_cache_put(glamor_screen_private *glamor_priv,
+ glamor_pixmap_fbo *fbo)
{
struct xorg_list *cache;
int n_format;
@@ -154,32 +141,33 @@ glamor_pixmap_fbo_cache_put(glamor_pixmap_fbo *fbo)
n_format = cache_format(fbo->format);
if (fbo->fb == 0 || fbo->external || n_format == -1
- || fbo->glamor_priv->fbo_cache_watermark >= FBO_CACHE_THRESHOLD) {
- fbo->glamor_priv->tick += GLAMOR_CACHE_EXPIRE_MAX;
- glamor_fbo_expire(fbo->glamor_priv);
- glamor_purge_fbo(fbo);
+ || glamor_priv->fbo_cache_watermark >= FBO_CACHE_THRESHOLD) {
+ glamor_priv->tick += GLAMOR_CACHE_EXPIRE_MAX;
+ glamor_fbo_expire(glamor_priv);
+ glamor_purge_fbo(glamor_priv, fbo);
return;
}
- cache = &fbo->glamor_priv->fbo_cache[n_format]
+ cache = &glamor_priv->fbo_cache[n_format]
[cache_wbucket(fbo->width)]
[cache_hbucket(fbo->height)];
DEBUGF
("Put cache entry %p to cache %p w %d h %d format %x fbo %d tex %d \n",
fbo, cache, fbo->width, fbo->height, fbo->format, fbo->fb, fbo->tex);
- fbo->glamor_priv->fbo_cache_watermark += fbo->width * fbo->height;
+ glamor_priv->fbo_cache_watermark += fbo->width * fbo->height;
xorg_list_add(&fbo->list, cache);
- fbo->expire = fbo->glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX;
+ fbo->expire = glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX;
#endif
}
static int
-glamor_pixmap_ensure_fb(glamor_pixmap_fbo *fbo)
+glamor_pixmap_ensure_fb(glamor_screen_private *glamor_priv,
+ glamor_pixmap_fbo *fbo)
{
int status, err = 0;
- glamor_make_current(fbo->glamor_priv);
+ glamor_make_current(glamor_priv);
if (fbo->fb == 0)
glGenFramebuffers(1, &fbo->fb);
@@ -239,22 +227,14 @@ glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
fbo->height = h;
fbo->external = FALSE;
fbo->format = format;
- fbo->glamor_priv = glamor_priv;
-
- if (flag == GLAMOR_CREATE_PIXMAP_MAP) {
- glamor_make_current(glamor_priv);
- glGenBuffers(1, &fbo->pbo);
- goto done;
- }
if (flag != GLAMOR_CREATE_FBO_NO_FBO) {
- if (glamor_pixmap_ensure_fb(fbo) != 0) {
- glamor_purge_fbo(fbo);
+ if (glamor_pixmap_ensure_fb(glamor_priv, fbo) != 0) {
+ glamor_purge_fbo(glamor_priv, fbo);
fbo = NULL;
}
}
- done:
return fbo;
}
@@ -280,7 +260,7 @@ glamor_fbo_expire(glamor_screen_private *glamor_priv)
xorg_list_del(&fbo_entry->list);
DEBUGF("cache %p fbo %p expired %d current %d \n", cache,
fbo_entry, fbo_entry->expire, glamor_priv->tick);
- glamor_purge_fbo(fbo_entry);
+ glamor_purge_fbo(glamor_priv, fbo_entry);
}
}
@@ -317,16 +297,17 @@ glamor_fini_pixmap_fbo(ScreenPtr screen)
xorg_list_for_each_entry_safe_reverse(fbo_entry, tmp, cache,
list) {
xorg_list_del(&fbo_entry->list);
- glamor_purge_fbo(fbo_entry);
+ glamor_purge_fbo(glamor_priv, fbo_entry);
}
}
}
void
-glamor_destroy_fbo(glamor_pixmap_fbo *fbo)
+glamor_destroy_fbo(glamor_screen_private *glamor_priv,
+ glamor_pixmap_fbo *fbo)
{
xorg_list_del(&fbo->list);
- glamor_pixmap_fbo_cache_put(fbo);
+ glamor_pixmap_fbo_cache_put(glamor_priv, fbo);
}
@@ -348,7 +329,6 @@ _glamor_create_tex(glamor_screen_private *glamor_priv,
glamor_make_current(glamor_priv);
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D, tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, format, w, h, 0,
@@ -363,26 +343,15 @@ glamor_create_fbo(glamor_screen_private *glamor_priv,
{
glamor_pixmap_fbo *fbo;
GLint tex = 0;
- int cache_flag;
if (flag == GLAMOR_CREATE_FBO_NO_FBO)
goto new_fbo;
- if (flag == GLAMOR_CREATE_PIXMAP_MAP)
- goto no_tex;
-
- /* Tiling from textures requires exact pixmap sizes. As we don't
- * know which pixmaps will be used as tiles, just allocate
- * everything at the requested size
- */
- cache_flag = GLAMOR_CACHE_EXACT_SIZE;
-
- fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h, format, cache_flag);
+ fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h, format);
if (fbo)
return fbo;
new_fbo:
tex = _glamor_create_tex(glamor_priv, w, h, format);
- no_tex:
fbo = glamor_create_fbo_from_tex(glamor_priv, w, h, format, tex, flag);
return fbo;
@@ -399,9 +368,9 @@ _glamor_create_fbo_array(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo **fbo_array;
BoxPtr box_array;
int i, j;
- glamor_pixmap_private_large_t *priv;
+ glamor_pixmap_private *priv;
- priv = &pixmap_priv->large;
+ priv = pixmap_priv;
block_wcnt = (w + block_w - 1) / block_w;
block_hcnt = (h + block_h - 1) / block_h;
@@ -438,7 +407,7 @@ _glamor_create_fbo_array(glamor_screen_private *glamor_priv,
format,
GLAMOR_CREATE_PIXMAP_FIXUP);
else
- fbo_array[i * block_wcnt + j] = priv->base.fbo;
+ fbo_array[i * block_wcnt + j] = priv->fbo;
if (fbo_array[i * block_wcnt + j] == NULL)
goto cleanup;
}
@@ -454,7 +423,7 @@ _glamor_create_fbo_array(glamor_screen_private *glamor_priv,
cleanup:
for (i = 0; i < block_wcnt * block_hcnt; i++)
if ((fbo_array)[i])
- glamor_destroy_fbo((fbo_array)[i]);
+ glamor_destroy_fbo(glamor_priv, (fbo_array)[i]);
free(box_array);
free(fbo_array);
return NULL;
@@ -468,8 +437,8 @@ glamor_create_fbo_array(glamor_screen_private *glamor_priv,
int block_w, int block_h,
glamor_pixmap_private *pixmap_priv)
{
- pixmap_priv->large.block_w = block_w;
- pixmap_priv->large.block_h = block_h;
+ pixmap_priv->block_w = block_w;
+ pixmap_priv->block_h = block_h;
return _glamor_create_fbo_array(glamor_priv, w, h, format, flag,
block_w, block_h, pixmap_priv, 0);
}
@@ -482,11 +451,11 @@ glamor_pixmap_detach_fbo(glamor_pixmap_private *pixmap_priv)
if (pixmap_priv == NULL)
return NULL;
- fbo = pixmap_priv->base.fbo;
+ fbo = pixmap_priv->fbo;
if (fbo == NULL)
return NULL;
- pixmap_priv->base.fbo = NULL;
+ pixmap_priv->fbo = NULL;
return fbo;
}
@@ -498,47 +467,44 @@ glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo)
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (pixmap_priv->base.fbo)
+ if (pixmap_priv->fbo)
return;
- pixmap_priv->base.fbo = fbo;
+ pixmap_priv->fbo = fbo;
switch (pixmap_priv->type) {
- case GLAMOR_TEXTURE_LARGE:
case GLAMOR_TEXTURE_ONLY:
case GLAMOR_TEXTURE_DRM:
- pixmap_priv->base.gl_fbo = GLAMOR_FBO_NORMAL;
+ pixmap_priv->gl_fbo = GLAMOR_FBO_NORMAL;
if (fbo->tex != 0)
- pixmap_priv->base.gl_tex = 1;
+ pixmap_priv->gl_tex = 1;
else {
/* XXX For the Xephyr only, may be broken now. */
- pixmap_priv->base.gl_tex = 0;
+ pixmap_priv->gl_tex = 0;
}
- case GLAMOR_MEMORY_MAP:
pixmap->devPrivate.ptr = NULL;
- break;
default:
break;
}
}
void
-glamor_pixmap_destroy_fbo(glamor_pixmap_private *priv)
+glamor_pixmap_destroy_fbo(glamor_screen_private *glamor_priv,
+ glamor_pixmap_private *priv)
{
glamor_pixmap_fbo *fbo;
- if (priv->type == GLAMOR_TEXTURE_LARGE) {
+ if (glamor_pixmap_priv_is_large(priv)) {
int i;
- glamor_pixmap_private_large_t *large = &priv->large;
- for (i = 0; i < large->block_wcnt * large->block_hcnt; i++)
- glamor_destroy_fbo(large->fbo_array[i]);
- free(large->fbo_array);
+ for (i = 0; i < priv->block_wcnt * priv->block_hcnt; i++)
+ glamor_destroy_fbo(glamor_priv, priv->fbo_array[i]);
+ free(priv->fbo_array);
}
else {
fbo = glamor_pixmap_detach_fbo(priv);
if (fbo)
- glamor_destroy_fbo(fbo);
+ glamor_destroy_fbo(glamor_priv, fbo);
}
}
@@ -551,7 +517,7 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag)
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (pixmap_priv->base.fbo == NULL) {
+ if (pixmap_priv->fbo == NULL) {
fbo = glamor_create_fbo(glamor_priv, pixmap->drawable.width,
pixmap->drawable.height, format, flag);
@@ -562,13 +528,13 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag)
}
else {
/* We do have a fbo, but it may lack of fb or tex. */
- if (!pixmap_priv->base.fbo->tex)
- pixmap_priv->base.fbo->tex =
+ if (!pixmap_priv->fbo->tex)
+ pixmap_priv->fbo->tex =
_glamor_create_tex(glamor_priv, pixmap->drawable.width,
pixmap->drawable.height, format);
- if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->base.fbo->fb == 0)
- if (glamor_pixmap_ensure_fb(pixmap_priv->base.fbo) != 0)
+ if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->fbo->fb == 0)
+ if (glamor_pixmap_ensure_fb(glamor_priv, pixmap_priv->fbo) != 0)
return FALSE;
}
@@ -583,7 +549,7 @@ glamor_pixmap_exchange_fbos(PixmapPtr front, PixmapPtr back)
front_priv = glamor_get_pixmap_private(front);
back_priv = glamor_get_pixmap_private(back);
- temp_fbo = front_priv->base.fbo;
- front_priv->base.fbo = back_priv->base.fbo;
- back_priv->base.fbo = temp_fbo;
+ temp_fbo = front_priv->fbo;
+ front_priv->fbo = back_priv->fbo;
+ back_priv->fbo = temp_fbo;
}
diff --git a/xorg-server/glamor/glamor_font.c b/xorg-server/glamor/glamor_font.c
index 0ca91fa2e..cc0fecf7a 100644
--- a/xorg-server/glamor/glamor_font.c
+++ b/xorg-server/glamor/glamor_font.c
@@ -97,7 +97,6 @@ glamor_font_get(ScreenPtr screen, FontPtr font)
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, glamor_font->texture_id);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
diff --git a/xorg-server/glamor/glamor_glyphblt.c b/xorg-server/glamor/glamor_glyphblt.c
index 73b1df51e..1791f6dca 100644
--- a/xorg-server/glamor/glamor_glyphblt.c
+++ b/xorg-server/glamor/glamor_glyphblt.c
@@ -60,7 +60,7 @@ glamor_poly_glyph_blt_gl(DrawablePtr drawable, GCPtr gc,
&glamor_priv->poly_glyph_blt_progs,
&glamor_facet_poly_glyph_blt);
if (!prog)
- goto bail_ctx;
+ goto bail;
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
@@ -138,12 +138,9 @@ glamor_poly_glyph_blt_gl(DrawablePtr drawable, GCPtr gc,
}
}
- glDisable(GL_COLOR_LOGIC_OP);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
return TRUE;
-bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return FALSE;
}
@@ -160,32 +157,6 @@ glamor_poly_glyph_blt(DrawablePtr drawable, GCPtr gc,
ppci, pglyph_base);
}
-Bool
-glamor_poly_glyph_blt_nf(DrawablePtr drawable, GCPtr gc,
- int start_x, int y, unsigned int nglyph,
- CharInfoPtr *ppci, void *pglyph_base)
-{
- if (glamor_poly_glyph_blt_gl(drawable, gc, start_x, y, nglyph, ppci,
- pglyph_base))
- return TRUE;
- if (glamor_ddx_fallback_check_pixmap(drawable) &&
- glamor_ddx_fallback_check_gc(gc)) {
- return FALSE;
- }
- miPolyGlyphBlt(drawable, gc, start_x, y, nglyph,
- ppci, pglyph_base);
- return TRUE;
-}
-
-Bool
-glamor_image_glyph_blt_nf(DrawablePtr drawable, GCPtr gc,
- int start_x, int y, unsigned int nglyph,
- CharInfoPtr *ppci, void *pglyph_base)
-{
- miImageGlyphBlt(drawable, gc, start_x, y, nglyph, ppci, pglyph_base);
- return TRUE;
-}
-
static Bool
glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap,
DrawablePtr drawable, int w, int h, int x, int y)
@@ -217,7 +188,7 @@ glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap,
&glamor_priv->poly_glyph_blt_progs,
&glamor_facet_poly_glyph_blt);
if (!prog)
- goto bail_ctx;
+ goto bail;
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
@@ -256,12 +227,9 @@ glamor_push_pixels_gl(GCPtr gc, PixmapPtr bitmap,
glDrawArrays(GL_POINTS, 0, num_points);
}
- glDisable(GL_COLOR_LOGIC_OP);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
return TRUE;
-bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return FALSE;
}
@@ -275,21 +243,3 @@ glamor_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
miPushPixels(pGC, pBitmap, pDrawable, w, h, x, y);
}
-
-Bool
-glamor_push_pixels_nf(GCPtr gc, PixmapPtr bitmap,
- DrawablePtr drawable, int w, int h, int x, int y)
-{
- if (glamor_push_pixels_gl(gc, bitmap, drawable, w, h, x, y))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable) &&
- glamor_ddx_fallback_check_pixmap(&bitmap->drawable) &&
- glamor_ddx_fallback_check_gc(gc))
- {
- return FALSE;
- }
-
- miPushPixels(gc, bitmap, drawable, w, h, x, y);
- return TRUE;
-}
diff --git a/xorg-server/glamor/glamor_glyphs.c b/xorg-server/glamor/glamor_glyphs.c
index 1f1362487..2cf0c7d16 100644
--- a/xorg-server/glamor/glamor_glyphs.c
+++ b/xorg-server/glamor/glamor_glyphs.c
@@ -1166,11 +1166,9 @@ static void
glamor_glyphs_flush_mask(struct glyphs_flush_mask_arg *arg)
{
if (arg->buffer->count > 0) {
-#ifdef RENDER
glamor_composite_glyph_rects(PictOpAdd, arg->buffer->source,
NULL, arg->mask,
arg->buffer->count, arg->buffer->rects);
-#endif
}
arg->buffer->count = 0;
arg->buffer->source = NULL;
@@ -1769,15 +1767,3 @@ glamor_glyphs(CARD8 op,
_glamor_glyphs(op, src, dst, mask_format, x_src,
y_src, nlist, list, glyphs, TRUE);
}
-
-Bool
-glamor_glyphs_nf(CARD8 op,
- PicturePtr src,
- PicturePtr dst,
- PictFormatPtr mask_format,
- INT16 x_src,
- INT16 y_src, int nlist, GlyphListPtr list, GlyphPtr *glyphs)
-{
- return _glamor_glyphs(op, src, dst, mask_format, x_src,
- y_src, nlist, list, glyphs, FALSE);
-}
diff --git a/xorg-server/glamor/glamor_gradient.c b/xorg-server/glamor/glamor_gradient.c
index 4ded89dcd..8ea645efc 100644
--- a/xorg-server/glamor/glamor_gradient.c
+++ b/xorg-server/glamor/glamor_gradient.c
@@ -32,8 +32,6 @@
#include "glamor_priv.h"
-#ifdef RENDER
-
#define LINEAR_SMALL_STOPS (6 + 2)
#define LINEAR_LARGE_STOPS (16 + 2)
@@ -684,9 +682,9 @@ _glamor_gradient_set_pixmap_destination(ScreenPtr screen,
return 0;
}
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv);
- pixmap_priv_get_dest_scale(pixmap_priv, xscale, yscale);
+ pixmap_priv_get_dest_scale(pixmap, pixmap_priv, xscale, yscale);
DEBUGF("xscale = %f, yscale = %f,"
" x_source = %d, y_source = %d, width = %d, height = %d\n",
@@ -995,6 +993,8 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
vertices, tex_vertices, 0))
goto GRADIENT_FAIL;
+ glamor_set_alu(screen, GXcopy);
+
/* Set all the stops and colors to shader. */
if (stops_count > RADIAL_SMALL_STOPS) {
stop_colors = malloc(4 * stops_count * sizeof(float));
@@ -1311,6 +1311,8 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
vertices, tex_vertices, 1))
goto GRADIENT_FAIL;
+ glamor_set_alu(screen, GXcopy);
+
/* Normalize the PTs. */
glamor_set_normalize_pt(xscale, yscale,
pixman_fixed_to_double(src_picture->pSourcePict->
@@ -1473,5 +1475,3 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
}
#endif /* End of GLAMOR_GRADIENT_SHADER */
-
-#endif /* End of RENDER */
diff --git a/xorg-server/glamor/glamor_image.c b/xorg-server/glamor/glamor_image.c
index b38b41212..5633da647 100644
--- a/xorg-server/glamor/glamor_image.c
+++ b/xorg-server/glamor/glamor_image.c
@@ -102,19 +102,6 @@ glamor_put_image(DrawablePtr drawable, GCPtr gc, int depth, int x, int y,
glamor_put_image_bail(drawable, gc, depth, x, y, w, h, leftPad, format, bits);
}
-Bool
-glamor_put_image_nf(DrawablePtr drawable, GCPtr gc, int depth, int x, int y,
- int w, int h, int leftPad, int format, char *bits)
-{
- if (glamor_put_image_gl(drawable, gc, depth, x, y, w, h, leftPad, format, bits))
- return TRUE;
- if (glamor_ddx_fallback_check_pixmap(drawable) &&
- glamor_ddx_fallback_check_gc(gc))
- return FALSE;
- glamor_put_image_bail(drawable, gc, depth, x, y, w, h, leftPad, format, bits);
- return TRUE;
-}
-
static Bool
glamor_get_image_gl(DrawablePtr drawable, int x, int y, int w, int h,
unsigned int format, unsigned long plane_mask, char *d)
@@ -163,17 +150,3 @@ glamor_get_image(DrawablePtr drawable, int x, int y, int w, int h,
return;
glamor_get_image_bail(drawable, x, y, w, h, format, plane_mask, d);
}
-
-Bool
-glamor_get_image_nf(DrawablePtr drawable, int x, int y, int w, int h,
- unsigned int format, unsigned long plane_mask, char *d)
-{
- if (glamor_get_image_gl(drawable, x, y, w, h, format, plane_mask, d))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable))
- return FALSE;
-
- glamor_get_image_bail(drawable, x, y, w, h, format, plane_mask, d);
- return TRUE;
-}
diff --git a/xorg-server/glamor/glamor_largepixmap.c b/xorg-server/glamor/glamor_largepixmap.c
index 9b2458453..391f376e9 100644
--- a/xorg-server/glamor/glamor_largepixmap.c
+++ b/xorg-server/glamor/glamor_largepixmap.c
@@ -2,10 +2,10 @@
#include "glamor_priv.h"
-static inline glamor_pixmap_private_large_t *
+static inline glamor_pixmap_private *
__glamor_large(glamor_pixmap_private *pixmap_priv) {
- assert(pixmap_priv->type == GLAMOR_TEXTURE_LARGE);
- return &pixmap_priv->large;
+ assert(glamor_pixmap_priv_is_large(pixmap_priv));
+ return pixmap_priv;
}
/**
@@ -150,12 +150,13 @@ __glamor_compute_clipped_regions(int block_w,
*/
glamor_pixmap_clipped_regions *
-glamor_compute_clipped_regions_ext(glamor_pixmap_private *pixmap_priv,
+glamor_compute_clipped_regions_ext(PixmapPtr pixmap,
RegionPtr region,
int *n_region,
int inner_block_w, int inner_block_h,
int reverse, int upsidedown)
{
+ glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_pixmap_clipped_regions *clipped_regions, *inner_regions,
*result_regions;
int i, j, x, y, k, inner_n_regions;
@@ -166,7 +167,7 @@ glamor_compute_clipped_regions_ext(glamor_pixmap_private *pixmap_priv,
DEBUGF("ext called \n");
- if (pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
+ if (glamor_pixmap_priv_is_small(pixmap_priv)) {
clipped_regions = calloc(1, sizeof(*clipped_regions));
if (clipped_regions == NULL) {
*n_region = 0;
@@ -176,24 +177,22 @@ glamor_compute_clipped_regions_ext(glamor_pixmap_private *pixmap_priv,
clipped_regions[0].block_idx = 0;
RegionCopy(clipped_regions[0].region, region);
*n_region = 1;
- block_w = pixmap_priv->base.pixmap->drawable.width;
- block_h = pixmap_priv->base.pixmap->drawable.height;
+ block_w = pixmap->drawable.width;
+ block_h = pixmap->drawable.height;
box_array = &small_box;
small_box.x1 = small_box.y1 = 0;
small_box.x2 = block_w;
small_box.y2 = block_h;
}
else {
- glamor_pixmap_private_large_t *priv = __glamor_large(pixmap_priv);
+ glamor_pixmap_private *priv = __glamor_large(pixmap_priv);
clipped_regions = __glamor_compute_clipped_regions(priv->block_w,
priv->block_h,
priv->block_wcnt,
0, 0,
- priv->base.pixmap->
- drawable.width,
- priv->base.pixmap->
- drawable.height,
+ pixmap->drawable.width,
+ pixmap->drawable.height,
region, n_region,
reverse, upsidedown);
@@ -336,7 +335,8 @@ _glamor_largepixmap_reflect_fixup(short *xy1, short *xy2, int wh)
*
*/
static glamor_pixmap_clipped_regions *
-_glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv,
+_glamor_compute_clipped_regions(PixmapPtr pixmap,
+ glamor_pixmap_private *pixmap_priv,
RegionPtr region, int *n_region,
int repeat_type, int is_transform,
int reverse, int upsidedown)
@@ -352,10 +352,10 @@ _glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv,
int right_shift = 0;
int down_shift = 0;
int x_center_shift = 0, y_center_shift = 0;
- glamor_pixmap_private_large_t *priv;
+ glamor_pixmap_private *priv;
DEBUGRegionPrint(region);
- if (pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
+ if (glamor_pixmap_priv_is_small(pixmap_priv)) {
clipped_regions = calloc(1, sizeof(*clipped_regions));
clipped_regions[0].region = RegionCreate(NULL, 1);
clipped_regions[0].block_idx = 0;
@@ -366,8 +366,8 @@ _glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv,
priv = __glamor_large(pixmap_priv);
- pixmap_width = priv->base.pixmap->drawable.width;
- pixmap_height = priv->base.pixmap->drawable.height;
+ pixmap_width = pixmap->drawable.width;
+ pixmap_height = pixmap->drawable.height;
if (repeat_type == 0 || repeat_type == RepeatPad) {
RegionPtr saved_region = NULL;
@@ -385,10 +385,8 @@ _glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv,
priv->block_h,
priv->block_wcnt,
0, 0,
- priv->base.pixmap->
- drawable.width,
- priv->base.pixmap->
- drawable.height,
+ pixmap->drawable.width,
+ pixmap->drawable.height,
region, n_region,
reverse, upsidedown);
if (saved_region)
@@ -670,11 +668,13 @@ _glamor_compute_clipped_regions(glamor_pixmap_private *pixmap_priv,
}
glamor_pixmap_clipped_regions *
-glamor_compute_clipped_regions(glamor_pixmap_private *priv, RegionPtr region,
+glamor_compute_clipped_regions(PixmapPtr pixmap,
+ RegionPtr region,
int *n_region, int repeat_type,
int reverse, int upsidedown)
{
- return _glamor_compute_clipped_regions(priv, region, n_region, repeat_type,
+ glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
+ return _glamor_compute_clipped_regions(pixmap, priv, region, n_region, repeat_type,
0, reverse, upsidedown);
}
@@ -682,12 +682,13 @@ glamor_compute_clipped_regions(glamor_pixmap_private *priv, RegionPtr region,
* by default. Or just use region32 for repeat cases?
**/
glamor_pixmap_clipped_regions *
-glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv,
+glamor_compute_transform_clipped_regions(PixmapPtr pixmap,
struct pixman_transform *transform,
RegionPtr region, int *n_region,
int dx, int dy, int repeat_type,
int reverse, int upsidedown)
{
+ glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
BoxPtr temp_extent;
struct pixman_box32 temp_box;
struct pixman_box16 short_box;
@@ -714,8 +715,8 @@ glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv,
temp_box.x1 = 0;
if (temp_box.y1 < 0)
temp_box.y1 = 0;
- temp_box.x2 = MIN(temp_box.x2, priv->base.pixmap->drawable.width);
- temp_box.y2 = MIN(temp_box.y2, priv->base.pixmap->drawable.height);
+ temp_box.x2 = MIN(temp_box.x2, pixmap->drawable.width);
+ temp_box.y2 = MIN(temp_box.y2, pixmap->drawable.height);
}
/* Now copy back the box32 to a box16 box. */
short_box.x1 = temp_box.x1;
@@ -725,7 +726,8 @@ glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv,
RegionInitBoxes(temp_region, &short_box, 1);
DEBUGF("copy to temp source region \n");
DEBUGRegionPrint(temp_region);
- ret = _glamor_compute_clipped_regions(priv,
+ ret = _glamor_compute_clipped_regions(pixmap,
+ priv,
temp_region,
n_region,
repeat_type, 1, reverse, upsidedown);
@@ -747,7 +749,8 @@ glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv,
* if the clipped result cross the region boundary.
*/
static void
-glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv,
+glamor_merge_clipped_regions(PixmapPtr pixmap,
+ glamor_pixmap_private *pixmap_priv,
int repeat_type,
glamor_pixmap_clipped_regions *clipped_regions,
int *n_regions, int *need_clean_fbo)
@@ -760,11 +763,11 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv,
int overlap;
int i;
int pixmap_width, pixmap_height;
- glamor_pixmap_private_large_t *priv;
+ glamor_pixmap_private *priv;
priv = __glamor_large(pixmap_priv);
- pixmap_width = priv->base.pixmap->drawable.width;
- pixmap_height = priv->base.pixmap->drawable.height;
+ pixmap_width = pixmap->drawable.width;
+ pixmap_height =pixmap->drawable.height;
temp_region = RegionCreate(NULL, 4);
for (i = 0; i < *n_regions; i++) {
@@ -784,10 +787,10 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv,
DEBUGF("%d %d %d %d \n", temp_box.x1, temp_box.y1, temp_box.x2,
temp_box.y2);
temp_pixmap =
- glamor_create_pixmap(priv->base.pixmap->drawable.pScreen,
+ glamor_create_pixmap(pixmap->drawable.pScreen,
temp_box.x2 - temp_box.x1,
temp_box.y2 - temp_box.y1,
- priv->base.pixmap->drawable.depth,
+ pixmap->drawable.depth,
GLAMOR_CREATE_PIXMAP_FIXUP);
if (temp_pixmap == NULL) {
assert(0);
@@ -795,7 +798,7 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv,
}
temp_priv = glamor_get_pixmap_private(temp_pixmap);
- assert(temp_priv->type != GLAMOR_TEXTURE_LARGE);
+ assert(glamor_pixmap_priv_is_small(temp_priv));
priv->box = temp_box;
if (temp_extent->x1 >= 0 && temp_extent->x2 <= pixmap_width
@@ -808,7 +811,7 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv,
copy_box.y2 = temp_extent->y2 - temp_extent->y1;
dx = temp_extent->x1;
dy = temp_extent->y1;
- glamor_copy(&priv->base.pixmap->drawable,
+ glamor_copy(&pixmap->drawable,
&temp_pixmap->drawable,
NULL, &copy_box, 1, dx, dy, 0, 0, 0, NULL);
// glamor_solid(temp_pixmap, 0, 0, temp_pixmap->drawable.width,
@@ -840,7 +843,7 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv,
copy_box.x1, copy_box.y1, copy_box.x2,
copy_box.y2, dx, dy);
- glamor_copy(&priv->base.pixmap->drawable,
+ glamor_copy(&pixmap->drawable,
&temp_pixmap->drawable,
NULL, &copy_box, 1, dx, dy, 0, 0, 0, NULL);
@@ -855,7 +858,7 @@ glamor_merge_clipped_regions(glamor_pixmap_private *pixmap_priv,
RegionDestroy(clipped_regions[i].region);
RegionDestroy(temp_region);
priv->box = temp_box;
- priv->base.fbo = glamor_pixmap_detach_fbo(temp_priv);
+ priv->fbo = glamor_pixmap_detach_fbo(temp_priv);
DEBUGF("priv box x1 %d y1 %d x2 %d y2 %d \n",
priv->box.x1, priv->box.y1, priv->box.x2, priv->box.y2);
glamor_destroy_pixmap(temp_pixmap);
@@ -920,10 +923,10 @@ glamor_get_transform_block_size(struct pixman_transform *transform,
return TRUE;
}
-#define VECTOR_FROM_POINT(p, x, y) \
+#define VECTOR_FROM_POINT(p, x, y) do {\
p.v[0] = x; \
p.v[1] = y; \
- p.v[2] = 1.0;
+ p.v[2] = 1.0; } while (0)
void
glamor_get_transform_extent_from_box(struct pixman_box32 *box,
struct pixman_transform *transform)
@@ -933,12 +936,12 @@ glamor_get_transform_extent_from_box(struct pixman_box32 *box,
struct pixman_f_transform ftransform;
- VECTOR_FROM_POINT(p0, box->x1, box->y1)
- VECTOR_FROM_POINT(p1, box->x2, box->y1)
- VECTOR_FROM_POINT(p2, box->x2, box->y2)
- VECTOR_FROM_POINT(p3, box->x1, box->y2)
+ VECTOR_FROM_POINT(p0, box->x1, box->y1);
+ VECTOR_FROM_POINT(p1, box->x2, box->y1);
+ VECTOR_FROM_POINT(p2, box->x2, box->y2);
+ VECTOR_FROM_POINT(p3, box->x1, box->y2);
- pixman_f_transform_from_pixman_transform(&ftransform, transform);
+ pixman_f_transform_from_pixman_transform(&ftransform, transform);
pixman_f_transform_point(&ftransform, &p0);
pixman_f_transform_point(&ftransform, &p1);
pixman_f_transform_point(&ftransform, &p2);
@@ -966,7 +969,8 @@ glamor_get_transform_extent_from_box(struct pixman_box32 *box,
}
static void
-_glamor_process_transformed_clipped_region(glamor_pixmap_private *priv,
+_glamor_process_transformed_clipped_region(PixmapPtr pixmap,
+ glamor_pixmap_private *priv,
int repeat_type,
glamor_pixmap_clipped_regions *
clipped_regions, int *n_regions,
@@ -976,7 +980,7 @@ _glamor_process_transformed_clipped_region(glamor_pixmap_private *priv,
if (*n_regions != 1) {
/* Merge all source regions into one region. */
- glamor_merge_clipped_regions(priv, repeat_type,
+ glamor_merge_clipped_regions(pixmap, priv, repeat_type,
clipped_regions, n_regions,
need_clean_fbo);
}
@@ -990,22 +994,22 @@ _glamor_process_transformed_clipped_region(glamor_pixmap_private *priv,
int rem;
temp_box = RegionExtents(clipped_regions[0].region);
- modulus(temp_box->x1, priv->base.pixmap->drawable.width, rem);
- shift_x = (temp_box->x1 - rem) / priv->base.pixmap->drawable.width;
- modulus(temp_box->y1, priv->base.pixmap->drawable.height, rem);
- shift_y = (temp_box->y1 - rem) / priv->base.pixmap->drawable.height;
+ modulus(temp_box->x1, pixmap->drawable.width, rem);
+ shift_x = (temp_box->x1 - rem) / pixmap->drawable.width;
+ modulus(temp_box->y1, pixmap->drawable.height, rem);
+ shift_y = (temp_box->y1 - rem) / pixmap->drawable.height;
if (shift_x != 0) {
__glamor_large(priv)->box.x1 +=
- shift_x * priv->base.pixmap->drawable.width;
+ shift_x * pixmap->drawable.width;
__glamor_large(priv)->box.x2 +=
- shift_x * priv->base.pixmap->drawable.width;
+ shift_x * pixmap->drawable.width;
}
if (shift_y != 0) {
__glamor_large(priv)->box.y1 +=
- shift_y * priv->base.pixmap->drawable.height;
+ shift_y * pixmap->drawable.height;
__glamor_large(priv)->box.y2 +=
- shift_y * priv->base.pixmap->drawable.height;
+ shift_y * pixmap->drawable.height;
}
}
}
@@ -1016,9 +1020,9 @@ glamor_composite_largepixmap_region(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
- glamor_pixmap_private *source_pixmap_priv,
- glamor_pixmap_private *mask_pixmap_priv,
- glamor_pixmap_private *dest_pixmap_priv,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
RegionPtr region, Bool force_clip,
INT16 x_source,
INT16 y_source,
@@ -1027,6 +1031,11 @@ glamor_composite_largepixmap_region(CARD8 op,
INT16 x_dest, INT16 y_dest,
CARD16 width, CARD16 height)
{
+ ScreenPtr screen = dest_pixmap->drawable.pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
+ glamor_pixmap_private *source_pixmap_priv = glamor_get_pixmap_private(source_pixmap);
+ glamor_pixmap_private *mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap);
+ glamor_pixmap_private *dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
glamor_pixmap_clipped_regions *clipped_dest_regions;
glamor_pixmap_clipped_regions *clipped_source_regions;
glamor_pixmap_clipped_regions *clipped_mask_regions;
@@ -1056,12 +1065,12 @@ glamor_composite_largepixmap_region(CARD8 op,
else
mask_repeat_type = RepeatNone;
- if (dest_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
+ if (glamor_pixmap_priv_is_large(dest_pixmap_priv)) {
dest_block_width = __glamor_large(dest_pixmap_priv)->block_w;
dest_block_height = __glamor_large(dest_pixmap_priv)->block_h;
} else {
- dest_block_width = dest_pixmap_priv->base.pixmap->drawable.width;
- dest_block_height = dest_pixmap_priv->base.pixmap->drawable.height;
+ dest_block_width = dest_pixmap->drawable.width;
+ dest_block_height = dest_pixmap->drawable.height;
}
fixed_block_width = dest_block_width;
fixed_block_height = dest_block_height;
@@ -1087,7 +1096,7 @@ glamor_composite_largepixmap_region(CARD8 op,
*/
if (source_pixmap_priv
&& source->transform
- && source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
+ && glamor_pixmap_priv_is_large(source_pixmap_priv)) {
int source_transformed_block_width, source_transformed_block_height;
if (!glamor_get_transform_block_size(source->transform,
@@ -1109,7 +1118,7 @@ glamor_composite_largepixmap_region(CARD8 op,
}
if (mask_pixmap_priv
- && mask->transform && mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
+ && mask->transform && glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
int mask_transformed_block_width, mask_transformed_block_height;
if (!glamor_get_transform_block_size(mask->transform,
@@ -1134,12 +1143,12 @@ glamor_composite_largepixmap_region(CARD8 op,
if (force_clip || fixed_block_width < dest_block_width
|| fixed_block_height < dest_block_height)
clipped_dest_regions =
- glamor_compute_clipped_regions_ext(dest_pixmap_priv, region,
+ glamor_compute_clipped_regions_ext(dest_pixmap, region,
&n_dest_regions,
fixed_block_width,
fixed_block_height, 0, 0);
else
- clipped_dest_regions = glamor_compute_clipped_regions(dest_pixmap_priv,
+ clipped_dest_regions = glamor_compute_clipped_regions(dest_pixmap,
region,
&n_dest_regions,
0, 0, 0);
@@ -1147,7 +1156,7 @@ glamor_composite_largepixmap_region(CARD8 op,
if (source_pixmap_priv
&& (source_pixmap_priv == dest_pixmap_priv ||
source_pixmap_priv == mask_pixmap_priv)
- && source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
+ && glamor_pixmap_priv_is_large(source_pixmap_priv)) {
/* XXX self-copy... */
need_free_source_pixmap_priv = source_pixmap_priv;
source_pixmap_priv = malloc(sizeof(*source_pixmap_priv));
@@ -1163,12 +1172,12 @@ glamor_composite_largepixmap_region(CARD8 op,
glamor_set_pixmap_fbo_current(dest_pixmap_priv,
clipped_dest_regions[i].block_idx);
if (source_pixmap_priv &&
- source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
+ glamor_pixmap_priv_is_large(source_pixmap_priv)) {
if (!source->transform && source_repeat_type != RepeatPad) {
RegionTranslate(clipped_dest_regions[i].region,
x_source - x_dest, y_source - y_dest);
clipped_source_regions =
- glamor_compute_clipped_regions(source_pixmap_priv,
+ glamor_compute_clipped_regions(source_pixmap,
clipped_dest_regions[i].
region, &n_source_regions,
source_repeat_type, 0, 0);
@@ -1176,7 +1185,7 @@ glamor_composite_largepixmap_region(CARD8 op,
}
else {
clipped_source_regions =
- glamor_compute_transform_clipped_regions(source_pixmap_priv,
+ glamor_compute_transform_clipped_regions(source_pixmap,
source->transform,
clipped_dest_regions
[i].region,
@@ -1193,7 +1202,7 @@ glamor_composite_largepixmap_region(CARD8 op,
}
else
_glamor_process_transformed_clipped_region
- (source_pixmap_priv, source_repeat_type,
+ (source_pixmap, source_pixmap_priv, source_repeat_type,
clipped_source_regions, &n_source_regions,
&need_clean_source_fbo);
}
@@ -1204,7 +1213,7 @@ glamor_composite_largepixmap_region(CARD8 op,
clipped_source_regions[j].block_idx);
if (mask_pixmap_priv &&
- mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
+ glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
if (is_normal_mask_fbo && is_normal_source_fbo) {
/* both mask and source are normal fbo box without transform or repeatpad.
* The region is clipped against source and then we clip it against mask here.*/
@@ -1214,7 +1223,7 @@ glamor_composite_largepixmap_region(CARD8 op,
RegionTranslate(clipped_source_regions[j].region,
-x_source + x_mask, -y_source + y_mask);
clipped_mask_regions =
- glamor_compute_clipped_regions(mask_pixmap_priv,
+ glamor_compute_clipped_regions(mask_pixmap,
clipped_source_regions
[j].region,
&n_mask_regions,
@@ -1230,7 +1239,7 @@ glamor_composite_largepixmap_region(CARD8 op,
RegionTranslate(clipped_dest_regions[i].region,
-x_dest + x_mask, -y_dest + y_mask);
clipped_mask_regions =
- glamor_compute_clipped_regions(mask_pixmap_priv,
+ glamor_compute_clipped_regions(mask_pixmap,
clipped_dest_regions
[i].region,
&n_mask_regions,
@@ -1244,14 +1253,14 @@ glamor_composite_largepixmap_region(CARD8 op,
if (!is_normal_source_fbo)
clipped_mask_regions =
glamor_compute_transform_clipped_regions
- (mask_pixmap_priv, mask->transform,
+ (mask_pixmap, mask->transform,
clipped_dest_regions[i].region,
&n_mask_regions, x_mask - x_dest,
y_mask - y_dest, mask_repeat_type, 0, 0);
else
clipped_mask_regions =
glamor_compute_transform_clipped_regions
- (mask_pixmap_priv, mask->transform,
+ (mask_pixmap, mask->transform,
clipped_source_regions[j].region,
&n_mask_regions, x_mask - x_source,
y_mask - y_source, mask_repeat_type, 0, 0);
@@ -1263,7 +1272,7 @@ glamor_composite_largepixmap_region(CARD8 op,
}
else
_glamor_process_transformed_clipped_region
- (mask_pixmap_priv, mask_repeat_type,
+ (mask_pixmap, mask_pixmap_priv, mask_repeat_type,
clipped_mask_regions, &n_mask_regions,
&need_clean_mask_fbo);
}
@@ -1273,9 +1282,9 @@ glamor_composite_largepixmap_region(CARD8 op,
if (!glamor_composite_clipped_region(op, \
null_source ? NULL : source, \
null_mask ? NULL : mask, dest, \
- null_source ? NULL : source_pixmap_priv, \
- null_mask ? NULL : mask_pixmap_priv, \
- dest_pixmap_priv, region, \
+ null_source ? NULL : source_pixmap, \
+ null_mask ? NULL : mask_pixmap, \
+ dest_pixmap, region, \
x_source, y_source, x_mask, y_mask, \
x_dest, y_dest)) { \
assert(0); \
@@ -1326,8 +1335,8 @@ glamor_composite_largepixmap_region(CARD8 op,
null_mask = 0;
if (need_clean_mask_fbo) {
assert(is_normal_mask_fbo == 0);
- glamor_destroy_fbo(mask_pixmap_priv->base.fbo);
- mask_pixmap_priv->base.fbo = NULL;
+ glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->fbo);
+ mask_pixmap_priv->fbo = NULL;
need_clean_mask_fbo = 0;
}
}
@@ -1355,19 +1364,19 @@ glamor_composite_largepixmap_region(CARD8 op,
null_source = 0;
if (need_clean_source_fbo) {
assert(is_normal_source_fbo == 0);
- glamor_destroy_fbo(source_pixmap_priv->base.fbo);
- source_pixmap_priv->base.fbo = NULL;
+ glamor_destroy_fbo(glamor_priv, source_pixmap_priv->fbo);
+ source_pixmap_priv->fbo = NULL;
need_clean_source_fbo = 0;
}
}
else {
if (mask_pixmap_priv &&
- mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
+ glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
if (!mask->transform && mask_repeat_type != RepeatPad) {
RegionTranslate(clipped_dest_regions[i].region,
x_mask - x_dest, y_mask - y_dest);
clipped_mask_regions =
- glamor_compute_clipped_regions(mask_pixmap_priv,
+ glamor_compute_clipped_regions(mask_pixmap,
clipped_dest_regions[i].
region, &n_mask_regions,
mask_repeat_type, 0, 0);
@@ -1376,7 +1385,7 @@ glamor_composite_largepixmap_region(CARD8 op,
else {
clipped_mask_regions =
glamor_compute_transform_clipped_regions
- (mask_pixmap_priv, mask->transform,
+ (mask_pixmap, mask->transform,
clipped_dest_regions[i].region, &n_mask_regions,
x_mask - x_dest, y_mask - y_dest, mask_repeat_type, 0,
0);
@@ -1388,7 +1397,7 @@ glamor_composite_largepixmap_region(CARD8 op,
}
else
_glamor_process_transformed_clipped_region
- (mask_pixmap_priv, mask_repeat_type,
+ (mask_pixmap, mask_pixmap_priv, mask_repeat_type,
clipped_mask_regions, &n_mask_regions,
&need_clean_mask_fbo);
}
@@ -1417,8 +1426,8 @@ glamor_composite_largepixmap_region(CARD8 op,
if (null_mask)
null_mask = 0;
if (need_clean_mask_fbo) {
- glamor_destroy_fbo(mask_pixmap_priv->base.fbo);
- mask_pixmap_priv->base.fbo = NULL;
+ glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->fbo);
+ mask_pixmap_priv->fbo = NULL;
need_clean_mask_fbo = 0;
}
}
diff --git a/xorg-server/glamor/glamor_lines.c b/xorg-server/glamor/glamor_lines.c
index e9a619505..2dd9c07db 100644
--- a/xorg-server/glamor/glamor_lines.c
+++ b/xorg-server/glamor/glamor_lines.c
@@ -65,7 +65,7 @@ glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc,
&glamor_facet_poly_lines);
if (!prog)
- goto bail_ctx;
+ goto bail;
/* Set up the vertex buffers for the points */
@@ -117,12 +117,9 @@ glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc,
}
glDisable(GL_SCISSOR_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
return TRUE;
-bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return FALSE;
}
@@ -167,21 +164,3 @@ glamor_poly_lines(DrawablePtr drawable, GCPtr gc,
return;
glamor_poly_lines_bail(drawable, gc, mode, n, points);
}
-
-Bool
-glamor_poly_lines_nf(DrawablePtr drawable, GCPtr gc,
- int mode, int n, DDXPointPtr points)
-{
- if (glamor_poly_lines_gl(drawable, gc, mode, n, points))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable) &&
- glamor_ddx_fallback_check_gc(gc))
- {
- return FALSE;
- }
-
- glamor_poly_lines_bail(drawable, gc, mode, n, points);
- return TRUE;
-}
-
diff --git a/xorg-server/glamor/glamor_picture.c b/xorg-server/glamor/glamor_picture.c
index bc658f801..53b032c89 100644
--- a/xorg-server/glamor/glamor_picture.c
+++ b/xorg-server/glamor/glamor_picture.c
@@ -69,19 +69,9 @@ glamor_create_picture(PicturePtr picture)
glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY);
pixmap_priv = glamor_get_pixmap_private(pixmap);
}
- else {
- if (GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) {
- /* If the picture format is not compatible with glamor fbo format,
- * we have to mark this pixmap as a separated texture, and don't
- * fallback to DDX layer. */
- if (pixmap_priv->type == GLAMOR_TEXTURE_DRM
- && !glamor_pict_format_is_compatible(picture))
- glamor_set_pixmap_type(pixmap, GLAMOR_SEPARATE_TEXTURE);
- }
- }
- pixmap_priv->base.is_picture = 1;
- pixmap_priv->base.picture = picture;
+ pixmap_priv->is_picture = 1;
+ pixmap_priv->picture = picture;
return miCreatePicture(picture);
}
@@ -99,8 +89,8 @@ glamor_destroy_picture(PicturePtr picture)
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv) {
- pixmap_priv->base.is_picture = 0;
- pixmap_priv->base.picture = NULL;
+ pixmap_priv->is_picture = 0;
+ pixmap_priv->picture = NULL;
}
miDestroyPicture(picture);
}
@@ -109,5 +99,5 @@ void
glamor_picture_format_fixup(PicturePtr picture,
glamor_pixmap_private *pixmap_priv)
{
- pixmap_priv->base.picture = picture;
+ pixmap_priv->picture = picture;
}
diff --git a/xorg-server/glamor/glamor_pixmap.c b/xorg-server/glamor/glamor_pixmap.c
index 947113ee9..89b4c366b 100644
--- a/xorg-server/glamor/glamor_pixmap.c
+++ b/xorg-server/glamor/glamor_pixmap.c
@@ -63,31 +63,36 @@ glamor_pixmap_fini(ScreenPtr screen)
}
void
-glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo *fbo, int x0, int y0,
+glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv,
+ glamor_pixmap_fbo *fbo, int x0, int y0,
int width, int height)
{
- glamor_make_current(fbo->glamor_priv);
+ glamor_make_current(glamor_priv);
glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
glViewport(x0, y0, width, height);
}
void
-glamor_set_destination_pixmap_priv_nc(glamor_pixmap_private *pixmap_priv)
+glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv,
+ PixmapPtr pixmap,
+ glamor_pixmap_private *pixmap_priv)
{
int w, h;
- PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap_priv, w, h);
- glamor_set_destination_pixmap_fbo(pixmap_priv->base.fbo, 0, 0, w, h);
+ PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, pixmap_priv, w, h);
+ glamor_set_destination_pixmap_fbo(glamor_priv, pixmap_priv->fbo, 0, 0, w, h);
}
int
-glamor_set_destination_pixmap_priv(glamor_pixmap_private *pixmap_priv)
+glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv,
+ PixmapPtr pixmap,
+ glamor_pixmap_private *pixmap_priv)
{
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
return -1;
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv);
return 0;
}
@@ -96,8 +101,10 @@ glamor_set_destination_pixmap(PixmapPtr pixmap)
{
int err;
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
+ ScreenPtr screen = pixmap->drawable.pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- err = glamor_set_destination_pixmap_priv(pixmap_priv);
+ err = glamor_set_destination_pixmap_priv(glamor_priv, pixmap, pixmap_priv);
return err;
}
@@ -471,7 +478,7 @@ glamor_get_tex_format_type_from_pixmap(PixmapPtr pixmap,
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv))
- pict_format = pixmap_priv->base.picture->format;
+ pict_format = pixmap_priv->picture->format;
else
pict_format = format_for_depth(pixmap->drawable.depth);
@@ -717,7 +724,6 @@ __glamor_upload_pixmap_to_texture(PixmapPtr pixmap, unsigned int *tex,
}
glBindTexture(GL_TEXTURE_2D, *tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
@@ -742,6 +748,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
int swap_rb, int x, int y, int w, int h,
int stride, void *bits, int pbo)
{
+ ScreenPtr screen = pixmap->drawable.pScreen;
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_screen_private *glamor_priv =
glamor_get_screen_private(pixmap->drawable.pScreen);
@@ -793,25 +800,25 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
if (no_alpha == 0
&& revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING
#ifdef WALKAROUND_LARGE_TEXTURE_MAP
- && pixmap_priv->type != GLAMOR_TEXTURE_LARGE
+ && glamor_pixmap_priv_is_small(pixmap_priv)
#endif
) {
int fbo_x_off, fbo_y_off;
- assert(pixmap_priv->base.fbo->tex);
+ assert(pixmap_priv->fbo->tex);
pixmap_priv_get_fbo_off(pixmap_priv, &fbo_x_off, &fbo_y_off);
assert(x + fbo_x_off >= 0 && y + fbo_y_off >= 0);
- assert(x + fbo_x_off + w <= pixmap_priv->base.fbo->width);
- assert(y + fbo_y_off + h <= pixmap_priv->base.fbo->height);
- __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->base.fbo->tex,
+ assert(x + fbo_x_off + w <= pixmap_priv->fbo->width);
+ assert(y + fbo_y_off + h <= pixmap_priv->fbo->height);
+ __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->fbo->tex,
format, type,
x + fbo_x_off, y + fbo_y_off, w, h,
bits, pbo);
} else {
ptexcoords = texcoords_inv;
- pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale);
+ pixmap_priv_get_dest_scale(pixmap, pixmap_priv, &dst_xscale, &dst_yscale);
glamor_set_normalize_vcoords(pixmap_priv, dst_xscale,
dst_yscale,
x, y,
@@ -826,7 +833,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
GL_FALSE, 2 * sizeof(float), ptexcoords);
glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv);
+ glamor_set_alu(screen, GXcopy);
__glamor_upload_pixmap_to_texture(pixmap, &tex,
format, type, 0, 0, w, h, bits, pbo);
glActiveTexture(GL_TEXTURE0);
@@ -868,17 +876,17 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
- if (pixmap_priv->base.gl_fbo != GLAMOR_FBO_UNATTACHED)
+ if (pixmap_priv->gl_fbo != GLAMOR_FBO_UNATTACHED)
return 0;
- if (pixmap_priv->base.fbo
- && (pixmap_priv->base.fbo->width < pixmap->drawable.width
- || pixmap_priv->base.fbo->height < pixmap->drawable.height)) {
+ if (pixmap_priv->fbo
+ && (pixmap_priv->fbo->width < pixmap->drawable.width
+ || pixmap_priv->fbo->height < pixmap->drawable.height)) {
fbo = glamor_pixmap_detach_fbo(pixmap_priv);
- glamor_destroy_fbo(fbo);
+ glamor_destroy_fbo(glamor_priv, fbo);
}
- if (pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb)
+ if (pixmap_priv->fbo && pixmap_priv->fbo->fb)
return 0;
if (!(no_alpha || (revert == REVERT_NORMAL)
@@ -889,8 +897,8 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
}
if ((flag == GLAMOR_CREATE_FBO_NO_FBO
- && pixmap_priv->base.fbo && pixmap_priv->base.fbo->tex)
- || (flag == 0 && pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb))
+ && pixmap_priv->fbo && pixmap_priv->fbo->tex)
+ || (flag == 0 && pixmap_priv->fbo && pixmap_priv->fbo->fb))
return 0;
if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP)
@@ -928,6 +936,8 @@ Bool
glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
int h, int stride, void *bits, int pbo)
{
+ ScreenPtr screen = pixmap->drawable.pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
GLenum format, type;
int no_alpha, revert, swap_rb;
glamor_pixmap_private *pixmap_priv;
@@ -945,10 +955,10 @@ glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
return FALSE;
pixmap_priv = glamor_get_pixmap_private(pixmap);
- force_clip = pixmap_priv->base.glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP
- && !glamor_check_fbo_size(pixmap_priv->base.glamor_priv, w, h);
+ force_clip = glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP
+ && !glamor_check_fbo_size(glamor_priv, w, h);
- if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE || force_clip) {
+ if (glamor_pixmap_priv_is_large(pixmap_priv) || force_clip) {
RegionRec region;
BoxRec box;
int n_region;
@@ -966,14 +976,14 @@ glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
RegionInitBoxes(&region, &box, 1);
if (!force_clip)
clipped_regions =
- glamor_compute_clipped_regions(pixmap_priv, &region, &n_region,
+ glamor_compute_clipped_regions(pixmap, &region, &n_region,
0, 0, 0);
else
clipped_regions =
- glamor_compute_clipped_regions_ext(pixmap_priv, &region,
+ glamor_compute_clipped_regions_ext(pixmap, &region,
&n_region,
- pixmap_priv->large.block_w,
- pixmap_priv->large.block_h,
+ pixmap_priv->block_w,
+ pixmap_priv->block_h,
0,
0);
DEBUGF("prepare upload %dx%d to a large pixmap %p\n", w, h, pixmap);
@@ -1044,10 +1054,10 @@ glamor_upload_pixmap_to_texture(PixmapPtr pixmap)
pixmap_priv = glamor_get_pixmap_private(pixmap);
- if ((pixmap_priv->base.fbo)
- && (pixmap_priv->base.fbo->pbo_valid)) {
+ if ((pixmap_priv->fbo)
+ && (pixmap_priv->fbo->pbo_valid)) {
data = NULL;
- pbo = pixmap_priv->base.fbo->pbo;
+ pbo = pixmap_priv->fbo->pbo;
}
else {
data = pixmap->devPrivate.ptr;
@@ -1118,11 +1128,12 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, source_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, source_priv->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glamor_set_destination_pixmap_fbo(temp_fbo, 0, 0, w, h);
+ glamor_set_destination_pixmap_fbo(glamor_priv, temp_fbo, 0, 0, w, h);
+ glamor_set_alu(screen, GXcopy);
glUseProgram(glamor_priv->finish_access_prog[no_alpha]);
glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert);
glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb);
@@ -1133,62 +1144,3 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
return temp_fbo;
}
-
-/* fixup a fbo to the exact size as the pixmap. */
-/* XXX LARGE pixmap? */
-Bool
-glamor_fixup_pixmap_priv(ScreenPtr screen, glamor_pixmap_private *pixmap_priv)
-{
- glamor_pixmap_fbo *old_fbo;
- glamor_pixmap_fbo *new_fbo = NULL;
- PixmapPtr scratch = NULL;
- glamor_pixmap_private *scratch_priv;
- DrawablePtr drawable;
- GCPtr gc = NULL;
- int ret = FALSE;
-
- drawable = &pixmap_priv->base.pixmap->drawable;
-
- if (!GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv))
- return TRUE;
-
- old_fbo = pixmap_priv->base.fbo;
-
- if (!old_fbo)
- return FALSE;
-
- gc = GetScratchGC(drawable->depth, screen);
- if (!gc)
- goto fail;
-
- scratch = glamor_create_pixmap(screen, drawable->width, drawable->height,
- drawable->depth, GLAMOR_CREATE_PIXMAP_FIXUP);
-
- scratch_priv = glamor_get_pixmap_private(scratch);
-
- if (!scratch_priv->base.fbo)
- goto fail;
-
- ValidateGC(&scratch->drawable, gc);
- glamor_copy_area(drawable,
- &scratch->drawable,
- gc, 0, 0, drawable->width, drawable->height, 0, 0);
- old_fbo = glamor_pixmap_detach_fbo(pixmap_priv);
- new_fbo = glamor_pixmap_detach_fbo(scratch_priv);
- glamor_pixmap_attach_fbo(pixmap_priv->base.pixmap, new_fbo);
- glamor_pixmap_attach_fbo(scratch, old_fbo);
-
- DEBUGF("old %dx%d type %d\n",
- drawable->width, drawable->height, pixmap_priv->type);
- DEBUGF("copy tex %d %dx%d to tex %d %dx%d \n",
- old_fbo->tex, old_fbo->width, old_fbo->height, new_fbo->tex,
- new_fbo->width, new_fbo->height);
- ret = TRUE;
- fail:
- if (gc)
- FreeScratchGC(gc);
- if (scratch)
- glamor_destroy_pixmap(scratch);
-
- return ret;
-}
diff --git a/xorg-server/glamor/glamor_points.c b/xorg-server/glamor/glamor_points.c
index 84383d254..df7e5a23f 100644
--- a/xorg-server/glamor/glamor_points.c
+++ b/xorg-server/glamor/glamor_points.c
@@ -55,17 +55,17 @@ glamor_poly_point_gl(DrawablePtr drawable, GCPtr gc, int mode, int npt, DDXPoint
glamor_make_current(glamor_priv);
if (prog->failed)
- goto bail_ctx;
+ goto bail;
if (!prog->prog) {
if (!glamor_build_program(screen, prog,
&glamor_facet_point,
&glamor_fill_solid))
- goto bail_ctx;
+ goto bail;
}
if (!glamor_use_program(pixmap, gc, prog, NULL))
- goto bail_ctx;
+ goto bail;
vbo_ppt = glamor_get_vbo_space(screen, npt * (2 * sizeof (INT16)), &vbo_offset);
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
@@ -102,13 +102,10 @@ glamor_poly_point_gl(DrawablePtr drawable, GCPtr gc, int mode, int npt, DDXPoint
}
glDisable(GL_SCISSOR_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
return TRUE;
-bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return FALSE;
}
@@ -121,18 +118,3 @@ glamor_poly_point(DrawablePtr drawable, GCPtr gc, int mode, int npt,
return;
miPolyPoint(drawable, gc, mode, npt, ppt);
}
-
-Bool
-glamor_poly_point_nf(DrawablePtr drawable, GCPtr gc, int mode, int npt,
- DDXPointPtr ppt)
-{
- if (glamor_poly_point_gl(drawable, gc, mode, npt, ppt))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
- return FALSE;
-
- miPolyPoint(drawable, gc, mode, npt, ppt);
- return TRUE;
-}
-
diff --git a/xorg-server/glamor/glamor_prepare.c b/xorg-server/glamor/glamor_prepare.c
index fb85d9082..83ba7f16f 100644
--- a/xorg-server/glamor/glamor_prepare.c
+++ b/xorg-server/glamor/glamor_prepare.c
@@ -54,7 +54,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
* we'll assume that it's directly mapped
* by a lower level driver
*/
- if (!priv->base.prepared)
+ if (!priv->prepared)
return TRUE;
/* In X, multiple Drawables can be stored in the same Pixmap (such as
@@ -65,28 +65,28 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
* As a result, when doing a series of mappings for a fallback, we may
* need to add more boxes to the set of data we've downloaded, as we go.
*/
- RegionSubtract(&region, &region, &priv->base.prepare_region);
+ RegionSubtract(&region, &region, &priv->prepare_region);
if (!RegionNotEmpty(&region))
return TRUE;
if (access == GLAMOR_ACCESS_RW)
FatalError("attempt to remap buffer as writable");
- if (priv->base.pbo) {
- glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->base.pbo);
+ if (priv->pbo) {
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->pbo);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
pixmap->devPrivate.ptr = NULL;
}
} else {
- RegionInit(&priv->base.prepare_region, box, 1);
+ RegionInit(&priv->prepare_region, box, 1);
if (glamor_priv->has_rw_pbo) {
- if (priv->base.pbo == 0)
- glGenBuffers(1, &priv->base.pbo);
+ if (priv->pbo == 0)
+ glGenBuffers(1, &priv->pbo);
gl_usage = GL_STREAM_READ;
- glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->base.pbo);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, priv->pbo);
glBufferData(GL_PIXEL_PACK_BUFFER,
pixmap->devKind * pixmap->drawable.height, NULL,
gl_usage);
@@ -96,7 +96,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
if (!pixmap->devPrivate.ptr)
return FALSE;
}
- priv->base.map_access = access;
+ priv->map_access = access;
}
glamor_download_boxes(pixmap, RegionRects(&region), RegionNumRects(&region),
@@ -105,7 +105,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
RegionUninit(&region);
if (glamor_priv->has_rw_pbo) {
- if (priv->base.map_access == GLAMOR_ACCESS_RW)
+ if (priv->map_access == GLAMOR_ACCESS_RW)
gl_access = GL_READ_WRITE;
else
gl_access = GL_READ_ONLY;
@@ -114,7 +114,7 @@ glamor_prep_pixmap_box(PixmapPtr pixmap, glamor_access_t access, BoxPtr box)
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
}
- priv->base.prepared = TRUE;
+ priv->prepared = TRUE;
return TRUE;
}
@@ -133,34 +133,34 @@ glamor_fini_pixmap(PixmapPtr pixmap)
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(priv))
return;
- if (!priv->base.prepared)
+ if (!priv->prepared)
return;
if (glamor_priv->has_rw_pbo) {
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, priv->base.pbo);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, priv->pbo);
glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
pixmap->devPrivate.ptr = NULL;
}
- if (priv->base.map_access == GLAMOR_ACCESS_RW) {
+ if (priv->map_access == GLAMOR_ACCESS_RW) {
glamor_upload_boxes(pixmap,
- RegionRects(&priv->base.prepare_region),
- RegionNumRects(&priv->base.prepare_region),
+ RegionRects(&priv->prepare_region),
+ RegionNumRects(&priv->prepare_region),
0, 0, 0, 0, pixmap->devPrivate.ptr, pixmap->devKind);
}
- RegionUninit(&priv->base.prepare_region);
+ RegionUninit(&priv->prepare_region);
if (glamor_priv->has_rw_pbo) {
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
- glDeleteBuffers(1, &priv->base.pbo);
- priv->base.pbo = 0;
+ glDeleteBuffers(1, &priv->pbo);
+ priv->pbo = 0;
} else {
free(pixmap->devPrivate.ptr);
pixmap->devPrivate.ptr = NULL;
}
- priv->base.prepared = FALSE;
+ priv->prepared = FALSE;
}
Bool
diff --git a/xorg-server/glamor/glamor_priv.h b/xorg-server/glamor/glamor_priv.h
index ed6e2d192..898a9348a 100644
--- a/xorg-server/glamor/glamor_priv.h
+++ b/xorg-server/glamor/glamor_priv.h
@@ -48,9 +48,7 @@
"precision mediump float;\n" \
"#endif\n"
-#ifdef RENDER
#include "glyphstr.h"
-#endif
#include "glamor_debug.h"
#include "glamor_context.h"
@@ -74,7 +72,7 @@ typedef struct glamor_composite_shader {
union {
float source_solid_color[4];
struct {
- struct glamor_pixmap_private *source_priv;
+ PixmapPtr source_pixmap;
PicturePtr source;
};
};
@@ -82,7 +80,7 @@ typedef struct glamor_composite_shader {
union {
float mask_solid_color[4];
struct {
- struct glamor_pixmap_private *mask_priv;
+ PixmapPtr mask_pixmap;
PicturePtr mask;
};
};
@@ -236,6 +234,8 @@ typedef struct glamor_screen_private {
int has_buffer_storage;
int has_khr_debug;
int has_nv_texture_barrier;
+ int has_pack_subimage;
+ int has_unpack_subimage;
int max_fbo_size;
int has_rw_pbo;
@@ -369,7 +369,6 @@ typedef struct glamor_pixmap_fbo {
Bool external;
GLenum format;
GLenum type;
- glamor_screen_private *glamor_priv;
} glamor_pixmap_fbo;
/*
@@ -378,6 +377,14 @@ typedef struct glamor_pixmap_fbo {
* @is_picture: The drawable is attached to a picture.
* @pict_format: the corresponding picture's format.
* @pixmap: The corresponding pixmap's pointer.
+ * @box: current fbo's coords in the whole pixmap.
+ * @block_w: block width of this large pixmap.
+ * @block_h: block height of this large pixmap.
+ * @block_wcnt: block count in one block row.
+ * @block_hcnt: block count in one block column.
+ * @nbox: total block count.
+ * @box_array: contains each block's corresponding box.
+ * @fbo_array: contains each block's fbo pointer.
*
* For GLAMOR_TEXTURE_LARGE, nbox should larger than 1.
* And the box and fbo will both have nbox elements.
@@ -427,9 +434,6 @@ typedef struct glamor_pixmap_fbo {
* to the box and fbo elements. Thus the inner routines
* can handle it as normal, only the coords calculation need
* to aware of it's large pixmap.
- *
- * Currently, we haven't implemented the atlas pixmap.
- *
**/
typedef struct glamor_pixmap_clipped_regions {
@@ -437,7 +441,7 @@ typedef struct glamor_pixmap_clipped_regions {
RegionPtr region;
} glamor_pixmap_clipped_regions;
-typedef struct glamor_pixmap_private_base {
+typedef struct glamor_pixmap_private {
glamor_pixmap_type_t type;
enum glamor_fbo_state gl_fbo;
/**
@@ -449,10 +453,8 @@ typedef struct glamor_pixmap_private_base {
unsigned char is_picture:1;
unsigned char gl_tex:1;
glamor_pixmap_fbo *fbo;
- PixmapPtr pixmap;
BoxRec box;
int drm_stride;
- glamor_screen_private *glamor_priv;
PicturePtr picture;
GLuint pbo;
RegionRec prepare_region;
@@ -460,104 +462,125 @@ typedef struct glamor_pixmap_private_base {
#if GLAMOR_HAS_GBM
EGLImageKHR image;
#endif
-} glamor_pixmap_private_base_t;
-
-/*
- * @base.fbo: current fbo.
- * @box: current fbo's coords in the whole pixmap.
- * @block_w: block width of this large pixmap.
- * @block_h: block height of this large pixmap.
- * @block_wcnt: block count in one block row.
- * @block_hcnt: block count in one block column.
- * @nbox: total block count.
- * @box_array: contains each block's corresponding box.
- * @fbo_array: contains each block's fbo pointer.
- *
- **/
-typedef struct glamor_pixmap_private_large {
- union {
- glamor_pixmap_type_t type;
- glamor_pixmap_private_base_t base;
- };
- BoxRec box;
int block_w;
int block_h;
int block_wcnt;
int block_hcnt;
- int nbox;
BoxPtr box_array;
glamor_pixmap_fbo **fbo_array;
-} glamor_pixmap_private_large_t;
+} glamor_pixmap_private;
+
+extern DevPrivateKeyRec glamor_pixmap_private_key;
+
+static inline glamor_pixmap_private *
+glamor_get_pixmap_private(PixmapPtr pixmap)
+{
+ glamor_pixmap_private *priv;
+
+ if (pixmap == NULL)
+ return NULL;
+
+ priv = dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key);
+ if (!priv) {
+ glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY);
+ priv = dixLookupPrivate(&pixmap->devPrivates,
+ &glamor_pixmap_private_key);
+ }
+ return priv;
+}
+
+void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv);
/*
- * @box: the relative coords in the corresponding fbo.
+ * Returns TRUE if pixmap has no image object
*/
-typedef struct glamor_pixmap_private_atlas {
- union {
- glamor_pixmap_type_t type;
- glamor_pixmap_private_base_t base;
- };
- BoxRec box;
-} glamor_pixmap_private_atlas_t;
+static inline Bool
+glamor_pixmap_drm_only(PixmapPtr pixmap)
+{
+ glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
-typedef struct glamor_pixmap_private {
- union {
- glamor_pixmap_type_t type;
- glamor_pixmap_private_base_t base;
- glamor_pixmap_private_large_t large;
- glamor_pixmap_private_atlas_t atlas;
- };
-} glamor_pixmap_private;
+ return priv && priv->type == GLAMOR_DRM_ONLY;
+}
+
+/*
+ * Returns TRUE if pixmap is plain memory (not a GL object at all)
+ */
+static inline Bool
+glamor_pixmap_is_memory(PixmapPtr pixmap)
+{
+ glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
+
+ return !priv || priv->type == GLAMOR_MEMORY;
+}
+
+/*
+ * Returns TRUE if pixmap requires multiple textures to hold it
+ */
+static inline Bool
+glamor_pixmap_priv_is_large(glamor_pixmap_private *priv)
+{
+ return priv && (priv->block_wcnt > 1 || priv->block_hcnt > 1);
+}
+
+static inline Bool
+glamor_pixmap_priv_is_small(glamor_pixmap_private *priv)
+{
+ return priv && priv->block_wcnt <= 1 && priv->block_hcnt <= 1;
+}
+
+static inline Bool
+glamor_pixmap_is_large(PixmapPtr pixmap)
+{
+ glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
+
+ return priv && glamor_pixmap_priv_is_large(priv);
+}
+/*
+ * Returns TRUE if pixmap has an FBO
+ */
+static inline Bool
+glamor_pixmap_has_fbo(PixmapPtr pixmap)
+{
+ glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
+
+ return priv && priv->gl_fbo == GLAMOR_FBO_NORMAL;
+}
static inline void
glamor_set_pixmap_fbo_current(glamor_pixmap_private *priv, int idx)
{
- if (priv->type == GLAMOR_TEXTURE_LARGE) {
- priv->large.base.fbo = priv->large.fbo_array[idx];
- priv->large.box = priv->large.box_array[idx];
+ if (glamor_pixmap_priv_is_large(priv)) {
+ priv->fbo = priv->fbo_array[idx];
+ priv->box = priv->box_array[idx];
}
}
static inline glamor_pixmap_fbo *
glamor_pixmap_fbo_at(glamor_pixmap_private *priv, int x, int y)
{
- if (priv->type == GLAMOR_TEXTURE_LARGE) {
- assert(x < priv->large.block_wcnt);
- assert(y < priv->large.block_hcnt);
- return priv->large.fbo_array[y * priv->large.block_wcnt + x];
- }
- assert (x == 0);
- assert (y == 0);
- return priv->base.fbo;
+ assert(x < priv->block_wcnt);
+ assert(y < priv->block_hcnt);
+ return priv->fbo_array[y * priv->block_wcnt + x];
}
static inline BoxPtr
glamor_pixmap_box_at(glamor_pixmap_private *priv, int x, int y)
{
- if (priv->type == GLAMOR_TEXTURE_LARGE) {
- assert(x < priv->large.block_wcnt);
- assert(y < priv->large.block_hcnt);
- return &priv->large.box_array[y * priv->large.block_wcnt + x];
- }
- assert (x == 0);
- assert (y == 0);
- return &priv->base.box;
+ assert(x < priv->block_wcnt);
+ assert(y < priv->block_hcnt);
+ return &priv->box_array[y * priv->block_wcnt + x];
}
static inline int
glamor_pixmap_wcnt(glamor_pixmap_private *priv)
{
- if (priv->type == GLAMOR_TEXTURE_LARGE)
- return priv->large.block_wcnt;
- return 1;
+ return priv->block_wcnt;
}
static inline int
glamor_pixmap_hcnt(glamor_pixmap_private *priv)
{
- if (priv->type == GLAMOR_TEXTURE_LARGE)
- return priv->large.block_hcnt;
- return 1;
+ return priv->block_hcnt;
}
#define glamor_pixmap_loop(priv, x, y) \
@@ -590,7 +613,6 @@ typedef struct {
extern DevPrivateKeyRec glamor_gc_private_key;
extern DevPrivateKeyRec glamor_screen_private_key;
-extern DevPrivateKeyRec glamor_pixmap_private_key;
static inline glamor_screen_private *
glamor_get_screen_private(ScreenPtr screen)
@@ -605,22 +627,6 @@ glamor_set_screen_private(ScreenPtr screen, glamor_screen_private *priv)
dixSetPrivate(&screen->devPrivates, &glamor_screen_private_key, priv);
}
-static inline glamor_pixmap_private *
-glamor_get_pixmap_private(PixmapPtr pixmap)
-{
- glamor_pixmap_private *priv;
-
- priv = dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key);
- if (!priv) {
- glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY);
- priv = dixLookupPrivate(&pixmap->devPrivates,
- &glamor_pixmap_private_key);
- }
- return priv;
-}
-
-void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv);
-
static inline glamor_gc_private *
glamor_get_gc_private(GCPtr gc)
{
@@ -652,9 +658,10 @@ glamor_pixmap_fbo *glamor_create_fbo_from_tex(glamor_screen_private *
int flag);
glamor_pixmap_fbo *glamor_create_fbo(glamor_screen_private *glamor_priv, int w,
int h, GLenum format, int flag);
-void glamor_destroy_fbo(glamor_pixmap_fbo *fbo);
-void glamor_pixmap_destroy_fbo(glamor_pixmap_private *priv);
-
+void glamor_destroy_fbo(glamor_screen_private *glamor_priv,
+ glamor_pixmap_fbo *fbo);
+void glamor_pixmap_destroy_fbo(glamor_screen_private *glamor_priv,
+ glamor_pixmap_private *priv);
void glamor_init_pixmap_fbo(ScreenPtr screen);
void glamor_fini_pixmap_fbo(ScreenPtr screen);
Bool glamor_pixmap_fbo_fixup(ScreenPtr screen, PixmapPtr pixmap);
@@ -679,13 +686,13 @@ void glamor_get_color_4f_from_pixel(PixmapPtr pixmap,
unsigned long fg_pixel, GLfloat *color);
int glamor_set_destination_pixmap(PixmapPtr pixmap);
-int glamor_set_destination_pixmap_priv(glamor_pixmap_private *pixmap_priv);
-void glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo *, int, int, int, int);
+int glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv, PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv);
+void glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv, glamor_pixmap_fbo *, int, int, int, int);
/* nc means no check. caller must ensure this pixmap has valid fbo.
* usually use the GLAMOR_PIXMAP_PRIV_HAS_FBO firstly.
* */
-void glamor_set_destination_pixmap_priv_nc(glamor_pixmap_private *pixmap_priv);
+void glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv, PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv);
glamor_pixmap_fbo *glamor_es2_pixmap_read_prepare(PixmapPtr source, int x,
int y, int w, int h,
@@ -702,6 +709,7 @@ glamor_track_stipple(GCPtr gc);
/* glamor_glyphs.c */
Bool glamor_realize_glyph_caches(ScreenPtr screen);
+void glamor_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph);
void glamor_glyphs_fini(ScreenPtr screen);
void glamor_glyphs(CARD8 op,
PicturePtr pSrc,
@@ -715,9 +723,9 @@ Bool glamor_composite_clipped_region(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
- glamor_pixmap_private *soruce_pixmap_priv,
- glamor_pixmap_private *mask_pixmap_priv,
- glamor_pixmap_private *dest_pixmap_priv,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
RegionPtr region,
int x_source,
int y_source,
@@ -748,23 +756,6 @@ PicturePtr glamor_convert_gradient_picture(ScreenPtr screen,
int x_source,
int y_source, int width, int height);
-Bool glamor_composite_choose_shader(CARD8 op,
- PicturePtr source,
- PicturePtr mask,
- PicturePtr dest,
- glamor_pixmap_private *source_pixmap_priv,
- glamor_pixmap_private *mask_pixmap_priv,
- glamor_pixmap_private *dest_pixmap_priv,
- struct shader_key *s_key,
- glamor_composite_shader ** shader,
- struct blendinfo *op_info,
- PictFormatShort *psaved_source_format);
-
-void glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv,
- struct shader_key *key,
- glamor_composite_shader *shader,
- struct blendinfo *op_info);
-
void *glamor_setup_composite_vbo(ScreenPtr screen, int n_verts);
/* glamor_trapezoid.c */
@@ -831,19 +822,19 @@ Bool glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
int pbo);
glamor_pixmap_clipped_regions *
-glamor_compute_clipped_regions(glamor_pixmap_private *priv,
+glamor_compute_clipped_regions(PixmapPtr pixmap,
RegionPtr region, int *clipped_nbox,
int repeat_type, int reverse,
int upsidedown);
glamor_pixmap_clipped_regions *
-glamor_compute_clipped_regions_ext(glamor_pixmap_private *pixmap_priv,
+glamor_compute_clipped_regions_ext(PixmapPtr pixmap,
RegionPtr region, int *n_region,
int inner_block_w, int inner_block_h,
int reverse, int upsidedown);
glamor_pixmap_clipped_regions *
-glamor_compute_transform_clipped_regions(glamor_pixmap_private *priv,
+glamor_compute_transform_clipped_regions(PixmapPtr pixmap,
struct pixman_transform *transform,
RegionPtr region,
int *n_region, int dx, int dy,
@@ -854,9 +845,9 @@ Bool glamor_composite_largepixmap_region(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
- glamor_pixmap_private *source_pixmap_priv,
- glamor_pixmap_private *mask_pixmap_priv,
- glamor_pixmap_private *dest_pixmap_priv,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
RegionPtr region, Bool force_clip,
INT16 x_source,
INT16 y_source,
@@ -894,10 +885,6 @@ void glamor_set_window_pixmap(WindowPtr pWindow, PixmapPtr pPixmap);
void glamor_destroy_picture(PicturePtr picture);
-/* fixup a fbo to the exact size as the pixmap. */
-Bool glamor_fixup_pixmap_priv(ScreenPtr screen,
- glamor_pixmap_private *pixmap_priv);
-
void glamor_picture_format_fixup(PicturePtr picture,
glamor_pixmap_private *pixmap_priv);
@@ -1095,4 +1082,6 @@ void glamor_xv_render(glamor_port_private *port_priv);
#include "glamor_font.h"
+#define GLAMOR_MIN_ALU_INSTRUCTIONS 128 /* Minimum required number of native ALU instructions */
+
#endif /* GLAMOR_PRIV_H */
diff --git a/xorg-server/glamor/glamor_program.c b/xorg-server/glamor/glamor_program.c
index 1d0328f2b..8aab53f4f 100644
--- a/xorg-server/glamor/glamor_program.c
+++ b/xorg-server/glamor/glamor_program.c
@@ -40,12 +40,12 @@ const glamor_facet glamor_fill_solid = {
static Bool
use_tile(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg)
{
- return glamor_set_tiled(pixmap, gc, prog->fill_offset_uniform, prog->fill_size_uniform);
+ return glamor_set_tiled(pixmap, gc, prog->fill_offset_uniform, prog->fill_size_inv_uniform);
}
static const glamor_facet glamor_fill_tile = {
.name = "tile",
- .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) / fill_size;\n",
+ .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) * fill_size_inv;\n",
.fs_exec = " gl_FragColor = texture2D(sampler, fill_pos);\n",
.locations = glamor_program_location_fill,
.use = use_tile,
@@ -56,12 +56,12 @@ use_stipple(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg)
{
return glamor_set_stippled(pixmap, gc, prog->fg_uniform,
prog->fill_offset_uniform,
- prog->fill_size_uniform);
+ prog->fill_size_inv_uniform);
}
static const glamor_facet glamor_fill_stipple = {
.name = "stipple",
- .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) / fill_size;\n",
+ .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) * fill_size_inv;\n",
.fs_exec = (" float a = texture2D(sampler, fill_pos).w;\n"
" if (a == 0.0)\n"
" discard;\n"
@@ -81,7 +81,7 @@ use_opaque_stipple(PixmapPtr pixmap, GCPtr gc, glamor_program *prog, void *arg)
static const glamor_facet glamor_fill_opaque_stipple = {
.name = "opaque_stipple",
- .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) / fill_size;\n",
+ .vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) * fill_size_inv;\n",
.fs_exec = (" float a = texture2D(sampler, fill_pos).w;\n"
" if (a == 0.0)\n"
" gl_FragColor = bg;\n"
@@ -116,10 +116,10 @@ static glamor_location_var location_vars[] = {
{
.location = glamor_program_location_fill,
.vs_vars = ("uniform vec2 fill_offset;\n"
- "uniform vec2 fill_size;\n"
+ "uniform vec2 fill_size_inv;\n"
"varying vec2 fill_pos;\n"),
.fs_vars = ("uniform sampler2D sampler;\n"
- "uniform vec2 fill_size;\n"
+ "uniform vec2 fill_size_inv;\n"
"varying vec2 fill_pos;\n")
},
{
@@ -336,16 +336,13 @@ glamor_build_program(ScreenPtr screen,
prog->fg_uniform = glamor_get_uniform(prog, glamor_program_location_fg, "fg");
prog->bg_uniform = glamor_get_uniform(prog, glamor_program_location_bg, "bg");
prog->fill_offset_uniform = glamor_get_uniform(prog, glamor_program_location_fill, "fill_offset");
- prog->fill_size_uniform = glamor_get_uniform(prog, glamor_program_location_fill, "fill_size");
+ prog->fill_size_inv_uniform = glamor_get_uniform(prog, glamor_program_location_fill, "fill_size_inv");
prog->font_uniform = glamor_get_uniform(prog, glamor_program_location_font, "font");
prog->bitplane_uniform = glamor_get_uniform(prog, glamor_program_location_bitplane, "bitplane");
prog->bitmul_uniform = glamor_get_uniform(prog, glamor_program_location_bitplane, "bitmul");
prog->dash_uniform = glamor_get_uniform(prog, glamor_program_location_dash, "dash");
prog->dash_length_uniform = glamor_get_uniform(prog, glamor_program_location_dash, "dash_length");
- if (glGetError() != GL_NO_ERROR)
- goto fail;
-
free(version_string);
free(fs_vars);
free(vs_vars);
diff --git a/xorg-server/glamor/glamor_program.h b/xorg-server/glamor/glamor_program.h
index 56ba03aa8..fa3877c5d 100644
--- a/xorg-server/glamor/glamor_program.h
+++ b/xorg-server/glamor/glamor_program.h
@@ -60,7 +60,7 @@ struct _glamor_program {
GLint matrix_uniform;
GLint fg_uniform;
GLint bg_uniform;
- GLint fill_size_uniform;
+ GLint fill_size_inv_uniform;
GLint fill_offset_uniform;
GLint font_uniform;
GLint bitplane_uniform;
diff --git a/xorg-server/glamor/glamor_rects.c b/xorg-server/glamor/glamor_rects.c
index 3a5c3f3f9..c378e4a30 100644
--- a/xorg-server/glamor/glamor_rects.c
+++ b/xorg-server/glamor/glamor_rects.c
@@ -65,7 +65,7 @@ glamor_poly_fill_rect_gl(DrawablePtr drawable,
&glamor_facet_polyfillrect_130);
if (!prog)
- goto bail_ctx;
+ goto bail;
/* Set up the vertex buffers for the points */
@@ -87,7 +87,7 @@ glamor_poly_fill_rect_gl(DrawablePtr drawable,
&glamor_facet_polyfillrect_120);
if (!prog)
- goto bail_ctx;
+ goto bail;
/* Set up the vertex buffers for the points */
@@ -126,27 +126,17 @@ glamor_poly_fill_rect_gl(DrawablePtr drawable,
if (glamor_priv->glsl_version >= 130)
glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nrect);
else {
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
- glDrawArrays(GL_QUADS, 0, nrect * 4);
- } else {
- int i;
- for (i = 0; i < nrect; i++) {
- glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
- }
- }
+ glamor_glDrawArrays_GL_QUADS(glamor_priv, nrect);
}
}
}
glDisable(GL_SCISSOR_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
if (glamor_priv->glsl_version >= 130)
glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
return TRUE;
-bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return FALSE;
}
@@ -173,15 +163,3 @@ glamor_poly_fill_rect(DrawablePtr drawable,
return;
glamor_poly_fill_rect_bail(drawable, gc, nrect, prect);
}
-
-Bool
-glamor_poly_fill_rect_nf(DrawablePtr drawable,
- GCPtr gc, int nrect, xRectangle *prect)
-{
- if (glamor_poly_fill_rect_gl(drawable, gc, nrect, prect))
- return TRUE;
- if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
- return FALSE;
- glamor_poly_fill_rect_bail(drawable, gc, nrect, prect);
- return TRUE;
-}
diff --git a/xorg-server/glamor/glamor_render.c b/xorg-server/glamor/glamor_render.c
index 2386f2e2e..27c09fd48 100644
--- a/xorg-server/glamor/glamor_render.c
+++ b/xorg-server/glamor/glamor_render.c
@@ -34,7 +34,6 @@
#include "glamor_priv.h"
-#ifdef RENDER
#include "mipict.h"
#include "fbpict.h"
#if 0
@@ -483,15 +482,16 @@ glamor_set_composite_op(ScreenPtr screen,
static void
glamor_set_composite_texture(glamor_screen_private *glamor_priv, int unit,
PicturePtr picture,
- glamor_pixmap_private *pixmap_priv,
+ PixmapPtr pixmap,
GLuint wh_location, GLuint repeat_location)
{
+ glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
float wh[4];
int repeat_type;
glamor_make_current(glamor_priv);
glActiveTexture(GL_TEXTURE0 + unit);
- glBindTexture(GL_TEXTURE_2D, pixmap_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, pixmap_priv->fbo->tex);
repeat_type = picture->repeatType;
switch (picture->repeatType) {
case RepeatNone:
@@ -542,13 +542,12 @@ glamor_set_composite_texture(glamor_screen_private *glamor_priv, int unit,
if (repeat_type != RepeatNone)
repeat_type += RepeatFix;
else if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
- || pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
- if (picture->transform
- || (GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv)))
+ || glamor_pixmap_priv_is_large(pixmap_priv)) {
+ if (picture->transform)
repeat_type += RepeatFix;
}
if (repeat_type >= RepeatFix) {
- glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap_priv);
+ glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap, pixmap_priv);
if ((wh[0] != 1.0 || wh[1] != 1.0)
|| (glamor_priv->gl_flavor == GLAMOR_GL_ES2
&& repeat_type == RepeatFix))
@@ -788,7 +787,8 @@ combine_pict_format(PictFormatShort * des, const PictFormatShort src,
}
static void
-glamor_set_normalize_tcoords_generic(glamor_pixmap_private *priv,
+glamor_set_normalize_tcoords_generic(PixmapPtr pixmap,
+ glamor_pixmap_private *priv,
int repeat_type,
float *matrix,
float xscale, float yscale,
@@ -806,24 +806,27 @@ glamor_set_normalize_tcoords_generic(glamor_pixmap_private *priv,
x2, y2,
texcoords, stride);
else if (!matrix && repeat_type != RepeatNone)
- glamor_set_repeat_normalize_tcoords_ext(priv, repeat_type,
+ glamor_set_repeat_normalize_tcoords_ext(pixmap, priv, repeat_type,
xscale, yscale,
x1, y1,
x2, y2,
texcoords, stride);
else if (matrix && repeat_type != RepeatNone)
- glamor_set_repeat_transformed_normalize_tcoords_ext(priv, repeat_type,
+ glamor_set_repeat_transformed_normalize_tcoords_ext(pixmap, priv, repeat_type,
matrix, xscale,
yscale, x1, y1, x2,
y2,
texcoords, stride);
}
-Bool
+static Bool
glamor_composite_choose_shader(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
glamor_pixmap_private *source_pixmap_priv,
glamor_pixmap_private *mask_pixmap_priv,
glamor_pixmap_private *dest_pixmap_priv,
@@ -833,9 +836,6 @@ glamor_composite_choose_shader(CARD8 op,
PictFormatShort *psaved_source_format)
{
ScreenPtr screen = dest->pDrawable->pScreen;
- PixmapPtr dest_pixmap = dest_pixmap_priv->base.pixmap;
- PixmapPtr source_pixmap = NULL;
- PixmapPtr mask_pixmap = NULL;
enum glamor_pixmap_status source_status = GLAMOR_NONE;
enum glamor_pixmap_status mask_status = GLAMOR_NONE;
PictFormatShort saved_source_format = 0;
@@ -928,13 +928,12 @@ glamor_composite_choose_shader(CARD8 op,
if (key.source == SHADER_SOURCE_TEXTURE ||
key.source == SHADER_SOURCE_TEXTURE_ALPHA) {
- source_pixmap = source_pixmap_priv->base.pixmap;
if (source_pixmap == dest_pixmap) {
/* XXX source and the dest share the same texture.
* Does it need special handle? */
glamor_fallback("source == dest\n");
}
- if (source_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
+ if (source_pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
source_status = GLAMOR_UPLOAD_PENDING;
#else
@@ -946,12 +945,11 @@ glamor_composite_choose_shader(CARD8 op,
if (key.mask == SHADER_MASK_TEXTURE ||
key.mask == SHADER_MASK_TEXTURE_ALPHA) {
- mask_pixmap = mask_pixmap_priv->base.pixmap;
if (mask_pixmap == dest_pixmap) {
glamor_fallback("mask == dest\n");
goto fail;
}
- if (mask_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
+ if (mask_pixmap_priv->gl_fbo == GLAMOR_FBO_UNATTACHED) {
#ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
mask_status = GLAMOR_UPLOAD_PENDING;
#else
@@ -1041,23 +1039,6 @@ glamor_composite_choose_shader(CARD8 op,
goto fail;
}
- /*Before enter the rendering stage, we need to fixup
- * transformed source and mask, if the transform is not int translate. */
- if (key.source != SHADER_SOURCE_SOLID
- && source->transform
- && !pixman_transform_is_int_translate(source->transform)
- && source_pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
- if (!glamor_fixup_pixmap_priv(screen, source_pixmap_priv))
- goto fail;
- }
- if (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID
- && mask->transform
- && !pixman_transform_is_int_translate(mask->transform)
- && mask_pixmap_priv->type != GLAMOR_TEXTURE_LARGE) {
- if (!glamor_fixup_pixmap_priv(screen, mask_pixmap_priv))
- goto fail;
- }
-
if (!glamor_set_composite_op(screen, op, op_info, dest, mask))
goto fail;
@@ -1071,7 +1052,7 @@ glamor_composite_choose_shader(CARD8 op,
memcpy(&(*shader)->source_solid_color[0],
source_solid_color, 4 * sizeof(float));
else {
- (*shader)->source_priv = source_pixmap_priv;
+ (*shader)->source_pixmap = source_pixmap;
(*shader)->source = source;
}
@@ -1079,7 +1060,7 @@ glamor_composite_choose_shader(CARD8 op,
memcpy(&(*shader)->mask_solid_color[0],
mask_solid_color, 4 * sizeof(float));
else {
- (*shader)->mask_priv = mask_pixmap_priv;
+ (*shader)->mask_pixmap = mask_pixmap;
(*shader)->mask = mask;
}
@@ -1095,16 +1076,13 @@ glamor_composite_choose_shader(CARD8 op,
return ret;
}
-void
-glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv,
+static void
+glamor_composite_set_shader_blend(glamor_screen_private *glamor_priv,
+ glamor_pixmap_private *dest_priv,
struct shader_key *key,
glamor_composite_shader *shader,
struct blendinfo *op_info)
{
- glamor_screen_private *glamor_priv;
-
- glamor_priv = dest_priv->base.glamor_priv;
-
glamor_make_current(glamor_priv);
glUseProgram(shader->prog);
@@ -1115,7 +1093,7 @@ glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv,
else {
glamor_set_composite_texture(glamor_priv, 0,
shader->source,
- shader->source_priv, shader->source_wh,
+ shader->source_pixmap, shader->source_wh,
shader->source_repeat_mode);
}
@@ -1127,7 +1105,7 @@ glamor_composite_set_shader_blend(glamor_pixmap_private *dest_priv,
else {
glamor_set_composite_texture(glamor_priv, 1,
shader->mask,
- shader->mask_priv, shader->mask_wh,
+ shader->mask_pixmap, shader->mask_wh,
shader->mask_repeat_mode);
}
}
@@ -1146,6 +1124,9 @@ glamor_composite_with_shader(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
glamor_pixmap_private *source_pixmap_priv,
glamor_pixmap_private *mask_pixmap_priv,
glamor_pixmap_private *dest_pixmap_priv,
@@ -1153,10 +1134,7 @@ glamor_composite_with_shader(CARD8 op,
Bool two_pass_ca)
{
ScreenPtr screen = dest->pDrawable->pScreen;
- glamor_screen_private *glamor_priv = dest_pixmap_priv->base.glamor_priv;
- PixmapPtr dest_pixmap = dest_pixmap_priv->base.pixmap;
- PixmapPtr source_pixmap = NULL;
- PixmapPtr mask_pixmap = NULL;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
GLfloat dst_xscale, dst_yscale;
GLfloat mask_xscale = 1, mask_yscale = 1, src_xscale = 1, src_yscale = 1;
struct shader_key key, key_ca;
@@ -1172,6 +1150,7 @@ glamor_composite_with_shader(CARD8 op,
struct blendinfo op_info, op_info_ca;
if (!glamor_composite_choose_shader(op, source, mask, dest,
+ source_pixmap, mask_pixmap, dest_pixmap,
source_pixmap_priv, mask_pixmap_priv,
dest_pixmap_priv,
&key, &shader, &op_info,
@@ -1181,6 +1160,7 @@ glamor_composite_with_shader(CARD8 op,
}
if (two_pass_ca) {
if (!glamor_composite_choose_shader(PictOpAdd, source, mask, dest,
+ source_pixmap, mask_pixmap, dest_pixmap,
source_pixmap_priv,
mask_pixmap_priv, dest_pixmap_priv,
&key_ca, &shader_ca, &op_info_ca,
@@ -1190,8 +1170,9 @@ glamor_composite_with_shader(CARD8 op,
}
}
- glamor_set_destination_pixmap_priv_nc(dest_pixmap_priv);
- glamor_composite_set_shader_blend(dest_pixmap_priv, &key, shader, &op_info);
+ glamor_set_destination_pixmap_priv_nc(glamor_priv, dest_pixmap, dest_pixmap_priv);
+ glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv, &key, shader, &op_info);
+ glamor_set_alu(screen, GXcopy);
glamor_make_current(glamor_priv);
@@ -1203,10 +1184,9 @@ glamor_composite_with_shader(CARD8 op,
dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
glamor_get_drawable_deltas(dest->pDrawable, dest_pixmap,
&dest_x_off, &dest_y_off);
- pixmap_priv_get_dest_scale(dest_pixmap_priv, &dst_xscale, &dst_yscale);
+ pixmap_priv_get_dest_scale(dest_pixmap, dest_pixmap_priv, &dst_xscale, &dst_yscale);
if (glamor_priv->has_source_coords) {
- source_pixmap = source_pixmap_priv->base.pixmap;
glamor_get_drawable_deltas(source->pDrawable,
source_pixmap, &source_x_off, &source_y_off);
pixmap_priv_get_scale(source_pixmap_priv, &src_xscale, &src_yscale);
@@ -1217,7 +1197,6 @@ glamor_composite_with_shader(CARD8 op,
}
if (glamor_priv->has_mask_coords) {
- mask_pixmap = mask_pixmap_priv->base.pixmap;
glamor_get_drawable_deltas(mask->pDrawable, mask_pixmap,
&mask_x_off, &mask_y_off);
pixmap_priv_get_scale(mask_pixmap_priv, &mask_xscale, &mask_yscale);
@@ -1269,7 +1248,8 @@ glamor_composite_with_shader(CARD8 op,
vb_stride);
vertices += 2;
if (key.source != SHADER_SOURCE_SOLID) {
- glamor_set_normalize_tcoords_generic(source_pixmap_priv,
+ glamor_set_normalize_tcoords_generic(source_pixmap,
+ source_pixmap_priv,
source->repeatType,
psrc_matrix, src_xscale,
src_yscale, x_source,
@@ -1280,7 +1260,8 @@ glamor_composite_with_shader(CARD8 op,
}
if (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID) {
- glamor_set_normalize_tcoords_generic(mask_pixmap_priv,
+ glamor_set_normalize_tcoords_generic(mask_pixmap,
+ mask_pixmap_priv,
mask->repeatType,
pmask_matrix, mask_xscale,
mask_yscale, x_mask,
@@ -1299,11 +1280,11 @@ glamor_composite_with_shader(CARD8 op,
glamor_flush_composite_rects(screen);
nrect -= rect_processed;
if (two_pass_ca) {
- glamor_composite_set_shader_blend(dest_pixmap_priv,
+ glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv,
&key_ca, shader_ca, &op_info_ca);
glamor_flush_composite_rects(screen);
if (nrect)
- glamor_composite_set_shader_blend(dest_pixmap_priv,
+ glamor_composite_set_shader_blend(glamor_priv, dest_pixmap_priv,
&key, shader, &op_info);
}
}
@@ -1390,17 +1371,21 @@ glamor_composite_clipped_region(CARD8 op,
PicturePtr source,
PicturePtr mask,
PicturePtr dest,
- glamor_pixmap_private *source_pixmap_priv,
- glamor_pixmap_private *mask_pixmap_priv,
- glamor_pixmap_private *dest_pixmap_priv,
+ PixmapPtr source_pixmap,
+ PixmapPtr mask_pixmap,
+ PixmapPtr dest_pixmap,
RegionPtr region,
int x_source,
int y_source,
int x_mask, int y_mask, int x_dest, int y_dest)
{
+ glamor_pixmap_private *source_pixmap_priv = glamor_get_pixmap_private(source_pixmap);
+ glamor_pixmap_private *mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap);
+ glamor_pixmap_private *dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
ScreenPtr screen = dest->pDrawable->pScreen;
- PixmapPtr source_pixmap = NULL, mask_pixmap = NULL;
PicturePtr temp_src = source, temp_mask = mask;
+ PixmapPtr temp_src_pixmap = source_pixmap;
+ PixmapPtr temp_mask_pixmap = mask_pixmap;
glamor_pixmap_private *temp_src_priv = source_pixmap_priv;
glamor_pixmap_private *temp_mask_priv = mask_pixmap_priv;
int x_temp_src, y_temp_src, x_temp_mask, y_temp_mask;
@@ -1430,12 +1415,6 @@ glamor_composite_clipped_region(CARD8 op,
DEBUGF("clipped (%d %d) (%d %d) (%d %d) width %d height %d \n",
x_source, y_source, x_mask, y_mask, x_dest, y_dest, width, height);
- if (source_pixmap_priv)
- source_pixmap = source_pixmap_priv->base.pixmap;
-
- if (mask_pixmap_priv)
- mask_pixmap = mask_pixmap_priv->base.pixmap;
-
/* XXX is it possible source mask have non-zero drawable.x/y? */
if (source
&& ((!source->pDrawable
@@ -1453,8 +1432,8 @@ glamor_composite_clipped_region(CARD8 op,
temp_src = source;
goto out;
}
- temp_src_priv =
- glamor_get_pixmap_private((PixmapPtr) (temp_src->pDrawable));
+ temp_src_pixmap = (PixmapPtr) (temp_src->pDrawable);
+ temp_src_priv = glamor_get_pixmap_private(temp_src_pixmap);
x_temp_src = -extent->x1 + x_dest + dest->pDrawable->x;
y_temp_src = -extent->y1 + y_dest + dest->pDrawable->y;
}
@@ -1477,8 +1456,8 @@ glamor_composite_clipped_region(CARD8 op,
temp_mask = mask;
goto out;
}
- temp_mask_priv =
- glamor_get_pixmap_private((PixmapPtr) (temp_mask->pDrawable));
+ temp_mask_pixmap = (PixmapPtr) (temp_mask->pDrawable);
+ temp_mask_priv = glamor_get_pixmap_private(temp_mask_pixmap);
x_temp_mask = -extent->x1 + x_dest + dest->pDrawable->x;
y_temp_mask = -extent->y1 + y_dest + dest->pDrawable->y;
}
@@ -1540,6 +1519,7 @@ glamor_composite_clipped_region(CARD8 op,
DEBUGF("dest %d %d \n", prect[i].x_dst, prect[i].y_dst);
}
ok = glamor_composite_with_shader(op, temp_src, temp_mask, dest,
+ temp_src_pixmap, temp_mask_pixmap, dest_pixmap,
temp_src_priv, temp_mask_priv,
dest_pixmap_priv,
box_cnt, prect, two_pass_ca);
@@ -1560,43 +1540,35 @@ glamor_composite_clipped_region(CARD8 op,
return ok;
}
-static Bool
-_glamor_composite(CARD8 op,
- PicturePtr source,
- PicturePtr mask,
- PicturePtr dest,
- INT16 x_source,
- INT16 y_source,
- INT16 x_mask,
- INT16 y_mask,
- INT16 x_dest, INT16 y_dest,
- CARD16 width, CARD16 height, Bool fallback)
+void
+glamor_composite(CARD8 op,
+ PicturePtr source,
+ PicturePtr mask,
+ PicturePtr dest,
+ INT16 x_source,
+ INT16 y_source,
+ INT16 x_mask,
+ INT16 y_mask,
+ INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height)
{
ScreenPtr screen = dest->pDrawable->pScreen;
- glamor_pixmap_private *dest_pixmap_priv;
- glamor_pixmap_private *source_pixmap_priv = NULL, *mask_pixmap_priv = NULL;
PixmapPtr dest_pixmap = glamor_get_drawable_pixmap(dest->pDrawable);
PixmapPtr source_pixmap = NULL, mask_pixmap = NULL;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- Bool ret = TRUE;
RegionRec region;
BoxPtr extent;
int nbox, ok = FALSE;
int force_clip = 0;
- dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
-
if (source->pDrawable) {
source_pixmap = glamor_get_drawable_pixmap(source->pDrawable);
- source_pixmap_priv = glamor_get_pixmap_private(source_pixmap);
- if (source_pixmap_priv && source_pixmap_priv->type == GLAMOR_DRM_ONLY)
+ if (glamor_pixmap_drm_only(source_pixmap))
goto fail;
}
if (mask && mask->pDrawable) {
mask_pixmap = glamor_get_drawable_pixmap(mask->pDrawable);
- mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap);
- if (mask_pixmap_priv && mask_pixmap_priv->type == GLAMOR_DRM_ONLY)
+ if (glamor_pixmap_drm_only(mask_pixmap))
goto fail;
}
@@ -1605,9 +1577,8 @@ _glamor_composite(CARD8 op,
source_pixmap, x_source, y_source, x_mask, y_mask, x_dest, y_dest,
width, height);
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dest_pixmap_priv)) {
+ if (!glamor_pixmap_has_fbo(dest_pixmap))
goto fail;
- }
if (op >= ARRAY_SIZE(composite_op_info))
goto fail;
@@ -1639,18 +1610,16 @@ _glamor_composite(CARD8 op,
(mask_pixmap ? mask->pDrawable->y : 0),
x_dest + dest->pDrawable->x,
y_dest + dest->pDrawable->y, width, height)) {
- ret = TRUE;
- goto done;
+ return;
}
nbox = REGION_NUM_RECTS(&region);
DEBUGF("first clipped when compositing.\n");
DEBUGRegionPrint(&region);
extent = RegionExtents(&region);
- if (nbox == 0) {
- ret = TRUE;
- goto done;
- }
+ if (nbox == 0)
+ return;
+
/* If destination is not a large pixmap, but the region is larger
* than texture size limitation, and source or mask is memory pixmap,
* then there may be need to load a large memory pixmap to a
@@ -1659,28 +1628,28 @@ _glamor_composite(CARD8 op,
* pixmap. */
if (!glamor_check_fbo_size(glamor_priv,
extent->x2 - extent->x1, extent->y2 - extent->y1)
- && (dest_pixmap_priv->type != GLAMOR_TEXTURE_LARGE)
- && ((source_pixmap_priv
- && (source_pixmap_priv->type == GLAMOR_MEMORY ||
+ && glamor_pixmap_is_large(dest_pixmap)
+ && ((source_pixmap
+ && (glamor_pixmap_is_memory(source_pixmap) ||
source->repeatType == RepeatPad))
- || (mask_pixmap_priv &&
- (mask_pixmap_priv->type == GLAMOR_MEMORY ||
+ || (mask_pixmap &&
+ (glamor_pixmap_is_memory(mask_pixmap) ||
mask->repeatType == RepeatPad))
- || (!source_pixmap_priv &&
+ || (!source_pixmap &&
(source->pSourcePict->type != SourcePictTypeSolidFill))
- || (!mask_pixmap_priv && mask &&
+ || (!mask_pixmap && mask &&
mask->pSourcePict->type != SourcePictTypeSolidFill)))
force_clip = 1;
- if (force_clip || dest_pixmap_priv->type == GLAMOR_TEXTURE_LARGE
- || (source_pixmap_priv
- && source_pixmap_priv->type == GLAMOR_TEXTURE_LARGE)
- || (mask_pixmap_priv && mask_pixmap_priv->type == GLAMOR_TEXTURE_LARGE))
+ if (force_clip || glamor_pixmap_is_large(dest_pixmap)
+ || (source_pixmap
+ && glamor_pixmap_is_large(source_pixmap))
+ || (mask_pixmap && glamor_pixmap_is_large(mask_pixmap)))
ok = glamor_composite_largepixmap_region(op,
source, mask, dest,
- source_pixmap_priv,
- mask_pixmap_priv,
- dest_pixmap_priv,
+ source_pixmap,
+ mask_pixmap,
+ dest_pixmap,
&region, force_clip,
x_source, y_source,
x_mask, y_mask,
@@ -1688,9 +1657,9 @@ _glamor_composite(CARD8 op,
else
ok = glamor_composite_clipped_region(op, source,
mask, dest,
- source_pixmap_priv,
- mask_pixmap_priv,
- dest_pixmap_priv,
+ source_pixmap,
+ mask_pixmap,
+ dest_pixmap,
&region,
x_source, y_source,
x_mask, y_mask, x_dest, y_dest);
@@ -1698,17 +1667,9 @@ _glamor_composite(CARD8 op,
REGION_UNINIT(dest->pDrawable->pScreen, &region);
if (ok)
- goto done;
- fail:
+ return;
- if (!fallback && glamor_ddx_fallback_check_pixmap(&dest_pixmap->drawable)
- && (!source_pixmap
- || glamor_ddx_fallback_check_pixmap(&source_pixmap->drawable))
- && (!mask_pixmap
- || glamor_ddx_fallback_check_pixmap(&mask_pixmap->drawable))) {
- ret = FALSE;
- goto done;
- }
+ fail:
glamor_fallback
("from picts %p:%p %dx%d / %p:%p %d x %d (%c,%c) to pict %p:%p %dx%d (%c)\n",
@@ -1739,40 +1700,6 @@ _glamor_composite(CARD8 op,
glamor_finish_access_picture(mask);
glamor_finish_access_picture(source);
glamor_finish_access_picture(dest);
-
- done:
- return ret;
-}
-
-void
-glamor_composite(CARD8 op,
- PicturePtr source,
- PicturePtr mask,
- PicturePtr dest,
- INT16 x_source,
- INT16 y_source,
- INT16 x_mask,
- INT16 y_mask,
- INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height)
-{
- _glamor_composite(op, source, mask, dest, x_source, y_source,
- x_mask, y_mask, x_dest, y_dest, width, height, TRUE);
-}
-
-Bool
-glamor_composite_nf(CARD8 op,
- PicturePtr source,
- PicturePtr mask,
- PicturePtr dest,
- INT16 x_source,
- INT16 y_source,
- INT16 x_mask,
- INT16 y_mask,
- INT16 x_dest, INT16 y_dest, CARD16 width, CARD16 height)
-{
- return _glamor_composite(op, source, mask, dest, x_source, y_source,
- x_mask, y_mask, x_dest, y_dest, width, height,
- FALSE);
}
static void
@@ -1823,21 +1750,27 @@ glamor_composite_glyph_rects(CARD8 op,
if (!(glamor_is_large_picture(src)
|| (mask && glamor_is_large_picture(mask))
|| glamor_is_large_picture(dst))) {
+ PixmapPtr src_pixmap = NULL;
+ PixmapPtr mask_pixmap = NULL;
+ PixmapPtr dst_pixmap = NULL;
+ PixmapPtr temp_src_pixmap = NULL;
glamor_pixmap_private *src_pixmap_priv = NULL;
glamor_pixmap_private *mask_pixmap_priv = NULL;
glamor_pixmap_private *dst_pixmap_priv;
glamor_pixmap_private *temp_src_priv = NULL;
BoxRec src_extent;
- dst_pixmap_priv = glamor_get_pixmap_private
- (glamor_get_drawable_pixmap(dst->pDrawable));
+ dst_pixmap = glamor_get_drawable_pixmap(dst->pDrawable);
+ dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
- if (mask && mask->pDrawable)
- mask_pixmap_priv = glamor_get_pixmap_private
- (glamor_get_drawable_pixmap(mask->pDrawable));
- if (src->pDrawable)
- src_pixmap_priv = glamor_get_pixmap_private
- (glamor_get_drawable_pixmap(src->pDrawable));
+ if (mask && mask->pDrawable) {
+ mask_pixmap = glamor_get_drawable_pixmap(mask->pDrawable);
+ mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap);
+ }
+ if (src->pDrawable) {
+ src_pixmap = glamor_get_drawable_pixmap(src->pDrawable);
+ src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
+ }
if (!src->pDrawable
&& (src->pSourcePict->type != SourcePictTypeSolidFill)) {
@@ -1853,13 +1786,14 @@ glamor_composite_glyph_rects(CARD8 op,
if (!temp_src)
goto fallback;
- temp_src_priv = glamor_get_pixmap_private
- ((PixmapPtr) (temp_src->pDrawable));
+ temp_src_pixmap = (PixmapPtr) (temp_src->pDrawable);
+ temp_src_priv = glamor_get_pixmap_private(temp_src_pixmap);
glamor_composite_src_rect_translate(nrect, rects,
-src_extent.x1, -src_extent.y1);
}
else {
temp_src = src;
+ temp_src_pixmap = src_pixmap;
temp_src_priv = src_pixmap_priv;
}
@@ -1867,6 +1801,7 @@ glamor_composite_glyph_rects(CARD8 op,
if (op == PictOpOver) {
if (glamor_composite_with_shader(PictOpOutReverse,
temp_src, mask, dst,
+ temp_src_pixmap, mask_pixmap, dst_pixmap,
temp_src_priv,
mask_pixmap_priv,
dst_pixmap_priv, nrect, rects,
@@ -1876,7 +1811,9 @@ glamor_composite_glyph_rects(CARD8 op,
}
else {
if (glamor_composite_with_shader
- (op, temp_src, mask, dst, temp_src_priv, mask_pixmap_priv,
+ (op, temp_src, mask, dst,
+ temp_src_pixmap, mask_pixmap, dst_pixmap,
+ temp_src_priv, mask_pixmap_priv,
dst_pixmap_priv, nrect, rects, FALSE))
goto done;
}
@@ -1900,31 +1837,3 @@ glamor_composite_glyph_rects(CARD8 op,
if (temp_src && temp_src != src)
FreePicture(temp_src, 0);
}
-
-static Bool
-_glamor_composite_rects(CARD8 op,
- PicturePtr pDst,
- xRenderColor *color,
- int nRect, xRectangle *rects, Bool fallback)
-{
- miCompositeRects(op, pDst, color, nRect, rects);
- return TRUE;
-}
-
-void
-glamor_composite_rects(CARD8 op,
- PicturePtr pDst,
- xRenderColor *color, int nRect, xRectangle *rects)
-{
- _glamor_composite_rects(op, pDst, color, nRect, rects, TRUE);
-}
-
-Bool
-glamor_composite_rects_nf(CARD8 op,
- PicturePtr pDst,
- xRenderColor *color, int nRect, xRectangle *rects)
-{
- return _glamor_composite_rects(op, pDst, color, nRect, rects, FALSE);
-}
-
-#endif /* RENDER */
diff --git a/xorg-server/glamor/glamor_segs.c b/xorg-server/glamor/glamor_segs.c
index ff0daef10..e16732565 100644
--- a/xorg-server/glamor/glamor_segs.c
+++ b/xorg-server/glamor/glamor_segs.c
@@ -109,12 +109,10 @@ glamor_poly_segment_solid_gl(DrawablePtr drawable, GCPtr gc,
}
glDisable(GL_SCISSOR_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
return TRUE;
bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return FALSE;
}
@@ -168,21 +166,3 @@ glamor_poly_segment(DrawablePtr drawable, GCPtr gc,
glamor_poly_segment_bail(drawable, gc, nseg, segs);
}
-
-Bool
-glamor_poly_segment_nf(DrawablePtr drawable, GCPtr gc,
- int nseg, xSegment *segs)
-{
- if (glamor_poly_segment_gl(drawable, gc, nseg, segs))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable) &&
- glamor_ddx_fallback_check_gc(gc))
- {
- return FALSE;
- }
-
- glamor_poly_segment_bail(drawable, gc, nseg, segs);
- return TRUE;
-}
-
diff --git a/xorg-server/glamor/glamor_spans.c b/xorg-server/glamor/glamor_spans.c
index 582d11df3..b358c60bd 100644
--- a/xorg-server/glamor/glamor_spans.c
+++ b/xorg-server/glamor/glamor_spans.c
@@ -68,7 +68,7 @@ glamor_fill_spans_gl(DrawablePtr drawable,
&glamor_facet_fillspans_130);
if (!prog)
- goto bail_ctx;
+ goto bail;
/* Set up the vertex buffers for the points */
@@ -93,7 +93,7 @@ glamor_fill_spans_gl(DrawablePtr drawable,
&glamor_facet_fillspans_120);
if (!prog)
- goto bail_ctx;
+ goto bail;
/* Set up the vertex buffers for the points */
@@ -134,27 +134,17 @@ glamor_fill_spans_gl(DrawablePtr drawable,
if (glamor_priv->glsl_version >= 130)
glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, n);
else {
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
- glDrawArrays(GL_QUADS, 0, 4 * n);
- } else {
- int i;
- for (i = 0; i < n; i++) {
- glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
- }
- }
+ glamor_glDrawArrays_GL_QUADS(glamor_priv, nbox);
}
}
}
glDisable(GL_SCISSOR_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
if (glamor_priv->glsl_version >= 130)
glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
return TRUE;
-bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return FALSE;
}
@@ -182,21 +172,6 @@ glamor_fill_spans(DrawablePtr drawable,
glamor_fill_spans_bail(drawable, gc, n, points, widths, sorted);
}
-Bool
-glamor_fill_spans_nf(DrawablePtr drawable,
- GCPtr gc,
- int n, DDXPointPtr points, int *widths, int sorted)
-{
- if (glamor_fill_spans_gl(drawable, gc, n, points, widths, sorted))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
- return FALSE;
-
- glamor_fill_spans_bail(drawable, gc, n, points, widths, sorted);
- return TRUE;
-}
-
static Bool
glamor_get_spans_gl(DrawablePtr drawable, int wmax,
DDXPointPtr points, int *widths, int count, char *dst)
@@ -226,7 +201,7 @@ glamor_get_spans_gl(DrawablePtr drawable, int wmax,
BoxPtr box = glamor_pixmap_box_at(pixmap_priv, box_x, box_y);
glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(pixmap_priv, box_x, box_y);
- glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo->fb);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
glPixelStorei(GL_PACK_ALIGNMENT, 4);
d = dst;
@@ -282,20 +257,6 @@ glamor_get_spans(DrawablePtr drawable, int wmax,
glamor_get_spans_bail(drawable, wmax, points, widths, count, dst);
}
-Bool
-glamor_get_spans_nf(DrawablePtr drawable, int wmax,
- DDXPointPtr points, int *widths, int count, char *dst)
-{
- if (glamor_get_spans_gl(drawable, wmax, points, widths, count, dst))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable))
- return FALSE;
-
- glamor_get_spans_bail(drawable, wmax, points, widths, count, dst);
- return TRUE;
-}
-
static Bool
glamor_set_spans_gl(DrawablePtr drawable, GCPtr gc, char *src,
DDXPointPtr points, int *widths, int numPoints, int sorted)
@@ -415,17 +376,3 @@ glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
return;
glamor_set_spans_bail(drawable, gc, src, points, widths, numPoints, sorted);
}
-
-Bool
-glamor_set_spans_nf(DrawablePtr drawable, GCPtr gc, char *src,
- DDXPointPtr points, int *widths, int numPoints, int sorted)
-{
- if (glamor_set_spans_gl(drawable, gc, src, points, widths, numPoints, sorted))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
- return FALSE;
-
- glamor_set_spans_bail(drawable, gc, src, points, widths, numPoints, sorted);
- return TRUE;
-}
diff --git a/xorg-server/glamor/glamor_sync.c b/xorg-server/glamor/glamor_sync.c
index 5e158c33a..fbc47d4b3 100644
--- a/xorg-server/glamor/glamor_sync.c
+++ b/xorg-server/glamor/glamor_sync.c
@@ -94,8 +94,10 @@ glamor_sync_init(ScreenPtr screen)
return FALSE;
}
+#ifdef HAVE_XSHMFENCE
if (!miSyncShmScreenInit(screen))
return FALSE;
+#endif
screen_funcs = miSyncGetScreenFuncs(screen);
glamor->saved_procs.sync_screen_funcs.CreateFence = screen_funcs->CreateFence;
diff --git a/xorg-server/glamor/glamor_text.c b/xorg-server/glamor/glamor_text.c
index 59cd0fdc8..c7c1ab738 100644
--- a/xorg-server/glamor/glamor_text.c
+++ b/xorg-server/glamor/glamor_text.c
@@ -210,7 +210,6 @@ glamor_text(DrawablePtr drawable, GCPtr gc,
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- glDisable(GL_COLOR_LOGIC_OP);
return x;
}
@@ -286,34 +285,18 @@ glamor_poly_text(DrawablePtr drawable, GCPtr gc,
prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->poly_text_progs, &glamor_facet_poly_text);
if (!prog)
- goto bail_ctx;
+ goto bail;
x = glamor_text(drawable, gc, glamor_font, prog,
x, y, count, chars, charinfo, sixteen);
- glDisable(GL_COLOR_LOGIC_OP);
-
*final_pos = x;
return TRUE;
-bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
bail:
return FALSE;
}
-Bool
-glamor_poly_text8_nf(DrawablePtr drawable, GCPtr gc,
- int x, int y, int count, char *chars, int *final_pos)
-{
- if (glamor_poly_text(drawable, gc, x, y, count, chars, FALSE, final_pos))
- return TRUE;
- if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
- return FALSE;
- *final_pos = miPolyText8(drawable, gc, x, y, count, chars);
- return TRUE;
-}
-
int
glamor_poly_text8(DrawablePtr drawable, GCPtr gc,
int x, int y, int count, char *chars)
@@ -325,19 +308,6 @@ glamor_poly_text8(DrawablePtr drawable, GCPtr gc,
return miPolyText8(drawable, gc, x, y, count, chars);
}
-Bool
-glamor_poly_text16_nf(DrawablePtr drawable, GCPtr gc,
- int x, int y, int count, unsigned short *chars, int *final_pos)
-{
- if (glamor_poly_text(drawable, gc, x, y, count, (char *) chars, TRUE, final_pos))
- return TRUE;
-
- if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
- return FALSE;
- *final_pos = miPolyText16(drawable, gc, x, y, count, chars);
- return TRUE;
-}
-
int
glamor_poly_text16(DrawablePtr drawable, GCPtr gc,
int x, int y, int count, unsigned short *chars)
@@ -493,17 +463,9 @@ glamor_image_text(DrawablePtr drawable, GCPtr gc,
return TRUE;
bail:
- glDisable(GL_COLOR_LOGIC_OP);
return FALSE;
}
-Bool
-glamor_image_text8_nf(DrawablePtr drawable, GCPtr gc,
- int x, int y, int count, char *chars)
-{
- return glamor_image_text(drawable, gc, x, y, count, chars, FALSE);
-}
-
void
glamor_image_text8(DrawablePtr drawable, GCPtr gc,
int x, int y, int count, char *chars)
@@ -512,13 +474,6 @@ glamor_image_text8(DrawablePtr drawable, GCPtr gc,
miImageText8(drawable, gc, x, y, count, chars);
}
-Bool
-glamor_image_text16_nf(DrawablePtr drawable, GCPtr gc,
- int x, int y, int count, unsigned short *chars)
-{
- return glamor_image_text(drawable, gc, x, y, count, (char *) chars, TRUE);
-}
-
void
glamor_image_text16(DrawablePtr drawable, GCPtr gc,
int x, int y, int count, unsigned short *chars)
diff --git a/xorg-server/glamor/glamor_transfer.c b/xorg-server/glamor/glamor_transfer.c
index 891415565..aa5e8616e 100644
--- a/xorg-server/glamor/glamor_transfer.c
+++ b/xorg-server/glamor/glamor_transfer.c
@@ -73,7 +73,9 @@ glamor_upload_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox,
glamor_make_current(glamor_priv);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, byte_stride / bytes_per_pixel);
+
+ if (glamor_priv->has_unpack_subimage)
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, byte_stride / bytes_per_pixel);
glamor_pixmap_loop(priv, box_x, box_y) {
BoxPtr box = glamor_pixmap_box_at(priv, box_x, box_y);
@@ -92,25 +94,34 @@ glamor_upload_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox,
int y1 = MAX(boxes->y1 + dy_dst, box->y1);
int y2 = MIN(boxes->y2 + dy_dst, box->y2);
+ size_t ofs = (y1 - dy_dst + dy_src) * byte_stride;
+ ofs += (x1 - dx_dst + dx_src) * bytes_per_pixel;
+
boxes++;
if (x2 <= x1 || y2 <= y1)
continue;
- glPixelStorei(GL_UNPACK_SKIP_ROWS, y1 - dy_dst + dy_src);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, x1 - dx_dst + dx_src);
-
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- x1 - box->x1, y1 - box->y1,
- x2 - x1, y2 - y1,
- format, type,
- bits);
+ if (glamor_priv->has_unpack_subimage ||
+ x2 - x1 == byte_stride / bytes_per_pixel) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ x1 - box->x1, y1 - box->y1,
+ x2 - x1, y2 - y1,
+ format, type,
+ bits + ofs);
+ } else {
+ for (; y1 < y2; y1++, ofs += byte_stride)
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
+ x1 - box->x1, y1 - box->y1,
+ x2 - x1, 1,
+ format, type,
+ bits + ofs);
+ }
}
}
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
+ if (glamor_priv->has_unpack_subimage)
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
}
/*
@@ -166,7 +177,8 @@ glamor_download_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox,
glamor_make_current(glamor_priv);
glPixelStorei(GL_PACK_ALIGNMENT, 4);
- glPixelStorei(GL_PACK_ROW_LENGTH, byte_stride / bytes_per_pixel);
+ if (glamor_priv->has_pack_subimage)
+ glPixelStorei(GL_PACK_ROW_LENGTH, byte_stride / bytes_per_pixel);
glamor_pixmap_loop(priv, box_x, box_y) {
BoxPtr box = glamor_pixmap_box_at(priv, box_x, box_y);
@@ -174,7 +186,7 @@ glamor_download_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox,
BoxPtr boxes = in_boxes;
int nbox = in_nbox;
- glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo->fb);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
while (nbox--) {
@@ -183,20 +195,25 @@ glamor_download_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox,
int x2 = MIN(boxes->x2 + dx_src, box->x2);
int y1 = MAX(boxes->y1 + dy_src, box->y1);
int y2 = MIN(boxes->y2 + dy_src, box->y2);
+ size_t ofs = (y1 - dy_src + dy_dst) * byte_stride;
+ ofs += (x1 - dx_src + dx_dst) * bytes_per_pixel;
boxes++;
if (x2 <= x1 || y2 <= y1)
continue;
- glPixelStorei(GL_PACK_SKIP_PIXELS, x1 - dx_src + dx_dst);
- glPixelStorei(GL_PACK_SKIP_ROWS, y1 - dy_src + dy_dst);
- glReadPixels(x1 - box->x1, y1 - box->y1, x2 - x1, y2 - y1, format, type, bits);
+ if (glamor_priv->has_pack_subimage ||
+ x2 - x1 == byte_stride / bytes_per_pixel) {
+ glReadPixels(x1 - box->x1, y1 - box->y1, x2 - x1, y2 - y1, format, type, bits + ofs);
+ } else {
+ for (; y1 < y2; y1++, ofs += byte_stride)
+ glReadPixels(x1 - box->x1, y1 - box->y1, x2 - x1, 1, format, type, bits + ofs);
+ }
}
}
- glPixelStorei(GL_PACK_ROW_LENGTH, 0);
- glPixelStorei(GL_PACK_SKIP_ROWS, 0);
- glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
+ if (glamor_priv->has_pack_subimage)
+ glPixelStorei(GL_PACK_ROW_LENGTH, 0);
}
/*
diff --git a/xorg-server/glamor/glamor_transform.c b/xorg-server/glamor/glamor_transform.c
index c1df56018..6d29e9eb6 100644
--- a/xorg-server/glamor/glamor_transform.c
+++ b/xorg-server/glamor/glamor_transform.c
@@ -43,6 +43,8 @@ glamor_set_destination_drawable(DrawablePtr drawable,
int *p_off_x,
int *p_off_y)
{
+ ScreenPtr screen = drawable->pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
int off_x, off_y;
@@ -95,7 +97,7 @@ glamor_set_destination_drawable(DrawablePtr drawable,
scale_x, (off_x + center_adjust) * scale_x - 1.0f,
scale_y, (off_y + center_adjust) * scale_y - 1.0f);
- glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo_at(pixmap_priv, box_x, box_y),
+ glamor_set_destination_pixmap_fbo(glamor_priv, glamor_pixmap_fbo_at(pixmap_priv, box_x, box_y),
0, 0, w, h);
}
@@ -158,7 +160,7 @@ glamor_set_texture(PixmapPtr pixmap,
int off_x,
int off_y,
GLint offset_uniform,
- GLint size_uniform)
+ GLint size_inv_uniform)
{
glamor_pixmap_private *texture_priv;
@@ -167,14 +169,14 @@ glamor_set_texture(PixmapPtr pixmap,
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(texture_priv))
return FALSE;
- if (texture_priv->type == GLAMOR_TEXTURE_LARGE)
+ if (glamor_pixmap_priv_is_large(texture_priv))
return FALSE;
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, texture_priv->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, texture_priv->fbo->tex);
glUniform2f(offset_uniform, off_x, off_y);
- glUniform2f(size_uniform, texture->drawable.width, texture->drawable.height);
+ glUniform2f(size_inv_uniform, 1.0f/texture->drawable.width, 1.0f/texture->drawable.height);
return TRUE;
}
@@ -182,7 +184,7 @@ Bool
glamor_set_tiled(PixmapPtr pixmap,
GCPtr gc,
GLint offset_uniform,
- GLint size_uniform)
+ GLint size_inv_uniform)
{
if (!glamor_set_alu(pixmap->drawable.pScreen, gc->alu))
return FALSE;
@@ -195,7 +197,7 @@ glamor_set_tiled(PixmapPtr pixmap,
-gc->patOrg.x,
-gc->patOrg.y,
offset_uniform,
- size_uniform);
+ size_inv_uniform);
}
static PixmapPtr
diff --git a/xorg-server/glamor/glamor_trapezoid.c b/xorg-server/glamor/glamor_trapezoid.c
index f8bf6c97f..a448a6b3e 100644
--- a/xorg-server/glamor/glamor_trapezoid.c
+++ b/xorg-server/glamor/glamor_trapezoid.c
@@ -32,7 +32,6 @@
#include "glamor_priv.h"
-#ifdef RENDER
#include "mipict.h"
#include "fbpict.h"
@@ -155,18 +154,3 @@ glamor_trapezoids(CARD8 op,
FreePicture(picture, 0);
}
-
-Bool
-glamor_trapezoids_nf(CARD8 op,
- PicturePtr src, PicturePtr dst,
- PictFormatPtr mask_format, INT16 x_src, INT16 y_src,
- int ntrap, xTrapezoid *traps)
-{
- DEBUGF("x_src = %d, y_src = %d, ntrap = %d\n", x_src, y_src, ntrap);
-
- glamor_trapezoids(op, src, dst, mask_format, x_src,
- y_src, ntrap, traps);
- return TRUE;
-}
-
-#endif /* RENDER */
diff --git a/xorg-server/glamor/glamor_triangles.c b/xorg-server/glamor/glamor_triangles.c
index b89cb2de7..88a46c11f 100644
--- a/xorg-server/glamor/glamor_triangles.c
+++ b/xorg-server/glamor/glamor_triangles.c
@@ -28,29 +28,6 @@
#include "glamor_priv.h"
-static Bool
-_glamor_triangles(CARD8 op,
- PicturePtr pSrc,
- PicturePtr pDst,
- PictFormatPtr maskFormat,
- INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris,
- Bool fallback)
-{
- if (!fallback && glamor_ddx_fallback_check_pixmap(pDst->pDrawable)
- && (!pSrc->pDrawable
- || glamor_ddx_fallback_check_pixmap(pSrc->pDrawable)))
- return FALSE;
-
- if (glamor_prepare_access_picture(pDst, GLAMOR_ACCESS_RW) &&
- glamor_prepare_access_picture(pSrc, GLAMOR_ACCESS_RO)) {
- fbTriangles(op, pSrc, pDst, maskFormat, xSrc, ySrc, ntris, tris);
- }
- glamor_finish_access_picture(pSrc);
- glamor_finish_access_picture(pDst);
-
- return TRUE;
-}
-
void
glamor_triangles(CARD8 op,
PicturePtr pSrc,
@@ -58,17 +35,10 @@ glamor_triangles(CARD8 op,
PictFormatPtr maskFormat,
INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris)
{
- _glamor_triangles(op, pSrc, pDst, maskFormat,
- xSrc, ySrc, ntris, tris, TRUE);
-}
-
-Bool
-glamor_triangles_nf(CARD8 op,
- PicturePtr pSrc,
- PicturePtr pDst,
- PictFormatPtr maskFormat,
- INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris)
-{
- return _glamor_triangles(op, pSrc, pDst, maskFormat,
- xSrc, ySrc, ntris, tris, FALSE);
+ if (glamor_prepare_access_picture(pDst, GLAMOR_ACCESS_RW) &&
+ glamor_prepare_access_picture(pSrc, GLAMOR_ACCESS_RO)) {
+ fbTriangles(op, pSrc, pDst, maskFormat, xSrc, ySrc, ntris, tris);
+ }
+ glamor_finish_access_picture(pSrc);
+ glamor_finish_access_picture(pDst);
}
diff --git a/xorg-server/glamor/glamor_utils.h b/xorg-server/glamor/glamor_utils.h
index c15d17ca3..0927ffb06 100644
--- a/xorg-server/glamor/glamor_utils.h
+++ b/xorg-server/glamor/glamor_utils.h
@@ -41,50 +41,46 @@
#define t_from_x_coord_y(_yscale_, _y_) (1.0 - (_y_) * (_yscale_))
#define t_from_x_coord_y_inverted(_yscale_, _y_) ((_y_) * (_yscale_))
-#define pixmap_priv_get_dest_scale(_pixmap_priv_, _pxscale_, _pyscale_) \
+#define pixmap_priv_get_dest_scale(pixmap, _pixmap_priv_, _pxscale_, _pyscale_) \
do { \
int _w_,_h_; \
- PIXMAP_PRIV_GET_ACTUAL_SIZE(_pixmap_priv_, _w_, _h_); \
+ PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, _pixmap_priv_, _w_, _h_); \
*(_pxscale_) = 1.0 / _w_; \
*(_pyscale_) = 1.0 / _h_; \
} while(0)
#define pixmap_priv_get_scale(_pixmap_priv_, _pxscale_, _pyscale_) \
do { \
- *(_pxscale_) = 1.0 / (_pixmap_priv_)->base.fbo->width; \
- *(_pyscale_) = 1.0 / (_pixmap_priv_)->base.fbo->height; \
+ *(_pxscale_) = 1.0 / (_pixmap_priv_)->fbo->width; \
+ *(_pyscale_) = 1.0 / (_pixmap_priv_)->fbo->height; \
} while(0)
-#define GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(priv) \
- (priv->base.fbo->width != priv->base.pixmap->drawable.width \
- || priv->base.fbo->height != priv->base.pixmap->drawable.height) \
-
-#define PIXMAP_PRIV_GET_ACTUAL_SIZE(priv, w, h) \
+#define PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, w, h) \
do { \
- if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
- w = priv->large.box.x2 - priv->large.box.x1; \
- h = priv->large.box.y2 - priv->large.box.y1; \
+ if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
+ w = priv->box.x2 - priv->box.x1; \
+ h = priv->box.y2 - priv->box.y1; \
} else { \
- w = priv->base.pixmap->drawable.width; \
- h = priv->base.pixmap->drawable.height; \
+ w = (pixmap)->drawable.width; \
+ h = (pixmap)->drawable.height; \
} \
} while(0)
-#define glamor_pixmap_fbo_fix_wh_ratio(wh, priv) \
+#define glamor_pixmap_fbo_fix_wh_ratio(wh, pixmap, priv) \
do { \
int actual_w, actual_h; \
- PIXMAP_PRIV_GET_ACTUAL_SIZE(priv, actual_w, actual_h); \
- wh[0] = (float)priv->base.fbo->width / actual_w; \
- wh[1] = (float)priv->base.fbo->height / actual_h; \
- wh[2] = 1.0 / priv->base.fbo->width; \
- wh[3] = 1.0 / priv->base.fbo->height; \
+ PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap, priv, actual_w, actual_h); \
+ wh[0] = (float)priv->fbo->width / actual_w; \
+ wh[1] = (float)priv->fbo->height / actual_h; \
+ wh[2] = 1.0 / priv->fbo->width; \
+ wh[3] = 1.0 / priv->fbo->height; \
} while(0)
#define pixmap_priv_get_fbo_off(_priv_, _xoff_, _yoff_) \
do { \
- if (_X_UNLIKELY(_priv_ && (_priv_)->type == GLAMOR_TEXTURE_LARGE)) { \
- *(_xoff_) = - (_priv_)->large.box.x1; \
- *(_yoff_) = - (_priv_)->large.box.y1; \
+ if (_X_UNLIKELY(_priv_ && glamor_pixmap_priv_is_large(_priv_))) { \
+ *(_xoff_) = - (_priv_)->box.x1; \
+ *(_yoff_) = - (_priv_)->box.y1; \
} else { \
*(_xoff_) = 0; \
*(_yoff_) = 0; \
@@ -193,33 +189,33 @@
txy = xy - bxy1; \
} while(0)
-#define _glamor_get_reflect_transform_coords(priv, repeat_type, \
+#define _glamor_get_reflect_transform_coords(pixmap, priv, repeat_type, \
tx1, ty1, \
_x1_, _y1_) \
do { \
int odd_x, odd_y; \
float c, d; \
fodd_repeat_mod(_x1_,priv->box.x2, \
- priv->base.pixmap->drawable.width, \
+ (pixmap)->drawable.width, \
odd_x, c); \
fodd_repeat_mod(_y1_, priv->box.y2, \
- priv->base.pixmap->drawable.height, \
+ (pixmap)->drawable.height, \
odd_y, d); \
DEBUGF("c %f d %f oddx %d oddy %d \n", \
c, d, odd_x, odd_y); \
DEBUGF("x2 %d x1 %d fbo->width %d \n", priv->box.x2, \
- priv->box.x1, priv->base.fbo->width); \
+ priv->box.x1, priv->fbo->width); \
DEBUGF("y2 %d y1 %d fbo->height %d \n", priv->box.y2, \
- priv->box.y1, priv->base.fbo->height); \
+ priv->box.y1, priv->fbo->height); \
_glamor_repeat_reflect_fixup(tx1, _x1_, c, odd_x, \
- priv->base.pixmap->drawable.width, \
+ (pixmap)->drawable.width, \
priv->box.x1, priv->box.x2); \
_glamor_repeat_reflect_fixup(ty1, _y1_, d, odd_y, \
- priv->base.pixmap->drawable.height, \
+ (pixmap)->drawable.height, \
priv->box.y1, priv->box.y2); \
} while(0)
-#define _glamor_get_repeat_coords(priv, repeat_type, tx1, \
+#define _glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, \
ty1, tx2, ty2, \
_x1_, _y1_, _x2_, \
_y2_, c, d, odd_x, odd_y) \
@@ -228,10 +224,10 @@
DEBUGF("x1 y1 %d %d\n", \
_x1_, _y1_ ); \
DEBUGF("width %d box.x1 %d \n", \
- (priv)->base.pixmap->drawable.width, \
+ (pixmap)->drawable.width, \
priv->box.x1); \
if (odd_x) { \
- c = (priv)->base.pixmap->drawable.width \
+ c = (pixmap)->drawable.width \
- c; \
tx1 = c - priv->box.x1; \
tx2 = tx1 - ((_x2_) - (_x1_)); \
@@ -240,7 +236,7 @@
tx2 = tx1 + ((_x2_) - (_x1_)); \
} \
if (odd_y){ \
- d = (priv)->base.pixmap->drawable.height\
+ d = (pixmap)->drawable.height\
- d; \
ty1 = d - priv->box.y1; \
ty2 = ty1 - ((_y2_) - (_y1_)); \
@@ -257,11 +253,11 @@
} while(0)
/* _x1_ ... _y2_ may has fractional. */
-#define glamor_get_repeat_transform_coords(priv, repeat_type, tx1, \
+#define glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, tx1, \
ty1, _x1_, _y1_) \
do { \
DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n", \
- (priv)->base.pixmap->drawable.width, \
+ (pixmap)->drawable.width, \
priv->box.x1, priv->box.x2, priv->box.y1, \
priv->box.y2); \
DEBUGF("x1 %f y1 %f \n", _x1_, _y1_); \
@@ -269,33 +265,33 @@
tx1 = _x1_ - priv->box.x1; \
ty1 = _y1_ - priv->box.y1; \
} else \
- _glamor_get_reflect_transform_coords(priv, repeat_type, \
+ _glamor_get_reflect_transform_coords(pixmap, priv, repeat_type, \
tx1, ty1, \
_x1_, _y1_); \
DEBUGF("tx1 %f ty1 %f \n", tx1, ty1); \
} while(0)
/* _x1_ ... _y2_ must be integer. */
-#define glamor_get_repeat_coords(priv, repeat_type, tx1, \
+#define glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, \
ty1, tx2, ty2, _x1_, _y1_, _x2_, \
_y2_) \
do { \
int c, d; \
int odd_x = 0, odd_y = 0; \
DEBUGF("width %d box.x1 %d x2 %d y1 %d y2 %d\n", \
- (priv)->base.pixmap->drawable.width, \
+ (pixmap)->drawable.width, \
priv->box.x1, priv->box.x2, \
priv->box.y1, priv->box.y2); \
- modulus((_x1_), (priv)->base.pixmap->drawable.width, c); \
- modulus((_y1_), (priv)->base.pixmap->drawable.height, d); \
+ modulus((_x1_), (pixmap)->drawable.width, c); \
+ modulus((_y1_), (pixmap)->drawable.height, d); \
DEBUGF("c %d d %d \n", c, d); \
if (repeat_type == RepeatReflect) { \
odd_x = abs((_x1_ - c) \
- / (priv->base.pixmap->drawable.width)) & 1; \
+ / ((pixmap)->drawable.width)) & 1; \
odd_y = abs((_y1_ - d) \
- / (priv->base.pixmap->drawable.height)) & 1; \
+ / ((pixmap)->drawable.height)) & 1; \
} \
- _glamor_get_repeat_coords(priv, repeat_type, tx1, ty1, tx2, ty2,\
+ _glamor_get_repeat_coords(pixmap, priv, repeat_type, tx1, ty1, tx2, ty2, \
_x1_, _y1_, _x2_, _y2_, c, d, \
odd_x, odd_y); \
} while(0)
@@ -321,7 +317,7 @@
(texcoord)[1]); \
} while(0)
-#define glamor_set_transformed_point(priv, matrix, xscale, \
+#define glamor_set_transformed_point(priv, matrix, xscale, \
yscale, texcoord, \
x, y) \
do { \
@@ -404,7 +400,7 @@
texcoords+4); \
} while (0)
-#define glamor_set_repeat_transformed_normalize_tcoords_ext( priv, \
+#define glamor_set_repeat_transformed_normalize_tcoords_ext(pixmap, priv, \
repeat_type, \
matrix, \
xscale, \
@@ -414,7 +410,7 @@
texcoords, \
stride) \
do { \
- if (_X_LIKELY(priv->type != GLAMOR_TEXTURE_LARGE)) { \
+ if (_X_LIKELY(glamor_pixmap_priv_is_small(priv))) { \
glamor_set_transformed_normalize_tcoords_ext(priv, matrix, xscale, \
yscale, _x1_, _y1_, \
_x2_, _y2_, \
@@ -429,16 +425,16 @@
glamor_transform_point(matrix, tx4, ty4, _x1_, _y2_); \
DEBUGF("transformed %f %f %f %f %f %f %f %f\n", \
tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4); \
- glamor_get_repeat_transform_coords((&priv->large), repeat_type, \
+ glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
ttx1, tty1, \
tx1, ty1); \
- glamor_get_repeat_transform_coords((&priv->large), repeat_type, \
+ glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
ttx2, tty2, \
tx2, ty2); \
- glamor_get_repeat_transform_coords((&priv->large), repeat_type, \
+ glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
ttx3, tty3, \
tx3, ty3); \
- glamor_get_repeat_transform_coords((&priv->large), repeat_type, \
+ glamor_get_repeat_transform_coords(pixmap, priv, repeat_type, \
ttx4, tty4, \
tx4, ty4); \
DEBUGF("repeat transformed %f %f %f %f %f %f %f %f\n", ttx1, tty1, \
@@ -454,7 +450,8 @@
} \
} while (0)
-#define glamor_set_repeat_transformed_normalize_tcoords( priv, \
+#define glamor_set_repeat_transformed_normalize_tcoords( pixmap, \
+ priv, \
repeat_type, \
matrix, \
xscale, \
@@ -463,7 +460,8 @@
_x2_, _y2_, \
texcoords) \
do { \
- glamor_set_repeat_transformed_normalize_tcoords_ext( priv, \
+ glamor_set_repeat_transformed_normalize_tcoords_ext( pixmap, \
+ priv, \
repeat_type, \
matrix, \
xscale, \
@@ -495,7 +493,7 @@
x1, y1, x2, y2, \
vertices, stride) \
do { \
- if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
+ if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
float tx1, tx2, ty1, ty2; \
int fbo_x_off, fbo_y_off; \
pixmap_priv_get_fbo_off(priv, &fbo_x_off, &fbo_y_off); \
@@ -520,20 +518,20 @@
vertices, 2); \
} while(0)
-#define glamor_set_repeat_normalize_tcoords_ext(priv, repeat_type, \
+#define glamor_set_repeat_normalize_tcoords_ext(pixmap, priv, repeat_type, \
xscale, yscale, \
_x1_, _y1_, _x2_, _y2_, \
vertices, stride) \
do { \
- if (_X_UNLIKELY(priv->type == GLAMOR_TEXTURE_LARGE)) { \
+ if (_X_UNLIKELY(glamor_pixmap_priv_is_large(priv))) { \
float tx1, tx2, ty1, ty2; \
if (repeat_type == RepeatPad) { \
- tx1 = _x1_ - priv->large.box.x1; \
- ty1 = _y1_ - priv->large.box.y1; \
+ tx1 = _x1_ - priv->box.x1; \
+ ty1 = _y1_ - priv->box.y1; \
tx2 = tx1 + ((_x2_) - (_x1_)); \
ty2 = ty1 + ((_y2_) - (_y1_)); \
} else { \
- glamor_get_repeat_coords((&priv->large), repeat_type, \
+ glamor_get_repeat_coords(pixmap, priv, repeat_type, \
tx1, ty1, tx2, ty2, \
_x1_, _y1_, _x2_, _y2_); \
} \
@@ -758,9 +756,9 @@ glamor_translate_boxes(BoxPtr boxes, int nbox, int dx, int dy)
|| _depth_ == 30 \
|| _depth_ == 32)
-#define GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) (pixmap_priv && pixmap_priv->base.is_picture == 1)
-#define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) (pixmap_priv && pixmap_priv->base.gl_fbo == GLAMOR_FBO_NORMAL)
-#define GLAMOR_PIXMAP_PRIV_HAS_FBO_DOWNLOADED(pixmap_priv) (pixmap_priv && (pixmap_priv->base.gl_fbo == GLAMOR_FBO_DOWNLOADED))
+#define GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) (pixmap_priv && pixmap_priv->is_picture == 1)
+#define GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv) (pixmap_priv && pixmap_priv->gl_fbo == GLAMOR_FBO_NORMAL)
+#define GLAMOR_PIXMAP_PRIV_HAS_FBO_DOWNLOADED(pixmap_priv) (pixmap_priv && (pixmap_priv->gl_fbo == GLAMOR_FBO_DOWNLOADED))
/**
* Borrow from uxa.
@@ -795,10 +793,10 @@ static inline GLenum
gl_iformat_for_pixmap(PixmapPtr pixmap)
{
glamor_screen_private *glamor_priv =
- glamor_get_screen_private(pixmap->drawable.pScreen);
+ glamor_get_screen_private((pixmap)->drawable.pScreen);
if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP &&
- (pixmap->drawable.depth == 1 || pixmap->drawable.depth == 8)) {
+ ((pixmap)->drawable.depth == 1 || (pixmap)->drawable.depth == 8)) {
return GL_ALPHA;
} else {
return GL_RGBA;
@@ -813,9 +811,9 @@ format_for_pixmap(PixmapPtr pixmap)
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv))
- pict_format = pixmap_priv->base.picture->format;
+ pict_format = pixmap_priv->picture->format;
else
- pict_format = format_for_depth(pixmap->drawable.depth);
+ pict_format = format_for_depth((pixmap)->drawable.depth);
return pict_format;
}
@@ -939,47 +937,13 @@ glamor_pict_format_is_compatible(PicturePtr picture)
}
}
-/* return TRUE if we can access this pixmap at DDX driver. */
-inline static Bool
-glamor_ddx_fallback_check_pixmap(DrawablePtr drawable)
-{
- PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
- glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
-
- return (!pixmap_priv
- || (pixmap_priv->type == GLAMOR_TEXTURE_DRM
- || pixmap_priv->type == GLAMOR_MEMORY
- || pixmap_priv->type == GLAMOR_DRM_ONLY));
-}
-
-inline static Bool
-glamor_ddx_fallback_check_gc(GCPtr gc)
-{
- PixmapPtr pixmap;
-
- if (!gc)
- return TRUE;
- switch (gc->fillStyle) {
- case FillStippled:
- case FillOpaqueStippled:
- pixmap = gc->stipple;
- break;
- case FillTiled:
- pixmap = gc->tile.pixmap;
- break;
- default:
- pixmap = NULL;
- }
- return (!pixmap || glamor_ddx_fallback_check_pixmap(&pixmap->drawable));
-}
-
inline static Bool
glamor_is_large_pixmap(PixmapPtr pixmap)
{
glamor_pixmap_private *priv;
priv = glamor_get_pixmap_private(pixmap);
- return (priv->type == GLAMOR_TEXTURE_LARGE);
+ return (glamor_pixmap_priv_is_large(priv));
}
inline static Bool
@@ -1005,8 +969,8 @@ static inline void
_glamor_dump_pixmap_bits(PixmapPtr pixmap, int x, int y, int w, int h)
{
int i, j;
- unsigned char *p = pixmap->devPrivate.ptr;
- int stride = pixmap->devKind;
+ unsigned char *p = (pixmap)->devPrivate.ptr;
+ int stride = (pixmap)->devKind;
p = p + y * stride + x;
@@ -1023,8 +987,8 @@ static inline void
_glamor_dump_pixmap_byte(PixmapPtr pixmap, int x, int y, int w, int h)
{
int i, j;
- unsigned char *p = pixmap->devPrivate.ptr;
- int stride = pixmap->devKind;
+ unsigned char *p = (pixmap)->devPrivate.ptr;
+ int stride = (pixmap)->devKind;
p = p + y * stride + x;
@@ -1041,8 +1005,8 @@ static inline void
_glamor_dump_pixmap_sword(PixmapPtr pixmap, int x, int y, int w, int h)
{
int i, j;
- unsigned short *p = pixmap->devPrivate.ptr;
- int stride = pixmap->devKind / 2;
+ unsigned short *p = (pixmap)->devPrivate.ptr;
+ int stride = (pixmap)->devKind / 2;
p = p + y * stride + x;
@@ -1059,8 +1023,8 @@ static inline void
_glamor_dump_pixmap_word(PixmapPtr pixmap, int x, int y, int w, int h)
{
int i, j;
- unsigned int *p = pixmap->devPrivate.ptr;
- int stride = pixmap->devKind / 4;
+ unsigned int *p = (pixmap)->devPrivate.ptr;
+ int stride = (pixmap)->devKind / 4;
p = p + y * stride + x;
@@ -1076,11 +1040,11 @@ _glamor_dump_pixmap_word(PixmapPtr pixmap, int x, int y, int w, int h)
static inline void
glamor_dump_pixmap(PixmapPtr pixmap, int x, int y, int w, int h)
{
- w = ((x + w) > pixmap->drawable.width) ? (pixmap->drawable.width - x) : w;
- h = ((y + h) > pixmap->drawable.height) ? (pixmap->drawable.height - y) : h;
+ w = ((x + w) > (pixmap)->drawable.width) ? ((pixmap)->drawable.width - x) : w;
+ h = ((y + h) > (pixmap)->drawable.height) ? ((pixmap)->drawable.height - y) : h;
- glamor_prepare_access(&pixmap->drawable, GLAMOR_ACCESS_RO);
- switch (pixmap->drawable.depth) {
+ glamor_prepare_access(&(pixmap)->drawable, GLAMOR_ACCESS_RO);
+ switch ((pixmap)->drawable.depth) {
case 8:
_glamor_dump_pixmap_byte(pixmap, x, y, w, h);
break;
@@ -1097,9 +1061,9 @@ glamor_dump_pixmap(PixmapPtr pixmap, int x, int y, int w, int h)
_glamor_dump_pixmap_bits(pixmap, x, y, w, h);
break;
default:
- ErrorF("dump depth %d, not implemented.\n", pixmap->drawable.depth);
+ ErrorF("dump depth %d, not implemented.\n", (pixmap)->drawable.depth);
}
- glamor_finish_access(&pixmap->drawable);
+ glamor_finish_access(&(pixmap)->drawable);
}
static inline void
@@ -1297,7 +1261,7 @@ glamor_compare_pictures(ScreenPtr screen,
GLAMOR_CREATE_PIXMAP_CPU);
pixman_pic = CreatePicture(0,
- &pixmap->drawable,
+ &(pixmap)->drawable,
PictureMatchFormat(screen,
PIXMAN_FORMAT_DEPTH
(format), format), 0, 0,
@@ -1325,7 +1289,7 @@ glamor_compare_pictures(ScreenPtr screen,
GLAMOR_CREATE_PIXMAP_CPU);
pixman_pic = CreatePicture(0,
- &pixmap->drawable,
+ &(pixmap)->drawable,
PictureMatchFormat(screen,
PIXMAN_FORMAT_DEPTH
(format), format), 0, 0,
@@ -1429,4 +1393,21 @@ glamor_make_current(glamor_screen_private *glamor_priv)
}
}
+/**
+ * Helper function for implementing draws with GL_QUADS on GLES2,
+ * where we don't have them.
+ */
+static inline void
+glamor_glDrawArrays_GL_QUADS(glamor_screen_private *glamor_priv, unsigned count)
+{
+ if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
+ glDrawArrays(GL_QUADS, 0, count * 4);
+ } else {
+ unsigned i;
+ for (i = 0; i < count; i++)
+ glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
+ }
+}
+
+
#endif
diff --git a/xorg-server/glamor/glamor_window.c b/xorg-server/glamor/glamor_window.c
index 60647bf80..a39e723ef 100644
--- a/xorg-server/glamor/glamor_window.c
+++ b/xorg-server/glamor/glamor_window.c
@@ -79,16 +79,16 @@ glamor_set_window_pixmap(WindowPtr win, PixmapPtr pPixmap)
pixmap_priv = glamor_get_pixmap_private(old);
if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv) &&
- pixmap_priv->base.picture->pDrawable == (DrawablePtr) win) {
- pic = pixmap_priv->base.picture;
- pixmap_priv->base.is_picture = 0;
- pixmap_priv->base.picture = NULL;
+ pixmap_priv->picture->pDrawable == (DrawablePtr) win) {
+ pic = pixmap_priv->picture;
+ pixmap_priv->is_picture = 0;
+ pixmap_priv->picture = NULL;
}
pixmap_priv = glamor_get_pixmap_private(pPixmap);
if (pixmap_priv) {
- pixmap_priv->base.is_picture = ! !pic;
- pixmap_priv->base.picture = pic;
+ pixmap_priv->is_picture = ! !pic;
+ pixmap_priv->picture = pic;
}
}
diff --git a/xorg-server/glamor/glamor_xv.c b/xorg-server/glamor/glamor_xv.c
index 83e24adb2..364104ddd 100644
--- a/xorg-server/glamor/glamor_xv.c
+++ b/xorg-server/glamor/glamor_xv.c
@@ -241,8 +241,8 @@ glamor_xv_render(glamor_port_private *port_priv)
{
ScreenPtr screen = port_priv->pPixmap->drawable.pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- glamor_pixmap_private *pixmap_priv =
- glamor_get_pixmap_private(port_priv->pPixmap);
+ PixmapPtr pixmap = port_priv->pPixmap;
+ glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_pixmap_private *src_pixmap_priv[3];
float vertices[32], texcoords[8];
BoxPtr box = REGION_RECTS(&port_priv->clip);
@@ -282,10 +282,11 @@ glamor_xv_render(glamor_port_private *port_priv)
off[2] = Loff * yco + Coff * (uco[2] + vco[2]) + bright;
gamma = 1.0;
- pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale);
+ pixmap_priv_get_dest_scale(pixmap, pixmap_priv, &dst_xscale, &dst_yscale);
glamor_get_drawable_deltas(port_priv->pDraw, port_priv->pPixmap, &dst_x_off,
&dst_y_off);
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ glamor_set_destination_pixmap_priv_nc(glamor_priv, pixmap, pixmap_priv);
+ glamor_set_alu(screen, GXcopy);
for (i = 0; i < 3; i++) {
if (port_priv->src_pix[i]) {
@@ -306,21 +307,21 @@ glamor_xv_render(glamor_port_private *port_priv)
glUniform4f(uloc, vco[0], vco[1], vco[2], 0);
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[0]->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[0]->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glActiveTexture(GL_TEXTURE1);
- glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[1]->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[1]->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glActiveTexture(GL_TEXTURE2);
- glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[2]->base.fbo->tex);
+ glBindTexture(GL_TEXTURE_2D, src_pixmap_priv[2]->fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
index a7c708bd0..a0813a628 100644
--- a/xorg-server/glx/dispatch.h
+++ b/xorg-server/glx/dispatch.h
@@ -63,7 +63,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 1240
+#define _gloffset_COUNT 1263
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -473,7 +473,7 @@
#define _gloffset_MultiTexCoord4iv 405
#define _gloffset_MultiTexCoord4s 406
#define _gloffset_MultiTexCoord4sv 407
-#define driDispatchRemapTable_size 832
+#define driDispatchRemapTable_size 855
SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CompressedTexImage1D_remap_index 0
@@ -938,376 +938,399 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define VertexBindingDivisor_remap_index 459
#define MultiDrawArraysIndirect_remap_index 460
#define MultiDrawElementsIndirect_remap_index 461
-#define TexBufferRange_remap_index 462
-#define TexStorage2DMultisample_remap_index 463
-#define TexStorage3DMultisample_remap_index 464
-#define BufferStorage_remap_index 465
-#define ClearTexImage_remap_index 466
-#define ClearTexSubImage_remap_index 467
-#define BindBuffersBase_remap_index 468
-#define BindBuffersRange_remap_index 469
-#define BindImageTextures_remap_index 470
-#define BindSamplers_remap_index 471
-#define BindTextures_remap_index 472
-#define BindVertexBuffers_remap_index 473
-#define ClipControl_remap_index 474
-#define BindTextureUnit_remap_index 475
-#define ClearNamedBufferData_remap_index 476
-#define ClearNamedBufferSubData_remap_index 477
-#define CompressedTextureSubImage1D_remap_index 478
-#define CompressedTextureSubImage2D_remap_index 479
-#define CompressedTextureSubImage3D_remap_index 480
-#define CopyNamedBufferSubData_remap_index 481
-#define CopyTextureSubImage1D_remap_index 482
-#define CopyTextureSubImage2D_remap_index 483
-#define CopyTextureSubImage3D_remap_index 484
-#define CreateBuffers_remap_index 485
-#define CreateTextures_remap_index 486
-#define FlushMappedNamedBufferRange_remap_index 487
-#define GenerateTextureMipmap_remap_index 488
-#define GetCompressedTextureImage_remap_index 489
-#define GetNamedBufferParameteri64v_remap_index 490
-#define GetNamedBufferParameteriv_remap_index 491
-#define GetNamedBufferPointerv_remap_index 492
-#define GetNamedBufferSubData_remap_index 493
-#define GetTextureImage_remap_index 494
-#define GetTextureLevelParameterfv_remap_index 495
-#define GetTextureLevelParameteriv_remap_index 496
-#define GetTextureParameterIiv_remap_index 497
-#define GetTextureParameterIuiv_remap_index 498
-#define GetTextureParameterfv_remap_index 499
-#define GetTextureParameteriv_remap_index 500
-#define MapNamedBuffer_remap_index 501
-#define MapNamedBufferRange_remap_index 502
-#define NamedBufferData_remap_index 503
-#define NamedBufferStorage_remap_index 504
-#define NamedBufferSubData_remap_index 505
-#define TextureBuffer_remap_index 506
-#define TextureBufferRange_remap_index 507
-#define TextureParameterIiv_remap_index 508
-#define TextureParameterIuiv_remap_index 509
-#define TextureParameterf_remap_index 510
-#define TextureParameterfv_remap_index 511
-#define TextureParameteri_remap_index 512
-#define TextureParameteriv_remap_index 513
-#define TextureStorage1D_remap_index 514
-#define TextureStorage2D_remap_index 515
-#define TextureStorage2DMultisample_remap_index 516
-#define TextureStorage3D_remap_index 517
-#define TextureStorage3DMultisample_remap_index 518
-#define TextureSubImage1D_remap_index 519
-#define TextureSubImage2D_remap_index 520
-#define TextureSubImage3D_remap_index 521
-#define UnmapNamedBuffer_remap_index 522
-#define InvalidateBufferData_remap_index 523
-#define InvalidateBufferSubData_remap_index 524
-#define InvalidateFramebuffer_remap_index 525
-#define InvalidateSubFramebuffer_remap_index 526
-#define InvalidateTexImage_remap_index 527
-#define InvalidateTexSubImage_remap_index 528
-#define PolygonOffsetEXT_remap_index 529
-#define DrawTexfOES_remap_index 530
-#define DrawTexfvOES_remap_index 531
-#define DrawTexiOES_remap_index 532
-#define DrawTexivOES_remap_index 533
-#define DrawTexsOES_remap_index 534
-#define DrawTexsvOES_remap_index 535
-#define DrawTexxOES_remap_index 536
-#define DrawTexxvOES_remap_index 537
-#define PointSizePointerOES_remap_index 538
-#define QueryMatrixxOES_remap_index 539
-#define SampleMaskSGIS_remap_index 540
-#define SamplePatternSGIS_remap_index 541
-#define ColorPointerEXT_remap_index 542
-#define EdgeFlagPointerEXT_remap_index 543
-#define IndexPointerEXT_remap_index 544
-#define NormalPointerEXT_remap_index 545
-#define TexCoordPointerEXT_remap_index 546
-#define VertexPointerEXT_remap_index 547
-#define DiscardFramebufferEXT_remap_index 548
-#define ActiveShaderProgram_remap_index 549
-#define BindProgramPipeline_remap_index 550
-#define CreateShaderProgramv_remap_index 551
-#define DeleteProgramPipelines_remap_index 552
-#define GenProgramPipelines_remap_index 553
-#define GetProgramPipelineInfoLog_remap_index 554
-#define GetProgramPipelineiv_remap_index 555
-#define IsProgramPipeline_remap_index 556
-#define LockArraysEXT_remap_index 557
-#define ProgramUniform1d_remap_index 558
-#define ProgramUniform1dv_remap_index 559
-#define ProgramUniform1f_remap_index 560
-#define ProgramUniform1fv_remap_index 561
-#define ProgramUniform1i_remap_index 562
-#define ProgramUniform1iv_remap_index 563
-#define ProgramUniform1ui_remap_index 564
-#define ProgramUniform1uiv_remap_index 565
-#define ProgramUniform2d_remap_index 566
-#define ProgramUniform2dv_remap_index 567
-#define ProgramUniform2f_remap_index 568
-#define ProgramUniform2fv_remap_index 569
-#define ProgramUniform2i_remap_index 570
-#define ProgramUniform2iv_remap_index 571
-#define ProgramUniform2ui_remap_index 572
-#define ProgramUniform2uiv_remap_index 573
-#define ProgramUniform3d_remap_index 574
-#define ProgramUniform3dv_remap_index 575
-#define ProgramUniform3f_remap_index 576
-#define ProgramUniform3fv_remap_index 577
-#define ProgramUniform3i_remap_index 578
-#define ProgramUniform3iv_remap_index 579
-#define ProgramUniform3ui_remap_index 580
-#define ProgramUniform3uiv_remap_index 581
-#define ProgramUniform4d_remap_index 582
-#define ProgramUniform4dv_remap_index 583
-#define ProgramUniform4f_remap_index 584
-#define ProgramUniform4fv_remap_index 585
-#define ProgramUniform4i_remap_index 586
-#define ProgramUniform4iv_remap_index 587
-#define ProgramUniform4ui_remap_index 588
-#define ProgramUniform4uiv_remap_index 589
-#define ProgramUniformMatrix2dv_remap_index 590
-#define ProgramUniformMatrix2fv_remap_index 591
-#define ProgramUniformMatrix2x3dv_remap_index 592
-#define ProgramUniformMatrix2x3fv_remap_index 593
-#define ProgramUniformMatrix2x4dv_remap_index 594
-#define ProgramUniformMatrix2x4fv_remap_index 595
-#define ProgramUniformMatrix3dv_remap_index 596
-#define ProgramUniformMatrix3fv_remap_index 597
-#define ProgramUniformMatrix3x2dv_remap_index 598
-#define ProgramUniformMatrix3x2fv_remap_index 599
-#define ProgramUniformMatrix3x4dv_remap_index 600
-#define ProgramUniformMatrix3x4fv_remap_index 601
-#define ProgramUniformMatrix4dv_remap_index 602
-#define ProgramUniformMatrix4fv_remap_index 603
-#define ProgramUniformMatrix4x2dv_remap_index 604
-#define ProgramUniformMatrix4x2fv_remap_index 605
-#define ProgramUniformMatrix4x3dv_remap_index 606
-#define ProgramUniformMatrix4x3fv_remap_index 607
-#define UnlockArraysEXT_remap_index 608
-#define UseProgramStages_remap_index 609
-#define ValidateProgramPipeline_remap_index 610
-#define DebugMessageCallback_remap_index 611
-#define DebugMessageControl_remap_index 612
-#define DebugMessageInsert_remap_index 613
-#define GetDebugMessageLog_remap_index 614
-#define GetObjectLabel_remap_index 615
-#define GetObjectPtrLabel_remap_index 616
-#define ObjectLabel_remap_index 617
-#define ObjectPtrLabel_remap_index 618
-#define PopDebugGroup_remap_index 619
-#define PushDebugGroup_remap_index 620
-#define SecondaryColor3fEXT_remap_index 621
-#define SecondaryColor3fvEXT_remap_index 622
-#define MultiDrawElementsEXT_remap_index 623
-#define FogCoordfEXT_remap_index 624
-#define FogCoordfvEXT_remap_index 625
-#define ResizeBuffersMESA_remap_index 626
-#define WindowPos4dMESA_remap_index 627
-#define WindowPos4dvMESA_remap_index 628
-#define WindowPos4fMESA_remap_index 629
-#define WindowPos4fvMESA_remap_index 630
-#define WindowPos4iMESA_remap_index 631
-#define WindowPos4ivMESA_remap_index 632
-#define WindowPos4sMESA_remap_index 633
-#define WindowPos4svMESA_remap_index 634
-#define MultiModeDrawArraysIBM_remap_index 635
-#define MultiModeDrawElementsIBM_remap_index 636
-#define AreProgramsResidentNV_remap_index 637
-#define ExecuteProgramNV_remap_index 638
-#define GetProgramParameterdvNV_remap_index 639
-#define GetProgramParameterfvNV_remap_index 640
-#define GetProgramStringNV_remap_index 641
-#define GetProgramivNV_remap_index 642
-#define GetTrackMatrixivNV_remap_index 643
-#define GetVertexAttribdvNV_remap_index 644
-#define GetVertexAttribfvNV_remap_index 645
-#define GetVertexAttribivNV_remap_index 646
-#define LoadProgramNV_remap_index 647
-#define ProgramParameters4dvNV_remap_index 648
-#define ProgramParameters4fvNV_remap_index 649
-#define RequestResidentProgramsNV_remap_index 650
-#define TrackMatrixNV_remap_index 651
-#define VertexAttrib1dNV_remap_index 652
-#define VertexAttrib1dvNV_remap_index 653
-#define VertexAttrib1fNV_remap_index 654
-#define VertexAttrib1fvNV_remap_index 655
-#define VertexAttrib1sNV_remap_index 656
-#define VertexAttrib1svNV_remap_index 657
-#define VertexAttrib2dNV_remap_index 658
-#define VertexAttrib2dvNV_remap_index 659
-#define VertexAttrib2fNV_remap_index 660
-#define VertexAttrib2fvNV_remap_index 661
-#define VertexAttrib2sNV_remap_index 662
-#define VertexAttrib2svNV_remap_index 663
-#define VertexAttrib3dNV_remap_index 664
-#define VertexAttrib3dvNV_remap_index 665
-#define VertexAttrib3fNV_remap_index 666
-#define VertexAttrib3fvNV_remap_index 667
-#define VertexAttrib3sNV_remap_index 668
-#define VertexAttrib3svNV_remap_index 669
-#define VertexAttrib4dNV_remap_index 670
-#define VertexAttrib4dvNV_remap_index 671
-#define VertexAttrib4fNV_remap_index 672
-#define VertexAttrib4fvNV_remap_index 673
-#define VertexAttrib4sNV_remap_index 674
-#define VertexAttrib4svNV_remap_index 675
-#define VertexAttrib4ubNV_remap_index 676
-#define VertexAttrib4ubvNV_remap_index 677
-#define VertexAttribPointerNV_remap_index 678
-#define VertexAttribs1dvNV_remap_index 679
-#define VertexAttribs1fvNV_remap_index 680
-#define VertexAttribs1svNV_remap_index 681
-#define VertexAttribs2dvNV_remap_index 682
-#define VertexAttribs2fvNV_remap_index 683
-#define VertexAttribs2svNV_remap_index 684
-#define VertexAttribs3dvNV_remap_index 685
-#define VertexAttribs3fvNV_remap_index 686
-#define VertexAttribs3svNV_remap_index 687
-#define VertexAttribs4dvNV_remap_index 688
-#define VertexAttribs4fvNV_remap_index 689
-#define VertexAttribs4svNV_remap_index 690
-#define VertexAttribs4ubvNV_remap_index 691
-#define GetTexBumpParameterfvATI_remap_index 692
-#define GetTexBumpParameterivATI_remap_index 693
-#define TexBumpParameterfvATI_remap_index 694
-#define TexBumpParameterivATI_remap_index 695
-#define AlphaFragmentOp1ATI_remap_index 696
-#define AlphaFragmentOp2ATI_remap_index 697
-#define AlphaFragmentOp3ATI_remap_index 698
-#define BeginFragmentShaderATI_remap_index 699
-#define BindFragmentShaderATI_remap_index 700
-#define ColorFragmentOp1ATI_remap_index 701
-#define ColorFragmentOp2ATI_remap_index 702
-#define ColorFragmentOp3ATI_remap_index 703
-#define DeleteFragmentShaderATI_remap_index 704
-#define EndFragmentShaderATI_remap_index 705
-#define GenFragmentShadersATI_remap_index 706
-#define PassTexCoordATI_remap_index 707
-#define SampleMapATI_remap_index 708
-#define SetFragmentShaderConstantATI_remap_index 709
-#define ActiveStencilFaceEXT_remap_index 710
-#define BindVertexArrayAPPLE_remap_index 711
-#define GenVertexArraysAPPLE_remap_index 712
-#define GetProgramNamedParameterdvNV_remap_index 713
-#define GetProgramNamedParameterfvNV_remap_index 714
-#define ProgramNamedParameter4dNV_remap_index 715
-#define ProgramNamedParameter4dvNV_remap_index 716
-#define ProgramNamedParameter4fNV_remap_index 717
-#define ProgramNamedParameter4fvNV_remap_index 718
-#define PrimitiveRestartNV_remap_index 719
-#define GetTexGenxvOES_remap_index 720
-#define TexGenxOES_remap_index 721
-#define TexGenxvOES_remap_index 722
-#define DepthBoundsEXT_remap_index 723
-#define BindFramebufferEXT_remap_index 724
-#define BindRenderbufferEXT_remap_index 725
-#define BufferParameteriAPPLE_remap_index 726
-#define FlushMappedBufferRangeAPPLE_remap_index 727
-#define VertexAttribI1iEXT_remap_index 728
-#define VertexAttribI1uiEXT_remap_index 729
-#define VertexAttribI2iEXT_remap_index 730
-#define VertexAttribI2ivEXT_remap_index 731
-#define VertexAttribI2uiEXT_remap_index 732
-#define VertexAttribI2uivEXT_remap_index 733
-#define VertexAttribI3iEXT_remap_index 734
-#define VertexAttribI3ivEXT_remap_index 735
-#define VertexAttribI3uiEXT_remap_index 736
-#define VertexAttribI3uivEXT_remap_index 737
-#define VertexAttribI4iEXT_remap_index 738
-#define VertexAttribI4ivEXT_remap_index 739
-#define VertexAttribI4uiEXT_remap_index 740
-#define VertexAttribI4uivEXT_remap_index 741
-#define ClearColorIiEXT_remap_index 742
-#define ClearColorIuiEXT_remap_index 743
-#define BindBufferOffsetEXT_remap_index 744
-#define BeginPerfMonitorAMD_remap_index 745
-#define DeletePerfMonitorsAMD_remap_index 746
-#define EndPerfMonitorAMD_remap_index 747
-#define GenPerfMonitorsAMD_remap_index 748
-#define GetPerfMonitorCounterDataAMD_remap_index 749
-#define GetPerfMonitorCounterInfoAMD_remap_index 750
-#define GetPerfMonitorCounterStringAMD_remap_index 751
-#define GetPerfMonitorCountersAMD_remap_index 752
-#define GetPerfMonitorGroupStringAMD_remap_index 753
-#define GetPerfMonitorGroupsAMD_remap_index 754
-#define SelectPerfMonitorCountersAMD_remap_index 755
-#define GetObjectParameterivAPPLE_remap_index 756
-#define ObjectPurgeableAPPLE_remap_index 757
-#define ObjectUnpurgeableAPPLE_remap_index 758
-#define ActiveProgramEXT_remap_index 759
-#define CreateShaderProgramEXT_remap_index 760
-#define UseShaderProgramEXT_remap_index 761
-#define TextureBarrierNV_remap_index 762
-#define VDPAUFiniNV_remap_index 763
-#define VDPAUGetSurfaceivNV_remap_index 764
-#define VDPAUInitNV_remap_index 765
-#define VDPAUIsSurfaceNV_remap_index 766
-#define VDPAUMapSurfacesNV_remap_index 767
-#define VDPAURegisterOutputSurfaceNV_remap_index 768
-#define VDPAURegisterVideoSurfaceNV_remap_index 769
-#define VDPAUSurfaceAccessNV_remap_index 770
-#define VDPAUUnmapSurfacesNV_remap_index 771
-#define VDPAUUnregisterSurfaceNV_remap_index 772
-#define BeginPerfQueryINTEL_remap_index 773
-#define CreatePerfQueryINTEL_remap_index 774
-#define DeletePerfQueryINTEL_remap_index 775
-#define EndPerfQueryINTEL_remap_index 776
-#define GetFirstPerfQueryIdINTEL_remap_index 777
-#define GetNextPerfQueryIdINTEL_remap_index 778
-#define GetPerfCounterInfoINTEL_remap_index 779
-#define GetPerfQueryDataINTEL_remap_index 780
-#define GetPerfQueryIdByNameINTEL_remap_index 781
-#define GetPerfQueryInfoINTEL_remap_index 782
-#define PolygonOffsetClampEXT_remap_index 783
-#define StencilFuncSeparateATI_remap_index 784
-#define ProgramEnvParameters4fvEXT_remap_index 785
-#define ProgramLocalParameters4fvEXT_remap_index 786
-#define EGLImageTargetRenderbufferStorageOES_remap_index 787
-#define EGLImageTargetTexture2DOES_remap_index 788
-#define AlphaFuncx_remap_index 789
-#define ClearColorx_remap_index 790
-#define ClearDepthx_remap_index 791
-#define Color4x_remap_index 792
-#define DepthRangex_remap_index 793
-#define Fogx_remap_index 794
-#define Fogxv_remap_index 795
-#define Frustumf_remap_index 796
-#define Frustumx_remap_index 797
-#define LightModelx_remap_index 798
-#define LightModelxv_remap_index 799
-#define Lightx_remap_index 800
-#define Lightxv_remap_index 801
-#define LineWidthx_remap_index 802
-#define LoadMatrixx_remap_index 803
-#define Materialx_remap_index 804
-#define Materialxv_remap_index 805
-#define MultMatrixx_remap_index 806
-#define MultiTexCoord4x_remap_index 807
-#define Normal3x_remap_index 808
-#define Orthof_remap_index 809
-#define Orthox_remap_index 810
-#define PointSizex_remap_index 811
-#define PolygonOffsetx_remap_index 812
-#define Rotatex_remap_index 813
-#define SampleCoveragex_remap_index 814
-#define Scalex_remap_index 815
-#define TexEnvx_remap_index 816
-#define TexEnvxv_remap_index 817
-#define TexParameterx_remap_index 818
-#define Translatex_remap_index 819
-#define ClipPlanef_remap_index 820
-#define ClipPlanex_remap_index 821
-#define GetClipPlanef_remap_index 822
-#define GetClipPlanex_remap_index 823
-#define GetFixedv_remap_index 824
-#define GetLightxv_remap_index 825
-#define GetMaterialxv_remap_index 826
-#define GetTexEnvxv_remap_index 827
-#define GetTexParameterxv_remap_index 828
-#define PointParameterx_remap_index 829
-#define PointParameterxv_remap_index 830
-#define TexParameterxv_remap_index 831
+#define GetProgramInterfaceiv_remap_index 462
+#define GetProgramResourceIndex_remap_index 463
+#define GetProgramResourceLocation_remap_index 464
+#define GetProgramResourceLocationIndex_remap_index 465
+#define GetProgramResourceName_remap_index 466
+#define GetProgramResourceiv_remap_index 467
+#define TexBufferRange_remap_index 468
+#define TexStorage2DMultisample_remap_index 469
+#define TexStorage3DMultisample_remap_index 470
+#define BufferStorage_remap_index 471
+#define ClearTexImage_remap_index 472
+#define ClearTexSubImage_remap_index 473
+#define BindBuffersBase_remap_index 474
+#define BindBuffersRange_remap_index 475
+#define BindImageTextures_remap_index 476
+#define BindSamplers_remap_index 477
+#define BindTextures_remap_index 478
+#define BindVertexBuffers_remap_index 479
+#define ClipControl_remap_index 480
+#define BindTextureUnit_remap_index 481
+#define ClearNamedBufferData_remap_index 482
+#define ClearNamedBufferSubData_remap_index 483
+#define CompressedTextureSubImage1D_remap_index 484
+#define CompressedTextureSubImage2D_remap_index 485
+#define CompressedTextureSubImage3D_remap_index 486
+#define CopyNamedBufferSubData_remap_index 487
+#define CopyTextureSubImage1D_remap_index 488
+#define CopyTextureSubImage2D_remap_index 489
+#define CopyTextureSubImage3D_remap_index 490
+#define CreateBuffers_remap_index 491
+#define CreateProgramPipelines_remap_index 492
+#define CreateQueries_remap_index 493
+#define CreateRenderbuffers_remap_index 494
+#define CreateSamplers_remap_index 495
+#define CreateTextures_remap_index 496
+#define CreateTransformFeedbacks_remap_index 497
+#define FlushMappedNamedBufferRange_remap_index 498
+#define GenerateTextureMipmap_remap_index 499
+#define GetCompressedTextureImage_remap_index 500
+#define GetNamedBufferParameteri64v_remap_index 501
+#define GetNamedBufferParameteriv_remap_index 502
+#define GetNamedBufferPointerv_remap_index 503
+#define GetNamedBufferSubData_remap_index 504
+#define GetNamedRenderbufferParameteriv_remap_index 505
+#define GetQueryBufferObjecti64v_remap_index 506
+#define GetQueryBufferObjectiv_remap_index 507
+#define GetQueryBufferObjectui64v_remap_index 508
+#define GetQueryBufferObjectuiv_remap_index 509
+#define GetTextureImage_remap_index 510
+#define GetTextureLevelParameterfv_remap_index 511
+#define GetTextureLevelParameteriv_remap_index 512
+#define GetTextureParameterIiv_remap_index 513
+#define GetTextureParameterIuiv_remap_index 514
+#define GetTextureParameterfv_remap_index 515
+#define GetTextureParameteriv_remap_index 516
+#define GetTransformFeedbacki64_v_remap_index 517
+#define GetTransformFeedbacki_v_remap_index 518
+#define GetTransformFeedbackiv_remap_index 519
+#define MapNamedBuffer_remap_index 520
+#define MapNamedBufferRange_remap_index 521
+#define NamedBufferData_remap_index 522
+#define NamedBufferStorage_remap_index 523
+#define NamedBufferSubData_remap_index 524
+#define NamedRenderbufferStorage_remap_index 525
+#define NamedRenderbufferStorageMultisample_remap_index 526
+#define TextureBuffer_remap_index 527
+#define TextureBufferRange_remap_index 528
+#define TextureParameterIiv_remap_index 529
+#define TextureParameterIuiv_remap_index 530
+#define TextureParameterf_remap_index 531
+#define TextureParameterfv_remap_index 532
+#define TextureParameteri_remap_index 533
+#define TextureParameteriv_remap_index 534
+#define TextureStorage1D_remap_index 535
+#define TextureStorage2D_remap_index 536
+#define TextureStorage2DMultisample_remap_index 537
+#define TextureStorage3D_remap_index 538
+#define TextureStorage3DMultisample_remap_index 539
+#define TextureSubImage1D_remap_index 540
+#define TextureSubImage2D_remap_index 541
+#define TextureSubImage3D_remap_index 542
+#define TransformFeedbackBufferBase_remap_index 543
+#define TransformFeedbackBufferRange_remap_index 544
+#define UnmapNamedBuffer_remap_index 545
+#define InvalidateBufferData_remap_index 546
+#define InvalidateBufferSubData_remap_index 547
+#define InvalidateFramebuffer_remap_index 548
+#define InvalidateSubFramebuffer_remap_index 549
+#define InvalidateTexImage_remap_index 550
+#define InvalidateTexSubImage_remap_index 551
+#define PolygonOffsetEXT_remap_index 552
+#define DrawTexfOES_remap_index 553
+#define DrawTexfvOES_remap_index 554
+#define DrawTexiOES_remap_index 555
+#define DrawTexivOES_remap_index 556
+#define DrawTexsOES_remap_index 557
+#define DrawTexsvOES_remap_index 558
+#define DrawTexxOES_remap_index 559
+#define DrawTexxvOES_remap_index 560
+#define PointSizePointerOES_remap_index 561
+#define QueryMatrixxOES_remap_index 562
+#define SampleMaskSGIS_remap_index 563
+#define SamplePatternSGIS_remap_index 564
+#define ColorPointerEXT_remap_index 565
+#define EdgeFlagPointerEXT_remap_index 566
+#define IndexPointerEXT_remap_index 567
+#define NormalPointerEXT_remap_index 568
+#define TexCoordPointerEXT_remap_index 569
+#define VertexPointerEXT_remap_index 570
+#define DiscardFramebufferEXT_remap_index 571
+#define ActiveShaderProgram_remap_index 572
+#define BindProgramPipeline_remap_index 573
+#define CreateShaderProgramv_remap_index 574
+#define DeleteProgramPipelines_remap_index 575
+#define GenProgramPipelines_remap_index 576
+#define GetProgramPipelineInfoLog_remap_index 577
+#define GetProgramPipelineiv_remap_index 578
+#define IsProgramPipeline_remap_index 579
+#define LockArraysEXT_remap_index 580
+#define ProgramUniform1d_remap_index 581
+#define ProgramUniform1dv_remap_index 582
+#define ProgramUniform1f_remap_index 583
+#define ProgramUniform1fv_remap_index 584
+#define ProgramUniform1i_remap_index 585
+#define ProgramUniform1iv_remap_index 586
+#define ProgramUniform1ui_remap_index 587
+#define ProgramUniform1uiv_remap_index 588
+#define ProgramUniform2d_remap_index 589
+#define ProgramUniform2dv_remap_index 590
+#define ProgramUniform2f_remap_index 591
+#define ProgramUniform2fv_remap_index 592
+#define ProgramUniform2i_remap_index 593
+#define ProgramUniform2iv_remap_index 594
+#define ProgramUniform2ui_remap_index 595
+#define ProgramUniform2uiv_remap_index 596
+#define ProgramUniform3d_remap_index 597
+#define ProgramUniform3dv_remap_index 598
+#define ProgramUniform3f_remap_index 599
+#define ProgramUniform3fv_remap_index 600
+#define ProgramUniform3i_remap_index 601
+#define ProgramUniform3iv_remap_index 602
+#define ProgramUniform3ui_remap_index 603
+#define ProgramUniform3uiv_remap_index 604
+#define ProgramUniform4d_remap_index 605
+#define ProgramUniform4dv_remap_index 606
+#define ProgramUniform4f_remap_index 607
+#define ProgramUniform4fv_remap_index 608
+#define ProgramUniform4i_remap_index 609
+#define ProgramUniform4iv_remap_index 610
+#define ProgramUniform4ui_remap_index 611
+#define ProgramUniform4uiv_remap_index 612
+#define ProgramUniformMatrix2dv_remap_index 613
+#define ProgramUniformMatrix2fv_remap_index 614
+#define ProgramUniformMatrix2x3dv_remap_index 615
+#define ProgramUniformMatrix2x3fv_remap_index 616
+#define ProgramUniformMatrix2x4dv_remap_index 617
+#define ProgramUniformMatrix2x4fv_remap_index 618
+#define ProgramUniformMatrix3dv_remap_index 619
+#define ProgramUniformMatrix3fv_remap_index 620
+#define ProgramUniformMatrix3x2dv_remap_index 621
+#define ProgramUniformMatrix3x2fv_remap_index 622
+#define ProgramUniformMatrix3x4dv_remap_index 623
+#define ProgramUniformMatrix3x4fv_remap_index 624
+#define ProgramUniformMatrix4dv_remap_index 625
+#define ProgramUniformMatrix4fv_remap_index 626
+#define ProgramUniformMatrix4x2dv_remap_index 627
+#define ProgramUniformMatrix4x2fv_remap_index 628
+#define ProgramUniformMatrix4x3dv_remap_index 629
+#define ProgramUniformMatrix4x3fv_remap_index 630
+#define UnlockArraysEXT_remap_index 631
+#define UseProgramStages_remap_index 632
+#define ValidateProgramPipeline_remap_index 633
+#define DebugMessageCallback_remap_index 634
+#define DebugMessageControl_remap_index 635
+#define DebugMessageInsert_remap_index 636
+#define GetDebugMessageLog_remap_index 637
+#define GetObjectLabel_remap_index 638
+#define GetObjectPtrLabel_remap_index 639
+#define ObjectLabel_remap_index 640
+#define ObjectPtrLabel_remap_index 641
+#define PopDebugGroup_remap_index 642
+#define PushDebugGroup_remap_index 643
+#define SecondaryColor3fEXT_remap_index 644
+#define SecondaryColor3fvEXT_remap_index 645
+#define MultiDrawElementsEXT_remap_index 646
+#define FogCoordfEXT_remap_index 647
+#define FogCoordfvEXT_remap_index 648
+#define ResizeBuffersMESA_remap_index 649
+#define WindowPos4dMESA_remap_index 650
+#define WindowPos4dvMESA_remap_index 651
+#define WindowPos4fMESA_remap_index 652
+#define WindowPos4fvMESA_remap_index 653
+#define WindowPos4iMESA_remap_index 654
+#define WindowPos4ivMESA_remap_index 655
+#define WindowPos4sMESA_remap_index 656
+#define WindowPos4svMESA_remap_index 657
+#define MultiModeDrawArraysIBM_remap_index 658
+#define MultiModeDrawElementsIBM_remap_index 659
+#define AreProgramsResidentNV_remap_index 660
+#define ExecuteProgramNV_remap_index 661
+#define GetProgramParameterdvNV_remap_index 662
+#define GetProgramParameterfvNV_remap_index 663
+#define GetProgramStringNV_remap_index 664
+#define GetProgramivNV_remap_index 665
+#define GetTrackMatrixivNV_remap_index 666
+#define GetVertexAttribdvNV_remap_index 667
+#define GetVertexAttribfvNV_remap_index 668
+#define GetVertexAttribivNV_remap_index 669
+#define LoadProgramNV_remap_index 670
+#define ProgramParameters4dvNV_remap_index 671
+#define ProgramParameters4fvNV_remap_index 672
+#define RequestResidentProgramsNV_remap_index 673
+#define TrackMatrixNV_remap_index 674
+#define VertexAttrib1dNV_remap_index 675
+#define VertexAttrib1dvNV_remap_index 676
+#define VertexAttrib1fNV_remap_index 677
+#define VertexAttrib1fvNV_remap_index 678
+#define VertexAttrib1sNV_remap_index 679
+#define VertexAttrib1svNV_remap_index 680
+#define VertexAttrib2dNV_remap_index 681
+#define VertexAttrib2dvNV_remap_index 682
+#define VertexAttrib2fNV_remap_index 683
+#define VertexAttrib2fvNV_remap_index 684
+#define VertexAttrib2sNV_remap_index 685
+#define VertexAttrib2svNV_remap_index 686
+#define VertexAttrib3dNV_remap_index 687
+#define VertexAttrib3dvNV_remap_index 688
+#define VertexAttrib3fNV_remap_index 689
+#define VertexAttrib3fvNV_remap_index 690
+#define VertexAttrib3sNV_remap_index 691
+#define VertexAttrib3svNV_remap_index 692
+#define VertexAttrib4dNV_remap_index 693
+#define VertexAttrib4dvNV_remap_index 694
+#define VertexAttrib4fNV_remap_index 695
+#define VertexAttrib4fvNV_remap_index 696
+#define VertexAttrib4sNV_remap_index 697
+#define VertexAttrib4svNV_remap_index 698
+#define VertexAttrib4ubNV_remap_index 699
+#define VertexAttrib4ubvNV_remap_index 700
+#define VertexAttribPointerNV_remap_index 701
+#define VertexAttribs1dvNV_remap_index 702
+#define VertexAttribs1fvNV_remap_index 703
+#define VertexAttribs1svNV_remap_index 704
+#define VertexAttribs2dvNV_remap_index 705
+#define VertexAttribs2fvNV_remap_index 706
+#define VertexAttribs2svNV_remap_index 707
+#define VertexAttribs3dvNV_remap_index 708
+#define VertexAttribs3fvNV_remap_index 709
+#define VertexAttribs3svNV_remap_index 710
+#define VertexAttribs4dvNV_remap_index 711
+#define VertexAttribs4fvNV_remap_index 712
+#define VertexAttribs4svNV_remap_index 713
+#define VertexAttribs4ubvNV_remap_index 714
+#define GetTexBumpParameterfvATI_remap_index 715
+#define GetTexBumpParameterivATI_remap_index 716
+#define TexBumpParameterfvATI_remap_index 717
+#define TexBumpParameterivATI_remap_index 718
+#define AlphaFragmentOp1ATI_remap_index 719
+#define AlphaFragmentOp2ATI_remap_index 720
+#define AlphaFragmentOp3ATI_remap_index 721
+#define BeginFragmentShaderATI_remap_index 722
+#define BindFragmentShaderATI_remap_index 723
+#define ColorFragmentOp1ATI_remap_index 724
+#define ColorFragmentOp2ATI_remap_index 725
+#define ColorFragmentOp3ATI_remap_index 726
+#define DeleteFragmentShaderATI_remap_index 727
+#define EndFragmentShaderATI_remap_index 728
+#define GenFragmentShadersATI_remap_index 729
+#define PassTexCoordATI_remap_index 730
+#define SampleMapATI_remap_index 731
+#define SetFragmentShaderConstantATI_remap_index 732
+#define ActiveStencilFaceEXT_remap_index 733
+#define BindVertexArrayAPPLE_remap_index 734
+#define GenVertexArraysAPPLE_remap_index 735
+#define GetProgramNamedParameterdvNV_remap_index 736
+#define GetProgramNamedParameterfvNV_remap_index 737
+#define ProgramNamedParameter4dNV_remap_index 738
+#define ProgramNamedParameter4dvNV_remap_index 739
+#define ProgramNamedParameter4fNV_remap_index 740
+#define ProgramNamedParameter4fvNV_remap_index 741
+#define PrimitiveRestartNV_remap_index 742
+#define GetTexGenxvOES_remap_index 743
+#define TexGenxOES_remap_index 744
+#define TexGenxvOES_remap_index 745
+#define DepthBoundsEXT_remap_index 746
+#define BindFramebufferEXT_remap_index 747
+#define BindRenderbufferEXT_remap_index 748
+#define BufferParameteriAPPLE_remap_index 749
+#define FlushMappedBufferRangeAPPLE_remap_index 750
+#define VertexAttribI1iEXT_remap_index 751
+#define VertexAttribI1uiEXT_remap_index 752
+#define VertexAttribI2iEXT_remap_index 753
+#define VertexAttribI2ivEXT_remap_index 754
+#define VertexAttribI2uiEXT_remap_index 755
+#define VertexAttribI2uivEXT_remap_index 756
+#define VertexAttribI3iEXT_remap_index 757
+#define VertexAttribI3ivEXT_remap_index 758
+#define VertexAttribI3uiEXT_remap_index 759
+#define VertexAttribI3uivEXT_remap_index 760
+#define VertexAttribI4iEXT_remap_index 761
+#define VertexAttribI4ivEXT_remap_index 762
+#define VertexAttribI4uiEXT_remap_index 763
+#define VertexAttribI4uivEXT_remap_index 764
+#define ClearColorIiEXT_remap_index 765
+#define ClearColorIuiEXT_remap_index 766
+#define BindBufferOffsetEXT_remap_index 767
+#define BeginPerfMonitorAMD_remap_index 768
+#define DeletePerfMonitorsAMD_remap_index 769
+#define EndPerfMonitorAMD_remap_index 770
+#define GenPerfMonitorsAMD_remap_index 771
+#define GetPerfMonitorCounterDataAMD_remap_index 772
+#define GetPerfMonitorCounterInfoAMD_remap_index 773
+#define GetPerfMonitorCounterStringAMD_remap_index 774
+#define GetPerfMonitorCountersAMD_remap_index 775
+#define GetPerfMonitorGroupStringAMD_remap_index 776
+#define GetPerfMonitorGroupsAMD_remap_index 777
+#define SelectPerfMonitorCountersAMD_remap_index 778
+#define GetObjectParameterivAPPLE_remap_index 779
+#define ObjectPurgeableAPPLE_remap_index 780
+#define ObjectUnpurgeableAPPLE_remap_index 781
+#define ActiveProgramEXT_remap_index 782
+#define CreateShaderProgramEXT_remap_index 783
+#define UseShaderProgramEXT_remap_index 784
+#define TextureBarrierNV_remap_index 785
+#define VDPAUFiniNV_remap_index 786
+#define VDPAUGetSurfaceivNV_remap_index 787
+#define VDPAUInitNV_remap_index 788
+#define VDPAUIsSurfaceNV_remap_index 789
+#define VDPAUMapSurfacesNV_remap_index 790
+#define VDPAURegisterOutputSurfaceNV_remap_index 791
+#define VDPAURegisterVideoSurfaceNV_remap_index 792
+#define VDPAUSurfaceAccessNV_remap_index 793
+#define VDPAUUnmapSurfacesNV_remap_index 794
+#define VDPAUUnregisterSurfaceNV_remap_index 795
+#define BeginPerfQueryINTEL_remap_index 796
+#define CreatePerfQueryINTEL_remap_index 797
+#define DeletePerfQueryINTEL_remap_index 798
+#define EndPerfQueryINTEL_remap_index 799
+#define GetFirstPerfQueryIdINTEL_remap_index 800
+#define GetNextPerfQueryIdINTEL_remap_index 801
+#define GetPerfCounterInfoINTEL_remap_index 802
+#define GetPerfQueryDataINTEL_remap_index 803
+#define GetPerfQueryIdByNameINTEL_remap_index 804
+#define GetPerfQueryInfoINTEL_remap_index 805
+#define PolygonOffsetClampEXT_remap_index 806
+#define StencilFuncSeparateATI_remap_index 807
+#define ProgramEnvParameters4fvEXT_remap_index 808
+#define ProgramLocalParameters4fvEXT_remap_index 809
+#define EGLImageTargetRenderbufferStorageOES_remap_index 810
+#define EGLImageTargetTexture2DOES_remap_index 811
+#define AlphaFuncx_remap_index 812
+#define ClearColorx_remap_index 813
+#define ClearDepthx_remap_index 814
+#define Color4x_remap_index 815
+#define DepthRangex_remap_index 816
+#define Fogx_remap_index 817
+#define Fogxv_remap_index 818
+#define Frustumf_remap_index 819
+#define Frustumx_remap_index 820
+#define LightModelx_remap_index 821
+#define LightModelxv_remap_index 822
+#define Lightx_remap_index 823
+#define Lightxv_remap_index 824
+#define LineWidthx_remap_index 825
+#define LoadMatrixx_remap_index 826
+#define Materialx_remap_index 827
+#define Materialxv_remap_index 828
+#define MultMatrixx_remap_index 829
+#define MultiTexCoord4x_remap_index 830
+#define Normal3x_remap_index 831
+#define Orthof_remap_index 832
+#define Orthox_remap_index 833
+#define PointSizex_remap_index 834
+#define PolygonOffsetx_remap_index 835
+#define Rotatex_remap_index 836
+#define SampleCoveragex_remap_index 837
+#define Scalex_remap_index 838
+#define TexEnvx_remap_index 839
+#define TexEnvxv_remap_index 840
+#define TexParameterx_remap_index 841
+#define Translatex_remap_index 842
+#define ClipPlanef_remap_index 843
+#define ClipPlanex_remap_index 844
+#define GetClipPlanef_remap_index 845
+#define GetClipPlanex_remap_index 846
+#define GetFixedv_remap_index 847
+#define GetLightxv_remap_index 848
+#define GetMaterialxv_remap_index 849
+#define GetTexEnvxv_remap_index 850
+#define GetTexParameterxv_remap_index 851
+#define PointParameterx_remap_index 852
+#define PointParameterxv_remap_index 853
+#define TexParameterxv_remap_index 854
#define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index]
#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index]
@@ -1771,6 +1794,12 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_VertexBindingDivisor driDispatchRemapTable[VertexBindingDivisor_remap_index]
#define _gloffset_MultiDrawArraysIndirect driDispatchRemapTable[MultiDrawArraysIndirect_remap_index]
#define _gloffset_MultiDrawElementsIndirect driDispatchRemapTable[MultiDrawElementsIndirect_remap_index]
+#define _gloffset_GetProgramInterfaceiv driDispatchRemapTable[GetProgramInterfaceiv_remap_index]
+#define _gloffset_GetProgramResourceIndex driDispatchRemapTable[GetProgramResourceIndex_remap_index]
+#define _gloffset_GetProgramResourceLocation driDispatchRemapTable[GetProgramResourceLocation_remap_index]
+#define _gloffset_GetProgramResourceLocationIndex driDispatchRemapTable[GetProgramResourceLocationIndex_remap_index]
+#define _gloffset_GetProgramResourceName driDispatchRemapTable[GetProgramResourceName_remap_index]
+#define _gloffset_GetProgramResourceiv driDispatchRemapTable[GetProgramResourceiv_remap_index]
#define _gloffset_TexBufferRange driDispatchRemapTable[TexBufferRange_remap_index]
#define _gloffset_TexStorage2DMultisample driDispatchRemapTable[TexStorage2DMultisample_remap_index]
#define _gloffset_TexStorage3DMultisample driDispatchRemapTable[TexStorage3DMultisample_remap_index]
@@ -1795,7 +1824,12 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_CopyTextureSubImage2D driDispatchRemapTable[CopyTextureSubImage2D_remap_index]
#define _gloffset_CopyTextureSubImage3D driDispatchRemapTable[CopyTextureSubImage3D_remap_index]
#define _gloffset_CreateBuffers driDispatchRemapTable[CreateBuffers_remap_index]
+#define _gloffset_CreateProgramPipelines driDispatchRemapTable[CreateProgramPipelines_remap_index]
+#define _gloffset_CreateQueries driDispatchRemapTable[CreateQueries_remap_index]
+#define _gloffset_CreateRenderbuffers driDispatchRemapTable[CreateRenderbuffers_remap_index]
+#define _gloffset_CreateSamplers driDispatchRemapTable[CreateSamplers_remap_index]
#define _gloffset_CreateTextures driDispatchRemapTable[CreateTextures_remap_index]
+#define _gloffset_CreateTransformFeedbacks driDispatchRemapTable[CreateTransformFeedbacks_remap_index]
#define _gloffset_FlushMappedNamedBufferRange driDispatchRemapTable[FlushMappedNamedBufferRange_remap_index]
#define _gloffset_GenerateTextureMipmap driDispatchRemapTable[GenerateTextureMipmap_remap_index]
#define _gloffset_GetCompressedTextureImage driDispatchRemapTable[GetCompressedTextureImage_remap_index]
@@ -1803,6 +1837,11 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_GetNamedBufferParameteriv driDispatchRemapTable[GetNamedBufferParameteriv_remap_index]
#define _gloffset_GetNamedBufferPointerv driDispatchRemapTable[GetNamedBufferPointerv_remap_index]
#define _gloffset_GetNamedBufferSubData driDispatchRemapTable[GetNamedBufferSubData_remap_index]
+#define _gloffset_GetNamedRenderbufferParameteriv driDispatchRemapTable[GetNamedRenderbufferParameteriv_remap_index]
+#define _gloffset_GetQueryBufferObjecti64v driDispatchRemapTable[GetQueryBufferObjecti64v_remap_index]
+#define _gloffset_GetQueryBufferObjectiv driDispatchRemapTable[GetQueryBufferObjectiv_remap_index]
+#define _gloffset_GetQueryBufferObjectui64v driDispatchRemapTable[GetQueryBufferObjectui64v_remap_index]
+#define _gloffset_GetQueryBufferObjectuiv driDispatchRemapTable[GetQueryBufferObjectuiv_remap_index]
#define _gloffset_GetTextureImage driDispatchRemapTable[GetTextureImage_remap_index]
#define _gloffset_GetTextureLevelParameterfv driDispatchRemapTable[GetTextureLevelParameterfv_remap_index]
#define _gloffset_GetTextureLevelParameteriv driDispatchRemapTable[GetTextureLevelParameteriv_remap_index]
@@ -1810,11 +1849,16 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_GetTextureParameterIuiv driDispatchRemapTable[GetTextureParameterIuiv_remap_index]
#define _gloffset_GetTextureParameterfv driDispatchRemapTable[GetTextureParameterfv_remap_index]
#define _gloffset_GetTextureParameteriv driDispatchRemapTable[GetTextureParameteriv_remap_index]
+#define _gloffset_GetTransformFeedbacki64_v driDispatchRemapTable[GetTransformFeedbacki64_v_remap_index]
+#define _gloffset_GetTransformFeedbacki_v driDispatchRemapTable[GetTransformFeedbacki_v_remap_index]
+#define _gloffset_GetTransformFeedbackiv driDispatchRemapTable[GetTransformFeedbackiv_remap_index]
#define _gloffset_MapNamedBuffer driDispatchRemapTable[MapNamedBuffer_remap_index]
#define _gloffset_MapNamedBufferRange driDispatchRemapTable[MapNamedBufferRange_remap_index]
#define _gloffset_NamedBufferData driDispatchRemapTable[NamedBufferData_remap_index]
#define _gloffset_NamedBufferStorage driDispatchRemapTable[NamedBufferStorage_remap_index]
#define _gloffset_NamedBufferSubData driDispatchRemapTable[NamedBufferSubData_remap_index]
+#define _gloffset_NamedRenderbufferStorage driDispatchRemapTable[NamedRenderbufferStorage_remap_index]
+#define _gloffset_NamedRenderbufferStorageMultisample driDispatchRemapTable[NamedRenderbufferStorageMultisample_remap_index]
#define _gloffset_TextureBuffer driDispatchRemapTable[TextureBuffer_remap_index]
#define _gloffset_TextureBufferRange driDispatchRemapTable[TextureBufferRange_remap_index]
#define _gloffset_TextureParameterIiv driDispatchRemapTable[TextureParameterIiv_remap_index]
@@ -1831,6 +1875,8 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_TextureSubImage1D driDispatchRemapTable[TextureSubImage1D_remap_index]
#define _gloffset_TextureSubImage2D driDispatchRemapTable[TextureSubImage2D_remap_index]
#define _gloffset_TextureSubImage3D driDispatchRemapTable[TextureSubImage3D_remap_index]
+#define _gloffset_TransformFeedbackBufferBase driDispatchRemapTable[TransformFeedbackBufferBase_remap_index]
+#define _gloffset_TransformFeedbackBufferRange driDispatchRemapTable[TransformFeedbackBufferRange_remap_index]
#define _gloffset_UnmapNamedBuffer driDispatchRemapTable[UnmapNamedBuffer_remap_index]
#define _gloffset_InvalidateBufferData driDispatchRemapTable[InvalidateBufferData_remap_index]
#define _gloffset_InvalidateBufferSubData driDispatchRemapTable[InvalidateBufferSubData_remap_index]
@@ -11712,6 +11758,72 @@ static INLINE void SET_MultiDrawElementsIndirect(struct _glapi_table *disp, void
SET_by_offset(disp, _gloffset_MultiDrawElementsIndirect, fn);
}
+typedef void (GLAPIENTRYP _glptr_GetProgramInterfaceiv)(GLuint, GLenum, GLenum, GLint *);
+#define CALL_GetProgramInterfaceiv(disp, parameters) \
+ (* GET_GetProgramInterfaceiv(disp)) parameters
+static INLINE _glptr_GetProgramInterfaceiv GET_GetProgramInterfaceiv(struct _glapi_table *disp) {
+ return (_glptr_GetProgramInterfaceiv) (GET_by_offset(disp, _gloffset_GetProgramInterfaceiv));
+}
+
+static INLINE void SET_GetProgramInterfaceiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramInterfaceiv, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GetProgramResourceIndex)(GLuint, GLenum, const GLchar *);
+#define CALL_GetProgramResourceIndex(disp, parameters) \
+ (* GET_GetProgramResourceIndex(disp)) parameters
+static INLINE _glptr_GetProgramResourceIndex GET_GetProgramResourceIndex(struct _glapi_table *disp) {
+ return (_glptr_GetProgramResourceIndex) (GET_by_offset(disp, _gloffset_GetProgramResourceIndex));
+}
+
+static INLINE void SET_GetProgramResourceIndex(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint, GLenum, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetProgramResourceIndex, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetProgramResourceLocation)(GLuint, GLenum, const GLchar *);
+#define CALL_GetProgramResourceLocation(disp, parameters) \
+ (* GET_GetProgramResourceLocation(disp)) parameters
+static INLINE _glptr_GetProgramResourceLocation GET_GetProgramResourceLocation(struct _glapi_table *disp) {
+ return (_glptr_GetProgramResourceLocation) (GET_by_offset(disp, _gloffset_GetProgramResourceLocation));
+}
+
+static INLINE void SET_GetProgramResourceLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, GLenum, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetProgramResourceLocation, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetProgramResourceLocationIndex)(GLuint, GLenum, const GLchar *);
+#define CALL_GetProgramResourceLocationIndex(disp, parameters) \
+ (* GET_GetProgramResourceLocationIndex(disp)) parameters
+static INLINE _glptr_GetProgramResourceLocationIndex GET_GetProgramResourceLocationIndex(struct _glapi_table *disp) {
+ return (_glptr_GetProgramResourceLocationIndex) (GET_by_offset(disp, _gloffset_GetProgramResourceLocationIndex));
+}
+
+static INLINE void SET_GetProgramResourceLocationIndex(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, GLenum, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetProgramResourceLocationIndex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramResourceName)(GLuint, GLenum, GLuint, GLsizei , GLsizei *, GLchar *);
+#define CALL_GetProgramResourceName(disp, parameters) \
+ (* GET_GetProgramResourceName(disp)) parameters
+static INLINE _glptr_GetProgramResourceName GET_GetProgramResourceName(struct _glapi_table *disp) {
+ return (_glptr_GetProgramResourceName) (GET_by_offset(disp, _gloffset_GetProgramResourceName));
+}
+
+static INLINE void SET_GetProgramResourceName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint, GLsizei , GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetProgramResourceName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramResourceiv)(GLuint, GLenum, GLuint, GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *);
+#define CALL_GetProgramResourceiv(disp, parameters) \
+ (* GET_GetProgramResourceiv(disp)) parameters
+static INLINE _glptr_GetProgramResourceiv GET_GetProgramResourceiv(struct _glapi_table *disp) {
+ return (_glptr_GetProgramResourceiv) (GET_by_offset(disp, _gloffset_GetProgramResourceiv));
+}
+
+static INLINE void SET_GetProgramResourceiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint, GLsizei , const GLenum *, GLsizei , GLsizei *, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramResourceiv, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_TexBufferRange)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr);
#define CALL_TexBufferRange(disp, parameters) \
(* GET_TexBufferRange(disp)) parameters
@@ -11976,6 +12088,50 @@ static INLINE void SET_CreateBuffers(struct _glapi_table *disp, void (GLAPIENTRY
SET_by_offset(disp, _gloffset_CreateBuffers, fn);
}
+typedef void (GLAPIENTRYP _glptr_CreateProgramPipelines)(GLsizei, GLuint *);
+#define CALL_CreateProgramPipelines(disp, parameters) \
+ (* GET_CreateProgramPipelines(disp)) parameters
+static INLINE _glptr_CreateProgramPipelines GET_CreateProgramPipelines(struct _glapi_table *disp) {
+ return (_glptr_CreateProgramPipelines) (GET_by_offset(disp, _gloffset_CreateProgramPipelines));
+}
+
+static INLINE void SET_CreateProgramPipelines(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_CreateProgramPipelines, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CreateQueries)(GLenum, GLsizei, GLuint *);
+#define CALL_CreateQueries(disp, parameters) \
+ (* GET_CreateQueries(disp)) parameters
+static INLINE _glptr_CreateQueries GET_CreateQueries(struct _glapi_table *disp) {
+ return (_glptr_CreateQueries) (GET_by_offset(disp, _gloffset_CreateQueries));
+}
+
+static INLINE void SET_CreateQueries(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_CreateQueries, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CreateRenderbuffers)(GLsizei, GLuint *);
+#define CALL_CreateRenderbuffers(disp, parameters) \
+ (* GET_CreateRenderbuffers(disp)) parameters
+static INLINE _glptr_CreateRenderbuffers GET_CreateRenderbuffers(struct _glapi_table *disp) {
+ return (_glptr_CreateRenderbuffers) (GET_by_offset(disp, _gloffset_CreateRenderbuffers));
+}
+
+static INLINE void SET_CreateRenderbuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_CreateRenderbuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CreateSamplers)(GLsizei, GLuint *);
+#define CALL_CreateSamplers(disp, parameters) \
+ (* GET_CreateSamplers(disp)) parameters
+static INLINE _glptr_CreateSamplers GET_CreateSamplers(struct _glapi_table *disp) {
+ return (_glptr_CreateSamplers) (GET_by_offset(disp, _gloffset_CreateSamplers));
+}
+
+static INLINE void SET_CreateSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_CreateSamplers, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_CreateTextures)(GLenum, GLsizei, GLuint *);
#define CALL_CreateTextures(disp, parameters) \
(* GET_CreateTextures(disp)) parameters
@@ -11987,6 +12143,17 @@ static INLINE void SET_CreateTextures(struct _glapi_table *disp, void (GLAPIENTR
SET_by_offset(disp, _gloffset_CreateTextures, fn);
}
+typedef void (GLAPIENTRYP _glptr_CreateTransformFeedbacks)(GLsizei, GLuint *);
+#define CALL_CreateTransformFeedbacks(disp, parameters) \
+ (* GET_CreateTransformFeedbacks(disp)) parameters
+static INLINE _glptr_CreateTransformFeedbacks GET_CreateTransformFeedbacks(struct _glapi_table *disp) {
+ return (_glptr_CreateTransformFeedbacks) (GET_by_offset(disp, _gloffset_CreateTransformFeedbacks));
+}
+
+static INLINE void SET_CreateTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_CreateTransformFeedbacks, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_FlushMappedNamedBufferRange)(GLuint, GLintptr, GLsizeiptr);
#define CALL_FlushMappedNamedBufferRange(disp, parameters) \
(* GET_FlushMappedNamedBufferRange(disp)) parameters
@@ -12064,6 +12231,61 @@ static INLINE void SET_GetNamedBufferSubData(struct _glapi_table *disp, void (GL
SET_by_offset(disp, _gloffset_GetNamedBufferSubData, fn);
}
+typedef void (GLAPIENTRYP _glptr_GetNamedRenderbufferParameteriv)(GLuint, GLenum, GLint *);
+#define CALL_GetNamedRenderbufferParameteriv(disp, parameters) \
+ (* GET_GetNamedRenderbufferParameteriv(disp)) parameters
+static INLINE _glptr_GetNamedRenderbufferParameteriv GET_GetNamedRenderbufferParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetNamedRenderbufferParameteriv) (GET_by_offset(disp, _gloffset_GetNamedRenderbufferParameteriv));
+}
+
+static INLINE void SET_GetNamedRenderbufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetNamedRenderbufferParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryBufferObjecti64v)(GLuint, GLuint, GLenum, GLintptr);
+#define CALL_GetQueryBufferObjecti64v(disp, parameters) \
+ (* GET_GetQueryBufferObjecti64v(disp)) parameters
+static INLINE _glptr_GetQueryBufferObjecti64v GET_GetQueryBufferObjecti64v(struct _glapi_table *disp) {
+ return (_glptr_GetQueryBufferObjecti64v) (GET_by_offset(disp, _gloffset_GetQueryBufferObjecti64v));
+}
+
+static INLINE void SET_GetQueryBufferObjecti64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLintptr)) {
+ SET_by_offset(disp, _gloffset_GetQueryBufferObjecti64v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryBufferObjectiv)(GLuint, GLuint, GLenum, GLintptr);
+#define CALL_GetQueryBufferObjectiv(disp, parameters) \
+ (* GET_GetQueryBufferObjectiv(disp)) parameters
+static INLINE _glptr_GetQueryBufferObjectiv GET_GetQueryBufferObjectiv(struct _glapi_table *disp) {
+ return (_glptr_GetQueryBufferObjectiv) (GET_by_offset(disp, _gloffset_GetQueryBufferObjectiv));
+}
+
+static INLINE void SET_GetQueryBufferObjectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLintptr)) {
+ SET_by_offset(disp, _gloffset_GetQueryBufferObjectiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryBufferObjectui64v)(GLuint, GLuint, GLenum, GLintptr);
+#define CALL_GetQueryBufferObjectui64v(disp, parameters) \
+ (* GET_GetQueryBufferObjectui64v(disp)) parameters
+static INLINE _glptr_GetQueryBufferObjectui64v GET_GetQueryBufferObjectui64v(struct _glapi_table *disp) {
+ return (_glptr_GetQueryBufferObjectui64v) (GET_by_offset(disp, _gloffset_GetQueryBufferObjectui64v));
+}
+
+static INLINE void SET_GetQueryBufferObjectui64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLintptr)) {
+ SET_by_offset(disp, _gloffset_GetQueryBufferObjectui64v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryBufferObjectuiv)(GLuint, GLuint, GLenum, GLintptr);
+#define CALL_GetQueryBufferObjectuiv(disp, parameters) \
+ (* GET_GetQueryBufferObjectuiv(disp)) parameters
+static INLINE _glptr_GetQueryBufferObjectuiv GET_GetQueryBufferObjectuiv(struct _glapi_table *disp) {
+ return (_glptr_GetQueryBufferObjectuiv) (GET_by_offset(disp, _gloffset_GetQueryBufferObjectuiv));
+}
+
+static INLINE void SET_GetQueryBufferObjectuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLintptr)) {
+ SET_by_offset(disp, _gloffset_GetQueryBufferObjectuiv, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_GetTextureImage)(GLuint, GLint, GLenum, GLenum, GLsizei, GLvoid *);
#define CALL_GetTextureImage(disp, parameters) \
(* GET_GetTextureImage(disp)) parameters
@@ -12141,6 +12363,39 @@ static INLINE void SET_GetTextureParameteriv(struct _glapi_table *disp, void (GL
SET_by_offset(disp, _gloffset_GetTextureParameteriv, fn);
}
+typedef void (GLAPIENTRYP _glptr_GetTransformFeedbacki64_v)(GLuint, GLenum, GLuint, GLint64 *);
+#define CALL_GetTransformFeedbacki64_v(disp, parameters) \
+ (* GET_GetTransformFeedbacki64_v(disp)) parameters
+static INLINE _glptr_GetTransformFeedbacki64_v GET_GetTransformFeedbacki64_v(struct _glapi_table *disp) {
+ return (_glptr_GetTransformFeedbacki64_v) (GET_by_offset(disp, _gloffset_GetTransformFeedbacki64_v));
+}
+
+static INLINE void SET_GetTransformFeedbacki64_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint, GLint64 *)) {
+ SET_by_offset(disp, _gloffset_GetTransformFeedbacki64_v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTransformFeedbacki_v)(GLuint, GLenum, GLuint, GLint *);
+#define CALL_GetTransformFeedbacki_v(disp, parameters) \
+ (* GET_GetTransformFeedbacki_v(disp)) parameters
+static INLINE _glptr_GetTransformFeedbacki_v GET_GetTransformFeedbacki_v(struct _glapi_table *disp) {
+ return (_glptr_GetTransformFeedbacki_v) (GET_by_offset(disp, _gloffset_GetTransformFeedbacki_v));
+}
+
+static INLINE void SET_GetTransformFeedbacki_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTransformFeedbacki_v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackiv)(GLuint, GLenum, GLint *);
+#define CALL_GetTransformFeedbackiv(disp, parameters) \
+ (* GET_GetTransformFeedbackiv(disp)) parameters
+static INLINE _glptr_GetTransformFeedbackiv GET_GetTransformFeedbackiv(struct _glapi_table *disp) {
+ return (_glptr_GetTransformFeedbackiv) (GET_by_offset(disp, _gloffset_GetTransformFeedbackiv));
+}
+
+static INLINE void SET_GetTransformFeedbackiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTransformFeedbackiv, fn);
+}
+
typedef GLvoid * (GLAPIENTRYP _glptr_MapNamedBuffer)(GLuint, GLenum);
#define CALL_MapNamedBuffer(disp, parameters) \
(* GET_MapNamedBuffer(disp)) parameters
@@ -12196,6 +12451,28 @@ static INLINE void SET_NamedBufferSubData(struct _glapi_table *disp, void (GLAPI
SET_by_offset(disp, _gloffset_NamedBufferSubData, fn);
}
+typedef void (GLAPIENTRYP _glptr_NamedRenderbufferStorage)(GLuint, GLenum, GLsizei, GLsizei);
+#define CALL_NamedRenderbufferStorage(disp, parameters) \
+ (* GET_NamedRenderbufferStorage(disp)) parameters
+static INLINE _glptr_NamedRenderbufferStorage GET_NamedRenderbufferStorage(struct _glapi_table *disp) {
+ return (_glptr_NamedRenderbufferStorage) (GET_by_offset(disp, _gloffset_NamedRenderbufferStorage));
+}
+
+static INLINE void SET_NamedRenderbufferStorage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_NamedRenderbufferStorage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NamedRenderbufferStorageMultisample)(GLuint, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_NamedRenderbufferStorageMultisample(disp, parameters) \
+ (* GET_NamedRenderbufferStorageMultisample(disp)) parameters
+static INLINE _glptr_NamedRenderbufferStorageMultisample GET_NamedRenderbufferStorageMultisample(struct _glapi_table *disp) {
+ return (_glptr_NamedRenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_NamedRenderbufferStorageMultisample));
+}
+
+static INLINE void SET_NamedRenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_NamedRenderbufferStorageMultisample, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_TextureBuffer)(GLuint, GLenum, GLuint);
#define CALL_TextureBuffer(disp, parameters) \
(* GET_TextureBuffer(disp)) parameters
@@ -12372,6 +12649,28 @@ static INLINE void SET_TextureSubImage3D(struct _glapi_table *disp, void (GLAPIE
SET_by_offset(disp, _gloffset_TextureSubImage3D, fn);
}
+typedef void (GLAPIENTRYP _glptr_TransformFeedbackBufferBase)(GLuint, GLuint, GLuint);
+#define CALL_TransformFeedbackBufferBase(disp, parameters) \
+ (* GET_TransformFeedbackBufferBase(disp)) parameters
+static INLINE _glptr_TransformFeedbackBufferBase GET_TransformFeedbackBufferBase(struct _glapi_table *disp) {
+ return (_glptr_TransformFeedbackBufferBase) (GET_by_offset(disp, _gloffset_TransformFeedbackBufferBase));
+}
+
+static INLINE void SET_TransformFeedbackBufferBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_TransformFeedbackBufferBase, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TransformFeedbackBufferRange)(GLuint, GLuint, GLuint, GLintptr, GLsizeiptr);
+#define CALL_TransformFeedbackBufferRange(disp, parameters) \
+ (* GET_TransformFeedbackBufferRange(disp)) parameters
+static INLINE _glptr_TransformFeedbackBufferRange GET_TransformFeedbackBufferRange(struct _glapi_table *disp) {
+ return (_glptr_TransformFeedbackBufferRange) (GET_by_offset(disp, _gloffset_TransformFeedbackBufferRange));
+}
+
+static INLINE void SET_TransformFeedbackBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_TransformFeedbackBufferRange, fn);
+}
+
typedef GLboolean (GLAPIENTRYP _glptr_UnmapNamedBuffer)(GLuint);
#define CALL_UnmapNamedBuffer(disp, parameters) \
(* GET_UnmapNamedBuffer(disp)) parameters
diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h
index 4aea61dc1..ba22b4b29 100644
--- a/xorg-server/glx/glapitable.h
+++ b/xorg-server/glx/glapitable.h
@@ -911,376 +911,399 @@ struct _glapi_table
void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 867 */
void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 868 */
void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 869 */
- void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 870 */
- void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 871 */
- void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 872 */
- void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 873 */
- void (GLAPIENTRYP ClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid * data); /* 874 */
- void (GLAPIENTRYP ClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * data); /* 875 */
- void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 876 */
- void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 877 */
- void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 878 */
- void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 879 */
- void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 880 */
- void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 881 */
- void (GLAPIENTRYP ClipControl)(GLenum origin, GLenum depth); /* 882 */
- void (GLAPIENTRYP BindTextureUnit)(GLuint unit, GLuint texture); /* 883 */
- void (GLAPIENTRYP ClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 884 */
- void (GLAPIENTRYP ClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 885 */
- void (GLAPIENTRYP CompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 886 */
- void (GLAPIENTRYP CompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 887 */
- void (GLAPIENTRYP CompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 888 */
- void (GLAPIENTRYP CopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 889 */
- void (GLAPIENTRYP CopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 890 */
- void (GLAPIENTRYP CopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 891 */
- void (GLAPIENTRYP CopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 892 */
- void (GLAPIENTRYP CreateBuffers)(GLsizei n, GLuint * buffers); /* 893 */
- void (GLAPIENTRYP CreateTextures)(GLenum target, GLsizei n, GLuint * textures); /* 894 */
- void (GLAPIENTRYP FlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 895 */
- void (GLAPIENTRYP GenerateTextureMipmap)(GLuint texture); /* 896 */
- void (GLAPIENTRYP GetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); /* 897 */
- void (GLAPIENTRYP GetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params); /* 898 */
- void (GLAPIENTRYP GetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params); /* 899 */
- void (GLAPIENTRYP GetNamedBufferPointerv)(GLuint buffer, GLenum pname, GLvoid ** params); /* 900 */
- void (GLAPIENTRYP GetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 901 */
- void (GLAPIENTRYP GetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); /* 902 */
- void (GLAPIENTRYP GetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params); /* 903 */
- void (GLAPIENTRYP GetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params); /* 904 */
- void (GLAPIENTRYP GetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params); /* 905 */
- void (GLAPIENTRYP GetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params); /* 906 */
- void (GLAPIENTRYP GetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params); /* 907 */
- void (GLAPIENTRYP GetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params); /* 908 */
- GLvoid * (GLAPIENTRYP MapNamedBuffer)(GLuint buffer, GLenum access); /* 909 */
- GLvoid * (GLAPIENTRYP MapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 910 */
- void (GLAPIENTRYP NamedBufferData)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 911 */
- void (GLAPIENTRYP NamedBufferStorage)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 912 */
- void (GLAPIENTRYP NamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 913 */
- void (GLAPIENTRYP TextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer); /* 914 */
- void (GLAPIENTRYP TextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 915 */
- void (GLAPIENTRYP TextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params); /* 916 */
- void (GLAPIENTRYP TextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params); /* 917 */
- void (GLAPIENTRYP TextureParameterf)(GLuint texture, GLenum pname, GLfloat param); /* 918 */
- void (GLAPIENTRYP TextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param); /* 919 */
- void (GLAPIENTRYP TextureParameteri)(GLuint texture, GLenum pname, GLint param); /* 920 */
- void (GLAPIENTRYP TextureParameteriv)(GLuint texture, GLenum pname, const GLint * param); /* 921 */
- void (GLAPIENTRYP TextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); /* 922 */
- void (GLAPIENTRYP TextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); /* 923 */
- void (GLAPIENTRYP TextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 924 */
- void (GLAPIENTRYP TextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); /* 925 */
- void (GLAPIENTRYP TextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 926 */
- void (GLAPIENTRYP TextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 927 */
- void (GLAPIENTRYP TextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 928 */
- void (GLAPIENTRYP TextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 929 */
- GLboolean (GLAPIENTRYP UnmapNamedBuffer)(GLuint buffer); /* 930 */
- void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 931 */
- void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 932 */
- void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 933 */
- void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 934 */
- void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 935 */
- void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 936 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 937 */
- void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 938 */
- void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 939 */
- void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 940 */
- void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 941 */
- void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 942 */
- void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 943 */
- void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 944 */
- void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 945 */
- void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 946 */
- GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 947 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 948 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 949 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 950 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 951 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 952 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 953 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 954 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 955 */
- void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 956 */
- void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 957 */
- void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 958 */
- GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 959 */
- void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 960 */
- void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 961 */
- void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 962 */
- void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 963 */
- GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 964 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 965 */
- void (GLAPIENTRYP ProgramUniform1d)(GLuint program, GLint location, GLdouble x); /* 966 */
- void (GLAPIENTRYP ProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 967 */
- void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 968 */
- void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 969 */
- void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 970 */
- void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 971 */
- void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 972 */
- void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 973 */
- void (GLAPIENTRYP ProgramUniform2d)(GLuint program, GLint location, GLdouble x, GLdouble y); /* 974 */
- void (GLAPIENTRYP ProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 975 */
- void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 976 */
- void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 977 */
- void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 978 */
- void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 979 */
- void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 980 */
- void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 981 */
- void (GLAPIENTRYP ProgramUniform3d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); /* 982 */
- void (GLAPIENTRYP ProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 983 */
- void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 984 */
- void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 985 */
- void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 986 */
- void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 987 */
- void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 988 */
- void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 989 */
- void (GLAPIENTRYP ProgramUniform4d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 990 */
- void (GLAPIENTRYP ProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 991 */
- void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 992 */
- void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 993 */
- void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 994 */
- void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 995 */
- void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 996 */
- void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 997 */
- void (GLAPIENTRYP ProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 998 */
- void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 999 */
- void (GLAPIENTRYP ProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1000 */
- void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1001 */
- void (GLAPIENTRYP ProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1002 */
- void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1003 */
- void (GLAPIENTRYP ProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1004 */
- void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1005 */
- void (GLAPIENTRYP ProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1006 */
- void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1007 */
- void (GLAPIENTRYP ProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1008 */
- void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1009 */
- void (GLAPIENTRYP ProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1010 */
- void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1011 */
- void (GLAPIENTRYP ProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1012 */
- void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1013 */
- void (GLAPIENTRYP ProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1014 */
- void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1015 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 1016 */
- void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 1017 */
- void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 1018 */
- void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 1019 */
- void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 1020 */
- void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 1021 */
- GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 1022 */
- void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1023 */
- void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1024 */
- void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 1025 */
- void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 1026 */
- void (GLAPIENTRYP PopDebugGroup)(void); /* 1027 */
- void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 1028 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 1029 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 1030 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 1031 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 1032 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 1033 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 1034 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1035 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 1036 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1037 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 1038 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 1039 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 1040 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 1041 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 1042 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 1043 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 1044 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 1045 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 1046 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 1047 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 1048 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 1049 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 1050 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 1051 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 1052 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 1053 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 1054 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 1055 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 1056 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 1057 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 1058 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 1059 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 1060 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 1061 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 1062 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 1063 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 1064 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 1065 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 1066 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 1067 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 1068 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 1069 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 1070 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 1071 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 1072 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 1073 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 1074 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 1075 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 1076 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 1077 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1078 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 1079 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1080 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 1081 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 1082 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 1083 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 1084 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 1085 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 1086 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1087 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1088 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1089 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1090 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1091 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1092 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1093 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1094 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1095 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1096 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1097 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1098 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1099 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1100 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1101 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1102 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1103 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1104 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1105 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1106 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1107 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1108 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1109 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1110 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1111 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1112 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1113 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1114 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1115 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1116 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1117 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1118 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1119 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1120 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1121 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1122 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1123 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1124 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1125 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1126 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1127 */
- void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1128 */
- void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1129 */
- void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1130 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1131 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1132 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1133 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1134 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1135 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1136 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1137 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1138 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1139 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1140 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1141 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1142 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1143 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1144 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1145 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1146 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1147 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1148 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1149 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1150 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1151 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1152 */
- void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1153 */
- void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1154 */
- void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1155 */
- void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1156 */
- void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1157 */
- void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1158 */
- void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1159 */
- void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1160 */
- void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1161 */
- void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1162 */
- void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1163 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1164 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1165 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1166 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1167 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1168 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1169 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 1170 */
- void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1171 */
- void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1172 */
- void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1173 */
- GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1174 */
- void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1175 */
- GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1176 */
- GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1177 */
- void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1178 */
- void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1179 */
- void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1180 */
- void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1181 */
- void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1182 */
- void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1183 */
- void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1184 */
- void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1185 */
- void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1186 */
- void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1187 */
- void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1188 */
- void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1189 */
- void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1190 */
- void (GLAPIENTRYP PolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); /* 1191 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1192 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1193 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1194 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1195 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1196 */
- void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1197 */
- void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1198 */
- void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1199 */
- void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1200 */
- void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1201 */
- void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1202 */
- void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1203 */
- void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1204 */
- void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1205 */
- void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1206 */
- void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1207 */
- void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1208 */
- void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1209 */
- void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1210 */
- void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1211 */
- void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1212 */
- void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1213 */
- void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1214 */
- void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1215 */
- void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1216 */
- void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1217 */
- void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1218 */
- void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1219 */
- void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1220 */
- void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1221 */
- void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1222 */
- void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1223 */
- void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1224 */
- void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1225 */
- void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1226 */
- void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1227 */
- void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1228 */
- void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1229 */
- void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1230 */
- void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1231 */
- void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1232 */
- void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1233 */
- void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1234 */
- void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1235 */
- void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1236 */
- void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1237 */
- void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1238 */
- void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1239 */
+ void (GLAPIENTRYP GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); /* 870 */
+ GLuint (GLAPIENTRYP GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name); /* 871 */
+ GLint (GLAPIENTRYP GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name); /* 872 */
+ GLint (GLAPIENTRYP GetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar * name); /* 873 */
+ void (GLAPIENTRYP GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); /* 874 */
+ void (GLAPIENTRYP GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); /* 875 */
+ void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 876 */
+ void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 877 */
+ void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 878 */
+ void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 879 */
+ void (GLAPIENTRYP ClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid * data); /* 880 */
+ void (GLAPIENTRYP ClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * data); /* 881 */
+ void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 882 */
+ void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 883 */
+ void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 884 */
+ void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 885 */
+ void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 886 */
+ void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 887 */
+ void (GLAPIENTRYP ClipControl)(GLenum origin, GLenum depth); /* 888 */
+ void (GLAPIENTRYP BindTextureUnit)(GLuint unit, GLuint texture); /* 889 */
+ void (GLAPIENTRYP ClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 890 */
+ void (GLAPIENTRYP ClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 891 */
+ void (GLAPIENTRYP CompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 892 */
+ void (GLAPIENTRYP CompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 893 */
+ void (GLAPIENTRYP CompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 894 */
+ void (GLAPIENTRYP CopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 895 */
+ void (GLAPIENTRYP CopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 896 */
+ void (GLAPIENTRYP CopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 897 */
+ void (GLAPIENTRYP CopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 898 */
+ void (GLAPIENTRYP CreateBuffers)(GLsizei n, GLuint * buffers); /* 899 */
+ void (GLAPIENTRYP CreateProgramPipelines)(GLsizei n, GLuint * pipelines); /* 900 */
+ void (GLAPIENTRYP CreateQueries)(GLenum target, GLsizei n, GLuint * ids); /* 901 */
+ void (GLAPIENTRYP CreateRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 902 */
+ void (GLAPIENTRYP CreateSamplers)(GLsizei n, GLuint * samplers); /* 903 */
+ void (GLAPIENTRYP CreateTextures)(GLenum target, GLsizei n, GLuint * textures); /* 904 */
+ void (GLAPIENTRYP CreateTransformFeedbacks)(GLsizei n, GLuint * ids); /* 905 */
+ void (GLAPIENTRYP FlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 906 */
+ void (GLAPIENTRYP GenerateTextureMipmap)(GLuint texture); /* 907 */
+ void (GLAPIENTRYP GetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, GLvoid * pixels); /* 908 */
+ void (GLAPIENTRYP GetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params); /* 909 */
+ void (GLAPIENTRYP GetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params); /* 910 */
+ void (GLAPIENTRYP GetNamedBufferPointerv)(GLuint buffer, GLenum pname, GLvoid ** params); /* 911 */
+ void (GLAPIENTRYP GetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 912 */
+ void (GLAPIENTRYP GetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint * params); /* 913 */
+ void (GLAPIENTRYP GetQueryBufferObjecti64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 914 */
+ void (GLAPIENTRYP GetQueryBufferObjectiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 915 */
+ void (GLAPIENTRYP GetQueryBufferObjectui64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 916 */
+ void (GLAPIENTRYP GetQueryBufferObjectuiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); /* 917 */
+ void (GLAPIENTRYP GetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * pixels); /* 918 */
+ void (GLAPIENTRYP GetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params); /* 919 */
+ void (GLAPIENTRYP GetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params); /* 920 */
+ void (GLAPIENTRYP GetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params); /* 921 */
+ void (GLAPIENTRYP GetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params); /* 922 */
+ void (GLAPIENTRYP GetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params); /* 923 */
+ void (GLAPIENTRYP GetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params); /* 924 */
+ void (GLAPIENTRYP GetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); /* 925 */
+ void (GLAPIENTRYP GetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint * param); /* 926 */
+ void (GLAPIENTRYP GetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint * param); /* 927 */
+ GLvoid * (GLAPIENTRYP MapNamedBuffer)(GLuint buffer, GLenum access); /* 928 */
+ GLvoid * (GLAPIENTRYP MapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 929 */
+ void (GLAPIENTRYP NamedBufferData)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 930 */
+ void (GLAPIENTRYP NamedBufferStorage)(GLuint buffer, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 931 */
+ void (GLAPIENTRYP NamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 932 */
+ void (GLAPIENTRYP NamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); /* 933 */
+ void (GLAPIENTRYP NamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 934 */
+ void (GLAPIENTRYP TextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer); /* 935 */
+ void (GLAPIENTRYP TextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 936 */
+ void (GLAPIENTRYP TextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params); /* 937 */
+ void (GLAPIENTRYP TextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params); /* 938 */
+ void (GLAPIENTRYP TextureParameterf)(GLuint texture, GLenum pname, GLfloat param); /* 939 */
+ void (GLAPIENTRYP TextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param); /* 940 */
+ void (GLAPIENTRYP TextureParameteri)(GLuint texture, GLenum pname, GLint param); /* 941 */
+ void (GLAPIENTRYP TextureParameteriv)(GLuint texture, GLenum pname, const GLint * param); /* 942 */
+ void (GLAPIENTRYP TextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); /* 943 */
+ void (GLAPIENTRYP TextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); /* 944 */
+ void (GLAPIENTRYP TextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 945 */
+ void (GLAPIENTRYP TextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); /* 946 */
+ void (GLAPIENTRYP TextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 947 */
+ void (GLAPIENTRYP TextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 948 */
+ void (GLAPIENTRYP TextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 949 */
+ void (GLAPIENTRYP TextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 950 */
+ void (GLAPIENTRYP TransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer); /* 951 */
+ void (GLAPIENTRYP TransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */
+ GLboolean (GLAPIENTRYP UnmapNamedBuffer)(GLuint buffer); /* 953 */
+ void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 954 */
+ void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 955 */
+ void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 956 */
+ void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 957 */
+ void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 958 */
+ void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 959 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 960 */
+ void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 961 */
+ void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 962 */
+ void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 963 */
+ void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 964 */
+ void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 965 */
+ void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 966 */
+ void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 967 */
+ void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 968 */
+ void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 969 */
+ GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 970 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 971 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 972 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 973 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 974 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 975 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 976 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 977 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 978 */
+ void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 979 */
+ void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 980 */
+ void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 981 */
+ GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 982 */
+ void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 983 */
+ void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 984 */
+ void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 985 */
+ void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 986 */
+ GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 987 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 988 */
+ void (GLAPIENTRYP ProgramUniform1d)(GLuint program, GLint location, GLdouble x); /* 989 */
+ void (GLAPIENTRYP ProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 990 */
+ void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 991 */
+ void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 992 */
+ void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 993 */
+ void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 994 */
+ void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 995 */
+ void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 996 */
+ void (GLAPIENTRYP ProgramUniform2d)(GLuint program, GLint location, GLdouble x, GLdouble y); /* 997 */
+ void (GLAPIENTRYP ProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 998 */
+ void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 999 */
+ void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1000 */
+ void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 1001 */
+ void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1002 */
+ void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 1003 */
+ void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1004 */
+ void (GLAPIENTRYP ProgramUniform3d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); /* 1005 */
+ void (GLAPIENTRYP ProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1006 */
+ void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 1007 */
+ void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1008 */
+ void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 1009 */
+ void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1010 */
+ void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 1011 */
+ void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1012 */
+ void (GLAPIENTRYP ProgramUniform4d)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1013 */
+ void (GLAPIENTRYP ProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); /* 1014 */
+ void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1015 */
+ void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 1016 */
+ void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 1017 */
+ void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 1018 */
+ void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 1019 */
+ void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 1020 */
+ void (GLAPIENTRYP ProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1021 */
+ void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1022 */
+ void (GLAPIENTRYP ProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1023 */
+ void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1024 */
+ void (GLAPIENTRYP ProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1025 */
+ void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1026 */
+ void (GLAPIENTRYP ProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1027 */
+ void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1028 */
+ void (GLAPIENTRYP ProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1029 */
+ void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1030 */
+ void (GLAPIENTRYP ProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1031 */
+ void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1032 */
+ void (GLAPIENTRYP ProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1033 */
+ void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1034 */
+ void (GLAPIENTRYP ProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1035 */
+ void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1036 */
+ void (GLAPIENTRYP ProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); /* 1037 */
+ void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 1038 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 1039 */
+ void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 1040 */
+ void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 1041 */
+ void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 1042 */
+ void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 1043 */
+ void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 1044 */
+ GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 1045 */
+ void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1046 */
+ void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 1047 */
+ void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 1048 */
+ void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 1049 */
+ void (GLAPIENTRYP PopDebugGroup)(void); /* 1050 */
+ void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 1051 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 1052 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 1053 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 1054 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 1055 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 1056 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 1057 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1058 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 1059 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1060 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 1061 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 1062 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 1063 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 1064 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 1065 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 1066 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 1067 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 1068 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 1069 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 1070 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 1071 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 1072 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 1073 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 1074 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 1075 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 1076 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 1077 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 1078 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 1079 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 1080 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 1081 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 1082 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 1083 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 1084 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 1085 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 1086 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 1087 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 1088 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 1089 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 1090 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 1091 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 1092 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 1093 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 1094 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 1095 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 1096 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 1097 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 1098 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 1099 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 1100 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1101 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 1102 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1103 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 1104 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 1105 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 1106 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 1107 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 1108 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 1109 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1110 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1111 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1112 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1113 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1114 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1115 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1116 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1117 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1118 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1119 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1120 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1121 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1122 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1123 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1124 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1125 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1126 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1127 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1128 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1129 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1130 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1131 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1132 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1133 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1134 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1135 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1136 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1137 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1138 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1139 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1140 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1141 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1142 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1143 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1144 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1145 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1146 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1147 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1148 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1149 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1150 */
+ void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1151 */
+ void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1152 */
+ void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1153 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1154 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1155 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1156 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1157 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1158 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1159 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1160 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1161 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1162 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1163 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1164 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1165 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1166 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1167 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1168 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1169 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1170 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1171 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1172 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1173 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1174 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1175 */
+ void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1176 */
+ void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1177 */
+ void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1178 */
+ void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1179 */
+ void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1180 */
+ void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1181 */
+ void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1182 */
+ void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1183 */
+ void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1184 */
+ void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1185 */
+ void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1186 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1187 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1188 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1189 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1190 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1191 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1192 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 1193 */
+ void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1194 */
+ void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1195 */
+ void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1196 */
+ GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1197 */
+ void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1198 */
+ GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1199 */
+ GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1200 */
+ void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1201 */
+ void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1202 */
+ void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1203 */
+ void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1204 */
+ void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1205 */
+ void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1206 */
+ void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1207 */
+ void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1208 */
+ void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1209 */
+ void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1210 */
+ void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1211 */
+ void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1212 */
+ void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1213 */
+ void (GLAPIENTRYP PolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); /* 1214 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1215 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1216 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1217 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1218 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1219 */
+ void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1220 */
+ void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1221 */
+ void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1222 */
+ void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1223 */
+ void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1224 */
+ void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1225 */
+ void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1226 */
+ void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1227 */
+ void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1228 */
+ void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1229 */
+ void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1230 */
+ void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1231 */
+ void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1232 */
+ void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1233 */
+ void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1234 */
+ void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1235 */
+ void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1236 */
+ void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1237 */
+ void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1238 */
+ void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1239 */
+ void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1240 */
+ void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1241 */
+ void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1242 */
+ void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1243 */
+ void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1244 */
+ void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1245 */
+ void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1246 */
+ void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1247 */
+ void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1248 */
+ void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1249 */
+ void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1250 */
+ void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1251 */
+ void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1252 */
+ void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1253 */
+ void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1254 */
+ void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1255 */
+ void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1256 */
+ void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1257 */
+ void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1258 */
+ void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1259 */
+ void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1260 */
+ void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1261 */
+ void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1262 */
#endif /* !defined HAVE_SHARED_GLAPI */
};
diff --git a/xorg-server/glx/glfunctions.h b/xorg-server/glx/glfunctions.h
index d7e412543..6874da59d 100644
--- a/xorg-server/glx/glfunctions.h
+++ b/xorg-server/glx/glfunctions.h
@@ -904,6 +904,12 @@
#define glVertexBindingDivisor(a1, a2) CALL_VertexBindingDivisor(GET_DISPATCH(), (a1, a2))
#define glMultiDrawArraysIndirect(a1, a2, a3, a4) CALL_MultiDrawArraysIndirect(GET_DISPATCH(), (a1, a2, a3, a4))
#define glMultiDrawElementsIndirect(a1, a2, a3, a4, a5) CALL_MultiDrawElementsIndirect(GET_DISPATCH(), (a1, a2, a3, a4, a5))
+#define glGetProgramInterfaceiv(a1, a2, a3, a4) CALL_GetProgramInterfaceiv(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glGetProgramResourceIndex(a1, a2, a3) CALL_GetProgramResourceIndex(GET_DISPATCH(), (a1, a2, a3))
+#define glGetProgramResourceLocation(a1, a2, a3) CALL_GetProgramResourceLocation(GET_DISPATCH(), (a1, a2, a3))
+#define glGetProgramResourceLocationIndex(a1, a2, a3) CALL_GetProgramResourceLocationIndex(GET_DISPATCH(), (a1, a2, a3))
+#define glGetProgramResourceName(a1, a2, a3, a4, a5, a6) CALL_GetProgramResourceName(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6))
+#define glGetProgramResourceiv(a1, a2, a3, a4, a5, a6, a7, a8) CALL_GetProgramResourceiv(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8))
#define glTexBufferRange(a1, a2, a3, a4, a5) CALL_TexBufferRange(GET_DISPATCH(), (a1, a2, a3, a4, a5))
#define glTexStorage2DMultisample(a1, a2, a3, a4, a5, a6) CALL_TexStorage2DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6))
#define glTexStorage3DMultisample(a1, a2, a3, a4, a5, a6, a7) CALL_TexStorage3DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7))
@@ -928,7 +934,12 @@
#define glCopyTextureSubImage2D(a1, a2, a3, a4, a5, a6, a7, a8) CALL_CopyTextureSubImage2D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8))
#define glCopyTextureSubImage3D(a1, a2, a3, a4, a5, a6, a7, a8, a9) CALL_CopyTextureSubImage3D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9))
#define glCreateBuffers(a1, a2) CALL_CreateBuffers(GET_DISPATCH(), (a1, a2))
+#define glCreateProgramPipelines(a1, a2) CALL_CreateProgramPipelines(GET_DISPATCH(), (a1, a2))
+#define glCreateQueries(a1, a2, a3) CALL_CreateQueries(GET_DISPATCH(), (a1, a2, a3))
+#define glCreateRenderbuffers(a1, a2) CALL_CreateRenderbuffers(GET_DISPATCH(), (a1, a2))
+#define glCreateSamplers(a1, a2) CALL_CreateSamplers(GET_DISPATCH(), (a1, a2))
#define glCreateTextures(a1, a2, a3) CALL_CreateTextures(GET_DISPATCH(), (a1, a2, a3))
+#define glCreateTransformFeedbacks(a1, a2) CALL_CreateTransformFeedbacks(GET_DISPATCH(), (a1, a2))
#define glFlushMappedNamedBufferRange(a1, a2, a3) CALL_FlushMappedNamedBufferRange(GET_DISPATCH(), (a1, a2, a3))
#define glGenerateTextureMipmap(a1) CALL_GenerateTextureMipmap(GET_DISPATCH(), (a1))
#define glGetCompressedTextureImage(a1, a2, a3, a4) CALL_GetCompressedTextureImage(GET_DISPATCH(), (a1, a2, a3, a4))
@@ -936,6 +947,11 @@
#define glGetNamedBufferParameteriv(a1, a2, a3) CALL_GetNamedBufferParameteriv(GET_DISPATCH(), (a1, a2, a3))
#define glGetNamedBufferPointerv(a1, a2, a3) CALL_GetNamedBufferPointerv(GET_DISPATCH(), (a1, a2, a3))
#define glGetNamedBufferSubData(a1, a2, a3, a4) CALL_GetNamedBufferSubData(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glGetNamedRenderbufferParameteriv(a1, a2, a3) CALL_GetNamedRenderbufferParameteriv(GET_DISPATCH(), (a1, a2, a3))
+#define glGetQueryBufferObjecti64v(a1, a2, a3, a4) CALL_GetQueryBufferObjecti64v(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glGetQueryBufferObjectiv(a1, a2, a3, a4) CALL_GetQueryBufferObjectiv(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glGetQueryBufferObjectui64v(a1, a2, a3, a4) CALL_GetQueryBufferObjectui64v(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glGetQueryBufferObjectuiv(a1, a2, a3, a4) CALL_GetQueryBufferObjectuiv(GET_DISPATCH(), (a1, a2, a3, a4))
#define glGetTextureImage(a1, a2, a3, a4, a5, a6) CALL_GetTextureImage(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6))
#define glGetTextureLevelParameterfv(a1, a2, a3, a4) CALL_GetTextureLevelParameterfv(GET_DISPATCH(), (a1, a2, a3, a4))
#define glGetTextureLevelParameteriv(a1, a2, a3, a4) CALL_GetTextureLevelParameteriv(GET_DISPATCH(), (a1, a2, a3, a4))
@@ -943,11 +959,16 @@
#define glGetTextureParameterIuiv(a1, a2, a3) CALL_GetTextureParameterIuiv(GET_DISPATCH(), (a1, a2, a3))
#define glGetTextureParameterfv(a1, a2, a3) CALL_GetTextureParameterfv(GET_DISPATCH(), (a1, a2, a3))
#define glGetTextureParameteriv(a1, a2, a3) CALL_GetTextureParameteriv(GET_DISPATCH(), (a1, a2, a3))
+#define glGetTransformFeedbacki64_v(a1, a2, a3, a4) CALL_GetTransformFeedbacki64_v(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glGetTransformFeedbacki_v(a1, a2, a3, a4) CALL_GetTransformFeedbacki_v(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glGetTransformFeedbackiv(a1, a2, a3) CALL_GetTransformFeedbackiv(GET_DISPATCH(), (a1, a2, a3))
#define glMapNamedBuffer(a1, a2) CALL_MapNamedBuffer(GET_DISPATCH(), (a1, a2))
#define glMapNamedBufferRange(a1, a2, a3, a4) CALL_MapNamedBufferRange(GET_DISPATCH(), (a1, a2, a3, a4))
#define glNamedBufferData(a1, a2, a3, a4) CALL_NamedBufferData(GET_DISPATCH(), (a1, a2, a3, a4))
#define glNamedBufferStorage(a1, a2, a3, a4) CALL_NamedBufferStorage(GET_DISPATCH(), (a1, a2, a3, a4))
#define glNamedBufferSubData(a1, a2, a3, a4) CALL_NamedBufferSubData(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glNamedRenderbufferStorage(a1, a2, a3, a4) CALL_NamedRenderbufferStorage(GET_DISPATCH(), (a1, a2, a3, a4))
+#define glNamedRenderbufferStorageMultisample(a1, a2, a3, a4, a5) CALL_NamedRenderbufferStorageMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5))
#define glTextureBuffer(a1, a2, a3) CALL_TextureBuffer(GET_DISPATCH(), (a1, a2, a3))
#define glTextureBufferRange(a1, a2, a3, a4, a5) CALL_TextureBufferRange(GET_DISPATCH(), (a1, a2, a3, a4, a5))
#define glTextureParameterIiv(a1, a2, a3) CALL_TextureParameterIiv(GET_DISPATCH(), (a1, a2, a3))
@@ -964,6 +985,8 @@
#define glTextureSubImage1D(a1, a2, a3, a4, a5, a6, a7) CALL_TextureSubImage1D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7))
#define glTextureSubImage2D(a1, a2, a3, a4, a5, a6, a7, a8, a9) CALL_TextureSubImage2D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9))
#define glTextureSubImage3D(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) CALL_TextureSubImage3D(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11))
+#define glTransformFeedbackBufferBase(a1, a2, a3) CALL_TransformFeedbackBufferBase(GET_DISPATCH(), (a1, a2, a3))
+#define glTransformFeedbackBufferRange(a1, a2, a3, a4, a5) CALL_TransformFeedbackBufferRange(GET_DISPATCH(), (a1, a2, a3, a4, a5))
#define glUnmapNamedBuffer(a1) CALL_UnmapNamedBuffer(GET_DISPATCH(), (a1))
#define glInvalidateBufferData(a1) CALL_InvalidateBufferData(GET_DISPATCH(), (a1))
#define glInvalidateBufferSubData(a1, a2, a3) CALL_InvalidateBufferSubData(GET_DISPATCH(), (a1, a2, a3))
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index b849807c2..9b09e22ca 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -922,6 +922,12 @@ static const char gl_string_table[] =
"glVertexBindingDivisor\0"
"glMultiDrawArraysIndirect\0"
"glMultiDrawElementsIndirect\0"
+ "glGetProgramInterfaceiv\0"
+ "glGetProgramResourceIndex\0"
+ "glGetProgramResourceLocation\0"
+ "glGetProgramResourceLocationIndex\0"
+ "glGetProgramResourceName\0"
+ "glGetProgramResourceiv\0"
"glTexBufferRange\0"
"glTexStorage2DMultisample\0"
"glTexStorage3DMultisample\0"
@@ -946,7 +952,12 @@ static const char gl_string_table[] =
"glCopyTextureSubImage2D\0"
"glCopyTextureSubImage3D\0"
"glCreateBuffers\0"
+ "glCreateProgramPipelines\0"
+ "glCreateQueries\0"
+ "glCreateRenderbuffers\0"
+ "glCreateSamplers\0"
"glCreateTextures\0"
+ "glCreateTransformFeedbacks\0"
"glFlushMappedNamedBufferRange\0"
"glGenerateTextureMipmap\0"
"glGetCompressedTextureImage\0"
@@ -954,6 +965,11 @@ static const char gl_string_table[] =
"glGetNamedBufferParameteriv\0"
"glGetNamedBufferPointerv\0"
"glGetNamedBufferSubData\0"
+ "glGetNamedRenderbufferParameteriv\0"
+ "glGetQueryBufferObjecti64v\0"
+ "glGetQueryBufferObjectiv\0"
+ "glGetQueryBufferObjectui64v\0"
+ "glGetQueryBufferObjectuiv\0"
"glGetTextureImage\0"
"glGetTextureLevelParameterfv\0"
"glGetTextureLevelParameteriv\0"
@@ -961,11 +977,16 @@ static const char gl_string_table[] =
"glGetTextureParameterIuiv\0"
"glGetTextureParameterfv\0"
"glGetTextureParameteriv\0"
+ "glGetTransformFeedbacki64_v\0"
+ "glGetTransformFeedbacki_v\0"
+ "glGetTransformFeedbackiv\0"
"glMapNamedBuffer\0"
"glMapNamedBufferRange\0"
"glNamedBufferData\0"
"glNamedBufferStorage\0"
"glNamedBufferSubData\0"
+ "glNamedRenderbufferStorage\0"
+ "glNamedRenderbufferStorageMultisample\0"
"glTextureBuffer\0"
"glTextureBufferRange\0"
"glTextureParameterIiv\0"
@@ -982,6 +1003,8 @@ static const char gl_string_table[] =
"glTextureSubImage1D\0"
"glTextureSubImage2D\0"
"glTextureSubImage3D\0"
+ "glTransformFeedbackBufferBase\0"
+ "glTransformFeedbackBufferRange\0"
"glUnmapNamedBuffer\0"
"glInvalidateBufferData\0"
"glInvalidateBufferSubData\0"
@@ -1825,39 +1848,17 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_732 mgl_dispatch_stub_732
#define gl_dispatch_stub_733 mgl_dispatch_stub_733
#define gl_dispatch_stub_846 mgl_dispatch_stub_846
-#define gl_dispatch_stub_938 mgl_dispatch_stub_938
-#define gl_dispatch_stub_939 mgl_dispatch_stub_939
-#define gl_dispatch_stub_940 mgl_dispatch_stub_940
-#define gl_dispatch_stub_941 mgl_dispatch_stub_941
-#define gl_dispatch_stub_942 mgl_dispatch_stub_942
-#define gl_dispatch_stub_943 mgl_dispatch_stub_943
-#define gl_dispatch_stub_944 mgl_dispatch_stub_944
-#define gl_dispatch_stub_945 mgl_dispatch_stub_945
-#define gl_dispatch_stub_947 mgl_dispatch_stub_947
-#define gl_dispatch_stub_948 mgl_dispatch_stub_948
-#define gl_dispatch_stub_949 mgl_dispatch_stub_949
-#define gl_dispatch_stub_956 mgl_dispatch_stub_956
-#define gl_dispatch_stub_957 mgl_dispatch_stub_957
-#define gl_dispatch_stub_958 mgl_dispatch_stub_958
-#define gl_dispatch_stub_959 mgl_dispatch_stub_959
-#define gl_dispatch_stub_960 mgl_dispatch_stub_960
#define gl_dispatch_stub_961 mgl_dispatch_stub_961
#define gl_dispatch_stub_962 mgl_dispatch_stub_962
#define gl_dispatch_stub_963 mgl_dispatch_stub_963
#define gl_dispatch_stub_964 mgl_dispatch_stub_964
+#define gl_dispatch_stub_965 mgl_dispatch_stub_965
#define gl_dispatch_stub_966 mgl_dispatch_stub_966
#define gl_dispatch_stub_967 mgl_dispatch_stub_967
#define gl_dispatch_stub_968 mgl_dispatch_stub_968
-#define gl_dispatch_stub_969 mgl_dispatch_stub_969
#define gl_dispatch_stub_970 mgl_dispatch_stub_970
#define gl_dispatch_stub_971 mgl_dispatch_stub_971
#define gl_dispatch_stub_972 mgl_dispatch_stub_972
-#define gl_dispatch_stub_973 mgl_dispatch_stub_973
-#define gl_dispatch_stub_974 mgl_dispatch_stub_974
-#define gl_dispatch_stub_975 mgl_dispatch_stub_975
-#define gl_dispatch_stub_976 mgl_dispatch_stub_976
-#define gl_dispatch_stub_977 mgl_dispatch_stub_977
-#define gl_dispatch_stub_978 mgl_dispatch_stub_978
#define gl_dispatch_stub_979 mgl_dispatch_stub_979
#define gl_dispatch_stub_980 mgl_dispatch_stub_980
#define gl_dispatch_stub_981 mgl_dispatch_stub_981
@@ -1867,7 +1868,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_985 mgl_dispatch_stub_985
#define gl_dispatch_stub_986 mgl_dispatch_stub_986
#define gl_dispatch_stub_987 mgl_dispatch_stub_987
-#define gl_dispatch_stub_988 mgl_dispatch_stub_988
#define gl_dispatch_stub_989 mgl_dispatch_stub_989
#define gl_dispatch_stub_990 mgl_dispatch_stub_990
#define gl_dispatch_stub_991 mgl_dispatch_stub_991
@@ -1895,32 +1895,55 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1013 mgl_dispatch_stub_1013
#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014
#define gl_dispatch_stub_1015 mgl_dispatch_stub_1015
+#define gl_dispatch_stub_1016 mgl_dispatch_stub_1016
#define gl_dispatch_stub_1017 mgl_dispatch_stub_1017
#define gl_dispatch_stub_1018 mgl_dispatch_stub_1018
-#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043
-#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044
-#define gl_dispatch_stub_1118 mgl_dispatch_stub_1118
-#define gl_dispatch_stub_1119 mgl_dispatch_stub_1119
-#define gl_dispatch_stub_1120 mgl_dispatch_stub_1120
-#define gl_dispatch_stub_1128 mgl_dispatch_stub_1128
-#define gl_dispatch_stub_1129 mgl_dispatch_stub_1129
-#define gl_dispatch_stub_1130 mgl_dispatch_stub_1130
-#define gl_dispatch_stub_1131 mgl_dispatch_stub_1131
-#define gl_dispatch_stub_1134 mgl_dispatch_stub_1134
-#define gl_dispatch_stub_1135 mgl_dispatch_stub_1135
-#define gl_dispatch_stub_1181 mgl_dispatch_stub_1181
-#define gl_dispatch_stub_1182 mgl_dispatch_stub_1182
-#define gl_dispatch_stub_1183 mgl_dispatch_stub_1183
-#define gl_dispatch_stub_1184 mgl_dispatch_stub_1184
-#define gl_dispatch_stub_1185 mgl_dispatch_stub_1185
-#define gl_dispatch_stub_1186 mgl_dispatch_stub_1186
-#define gl_dispatch_stub_1187 mgl_dispatch_stub_1187
-#define gl_dispatch_stub_1188 mgl_dispatch_stub_1188
-#define gl_dispatch_stub_1189 mgl_dispatch_stub_1189
-#define gl_dispatch_stub_1190 mgl_dispatch_stub_1190
-#define gl_dispatch_stub_1192 mgl_dispatch_stub_1192
-#define gl_dispatch_stub_1193 mgl_dispatch_stub_1193
-#define gl_dispatch_stub_1194 mgl_dispatch_stub_1194
+#define gl_dispatch_stub_1019 mgl_dispatch_stub_1019
+#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020
+#define gl_dispatch_stub_1021 mgl_dispatch_stub_1021
+#define gl_dispatch_stub_1022 mgl_dispatch_stub_1022
+#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
+#define gl_dispatch_stub_1024 mgl_dispatch_stub_1024
+#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
+#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
+#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
+#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
+#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029
+#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030
+#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
+#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
+#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
+#define gl_dispatch_stub_1034 mgl_dispatch_stub_1034
+#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
+#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036
+#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037
+#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038
+#define gl_dispatch_stub_1040 mgl_dispatch_stub_1040
+#define gl_dispatch_stub_1041 mgl_dispatch_stub_1041
+#define gl_dispatch_stub_1066 mgl_dispatch_stub_1066
+#define gl_dispatch_stub_1067 mgl_dispatch_stub_1067
+#define gl_dispatch_stub_1141 mgl_dispatch_stub_1141
+#define gl_dispatch_stub_1142 mgl_dispatch_stub_1142
+#define gl_dispatch_stub_1143 mgl_dispatch_stub_1143
+#define gl_dispatch_stub_1151 mgl_dispatch_stub_1151
+#define gl_dispatch_stub_1152 mgl_dispatch_stub_1152
+#define gl_dispatch_stub_1153 mgl_dispatch_stub_1153
+#define gl_dispatch_stub_1154 mgl_dispatch_stub_1154
+#define gl_dispatch_stub_1157 mgl_dispatch_stub_1157
+#define gl_dispatch_stub_1158 mgl_dispatch_stub_1158
+#define gl_dispatch_stub_1204 mgl_dispatch_stub_1204
+#define gl_dispatch_stub_1205 mgl_dispatch_stub_1205
+#define gl_dispatch_stub_1206 mgl_dispatch_stub_1206
+#define gl_dispatch_stub_1207 mgl_dispatch_stub_1207
+#define gl_dispatch_stub_1208 mgl_dispatch_stub_1208
+#define gl_dispatch_stub_1209 mgl_dispatch_stub_1209
+#define gl_dispatch_stub_1210 mgl_dispatch_stub_1210
+#define gl_dispatch_stub_1211 mgl_dispatch_stub_1211
+#define gl_dispatch_stub_1212 mgl_dispatch_stub_1212
+#define gl_dispatch_stub_1213 mgl_dispatch_stub_1213
+#define gl_dispatch_stub_1215 mgl_dispatch_stub_1215
+#define gl_dispatch_stub_1216 mgl_dispatch_stub_1216
+#define gl_dispatch_stub_1217 mgl_dispatch_stub_1217
#endif /* USE_MGL_NAMESPACE */
@@ -1942,102 +1965,102 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target);
void GLAPIENTRY gl_dispatch_stub_846(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_938(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_939(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_940(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_941(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_942(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_943(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_944(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_945(const GLfixed * coords);
-GLbitfield GLAPIENTRY gl_dispatch_stub_947(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_948(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_949(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_956(GLenum target, GLsizei numAttachments, const GLenum * attachments);
-void GLAPIENTRY gl_dispatch_stub_957(GLuint pipeline, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_958(GLuint pipeline);
-GLuint GLAPIENTRY gl_dispatch_stub_959(GLenum type, GLsizei count, const GLchar * const * strings);
-void GLAPIENTRY gl_dispatch_stub_960(GLsizei n, const GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_961(GLsizei n, GLuint * pipelines);
-void GLAPIENTRY gl_dispatch_stub_962(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-void GLAPIENTRY gl_dispatch_stub_963(GLuint pipeline, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_964(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_966(GLuint program, GLint location, GLdouble x);
-void GLAPIENTRY gl_dispatch_stub_967(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_968(GLuint program, GLint location, GLfloat x);
-void GLAPIENTRY gl_dispatch_stub_969(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_970(GLuint program, GLint location, GLint x);
-void GLAPIENTRY gl_dispatch_stub_971(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_972(GLuint program, GLint location, GLuint x);
-void GLAPIENTRY gl_dispatch_stub_973(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_974(GLuint program, GLint location, GLdouble x, GLdouble y);
-void GLAPIENTRY gl_dispatch_stub_975(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_976(GLuint program, GLint location, GLfloat x, GLfloat y);
-void GLAPIENTRY gl_dispatch_stub_977(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_978(GLuint program, GLint location, GLint x, GLint y);
-void GLAPIENTRY gl_dispatch_stub_979(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_980(GLuint program, GLint location, GLuint x, GLuint y);
-void GLAPIENTRY gl_dispatch_stub_981(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_982(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
-void GLAPIENTRY gl_dispatch_stub_983(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_984(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
-void GLAPIENTRY gl_dispatch_stub_985(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_986(GLuint program, GLint location, GLint x, GLint y, GLint z);
-void GLAPIENTRY gl_dispatch_stub_987(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_988(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
-void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLsizei count, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLsizei count, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
-void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLsizei count, const GLint * value);
-void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLsizei count, const GLuint * value);
-void GLAPIENTRY gl_dispatch_stub_998(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_999(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1000(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1001(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1002(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1003(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1004(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1005(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1006(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1007(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1008(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1009(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1010(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1011(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1012(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1013(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1014(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
-void GLAPIENTRY gl_dispatch_stub_1015(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-void GLAPIENTRY gl_dispatch_stub_1017(GLuint pipeline, GLbitfield stages, GLuint program);
-void GLAPIENTRY gl_dispatch_stub_1018(GLuint pipeline);
-void GLAPIENTRY gl_dispatch_stub_1043(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1044(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_1118(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_1119(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_1120(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_1128(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1129(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1130(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1131(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_1134(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_1135(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_1181(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1182(GLuint queryId, GLuint * queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1183(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1184(GLuint queryHandle);
-void GLAPIENTRY gl_dispatch_stub_1185(GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1186(GLuint queryId, GLuint * nextQueryId);
-void GLAPIENTRY gl_dispatch_stub_1187(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
-void GLAPIENTRY gl_dispatch_stub_1188(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
-void GLAPIENTRY gl_dispatch_stub_1189(GLchar * queryName, GLuint * queryId);
-void GLAPIENTRY gl_dispatch_stub_1190(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
-void GLAPIENTRY gl_dispatch_stub_1192(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_1193(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_1194(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_961(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_962(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_963(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_964(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_965(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_966(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_967(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_968(const GLfixed * coords);
+GLbitfield GLAPIENTRY gl_dispatch_stub_970(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_971(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_972(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_979(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_980(GLuint pipeline, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_981(GLuint pipeline);
+GLuint GLAPIENTRY gl_dispatch_stub_982(GLenum type, GLsizei count, const GLchar * const * strings);
+void GLAPIENTRY gl_dispatch_stub_983(GLsizei n, const GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_984(GLsizei n, GLuint * pipelines);
+void GLAPIENTRY gl_dispatch_stub_985(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+void GLAPIENTRY gl_dispatch_stub_986(GLuint pipeline, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_987(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_989(GLuint program, GLint location, GLdouble x);
+void GLAPIENTRY gl_dispatch_stub_990(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_991(GLuint program, GLint location, GLfloat x);
+void GLAPIENTRY gl_dispatch_stub_992(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_993(GLuint program, GLint location, GLint x);
+void GLAPIENTRY gl_dispatch_stub_994(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_995(GLuint program, GLint location, GLuint x);
+void GLAPIENTRY gl_dispatch_stub_996(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_997(GLuint program, GLint location, GLdouble x, GLdouble y);
+void GLAPIENTRY gl_dispatch_stub_998(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_999(GLuint program, GLint location, GLfloat x, GLfloat y);
+void GLAPIENTRY gl_dispatch_stub_1000(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1001(GLuint program, GLint location, GLint x, GLint y);
+void GLAPIENTRY gl_dispatch_stub_1002(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_1003(GLuint program, GLint location, GLuint x, GLuint y);
+void GLAPIENTRY gl_dispatch_stub_1004(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_1005(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+void GLAPIENTRY gl_dispatch_stub_1006(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1007(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+void GLAPIENTRY gl_dispatch_stub_1008(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1009(GLuint program, GLint location, GLint x, GLint y, GLint z);
+void GLAPIENTRY gl_dispatch_stub_1010(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_1011(GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
+void GLAPIENTRY gl_dispatch_stub_1012(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_1013(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+void GLAPIENTRY gl_dispatch_stub_1014(GLuint program, GLint location, GLsizei count, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1015(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+void GLAPIENTRY gl_dispatch_stub_1016(GLuint program, GLint location, GLsizei count, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1017(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+void GLAPIENTRY gl_dispatch_stub_1018(GLuint program, GLint location, GLsizei count, const GLint * value);
+void GLAPIENTRY gl_dispatch_stub_1019(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+void GLAPIENTRY gl_dispatch_stub_1020(GLuint program, GLint location, GLsizei count, const GLuint * value);
+void GLAPIENTRY gl_dispatch_stub_1021(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1022(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1023(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1024(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1025(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1026(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1027(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1028(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1029(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1030(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1031(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1032(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1033(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1034(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1035(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1036(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1037(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value);
+void GLAPIENTRY gl_dispatch_stub_1038(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+void GLAPIENTRY gl_dispatch_stub_1040(GLuint pipeline, GLbitfield stages, GLuint program);
+void GLAPIENTRY gl_dispatch_stub_1041(GLuint pipeline);
+void GLAPIENTRY gl_dispatch_stub_1066(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1067(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_1141(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_1142(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_1143(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_1151(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1152(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1153(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1154(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_1157(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_1158(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_1204(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1205(GLuint queryId, GLuint * queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1206(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1207(GLuint queryHandle);
+void GLAPIENTRY gl_dispatch_stub_1208(GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1209(GLuint queryId, GLuint * nextQueryId);
+void GLAPIENTRY gl_dispatch_stub_1210(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
+void GLAPIENTRY gl_dispatch_stub_1211(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten);
+void GLAPIENTRY gl_dispatch_stub_1212(GLchar * queryName, GLuint * queryId);
+void GLAPIENTRY gl_dispatch_stub_1213(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
+void GLAPIENTRY gl_dispatch_stub_1215(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_1216(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_1217(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2911,888 +2934,911 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(14520, glVertexBindingDivisor, glVertexBindingDivisor, NULL, 867),
NAME_FUNC_OFFSET(14543, glMultiDrawArraysIndirect, glMultiDrawArraysIndirect, NULL, 868),
NAME_FUNC_OFFSET(14569, glMultiDrawElementsIndirect, glMultiDrawElementsIndirect, NULL, 869),
- NAME_FUNC_OFFSET(14597, glTexBufferRange, glTexBufferRange, NULL, 870),
- NAME_FUNC_OFFSET(14614, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 871),
- NAME_FUNC_OFFSET(14640, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 872),
- NAME_FUNC_OFFSET(14666, glBufferStorage, glBufferStorage, NULL, 873),
- NAME_FUNC_OFFSET(14682, glClearTexImage, glClearTexImage, NULL, 874),
- NAME_FUNC_OFFSET(14698, glClearTexSubImage, glClearTexSubImage, NULL, 875),
- NAME_FUNC_OFFSET(14717, glBindBuffersBase, glBindBuffersBase, NULL, 876),
- NAME_FUNC_OFFSET(14735, glBindBuffersRange, glBindBuffersRange, NULL, 877),
- NAME_FUNC_OFFSET(14754, glBindImageTextures, glBindImageTextures, NULL, 878),
- NAME_FUNC_OFFSET(14774, glBindSamplers, glBindSamplers, NULL, 879),
- NAME_FUNC_OFFSET(14789, glBindTextures, glBindTextures, NULL, 880),
- NAME_FUNC_OFFSET(14804, glBindVertexBuffers, glBindVertexBuffers, NULL, 881),
- NAME_FUNC_OFFSET(14824, glClipControl, glClipControl, NULL, 882),
- NAME_FUNC_OFFSET(14838, glBindTextureUnit, glBindTextureUnit, NULL, 883),
- NAME_FUNC_OFFSET(14856, glClearNamedBufferData, glClearNamedBufferData, NULL, 884),
- NAME_FUNC_OFFSET(14879, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 885),
- NAME_FUNC_OFFSET(14905, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 886),
- NAME_FUNC_OFFSET(14935, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 887),
- NAME_FUNC_OFFSET(14965, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 888),
- NAME_FUNC_OFFSET(14995, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 889),
- NAME_FUNC_OFFSET(15020, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 890),
- NAME_FUNC_OFFSET(15044, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 891),
- NAME_FUNC_OFFSET(15068, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 892),
- NAME_FUNC_OFFSET(15092, glCreateBuffers, glCreateBuffers, NULL, 893),
- NAME_FUNC_OFFSET(15108, glCreateTextures, glCreateTextures, NULL, 894),
- NAME_FUNC_OFFSET(15125, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 895),
- NAME_FUNC_OFFSET(15155, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 896),
- NAME_FUNC_OFFSET(15179, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 897),
- NAME_FUNC_OFFSET(15207, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 898),
- NAME_FUNC_OFFSET(15237, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 899),
- NAME_FUNC_OFFSET(15265, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 900),
- NAME_FUNC_OFFSET(15290, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 901),
- NAME_FUNC_OFFSET(15314, glGetTextureImage, glGetTextureImage, NULL, 902),
- NAME_FUNC_OFFSET(15332, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 903),
- NAME_FUNC_OFFSET(15361, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 904),
- NAME_FUNC_OFFSET(15390, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 905),
- NAME_FUNC_OFFSET(15415, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 906),
- NAME_FUNC_OFFSET(15441, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 907),
- NAME_FUNC_OFFSET(15465, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 908),
- NAME_FUNC_OFFSET(15489, glMapNamedBuffer, glMapNamedBuffer, NULL, 909),
- NAME_FUNC_OFFSET(15506, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 910),
- NAME_FUNC_OFFSET(15528, glNamedBufferData, glNamedBufferData, NULL, 911),
- NAME_FUNC_OFFSET(15546, glNamedBufferStorage, glNamedBufferStorage, NULL, 912),
- NAME_FUNC_OFFSET(15567, glNamedBufferSubData, glNamedBufferSubData, NULL, 913),
- NAME_FUNC_OFFSET(15588, glTextureBuffer, glTextureBuffer, NULL, 914),
- NAME_FUNC_OFFSET(15604, glTextureBufferRange, glTextureBufferRange, NULL, 915),
- NAME_FUNC_OFFSET(15625, glTextureParameterIiv, glTextureParameterIiv, NULL, 916),
- NAME_FUNC_OFFSET(15647, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 917),
- NAME_FUNC_OFFSET(15670, glTextureParameterf, glTextureParameterf, NULL, 918),
- NAME_FUNC_OFFSET(15690, glTextureParameterfv, glTextureParameterfv, NULL, 919),
- NAME_FUNC_OFFSET(15711, glTextureParameteri, glTextureParameteri, NULL, 920),
- NAME_FUNC_OFFSET(15731, glTextureParameteriv, glTextureParameteriv, NULL, 921),
- NAME_FUNC_OFFSET(15752, glTextureStorage1D, glTextureStorage1D, NULL, 922),
- NAME_FUNC_OFFSET(15771, glTextureStorage2D, glTextureStorage2D, NULL, 923),
- NAME_FUNC_OFFSET(15790, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 924),
- NAME_FUNC_OFFSET(15820, glTextureStorage3D, glTextureStorage3D, NULL, 925),
- NAME_FUNC_OFFSET(15839, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 926),
- NAME_FUNC_OFFSET(15869, glTextureSubImage1D, glTextureSubImage1D, NULL, 927),
- NAME_FUNC_OFFSET(15889, glTextureSubImage2D, glTextureSubImage2D, NULL, 928),
- NAME_FUNC_OFFSET(15909, glTextureSubImage3D, glTextureSubImage3D, NULL, 929),
- NAME_FUNC_OFFSET(15929, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 930),
- NAME_FUNC_OFFSET(15948, glInvalidateBufferData, glInvalidateBufferData, NULL, 931),
- NAME_FUNC_OFFSET(15971, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 932),
- NAME_FUNC_OFFSET(15997, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 933),
- NAME_FUNC_OFFSET(16021, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 934),
- NAME_FUNC_OFFSET(16048, glInvalidateTexImage, glInvalidateTexImage, NULL, 935),
- NAME_FUNC_OFFSET(16069, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 936),
- NAME_FUNC_OFFSET(16093, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 937),
- NAME_FUNC_OFFSET(16112, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938),
- NAME_FUNC_OFFSET(16126, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939),
- NAME_FUNC_OFFSET(16141, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940),
- NAME_FUNC_OFFSET(16155, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941),
- NAME_FUNC_OFFSET(16170, gl_dispatch_stub_942, gl_dispatch_stub_942, NULL, 942),
- NAME_FUNC_OFFSET(16184, gl_dispatch_stub_943, gl_dispatch_stub_943, NULL, 943),
- NAME_FUNC_OFFSET(16199, gl_dispatch_stub_944, gl_dispatch_stub_944, NULL, 944),
- NAME_FUNC_OFFSET(16213, gl_dispatch_stub_945, gl_dispatch_stub_945, NULL, 945),
- NAME_FUNC_OFFSET(16228, glPointSizePointerOES, glPointSizePointerOES, NULL, 946),
- NAME_FUNC_OFFSET(16250, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
- NAME_FUNC_OFFSET(16268, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
- NAME_FUNC_OFFSET(16285, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949),
- NAME_FUNC_OFFSET(16305, glColorPointerEXT, glColorPointerEXT, NULL, 950),
- NAME_FUNC_OFFSET(16323, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 951),
- NAME_FUNC_OFFSET(16344, glIndexPointerEXT, glIndexPointerEXT, NULL, 952),
- NAME_FUNC_OFFSET(16362, glNormalPointerEXT, glNormalPointerEXT, NULL, 953),
- NAME_FUNC_OFFSET(16381, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 954),
- NAME_FUNC_OFFSET(16402, glVertexPointerEXT, glVertexPointerEXT, NULL, 955),
- NAME_FUNC_OFFSET(16421, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
- NAME_FUNC_OFFSET(16445, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
- NAME_FUNC_OFFSET(16467, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
- NAME_FUNC_OFFSET(16489, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
- NAME_FUNC_OFFSET(16512, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
- NAME_FUNC_OFFSET(16537, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
- NAME_FUNC_OFFSET(16559, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
- NAME_FUNC_OFFSET(16587, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
- NAME_FUNC_OFFSET(16610, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
- NAME_FUNC_OFFSET(16630, glLockArraysEXT, glLockArraysEXT, NULL, 965),
- NAME_FUNC_OFFSET(16646, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
- NAME_FUNC_OFFSET(16665, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
- NAME_FUNC_OFFSET(16685, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
- NAME_FUNC_OFFSET(16704, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969),
- NAME_FUNC_OFFSET(16724, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
- NAME_FUNC_OFFSET(16743, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
- NAME_FUNC_OFFSET(16763, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
- NAME_FUNC_OFFSET(16783, gl_dispatch_stub_973, gl_dispatch_stub_973, NULL, 973),
- NAME_FUNC_OFFSET(16804, gl_dispatch_stub_974, gl_dispatch_stub_974, NULL, 974),
- NAME_FUNC_OFFSET(16823, gl_dispatch_stub_975, gl_dispatch_stub_975, NULL, 975),
- NAME_FUNC_OFFSET(16843, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
- NAME_FUNC_OFFSET(16862, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977),
- NAME_FUNC_OFFSET(16882, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
- NAME_FUNC_OFFSET(16901, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
- NAME_FUNC_OFFSET(16921, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
- NAME_FUNC_OFFSET(16941, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
- NAME_FUNC_OFFSET(16962, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
- NAME_FUNC_OFFSET(16981, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
- NAME_FUNC_OFFSET(17001, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
- NAME_FUNC_OFFSET(17020, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
- NAME_FUNC_OFFSET(17040, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
- NAME_FUNC_OFFSET(17059, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
- NAME_FUNC_OFFSET(17079, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
- NAME_FUNC_OFFSET(17099, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
- NAME_FUNC_OFFSET(17120, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
- NAME_FUNC_OFFSET(17139, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
- NAME_FUNC_OFFSET(17159, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
- NAME_FUNC_OFFSET(17178, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
- NAME_FUNC_OFFSET(17198, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
- NAME_FUNC_OFFSET(17217, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(17237, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
- NAME_FUNC_OFFSET(17257, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
- NAME_FUNC_OFFSET(17278, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
- NAME_FUNC_OFFSET(17304, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(17330, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
- NAME_FUNC_OFFSET(17358, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(17386, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
- NAME_FUNC_OFFSET(17414, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
- NAME_FUNC_OFFSET(17442, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
- NAME_FUNC_OFFSET(17468, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
- NAME_FUNC_OFFSET(17494, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
- NAME_FUNC_OFFSET(17522, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
- NAME_FUNC_OFFSET(17550, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
- NAME_FUNC_OFFSET(17578, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
- NAME_FUNC_OFFSET(17606, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
- NAME_FUNC_OFFSET(17632, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
- NAME_FUNC_OFFSET(17658, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
- NAME_FUNC_OFFSET(17686, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
- NAME_FUNC_OFFSET(17714, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
- NAME_FUNC_OFFSET(17742, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
- NAME_FUNC_OFFSET(17770, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1016),
- NAME_FUNC_OFFSET(17788, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
- NAME_FUNC_OFFSET(17807, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
- NAME_FUNC_OFFSET(17833, glDebugMessageCallback, glDebugMessageCallback, NULL, 1019),
- NAME_FUNC_OFFSET(17856, glDebugMessageControl, glDebugMessageControl, NULL, 1020),
- NAME_FUNC_OFFSET(17878, glDebugMessageInsert, glDebugMessageInsert, NULL, 1021),
- NAME_FUNC_OFFSET(17899, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1022),
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- NAME_FUNC_OFFSET(17937, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1024),
- NAME_FUNC_OFFSET(17957, glObjectLabel, glObjectLabel, NULL, 1025),
- NAME_FUNC_OFFSET(17971, glObjectPtrLabel, glObjectPtrLabel, NULL, 1026),
- NAME_FUNC_OFFSET(17988, glPopDebugGroup, glPopDebugGroup, NULL, 1027),
- NAME_FUNC_OFFSET(18004, glPushDebugGroup, glPushDebugGroup, NULL, 1028),
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- NAME_FUNC_OFFSET(18043, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1030),
- NAME_FUNC_OFFSET(18066, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1031),
- NAME_FUNC_OFFSET(18089, glFogCoordfEXT, glFogCoordfEXT, NULL, 1032),
- NAME_FUNC_OFFSET(18104, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1033),
- NAME_FUNC_OFFSET(18120, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1034),
- NAME_FUNC_OFFSET(18140, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1035),
- NAME_FUNC_OFFSET(18158, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1036),
- NAME_FUNC_OFFSET(18177, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1037),
- NAME_FUNC_OFFSET(18195, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1038),
- NAME_FUNC_OFFSET(18214, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1039),
- NAME_FUNC_OFFSET(18232, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1040),
- NAME_FUNC_OFFSET(18251, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1041),
- NAME_FUNC_OFFSET(18269, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1042),
- NAME_FUNC_OFFSET(18288, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043),
- NAME_FUNC_OFFSET(18313, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044),
- NAME_FUNC_OFFSET(18340, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1045),
- NAME_FUNC_OFFSET(18364, glExecuteProgramNV, glExecuteProgramNV, NULL, 1046),
- NAME_FUNC_OFFSET(18383, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1047),
- NAME_FUNC_OFFSET(18409, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1048),
- NAME_FUNC_OFFSET(18435, glGetProgramStringNV, glGetProgramStringNV, NULL, 1049),
- NAME_FUNC_OFFSET(18456, glGetProgramivNV, glGetProgramivNV, NULL, 1050),
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- NAME_FUNC_OFFSET(18494, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1052),
- NAME_FUNC_OFFSET(18516, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1053),
- NAME_FUNC_OFFSET(18538, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1054),
- NAME_FUNC_OFFSET(18560, glLoadProgramNV, glLoadProgramNV, NULL, 1055),
- NAME_FUNC_OFFSET(18576, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1056),
- NAME_FUNC_OFFSET(18601, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1057),
- NAME_FUNC_OFFSET(18626, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1058),
- NAME_FUNC_OFFSET(18654, glTrackMatrixNV, glTrackMatrixNV, NULL, 1059),
- NAME_FUNC_OFFSET(18670, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1060),
- NAME_FUNC_OFFSET(18689, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1061),
- NAME_FUNC_OFFSET(18709, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1062),
- NAME_FUNC_OFFSET(18728, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1063),
- NAME_FUNC_OFFSET(18748, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1064),
- NAME_FUNC_OFFSET(18767, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1065),
- NAME_FUNC_OFFSET(18787, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1066),
- NAME_FUNC_OFFSET(18806, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1067),
- NAME_FUNC_OFFSET(18826, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1068),
- NAME_FUNC_OFFSET(18845, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1069),
- NAME_FUNC_OFFSET(18865, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1070),
- NAME_FUNC_OFFSET(18884, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1071),
- NAME_FUNC_OFFSET(18904, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1072),
- NAME_FUNC_OFFSET(18923, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1073),
- NAME_FUNC_OFFSET(18943, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1074),
- NAME_FUNC_OFFSET(18962, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1075),
- NAME_FUNC_OFFSET(18982, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1076),
- NAME_FUNC_OFFSET(19001, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1077),
- NAME_FUNC_OFFSET(19021, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1078),
- NAME_FUNC_OFFSET(19040, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1079),
- NAME_FUNC_OFFSET(19060, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1080),
- NAME_FUNC_OFFSET(19079, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1081),
- NAME_FUNC_OFFSET(19099, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1082),
- NAME_FUNC_OFFSET(19118, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1083),
- NAME_FUNC_OFFSET(19138, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1084),
- NAME_FUNC_OFFSET(19158, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1085),
- NAME_FUNC_OFFSET(19179, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1086),
- NAME_FUNC_OFFSET(19203, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1087),
- NAME_FUNC_OFFSET(19224, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1088),
- NAME_FUNC_OFFSET(19245, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1089),
- NAME_FUNC_OFFSET(19266, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1090),
- NAME_FUNC_OFFSET(19287, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1091),
- NAME_FUNC_OFFSET(19308, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1092),
- NAME_FUNC_OFFSET(19329, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1093),
- NAME_FUNC_OFFSET(19350, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1094),
- NAME_FUNC_OFFSET(19371, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1095),
- NAME_FUNC_OFFSET(19392, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1096),
- NAME_FUNC_OFFSET(19413, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1097),
- NAME_FUNC_OFFSET(19434, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1098),
- NAME_FUNC_OFFSET(19455, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1099),
- NAME_FUNC_OFFSET(19477, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1100),
- NAME_FUNC_OFFSET(19504, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1101),
- NAME_FUNC_OFFSET(19531, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1102),
- NAME_FUNC_OFFSET(19555, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1103),
- NAME_FUNC_OFFSET(19579, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1104),
- NAME_FUNC_OFFSET(19601, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1105),
- NAME_FUNC_OFFSET(19623, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1106),
- NAME_FUNC_OFFSET(19645, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1107),
- NAME_FUNC_OFFSET(19670, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1108),
- NAME_FUNC_OFFSET(19694, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1109),
- NAME_FUNC_OFFSET(19716, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1110),
- NAME_FUNC_OFFSET(19738, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1111),
- NAME_FUNC_OFFSET(19760, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1112),
- NAME_FUNC_OFFSET(19786, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1113),
- NAME_FUNC_OFFSET(19809, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1114),
- NAME_FUNC_OFFSET(19833, glPassTexCoordATI, glPassTexCoordATI, NULL, 1115),
- NAME_FUNC_OFFSET(19851, glSampleMapATI, glSampleMapATI, NULL, 1116),
- NAME_FUNC_OFFSET(19866, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1117),
- NAME_FUNC_OFFSET(19897, gl_dispatch_stub_1118, gl_dispatch_stub_1118, NULL, 1118),
- NAME_FUNC_OFFSET(19920, gl_dispatch_stub_1119, gl_dispatch_stub_1119, NULL, 1119),
- NAME_FUNC_OFFSET(19943, gl_dispatch_stub_1120, gl_dispatch_stub_1120, NULL, 1120),
- NAME_FUNC_OFFSET(19966, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1121),
- NAME_FUNC_OFFSET(19997, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1122),
- NAME_FUNC_OFFSET(20028, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1123),
- NAME_FUNC_OFFSET(20056, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1124),
- NAME_FUNC_OFFSET(20085, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1125),
- NAME_FUNC_OFFSET(20113, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1126),
- NAME_FUNC_OFFSET(20142, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1127),
- NAME_FUNC_OFFSET(20163, gl_dispatch_stub_1128, gl_dispatch_stub_1128, NULL, 1128),
- NAME_FUNC_OFFSET(20180, gl_dispatch_stub_1129, gl_dispatch_stub_1129, NULL, 1129),
- NAME_FUNC_OFFSET(20193, gl_dispatch_stub_1130, gl_dispatch_stub_1130, NULL, 1130),
- NAME_FUNC_OFFSET(20207, gl_dispatch_stub_1131, gl_dispatch_stub_1131, NULL, 1131),
- NAME_FUNC_OFFSET(20224, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1132),
- NAME_FUNC_OFFSET(20245, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1133),
- NAME_FUNC_OFFSET(20267, gl_dispatch_stub_1134, gl_dispatch_stub_1134, NULL, 1134),
- NAME_FUNC_OFFSET(20291, gl_dispatch_stub_1135, gl_dispatch_stub_1135, NULL, 1135),
- NAME_FUNC_OFFSET(20321, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1136),
- NAME_FUNC_OFFSET(20342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1137),
- NAME_FUNC_OFFSET(20364, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1138),
- NAME_FUNC_OFFSET(20385, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1139),
- NAME_FUNC_OFFSET(20407, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1140),
- NAME_FUNC_OFFSET(20429, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1141),
- NAME_FUNC_OFFSET(20452, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1142),
- NAME_FUNC_OFFSET(20473, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1143),
- NAME_FUNC_OFFSET(20495, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1144),
- NAME_FUNC_OFFSET(20517, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1145),
- NAME_FUNC_OFFSET(20540, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1146),
- NAME_FUNC_OFFSET(20561, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1147),
- NAME_FUNC_OFFSET(20583, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1148),
- NAME_FUNC_OFFSET(20605, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1149),
- NAME_FUNC_OFFSET(20628, glClearColorIiEXT, glClearColorIiEXT, NULL, 1150),
- NAME_FUNC_OFFSET(20646, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1151),
- NAME_FUNC_OFFSET(20665, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1152),
- NAME_FUNC_OFFSET(20687, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1153),
- NAME_FUNC_OFFSET(20709, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1154),
- NAME_FUNC_OFFSET(20733, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1155),
- NAME_FUNC_OFFSET(20753, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1156),
- NAME_FUNC_OFFSET(20774, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1157),
- NAME_FUNC_OFFSET(20805, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1158),
- NAME_FUNC_OFFSET(20836, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1159),
- NAME_FUNC_OFFSET(20869, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1160),
- NAME_FUNC_OFFSET(20897, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1161),
- NAME_FUNC_OFFSET(20928, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1162),
- NAME_FUNC_OFFSET(20954, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1163),
- NAME_FUNC_OFFSET(20985, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1164),
- NAME_FUNC_OFFSET(21013, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1165),
- NAME_FUNC_OFFSET(21036, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1166),
- NAME_FUNC_OFFSET(21061, glActiveProgramEXT, glActiveProgramEXT, NULL, 1167),
- NAME_FUNC_OFFSET(21080, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1168),
- NAME_FUNC_OFFSET(21105, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1169),
- NAME_FUNC_OFFSET(21127, glTextureBarrierNV, glTextureBarrierNV, NULL, 1170),
- NAME_FUNC_OFFSET(21146, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1171),
- NAME_FUNC_OFFSET(21160, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1172),
- NAME_FUNC_OFFSET(21182, glVDPAUInitNV, glVDPAUInitNV, NULL, 1173),
- NAME_FUNC_OFFSET(21196, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1174),
- NAME_FUNC_OFFSET(21215, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1175),
- NAME_FUNC_OFFSET(21236, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1176),
- NAME_FUNC_OFFSET(21267, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1177),
- NAME_FUNC_OFFSET(21297, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1178),
- NAME_FUNC_OFFSET(21320, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1179),
- NAME_FUNC_OFFSET(21343, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1180),
- NAME_FUNC_OFFSET(21370, gl_dispatch_stub_1181, gl_dispatch_stub_1181, NULL, 1181),
- NAME_FUNC_OFFSET(21392, gl_dispatch_stub_1182, gl_dispatch_stub_1182, NULL, 1182),
- NAME_FUNC_OFFSET(21415, gl_dispatch_stub_1183, gl_dispatch_stub_1183, NULL, 1183),
- NAME_FUNC_OFFSET(21438, gl_dispatch_stub_1184, gl_dispatch_stub_1184, NULL, 1184),
- NAME_FUNC_OFFSET(21458, gl_dispatch_stub_1185, gl_dispatch_stub_1185, NULL, 1185),
- NAME_FUNC_OFFSET(21485, gl_dispatch_stub_1186, gl_dispatch_stub_1186, NULL, 1186),
- NAME_FUNC_OFFSET(21511, gl_dispatch_stub_1187, gl_dispatch_stub_1187, NULL, 1187),
- NAME_FUNC_OFFSET(21537, gl_dispatch_stub_1188, gl_dispatch_stub_1188, NULL, 1188),
- NAME_FUNC_OFFSET(21561, gl_dispatch_stub_1189, gl_dispatch_stub_1189, NULL, 1189),
- NAME_FUNC_OFFSET(21589, gl_dispatch_stub_1190, gl_dispatch_stub_1190, NULL, 1190),
- NAME_FUNC_OFFSET(21613, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1191),
- NAME_FUNC_OFFSET(21637, gl_dispatch_stub_1192, gl_dispatch_stub_1192, NULL, 1192),
- NAME_FUNC_OFFSET(21662, gl_dispatch_stub_1193, gl_dispatch_stub_1193, NULL, 1193),
- NAME_FUNC_OFFSET(21691, gl_dispatch_stub_1194, gl_dispatch_stub_1194, NULL, 1194),
- NAME_FUNC_OFFSET(21722, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1195),
- NAME_FUNC_OFFSET(21761, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1196),
- NAME_FUNC_OFFSET(21790, glAlphaFuncx, glAlphaFuncx, NULL, 1197),
- NAME_FUNC_OFFSET(21803, glClearColorx, glClearColorx, NULL, 1198),
- NAME_FUNC_OFFSET(21817, glClearDepthx, glClearDepthx, NULL, 1199),
- NAME_FUNC_OFFSET(21831, glColor4x, glColor4x, NULL, 1200),
- NAME_FUNC_OFFSET(21841, glDepthRangex, glDepthRangex, NULL, 1201),
- NAME_FUNC_OFFSET(21855, glFogx, glFogx, NULL, 1202),
- NAME_FUNC_OFFSET(21862, glFogxv, glFogxv, NULL, 1203),
- NAME_FUNC_OFFSET(21870, glFrustumf, glFrustumf, NULL, 1204),
- NAME_FUNC_OFFSET(21881, glFrustumx, glFrustumx, NULL, 1205),
- NAME_FUNC_OFFSET(21892, glLightModelx, glLightModelx, NULL, 1206),
- NAME_FUNC_OFFSET(21906, glLightModelxv, glLightModelxv, NULL, 1207),
- NAME_FUNC_OFFSET(21921, glLightx, glLightx, NULL, 1208),
- NAME_FUNC_OFFSET(21930, glLightxv, glLightxv, NULL, 1209),
- NAME_FUNC_OFFSET(21940, glLineWidthx, glLineWidthx, NULL, 1210),
- NAME_FUNC_OFFSET(21953, glLoadMatrixx, glLoadMatrixx, NULL, 1211),
- NAME_FUNC_OFFSET(21967, glMaterialx, glMaterialx, NULL, 1212),
- NAME_FUNC_OFFSET(21979, glMaterialxv, glMaterialxv, NULL, 1213),
- NAME_FUNC_OFFSET(21992, glMultMatrixx, glMultMatrixx, NULL, 1214),
- NAME_FUNC_OFFSET(22006, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1215),
- NAME_FUNC_OFFSET(22024, glNormal3x, glNormal3x, NULL, 1216),
- NAME_FUNC_OFFSET(22035, glOrthof, glOrthof, NULL, 1217),
- NAME_FUNC_OFFSET(22044, glOrthox, glOrthox, NULL, 1218),
- NAME_FUNC_OFFSET(22053, glPointSizex, glPointSizex, NULL, 1219),
- NAME_FUNC_OFFSET(22066, glPolygonOffsetx, glPolygonOffsetx, NULL, 1220),
- NAME_FUNC_OFFSET(22083, glRotatex, glRotatex, NULL, 1221),
- NAME_FUNC_OFFSET(22093, glSampleCoveragex, glSampleCoveragex, NULL, 1222),
- NAME_FUNC_OFFSET(22111, glScalex, glScalex, NULL, 1223),
- NAME_FUNC_OFFSET(22120, glTexEnvx, glTexEnvx, NULL, 1224),
- NAME_FUNC_OFFSET(22130, glTexEnvxv, glTexEnvxv, NULL, 1225),
- NAME_FUNC_OFFSET(22141, glTexParameterx, glTexParameterx, NULL, 1226),
- NAME_FUNC_OFFSET(22157, glTranslatex, glTranslatex, NULL, 1227),
- NAME_FUNC_OFFSET(22170, glClipPlanef, glClipPlanef, NULL, 1228),
- NAME_FUNC_OFFSET(22183, glClipPlanex, glClipPlanex, NULL, 1229),
- NAME_FUNC_OFFSET(22196, glGetClipPlanef, glGetClipPlanef, NULL, 1230),
- NAME_FUNC_OFFSET(22212, glGetClipPlanex, glGetClipPlanex, NULL, 1231),
- NAME_FUNC_OFFSET(22228, glGetFixedv, glGetFixedv, NULL, 1232),
- NAME_FUNC_OFFSET(22240, glGetLightxv, glGetLightxv, NULL, 1233),
- NAME_FUNC_OFFSET(22253, glGetMaterialxv, glGetMaterialxv, NULL, 1234),
- NAME_FUNC_OFFSET(22269, glGetTexEnvxv, glGetTexEnvxv, NULL, 1235),
- NAME_FUNC_OFFSET(22283, glGetTexParameterxv, glGetTexParameterxv, NULL, 1236),
- NAME_FUNC_OFFSET(22303, glPointParameterx, glPointParameterx, NULL, 1237),
- NAME_FUNC_OFFSET(22321, glPointParameterxv, glPointParameterxv, NULL, 1238),
- NAME_FUNC_OFFSET(22340, glTexParameterxv, glTexParameterxv, NULL, 1239),
- NAME_FUNC_OFFSET(22357, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(22370, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(22384, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(22397, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(22411, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(22426, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(22443, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(22460, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(22478, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(22495, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(22511, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(22536, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(22556, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(22576, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(22599, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(22622, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(22642, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(22659, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(22676, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(22691, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(22715, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(22734, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(22753, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(22769, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(22788, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(22807, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(22830, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(22846, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(22862, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(22889, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(22916, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(22936, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(22955, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(22974, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(23004, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(23034, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(23064, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(23094, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(23113, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(23136, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(23161, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(23186, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(23213, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(23241, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(23268, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(23296, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(23325, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(23354, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(23380, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(23411, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(23442, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(23466, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(23489, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(23507, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(23536, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(23565, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(23580, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(23606, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(23632, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(23647, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(23659, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(23679, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(23696, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(23712, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(23728, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(23747, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(23766, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(23789, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(23812, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(23831, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(23856, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(23877, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(23899, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(23917, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(23936, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(23957, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(23979, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(24000, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(24022, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(24043, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(24065, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(24083, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(24102, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(24123, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(24145, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(24166, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(24188, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(24209, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(24231, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(24249, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(24268, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(24289, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(24311, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(24332, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(24354, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(24375, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(24397, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(24415, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(24434, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(24455, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(24477, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(24498, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(24520, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(24546, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(24572, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(24598, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(24624, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(24653, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(24682, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(24711, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(24740, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(24767, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(24793, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(24819, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(24845, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(24871, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(24891, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(24914, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(24938, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(24961, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(24982, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(24997, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(25013, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(25034, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(25055, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(25076, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(25098, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(25120, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(25142, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(25165, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(25185, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(25206, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(25228, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(25251, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(25273, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(25296, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(25318, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(25341, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(25363, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(25386, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(25409, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(25433, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(25456, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(25480, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(25503, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(25527, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(25554, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(25571, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(25589, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(25607, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(25626, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(25643, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(25661, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(25679, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(25698, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(25715, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(25733, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(25751, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(25770, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(25787, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(25805, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(25823, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(25842, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(25859, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(25877, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(25895, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(25914, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(25931, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(25949, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(25967, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(25986, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(26003, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(26021, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(26039, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(26058, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(26075, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(26093, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(26111, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(26130, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(26146, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(26162, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(26178, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(26197, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(26216, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(26235, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(26249, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(26265, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(26281, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(26307, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(26330, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(26353, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(26375, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(26397, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(26420, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(26436, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(26450, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(26463, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(26478, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(26493, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(26510, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(26527, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(26551, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(26578, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(26605, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(26632, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(26651, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(26681, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(26698, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(26715, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(26731, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(26748, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(26777, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(26798, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(26820, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(26843, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(26864, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(26888, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(26906, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(26924, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(26953, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(26981, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(27004, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(27027, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(27050, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(27067, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(27085, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(27108, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(27123, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(27139, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(27154, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(27170, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(27185, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(27201, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(27216, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(27232, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(27247, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(27263, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(27278, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(27294, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(27309, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(27325, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(27340, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(27356, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(27378, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(27400, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(27422, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(27444, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(27465, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(27485, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(27506, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(27526, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(27547, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(27567, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(27588, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(27608, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(27629, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(27649, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(27670, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(27690, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(27711, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(27733, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(27755, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(27777, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(27799, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(27822, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(27845, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(27868, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(27889, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(27909, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(27930, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(27951, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(27971, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(27992, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(28014, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(28036, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(28058, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(28083, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(28110, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(28138, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(28158, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(28179, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(28205, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(28221, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(28243, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(28263, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(28282, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(28307, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(28333, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(28357, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(28382, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(28406, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(28430, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(28455, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(28488, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(28507, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
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- NAME_FUNC_OFFSET(30024, glGenerateMipmap, glGenerateMipmap, NULL, 673),
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- NAME_FUNC_OFFSET(30589, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
- NAME_FUNC_OFFSET(30614, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
- NAME_FUNC_OFFSET(30640, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
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- NAME_FUNC_OFFSET(30687, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
- NAME_FUNC_OFFSET(30708, glBlendFunciARB, glBlendFunciARB, NULL, 714),
- NAME_FUNC_OFFSET(30730, glBlendFunciARB, glBlendFunciARB, NULL, 714),
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- NAME_FUNC_OFFSET(30809, glDepthRangef, glDepthRangef, NULL, 804),
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- NAME_FUNC_OFFSET(30867, glProgramParameteri, glProgramParameteri, NULL, 810),
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- NAME_FUNC_OFFSET(30948, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
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- NAME_FUNC_OFFSET(31077, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
- NAME_FUNC_OFFSET(31108, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
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- NAME_FUNC_OFFSET(31202, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
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- NAME_FUNC_OFFSET(31294, gl_dispatch_stub_976, gl_dispatch_stub_976, NULL, 976),
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- NAME_FUNC_OFFSET(31361, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
- NAME_FUNC_OFFSET(31384, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
- NAME_FUNC_OFFSET(31407, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
- NAME_FUNC_OFFSET(31431, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
- NAME_FUNC_OFFSET(31453, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
- NAME_FUNC_OFFSET(31476, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
- NAME_FUNC_OFFSET(31498, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
- NAME_FUNC_OFFSET(31521, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
- NAME_FUNC_OFFSET(31544, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
- NAME_FUNC_OFFSET(31568, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
- NAME_FUNC_OFFSET(31590, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
- NAME_FUNC_OFFSET(31613, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
- NAME_FUNC_OFFSET(31635, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(31658, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
- NAME_FUNC_OFFSET(31681, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
- NAME_FUNC_OFFSET(31705, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(31734, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(31765, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
- NAME_FUNC_OFFSET(31796, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
- NAME_FUNC_OFFSET(31825, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
- NAME_FUNC_OFFSET(31856, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
- NAME_FUNC_OFFSET(31887, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
- NAME_FUNC_OFFSET(31916, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
- NAME_FUNC_OFFSET(31947, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
- NAME_FUNC_OFFSET(31978, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
- NAME_FUNC_OFFSET(32000, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
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- NAME_FUNC_OFFSET(32055, glDebugMessageControl, glDebugMessageControl, NULL, 1020),
- NAME_FUNC_OFFSET(32080, glDebugMessageInsert, glDebugMessageInsert, NULL, 1021),
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- NAME_FUNC_OFFSET(32147, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1030),
- NAME_FUNC_OFFSET(32167, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1031),
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- NAME_FUNC_OFFSET(32199, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1033),
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- NAME_FUNC_OFFSET(32230, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1137),
- NAME_FUNC_OFFSET(32249, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1138),
- NAME_FUNC_OFFSET(32267, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1139),
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- NAME_FUNC_OFFSET(32325, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1142),
- NAME_FUNC_OFFSET(32343, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1143),
- NAME_FUNC_OFFSET(32362, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1144),
- NAME_FUNC_OFFSET(32381, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1145),
- NAME_FUNC_OFFSET(32401, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1146),
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- NAME_FUNC_OFFSET(32438, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1148),
- NAME_FUNC_OFFSET(32457, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1149),
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- NAME_FUNC_OFFSET(32494, glAlphaFuncx, glAlphaFuncx, NULL, 1197),
- NAME_FUNC_OFFSET(32510, glClearColorx, glClearColorx, NULL, 1198),
- NAME_FUNC_OFFSET(32527, glClearDepthx, glClearDepthx, NULL, 1199),
- NAME_FUNC_OFFSET(32544, glColor4x, glColor4x, NULL, 1200),
- NAME_FUNC_OFFSET(32557, glDepthRangex, glDepthRangex, NULL, 1201),
- NAME_FUNC_OFFSET(32574, glFogx, glFogx, NULL, 1202),
- NAME_FUNC_OFFSET(32584, glFogxv, glFogxv, NULL, 1203),
- NAME_FUNC_OFFSET(32595, glFrustumf, glFrustumf, NULL, 1204),
- NAME_FUNC_OFFSET(32609, glFrustumx, glFrustumx, NULL, 1205),
- NAME_FUNC_OFFSET(32623, glLightModelx, glLightModelx, NULL, 1206),
- NAME_FUNC_OFFSET(32640, glLightModelxv, glLightModelxv, NULL, 1207),
- NAME_FUNC_OFFSET(32658, glLightx, glLightx, NULL, 1208),
- NAME_FUNC_OFFSET(32670, glLightxv, glLightxv, NULL, 1209),
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- NAME_FUNC_OFFSET(32699, glLoadMatrixx, glLoadMatrixx, NULL, 1211),
- NAME_FUNC_OFFSET(32716, glMaterialx, glMaterialx, NULL, 1212),
- NAME_FUNC_OFFSET(32731, glMaterialxv, glMaterialxv, NULL, 1213),
- NAME_FUNC_OFFSET(32747, glMultMatrixx, glMultMatrixx, NULL, 1214),
- NAME_FUNC_OFFSET(32764, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1215),
- NAME_FUNC_OFFSET(32785, glNormal3x, glNormal3x, NULL, 1216),
- NAME_FUNC_OFFSET(32799, glOrthof, glOrthof, NULL, 1217),
- NAME_FUNC_OFFSET(32811, glOrthox, glOrthox, NULL, 1218),
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- NAME_FUNC_OFFSET(32839, glPolygonOffsetx, glPolygonOffsetx, NULL, 1220),
- NAME_FUNC_OFFSET(32859, glRotatex, glRotatex, NULL, 1221),
- NAME_FUNC_OFFSET(32872, glSampleCoveragex, glSampleCoveragex, NULL, 1222),
- NAME_FUNC_OFFSET(32893, glScalex, glScalex, NULL, 1223),
- NAME_FUNC_OFFSET(32905, glTexEnvx, glTexEnvx, NULL, 1224),
- NAME_FUNC_OFFSET(32918, glTexEnvxv, glTexEnvxv, NULL, 1225),
- NAME_FUNC_OFFSET(32932, glTexParameterx, glTexParameterx, NULL, 1226),
- NAME_FUNC_OFFSET(32951, glTranslatex, glTranslatex, NULL, 1227),
- NAME_FUNC_OFFSET(32967, glClipPlanef, glClipPlanef, NULL, 1228),
- NAME_FUNC_OFFSET(32983, glClipPlanex, glClipPlanex, NULL, 1229),
- NAME_FUNC_OFFSET(32999, glGetClipPlanef, glGetClipPlanef, NULL, 1230),
- NAME_FUNC_OFFSET(33018, glGetClipPlanex, glGetClipPlanex, NULL, 1231),
- NAME_FUNC_OFFSET(33037, glGetFixedv, glGetFixedv, NULL, 1232),
- NAME_FUNC_OFFSET(33052, glGetLightxv, glGetLightxv, NULL, 1233),
- NAME_FUNC_OFFSET(33068, glGetMaterialxv, glGetMaterialxv, NULL, 1234),
- NAME_FUNC_OFFSET(33087, glGetTexEnvxv, glGetTexEnvxv, NULL, 1235),
- NAME_FUNC_OFFSET(33104, glGetTexParameterxv, glGetTexParameterxv, NULL, 1236),
- NAME_FUNC_OFFSET(33127, glPointParameterx, glPointParameterx, NULL, 1237),
- NAME_FUNC_OFFSET(33148, glPointParameterxv, glPointParameterxv, NULL, 1238),
- NAME_FUNC_OFFSET(33170, glTexParameterxv, glTexParameterxv, NULL, 1239),
+ NAME_FUNC_OFFSET(14597, glGetProgramInterfaceiv, glGetProgramInterfaceiv, NULL, 870),
+ NAME_FUNC_OFFSET(14621, glGetProgramResourceIndex, glGetProgramResourceIndex, NULL, 871),
+ NAME_FUNC_OFFSET(14647, glGetProgramResourceLocation, glGetProgramResourceLocation, NULL, 872),
+ NAME_FUNC_OFFSET(14676, glGetProgramResourceLocationIndex, glGetProgramResourceLocationIndex, NULL, 873),
+ NAME_FUNC_OFFSET(14710, glGetProgramResourceName, glGetProgramResourceName, NULL, 874),
+ NAME_FUNC_OFFSET(14735, glGetProgramResourceiv, glGetProgramResourceiv, NULL, 875),
+ NAME_FUNC_OFFSET(14758, glTexBufferRange, glTexBufferRange, NULL, 876),
+ NAME_FUNC_OFFSET(14775, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 877),
+ NAME_FUNC_OFFSET(14801, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 878),
+ NAME_FUNC_OFFSET(14827, glBufferStorage, glBufferStorage, NULL, 879),
+ NAME_FUNC_OFFSET(14843, glClearTexImage, glClearTexImage, NULL, 880),
+ NAME_FUNC_OFFSET(14859, glClearTexSubImage, glClearTexSubImage, NULL, 881),
+ NAME_FUNC_OFFSET(14878, glBindBuffersBase, glBindBuffersBase, NULL, 882),
+ NAME_FUNC_OFFSET(14896, glBindBuffersRange, glBindBuffersRange, NULL, 883),
+ NAME_FUNC_OFFSET(14915, glBindImageTextures, glBindImageTextures, NULL, 884),
+ NAME_FUNC_OFFSET(14935, glBindSamplers, glBindSamplers, NULL, 885),
+ NAME_FUNC_OFFSET(14950, glBindTextures, glBindTextures, NULL, 886),
+ NAME_FUNC_OFFSET(14965, glBindVertexBuffers, glBindVertexBuffers, NULL, 887),
+ NAME_FUNC_OFFSET(14985, glClipControl, glClipControl, NULL, 888),
+ NAME_FUNC_OFFSET(14999, glBindTextureUnit, glBindTextureUnit, NULL, 889),
+ NAME_FUNC_OFFSET(15017, glClearNamedBufferData, glClearNamedBufferData, NULL, 890),
+ NAME_FUNC_OFFSET(15040, glClearNamedBufferSubData, glClearNamedBufferSubData, NULL, 891),
+ NAME_FUNC_OFFSET(15066, glCompressedTextureSubImage1D, glCompressedTextureSubImage1D, NULL, 892),
+ NAME_FUNC_OFFSET(15096, glCompressedTextureSubImage2D, glCompressedTextureSubImage2D, NULL, 893),
+ NAME_FUNC_OFFSET(15126, glCompressedTextureSubImage3D, glCompressedTextureSubImage3D, NULL, 894),
+ NAME_FUNC_OFFSET(15156, glCopyNamedBufferSubData, glCopyNamedBufferSubData, NULL, 895),
+ NAME_FUNC_OFFSET(15181, glCopyTextureSubImage1D, glCopyTextureSubImage1D, NULL, 896),
+ NAME_FUNC_OFFSET(15205, glCopyTextureSubImage2D, glCopyTextureSubImage2D, NULL, 897),
+ NAME_FUNC_OFFSET(15229, glCopyTextureSubImage3D, glCopyTextureSubImage3D, NULL, 898),
+ NAME_FUNC_OFFSET(15253, glCreateBuffers, glCreateBuffers, NULL, 899),
+ NAME_FUNC_OFFSET(15269, glCreateProgramPipelines, glCreateProgramPipelines, NULL, 900),
+ NAME_FUNC_OFFSET(15294, glCreateQueries, glCreateQueries, NULL, 901),
+ NAME_FUNC_OFFSET(15310, glCreateRenderbuffers, glCreateRenderbuffers, NULL, 902),
+ NAME_FUNC_OFFSET(15332, glCreateSamplers, glCreateSamplers, NULL, 903),
+ NAME_FUNC_OFFSET(15349, glCreateTextures, glCreateTextures, NULL, 904),
+ NAME_FUNC_OFFSET(15366, glCreateTransformFeedbacks, glCreateTransformFeedbacks, NULL, 905),
+ NAME_FUNC_OFFSET(15393, glFlushMappedNamedBufferRange, glFlushMappedNamedBufferRange, NULL, 906),
+ NAME_FUNC_OFFSET(15423, glGenerateTextureMipmap, glGenerateTextureMipmap, NULL, 907),
+ NAME_FUNC_OFFSET(15447, glGetCompressedTextureImage, glGetCompressedTextureImage, NULL, 908),
+ NAME_FUNC_OFFSET(15475, glGetNamedBufferParameteri64v, glGetNamedBufferParameteri64v, NULL, 909),
+ NAME_FUNC_OFFSET(15505, glGetNamedBufferParameteriv, glGetNamedBufferParameteriv, NULL, 910),
+ NAME_FUNC_OFFSET(15533, glGetNamedBufferPointerv, glGetNamedBufferPointerv, NULL, 911),
+ NAME_FUNC_OFFSET(15558, glGetNamedBufferSubData, glGetNamedBufferSubData, NULL, 912),
+ NAME_FUNC_OFFSET(15582, glGetNamedRenderbufferParameteriv, glGetNamedRenderbufferParameteriv, NULL, 913),
+ NAME_FUNC_OFFSET(15616, glGetQueryBufferObjecti64v, glGetQueryBufferObjecti64v, NULL, 914),
+ NAME_FUNC_OFFSET(15643, glGetQueryBufferObjectiv, glGetQueryBufferObjectiv, NULL, 915),
+ NAME_FUNC_OFFSET(15668, glGetQueryBufferObjectui64v, glGetQueryBufferObjectui64v, NULL, 916),
+ NAME_FUNC_OFFSET(15696, glGetQueryBufferObjectuiv, glGetQueryBufferObjectuiv, NULL, 917),
+ NAME_FUNC_OFFSET(15722, glGetTextureImage, glGetTextureImage, NULL, 918),
+ NAME_FUNC_OFFSET(15740, glGetTextureLevelParameterfv, glGetTextureLevelParameterfv, NULL, 919),
+ NAME_FUNC_OFFSET(15769, glGetTextureLevelParameteriv, glGetTextureLevelParameteriv, NULL, 920),
+ NAME_FUNC_OFFSET(15798, glGetTextureParameterIiv, glGetTextureParameterIiv, NULL, 921),
+ NAME_FUNC_OFFSET(15823, glGetTextureParameterIuiv, glGetTextureParameterIuiv, NULL, 922),
+ NAME_FUNC_OFFSET(15849, glGetTextureParameterfv, glGetTextureParameterfv, NULL, 923),
+ NAME_FUNC_OFFSET(15873, glGetTextureParameteriv, glGetTextureParameteriv, NULL, 924),
+ NAME_FUNC_OFFSET(15897, glGetTransformFeedbacki64_v, glGetTransformFeedbacki64_v, NULL, 925),
+ NAME_FUNC_OFFSET(15925, glGetTransformFeedbacki_v, glGetTransformFeedbacki_v, NULL, 926),
+ NAME_FUNC_OFFSET(15951, glGetTransformFeedbackiv, glGetTransformFeedbackiv, NULL, 927),
+ NAME_FUNC_OFFSET(15976, glMapNamedBuffer, glMapNamedBuffer, NULL, 928),
+ NAME_FUNC_OFFSET(15993, glMapNamedBufferRange, glMapNamedBufferRange, NULL, 929),
+ NAME_FUNC_OFFSET(16015, glNamedBufferData, glNamedBufferData, NULL, 930),
+ NAME_FUNC_OFFSET(16033, glNamedBufferStorage, glNamedBufferStorage, NULL, 931),
+ NAME_FUNC_OFFSET(16054, glNamedBufferSubData, glNamedBufferSubData, NULL, 932),
+ NAME_FUNC_OFFSET(16075, glNamedRenderbufferStorage, glNamedRenderbufferStorage, NULL, 933),
+ NAME_FUNC_OFFSET(16102, glNamedRenderbufferStorageMultisample, glNamedRenderbufferStorageMultisample, NULL, 934),
+ NAME_FUNC_OFFSET(16140, glTextureBuffer, glTextureBuffer, NULL, 935),
+ NAME_FUNC_OFFSET(16156, glTextureBufferRange, glTextureBufferRange, NULL, 936),
+ NAME_FUNC_OFFSET(16177, glTextureParameterIiv, glTextureParameterIiv, NULL, 937),
+ NAME_FUNC_OFFSET(16199, glTextureParameterIuiv, glTextureParameterIuiv, NULL, 938),
+ NAME_FUNC_OFFSET(16222, glTextureParameterf, glTextureParameterf, NULL, 939),
+ NAME_FUNC_OFFSET(16242, glTextureParameterfv, glTextureParameterfv, NULL, 940),
+ NAME_FUNC_OFFSET(16263, glTextureParameteri, glTextureParameteri, NULL, 941),
+ NAME_FUNC_OFFSET(16283, glTextureParameteriv, glTextureParameteriv, NULL, 942),
+ NAME_FUNC_OFFSET(16304, glTextureStorage1D, glTextureStorage1D, NULL, 943),
+ NAME_FUNC_OFFSET(16323, glTextureStorage2D, glTextureStorage2D, NULL, 944),
+ NAME_FUNC_OFFSET(16342, glTextureStorage2DMultisample, glTextureStorage2DMultisample, NULL, 945),
+ NAME_FUNC_OFFSET(16372, glTextureStorage3D, glTextureStorage3D, NULL, 946),
+ NAME_FUNC_OFFSET(16391, glTextureStorage3DMultisample, glTextureStorage3DMultisample, NULL, 947),
+ NAME_FUNC_OFFSET(16421, glTextureSubImage1D, glTextureSubImage1D, NULL, 948),
+ NAME_FUNC_OFFSET(16441, glTextureSubImage2D, glTextureSubImage2D, NULL, 949),
+ NAME_FUNC_OFFSET(16461, glTextureSubImage3D, glTextureSubImage3D, NULL, 950),
+ NAME_FUNC_OFFSET(16481, glTransformFeedbackBufferBase, glTransformFeedbackBufferBase, NULL, 951),
+ NAME_FUNC_OFFSET(16511, glTransformFeedbackBufferRange, glTransformFeedbackBufferRange, NULL, 952),
+ NAME_FUNC_OFFSET(16542, glUnmapNamedBuffer, glUnmapNamedBuffer, NULL, 953),
+ NAME_FUNC_OFFSET(16561, glInvalidateBufferData, glInvalidateBufferData, NULL, 954),
+ NAME_FUNC_OFFSET(16584, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 955),
+ NAME_FUNC_OFFSET(16610, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 956),
+ NAME_FUNC_OFFSET(16634, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 957),
+ NAME_FUNC_OFFSET(16661, glInvalidateTexImage, glInvalidateTexImage, NULL, 958),
+ NAME_FUNC_OFFSET(16682, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 959),
+ NAME_FUNC_OFFSET(16706, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 960),
+ NAME_FUNC_OFFSET(16725, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
+ NAME_FUNC_OFFSET(16739, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
+ NAME_FUNC_OFFSET(16754, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
+ NAME_FUNC_OFFSET(16768, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
+ NAME_FUNC_OFFSET(16783, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
+ NAME_FUNC_OFFSET(16797, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
+ NAME_FUNC_OFFSET(16812, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
+ NAME_FUNC_OFFSET(16826, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968),
+ NAME_FUNC_OFFSET(16841, glPointSizePointerOES, glPointSizePointerOES, NULL, 969),
+ NAME_FUNC_OFFSET(16863, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970),
+ NAME_FUNC_OFFSET(16881, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
+ NAME_FUNC_OFFSET(16898, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
+ NAME_FUNC_OFFSET(16918, glColorPointerEXT, glColorPointerEXT, NULL, 973),
+ NAME_FUNC_OFFSET(16936, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 974),
+ NAME_FUNC_OFFSET(16957, glIndexPointerEXT, glIndexPointerEXT, NULL, 975),
+ NAME_FUNC_OFFSET(16975, glNormalPointerEXT, glNormalPointerEXT, NULL, 976),
+ NAME_FUNC_OFFSET(16994, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 977),
+ NAME_FUNC_OFFSET(17015, glVertexPointerEXT, glVertexPointerEXT, NULL, 978),
+ NAME_FUNC_OFFSET(17034, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
+ NAME_FUNC_OFFSET(17058, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
+ NAME_FUNC_OFFSET(17080, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
+ NAME_FUNC_OFFSET(17102, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
+ NAME_FUNC_OFFSET(17125, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
+ NAME_FUNC_OFFSET(17150, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(17172, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(17200, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
+ NAME_FUNC_OFFSET(17223, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(17243, glLockArraysEXT, glLockArraysEXT, NULL, 988),
+ NAME_FUNC_OFFSET(17259, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
+ NAME_FUNC_OFFSET(17278, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
+ NAME_FUNC_OFFSET(17298, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
+ NAME_FUNC_OFFSET(17317, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(17337, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(17356, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(17376, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(17396, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(17417, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(17436, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
+ NAME_FUNC_OFFSET(17456, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(17475, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(17495, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(17514, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(17534, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(17554, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(17594, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(17614, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(17633, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(17653, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(17672, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(17692, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(17712, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(17733, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(17752, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(17772, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(17791, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
+ NAME_FUNC_OFFSET(17811, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(17830, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(17850, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
+ NAME_FUNC_OFFSET(17870, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
+ NAME_FUNC_OFFSET(17891, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
+ NAME_FUNC_OFFSET(17917, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(17943, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(17971, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(17999, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(18027, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
+ NAME_FUNC_OFFSET(18055, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
+ NAME_FUNC_OFFSET(18081, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
+ NAME_FUNC_OFFSET(18107, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
+ NAME_FUNC_OFFSET(18135, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
+ NAME_FUNC_OFFSET(18163, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
+ NAME_FUNC_OFFSET(18191, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
+ NAME_FUNC_OFFSET(18219, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
+ NAME_FUNC_OFFSET(18245, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
+ NAME_FUNC_OFFSET(18271, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
+ NAME_FUNC_OFFSET(18299, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
+ NAME_FUNC_OFFSET(18327, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037),
+ NAME_FUNC_OFFSET(18355, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
+ NAME_FUNC_OFFSET(18383, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 1039),
+ NAME_FUNC_OFFSET(18401, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
+ NAME_FUNC_OFFSET(18420, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(18446, glDebugMessageCallback, glDebugMessageCallback, NULL, 1042),
+ NAME_FUNC_OFFSET(18469, glDebugMessageControl, glDebugMessageControl, NULL, 1043),
+ NAME_FUNC_OFFSET(18491, glDebugMessageInsert, glDebugMessageInsert, NULL, 1044),
+ NAME_FUNC_OFFSET(18512, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1045),
+ NAME_FUNC_OFFSET(18533, glGetObjectLabel, glGetObjectLabel, NULL, 1046),
+ NAME_FUNC_OFFSET(18550, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 1047),
+ NAME_FUNC_OFFSET(18570, glObjectLabel, glObjectLabel, NULL, 1048),
+ NAME_FUNC_OFFSET(18584, glObjectPtrLabel, glObjectPtrLabel, NULL, 1049),
+ NAME_FUNC_OFFSET(18601, glPopDebugGroup, glPopDebugGroup, NULL, 1050),
+ NAME_FUNC_OFFSET(18617, glPushDebugGroup, glPushDebugGroup, NULL, 1051),
+ NAME_FUNC_OFFSET(18634, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(18656, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(18679, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(18702, glFogCoordfEXT, glFogCoordfEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(18717, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(18733, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 1057),
+ NAME_FUNC_OFFSET(18753, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 1058),
+ NAME_FUNC_OFFSET(18771, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 1059),
+ NAME_FUNC_OFFSET(18790, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 1060),
+ NAME_FUNC_OFFSET(18808, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 1061),
+ NAME_FUNC_OFFSET(18827, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 1062),
+ NAME_FUNC_OFFSET(18845, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 1063),
+ NAME_FUNC_OFFSET(18864, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 1064),
+ NAME_FUNC_OFFSET(18882, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 1065),
+ NAME_FUNC_OFFSET(18901, gl_dispatch_stub_1066, gl_dispatch_stub_1066, NULL, 1066),
+ NAME_FUNC_OFFSET(18926, gl_dispatch_stub_1067, gl_dispatch_stub_1067, NULL, 1067),
+ NAME_FUNC_OFFSET(18953, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 1068),
+ NAME_FUNC_OFFSET(18977, glExecuteProgramNV, glExecuteProgramNV, NULL, 1069),
+ NAME_FUNC_OFFSET(18996, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 1070),
+ NAME_FUNC_OFFSET(19022, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 1071),
+ NAME_FUNC_OFFSET(19048, glGetProgramStringNV, glGetProgramStringNV, NULL, 1072),
+ NAME_FUNC_OFFSET(19069, glGetProgramivNV, glGetProgramivNV, NULL, 1073),
+ NAME_FUNC_OFFSET(19086, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 1074),
+ NAME_FUNC_OFFSET(19107, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 1075),
+ NAME_FUNC_OFFSET(19129, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 1076),
+ NAME_FUNC_OFFSET(19151, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 1077),
+ NAME_FUNC_OFFSET(19173, glLoadProgramNV, glLoadProgramNV, NULL, 1078),
+ NAME_FUNC_OFFSET(19189, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 1079),
+ NAME_FUNC_OFFSET(19214, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 1080),
+ NAME_FUNC_OFFSET(19239, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 1081),
+ NAME_FUNC_OFFSET(19267, glTrackMatrixNV, glTrackMatrixNV, NULL, 1082),
+ NAME_FUNC_OFFSET(19283, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 1083),
+ NAME_FUNC_OFFSET(19302, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 1084),
+ NAME_FUNC_OFFSET(19322, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 1085),
+ NAME_FUNC_OFFSET(19341, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 1086),
+ NAME_FUNC_OFFSET(19361, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 1087),
+ NAME_FUNC_OFFSET(19380, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 1088),
+ NAME_FUNC_OFFSET(19400, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 1089),
+ NAME_FUNC_OFFSET(19419, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 1090),
+ NAME_FUNC_OFFSET(19439, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 1091),
+ NAME_FUNC_OFFSET(19458, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 1092),
+ NAME_FUNC_OFFSET(19478, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 1093),
+ NAME_FUNC_OFFSET(19497, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 1094),
+ NAME_FUNC_OFFSET(19517, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 1095),
+ NAME_FUNC_OFFSET(19536, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 1096),
+ NAME_FUNC_OFFSET(19556, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 1097),
+ NAME_FUNC_OFFSET(19575, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 1098),
+ NAME_FUNC_OFFSET(19595, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 1099),
+ NAME_FUNC_OFFSET(19614, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 1100),
+ NAME_FUNC_OFFSET(19634, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 1101),
+ NAME_FUNC_OFFSET(19653, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 1102),
+ NAME_FUNC_OFFSET(19673, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 1103),
+ NAME_FUNC_OFFSET(19692, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 1104),
+ NAME_FUNC_OFFSET(19712, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 1105),
+ NAME_FUNC_OFFSET(19731, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 1106),
+ NAME_FUNC_OFFSET(19751, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 1107),
+ NAME_FUNC_OFFSET(19771, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 1108),
+ NAME_FUNC_OFFSET(19792, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 1109),
+ NAME_FUNC_OFFSET(19816, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1110),
+ NAME_FUNC_OFFSET(19837, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1111),
+ NAME_FUNC_OFFSET(19858, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1112),
+ NAME_FUNC_OFFSET(19879, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1113),
+ NAME_FUNC_OFFSET(19900, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1114),
+ NAME_FUNC_OFFSET(19921, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1115),
+ NAME_FUNC_OFFSET(19942, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1116),
+ NAME_FUNC_OFFSET(19963, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1117),
+ NAME_FUNC_OFFSET(19984, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1118),
+ NAME_FUNC_OFFSET(20005, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1119),
+ NAME_FUNC_OFFSET(20026, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1120),
+ NAME_FUNC_OFFSET(20047, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1121),
+ NAME_FUNC_OFFSET(20068, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1122),
+ NAME_FUNC_OFFSET(20090, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1123),
+ NAME_FUNC_OFFSET(20117, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1124),
+ NAME_FUNC_OFFSET(20144, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1125),
+ NAME_FUNC_OFFSET(20168, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1126),
+ NAME_FUNC_OFFSET(20192, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1127),
+ NAME_FUNC_OFFSET(20214, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1128),
+ NAME_FUNC_OFFSET(20236, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1129),
+ NAME_FUNC_OFFSET(20258, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1130),
+ NAME_FUNC_OFFSET(20283, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1131),
+ NAME_FUNC_OFFSET(20307, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1132),
+ NAME_FUNC_OFFSET(20329, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1133),
+ NAME_FUNC_OFFSET(20351, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1134),
+ NAME_FUNC_OFFSET(20373, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1135),
+ NAME_FUNC_OFFSET(20399, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1136),
+ NAME_FUNC_OFFSET(20422, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1137),
+ NAME_FUNC_OFFSET(20446, glPassTexCoordATI, glPassTexCoordATI, NULL, 1138),
+ NAME_FUNC_OFFSET(20464, glSampleMapATI, glSampleMapATI, NULL, 1139),
+ NAME_FUNC_OFFSET(20479, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1140),
+ NAME_FUNC_OFFSET(20510, gl_dispatch_stub_1141, gl_dispatch_stub_1141, NULL, 1141),
+ NAME_FUNC_OFFSET(20533, gl_dispatch_stub_1142, gl_dispatch_stub_1142, NULL, 1142),
+ NAME_FUNC_OFFSET(20556, gl_dispatch_stub_1143, gl_dispatch_stub_1143, NULL, 1143),
+ NAME_FUNC_OFFSET(20579, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1144),
+ NAME_FUNC_OFFSET(20610, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1145),
+ NAME_FUNC_OFFSET(20641, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1146),
+ NAME_FUNC_OFFSET(20669, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1147),
+ NAME_FUNC_OFFSET(20698, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1148),
+ NAME_FUNC_OFFSET(20726, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1149),
+ NAME_FUNC_OFFSET(20755, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1150),
+ NAME_FUNC_OFFSET(20776, gl_dispatch_stub_1151, gl_dispatch_stub_1151, NULL, 1151),
+ NAME_FUNC_OFFSET(20793, gl_dispatch_stub_1152, gl_dispatch_stub_1152, NULL, 1152),
+ NAME_FUNC_OFFSET(20806, gl_dispatch_stub_1153, gl_dispatch_stub_1153, NULL, 1153),
+ NAME_FUNC_OFFSET(20820, gl_dispatch_stub_1154, gl_dispatch_stub_1154, NULL, 1154),
+ NAME_FUNC_OFFSET(20837, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1155),
+ NAME_FUNC_OFFSET(20858, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1156),
+ NAME_FUNC_OFFSET(20880, gl_dispatch_stub_1157, gl_dispatch_stub_1157, NULL, 1157),
+ NAME_FUNC_OFFSET(20904, gl_dispatch_stub_1158, gl_dispatch_stub_1158, NULL, 1158),
+ NAME_FUNC_OFFSET(20934, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1159),
+ NAME_FUNC_OFFSET(20955, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1160),
+ NAME_FUNC_OFFSET(20977, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1161),
+ NAME_FUNC_OFFSET(20998, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1162),
+ NAME_FUNC_OFFSET(21020, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1163),
+ NAME_FUNC_OFFSET(21042, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1164),
+ NAME_FUNC_OFFSET(21065, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1165),
+ NAME_FUNC_OFFSET(21086, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1166),
+ NAME_FUNC_OFFSET(21108, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1167),
+ NAME_FUNC_OFFSET(21130, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1168),
+ NAME_FUNC_OFFSET(21153, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1169),
+ NAME_FUNC_OFFSET(21174, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1170),
+ NAME_FUNC_OFFSET(21196, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1171),
+ NAME_FUNC_OFFSET(21218, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1172),
+ NAME_FUNC_OFFSET(21241, glClearColorIiEXT, glClearColorIiEXT, NULL, 1173),
+ NAME_FUNC_OFFSET(21259, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1174),
+ NAME_FUNC_OFFSET(21278, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1175),
+ NAME_FUNC_OFFSET(21300, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1176),
+ NAME_FUNC_OFFSET(21322, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1177),
+ NAME_FUNC_OFFSET(21346, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1178),
+ NAME_FUNC_OFFSET(21366, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1179),
+ NAME_FUNC_OFFSET(21387, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1180),
+ NAME_FUNC_OFFSET(21418, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1181),
+ NAME_FUNC_OFFSET(21449, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1182),
+ NAME_FUNC_OFFSET(21482, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1183),
+ NAME_FUNC_OFFSET(21510, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1184),
+ NAME_FUNC_OFFSET(21541, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1185),
+ NAME_FUNC_OFFSET(21567, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1186),
+ NAME_FUNC_OFFSET(21598, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1187),
+ NAME_FUNC_OFFSET(21626, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1188),
+ NAME_FUNC_OFFSET(21649, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1189),
+ NAME_FUNC_OFFSET(21674, glActiveProgramEXT, glActiveProgramEXT, NULL, 1190),
+ NAME_FUNC_OFFSET(21693, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1191),
+ NAME_FUNC_OFFSET(21718, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1192),
+ NAME_FUNC_OFFSET(21740, glTextureBarrierNV, glTextureBarrierNV, NULL, 1193),
+ NAME_FUNC_OFFSET(21759, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1194),
+ NAME_FUNC_OFFSET(21773, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1195),
+ NAME_FUNC_OFFSET(21795, glVDPAUInitNV, glVDPAUInitNV, NULL, 1196),
+ NAME_FUNC_OFFSET(21809, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1197),
+ NAME_FUNC_OFFSET(21828, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1198),
+ NAME_FUNC_OFFSET(21849, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1199),
+ NAME_FUNC_OFFSET(21880, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1200),
+ NAME_FUNC_OFFSET(21910, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1201),
+ NAME_FUNC_OFFSET(21933, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1202),
+ NAME_FUNC_OFFSET(21956, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1203),
+ NAME_FUNC_OFFSET(21983, gl_dispatch_stub_1204, gl_dispatch_stub_1204, NULL, 1204),
+ NAME_FUNC_OFFSET(22005, gl_dispatch_stub_1205, gl_dispatch_stub_1205, NULL, 1205),
+ NAME_FUNC_OFFSET(22028, gl_dispatch_stub_1206, gl_dispatch_stub_1206, NULL, 1206),
+ NAME_FUNC_OFFSET(22051, gl_dispatch_stub_1207, gl_dispatch_stub_1207, NULL, 1207),
+ NAME_FUNC_OFFSET(22071, gl_dispatch_stub_1208, gl_dispatch_stub_1208, NULL, 1208),
+ NAME_FUNC_OFFSET(22098, gl_dispatch_stub_1209, gl_dispatch_stub_1209, NULL, 1209),
+ NAME_FUNC_OFFSET(22124, gl_dispatch_stub_1210, gl_dispatch_stub_1210, NULL, 1210),
+ NAME_FUNC_OFFSET(22150, gl_dispatch_stub_1211, gl_dispatch_stub_1211, NULL, 1211),
+ NAME_FUNC_OFFSET(22174, gl_dispatch_stub_1212, gl_dispatch_stub_1212, NULL, 1212),
+ NAME_FUNC_OFFSET(22202, gl_dispatch_stub_1213, gl_dispatch_stub_1213, NULL, 1213),
+ NAME_FUNC_OFFSET(22226, glPolygonOffsetClampEXT, glPolygonOffsetClampEXT, NULL, 1214),
+ NAME_FUNC_OFFSET(22250, gl_dispatch_stub_1215, gl_dispatch_stub_1215, NULL, 1215),
+ NAME_FUNC_OFFSET(22275, gl_dispatch_stub_1216, gl_dispatch_stub_1216, NULL, 1216),
+ NAME_FUNC_OFFSET(22304, gl_dispatch_stub_1217, gl_dispatch_stub_1217, NULL, 1217),
+ NAME_FUNC_OFFSET(22335, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1218),
+ NAME_FUNC_OFFSET(22374, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1219),
+ NAME_FUNC_OFFSET(22403, glAlphaFuncx, glAlphaFuncx, NULL, 1220),
+ NAME_FUNC_OFFSET(22416, glClearColorx, glClearColorx, NULL, 1221),
+ NAME_FUNC_OFFSET(22430, glClearDepthx, glClearDepthx, NULL, 1222),
+ NAME_FUNC_OFFSET(22444, glColor4x, glColor4x, NULL, 1223),
+ NAME_FUNC_OFFSET(22454, glDepthRangex, glDepthRangex, NULL, 1224),
+ NAME_FUNC_OFFSET(22468, glFogx, glFogx, NULL, 1225),
+ NAME_FUNC_OFFSET(22475, glFogxv, glFogxv, NULL, 1226),
+ NAME_FUNC_OFFSET(22483, glFrustumf, glFrustumf, NULL, 1227),
+ NAME_FUNC_OFFSET(22494, glFrustumx, glFrustumx, NULL, 1228),
+ NAME_FUNC_OFFSET(22505, glLightModelx, glLightModelx, NULL, 1229),
+ NAME_FUNC_OFFSET(22519, glLightModelxv, glLightModelxv, NULL, 1230),
+ NAME_FUNC_OFFSET(22534, glLightx, glLightx, NULL, 1231),
+ NAME_FUNC_OFFSET(22543, glLightxv, glLightxv, NULL, 1232),
+ NAME_FUNC_OFFSET(22553, glLineWidthx, glLineWidthx, NULL, 1233),
+ NAME_FUNC_OFFSET(22566, glLoadMatrixx, glLoadMatrixx, NULL, 1234),
+ NAME_FUNC_OFFSET(22580, glMaterialx, glMaterialx, NULL, 1235),
+ NAME_FUNC_OFFSET(22592, glMaterialxv, glMaterialxv, NULL, 1236),
+ NAME_FUNC_OFFSET(22605, glMultMatrixx, glMultMatrixx, NULL, 1237),
+ NAME_FUNC_OFFSET(22619, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1238),
+ NAME_FUNC_OFFSET(22637, glNormal3x, glNormal3x, NULL, 1239),
+ NAME_FUNC_OFFSET(22648, glOrthof, glOrthof, NULL, 1240),
+ NAME_FUNC_OFFSET(22657, glOrthox, glOrthox, NULL, 1241),
+ NAME_FUNC_OFFSET(22666, glPointSizex, glPointSizex, NULL, 1242),
+ NAME_FUNC_OFFSET(22679, glPolygonOffsetx, glPolygonOffsetx, NULL, 1243),
+ NAME_FUNC_OFFSET(22696, glRotatex, glRotatex, NULL, 1244),
+ NAME_FUNC_OFFSET(22706, glSampleCoveragex, glSampleCoveragex, NULL, 1245),
+ NAME_FUNC_OFFSET(22724, glScalex, glScalex, NULL, 1246),
+ NAME_FUNC_OFFSET(22733, glTexEnvx, glTexEnvx, NULL, 1247),
+ NAME_FUNC_OFFSET(22743, glTexEnvxv, glTexEnvxv, NULL, 1248),
+ NAME_FUNC_OFFSET(22754, glTexParameterx, glTexParameterx, NULL, 1249),
+ NAME_FUNC_OFFSET(22770, glTranslatex, glTranslatex, NULL, 1250),
+ NAME_FUNC_OFFSET(22783, glClipPlanef, glClipPlanef, NULL, 1251),
+ NAME_FUNC_OFFSET(22796, glClipPlanex, glClipPlanex, NULL, 1252),
+ NAME_FUNC_OFFSET(22809, glGetClipPlanef, glGetClipPlanef, NULL, 1253),
+ NAME_FUNC_OFFSET(22825, glGetClipPlanex, glGetClipPlanex, NULL, 1254),
+ NAME_FUNC_OFFSET(22841, glGetFixedv, glGetFixedv, NULL, 1255),
+ NAME_FUNC_OFFSET(22853, glGetLightxv, glGetLightxv, NULL, 1256),
+ NAME_FUNC_OFFSET(22866, glGetMaterialxv, glGetMaterialxv, NULL, 1257),
+ NAME_FUNC_OFFSET(22882, glGetTexEnvxv, glGetTexEnvxv, NULL, 1258),
+ NAME_FUNC_OFFSET(22896, glGetTexParameterxv, glGetTexParameterxv, NULL, 1259),
+ NAME_FUNC_OFFSET(22916, glPointParameterx, glPointParameterx, NULL, 1260),
+ NAME_FUNC_OFFSET(22934, glPointParameterxv, glPointParameterxv, NULL, 1261),
+ NAME_FUNC_OFFSET(22953, glTexParameterxv, glTexParameterxv, NULL, 1262),
+ NAME_FUNC_OFFSET(22970, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(22983, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(22997, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(23010, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(23024, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(23039, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(23056, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(23073, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(23091, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(23108, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(23124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(23149, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(23169, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(23189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(23212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(23235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(23255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(23272, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(23289, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(23304, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(23328, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(23347, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(23366, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(23382, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(23401, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(23420, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(23443, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(23459, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(23475, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(23502, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(23529, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(23549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(23568, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(23587, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(23617, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(23647, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(23677, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(23707, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(23726, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(23749, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(23774, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(23799, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(23826, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(23854, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(23881, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(23909, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(23938, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(23967, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(23993, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(24024, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(24055, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(24079, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(24102, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(24120, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(24149, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(24178, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(24193, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(24219, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(24245, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(24260, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(24272, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(24292, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(24309, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(24325, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(24341, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(24360, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(24379, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(24402, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(24425, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(24444, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(24469, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(24490, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(24512, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(24530, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(24549, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(24570, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(24592, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(24613, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(24635, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(24656, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(24678, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(24696, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(24715, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(24736, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(24758, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(24779, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(24801, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(24822, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(24844, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(24862, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(24881, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(24902, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(24924, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(24945, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(24967, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(24988, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(25010, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(25028, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(25047, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(25068, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(25090, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(25111, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(25133, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(25159, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(25185, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(25211, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(25237, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(25266, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(25295, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(25324, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(25353, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(25380, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(25406, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(25432, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(25458, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(25484, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(25504, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(25527, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(25551, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(25574, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(25595, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(25610, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(25626, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(25647, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(25668, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(25689, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(25711, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(25733, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(25755, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(25778, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(25798, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(25819, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(25841, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(25864, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(25886, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(25909, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(25931, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(25954, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(25976, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(25999, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(26022, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(26046, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(26069, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(26093, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(26116, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(26140, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(26167, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(26184, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(26202, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(26220, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(26239, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(26256, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(26274, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(26292, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(26311, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(26328, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(26346, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(26364, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(26383, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(26400, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(26418, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(26436, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(26455, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(26472, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(26490, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(26508, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(26527, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(26544, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(26562, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(26580, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(26599, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(26616, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(26634, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(26652, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(26671, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(26688, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(26706, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(26724, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(26743, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(26759, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(26775, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(26791, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(26810, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(26829, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(26848, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(26862, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(26878, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(26894, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(26920, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(26943, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(26966, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(26988, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(27010, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(27033, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(27049, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(27063, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(27076, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(27091, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(27106, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(27123, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(27140, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(27164, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(27191, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(27218, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(27245, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(27264, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(27294, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(27311, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(27328, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(27344, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(27361, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(27390, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(27411, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(27433, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(27456, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(27477, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(27501, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(27519, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(27537, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(27566, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(27594, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(27617, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(27640, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(27663, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(27680, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(27698, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(27721, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(27736, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(27752, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(27767, glUniform1iv, glUniform1iv, NULL, 517),
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+ NAME_FUNC_OFFSET(27798, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(27814, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(27829, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(27845, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(27860, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(27876, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(27891, glUniform3iv, glUniform3iv, NULL, 525),
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+ NAME_FUNC_OFFSET(27938, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(27953, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(27969, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(27991, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(28013, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(28035, glUseProgram, glUseProgram, NULL, 533),
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+ NAME_FUNC_OFFSET(28078, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(28098, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
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+ NAME_FUNC_OFFSET(28139, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
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+ NAME_FUNC_OFFSET(28180, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(28201, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(28221, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(28242, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(28262, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(28283, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(28303, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(28324, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(28346, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(28368, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(28390, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(28412, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(28435, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(28458, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(28481, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(28502, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(28522, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(28543, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(28564, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(28584, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(28605, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(28627, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(28649, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(28671, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
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+ NAME_FUNC_OFFSET(28723, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(28751, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(28771, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(28792, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(28818, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(28834, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(28856, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(28876, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(28895, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(28920, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(28946, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(28970, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(28995, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(29019, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(29043, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(29068, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(29101, glGetUniformuiv, glGetUniformuiv, NULL, 592),
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+ NAME_FUNC_OFFSET(29169, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(29191, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(29212, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(29234, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(29265, glUniform1ui, glUniform1ui, NULL, 599),
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+ NAME_FUNC_OFFSET(29331, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(29347, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(29364, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(29380, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(29397, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(29419, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(29442, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(29464, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(29486, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(29509, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(29532, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(29558, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(29584, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(29599, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(29623, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(29648, glMinSampleShading, glMinSampleShading, NULL, 620),
+ NAME_FUNC_OFFSET(29670, glBindProgramARB, glBindProgramARB, NULL, 621),
+ NAME_FUNC_OFFSET(29686, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(29705, glGenProgramsARB, glGenProgramsARB, NULL, 623),
+ NAME_FUNC_OFFSET(29721, glIsProgramARB, glIsProgramARB, NULL, 630),
+ NAME_FUNC_OFFSET(29735, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631),
+ NAME_FUNC_OFFSET(29758, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632),
+ NAME_FUNC_OFFSET(29782, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633),
+ NAME_FUNC_OFFSET(29805, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634),
+ NAME_FUNC_OFFSET(29829, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640),
+ NAME_FUNC_OFFSET(29846, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641),
+ NAME_FUNC_OFFSET(29864, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642),
+ NAME_FUNC_OFFSET(29881, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643),
+ NAME_FUNC_OFFSET(29899, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644),
+ NAME_FUNC_OFFSET(29916, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645),
+ NAME_FUNC_OFFSET(29934, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646),
+ NAME_FUNC_OFFSET(29951, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647),
+ NAME_FUNC_OFFSET(29969, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(29994, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(30016, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(30043, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659),
+ NAME_FUNC_OFFSET(30067, glBindFramebuffer, glBindFramebuffer, NULL, 660),
+ NAME_FUNC_OFFSET(30088, glBindRenderbuffer, glBindRenderbuffer, NULL, 661),
+ NAME_FUNC_OFFSET(30110, glBlitFramebuffer, glBlitFramebuffer, NULL, 662),
+ NAME_FUNC_OFFSET(30131, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(30159, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663),
+ NAME_FUNC_OFFSET(30187, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(30211, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664),
+ NAME_FUNC_OFFSET(30235, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(30260, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665),
+ NAME_FUNC_OFFSET(30285, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(30314, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666),
+ NAME_FUNC_OFFSET(30343, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667),
+ NAME_FUNC_OFFSET(30369, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(30395, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668),
+ NAME_FUNC_OFFSET(30421, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(30447, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669),
+ NAME_FUNC_OFFSET(30473, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(30502, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670),
+ NAME_FUNC_OFFSET(30531, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(30552, glGenFramebuffers, glGenFramebuffers, NULL, 671),
+ NAME_FUNC_OFFSET(30573, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(30595, glGenRenderbuffers, glGenRenderbuffers, NULL, 672),
+ NAME_FUNC_OFFSET(30617, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(30637, glGenerateMipmap, glGenerateMipmap, NULL, 673),
+ NAME_FUNC_OFFSET(30657, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(30698, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(30739, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(30771, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675),
+ NAME_FUNC_OFFSET(30803, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(30822, glIsFramebuffer, glIsFramebuffer, NULL, 676),
+ NAME_FUNC_OFFSET(30841, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(30861, glIsRenderbuffer, glIsRenderbuffer, NULL, 677),
+ NAME_FUNC_OFFSET(30881, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(30906, glRenderbufferStorage, glRenderbufferStorage, NULL, 678),
+ NAME_FUNC_OFFSET(30931, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679),
+ NAME_FUNC_OFFSET(30967, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(30995, glMapBufferRange, glMapBufferRange, NULL, 682),
+ NAME_FUNC_OFFSET(31015, glBindVertexArray, glBindVertexArray, NULL, 683),
+ NAME_FUNC_OFFSET(31036, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(31062, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(31086, glGenVertexArrays, glGenVertexArrays, NULL, 685),
+ NAME_FUNC_OFFSET(31107, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(31128, glIsVertexArray, glIsVertexArray, NULL, 686),
+ NAME_FUNC_OFFSET(31147, glProvokingVertex, glProvokingVertex, NULL, 706),
+ NAME_FUNC_OFFSET(31168, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(31202, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711),
+ NAME_FUNC_OFFSET(31227, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(31253, glBlendEquationiARB, glBlendEquationiARB, NULL, 712),
+ NAME_FUNC_OFFSET(31270, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(31300, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713),
+ NAME_FUNC_OFFSET(31321, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(31343, glBlendFunciARB, glBlendFunciARB, NULL, 714),
+ NAME_FUNC_OFFSET(31356, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(31380, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(31405, glClearDepthf, glClearDepthf, NULL, 803),
+ NAME_FUNC_OFFSET(31422, glDepthRangef, glDepthRangef, NULL, 804),
+ NAME_FUNC_OFFSET(31439, glGetProgramBinary, glGetProgramBinary, NULL, 808),
+ NAME_FUNC_OFFSET(31461, glProgramBinary, glProgramBinary, NULL, 809),
+ NAME_FUNC_OFFSET(31480, glProgramParameteri, glProgramParameteri, NULL, 810),
+ NAME_FUNC_OFFSET(31503, glProgramParameteri, glProgramParameteri, NULL, 810),
+ NAME_FUNC_OFFSET(31526, gl_dispatch_stub_971, gl_dispatch_stub_971, NULL, 971),
+ NAME_FUNC_OFFSET(31542, gl_dispatch_stub_972, gl_dispatch_stub_972, NULL, 972),
+ NAME_FUNC_OFFSET(31561, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
+ NAME_FUNC_OFFSET(31586, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
+ NAME_FUNC_OFFSET(31611, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
+ NAME_FUNC_OFFSET(31637, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
+ NAME_FUNC_OFFSET(31665, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(31690, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(31721, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
+ NAME_FUNC_OFFSET(31747, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(31770, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
+ NAME_FUNC_OFFSET(31792, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(31815, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(31837, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(31860, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(31883, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(31907, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(31929, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(31952, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(31974, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(31997, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(32020, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(32044, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(32066, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(32089, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(32111, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(32134, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(32157, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(32181, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(32203, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
+ NAME_FUNC_OFFSET(32226, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(32248, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(32271, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
+ NAME_FUNC_OFFSET(32294, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
+ NAME_FUNC_OFFSET(32318, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(32347, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(32378, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
+ NAME_FUNC_OFFSET(32409, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
+ NAME_FUNC_OFFSET(32438, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
+ NAME_FUNC_OFFSET(32469, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
+ NAME_FUNC_OFFSET(32500, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
+ NAME_FUNC_OFFSET(32529, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036),
+ NAME_FUNC_OFFSET(32560, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038),
+ NAME_FUNC_OFFSET(32591, gl_dispatch_stub_1040, gl_dispatch_stub_1040, NULL, 1040),
+ NAME_FUNC_OFFSET(32613, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041),
+ NAME_FUNC_OFFSET(32642, glDebugMessageCallback, glDebugMessageCallback, NULL, 1042),
+ NAME_FUNC_OFFSET(32668, glDebugMessageControl, glDebugMessageControl, NULL, 1043),
+ NAME_FUNC_OFFSET(32693, glDebugMessageInsert, glDebugMessageInsert, NULL, 1044),
+ NAME_FUNC_OFFSET(32717, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 1045),
+ NAME_FUNC_OFFSET(32741, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 1052),
+ NAME_FUNC_OFFSET(32760, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 1053),
+ NAME_FUNC_OFFSET(32780, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 1054),
+ NAME_FUNC_OFFSET(32800, glFogCoordfEXT, glFogCoordfEXT, NULL, 1055),
+ NAME_FUNC_OFFSET(32812, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 1056),
+ NAME_FUNC_OFFSET(32825, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1159),
+ NAME_FUNC_OFFSET(32843, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1160),
+ NAME_FUNC_OFFSET(32862, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1161),
+ NAME_FUNC_OFFSET(32880, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1162),
+ NAME_FUNC_OFFSET(32899, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1163),
+ NAME_FUNC_OFFSET(32918, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1164),
+ NAME_FUNC_OFFSET(32938, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1165),
+ NAME_FUNC_OFFSET(32956, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1166),
+ NAME_FUNC_OFFSET(32975, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1167),
+ NAME_FUNC_OFFSET(32994, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1168),
+ NAME_FUNC_OFFSET(33014, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1169),
+ NAME_FUNC_OFFSET(33032, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1170),
+ NAME_FUNC_OFFSET(33051, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1171),
+ NAME_FUNC_OFFSET(33070, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1172),
+ NAME_FUNC_OFFSET(33090, glTextureBarrierNV, glTextureBarrierNV, NULL, 1193),
+ NAME_FUNC_OFFSET(33107, glAlphaFuncx, glAlphaFuncx, NULL, 1220),
+ NAME_FUNC_OFFSET(33123, glClearColorx, glClearColorx, NULL, 1221),
+ NAME_FUNC_OFFSET(33140, glClearDepthx, glClearDepthx, NULL, 1222),
+ NAME_FUNC_OFFSET(33157, glColor4x, glColor4x, NULL, 1223),
+ NAME_FUNC_OFFSET(33170, glDepthRangex, glDepthRangex, NULL, 1224),
+ NAME_FUNC_OFFSET(33187, glFogx, glFogx, NULL, 1225),
+ NAME_FUNC_OFFSET(33197, glFogxv, glFogxv, NULL, 1226),
+ NAME_FUNC_OFFSET(33208, glFrustumf, glFrustumf, NULL, 1227),
+ NAME_FUNC_OFFSET(33222, glFrustumx, glFrustumx, NULL, 1228),
+ NAME_FUNC_OFFSET(33236, glLightModelx, glLightModelx, NULL, 1229),
+ NAME_FUNC_OFFSET(33253, glLightModelxv, glLightModelxv, NULL, 1230),
+ NAME_FUNC_OFFSET(33271, glLightx, glLightx, NULL, 1231),
+ NAME_FUNC_OFFSET(33283, glLightxv, glLightxv, NULL, 1232),
+ NAME_FUNC_OFFSET(33296, glLineWidthx, glLineWidthx, NULL, 1233),
+ NAME_FUNC_OFFSET(33312, glLoadMatrixx, glLoadMatrixx, NULL, 1234),
+ NAME_FUNC_OFFSET(33329, glMaterialx, glMaterialx, NULL, 1235),
+ NAME_FUNC_OFFSET(33344, glMaterialxv, glMaterialxv, NULL, 1236),
+ NAME_FUNC_OFFSET(33360, glMultMatrixx, glMultMatrixx, NULL, 1237),
+ NAME_FUNC_OFFSET(33377, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1238),
+ NAME_FUNC_OFFSET(33398, glNormal3x, glNormal3x, NULL, 1239),
+ NAME_FUNC_OFFSET(33412, glOrthof, glOrthof, NULL, 1240),
+ NAME_FUNC_OFFSET(33424, glOrthox, glOrthox, NULL, 1241),
+ NAME_FUNC_OFFSET(33436, glPointSizex, glPointSizex, NULL, 1242),
+ NAME_FUNC_OFFSET(33452, glPolygonOffsetx, glPolygonOffsetx, NULL, 1243),
+ NAME_FUNC_OFFSET(33472, glRotatex, glRotatex, NULL, 1244),
+ NAME_FUNC_OFFSET(33485, glSampleCoveragex, glSampleCoveragex, NULL, 1245),
+ NAME_FUNC_OFFSET(33506, glScalex, glScalex, NULL, 1246),
+ NAME_FUNC_OFFSET(33518, glTexEnvx, glTexEnvx, NULL, 1247),
+ NAME_FUNC_OFFSET(33531, glTexEnvxv, glTexEnvxv, NULL, 1248),
+ NAME_FUNC_OFFSET(33545, glTexParameterx, glTexParameterx, NULL, 1249),
+ NAME_FUNC_OFFSET(33564, glTranslatex, glTranslatex, NULL, 1250),
+ NAME_FUNC_OFFSET(33580, glClipPlanef, glClipPlanef, NULL, 1251),
+ NAME_FUNC_OFFSET(33596, glClipPlanex, glClipPlanex, NULL, 1252),
+ NAME_FUNC_OFFSET(33612, glGetClipPlanef, glGetClipPlanef, NULL, 1253),
+ NAME_FUNC_OFFSET(33631, glGetClipPlanex, glGetClipPlanex, NULL, 1254),
+ NAME_FUNC_OFFSET(33650, glGetFixedv, glGetFixedv, NULL, 1255),
+ NAME_FUNC_OFFSET(33665, glGetLightxv, glGetLightxv, NULL, 1256),
+ NAME_FUNC_OFFSET(33681, glGetMaterialxv, glGetMaterialxv, NULL, 1257),
+ NAME_FUNC_OFFSET(33700, glGetTexEnvxv, glGetTexEnvxv, NULL, 1258),
+ NAME_FUNC_OFFSET(33717, glGetTexParameterxv, glGetTexParameterxv, NULL, 1259),
+ NAME_FUNC_OFFSET(33740, glPointParameterx, glPointParameterx, NULL, 1260),
+ NAME_FUNC_OFFSET(33761, glPointParameterxv, glPointParameterxv, NULL, 1261),
+ NAME_FUNC_OFFSET(33783, glTexParameterxv, glTexParameterxv, NULL, 1262),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index ca8344c1b..abc957cd9 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -70,8 +70,8 @@ extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *
extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
@@ -724,8 +724,6 @@ extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, G
extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
@@ -890,6 +888,8 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
@@ -956,6 +956,8 @@ extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientSt
extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
@@ -984,8 +986,6 @@ extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
diff --git a/xorg-server/glx/remap_helper.h b/xorg-server/glx/remap_helper.h
index d13667621..34618c8b2 100644
--- a/xorg-server/glx/remap_helper.h
+++ b/xorg-server/glx/remap_helper.h
@@ -103,3067 +103,3122 @@ static const char _mesa_function_pool[] =
"iip\0"
"glMultiTexCoordP3uiv\0"
"\0"
- /* _mesa_function_pool[451]: Color4fNormal3fVertex3fSUN (dynamic) */
- "ffffffffff\0"
- "glColor4fNormal3fVertex3fSUN\0"
+ /* _mesa_function_pool[451]: VertexAttribI4usv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[492]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[498]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[507]: GetCombinerOutputParameterfvNV (dynamic) */
+ /* _mesa_function_pool[513]: GetCombinerOutputParameterfvNV (dynamic) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[546]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[552]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[566]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[572]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[604]: GetClipPlanex (will be remapped) */
+ /* _mesa_function_pool[610]: GetClipPlanex (will be remapped) */
"ip\0"
"glGetClipPlanexOES\0"
"glGetClipPlanex\0"
"\0"
- /* _mesa_function_pool[643]: TexCoordP1uiv (will be remapped) */
+ /* _mesa_function_pool[649]: TexCoordP1uiv (will be remapped) */
"ip\0"
"glTexCoordP1uiv\0"
"\0"
- /* _mesa_function_pool[663]: RenderbufferStorage (will be remapped) */
+ /* _mesa_function_pool[669]: RenderbufferStorage (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"glRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[741]: GetClipPlanef (will be remapped) */
+ /* _mesa_function_pool[747]: GetClipPlanef (will be remapped) */
"ip\0"
"glGetClipPlanefOES\0"
"glGetClipPlanef\0"
"\0"
- /* _mesa_function_pool[780]: GetPerfQueryDataINTEL (will be remapped) */
+ /* _mesa_function_pool[786]: GetPerfQueryDataINTEL (will be remapped) */
"iiipp\0"
"glGetPerfQueryDataINTEL\0"
"\0"
- /* _mesa_function_pool[811]: DrawArraysIndirect (will be remapped) */
+ /* _mesa_function_pool[817]: DrawArraysIndirect (will be remapped) */
"ip\0"
"glDrawArraysIndirect\0"
"\0"
- /* _mesa_function_pool[836]: Uniform3i (will be remapped) */
+ /* _mesa_function_pool[842]: Uniform3i (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[869]: VDPAUGetSurfaceivNV (will be remapped) */
+ /* _mesa_function_pool[875]: VDPAUGetSurfaceivNV (will be remapped) */
"iiipp\0"
"glVDPAUGetSurfaceivNV\0"
"\0"
- /* _mesa_function_pool[898]: Uniform3d (will be remapped) */
+ /* _mesa_function_pool[904]: Uniform3d (will be remapped) */
"iddd\0"
"glUniform3d\0"
"\0"
- /* _mesa_function_pool[916]: Uniform3f (will be remapped) */
+ /* _mesa_function_pool[922]: Uniform3f (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[949]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[955]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[976]: QueryMatrixxOES (will be remapped) */
+ /* _mesa_function_pool[982]: QueryMatrixxOES (will be remapped) */
"pp\0"
"glQueryMatrixxOES\0"
"\0"
- /* _mesa_function_pool[998]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[1004]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[1013]: DrawTexiOES (will be remapped) */
+ /* _mesa_function_pool[1019]: DrawTexiOES (will be remapped) */
"iiiii\0"
"glDrawTexiOES\0"
"\0"
- /* _mesa_function_pool[1034]: Viewport (offset 305) */
+ /* _mesa_function_pool[1040]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[1051]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1057]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1107]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[1113]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[1129]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[1135]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[1160]: DeleteVertexArrays (will be remapped) */
+ /* _mesa_function_pool[1166]: DeleteVertexArrays (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"glDeleteVertexArraysOES\0"
"\0"
- /* _mesa_function_pool[1235]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[1241]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[1260]: GetnConvolutionFilterARB (will be remapped) */
+ /* _mesa_function_pool[1266]: GetnConvolutionFilterARB (will be remapped) */
"iiiip\0"
"glGetnConvolutionFilterARB\0"
"\0"
- /* _mesa_function_pool[1294]: GetLightxv (will be remapped) */
+ /* _mesa_function_pool[1300]: GetLightxv (will be remapped) */
"iip\0"
"glGetLightxvOES\0"
"glGetLightxv\0"
"\0"
- /* _mesa_function_pool[1328]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[1334]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[1392]: VertexAttrib4usv (will be remapped) */
+ /* _mesa_function_pool[1398]: GetProgramResourceLocation (will be remapped) */
+ "iip\0"
+ "glGetProgramResourceLocation\0"
+ "\0"
+ /* _mesa_function_pool[1432]: VertexAttrib4usv (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[1437]: TextureStorage1DEXT (will be remapped) */
+ /* _mesa_function_pool[1477]: TextureStorage1DEXT (will be remapped) */
"iiiii\0"
"glTextureStorage1DEXT\0"
"\0"
- /* _mesa_function_pool[1466]: VertexAttrib4Nub (will be remapped) */
+ /* _mesa_function_pool[1506]: VertexAttrib4Nub (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[1514]: VertexAttribP3ui (will be remapped) */
+ /* _mesa_function_pool[1554]: VertexAttribP3ui (will be remapped) */
"iiii\0"
"glVertexAttribP3ui\0"
"\0"
- /* _mesa_function_pool[1539]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[1579]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[1570]: PointSize (offset 173) */
+ /* _mesa_function_pool[1610]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[1585]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[1625]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[1616]: PopName (offset 200) */
+ /* _mesa_function_pool[1656]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[1628]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[1668]: GetProgramResourceLocationIndex (will be remapped) */
+ "iip\0"
+ "glGetProgramResourceLocationIndex\0"
+ "\0"
+ /* _mesa_function_pool[1707]: CreateTransformFeedbacks (will be remapped) */
+ "ip\0"
+ "glCreateTransformFeedbacks\0"
+ "\0"
+ /* _mesa_function_pool[1738]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[1655]: ValidateProgramPipeline (will be remapped) */
+ /* _mesa_function_pool[1765]: ValidateProgramPipeline (will be remapped) */
"i\0"
"glValidateProgramPipeline\0"
"glValidateProgramPipelineEXT\0"
"\0"
- /* _mesa_function_pool[1713]: BindFragDataLocationIndexed (will be remapped) */
+ /* _mesa_function_pool[1823]: BindFragDataLocationIndexed (will be remapped) */
"iiip\0"
"glBindFragDataLocationIndexed\0"
"\0"
- /* _mesa_function_pool[1749]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[1859]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[1768]: CombinerParameterfvNV (dynamic) */
+ /* _mesa_function_pool[1878]: CombinerParameterfvNV (dynamic) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[1796]: TexCoordP4uiv (will be remapped) */
+ /* _mesa_function_pool[1906]: TexCoordP4uiv (will be remapped) */
"ip\0"
"glTexCoordP4uiv\0"
"\0"
- /* _mesa_function_pool[1816]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[1926]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[1842]: ProgramUniformMatrix2x4dv (will be remapped) */
+ /* _mesa_function_pool[1952]: ProgramUniformMatrix2x4dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2x4dv\0"
"\0"
- /* _mesa_function_pool[1877]: GenQueries (will be remapped) */
+ /* _mesa_function_pool[1987]: GenQueries (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[1910]: ProgramUniform4iv (will be remapped) */
+ /* _mesa_function_pool[2020]: ProgramUniform4iv (will be remapped) */
"iiip\0"
"glProgramUniform4iv\0"
"glProgramUniform4ivEXT\0"
"\0"
- /* _mesa_function_pool[1959]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[2069]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[1989]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[2099]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[2006]: TexImage2DMultisample (will be remapped) */
+ /* _mesa_function_pool[2116]: TexImage2DMultisample (will be remapped) */
"iiiiii\0"
"glTexImage2DMultisample\0"
"\0"
- /* _mesa_function_pool[2038]: TexParameterx (will be remapped) */
+ /* _mesa_function_pool[2148]: TexParameterx (will be remapped) */
"iii\0"
"glTexParameterxOES\0"
"glTexParameterx\0"
"\0"
- /* _mesa_function_pool[2078]: Color4iv (offset 32) */
+ /* _mesa_function_pool[2188]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[2092]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[2202]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[2113]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[2223]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[2134]: GetUniformiv (will be remapped) */
+ /* _mesa_function_pool[2244]: GetUniformiv (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[2172]: ClearBufferSubData (will be remapped) */
+ /* _mesa_function_pool[2282]: ClearBufferSubData (will be remapped) */
"iiiiiip\0"
"glClearBufferSubData\0"
"\0"
- /* _mesa_function_pool[2202]: TextureParameterfv (will be remapped) */
+ /* _mesa_function_pool[2312]: TextureParameterfv (will be remapped) */
"iip\0"
"glTextureParameterfv\0"
"\0"
- /* _mesa_function_pool[2228]: VDPAUFiniNV (will be remapped) */
+ /* _mesa_function_pool[2338]: VDPAUFiniNV (will be remapped) */
"\0"
"glVDPAUFiniNV\0"
"\0"
- /* _mesa_function_pool[2244]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[2354]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[2271]: ProgramUniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[2381]: ProgramUniformMatrix4x2fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4x2fv\0"
"glProgramUniformMatrix4x2fvEXT\0"
"\0"
- /* _mesa_function_pool[2337]: ProgramUniform2f (will be remapped) */
+ /* _mesa_function_pool[2447]: ProgramUniform2f (will be remapped) */
"iiff\0"
"glProgramUniform2f\0"
"glProgramUniform2fEXT\0"
"\0"
- /* _mesa_function_pool[2384]: ProgramUniform2d (will be remapped) */
+ /* _mesa_function_pool[2494]: ProgramUniform2d (will be remapped) */
"iidd\0"
"glProgramUniform2d\0"
"\0"
- /* _mesa_function_pool[2409]: ProgramUniform2i (will be remapped) */
+ /* _mesa_function_pool[2519]: ProgramUniform2i (will be remapped) */
"iiii\0"
"glProgramUniform2i\0"
"glProgramUniform2iEXT\0"
"\0"
- /* _mesa_function_pool[2456]: Fogx (will be remapped) */
+ /* _mesa_function_pool[2566]: Fogx (will be remapped) */
"ii\0"
"glFogxOES\0"
"glFogx\0"
"\0"
- /* _mesa_function_pool[2477]: Fogf (offset 153) */
+ /* _mesa_function_pool[2587]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[2488]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[2598]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[2532]: Color4usv (offset 40) */
+ /* _mesa_function_pool[2642]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[2547]: Fogi (offset 155) */
+ /* _mesa_function_pool[2657]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[2558]: FinalCombinerInputNV (dynamic) */
+ /* _mesa_function_pool[2668]: FinalCombinerInputNV (dynamic) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[2587]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[2697]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[2602]: GetSamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[2712]: GetSamplerParameterIiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[2632]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[2742]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[2680]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */
+ /* _mesa_function_pool[2790]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */
"iiipiii\0"
"glDrawElementsInstancedBaseVertexBaseInstance\0"
"\0"
- /* _mesa_function_pool[2735]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[2845]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[2792]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[2902]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[2848]: BindSamplers (will be remapped) */
+ /* _mesa_function_pool[2958]: BindSamplers (will be remapped) */
"iip\0"
"glBindSamplers\0"
"\0"
- /* _mesa_function_pool[2868]: GetnCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[2978]: GetnCompressedTexImageARB (will be remapped) */
"iiip\0"
"glGetnCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[2902]: CopyNamedBufferSubData (will be remapped) */
+ /* _mesa_function_pool[3012]: CopyNamedBufferSubData (will be remapped) */
"iiiii\0"
"glCopyNamedBufferSubData\0"
"\0"
- /* _mesa_function_pool[2934]: BindSampler (will be remapped) */
+ /* _mesa_function_pool[3044]: BindSampler (will be remapped) */
"ii\0"
"glBindSampler\0"
"\0"
- /* _mesa_function_pool[2952]: GetUniformuiv (will be remapped) */
+ /* _mesa_function_pool[3062]: GetUniformuiv (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[2992]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[3102]: GetQueryBufferObjectuiv (will be remapped) */
+ "iiii\0"
+ "glGetQueryBufferObjectuiv\0"
+ "\0"
+ /* _mesa_function_pool[3134]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[3036]: IndexPointer (offset 314) */
- "iip\0"
- "glIndexPointer\0"
+ /* _mesa_function_pool[3178]: GetTextureImage (will be remapped) */
+ "iiiiip\0"
+ "glGetTextureImage\0"
"\0"
- /* _mesa_function_pool[3056]: MultiTexCoord3iv (offset 397) */
+ /* _mesa_function_pool[3204]: MultiTexCoord3iv (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[3101]: Finish (offset 216) */
+ /* _mesa_function_pool[3249]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[3112]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[3260]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[3130]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[3278]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[3154]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[3302]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[3171]: VDPAURegisterOutputSurfaceNV (will be remapped) */
+ /* _mesa_function_pool[3319]: VDPAURegisterOutputSurfaceNV (will be remapped) */
"piip\0"
"glVDPAURegisterOutputSurfaceNV\0"
"\0"
- /* _mesa_function_pool[3208]: VertexP4ui (will be remapped) */
+ /* _mesa_function_pool[3356]: VertexP4ui (will be remapped) */
"ii\0"
"glVertexP4ui\0"
"\0"
- /* _mesa_function_pool[3225]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3373]: GetProgramResourceIndex (will be remapped) */
+ "iip\0"
+ "glGetProgramResourceIndex\0"
+ "\0"
+ /* _mesa_function_pool[3404]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3253]: TextureStorage3DMultisample (will be remapped) */
+ /* _mesa_function_pool[3432]: TextureStorage3DMultisample (will be remapped) */
"iiiiiii\0"
"glTextureStorage3DMultisample\0"
"\0"
- /* _mesa_function_pool[3292]: GetnUniformivARB (will be remapped) */
+ /* _mesa_function_pool[3471]: GetnUniformivARB (will be remapped) */
"iiip\0"
"glGetnUniformivARB\0"
"\0"
- /* _mesa_function_pool[3317]: ReleaseShaderCompiler (will be remapped) */
+ /* _mesa_function_pool[3496]: ReleaseShaderCompiler (will be remapped) */
"\0"
"glReleaseShaderCompiler\0"
"\0"
- /* _mesa_function_pool[3343]: BlendFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[3522]: BlendFuncSeparate (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"glBlendFuncSeparateOES\0"
"\0"
- /* _mesa_function_pool[3439]: Color3us (offset 23) */
+ /* _mesa_function_pool[3618]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[3455]: LoadMatrixx (will be remapped) */
+ /* _mesa_function_pool[3634]: LoadMatrixx (will be remapped) */
"p\0"
"glLoadMatrixxOES\0"
"glLoadMatrixx\0"
"\0"
- /* _mesa_function_pool[3489]: BufferStorage (will be remapped) */
+ /* _mesa_function_pool[3668]: BufferStorage (will be remapped) */
"iipi\0"
"glBufferStorage\0"
"\0"
- /* _mesa_function_pool[3511]: Color3ub (offset 19) */
+ /* _mesa_function_pool[3690]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[3527]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[3706]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[3550]: Color3ui (offset 21) */
+ /* _mesa_function_pool[3729]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[3566]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[3745]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[3590]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[3769]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[3623]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[3802]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[3641]: DeleteProgramPipelines (will be remapped) */
+ /* _mesa_function_pool[3820]: DeleteProgramPipelines (will be remapped) */
"ip\0"
"glDeleteProgramPipelines\0"
"glDeleteProgramPipelinesEXT\0"
"\0"
- /* _mesa_function_pool[3698]: LineWidthx (will be remapped) */
+ /* _mesa_function_pool[3877]: LineWidthx (will be remapped) */
"i\0"
"glLineWidthxOES\0"
"glLineWidthx\0"
"\0"
- /* _mesa_function_pool[3730]: Indexdv (offset 45) */
+ /* _mesa_function_pool[3909]: GetTransformFeedbacki_v (will be remapped) */
+ "iiip\0"
+ "glGetTransformFeedbacki_v\0"
+ "\0"
+ /* _mesa_function_pool[3941]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[3743]: GetnPixelMapfvARB (will be remapped) */
+ /* _mesa_function_pool[3954]: GetnPixelMapfvARB (will be remapped) */
"iip\0"
"glGetnPixelMapfvARB\0"
"\0"
- /* _mesa_function_pool[3768]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[3979]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[3801]: DepthMask (offset 211) */
+ /* _mesa_function_pool[4012]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[3816]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[4027]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[3838]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[4049]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[3863]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[4074]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[3890]: BlendFuncSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[4101]: BlendFuncSeparateiARB (will be remapped) */
"iiiii\0"
"glBlendFuncSeparateiARB\0"
"glBlendFuncSeparateIndexedAMD\0"
"glBlendFuncSeparatei\0"
"\0"
- /* _mesa_function_pool[3972]: PixelTexGenParameteriSGIS (dynamic) */
+ /* _mesa_function_pool[4183]: PixelTexGenParameteriSGIS (dynamic) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[4004]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[4215]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[4047]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[4258]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[4075]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[4286]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[4097]: GetCompressedTexImage (will be remapped) */
+ /* _mesa_function_pool[4308]: GetCompressedTexImage (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[4153]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[4364]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[4188]: UniformMatrix2dv (will be remapped) */
+ /* _mesa_function_pool[4399]: UniformMatrix2dv (will be remapped) */
"iiip\0"
"glUniformMatrix2dv\0"
"\0"
- /* _mesa_function_pool[4213]: GetQueryObjectui64v (will be remapped) */
+ /* _mesa_function_pool[4424]: GetQueryObjectui64v (will be remapped) */
"iip\0"
"glGetQueryObjectui64v\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[4265]: VertexAttribP1uiv (will be remapped) */
+ /* _mesa_function_pool[4476]: VertexAttribP1uiv (will be remapped) */
"iiip\0"
"glVertexAttribP1uiv\0"
"\0"
- /* _mesa_function_pool[4291]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[4502]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[4306]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4517]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4338]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[4549]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[4360]: BindBuffersBase (will be remapped) */
+ /* _mesa_function_pool[4571]: BindBuffersBase (will be remapped) */
"iiip\0"
"glBindBuffersBase\0"
"\0"
- /* _mesa_function_pool[4384]: GenTextures (offset 328) */
+ /* _mesa_function_pool[4595]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[4419]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4630]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4447]: UnmapNamedBuffer (will be remapped) */
+ /* _mesa_function_pool[4658]: UnmapNamedBuffer (will be remapped) */
"i\0"
"glUnmapNamedBuffer\0"
"\0"
- /* _mesa_function_pool[4469]: UniformMatrix3x2dv (will be remapped) */
+ /* _mesa_function_pool[4680]: UniformMatrix3x2dv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2dv\0"
"\0"
- /* _mesa_function_pool[4496]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[4707]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[4520]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[4731]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[4546]: VertexAttribP4ui (will be remapped) */
+ /* _mesa_function_pool[4757]: VertexAttribP4ui (will be remapped) */
"iiii\0"
"glVertexAttribP4ui\0"
"\0"
- /* _mesa_function_pool[4571]: Uniform4i (will be remapped) */
+ /* _mesa_function_pool[4782]: Uniform4i (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[4605]: Uniform4d (will be remapped) */
+ /* _mesa_function_pool[4816]: Uniform4d (will be remapped) */
"idddd\0"
"glUniform4d\0"
"\0"
- /* _mesa_function_pool[4624]: Uniform4f (will be remapped) */
+ /* _mesa_function_pool[4835]: Uniform4f (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[4658]: ProgramUniform3dv (will be remapped) */
+ /* _mesa_function_pool[4869]: ProgramUniform3dv (will be remapped) */
"iiip\0"
"glProgramUniform3dv\0"
"\0"
- /* _mesa_function_pool[4684]: GetNamedBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[4895]: GetNamedBufferParameteri64v (will be remapped) */
"iip\0"
"glGetNamedBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[4719]: ProgramUniform3d (will be remapped) */
+ /* _mesa_function_pool[4930]: ProgramUniform3d (will be remapped) */
"iiddd\0"
"glProgramUniform3d\0"
"\0"
- /* _mesa_function_pool[4745]: ProgramUniform3f (will be remapped) */
+ /* _mesa_function_pool[4956]: ProgramUniform3f (will be remapped) */
"iifff\0"
"glProgramUniform3f\0"
"glProgramUniform3fEXT\0"
"\0"
- /* _mesa_function_pool[4793]: ProgramUniform3i (will be remapped) */
+ /* _mesa_function_pool[5004]: ProgramUniform3i (will be remapped) */
"iiiii\0"
"glProgramUniform3i\0"
"glProgramUniform3iEXT\0"
"\0"
- /* _mesa_function_pool[4841]: PointParameterfv (will be remapped) */
+ /* _mesa_function_pool[5052]: PointParameterfv (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[4931]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[5142]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[4991]: GetString (offset 275) */
+ /* _mesa_function_pool[5202]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[5006]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[5217]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[5032]: VDPAUUnmapSurfacesNV (will be remapped) */
+ /* _mesa_function_pool[5243]: VDPAUUnmapSurfacesNV (will be remapped) */
"ip\0"
"glVDPAUUnmapSurfacesNV\0"
"\0"
- /* _mesa_function_pool[5059]: GetnHistogramARB (will be remapped) */
+ /* _mesa_function_pool[5270]: GetnHistogramARB (will be remapped) */
"iiiiip\0"
"glGetnHistogramARB\0"
"\0"
- /* _mesa_function_pool[5086]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5139]: SecondaryColor3s (will be remapped) */
+ /* _mesa_function_pool[5350]: SecondaryColor3s (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[5185]: VertexAttribP2uiv (will be remapped) */
+ /* _mesa_function_pool[5396]: VertexAttribP2uiv (will be remapped) */
"iiip\0"
"glVertexAttribP2uiv\0"
"\0"
- /* _mesa_function_pool[5211]: UniformMatrix3x4dv (will be remapped) */
+ /* _mesa_function_pool[5422]: UniformMatrix3x4dv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4dv\0"
"\0"
- /* _mesa_function_pool[5238]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[5449]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[5263]: SecondaryColor3b (will be remapped) */
+ /* _mesa_function_pool[5474]: SecondaryColor3b (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[5309]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[5520]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[5332]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[5543]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[5359]: SecondaryColor3i (will be remapped) */
+ /* _mesa_function_pool[5570]: SecondaryColor3i (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[5405]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[5616]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[5431]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[5642]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[5464]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[5675]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[5489]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[5700]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"glFlushMappedBufferRangeEXT\0"
"\0"
- /* _mesa_function_pool[5547]: Lightfv (offset 160) */
+ /* _mesa_function_pool[5758]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[5562]: GetFramebufferAttachmentParameteriv (will be remapped) */
+ /* _mesa_function_pool[5773]: GetFramebufferAttachmentParameteriv (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"glGetFramebufferAttachmentParameterivOES\0"
"\0"
- /* _mesa_function_pool[5688]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[5899]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[5731]: EndPerfMonitorAMD (will be remapped) */
+ /* _mesa_function_pool[5942]: EndPerfMonitorAMD (will be remapped) */
"i\0"
"glEndPerfMonitorAMD\0"
"\0"
- /* _mesa_function_pool[5754]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[5965]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[5779]: CreateBuffers (will be remapped) */
+ /* _mesa_function_pool[5990]: CreateBuffers (will be remapped) */
"ip\0"
"glCreateBuffers\0"
"\0"
- /* _mesa_function_pool[5799]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[6010]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[5823]: GetMultisamplefv (will be remapped) */
+ /* _mesa_function_pool[6034]: GetMultisamplefv (will be remapped) */
"iip\0"
"glGetMultisamplefv\0"
"\0"
- /* _mesa_function_pool[5847]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[6058]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[5865]: Rectdv (offset 87) */
+ /* _mesa_function_pool[6076]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[5878]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[6089]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[5956]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[6167]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[5991]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[6202]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[6015]: SecondaryColorP3uiv (will be remapped) */
+ /* _mesa_function_pool[6226]: SecondaryColorP3uiv (will be remapped) */
"ip\0"
"glSecondaryColorP3uiv\0"
"\0"
- /* _mesa_function_pool[6041]: GetnPixelMapuivARB (will be remapped) */
+ /* _mesa_function_pool[6252]: GetnPixelMapuivARB (will be remapped) */
"iip\0"
"glGetnPixelMapuivARB\0"
"\0"
- /* _mesa_function_pool[6067]: GetSamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[6278]: GetSamplerParameterIuiv (will be remapped) */
"iip\0"
"glGetSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[6098]: Disablei (will be remapped) */
+ /* _mesa_function_pool[6309]: Disablei (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[6133]: CompressedTexSubImage3D (will be remapped) */
+ /* _mesa_function_pool[6344]: CompressedTexSubImage3D (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"glCompressedTexSubImage3DOES\0"
"\0"
- /* _mesa_function_pool[6230]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[6441]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[6255]: Color3dv (offset 12) */
+ /* _mesa_function_pool[6466]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[6269]: BeginQuery (will be remapped) */
+ /* _mesa_function_pool[6480]: BeginQuery (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[6302]: VertexP3uiv (will be remapped) */
+ /* _mesa_function_pool[6513]: VertexP3uiv (will be remapped) */
"ip\0"
"glVertexP3uiv\0"
"\0"
- /* _mesa_function_pool[6320]: GetUniformLocation (will be remapped) */
+ /* _mesa_function_pool[6531]: GetUniformLocation (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[6369]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[6580]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[6387]: WindowPos2iv (will be remapped) */
+ /* _mesa_function_pool[6598]: WindowPos2iv (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[6442]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[6653]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[6460]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[6671]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[6486]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[6697]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[6518]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[6729]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[6545]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6756]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6591]: CheckFramebufferStatus (will be remapped) */
+ /* _mesa_function_pool[6802]: CheckFramebufferStatus (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"glCheckFramebufferStatusOES\0"
"\0"
- /* _mesa_function_pool[6675]: DispatchComputeIndirect (will be remapped) */
+ /* _mesa_function_pool[6886]: DispatchComputeIndirect (will be remapped) */
"i\0"
"glDispatchComputeIndirect\0"
"\0"
- /* _mesa_function_pool[6704]: InvalidateBufferData (will be remapped) */
+ /* _mesa_function_pool[6915]: InvalidateBufferData (will be remapped) */
"i\0"
"glInvalidateBufferData\0"
"\0"
- /* _mesa_function_pool[6730]: GetUniformdv (will be remapped) */
+ /* _mesa_function_pool[6941]: GetUniformdv (will be remapped) */
"iip\0"
"glGetUniformdv\0"
"\0"
- /* _mesa_function_pool[6750]: VDPAUMapSurfacesNV (will be remapped) */
+ /* _mesa_function_pool[6961]: VDPAUMapSurfacesNV (will be remapped) */
"ip\0"
"glVDPAUMapSurfacesNV\0"
"\0"
- /* _mesa_function_pool[6775]: IsFramebuffer (will be remapped) */
+ /* _mesa_function_pool[6986]: IsFramebuffer (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"glIsFramebufferOES\0"
"\0"
- /* _mesa_function_pool[6832]: GetPixelTexGenParameterfvSGIS (dynamic) */
+ /* _mesa_function_pool[7043]: GetPixelTexGenParameterfvSGIS (dynamic) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[6868]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[7079]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[6885]: GetObjectLabel (will be remapped) */
+ /* _mesa_function_pool[7096]: GetObjectLabel (will be remapped) */
"iiipp\0"
"glGetObjectLabel\0"
"\0"
- /* _mesa_function_pool[6909]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[7120]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[6930]: ColorP3uiv (will be remapped) */
+ /* _mesa_function_pool[7141]: ColorP3uiv (will be remapped) */
"ip\0"
"glColorP3uiv\0"
"\0"
- /* _mesa_function_pool[6947]: CombinerParameteriNV (dynamic) */
+ /* _mesa_function_pool[7158]: CombinerParameteriNV (dynamic) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[6974]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7185]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7001]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[7212]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[7046]: SecondaryColor3ubv (will be remapped) */
+ /* _mesa_function_pool[7257]: SecondaryColor3ubv (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[7094]: GetDebugMessageLog (will be remapped) */
+ /* _mesa_function_pool[7305]: GetDebugMessageLog (will be remapped) */
"iipppppp\0"
"glGetDebugMessageLogARB\0"
"glGetDebugMessageLog\0"
"\0"
- /* _mesa_function_pool[7149]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[7360]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[7188]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[7399]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[7212]: VertexAttribI4usv (will be remapped) */
- "ip\0"
- "glVertexAttribI4usvEXT\0"
- "glVertexAttribI4usv\0"
+ /* _mesa_function_pool[7423]: Color4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffff\0"
+ "glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7259]: PixelTexGenParameterfSGIS (dynamic) */
+ /* _mesa_function_pool[7464]: PixelTexGenParameterfSGIS (dynamic) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[7291]: ProgramUniform2ui (will be remapped) */
+ /* _mesa_function_pool[7496]: ProgramUniform2ui (will be remapped) */
"iiii\0"
"glProgramUniform2ui\0"
"glProgramUniform2uiEXT\0"
"\0"
- /* _mesa_function_pool[7340]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7545]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7369]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7574]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7396]: GetShaderSource (will be remapped) */
+ /* _mesa_function_pool[7601]: GetShaderSource (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[7441]: BindProgramARB (will be remapped) */
+ /* _mesa_function_pool[7646]: BindProgramARB (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[7478]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[7683]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[7503]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[7708]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[7534]: ProgramUniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[7739]: ProgramUniformMatrix4x3fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4x3fv\0"
"glProgramUniformMatrix4x3fvEXT\0"
"\0"
- /* _mesa_function_pool[7600]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[7805]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[7620]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[7825]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[7705]: GetQueryObjectuiv (will be remapped) */
+ /* _mesa_function_pool[7910]: GetQueryObjectuiv (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[7753]: VertexAttribI4bv (will be remapped) */
+ /* _mesa_function_pool[7958]: VertexAttribI4bv (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[7798]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8003]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7829]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[8034]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[7850]: ListBase (offset 6) */
+ /* _mesa_function_pool[8055]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[7864]: GenerateMipmap (will be remapped) */
+ /* _mesa_function_pool[8069]: GenerateMipmap (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"glGenerateMipmapOES\0"
"\0"
- /* _mesa_function_pool[7924]: BindBufferRange (will be remapped) */
+ /* _mesa_function_pool[8129]: BindBufferRange (will be remapped) */
"iiiii\0"
"glBindBufferRange\0"
"glBindBufferRangeEXT\0"
"\0"
- /* _mesa_function_pool[7970]: ProgramUniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[8175]: ProgramUniformMatrix2x4fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2x4fv\0"
"glProgramUniformMatrix2x4fvEXT\0"
"\0"
- /* _mesa_function_pool[8036]: BindBufferBase (will be remapped) */
+ /* _mesa_function_pool[8241]: BindBufferBase (will be remapped) */
"iii\0"
"glBindBufferBase\0"
"glBindBufferBaseEXT\0"
"\0"
- /* _mesa_function_pool[8078]: GetQueryObjectiv (will be remapped) */
+ /* _mesa_function_pool[8283]: GetQueryObjectiv (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[8124]: VertexAttrib2s (will be remapped) */
+ /* _mesa_function_pool[8329]: VertexAttrib2s (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[8166]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[8371]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[8212]: VertexAttrib2d (will be remapped) */
+ /* _mesa_function_pool[8417]: VertexAttrib2d (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[8254]: Uniform1fv (will be remapped) */
+ /* _mesa_function_pool[8459]: Uniform1fv (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[8288]: GetProgramPipelineInfoLog (will be remapped) */
+ /* _mesa_function_pool[8493]: GetProgramPipelineInfoLog (will be remapped) */
"iipp\0"
"glGetProgramPipelineInfoLog\0"
"glGetProgramPipelineInfoLogEXT\0"
"\0"
- /* _mesa_function_pool[8353]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[8558]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[8378]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[8583]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[8399]: WindowPos3fv (will be remapped) */
+ /* _mesa_function_pool[8604]: WindowPos3fv (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[8454]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[8659]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[8480]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[8685]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8540]: PointParameteriv (will be remapped) */
+ /* _mesa_function_pool[8745]: PointParameteriv (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[8584]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[8789]: NamedRenderbufferStorage (will be remapped) */
+ "iiii\0"
+ "glNamedRenderbufferStorage\0"
+ "\0"
+ /* _mesa_function_pool[8822]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[8607]: BindRenderbuffer (will be remapped) */
+ /* _mesa_function_pool[8845]: BindRenderbuffer (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferOES\0"
"\0"
- /* _mesa_function_pool[8652]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[8890]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[8698]: PrimitiveRestartIndex (will be remapped) */
+ /* _mesa_function_pool[8936]: PrimitiveRestartIndex (will be remapped) */
"i\0"
"glPrimitiveRestartIndex\0"
"glPrimitiveRestartIndexNV\0"
"\0"
- /* _mesa_function_pool[8751]: VertexAttribI4ubv (will be remapped) */
+ /* _mesa_function_pool[8989]: VertexAttribI4ubv (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[8798]: GetGraphicsResetStatusARB (will be remapped) */
+ /* _mesa_function_pool[9036]: GetGraphicsResetStatusARB (will be remapped) */
"\0"
"glGetGraphicsResetStatusARB\0"
"\0"
- /* _mesa_function_pool[8828]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[9066]: CreateRenderbuffers (will be remapped) */
+ "ip\0"
+ "glCreateRenderbuffers\0"
+ "\0"
+ /* _mesa_function_pool[9092]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[8854]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[9118]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[8880]: DepthRange (offset 288) */
+ /* _mesa_function_pool[9144]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[8897]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[9161]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[8925]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[9189]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[8951]: Uniform4fv (will be remapped) */
+ /* _mesa_function_pool[9215]: Uniform4fv (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[8985]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[9249]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[9011]: SamplerParameterIiv (will be remapped) */
+ /* _mesa_function_pool[9275]: SamplerParameterIiv (will be remapped) */
"iip\0"
"glSamplerParameterIiv\0"
"\0"
- /* _mesa_function_pool[9038]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[9302]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[9071]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[9335]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[9099]: Frustumf (will be remapped) */
+ /* _mesa_function_pool[9363]: Frustumf (will be remapped) */
"ffffff\0"
"glFrustumfOES\0"
"glFrustumf\0"
"\0"
- /* _mesa_function_pool[9132]: ProgramUniform2uiv (will be remapped) */
+ /* _mesa_function_pool[9396]: GetQueryBufferObjectui64v (will be remapped) */
+ "iiii\0"
+ "glGetQueryBufferObjectui64v\0"
+ "\0"
+ /* _mesa_function_pool[9430]: ProgramUniform2uiv (will be remapped) */
"iiip\0"
"glProgramUniform2uiv\0"
"glProgramUniform2uivEXT\0"
"\0"
- /* _mesa_function_pool[9183]: Rectsv (offset 93) */
+ /* _mesa_function_pool[9481]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[9196]: Frustumx (will be remapped) */
+ /* _mesa_function_pool[9494]: Frustumx (will be remapped) */
"iiiiii\0"
"glFrustumxOES\0"
"glFrustumx\0"
"\0"
- /* _mesa_function_pool[9229]: CullFace (offset 152) */
+ /* _mesa_function_pool[9527]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[9243]: BindTexture (offset 307) */
+ /* _mesa_function_pool[9541]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[9278]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[9576]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[9324]: MultiTexCoordP2uiv (will be remapped) */
+ /* _mesa_function_pool[9622]: MultiTexCoordP2uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP2uiv\0"
"\0"
- /* _mesa_function_pool[9350]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[9648]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[9376]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[9674]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[9397]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[9695]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[9422]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[9720]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[9446]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[9744]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[9470]: VertexAttrib4bv (will be remapped) */
+ /* _mesa_function_pool[9768]: VertexAttrib4bv (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[9513]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[9811]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[9540]: SecondaryColor3usv (will be remapped) */
+ /* _mesa_function_pool[9838]: SecondaryColor3usv (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[9588]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[9886]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[9609]: MapNamedBuffer (will be remapped) */
+ /* _mesa_function_pool[9907]: MapNamedBuffer (will be remapped) */
"ii\0"
"glMapNamedBuffer\0"
"\0"
- /* _mesa_function_pool[9630]: Indexfv (offset 47) */
+ /* _mesa_function_pool[9928]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[9643]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[9941]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[9673]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[9971]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[9699]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[9997]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[9715]: ProgramUniform2dv (will be remapped) */
+ /* _mesa_function_pool[10013]: ProgramUniform2dv (will be remapped) */
"iiip\0"
"glProgramUniform2dv\0"
"\0"
- /* _mesa_function_pool[9741]: MultiTexCoord3i (offset 396) */
+ /* _mesa_function_pool[10039]: MultiTexCoord3i (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[9786]: ProgramUniform1fv (will be remapped) */
+ /* _mesa_function_pool[10084]: ProgramUniform1fv (will be remapped) */
"iiip\0"
"glProgramUniform1fv\0"
"glProgramUniform1fvEXT\0"
"\0"
- /* _mesa_function_pool[9835]: MultiTexCoord3d (offset 392) */
+ /* _mesa_function_pool[10133]: MultiTexCoord3d (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[9880]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[10178]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[9897]: Fogfv (offset 154) */
+ /* _mesa_function_pool[10195]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[9909]: Minmax (offset 368) */
+ /* _mesa_function_pool[10207]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[9935]: MultiTexCoord3s (offset 398) */
+ /* _mesa_function_pool[10233]: MultiTexCoord3s (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[9980]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[10278]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[10002]: GetFinalCombinerInputParameterfvNV (dynamic) */
+ /* _mesa_function_pool[10300]: GetFinalCombinerInputParameterfvNV (dynamic) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10044]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10342]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10069]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[10367]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[10084]: BufferSubData (will be remapped) */
+ /* _mesa_function_pool[10382]: BufferSubData (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[10125]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[10423]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[10161]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[10459]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[10191]: Begin (offset 7) */
+ /* _mesa_function_pool[10489]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[10202]: LightModeli (offset 165) */
+ /* _mesa_function_pool[10500]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[10220]: UniformMatrix2fv (will be remapped) */
+ /* _mesa_function_pool[10518]: UniformMatrix2fv (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[10267]: LightModelf (offset 163) */
+ /* _mesa_function_pool[10565]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[10285]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[10583]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[10310]: TextureStorage1D (will be remapped) */
+ /* _mesa_function_pool[10608]: TextureStorage1D (will be remapped) */
"iiii\0"
"glTextureStorage1D\0"
"\0"
- /* _mesa_function_pool[10335]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[10633]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[10361]: GetCombinerInputParameterivNV (dynamic) */
+ /* _mesa_function_pool[10659]: GetCombinerInputParameterivNV (dynamic) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[10400]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[10698]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[10429]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[10727]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[10474]: VertexAttrib4ubv (will be remapped) */
+ /* _mesa_function_pool[10772]: VertexAttrib4ubv (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[10519]: GetnTexImageARB (will be remapped) */
+ /* _mesa_function_pool[10817]: GetnTexImageARB (will be remapped) */
"iiiiip\0"
"glGetnTexImageARB\0"
"\0"
- /* _mesa_function_pool[10545]: ColorMask (offset 210) */
+ /* _mesa_function_pool[10843]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[10563]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[10861]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[10588]: MultiTexCoord4x (will be remapped) */
+ /* _mesa_function_pool[10886]: MultiTexCoord4x (will be remapped) */
"iiiii\0"
"glMultiTexCoord4xOES\0"
"glMultiTexCoord4x\0"
"\0"
- /* _mesa_function_pool[10634]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[10932]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[10671]: VertexAttribI4sv (will be remapped) */
- "ip\0"
- "glVertexAttribI4svEXT\0"
- "glVertexAttribI4sv\0"
+ /* _mesa_function_pool[10969]: VertexAttribs4svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[10716]: DrawElementsInstancedBaseInstance (will be remapped) */
+ /* _mesa_function_pool[10995]: DrawElementsInstancedBaseInstance (will be remapped) */
"iiipii\0"
"glDrawElementsInstancedBaseInstance\0"
"\0"
- /* _mesa_function_pool[10760]: UniformMatrix4fv (will be remapped) */
+ /* _mesa_function_pool[11039]: UniformMatrix4fv (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[10807]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[11086]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[10834]: VertexAttrib4Nuiv (will be remapped) */
+ /* _mesa_function_pool[11113]: VertexAttrib4Nuiv (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[10881]: ClientActiveTexture (offset 375) */
+ /* _mesa_function_pool[11160]: ClientActiveTexture (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[10931]: GetUniformIndices (will be remapped) */
+ /* _mesa_function_pool[11210]: GetUniformIndices (will be remapped) */
"iipp\0"
"glGetUniformIndices\0"
"\0"
- /* _mesa_function_pool[10957]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[11236]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[10988]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[11267]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[11009]: CombinerParameterivNV (dynamic) */
+ /* _mesa_function_pool[11288]: CombinerParameterivNV (dynamic) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[11037]: MultiTexCoord2sv (offset 391) */
+ /* _mesa_function_pool[11316]: MultiTexCoord2sv (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[11082]: NamedBufferStorage (will be remapped) */
+ /* _mesa_function_pool[11361]: NamedBufferStorage (will be remapped) */
"iipi\0"
"glNamedBufferStorage\0"
"\0"
- /* _mesa_function_pool[11109]: LoadIdentity (offset 290) */
+ /* _mesa_function_pool[11388]: LoadIdentity (offset 290) */
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[11126]: ActiveShaderProgram (will be remapped) */
+ /* _mesa_function_pool[11405]: ActiveShaderProgram (will be remapped) */
"ii\0"
"glActiveShaderProgram\0"
"glActiveShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[11177]: BindImageTextures (will be remapped) */
+ /* _mesa_function_pool[11456]: BindImageTextures (will be remapped) */
"iip\0"
"glBindImageTextures\0"
"\0"
- /* _mesa_function_pool[11202]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[11481]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[11233]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[11512]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[11258]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[11537]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[11288]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[11567]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[11304]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[11583]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[11330]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[11609]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[11358]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[11637]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[11404]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[11683]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[11424]: TextureBufferRange (will be remapped) */
+ /* _mesa_function_pool[11703]: TextureBufferRange (will be remapped) */
"iiiii\0"
"glTextureBufferRange\0"
"\0"
- /* _mesa_function_pool[11452]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[11731]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[11470]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[11749]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[11494]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[11773]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[11543]: GetNamedBufferSubData (will be remapped) */
+ /* _mesa_function_pool[11822]: GetNamedBufferSubData (will be remapped) */
"iiip\0"
"glGetNamedBufferSubData\0"
"\0"
- /* _mesa_function_pool[11573]: VDPAUSurfaceAccessNV (will be remapped) */
+ /* _mesa_function_pool[11852]: VDPAUSurfaceAccessNV (will be remapped) */
"ii\0"
"glVDPAUSurfaceAccessNV\0"
"\0"
- /* _mesa_function_pool[11600]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[11879]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[11622]: WindowPos2f (will be remapped) */
+ /* _mesa_function_pool[11901]: WindowPos2f (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
"glWindowPos2fMESA\0"
"\0"
- /* _mesa_function_pool[11675]: WindowPos2d (will be remapped) */
+ /* _mesa_function_pool[11954]: WindowPos2d (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11728]: WindowPos2i (will be remapped) */
+ /* _mesa_function_pool[12007]: WindowPos2i (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[11781]: WindowPos2s (will be remapped) */
+ /* _mesa_function_pool[12060]: WindowPos2s (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[11834]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[12113]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[11879]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[12158]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[11895]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[12174]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[11917]: CompressedTexImage3D (will be remapped) */
+ /* _mesa_function_pool[12196]: CompressedTexImage3D (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"glCompressedTexImage3DOES\0"
"\0"
- /* _mesa_function_pool[12003]: VertexAttribI1uiv (will be remapped) */
+ /* _mesa_function_pool[12282]: VertexAttribI1uiv (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[12050]: SecondaryColor3dv (will be remapped) */
+ /* _mesa_function_pool[12329]: SecondaryColor3dv (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[12096]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[12375]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[12126]: GetnPixelMapusvARB (will be remapped) */
+ /* _mesa_function_pool[12405]: GetnPixelMapusvARB (will be remapped) */
"iip\0"
"glGetnPixelMapusvARB\0"
"\0"
- /* _mesa_function_pool[12152]: VertexAttrib3s (will be remapped) */
+ /* _mesa_function_pool[12431]: VertexAttrib3s (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[12195]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[12474]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[12222]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[12501]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[12243]: GetQueryiv (will be remapped) */
+ /* _mesa_function_pool[12522]: GetQueryiv (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[12277]: VertexAttrib3d (will be remapped) */
+ /* _mesa_function_pool[12556]: VertexAttrib3d (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[12320]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[12599]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[12354]: MapNamedBufferRange (will be remapped) */
+ /* _mesa_function_pool[12633]: MapNamedBufferRange (will be remapped) */
"iiii\0"
"glMapNamedBufferRange\0"
"\0"
- /* _mesa_function_pool[12382]: MapBuffer (will be remapped) */
+ /* _mesa_function_pool[12661]: MapBuffer (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"glMapBufferOES\0"
"\0"
- /* _mesa_function_pool[12428]: VertexAttrib4Nbv (will be remapped) */
+ /* _mesa_function_pool[12707]: VertexAttrib4Nbv (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[12473]: ProgramBinary (will be remapped) */
+ /* _mesa_function_pool[12752]: ProgramBinary (will be remapped) */
"iipi\0"
"glProgramBinary\0"
"glProgramBinaryOES\0"
"\0"
- /* _mesa_function_pool[12514]: InvalidateTexImage (will be remapped) */
+ /* _mesa_function_pool[12793]: InvalidateTexImage (will be remapped) */
"ii\0"
"glInvalidateTexImage\0"
"\0"
- /* _mesa_function_pool[12539]: Uniform4ui (will be remapped) */
+ /* _mesa_function_pool[12818]: Uniform4ui (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[12575]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[12854]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[12616]: GetBooleani_v (will be remapped) */
+ /* _mesa_function_pool[12895]: GetBooleani_v (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[12661]: DrawTexsOES (will be remapped) */
+ /* _mesa_function_pool[12940]: DrawTexsOES (will be remapped) */
"iiiii\0"
"glDrawTexsOES\0"
"\0"
- /* _mesa_function_pool[12682]: GetObjectPtrLabel (will be remapped) */
+ /* _mesa_function_pool[12961]: GetObjectPtrLabel (will be remapped) */
"pipp\0"
"glGetObjectPtrLabel\0"
"\0"
- /* _mesa_function_pool[12708]: ProgramParameteri (will be remapped) */
+ /* _mesa_function_pool[12987]: ProgramParameteri (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"glProgramParameteri\0"
"glProgramParameteriEXT\0"
"\0"
- /* _mesa_function_pool[12779]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13058]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12817]: Color3fv (offset 14) */
+ /* _mesa_function_pool[13096]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[12831]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[13110]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[12857]: GetnMapfvARB (will be remapped) */
+ /* _mesa_function_pool[13136]: GetnMapfvARB (will be remapped) */
"iiip\0"
"glGetnMapfvARB\0"
"\0"
- /* _mesa_function_pool[12878]: MultiTexCoord2i (offset 388) */
+ /* _mesa_function_pool[13157]: MultiTexCoord2i (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[12922]: MultiTexCoord2d (offset 384) */
+ /* _mesa_function_pool[13201]: MultiTexCoord2d (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[12966]: SamplerParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[13245]: SamplerParameterIuiv (will be remapped) */
"iip\0"
"glSamplerParameterIuiv\0"
"\0"
- /* _mesa_function_pool[12994]: MultiTexCoord2s (offset 390) */
+ /* _mesa_function_pool[13273]: MultiTexCoord2s (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[13038]: VDPAURegisterVideoSurfaceNV (will be remapped) */
+ /* _mesa_function_pool[13317]: VDPAURegisterVideoSurfaceNV (will be remapped) */
"piip\0"
"glVDPAURegisterVideoSurfaceNV\0"
"\0"
- /* _mesa_function_pool[13074]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[13353]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13127]: Indexub (offset 315) */
+ /* _mesa_function_pool[13406]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[13140]: GetPerfMonitorCounterDataAMD (will be remapped) */
+ /* _mesa_function_pool[13419]: GetPerfMonitorCounterDataAMD (will be remapped) */
"iiipp\0"
"glGetPerfMonitorCounterDataAMD\0"
"\0"
- /* _mesa_function_pool[13178]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13457]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13223]: MultTransposeMatrixf (will be remapped) */
+ /* _mesa_function_pool[13502]: MultTransposeMatrixf (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[13275]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[13554]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[13298]: Scalex (will be remapped) */
+ /* _mesa_function_pool[13577]: Scalex (will be remapped) */
"iii\0"
"glScalexOES\0"
"glScalex\0"
"\0"
- /* _mesa_function_pool[13324]: Scaled (offset 301) */
+ /* _mesa_function_pool[13603]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[13338]: Scalef (offset 302) */
+ /* _mesa_function_pool[13617]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[13352]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[13631]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[13376]: GetUniformfv (will be remapped) */
+ /* _mesa_function_pool[13655]: GetUniformfv (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[13414]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[13693]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[13448]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[13727]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[13472]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[13751]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[13494]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13773]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13523]: QueryCounter (will be remapped) */
+ /* _mesa_function_pool[13802]: QueryCounter (will be remapped) */
"ii\0"
"glQueryCounter\0"
"\0"
- /* _mesa_function_pool[13542]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[13821]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[13567]: ProgramUniform3iv (will be remapped) */
+ /* _mesa_function_pool[13846]: ProgramUniform3iv (will be remapped) */
"iiip\0"
"glProgramUniform3iv\0"
"glProgramUniform3ivEXT\0"
"\0"
- /* _mesa_function_pool[13616]: ProgramUniformMatrix2dv (will be remapped) */
+ /* _mesa_function_pool[13895]: ProgramUniformMatrix2dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2dv\0"
"\0"
- /* _mesa_function_pool[13649]: ClearTexSubImage (will be remapped) */
+ /* _mesa_function_pool[13928]: ClearTexSubImage (will be remapped) */
"iiiiiiiiiip\0"
"glClearTexSubImage\0"
"\0"
- /* _mesa_function_pool[13681]: GetActiveUniformBlockName (will be remapped) */
+ /* _mesa_function_pool[13960]: GetActiveUniformBlockName (will be remapped) */
"iiipp\0"
"glGetActiveUniformBlockName\0"
"\0"
- /* _mesa_function_pool[13716]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[13995]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[13748]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[14027]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[13766]: ColorMaski (will be remapped) */
+ /* _mesa_function_pool[14045]: ColorMaski (will be remapped) */
"iiiii\0"
"glColorMaskIndexedEXT\0"
"glColorMaski\0"
"\0"
- /* _mesa_function_pool[13808]: Uniform2uiv (will be remapped) */
+ /* _mesa_function_pool[14087]: Uniform2uiv (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[13844]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[14123]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[13863]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[14142]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[13882]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[14161]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[13901]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[14180]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"glBindVertexArrayOES\0"
"\0"
- /* _mesa_function_pool[13943]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[14222]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[13962]: GetTexParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[14241]: GetTexParameteriv (offset 283) */
"iip\0"
- "glGetTexParameterIuivEXT\0"
- "glGetTexParameterIuiv\0"
+ "glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[14014]: DrawTransformFeedbackStreamInstanced (will be remapped) */
+ /* _mesa_function_pool[14266]: DrawTransformFeedbackStreamInstanced (will be remapped) */
"iiii\0"
"glDrawTransformFeedbackStreamInstanced\0"
"\0"
- /* _mesa_function_pool[14059]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[14311]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[14102]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[14354]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[14132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14384]: GetProgramResourceName (will be remapped) */
+ "iiiipp\0"
+ "glGetProgramResourceName\0"
+ "\0"
+ /* _mesa_function_pool[14417]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14174]: ProgramUniformMatrix4x3dv (will be remapped) */
+ /* _mesa_function_pool[14459]: ProgramUniformMatrix4x3dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4x3dv\0"
"\0"
- /* _mesa_function_pool[14209]: IsFenceNV (dynamic) */
+ /* _mesa_function_pool[14494]: IsFenceNV (dynamic) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[14224]: ColorTable (offset 339) */
+ /* _mesa_function_pool[14509]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[14277]: LoadName (offset 198) */
+ /* _mesa_function_pool[14562]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[14291]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14576]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14320]: GetnUniformuivARB (will be remapped) */
+ /* _mesa_function_pool[14605]: GetnUniformuivARB (will be remapped) */
"iiip\0"
"glGetnUniformuivARB\0"
"\0"
- /* _mesa_function_pool[14346]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[14631]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[14362]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[14647]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[14420]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[14705]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[14441]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[14726]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[14460]: FlushMappedNamedBufferRange (will be remapped) */
+ /* _mesa_function_pool[14745]: FlushMappedNamedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedNamedBufferRange\0"
"\0"
- /* _mesa_function_pool[14495]: MultiTexCoordP1ui (will be remapped) */
+ /* _mesa_function_pool[14780]: MultiTexCoordP1ui (will be remapped) */
"iii\0"
"glMultiTexCoordP1ui\0"
"\0"
- /* _mesa_function_pool[14520]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[14805]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[14539]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[14824]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[14554]: SelectPerfMonitorCountersAMD (will be remapped) */
+ /* _mesa_function_pool[14839]: SelectPerfMonitorCountersAMD (will be remapped) */
"iiiip\0"
"glSelectPerfMonitorCountersAMD\0"
"\0"
- /* _mesa_function_pool[14592]: TextureStorage2D (will be remapped) */
+ /* _mesa_function_pool[14877]: TextureStorage2D (will be remapped) */
"iiiii\0"
"glTextureStorage2D\0"
"\0"
- /* _mesa_function_pool[14618]: GetTextureParameterIiv (will be remapped) */
+ /* _mesa_function_pool[14903]: GetTextureParameterIiv (will be remapped) */
"iip\0"
"glGetTextureParameterIiv\0"
"\0"
- /* _mesa_function_pool[14648]: BindFramebuffer (will be remapped) */
+ /* _mesa_function_pool[14933]: BindFramebuffer (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferOES\0"
"\0"
- /* _mesa_function_pool[14691]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[14976]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[14709]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[14994]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[14743]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[15028]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[14769]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[15054]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[14795]: GetActiveUniformsiv (will be remapped) */
+ /* _mesa_function_pool[15080]: GetActiveUniformsiv (will be remapped) */
"iipip\0"
"glGetActiveUniformsiv\0"
"\0"
- /* _mesa_function_pool[14824]: VertexAttrib2sv (will be remapped) */
+ /* _mesa_function_pool[15109]: VertexAttrib2sv (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[14867]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[15152]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[14902]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15187]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14930]: Uniform1dv (will be remapped) */
+ /* _mesa_function_pool[15215]: Uniform1dv (will be remapped) */
"iip\0"
"glUniform1dv\0"
"\0"
- /* _mesa_function_pool[14948]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[15233]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[14984]: PushDebugGroup (will be remapped) */
+ /* _mesa_function_pool[15269]: TransformFeedbackBufferRange (will be remapped) */
+ "iiiii\0"
+ "glTransformFeedbackBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[15307]: PushDebugGroup (will be remapped) */
"iiip\0"
"glPushDebugGroup\0"
"\0"
- /* _mesa_function_pool[15007]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15330]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15055]: GetPerfMonitorGroupStringAMD (will be remapped) */
+ /* _mesa_function_pool[15378]: GetPerfMonitorGroupStringAMD (will be remapped) */
"iipp\0"
"glGetPerfMonitorGroupStringAMD\0"
"\0"
- /* _mesa_function_pool[15092]: GetError (offset 261) */
+ /* _mesa_function_pool[15415]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[15105]: PassThrough (offset 199) */
+ /* _mesa_function_pool[15428]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[15122]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[15445]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[15152]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[15475]: CreateProgramPipelines (will be remapped) */
+ "ip\0"
+ "glCreateProgramPipelines\0"
+ "\0"
+ /* _mesa_function_pool[15504]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[15186]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[15538]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[15214]: BindBuffersRange (will be remapped) */
+ /* _mesa_function_pool[15566]: BindBuffersRange (will be remapped) */
"iiippp\0"
"glBindBuffersRange\0"
"\0"
- /* _mesa_function_pool[15241]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[15593]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[15284]: WindowPos3dv (will be remapped) */
+ /* _mesa_function_pool[15636]: WindowPos3dv (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[15339]: TexGenxOES (will be remapped) */
+ /* _mesa_function_pool[15691]: TexGenxOES (will be remapped) */
"iii\0"
"glTexGenxOES\0"
"\0"
- /* _mesa_function_pool[15357]: DeleteFencesNV (dynamic) */
+ /* _mesa_function_pool[15709]: DeleteFencesNV (dynamic) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[15378]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[15730]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[15416]: StencilOp (offset 244) */
+ /* _mesa_function_pool[15768]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[15433]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[15785]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[15454]: ProgramUniform1iv (will be remapped) */
+ /* _mesa_function_pool[15806]: ProgramUniform1iv (will be remapped) */
"iiip\0"
"glProgramUniform1iv\0"
"glProgramUniform1ivEXT\0"
"\0"
- /* _mesa_function_pool[15503]: ProgramUniform3ui (will be remapped) */
+ /* _mesa_function_pool[15855]: ProgramUniform3ui (will be remapped) */
"iiiii\0"
"glProgramUniform3ui\0"
"glProgramUniform3uiEXT\0"
"\0"
- /* _mesa_function_pool[15553]: SecondaryColor3sv (will be remapped) */
+ /* _mesa_function_pool[15905]: SecondaryColor3sv (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[15599]: TexCoordP3ui (will be remapped) */
+ /* _mesa_function_pool[15951]: TexCoordP3ui (will be remapped) */
"ii\0"
"glTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[15618]: Fogxv (will be remapped) */
+ /* _mesa_function_pool[15970]: Fogxv (will be remapped) */
"ip\0"
"glFogxvOES\0"
"glFogxv\0"
"\0"
- /* _mesa_function_pool[15641]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[15993]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[15668]: VertexAttribP1ui (will be remapped) */
+ /* _mesa_function_pool[16020]: VertexAttribP1ui (will be remapped) */
"iiii\0"
"glVertexAttribP1ui\0"
"\0"
- /* _mesa_function_pool[15693]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[16045]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[15711]: LogicOp (offset 242) */
+ /* _mesa_function_pool[16063]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[15724]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[16076]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[15800]: WindowPos3d (will be remapped) */
+ /* _mesa_function_pool[16152]: GetTransformFeedbacki64_v (will be remapped) */
+ "iiip\0"
+ "glGetTransformFeedbacki64_v\0"
+ "\0"
+ /* _mesa_function_pool[16186]: WindowPos3d (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[15854]: Enablei (will be remapped) */
+ /* _mesa_function_pool[16240]: Enablei (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[15887]: WindowPos3f (will be remapped) */
+ /* _mesa_function_pool[16273]: WindowPos3f (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[15941]: GenProgramsARB (will be remapped) */
+ /* _mesa_function_pool[16327]: GenProgramsARB (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[15978]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[16364]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[15996]: WindowPos3i (will be remapped) */
+ /* _mesa_function_pool[16382]: WindowPos3i (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[16050]: MultiTexCoord4iv (offset 405) */
+ /* _mesa_function_pool[16436]: MultiTexCoord4iv (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[16095]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[16481]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[16112]: WindowPos3s (will be remapped) */
+ /* _mesa_function_pool[16498]: WindowPos3s (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[16166]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[16552]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[16185]: DebugMessageInsert (will be remapped) */
+ /* _mesa_function_pool[16571]: DebugMessageInsert (will be remapped) */
"iiiiip\0"
"glDebugMessageInsertARB\0"
"glDebugMessageInsert\0"
"\0"
- /* _mesa_function_pool[16238]: Orthof (will be remapped) */
+ /* _mesa_function_pool[16624]: Orthof (will be remapped) */
"ffffff\0"
"glOrthofOES\0"
"glOrthof\0"
"\0"
- /* _mesa_function_pool[16267]: CompressedTexImage2D (will be remapped) */
+ /* _mesa_function_pool[16653]: CompressedTexImage2D (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[16326]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[16712]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[16347]: ProgramUniformMatrix2x3dv (will be remapped) */
+ /* _mesa_function_pool[16733]: ProgramUniformMatrix2x3dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2x3dv\0"
"\0"
- /* _mesa_function_pool[16382]: IsSync (will be remapped) */
+ /* _mesa_function_pool[16768]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[16394]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[16780]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[16409]: MultiTexCoord1sv (offset 383) */
+ /* _mesa_function_pool[16795]: MultiTexCoord1sv (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[16454]: Orthox (will be remapped) */
+ /* _mesa_function_pool[16840]: Orthox (will be remapped) */
"iiiiii\0"
"glOrthoxOES\0"
"glOrthox\0"
"\0"
- /* _mesa_function_pool[16483]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[16869]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[16499]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[16885]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[16517]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[16903]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[16533]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16919]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16574]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[16960]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[16596]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[16982]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[16614]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[17000]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[16632]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[17018]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[16650]: InvalidateSubFramebuffer (will be remapped) */
+ /* _mesa_function_pool[17036]: InvalidateSubFramebuffer (will be remapped) */
"iipiiii\0"
"glInvalidateSubFramebuffer\0"
"\0"
- /* _mesa_function_pool[16686]: Color4ub (offset 35) */
+ /* _mesa_function_pool[17072]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[16703]: UniformMatrix2x4dv (will be remapped) */
+ /* _mesa_function_pool[17089]: UniformMatrix2x4dv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4dv\0"
"\0"
- /* _mesa_function_pool[16730]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[17116]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[16748]: VertexP2uiv (will be remapped) */
+ /* _mesa_function_pool[17134]: VertexP2uiv (will be remapped) */
"ip\0"
"glVertexP2uiv\0"
"\0"
- /* _mesa_function_pool[16766]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[17152]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16801]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[17187]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[16828]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[17214]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[16863]: MultiTexCoord3dv (offset 393) */
+ /* _mesa_function_pool[17249]: MultiTexCoord3dv (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[16908]: BindProgramPipeline (will be remapped) */
+ /* _mesa_function_pool[17294]: BindProgramPipeline (will be remapped) */
"i\0"
"glBindProgramPipeline\0"
"glBindProgramPipelineEXT\0"
"\0"
- /* _mesa_function_pool[16958]: VertexAttribP4uiv (will be remapped) */
+ /* _mesa_function_pool[17344]: VertexAttribP4uiv (will be remapped) */
"iiip\0"
"glVertexAttribP4uiv\0"
"\0"
- /* _mesa_function_pool[16984]: DebugMessageCallback (will be remapped) */
+ /* _mesa_function_pool[17370]: DebugMessageCallback (will be remapped) */
"pp\0"
"glDebugMessageCallbackARB\0"
"glDebugMessageCallback\0"
"\0"
- /* _mesa_function_pool[17037]: MultiTexCoord1i (offset 380) */
+ /* _mesa_function_pool[17423]: MultiTexCoord1i (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[17080]: WindowPos2dv (will be remapped) */
+ /* _mesa_function_pool[17466]: WindowPos2dv (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[17135]: TexParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[17521]: TexParameterIuiv (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[17181]: DeletePerfQueryINTEL (will be remapped) */
+ /* _mesa_function_pool[17567]: DeletePerfQueryINTEL (will be remapped) */
"i\0"
"glDeletePerfQueryINTEL\0"
"\0"
- /* _mesa_function_pool[17207]: MultiTexCoord1d (offset 376) */
+ /* _mesa_function_pool[17593]: MultiTexCoord1d (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[17250]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[17636]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[17277]: MultiTexCoord1s (offset 382) */
+ /* _mesa_function_pool[17663]: MultiTexCoord1s (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[17320]: BeginConditionalRender (will be remapped) */
+ /* _mesa_function_pool[17706]: BeginConditionalRender (will be remapped) */
"ii\0"
"glBeginConditionalRender\0"
"glBeginConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[17376]: LoadPaletteFromModelViewMatrixOES (dynamic) */
+ /* _mesa_function_pool[17762]: LoadPaletteFromModelViewMatrixOES (dynamic) */
"\0"
"glLoadPaletteFromModelViewMatrixOES\0"
"\0"
- /* _mesa_function_pool[17414]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[17800]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[17433]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17819]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17467]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[17853]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[17529]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[17915]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[17550]: UniformMatrix4dv (will be remapped) */
+ /* _mesa_function_pool[17936]: UniformMatrix4dv (will be remapped) */
"iiip\0"
"glUniformMatrix4dv\0"
"\0"
- /* _mesa_function_pool[17575]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17961]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[17603]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[17989]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[17630]: GetTexParameterxv (will be remapped) */
+ /* _mesa_function_pool[18016]: GetTexParameterxv (will be remapped) */
"iip\0"
"glGetTexParameterxvOES\0"
"glGetTexParameterxv\0"
"\0"
- /* _mesa_function_pool[17678]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[18064]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[17705]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[18091]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[17727]: Materialiv (offset 172) */
+ /* _mesa_function_pool[18113]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[17745]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[18131]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[17774]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[18160]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[17793]: DrawElementsInstancedBaseVertex (will be remapped) */
+ /* _mesa_function_pool[18179]: DrawElementsInstancedBaseVertex (will be remapped) */
"iiipii\0"
"glDrawElementsInstancedBaseVertex\0"
"\0"
- /* _mesa_function_pool[17835]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[18221]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[17859]: TexGeni (offset 192) */
+ /* _mesa_function_pool[18245]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"glTexGeniOES\0"
"\0"
- /* _mesa_function_pool[17887]: TexGenf (offset 190) */
+ /* _mesa_function_pool[18273]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"glTexGenfOES\0"
"\0"
- /* _mesa_function_pool[17915]: TexGend (offset 188) */
+ /* _mesa_function_pool[18301]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[17930]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[18316]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[17957]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[18343]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[17986]: Color4sv (offset 34) */
+ /* _mesa_function_pool[18372]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[18000]: GetCombinerInputParameterfvNV (dynamic) */
+ /* _mesa_function_pool[18386]: GetCombinerInputParameterfvNV (dynamic) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[18039]: LoadTransposeMatrixf (will be remapped) */
+ /* _mesa_function_pool[18425]: LoadTransposeMatrixf (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[18091]: LoadTransposeMatrixd (will be remapped) */
+ /* _mesa_function_pool[18477]: LoadTransposeMatrixd (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[18143]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[18529]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[18159]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[18545]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[18217]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[18603]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[18273]: IsTexture (offset 330) */
+ /* _mesa_function_pool[18659]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[18303]: ProgramUniform3uiv (will be remapped) */
+ /* _mesa_function_pool[18689]: ProgramUniform3uiv (will be remapped) */
"iiip\0"
"glProgramUniform3uiv\0"
"glProgramUniform3uivEXT\0"
"\0"
- /* _mesa_function_pool[18354]: GetTextureImage (will be remapped) */
- "iiiiip\0"
- "glGetTextureImage\0"
+ /* _mesa_function_pool[18740]: IndexPointer (offset 314) */
+ "iip\0"
+ "glIndexPointer\0"
"\0"
- /* _mesa_function_pool[18380]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[18760]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[18415]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[18795]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[18441]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[18821]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[18457]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[18837]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[18480]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[18860]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[18529]: IsBuffer (will be remapped) */
+ /* _mesa_function_pool[18909]: IsBuffer (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[18557]: ColorP4ui (will be remapped) */
+ /* _mesa_function_pool[18937]: ColorP4ui (will be remapped) */
"ii\0"
"glColorP4ui\0"
"\0"
- /* _mesa_function_pool[18573]: TextureStorage3D (will be remapped) */
+ /* _mesa_function_pool[18953]: TextureStorage3D (will be remapped) */
"iiiiii\0"
"glTextureStorage3D\0"
"\0"
- /* _mesa_function_pool[18600]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18980]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18627]: TexCoordP3uiv (will be remapped) */
+ /* _mesa_function_pool[19007]: TexCoordP3uiv (will be remapped) */
"ip\0"
"glTexCoordP3uiv\0"
"\0"
- /* _mesa_function_pool[18647]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[19027]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[18666]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[19046]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[18683]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[19063]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[18709]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[19089]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[18737]: Uniform1iv (will be remapped) */
+ /* _mesa_function_pool[19117]: Uniform1iv (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[18771]: Uniform4uiv (will be remapped) */
+ /* _mesa_function_pool[19151]: Uniform4uiv (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[18807]: PopDebugGroup (will be remapped) */
+ /* _mesa_function_pool[19187]: PopDebugGroup (will be remapped) */
"\0"
"glPopDebugGroup\0"
"\0"
- /* _mesa_function_pool[18825]: VertexAttrib1d (will be remapped) */
+ /* _mesa_function_pool[19205]: VertexAttrib1d (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[18866]: CompressedTexImage1D (will be remapped) */
+ /* _mesa_function_pool[19246]: CompressedTexImage1D (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[18924]: NamedBufferSubData (will be remapped) */
+ /* _mesa_function_pool[19304]: NamedBufferSubData (will be remapped) */
"iiip\0"
"glNamedBufferSubData\0"
"\0"
- /* _mesa_function_pool[18951]: TexBufferRange (will be remapped) */
+ /* _mesa_function_pool[19331]: TexBufferRange (will be remapped) */
"iiiii\0"
"glTexBufferRange\0"
"\0"
- /* _mesa_function_pool[18975]: VertexAttrib1s (will be remapped) */
+ /* _mesa_function_pool[19355]: VertexAttrib1s (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[19016]: MultiDrawElementsIndirect (will be remapped) */
+ /* _mesa_function_pool[19396]: MultiDrawElementsIndirect (will be remapped) */
"iipii\0"
"glMultiDrawElementsIndirect\0"
"\0"
- /* _mesa_function_pool[19051]: UniformMatrix4x3dv (will be remapped) */
+ /* _mesa_function_pool[19431]: UniformMatrix4x3dv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3dv\0"
"\0"
- /* _mesa_function_pool[19078]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[19458]: TransformFeedbackBufferBase (will be remapped) */
+ "iii\0"
+ "glTransformFeedbackBufferBase\0"
+ "\0"
+ /* _mesa_function_pool[19493]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[19110]: BeginPerfMonitorAMD (will be remapped) */
+ /* _mesa_function_pool[19525]: BeginPerfMonitorAMD (will be remapped) */
"i\0"
"glBeginPerfMonitorAMD\0"
"\0"
- /* _mesa_function_pool[19135]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[19550]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[19227]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[19642]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[19272]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[19687]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[19303]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[19718]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[19318]: GetnMapdvARB (will be remapped) */
+ /* _mesa_function_pool[19733]: GetnMapdvARB (will be remapped) */
"iiip\0"
"glGetnMapdvARB\0"
"\0"
- /* _mesa_function_pool[19339]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[19754]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[19363]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[19778]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[19390]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[19805]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[19414]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[19829]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[19433]: ViewportArrayv (will be remapped) */
+ /* _mesa_function_pool[19848]: ViewportArrayv (will be remapped) */
"iip\0"
"glViewportArrayv\0"
"\0"
- /* _mesa_function_pool[19455]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19870]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19526]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[19941]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[19579]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19994]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19624]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[20039]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[19660]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[20075]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[19684]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[20099]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[19713]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[20128]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[19731]: Fogiv (offset 156) */
+ /* _mesa_function_pool[20146]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[19743]: EndQuery (will be remapped) */
+ /* _mesa_function_pool[20158]: EndQuery (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[19771]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[20186]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[19788]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[20203]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[19805]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[20220]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[19832]: Clear (offset 203) */
+ /* _mesa_function_pool[20247]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[19843]: VertexAttrib4sv (will be remapped) */
+ /* _mesa_function_pool[20258]: VertexAttrib4sv (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[19886]: Ortho (offset 296) */
+ /* _mesa_function_pool[20301]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[19902]: Uniform3uiv (will be remapped) */
+ /* _mesa_function_pool[20317]: Uniform3uiv (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[19938]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[20353]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"glMatrixIndexPointerOES\0"
"\0"
- /* _mesa_function_pool[19992]: EndQueryIndexed (will be remapped) */
+ /* _mesa_function_pool[20407]: EndQueryIndexed (will be remapped) */
"ii\0"
"glEndQueryIndexed\0"
"\0"
- /* _mesa_function_pool[20014]: TexParameterxv (will be remapped) */
+ /* _mesa_function_pool[20429]: TexParameterxv (will be remapped) */
"iip\0"
"glTexParameterxvOES\0"
"glTexParameterxv\0"
"\0"
- /* _mesa_function_pool[20056]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[20471]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[20093]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[20508]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[20128]: ProgramUniformMatrix2fv (will be remapped) */
+ /* _mesa_function_pool[20543]: ProgramUniformMatrix2fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2fv\0"
"glProgramUniformMatrix2fvEXT\0"
"\0"
- /* _mesa_function_pool[20190]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[20605]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[20225]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[20640]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[20251]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[20666]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[20271]: Uniform4dv (will be remapped) */
+ /* _mesa_function_pool[20686]: Uniform4dv (will be remapped) */
"iip\0"
"glUniform4dv\0"
"\0"
- /* _mesa_function_pool[20289]: LightModelx (will be remapped) */
+ /* _mesa_function_pool[20704]: LightModelx (will be remapped) */
"ii\0"
"glLightModelxOES\0"
"glLightModelx\0"
"\0"
- /* _mesa_function_pool[20324]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[20739]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[20369]: ClearColorx (will be remapped) */
+ /* _mesa_function_pool[20784]: ClearColorx (will be remapped) */
"iiii\0"
"glClearColorxOES\0"
"glClearColorx\0"
"\0"
- /* _mesa_function_pool[20406]: EndTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[20821]: EndTransformFeedback (will be remapped) */
"\0"
"glEndTransformFeedback\0"
"glEndTransformFeedbackEXT\0"
"\0"
- /* _mesa_function_pool[20457]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[20872]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[20475]: GetProgramBinary (will be remapped) */
+ /* _mesa_function_pool[20890]: GetProgramBinary (will be remapped) */
"iippp\0"
"glGetProgramBinary\0"
"glGetProgramBinaryOES\0"
"\0"
- /* _mesa_function_pool[20523]: ViewportIndexedfv (will be remapped) */
+ /* _mesa_function_pool[20938]: ViewportIndexedfv (will be remapped) */
"ip\0"
"glViewportIndexedfv\0"
"\0"
- /* _mesa_function_pool[20547]: BindTextureUnit (will be remapped) */
+ /* _mesa_function_pool[20962]: BindTextureUnit (will be remapped) */
"ii\0"
"glBindTextureUnit\0"
"\0"
- /* _mesa_function_pool[20569]: CallList (offset 2) */
+ /* _mesa_function_pool[20984]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[20583]: Materialfv (offset 170) */
+ /* _mesa_function_pool[20998]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[20601]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[21016]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[20620]: GetActiveAtomicCounterBufferiv (will be remapped) */
+ /* _mesa_function_pool[21035]: GetActiveAtomicCounterBufferiv (will be remapped) */
"iiip\0"
"glGetActiveAtomicCounterBufferiv\0"
"\0"
- /* _mesa_function_pool[20659]: TexParameterIiv (will be remapped) */
+ /* _mesa_function_pool[21074]: TexParameterIiv (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[20703]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[21118]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[20725]: FlushVertexArrayRangeNV (dynamic) */
+ /* _mesa_function_pool[21140]: FlushVertexArrayRangeNV (dynamic) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[20753]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[21168]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[20808]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[21223]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[20843]: Uniform2iv (will be remapped) */
+ /* _mesa_function_pool[21258]: Uniform2iv (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[20877]: GetFixedv (will be remapped) */
+ /* _mesa_function_pool[21292]: GetFixedv (will be remapped) */
"ip\0"
"glGetFixedvOES\0"
"glGetFixedv\0"
"\0"
- /* _mesa_function_pool[20908]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[21323]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[20939]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[21354]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[20959]: SampleCoveragex (will be remapped) */
+ /* _mesa_function_pool[21374]: SampleCoveragex (will be remapped) */
"ii\0"
"glSampleCoveragexOES\0"
"glSampleCoveragex\0"
"\0"
- /* _mesa_function_pool[21002]: GetPerfQueryInfoINTEL (will be remapped) */
+ /* _mesa_function_pool[21417]: GetPerfQueryInfoINTEL (will be remapped) */
"iippppp\0"
"glGetPerfQueryInfoINTEL\0"
"\0"
- /* _mesa_function_pool[21035]: DeleteFramebuffers (will be remapped) */
+ /* _mesa_function_pool[21450]: DeleteFramebuffers (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"glDeleteFramebuffersOES\0"
"\0"
- /* _mesa_function_pool[21108]: CombinerInputNV (dynamic) */
+ /* _mesa_function_pool[21523]: CombinerInputNV (dynamic) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[21134]: VertexAttrib4uiv (will be remapped) */
+ /* _mesa_function_pool[21549]: VertexAttrib4uiv (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[21179]: VertexAttrib4Nsv (will be remapped) */
+ /* _mesa_function_pool[21594]: VertexAttrib4Nsv (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[21224]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[21639]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[21241]: VertexAttribI2iEXT (will be remapped) */
+ /* _mesa_function_pool[21656]: VertexAttribI2iEXT (will be remapped) */
"iii\0"
"glVertexAttribI2iEXT\0"
"glVertexAttribI2i\0"
"\0"
- /* _mesa_function_pool[21285]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[21700]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[21302]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[21717]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[21319]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[21734]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"glGetTexGenfvOES\0"
"\0"
- /* _mesa_function_pool[21355]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[21770]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[21372]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[21787]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[21403]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[21818]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[21434]: GetVertexAttribIuiv (will be remapped) */
+ /* _mesa_function_pool[21849]: GetVertexAttribIuiv (will be remapped) */
"iip\0"
"glGetVertexAttribIuivEXT\0"
"glGetVertexAttribIuiv\0"
"\0"
- /* _mesa_function_pool[21486]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[21901]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[21505]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[21920]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[21520]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[21935]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[21551]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[21966]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[21573]: StencilMask (offset 209) */
+ /* _mesa_function_pool[21988]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[21590]: IsList (offset 287) */
+ /* _mesa_function_pool[22005]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[21602]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[22017]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[21623]: GetIntegeri_v (will be remapped) */
+ /* _mesa_function_pool[22038]: GetIntegeri_v (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[21668]: ProgramUniform2iv (will be remapped) */
+ /* _mesa_function_pool[22083]: ProgramUniform2iv (will be remapped) */
"iiip\0"
"glProgramUniform2iv\0"
"glProgramUniform2ivEXT\0"
"\0"
- /* _mesa_function_pool[21717]: VertexAttribs4svNV (will be remapped) */
- "iip\0"
- "glVertexAttribs4svNV\0"
+ /* _mesa_function_pool[22132]: VertexAttribI4sv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[21743]: FogCoordPointer (will be remapped) */
+ /* _mesa_function_pool[22177]: FogCoordPointer (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[21787]: SecondaryColor3us (will be remapped) */
+ /* _mesa_function_pool[22221]: SecondaryColor3us (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[21835]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[22269]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[21874]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[22308]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[21896]: SecondaryColor3ub (will be remapped) */
+ /* _mesa_function_pool[22330]: SecondaryColor3ub (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[21944]: GetActiveUniformName (will be remapped) */
+ /* _mesa_function_pool[22378]: GetActiveUniformName (will be remapped) */
"iiipp\0"
"glGetActiveUniformName\0"
"\0"
- /* _mesa_function_pool[21974]: SecondaryColor3ui (will be remapped) */
+ /* _mesa_function_pool[22408]: SecondaryColor3ui (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[22022]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[22456]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[22069]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[22503]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[22089]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[22523]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[22118]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[22552]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[22141]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[22575]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[22161]: TextureBuffer (will be remapped) */
+ /* _mesa_function_pool[22595]: TextureBuffer (will be remapped) */
"iii\0"
"glTextureBuffer\0"
"\0"
- /* _mesa_function_pool[22182]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[22616]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[22212]: InitNames (offset 197) */
+ /* _mesa_function_pool[22646]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[22226]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[22660]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[22241]: DeleteQueries (will be remapped) */
+ /* _mesa_function_pool[22675]: DeleteQueries (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[22280]: InvalidateFramebuffer (will be remapped) */
+ /* _mesa_function_pool[22714]: InvalidateFramebuffer (will be remapped) */
"iip\0"
"glInvalidateFramebuffer\0"
"\0"
- /* _mesa_function_pool[22309]: Hint (offset 158) */
+ /* _mesa_function_pool[22743]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[22320]: MemoryBarrier (will be remapped) */
+ /* _mesa_function_pool[22754]: MemoryBarrier (will be remapped) */
"i\0"
"glMemoryBarrier\0"
"\0"
- /* _mesa_function_pool[22339]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[22773]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[22389]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[22823]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[22407]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[22841]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[22438]: GetTexEnvxv (will be remapped) */
+ /* _mesa_function_pool[22872]: GetTexEnvxv (will be remapped) */
"iip\0"
"glGetTexEnvxvOES\0"
"glGetTexEnvxv\0"
"\0"
- /* _mesa_function_pool[22474]: DrawTexsvOES (will be remapped) */
+ /* _mesa_function_pool[22908]: DrawTexsvOES (will be remapped) */
"p\0"
"glDrawTexsvOES\0"
"\0"
- /* _mesa_function_pool[22492]: Disable (offset 214) */
+ /* _mesa_function_pool[22926]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[22505]: ClearColor (offset 206) */
+ /* _mesa_function_pool[22939]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[22524]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[22958]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[22543]: GetTextureParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[22977]: GetTextureParameterIuiv (will be remapped) */
"iip\0"
"glGetTextureParameterIuiv\0"
"\0"
- /* _mesa_function_pool[22574]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[23008]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[22592]: VDPAUIsSurfaceNV (will be remapped) */
+ /* _mesa_function_pool[23026]: VDPAUIsSurfaceNV (will be remapped) */
"i\0"
"glVDPAUIsSurfaceNV\0"
"\0"
- /* _mesa_function_pool[22614]: ProgramUniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[23048]: ProgramUniformMatrix2x3fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix2x3fv\0"
"glProgramUniformMatrix2x3fvEXT\0"
"\0"
- /* _mesa_function_pool[22680]: BindVertexBuffer (will be remapped) */
+ /* _mesa_function_pool[23114]: BindVertexBuffer (will be remapped) */
"iiii\0"
"glBindVertexBuffer\0"
"\0"
- /* _mesa_function_pool[22705]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[23139]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[22726]: RasterPos4i (offset 82) */
+ /* _mesa_function_pool[23160]: RasterPos4i (offset 82) */
"iiii\0"
"glRasterPos4i\0"
"\0"
- /* _mesa_function_pool[22746]: RasterPos4d (offset 78) */
+ /* _mesa_function_pool[23180]: RasterPos4d (offset 78) */
"dddd\0"
"glRasterPos4d\0"
"\0"
- /* _mesa_function_pool[22766]: RasterPos4f (offset 80) */
+ /* _mesa_function_pool[23200]: RasterPos4f (offset 80) */
"ffff\0"
"glRasterPos4f\0"
"\0"
- /* _mesa_function_pool[22786]: GetQueryIndexediv (will be remapped) */
+ /* _mesa_function_pool[23220]: GetQueryIndexediv (will be remapped) */
"iiip\0"
"glGetQueryIndexediv\0"
"\0"
- /* _mesa_function_pool[22812]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[23246]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[22830]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[23264]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[22850]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[23284]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[22867]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[23301]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[22887]: PixelTexGenParameterfvSGIS (dynamic) */
+ /* _mesa_function_pool[23321]: PixelTexGenParameterfvSGIS (dynamic) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[22920]: VertexAttrib3dv (will be remapped) */
+ /* _mesa_function_pool[23354]: VertexAttrib3dv (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[22963]: Histogram (offset 367) */
+ /* _mesa_function_pool[23397]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[22996]: Uniform2fv (will be remapped) */
+ /* _mesa_function_pool[23430]: Uniform2fv (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[23030]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[23464]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[23060]: ProgramUniformMatrix3x4dv (will be remapped) */
+ /* _mesa_function_pool[23494]: ProgramUniformMatrix3x4dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3x4dv\0"
"\0"
- /* _mesa_function_pool[23095]: DrawBuffers (will be remapped) */
+ /* _mesa_function_pool[23529]: DrawBuffers (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
@@ -3171,3269 +3226,3306 @@ static const char _mesa_function_pool[] =
"glDrawBuffersNV\0"
"glDrawBuffersEXT\0"
"\0"
- /* _mesa_function_pool[23180]: GetnPolygonStippleARB (will be remapped) */
+ /* _mesa_function_pool[23614]: GetnPolygonStippleARB (will be remapped) */
"ip\0"
"glGetnPolygonStippleARB\0"
"\0"
- /* _mesa_function_pool[23208]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[23642]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[23223]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[23657]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[23241]: TextureStorage3DEXT (will be remapped) */
+ /* _mesa_function_pool[23675]: TextureStorage3DEXT (will be remapped) */
"iiiiiii\0"
"glTextureStorage3DEXT\0"
"\0"
- /* _mesa_function_pool[23272]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[23706]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[23314]: WindowPos2fv (will be remapped) */
+ /* _mesa_function_pool[23748]: WindowPos2fv (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[23369]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[23803]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[23389]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[23823]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"glTexImage3DOES\0"
"\0"
- /* _mesa_function_pool[23446]: GetPerfQueryIdByNameINTEL (will be remapped) */
+ /* _mesa_function_pool[23880]: GetPerfQueryIdByNameINTEL (will be remapped) */
"pp\0"
"glGetPerfQueryIdByNameINTEL\0"
"\0"
- /* _mesa_function_pool[23478]: BindFragDataLocation (will be remapped) */
+ /* _mesa_function_pool[23912]: BindFragDataLocation (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[23532]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[23966]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[23551]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[23985]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[23566]: BeginQueryIndexed (will be remapped) */
+ /* _mesa_function_pool[24000]: BeginQueryIndexed (will be remapped) */
"iii\0"
"glBeginQueryIndexed\0"
"\0"
- /* _mesa_function_pool[23591]: ClearNamedBufferData (will be remapped) */
+ /* _mesa_function_pool[24025]: ClearNamedBufferData (will be remapped) */
"iiiip\0"
"glClearNamedBufferData\0"
"\0"
- /* _mesa_function_pool[23621]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[24055]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[23636]: UniformMatrix2x3dv (will be remapped) */
+ /* _mesa_function_pool[24070]: UniformMatrix2x3dv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3dv\0"
"\0"
- /* _mesa_function_pool[23663]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[24097]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[23680]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[24114]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[23707]: VertexP3ui (will be remapped) */
+ /* _mesa_function_pool[24141]: VertexP3ui (will be remapped) */
"ii\0"
"glVertexP3ui\0"
"\0"
- /* _mesa_function_pool[23724]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[24158]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[23751]: UniformMatrix3fv (will be remapped) */
+ /* _mesa_function_pool[24185]: UniformMatrix3fv (will be remapped) */
"iiip\0"
"glUniformMatrix3fv\0"
"glUniformMatrix3fvARB\0"
"\0"
- /* _mesa_function_pool[23798]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[24232]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[23848]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[24282]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[23895]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[24329]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[23916]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[24350]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[23953]: GetMaterialxv (will be remapped) */
+ /* _mesa_function_pool[24387]: GetMaterialxv (will be remapped) */
"iip\0"
"glGetMaterialxvOES\0"
"glGetMaterialxv\0"
"\0"
- /* _mesa_function_pool[23993]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[24427]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[24017]: SecondaryColor3uiv (will be remapped) */
+ /* _mesa_function_pool[24451]: SecondaryColor3uiv (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[24065]: EndConditionalRender (will be remapped) */
+ /* _mesa_function_pool[24499]: EndConditionalRender (will be remapped) */
"\0"
"glEndConditionalRender\0"
"glEndConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[24115]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[24549]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[24152]: Color3sv (offset 18) */
+ /* _mesa_function_pool[24586]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[24166]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[24600]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[24193]: GetNamedBufferParameteriv (will be remapped) */
+ /* _mesa_function_pool[24627]: GetNamedBufferParameteriv (will be remapped) */
"iip\0"
"glGetNamedBufferParameteriv\0"
"\0"
- /* _mesa_function_pool[24226]: BlendEquationSeparateiARB (will be remapped) */
+ /* _mesa_function_pool[24660]: BlendEquationSeparateiARB (will be remapped) */
"iii\0"
"glBlendEquationSeparateiARB\0"
"glBlendEquationSeparateIndexedAMD\0"
"glBlendEquationSeparatei\0"
"\0"
- /* _mesa_function_pool[24318]: TestFenceNV (dynamic) */
+ /* _mesa_function_pool[24752]: TestFenceNV (dynamic) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[24335]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[24769]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[24380]: TexStorage2D (will be remapped) */
+ /* _mesa_function_pool[24814]: TexStorage2D (will be remapped) */
"iiiii\0"
"glTexStorage2D\0"
"\0"
- /* _mesa_function_pool[24402]: GetPixelTexGenParameterivSGIS (dynamic) */
+ /* _mesa_function_pool[24836]: GetPixelTexGenParameterivSGIS (dynamic) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[24438]: FramebufferTexture2D (will be remapped) */
+ /* _mesa_function_pool[24872]: FramebufferTexture2D (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"glFramebufferTexture2DOES\0"
"\0"
- /* _mesa_function_pool[24520]: GetSamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[24954]: GetSamplerParameterfv (will be remapped) */
"iip\0"
"glGetSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[24549]: VertexAttrib2dv (will be remapped) */
+ /* _mesa_function_pool[24983]: VertexAttrib2dv (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[24592]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[25026]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[24607]: GetQueryObjecti64v (will be remapped) */
+ /* _mesa_function_pool[25041]: GetQueryObjecti64v (will be remapped) */
"iip\0"
"glGetQueryObjecti64v\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[24657]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[25091]: ClampColor (will be remapped) */
"ii\0"
"glClampColorARB\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[24690]: TextureRangeAPPLE (dynamic) */
+ /* _mesa_function_pool[25124]: TextureRangeAPPLE (dynamic) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[24715]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[25149]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[24770]: DrawElementsIndirect (will be remapped) */
+ /* _mesa_function_pool[25204]: DrawElementsIndirect (will be remapped) */
"iip\0"
"glDrawElementsIndirect\0"
"\0"
- /* _mesa_function_pool[24798]: WindowPos3sv (will be remapped) */
+ /* _mesa_function_pool[25232]: WindowPos3sv (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[24853]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[25287]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[24883]: CallLists (offset 3) */
+ /* _mesa_function_pool[25317]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[24900]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[25334]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[24916]: GetTextureParameterfv (will be remapped) */
+ /* _mesa_function_pool[25350]: GetTextureParameterfv (will be remapped) */
"iip\0"
"glGetTextureParameterfv\0"
"\0"
- /* _mesa_function_pool[24945]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[25379]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[24959]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[25393]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24997]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[25431]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[25012]: DepthRangex (will be remapped) */
+ /* _mesa_function_pool[25446]: DepthRangex (will be remapped) */
"ii\0"
"glDepthRangexOES\0"
"glDepthRangex\0"
"\0"
- /* _mesa_function_pool[25047]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[25481]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[25074]: VDPAUInitNV (will be remapped) */
+ /* _mesa_function_pool[25508]: VDPAUInitNV (will be remapped) */
"pp\0"
"glVDPAUInitNV\0"
"\0"
- /* _mesa_function_pool[25092]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[25526]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[25122]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[25556]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[25158]: DepthRangef (will be remapped) */
+ /* _mesa_function_pool[25592]: DepthRangef (will be remapped) */
"ff\0"
"glDepthRangef\0"
"glDepthRangefOES\0"
"\0"
- /* _mesa_function_pool[25193]: TextureParameteriv (will be remapped) */
+ /* _mesa_function_pool[25627]: TextureParameteriv (will be remapped) */
"iip\0"
"glTextureParameteriv\0"
"\0"
- /* _mesa_function_pool[25219]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[25653]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[25256]: ValidateProgram (will be remapped) */
+ /* _mesa_function_pool[25690]: ValidateProgram (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[25298]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[25732]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[25324]: Scissor (offset 176) */
+ /* _mesa_function_pool[25758]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[25340]: BeginTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[25774]: BeginTransformFeedback (will be remapped) */
"i\0"
"glBeginTransformFeedback\0"
"glBeginTransformFeedbackEXT\0"
"\0"
- /* _mesa_function_pool[25396]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[25830]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[25413]: Color4ui (offset 37) */
+ /* _mesa_function_pool[25847]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[25430]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[25864]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[25447]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[25881]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[25464]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[25898]: GetTransformFeedbackiv (will be remapped) */
+ "iip\0"
+ "glGetTransformFeedbackiv\0"
+ "\0"
+ /* _mesa_function_pool[25928]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[25481]: PointSizePointerOES (will be remapped) */
+ /* _mesa_function_pool[25945]: PointSizePointerOES (will be remapped) */
"iip\0"
"glPointSizePointerOES\0"
"\0"
- /* _mesa_function_pool[25508]: Color4us (offset 39) */
+ /* _mesa_function_pool[25972]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[25525]: Color3bv (offset 10) */
+ /* _mesa_function_pool[25989]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[25539]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[26003]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[25562]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[26026]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[25590]: ProvokingVertex (will be remapped) */
+ /* _mesa_function_pool[26054]: ProvokingVertex (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[25632]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[26096]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[25658]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[26122]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[25690]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[26154]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[25705]: HintPGI (dynamic) */
+ /* _mesa_function_pool[26169]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[25719]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[26183]: GetQueryBufferObjecti64v (will be remapped) */
+ "iiii\0"
+ "glGetQueryBufferObjecti64v\0"
+ "\0"
+ /* _mesa_function_pool[26216]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[25744]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[26241]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[25762]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[26259]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[25779]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[26276]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[25800]: MultiTexCoord4dv (offset 401) */
+ /* _mesa_function_pool[26297]: MultiTexCoord4dv (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[25845]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[26342]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[25902]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[26399]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[25920]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[26417]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[25950]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[26447]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[25965]: EndList (offset 1) */
+ /* _mesa_function_pool[26462]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[25977]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[26474]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[26028]: GetTexGenxvOES (will be remapped) */
+ /* _mesa_function_pool[26525]: GetTexGenxvOES (will be remapped) */
"iip\0"
"glGetTexGenxvOES\0"
"\0"
- /* _mesa_function_pool[26050]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[26547]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[26076]: DrawTexfvOES (will be remapped) */
+ /* _mesa_function_pool[26573]: DrawTexfvOES (will be remapped) */
"p\0"
"glDrawTexfvOES\0"
"\0"
- /* _mesa_function_pool[26094]: BlendFunciARB (will be remapped) */
+ /* _mesa_function_pool[26591]: BlendFunciARB (will be remapped) */
"iii\0"
"glBlendFunciARB\0"
"glBlendFuncIndexedAMD\0"
"glBlendFunci\0"
"\0"
- /* _mesa_function_pool[26150]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[26647]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[26177]: Uniform2ui (will be remapped) */
+ /* _mesa_function_pool[26674]: Uniform2ui (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[26211]: ScissorIndexed (will be remapped) */
+ /* _mesa_function_pool[26708]: ScissorIndexed (will be remapped) */
"iiiii\0"
"glScissorIndexed\0"
"\0"
- /* _mesa_function_pool[26235]: End (offset 43) */
+ /* _mesa_function_pool[26732]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[26243]: BindVertexBuffers (will be remapped) */
+ /* _mesa_function_pool[26740]: BindVertexBuffers (will be remapped) */
"iippp\0"
"glBindVertexBuffers\0"
"\0"
- /* _mesa_function_pool[26270]: GetSamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[26767]: GetSamplerParameteriv (will be remapped) */
"iip\0"
"glGetSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[26299]: GenProgramPipelines (will be remapped) */
+ /* _mesa_function_pool[26796]: GenProgramPipelines (will be remapped) */
"ip\0"
"glGenProgramPipelines\0"
"glGenProgramPipelinesEXT\0"
"\0"
- /* _mesa_function_pool[26350]: Enable (offset 215) */
+ /* _mesa_function_pool[26847]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[26362]: IsProgramPipeline (will be remapped) */
+ /* _mesa_function_pool[26859]: IsProgramPipeline (will be remapped) */
"i\0"
"glIsProgramPipeline\0"
"glIsProgramPipelineEXT\0"
"\0"
- /* _mesa_function_pool[26408]: ShaderBinary (will be remapped) */
+ /* _mesa_function_pool[26905]: ShaderBinary (will be remapped) */
"ipipi\0"
"glShaderBinary\0"
"\0"
- /* _mesa_function_pool[26430]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[26927]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[26463]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[26960]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"glWeightPointerOES\0"
"\0"
- /* _mesa_function_pool[26507]: TextureSubImage1D (will be remapped) */
+ /* _mesa_function_pool[27004]: TextureSubImage1D (will be remapped) */
"iiiiiip\0"
"glTextureSubImage1D\0"
"\0"
- /* _mesa_function_pool[26536]: Normal3x (will be remapped) */
+ /* _mesa_function_pool[27033]: Normal3x (will be remapped) */
"iii\0"
"glNormal3xOES\0"
"glNormal3x\0"
"\0"
- /* _mesa_function_pool[26566]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[27063]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[26610]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[27107]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[26627]: ReadnPixelsARB (will be remapped) */
+ /* _mesa_function_pool[27124]: ReadnPixelsARB (will be remapped) */
"iiiiiiip\0"
"glReadnPixelsARB\0"
"\0"
- /* _mesa_function_pool[26654]: InvalidateTexSubImage (will be remapped) */
+ /* _mesa_function_pool[27151]: InvalidateTexSubImage (will be remapped) */
"iiiiiiii\0"
"glInvalidateTexSubImage\0"
"\0"
- /* _mesa_function_pool[26688]: Normal3s (offset 60) */
+ /* _mesa_function_pool[27185]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[26704]: Materialxv (will be remapped) */
+ /* _mesa_function_pool[27201]: Materialxv (will be remapped) */
"iip\0"
"glMaterialxvOES\0"
"glMaterialxv\0"
"\0"
- /* _mesa_function_pool[26738]: Normal3i (offset 58) */
+ /* _mesa_function_pool[27235]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[26754]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[27251]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[26789]: Normal3b (offset 52) */
+ /* _mesa_function_pool[27286]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[26805]: Normal3d (offset 54) */
+ /* _mesa_function_pool[27302]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[26821]: Normal3f (offset 56) */
+ /* _mesa_function_pool[27318]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[26837]: Indexi (offset 48) */
+ /* _mesa_function_pool[27334]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[26849]: Uniform1uiv (will be remapped) */
+ /* _mesa_function_pool[27346]: Uniform1uiv (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[26885]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[27382]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[26931]: IsRenderbuffer (will be remapped) */
+ /* _mesa_function_pool[27428]: IsRenderbuffer (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"glIsRenderbufferOES\0"
"\0"
- /* _mesa_function_pool[26991]: NormalP3uiv (will be remapped) */
+ /* _mesa_function_pool[27488]: NormalP3uiv (will be remapped) */
"ip\0"
"glNormalP3uiv\0"
"\0"
- /* _mesa_function_pool[27009]: Indexf (offset 46) */
+ /* _mesa_function_pool[27506]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[27021]: Indexd (offset 44) */
+ /* _mesa_function_pool[27518]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[27033]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[27530]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[27054]: Indexs (offset 50) */
+ /* _mesa_function_pool[27551]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[27066]: MultiTexCoordP1uiv (will be remapped) */
+ /* _mesa_function_pool[27563]: MultiTexCoordP1uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP1uiv\0"
"\0"
- /* _mesa_function_pool[27092]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[27589]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[27148]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[27645]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[27163]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[27660]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[27178]: Color4bv (offset 26) */
+ /* _mesa_function_pool[27675]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[27192]: ProgramUniformMatrix3x2dv (will be remapped) */
+ /* _mesa_function_pool[27689]: ProgramUniformMatrix3x2dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3x2dv\0"
"\0"
- /* _mesa_function_pool[27227]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[27724]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[27251]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[27748]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[27266]: ActiveTexture (offset 374) */
+ /* _mesa_function_pool[27763]: ActiveTexture (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[27304]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[27801]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[27331]: ColorP4uiv (will be remapped) */
+ /* _mesa_function_pool[27828]: ColorP4uiv (will be remapped) */
"ip\0"
"glColorP4uiv\0"
"\0"
- /* _mesa_function_pool[27348]: DrawTexxOES (will be remapped) */
+ /* _mesa_function_pool[27845]: DrawTexxOES (will be remapped) */
"iiiii\0"
"glDrawTexxOES\0"
"\0"
- /* _mesa_function_pool[27369]: SetFenceNV (dynamic) */
+ /* _mesa_function_pool[27866]: SetFenceNV (dynamic) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[27386]: PixelTexGenParameterivSGIS (dynamic) */
+ /* _mesa_function_pool[27883]: PixelTexGenParameterivSGIS (dynamic) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[27419]: MultiTexCoordP3ui (will be remapped) */
+ /* _mesa_function_pool[27916]: MultiTexCoordP3ui (will be remapped) */
"iii\0"
"glMultiTexCoordP3ui\0"
"\0"
- /* _mesa_function_pool[27444]: GetAttribLocation (will be remapped) */
+ /* _mesa_function_pool[27941]: GetAttribLocation (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[27491]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[27988]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[27528]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[28025]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[27544]: MultiTexCoord2dv (offset 385) */
+ /* _mesa_function_pool[28041]: MultiTexCoord2dv (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[27589]: IsSampler (will be remapped) */
+ /* _mesa_function_pool[28086]: IsSampler (will be remapped) */
"i\0"
"glIsSampler\0"
"\0"
- /* _mesa_function_pool[27604]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[28101]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[27620]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[28117]: NamedRenderbufferStorageMultisample (will be remapped) */
+ "iiiii\0"
+ "glNamedRenderbufferStorageMultisample\0"
+ "\0"
+ /* _mesa_function_pool[28162]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[27639]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[28181]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[27659]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[28201]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[27677]: TexCoordP2ui (will be remapped) */
+ /* _mesa_function_pool[28219]: TexCoordP2ui (will be remapped) */
"ii\0"
"glTexCoordP2ui\0"
"\0"
- /* _mesa_function_pool[27696]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[28238]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[27718]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[28260]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[27761]: ProgramUniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[28303]: ProgramUniformMatrix3x4fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3x4fv\0"
"glProgramUniformMatrix3x4fvEXT\0"
"\0"
- /* _mesa_function_pool[27827]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[28369]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[27862]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[28404]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[27891]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[28433]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[27951]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[28493]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[27969]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[28511]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[28013]: Frustum (offset 289) */
+ /* _mesa_function_pool[28555]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[28031]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[28573]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[28049]: GetTextureParameteriv (will be remapped) */
+ /* _mesa_function_pool[28591]: GetTextureParameteriv (will be remapped) */
"iip\0"
"glGetTextureParameteriv\0"
"\0"
- /* _mesa_function_pool[28078]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[28620]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[28096]: DepthRangeArrayv (will be remapped) */
+ /* _mesa_function_pool[28638]: DepthRangeArrayv (will be remapped) */
"iip\0"
"glDepthRangeArrayv\0"
"\0"
- /* _mesa_function_pool[28120]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[28662]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[28161]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[28703]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[28189]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[28731]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[28207]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[28749]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[28241]: TextureParameterIuiv (will be remapped) */
+ /* _mesa_function_pool[28783]: TextureParameterIuiv (will be remapped) */
"iip\0"
"glTextureParameterIuiv\0"
"\0"
- /* _mesa_function_pool[28269]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[28811]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[28303]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[28845]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[28322]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[28864]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[28338]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[28880]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[28355]: TexStorage3D (will be remapped) */
+ /* _mesa_function_pool[28897]: TexStorage3D (will be remapped) */
"iiiiii\0"
"glTexStorage3D\0"
"\0"
- /* _mesa_function_pool[28378]: FramebufferTexture3D (will be remapped) */
+ /* _mesa_function_pool[28920]: FramebufferTexture3D (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"glFramebufferTexture3DOES\0"
"\0"
- /* _mesa_function_pool[28461]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[29003]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[28492]: GetBufferParameteriv (will be remapped) */
+ /* _mesa_function_pool[29034]: GetBufferParameteriv (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[28546]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[29088]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[28570]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[29112]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[28600]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[29142]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[28647]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[29189]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[28662]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[29204]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[28684]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[29226]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[28713]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[29255]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[28739]: IsQuery (will be remapped) */
+ /* _mesa_function_pool[29281]: IsQuery (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[28765]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[29307]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[28791]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[29333]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[28817]: CreateShaderProgramv (will be remapped) */
+ /* _mesa_function_pool[29359]: CreateShaderProgramv (will be remapped) */
"iip\0"
"glCreateShaderProgramv\0"
"glCreateShaderProgramvEXT\0"
"\0"
- /* _mesa_function_pool[28871]: BlendEquationiARB (will be remapped) */
+ /* _mesa_function_pool[29413]: BlendEquationiARB (will be remapped) */
"ii\0"
"glBlendEquationiARB\0"
"glBlendEquationIndexedAMD\0"
"glBlendEquationi\0"
"\0"
- /* _mesa_function_pool[28938]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[29480]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[28985]: PointSizex (will be remapped) */
+ /* _mesa_function_pool[29527]: PointSizex (will be remapped) */
"i\0"
"glPointSizexOES\0"
"glPointSizex\0"
"\0"
- /* _mesa_function_pool[29017]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[29559]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[29035]: SecondaryColor3iv (will be remapped) */
+ /* _mesa_function_pool[29577]: SecondaryColor3iv (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[29081]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[29623]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[29124]: VertexAttrib4Niv (will be remapped) */
+ /* _mesa_function_pool[29666]: VertexAttrib4Niv (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[29169]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[29711]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[29203]: GetnUniformdvARB (will be remapped) */
+ /* _mesa_function_pool[29745]: GetnUniformdvARB (will be remapped) */
"iiip\0"
"glGetnUniformdvARB\0"
"\0"
- /* _mesa_function_pool[29228]: LinkProgram (will be remapped) */
+ /* _mesa_function_pool[29770]: LinkProgram (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[29262]: ProgramUniform4d (will be remapped) */
+ /* _mesa_function_pool[29804]: ProgramUniform4d (will be remapped) */
"iidddd\0"
"glProgramUniform4d\0"
"\0"
- /* _mesa_function_pool[29289]: ProgramUniform4f (will be remapped) */
+ /* _mesa_function_pool[29831]: ProgramUniform4f (will be remapped) */
"iiffff\0"
"glProgramUniform4f\0"
"glProgramUniform4fEXT\0"
"\0"
- /* _mesa_function_pool[29338]: ProgramUniform4i (will be remapped) */
+ /* _mesa_function_pool[29880]: ProgramUniform4i (will be remapped) */
"iiiiii\0"
"glProgramUniform4i\0"
"glProgramUniform4iEXT\0"
"\0"
- /* _mesa_function_pool[29387]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[29929]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[29414]: GetNamedBufferPointerv (will be remapped) */
+ /* _mesa_function_pool[29956]: GetNamedBufferPointerv (will be remapped) */
"iip\0"
"glGetNamedBufferPointerv\0"
"\0"
- /* _mesa_function_pool[29444]: VertexAttrib4d (will be remapped) */
+ /* _mesa_function_pool[29986]: VertexAttrib4d (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[29488]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[30030]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[29512]: VertexAttrib4s (will be remapped) */
+ /* _mesa_function_pool[30054]: VertexAttrib4s (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[29556]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[30098]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[29580]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[30122]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[29613]: TexStorage3DMultisample (will be remapped) */
+ /* _mesa_function_pool[30155]: TexStorage3DMultisample (will be remapped) */
"iiiiiii\0"
"glTexStorage3DMultisample\0"
"\0"
- /* _mesa_function_pool[29648]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[30190]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[29668]: SamplerParameteriv (will be remapped) */
+ /* _mesa_function_pool[30210]: SamplerParameteriv (will be remapped) */
"iip\0"
"glSamplerParameteriv\0"
"\0"
- /* _mesa_function_pool[29694]: VertexAttribP3uiv (will be remapped) */
+ /* _mesa_function_pool[30236]: VertexAttribP3uiv (will be remapped) */
"iiip\0"
"glVertexAttribP3uiv\0"
"\0"
- /* _mesa_function_pool[29720]: ScissorIndexedv (will be remapped) */
+ /* _mesa_function_pool[30262]: ScissorIndexedv (will be remapped) */
"ip\0"
"glScissorIndexedv\0"
"\0"
- /* _mesa_function_pool[29742]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[30284]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[29772]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[30314]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[29804]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[30346]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[29821]: Uniform2dv (will be remapped) */
+ /* _mesa_function_pool[30363]: Uniform2dv (will be remapped) */
"iip\0"
"glUniform2dv\0"
"\0"
- /* _mesa_function_pool[29839]: VertexAttrib4dv (will be remapped) */
+ /* _mesa_function_pool[30381]: VertexAttrib4dv (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[29882]: CreateTextures (will be remapped) */
+ /* _mesa_function_pool[30424]: CreateTextures (will be remapped) */
"iip\0"
"glCreateTextures\0"
"\0"
- /* _mesa_function_pool[29904]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[30446]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[29922]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[30464]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[29945]: CompressedTexSubImage1D (will be remapped) */
+ /* _mesa_function_pool[30487]: CompressedTexSubImage1D (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[30009]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[30551]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[30062]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[30604]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[30088]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[30630]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[30110]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[30652]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[30128]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[30670]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[30151]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[30693]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[30201]: GetnSeparableFilterARB (will be remapped) */
+ /* _mesa_function_pool[30743]: GetnSeparableFilterARB (will be remapped) */
"iiiipipp\0"
"glGetnSeparableFilterARB\0"
"\0"
- /* _mesa_function_pool[30236]: FrontFace (offset 157) */
+ /* _mesa_function_pool[30778]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[30251]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[30793]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[30283]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[30825]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[30302]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[30844]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[30322]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[30864]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[30337]: Lightf (offset 159) */
+ /* _mesa_function_pool[30879]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[30351]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[30893]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[30367]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[30909]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[30388]: Lighti (offset 161) */
+ /* _mesa_function_pool[30930]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[30402]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[30944]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[30433]: GetFragDataIndex (will be remapped) */
+ /* _mesa_function_pool[30975]: GetFragDataIndex (will be remapped) */
"ip\0"
"glGetFragDataIndex\0"
"\0"
- /* _mesa_function_pool[30456]: Lightx (will be remapped) */
+ /* _mesa_function_pool[30998]: Lightx (will be remapped) */
"iii\0"
"glLightxOES\0"
"glLightx\0"
"\0"
- /* _mesa_function_pool[30482]: ProgramUniform3fv (will be remapped) */
+ /* _mesa_function_pool[31024]: ProgramUniform3fv (will be remapped) */
"iiip\0"
"glProgramUniform3fv\0"
"glProgramUniform3fvEXT\0"
"\0"
- /* _mesa_function_pool[30531]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[31073]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[30548]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[31090]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[30565]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[31107]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[30610]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[31152]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[30637]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[31179]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[30659]: SamplerParameterf (will be remapped) */
+ /* _mesa_function_pool[31201]: SamplerParameterf (will be remapped) */
"iif\0"
"glSamplerParameterf\0"
"\0"
- /* _mesa_function_pool[30684]: UniformMatrix3dv (will be remapped) */
+ /* _mesa_function_pool[31226]: UniformMatrix3dv (will be remapped) */
"iiip\0"
"glUniformMatrix3dv\0"
"\0"
- /* _mesa_function_pool[30709]: PointParameterx (will be remapped) */
+ /* _mesa_function_pool[31251]: PointParameterx (will be remapped) */
"ii\0"
"glPointParameterxOES\0"
"glPointParameterx\0"
"\0"
- /* _mesa_function_pool[30752]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[31294]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[30786]: Uniform3dv (will be remapped) */
+ /* _mesa_function_pool[31328]: Uniform3dv (will be remapped) */
"iip\0"
"glUniform3dv\0"
"\0"
- /* _mesa_function_pool[30804]: PointParameteri (will be remapped) */
+ /* _mesa_function_pool[31346]: PointParameteri (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[30846]: PointParameterf (will be remapped) */
+ /* _mesa_function_pool[31388]: PointParameterf (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[30932]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[31474]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[30959]: VertexAttribBinding (will be remapped) */
+ /* _mesa_function_pool[31501]: VertexAttribBinding (will be remapped) */
"ii\0"
"glVertexAttribBinding\0"
"\0"
- /* _mesa_function_pool[30985]: TextureSubImage2D (will be remapped) */
+ /* _mesa_function_pool[31527]: TextureSubImage2D (will be remapped) */
"iiiiiiiip\0"
"glTextureSubImage2D\0"
"\0"
- /* _mesa_function_pool[31016]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[31558]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[31063]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[31605]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[31081]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[31623]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[31113]: ProgramUniform1dv (will be remapped) */
+ /* _mesa_function_pool[31655]: ProgramUniform1dv (will be remapped) */
"iiip\0"
"glProgramUniform1dv\0"
"\0"
- /* _mesa_function_pool[31139]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[31681]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[31174]: DeleteBuffers (will be remapped) */
+ /* _mesa_function_pool[31716]: DeleteBuffers (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[31213]: GetBufferSubData (will be remapped) */
+ /* _mesa_function_pool[31755]: GetBufferSubData (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[31260]: GetPerfMonitorGroupsAMD (will be remapped) */
+ /* _mesa_function_pool[31802]: GetNamedRenderbufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetNamedRenderbufferParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[31841]: GetPerfMonitorGroupsAMD (will be remapped) */
"pip\0"
"glGetPerfMonitorGroupsAMD\0"
"\0"
- /* _mesa_function_pool[31291]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[31872]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[31311]: VertexAttribP2ui (will be remapped) */
+ /* _mesa_function_pool[31892]: VertexAttribP2ui (will be remapped) */
"iiii\0"
"glVertexAttribP2ui\0"
"\0"
- /* _mesa_function_pool[31336]: ProgramUniform4dv (will be remapped) */
+ /* _mesa_function_pool[31917]: ProgramUniform4dv (will be remapped) */
"iiip\0"
"glProgramUniform4dv\0"
"\0"
- /* _mesa_function_pool[31362]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[31943]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[31416]: DrawTexivOES (will be remapped) */
+ /* _mesa_function_pool[31997]: DrawTexivOES (will be remapped) */
"p\0"
"glDrawTexivOES\0"
"\0"
- /* _mesa_function_pool[31434]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[32015]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[31480]: GetnColorTableARB (will be remapped) */
+ /* _mesa_function_pool[32061]: GetnColorTableARB (will be remapped) */
"iiiip\0"
"glGetnColorTableARB\0"
"\0"
- /* _mesa_function_pool[31507]: VertexAttribFormat (will be remapped) */
+ /* _mesa_function_pool[32088]: VertexAttribFormat (will be remapped) */
"iiiii\0"
"glVertexAttribFormat\0"
"\0"
- /* _mesa_function_pool[31535]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[32116]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[31551]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[32132]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[31567]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[32148]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[31583]: GetProgramPipelineiv (will be remapped) */
+ /* _mesa_function_pool[32164]: GetProgramPipelineiv (will be remapped) */
"iip\0"
"glGetProgramPipelineiv\0"
"glGetProgramPipelineivEXT\0"
"\0"
- /* _mesa_function_pool[31637]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[32218]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"glReadBufferNV\0"
"\0"
- /* _mesa_function_pool[31668]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[32249]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[31724]: GetTexParameterIiv (will be remapped) */
+ /* _mesa_function_pool[32305]: GetTexParameterIiv (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[31774]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[32355]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[31790]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[32371]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[31846]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[32427]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[31938]: GetTransformFeedbackVarying (will be remapped) */
+ /* _mesa_function_pool[32519]: GetTransformFeedbackVarying (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVarying\0"
"glGetTransformFeedbackVaryingEXT\0"
"\0"
- /* _mesa_function_pool[32010]: GetNextPerfQueryIdINTEL (will be remapped) */
+ /* _mesa_function_pool[32591]: GetNextPerfQueryIdINTEL (will be remapped) */
"ip\0"
"glGetNextPerfQueryIdINTEL\0"
"\0"
- /* _mesa_function_pool[32040]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[32621]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[32057]: TextureBarrierNV (will be remapped) */
+ /* _mesa_function_pool[32638]: TextureBarrierNV (will be remapped) */
"\0"
"glTextureBarrier\0"
"glTextureBarrierNV\0"
"\0"
- /* _mesa_function_pool[32095]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[32676]: GetProgramInterfaceiv (will be remapped) */
+ "iiip\0"
+ "glGetProgramInterfaceiv\0"
+ "\0"
+ /* _mesa_function_pool[32706]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[32154]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[32765]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[32191]: ObjectLabel (will be remapped) */
+ /* _mesa_function_pool[32802]: ObjectLabel (will be remapped) */
"iiip\0"
"glObjectLabel\0"
"\0"
- /* _mesa_function_pool[32211]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[32822]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[32238]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[32849]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[32256]: CompileShader (will be remapped) */
+ /* _mesa_function_pool[32867]: CompileShader (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[32294]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[32905]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[32309]: TexGendv (offset 189) */
+ /* _mesa_function_pool[32920]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[32325]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[32936]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[32362]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[32973]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[32396]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[33007]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[32423]: GenerateTextureMipmap (will be remapped) */
+ /* _mesa_function_pool[33034]: GenerateTextureMipmap (will be remapped) */
"i\0"
"glGenerateTextureMipmap\0"
"\0"
- /* _mesa_function_pool[32450]: DeleteProgramsARB (will be remapped) */
+ /* _mesa_function_pool[33061]: DeleteProgramsARB (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[32493]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[33104]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[32509]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[33120]: CreateQueries (will be remapped) */
"iip\0"
- "glVertexAttribs1fvNV\0"
+ "glCreateQueries\0"
"\0"
- /* _mesa_function_pool[32535]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[33141]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[32553]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[33159]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[32584]: MultiDrawArrays (will be remapped) */
+ /* _mesa_function_pool[33190]: MultiDrawArrays (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[32629]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[33235]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[32666]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[33272]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[32695]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[33301]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"glMapBufferRangeEXT\0"
"\0"
- /* _mesa_function_pool[32738]: DispatchCompute (will be remapped) */
+ /* _mesa_function_pool[33344]: DispatchCompute (will be remapped) */
"iii\0"
"glDispatchCompute\0"
"\0"
- /* _mesa_function_pool[32761]: UseProgramStages (will be remapped) */
+ /* _mesa_function_pool[33367]: UseProgramStages (will be remapped) */
"iii\0"
"glUseProgramStages\0"
"glUseProgramStagesEXT\0"
"\0"
- /* _mesa_function_pool[32807]: ProgramUniformMatrix4fv (will be remapped) */
+ /* _mesa_function_pool[33413]: ProgramUniformMatrix4fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4fv\0"
"glProgramUniformMatrix4fvEXT\0"
"\0"
- /* _mesa_function_pool[32869]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[33475]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[32890]: FramebufferRenderbuffer (will be remapped) */
+ /* _mesa_function_pool[33496]: FramebufferRenderbuffer (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"glFramebufferRenderbufferOES\0"
"\0"
- /* _mesa_function_pool[32980]: IsProgramARB (will be remapped) */
+ /* _mesa_function_pool[33586]: IsProgramARB (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[33012]: Map2d (offset 222) */
+ /* _mesa_function_pool[33618]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[33032]: Map2f (offset 223) */
+ /* _mesa_function_pool[33638]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[33052]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[33658]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[33077]: CopyTextureSubImage2D (will be remapped) */
+ /* _mesa_function_pool[33683]: CopyTextureSubImage2D (will be remapped) */
"iiiiiiii\0"
"glCopyTextureSubImage2D\0"
"\0"
- /* _mesa_function_pool[33111]: MultiTexCoord4s (offset 406) */
+ /* _mesa_function_pool[33717]: MultiTexCoord4s (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[33157]: ViewportIndexedf (will be remapped) */
+ /* _mesa_function_pool[33763]: ViewportIndexedf (will be remapped) */
"iffff\0"
"glViewportIndexedf\0"
"\0"
- /* _mesa_function_pool[33183]: MultiTexCoord4i (offset 404) */
+ /* _mesa_function_pool[33789]: MultiTexCoord4i (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[33229]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[33835]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[33250]: DebugMessageControl (will be remapped) */
+ /* _mesa_function_pool[33856]: DebugMessageControl (will be remapped) */
"iiiipi\0"
"glDebugMessageControlARB\0"
"glDebugMessageControl\0"
"\0"
- /* _mesa_function_pool[33305]: MultiTexCoord4d (offset 400) */
+ /* _mesa_function_pool[33911]: MultiTexCoord4d (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[33351]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[33957]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[33391]: Translatex (will be remapped) */
+ /* _mesa_function_pool[33997]: Translatex (will be remapped) */
"iii\0"
"glTranslatexOES\0"
"glTranslatex\0"
"\0"
- /* _mesa_function_pool[33425]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[34031]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[33450]: Indexsv (offset 51) */
+ /* _mesa_function_pool[34056]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[33463]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[34069]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[33506]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[34112]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[33523]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[34129]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[33550]: Translated (offset 303) */
+ /* _mesa_function_pool[34156]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[33568]: Translatef (offset 304) */
+ /* _mesa_function_pool[34174]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[33586]: MultTransposeMatrixd (will be remapped) */
+ /* _mesa_function_pool[34192]: MultTransposeMatrixd (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[33638]: ProgramUniform4uiv (will be remapped) */
+ /* _mesa_function_pool[34244]: ProgramUniform4uiv (will be remapped) */
"iiip\0"
"glProgramUniform4uiv\0"
"glProgramUniform4uivEXT\0"
"\0"
- /* _mesa_function_pool[33689]: GetPerfCounterInfoINTEL (will be remapped) */
+ /* _mesa_function_pool[34295]: GetPerfCounterInfoINTEL (will be remapped) */
"iiipipppppp\0"
"glGetPerfCounterInfoINTEL\0"
"\0"
- /* _mesa_function_pool[33728]: RenderMode (offset 196) */
+ /* _mesa_function_pool[34334]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[33744]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[34350]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[33787]: SecondaryColor3d (will be remapped) */
+ /* _mesa_function_pool[34393]: SecondaryColor3d (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[33833]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[34439]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[33860]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[34466]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[33878]: LightModelxv (will be remapped) */
+ /* _mesa_function_pool[34484]: LightModelxv (will be remapped) */
"ip\0"
"glLightModelxvOES\0"
"glLightModelxv\0"
"\0"
- /* _mesa_function_pool[33915]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[34521]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[33966]: TextureSubImage3D (will be remapped) */
+ /* _mesa_function_pool[34572]: TextureSubImage3D (will be remapped) */
"iiiiiiiiiip\0"
"glTextureSubImage3D\0"
"\0"
- /* _mesa_function_pool[33999]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[34605]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[34018]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[34624]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[34038]: TexGenxvOES (will be remapped) */
+ /* _mesa_function_pool[34644]: TexGenxvOES (will be remapped) */
"iip\0"
"glTexGenxvOES\0"
"\0"
- /* _mesa_function_pool[34057]: GetTextureLevelParameterfv (will be remapped) */
+ /* _mesa_function_pool[34663]: GetTextureLevelParameterfv (will be remapped) */
"iiip\0"
"glGetTextureLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[34092]: VertexAttrib4Nubv (will be remapped) */
+ /* _mesa_function_pool[34698]: VertexAttrib4Nubv (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[34139]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[34745]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[34159]: UniformMatrix4x2dv (will be remapped) */
+ /* _mesa_function_pool[34765]: UniformMatrix4x2dv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2dv\0"
"\0"
- /* _mesa_function_pool[34186]: VertexAttribPointer (will be remapped) */
+ /* _mesa_function_pool[34792]: VertexAttribPointer (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[34241]: IndexMask (offset 212) */
+ /* _mesa_function_pool[34847]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[34256]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[34862]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[34282]: VertexAttribIFormat (will be remapped) */
+ /* _mesa_function_pool[34888]: VertexAttribIFormat (will be remapped) */
"iiii\0"
"glVertexAttribIFormat\0"
"\0"
- /* _mesa_function_pool[34310]: CombinerOutputNV (dynamic) */
+ /* _mesa_function_pool[34916]: CombinerOutputNV (dynamic) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[34341]: DrawArraysInstancedBaseInstance (will be remapped) */
+ /* _mesa_function_pool[34947]: DrawArraysInstancedBaseInstance (will be remapped) */
"iiiii\0"
"glDrawArraysInstancedBaseInstance\0"
"\0"
- /* _mesa_function_pool[34382]: CompressedTextureSubImage3D (will be remapped) */
+ /* _mesa_function_pool[34988]: CompressedTextureSubImage3D (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTextureSubImage3D\0"
"\0"
- /* _mesa_function_pool[34425]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[35031]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[34439]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[35045]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[34481]: Uniform3ui (will be remapped) */
+ /* _mesa_function_pool[35087]: Uniform3ui (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[34516]: DeletePerfMonitorsAMD (will be remapped) */
+ /* _mesa_function_pool[35122]: DeletePerfMonitorsAMD (will be remapped) */
"ip\0"
"glDeletePerfMonitorsAMD\0"
"\0"
- /* _mesa_function_pool[34544]: Color4dv (offset 28) */
+ /* _mesa_function_pool[35150]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[34558]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[35164]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[34587]: DisableVertexAttribArray (will be remapped) */
+ /* _mesa_function_pool[35193]: DisableVertexAttribArray (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[34647]: ProgramUniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[35253]: ProgramUniformMatrix3x2fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3x2fv\0"
"glProgramUniformMatrix3x2fvEXT\0"
"\0"
- /* _mesa_function_pool[34713]: GetDoublei_v (will be remapped) */
+ /* _mesa_function_pool[35319]: GetDoublei_v (will be remapped) */
"iip\0"
"glGetDoublei_v\0"
"\0"
- /* _mesa_function_pool[34733]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[35339]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[34758]: ClipPlanex (will be remapped) */
+ /* _mesa_function_pool[35364]: ClipPlanex (will be remapped) */
"ip\0"
"glClipPlanexOES\0"
"glClipPlanex\0"
"\0"
- /* _mesa_function_pool[34791]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[35397]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[34838]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[35444]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[34856]: ClipPlanef (will be remapped) */
+ /* _mesa_function_pool[35462]: ClipPlanef (will be remapped) */
"ip\0"
"glClipPlanefOES\0"
"glClipPlanef\0"
"\0"
- /* _mesa_function_pool[34889]: ProgramUniform1ui (will be remapped) */
+ /* _mesa_function_pool[35495]: ProgramUniform1ui (will be remapped) */
"iii\0"
"glProgramUniform1ui\0"
"glProgramUniform1uiEXT\0"
"\0"
- /* _mesa_function_pool[34937]: SecondaryColorPointer (will be remapped) */
+ /* _mesa_function_pool[35543]: SecondaryColorPointer (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[34994]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[35600]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[35013]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[35619]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[35033]: LineStipple (offset 167) */
+ /* _mesa_function_pool[35639]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[35051]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[35657]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[35077]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[35683]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[35104]: GenRenderbuffers (will be remapped) */
+ /* _mesa_function_pool[35710]: GenRenderbuffers (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"glGenRenderbuffersOES\0"
"\0"
- /* _mesa_function_pool[35171]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[35777]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[35225]: IsEnabledi (will be remapped) */
+ /* _mesa_function_pool[35831]: IsEnabledi (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[35264]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[35870]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[35294]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[35900]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[35310]: GetVertexAttribPointerv (will be remapped) */
+ /* _mesa_function_pool[35916]: GetVertexAttribPointerv (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[35398]: CreatePerfQueryINTEL (will be remapped) */
+ /* _mesa_function_pool[36004]: CreatePerfQueryINTEL (will be remapped) */
"ip\0"
"glCreatePerfQueryINTEL\0"
"\0"
- /* _mesa_function_pool[35425]: NewList (dynamic) */
+ /* _mesa_function_pool[36031]: NewList (dynamic) */
"ii\0"
"glNewList\0"
"\0"
- /* _mesa_function_pool[35439]: TexBuffer (will be remapped) */
+ /* _mesa_function_pool[36045]: TexBuffer (will be remapped) */
"iii\0"
"glTexBufferARB\0"
"glTexBuffer\0"
"\0"
- /* _mesa_function_pool[35471]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[36077]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[35488]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[36094]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[35504]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[36110]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[35520]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[36126]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[35536]: GetnUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[36142]: GetnUniformfvARB (will be remapped) */
"iiip\0"
"glGetnUniformfvARB\0"
"\0"
- /* _mesa_function_pool[35561]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[36167]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[35577]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[36183]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[35604]: Uniform1ui (will be remapped) */
+ /* _mesa_function_pool[36210]: Uniform1ui (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[35637]: TexStorage1D (will be remapped) */
+ /* _mesa_function_pool[36243]: TexStorage1D (will be remapped) */
"iiii\0"
"glTexStorage1D\0"
"\0"
- /* _mesa_function_pool[35658]: BlitFramebuffer (will be remapped) */
+ /* _mesa_function_pool[36264]: BlitFramebuffer (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[35709]: TextureParameterf (will be remapped) */
+ /* _mesa_function_pool[36315]: TextureParameterf (will be remapped) */
"iif\0"
"glTextureParameterf\0"
"\0"
- /* _mesa_function_pool[35734]: FramebufferTexture1D (will be remapped) */
+ /* _mesa_function_pool[36340]: FramebufferTexture1D (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[35790]: TextureParameteri (will be remapped) */
+ /* _mesa_function_pool[36396]: TextureParameteri (will be remapped) */
"iii\0"
"glTextureParameteri\0"
"\0"
- /* _mesa_function_pool[35815]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[36421]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[35831]: TexCoordP4ui (will be remapped) */
+ /* _mesa_function_pool[36437]: TexCoordP4ui (will be remapped) */
"ii\0"
"glTexCoordP4ui\0"
"\0"
- /* _mesa_function_pool[35850]: VertexAttrib1sv (will be remapped) */
+ /* _mesa_function_pool[36456]: VertexAttrib1sv (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[35893]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[36499]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[35917]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[36523]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[35932]: MultiTexCoordP2ui (will be remapped) */
+ /* _mesa_function_pool[36538]: MultiTexCoordP2ui (will be remapped) */
"iii\0"
"glMultiTexCoordP2ui\0"
"\0"
- /* _mesa_function_pool[35957]: GetnMapivARB (will be remapped) */
+ /* _mesa_function_pool[36563]: GetnMapivARB (will be remapped) */
"iiip\0"
"glGetnMapivARB\0"
"\0"
- /* _mesa_function_pool[35978]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[36584]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[36002]: GetVertexAttribfv (will be remapped) */
+ /* _mesa_function_pool[36608]: GetVertexAttribfv (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[36050]: MultiTexCoordP4uiv (will be remapped) */
+ /* _mesa_function_pool[36656]: MultiTexCoordP4uiv (will be remapped) */
"iip\0"
"glMultiTexCoordP4uiv\0"
"\0"
- /* _mesa_function_pool[36076]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[36682]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"glTexGenivOES\0"
"\0"
- /* _mesa_function_pool[36106]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[36712]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[36125]: BlendColor (offset 336) */
+ /* _mesa_function_pool[36731]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[36160]: Materiali (offset 171) */
+ /* _mesa_function_pool[36766]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[36177]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[36783]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[36201]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[36807]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[36241]: CompressedTexSubImage2D (will be remapped) */
+ /* _mesa_function_pool[36847]: CompressedTexSubImage2D (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[36307]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[36913]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[36324]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[36930]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[36350]: MultiTexCoord3sv (offset 399) */
+ /* _mesa_function_pool[36956]: MultiTexCoord3sv (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[36395]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[37001]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[36422]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[37028]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[36439]: MultiTexCoord4sv (offset 407) */
+ /* _mesa_function_pool[37045]: MultiTexCoord4sv (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[36484]: VertexBindingDivisor (will be remapped) */
+ /* _mesa_function_pool[37090]: VertexBindingDivisor (will be remapped) */
"ii\0"
"glVertexBindingDivisor\0"
"\0"
- /* _mesa_function_pool[36511]: GetPerfMonitorCounterInfoAMD (will be remapped) */
+ /* _mesa_function_pool[37117]: GetPerfMonitorCounterInfoAMD (will be remapped) */
"iiip\0"
"glGetPerfMonitorCounterInfoAMD\0"
"\0"
- /* _mesa_function_pool[36548]: UniformBlockBinding (will be remapped) */
+ /* _mesa_function_pool[37154]: UniformBlockBinding (will be remapped) */
"iii\0"
"glUniformBlockBinding\0"
"\0"
- /* _mesa_function_pool[36575]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[37181]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[36591]: CompressedTextureSubImage2D (will be remapped) */
+ /* _mesa_function_pool[37197]: CompressedTextureSubImage2D (will be remapped) */
"iiiiiiiip\0"
"glCompressedTextureSubImage2D\0"
"\0"
- /* _mesa_function_pool[36632]: VertexAttrib4Nusv (will be remapped) */
+ /* _mesa_function_pool[37238]: VertexAttrib4Nusv (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[36679]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[37285]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[36714]: VertexP2ui (will be remapped) */
+ /* _mesa_function_pool[37320]: VertexP2ui (will be remapped) */
"ii\0"
"glVertexP2ui\0"
"\0"
- /* _mesa_function_pool[36731]: ProgramUniform2fv (will be remapped) */
+ /* _mesa_function_pool[37337]: ProgramUniform2fv (will be remapped) */
"iiip\0"
"glProgramUniform2fv\0"
"glProgramUniform2fvEXT\0"
"\0"
- /* _mesa_function_pool[36780]: GetTextureLevelParameteriv (will be remapped) */
+ /* _mesa_function_pool[37386]: GetTextureLevelParameteriv (will be remapped) */
"iiip\0"
"glGetTextureLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[36815]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[37421]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[36834]: BindAttribLocation (will be remapped) */
+ /* _mesa_function_pool[37440]: BindAttribLocation (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[36884]: TextureStorage2DEXT (will be remapped) */
+ /* _mesa_function_pool[37490]: TextureStorage2DEXT (will be remapped) */
"iiiiii\0"
"glTextureStorage2DEXT\0"
"\0"
- /* _mesa_function_pool[36914]: TextureParameterIiv (will be remapped) */
+ /* _mesa_function_pool[37520]: TextureParameterIiv (will be remapped) */
"iip\0"
"glTextureParameterIiv\0"
"\0"
- /* _mesa_function_pool[36941]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[37547]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[36967]: DrawTransformFeedbackInstanced (will be remapped) */
+ /* _mesa_function_pool[37573]: DrawTransformFeedbackInstanced (will be remapped) */
"iii\0"
"glDrawTransformFeedbackInstanced\0"
"\0"
- /* _mesa_function_pool[37005]: CopyTextureSubImage1D (will be remapped) */
+ /* _mesa_function_pool[37611]: CopyTextureSubImage1D (will be remapped) */
"iiiiii\0"
"glCopyTextureSubImage1D\0"
"\0"
- /* _mesa_function_pool[37037]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[37643]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[37056]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[37662]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[37084]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[37690]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[37121]: VertexAttribI1iv (will be remapped) */
+ /* _mesa_function_pool[37727]: VertexAttribI1iv (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[37166]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[37772]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[37181]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[37787]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[37228]: SampleMaski (will be remapped) */
+ /* _mesa_function_pool[37834]: SampleMaski (will be remapped) */
"ii\0"
"glSampleMaski\0"
"\0"
- /* _mesa_function_pool[37246]: GetFloati_v (will be remapped) */
+ /* _mesa_function_pool[37852]: GetFloati_v (will be remapped) */
"iip\0"
"glGetFloati_v\0"
"\0"
- /* _mesa_function_pool[37265]: MultiTexCoord2iv (offset 389) */
+ /* _mesa_function_pool[37871]: MultiTexCoord2iv (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[37310]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[37916]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[37330]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[37936]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[37390]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[37996]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[37418]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[38024]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[37444]: GenLists (offset 5) */
+ /* _mesa_function_pool[38050]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[37458]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[38064]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[37478]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[38084]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[37498]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[38104]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[37518]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[38124]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[37546]: GetActiveAttrib (will be remapped) */
+ /* _mesa_function_pool[38152]: GetActiveAttrib (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[37594]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[38200]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[37632]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[38238]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[37650]: ClearBufferData (will be remapped) */
+ /* _mesa_function_pool[38256]: ClearBufferData (will be remapped) */
"iiiip\0"
"glClearBufferData\0"
"\0"
- /* _mesa_function_pool[37675]: Color3usv (offset 24) */
+ /* _mesa_function_pool[38281]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[37690]: CopyImageSubData (will be remapped) */
+ /* _mesa_function_pool[38296]: CopyImageSubData (will be remapped) */
"iiiiiiiiiiiiiii\0"
"glCopyImageSubData\0"
"\0"
- /* _mesa_function_pool[37726]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[38332]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[37775]: GenSamplers (will be remapped) */
+ /* _mesa_function_pool[38381]: GenSamplers (will be remapped) */
"ip\0"
"glGenSamplers\0"
"\0"
- /* _mesa_function_pool[37793]: ClipControl (will be remapped) */
+ /* _mesa_function_pool[38399]: ClipControl (will be remapped) */
"ii\0"
"glClipControl\0"
"\0"
- /* _mesa_function_pool[37811]: DrawTexfOES (will be remapped) */
+ /* _mesa_function_pool[38417]: DrawTexfOES (will be remapped) */
"fffff\0"
"glDrawTexfOES\0"
"\0"
- /* _mesa_function_pool[37832]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[38438]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[37854]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[38460]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[37884]: Accum (offset 213) */
+ /* _mesa_function_pool[38490]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[37896]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[38502]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[37917]: Color4x (will be remapped) */
+ /* _mesa_function_pool[38523]: Color4x (will be remapped) */
"iiii\0"
"glColor4xOES\0"
"glColor4x\0"
"\0"
- /* _mesa_function_pool[37946]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[38552]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[38004]: Color4s (offset 33) */
+ /* _mesa_function_pool[38610]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[38020]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[38626]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[38045]: EnableVertexAttribArray (will be remapped) */
+ /* _mesa_function_pool[38651]: EnableVertexAttribArray (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[38103]: Color4i (offset 31) */
+ /* _mesa_function_pool[38709]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[38119]: Color4f (offset 29) */
+ /* _mesa_function_pool[38725]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[38135]: Color4d (offset 27) */
+ /* _mesa_function_pool[38741]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[38151]: Color4b (offset 25) */
+ /* _mesa_function_pool[38757]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[38167]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[38773]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[38189]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[38795]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[38219]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[38825]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[38237]: VertexAttribLFormat (will be remapped) */
+ /* _mesa_function_pool[38843]: VertexAttribLFormat (will be remapped) */
"iiii\0"
"glVertexAttribLFormat\0"
"\0"
- /* _mesa_function_pool[38265]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[38871]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[38293]: ShaderSource (will be remapped) */
+ /* _mesa_function_pool[38899]: ShaderSource (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[38332]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[38938]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[38347]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[38953]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[38382]: NormalP3ui (will be remapped) */
+ /* _mesa_function_pool[38988]: NormalP3ui (will be remapped) */
"ii\0"
"glNormalP3ui\0"
"\0"
- /* _mesa_function_pool[38399]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[39005]: CreateSamplers (will be remapped) */
+ "ip\0"
+ "glCreateSamplers\0"
+ "\0"
+ /* _mesa_function_pool[39026]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[38444]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[39071]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[38476]: BufferData (will be remapped) */
+ /* _mesa_function_pool[39103]: BufferData (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[38511]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[39138]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[38557]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[39184]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[38584]: GetTexParameterPointervAPPLE (dynamic) */
+ /* _mesa_function_pool[39211]: GetTexParameterPointervAPPLE (dynamic) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[38620]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[39247]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"glTexGenfvOES\0"
"\0"
- /* _mesa_function_pool[38650]: GetVertexAttribiv (will be remapped) */
+ /* _mesa_function_pool[39277]: GetVertexAttribiv (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[38698]: TexCoordP2uiv (will be remapped) */
+ /* _mesa_function_pool[39325]: TexCoordP2uiv (will be remapped) */
"ip\0"
"glTexCoordP2uiv\0"
"\0"
- /* _mesa_function_pool[38718]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[39345]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[38762]: Uniform3fv (will be remapped) */
+ /* _mesa_function_pool[39389]: Uniform3fv (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[38796]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[39423]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"glBlendEquationOES\0"
"\0"
- /* _mesa_function_pool[38853]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[39480]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[38878]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[39505]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[38942]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[39569]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[38961]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[39588]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[38987]: PushName (offset 201) */
+ /* _mesa_function_pool[39614]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[39001]: GenFencesNV (dynamic) */
+ /* _mesa_function_pool[39628]: GenFencesNV (dynamic) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[39019]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[39646]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[39044]: DeleteRenderbuffers (will be remapped) */
+ /* _mesa_function_pool[39671]: DeleteRenderbuffers (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"glDeleteRenderbuffersOES\0"
"\0"
- /* _mesa_function_pool[39120]: VertexAttrib1dv (will be remapped) */
+ /* _mesa_function_pool[39747]: VertexAttrib1dv (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[39163]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[39790]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[39197]: IsShader (will be remapped) */
+ /* _mesa_function_pool[39824]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[39211]: Rotated (offset 299) */
+ /* _mesa_function_pool[39838]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[39227]: GenPerfMonitorsAMD (will be remapped) */
+ /* _mesa_function_pool[39854]: GenPerfMonitorsAMD (will be remapped) */
"ip\0"
"glGenPerfMonitorsAMD\0"
"\0"
- /* _mesa_function_pool[39252]: PointParameterxv (will be remapped) */
+ /* _mesa_function_pool[39879]: PointParameterxv (will be remapped) */
"ip\0"
"glPointParameterxvOES\0"
"glPointParameterxv\0"
"\0"
- /* _mesa_function_pool[39297]: Rotatex (will be remapped) */
+ /* _mesa_function_pool[39924]: Rotatex (will be remapped) */
"iiii\0"
"glRotatexOES\0"
"glRotatex\0"
"\0"
- /* _mesa_function_pool[39326]: FramebufferTextureLayer (will be remapped) */
+ /* _mesa_function_pool[39953]: FramebufferTextureLayer (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerARB\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[39417]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[40044]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[39433]: ProgramUniformMatrix3fv (will be remapped) */
+ /* _mesa_function_pool[40060]: ProgramUniformMatrix3fv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3fv\0"
"glProgramUniformMatrix3fvEXT\0"
"\0"
- /* _mesa_function_pool[39495]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[40122]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[39512]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[40139]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[39549]: MultiDrawArraysIndirect (will be remapped) */
+ /* _mesa_function_pool[40176]: MultiDrawArraysIndirect (will be remapped) */
"ipii\0"
"glMultiDrawArraysIndirect\0"
"\0"
- /* _mesa_function_pool[39581]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[40208]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[39620]: ProgramUniformMatrix4dv (will be remapped) */
+ /* _mesa_function_pool[40247]: ProgramUniformMatrix4dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4dv\0"
"\0"
- /* _mesa_function_pool[39653]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[40280]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[39677]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[40304]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[39697]: SecondaryColor3bv (will be remapped) */
+ /* _mesa_function_pool[40324]: SecondaryColor3bv (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[39743]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[40370]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[39771]: GetCombinerOutputParameterivNV (dynamic) */
+ /* _mesa_function_pool[40398]: GetCombinerOutputParameterivNV (dynamic) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[39810]: DrawTexxvOES (will be remapped) */
+ /* _mesa_function_pool[40437]: DrawTexxvOES (will be remapped) */
"p\0"
"glDrawTexxvOES\0"
"\0"
- /* _mesa_function_pool[39828]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[40455]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[39850]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[40477]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[39865]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[40492]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[39882]: FogCoorddv (will be remapped) */
+ /* _mesa_function_pool[40509]: FogCoorddv (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[39914]: VDPAUUnregisterSurfaceNV (will be remapped) */
+ /* _mesa_function_pool[40541]: VDPAUUnregisterSurfaceNV (will be remapped) */
"i\0"
"glVDPAUUnregisterSurfaceNV\0"
"\0"
- /* _mesa_function_pool[39944]: ColorP3ui (will be remapped) */
+ /* _mesa_function_pool[40571]: ColorP3ui (will be remapped) */
"ii\0"
"glColorP3ui\0"
"\0"
- /* _mesa_function_pool[39960]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[40587]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[39982]: GetShaderPrecisionFormat (will be remapped) */
+ /* _mesa_function_pool[40609]: GetShaderPrecisionFormat (will be remapped) */
"iipp\0"
"glGetShaderPrecisionFormat\0"
"\0"
- /* _mesa_function_pool[40015]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[40642]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[40050]: Flush (offset 217) */
+ /* _mesa_function_pool[40677]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[40060]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[40687]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[40106]: FogCoordd (will be remapped) */
+ /* _mesa_function_pool[40733]: FogCoordd (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[40136]: Uniform3iv (will be remapped) */
+ /* _mesa_function_pool[40763]: Uniform3iv (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[40170]: TexStorage2DMultisample (will be remapped) */
+ /* _mesa_function_pool[40797]: TexStorage2DMultisample (will be remapped) */
"iiiiii\0"
"glTexStorage2DMultisample\0"
"\0"
- /* _mesa_function_pool[40204]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[40831]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[40224]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[40851]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[40248]: VertexAttrib4iv (will be remapped) */
+ /* _mesa_function_pool[40875]: VertexAttrib4iv (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[40291]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[40918]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"glCopyTexSubImage3DOES\0"
"\0"
- /* _mesa_function_pool[40368]: PolygonOffsetClampEXT (will be remapped) */
+ /* _mesa_function_pool[40995]: PolygonOffsetClampEXT (will be remapped) */
"fff\0"
"glPolygonOffsetClampEXT\0"
"\0"
- /* _mesa_function_pool[40397]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[41024]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[40417]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[41044]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[40439]: Indexiv (offset 49) */
+ /* _mesa_function_pool[41066]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[40452]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[41079]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[40467]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[41094]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[40482]: TexEnvx (will be remapped) */
+ /* _mesa_function_pool[41109]: TexEnvx (will be remapped) */
"iii\0"
"glTexEnvxOES\0"
"glTexEnvx\0"
"\0"
- /* _mesa_function_pool[40510]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[41137]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[40535]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[41162]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[40591]: InvalidateBufferSubData (will be remapped) */
+ /* _mesa_function_pool[41218]: InvalidateBufferSubData (will be remapped) */
"iii\0"
"glInvalidateBufferSubData\0"
"\0"
- /* _mesa_function_pool[40622]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[41249]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[40649]: ClearTexImage (will be remapped) */
+ /* _mesa_function_pool[41276]: ClearTexImage (will be remapped) */
"iiiip\0"
"glClearTexImage\0"
"\0"
- /* _mesa_function_pool[40672]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[41299]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[40692]: BeginPerfQueryINTEL (will be remapped) */
+ /* _mesa_function_pool[41319]: BeginPerfQueryINTEL (will be remapped) */
"i\0"
"glBeginPerfQueryINTEL\0"
"\0"
- /* _mesa_function_pool[40717]: SamplerParameterfv (will be remapped) */
+ /* _mesa_function_pool[41344]: SamplerParameterfv (will be remapped) */
"iip\0"
"glSamplerParameterfv\0"
"\0"
- /* _mesa_function_pool[40743]: CompressedTextureSubImage1D (will be remapped) */
+ /* _mesa_function_pool[41370]: CompressedTextureSubImage1D (will be remapped) */
"iiiiiip\0"
"glCompressedTextureSubImage1D\0"
"\0"
- /* _mesa_function_pool[40782]: ProgramUniformMatrix4x2dv (will be remapped) */
+ /* _mesa_function_pool[41409]: ProgramUniformMatrix4x2dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix4x2dv\0"
"\0"
- /* _mesa_function_pool[40817]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[41444]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[40875]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[41502]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[40891]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[41518]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[40915]: Color4fv (offset 30) */
+ /* _mesa_function_pool[41542]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[40929]: GetnMinmaxARB (will be remapped) */
+ /* _mesa_function_pool[41556]: GetnMinmaxARB (will be remapped) */
"iiiiip\0"
"glGetnMinmaxARB\0"
"\0"
- /* _mesa_function_pool[40953]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[41580]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[40974]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[41601]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[41009]: Lightiv (offset 162) */
+ /* _mesa_function_pool[41636]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[41024]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[41651]: GetTexParameterIuiv (will be remapped) */
"iip\0"
- "glGetTexParameteriv\0"
+ "glGetTexParameterIuivEXT\0"
+ "glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[41049]: TransformFeedbackVaryings (will be remapped) */
+ /* _mesa_function_pool[41703]: TransformFeedbackVaryings (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryings\0"
"glTransformFeedbackVaryingsEXT\0"
"\0"
- /* _mesa_function_pool[41114]: VertexAttrib3sv (will be remapped) */
+ /* _mesa_function_pool[41768]: VertexAttrib3sv (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[41157]: IsVertexArray (will be remapped) */
+ /* _mesa_function_pool[41811]: IsVertexArray (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"glIsVertexArrayOES\0"
"\0"
- /* _mesa_function_pool[41216]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[41870]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[41238]: ProgramUniform4ui (will be remapped) */
+ /* _mesa_function_pool[41892]: ProgramUniform4ui (will be remapped) */
"iiiiii\0"
"glProgramUniform4ui\0"
"glProgramUniform4uiEXT\0"
"\0"
- /* _mesa_function_pool[41289]: Uniform1f (will be remapped) */
+ /* _mesa_function_pool[41943]: Uniform1f (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[41320]: Uniform1d (will be remapped) */
+ /* _mesa_function_pool[41974]: Uniform1d (will be remapped) */
"id\0"
"glUniform1d\0"
"\0"
- /* _mesa_function_pool[41336]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[41990]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[41365]: Uniform1i (will be remapped) */
+ /* _mesa_function_pool[42019]: Uniform1i (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[41396]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[42050]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[41419]: PixelTexGenSGIX (dynamic) */
+ /* _mesa_function_pool[42073]: PixelTexGenSGIX (dynamic) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[41440]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[42094]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[41467]: UseProgram (will be remapped) */
+ /* _mesa_function_pool[42121]: UseProgram (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[41505]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[42159]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[41530]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[42184]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[41565]: GetFragDataLocation (will be remapped) */
+ /* _mesa_function_pool[42219]: GetFragDataLocation (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[41616]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[42270]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[41635]: ClearNamedBufferSubData (will be remapped) */
+ /* _mesa_function_pool[42289]: ClearNamedBufferSubData (will be remapped) */
"iiiiiip\0"
"glClearNamedBufferSubData\0"
"\0"
- /* _mesa_function_pool[41670]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[42324]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[41693]: GetFenceivNV (dynamic) */
+ /* _mesa_function_pool[42347]: GetFenceivNV (dynamic) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[41713]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[42367]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"glCurrentPaletteMatrixOES\0"
"\0"
- /* _mesa_function_pool[41768]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[42422]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"glGenVertexArraysOES\0"
"\0"
- /* _mesa_function_pool[41811]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[42465]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[41854]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[42508]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[41878]: Color3s (offset 17) */
+ /* _mesa_function_pool[42532]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[41893]: TextureStorage2DMultisample (will be remapped) */
+ /* _mesa_function_pool[42547]: TextureStorage2DMultisample (will be remapped) */
"iiiiii\0"
"glTextureStorage2DMultisample\0"
"\0"
- /* _mesa_function_pool[41931]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[42585]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[41955]: Color3i (offset 15) */
+ /* _mesa_function_pool[42609]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[41970]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[42624]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[41988]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[42642]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[42006]: Color3b (offset 9) */
+ /* _mesa_function_pool[42660]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[42021]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[42675]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[42045]: Color3f (offset 13) */
+ /* _mesa_function_pool[42699]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[42060]: Color3d (offset 11) */
+ /* _mesa_function_pool[42714]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[42075]: GetVertexAttribdv (will be remapped) */
+ /* _mesa_function_pool[42729]: GetVertexAttribdv (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[42123]: GetBufferPointerv (will be remapped) */
+ /* _mesa_function_pool[42777]: GetBufferPointerv (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"glGetBufferPointervOES\0"
"\0"
- /* _mesa_function_pool[42194]: GenFramebuffers (will be remapped) */
+ /* _mesa_function_pool[42848]: GenFramebuffers (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"glGenFramebuffersOES\0"
"\0"
- /* _mesa_function_pool[42258]: GenBuffers (will be remapped) */
+ /* _mesa_function_pool[42912]: GenBuffers (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[42291]: ClearDepthx (will be remapped) */
+ /* _mesa_function_pool[42945]: ClearDepthx (will be remapped) */
"i\0"
"glClearDepthxOES\0"
"glClearDepthx\0"
"\0"
- /* _mesa_function_pool[42325]: BlendEquationSeparate (will be remapped) */
+ /* _mesa_function_pool[42979]: BlendEquationSeparate (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"glBlendEquationSeparateOES\0"
"\0"
- /* _mesa_function_pool[42434]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[43088]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[42469]: MultiTexCoordP4ui (will be remapped) */
+ /* _mesa_function_pool[43123]: MultiTexCoordP4ui (will be remapped) */
"iii\0"
"glMultiTexCoordP4ui\0"
"\0"
- /* _mesa_function_pool[42494]: VertexAttribIPointer (will be remapped) */
+ /* _mesa_function_pool[43148]: VertexAttribs1fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[43174]: VertexAttribIPointer (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[42550]: ProgramUniform4fv (will be remapped) */
+ /* _mesa_function_pool[43230]: ProgramUniform4fv (will be remapped) */
"iiip\0"
"glProgramUniform4fv\0"
"glProgramUniform4fvEXT\0"
"\0"
- /* _mesa_function_pool[42599]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[43279]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[42618]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[43298]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[42636]: CopyTextureSubImage3D (will be remapped) */
+ /* _mesa_function_pool[43316]: CopyTextureSubImage3D (will be remapped) */
"iiiiiiiii\0"
"glCopyTextureSubImage3D\0"
"\0"
- /* _mesa_function_pool[42671]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[43351]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[42690]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[43370]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[42709]: TextureView (will be remapped) */
+ /* _mesa_function_pool[43389]: TextureView (will be remapped) */
"iiiiiiii\0"
"glTextureView\0"
"\0"
- /* _mesa_function_pool[42733]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[43413]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[42749]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[43429]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"glTexSubImage3DOES\0"
"\0"
- /* _mesa_function_pool[42816]: Bitmap (offset 8) */
+ /* _mesa_function_pool[43496]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[42834]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[43514]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisorARB\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[42885]: DrawTransformFeedbackStream (will be remapped) */
+ /* _mesa_function_pool[43565]: DrawTransformFeedbackStream (will be remapped) */
"iii\0"
"glDrawTransformFeedbackStream\0"
"\0"
- /* _mesa_function_pool[42920]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[43600]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[42938]: EndPerfQueryINTEL (will be remapped) */
+ /* _mesa_function_pool[43618]: EndPerfQueryINTEL (will be remapped) */
"i\0"
"glEndPerfQueryINTEL\0"
"\0"
- /* _mesa_function_pool[42961]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[43641]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[42988]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[43668]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[43025]: GetActiveUniform (will be remapped) */
+ /* _mesa_function_pool[43705]: GetActiveUniform (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[43075]: AlphaFuncx (will be remapped) */
+ /* _mesa_function_pool[43755]: AlphaFuncx (will be remapped) */
"ii\0"
"glAlphaFuncxOES\0"
"glAlphaFuncx\0"
"\0"
- /* _mesa_function_pool[43108]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[43788]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[43153]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[43833]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[43173]: Map1d (offset 220) */
+ /* _mesa_function_pool[43853]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[43189]: Map1f (offset 221) */
+ /* _mesa_function_pool[43869]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[43205]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[43885]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[43257]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[43937]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[43294]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[43974]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[43315]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[43995]: GetProgramResourceiv (will be remapped) */
+ "iiiipipp\0"
+ "glGetProgramResourceiv\0"
+ "\0"
+ /* _mesa_function_pool[44028]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[43339]: Rotatef (offset 300) */
+ /* _mesa_function_pool[44052]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[43355]: GetFinalCombinerInputParameterivNV (dynamic) */
+ /* _mesa_function_pool[44068]: GetFinalCombinerInputParameterivNV (dynamic) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[43397]: SecondaryColorP3ui (will be remapped) */
+ /* _mesa_function_pool[44110]: SecondaryColorP3ui (will be remapped) */
"ii\0"
"glSecondaryColorP3ui\0"
"\0"
- /* _mesa_function_pool[43422]: BindTextures (will be remapped) */
+ /* _mesa_function_pool[44135]: BindTextures (will be remapped) */
"iip\0"
"glBindTextures\0"
"\0"
- /* _mesa_function_pool[43442]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[44155]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[43469]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[44182]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[43493]: Rectiv (offset 91) */
+ /* _mesa_function_pool[44206]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[43506]: MultiTexCoord1iv (offset 381) */
+ /* _mesa_function_pool[44219]: MultiTexCoord1iv (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[43551]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[44264]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[43574]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[44287]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[43594]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[44307]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[43609]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[44322]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[43635]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[44348]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[43650]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[44363]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[43667]: DiscardFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[44380]: DiscardFramebufferEXT (will be remapped) */
"iip\0"
"glDiscardFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[43696]: Uniform2f (will be remapped) */
+ /* _mesa_function_pool[44409]: Uniform2f (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[43728]: Uniform2d (will be remapped) */
+ /* _mesa_function_pool[44441]: Uniform2d (will be remapped) */
"idd\0"
"glUniform2d\0"
"\0"
- /* _mesa_function_pool[43745]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[44458]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[43770]: LineWidth (offset 168) */
+ /* _mesa_function_pool[44483]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[43785]: Uniform2i (will be remapped) */
+ /* _mesa_function_pool[44498]: Uniform2i (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[43817]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[44530]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[43855]: Lightxv (will be remapped) */
+ /* _mesa_function_pool[44568]: Lightxv (will be remapped) */
"iip\0"
"glLightxvOES\0"
"glLightxv\0"
"\0"
- /* _mesa_function_pool[43883]: DepthRangeIndexed (will be remapped) */
+ /* _mesa_function_pool[44596]: DepthRangeIndexed (will be remapped) */
"idd\0"
"glDepthRangeIndexed\0"
"\0"
- /* _mesa_function_pool[43908]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[44621]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[43972]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[44685]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[44003]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[44716]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[44040]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[44753]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[44061]: TexImage3DMultisample (will be remapped) */
+ /* _mesa_function_pool[44774]: TexImage3DMultisample (will be remapped) */
"iiiiiii\0"
"glTexImage3DMultisample\0"
"\0"
- /* _mesa_function_pool[44094]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[44807]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[44118]: GetUniformBlockIndex (will be remapped) */
+ /* _mesa_function_pool[44831]: GetUniformBlockIndex (will be remapped) */
"ip\0"
"glGetUniformBlockIndex\0"
"\0"
- /* _mesa_function_pool[44145]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[44858]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[44164]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[44877]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[44217]: SampleCoverage (will be remapped) */
+ /* _mesa_function_pool[44930]: SampleCoverage (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[44258]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[44971]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[44289]: Color3iv (offset 16) */
+ /* _mesa_function_pool[45002]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[44303]: DrawElements (offset 311) */
+ /* _mesa_function_pool[45016]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[44324]: ScissorArrayv (will be remapped) */
+ /* _mesa_function_pool[45037]: ScissorArrayv (will be remapped) */
"iip\0"
"glScissorArrayv\0"
"\0"
- /* _mesa_function_pool[44345]: GetInternalformativ (will be remapped) */
+ /* _mesa_function_pool[45058]: GetInternalformativ (will be remapped) */
"iiiip\0"
"glGetInternalformativ\0"
"\0"
- /* _mesa_function_pool[44374]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[45087]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[44391]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[45104]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[44407]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[45120]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[44421]: FinishFenceNV (dynamic) */
+ /* _mesa_function_pool[45134]: FinishFenceNV (dynamic) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[44440]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[45153]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[44459]: NamedBufferData (will be remapped) */
+ /* _mesa_function_pool[45172]: NamedBufferData (will be remapped) */
"iipi\0"
"glNamedBufferData\0"
"\0"
- /* _mesa_function_pool[44483]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[45196]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"glGetTexGenivOES\0"
"\0"
- /* _mesa_function_pool[44519]: GetFirstPerfQueryIdINTEL (will be remapped) */
+ /* _mesa_function_pool[45232]: GetFirstPerfQueryIdINTEL (will be remapped) */
"p\0"
"glGetFirstPerfQueryIdINTEL\0"
"\0"
- /* _mesa_function_pool[44549]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[45262]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[44571]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[45284]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[44607]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[45320]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[44636]: UnmapBuffer (will be remapped) */
+ /* _mesa_function_pool[45349]: UnmapBuffer (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"glUnmapBufferOES\0"
"\0"
- /* _mesa_function_pool[44687]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[45400]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[44704]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[45417]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[44721]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[45434]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[44744]: Materialf (offset 169) */
+ /* _mesa_function_pool[45457]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[44761]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[45474]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[44787]: ProgramUniform1uiv (will be remapped) */
+ /* _mesa_function_pool[45500]: ProgramUniform1uiv (will be remapped) */
"iiip\0"
"glProgramUniform1uiv\0"
"glProgramUniform1uivEXT\0"
"\0"
- /* _mesa_function_pool[44838]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[45551]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[44856]: Materialx (will be remapped) */
+ /* _mesa_function_pool[45569]: Materialx (will be remapped) */
"iii\0"
"glMaterialxOES\0"
"glMaterialx\0"
"\0"
- /* _mesa_function_pool[44888]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[45601]: GetQueryBufferObjectiv (will be remapped) */
+ "iiii\0"
+ "glGetQueryBufferObjectiv\0"
+ "\0"
+ /* _mesa_function_pool[45632]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[44906]: BindBuffer (will be remapped) */
+ /* _mesa_function_pool[45650]: BindBuffer (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[44939]: ProgramUniform1i (will be remapped) */
+ /* _mesa_function_pool[45683]: ProgramUniform1i (will be remapped) */
"iii\0"
"glProgramUniform1i\0"
"glProgramUniform1iEXT\0"
"\0"
- /* _mesa_function_pool[44985]: ProgramUniform1f (will be remapped) */
+ /* _mesa_function_pool[45729]: ProgramUniform1f (will be remapped) */
"iif\0"
"glProgramUniform1f\0"
"glProgramUniform1fEXT\0"
"\0"
- /* _mesa_function_pool[45031]: ProgramUniform1d (will be remapped) */
+ /* _mesa_function_pool[45775]: ProgramUniform1d (will be remapped) */
"iid\0"
"glProgramUniform1d\0"
"\0"
- /* _mesa_function_pool[45055]: WindowPos3iv (will be remapped) */
+ /* _mesa_function_pool[45799]: WindowPos3iv (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[45110]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[45854]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[45173]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[45917]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[45200]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[45944]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[45218]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[45962]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[45245]: Recti (offset 90) */
+ /* _mesa_function_pool[45989]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[45259]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[46003]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[45304]: DeleteSamplers (will be remapped) */
+ /* _mesa_function_pool[46048]: DeleteSamplers (will be remapped) */
"ip\0"
"glDeleteSamplers\0"
"\0"
- /* _mesa_function_pool[45325]: SamplerParameteri (will be remapped) */
+ /* _mesa_function_pool[46069]: SamplerParameteri (will be remapped) */
"iii\0"
"glSamplerParameteri\0"
"\0"
- /* _mesa_function_pool[45350]: Rectf (offset 88) */
+ /* _mesa_function_pool[46094]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[45364]: Rectd (offset 86) */
+ /* _mesa_function_pool[46108]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[45378]: MultMatrixx (will be remapped) */
+ /* _mesa_function_pool[46122]: MultMatrixx (will be remapped) */
"p\0"
"glMultMatrixxOES\0"
"glMultMatrixx\0"
"\0"
- /* _mesa_function_pool[45412]: Rects (offset 92) */
+ /* _mesa_function_pool[46156]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[45426]: CombinerParameterfNV (dynamic) */
+ /* _mesa_function_pool[46170]: CombinerParameterfNV (dynamic) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[45453]: GetVertexAttribIiv (will be remapped) */
+ /* _mesa_function_pool[46197]: GetVertexAttribIiv (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[45503]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[46247]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[45525]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[46269]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[45544]: TexEnvxv (will be remapped) */
+ /* _mesa_function_pool[46288]: TexEnvxv (will be remapped) */
"iip\0"
"glTexEnvxvOES\0"
"glTexEnvxv\0"
"\0"
- /* _mesa_function_pool[45574]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[46318]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[45593]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[46337]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[45621]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[46365]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[45640]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[46384]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[45659]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[46403]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[45677]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[46421]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[45700]: ProgramUniformMatrix3dv (will be remapped) */
+ /* _mesa_function_pool[46444]: ProgramUniformMatrix3dv (will be remapped) */
"iiiip\0"
"glProgramUniformMatrix3dv\0"
"\0"
- /* _mesa_function_pool[45733]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[46477]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[45753]: GetActiveUniformBlockiv (will be remapped) */
+ /* _mesa_function_pool[46497]: GetActiveUniformBlockiv (will be remapped) */
"iiip\0"
"glGetActiveUniformBlockiv\0"
"\0"
- /* _mesa_function_pool[45785]: GetPerfMonitorCountersAMD (will be remapped) */
+ /* _mesa_function_pool[46529]: GetPerfMonitorCountersAMD (will be remapped) */
"ippip\0"
"glGetPerfMonitorCountersAMD\0"
"\0"
- /* _mesa_function_pool[45820]: ObjectPtrLabel (will be remapped) */
+ /* _mesa_function_pool[46564]: ObjectPtrLabel (will be remapped) */
"pip\0"
"glObjectPtrLabel\0"
"\0"
- /* _mesa_function_pool[45842]: Rectfv (offset 89) */
+ /* _mesa_function_pool[46586]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[45855]: BindImageTexture (will be remapped) */
+ /* _mesa_function_pool[46599]: BindImageTexture (will be remapped) */
"iiiiiii\0"
"glBindImageTexture\0"
"\0"
- /* _mesa_function_pool[45883]: ClearDepthf (will be remapped) */
+ /* _mesa_function_pool[46627]: ClearDepthf (will be remapped) */
"f\0"
"glClearDepthf\0"
"glClearDepthfOES\0"
"\0"
- /* _mesa_function_pool[45917]: VertexP4uiv (will be remapped) */
+ /* _mesa_function_pool[46661]: VertexP4uiv (will be remapped) */
"ip\0"
"glVertexP4uiv\0"
"\0"
- /* _mesa_function_pool[45935]: MinSampleShading (will be remapped) */
+ /* _mesa_function_pool[46679]: MinSampleShading (will be remapped) */
"f\0"
"glMinSampleShadingARB\0"
"glMinSampleShading\0"
"\0"
- /* _mesa_function_pool[45979]: GetRenderbufferParameteriv (will be remapped) */
+ /* _mesa_function_pool[46723]: GetRenderbufferParameteriv (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"glGetRenderbufferParameterivOES\0"
"\0"
- /* _mesa_function_pool[46077]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[46821]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[46107]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[46851]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[46130]: WindowPos2sv (will be remapped) */
+ /* _mesa_function_pool[46874]: WindowPos2sv (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[46185]: VertexArrayRangeNV (dynamic) */
+ /* _mesa_function_pool[46929]: VertexArrayRangeNV (dynamic) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[46210]: GetPerfMonitorCounterStringAMD (will be remapped) */
+ /* _mesa_function_pool[46954]: GetPerfMonitorCounterStringAMD (will be remapped) */
"iiipp\0"
"glGetPerfMonitorCounterStringAMD\0"
"\0"
- /* _mesa_function_pool[46250]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[46994]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[46275]: Uniform4iv (will be remapped) */
+ /* _mesa_function_pool[47019]: Uniform4iv (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
@@ -6442,928 +6534,951 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 18866, CompressedTexImage1D_remap_index },
- { 16267, CompressedTexImage2D_remap_index },
- { 11917, CompressedTexImage3D_remap_index },
- { 29945, CompressedTexSubImage1D_remap_index },
- { 36241, CompressedTexSubImage2D_remap_index },
- { 6133, CompressedTexSubImage3D_remap_index },
- { 4097, GetCompressedTexImage_remap_index },
- { 18091, LoadTransposeMatrixd_remap_index },
- { 18039, LoadTransposeMatrixf_remap_index },
- { 33586, MultTransposeMatrixd_remap_index },
- { 13223, MultTransposeMatrixf_remap_index },
- { 44217, SampleCoverage_remap_index },
- { 3343, BlendFuncSeparate_remap_index },
- { 21743, FogCoordPointer_remap_index },
- { 40106, FogCoordd_remap_index },
- { 39882, FogCoorddv_remap_index },
- { 32584, MultiDrawArrays_remap_index },
- { 30846, PointParameterf_remap_index },
- { 4841, PointParameterfv_remap_index },
- { 30804, PointParameteri_remap_index },
- { 8540, PointParameteriv_remap_index },
- { 5263, SecondaryColor3b_remap_index },
- { 39697, SecondaryColor3bv_remap_index },
- { 33787, SecondaryColor3d_remap_index },
- { 12050, SecondaryColor3dv_remap_index },
- { 5359, SecondaryColor3i_remap_index },
- { 29035, SecondaryColor3iv_remap_index },
- { 5139, SecondaryColor3s_remap_index },
- { 15553, SecondaryColor3sv_remap_index },
- { 21896, SecondaryColor3ub_remap_index },
- { 7046, SecondaryColor3ubv_remap_index },
- { 21974, SecondaryColor3ui_remap_index },
- { 24017, SecondaryColor3uiv_remap_index },
- { 21787, SecondaryColor3us_remap_index },
- { 9540, SecondaryColor3usv_remap_index },
- { 34937, SecondaryColorPointer_remap_index },
- { 11675, WindowPos2d_remap_index },
- { 17080, WindowPos2dv_remap_index },
- { 11622, WindowPos2f_remap_index },
- { 23314, WindowPos2fv_remap_index },
- { 11728, WindowPos2i_remap_index },
- { 6387, WindowPos2iv_remap_index },
- { 11781, WindowPos2s_remap_index },
- { 46130, WindowPos2sv_remap_index },
- { 15800, WindowPos3d_remap_index },
- { 15284, WindowPos3dv_remap_index },
- { 15887, WindowPos3f_remap_index },
- { 8399, WindowPos3fv_remap_index },
- { 15996, WindowPos3i_remap_index },
- { 45055, WindowPos3iv_remap_index },
- { 16112, WindowPos3s_remap_index },
- { 24798, WindowPos3sv_remap_index },
- { 6269, BeginQuery_remap_index },
- { 44906, BindBuffer_remap_index },
- { 38476, BufferData_remap_index },
- { 10084, BufferSubData_remap_index },
- { 31174, DeleteBuffers_remap_index },
- { 22241, DeleteQueries_remap_index },
- { 19743, EndQuery_remap_index },
- { 42258, GenBuffers_remap_index },
- { 1877, GenQueries_remap_index },
- { 28492, GetBufferParameteriv_remap_index },
- { 42123, GetBufferPointerv_remap_index },
- { 31213, GetBufferSubData_remap_index },
- { 8078, GetQueryObjectiv_remap_index },
- { 7705, GetQueryObjectuiv_remap_index },
- { 12243, GetQueryiv_remap_index },
- { 18529, IsBuffer_remap_index },
- { 28739, IsQuery_remap_index },
- { 12382, MapBuffer_remap_index },
- { 44636, UnmapBuffer_remap_index },
+ { 19246, CompressedTexImage1D_remap_index },
+ { 16653, CompressedTexImage2D_remap_index },
+ { 12196, CompressedTexImage3D_remap_index },
+ { 30487, CompressedTexSubImage1D_remap_index },
+ { 36847, CompressedTexSubImage2D_remap_index },
+ { 6344, CompressedTexSubImage3D_remap_index },
+ { 4308, GetCompressedTexImage_remap_index },
+ { 18477, LoadTransposeMatrixd_remap_index },
+ { 18425, LoadTransposeMatrixf_remap_index },
+ { 34192, MultTransposeMatrixd_remap_index },
+ { 13502, MultTransposeMatrixf_remap_index },
+ { 44930, SampleCoverage_remap_index },
+ { 3522, BlendFuncSeparate_remap_index },
+ { 22177, FogCoordPointer_remap_index },
+ { 40733, FogCoordd_remap_index },
+ { 40509, FogCoorddv_remap_index },
+ { 33190, MultiDrawArrays_remap_index },
+ { 31388, PointParameterf_remap_index },
+ { 5052, PointParameterfv_remap_index },
+ { 31346, PointParameteri_remap_index },
+ { 8745, PointParameteriv_remap_index },
+ { 5474, SecondaryColor3b_remap_index },
+ { 40324, SecondaryColor3bv_remap_index },
+ { 34393, SecondaryColor3d_remap_index },
+ { 12329, SecondaryColor3dv_remap_index },
+ { 5570, SecondaryColor3i_remap_index },
+ { 29577, SecondaryColor3iv_remap_index },
+ { 5350, SecondaryColor3s_remap_index },
+ { 15905, SecondaryColor3sv_remap_index },
+ { 22330, SecondaryColor3ub_remap_index },
+ { 7257, SecondaryColor3ubv_remap_index },
+ { 22408, SecondaryColor3ui_remap_index },
+ { 24451, SecondaryColor3uiv_remap_index },
+ { 22221, SecondaryColor3us_remap_index },
+ { 9838, SecondaryColor3usv_remap_index },
+ { 35543, SecondaryColorPointer_remap_index },
+ { 11954, WindowPos2d_remap_index },
+ { 17466, WindowPos2dv_remap_index },
+ { 11901, WindowPos2f_remap_index },
+ { 23748, WindowPos2fv_remap_index },
+ { 12007, WindowPos2i_remap_index },
+ { 6598, WindowPos2iv_remap_index },
+ { 12060, WindowPos2s_remap_index },
+ { 46874, WindowPos2sv_remap_index },
+ { 16186, WindowPos3d_remap_index },
+ { 15636, WindowPos3dv_remap_index },
+ { 16273, WindowPos3f_remap_index },
+ { 8604, WindowPos3fv_remap_index },
+ { 16382, WindowPos3i_remap_index },
+ { 45799, WindowPos3iv_remap_index },
+ { 16498, WindowPos3s_remap_index },
+ { 25232, WindowPos3sv_remap_index },
+ { 6480, BeginQuery_remap_index },
+ { 45650, BindBuffer_remap_index },
+ { 39103, BufferData_remap_index },
+ { 10382, BufferSubData_remap_index },
+ { 31716, DeleteBuffers_remap_index },
+ { 22675, DeleteQueries_remap_index },
+ { 20158, EndQuery_remap_index },
+ { 42912, GenBuffers_remap_index },
+ { 1987, GenQueries_remap_index },
+ { 29034, GetBufferParameteriv_remap_index },
+ { 42777, GetBufferPointerv_remap_index },
+ { 31755, GetBufferSubData_remap_index },
+ { 8283, GetQueryObjectiv_remap_index },
+ { 7910, GetQueryObjectuiv_remap_index },
+ { 12522, GetQueryiv_remap_index },
+ { 18909, IsBuffer_remap_index },
+ { 29281, IsQuery_remap_index },
+ { 12661, MapBuffer_remap_index },
+ { 45349, UnmapBuffer_remap_index },
{ 315, AttachShader_remap_index },
- { 36834, BindAttribLocation_remap_index },
- { 42325, BlendEquationSeparate_remap_index },
- { 32256, CompileShader_remap_index },
- { 14691, CreateProgram_remap_index },
- { 31063, CreateShader_remap_index },
- { 20601, DeleteProgram_remap_index },
- { 32238, DeleteShader_remap_index },
- { 44145, DetachShader_remap_index },
- { 34587, DisableVertexAttribArray_remap_index },
- { 23095, DrawBuffers_remap_index },
- { 38045, EnableVertexAttribArray_remap_index },
- { 37546, GetActiveAttrib_remap_index },
- { 43025, GetActiveUniform_remap_index },
- { 17678, GetAttachedShaders_remap_index },
- { 27444, GetAttribLocation_remap_index },
- { 11304, GetProgramInfoLog_remap_index },
- { 22830, GetProgramiv_remap_index },
- { 3838, GetShaderInfoLog_remap_index },
- { 7396, GetShaderSource_remap_index },
- { 17414, GetShaderiv_remap_index },
- { 6320, GetUniformLocation_remap_index },
- { 13376, GetUniformfv_remap_index },
- { 2134, GetUniformiv_remap_index },
- { 35310, GetVertexAttribPointerv_remap_index },
- { 42075, GetVertexAttribdv_remap_index },
- { 36002, GetVertexAttribfv_remap_index },
- { 38650, GetVertexAttribiv_remap_index },
- { 4291, IsProgram_remap_index },
- { 39197, IsShader_remap_index },
- { 29228, LinkProgram_remap_index },
- { 38293, ShaderSource_remap_index },
- { 38265, StencilFuncSeparate_remap_index },
- { 36324, StencilMaskSeparate_remap_index },
- { 37726, StencilOpSeparate_remap_index },
- { 41289, Uniform1f_remap_index },
- { 8254, Uniform1fv_remap_index },
- { 41365, Uniform1i_remap_index },
- { 18737, Uniform1iv_remap_index },
- { 43696, Uniform2f_remap_index },
- { 22996, Uniform2fv_remap_index },
- { 43785, Uniform2i_remap_index },
- { 20843, Uniform2iv_remap_index },
- { 916, Uniform3f_remap_index },
- { 38762, Uniform3fv_remap_index },
- { 836, Uniform3i_remap_index },
- { 40136, Uniform3iv_remap_index },
- { 4624, Uniform4f_remap_index },
- { 8951, Uniform4fv_remap_index },
- { 4571, Uniform4i_remap_index },
- { 46275, Uniform4iv_remap_index },
- { 10220, UniformMatrix2fv_remap_index },
- { 23751, UniformMatrix3fv_remap_index },
- { 10760, UniformMatrix4fv_remap_index },
- { 41467, UseProgram_remap_index },
- { 25256, ValidateProgram_remap_index },
- { 18825, VertexAttrib1d_remap_index },
- { 39120, VertexAttrib1dv_remap_index },
- { 18975, VertexAttrib1s_remap_index },
- { 35850, VertexAttrib1sv_remap_index },
- { 8212, VertexAttrib2d_remap_index },
- { 24549, VertexAttrib2dv_remap_index },
- { 8124, VertexAttrib2s_remap_index },
- { 14824, VertexAttrib2sv_remap_index },
- { 12277, VertexAttrib3d_remap_index },
- { 22920, VertexAttrib3dv_remap_index },
- { 12152, VertexAttrib3s_remap_index },
- { 41114, VertexAttrib3sv_remap_index },
- { 12428, VertexAttrib4Nbv_remap_index },
- { 29124, VertexAttrib4Niv_remap_index },
- { 21179, VertexAttrib4Nsv_remap_index },
- { 1466, VertexAttrib4Nub_remap_index },
- { 34092, VertexAttrib4Nubv_remap_index },
- { 10834, VertexAttrib4Nuiv_remap_index },
- { 36632, VertexAttrib4Nusv_remap_index },
- { 9470, VertexAttrib4bv_remap_index },
- { 29444, VertexAttrib4d_remap_index },
- { 29839, VertexAttrib4dv_remap_index },
- { 40248, VertexAttrib4iv_remap_index },
- { 29512, VertexAttrib4s_remap_index },
- { 19843, VertexAttrib4sv_remap_index },
- { 10474, VertexAttrib4ubv_remap_index },
- { 21134, VertexAttrib4uiv_remap_index },
- { 1392, VertexAttrib4usv_remap_index },
- { 34186, VertexAttribPointer_remap_index },
- { 30610, UniformMatrix2x3fv_remap_index },
- { 949, UniformMatrix2x4fv_remap_index },
- { 10807, UniformMatrix3x2fv_remap_index },
- { 45218, UniformMatrix3x4fv_remap_index },
- { 40622, UniformMatrix4x2fv_remap_index },
- { 12195, UniformMatrix4x3fv_remap_index },
- { 17320, BeginConditionalRender_remap_index },
- { 25340, BeginTransformFeedback_remap_index },
- { 8036, BindBufferBase_remap_index },
- { 7924, BindBufferRange_remap_index },
- { 23478, BindFragDataLocation_remap_index },
- { 24657, ClampColor_remap_index },
- { 17705, ClearBufferfi_remap_index },
- { 17529, ClearBufferfv_remap_index },
- { 21602, ClearBufferiv_remap_index },
- { 39960, ClearBufferuiv_remap_index },
- { 13766, ColorMaski_remap_index },
- { 6098, Disablei_remap_index },
- { 15854, Enablei_remap_index },
- { 24065, EndConditionalRender_remap_index },
- { 20406, EndTransformFeedback_remap_index },
- { 12616, GetBooleani_v_remap_index },
- { 41565, GetFragDataLocation_remap_index },
- { 21623, GetIntegeri_v_remap_index },
- { 29804, GetStringi_remap_index },
- { 31724, GetTexParameterIiv_remap_index },
- { 13962, GetTexParameterIuiv_remap_index },
- { 31938, GetTransformFeedbackVarying_remap_index },
- { 2952, GetUniformuiv_remap_index },
- { 45453, GetVertexAttribIiv_remap_index },
- { 21434, GetVertexAttribIuiv_remap_index },
- { 35225, IsEnabledi_remap_index },
- { 20659, TexParameterIiv_remap_index },
- { 17135, TexParameterIuiv_remap_index },
- { 41049, TransformFeedbackVaryings_remap_index },
- { 35604, Uniform1ui_remap_index },
- { 26849, Uniform1uiv_remap_index },
- { 26177, Uniform2ui_remap_index },
- { 13808, Uniform2uiv_remap_index },
- { 34481, Uniform3ui_remap_index },
- { 19902, Uniform3uiv_remap_index },
- { 12539, Uniform4ui_remap_index },
- { 18771, Uniform4uiv_remap_index },
- { 37121, VertexAttribI1iv_remap_index },
- { 12003, VertexAttribI1uiv_remap_index },
- { 7753, VertexAttribI4bv_remap_index },
- { 10671, VertexAttribI4sv_remap_index },
- { 8751, VertexAttribI4ubv_remap_index },
- { 7212, VertexAttribI4usv_remap_index },
- { 42494, VertexAttribIPointer_remap_index },
- { 8698, PrimitiveRestartIndex_remap_index },
- { 35439, TexBuffer_remap_index },
+ { 37440, BindAttribLocation_remap_index },
+ { 42979, BlendEquationSeparate_remap_index },
+ { 32867, CompileShader_remap_index },
+ { 14976, CreateProgram_remap_index },
+ { 31605, CreateShader_remap_index },
+ { 21016, DeleteProgram_remap_index },
+ { 32849, DeleteShader_remap_index },
+ { 44858, DetachShader_remap_index },
+ { 35193, DisableVertexAttribArray_remap_index },
+ { 23529, DrawBuffers_remap_index },
+ { 38651, EnableVertexAttribArray_remap_index },
+ { 38152, GetActiveAttrib_remap_index },
+ { 43705, GetActiveUniform_remap_index },
+ { 18064, GetAttachedShaders_remap_index },
+ { 27941, GetAttribLocation_remap_index },
+ { 11583, GetProgramInfoLog_remap_index },
+ { 23264, GetProgramiv_remap_index },
+ { 4049, GetShaderInfoLog_remap_index },
+ { 7601, GetShaderSource_remap_index },
+ { 17800, GetShaderiv_remap_index },
+ { 6531, GetUniformLocation_remap_index },
+ { 13655, GetUniformfv_remap_index },
+ { 2244, GetUniformiv_remap_index },
+ { 35916, GetVertexAttribPointerv_remap_index },
+ { 42729, GetVertexAttribdv_remap_index },
+ { 36608, GetVertexAttribfv_remap_index },
+ { 39277, GetVertexAttribiv_remap_index },
+ { 4502, IsProgram_remap_index },
+ { 39824, IsShader_remap_index },
+ { 29770, LinkProgram_remap_index },
+ { 38899, ShaderSource_remap_index },
+ { 38871, StencilFuncSeparate_remap_index },
+ { 36930, StencilMaskSeparate_remap_index },
+ { 38332, StencilOpSeparate_remap_index },
+ { 41943, Uniform1f_remap_index },
+ { 8459, Uniform1fv_remap_index },
+ { 42019, Uniform1i_remap_index },
+ { 19117, Uniform1iv_remap_index },
+ { 44409, Uniform2f_remap_index },
+ { 23430, Uniform2fv_remap_index },
+ { 44498, Uniform2i_remap_index },
+ { 21258, Uniform2iv_remap_index },
+ { 922, Uniform3f_remap_index },
+ { 39389, Uniform3fv_remap_index },
+ { 842, Uniform3i_remap_index },
+ { 40763, Uniform3iv_remap_index },
+ { 4835, Uniform4f_remap_index },
+ { 9215, Uniform4fv_remap_index },
+ { 4782, Uniform4i_remap_index },
+ { 47019, Uniform4iv_remap_index },
+ { 10518, UniformMatrix2fv_remap_index },
+ { 24185, UniformMatrix3fv_remap_index },
+ { 11039, UniformMatrix4fv_remap_index },
+ { 42121, UseProgram_remap_index },
+ { 25690, ValidateProgram_remap_index },
+ { 19205, VertexAttrib1d_remap_index },
+ { 39747, VertexAttrib1dv_remap_index },
+ { 19355, VertexAttrib1s_remap_index },
+ { 36456, VertexAttrib1sv_remap_index },
+ { 8417, VertexAttrib2d_remap_index },
+ { 24983, VertexAttrib2dv_remap_index },
+ { 8329, VertexAttrib2s_remap_index },
+ { 15109, VertexAttrib2sv_remap_index },
+ { 12556, VertexAttrib3d_remap_index },
+ { 23354, VertexAttrib3dv_remap_index },
+ { 12431, VertexAttrib3s_remap_index },
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- { 42709, TextureView_remap_index },
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- { 30959, VertexAttribBinding_remap_index },
- { 31507, VertexAttribFormat_remap_index },
- { 34282, VertexAttribIFormat_remap_index },
- { 38237, VertexAttribLFormat_remap_index },
- { 36484, VertexBindingDivisor_remap_index },
- { 39549, MultiDrawArraysIndirect_remap_index },
- { 19016, MultiDrawElementsIndirect_remap_index },
- { 18951, TexBufferRange_remap_index },
- { 40170, TexStorage2DMultisample_remap_index },
- { 29613, TexStorage3DMultisample_remap_index },
- { 3489, BufferStorage_remap_index },
- { 40649, ClearTexImage_remap_index },
- { 13649, ClearTexSubImage_remap_index },
- { 4360, BindBuffersBase_remap_index },
- { 15214, BindBuffersRange_remap_index },
- { 11177, BindImageTextures_remap_index },
- { 2848, BindSamplers_remap_index },
- { 43422, BindTextures_remap_index },
- { 26243, BindVertexBuffers_remap_index },
- { 37793, ClipControl_remap_index },
- { 20547, BindTextureUnit_remap_index },
- { 23591, ClearNamedBufferData_remap_index },
- { 41635, ClearNamedBufferSubData_remap_index },
- { 40743, CompressedTextureSubImage1D_remap_index },
- { 36591, CompressedTextureSubImage2D_remap_index },
- { 34382, CompressedTextureSubImage3D_remap_index },
- { 2902, CopyNamedBufferSubData_remap_index },
- { 37005, CopyTextureSubImage1D_remap_index },
- { 33077, CopyTextureSubImage2D_remap_index },
- { 42636, CopyTextureSubImage3D_remap_index },
- { 5779, CreateBuffers_remap_index },
- { 29882, CreateTextures_remap_index },
- { 14460, FlushMappedNamedBufferRange_remap_index },
- { 32423, GenerateTextureMipmap_remap_index },
+ { 649, TexCoordP1uiv_remap_index },
+ { 28219, TexCoordP2ui_remap_index },
+ { 39325, TexCoordP2uiv_remap_index },
+ { 15951, TexCoordP3ui_remap_index },
+ { 19007, TexCoordP3uiv_remap_index },
+ { 36437, TexCoordP4ui_remap_index },
+ { 1906, TexCoordP4uiv_remap_index },
+ { 16020, VertexAttribP1ui_remap_index },
+ { 4476, VertexAttribP1uiv_remap_index },
+ { 31892, VertexAttribP2ui_remap_index },
+ { 5396, VertexAttribP2uiv_remap_index },
+ { 1554, VertexAttribP3ui_remap_index },
+ { 30236, VertexAttribP3uiv_remap_index },
+ { 4757, VertexAttribP4ui_remap_index },
+ { 17344, VertexAttribP4uiv_remap_index },
+ { 37320, VertexP2ui_remap_index },
+ { 17134, VertexP2uiv_remap_index },
+ { 24141, VertexP3ui_remap_index },
+ { 6513, VertexP3uiv_remap_index },
+ { 3356, VertexP4ui_remap_index },
+ { 46661, VertexP4uiv_remap_index },
+ { 817, DrawArraysIndirect_remap_index },
+ { 25204, DrawElementsIndirect_remap_index },
+ { 6941, GetUniformdv_remap_index },
+ { 41974, Uniform1d_remap_index },
+ { 15215, Uniform1dv_remap_index },
+ { 44441, Uniform2d_remap_index },
+ { 30363, Uniform2dv_remap_index },
+ { 904, Uniform3d_remap_index },
+ { 31328, Uniform3dv_remap_index },
+ { 4816, Uniform4d_remap_index },
+ { 20686, Uniform4dv_remap_index },
+ { 4399, UniformMatrix2dv_remap_index },
+ { 24070, UniformMatrix2x3dv_remap_index },
+ { 17089, UniformMatrix2x4dv_remap_index },
+ { 31226, UniformMatrix3dv_remap_index },
+ { 4680, UniformMatrix3x2dv_remap_index },
+ { 5422, UniformMatrix3x4dv_remap_index },
+ { 17936, UniformMatrix4dv_remap_index },
+ { 34765, UniformMatrix4x2dv_remap_index },
+ { 19431, UniformMatrix4x3dv_remap_index },
+ { 11609, BindTransformFeedback_remap_index },
+ { 11481, DeleteTransformFeedbacks_remap_index },
+ { 37996, DrawTransformFeedback_remap_index },
+ { 4258, GenTransformFeedbacks_remap_index },
+ { 35339, IsTransformFeedback_remap_index },
+ { 32822, PauseTransformFeedback_remap_index },
+ { 37662, ResumeTransformFeedback_remap_index },
+ { 24000, BeginQueryIndexed_remap_index },
+ { 43565, DrawTransformFeedbackStream_remap_index },
+ { 20407, EndQueryIndexed_remap_index },
+ { 23220, GetQueryIndexediv_remap_index },
+ { 46627, ClearDepthf_remap_index },
+ { 25592, DepthRangef_remap_index },
+ { 40609, GetShaderPrecisionFormat_remap_index },
+ { 3496, ReleaseShaderCompiler_remap_index },
+ { 26905, ShaderBinary_remap_index },
+ { 20890, GetProgramBinary_remap_index },
+ { 12752, ProgramBinary_remap_index },
+ { 12987, ProgramParameteri_remap_index },
+ { 28638, DepthRangeArrayv_remap_index },
+ { 44596, DepthRangeIndexed_remap_index },
+ { 35319, GetDoublei_v_remap_index },
+ { 37852, GetFloati_v_remap_index },
+ { 45037, ScissorArrayv_remap_index },
+ { 26708, ScissorIndexed_remap_index },
+ { 30262, ScissorIndexedv_remap_index },
+ { 19848, ViewportArrayv_remap_index },
+ { 33763, ViewportIndexedf_remap_index },
+ { 20938, ViewportIndexedfv_remap_index },
+ { 9036, GetGraphicsResetStatusARB_remap_index },
+ { 32061, GetnColorTableARB_remap_index },
+ { 2978, GetnCompressedTexImageARB_remap_index },
+ { 1266, GetnConvolutionFilterARB_remap_index },
+ { 5270, GetnHistogramARB_remap_index },
+ { 19733, GetnMapdvARB_remap_index },
+ { 13136, GetnMapfvARB_remap_index },
+ { 36563, GetnMapivARB_remap_index },
+ { 41556, GetnMinmaxARB_remap_index },
+ { 3954, GetnPixelMapfvARB_remap_index },
+ { 6252, GetnPixelMapuivARB_remap_index },
+ { 12405, GetnPixelMapusvARB_remap_index },
+ { 23614, GetnPolygonStippleARB_remap_index },
+ { 30743, GetnSeparableFilterARB_remap_index },
+ { 10817, GetnTexImageARB_remap_index },
+ { 29745, GetnUniformdvARB_remap_index },
+ { 36142, GetnUniformfvARB_remap_index },
+ { 3471, GetnUniformivARB_remap_index },
+ { 14605, GetnUniformuivARB_remap_index },
+ { 27124, ReadnPixelsARB_remap_index },
+ { 34947, DrawArraysInstancedBaseInstance_remap_index },
+ { 10995, DrawElementsInstancedBaseInstance_remap_index },
+ { 2790, DrawElementsInstancedBaseVertexBaseInstance_remap_index },
+ { 37573, DrawTransformFeedbackInstanced_remap_index },
+ { 14266, DrawTransformFeedbackStreamInstanced_remap_index },
+ { 45058, GetInternalformativ_remap_index },
+ { 21035, GetActiveAtomicCounterBufferiv_remap_index },
+ { 46599, BindImageTexture_remap_index },
+ { 22754, MemoryBarrier_remap_index },
+ { 36243, TexStorage1D_remap_index },
+ { 24814, TexStorage2D_remap_index },
+ { 28897, TexStorage3D_remap_index },
+ { 1477, TextureStorage1DEXT_remap_index },
+ { 37490, TextureStorage2DEXT_remap_index },
+ { 23675, TextureStorage3DEXT_remap_index },
+ { 38256, ClearBufferData_remap_index },
+ { 2282, ClearBufferSubData_remap_index },
+ { 33344, DispatchCompute_remap_index },
+ { 6886, DispatchComputeIndirect_remap_index },
+ { 38296, CopyImageSubData_remap_index },
+ { 43389, TextureView_remap_index },
+ { 23114, BindVertexBuffer_remap_index },
+ { 31501, VertexAttribBinding_remap_index },
+ { 32088, VertexAttribFormat_remap_index },
+ { 34888, VertexAttribIFormat_remap_index },
+ { 38843, VertexAttribLFormat_remap_index },
+ { 37090, VertexBindingDivisor_remap_index },
+ { 40176, MultiDrawArraysIndirect_remap_index },
+ { 19396, MultiDrawElementsIndirect_remap_index },
+ { 32676, GetProgramInterfaceiv_remap_index },
+ { 3373, GetProgramResourceIndex_remap_index },
+ { 1398, GetProgramResourceLocation_remap_index },
+ { 1668, GetProgramResourceLocationIndex_remap_index },
+ { 14384, GetProgramResourceName_remap_index },
+ { 43995, GetProgramResourceiv_remap_index },
+ { 19331, TexBufferRange_remap_index },
+ { 40797, TexStorage2DMultisample_remap_index },
+ { 30155, TexStorage3DMultisample_remap_index },
+ { 3668, BufferStorage_remap_index },
+ { 41276, ClearTexImage_remap_index },
+ { 13928, ClearTexSubImage_remap_index },
+ { 4571, BindBuffersBase_remap_index },
+ { 15566, BindBuffersRange_remap_index },
+ { 11456, BindImageTextures_remap_index },
+ { 2958, BindSamplers_remap_index },
+ { 44135, BindTextures_remap_index },
+ { 26740, BindVertexBuffers_remap_index },
+ { 38399, ClipControl_remap_index },
+ { 20962, BindTextureUnit_remap_index },
+ { 24025, ClearNamedBufferData_remap_index },
+ { 42289, ClearNamedBufferSubData_remap_index },
+ { 41370, CompressedTextureSubImage1D_remap_index },
+ { 37197, CompressedTextureSubImage2D_remap_index },
+ { 34988, CompressedTextureSubImage3D_remap_index },
+ { 3012, CopyNamedBufferSubData_remap_index },
+ { 37611, CopyTextureSubImage1D_remap_index },
+ { 33683, CopyTextureSubImage2D_remap_index },
+ { 43316, CopyTextureSubImage3D_remap_index },
+ { 5990, CreateBuffers_remap_index },
+ { 15475, CreateProgramPipelines_remap_index },
+ { 33120, CreateQueries_remap_index },
+ { 9066, CreateRenderbuffers_remap_index },
+ { 39005, CreateSamplers_remap_index },
+ { 30424, CreateTextures_remap_index },
+ { 1707, CreateTransformFeedbacks_remap_index },
+ { 14745, FlushMappedNamedBufferRange_remap_index },
+ { 33034, GenerateTextureMipmap_remap_index },
{ 391, GetCompressedTextureImage_remap_index },
- { 4684, GetNamedBufferParameteri64v_remap_index },
- { 24193, GetNamedBufferParameteriv_remap_index },
- { 29414, GetNamedBufferPointerv_remap_index },
- { 11543, GetNamedBufferSubData_remap_index },
- { 18354, GetTextureImage_remap_index },
- { 34057, GetTextureLevelParameterfv_remap_index },
- { 36780, GetTextureLevelParameteriv_remap_index },
- { 14618, GetTextureParameterIiv_remap_index },
- { 22543, GetTextureParameterIuiv_remap_index },
- { 24916, GetTextureParameterfv_remap_index },
- { 28049, GetTextureParameteriv_remap_index },
- { 9609, MapNamedBuffer_remap_index },
- { 12354, MapNamedBufferRange_remap_index },
- { 44459, NamedBufferData_remap_index },
- { 11082, NamedBufferStorage_remap_index },
- { 18924, NamedBufferSubData_remap_index },
- { 22161, TextureBuffer_remap_index },
- { 11424, TextureBufferRange_remap_index },
- { 36914, TextureParameterIiv_remap_index },
- { 28241, TextureParameterIuiv_remap_index },
- { 35709, TextureParameterf_remap_index },
- { 2202, TextureParameterfv_remap_index },
- { 35790, TextureParameteri_remap_index },
- { 25193, TextureParameteriv_remap_index },
- { 10310, TextureStorage1D_remap_index },
- { 14592, TextureStorage2D_remap_index },
- { 41893, TextureStorage2DMultisample_remap_index },
- { 18573, TextureStorage3D_remap_index },
- { 3253, TextureStorage3DMultisample_remap_index },
- { 26507, TextureSubImage1D_remap_index },
- { 30985, TextureSubImage2D_remap_index },
- { 33966, TextureSubImage3D_remap_index },
- { 4447, UnmapNamedBuffer_remap_index },
- { 6704, InvalidateBufferData_remap_index },
- { 40591, InvalidateBufferSubData_remap_index },
- { 22280, InvalidateFramebuffer_remap_index },
- { 16650, InvalidateSubFramebuffer_remap_index },
- { 12514, InvalidateTexImage_remap_index },
- { 26654, InvalidateTexSubImage_remap_index },
- { 13275, PolygonOffsetEXT_remap_index },
- { 37811, DrawTexfOES_remap_index },
- { 26076, DrawTexfvOES_remap_index },
- { 1013, DrawTexiOES_remap_index },
- { 31416, DrawTexivOES_remap_index },
- { 12661, DrawTexsOES_remap_index },
- { 22474, DrawTexsvOES_remap_index },
- { 27348, DrawTexxOES_remap_index },
- { 39810, DrawTexxvOES_remap_index },
- { 25481, PointSizePointerOES_remap_index },
- { 976, QueryMatrixxOES_remap_index },
- { 20056, SampleMaskSGIS_remap_index },
- { 34439, SamplePatternSGIS_remap_index },
- { 43745, ColorPointerEXT_remap_index },
- { 28765, EdgeFlagPointerEXT_remap_index },
- { 13352, IndexPointerEXT_remap_index },
- { 13542, NormalPointerEXT_remap_index },
- { 28161, TexCoordPointerEXT_remap_index },
- { 25298, VertexPointerEXT_remap_index },
- { 43667, DiscardFramebufferEXT_remap_index },
- { 11126, ActiveShaderProgram_remap_index },
- { 16908, BindProgramPipeline_remap_index },
- { 28817, CreateShaderProgramv_remap_index },
- { 3641, DeleteProgramPipelines_remap_index },
- { 26299, GenProgramPipelines_remap_index },
- { 8288, GetProgramPipelineInfoLog_remap_index },
- { 31583, GetProgramPipelineiv_remap_index },
- { 26362, IsProgramPipeline_remap_index },
- { 45733, LockArraysEXT_remap_index },
- { 45031, ProgramUniform1d_remap_index },
- { 31113, ProgramUniform1dv_remap_index },
- { 44985, ProgramUniform1f_remap_index },
- { 9786, ProgramUniform1fv_remap_index },
- { 44939, ProgramUniform1i_remap_index },
- { 15454, ProgramUniform1iv_remap_index },
- { 34889, ProgramUniform1ui_remap_index },
- { 44787, ProgramUniform1uiv_remap_index },
- { 2384, ProgramUniform2d_remap_index },
- { 9715, ProgramUniform2dv_remap_index },
- { 2337, ProgramUniform2f_remap_index },
- { 36731, ProgramUniform2fv_remap_index },
- { 2409, ProgramUniform2i_remap_index },
- { 21668, ProgramUniform2iv_remap_index },
- { 7291, ProgramUniform2ui_remap_index },
- { 9132, ProgramUniform2uiv_remap_index },
- { 4719, ProgramUniform3d_remap_index },
- { 4658, ProgramUniform3dv_remap_index },
- { 4745, ProgramUniform3f_remap_index },
- { 30482, ProgramUniform3fv_remap_index },
- { 4793, ProgramUniform3i_remap_index },
- { 13567, ProgramUniform3iv_remap_index },
- { 15503, ProgramUniform3ui_remap_index },
- { 18303, ProgramUniform3uiv_remap_index },
- { 29262, ProgramUniform4d_remap_index },
- { 31336, ProgramUniform4dv_remap_index },
- { 29289, ProgramUniform4f_remap_index },
- { 42550, ProgramUniform4fv_remap_index },
- { 29338, ProgramUniform4i_remap_index },
- { 1910, ProgramUniform4iv_remap_index },
- { 41238, ProgramUniform4ui_remap_index },
- { 33638, ProgramUniform4uiv_remap_index },
- { 13616, ProgramUniformMatrix2dv_remap_index },
- { 20128, ProgramUniformMatrix2fv_remap_index },
- { 16347, ProgramUniformMatrix2x3dv_remap_index },
- { 22614, ProgramUniformMatrix2x3fv_remap_index },
- { 1842, ProgramUniformMatrix2x4dv_remap_index },
- { 7970, ProgramUniformMatrix2x4fv_remap_index },
- { 45700, ProgramUniformMatrix3dv_remap_index },
- { 39433, ProgramUniformMatrix3fv_remap_index },
- { 27192, ProgramUniformMatrix3x2dv_remap_index },
- { 34647, ProgramUniformMatrix3x2fv_remap_index },
- { 23060, ProgramUniformMatrix3x4dv_remap_index },
- { 27761, ProgramUniformMatrix3x4fv_remap_index },
- { 39620, ProgramUniformMatrix4dv_remap_index },
- { 32807, ProgramUniformMatrix4fv_remap_index },
- { 40782, ProgramUniformMatrix4x2dv_remap_index },
- { 2271, ProgramUniformMatrix4x2fv_remap_index },
- { 14174, ProgramUniformMatrix4x3dv_remap_index },
- { 7534, ProgramUniformMatrix4x3fv_remap_index },
- { 40204, UnlockArraysEXT_remap_index },
- { 32761, UseProgramStages_remap_index },
- { 1655, ValidateProgramPipeline_remap_index },
- { 16984, DebugMessageCallback_remap_index },
- { 33250, DebugMessageControl_remap_index },
- { 16185, DebugMessageInsert_remap_index },
- { 7094, GetDebugMessageLog_remap_index },
- { 6885, GetObjectLabel_remap_index },
- { 12682, GetObjectPtrLabel_remap_index },
- { 32191, ObjectLabel_remap_index },
- { 45820, ObjectPtrLabel_remap_index },
- { 18807, PopDebugGroup_remap_index },
- { 14984, PushDebugGroup_remap_index },
- { 8652, SecondaryColor3fEXT_remap_index },
- { 8166, SecondaryColor3fvEXT_remap_index },
- { 30151, MultiDrawElementsEXT_remap_index },
- { 11258, FogCoordfEXT_remap_index },
- { 19078, FogCoordfvEXT_remap_index },
- { 4338, ResizeBuffersMESA_remap_index },
- { 35893, WindowPos4dMESA_remap_index },
- { 28662, WindowPos4dvMESA_remap_index },
- { 4496, WindowPos4fMESA_remap_index },
- { 11895, WindowPos4fvMESA_remap_index },
- { 9422, WindowPos4iMESA_remap_index },
- { 3816, WindowPos4ivMESA_remap_index },
- { 29488, WindowPos4sMESA_remap_index },
- { 1107, WindowPos4svMESA_remap_index },
- { 30251, MultiModeDrawArraysIBM_remap_index },
- { 20808, MultiModeDrawElementsIBM_remap_index },
- { 34558, AreProgramsResidentNV_remap_index },
- { 42021, ExecuteProgramNV_remap_index },
- { 31081, GetProgramParameterdvNV_remap_index },
- { 38444, GetProgramParameterfvNV_remap_index },
- { 20225, GetProgramStringNV_remap_index },
- { 16574, GetProgramivNV_remap_index },
- { 19363, GetTrackMatrixivNV_remap_index },
- { 19805, GetVertexAttribdvNV_remap_index },
- { 17930, GetVertexAttribfvNV_remap_index },
- { 16801, GetVertexAttribivNV_remap_index },
- { 38167, LoadProgramNV_remap_index },
- { 20908, ProgramParameters4dvNV_remap_index },
- { 21520, ProgramParameters4fvNV_remap_index },
- { 6486, RequestResidentProgramsNV_remap_index },
- { 30637, TrackMatrixNV_remap_index },
- { 46107, VertexAttrib1dNV_remap_index },
- { 29556, VertexAttrib1dvNV_remap_index },
- { 29922, VertexAttrib1fNV_remap_index },
- { 44094, VertexAttrib1fvNV_remap_index },
- { 22118, VertexAttrib1sNV_remap_index },
- { 40224, VertexAttrib1svNV_remap_index },
- { 19339, VertexAttrib2dNV_remap_index },
- { 36177, VertexAttrib2dvNV_remap_index },
- { 28546, VertexAttrib2fNV_remap_index },
- { 27227, VertexAttrib2fvNV_remap_index },
- { 13448, VertexAttrib2sNV_remap_index },
- { 5991, VertexAttrib2svNV_remap_index },
- { 38853, VertexAttrib3dNV_remap_index },
- { 40891, VertexAttrib3dvNV_remap_index },
- { 5238, VertexAttrib3fNV_remap_index },
- { 43315, VertexAttrib3fvNV_remap_index },
- { 7478, VertexAttrib3sNV_remap_index },
- { 19390, VertexAttrib3svNV_remap_index },
- { 8854, VertexAttrib4dNV_remap_index },
- { 3566, VertexAttrib4dvNV_remap_index },
- { 8925, VertexAttrib4fNV_remap_index },
- { 43469, VertexAttrib4fvNV_remap_index },
- { 18415, VertexAttrib4sNV_remap_index },
- { 11470, VertexAttrib4svNV_remap_index },
- { 1628, VertexAttrib4ubNV_remap_index },
- { 11233, VertexAttrib4ubvNV_remap_index },
- { 30402, VertexAttribPointerNV_remap_index },
- { 28713, VertexAttribs1dvNV_remap_index },
- { 32509, VertexAttribs1fvNV_remap_index },
- { 6460, VertexAttribs1svNV_remap_index },
- { 44761, VertexAttribs2dvNV_remap_index },
- { 4520, VertexAttribs2fvNV_remap_index },
- { 28791, VertexAttribs2svNV_remap_index },
- { 1816, VertexAttribs3dvNV_remap_index },
- { 37418, VertexAttribs3fvNV_remap_index },
- { 14769, VertexAttribs3svNV_remap_index },
- { 26050, VertexAttribs4dvNV_remap_index },
- { 25632, VertexAttribs4fvNV_remap_index },
- { 21717, VertexAttribs4svNV_remap_index },
- { 33833, VertexAttribs4ubvNV_remap_index },
- { 43972, GetTexBumpParameterfvATI_remap_index },
- { 10957, GetTexBumpParameterivATI_remap_index },
- { 37518, TexBumpParameterfvATI_remap_index },
- { 8897, TexBumpParameterivATI_remap_index },
- { 9643, AlphaFragmentOp1ATI_remap_index },
- { 3590, AlphaFragmentOp2ATI_remap_index },
- { 10125, AlphaFragmentOp3ATI_remap_index },
- { 35077, BeginFragmentShaderATI_remap_index },
- { 3863, BindFragmentShaderATI_remap_index },
- { 7503, ColorFragmentOp1ATI_remap_index },
- { 13414, ColorFragmentOp2ATI_remap_index },
- { 25219, ColorFragmentOp3ATI_remap_index },
- { 17745, DeleteFragmentShaderATI_remap_index },
- { 46250, EndFragmentShaderATI_remap_index },
- { 24166, GenFragmentShadersATI_remap_index },
- { 43551, PassTexCoordATI_remap_index },
- { 37498, SampleMapATI_remap_index },
- { 36679, SetFragmentShaderConstantATI_remap_index },
- { 8828, ActiveStencilFaceEXT_remap_index },
- { 8454, BindVertexArrayAPPLE_remap_index },
- { 17250, GenVertexArraysAPPLE_remap_index },
- { 37084, GetProgramNamedParameterdvNV_remap_index },
- { 23916, GetProgramNamedParameterfvNV_remap_index },
- { 44003, ProgramNamedParameter4dNV_remap_index },
- { 40015, ProgramNamedParameter4dvNV_remap_index },
- { 43257, ProgramNamedParameter4fNV_remap_index },
- { 26754, ProgramNamedParameter4fvNV_remap_index },
- { 25539, PrimitiveRestartNV_remap_index },
- { 26028, GetTexGenxvOES_remap_index },
- { 15339, TexGenxOES_remap_index },
- { 34038, TexGenxvOES_remap_index },
- { 8378, DepthBoundsEXT_remap_index },
- { 6230, BindFramebufferEXT_remap_index },
- { 43609, BindRenderbufferEXT_remap_index },
- { 32666, BufferParameteriAPPLE_remap_index },
- { 41530, FlushMappedBufferRangeAPPLE_remap_index },
- { 29081, VertexAttribI1iEXT_remap_index },
- { 11834, VertexAttribI1uiEXT_remap_index },
- { 21241, VertexAttribI2iEXT_remap_index },
- { 43108, VertexAttribI2ivEXT_remap_index },
- { 26885, VertexAttribI2uiEXT_remap_index },
- { 37181, VertexAttribI2uivEXT_remap_index },
- { 20324, VertexAttribI3iEXT_remap_index },
- { 45259, VertexAttribI3ivEXT_remap_index },
- { 23848, VertexAttribI3uiEXT_remap_index },
- { 22022, VertexAttribI3uivEXT_remap_index },
- { 40060, VertexAttribI4iEXT_remap_index },
- { 7001, VertexAttribI4ivEXT_remap_index },
- { 2632, VertexAttribI4uiEXT_remap_index },
- { 28938, VertexAttribI4uivEXT_remap_index },
- { 3130, ClearColorIiEXT_remap_index },
- { 1235, ClearColorIuiEXT_remap_index },
- { 25562, BindBufferOffsetEXT_remap_index },
- { 19110, BeginPerfMonitorAMD_remap_index },
- { 34516, DeletePerfMonitorsAMD_remap_index },
- { 5731, EndPerfMonitorAMD_remap_index },
- { 39227, GenPerfMonitorsAMD_remap_index },
- { 13140, GetPerfMonitorCounterDataAMD_remap_index },
- { 36511, GetPerfMonitorCounterInfoAMD_remap_index },
- { 46210, GetPerfMonitorCounterStringAMD_remap_index },
- { 45785, GetPerfMonitorCountersAMD_remap_index },
- { 15055, GetPerfMonitorGroupStringAMD_remap_index },
- { 31260, GetPerfMonitorGroupsAMD_remap_index },
- { 14554, SelectPerfMonitorCountersAMD_remap_index },
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- { 1959, ObjectUnpurgeableAPPLE_remap_index },
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- { 2228, VDPAUFiniNV_remap_index },
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- { 6750, VDPAUMapSurfacesNV_remap_index },
- { 3171, VDPAURegisterOutputSurfaceNV_remap_index },
- { 13038, VDPAURegisterVideoSurfaceNV_remap_index },
- { 11573, VDPAUSurfaceAccessNV_remap_index },
- { 5032, VDPAUUnmapSurfacesNV_remap_index },
- { 39914, VDPAUUnregisterSurfaceNV_remap_index },
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- { 35398, CreatePerfQueryINTEL_remap_index },
- { 17181, DeletePerfQueryINTEL_remap_index },
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- { 44519, GetFirstPerfQueryIdINTEL_remap_index },
- { 32010, GetNextPerfQueryIdINTEL_remap_index },
- { 33689, GetPerfCounterInfoINTEL_remap_index },
- { 780, GetPerfQueryDataINTEL_remap_index },
- { 23446, GetPerfQueryIdByNameINTEL_remap_index },
- { 21002, GetPerfQueryInfoINTEL_remap_index },
- { 40368, PolygonOffsetClampEXT_remap_index },
- { 21403, StencilFuncSeparateATI_remap_index },
- { 5956, ProgramEnvParameters4fvEXT_remap_index },
- { 32325, ProgramLocalParameters4fvEXT_remap_index },
- { 4004, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 3768, EGLImageTargetTexture2DOES_remap_index },
- { 43075, AlphaFuncx_remap_index },
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- { 42291, ClearDepthx_remap_index },
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- { 25012, DepthRangex_remap_index },
- { 2456, Fogx_remap_index },
- { 15618, Fogxv_remap_index },
- { 9099, Frustumf_remap_index },
- { 9196, Frustumx_remap_index },
- { 20289, LightModelx_remap_index },
- { 33878, LightModelxv_remap_index },
- { 30456, Lightx_remap_index },
- { 43855, Lightxv_remap_index },
- { 3698, LineWidthx_remap_index },
- { 3455, LoadMatrixx_remap_index },
- { 44856, Materialx_remap_index },
- { 26704, Materialxv_remap_index },
- { 45378, MultMatrixx_remap_index },
- { 10588, MultiTexCoord4x_remap_index },
- { 26536, Normal3x_remap_index },
- { 16238, Orthof_remap_index },
- { 16454, Orthox_remap_index },
- { 28985, PointSizex_remap_index },
+ { 4895, GetNamedBufferParameteri64v_remap_index },
+ { 24627, GetNamedBufferParameteriv_remap_index },
+ { 29956, GetNamedBufferPointerv_remap_index },
+ { 11822, GetNamedBufferSubData_remap_index },
+ { 31802, GetNamedRenderbufferParameteriv_remap_index },
+ { 26183, GetQueryBufferObjecti64v_remap_index },
+ { 45601, GetQueryBufferObjectiv_remap_index },
+ { 9396, GetQueryBufferObjectui64v_remap_index },
+ { 3102, GetQueryBufferObjectuiv_remap_index },
+ { 3178, GetTextureImage_remap_index },
+ { 34663, GetTextureLevelParameterfv_remap_index },
+ { 37386, GetTextureLevelParameteriv_remap_index },
+ { 14903, GetTextureParameterIiv_remap_index },
+ { 22977, GetTextureParameterIuiv_remap_index },
+ { 25350, GetTextureParameterfv_remap_index },
+ { 28591, GetTextureParameteriv_remap_index },
+ { 16152, GetTransformFeedbacki64_v_remap_index },
+ { 3909, GetTransformFeedbacki_v_remap_index },
+ { 25898, GetTransformFeedbackiv_remap_index },
+ { 9907, MapNamedBuffer_remap_index },
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+ { 45172, NamedBufferData_remap_index },
+ { 11361, NamedBufferStorage_remap_index },
+ { 19304, NamedBufferSubData_remap_index },
+ { 8789, NamedRenderbufferStorage_remap_index },
+ { 28117, NamedRenderbufferStorageMultisample_remap_index },
+ { 22595, TextureBuffer_remap_index },
+ { 11703, TextureBufferRange_remap_index },
+ { 37520, TextureParameterIiv_remap_index },
+ { 28783, TextureParameterIuiv_remap_index },
+ { 36315, TextureParameterf_remap_index },
+ { 2312, TextureParameterfv_remap_index },
+ { 36396, TextureParameteri_remap_index },
+ { 25627, TextureParameteriv_remap_index },
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+ { 14877, TextureStorage2D_remap_index },
+ { 42547, TextureStorage2DMultisample_remap_index },
+ { 18953, TextureStorage3D_remap_index },
+ { 3432, TextureStorage3DMultisample_remap_index },
+ { 27004, TextureSubImage1D_remap_index },
+ { 31527, TextureSubImage2D_remap_index },
+ { 34572, TextureSubImage3D_remap_index },
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+ { 41218, InvalidateBufferSubData_remap_index },
+ { 22714, InvalidateFramebuffer_remap_index },
+ { 17036, InvalidateSubFramebuffer_remap_index },
+ { 12793, InvalidateTexImage_remap_index },
+ { 27151, InvalidateTexSubImage_remap_index },
+ { 13554, PolygonOffsetEXT_remap_index },
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+ { 26573, DrawTexfvOES_remap_index },
+ { 1019, DrawTexiOES_remap_index },
+ { 31997, DrawTexivOES_remap_index },
+ { 12940, DrawTexsOES_remap_index },
+ { 22908, DrawTexsvOES_remap_index },
+ { 27845, DrawTexxOES_remap_index },
+ { 40437, DrawTexxvOES_remap_index },
+ { 25945, PointSizePointerOES_remap_index },
+ { 982, QueryMatrixxOES_remap_index },
+ { 20471, SampleMaskSGIS_remap_index },
+ { 35045, SamplePatternSGIS_remap_index },
+ { 44458, ColorPointerEXT_remap_index },
+ { 29307, EdgeFlagPointerEXT_remap_index },
+ { 13631, IndexPointerEXT_remap_index },
+ { 13821, NormalPointerEXT_remap_index },
+ { 28703, TexCoordPointerEXT_remap_index },
+ { 25732, VertexPointerEXT_remap_index },
+ { 44380, DiscardFramebufferEXT_remap_index },
+ { 11405, ActiveShaderProgram_remap_index },
+ { 17294, BindProgramPipeline_remap_index },
+ { 29359, CreateShaderProgramv_remap_index },
+ { 3820, DeleteProgramPipelines_remap_index },
+ { 26796, GenProgramPipelines_remap_index },
+ { 8493, GetProgramPipelineInfoLog_remap_index },
+ { 32164, GetProgramPipelineiv_remap_index },
+ { 26859, IsProgramPipeline_remap_index },
+ { 46477, LockArraysEXT_remap_index },
+ { 45775, ProgramUniform1d_remap_index },
+ { 31655, ProgramUniform1dv_remap_index },
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+ { 10084, ProgramUniform1fv_remap_index },
+ { 45683, ProgramUniform1i_remap_index },
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+ { 45500, ProgramUniform1uiv_remap_index },
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+ { 37337, ProgramUniform2fv_remap_index },
+ { 2519, ProgramUniform2i_remap_index },
+ { 22083, ProgramUniform2iv_remap_index },
+ { 7496, ProgramUniform2ui_remap_index },
+ { 9430, ProgramUniform2uiv_remap_index },
+ { 4930, ProgramUniform3d_remap_index },
+ { 4869, ProgramUniform3dv_remap_index },
+ { 4956, ProgramUniform3f_remap_index },
+ { 31024, ProgramUniform3fv_remap_index },
+ { 5004, ProgramUniform3i_remap_index },
+ { 13846, ProgramUniform3iv_remap_index },
+ { 15855, ProgramUniform3ui_remap_index },
+ { 18689, ProgramUniform3uiv_remap_index },
+ { 29804, ProgramUniform4d_remap_index },
+ { 31917, ProgramUniform4dv_remap_index },
+ { 29831, ProgramUniform4f_remap_index },
+ { 43230, ProgramUniform4fv_remap_index },
+ { 29880, ProgramUniform4i_remap_index },
+ { 2020, ProgramUniform4iv_remap_index },
+ { 41892, ProgramUniform4ui_remap_index },
+ { 34244, ProgramUniform4uiv_remap_index },
+ { 13895, ProgramUniformMatrix2dv_remap_index },
+ { 20543, ProgramUniformMatrix2fv_remap_index },
+ { 16733, ProgramUniformMatrix2x3dv_remap_index },
+ { 23048, ProgramUniformMatrix2x3fv_remap_index },
+ { 1952, ProgramUniformMatrix2x4dv_remap_index },
+ { 8175, ProgramUniformMatrix2x4fv_remap_index },
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+ { 40060, ProgramUniformMatrix3fv_remap_index },
+ { 27689, ProgramUniformMatrix3x2dv_remap_index },
+ { 35253, ProgramUniformMatrix3x2fv_remap_index },
+ { 23494, ProgramUniformMatrix3x4dv_remap_index },
+ { 28303, ProgramUniformMatrix3x4fv_remap_index },
+ { 40247, ProgramUniformMatrix4dv_remap_index },
+ { 33413, ProgramUniformMatrix4fv_remap_index },
+ { 41409, ProgramUniformMatrix4x2dv_remap_index },
+ { 2381, ProgramUniformMatrix4x2fv_remap_index },
+ { 14459, ProgramUniformMatrix4x3dv_remap_index },
+ { 7739, ProgramUniformMatrix4x3fv_remap_index },
+ { 40831, UnlockArraysEXT_remap_index },
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+ { 33856, DebugMessageControl_remap_index },
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+ { 7305, GetDebugMessageLog_remap_index },
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+ { 12961, GetObjectPtrLabel_remap_index },
+ { 32802, ObjectLabel_remap_index },
+ { 46564, ObjectPtrLabel_remap_index },
+ { 19187, PopDebugGroup_remap_index },
+ { 15307, PushDebugGroup_remap_index },
+ { 8890, SecondaryColor3fEXT_remap_index },
+ { 8371, SecondaryColor3fvEXT_remap_index },
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+ { 11537, FogCoordfEXT_remap_index },
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+ { 36499, WindowPos4dMESA_remap_index },
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+ { 1113, WindowPos4svMESA_remap_index },
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+ { 35164, AreProgramsResidentNV_remap_index },
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+ { 39071, GetProgramParameterfvNV_remap_index },
+ { 20640, GetProgramStringNV_remap_index },
+ { 16960, GetProgramivNV_remap_index },
+ { 19778, GetTrackMatrixivNV_remap_index },
+ { 20220, GetVertexAttribdvNV_remap_index },
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+ { 17187, GetVertexAttribivNV_remap_index },
+ { 38773, LoadProgramNV_remap_index },
+ { 21323, ProgramParameters4dvNV_remap_index },
+ { 21935, ProgramParameters4fvNV_remap_index },
+ { 6697, RequestResidentProgramsNV_remap_index },
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+ { 34439, VertexAttribs4ubvNV_remap_index },
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+ { 25653, ColorFragmentOp3ATI_remap_index },
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+ { 26003, PrimitiveRestartNV_remap_index },
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+ { 46529, GetPerfMonitorCountersAMD_remap_index },
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+ { 6961, VDPAUMapSurfacesNV_remap_index },
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+ { 13317, VDPAURegisterVideoSurfaceNV_remap_index },
+ { 11852, VDPAUSurfaceAccessNV_remap_index },
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+ { 36004, CreatePerfQueryINTEL_remap_index },
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+ { 34295, GetPerfCounterInfoINTEL_remap_index },
+ { 786, GetPerfQueryDataINTEL_remap_index },
+ { 23880, GetPerfQueryIdByNameINTEL_remap_index },
+ { 21417, GetPerfQueryInfoINTEL_remap_index },
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+ { 27033, Normal3x_remap_index },
+ { 16624, Orthof_remap_index },
+ { 16840, Orthox_remap_index },
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{ 70, PolygonOffsetx_remap_index },
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- { 741, GetClipPlanef_remap_index },
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- { 20014, TexParameterxv_remap_index },
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+ { 747, GetClipPlanef_remap_index },
+ { 610, GetClipPlanex_remap_index },
+ { 21292, GetFixedv_remap_index },
+ { 1300, GetLightxv_remap_index },
+ { 24387, GetMaterialxv_remap_index },
+ { 22872, GetTexEnvxv_remap_index },
+ { 18016, GetTexParameterxv_remap_index },
+ { 31251, PointParameterx_remap_index },
+ { 39879, PointParameterxv_remap_index },
+ { 20429, TexParameterxv_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 36125, _gloffset_BlendColor },
+ { 36731, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 38796, _gloffset_BlendEquation },
+ { 39423, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 5688, _gloffset_ColorSubTable },
- { 22339, _gloffset_CopyColorSubTable },
+ { 5899, _gloffset_ColorSubTable },
+ { 22773, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 1328, _gloffset_GetConvolutionParameteriv },
- { 14362, _gloffset_ConvolutionParameterfv },
- { 17467, _gloffset_CopyConvolutionFilter1D },
- { 19526, _gloffset_SeparableFilter2D },
- { 20753, _gloffset_GetConvolutionFilter },
- { 24715, _gloffset_ConvolutionFilter1D },
- { 27092, _gloffset_ConvolutionFilter2D },
- { 30009, _gloffset_GetSeparableFilter },
- { 31668, _gloffset_ConvolutionParameteri },
- { 31790, _gloffset_ConvolutionParameterf },
- { 37946, _gloffset_ConvolutionParameteriv },
- { 43908, _gloffset_GetConvolutionParameterfv },
- { 45110, _gloffset_CopyConvolutionFilter2D },
+ { 1334, _gloffset_GetConvolutionParameteriv },
+ { 14647, _gloffset_ConvolutionParameterfv },
+ { 17853, _gloffset_CopyConvolutionFilter1D },
+ { 19941, _gloffset_SeparableFilter2D },
+ { 21168, _gloffset_GetConvolutionFilter },
+ { 25149, _gloffset_ConvolutionFilter1D },
+ { 27589, _gloffset_ConvolutionFilter2D },
+ { 30551, _gloffset_GetSeparableFilter },
+ { 32249, _gloffset_ConvolutionParameteri },
+ { 32371, _gloffset_ConvolutionParameterf },
+ { 38552, _gloffset_ConvolutionParameteriv },
+ { 44621, _gloffset_GetConvolutionParameterfv },
+ { 45854, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 28600, _gloffset_CopyTexImage2D },
- { 31434, _gloffset_CopyTexImage1D },
- { 33915, _gloffset_CopyTexSubImage1D },
- { 40291, _gloffset_CopyTexSubImage3D },
- { 44164, _gloffset_CopyTexSubImage2D },
+ { 29142, _gloffset_CopyTexImage2D },
+ { 32015, _gloffset_CopyTexImage1D },
+ { 34521, _gloffset_CopyTexSubImage1D },
+ { 40918, _gloffset_CopyTexSubImage3D },
+ { 44877, _gloffset_CopyTexSubImage2D },
/* from GL_EXT_draw_range_elements */
- { 25977, _gloffset_DrawRangeElements },
+ { 26474, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 4931, _gloffset_GetHistogramParameterfv },
- { 8480, _gloffset_GetHistogramParameteriv },
- { 9909, _gloffset_Minmax },
- { 14709, _gloffset_GetMinmax },
- { 22963, _gloffset_Histogram },
- { 31362, _gloffset_GetMinmaxParameteriv },
- { 32362, _gloffset_ResetMinmax },
- { 33351, _gloffset_GetHistogram },
- { 35171, _gloffset_GetMinmaxParameterfv },
- { 36201, _gloffset_ResetHistogram },
+ { 5142, _gloffset_GetHistogramParameterfv },
+ { 8685, _gloffset_GetHistogramParameteriv },
+ { 10207, _gloffset_Minmax },
+ { 14994, _gloffset_GetMinmax },
+ { 23397, _gloffset_Histogram },
+ { 31943, _gloffset_GetMinmaxParameteriv },
+ { 32973, _gloffset_ResetMinmax },
+ { 33957, _gloffset_GetHistogram },
+ { 35777, _gloffset_GetMinmaxParameterfv },
+ { 36807, _gloffset_ResetHistogram },
/* from GL_EXT_paletted_texture */
- { 14224, _gloffset_ColorTable },
- { 19135, _gloffset_GetColorTableParameterfv },
- { 27891, _gloffset_GetColorTable },
- { 31846, _gloffset_GetColorTableParameteriv },
+ { 14509, _gloffset_ColorTable },
+ { 19550, _gloffset_GetColorTableParameterfv },
+ { 28433, _gloffset_GetColorTable },
+ { 32427, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 2488, _gloffset_TexSubImage1D },
- { 38511, _gloffset_TexSubImage2D },
+ { 2598, _gloffset_TexSubImage1D },
+ { 39138, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 23389, _gloffset_TexImage3D },
- { 42749, _gloffset_TexSubImage3D },
+ { 23823, _gloffset_TexImage3D },
+ { 43429, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 4384, _gloffset_GenTextures },
- { 9243, _gloffset_BindTexture },
- { 18273, _gloffset_IsTexture },
- { 23798, _gloffset_PrioritizeTextures },
- { 28120, _gloffset_DeleteTextures },
- { 43205, _gloffset_AreTexturesResident },
+ { 4595, _gloffset_GenTextures },
+ { 9541, _gloffset_BindTexture },
+ { 18659, _gloffset_IsTexture },
+ { 24232, _gloffset_PrioritizeTextures },
+ { 28662, _gloffset_DeleteTextures },
+ { 43885, _gloffset_AreTexturesResident },
/* from GL_EXT_vertex_array */
- { 19624, _gloffset_ArrayElement },
- { 30752, _gloffset_DrawArrays },
- { 40974, _gloffset_GetPointerv },
+ { 20039, _gloffset_ArrayElement },
+ { 31294, _gloffset_DrawArrays },
+ { 41601, _gloffset_GetPointerv },
/* from GL_NV_read_buffer */
- { 31637, _gloffset_ReadBuffer },
+ { 32218, _gloffset_ReadBuffer },
/* from GL_OES_blend_subtract */
- { 38796, _gloffset_BlendEquation },
+ { 39423, _gloffset_BlendEquation },
/* from GL_OES_texture_3D */
- { 23389, _gloffset_TexImage3D },
- { 40291, _gloffset_CopyTexSubImage3D },
- { 42749, _gloffset_TexSubImage3D },
+ { 23823, _gloffset_TexImage3D },
+ { 40918, _gloffset_CopyTexSubImage3D },
+ { 43429, _gloffset_TexSubImage3D },
/* from GL_OES_texture_cube_map */
- { 17859, _gloffset_TexGeni },
- { 17887, _gloffset_TexGenf },
- { 21319, _gloffset_GetTexGenfv },
- { 36076, _gloffset_TexGeniv },
- { 38620, _gloffset_TexGenfv },
- { 44483, _gloffset_GetTexGeniv },
+ { 18245, _gloffset_TexGeni },
+ { 18273, _gloffset_TexGenf },
+ { 21734, _gloffset_GetTexGenfv },
+ { 36682, _gloffset_TexGeniv },
+ { 39247, _gloffset_TexGenfv },
+ { 45196, _gloffset_GetTexGeniv },
/* from GL_SGI_color_table */
- { 2792, _gloffset_ColorTableParameteriv },
- { 14224, _gloffset_ColorTable },
- { 18217, _gloffset_ColorTableParameterfv },
- { 19135, _gloffset_GetColorTableParameterfv },
- { 27891, _gloffset_GetColorTable },
- { 27969, _gloffset_CopyColorTable },
- { 31846, _gloffset_GetColorTableParameteriv },
+ { 2902, _gloffset_ColorTableParameteriv },
+ { 14509, _gloffset_ColorTable },
+ { 18603, _gloffset_ColorTableParameterfv },
+ { 19550, _gloffset_GetColorTableParameterfv },
+ { 28433, _gloffset_GetColorTable },
+ { 28511, _gloffset_CopyColorTable },
+ { 32427, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
diff --git a/xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c b/xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c
index 8fe751693..582e3af96 100644
--- a/xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c
+++ b/xorg-server/hw/kdrive/ephyr/ephyr_glamor_glx.c
@@ -214,6 +214,8 @@ ephyr_glamor_damage_redisplay(struct ephyr_glamor *glamor,
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glUseProgram(glamor->texture_shader);
glViewport(0, 0, glamor->width, glamor->height);
+ if (!ephyr_glamor_gles2)
+ glDisable(GL_COLOR_LOGIC_OP);
glVertexAttribPointer(glamor->texture_shader_position_loc,
2, GL_FLOAT, FALSE, 0, position);
diff --git a/xorg-server/hw/kdrive/ephyr/hostx.c b/xorg-server/hw/kdrive/ephyr/hostx.c
index 0baf35929..14d4a6c23 100755
--- a/xorg-server/hw/kdrive/ephyr/hostx.c
+++ b/xorg-server/hw/kdrive/ephyr/hostx.c
@@ -449,7 +449,7 @@ hostx_init(void)
else
#endif
HostX.conn = xcb_connect(NULL, &HostX.screen);
- if (xcb_connection_has_error(HostX.conn)) {
+ if (!HostX.conn || xcb_connection_has_error(HostX.conn)) {
fprintf(stderr, "\nXephyr cannot open host display. Is DISPLAY set?\n");
exit(1);
}
@@ -1433,9 +1433,10 @@ ephyr_glamor_init(ScreenPtr screen)
ephyr_glamor_set_window_size(scrpriv->glamor,
scrpriv->win_width, scrpriv->win_height);
- glamor_init(screen,
- GLAMOR_USE_SCREEN |
- GLAMOR_USE_PICTURE_SCREEN);
+ if (!glamor_init(screen, 0)) {
+ FatalError("Failed to initialize glamor\n");
+ return FALSE;
+ }
return TRUE;
}
diff --git a/xorg-server/hw/xfree86/common/xf86Events.c b/xorg-server/hw/xfree86/common/xf86Events.c
index c06aaaee1..97a1f97b2 100644
--- a/xorg-server/hw/xfree86/common/xf86Events.c
+++ b/xorg-server/hw/xfree86/common/xf86Events.c
@@ -583,10 +583,11 @@ xf86VTEnter(void)
/* Turn screen saver off when switching back */
dixSaveScreens(serverClient, SCREEN_SAVER_FORCER, ScreenSaverReset);
- /* If we use systemd-logind it will enable input devices for us */
- if (!systemd_logind_controls_session())
- for (pInfo = xf86InputDevs; pInfo; pInfo = pInfo->next)
+ for (pInfo = xf86InputDevs; pInfo; pInfo = pInfo->next) {
+ /* Devices with server managed fds get enabled on logind resume */
+ if (!(pInfo->flags & XI86_SERVER_FD))
xf86EnableInputDeviceForVTSwitch(pInfo);
+ }
for (ih = InputHandlers; ih; ih = ih->next) {
if (ih->is_input)
diff --git a/xorg-server/hw/xfree86/common/xf86platformBus.c b/xorg-server/hw/xfree86/common/xf86platformBus.c
index 15988b8b1..c1aaba41a 100644
--- a/xorg-server/hw/xfree86/common/xf86platformBus.c
+++ b/xorg-server/hw/xfree86/common/xf86platformBus.c
@@ -153,8 +153,10 @@ xf86_check_platform_slot(const struct xf86_platform_device *pd)
for (i = 0; i < xf86NumEntities; i++) {
const EntityPtr u = xf86Entities[i];
- if (pd->pdev && u->bus.type == BUS_PCI)
- return !MATCH_PCI_DEVICES(pd->pdev, u->bus.id.pci);
+ if (pd->pdev && u->bus.type == BUS_PCI &&
+ MATCH_PCI_DEVICES(pd->pdev, u->bus.id.pci)) {
+ return FALSE;
+ }
if ((u->bus.type == BUS_PLATFORM) && (pd == u->bus.id.plat)) {
return FALSE;
}
@@ -426,6 +428,10 @@ xf86platformProbeDev(DriverPtr drvp)
/* find the main device or any device specificed in xorg.conf */
for (i = 0; i < numDevs; i++) {
+ /* skip inactive devices */
+ if (!devList[i]->active)
+ continue;
+
for (j = 0; j < xf86_num_platform_devices; j++) {
if (devList[i]->busID && *devList[i]->busID) {
if (xf86PlatformDeviceCheckBusID(&xf86_platform_devices[j], devList[i]->busID))
@@ -449,10 +455,14 @@ xf86platformProbeDev(DriverPtr drvp)
continue;
}
- /* if autoaddgpu devices is enabled then go find a few more and add them as GPU screens */
- if (xf86Info.autoAddGPU && numDevs) {
+ /* if autoaddgpu devices is enabled then go find any unclaimed platform
+ * devices and add them as GPU screens */
+ if (xf86Info.autoAddGPU) {
for (j = 0; j < xf86_num_platform_devices; j++) {
- probeSingleDevice(&xf86_platform_devices[j], drvp, devList[0], PLATFORM_PROBE_GPU_SCREEN);
+ if (probeSingleDevice(&xf86_platform_devices[j], drvp,
+ devList ? devList[0] : NULL,
+ PLATFORM_PROBE_GPU_SCREEN))
+ foundScreen = TRUE;
}
}
diff --git a/xorg-server/hw/xfree86/drivers/modesetting/driver.c b/xorg-server/hw/xfree86/drivers/modesetting/driver.c
index d52517d1a..e2f3846ca 100644
--- a/xorg-server/hw/xfree86/drivers/modesetting/driver.c
+++ b/xorg-server/hw/xfree86/drivers/modesetting/driver.c
@@ -1049,10 +1049,7 @@ ScreenInit(ScreenPtr pScreen, int argc, char **argv)
#ifdef GLAMOR
if (ms->drmmode.glamor) {
- if (!glamor_init(pScreen,
- GLAMOR_USE_EGL_SCREEN |
- GLAMOR_USE_SCREEN |
- GLAMOR_USE_PICTURE_SCREEN)) {
+ if (!glamor_init(pScreen, GLAMOR_USE_EGL_SCREEN)) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"Failed to initialize glamor at ScreenInit() time.\n");
return FALSE;
diff --git a/xorg-server/hw/xfree86/modes/xf86Crtc.c b/xorg-server/hw/xfree86/modes/xf86Crtc.c
index 9d592a7eb..a1947241b 100644
--- a/xorg-server/hw/xfree86/modes/xf86Crtc.c
+++ b/xorg-server/hw/xfree86/modes/xf86Crtc.c
@@ -3026,6 +3026,27 @@ xf86OutputSetEDIDProperty(xf86OutputPtr output, void *data, int data_len)
}
}
+#define TILE_ATOM_NAME "TILE"
+/* changing this in the future could be tricky as people may hardcode 8 */
+#define TILE_PROP_NUM_ITEMS 8
+static void
+xf86OutputSetTileProperty(xf86OutputPtr output)
+{
+ Atom tile_atom = MakeAtom(TILE_ATOM_NAME, sizeof(TILE_ATOM_NAME) - 1, TRUE);
+
+ /* This may get called before the RandR resources have been created */
+ if (output->randr_output == NULL)
+ return;
+
+ if (output->tile_info.group_id != 0) {
+ RRChangeOutputProperty(output->randr_output, tile_atom, XA_INTEGER, 32,
+ PropModeReplace, TILE_PROP_NUM_ITEMS, (uint32_t *)&output->tile_info, FALSE, TRUE);
+ }
+ else {
+ RRDeleteOutputProperty(output->randr_output, tile_atom);
+ }
+}
+
#endif
/* Pull out a phyiscal size from a detailed timing if available. */
@@ -3071,6 +3092,38 @@ handle_detailed_physical_size(struct detailed_monitor_section
}
}
+Bool
+xf86OutputParseKMSTile(const char *tile_data, int tile_length,
+ struct xf86CrtcTileInfo *tile_info)
+{
+ int ret;
+
+ ret = sscanf(tile_data, "%d:%d:%d:%d:%d:%d:%d:%d",
+ &tile_info->group_id,
+ &tile_info->flags,
+ &tile_info->num_h_tile,
+ &tile_info->num_v_tile,
+ &tile_info->tile_h_loc,
+ &tile_info->tile_v_loc,
+ &tile_info->tile_h_size,
+ &tile_info->tile_v_size);
+ if (ret != 8)
+ return FALSE;
+ return TRUE;
+}
+
+void
+xf86OutputSetTile(xf86OutputPtr output, struct xf86CrtcTileInfo *tile_info)
+{
+ if (tile_info)
+ output->tile_info = *tile_info;
+ else
+ memset(&output->tile_info, 0, sizeof(output->tile_info));
+#ifdef RANDR_12_INTERFACE
+ xf86OutputSetTileProperty(output);
+#endif
+}
+
/**
* Set the EDID information for the specified output
*/
diff --git a/xorg-server/hw/xfree86/modes/xf86Crtc.h b/xorg-server/hw/xfree86/modes/xf86Crtc.h
index 692bf40b9..3c5bbcfd5 100644
--- a/xorg-server/hw/xfree86/modes/xf86Crtc.h
+++ b/xorg-server/hw/xfree86/modes/xf86Crtc.h
@@ -70,6 +70,17 @@ typedef enum _xf86OutputStatus {
XF86OutputStatusUnknown
} xf86OutputStatus;
+struct xf86CrtcTileInfo {
+ uint32_t group_id;
+ uint32_t flags;
+ uint32_t num_h_tile;
+ uint32_t num_v_tile;
+ uint32_t tile_h_loc;
+ uint32_t tile_v_loc;
+ uint32_t tile_h_size;
+ uint32_t tile_v_size;
+};
+
typedef struct _xf86CrtcFuncs {
/**
* Turns the crtc on/off, or sets intermediate power levels if available.
@@ -226,7 +237,7 @@ typedef struct _xf86CrtcFuncs {
} xf86CrtcFuncsRec, *xf86CrtcFuncsPtr;
-#define XF86_CRTC_VERSION 5
+#define XF86_CRTC_VERSION 6
struct _xf86Crtc {
/**
@@ -500,7 +511,7 @@ typedef struct _xf86OutputFuncs {
(*destroy) (xf86OutputPtr output);
} xf86OutputFuncsRec, *xf86OutputFuncsPtr;
-#define XF86_OUTPUT_VERSION 2
+#define XF86_OUTPUT_VERSION 3
struct _xf86Output {
/**
@@ -615,6 +626,8 @@ struct _xf86Output {
BoxRec initialTotalArea;
BoxRec initialTrackingArea;
INT16 initialBorder[4];
+
+ struct xf86CrtcTileInfo tile_info;
};
typedef struct _xf86ProviderFuncs {
@@ -881,6 +894,15 @@ extern _X_EXPORT void
xf86OutputSetEDID(xf86OutputPtr output, xf86MonPtr edid_mon);
/**
+ * Set the TILE information for the specified output
+ */
+extern _X_EXPORT void
+xf86OutputSetTile(xf86OutputPtr output, struct xf86CrtcTileInfo *tile_info);
+
+extern _X_EXPORT Bool
+xf86OutputParseKMSTile(const char *tile_data, int tile_length, struct xf86CrtcTileInfo *tile_info);
+
+/**
* Return the list of modes supported by the EDID information
* stored in 'output'
*/
diff --git a/xorg-server/hw/xfree86/os-support/linux/systemd-logind.c b/xorg-server/hw/xfree86/os-support/linux/systemd-logind.c
index 49758f465..4ad41a374 100644
--- a/xorg-server/hw/xfree86/os-support/linux/systemd-logind.c
+++ b/xorg-server/hw/xfree86/os-support/linux/systemd-logind.c
@@ -40,8 +40,6 @@
#include "systemd-logind.h"
-#define DBUS_TIMEOUT 500 /* Wait max 0.5 seconds */
-
struct systemd_logind_info {
DBusConnection *conn;
char *session;
@@ -130,7 +128,7 @@ systemd_logind_take_fd(int _major, int _minor, const char *path,
}
reply = dbus_connection_send_with_reply_and_block(info->conn, msg,
- DBUS_TIMEOUT, &error);
+ DBUS_TIMEOUT_USE_DEFAULT, &error);
if (!reply) {
LogMessage(X_ERROR, "systemd-logind: failed to take device %s: %s\n",
path, error.message);
@@ -207,7 +205,7 @@ systemd_logind_release_fd(int _major, int _minor, int fd)
}
reply = dbus_connection_send_with_reply_and_block(info->conn, msg,
- DBUS_TIMEOUT, &error);
+ DBUS_TIMEOUT_USE_DEFAULT, &error);
if (!reply)
LogMessage(X_ERROR, "systemd-logind: failed to release device: %s\n",
error.message);
@@ -289,7 +287,7 @@ systemd_logind_ack_pause(struct systemd_logind_info *info,
}
reply = dbus_connection_send_with_reply_and_block(info->conn, msg,
- DBUS_TIMEOUT, &error);
+ DBUS_TIMEOUT_USE_DEFAULT, &error);
if (!reply)
LogMessage(X_ERROR, "systemd-logind: failed to ack pause: %s\n",
error.message);
@@ -313,6 +311,9 @@ message_filter(DBusConnection * connection, DBusMessage * message, void *data)
dbus_int32_t major, minor;
char *pause_str;
+ if (dbus_message_get_type (message) != DBUS_MESSAGE_TYPE_SIGNAL)
+ return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
+
dbus_error_init(&error);
if (dbus_message_is_signal(message,
@@ -454,7 +455,7 @@ connect_hook(DBusConnection *connection, void *data)
}
reply = dbus_connection_send_with_reply_and_block(connection, msg,
- DBUS_TIMEOUT, &error);
+ DBUS_TIMEOUT_USE_DEFAULT, &error);
if (!reply) {
LogMessage(X_ERROR, "systemd-logind: failed to get session: %s\n",
error.message);
@@ -489,7 +490,7 @@ connect_hook(DBusConnection *connection, void *data)
}
reply = dbus_connection_send_with_reply_and_block(connection, msg,
- DBUS_TIMEOUT, &error);
+ DBUS_TIMEOUT_USE_DEFAULT, &error);
if (!reply) {
LogMessage(X_ERROR, "systemd-logind: TakeControl failed: %s\n",
error.message);
@@ -561,7 +562,7 @@ systemd_logind_release_control(struct systemd_logind_info *info)
}
reply = dbus_connection_send_with_reply_and_block(info->conn, msg,
- DBUS_TIMEOUT, &error);
+ DBUS_TIMEOUT_USE_DEFAULT, &error);
if (!reply) {
LogMessage(X_ERROR, "systemd-logind: ReleaseControl failed: %s\n",
error.message);
diff --git a/xorg-server/hw/xquartz/quartz.c b/xorg-server/hw/xquartz/quartz.c
index d7229cecb..851ce4842 100644
--- a/xorg-server/hw/xquartz/quartz.c
+++ b/xorg-server/hw/xquartz/quartz.c
@@ -43,6 +43,7 @@
#include "darwinEvents.h"
#include "pseudoramiX.h"
#include "extension.h"
+#include "nonsdk_extinit.h"
#include "glx_extinit.h"
#define _APPLEWM_SERVER_
#include "applewmExt.h"
diff --git a/xorg-server/hw/xquartz/xpr/xprScreen.c b/xorg-server/hw/xquartz/xpr/xprScreen.c
index d0a525ff4..30f2218b6 100644
--- a/xorg-server/hw/xquartz/xpr/xprScreen.c
+++ b/xorg-server/hw/xquartz/xpr/xprScreen.c
@@ -54,6 +54,8 @@
#include "damage.h"
#endif
+#include "nonsdk_extinit.h"
+
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1090
// From NSApplication.h
extern const double NSAppKitVersionNumber;
diff --git a/xorg-server/hw/xwayland/Makefile.am b/xorg-server/hw/xwayland/Makefile.am
index 994554088..ab1bbb6a5 100644
--- a/xorg-server/hw/xwayland/Makefile.am
+++ b/xorg-server/hw/xwayland/Makefile.am
@@ -43,6 +43,7 @@ xwayland-glamor.c : $(nodist_Xwayland_SOURCES)
glamor_lib = $(top_builddir)/glamor/libglamor.la
Xwayland_LDADD += $(GLAMOR_LIBS) $(GBM_LIBS) -lEGL -lGL
+Xwayland_DEPENDENCIES = $(glamor_lib)
endif
EXTRA_DIST = drm.xml
diff --git a/xorg-server/hw/xwayland/xwayland-glamor.c b/xorg-server/hw/xwayland/xwayland-glamor.c
index dd8551840..d06006c70 100644
--- a/xorg-server/hw/xwayland/xwayland-glamor.c
+++ b/xorg-server/hw/xwayland/xwayland-glamor.c
@@ -549,11 +549,7 @@ xwl_glamor_init(struct xwl_screen *xwl_screen)
return FALSE;
}
- if (!glamor_init(xwl_screen->screen,
- GLAMOR_INVERTED_Y_AXIS |
- GLAMOR_USE_EGL_SCREEN |
- GLAMOR_USE_SCREEN |
- GLAMOR_USE_PICTURE_SCREEN)) {
+ if (!glamor_init(xwl_screen->screen, GLAMOR_USE_EGL_SCREEN)) {
ErrorF("Failed to initialize glamor\n");
return FALSE;
}
diff --git a/xorg-server/hw/xwin/InitOutput.c b/xorg-server/hw/xwin/InitOutput.c
index fe4755c03..5a3d80f7f 100755
--- a/xorg-server/hw/xwin/InitOutput.c
+++ b/xorg-server/hw/xwin/InitOutput.c
@@ -53,6 +53,11 @@ typedef HRESULT (__stdcall * SHGETFOLDERPATHPROC)(HWND hwndOwner,
HANDLE hToken,
DWORD dwFlags, LPTSTR pszPath);
#endif
+
+#include "winmonitors.h"
+#include "nonsdk_extinit.h"
+#include "pseudoramiX/pseudoramiX.h"
+
#include "glx_extinit.h"
#ifdef XWIN_GLX_WINDOWS
#include "glx/glwindows.h"
@@ -754,13 +759,12 @@ winUseMsg(void)
ErrorF("-engine engine_type_id\n"
"\tOverride the server's automatically selected engine type:\n"
"\t\t1 - Shadow GDI\n"
- "\t\t2 - Shadow DirectDraw\n"
"\t\t4 - Shadow DirectDraw4 Non-Locking\n"
);
ErrorF("-fullscreen\n" "\tRun the server in fullscreen mode.\n");
- ErrorF("-hostintitle\n"
+ ErrorF("-[no]hostintitle\n"
"\tIn multiwindow mode, add remote host names to window titles.\n");
ErrorF("-ignoreinput\n" "\tIgnore keyboard and mouse input.\n");
@@ -987,6 +991,59 @@ InitOutput(ScreenInfo * pScreenInfo, int argc, char *argv[])
}
}
+ /*
+ Unless full xinerama has been explicitly enabled, register all native screens with pseudoramiX
+ */
+ if (!noPanoramiXExtension)
+ noPseudoramiXExtension = TRUE;
+
+ if ((g_ScreenInfo[0].fMultipleMonitors) && !noPseudoramiXExtension)
+ {
+ int pass;
+
+ PseudoramiXExtensionInit();
+
+ /* Add primary monitor on pass 0, other monitors on pass 1, to ensure
+ the primary monitor is first in XINERAMA list */
+ for (pass = 0; pass < 2; pass++)
+ {
+ int iMonitor;
+
+ for (iMonitor = 1; ; iMonitor++)
+ {
+ struct GetMonitorInfoData data;
+ QueryMonitor(iMonitor, &data);
+ if (data.bMonitorSpecifiedExists)
+ {
+ MONITORINFO mi;
+ mi.cbSize = sizeof(MONITORINFO);
+
+ if (GetMonitorInfo(data.monitorHandle, &mi))
+ {
+ /* pass == 1 XOR primary monitor flags is set */
+ if ((!(pass == 1)) != (!(mi.dwFlags & MONITORINFOF_PRIMARY)))
+ {
+ /*
+ Note the screen origin in a normalized coordinate space where (0,0) is at the top left
+ of the native virtual desktop area
+ */
+ data.monitorOffsetX = data.monitorOffsetX - GetSystemMetrics(SM_XVIRTUALSCREEN);
+ data.monitorOffsetY = data.monitorOffsetY - GetSystemMetrics(SM_YVIRTUALSCREEN);
+
+ winDebug ("InitOutput - screen %d added at virtual desktop coordinate (%d,%d) (pseudoramiX) \n",
+ iMonitor-1, data.monitorOffsetX, data.monitorOffsetY);
+
+ PseudoramiXAddScreen(data.monitorOffsetX, data.monitorOffsetY,
+ data.monitorWidth, data.monitorHeight);
+ }
+ }
+ }
+ else
+ break;
+ }
+ }
+ }
+
#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
/* Generate a cookie used by internal clients for authorization */
diff --git a/xorg-server/hw/xwin/Makefile.am b/xorg-server/hw/xwin/Makefile.am
index 0ea8ba769..4da3d12a4 100755
--- a/xorg-server/hw/xwin/Makefile.am
+++ b/xorg-server/hw/xwin/Makefile.am
@@ -71,12 +71,12 @@ SRCS = InitInput.c \
winmsgwindow.c \
winmultiwindowclass.c \
winmultiwindowicons.c \
+ winos.c \
winprefs.c \
winprefsyacc.y \
winprefslex.l \
winprocarg.c \
winscrinit.c \
- winshaddd.c \
winshadddnl.c \
winshadgdi.c \
wintaskbar.c \
diff --git a/xorg-server/hw/xwin/XWin.exe.manifest b/xorg-server/hw/xwin/XWin.exe.manifest
index 477334fb3..bd44b1066 100644
--- a/xorg-server/hw/xwin/XWin.exe.manifest
+++ b/xorg-server/hw/xwin/XWin.exe.manifest
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
- <description>The XWin X Windows server for Cygwin.</description>
+ <description>The XWin X Windows server</description>
<dependency>
<dependentAssembly>
<assemblyIdentity
@@ -18,4 +18,18 @@
<dpiAware>true</dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
+ <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
+ <application>
+ <!-- Windows Vista -->
+ <supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
+ <!-- Windows 7 -->
+ <supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
+ <!-- Windows 8 -->
+ <supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
+ <!-- Windows 8.1 -->
+ <supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
+ <!-- Windows 10 -->
+ <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
+ </application>
+ </compatibility>
</assembly>
diff --git a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
index 840e4366b..a24c5b580 100755
--- a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
+++ b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
@@ -219,6 +219,36 @@ if dispatchheader :
del dispatch['glby_offset']
+def ParseCmdRettype(cmd):
+ proto=noneStr(cmd.elem.find('proto'))
+ rettype=noneStr(proto.text)
+ if rettype.lower()!="void ":
+ plist = ([t for t in proto.itertext()])
+ rettype = ''.join(plist[:-1])
+ rettype=rettype.strip()
+ return rettype
+
+def ParseCmdParams(cmd):
+ params = cmd.elem.findall('param')
+ plist=[]
+ for param in params:
+ # construct the formal parameter definition from ptype and name
+ # elements, also using any text found around these in the
+ # param element, in the order it appears in the document
+ paramtype = ''
+ # also extract the formal parameter name from the name element
+ paramname = ''
+ for t in param.iter():
+ if t.tag == 'ptype' or t.tag == 'param':
+ paramtype = paramtype + noneStr(t.text)
+ if t.tag == 'name':
+ paramname = t.text + '_'
+ paramtype = paramtype + ' ' + paramname
+ if t.tail is not None:
+ paramtype = paramtype + t.tail.strip()
+ plist.append((paramtype, paramname))
+ return plist
+
class PreResolveOutputGenerator(OutputGenerator):
def __init__(self,
errFile = sys.stderr,
@@ -281,28 +311,15 @@ class MyOutputGenerator(OutputGenerator):
return
self.wrappers[name]=1
+ rettype=ParseCmdRettype(cmd)
- proto=noneStr(cmd.elem.find('proto'))
- rettype=noneStr(proto.text)
- if rettype.lower()!="void ":
- plist = ([t for t in proto.itertext()])
- rettype = ''.join(plist[:-1])
- #ptype=proto.find("ptype")
- #if ptype!=None:
- # rettype = (noneStr(ptype.text))+" "
if staticwrappers: self.outFile.write("static ")
- self.outFile.write("%s__stdcall %sWrapper("%(rettype, name))
- params = cmd.elem.findall('param')
- plist=[]
- for param in params:
- paramlist = ([t for t in param.itertext()])
- paramtype = ''.join(paramlist[:-1])
- paramname = paramlist[-1]
- plist.append((paramtype, paramname))
+ self.outFile.write("%s __stdcall %sWrapper("%(rettype, name))
+ plist=ParseCmdParams(cmd)
Comma=""
if len(plist):
for ptype, pname in plist:
- self.outFile.write("%s%s%s_"%(Comma, ptype, pname))
+ self.outFile.write("%s%s"%(Comma, ptype))
Comma=", "
else:
self.outFile.write("void")
@@ -323,7 +340,7 @@ class MyOutputGenerator(OutputGenerator):
self.outFile.write(" return %s( "%(name))
Comma=""
for ptype, pname in plist:
- self.outFile.write("%s%s_"%(Comma, pname))
+ self.outFile.write("%s%s"%(Comma, pname))
Comma=", "
else:
if rettype.lower()=="void ":
@@ -348,7 +365,7 @@ class MyOutputGenerator(OutputGenerator):
return RESOLVED_PROC(PFN%sPROC)( """%(name.upper()))
Comma=""
for ptype, pname in plist:
- self.outFile.write("%s%s_"%(Comma, pname))
+ self.outFile.write("%s%s"%(Comma, pname))
Comma=", "
self.outFile.write(" );\n}\n\n")
diff --git a/xorg-server/hw/xwin/makefile b/xorg-server/hw/xwin/makefile
index 530e02c85..be1088f19 100755
--- a/xorg-server/hw/xwin/makefile
+++ b/xorg-server/hw/xwin/makefile
@@ -99,12 +99,12 @@ SRCS = InitInput.c \
winmsgwindow.c \
winmultiwindowclass.c \
winmultiwindowicons.c \
+ winos.c \
winprefs.c \
winprefsyacc.y \
winprefslex.l \
winprocarg.c \
winscrinit.c \
- winshaddd.c \
winshadddnl.c \
winshadgdi.c \
wintaskbar.c \
diff --git a/xorg-server/hw/xwin/man/XWin.man b/xorg-server/hw/xwin/man/XWin.man
index 15a57db02..d68ee2a41 100644
--- a/xorg-server/hw/xwin/man/XWin.man
+++ b/xorg-server/hw/xwin/man/XWin.man
@@ -76,6 +76,9 @@ preceeding \fB\-screen\fP parameter.
.B \-[no]multimonitors or \-[no]multiplemonitors
Create a screen 0 that covers all monitors [the primary monitor] on a system with
multiple monitors.
+Fake XINERAMA data is created describing the individual monitors,
+(This is similar to the 'merged framebuffer' or 'pseudo-xinerama' mode provided by
+some drivers for the xorg X server).
This option is currently enabled by default in \fB\-multiwindow\fP mode.
.TP 8
.B "\-screen \fIscreen_number\fP [\fIW\fP \fIH\fP [\fIX\fP \fIY\fP] | [[\fIW\fPx\fIH\fP[+\fIX\fP+\fIY\fP]][@\fIM\fP]] ] "
@@ -167,9 +170,10 @@ on its own is equivalent to \fB\-resize=randr\fP
.SH OPTIONS FOR MULTIWINDOW MODE
.TP 8
-.B \-hostintitle
+.B \-[no]hostintitle
Add the host name to the window title for X applications which are running
on remote hosts, when that information is available and it's useful to do so.
+The default is enabled.
.SH OPTIONS CONTROLLING WINDOWS INTEGRATION
.TP 8
@@ -244,9 +248,6 @@ functionality does not provide a benefit at any number of boxes; we
can only determine the usefulness of this feature through testing.
This option probably has limited effect on current \fIWindows\fP versions
as they already perform GDI batching.
-This parameter works in conjunction with engines 1, 2, and 4 (Shadow
-GDI, Shadow DirectDraw, and Shadow DirectDraw Non-Locking,
-respectively).
.TP 8
.B "\-engine \fIengine_type_id\fP"
This option, which is intended for Cygwin/X developers,
@@ -261,8 +262,6 @@ The engine type ids are:
.RS
.IP 1 4
Shadow GDI
-.IP 2 4
-Shadow DirectDraw
.IP 4 4
Shadow DirectDraw Non-Locking
.RE
diff --git a/xorg-server/hw/xwin/win.h b/xorg-server/hw/xwin/win.h
index c4847670e..7b4a8425c 100644..100755
--- a/xorg-server/hw/xwin/win.h
+++ b/xorg-server/hw/xwin/win.h
@@ -96,7 +96,6 @@
#define WIN_SERVER_NONE 0x0L /* 0 */
#define WIN_SERVER_SHADOW_GDI 0x1L /* 1 */
-#define WIN_SERVER_SHADOW_DD 0x2L /* 2 */
#define WIN_SERVER_SHADOW_DDNL 0x4L /* 4 */
#define AltMapIndex Mod1MapIndex
@@ -431,37 +430,20 @@ typedef struct _winPrivScreenRec {
int iE3BCachedPress;
Bool fE3BFakeButton2Sent;
- /* Privates used by shadow fb GDI server */
+ /* Privates used by shadow fb GDI engine */
HBITMAP hbmpShadow;
HDC hdcScreen;
HDC hdcShadow;
HWND hwndScreen;
BITMAPINFOHEADER *pbmih;
- /* Privates used by shadow fb and primary fb DirectDraw servers */
+ /* Privates used by shadow fb DirectDraw Nonlocking engine */
LPDIRECTDRAW pdd;
- LPDIRECTDRAWSURFACE pddsPrimary;
- LPDIRECTDRAW2 pdd2;
-
- /* Privates used by shadow fb DirectDraw server */
- LPDIRECTDRAWSURFACE pddsShadow;
- LPDDSURFACEDESC pddsdShadow;
-
-#ifdef XWIN_PRIMARYFB
- /* Privates used by primary fb DirectDraw server */
- LPDIRECTDRAWSURFACE pddsOffscreen;
- LPDDSURFACEDESC pddsdOffscreen;
- LPDDSURFACEDESC pddsdPrimary;
-#endif
-
- /* Privates used by shadow fb DirectDraw Nonlocking server */
LPDIRECTDRAW4 pdd4;
LPDIRECTDRAWSURFACE4 pddsShadow4;
LPDIRECTDRAWSURFACE4 pddsPrimary4;
- BOOL fRetryCreateSurface;
-
- /* Privates used by both shadow fb DirectDraw servers */
LPDIRECTDRAWCLIPPER pddcPrimary;
+ BOOL fRetryCreateSurface;
#ifdef XWIN_MULTIWINDOWEXTWM
/* Privates used by multi-window external window manager */
@@ -889,13 +871,6 @@ Bool
winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv);
/*
- * winshaddd.c
- */
-
-Bool
- winSetEngineFunctionsShadowDD(ScreenPtr pScreen);
-
-/*
* winshadddnl.c
*/
@@ -1194,6 +1169,12 @@ Bool
winCreateMsgWindowThread(void);
/*
+ * winos.c
+ */
+void
+winOS(void);
+
+/*
* END DDX and DIX Function Prototypes
*/
diff --git a/xorg-server/hw/xwin/winengine.c b/xorg-server/hw/xwin/winengine.c
index dc6ec7e9d..6961930c1 100755
--- a/xorg-server/hw/xwin/winengine.c
+++ b/xorg-server/hw/xwin/winengine.c
@@ -54,16 +54,9 @@ static HMODULE g_hmodDirectDraw = NULL;
void
winDetectSupportedEngines(void)
{
- OSVERSIONINFO osvi;
-
/* Initialize the engine support flags */
g_dwEnginesSupported = WIN_SERVER_SHADOW_GDI;
- /* Get operating system version information */
- ZeroMemory(&osvi, sizeof(osvi));
- osvi.dwOSVersionInfoSize = sizeof(osvi);
- GetVersionEx(&osvi);
-
/* Do we have DirectDraw? */
if (g_hmodDirectDraw != NULL) {
LPDIRECTDRAW lpdd = NULL;
@@ -85,12 +78,6 @@ winDetectSupportedEngines(void)
"winDetectSupportedEngines - DirectDraw not installed\n");
return;
}
- else {
- /* We have DirectDraw */
- winDebug (
- "winDetectSupportedEngines - DirectDraw installed, allowing ShadowDD\n");
- g_dwEnginesSupported |= WIN_SERVER_SHADOW_DD;
- }
/* Try to query for DirectDraw4 interface */
ddrval = IDirectDraw_QueryInterface(lpdd,
@@ -187,9 +174,6 @@ winSetEngine(ScreenPtr pScreen)
case WIN_SERVER_SHADOW_GDI:
winSetEngineFunctionsShadowGDI(pScreen);
break;
- case WIN_SERVER_SHADOW_DD:
- winSetEngineFunctionsShadowDD(pScreen);
- break;
case WIN_SERVER_SHADOW_DDNL:
winSetEngineFunctionsShadowDDNL(pScreen);
break;
@@ -209,16 +193,6 @@ winSetEngine(ScreenPtr pScreen)
return TRUE;
}
- /* ShadowDD is next in line */
- if (g_dwEnginesSupported & WIN_SERVER_SHADOW_DD) {
- winDebug ("winSetEngine - Using Shadow DirectDraw\n");
- pScreenInfo->dwEngine = WIN_SERVER_SHADOW_DD;
-
- /* Set engine function pointers */
- winSetEngineFunctionsShadowDD(pScreen);
- return TRUE;
- }
-
/* ShadowGDI is next in line */
if (g_dwEnginesSupported & WIN_SERVER_SHADOW_GDI) {
winDebug ("winSetEngine - Using Shadow GDI DIB\n");
diff --git a/xorg-server/hw/xwin/winglobals.c b/xorg-server/hw/xwin/winglobals.c
index 46202369e..564b0c28c 100755
--- a/xorg-server/hw/xwin/winglobals.c
+++ b/xorg-server/hw/xwin/winglobals.c
@@ -79,7 +79,7 @@ Bool g_fSoftwareCursor = FALSE;
Bool g_fSilentDupError = FALSE;
Bool g_fNativeGl = TRUE;
Bool g_fswrastwgl = FALSE;
-Bool g_fHostInTitle = FALSE;
+Bool g_fHostInTitle = TRUE;
pthread_mutex_t g_pmTerminating = PTHREAD_MUTEX_INITIALIZER;
#ifdef XWIN_CLIPBOARD
diff --git a/xorg-server/hw/xwin/winos.c b/xorg-server/hw/xwin/winos.c
new file mode 100644
index 000000000..0d825bb83
--- /dev/null
+++ b/xorg-server/hw/xwin/winos.c
@@ -0,0 +1,72 @@
+/*
+ * Copyright (c) 2010-2014 Colin Harrison All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ *
+ * Author: Colin Harrison
+ */
+
+#ifdef HAVE_XWIN_CONFIG_H
+#include <xwin-config.h>
+#endif
+#include "win.h"
+
+typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL);
+
+static const char*
+IsWow64(void)
+{
+#ifdef __x86_64__
+ return " (64-bit)";
+#else
+ WINBOOL bIsWow64;
+ LPFN_ISWOW64PROCESS fnIsWow64Process =
+ (LPFN_ISWOW64PROCESS) GetProcAddress(GetModuleHandle(TEXT("kernel32")),
+ "IsWow64Process");
+ if (NULL != fnIsWow64Process) {
+ if (fnIsWow64Process(GetCurrentProcess(), &bIsWow64))
+ return bIsWow64 ? " (WoW64)" : " (32-bit)";
+ }
+
+ /* OS doesn't support IsWow64Process() */
+ return "";
+#endif
+}
+
+/*
+ * Report the OS version
+ */
+
+void
+winOS(void)
+{
+ OSVERSIONINFOEX osvi = {0};
+
+ /* Get operating system version information */
+ osvi.dwOSVersionInfoSize = sizeof(osvi);
+ GetVersionEx((LPOSVERSIONINFO)&osvi);
+
+ ErrorF("OS: Windows NT %d.%d build %d%s\n",
+ (int)osvi.dwMajorVersion, (int)osvi.dwMinorVersion,
+ (int)osvi.dwBuildNumber, IsWow64());
+}
diff --git a/xorg-server/hw/xwin/winprocarg.c b/xorg-server/hw/xwin/winprocarg.c
index dd328ee80..c2c97324e 100755
--- a/xorg-server/hw/xwin/winprocarg.c
+++ b/xorg-server/hw/xwin/winprocarg.c
@@ -31,6 +31,10 @@ from The Open Group.
#include <xwin-config.h>
#endif
+#ifdef HAVE_SYS_UTSNAME_H
+#include <sys/utsname.h>
+#endif
+
#include <../xfree86/common/xorgVersion.h>
#include "win.h"
#include "winconfig.h"
@@ -1115,6 +1119,11 @@ ddxProcessArgument(int argc, char *argv[], int i)
return 1;
}
+ if (IS_OPTION("-nohostintitle")) {
+ g_fHostInTitle = FALSE;
+ return 1;
+ }
+
return 0;
}
@@ -1202,6 +1211,17 @@ winLogVersionInfo(void)
ErrorF("Vendor: %s\n", XVENDORNAME);
ErrorF("Release: %d.%d.%d.%d\n\n", XORG_VERSION_MAJOR,
XORG_VERSION_MINOR, XORG_VERSION_PATCH, XORG_VERSION_SNAP);
+#ifdef HAVE_SYS_UTSNAME_H
+ {
+ struct utsname name;
+
+ if (uname(&name) >= 0) {
+ ErrorF("OS: %s %s %s %s %s\n", name.sysname, name.nodename,
+ name.release, name.version, name.machine);
+ }
+ }
+#endif
+ winOS();
if (strlen(BUILDERSTRING))
ErrorF("%s\n", BUILDERSTRING);
ErrorF("Contact: %s\n", BUILDERADDR);
diff --git a/xorg-server/hw/xwin/winscrinit.c b/xorg-server/hw/xwin/winscrinit.c
index 9f106f77c..fde6f9427 100755
--- a/xorg-server/hw/xwin/winscrinit.c
+++ b/xorg-server/hw/xwin/winscrinit.c
@@ -216,15 +216,19 @@ winScreenInit(ScreenPtr pScreen, int argc, char **argv)
winDebug("winScreenInit - Using software cursor\n");
#endif
- /*
- Note the screen origin in a normalized coordinate space where (0,0) is at the top left
- of the native virtual desktop area
- */
- pScreen->x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN);
- pScreen->y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN);
+ if (!noPanoramiXExtension) {
+ /*
+ Note the screen origin in a normalized coordinate space where (0,0) is at the top left
+ of the native virtual desktop area
+ */
+ pScreen->x =
+ pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN);
+ pScreen->y =
+ pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN);
- winDebug("Screen %d added at virtual desktop coordinate (%d,%d).\n",
- pScreen->myNum, pScreen->x, pScreen->y);
+ winDebug("Screen %d added at virtual desktop coordinate (%d,%d).\n",
+ pScreen->myNum, pScreen->x, pScreen->y);
+ }
winDebug("winScreenInit - returning\n");
return TRUE;
@@ -306,8 +310,6 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
if (pScreenInfo->dwDepth == 8
&& (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
|| (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL
- && pScreenInfo->fFullScreen)
- || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
&& pScreenInfo->fFullScreen))) {
winSetColormapFunctions(pScreen);
@@ -377,7 +379,6 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
/* Initialize the shadow framebuffer layer */
if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
- || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
|| pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)
#ifdef XWIN_MULTIWINDOWEXTWM
&& !pScreenInfo->fMWExtWM
diff --git a/xorg-server/hw/xwin/winshaddd.c b/xorg-server/hw/xwin/winshaddd.c
deleted file mode 100644
index 688cc58d2..000000000
--- a/xorg-server/hw/xwin/winshaddd.c
+++ /dev/null
@@ -1,1198 +0,0 @@
-/*
- *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
- *
- *Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- *"Software"), to deal in the Software without restriction, including
- *without limitation the rights to use, copy, modify, merge, publish,
- *distribute, sublicense, and/or sell copies of the Software, and to
- *permit persons to whom the Software is furnished to do so, subject to
- *the following conditions:
- *
- *The above copyright notice and this permission notice shall be
- *included in all copies or substantial portions of the Software.
- *
- *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
- *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- *Except as contained in this notice, the name of the XFree86 Project
- *shall not be used in advertising or otherwise to promote the sale, use
- *or other dealings in this Software without prior written authorization
- *from the XFree86 Project.
- *
- * Authors: Dakshinamurthy Karra
- * Suhaib M Siddiqi
- * Peter Busch
- * Harold L Hunt II
- */
-
-#ifdef HAVE_XWIN_CONFIG_H
-#include <xwin-config.h>
-#endif
-#include "win.h"
-#include "winprefs.h"
-
-/*
- * Local prototypes
- */
-
-static Bool
- winAllocateFBShadowDD(ScreenPtr pScreen);
-
-static void
- winShadowUpdateDD(ScreenPtr pScreen, shadowBufPtr pBuf);
-
-static Bool
- winCloseScreenShadowDD(ScreenPtr pScreen);
-
-static Bool
- winInitVisualsShadowDD(ScreenPtr pScreen);
-
-static Bool
- winAdjustVideoModeShadowDD(ScreenPtr pScreen);
-
-static Bool
- winBltExposedRegionsShadowDD(ScreenPtr pScreen);
-
-static Bool
- winActivateAppShadowDD(ScreenPtr pScreen);
-
-static Bool
- winRedrawScreenShadowDD(ScreenPtr pScreen);
-
-static Bool
- winRealizeInstalledPaletteShadowDD(ScreenPtr pScreen);
-
-static Bool
- winInstallColormapShadowDD(ColormapPtr pColormap);
-
-static Bool
- winStoreColorsShadowDD(ColormapPtr pmap, int ndef, xColorItem * pdefs);
-
-static Bool
- winCreateColormapShadowDD(ColormapPtr pColormap);
-
-static Bool
- winDestroyColormapShadowDD(ColormapPtr pColormap);
-
-static Bool
- winCreatePrimarySurfaceShadowDD(ScreenPtr pScreen);
-
-static Bool
- winReleasePrimarySurfaceShadowDD(ScreenPtr pScreen);
-
-/*
- * Create the primary surface and attach the clipper.
- * Used for both the initial surface creation and during
- * WM_DISPLAYCHANGE messages.
- */
-
-static Bool
-winCreatePrimarySurfaceShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- HRESULT ddrval = DD_OK;
- DDSURFACEDESC ddsd;
-
- /* Describe the primary surface */
- ZeroMemory(&ddsd, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- ddsd.dwFlags = DDSD_CAPS;
- ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
-
- /* Create the primary surface */
- ddrval = IDirectDraw2_CreateSurface(pScreenPriv->pdd2,
- &ddsd, &pScreenPriv->pddsPrimary, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winCreatePrimarySurfaceShadowDD - Could not create primary "
- "surface: %08x\n", (unsigned int) ddrval);
- return FALSE;
- }
-
- winDebug("winCreatePrimarySurfaceShadowDD - Created primary surface\n");
-
- /*
- * Attach a clipper to the primary surface that will clip our blits to our
- * display window.
- */
- ddrval = IDirectDrawSurface2_SetClipper(pScreenPriv->pddsPrimary,
- pScreenPriv->pddcPrimary);
- if (FAILED(ddrval)) {
- ErrorF("winCreatePrimarySurfaceShadowDD - Primary attach clipper "
- "failed: %08x\n", (unsigned int) ddrval);
- return FALSE;
- }
-
- winDebug("winCreatePrimarySurfaceShadowDD - Attached clipper to "
- "primary surface\n");
-
- /* Everything was correct */
- return TRUE;
-}
-
-/*
- * Detach the clipper and release the primary surface.
- * Called from WM_DISPLAYCHANGE.
- */
-
-static Bool
-winReleasePrimarySurfaceShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
-
- winDebug ("winReleasePrimarySurfaceShadowDD - Hello\n");
-
- /* Release the primary surface and clipper, if they exist */
- if (pScreenPriv->pddsPrimary) {
- /*
- * Detach the clipper from the primary surface.
- * NOTE: We do this explicity for clarity. The Clipper is not released.
- */
- IDirectDrawSurface2_SetClipper(pScreenPriv->pddsPrimary, NULL);
-
- winDebug ("winReleasePrimarySurfaceShadowDD - Detached clipper\n");
-
- /* Release the primary surface */
- IDirectDrawSurface2_Release(pScreenPriv->pddsPrimary);
- pScreenPriv->pddsPrimary = NULL;
- }
-
- winDebug ("winReleasePrimarySurfaceShadowDD - Released primary surface\n");
-
- return TRUE;
-}
-
-/*
- * Create a DirectDraw surface for the shadow framebuffer; also create
- * a primary surface object so we can blit to the display.
- *
- * Install a DirectDraw clipper on our primary surface object
- * that clips our blits to the unobscured client area of our display window.
- */
-
-static Bool
-winAllocateFBShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- HRESULT ddrval = DD_OK;
- DDSURFACEDESC ddsd;
- DDSURFACEDESC *pddsdShadow = NULL;
-
- winDebug("winAllocateFBShadowDD\n");
-
- /* Create a clipper */
- ddrval = (*g_fpDirectDrawCreateClipper) (0,
- &pScreenPriv->pddcPrimary, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Could not create clipper: %08x\n",
- (unsigned int) ddrval);
- return FALSE;
- }
-
- winDebug("winAllocateFBShadowDD - Created a clipper\n");
-
- /* Attach the clipper to our display window */
- ddrval = IDirectDrawClipper_SetHWnd(pScreenPriv->pddcPrimary,
- 0, pScreenPriv->hwndScreen);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Clipper not attached to "
- "window: %08x\n", (unsigned int) ddrval);
- return FALSE;
- }
-
- winDebug("winAllocateFBShadowDD - Attached clipper to window\n");
-
- /* Create a DirectDraw object, store the address at lpdd */
- ddrval = (*g_fpDirectDrawCreate) (NULL, &pScreenPriv->pdd, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Could not start DirectDraw: %08x\n",
- (unsigned int) ddrval);
- return FALSE;
- }
-
- winDebug("winAllocateFBShadowDD () - Created and initialized DD\n");
-
- /* Get a DirectDraw2 interface pointer */
- ddrval = IDirectDraw_QueryInterface(pScreenPriv->pdd,
- &IID_IDirectDraw2,
- (LPVOID *) &pScreenPriv->pdd2);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Failed DD2 query: %08x\n",
- (unsigned int) ddrval);
- return FALSE;
- }
-
- /* Are we full screen? */
- if (pScreenInfo->fFullScreen) {
- DDSURFACEDESC ddsdCurrent;
- DWORD dwRefreshRateCurrent = 0;
- HDC hdc = NULL;
-
- /* Set the cooperative level to full screen */
- ddrval = IDirectDraw2_SetCooperativeLevel(pScreenPriv->pdd2,
- pScreenPriv->hwndScreen,
- DDSCL_EXCLUSIVE
- | DDSCL_FULLSCREEN);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Could not set "
- "cooperative level: %08x\n", (unsigned int) ddrval);
- return FALSE;
- }
-
- /*
- * We only need to get the current refresh rate for comparison
- * if a refresh rate has been passed on the command line.
- */
- if (pScreenInfo->dwRefreshRate != 0) {
- ZeroMemory(&ddsdCurrent, sizeof(ddsdCurrent));
- ddsdCurrent.dwSize = sizeof(ddsdCurrent);
-
- /* Get information about current display settings */
- ddrval = IDirectDraw2_GetDisplayMode(pScreenPriv->pdd2,
- &ddsdCurrent);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Could not get current "
- "refresh rate: %08x. Continuing.\n",
- (unsigned int) ddrval);
- dwRefreshRateCurrent = 0;
- }
- else {
- /* Grab the current refresh rate */
- dwRefreshRateCurrent = ddsdCurrent.u2.dwRefreshRate;
- }
- }
-
- /* Clean up the refresh rate */
- if (dwRefreshRateCurrent == pScreenInfo->dwRefreshRate) {
- /*
- * Refresh rate is non-specified or equal to current.
- */
- pScreenInfo->dwRefreshRate = 0;
- }
-
- /* Grab a device context for the screen */
- hdc = GetDC(NULL);
- if (hdc == NULL) {
- ErrorF("winAllocateFBShadowDD - GetDC () failed\n");
- return FALSE;
- }
-
- /* Only change the video mode when different than current mode */
- if (!pScreenInfo->fMultipleMonitors
- && (pScreenInfo->dwWidth != GetSystemMetrics(SM_CXSCREEN)
- || pScreenInfo->dwHeight != GetSystemMetrics(SM_CYSCREEN)
- || pScreenInfo->dwBPP != GetDeviceCaps(hdc, BITSPIXEL)
- || pScreenInfo->dwRefreshRate != 0)) {
- winDebug ("winAllocateFBShadowDD - Changing video mode\n");
-
- /* Change the video mode to the mode requested, and use the driver default refresh rate on failure */
- ddrval = IDirectDraw2_SetDisplayMode(pScreenPriv->pdd2,
- pScreenInfo->dwWidth,
- pScreenInfo->dwHeight,
- pScreenInfo->dwBPP,
- pScreenInfo->dwRefreshRate, 0);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Could not set "
- "full screen display mode: %08x\n",
- (unsigned int) ddrval);
- ErrorF
- ("winAllocateFBShadowDD - Using default driver refresh rate\n");
- ddrval =
- IDirectDraw2_SetDisplayMode(pScreenPriv->pdd2,
- pScreenInfo->dwWidth,
- pScreenInfo->dwHeight,
- pScreenInfo->dwBPP, 0, 0);
- if (FAILED(ddrval)) {
- ErrorF
- ("winAllocateFBShadowDD - Could not set default refresh rate "
- "full screen display mode: %08x\n",
- (unsigned int) ddrval);
- return FALSE;
- }
- }
- }
- else {
- winDebug ("winAllocateFBShadowDD - Not changing video mode\n");
- }
-
- /* Release our DC */
- ReleaseDC(NULL, hdc);
- hdc = NULL;
- }
- else {
- /* Set the cooperative level for windowed mode */
- ddrval = IDirectDraw2_SetCooperativeLevel(pScreenPriv->pdd2,
- pScreenPriv->hwndScreen,
- DDSCL_NORMAL);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Could not set "
- "cooperative level: %08x\n", (unsigned int) ddrval);
- return FALSE;
- }
- }
-
- /* Create the primary surface */
- if (!winCreatePrimarySurfaceShadowDD(pScreen)) {
- ErrorF("winAllocateFBShadowDD - winCreatePrimarySurfaceShadowDD "
- "failed\n");
- return FALSE;
- }
-
- /* Describe the shadow surface to be created */
- /* NOTE: Do not use a DDSCAPS_VIDEOMEMORY surface,
- * as drawing, locking, and unlocking take forever
- * with video memory surfaces. In addition,
- * video memory is a somewhat scarce resource,
- * so you shouldn't be allocating video memory when
- * you have the option of using system memory instead.
- */
- ZeroMemory(&ddsd, sizeof(ddsd));
- ddsd.dwSize = sizeof(ddsd);
- ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
- ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
- ddsd.dwHeight = pScreenInfo->dwHeight;
- ddsd.dwWidth = pScreenInfo->dwWidth;
-
- /* Create the shadow surface */
- ddrval = IDirectDraw2_CreateSurface(pScreenPriv->pdd2,
- &ddsd, &pScreenPriv->pddsShadow, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winAllocateFBShadowDD - Could not create shadow "
- "surface: %08x\n", (unsigned int) ddrval);
- return FALSE;
- }
-
- winDebug("winAllocateFBShadowDD - Created shadow\n");
-
- /* Allocate a DD surface description for our screen privates */
- pddsdShadow = pScreenPriv->pddsdShadow = malloc(sizeof(DDSURFACEDESC));
- if (pddsdShadow == NULL) {
- ErrorF("winAllocateFBShadowDD - Could not allocate surface "
- "description memory\n");
- return FALSE;
- }
- ZeroMemory(pddsdShadow, sizeof(*pddsdShadow));
- pddsdShadow->dwSize = sizeof(*pddsdShadow);
-
- winDebug("winAllocateFBShadowDD - Locking shadow\n");
-
- /* Lock the shadow surface */
- ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsShadow,
- NULL, pddsdShadow, DDLOCK_WAIT, NULL);
- if (FAILED(ddrval) || pddsdShadow->lpSurface == NULL) {
- ErrorF("winAllocateFBShadowDD - Could not lock shadow "
- "surface: %08x\n", (unsigned int) ddrval);
- return FALSE;
- }
-
- winDebug("winAllocateFBShadowDD - Locked shadow\n");
-
- /* We don't know how to deal with anything other than RGB */
- if (!(pddsdShadow->ddpfPixelFormat.dwFlags & DDPF_RGB)) {
- ErrorF("winAllocateFBShadowDD - Color format other than RGB\n");
- return FALSE;
- }
-
- /* Grab the pitch from the surface desc */
- pScreenInfo->dwStride = (pddsdShadow->u1.lPitch * 8)
- / pScreenInfo->dwBPP;
-
- /* Save the pointer to our surface memory */
- pScreenInfo->pfb = pddsdShadow->lpSurface;
-
- /* Grab the color depth and masks from the surface description */
- pScreenPriv->dwRedMask = pddsdShadow->ddpfPixelFormat.u2.dwRBitMask;
- pScreenPriv->dwGreenMask = pddsdShadow->ddpfPixelFormat.u3.dwGBitMask;
- pScreenPriv->dwBlueMask = pddsdShadow->ddpfPixelFormat.u4.dwBBitMask;
-
- winDebug("winAllocateFBShadowDD - Returning\n");
-
- return TRUE;
-}
-
-static void
-winFreeFBShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
-
- /* Free the shadow surface, if there is one */
- if (pScreenPriv->pddsShadow) {
- IDirectDrawSurface2_Unlock(pScreenPriv->pddsShadow, NULL);
- IDirectDrawSurface2_Release(pScreenPriv->pddsShadow);
- pScreenPriv->pddsShadow = NULL;
- }
-
- /* Detach the clipper from the primary surface and release the primary surface, if there is one */
- winReleasePrimarySurfaceShadowDD(pScreen);
-
- /* Release the clipper object */
- if (pScreenPriv->pddcPrimary) {
- IDirectDrawClipper_Release(pScreenPriv->pddcPrimary);
- pScreenPriv->pddcPrimary = NULL;
- }
-
- /* Free the DirectDraw2 object, if there is one */
- if (pScreenPriv->pdd2) {
- IDirectDraw2_RestoreDisplayMode(pScreenPriv->pdd2);
- IDirectDraw2_Release(pScreenPriv->pdd2);
- pScreenPriv->pdd2 = NULL;
- }
-
- /* Free the DirectDraw object, if there is one */
- if (pScreenPriv->pdd) {
- IDirectDraw_Release(pScreenPriv->pdd);
- pScreenPriv->pdd = NULL;
- }
-
- /* Invalidate the ScreenInfo's fb pointer */
- pScreenInfo->pfb = NULL;
-}
-
-/*
- * Transfer the damaged regions of the shadow framebuffer to the display.
- */
-
-static void
-winShadowUpdateDD(ScreenPtr pScreen, shadowBufPtr pBuf)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- RegionPtr damage = shadowDamage(pBuf);
- HRESULT ddrval = DD_OK;
- RECT rcDest, rcSrc;
- POINT ptOrigin;
- DWORD dwBox = RegionNumRects(damage);
- BoxPtr pBox = RegionRects(damage);
- HRGN hrgnCombined = NULL;
-
- /*
- * Return immediately if the app is not active
- * and we are fullscreen, or if we have a bad display depth
- */
- if ((!pScreenPriv->fActive && pScreenInfo->fFullScreen)
- || pScreenPriv->fBadDepth)
- return;
-
- /* Return immediately if we didn't get needed surfaces */
- if (!pScreenPriv->pddsPrimary || !pScreenPriv->pddsShadow)
- return;
-
- /* Get the origin of the window in the screen coords */
- ptOrigin.x = pScreenInfo->dwXOffset;
- ptOrigin.y = pScreenInfo->dwYOffset;
- MapWindowPoints(pScreenPriv->hwndScreen,
- HWND_DESKTOP, (LPPOINT) &ptOrigin, 1);
-
- /* Unlock the shadow surface, so we can blit */
- ddrval = IDirectDrawSurface2_Unlock(pScreenPriv->pddsShadow, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winShadowUpdateDD - Unlock failed\n");
- return;
- }
-
- /*
- * Handle small regions with multiple blits,
- * handle large regions by creating a clipping region and
- * doing a single blit constrained to that clipping region.
- */
- if (pScreenInfo->dwClipUpdatesNBoxes == 0
- || dwBox < pScreenInfo->dwClipUpdatesNBoxes) {
- /* Loop through all boxes in the damaged region */
- while (dwBox--) {
- /* Assign damage box to source rectangle */
- rcSrc.left = pBox->x1;
- rcSrc.top = pBox->y1;
- rcSrc.right = pBox->x2;
- rcSrc.bottom = pBox->y2;
-
- /* Calculate destination rectange */
- rcDest.left = ptOrigin.x + rcSrc.left;
- rcDest.top = ptOrigin.y + rcSrc.top;
- rcDest.right = ptOrigin.x + rcSrc.right;
- rcDest.bottom = ptOrigin.y + rcSrc.bottom;
-
- /* Blit the damaged areas */
- ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary,
- &rcDest,
- pScreenPriv->pddsShadow,
- &rcSrc, DDBLT_WAIT, NULL);
-
- /* Get a pointer to the next box */
- ++pBox;
- }
- }
- else {
- BoxPtr pBoxExtents = RegionExtents(damage);
-
- /* Compute a GDI region from the damaged region */
- hrgnCombined =
- CreateRectRgn(pBoxExtents->x1, pBoxExtents->y1, pBoxExtents->x2,
- pBoxExtents->y2);
-
- /* Install the GDI region as a clipping region */
- SelectClipRgn(pScreenPriv->hdcScreen, hrgnCombined);
- DeleteObject(hrgnCombined);
- hrgnCombined = NULL;
-
- /* Calculating a bounding box for the source is easy */
- rcSrc.left = pBoxExtents->x1;
- rcSrc.top = pBoxExtents->y1;
- rcSrc.right = pBoxExtents->x2;
- rcSrc.bottom = pBoxExtents->y2;
-
- /* Calculating a bounding box for the destination is trickier */
- rcDest.left = ptOrigin.x + rcSrc.left;
- rcDest.top = ptOrigin.y + rcSrc.top;
- rcDest.right = ptOrigin.x + rcSrc.right;
- rcDest.bottom = ptOrigin.y + rcSrc.bottom;
-
- /* Our Blt should be clipped to the invalidated region */
- ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary,
- &rcDest,
- pScreenPriv->pddsShadow,
- &rcSrc, DDBLT_WAIT, NULL);
-
- /* Reset the clip region */
- SelectClipRgn(pScreenPriv->hdcScreen, NULL);
- }
-
- /* Relock the shadow surface */
- ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsShadow,
- NULL,
- pScreenPriv->pddsdShadow,
- DDLOCK_WAIT, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winShadowUpdateDD - Lock failed\n");
- return;
- }
-
- /* Has our memory pointer changed? */
- if (pScreenInfo->pfb != pScreenPriv->pddsdShadow->lpSurface) {
- extern const char *g_pszLogFile;
- ErrorF("winShadowUpdateDD - Memory location of the shadow "
- "surface has changed, trying to update the root window "
- "pixmap header to point to the new address. If you get "
- "this message and " PROJECT_NAME " freezes or crashes "
- "after this message then send a problem report and your "
- "%s file to " BUILDERADDR "\n", g_pszLogFile);
-
- /* Location of shadow framebuffer has changed */
- winUpdateFBPointer(pScreen, pScreenPriv->pddsdShadow->lpSurface);
- }
-}
-
-static Bool
-winInitScreenShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
-
- /* Get a device context for the screen */
- pScreenPriv->hdcScreen = GetDC(pScreenPriv->hwndScreen);
-
- return winAllocateFBShadowDD(pScreen);
-}
-
-/*
- * Call the wrapped CloseScreen function.
- *
- * Free our resources and private structures.
- */
-
-static Bool
-winCloseScreenShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- Bool fReturn;
-
- winDebug("winCloseScreenShadowDD - Freeing screen resources\n");
-
- /* Flag that the screen is closed */
- pScreenPriv->fClosed = TRUE;
- pScreenPriv->fActive = FALSE;
-
- /* Call the wrapped CloseScreen procedure */
- WIN_UNWRAP(CloseScreen);
- if (pScreen->CloseScreen)
- fReturn = (*pScreen->CloseScreen) (pScreen);
-
- winFreeFBShadowDD(pScreen);
-
- /* Free the screen DC */
- ReleaseDC(pScreenPriv->hwndScreen, pScreenPriv->hdcScreen);
-
- /* Delete the window property */
- RemoveProp(pScreenPriv->hwndScreen, WIN_SCR_PROP);
-
- /* Delete tray icon, if we have one */
- if (!pScreenInfo->fNoTrayIcon && !pref.fNoTrayIcon)
- winDeleteNotifyIcon(pScreenPriv);
-
- /* Free the exit confirmation dialog box, if it exists */
- if (g_hDlgExit != NULL) {
- DestroyWindow(g_hDlgExit);
- g_hDlgExit = NULL;
- }
-
- /* Kill our window */
- if (pScreenPriv->hwndScreen) {
- DestroyWindow(pScreenPriv->hwndScreen);
- pScreenPriv->hwndScreen = NULL;
- }
-
-#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
- /* Destroy the thread startup mutex */
- if (pScreenPriv->pmServerStarted) pthread_mutex_destroy (&pScreenPriv->pmServerStarted);
-#endif
-
- /* Kill our screeninfo's pointer to the screen */
- pScreenInfo->pScreen = NULL;
-
- /* Free the screen privates for this screen */
- free((void *) pScreenPriv);
-
- return fReturn;
-}
-
-/*
- * Tell mi what sort of visuals we need.
- *
- * Generally we only need one visual, as our screen can only
- * handle one format at a time, I believe. You may want
- * to verify that last sentence.
- */
-
-static Bool
-winInitVisualsShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- DWORD dwRedBits, dwGreenBits, dwBlueBits;
-
- /* Count the number of ones in each color mask */
- dwRedBits = winCountBits(pScreenPriv->dwRedMask);
- dwGreenBits = winCountBits(pScreenPriv->dwGreenMask);
- dwBlueBits = winCountBits(pScreenPriv->dwBlueMask);
-
- /* Store the maximum number of ones in a color mask as the bitsPerRGB */
- if (dwRedBits == 0 || dwGreenBits == 0 || dwBlueBits == 0)
- pScreenPriv->dwBitsPerRGB = 8;
- else if (dwRedBits > dwGreenBits && dwRedBits > dwBlueBits)
- pScreenPriv->dwBitsPerRGB = dwRedBits;
- else if (dwGreenBits > dwRedBits && dwGreenBits > dwBlueBits)
- pScreenPriv->dwBitsPerRGB = dwGreenBits;
- else
- pScreenPriv->dwBitsPerRGB = dwBlueBits;
-
- winDebug ("winInitVisualsShadowDD - Masks %08x %08x %08x BPRGB %d d %d "
- "bpp %d\n",
- (unsigned int) pScreenPriv->dwRedMask,
- (unsigned int) pScreenPriv->dwGreenMask,
- (unsigned int) pScreenPriv->dwBlueMask,
- (int) pScreenPriv->dwBitsPerRGB,
- (int) pScreenInfo->dwDepth, (int) pScreenInfo->dwBPP);
-
- /* Create a single visual according to the Windows screen depth */
- switch (pScreenInfo->dwDepth) {
- case 24:
- case 16:
- case 15:
- /* Create the real visual */
- if (!miSetVisualTypesAndMasks(pScreenInfo->dwDepth,
- TrueColorMask,
- pScreenPriv->dwBitsPerRGB,
- TrueColor,
- pScreenPriv->dwRedMask,
- pScreenPriv->dwGreenMask,
- pScreenPriv->dwBlueMask)) {
- ErrorF("winInitVisualsShadowDD - miSetVisualTypesAndMasks "
- "failed for TrueColor\n");
- return FALSE;
- }
-
-#ifdef XWIN_EMULATEPSEUDO
- if (!pScreenInfo->fEmulatePseudo)
- break;
-
- /* Setup a pseudocolor visual */
- if (!miSetVisualTypesAndMasks(8, PseudoColorMask, 8, -1, 0, 0, 0)) {
- ErrorF("winInitVisualsShadowDD - miSetVisualTypesAndMasks "
- "failed for PseudoColor\n");
- return FALSE;
- }
-#endif
- break;
-
- case 8:
- if (!miSetVisualTypesAndMasks(pScreenInfo->dwDepth,
- pScreenInfo->fFullScreen
- ? PseudoColorMask : StaticColorMask,
- pScreenPriv->dwBitsPerRGB,
- pScreenInfo->fFullScreen
- ? PseudoColor : StaticColor,
- pScreenPriv->dwRedMask,
- pScreenPriv->dwGreenMask,
- pScreenPriv->dwBlueMask)) {
- ErrorF("winInitVisualsShadowDD - miSetVisualTypesAndMasks "
- "failed\n");
- return FALSE;
- }
- break;
-
- default:
- ErrorF("winInitVisualsShadowDD - Unknown screen depth\n");
- return FALSE;
- }
-
- winDebug("winInitVisualsShadowDD - Returning\n");
-
- return TRUE;
-}
-
-/*
- * Adjust the user proposed video mode
- */
-
-static Bool
-winAdjustVideoModeShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- HDC hdc = NULL;
- DWORD dwBPP;
-
- /* We're in serious trouble if we can't get a DC */
- hdc = GetDC(NULL);
- if (hdc == NULL) {
- ErrorF("winAdjustVideoModeShadowDD - GetDC () failed\n");
- return FALSE;
- }
-
- /* Query GDI for current display depth */
- dwBPP = GetDeviceCaps(hdc, BITSPIXEL);
-
- /* DirectDraw can only change the depth in fullscreen mode */
- if (!(pScreenInfo->fFullScreen && (pScreenInfo->dwBPP != WIN_DEFAULT_BPP))) {
- /* Otherwise, We'll use GDI's depth */
- pScreenInfo->dwBPP = dwBPP;
- }
-
- /* Release our DC */
- ReleaseDC(NULL, hdc);
- return TRUE;
-}
-
-/*
- * Blt exposed regions to the screen
- */
-
-static Bool
-winBltExposedRegionsShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- RECT rcSrc, rcDest;
- POINT ptOrigin;
- HDC hdcUpdate = NULL;
- PAINTSTRUCT ps;
- HRESULT ddrval = DD_OK;
- Bool fReturn = TRUE;
- Bool fLocked = TRUE;
- int i;
-
- /* BeginPaint gives us an hdc that clips to the invalidated region */
- hdcUpdate = BeginPaint(pScreenPriv->hwndScreen, &ps);
- if (hdcUpdate == NULL) {
- ErrorF("winBltExposedRegionsShadowDD - BeginPaint () returned "
- "a NULL device context handle. Aborting blit attempt.\n");
- return FALSE;
- }
-
- /* Unlock the shadow surface, so we can blit */
- ddrval = IDirectDrawSurface2_Unlock(pScreenPriv->pddsShadow, NULL);
- if (FAILED(ddrval)) {
- fReturn = FALSE;
- goto winBltExposedRegionsShadowDD_Exit;
- }
- else {
- /* Flag that we have unlocked the shadow surface */
- fLocked = FALSE;
- }
-
- /* Get the origin of the window in the screen coords */
- ptOrigin.x = pScreenInfo->dwXOffset;
- ptOrigin.y = pScreenInfo->dwYOffset;
-
- MapWindowPoints(pScreenPriv->hwndScreen,
- HWND_DESKTOP, (LPPOINT) &ptOrigin, 1);
- rcDest.left = ptOrigin.x;
- rcDest.right = ptOrigin.x + pScreenInfo->dwWidth;
- rcDest.top = ptOrigin.y;
- rcDest.bottom = ptOrigin.y + pScreenInfo->dwHeight;
-
- /* Source can be enter shadow surface, as Blt should clip */
- rcSrc.left = 0;
- rcSrc.top = 0;
- rcSrc.right = pScreenInfo->dwWidth;
- rcSrc.bottom = pScreenInfo->dwHeight;
-
- /* Try to regain the primary surface and blit again if we've lost it */
- for (i = 0; i <= WIN_REGAIN_SURFACE_RETRIES; ++i) {
- /* Our Blt should be clipped to the invalidated region */
- ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary,
- &rcDest,
- pScreenPriv->pddsShadow,
- &rcSrc, DDBLT_WAIT, NULL);
- if (ddrval == DDERR_SURFACELOST) {
- /* Surface was lost */
- ErrorF("winBltExposedRegionsShadowDD - IDirectDrawSurface2_Blt "
- "reported that the primary surface was lost, "
- "trying to restore, retry: %d\n", i + 1);
-
- /* Try to restore the surface, once */
- ddrval = IDirectDrawSurface2_Restore(pScreenPriv->pddsPrimary);
- ErrorF("winBltExposedRegionsShadowDD - "
- "IDirectDrawSurface2_Restore returned: ");
- if (ddrval == DD_OK)
- ErrorF("DD_OK\n");
- else if (ddrval == DDERR_WRONGMODE)
- ErrorF("DDERR_WRONGMODE\n");
- else if (ddrval == DDERR_INCOMPATIBLEPRIMARY)
- ErrorF("DDERR_INCOMPATIBLEPRIMARY\n");
- else if (ddrval == DDERR_UNSUPPORTED)
- ErrorF("DDERR_UNSUPPORTED\n");
- else if (ddrval == DDERR_INVALIDPARAMS)
- ErrorF("DDERR_INVALIDPARAMS\n");
- else if (ddrval == DDERR_INVALIDOBJECT)
- ErrorF("DDERR_INVALIDOBJECT\n");
- else
- ErrorF("unknown error: %08x\n", (unsigned int) ddrval);
-
- /* Loop around to try the blit one more time */
- continue;
- }
- else if (FAILED(ddrval)) {
- fReturn = FALSE;
- ErrorF("winBltExposedRegionsShadowDD - IDirectDrawSurface2_Blt "
- "failed, but surface not lost: %08x %d\n",
- (unsigned int) ddrval, (int) ddrval);
- goto winBltExposedRegionsShadowDD_Exit;
- }
- else {
- /* Success, stop looping */
- break;
- }
- }
-
- /* Relock the shadow surface */
- ddrval = IDirectDrawSurface2_Lock(pScreenPriv->pddsShadow,
- NULL,
- pScreenPriv->pddsdShadow,
- DDLOCK_WAIT, NULL);
- if (FAILED(ddrval)) {
- fReturn = FALSE;
- ErrorF("winBltExposedRegionsShadowDD - IDirectDrawSurface2_Lock "
- "failed\n");
- goto winBltExposedRegionsShadowDD_Exit;
- }
- else {
- /* Indicate that we have relocked the shadow surface */
- fLocked = TRUE;
- }
-
- /* Has our memory pointer changed? */
- if (pScreenInfo->pfb != pScreenPriv->pddsdShadow->lpSurface)
- winUpdateFBPointer(pScreen, pScreenPriv->pddsdShadow->lpSurface);
-
- winBltExposedRegionsShadowDD_Exit:
- /* EndPaint frees the DC */
- if (hdcUpdate != NULL)
- EndPaint(pScreenPriv->hwndScreen, &ps);
-
- /*
- * Relock the surface if it is not locked. We don't care if locking fails,
- * as it will cause the server to shutdown within a few more operations.
- */
- if (!fLocked) {
- IDirectDrawSurface2_Lock(pScreenPriv->pddsShadow,
- NULL,
- pScreenPriv->pddsdShadow, DDLOCK_WAIT, NULL);
-
- /* Has our memory pointer changed? */
- if (pScreenInfo->pfb != pScreenPriv->pddsdShadow->lpSurface)
- winUpdateFBPointer(pScreen, pScreenPriv->pddsdShadow->lpSurface);
-
- fLocked = TRUE;
- }
- return fReturn;
-}
-
-/*
- * Do any engine-specific appliation-activation processing
- */
-
-static Bool
-winActivateAppShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
-
- /*
- * Do we have a surface?
- * Are we active?
- * Are we fullscreen?
- */
- if (pScreenPriv != NULL
- && pScreenPriv->pddsPrimary != NULL && pScreenPriv->fActive) {
- /* Primary surface was lost, restore it */
- IDirectDrawSurface2_Restore(pScreenPriv->pddsPrimary);
- }
-
- return TRUE;
-}
-
-/*
- * Reblit the shadow framebuffer to the screen.
- */
-
-static Bool
-winRedrawScreenShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- HRESULT ddrval = DD_OK;
- RECT rcSrc, rcDest;
- POINT ptOrigin;
-
- /* Get the origin of the window in the screen coords */
- ptOrigin.x = pScreenInfo->dwXOffset;
- ptOrigin.y = pScreenInfo->dwYOffset;
- MapWindowPoints(pScreenPriv->hwndScreen,
- HWND_DESKTOP, (LPPOINT) &ptOrigin, 1);
- rcDest.left = ptOrigin.x;
- rcDest.right = ptOrigin.x + pScreenInfo->dwWidth;
- rcDest.top = ptOrigin.y;
- rcDest.bottom = ptOrigin.y + pScreenInfo->dwHeight;
-
- /* Source can be entire shadow surface, as Blt should clip for us */
- rcSrc.left = 0;
- rcSrc.top = 0;
- rcSrc.right = pScreenInfo->dwWidth;
- rcSrc.bottom = pScreenInfo->dwHeight;
-
- /* Redraw the whole window, to take account for the new colors */
- ddrval = IDirectDrawSurface2_Blt(pScreenPriv->pddsPrimary,
- &rcDest,
- pScreenPriv->pddsShadow,
- &rcSrc, DDBLT_WAIT, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winRedrawScreenShadowDD - IDirectDrawSurface_Blt () "
- "failed: %08x\n", (unsigned int) ddrval);
- return FALSE;
- }
-
- return TRUE;
-}
-
-/*
- * Realize the currently installed colormap
- */
-
-static Bool
-winRealizeInstalledPaletteShadowDD(ScreenPtr pScreen)
-{
- return TRUE;
-}
-
-/*
- * Install the specified colormap
- */
-
-static Bool
-winInstallColormapShadowDD(ColormapPtr pColormap)
-{
- ScreenPtr pScreen = pColormap->pScreen;
-
- winScreenPriv(pScreen);
- winCmapPriv(pColormap);
- HRESULT ddrval = DD_OK;
-
- /* Install the DirectDraw palette on the primary surface */
- ddrval = IDirectDrawSurface2_SetPalette(pScreenPriv->pddsPrimary,
- pCmapPriv->lpDDPalette);
- if (FAILED(ddrval)) {
- ErrorF("winInstallColormapShadowDD - Failed installing the "
- "DirectDraw palette.\n");
- return FALSE;
- }
-
- /* Save a pointer to the newly installed colormap */
- pScreenPriv->pcmapInstalled = pColormap;
-
- return TRUE;
-}
-
-/*
- * Store the specified colors in the specified colormap
- */
-
-static Bool
-winStoreColorsShadowDD(ColormapPtr pColormap, int ndef, xColorItem * pdefs)
-{
- ScreenPtr pScreen = pColormap->pScreen;
-
- winScreenPriv(pScreen);
- winCmapPriv(pColormap);
- ColormapPtr curpmap = pScreenPriv->pcmapInstalled;
- HRESULT ddrval = DD_OK;
-
- /* Put the X colormap entries into the Windows logical palette */
- ddrval = IDirectDrawPalette_SetEntries(pCmapPriv->lpDDPalette,
- 0,
- pdefs[0].pixel,
- ndef,
- pCmapPriv->peColors
- + pdefs[0].pixel);
- if (FAILED(ddrval)) {
- ErrorF("winStoreColorsShadowDD - SetEntries () failed\n");
- return FALSE;
- }
-
- /* Don't install the DirectDraw palette if the colormap is not installed */
- if (pColormap != curpmap) {
- return TRUE;
- }
-
- if (!winInstallColormapShadowDD(pColormap)) {
- ErrorF("winStoreColorsShadowDD - Failed installing colormap\n");
- return FALSE;
- }
-
- return TRUE;
-}
-
-/*
- * Colormap initialization procedure
- */
-
-static Bool
-winCreateColormapShadowDD(ColormapPtr pColormap)
-{
- HRESULT ddrval = DD_OK;
- ScreenPtr pScreen = pColormap->pScreen;
-
- winScreenPriv(pScreen);
- winCmapPriv(pColormap);
-
- /* Create a DirectDraw palette */
- ddrval = IDirectDraw2_CreatePalette(pScreenPriv->pdd,
- DDPCAPS_8BIT | DDPCAPS_ALLOW256,
- pCmapPriv->peColors,
- &pCmapPriv->lpDDPalette, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winCreateColormapShadowDD - CreatePalette failed\n");
- return FALSE;
- }
-
- return TRUE;
-}
-
-/*
- * Colormap destruction procedure
- */
-
-static Bool
-winDestroyColormapShadowDD(ColormapPtr pColormap)
-{
- winScreenPriv(pColormap->pScreen);
- winCmapPriv(pColormap);
- HRESULT ddrval = DD_OK;
-
- /*
- * Is colormap to be destroyed the default?
- *
- * Non-default colormaps should have had winUninstallColormap
- * called on them before we get here. The default colormap
- * will not have had winUninstallColormap called on it. Thus,
- * we need to handle the default colormap in a special way.
- */
- if (pColormap->flags & IsDefault) {
- winDebug("winDestroyColormapShadowDD - Destroying default "
- "colormap\n");
-
- /*
- * FIXME: Walk the list of all screens, popping the default
- * palette out of each screen device context.
- */
-
- /* Pop the palette out of the primary surface */
- ddrval = IDirectDrawSurface2_SetPalette(pScreenPriv->pddsPrimary, NULL);
- if (FAILED(ddrval)) {
- ErrorF("winDestroyColormapShadowDD - Failed freeing the "
- "default colormap DirectDraw palette.\n");
- return FALSE;
- }
-
- /* Clear our private installed colormap pointer */
- pScreenPriv->pcmapInstalled = NULL;
- }
-
- /* Release the palette */
- IDirectDrawPalette_Release(pCmapPriv->lpDDPalette);
-
- /* Invalidate the colormap privates */
- pCmapPriv->lpDDPalette = NULL;
-
- return TRUE;
-}
-
-/*
- * Set engine specific functions
- */
-
-Bool
-winSetEngineFunctionsShadowDD(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
-
- /* Set our pointers */
- pScreenPriv->pwinAllocateFB = winAllocateFBShadowDD;
- pScreenPriv->pwinFreeFB = winFreeFBShadowDD;
- pScreenPriv->pwinShadowUpdate = winShadowUpdateDD;
- pScreenPriv->pwinInitScreen = winInitScreenShadowDD;
- pScreenPriv->pwinCloseScreen = winCloseScreenShadowDD;
- pScreenPriv->pwinInitVisuals = winInitVisualsShadowDD;
- pScreenPriv->pwinAdjustVideoMode = winAdjustVideoModeShadowDD;
- if (pScreenInfo->fFullScreen)
- pScreenPriv->pwinCreateBoundingWindow =
- winCreateBoundingWindowFullScreen;
- else
- pScreenPriv->pwinCreateBoundingWindow = winCreateBoundingWindowWindowed;
- pScreenPriv->pwinFinishScreenInit = winFinishScreenInitFB;
- pScreenPriv->pwinBltExposedRegions = winBltExposedRegionsShadowDD;
- pScreenPriv->pwinActivateApp = winActivateAppShadowDD;
- pScreenPriv->pwinRedrawScreen = winRedrawScreenShadowDD;
- pScreenPriv->pwinRealizeInstalledPalette
- = winRealizeInstalledPaletteShadowDD;
- pScreenPriv->pwinInstallColormap = winInstallColormapShadowDD;
- pScreenPriv->pwinStoreColors = winStoreColorsShadowDD;
- pScreenPriv->pwinCreateColormap = winCreateColormapShadowDD;
- pScreenPriv->pwinDestroyColormap = winDestroyColormapShadowDD;
- pScreenPriv->pwinHotKeyAltTab =
- (winHotKeyAltTabProcPtr) (void (*)(void)) NoopDDA;
- pScreenPriv->pwinCreatePrimarySurface = winCreatePrimarySurfaceShadowDD;
- pScreenPriv->pwinReleasePrimarySurface = winReleasePrimarySurfaceShadowDD;
-#ifdef XWIN_MULTIWINDOW
- pScreenPriv->pwinFinishCreateWindowsWindow =
- (winFinishCreateWindowsWindowProcPtr) (void (*)(void)) NoopDDA;
-#endif
-
- return TRUE;
-}
diff --git a/xorg-server/hw/xwin/winwndproc.c b/xorg-server/hw/xwin/winwndproc.c
index a88f7c68d..d260f6ad2 100755
--- a/xorg-server/hw/xwin/winwndproc.c
+++ b/xorg-server/hw/xwin/winwndproc.c
@@ -162,8 +162,7 @@ winWindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
* their own mode when they become active.
*/
if (s_pScreenInfo->fFullScreen
- && (s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
- || s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) {
+ || (s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) {
break;
}
@@ -186,8 +185,7 @@ winWindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
*/
if (s_pScreenInfo->dwBPP !=
GetDeviceCaps(s_pScreenPriv->hdcScreen, BITSPIXEL)) {
- if ((s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD ||
- s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)) {
+ if (s_pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL) {
/* Cannot display the visual until the depth is restored */
winDebug ("winWindowProc - Disruptive change in depth\n");
diff --git a/xorg-server/include/Makefile.am b/xorg-server/include/Makefile.am
index 168b00f70..738b582e9 100644
--- a/xorg-server/include/Makefile.am
+++ b/xorg-server/include/Makefile.am
@@ -33,6 +33,7 @@ sdk_HEADERS = \
misc.h \
miscstruct.h \
opaque.h \
+ nonsdk_extinit.h \
optionstr.h \
os.h \
pixmap.h \
diff --git a/xorg-server/include/extinit.h b/xorg-server/include/extinit.h
index fa5f29378..4ad4fcac0 100644
--- a/xorg-server/include/extinit.h
+++ b/xorg-server/include/extinit.h
@@ -163,11 +163,6 @@ extern void SELinuxExtensionInit(void);
extern void XTestExtensionInit(void);
#endif
-#ifdef INXQUARTZ
-extern _X_EXPORT Bool noPseudoramiXExtension;
-extern void PseudoramiXExtensionInit(void);
-#endif
-
#if defined(XV)
#include <X11/extensions/Xv.h>
#include <X11/extensions/XvMC.h>
diff --git a/xorg-server/include/nonsdk_extinit.h b/xorg-server/include/nonsdk_extinit.h
new file mode 100644
index 000000000..da8d370bd
--- /dev/null
+++ b/xorg-server/include/nonsdk_extinit.h
@@ -0,0 +1,35 @@
+/***********************************************************
+
+Copyright 2014 Jon TURNEY
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+the rights to use, copy, modify, merge, publish, distribute, sublicense,
+and/or sell copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
+
+******************************************************************/
+
+#ifndef NONSDK_EXT_INIT_H
+#define NONSDK_EXT_INIT_H
+
+/* this is separate from extinit.h to avoid references to these symbols being
+ pulled in by sdksyms */
+
+extern _X_EXPORT Bool noPseudoramiXExtension;
+extern void PseudoramiXExtensionInit(void);
+
+#endif
diff --git a/xorg-server/include/protocol-versions.h b/xorg-server/include/protocol-versions.h
index fc428c8cf..be532ff55 100644
--- a/xorg-server/include/protocol-versions.h
+++ b/xorg-server/include/protocol-versions.h
@@ -73,7 +73,7 @@
/* RandR */
#define SERVER_RANDR_MAJOR_VERSION 1
-#define SERVER_RANDR_MINOR_VERSION 4
+#define SERVER_RANDR_MINOR_VERSION 5
/* Record */
#define SERVER_RECORD_MAJOR_VERSION 1
diff --git a/xorg-server/makefile b/xorg-server/makefile
index f721a6c1e..80f668181 100644
--- a/xorg-server/makefile
+++ b/xorg-server/makefile
@@ -26,7 +26,8 @@ INCLUDELIBFILES = \
Xi\$(OBJDIR)\libXi.lib \
xkb\$(OBJDIR)\libxkb.lib \
render\$(OBJDIR)\librender.lib \
- present\$(OBJDIR)\libpresent.lib
+ present\$(OBJDIR)\libpresent.lib \
+ pseudoramiX\$(OBJDIR)\libPseudoramiX.lib
INCLUDENOSERVLIBFILES = \
$(MHMAKECONF)\libX11\$(NOSERVOBJDIR)\libX11.lib \
diff --git a/xorg-server/mi/mifillarc.c b/xorg-server/mi/mifillarc.c
index 246d70ff4..888519edf 100644
--- a/xorg-server/mi/mifillarc.c
+++ b/xorg-server/mi/mifillarc.c
@@ -660,6 +660,11 @@ miPolyFillArc(DrawablePtr pDraw, GCPtr pGC, int narcs_all, xArc * parcs)
if (narcs && nspans + arc->height > MAX_SPANS_PER_LOOP)
break;
nspans += arc->height;
+
+ /* A pie-slice arc may add another pile of spans */
+ if (pGC->arcMode == ArcPieSlice &&
+ (-FULLCIRCLE < arc->angle2 && arc->angle2 < FULLCIRCLE))
+ nspans += (arc->height + 1) >> 1;
}
pts = points = malloc (sizeof (DDXPointRec) * nspans +
diff --git a/xorg-server/mi/miinitext.c b/xorg-server/mi/miinitext.c
index 5872bf534..086d2c3fb 100644
--- a/xorg-server/mi/miinitext.c
+++ b/xorg-server/mi/miinitext.c
@@ -108,6 +108,9 @@ SOFTWARE.
#include "misc.h"
#include "extension.h"
#include "extinit.h"
+#ifdef INXQUARTZ
+#include "nonsdk_extinit.h"
+#endif
#include "micmap.h"
#include "globals.h"
diff --git a/xorg-server/os/log.c b/xorg-server/os/log.c
index 3af277b72..64796a052 100644
--- a/xorg-server/os/log.c
+++ b/xorg-server/os/log.c
@@ -361,6 +361,7 @@ vpnprintf(char *string, int size_in, const char *f, va_list args)
uint64_t ui;
int64_t si;
size_t size = size_in;
+ int precision;
for (; f_idx < f_len && s_idx < size - 1; f_idx++) {
int length_modifier = 0;
@@ -371,9 +372,29 @@ vpnprintf(char *string, int size_in, const char *f, va_list args)
f_idx++;
- /* silently swallow digit length modifiers */
- while (f_idx < f_len && ((f[f_idx] >= '0' && f[f_idx] <= '9') || f[f_idx] == '.'))
+ /* silently swallow minimum field width */
+ if (f[f_idx] == '*') {
f_idx++;
+ va_arg(args, int);
+ } else {
+ while (f_idx < f_len && ((f[f_idx] >= '0' && f[f_idx] <= '9')))
+ f_idx++;
+ }
+
+ /* is there a precision? */
+ precision = size;
+ if (f[f_idx] == '.') {
+ f_idx++;
+ if (f[f_idx] == '*') {
+ f_idx++;
+ /* precision is supplied in an int argument */
+ precision = va_arg(args, int);
+ } else {
+ /* silently swallow precision digits */
+ while (f_idx < f_len && ((f[f_idx] >= '0' && f[f_idx] <= '9')))
+ f_idx++;
+ }
+ }
/* non-digit length modifiers */
if (f_idx < f_len) {
@@ -389,9 +410,8 @@ vpnprintf(char *string, int size_in, const char *f, va_list args)
switch (f[f_idx]) {
case 's':
string_arg = va_arg(args, char*);
- p_len = strlen_sigsafe(string_arg);
- for (i = 0; i < p_len && s_idx < size - 1; i++)
+ for (i = 0; string_arg[i] != 0 && s_idx < size - 1 && s_idx < precision; i++)
string[s_idx++] = string_arg[i];
break;
diff --git a/xorg-server/os/xdmcp.c b/xorg-server/os/xdmcp.c
index 6025be1cc..2c8538ba6 100644
--- a/xorg-server/os/xdmcp.c
+++ b/xorg-server/os/xdmcp.c
@@ -48,6 +48,11 @@
#include <netdir.h>
#endif
+#define XSERV_t
+#define TRANS_SERVER
+#define TRANS_REOPEN
+#include <X11/Xtrans/Xtrans.h>
+
#ifdef XDMCP
#undef REQUEST
@@ -249,6 +254,14 @@ XdmcpUseMsg(void)
ErrorF("-displayID display-id manufacturer display ID for request\n");
}
+static void
+XdmcpDefaultListen(void)
+{
+ /* Even when configured --disable-listen-tcp, we should listen on tcp in
+ XDMCP modes */
+ _XSERVTransListen("tcp");
+}
+
int
XdmcpOptions(int argc, char **argv, int i)
{
@@ -256,11 +269,13 @@ XdmcpOptions(int argc, char **argv, int i)
get_manager_by_name(argc, argv, i++);
XDM_INIT_STATE = XDM_QUERY;
AccessUsingXdmcp();
+ XdmcpDefaultListen();
return i + 1;
}
if (strcmp(argv[i], "-broadcast") == 0) {
XDM_INIT_STATE = XDM_BROADCAST;
AccessUsingXdmcp();
+ XdmcpDefaultListen();
return i + 1;
}
#if defined(IPv6) && defined(AF_INET6)
@@ -268,6 +283,7 @@ XdmcpOptions(int argc, char **argv, int i)
i = get_mcast_options(argc, argv, ++i);
XDM_INIT_STATE = XDM_MULTICAST;
AccessUsingXdmcp();
+ XdmcpDefaultListen();
return i + 1;
}
#endif
@@ -275,6 +291,7 @@ XdmcpOptions(int argc, char **argv, int i)
get_manager_by_name(argc, argv, i++);
XDM_INIT_STATE = XDM_INDIRECT;
AccessUsingXdmcp();
+ XdmcpDefaultListen();
return i + 1;
}
if (strcmp(argv[i], "-port") == 0) {
diff --git a/xorg-server/pseudoramiX/makefile b/xorg-server/pseudoramiX/makefile
new file mode 100644
index 000000000..3ea88ba35
--- /dev/null
+++ b/xorg-server/pseudoramiX/makefile
@@ -0,0 +1,9 @@
+# Fake Xinerama extension
+
+LIBRARY=libPseudoramiX
+
+libPseudoramiX_la_SOURCES = pseudoramiX.c pseudoramiX.h
+
+CSRCS = $(filter %.c,$(libPseudoramiX_la_SOURCES))
+
+
diff --git a/xorg-server/pseudoramiX/pseudoramiX.c b/xorg-server/pseudoramiX/pseudoramiX.c
index f47c7836d..e59ca1312 100644
--- a/xorg-server/pseudoramiX/pseudoramiX.c
+++ b/xorg-server/pseudoramiX/pseudoramiX.c
@@ -39,7 +39,7 @@
#include "pseudoramiX.h"
#include "extnsionst.h"
-#include "extinit.h"
+#include "nonsdk_extinit.h"
#include "dixstruct.h"
#include "window.h"
#include <X11/extensions/panoramiXproto.h>
@@ -49,6 +49,7 @@
#define DEBUG_LOG PseudoramiXDebug
Bool noPseudoramiXExtension = FALSE;
+extern Bool noRRXineramaExtension;
extern int
ProcPanoramiXQueryVersion(ClientPtr client);
@@ -190,6 +191,9 @@ PseudoramiXExtensionInit(void)
}
}
+ /* Do not allow RRXinerama to initialize if we did */
+ noRRXineramaExtension = success;
+
if (!success) {
ErrorF("%s Extension (PseudoramiX) failed to initialize\n",
PANORAMIX_PROTOCOL_NAME);
diff --git a/xorg-server/pseudoramiX/pseudoramiX.h b/xorg-server/pseudoramiX/pseudoramiX.h
index f063919dd..5393062ee 100644
--- a/xorg-server/pseudoramiX/pseudoramiX.h
+++ b/xorg-server/pseudoramiX/pseudoramiX.h
@@ -2,8 +2,6 @@
* Minimal implementation of PanoramiX/Xinerama
*/
-extern int noPseudoramiXExtension;
-
void
PseudoramiXAddScreen(int x, int y, int w, int h);
void
diff --git a/xorg-server/randr/Makefile.am b/xorg-server/randr/Makefile.am
index ccaff3f02..90dc9ec9a 100644
--- a/xorg-server/randr/Makefile.am
+++ b/xorg-server/randr/Makefile.am
@@ -15,6 +15,7 @@ librandr_la_SOURCES = \
rrdispatch.c \
rrinfo.c \
rrmode.c \
+ rrmonitor.c \
rroutput.c \
rrpointer.c \
rrproperty.c \
diff --git a/xorg-server/randr/makefile b/xorg-server/randr/makefile
index 9f32cf77d..51dd96ed1 100644..100755
--- a/xorg-server/randr/makefile
+++ b/xorg-server/randr/makefile
@@ -10,6 +10,7 @@ librandr_la_SOURCES = \
rrdispatch.c \
rrinfo.c \
rrmode.c \
+ rrmonitor.c \
rroutput.c \
rrpointer.c \
rrproperty.c \
diff --git a/xorg-server/randr/randr.c b/xorg-server/randr/randr.c
index 02707efd9..24a2deadb 100644
--- a/xorg-server/randr/randr.c
+++ b/xorg-server/randr/randr.c
@@ -98,6 +98,8 @@ RRCloseScreen(ScreenPtr pScreen)
if (pScrPriv->provider)
RRProviderDestroy(pScrPriv->provider);
+ RRMonitorClose(pScreen);
+
free(pScrPriv->crtcs);
free(pScrPriv->outputs);
free(pScrPriv);
@@ -333,6 +335,8 @@ RRScreenInit(ScreenPtr pScreen)
pScrPriv->numCrtcs = 0;
pScrPriv->crtcs = NULL;
+ RRMonitorInit(pScreen);
+
RRNScreens += 1; /* keep count of screens that implement randr */
return TRUE;
}
diff --git a/xorg-server/randr/randrstr.h b/xorg-server/randr/randrstr.h
index 13e6a8596..438a52aeb 100644
--- a/xorg-server/randr/randrstr.h
+++ b/xorg-server/randr/randrstr.h
@@ -80,6 +80,7 @@ typedef struct _rrProperty RRPropertyRec, *RRPropertyPtr;
typedef struct _rrCrtc RRCrtcRec, *RRCrtcPtr;
typedef struct _rrOutput RROutputRec, *RROutputPtr;
typedef struct _rrProvider RRProviderRec, *RRProviderPtr;
+typedef struct _rrMonitor RRMonitorRec, *RRMonitorPtr;
struct _rrMode {
int refcnt;
@@ -169,6 +170,22 @@ struct _rrProvider {
struct _rrProvider *output_source;
};
+typedef struct _rrMonitorGeometry {
+ BoxRec box;
+ CARD32 mmWidth;
+ CARD32 mmHeight;
+} RRMonitorGeometryRec, *RRMonitorGeometryPtr;
+
+struct _rrMonitor {
+ Atom name;
+ ScreenPtr pScreen;
+ int numOutputs;
+ RROutput *outputs;
+ Bool primary;
+ Bool automatic;
+ RRMonitorGeometryRec geometry;
+};
+
#if RANDR_12_INTERFACE
typedef Bool (*RRScreenSetSizeProcPtr) (ScreenPtr pScreen,
CARD16 width,
@@ -338,6 +355,9 @@ typedef struct _rrScrPriv {
RRProviderDestroyProcPtr rrProviderDestroy;
+ int numMonitors;
+ RRMonitorPtr *monitors;
+
} rrScrPrivRec, *rrScrPrivPtr;
extern _X_EXPORT DevPrivateKeyRec rrPrivKeyRec;
@@ -981,6 +1001,30 @@ extern _X_EXPORT void
RRXineramaExtensionInit(void);
#endif
+void
+RRMonitorInit(ScreenPtr screen);
+
+Bool
+RRMonitorMakeList(ScreenPtr screen, Bool get_active, RRMonitorPtr *monitors_ret, int *nmon_ret);
+
+int
+RRMonitorCountList(ScreenPtr screen);
+
+void
+RRMonitorFreeList(RRMonitorPtr monitors, int nmon);
+
+void
+RRMonitorClose(ScreenPtr screen);
+
+int
+ProcRRGetMonitors(ClientPtr client);
+
+int
+ProcRRSetMonitor(ClientPtr client);
+
+int
+ProcRRDeleteMonitor(ClientPtr client);
+
#endif /* _RANDRSTR_H_ */
/*
diff --git a/xorg-server/randr/rrdispatch.c b/xorg-server/randr/rrdispatch.c
index 3fbbc7b14..27d405ac8 100644
--- a/xorg-server/randr/rrdispatch.c
+++ b/xorg-server/randr/rrdispatch.c
@@ -254,4 +254,7 @@ int (*ProcRandrVector[RRNumberRequests]) (ClientPtr) = {
ProcRRChangeProviderProperty, /* 39 */
ProcRRDeleteProviderProperty, /* 40 */
ProcRRGetProviderProperty, /* 41 */
+ ProcRRGetMonitors, /* 42 */
+ ProcRRSetMonitor, /* 43 */
+ ProcRRDeleteMonitor, /* 44 */
};
diff --git a/xorg-server/randr/rrmonitor.c b/xorg-server/randr/rrmonitor.c
new file mode 100644
index 000000000..fbdd352f6
--- /dev/null
+++ b/xorg-server/randr/rrmonitor.c
@@ -0,0 +1,748 @@
+/*
+ * Copyright © 2014 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include "randrstr.h"
+#include "swaprep.h"
+
+static Atom
+RRMonitorCrtcName(RRCrtcPtr crtc)
+{
+ char name[20];
+
+ if (crtc->numOutputs) {
+ RROutputPtr output = crtc->outputs[0];
+ return MakeAtom(output->name, output->nameLength, TRUE);
+ }
+ sprintf(name, "Monitor-%08x", crtc->id);
+ return MakeAtom(name, strlen(name), TRUE);
+}
+
+static Bool
+RRMonitorCrtcPrimary(RRCrtcPtr crtc)
+{
+ ScreenPtr screen = crtc->pScreen;
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ int o;
+
+ for (o = 0; o < crtc->numOutputs; o++)
+ if (crtc->outputs[o] == pScrPriv->primaryOutput)
+ return TRUE;
+ return FALSE;
+}
+
+#define DEFAULT_PIXELS_PER_MM (96.0 / 25.4)
+
+static void
+RRMonitorGetCrtcGeometry(RRCrtcPtr crtc, RRMonitorGeometryPtr geometry)
+{
+ ScreenPtr screen = crtc->pScreen;
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ BoxRec panned_area;
+
+ /* Check to see if crtc is panned and return the full area when applicable. */
+ if (pScrPriv && pScrPriv->rrGetPanning &&
+ pScrPriv->rrGetPanning(screen, crtc, &panned_area, NULL, NULL) &&
+ (panned_area.x2 > panned_area.x1) &&
+ (panned_area.y2 > panned_area.y1)) {
+ geometry->box = panned_area;
+ }
+ else {
+ int width, height;
+
+ RRCrtcGetScanoutSize(crtc, &width, &height);
+ geometry->box.x1 = crtc->x;
+ geometry->box.y1 = crtc->y;
+ geometry->box.x2 = geometry->box.x1 + width;
+ geometry->box.y2 = geometry->box.y1 + height;
+ }
+ if (crtc->numOutputs && crtc->outputs[0]->mmWidth && crtc->outputs[0]->mmHeight) {
+ RROutputPtr output = crtc->outputs[0];
+ geometry->mmWidth = output->mmWidth;
+ geometry->mmHeight = output->mmHeight;
+ } else {
+ geometry->mmWidth = floor ((geometry->box.x2 - geometry->box.x1) / DEFAULT_PIXELS_PER_MM + 0.5);
+ geometry->mmHeight = floor ((geometry->box.y2 - geometry->box.y1) / DEFAULT_PIXELS_PER_MM + 0.5);
+ }
+}
+
+static Bool
+RRMonitorSetFromServer(RRCrtcPtr crtc, RRMonitorPtr monitor)
+{
+ int o;
+
+ monitor->name = RRMonitorCrtcName(crtc);
+ monitor->pScreen = crtc->pScreen;
+ monitor->numOutputs = crtc->numOutputs;
+ monitor->outputs = calloc(crtc->numOutputs, sizeof(RRCrtc));
+ if (!monitor->outputs)
+ return FALSE;
+ for (o = 0; o < crtc->numOutputs; o++)
+ monitor->outputs[o] = crtc->outputs[o]->id;
+ monitor->primary = RRMonitorCrtcPrimary(crtc);
+ monitor->automatic = TRUE;
+ RRMonitorGetCrtcGeometry(crtc, &monitor->geometry);
+ return TRUE;
+}
+
+static Bool
+RRMonitorAutomaticGeometry(RRMonitorPtr monitor)
+{
+ return (monitor->geometry.box.x1 == 0 &&
+ monitor->geometry.box.y1 == 0 &&
+ monitor->geometry.box.x2 == 0 &&
+ monitor->geometry.box.y2 == 0);
+}
+
+static void
+RRMonitorGetGeometry(RRMonitorPtr monitor, RRMonitorGeometryPtr geometry)
+{
+ if (RRMonitorAutomaticGeometry(monitor) && monitor->numOutputs > 0) {
+ ScreenPtr screen = monitor->pScreen;
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ RRMonitorGeometryRec first = { .box = { 0, 0, 0, 0 }, .mmWidth = 0, .mmHeight = 0 };
+ RRMonitorGeometryRec this;
+ int c, o, co;
+ int active_crtcs = 0;
+
+ *geometry = first;
+ for (o = 0; o < monitor->numOutputs; o++) {
+ RRCrtcPtr crtc = NULL;
+ Bool in_use = FALSE;
+
+ for (c = 0; !in_use && c < pScrPriv->numCrtcs; c++) {
+ crtc = pScrPriv->crtcs[c];
+ if (!crtc->mode)
+ continue;
+ for (co = 0; !in_use && co < crtc->numOutputs; co++)
+ if (monitor->outputs[o] == crtc->outputs[co]->id)
+ in_use = TRUE;
+ }
+
+ if (!in_use)
+ continue;
+
+ RRMonitorGetCrtcGeometry(crtc, &this);
+
+ if (active_crtcs == 0) {
+ first = this;
+ *geometry = this;
+ } else {
+ geometry->box.x1 = min(this.box.x1, geometry->box.x1);
+ geometry->box.x2 = max(this.box.x2, geometry->box.x2);
+ geometry->box.y1 = min(this.box.y1, geometry->box.y1);
+ geometry->box.y2 = max(this.box.y2, geometry->box.y2);
+ }
+ active_crtcs++;
+ }
+
+ /* Adjust physical sizes to account for total area */
+ if (active_crtcs > 1 && first.box.x2 != first.box.x1 && first.box.y2 != first.box.y1) {
+ geometry->mmWidth = (this.box.x2 - this.box.x1) / (first.box.x2 - first.box.x1) * first.mmWidth;
+ geometry->mmHeight = (this.box.y2 - this.box.y1) / (first.box.y2 - first.box.y1) * first.mmHeight;
+ }
+ } else {
+ *geometry = monitor->geometry;
+ }
+}
+
+static Bool
+RRMonitorSetFromClient(RRMonitorPtr client_monitor, RRMonitorPtr monitor)
+{
+ monitor->name = client_monitor->name;
+ monitor->pScreen = client_monitor->pScreen;
+ monitor->numOutputs = client_monitor->numOutputs;
+ monitor->outputs = calloc(client_monitor->numOutputs, sizeof (RROutput));
+ if (!monitor->outputs && client_monitor->numOutputs)
+ return FALSE;
+ memcpy(monitor->outputs, client_monitor->outputs, client_monitor->numOutputs * sizeof (RROutput));
+ monitor->primary = client_monitor->primary;
+ monitor->automatic = client_monitor->automatic;
+ RRMonitorGetGeometry(client_monitor, &monitor->geometry);
+ return TRUE;
+}
+
+typedef struct _rrMonitorList {
+ int num_client;
+ int num_server;
+ RRCrtcPtr *server_crtc;
+ int num_crtcs;
+ int client_primary;
+ int server_primary;
+} RRMonitorListRec, *RRMonitorListPtr;
+
+static Bool
+RRMonitorInitList(ScreenPtr screen, RRMonitorListPtr mon_list, Bool get_active)
+{
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ int m, o, c, sc;
+ int numCrtcs;
+ ScreenPtr slave;
+
+ if (!RRGetInfo(screen, FALSE))
+ return FALSE;
+
+ /* Count the number of crtcs in this and any slave screens */
+ numCrtcs = pScrPriv->numCrtcs;
+ xorg_list_for_each_entry(slave, &screen->output_slave_list, output_head) {
+ rrScrPrivPtr pSlavePriv;
+ pSlavePriv = rrGetScrPriv(slave);
+ numCrtcs += pSlavePriv->numCrtcs;
+ }
+ mon_list->num_crtcs = numCrtcs;
+
+ mon_list->server_crtc = calloc(numCrtcs * 2, sizeof (RRCrtcPtr));
+ if (!mon_list->server_crtc)
+ return FALSE;
+
+ /* Collect pointers to all of the active crtcs */
+ c = 0;
+ for (sc = 0; sc < pScrPriv->numCrtcs; sc++, c++) {
+ if (pScrPriv->crtcs[sc]->mode != NULL)
+ mon_list->server_crtc[c] = pScrPriv->crtcs[sc];
+ }
+
+ xorg_list_for_each_entry(slave, &screen->output_slave_list, output_head) {
+ rrScrPrivPtr pSlavePriv;
+ pSlavePriv = rrGetScrPriv(slave);
+ for (sc = 0; sc < pSlavePriv->numCrtcs; sc++, c++) {
+ if (pSlavePriv->crtcs[sc]->mode != NULL)
+ mon_list->server_crtc[c] = pSlavePriv->crtcs[sc];
+ }
+ }
+
+ /* Walk the list of client-defined monitors, clearing the covered
+ * CRTCs from the full list and finding whether one of the
+ * monitors is primary
+ */
+ mon_list->num_client = pScrPriv->numMonitors;
+ mon_list->client_primary = -1;
+
+ for (m = 0; m < pScrPriv->numMonitors; m++) {
+ RRMonitorPtr monitor = pScrPriv->monitors[m];
+ if (get_active) {
+ RRMonitorGeometryRec geom;
+
+ RRMonitorGetGeometry(monitor, &geom);
+ if (geom.box.x2 - geom.box.x1 == 0 ||
+ geom.box.y2 - geom.box.y1 == 0) {
+ mon_list->num_client--;
+ continue;
+ }
+ }
+ if (monitor->primary && mon_list->client_primary == -1)
+ mon_list->client_primary = m;
+ for (o = 0; o < monitor->numOutputs; o++) {
+ for (c = 0; c < numCrtcs; c++) {
+ RRCrtcPtr crtc = mon_list->server_crtc[c];
+ if (crtc) {
+ int co;
+ for (co = 0; co < crtc->numOutputs; co++)
+ if (crtc->outputs[co]->id == monitor->outputs[o]) {
+ mon_list->server_crtc[c] = NULL;
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ /* Now look at the active CRTCs, and count
+ * those not covered by a client monitor, as well
+ * as finding whether one of them is marked primary
+ */
+ mon_list->num_server = 0;
+ mon_list->server_primary = -1;
+
+ for (c = 0; c < mon_list->num_crtcs; c++) {
+ RRCrtcPtr crtc = mon_list->server_crtc[c];
+
+ if (!crtc)
+ continue;
+
+ mon_list->num_server++;
+
+ if (RRMonitorCrtcPrimary(crtc) && mon_list->server_primary == -1)
+ mon_list->server_primary = c;
+ }
+ return TRUE;
+}
+
+static void
+RRMonitorFiniList(RRMonitorListPtr list)
+{
+ free(list->server_crtc);
+}
+
+/* Construct a complete list of protocol-visible monitors, including
+ * the manually generated ones as well as those generated
+ * automatically from the remaining CRCTs
+ */
+
+Bool
+RRMonitorMakeList(ScreenPtr screen, Bool get_active, RRMonitorPtr *monitors_ret, int *nmon_ret)
+{
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ RRMonitorListRec list;
+ int m, c;
+ RRMonitorPtr mon, monitors;
+ Bool has_primary = FALSE;
+
+ if (!pScrPriv)
+ return FALSE;
+
+ if (!RRMonitorInitList(screen, &list, get_active))
+ return FALSE;
+
+ monitors = calloc(list.num_client + list.num_server, sizeof (RRMonitorRec));
+ if (!monitors) {
+ RRMonitorFiniList(&list);
+ return FALSE;
+ }
+
+ mon = monitors;
+
+ /* Fill in the primary monitor data first
+ */
+ if (list.client_primary >= 0) {
+ RRMonitorSetFromClient(pScrPriv->monitors[list.client_primary], mon);
+ mon++;
+ } else if (list.server_primary >= 0) {
+ RRMonitorSetFromServer(pScrPriv->crtcs[list.server_primary], mon);
+ mon++;
+ }
+
+ /* Fill in the client-defined monitors next
+ */
+ for (m = 0; m < pScrPriv->numMonitors; m++) {
+ if (m == list.client_primary)
+ continue;
+ if (get_active) {
+ RRMonitorGeometryRec geom;
+
+ RRMonitorGetGeometry(pScrPriv->monitors[m], &geom);
+ if (geom.box.x2 - geom.box.x1 == 0 ||
+ geom.box.y2 - geom.box.y1 == 0) {
+ continue;
+ }
+ }
+ RRMonitorSetFromClient(pScrPriv->monitors[m], mon);
+ if (has_primary)
+ mon->primary = FALSE;
+ else if (mon->primary)
+ has_primary = TRUE;
+ mon++;
+ }
+
+ /* And finish with the list of crtc-inspired monitors
+ */
+ for (c = 0; c < pScrPriv->numCrtcs; c++) {
+ RRCrtcPtr crtc = pScrPriv->crtcs[c];
+ if (c == list.server_primary && list.client_primary < 0)
+ continue;
+
+ if (!list.server_crtc[c])
+ continue;
+
+ RRMonitorSetFromServer(crtc, mon);
+ if (has_primary)
+ mon->primary = FALSE;
+ else if (mon->primary)
+ has_primary = TRUE;
+ mon++;
+ }
+
+ RRMonitorFiniList(&list);
+ *nmon_ret = list.num_client + list.num_server;
+ *monitors_ret = monitors;
+ return TRUE;
+}
+
+int
+RRMonitorCountList(ScreenPtr screen)
+{
+ RRMonitorListRec list;
+ int nmon;
+
+ if (!RRMonitorInitList(screen, &list, FALSE))
+ return -1;
+ nmon = list.num_client + list.num_server;
+ RRMonitorFiniList(&list);
+ return nmon;
+}
+
+static void
+RRMonitorFree(RRMonitorPtr monitor)
+{
+ free(monitor);
+}
+
+static RRMonitorPtr
+RRMonitorAlloc(int noutput)
+{
+ RRMonitorPtr monitor;
+
+ monitor = calloc(1, sizeof (RRMonitorRec) + noutput * sizeof (RROutput));
+ if (!monitor)
+ return NULL;
+ monitor->numOutputs = noutput;
+ monitor->outputs = (RROutput *) (monitor + 1);
+ return monitor;
+}
+
+static int
+RRMonitorDelete(ClientPtr client, ScreenPtr screen, Atom name)
+{
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ int m;
+
+ if (!pScrPriv) {
+ client->errorValue = name;
+ return BadAtom;
+ }
+
+ for (m = 0; m < pScrPriv->numMonitors; m++) {
+ RRMonitorPtr monitor = pScrPriv->monitors[m];
+ if (monitor->name == name) {
+ memmove(pScrPriv->monitors + m, pScrPriv->monitors + m + 1,
+ (pScrPriv->numMonitors - (m + 1)) * sizeof (RRMonitorPtr));
+ --pScrPriv->numMonitors;
+ RRMonitorFree(monitor);
+ return Success;
+ }
+ }
+
+ client->errorValue = name;
+ return BadValue;
+}
+
+static Bool
+RRMonitorMatchesOutputName(ScreenPtr screen, Atom name)
+{
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ int o;
+ const char *str = NameForAtom(name);
+ int len = strlen(str);
+
+ for (o = 0; o < pScrPriv->numOutputs; o++) {
+ RROutputPtr output = pScrPriv->outputs[o];
+
+ if (output->nameLength == len && !memcmp(output->name, str, len))
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static int
+RRMonitorAdd(ClientPtr client, ScreenPtr screen, RRMonitorPtr monitor)
+{
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ int m;
+ ScreenPtr slave;
+ RRMonitorPtr *monitors;
+
+ if (!pScrPriv)
+ return BadAlloc;
+
+ /* 'name' must not match the name of any Output on the screen, or
+ * a Value error results.
+ */
+
+ if (RRMonitorMatchesOutputName(screen, monitor->name)) {
+ client->errorValue = monitor->name;
+ return BadValue;
+ }
+
+ xorg_list_for_each_entry(slave, &screen->output_slave_list, output_head) {
+ if (RRMonitorMatchesOutputName(slave, monitor->name)) {
+ client->errorValue = monitor->name;
+ return BadValue;
+ }
+ }
+
+ /* 'name' must not match the name of any Monitor on the screen, or
+ * a Value error results.
+ */
+
+ for (m = 0; m < pScrPriv->numMonitors; m++) {
+ if (pScrPriv->monitors[m]->name == monitor->name) {
+ client->errorValue = monitor->name;
+ return BadValue;
+ }
+ }
+
+ /* Allocate space for the new pointer. This is done before
+ * removing matching monitors as it may fail, and the request
+ * needs to not have any side-effects on failure
+ */
+ if (pScrPriv->numMonitors)
+ monitors = realloc(pScrPriv->monitors,
+ (pScrPriv->numMonitors + 1) * sizeof (RRMonitorPtr));
+ else
+ monitors = malloc(sizeof (RRMonitorPtr));
+
+ if (!monitors)
+ return BadAlloc;
+
+ pScrPriv->monitors = monitors;
+
+ for (m = 0; m < pScrPriv->numMonitors; m++) {
+ RRMonitorPtr existing = pScrPriv->monitors[m];
+ int o, eo;
+
+ /* If 'name' matches an existing Monitor on the screen, the
+ * existing one will be deleted as if RRDeleteMonitor were called.
+ */
+ if (existing->name == monitor->name) {
+ (void) RRMonitorDelete(client, screen, existing->name);
+ continue;
+ }
+
+ /* For each output in 'info.outputs', each one is removed from all
+ * pre-existing Monitors. If removing the output causes the list
+ * of outputs for that Monitor to become empty, then that
+ * Monitor will be deleted as if RRDeleteMonitor were called.
+ */
+
+ for (eo = 0; eo < existing->numOutputs; eo++) {
+ for (o = 0; o < monitor->numOutputs; o++) {
+ if (monitor->outputs[o] == existing->outputs[eo]) {
+ memmove(existing->outputs + eo, existing->outputs + eo + 1,
+ (existing->numOutputs - (eo + 1)) * sizeof (RROutput));
+ --existing->numOutputs;
+ --eo;
+ break;
+ }
+ }
+ if (existing->numOutputs == 0) {
+ (void) RRMonitorDelete(client, screen, existing->name);
+ break;
+ }
+ }
+ if (monitor->primary)
+ existing->primary = FALSE;
+ }
+
+ /* Add the new one to the list
+ */
+ pScrPriv->monitors[pScrPriv->numMonitors++] = monitor;
+
+ return Success;
+}
+
+void
+RRMonitorFreeList(RRMonitorPtr monitors, int nmon)
+{
+ int m;
+
+ for (m = 0; m < nmon; m++)
+ free(monitors[m].outputs);
+ free(monitors);
+}
+
+void
+RRMonitorInit(ScreenPtr screen)
+{
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+
+ if (!pScrPriv)
+ return;
+
+ pScrPriv->numMonitors = 0;
+ pScrPriv->monitors = NULL;
+}
+
+void
+RRMonitorClose(ScreenPtr screen)
+{
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+ int m;
+
+ if (!pScrPriv)
+ return;
+
+ for (m = 0; m < pScrPriv->numMonitors; m++)
+ RRMonitorFree(pScrPriv->monitors[m]);
+ free(pScrPriv->monitors);
+ pScrPriv->monitors = NULL;
+ pScrPriv->numMonitors = 0;
+}
+
+static CARD32
+RRMonitorTimestamp(ScreenPtr screen)
+{
+ rrScrPrivPtr pScrPriv = rrGetScrPriv(screen);
+
+ /* XXX should take client monitor changes into account */
+ return pScrPriv->lastConfigTime.milliseconds;
+}
+
+int
+ProcRRGetMonitors(ClientPtr client)
+{
+ REQUEST(xRRGetMonitorsReq);
+ xRRGetMonitorsReply rep = {
+ .type = X_Reply,
+ .sequenceNumber = client->sequence,
+ .length = 0,
+ };
+ WindowPtr window;
+ ScreenPtr screen;
+ int r;
+ RRMonitorPtr monitors;
+ int nmonitors;
+ int noutputs;
+ int m;
+ Bool get_active;
+ REQUEST_SIZE_MATCH(xRRGetMonitorsReq);
+ r = dixLookupWindow(&window, stuff->window, client, DixGetAttrAccess);
+ if (r != Success)
+ return r;
+ screen = window->drawable.pScreen;
+
+ get_active = stuff->get_active;
+ if (!RRMonitorMakeList(screen, get_active, &monitors, &nmonitors))
+ return BadAlloc;
+
+ rep.timestamp = RRMonitorTimestamp(screen);
+
+ noutputs = 0;
+ for (m = 0; m < nmonitors; m++) {
+ rep.length += SIZEOF(xRRMonitorInfo) >> 2;
+ rep.length += monitors[m].numOutputs;
+ noutputs += monitors[m].numOutputs;
+ }
+
+ rep.nmonitors = nmonitors;
+ rep.noutputs = noutputs;
+
+ if (client->swapped) {
+ swaps(&rep.sequenceNumber);
+ swapl(&rep.length);
+ swapl(&rep.timestamp);
+ swapl(&rep.nmonitors);
+ swapl(&rep.noutputs);
+ }
+ WriteToClient(client, sizeof(xRRGetMonitorsReply), &rep);
+
+ client->pSwapReplyFunc = (ReplySwapPtr) CopySwap32Write;
+
+ for (m = 0; m < nmonitors; m++) {
+ RRMonitorPtr monitor = &monitors[m];
+ xRRMonitorInfo info = {
+ .name = monitor->name,
+ .primary = monitor->primary,
+ .automatic = monitor->automatic,
+ .noutput = monitor->numOutputs,
+ .x = monitor->geometry.box.x1,
+ .y = monitor->geometry.box.y1,
+ .width = monitor->geometry.box.x2 - monitor->geometry.box.x1,
+ .height = monitor->geometry.box.y2 - monitor->geometry.box.y1,
+ .widthInMillimeters = monitor->geometry.mmWidth,
+ .heightInMillimeters = monitor->geometry.mmHeight,
+ };
+ if (client->swapped) {
+ swapl(&info.name);
+ swaps(&info.noutput);
+ swaps(&info.x);
+ swaps(&info.y);
+ swaps(&info.width);
+ swaps(&info.height);
+ swapl(&info.widthInMillimeters);
+ swapl(&info.heightInMillimeters);
+ }
+
+ WriteToClient(client, sizeof(xRRMonitorInfo), &info);
+ WriteSwappedDataToClient(client, monitor->numOutputs * sizeof (RROutput), monitor->outputs);
+ }
+
+ RRMonitorFreeList(monitors, nmonitors);
+
+ return Success;
+}
+
+int
+ProcRRSetMonitor(ClientPtr client)
+{
+ REQUEST(xRRSetMonitorReq);
+ WindowPtr window;
+ ScreenPtr screen;
+ RRMonitorPtr monitor;
+ int r;
+
+ REQUEST_AT_LEAST_SIZE(xRRSetMonitorReq);
+
+ if (stuff->monitor.noutput != stuff->length - (SIZEOF(xRRSetMonitorReq) >> 2))
+ return BadLength;
+
+ r = dixLookupWindow(&window, stuff->window, client, DixGetAttrAccess);
+ if (r != Success)
+ return r;
+ screen = window->drawable.pScreen;
+
+ if (!ValidAtom(stuff->monitor.name))
+ return BadAtom;
+
+ /* Allocate the new monitor */
+ monitor = RRMonitorAlloc(stuff->monitor.noutput);
+ if (!monitor)
+ return BadAlloc;
+
+ /* Fill in the bits from the request */
+ monitor->pScreen = screen;
+ monitor->name = stuff->monitor.name;
+ monitor->primary = stuff->monitor.primary;
+ monitor->automatic = FALSE;
+ memcpy(monitor->outputs, stuff + 1, stuff->monitor.noutput * sizeof (RROutput));
+ monitor->geometry.box.x1 = stuff->monitor.x;
+ monitor->geometry.box.y1 = stuff->monitor.y;
+ monitor->geometry.box.x2 = stuff->monitor.x + stuff->monitor.width;
+ monitor->geometry.box.y2 = stuff->monitor.y + stuff->monitor.height;
+ monitor->geometry.mmWidth = stuff->monitor.widthInMillimeters;
+ monitor->geometry.mmHeight = stuff->monitor.heightInMillimeters;
+
+ r = RRMonitorAdd(client, screen, monitor);
+ if (r != Success)
+ RRMonitorFree(monitor);
+ return r;
+}
+
+int
+ProcRRDeleteMonitor(ClientPtr client)
+{
+ REQUEST(xRRDeleteMonitorReq);
+ WindowPtr window;
+ ScreenPtr screen;
+ int r;
+
+ REQUEST_SIZE_MATCH(xRRDeleteMonitorReq);
+ r = dixLookupWindow(&window, stuff->window, client, DixGetAttrAccess);
+ if (r != Success)
+ return r;
+ screen = window->drawable.pScreen;
+
+ if (!ValidAtom(stuff->name)) {
+ client->errorValue = stuff->name;
+ return BadAtom;
+ }
+
+ return RRMonitorDelete(client, screen, stuff->name);
+}
diff --git a/xorg-server/randr/rrsdispatch.c b/xorg-server/randr/rrsdispatch.c
index 47558cf75..cf2a3b024 100644
--- a/xorg-server/randr/rrsdispatch.c
+++ b/xorg-server/randr/rrsdispatch.c
@@ -565,6 +565,41 @@ static int SProcRRGetProviderProperty(ClientPtr client)
return ProcRandrVector[stuff->randrReqType] (client);
}
+static int SProcRRGetMonitors(ClientPtr client) {
+ REQUEST(xRRGetMonitorsReq);
+
+ REQUEST_SIZE_MATCH(xRRGetMonitorsReq);
+ swaps(&stuff->length);
+ swapl(&stuff->window);
+ return ProcRandrVector[stuff->randrReqType] (client);
+}
+
+static int SProcRRSetMonitor(ClientPtr client) {
+ REQUEST(xRRSetMonitorReq);
+
+ REQUEST_AT_LEAST_SIZE(xRRGetMonitorsReq);
+ swaps(&stuff->length);
+ swapl(&stuff->window);
+ swapl(&stuff->monitor.name);
+ swaps(&stuff->monitor.noutput);
+ swaps(&stuff->monitor.x);
+ swaps(&stuff->monitor.y);
+ swaps(&stuff->monitor.width);
+ swaps(&stuff->monitor.height);
+ SwapRestL(stuff);
+ return ProcRandrVector[stuff->randrReqType] (client);
+}
+
+static int SProcRRDeleteMonitor(ClientPtr client) {
+ REQUEST(xRRDeleteMonitorReq);
+
+ REQUEST_SIZE_MATCH(xRRDeleteMonitorReq);
+ swaps(&stuff->length);
+ swapl(&stuff->window);
+ swapl(&stuff->name);
+ return ProcRandrVector[stuff->randrReqType] (client);
+}
+
int (*SProcRandrVector[RRNumberRequests]) (ClientPtr) = {
SProcRRQueryVersion, /* 0 */
/* we skip 1 to make old clients fail pretty immediately */
@@ -614,4 +649,7 @@ int (*SProcRandrVector[RRNumberRequests]) (ClientPtr) = {
SProcRRChangeProviderProperty, /* 39 */
SProcRRDeleteProviderProperty, /* 40 */
SProcRRGetProviderProperty, /* 41 */
+ SProcRRGetMonitors, /* 42 */
+ SProcRRSetMonitor, /* 43 */
+ SProcRRDeleteMonitor, /* 44 */
};
diff --git a/xorg-server/randr/rrxinerama.c b/xorg-server/randr/rrxinerama.c
index 0b9dd8a0e..d82d28ab4 100644..100755
--- a/xorg-server/randr/rrxinerama.c
+++ b/xorg-server/randr/rrxinerama.c
@@ -84,6 +84,8 @@ static int ProcRRXineramaIsActive(ClientPtr client);
static int ProcRRXineramaQueryScreens(ClientPtr client);
static int SProcRRXineramaDispatch(ClientPtr client);
+Bool noRRXineramaExtension = FALSE;
+
/* Proc */
int
@@ -146,35 +148,10 @@ ProcRRXineramaGetState(ClientPtr client)
return Success;
}
-static Bool
-RRXineramaCrtcActive(RRCrtcPtr crtc)
-{
- return crtc->mode != NULL && crtc->numOutputs > 0;
-}
-
static int
RRXineramaScreenCount(ScreenPtr pScreen)
{
- int i, n;
- ScreenPtr slave;
-
- n = 0;
- if (rrGetScrPriv(pScreen)) {
- rrScrPriv(pScreen);
- for (i = 0; i < pScrPriv->numCrtcs; i++)
- if (RRXineramaCrtcActive(pScrPriv->crtcs[i]))
- n++;
- }
-
- xorg_list_for_each_entry(slave, &pScreen->output_slave_list, output_head) {
- rrScrPrivPtr pSlavePriv;
- pSlavePriv = rrGetScrPriv(slave);
- for (i = 0; i < pSlavePriv->numCrtcs; i++)
- if (RRXineramaCrtcActive(pSlavePriv->crtcs[i]))
- n++;
- }
-
- return n;
+ return RRMonitorCountList(pScreen);
}
static Bool
@@ -273,42 +250,16 @@ ProcRRXineramaIsActive(ClientPtr client)
}
static void
-RRXineramaWriteCrtc(ClientPtr client, RRCrtcPtr crtc)
+RRXineramaWriteMonitor(ClientPtr client, RRMonitorPtr monitor)
{
xXineramaScreenInfo scratch;
- if (RRXineramaCrtcActive(crtc)) {
- ScreenPtr pScreen = crtc->pScreen;
- rrScrPrivPtr pScrPriv = rrGetScrPriv(pScreen);
- BoxRec panned_area;
-
- /* Check to see if crtc is panned and return the full area when applicable. */
- if (pScrPriv && pScrPriv->rrGetPanning &&
- pScrPriv->rrGetPanning(pScreen, crtc, &panned_area, NULL, NULL) &&
- (panned_area.x2 > panned_area.x1) &&
- (panned_area.y2 > panned_area.y1)) {
- scratch.x_org = panned_area.x1;
- scratch.y_org = panned_area.y1;
- scratch.width = panned_area.x2 - panned_area.x1;
- scratch.height = panned_area.y2 - panned_area.y1;
- }
- else {
- int width, height;
-
- RRCrtcGetScanoutSize(crtc, &width, &height);
- scratch.x_org = crtc->x;
- scratch.y_org = crtc->y;
- scratch.width = width;
- scratch.height = height;
- }
- if (client->swapped) {
- swaps(&scratch.x_org);
- swaps(&scratch.y_org);
- swaps(&scratch.width);
- swaps(&scratch.height);
- }
- WriteToClient(client, sz_XineramaScreenInfo, &scratch);
- }
+ scratch.x_org = monitor->geometry.box.x1;
+ scratch.y_org = monitor->geometry.box.y1;
+ scratch.width = monitor->geometry.box.x2 - monitor->geometry.box.x1;
+ scratch.height = monitor->geometry.box.y2 - monitor->geometry.box.y1;
+
+ WriteToClient(client, sz_XineramaScreenInfo, &scratch);
}
int
@@ -316,21 +267,23 @@ ProcRRXineramaQueryScreens(ClientPtr client)
{
xXineramaQueryScreensReply rep;
ScreenPtr pScreen = screenInfo.screens[RR_XINERAMA_SCREEN];
- int n = 0;
- int i;
+ int m;
+ RRMonitorPtr monitors = NULL;
+ int nmonitors = 0;
REQUEST_SIZE_MATCH(xXineramaQueryScreensReq);
if (RRXineramaScreenActive(pScreen)) {
RRGetInfo(pScreen, FALSE);
- n = RRXineramaScreenCount(pScreen);
+ if (!RRMonitorMakeList(pScreen, TRUE, &monitors, &nmonitors))
+ return BadAlloc;
}
rep.type = X_Reply;
rep.sequenceNumber = client->sequence;
- rep.length = bytes_to_int32(n * sz_XineramaScreenInfo);
- rep.number = n;
+ rep.length = bytes_to_int32(nmonitors * sz_XineramaScreenInfo);
+ rep.number = nmonitors;
if (client->swapped) {
swaps(&rep.sequenceNumber);
@@ -339,40 +292,11 @@ ProcRRXineramaQueryScreens(ClientPtr client)
}
WriteToClient(client, sizeof(xXineramaQueryScreensReply), &rep);
- if (n) {
- ScreenPtr slave;
- rrScrPriv(pScreen);
- int has_primary = 0;
- RRCrtcPtr primary_crtc = NULL;
-
- if (pScrPriv->primaryOutput && pScrPriv->primaryOutput->crtc) {
- has_primary = 1;
- primary_crtc = pScrPriv->primaryOutput->crtc;
- RRXineramaWriteCrtc(client, pScrPriv->primaryOutput->crtc);
- }
-
- for (i = 0; i < pScrPriv->numCrtcs; i++) {
- if (has_primary &&
- primary_crtc == pScrPriv->crtcs[i]) {
- has_primary = 0;
- continue;
- }
- RRXineramaWriteCrtc(client, pScrPriv->crtcs[i]);
- }
-
- xorg_list_for_each_entry(slave, &pScreen->output_slave_list, output_head) {
- rrScrPrivPtr pSlavePriv;
- pSlavePriv = rrGetScrPriv(slave);
- for (i = 0; i < pSlavePriv->numCrtcs; i++) {
- if (has_primary &&
- primary_crtc == pSlavePriv->crtcs[i]) {
- has_primary = 0;
- continue;
- }
- RRXineramaWriteCrtc(client, pSlavePriv->crtcs[i]);
- }
- }
- }
+ for (m = 0; m < nmonitors; m++)
+ RRXineramaWriteMonitor(client, &monitors[m]);
+
+ if (monitors)
+ RRMonitorFreeList(monitors, nmonitors);
return Success;
}
@@ -487,6 +411,9 @@ RRXineramaExtensionInit(void)
return;
#endif
+ if (noRRXineramaExtension)
+ return;
+
/*
* Xinerama isn't capable enough to have multiple protocol screens each
* with their own output geometry. So if there's more than one protocol
diff --git a/xorg-server/xkeyboard-config/rules/base.xml.in b/xorg-server/xkeyboard-config/rules/base.xml.in
index 803de50ac..a75f02942 100644
--- a/xorg-server/xkeyboard-config/rules/base.xml.in
+++ b/xorg-server/xkeyboard-config/rules/base.xml.in
@@ -3833,6 +3833,12 @@
<_description>Spanish (Latin American, Sun dead keys)</_description>
</configItem>
</variant>
+ <variant>
+ <configItem>
+ <name>dvorak</name>
+ <_description>Spanish (Latin American, Dvorak)</_description>
+ </configItem>
+ </variant>
</variantList>
</layout>
<layout>
diff --git a/xorg-server/xkeyboard-config/symbols/de b/xorg-server/xkeyboard-config/symbols/de
index fa3c7ec97..1687bc810 100644
--- a/xorg-server/xkeyboard-config/symbols/de
+++ b/xorg-server/xkeyboard-config/symbols/de
@@ -43,6 +43,7 @@ xkb_symbols "basic" {
key <AB08> { [ comma, semicolon, periodcentered, multiply ] };
key <AB09> { [ period, colon, U2026, division ] };
key <AB10> { [ minus, underscore, endash, emdash ] };
+ key <LSGT> { [ less, greater, bar, NoSymbol ] };
include "kpdl(comma)"
diff --git a/xorg-server/xkeyboard-config/symbols/latam b/xorg-server/xkeyboard-config/symbols/latam
index 47c8976e7..f6717a415 100644
--- a/xorg-server/xkeyboard-config/symbols/latam
+++ b/xorg-server/xkeyboard-config/symbols/latam
@@ -66,3 +66,64 @@ xkb_symbols "deadtilde" {
key <AD12> { [ plus, asterisk, dead_tilde, dead_macron ] };
};
+
+// Latin American Spanish Dvorak mapping (note R-H exchange)
+partial alphanumeric_keys
+xkb_symbols "dvorak" {
+
+ name[Group1]="Spanish (Latin American, Dvorak)";
+
+ key <TLDE> {[ bar, degree, notsign, notsign ]};
+ key <AE01> {[ 1, exclam, bar, exclamdown ]};
+ key <AE02> {[ 2, quotedbl, at, oneeighth ]};
+ key <AE03> {[ 3, numbersign, periodcentered, sterling ]};
+ key <AE04> {[ 4, dollar, asciitilde, dollar ]};
+ key <AE05> {[ 5, percent, onehalf, threeeighths ]};
+ key <AE06> {[ 6, ampersand, notsign, fiveeighths ]};
+ key <AE07> {[ 7, slash, braceleft, seveneighths ]};
+ key <AE08> {[ 8, parenleft, bracketleft, trademark ]};
+ key <AE09> {[ 9, parenright, bracketright, plusminus ]};
+ key <AE10> {[ 0, equal, braceright, degree ]};
+ key <AE11> {[ apostrophe, question, backslash, questiondown ]};
+ key <AE12> {[ questiondown, exclamdown, dead_cedilla, dead_ogonek ]};
+
+ key <AD01> {[ period, colon, at ]};
+ key <AD02> {[ comma, semicolon ]};
+ key <AD03> {[ ntilde, Ntilde, lstroke, Lstroke ]};
+ key <AD04> {[ p, P, paragraph ]};
+ key <AD05> {[ y, Y, yen ]};
+ key <AD06> {[ f, F, tslash, Tslash ]};
+ key <AD07> {[ g, G, dstroke, Dstroke ]};
+ key <AD08> {[ c, C, cent, copyright ]};
+ key <AD09> {[ h, H, hstroke, Hstroke ]};
+ key <AD10> {[ l, L, sterling ]};
+ key <AD11> {[ dead_acute, dead_diaeresis, dead_diaeresis, dead_abovering ]};
+ key <AD12> {[ plus, asterisk, asciitilde, dead_macron ]};
+
+ key <AC01> {[ a, A, ae, AE ]};
+ key <AC02> {[ o, O, oslash, Oslash ]};
+ key <AC03> {[ e, E, EuroSign ]};
+ key <AC04> {[ u, U, aring, Aring ]};
+ key <AC05> {[ i, I, oe, OE ]};
+ key <AC06> {[ d, D, eth, ETH ]};
+ key <AC07> {[ r, R, registered, trademark ]};
+ key <AC08> {[ t, T, thorn, THORN ]};
+ key <AC09> {[ n, N, eng, ENG ]};
+ key <AC10> {[ s, S, ssharp, section ]};
+ key <AC11> {[ braceleft, bracketleft, dead_circumflex, braceleft ]};
+ key <BKSL> {[ braceright, bracketright, dead_grave, braceright ]};
+
+ key <LSGT> {[ less, greater, guillemotleft, guillemotright ]};
+ key <AB01> {[ minus, underscore, hyphen, macron ]};
+ key <AB02> {[ q, Q, currency ]};
+ key <AB03> {[ j, J ]};
+ key <AB04> {[ k, K, kra ]};
+ key <AB05> {[ x, X, multiply, division ]};
+ key <AB06> {[ b, B ]};
+ key <AB07> {[ m, M, mu ]};
+ key <AB08> {[ w, W ]};
+ key <AB09> {[ v, V ]};
+ key <AB10> {[ z, Z ]};
+
+ include "level3(ralt_switch)"
+};
diff --git a/xorg-server/xkeyboard-config/symbols/typo b/xorg-server/xkeyboard-config/symbols/typo
index 3b555f8c3..cce79f7ef 100644
--- a/xorg-server/xkeyboard-config/symbols/typo
+++ b/xorg-server/xkeyboard-config/symbols/typo
@@ -1,56 +1,67 @@
-// typographic keyboard
+// Typographic Keyboard
// Sergei Stolyarov <sergei@regolit.com>
-//
+
// Initial contribution by Alexey Ten <alexeyten+deb@gmail.com>
// Additional contribution and code cleanup by Artur Dryomov <artur.dryomov@gmail.com>
-//
-// Mainly based on the layout proposed by Ilya Birman,
+
+// Mainly based on the layout proposed by Ilya Birman
// http://ilyabirman.ru/projects/typography-layout/
-// default layout
default partial
xkb_symbols "base" {
-// 1st keyboard row
- key <TLDE> { [NoSymbol, NoSymbol, NoSymbol, approxeq] };
- key <AE01> { [NoSymbol, NoSymbol, onesuperior, exclamdown] }; // "1"
- key <AE02> { [NoSymbol, NoSymbol, twosuperior, onehalf] }; // "2"
- key <AE03> { [NoSymbol, NoSymbol, threesuperior, onethird] }; // "3"
- key <AE04> { [NoSymbol, NoSymbol, dollar, onequarter] }; // "4"
- key <AE05> { [NoSymbol, NoSymbol, permille] }; // "5"
- key <AE06> { [NoSymbol, NoSymbol, uparrow] }; // "6"
- key <AE07> { [NoSymbol, NoSymbol, ampersand, questiondown] }; // "7"
- key <AE08> { [NoSymbol, NoSymbol, infinity, oneeighth] }; // "8"
- key <AE09> { [NoSymbol, NoSymbol, leftarrow] }; // "9"
- key <AE10> { [NoSymbol, NoSymbol, rightarrow] }; // "0"
- key <AE11> { [NoSymbol, NoSymbol, emdash, endash] }; // "-"
- key <AE12> { [NoSymbol, NoSymbol, notequal, plusminus] }; // "="
-
-// 2nd keyboard row
- key <AD03> { [NoSymbol, NoSymbol, EuroSign] }; // "e"
- key <AD04> { [NoSymbol, NoSymbol, registered] }; // "r"
- key <AD05> { [NoSymbol, NoSymbol, trademark] }; // "t"
- key <AD06> { [NoSymbol, NoSymbol, yen] }; // "y"
- key <AD10> { [NoSymbol, NoSymbol, acute, doubleacute] }; // "p"
- key <AD11> { [NoSymbol, NoSymbol, bracketleft, braceleft] }; // [
- key <AD12> { [NoSymbol, NoSymbol, bracketright, braceright] }; // ]
-
-// 3rd keyboard row
- key <AC01> { [NoSymbol, NoSymbol, U0301] }; // "a"
- key <AC02> { [NoSymbol, NoSymbol, section] }; // "s"
- key <AC03> { [NoSymbol, NoSymbol, degree, division] }; // "d"
- key <AC04> { [NoSymbol, NoSymbol, sterling] }; // "f"
- key <AC07> { [NoSymbol, NoSymbol, doublelowquotemark, singlelowquotemark] }; // "j"
- key <AC08> { [NoSymbol, NoSymbol, leftdoublequotemark, leftsinglequotemark] }; // "k"
- key <AC09> { [NoSymbol, NoSymbol, rightdoublequotemark, rightsinglequotemark] }; // "l"
- key <AC10> { [NoSymbol, NoSymbol, leftsinglequotemark, minutes] }; // ";"
- key <AC11> { [NoSymbol, NoSymbol, rightsinglequotemark, seconds] }; // "'"
-
-// 4th keyboard row
- key <AB02> { [NoSymbol, NoSymbol, multiply, U22C5] }; // "x"
- key <AB03> { [NoSymbol, NoSymbol, copyright, cent] }; // "c"
- key <AB04> { [NoSymbol, NoSymbol, downarrow, U25CA] }; // "v"
- key <AB07> { [NoSymbol, NoSymbol, U2212, enfilledcircbullet] }; // "m"
- key <AB08> { [NoSymbol, NoSymbol, guillemotleft, less] }; // ","
- key <AB09> { [NoSymbol, NoSymbol, guillemotright, greater] }; // "."
- key <AB10> { [NoSymbol, NoSymbol, ellipsis] }; // "/"
+
+ // 1st keyboard row
+ key <TLDE> { [ NoSymbol, NoSymbol, NoSymbol, approxeq ] }; // "~"
+ key <AE01> { [ NoSymbol, NoSymbol, onesuperior, exclamdown ] }; // "1"
+ key <AE02> { [ NoSymbol, NoSymbol, twosuperior, onehalf ] }; // "2"
+ key <AE03> { [ NoSymbol, NoSymbol, threesuperior, onethird ] }; // "3"
+ key <AE04> { [ NoSymbol, NoSymbol, dollar, onequarter ] }; // "4"
+ key <AE05> { [ NoSymbol, NoSymbol, U2030, NoSymbol ] }; // "5"
+ key <AE06> { [ NoSymbol, NoSymbol, uparrow, NoSymbol ] }; // "6"
+ key <AE07> { [ NoSymbol, NoSymbol, ampersand, questiondown ] }; // "7"
+ key <AE08> { [ NoSymbol, NoSymbol, infinity, oneeighth ] }; // "8"
+ key <AE09> { [ NoSymbol, NoSymbol, leftarrow, NoSymbol ] }; // "9"
+ key <AE10> { [ NoSymbol, NoSymbol, rightarrow, NoSymbol ] }; // "0"
+ key <AE11> { [ NoSymbol, NoSymbol, emdash, endash ] }; // "-"
+ key <AE12> { [ NoSymbol, NoSymbol, notequal, plusminus ] }; // "="
+
+ // 2nd keyboard row
+ key <AD03> { [ NoSymbol, NoSymbol, EuroSign, NoSymbol ] }; // "e"
+ key <AD04> { [ NoSymbol, NoSymbol, registered, NoSymbol ] }; // "r"
+ key <AD05> { [ NoSymbol, NoSymbol, trademark, NoSymbol ] }; // "t"
+ key <AD06> { [ NoSymbol, NoSymbol, yen, NoSymbol ] }; // "y"
+ key <AD10> { [ NoSymbol, NoSymbol, acute, doubleacute ] }; // "p"
+ key <AD11> { [ NoSymbol, NoSymbol, bracketleft, braceleft ] }; // "["
+ key <AD12> { [ NoSymbol, NoSymbol, bracketright, braceright ] }; // "]"
+
+ // 3rd keyboard row
+ key <AC01> { [ NoSymbol, NoSymbol, U0301, NoSymbol ] }; // "a"
+ key <AC02> { [ NoSymbol, NoSymbol, section, NoSymbol ] }; // "s"
+ key <AC03> { [ NoSymbol, NoSymbol, degree, division ] }; // "d"
+ key <AC04> { [ NoSymbol, NoSymbol, sterling, NoSymbol ] }; // "f"
+ key <AC07> { [ NoSymbol, NoSymbol, doublelowquotemark, singlelowquotemark ] }; // "j"
+ key <AC08> { [ NoSymbol, NoSymbol, leftdoublequotemark, leftsinglequotemark ] }; // "k"
+ key <AC09> { [ NoSymbol, NoSymbol, rightdoublequotemark, rightsinglequotemark ] }; // "l"
+ key <AC10> { [ NoSymbol, NoSymbol, leftsinglequotemark, minutes ] }; // ";"
+ key <AC11> { [ NoSymbol, NoSymbol, rightsinglequotemark, seconds ] }; // "'"
+
+ // 4th keyboard row
+ key <AB02> { [ NoSymbol, NoSymbol, multiply, U22C5 ] }; // "x"
+ key <AB03> { [ NoSymbol, NoSymbol, copyright, cent ] }; // "c"
+ key <AB04> { [ NoSymbol, NoSymbol, downarrow, U25CA ] }; // "v"
+ key <AB07> { [ NoSymbol, NoSymbol, U2212, enfilledcircbullet ] }; // "m"
+ key <AB08> { [ NoSymbol, NoSymbol, guillemotleft, less ] }; // ","
+ key <AB09> { [ NoSymbol, NoSymbol, guillemotright, greater ] }; // "."
+ key <AB10> { [ NoSymbol, NoSymbol, ellipsis, NoSymbol ] }; // "/"
+
+ // 5th keyboard row
+ key <SPCE> { [ space, space, nobreakspace, nobreakspace ] }; // " "
+
+ // Reference
+ // U+2030 PER MILLE SIGN
+ // U+0301 COMBINING ACUTE ACCENT
+ // U+22C5 DOT OPERATOR
+ // U+25CA LOZENGE
+ // U+2212 MINUS SIGN
+
};